--- Log opened Sat Apr 24 00:00:05 2010 20100424 00:06:07-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20100424 00:09:47-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] 20100424 00:10:10-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100424 00:12:18< Gambit> Oh I love today's headline. 20100424 00:12:57< Gambit> "New Report: Health law will raise costs" 20100424 00:13:03< Gambit> You don't say? :@ 20100424 00:17:22< Aethaeryn> Anyone want to try out my new map? 20100424 00:21:45< Gambit> What a great news day. Higher healthcare costs, hospitals being forced to close, AND over 4 million people will be charged a couple thousand dollar fines if they don't buy health care in such and such a time. 20100424 00:22:08< Aethaeryn> Gotta love politics. 20100424 00:22:10-!- Hellrider [~Hell@host2-178-dynamic.0-87-r.retail.telecomitalia.it] has quit [Ping timeout: 252 seconds] 20100424 00:23:41-!- nmmachado [~chatzilla@189.38.244.34] has joined #wesnoth 20100424 00:24:24-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: Got to go, I'm in a hurry so bye.] 20100424 00:24:34< Gambit> Not to mention how much more this will add to the debt, but hey we can just keep ignoring that thing right? It doesn't mean anything important. ;) 20100424 00:24:50 * Gambit moves to New Zealand :o 20100424 00:26:39-!- Hellrider [~Hell@host167-123-dynamic.56-82-r.retail.telecomitalia.it] has joined #wesnoth 20100424 00:28:15< G-Lo> what's the matter with the debt? The dollar is preventing side effects for USA 20100424 00:33:22-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100424 00:40:40< Gambit> Computer intelligent people: Do I have to worry about compatability when upgrading my processor? Anything I should check/look at? 20100424 00:42:40< shadowmaster> not unless the architecture differs. 20100424 00:43:15< shadowmaster> not sure, actually. maybe the people at ##hardware can help. 20100424 00:43:37< Gambit> thanks, real quick though; what do you mean by architecture? 20100424 00:43:54< shadowmaster> x86/x86_64 to non-x86/non-x86_64 20100424 00:44:06< shadowmaster> for example, x86 and ia64 aren't directly compatible 20100424 00:44:12< Gambit> Ah okay. 20100424 00:44:30< shadowmaster> also, I have no idea what Windows will say about the switch 20100424 00:44:59< Gambit> It will thank me. :D 20100424 00:45:00-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20100424 00:45:08< shadowmaster> it may ask you to reactivate, not sure. 20100424 00:50:20-!- cph [~cph@cph.demon.co.uk] has quit [Quit: leaving] 20100424 00:51:24-!- elias [~elias@allegro/developer/allefant] has quit [Ping timeout: 258 seconds] 20100424 00:51:30-!- FireFly [~firefly@unaffiliated/firefly] has quit [Quit: Hey! Listen!] 20100424 00:51:57-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: Got to go, I'm in a hurry so bye.] 20100424 00:56:10-!- Nissarin [~nissarin@91.202.192.6] has quit [Quit: Leaving] 20100424 01:04:26-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100424 01:05:56-!- crimson_penguin [~ben@64.201.60.211] has joined #wesnoth 20100424 01:05:56-!- crimson_penguin [~ben@64.201.60.211] has quit [Changing host] 20100424 01:05:56-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20100424 01:07:17-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100424 01:07:19-!- [AfK] is now known as [NaL] 20100424 01:08:16-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Client Quit] 20100424 01:12:17-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100424 01:16:38-!- noy [~Noy@wesnoth/developer/noy] has quit [Ping timeout: 246 seconds] 20100424 01:16:38-!- nmmachado [~chatzilla@189.38.244.34] has quit [Ping timeout: 246 seconds] 20100424 01:18:01-!- Deformative [~joe@2002:43c2:b52f:d:224:8cff:fe67:e2dd] has quit [Read error: Operation timed out] 20100424 01:18:14-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] 20100424 01:18:51-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100424 01:19:59-!- Deformative [~joe@bursley-185022.reshall.umich.edu] has joined #wesnoth 20100424 01:21:36-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] 20100424 01:26:19-!- deekay [~dk@wesnoth/developer/dragonking] has quit [Quit: deekay] 20100424 01:27:14-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100424 01:28:43-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] 20100424 01:29:06-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100424 01:32:29< Aethaeryn> Anyone wnat to try out my new map? 20100424 01:32:32< Aethaeryn> I promise that it's fun. 20100424 01:32:39< Aethaeryn> Or your money back. 20100424 01:34:33< Aethaeryn> Free cookies? 20100424 01:36:07< Aethaeryn> Free kittens? 20100424 01:38:15< King_Elendil> I'll take you up on the cookies :p 20100424 01:38:54< Aethaeryn> But cookies and kittens go so well together? :p 20100424 01:39:27< King_Elendil> lol, where can I get it? 20100424 01:39:37< Aethaeryn> the cookies? 20100424 01:39:49< King_Elendil> no the map XD 20100424 01:40:07< Aethaeryn> no download required, the current version is unpublished. 20100424 01:40:18< Aethaeryn> since I don't want to rerelease my whole mappack just for one map revision :P 20100424 01:40:27< King_Elendil> do you want to PM it to me? 20100424 01:40:30< Aethaeryn> that will inevitably get revised a dozen times. 20100424 01:40:32< Aethaeryn> ? 20100424 01:40:34< King_Elendil> in the forums 20100424 01:40:36< Aethaeryn> I can host. 20100424 01:40:40< King_Elendil> oh 20100424 01:40:41< Aethaeryn> or do you just want to see it? 20100424 01:40:58< King_Elendil> mp play with you? what if I kinda suck? 20100424 01:41:09< Aethaeryn> then you can go on the other team :P 20100424 01:41:13< Aethaeryn> odds are that most people kinda suck :P 20100424 01:41:32< King_Elendil> haha, 1.6, or 1.8? 20100424 01:41:36< Aethaeryn> at least, all the ones I see on the server atm are random ppl 20100424 01:41:37< Aethaeryn> 1.8 20100424 01:41:42< Aethaeryn> 1.8.0+svn uses the old lobby 20100424 01:41:45< Aethaeryn> so it's all stable and all 20100424 01:41:50 * Aethaeryn is waiting on Espreon though 20100424 01:43:19< Aethaeryn> I might make the game now and see who joins 20100424 01:43:38< King_Elendil> I'm waiting ;) 20100424 01:43:49< Aethaeryn> made it 20100424 01:43:58< Aethaeryn> bother Espreon if you want it to start ever ;) 20100424 01:44:34< King_Elendil> password? 20100424 01:44:45< Aethaeryn> damn it. 20100424 01:44:53< Aethaeryn> that would explain why no one was joining 20100424 01:45:09< Aethaeryn> King_Elendil: now try? 20100424 01:45:44< King_Elendil> it worked 20100424 01:46:34< King_Elendil> I only have 15 mins. though :( 20100424 01:47:52< Aethaeryn> well, unless we want a 1v1... 20100424 01:58:44-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100424 01:59:25-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: Got to go, I'm in a hurry so bye.] 20100424 02:03:12-!- philstar [~Z@p57A5E550.dip.t-dialin.net] has joined #wesnoth --- Log opened Sat Apr 24 02:16:22 2010 20100424 02:16:31-!- lobby [~wesnoth@wesnoth/bot/lobby] has joined #wesnoth 20100424 02:16:31-!- Topic for #wesnoth: Wesnoth User Channel | wesnoth.org | http://addons.wesnoth.org | latest stable version: 1.8.0 | public IRC logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100424 02:16:31-!- Topic set by Ivanovic [~ivanovic@wesnoth/developer/ivanovic] [Mon Apr 5 23:02:34 2010] 20100424 02:16:31[Users #wesnoth] 20100424 02:16:31[ [NaL] ] [ Deformative] [ isaac ] [ retupmoca ] 20100424 02:16:31[ [Relic] ] [ drry ] [ Ivanovic ] [ Rhonda ] 20100424 02:16:31[ ABCD ] [ erl ] [ John_R ] [ rrix ] 20100424 02:16:31[ Aethaeryn ] [ Espreon ] [ Kivi ] [ sevis ] 20100424 02:16:31[ alternatereality] [ ettin ] [ law_ ] [ SgtFlame|Zen ] 20100424 02:16:31[ AmateurEngineer ] [ Euthanatos ] [ lobby ] [ shadowmaster ] 20100424 02:16:31[ AnMaster ] [ eyerouge ] [ lukjad007 ] [ Smar ] 20100424 02:16:31[ apoi ] [ fendrin ] [ MadMerlin2] [ unimatrix0 ] 20100424 02:16:31[ Ariannah ] [ Fother ] [ Miccoh ] [ Vetinari ] 20100424 02:16:31[ arikel ] [ G-Lo ] [ mthe ] [ VurtualRuler98] 20100424 02:16:31[ Becquerel ] [ Gambit ] [ philstar ] [ wesbot ] 20100424 02:16:31[ BenUrban ] [ hagabaka ] [ pokhbocee ] [ Xjs|moonshine ] 20100424 02:16:31[ Blarumyrran ] [ happygrue ] [ Polarina ] 20100424 02:16:31[ Blueblaze ] [ harryBer ] [ qemqemqem ] 20100424 02:16:31[ crimson_penguin ] [ Hellrider ] [ Queenie ] 20100424 02:16:31-!- Irssi: #wesnoth: Total of 57 nicks [0 ops, 0 halfops, 0 voices, 57 normal] 20100424 02:16:31-!- Home page for #wesnoth: http://www.wesnoth.org 20100424 02:16:36-!- Soliton [~Soliton@wesnoth/developer/soliton] has joined #wesnoth 20100424 02:16:40-!- Channel #wesnoth created Sun Nov 26 07:42:43 2006 20100424 02:17:36-!- Irssi: Join to #wesnoth was synced in 73 secs 20100424 02:17:58-!- eyerouge [~snowdrop@c-ec90e355.247-29-64736c16.cust.bredbandsbolaget.se] has quit [Quit: Leaving.] --- Log opened Sat Apr 24 02:29:08 2010 20100424 02:29:16-!- lobby [~wesnoth@wesnoth/bot/lobby] has joined #wesnoth 20100424 02:29:16-!- Topic for #wesnoth: Wesnoth User Channel | wesnoth.org | http://addons.wesnoth.org | latest stable version: 1.8.0 | public IRC logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100424 02:29:16-!- Topic set by Ivanovic [~ivanovic@wesnoth/developer/ivanovic] [Mon Apr 5 23:02:18 2010] 20100424 02:29:16[Users #wesnoth] 20100424 02:29:16[ [NaL] ] [ crimson_penguin] [ Hellrider ] [ qemqemqem ] 20100424 02:29:16[ [Relic] ] [ Deformative ] [ isaac ] [ Queenie ] 20100424 02:29:16[ ABCD ] [ drry ] [ Ivanovic ] [ retupmoca ] 20100424 02:29:16[ Aethaeryn ] [ erl ] [ John_R ] [ Rhonda ] 20100424 02:29:16[ alternatereality] [ Espreon ] [ Kivi ] [ rrix ] 20100424 02:29:16[ AmateurEngineer ] [ ettin ] [ law_ ] [ sevis ] 20100424 02:29:16[ AnMaster ] [ Euthanatos ] [ lobby ] [ SgtFlame|Zen ] 20100424 02:29:16[ apoi ] [ fendrin ] [ lukjad007 ] [ shadowmaster ] 20100424 02:29:16[ Ariannah ] [ Fother ] [ MadMerlin2] [ Smar ] 20100424 02:29:16[ arikel ] [ G-Lo ] [ Miccoh ] [ unimatrix0 ] 20100424 02:29:16[ Becquerel ] [ Gambit ] [ mthe ] [ Vetinari ] 20100424 02:29:16[ BenUrban ] [ hagabaka ] [ philstar ] [ VurtualRuler98] 20100424 02:29:16[ Blarumyrran ] [ happygrue ] [ pokhbocee ] [ wesbot ] 20100424 02:29:16[ Blueblaze ] [ harryBer ] [ Polarina ] [ Xjs|moonshine ] 20100424 02:29:16-!- Irssi: #wesnoth: Total of 56 nicks [0 ops, 0 halfops, 0 voices, 56 normal] 20100424 02:29:17-!- Home page for #wesnoth: http://www.wesnoth.org 20100424 02:29:38-!- Soliton [~Soliton@wesnoth/developer/soliton] has joined #wesnoth 20100424 02:29:38-!- Channel #wesnoth created Sun Nov 26 07:42:43 2006 20100424 02:31:05-!- Irssi: Join to #wesnoth was synced in 116 secs 20100424 02:40:15-!- TaylorSwift [~Taylor@222-155-86-35.jetstream.xtra.co.nz] has joined #wesnoth 20100424 02:44:07-!- erl [~erl@vetinte.spelaroll.se] has quit [Remote host closed the connection] 20100424 02:44:10-!- erl [~erl@vetinte.spelaroll.se] has joined #wesnoth 20100424 02:56:28-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20100424 03:01:48-!- Samwise [~Samwise@p57B19497.dip0.t-ipconnect.de] has joined #wesnoth 20100424 03:01:50-!- Samwise [~Samwise@p57B19497.dip0.t-ipconnect.de] has quit [Client Quit] 20100424 03:03:46-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20100424 03:05:04-!- danthux [~gnuchile@32-249-20-190.adsl.terra.cl] has joined #wesnoth 20100424 03:06:23-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100424 03:08:49-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] --- Log opened Sat Apr 24 03:17:46 2010 20100424 03:17:55-!- lobby [~wesnoth@wesnoth/bot/lobby] has joined #wesnoth 20100424 03:17:55-!- Topic for #wesnoth: Wesnoth User Channel | wesnoth.org | http://addons.wesnoth.org | latest stable version: 1.8.0 | public IRC logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100424 03:17:55-!- Topic set by Ivanovic [~ivanovic@wesnoth/developer/ivanovic] [Mon Apr 5 23:02:18 2010] 20100424 03:17:55[Users #wesnoth] 20100424 03:17:55[ [NaL] ] [ danthux ] [ isaac ] [ retupmoca ] 20100424 03:17:55[ [Relic] ] [ Deformative] [ Ivanovic ] [ Rhonda ] 20100424 03:17:55[ ABCD ] [ drry ] [ John_R ] [ rrix ] 20100424 03:17:55[ Aethaeryn ] [ erl ] [ Kivi ] [ sevis ] 20100424 03:17:55[ alternatereality] [ Espreon ] [ law_ ] [ SgtFlame|Zen ] 20100424 03:17:55[ AmateurEngineer ] [ ettin ] [ lobby ] [ shadowmaster ] 20100424 03:17:55[ AnMaster ] [ Euthanatos ] [ lukjad007 ] [ Smar ] 20100424 03:17:55[ apoi ] [ fendrin ] [ MadMerlin2] [ TaylorSwift ] 20100424 03:17:55[ Ariannah ] [ Fother ] [ Miccoh ] [ unimatrix0 ] 20100424 03:17:55[ arikel ] [ G-Lo ] [ mthe ] [ Vetinari ] 20100424 03:17:55[ Becquerel ] [ Gambit ] [ philstar ] [ VurtualRuler98] 20100424 03:17:55[ BenUrban ] [ hagabaka ] [ pokhbocee ] [ wesbot ] 20100424 03:17:55[ Blarumyrran ] [ happygrue ] [ Polarina ] [ Xjs|moonshine ] 20100424 03:17:55[ Blueblaze ] [ harryBer ] [ qemqemqem ] 20100424 03:17:55[ crimson_penguin ] [ Hellrider ] [ Queenie ] 20100424 03:17:55-!- Irssi: #wesnoth: Total of 58 nicks [0 ops, 0 halfops, 0 voices, 58 normal] 20100424 03:17:56-!- Home page for #wesnoth: http://www.wesnoth.org 20100424 03:17:59-!- Soliton [~Soliton@wesnoth/developer/soliton] has joined #wesnoth 20100424 03:18:02-!- Channel #wesnoth created Sun Nov 26 07:42:43 2006 20100424 03:18:29-!- CookieBite [~3cf03696@gateway/web/freenode/x-lyceiiwzdzppunlr] has joined #wesnoth 20100424 03:19:00-!- Irssi: Join to #wesnoth was synced in 73 secs 20100424 03:21:58-!- Miccoh [~Miccoh@hoasnet-fe1fdd00-57.dhcp.inet.fi] has quit [Quit: Lähdössä] 20100424 03:27:41-!- un214 [~quassel@adsl-75-45-4-19.dsl.scrm01.sbcglobal.net] has joined #wesnoth 20100424 03:27:44< un214> www.wesnoth.org is down 20100424 03:32:32-!- Tonepoet [~Tonepoet@adsl-69-105-38-249.dsl.pltn13.pacbell.net] has joined #wesnoth 20100424 03:33:02< Tonepoet> Is it just me or is the site down? --- Log opened Sat Apr 24 03:34:51 2010 20100424 03:34:59-!- lobby [~wesnoth@wesnoth/bot/lobby] has joined #wesnoth 20100424 03:34:59-!- Topic for #wesnoth: Wesnoth User Channel | wesnoth.org | http://addons.wesnoth.org | latest stable version: 1.8.0 | public IRC logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100424 03:34:59-!- Topic set by Ivanovic [~ivanovic@wesnoth/developer/ivanovic] [Mon Apr 5 23:02:13 2010] 20100424 03:34:59[Users #wesnoth] 20100424 03:34:59[ [NaL] ] [ crimson_penguin] [ Hellrider ] [ retupmoca ] 20100424 03:34:59[ [Relic] ] [ danthux ] [ isaac ] [ Rhonda ] 20100424 03:34:59[ ABCD ] [ Deformative ] [ Ivanovic ] [ rrix ] 20100424 03:34:59[ Aethaeryn ] [ drry ] [ John_R ] [ sevis ] 20100424 03:34:59[ alternatereality] [ erl ] [ Kivi ] [ SgtFlame|Zen ] 20100424 03:34:59[ AmateurEngineer ] [ Espreon ] [ law_ ] [ shadowmaster ] 20100424 03:34:59[ AnMaster ] [ ettin ] [ lobby ] [ Smar ] 20100424 03:34:59[ apoi ] [ Euthanatos ] [ lukjad007 ] [ TaylorSwift ] 20100424 03:34:59[ Ariannah ] [ fendrin ] [ MadMerlin2] [ Tonepoet ] 20100424 03:34:59[ arikel ] [ Fother ] [ mthe ] [ un214 ] 20100424 03:34:59[ Becquerel ] [ G-Lo ] [ philstar ] [ unimatrix0 ] 20100424 03:34:59[ BenUrban ] [ Gambit ] [ pokhbocee ] [ Vetinari ] 20100424 03:34:59[ Blarumyrran ] [ hagabaka ] [ Polarina ] [ VurtualRuler98] 20100424 03:34:59[ Blueblaze ] [ happygrue ] [ qemqemqem ] [ wesbot ] 20100424 03:34:59[ CookieBite ] [ harryBer ] [ Queenie ] [ Xjs|moonshine ] 20100424 03:34:59-!- Irssi: #wesnoth: Total of 60 nicks [0 ops, 0 halfops, 0 voices, 60 normal] 20100424 03:34:59-!- Home page for #wesnoth: http://www.wesnoth.org 20100424 03:35:06-!- Channel #wesnoth created Sun Nov 26 07:42:43 2006 20100424 03:35:11< Tonepoet> I've been voicing my more opinionated thoughts on the Off-Topic forums a bit. Cough. 20100424 03:35:27-!- Soliton [~Soliton@wesnoth/developer/soliton] has joined #wesnoth 20100424 03:37:42< CookieBite> D: 20100424 03:38:02< CookieBite> your not going back into server ? anytime soon?? 20100424 03:38:03< Tonepoet> Also I'd gotten a Playstation III, Marvel vs. Capcom 2 and a T.E. Fightstick. Funnily enough The PS3 had another O.S. install option that they ripped right out with the firmware updates that I needed to buy MvC2. 20100424 03:38:22-!- Irssi: Join to #wesnoth was synced in 211 secs 20100424 03:40:23< CookieBite> *facepalm* 20100424 03:40:49< CookieBite> you should see 1.8 tone xD 20100424 03:40:54< Tonepoet> MvC2 is pretty much the funnest game I don't know how to play. 20100424 03:40:55-!- un214 [~quassel@adsl-75-45-4-19.dsl.scrm01.sbcglobal.net] has quit [Remote host closed the connection] 20100424 03:44:34< Tonepoet> I have 1.8 on my windows partition right now. 20100424 03:46:12< Tonepoet> I'd suggest we play something together but I think the site server is intrinsically related to the M.P. server. I.E. same thing. Unless something changed from the last time I saw the site go down. 20100424 03:46:55-!- un214 [~quassel@75.45.4.19] has joined #wesnoth 20100424 03:49:05< Tonepoet> Except.... lobby logging in signifies that the site's back up. Okay. XD 20100424 03:50:05-!- un214 [~quassel@75.45.4.19] has quit [Remote host closed the connection] 20100424 03:51:08< CookieBite> im in a game 20100424 03:51:15< CookieBite> and observing another 20100424 03:51:25< CookieBite> and since you never obs >.> you prolly have to wait in lobby 20100424 03:53:18-!- Hulavuta [~Jeremy@47.17.100.97.cfl.res.rr.com] has joined #wesnoth 20100424 03:53:23< Hulavuta> Hi 20100424 03:53:34< Tonepoet> I see. 20100424 03:54:24< Tonepoet> Also Hi Hulavuta. 20100424 03:54:33< Hulavuta> hi 20100424 03:54:54-!- mysticX [uno@rbi0332.giga-dns.com] has joined #wesnoth 20100424 03:57:42-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Quit: Leaving.] 20100424 04:01:56-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100424 04:04:03< philstar> where would I get to play mermaids? I saw them on the units server but not yet in-game... 20100424 04:05:56< Hulavuta> Yep 20100424 04:06:39< Tonepoet> Mermaids? Upi 20100424 04:06:43< shadowmaster> um, the Dead Water campaign? 20100424 04:06:54< Tonepoet> *You'd probably have to download a campaign or user made era for mermaids. 20100424 04:07:47< Hulavuta> Anybody want to do a Zombie survival on 1.8 MP? 20100424 04:07:54< Tonepoet> They're one of the plethora of units that're built for custom content only, just for the sake of keeping everybody on the same page, I think. 20100424 04:07:56< VurtualRuler98> Did I hear zombies? 20100424 04:08:44< Hulavuta> Yes you did 20100424 04:08:46 * shadowmaster notes that DW is a mainline campaign in trunk. 20100424 04:09:23< philstar> Tonepoet: yes, I might need a campaign... they are listed on the server for the default era 20100424 04:10:30< Tonepoet> Come to think of it, I saw a water wars era once. I think they might be in E.E. too, under one of the elf based eras. 20100424 04:10:37< Tonepoet> *factions 20100424 04:10:48< philstar> cool 20100424 04:11:10< philstar> shadowmaster: more mainline campaigns? awesome :) 20100424 04:12:34< philstar> btw, I was the one asking about Wesbowl a few nights ago - in case anyone has insights on what the problems were with maintaining it? 20100424 04:13:00< philstar> I can see that it needs a custom AI that understands it needs to pick up the ball 20100424 04:13:39< shadowmaster> wesbot: log 24392 20100424 04:13:40< wesbot> shadowmaster * r24392 : Destroy teh Wesbowl 20100424 04:13:40< wesbot> URL: http://svn.gna.org/viewcvs/wesnoth?view=rev&rev=24392 20100424 04:13:48< philstar> thnx 20100424 04:14:01< shadowmaster> there's no reason specified there :P 20100424 04:14:28< shadowmaster> it came from an IRC discussion about dropping it since it was more like a general WML test in the 0.x times 20100424 04:14:53< philstar> I see 20100424 04:15:41< philstar> so it was okay when done with just WML? 20100424 04:17:22< shadowmaster> it was just not considered fit for mainline anymore 20100424 04:17:58< philstar> because it was a quirky idea? 20100424 04:18:37< shadowmaster> something like that, yes 20100424 04:19:08< philstar> fair enough 20100424 04:19:51< philstar> is there a way to specify an AI as specific to one scenario? 20100424 04:20:41< philstar> I guess one wouldn't want to clutter up the AI selection widget too much 20100424 04:21:17< shadowmaster> no idea. I lost track on the changes in that department long ago :( 20100424 04:21:23< Hulavuta> I love Wesbowl 20100424 04:21:54< Aethaeryn> bob the mighty (I think) made a new wesbowl for 1.6 20100424 04:23:01< philstar> Aethaeryn: so that would be available through campaign server for 1.6? or do I need to find this mighty man somewhere? 20100424 04:23:32< Aethaeryn> He is a very mighty man 20100424 04:23:37< Aethaeryn> mbut I think it's on the 1.6 server 20100424 04:23:40< Aethaeryn> maybe on 1.8 already 20100424 04:23:48< Aethaeryn> I remember seeing it on the 1.6 MP server last fall 20100424 04:23:53< Aethaeryn> so it could be on add-on server 20100424 04:23:54< philstar> Hulavuta: yeah, someone apparently tried to make a Flash game from it a year or more ago, but gave up 20100424 04:23:58< Hulavuta> lol 20100424 04:24:17< philstar> Aethaeryn: cool, I'll grab it from there 20100424 04:27:52< philstar> Aethaeryn: there is a "Wesball" listed for 1.6 but not 1.8 from said author - that could well be it 20100424 04:37:13-!- qemqemqem [~quassel@cpe-74-74-155-246.rochester.res.rr.com] has quit [Ping timeout: 260 seconds] 20100424 04:38:12-!- Ivanovic_ [~ivanovic@dtmd-4db2d494.pool.mediaWays.net] has joined #wesnoth 20100424 04:41:00-!- Hulavuta [~Jeremy@47.17.100.97.cfl.res.rr.com] has left #wesnoth [] 20100424 04:41:01-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 258 seconds] 20100424 04:42:10-!- Ivanovic_ is now known as Ivanovic 20100424 04:47:51-!- philstar [~Z@p57A5E550.dip.t-dialin.net] has quit [Quit: Leaving] 20100424 04:50:13-!- CookieBite [~3cf03696@gateway/web/freenode/x-lyceiiwzdzppunlr] has quit [Quit: Page closed] 20100424 04:51:47-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: θις ις Σπαρτα!] 20100424 05:24:18-!- Lancaster [~Miranda@221.217.230.238] has joined #wesnoth 20100424 05:24:20-!- pokhbocee [~pokhbocee@ws33.cs.drexel.edu] has quit [Quit: Ex-Chat] 20100424 05:24:38-!- Lancaster 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246 seconds] 20100424 06:43:15-!- danthux [~gnuchile@32-249-20-190.adsl.terra.cl] has quit [Remote host closed the connection] 20100424 06:49:26-!- mysticX [uno@rbi0332.giga-dns.com] has quit [Remote host closed the connection] 20100424 06:51:08-!- Blueblaze [~nick@adsl-76-202-18-218.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100424 07:09:45-!- Necrosporus [~Xenius@unaffiliated/necrosporus] has quit [Ping timeout: 258 seconds] 20100424 07:12:48-!- PetePorty [~Pete@pc-139-120-214-201.cm.vtr.net] has joined #wesnoth 20100424 07:13:09< PetePorty> just came to say bye guys, sleep well, c ya 20100424 07:13:13-!- PetePorty [~Pete@pc-139-120-214-201.cm.vtr.net] has quit [Client Quit] 20100424 07:29:31-!- Necrosporus [~Xenius@unaffiliated/necrosporus] has joined #wesnoth 20100424 07:32:58-!- harry1 [~harryBer@95-25-13-199.broadband.corbina.ru] has joined #wesnoth 20100424 07:32:58-!- harryBer [~harryBer@95-27-51-67.broadband.corbina.ru] has quit [Disconnected by services] 20100424 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[~ancestral@97-116-122-90.mpls.qwest.net] has quit [Quit: And that’s the end of THAT chapter.] 20100424 08:08:29< tparcina> Hi channel! 20100424 08:09:22< tparcina> I'm using wesnoth 1.6 and mouse scroling doesn't work any more. I can only scrol with arrows. 20100424 08:09:47< tparcina> Is there some option where, by accident, I have tourn this of, or it's something wrong with my system? 20100424 08:10:25< tparcina> And yes, I'm using 1.6 because I would like to finish the campagn, and then I'll install 1.8 :) 20100424 08:12:23-!- Sacho [~sacho@79-100-53-40.btc-net.bg] has joined #wesnoth 20100424 08:22:24-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100424 08:32:24-!- Pusdesris [~joe@bursley-185022.reshall.umich.edu] has joined #wesnoth 20100424 08:34:19-!- Deformative [~joe@2002:43c2:b722:4:224:8cff:fe67:e2dd] has quit [Ping timeout: 248 seconds] 20100424 08:35:04-!- pokhbocee [~pokh@c-68-38-100-21.hsd1.pa.comcast.net] has quit [Quit: Ex-Chat] 20100424 08:47:15-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth 20100424 08:55:22-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has quit [Read error: Connection reset by peer] 20100424 09:19:09-!- Sacho [~sacho@79-100-53-40.btc-net.bg] has quit [Ping timeout: 276 seconds] 20100424 09:28:49-!- Hellrider [~Hell@host167-123-dynamic.56-82-r.retail.telecomitalia.it] has quit [Ping timeout: 265 seconds] 20100424 09:31:17-!- Sacho [~sacho@213.91.244.15] has joined #wesnoth 20100424 09:33:37-!- Hellrider [~Hell@host240-186-dynamic.4-87-r.retail.telecomitalia.it] has joined #wesnoth 20100424 09:41:07-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20100424 09:48:33-!- Issyl [~84aa2dad@gateway/web/freenode/x-yxgaghclavkvjkee] has joined #wesnoth 20100424 09:52:11-!- lizard_r [~rolf.siev@wesnoth/umc-dev/developer/lizard] has joined #wesnoth 20100424 09:56:21< Issyl> Hurm 20100424 09:56:24< Issyl> hello. 20100424 10:11:27-!- Ivanovic [~ivanovic@dtmd-4db2d494.pool.mediaWays.net] has quit [Changing host] 20100424 10:11:27-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth 20100424 10:11:57< Ivanovic> moin 20100424 10:21:40< tparcina> I'm using wesnoth 1.6 and mouse scroling doesn't work any more. I can only scrol with arrows. 20100424 10:21:50< tparcina> Is there some option where, by accident, I have tourn this of, or it's something wrong with my system? 20100424 10:22:50< Ivanovic> yes, there is an option for this in the advanced preferences 20100424 10:24:19< Issyl> 1.8 is out, if you weren't aware, by the way 20100424 10:24:39< Issyl> stable versions yay 20100424 10:45:29-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100424 10:45:32-!- deekay [~dk@wesnoth/developer/dragonking] has joined #wesnoth 20100424 10:47:24 * Unnheulu needs to rewrite his map editor 20100424 10:47:42< Unnheulu> Just like my program code only a week ago, its soo ugly 20100424 10:51:10-!- Blueblaze [~nick@adsl-76-202-18-218.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100424 10:53:57-!- Blueblaze [~nick@adsl-76-202-18-218.dsl.hstntx.sbcglobal.net] has quit [Remote host closed the connection] 20100424 10:55:16< Unnheulu> Wow 20100424 10:55:26< Unnheulu> Compiling wesnoth really sucks the life out of my machine 20100424 10:56:25< Issyl> Compilan gaems 20100424 10:56:44 * Unnheulu checks compiz isn't enabled 20100424 10:56:47< Unnheulu> Shouldn't be 20100424 11:00:15-!- ilor [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100424 11:00:27 * Unnheulu sighs 20100424 11:00:34< Unnheulu> This takes aaages 20100424 11:13:43-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100424 11:18:38-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100424 11:23:46-!- CookieBite [~3cf03696@gateway/web/freenode/x-jtsyestxlubtjbii] has joined #wesnoth 20100424 11:37:06-!- Tesafilmchen [~quassel@p5B277DF1.dip.t-dialin.net] has joined #wesnoth 20100424 11:50:43-!- lizard_r [~rolf.siev@wesnoth/umc-dev/developer/lizard] has left #wesnoth [] 20100424 11:55:08-!- Tesafilmchen [~quassel@p5B277DF1.dip.t-dialin.net] has quit [Remote host closed the connection] 20100424 12:05:29-!- eyerouge [~snowdrop@c-ec90e355.247-29-64736c16.cust.bredbandsbolaget.se] has joined #wesnoth 20100424 12:10:08< Issyl> hurm 20100424 12:10:13< Issyl> it seems the site is being pretty slow 20100424 12:12:14-!- TaylorSwift [~Taylor@222-155-86-35.jetstream.xtra.co.nz] has quit [Read error: Connection reset by peer] 20100424 12:13:13 * Sacho compiles wesnoth pretty fast! 20100424 12:13:38-!- Soliton [~Soliton@wesnoth/developer/soliton] has quit [Ping timeout: 240 seconds] 20100424 12:16:52 * Unnheulu has a 5 year-old sempron which was ancient when bought 20100424 12:17:07< Unnheulu> Maybe even older now, I'd have to check 20100424 12:17:58< Blarumyrran> ... maybe things get older as time passes? 20100424 12:18:10< Unnheulu> Good point :) 20100424 12:18:55< Unnheulu> At least installing is faster 20100424 12:19:49< Unnheulu> Aww, I hoped the water had been commited 20100424 12:20:07< Unnheulu> ah wells 20100424 12:24:44-!- Queenie [~teodora@91.148.110.28] has quit [Read error: Operation timed out] 20100424 12:25:00< tparcina> Issyl: Yes, I'm aware that 1.8 is out. Just I would like to finish campagn :) 20100424 12:25:16< tparcina> When I do I'll install new version. 20100424 12:25:22-!- Queenie [~teodora@195.252.65.128] has joined #wesnoth 20100424 12:25:24< Issyl> Campaign saves should be compatible 20100424 12:25:27< Issyl> I think 20100424 12:25:34< tparcina> Till then, I would like to scrol with mouse (not just with arrows). 20100424 12:27:10< tparcina> Issyl: From 1.4 to 1.6 warent. So now I'm playing safe :) 20100424 12:27:33< Issyl> Fair enough :3 20100424 12:28:43-!- elias [~elias@allegro/developer/allefant] has joined #wesnoth 20100424 12:33:38-!- FireFly [~firefly@unaffiliated/firefly] has joined #wesnoth 20100424 12:39:16-!- Jarkko_ [~JMP@gprs-prointernet-ff3c6a00-145.dhcp.inet.fi] has joined #wesnoth 20100424 12:44:11-!- Soliton [~Soliton@wesnoth/developer/soliton] has joined #wesnoth 20100424 12:46:33< Issyl> does anyone know if you can connect to this server with any other port besides 6667? 20100424 12:46:45< Issyl> because 6667 is blocked for me (college campus) 20100424 12:47:18< Necrosporus> Is wesnoth.org blocked? 20100424 12:47:28< Necrosporus> Issyl, maybe 20100424 12:47:41< Necrosporus> At least via CGI IRC 20100424 12:47:49< Issyl> the main site is down 20100424 12:47:52< sevis> Issyl: Easiest solution would be to SSH to a machine off-campus, then run a client on that. 20100424 12:48:05< sevis> Well, easiest I can come up with on the fly. 20100424 12:48:23< Issyl> I'm not having connection issues, I can obviously connect since I am right now 20100424 12:48:31< Issyl> but I'd rather have my IRC client connect 20100424 12:48:35< Issyl> than having a web browser up 20100424 12:48:59< Issyl> and Necro, I would need a specific port, I'm not going to check thousands of port configurations. 20100424 13:01:34< Necrosporus> Issyl, check something like http://freenode.net for allports server 20100424 13:02:07< Necrosporus> When wesnoth.org would be back up? 20100424 13:02:20< Issyl> Thanks; I don't know 20100424 13:02:37< Necrosporus> Seems, it's already 20100424 13:05:41-!- MrMint [~autist@132.170.45.173] has joined #wesnoth 20100424 13:06:03-!- Issyl [~84aa2dad@gateway/web/freenode/x-yxgaghclavkvjkee] has quit [Quit: Page closed] 20100424 13:06:10-!- MrMint is now known as Issyl 20100424 13:06:54< tparcina> I'm using wesnoth 1.6 and mouse scroling doesn't work any more. I can only scrol with arrows. 20100424 13:07:00< tparcina> Is there some option where, by accident, I have tourn this of, or it's something wrong with my system? 20100424 13:13:15< Necrosporus> tparcina, why not to update to 1.8? 20100424 13:13:25< Necrosporus> For option, you can check 20100424 13:13:45< Necrosporus> By mv .wesnoth1.6 .wes-tmp 20100424 13:14:11< Necrosporus> I mean by moving wesnoth save dir 20100424 13:14:43< Necrosporus> If your scroll would work after that, it would mean, it was option issue 20100424 13:18:13< Unnheulu> Are any of wesnoth's species fans of snow? 20100424 13:20:15< Issyl> Well Orcs are in the north 20100424 13:20:18< Issyl> as well as dwarves 20100424 13:20:27< Issyl> so they would concievably have the coldest climate 20100424 13:20:37< Issyl> but it's also sort of a plateau, supposedly 20100424 13:20:45< Necrosporus> Unnheulu, undeads 20100424 13:20:45< VurtualRuler98> I just imagined a mixed-breed dog unit that loves snow. 20100424 13:20:58< Unnheulu> Ok 20100424 13:21:00< VurtualRuler98> Because of my dog that goes from calm to ridiculously cheerful in the snow. 20100424 13:21:05< tparcina> Necrosporus: I would like to finish a campagn. That's why I'm still at 1.6 20100424 13:21:21< Unnheulu> I saw the new ice castle in svn, and I thought...I gotta use this^^ 20100424 13:21:30< tparcina> Necrosporus: So, should I rename whole .wesnoth dir or just .wesnoth1.6/save/ ? 20100424 13:21:31< Necrosporus> Seems, undeads is resistant to cold 20100424 13:21:34< VurtualRuler98> Shockingly relevant random help tip: "Elvish units move and fight well in forest. Dwarves units move and fight well in hills, mountains, and caves." 20100424 13:21:52< Necrosporus> tparcina, whole dir of cource 20100424 13:21:55< Unnheulu> Makes me think of Narnia 20100424 13:22:00< Necrosporus> Save only for saves 20100424 13:22:20< Necrosporus> Rename to see if it was setting or bug 20100424 13:22:57< tparcina> Necrosporus: OK. Thank you. 20100424 13:23:18< VurtualRuler98> Also, apparently, in 1.6 at least, bats handle well in snow. 20100424 13:23:48< Necrosporus> I can register on wesnoth forum 20100424 13:23:56< Necrosporus> Some issue with conf code 20100424 13:25:05< tparcina> Necrosporus: Now scrolling works. 20100424 13:25:06< VurtualRuler98> But shockingly, most humans, even the woodsman-type units, handle poorly in frozen. 20100424 13:25:38< tparcina> Does anybody know what options I have change so that scroling with mouse doesn't work? (I can scrol only with arrows) 20100424 13:26:15< Necrosporus> tparcina, try to just read all settings 20100424 13:26:19< Necrosporus> There is not so many 20100424 13:28:18-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has joined #wesnoth 20100424 13:28:36< tparcina> Found it. It was under Advance options - mouse scrol :) 20100424 13:28:51< tparcina> Thank you Necrosporus. 20100424 13:34:24< Unnheulu> Does Wesnoth ever go into an iceage 20100424 13:42:41< Unnheulu> Issyl: SUICIDE! :) 20100424 13:43:36< Necrosporus> Hm, I haven't got conf e-mail from the forum 20100424 13:46:41-!- elias [~elias@allegro/developer/allefant] has left #wesnoth ["Leaving"] 20100424 14:18:15-!- Unnheulu|Laptop [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100424 14:25:25< Unnheulu|Laptop> Which units have female variants? 20100424 14:28:33-!- Tesafilmchen [~quassel@p5B277DF1.dip.t-dialin.net] has joined #wesnoth 20100424 14:31:37-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100424 14:31:48-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Client Quit] 20100424 14:33:01-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100424 14:33:55< Unnheulu|Laptop> nvm 20100424 14:34:01< Unnheulu|Laptop> Hi King_Elendil 20100424 14:34:25< Unnheulu|Laptop> King_Elendil, am I right in thinking that you could automate adding a female variant of every unit? 20100424 14:35:07< VurtualRuler98> Automate spriting of boobs? 20100424 14:35:18< Unnheulu|Laptop> No... 20100424 14:37:25< King_Elendil> me? 20100424 14:37:43< Unnheulu|Laptop> D'ya think its possible? 20100424 14:37:51< Unnheulu|Laptop> Blargh, I'll find out 20100424 14:38:02< King_Elendil> I can' draw them, but wait... 20100424 14:39:11< Issyl> what do you mean by automate 20100424 14:39:21< Unnheulu|Laptop> Adding in a gender line 20100424 14:39:28< Unnheulu|Laptop> So all that needs to be done is a new sprite 20100424 14:39:37< Issyl> so just the code? 20100424 14:39:40< Unnheulu|Laptop> Yeh 20100424 14:39:52< Unnheulu|Laptop> And it would add the images, but, they would be the same as a male 20100424 14:40:13< Issyl> You want like, a script that combs the unit files and does that? 20100424 14:40:14< Issyl> or what 20100424 14:40:17< Unnheulu|Laptop> So once the images are made, you literally open the code, and add a -f to some lines 20100424 14:40:42< Unnheulu|Laptop> It updates all the unit cfg's so they have a female variant, but, doesn't make the art 20100424 14:41:17< Unnheulu|Laptop> It would share art with the male variant, but, would have the code for a female variant, just commented out 20100424 14:42:57< Issyl> I don't know any coding, but I don't imagine that would be any more convenient than normally doing it 20100424 14:43:10< Unnheulu|Laptop> It would save a lot of typing 20100424 14:43:14< King_Elendil> yes, it's possible. here we go: http://forums.wesnoth.org/viewtopic.php?f=23&t=28641 20100424 14:43:15< Issyl> I mean you could just copy and paste, and then add or remove as nessecary. 20100424 14:43:28-!- eyerouge [~snowdrop@c-ec90e355.247-29-64736c16.cust.bredbandsbolaget.se] has quit [Quit: Leaving.] 20100424 14:43:39< Unnheulu|Laptop> But, then you would have to change all the image names 20100424 14:45:29< Unnheulu|Laptop> King_Elendil, That doesn't mention automating anywhere? 20100424 14:47:05< King_Elendil> what do you mean "automating"? 20100424 14:47:30< King_Elendil> nvm 20100424 14:47:39< Issyl> he wants a script that would write the code for female versions of units automatically 20100424 14:47:57< Issyl> I don't know why you would bother though 20100424 14:47:58< King_Elendil> you would just code it like normal, I think 20100424 14:48:28< King_Elendil> there is one, copy and paste :p 20100424 14:48:47< King_Elendil> then edit. that's the easiest way I know 20100424 14:48:49< Issyl> That's what I said, I don't think it would be any more convenient than just copy and paste 20100424 14:54:19< Issyl> Does anyone know GIMP well? 20100424 15:01:06< King_Elendil> nope, I use photoshop 20100424 15:01:11< King_Elendil> :( 20100424 15:06:58< Unnheulu|Laptop> With copy+paste, you have to change all the unit names 20100424 15:07:11< Unnheulu|Laptop> *units image names 20100424 15:07:12< King_Elendil> so? 20100424 15:07:21< Unnheulu|Laptop> With a script, its just a matter of uncommenting 20100424 15:07:43< King_Elendil> do you know how to create an automater? 20100424 15:07:57< sevis> Unnheulu|Laptop: You might want to look at sed and/or awk. I've still not really learned what they do, but it seems like they could do what you want. 20100424 15:08:11 * Unnheulu|Laptop was writing a python script to do it >.> 20100424 15:08:30< Unnheulu|Laptop> Reading about it 20100424 15:13:53-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth 20100424 15:14:08< King_Elendil> mornin' :) 20100424 15:14:25< Gambit> Yep. 20100424 15:14:34< Gambit> How is yours so far? 20100424 15:14:40< Gambit> I woke up with a headache :\ 20100424 15:15:18< King_Elendil> good, just been looking at the computer :p sorry to hear that, did you drink water? 20100424 15:15:40< Gambit> Water? 20100424 15:16:07< King_Elendil> yeah, it helps with headaches 20100424 15:16:20 * Gambit doesn't believe in homeopathy. 20100424 15:16:50< Sacho> ....that's not homeopathy 20100424 15:17:29< King_Elendil> lol 20100424 15:17:38< Gambit> Oh, so it's just the water then? 20100424 15:17:51< Gambit> Not magic things that aren't in it? 20100424 15:17:53< King_Elendil> well, you got to use another big word :p 20100424 15:17:58< King_Elendil> nope 20100424 15:18:03< King_Elendil> duh 20100424 15:18:27< Gambit> Well my statement still holds. :P 20100424 15:18:39< Gambit> Even if it doesn't fit anymore... 20100424 15:20:50< Issyl> using water to heal the sick intrudes on the sacraments of the gods, you heathen! 20100424 15:21:14< King_Elendil> ok wesnoth question: is it possible to make an AI player inactive until an enemy unit moves within one or two hexes of it's castle? 20100424 15:21:45< Issyl> My first guess would be yes (not a coder). 20100424 15:23:58-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth 20100424 15:24:30< Gambit> King_Elendil: [modify_side] can also affect the [ai] tags AFAIK. 20100424 15:24:49< Gambit> There's also FAI, but almost nobody knows how that really works. 20100424 15:24:55< Gambit> It's like... magic. 20100424 15:25:09< Issyl> haha 20100424 15:25:36< Gambit> I'm waiting for someone smarter than me to make an addon with it so I can examine their code. 20100424 15:26:02< Issyl> hahahaha. There's a scenario in HttT that uses something similar 20100424 15:26:28< Issyl> on Siege of Elensafar, units appear once you've gotten into the city (there's a certain hex line you have to cross). 20100424 15:27:22< Gambit> Issyl: But those units aren't already there. 20100424 15:27:41< Gambit> King_Elendil wants his units (which already exist) to sit tight until you tell them to. 20100424 15:28:08< Issyl> It's still using hex triggers for an event. All you need to to is change the effect from creating units to giving the enemy units/activating a side, right? 20100424 15:28:29< Gambit> Yeah, but I'm pretty sure he understood the moveto event part. 20100424 15:28:36< Issyl> I see. 20100424 15:29:04< Issyl> It seems this is a complex and puzzling issue that will trouble our society for decades. 20100424 15:29:24< Gambit> Well there is a way, but... 20100424 15:29:29< Gambit> It involves murder. 20100424 15:29:39< Issyl> :O 20100424 15:29:46< King_Elendil> well, I want the AI leader to not recruit until I get close, as this is an ambush 20100424 15:30:00< Gambit> Actually you just have to hope that this week goes smoothly and 1.8.1 comes on schedule next saturday. 20100424 15:30:09< Gambit> Because that will include the fix for passive_leader 20100424 15:30:13< Gambit> Oh wait nevermind. 20100424 15:30:17< Gambit> You said units, not leaders. 20100424 15:30:28< Gambit> Hmmm. 20100424 15:30:33< King_Elendil> sorry 20100424 15:30:44< zookeeper> then don't give him any units to recruit until you get close. that simple. 20100424 15:30:48< Gambit> Wait wait! You could define your own empty AI that does absolutely nothing. 20100424 15:30:57< Gambit> Then have the side with your units use that. 20100424 15:31:25< King_Elendil> but I'm ok with him capturing villages 20100424 15:31:38< King_Elendil> thanks zookeeper 20100424 15:31:51< Gambit> King_Elendil: WML can capture villages. 20100424 15:31:59< Gambit> If you want to have him start with a few. 20100424 15:32:22 * Unnheulu|Laptop is gonna watch Cardiff City FC playing footy 20100424 15:32:27< Unnheulu|Laptop> C'ya guys 20100424 15:32:31< Issyl> So many solutions, so little time to screw them all up. 20100424 15:32:36< Issyl> Have fun, Unn. 20100424 15:32:40< Unnheulu|Laptop> Thanks 20100424 15:32:48< Unnheulu|Laptop> (UK footy, no US ;)) 20100424 15:32:49-!- Unnheulu|Laptop [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100424 15:32:58< Issyl> >cardiff 20100424 15:32:58< King_Elendil> there's an idea, I completely forgot about that, thanks 20100424 15:33:16< Issyl> >football club 20100424 15:33:29< Issyl> pretty obviously futbol, and I'm an American :P 20100424 15:35:43< King_Elendil> where is move_to in the WML reference? 20100424 15:36:14< zookeeper> what "move_to"? 20100424 15:36:53< zookeeper> if you want a moveto event, then...well, there's your answer 20100424 15:37:33< King_Elendil> I don't see moveto though in the index 20100424 15:38:56< zookeeper> then look for the other word 20100424 15:39:09< King_Elendil> thanks I found it 20100424 15:51:46-!- lukjad007 is now known as lukjad86 20100424 15:52:19-!- artisticdude [~9442274a@gateway/web/freenode/x-xmnycapwiypsbakc] has joined #wesnoth 20100424 15:53:02< King_Elendil> hey :D 20100424 15:53:15< artisticdude> Hello. :) 20100424 15:53:36< artisticdude> What's going on here? Anything? 20100424 15:54:04< King_Elendil> do you know how to make a moveto event trigger on multiple hexes? 20100424 15:54:31< artisticdude> yes. 20100424 15:54:56< King_Elendil> how? 20100424 15:55:07< artisticdude> you filter the x,y coordinates for each hex when you use the [filter_location] tagset. 20100424 15:56:05< King_Elendil> and is it possible to trigger it if the unit moves over the hexes, not just land on them? 20100424 15:56:42< artisticdude> no, unfortunately. There was a topic about this a while back in the WML workshop, which is how I know. 20100424 15:57:07< artisticdude> hold on a sec and I'll see if I can put the code for the moveto event in the pastebin... 20100424 15:57:47< Gambit> artisticdude: The AI is taking revenge. 20100424 15:57:52< Issyl> haha 20100424 15:58:09< Gambit> It's haxing the server. 20100424 15:58:22< Issyl> "Tonight: The Coders become the Coded!" 20100424 15:58:34< Gambit> *Someone* forgot to unintall 1.6. 20100424 15:58:35< Issyl> "A thrilling tale of horror for all ages!" 20100424 15:58:40< Gambit> *uninstall 20100424 15:59:55< artisticdude> Strange, the captcha code isn't working... :S 20100424 16:00:17< Issyl> the admin of another site I visited did something brilliant 20100424 16:00:20< artisticdude> Is the AI up to its old tricks again? :P 20100424 16:00:36< Issyl> he put a captcha image below a text box 20100424 16:00:42< Issyl> and then gave instructions to leave the box empty 20100424 16:00:58< Issyl> so all the bots identify it as a captcha 20100424 16:01:04< Issyl> whereas humans can follow the instructions 20100424 16:01:20< Gambit> Ha. 20100424 16:01:23< artisticdude> Interesting. 20100424 16:01:41< Issyl> He's a pretty funny, smart guy. 20100424 16:01:48< artisticdude> Well, if you want I can PM you the code example, King_Elendil 20100424 16:02:04< artisticdude> Pastebin isn't working for me. 20100424 16:03:16< Jarkko_> Hello, everyone. 20100424 16:03:36< artisticdude> Hey, Jarkko! How's it going? 20100424 16:03:55< Jarkko_> Well, I'm doing relatively fine :D 20100424 16:04:02< artisticdude> or as a friend of mine would say 'how's life?' 20100424 16:04:25< King_Elendil> "x,y=20,38,20,39,20,40" will this work? 20100424 16:04:26< Gambit> Jarkko_: Relative to what? 20100424 16:04:33< Gambit> King_Elendil: Badly. 20100424 16:04:42< Gambit> Or as matchbox 20 would say... unwell. 20100424 16:04:48< King_Elendil> darn 20100424 16:04:56< King_Elendil> yeah, PM it to me 20100424 16:04:59< Gambit> If you're going to comma seperate you have to split x and y 20100424 16:05:05< artisticdude> Okay. 20100424 16:05:15< Gambit> x=x1,x2,x3,x4 new line y=y1,y2,y3,y4 20100424 16:05:18-!- danthux [~gnuchile@32-249-20-190.adsl.terra.cl] has joined #wesnoth 20100424 16:05:31< King_Elendil> oh 20100424 16:05:40< Jarkko_> Gambit: Relatively fine meaning "Yeah, crap's hitting the fan but I can endure a couple of more direct hits." x) 20100424 16:07:31< Gambit> That's a horrible metaphor. 20100424 16:07:43< Gambit> Somewhere out there, when that metaphor got started, a fan repairman is crying. 20100424 16:08:27< Issyl> I think you'd actually have to like, have extreme conscious effort for that event to actually happen. 20100424 16:08:49< Issyl> Not to mention it's self-defeating 20100424 16:08:55< Issyl> especially if the fan is on. 20100424 16:09:11< Gambit> Just put a fan in a monkey cage. 20100424 16:09:15< Gambit> Soon enough, it'll happen. 20100424 16:09:17< Issyl> haha 20100424 16:09:39< Issyl> but then it would be a regular occurence for them 20100424 16:09:41< Gambit> If you "accidentally" leave the fan there then no effort was needed. :) 20100424 16:09:44< Issyl> and the metaphor would lose it's meaning 20100424 16:10:04< Gambit> No it wouldn't. There are plenty of cats left out of bags and we still use that. 20100424 16:10:43< Issyl> But that metaphor involves a sentient creature 20100424 16:10:56< Issyl> different rules for natural constructs. 20100424 16:11:21< artisticdude> BTW, I'm still thinking of creating the add-on where you defend the bananas from the monkeys, Gambit. When I have the time, I might just do it. 20100424 16:11:44< Issyl> Monkeys are very cruel, as anyone who has been to India can tell you. 20100424 16:12:10 * Gambit starts on the soon to be hit addon "The Angels have the Phonebox" 20100424 16:12:33< Issyl> "The Sea Orcs have the Mermaid" 20100424 16:14:18< Issyl> "The Farmers have the Keg Catapult" 20100424 16:15:00< Issyl> "The Giant Rats have the 19th Century Culiverin" 20100424 16:15:20< Gambit> No. 20100424 16:15:26< Gambit> The Angels have the Phonebox :@ 20100424 16:15:39< Issyl> Would you sprite up a phonebox? 20100424 16:15:50< Issyl> or would you just get Zerovirus to do it for you? 20100424 16:15:56-!- CookieBite [~3cf03696@gateway/web/freenode/x-jtsyestxlubtjbii] has quit [Quit: Page closed] 20100424 16:16:34< Gambit> Issyl: I don't want this to have to be downloaded. 20100424 16:17:13< Gambit> And I don't just "get Zerovirus" to sprite things for me. 20100424 16:21:33< artisticdude> Gambit comes up with ideas Zero can't resist... 20100424 16:23:41-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth 20100424 16:27:00< King_Elendil> thanks for the code artisticdude :) 20100424 16:27:18< artisticdude> No problem. Glad to help. :) 20100424 16:28:27-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has left #wesnoth [] 20100424 16:33:33< Necrosporus> Hm, I win the game because other two players killed the liders of each other 20100424 16:34:02< Aethaeryn> always fun 20100424 16:36:16< Necrosporus> I interested, is it OK 20100424 16:37:58< artisticdude> Darn, the server for the forums is too busy for me to browse it. :( 20100424 16:38:10< artisticdude> Or perhaps it's my lame internet again. 20100424 16:38:26< Jarkko_> It's failing for me too. 20100424 16:38:43< Issyl> it's been slow for the past 12 hours or so 20100424 16:38:47< Issyl> unknown server load 20100424 16:38:49< artisticdude> It was doing this last night as well. 20100424 16:39:19< artisticdude> Issyl:for you too? I thought it was my ISP again (it usually is). 20100424 16:39:52< artisticdude> I guess routine maintenance checks or something...? 20100424 16:40:42-!- Samwise [~Samwise@p57B1A425.dip0.t-ipconnect.de] has joined #wesnoth 20100424 16:40:49-!- Samwise [~Samwise@p57B1A425.dip0.t-ipconnect.de] has quit [Client Quit] 20100424 16:42:30-!- Zerovirus [~62c45c53@gateway/web/freenode/x-jkxakvfcazviwrxj] has joined #wesnoth 20100424 16:42:58< Zerovirus> Is wesnoth.org down? 20100424 16:43:31< Jarkko_> Seems to be 20100424 16:44:00< artisticdude> It's been slow for a while now. 20100424 16:44:32< Jarkko_> And it's been doing that for whole day - practically 20100424 16:46:48< artisticdude> now it's back. 20100424 16:48:16< Gambit> Anyone want to play a revised version of Hunters and Prey? 20100424 16:48:27< Zerovirus> Revised in what way? 20100424 16:48:31< Gambit> Faster. 20100424 16:48:48 * Zerovirus yawns 20100424 16:48:50< Zerovirus> nah 20100424 16:48:53< Zerovirus> Got sprites to do :P 20100424 16:49:22< Issyl> hai Zero :3 20100424 16:49:28< Issyl> I am doing sprites also 20100424 16:49:30 * Gambit sniffs 20100424 16:49:56< Zerovirus> :P 20100424 16:50:14< artisticdude> Poor Gambit. I'd play if I could, but I have to leave in fifteen minutes or so. 20100424 16:50:46< Zerovirus> I was playing the last scenario of LoW. Stupid of me, I got Landar stuck between 6 freaking skirmishing skirmishers. 20100424 16:50:56< Zerovirus> so I ragequit and began spriting. 20100424 16:51:27< Aethaeryn> wesnoth.org has seen to be up all day 20100424 16:51:37< Aethaeryn> at least for the light forum going and wiki looking-up I've done. 20100424 16:51:40< Aethaeryn> *has seemed 20100424 16:52:54< Zerovirus> I suddenly have an urge to make a faction. 20100424 16:52:57< Zerovirus> No strange backstory. 20100424 16:53:03< Zerovirus> No weird gameplay ideas. 20100424 16:53:10< Zerovirus> Just a variant human race that's perfectly normal. 20100424 16:53:12< Zerovirus> >.> 20100424 16:53:14< Aethaeryn> :o 20100424 16:53:22< Zerovirus> Or maybe variant elves. 20100424 16:53:22< Aethaeryn> Until one day... 20100424 16:53:29< Aethaeryn> When the radioactive... 20100424 16:53:32< Zerovirus> And none of that "creeping biggerism" stuff. 20100424 16:53:41< Aethaeryn> Made them bigger than humans? 20100424 16:53:41< Zerovirus> I must be coming down with a disease >.< 20100424 16:53:48< artisticdude> I've always been tempted to make a faction, but I really don't want to bother with coding and balancing. Just art. 20100424 16:54:02< Zerovirus> I'm rather sure making campaigns is a lot harder than making a faction. 20100424 16:54:09< Aethaeryn> no 20100424 16:54:15< Aethaeryn> because with campaigns, you can use 100% someone else's art 20100424 16:54:28< Aethaeryn> with a faction, you pretty much need to make at least the base frames from scratch with few exceptions 20100424 16:54:36< artisticdude> I think he means coding-wise. 20100424 16:54:42< Aethaeryn> and that's usually when art slated for another project falls in your lap 20100424 16:54:50< Gambit> artisticdude: The key is to make art for someone, and then ask them nicely to code the faction. 20100424 16:54:52< Zerovirus> Pfft, I could franken together an awesome faction without ANY SCRATCH WORK :P 20100424 16:54:53< Aethaeryn> oh, unit WML is easy unless you want an ability no one has done before 20100424 16:54:54< Gambit> WML people are honorbound. 20100424 16:55:09< Zerovirus> And on that note, Gambit... >:D 20100424 16:55:14< Aethaeryn> it's really all template stuff 20100424 16:55:27< Aethaeryn> If I ever really had time, I do intend on eventually literally making WML templates 20100424 16:55:48< Aethaeryn> So you just pull them up in emacs or gedit or whatever you use, and fill in the blanks and get a working scenario or unit, though a rather basic one at that 20100424 16:56:03< Zerovirus> That'd be very nice for all of us WML-illiterate artists. 20100424 16:56:50< artisticdude> Or maybe I should ask if anyone needs art for their faction. Problem is, it'd have to be a good faction for me to take interest in helping with it, not just a copy of the default factions with different images. 20100424 16:56:51< Aethaeryn> Note that it would be rather minimum and you'd need to go to something like http://wiki.wesnoth.org/SideWML to add fancy stuff 20100424 16:57:09< Issyl> I haven't coded anything in my life 20100424 16:57:13< Issyl> well I did do some HTML back in HS 20100424 16:57:16< artisticdude> I enjoy art more than coding, to be honest. 20100424 16:57:25< Zerovirus> I always feel guilty that I'm always making art for fun when there are so many people who could use custom art for factions and campaigns. 20100424 16:57:33< Zerovirus> It's a guilty pleasure, now, spriting is. 20100424 16:57:35< artisticdude> But WML is very useful. 20100424 16:57:36< Issyl> Hey Gambit, what's Hunters and Prey? 20100424 16:57:54< Gambit> Issyl: Have you ever played the runescape minigame "Fist of Guthix"? 20100424 16:57:55< Aethaeryn> I'm a rare person in that I do both the sprite art and the WML. 20100424 16:58:04< Gambit> Basically there is a generally ring shaped area. 20100424 16:58:06< artisticdude> Zerovirus: Don't feel guilty about that, it's your time and effort. 20100424 16:58:09< Aethaeryn> Probably because no one in their right mind would actually commit to something as ambitious as Thunderstone and stick to it 20100424 16:58:17< Gambit> There are 8 players. 20100424 16:58:20< Gambit> 4 are hunters 20100424 16:58:21< Gambit> 4 are prey 20100424 16:58:28< Aethaeryn> In fact, if you think of the Wesnoth arts as mapping, spriting, and WMLing, I think I'm one of the few who does all 3 20100424 16:58:32< Aethaeryn> fairly equally. 20100424 16:58:33< Gambit> The prey get suped up with extra moves, nightstalk, ambush, skirmisher. 20100424 16:58:40< Gambit> Their job is just to survive in the ring. 20100424 16:58:44< Aethaeryn> I need to start making AIs 20100424 16:58:52< Gambit> They earn points at the begining of every turn. 20100424 16:58:56< Gambit> But they also take automatic damage. 20100424 16:58:58< artisticdude> I do all three, but I think I do more coding than art or mapmaking, just because that's the nature of a campaign. 20100424 16:59:11< Gambit> The closer to the middle they are the more points they earn, but also the more damage they take. 20100424 16:59:14< Aethaeryn> ah true, campaigns do require all 3 20100424 16:59:19< Zerovirus> Alright I'm imposing a self-challenge. 20100424 16:59:22< Gambit> The hunters' jobs are to expediate the dying process. 20100424 16:59:26< Zerovirus> Make a sprite that's no bigger than the spearman. 20100424 16:59:29< Aethaeryn> but a lot of campaigns don't really understand the Art of mapmaking too well 20100424 16:59:33< Zerovirus> Very difficult. I love my huge sprites :P 20100424 16:59:35< Gambit> Once all the prey are dead, everyone respawns and the sides switch. 20100424 16:59:41< Aethaeryn> Espreon probably has some of the best maps I've seen in a campaign 20100424 16:59:42< artisticdude> But I'd like to major in art more than coding. 20100424 16:59:47< Issyl> >nightstalk, ambush, skirmisher 20100424 16:59:50< Issyl> lol 20100424 16:59:50< Gambit> The team that earned the most points while they were the prey wins. 20100424 17:00:11< artisticdude> I think I've dabbled in nearly everything except the C++ side of Wesnoth and the translations forum. 20100424 17:00:37< artisticdude> Of which only the first holds any allure for me. 20100424 17:00:56< Zerovirus> I could try my hand at the chinese translation maybe. 20100424 17:01:06-!- jhc [~jhc@cpe-65-31-52-229.woh.res.rr.com] has joined #wesnoth 20100424 17:01:10< Issyl> I know broken spanish. 20100424 17:01:12< Issyl> :3c 20100424 17:01:43< Zerovirus> Does the spearman really need more than 20 shades of color? pfft. 20100424 17:02:36< artisticdude> Why am I sitting here playing Super Tux? I must be going crazy or something. 20100424 17:03:01< Aethaeryn> have they updated it in 2 years? 20100424 17:03:15< Zerovirus> Actually it's like 30 shades. 20100424 17:03:18< Aethaeryn> Because every time I tried to play it it still ended half way through the 2nd world (the forest) 20100424 17:03:29< Zerovirus> Jetrel could probably compress it into 15 colors with his current skill. 20100424 17:03:34< artisticdude> I'm not sure, I can't get past this one level. 20100424 17:03:48< artisticdude> Jetrel can do just about anything with pixels, it seems. 20100424 17:03:56< Aethaeryn> Zerovirus: the spearman is also facing the wrong direction :P 20100424 17:04:03< Aethaeryn> actually, I based my core unit off of the poacher, I think 20100424 17:04:07< Aethaeryn> and made it unrecognizable. 20100424 17:04:08< artisticdude> Have you ever been to Pixel Joint.com, Zerovirus? 20100424 17:04:50< Issyl> I personally like Neorice's art over Jetrel's 20100424 17:04:54< Issyl> but yeah they're both amazing 20100424 17:05:11< artisticdude> There's this one pixel artist there called Fool who is completely insane at pixel art. 20100424 17:05:29< Zerovirus> I've been to Pixeljoint. 20100424 17:05:32< Zerovirus> I have an account there yannow. 20100424 17:05:41< Zerovirus> Fool... Yeah. 20100424 17:05:55< Zerovirus> I don't really have anything to say about him that hasn't already been said. 20100424 17:06:19< artisticdude> You have an account there? Hmm, I didn't know that. But it makes sense. 20100424 17:06:36< King_Elendil> except he needs to get into wesnoth :p 20100424 17:06:44< Zerovirus> I even posted so in my thread! 20100424 17:07:24< Zerovirus> Actually, I'd rather he not join Wesnoth. 20100424 17:07:30< Zerovirus> We need our livelihoods yannow. 20100424 17:07:43< Zerovirus> And he's advanced to the point beyond Wesnoth being fun or useful to him. 20100424 17:08:05< artisticdude> I haven't been to Pixel Joint in a long time now, so I may have missed you. 20100424 17:08:58< artisticdude> Here's the one I was searching for, for those who don't know about Fool: http://www.pixeljoint.com/pixelart/29178.htm 20100424 17:09:40< Zerovirus> What about that castle dragon thing? 20100424 17:14:47< Issyl> man, what's the obsession with castles and dragons in fantasy 20100424 17:15:21< Aethaeryn> some guy in the 20th century... 20100424 17:15:27< Issyl> haha 20100424 17:15:28< Aethaeryn> took a lot of old myths 20100424 17:15:30< Zerovirus> dragons are awesome. 20100424 17:15:33< Zerovirus> That's why. 20100424 17:15:38< Aethaeryn> and updated them into this story called "The Hobbit" 20100424 17:15:40< Issyl> and he combined them into three books... 20100424 17:15:41< Issyl> haha 20100424 17:15:42< Aethaeryn> and made a few sequels 20100424 17:15:49< Aethaeryn> and some things apparently stuck ever sense 20100424 17:15:52< Aethaeryn> *since 20100424 17:16:45< Gambit> It's a standard fantasy setting. ;) 20100424 17:17:22< Zerovirus> I've never understood why the 龙 of Chinese mythology is called an Oriental Dragon instead of its own term. The western dragon and eastern dragon have virtually nothing in common! 20100424 17:17:37< Gambit> Can someone correct me if I'm wrong, but AFAIK units created with [base_unit] WILL transfer over the network? 20100424 17:17:42-!- artisticdude [~9442274a@gateway/web/freenode/x-xmnycapwiypsbakc] has quit [Ping timeout: 252 seconds] 20100424 17:17:46< Aethaeryn> Zerovirus: I agree 20100424 17:17:48< Gambit> Yes/no? 20100424 17:17:55< Aethaeryn> we should just keep calling it a 龙 20100424 17:18:06< Zerovirus> That's assuming you can read that :P 20100424 17:20:14< Issyl> it's a shack 20100424 17:20:30< Issyl> with a strange wall that curves outward at the base 20100424 17:20:37< Issyl> and a roof that floats in midair 20100424 17:20:42< Aethaeryn> it's a dragon of course 20100424 17:20:46< Aethaeryn> oh shit... wait 20100424 17:20:48< Aethaeryn> nevermind 20100424 17:21:49< Zerovirus> it's pronounced "l-ooh-ng". 20100424 17:21:53< Zerovirus> long. 20100424 17:22:04< Aethaeryn> long dragon is l-ooh-ng 20100424 17:22:11< Gambit> ha 20100424 17:22:22< Aethaeryn> hey, those dragons *are* long relatively speaking :P 20100424 17:22:48< Zerovirus> >.< 20100424 17:22:53< Zerovirus> So they're long dragons. 20100424 17:23:06< Aethaeryn> kinda 20100424 17:23:29< Gambit> Anyone have 5 seconds to test wether or not this crashes with an Unknown Unit error? 20100424 17:23:32< Aethaeryn> Zerovirus: you should make a 龙 sprite and prove us wrong. 20100424 17:24:12< Gambit> 4 seconds? 20100424 17:24:15< Zerovirus> Aethaeryn: Quietus beat me to it several months ago. Kinda. http://forums.wesnoth.org/viewtopic.php?f=23&t=23664 20100424 17:24:41< Zerovirus> O wait no it was MysticX that did it. 20100424 17:24:46-!- BenUrban [~benurban@unaffiliated/benurban] has quit [Quit: Power failu] 20100424 17:24:47< Zerovirus> I was just looking at the topic poster. 20100424 17:25:14< Aethaeryn> I reiterate 20100424 17:25:15< Aethaeryn> long dragon is l-ooh-ng 20100424 17:25:42< Aethaeryn> Zerovirus: hey, I redecorated that cave map 20100424 17:25:47< Aethaeryn> Zerovirus: want to see what I've done with the place? 20100424 17:25:57< Zerovirus> Sure, I guess. See you on 1.8? 20100424 17:26:01< Aethaeryn> yeah 20100424 17:26:02< Gambit> wtf bfw just crashed... 20100424 17:26:07< Aethaeryn> 1.8.0+svn has a stable lobby :P 20100424 17:26:10< Aethaeryn> the 1.6 lobby 20100424 17:26:36< Gambit> Zerovirus: Yes. 20100424 17:27:16< Zerovirus> ...Wow. Gambit's on too. 20100424 17:27:29< Aethaeryn> made the game 20100424 17:27:37< Zerovirus> Gambit, you should join too :3 20100424 17:28:07< Gambit> I would, but it I can't scroll down to the games. 20100424 17:28:09< King_Elendil> what do you mean 1.8+SVN? 20100424 17:28:18< King_Elendil> use a filter 20100424 17:28:29< Aethaeryn> no, the version number is given as 1.8.0+svn 20100424 17:28:42< Zerovirus> Do the filter for Aethaeryn. 20100424 17:28:44< Aethaeryn> because it's post 1.8.0 with Subversion additions 20100424 17:28:46< Zerovirus> That's what I always do. 20100424 17:29:14< Gambit> wtf 20100424 17:29:17< Gambit> it keeps crashing. 20100424 17:29:26< Aethaeryn> that's what the lobby did to me 20100424 17:29:29< Aethaeryn> thus why I'm on SVN 20100424 17:29:29< Gambit> Assertion failed. scrollbar_container.cpp. 20100424 17:29:30-!- eyerouge [~snowdrop@h199n2fls301o1101.telia.com] has joined #wesnoth 20100424 17:29:39< Zerovirus> lol, try not to stay int eh lobby too much. 20100424 17:29:41< Gambit> It's never behaved like this before. 20100424 17:29:44< Zerovirus> Treat it like a minefield :P 20100424 17:29:54< Gambit> I was joining the game :s 20100424 17:30:04< Aethaeryn> Gambit: the game hates my map 20100424 17:30:04< Zerovirus> Um, keep trying to join the game? 20100424 17:30:10< Aethaeryn> I've hit so many bugs, even making the game 20100424 17:30:11< Zerovirus> Is Aethaeryn sendin gyou messages or what? 20100424 17:30:18< Aethaeryn> and no, I'm not 20100424 17:30:26< Aethaeryn> I have two monitors up, one IRC and the other the game 20100424 17:30:36< Aethaeryn> and I've been hilighting this monitor/window 20100424 17:33:52-!- Susi_ [~peter@a91-153-150-99.elisa-laajakaista.fi] has joined #wesnoth 20100424 17:34:57< Johannes13> wesbot: bugs? 20100424 17:35:05< Johannes13> wesbot: bug? 20100424 17:41:18-!- eyerouge [~snowdrop@h199n2fls301o1101.telia.com] has quit [Quit: Leaving.] 20100424 17:41:36-!- Susi_ [~peter@a91-153-150-99.elisa-laajakaista.fi] has left #wesnoth [] 20100424 17:43:14-!- danthux_ [~gnuchile@10-237-20-190.adsl.terra.cl] has joined #wesnoth 20100424 17:45:23-!- ilor [~ilor@wesnoth/developer/ilor] has quit [Ping timeout: 246 seconds] 20100424 17:47:08-!- danthux [~gnuchile@32-249-20-190.adsl.terra.cl] has quit [Ping timeout: 265 seconds] 20100424 17:51:50 * Gambit highlights Zerovirus. 20100424 17:52:56-!- Sacho [~sacho@213.91.244.15] has quit [Ping timeout: 265 seconds] 20100424 17:54:21< Zerovirus> I have no idea what that means. 20100424 17:54:31< Zerovirus> realname: purple? 20100424 17:54:41< King_Elendil> me neither 20100424 17:56:33-!- laurence [~laurence@netblock-72-25-87-158.dslextreme.com] has joined #wesnoth 20100424 17:56:35-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: Got to go, I'm in a hurry so bye.] 20100424 17:57:58-!- Rigor [~Viktor@chello084114215177.14.15.vie.surfer.at] has joined #wesnoth 20100424 17:58:23< Rigor> Tesafilmchen du bist AFK :D 20100424 17:58:28-!- Nissarin [~nissarin@91.202.192.6] has joined #wesnoth 20100424 18:01:27-!- Rigor [~Viktor@chello084114215177.14.15.vie.surfer.at] has left #wesnoth [] 20100424 18:04:59-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100424 18:26:57-!- eyerouge [~snowdrop@h199n2fls301o1101.telia.com] has joined #wesnoth 20100424 18:30:12< Gambit> Zerovirus: I don't know why it says that. 20100424 18:36:24< Unnheulu> Back 20100424 18:36:30< Unnheulu> We won 3-2 20100424 18:38:19-!- cph [~cph@cph.demon.co.uk] has joined #wesnoth 20100424 18:41:33< Unnheulu> Cool Aethaeryn does the same as me 20100424 18:42:14-!- un214 [~quassel@adsl-75-45-4-19.dsl.scrm01.sbcglobal.net] has joined #wesnoth 20100424 18:46:53-!- un214 [~quassel@adsl-75-45-4-19.dsl.scrm01.sbcglobal.net] has quit [Remote host closed the connection] 20100424 18:47:56-!- un214 [~quassel@adsl-75-45-4-19.dsl.scrm01.sbcglobal.net] has joined #wesnoth 20100424 18:49:11-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20100424 18:51:52-!- un214 [~quassel@adsl-75-45-4-19.dsl.scrm01.sbcglobal.net] has quit [Remote host closed the connection] 20100424 18:52:07-!- un214 [~quassel@adsl-75-45-4-19.dsl.scrm01.sbcglobal.net] has joined #wesnoth 20100424 18:59:28-!- Tonepoet [~Tonepoet@adsl-69-105-38-249.dsl.pltn13.pacbell.net] has quit [Quit: Tonepoet] 20100424 19:00:47 * Gambit goes to make stupid tank battle game in stupid software for a stupid assignment in a stupid class. 20100424 19:02:32< Issyl> haha 20100424 19:03:07< cph> is "stupid" a compiled or interpreted language? 20100424 19:03:12< Issyl> It's a pity working on Wesnoth is not a career. 20100424 19:03:12< cph> :P 20100424 19:04:43< Zerovirus> Well if Dave decided to he could make it so at cost of pretty much every contributor thus far. 20100424 19:06:12-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: Got to go, I'm in a hurry so bye.] 20100424 19:09:23< un214> how about tank as limo? 20100424 19:17:51-!- Zerovirus [~62c45c53@gateway/web/freenode/x-jkxakvfcazviwrxj] has quit [Quit: Page closed] 20100424 19:22:40-!- maackey [~maackey@pool-71-180-66-243.tampfl.fios.verizon.net] has joined #wesnoth 20100424 19:26:35< Unnheulu> Gambit: Visual programming language? 20100424 19:26:54< Gambit> Unnheulu: yes :'( 20100424 19:27:00< Gambit> drag and drop scripting 20100424 19:27:06< Issyl> haha wow 20100424 19:27:11< Issyl> that sounds hilariously bad 20100424 19:27:14< Unnheulu> I need to do that in school to -.- 20100424 19:27:15< Issyl> and I'm not even a programmer 20100424 19:28:35< Gambit> It wouldn't be as bad if they were using a real program. 20100424 19:28:49< Gambit> Alice sucks. 20100424 19:28:59< Gambit> Unreal Kismet is free now and it is a billion times better. 20100424 19:29:53-!- un214 [~quassel@adsl-75-45-4-19.dsl.scrm01.sbcglobal.net] has quit [Remote host closed the connection] 20100424 19:30:50< fendrin> Gambit: Alice? 20100424 19:31:08< Issyl> The new music in 1.8 is awesome 20100424 19:31:09< Gambit> http://www.alice.org/ 20100424 19:31:12< Issyl> I approve. 20100424 19:31:40< maackey> hehehe, we used alice in our intro java class. absolute rubbish imo 20100424 19:32:02< Gambit> maackey: PREACH! 20100424 19:32:03< Gambit> lol 20100424 19:33:19< maackey> i'd rather not dwell on the thought of using alice :P 20100424 19:33:36-!- martin___ [~martin@e181249251.adsl.alicedsl.de] has joined #wesnoth 20100424 19:36:41< Gambit> Will bring back the nightmares? ;) 20100424 19:37:12 * Gambit puts civilians in his tank battle out of rage. 20100424 19:37:57-!- mich- [~michele@87.13.251.178] has joined #wesnoth 20100424 19:40:55-!- deekay [~dk@wesnoth/developer/dragonking] has quit [Quit: deekay] 20100424 19:49:16-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100424 19:53:01-!- Blueblaze [~nick@adsl-76-202-18-218.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100424 19:59:35-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100424 20:00:35-!- unimatrix0 [~unimatrix@adsl-074-236-057-188.sip.mia.bellsouth.net] has quit [Quit: unimatrix0] 20100424 20:09:09-!- Blueblaze [~nick@adsl-76-202-18-218.dsl.hstntx.sbcglobal.net] has quit [Ping timeout: 260 seconds] 20100424 20:16:44-!- ilor [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100424 20:21:20-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100424 20:23:45-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Quit: Leaving.] 20100424 20:24:16< Issyl> awwright, Konrad Level 2 on the second scenario 20100424 20:24:38< Issyl> probably not that hard but I still feel proud. 20100424 20:27:36< cph> go go go 20100424 20:28:45< Unnheulu> shadowmaster: Yays on laptop working again! 20100424 20:29:48< shadowmaster> it's always worked 20100424 20:30:07< Unnheulu> getting new battery then ;) 20100424 20:30:13< Unnheulu> (pack) 20100424 20:30:55-!- Necrosporus [~Xenius@unaffiliated/necrosporus] has quit [Ping timeout: 258 seconds] 20100424 20:31:06< shadowmaster> I still have the same battery 20100424 20:31:09< shadowmaster> can't you read? 20100424 20:31:18< Unnheulu> (pack) 20100424 20:31:24< shadowmaster> "pack"? 20100424 20:31:24< Unnheulu> By that I mean charger 20100424 20:31:41 * shadowmaster throws UK English through the window 20100424 20:31:53< shadowmaster> AC adapter, period. 20100424 20:32:15 * Unnheulu rechecks :) 20100424 20:32:28< Unnheulu> Just pointing something out to dipseydoodle 20100424 20:32:37< Unnheulu> He seems to think that pascal won't work on a mac 20100424 20:32:37< shadowmaster> I don't care. 20100424 20:33:09 * Unnheulu looks up ac adapter on wikipedia^^ 20100424 20:33:22-!- ilor [~ilor@wesnoth/developer/ilor] has quit [Ping timeout: 264 seconds] 20100424 20:33:45 * Unnheulu meant an AC adaptor :/ 20100424 20:34:01-!- laurence [~laurence@netblock-72-25-87-158.dslextreme.com] has quit [Quit: Leaving] 20100424 20:34:08< shadowmaster> adapter 20100424 20:34:20 * Unnheulu meant an adaptor then 20100424 20:34:34< shadowmaster> s/o/e/ 20100424 20:34:40< Unnheulu> The thing you use to charge a laptop :/ 20100424 20:34:55< shadowmaster> what's so difficult about using standard spelling? 20100424 20:35:07< Unnheulu> Blame XChat, not me 20100424 20:35:22< shadowmaster> fail client then 20100424 20:35:35< Unnheulu> Perhaps 20100424 20:35:50< Unnheulu> Bbiah 20100424 20:37:46< Aethaeryn> fail spellcheck is fail 20100424 20:37:58< Aethaeryn> especially if it redlines "wesnoth" 20100424 20:38:47< shadowmaster> it's definitely fail if it doesn't allow you to proceed ignoring typos 20100424 20:39:11< shadowmaster> also, who the hell needs a spellchecker on IRC anyway... 20100424 20:41:19-!- Necrosporus [~Xenius@unaffiliated/necrosporus] has joined #wesnoth 20100424 20:41:36< Issyl> My IRC doesn't have a spellchecker, so I can say things like blundersmith without redlines 20100424 20:48:15-!- martin___ [~martin@e181249251.adsl.alicedsl.de] has quit [Quit: leaving] 20100424 20:48:47< Necrosporus> Is it possible to save network game to play to end later? 20100424 20:49:59-!- ilor [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100424 20:50:04-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100424 20:53:26-!- mich- [~michele@87.13.251.178] has left #wesnoth [] 20100424 20:58:39< Aethaeryn> Necrosporus: yes 20100424 20:58:46< Aethaeryn> ctrl+s 20100424 20:58:56< Aethaeryn> and you load it in the select-a-map area 20100424 20:58:59< Aethaeryn> the very top option 20100424 21:01:06< Necrosporus> Ok 20100424 21:01:51-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100424 21:02:22-!- Pusdesris is now known as Deformative 20100424 21:08:43-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100424 21:10:14-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100424 21:11:10-!- Necrosporus [~Xenius@unaffiliated/necrosporus] has quit [Ping timeout: 258 seconds] 20100424 21:11:35-!- Samwise [~Samwise@p57B1A425.dip0.t-ipconnect.de] has joined #wesnoth 20100424 21:11:36-!- Samwise [~Samwise@p57B1A425.dip0.t-ipconnect.de] has quit [Client Quit] 20100424 21:17:11< Unnheulu> back :/ 20100424 21:18:23< Unnheulu> shadowmaster: your saying I should switch to irssi, or something instead? :P 20100424 21:18:57< Unnheulu> Blargh he's gone 20100424 21:19:18-!- Unnheulu|irssi [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100424 21:22:36-!- John_R [~john@67-61-196-160.cpe.cableone.net] has quit [Ping timeout: 276 seconds] 20100424 21:27:52< Unnheulu|irssi> 3 earthquakes in just as many days here 20100424 21:27:55< Unnheulu|irssi> :/ 20100424 21:28:14-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100424 21:28:31< Unnheulu|irssi> Only the second biggest was felt (1.7) 20100424 21:32:26-!- Necrosporus [~Xenius@unaffiliated/necrosporus] has joined #wesnoth 20100424 21:38:00-!- Necrosporus [~Xenius@unaffiliated/necrosporus] has quit [Ping timeout: 258 seconds] 20100424 21:41:03-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20100424 21:41:47< Unnheulu|irssi> Hehe 20100424 21:42:19< Unnheulu|irssi> The lead guy in X-Moto who hates me is asking someone who knows no code to code something, instead of me, despite my offers :D 20100424 21:46:51-!- Fother [~Fother_J@pool-96-254-221-178.tampfl.fios.verizon.net] has quit [Ping timeout: 265 seconds] 20100424 21:49:44< Issyl> aghhhhhhhhhh 20100424 21:49:51< Issyl> I simply cannot beat Siege of Elensafar 20100424 21:49:59< Issyl> ugh, forget that map. 20100424 21:50:04< Unnheulu|irssi> Last in HttT? 20100424 21:50:09< Issyl> no, fifth 20100424 21:50:13< Unnheulu|irssi> Ah 20100424 21:50:17< Unnheulu|irssi> That one 20100424 21:50:21< Unnheulu|irssi> With the orcs and undead? 20100424 21:50:24< Issyl> yes 20100424 21:50:29< Unnheulu|irssi> Good fun that one^^ 20100424 21:50:38< Unnheulu|irssi> I recall spamming mages 20100424 21:50:49-!- ilor [~ilor@wesnoth/developer/ilor] has quit [Ping timeout: 252 seconds] 20100424 21:50:52< Unnheulu|irssi> Didn't really care to much about my veterans until later on in the campaign 20100424 21:58:05-!- Necrosporus [~Xenius@unaffiliated/necrosporus] has joined #wesnoth 20100424 22:00:22-!- tparcina [~tparcina@cpe-94-253-248-126.st.cable.xnet.hr] has quit [Ping timeout: 264 seconds] 20100424 22:01:21-!- tparcina [~tparcina@cpe-94-253-250-8.st.cable.xnet.hr] has joined #wesnoth 20100424 22:02:01-!- Fother [~Fother_J@pool-96-254-221-178.tampfl.fios.verizon.net] has joined #wesnoth 20100424 22:05:01-!- pokhbocee [~pokhbocee@ws33.cs.drexel.edu] has joined #wesnoth 20100424 22:06:40-!- ilor [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100424 22:12:22-!- PetePorty [~Pete@pc-139-120-214-201.cm.vtr.net] has joined #wesnoth 20100424 22:12:33< PetePorty> hey guys... 20100424 22:12:58< cph> good evening 20100424 22:13:39< PetePorty> I have a question.... I've been looking through the internet to find a place to learn actionscript... the best place i got was kirupa.com, but i don't know quite well where to start... so... any suggestions? 20100424 22:14:41< PetePorty> I know basic stuff, like how to make something move, jump or bounce, but I'd like to learn more... 20100424 22:21:17< PetePorty> k, I'll go to the actionscript and flash channels 20100424 22:21:25< PetePorty> bye guys.... c ya 20100424 22:21:33-!- PetePorty [~Pete@pc-139-120-214-201.cm.vtr.net] has left #wesnoth ["Saliendo"] 20100424 22:28:30< Unnheulu|irssi> What's actionscript? 20100424 22:28:33< Unnheulu|irssi> nvm I'll google it 20100424 22:28:36-!- Unnheulu|irssi [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Lost terminal] 20100424 22:28:39-!- mordocai [~mordocai@66.119.9.243] has joined #wesnoth 20100424 22:28:43-!- [NaL] [~blademeld@CPE00134642ef27-CM001cea399e32.cpe.net.cable.rogers.com] has joined #wesnoth 20100424 22:28:44-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100424 22:30:00-!- kane77 [~kane@194.1.130.108] has joined #wesnoth 20100424 22:35:27-!- Jarkko_ [~JMP@gprs-prointernet-ff3c6a00-145.dhcp.inet.fi] has quit [Ping timeout: 260 seconds] 20100424 22:44:44-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100424 22:50:59-!- Juma [~52e79f17@gateway/web/freenode/x-gnrrefyvlhecoqfl] has joined #wesnoth 20100424 22:54:19-!- Tesafilmchen [~quassel@p5B277DF1.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 20100424 22:59:41-!- Fother [~Fother_J@pool-96-254-221-178.tampfl.fios.verizon.net] has quit [Ping timeout: 245 seconds] 20100424 23:00:51-!- Jarkko_ [~JMP@gprs-prointernet-ff636a00-45.dhcp.inet.fi] has joined #wesnoth 20100424 23:00:51-!- danthux_ is now known as danthux 20100424 23:00:56-!- Fother [~Fother_J@pool-96-254-221-178.tampfl.fios.verizon.net] has joined #wesnoth 20100424 23:00:57-!- unimatrix0 [~unimatrix@adsl-074-236-057-188.sip.mia.bellsouth.net] has joined #wesnoth 20100424 23:11:07-!- TaylorSwift [~Taylor@222-155-87-100.jetstream.xtra.co.nz] has joined #wesnoth 20100424 23:21:56-!- Unnheulu [~52050b21@gateway/web/freenode/x-gwjgtyfhtfpsamzs] has joined #wesnoth 20100424 23:22:16< Unnheulu> Haiku supports pascal? 20100424 23:22:18< Unnheulu> Cool 20100424 23:30:47-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100424 23:31:39-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Remote host closed the connection] 20100424 23:34:30-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 268 seconds] 20100424 23:35:13-!- Blueblaze [~nick@adsl-76-202-18-218.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100424 23:36:21-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth 20100424 23:37:28< [Relic]> Hello :) 20100424 23:37:34-!- tparcina [~tparcina@cpe-94-253-250-8.st.cable.xnet.hr] has left #wesnoth [] 20100424 23:39:59< cph> good evening 20100424 23:41:07-!- hagabaka [~quassel@unaffiliated/hagabaka] has quit [Remote host closed the connection] 20100424 23:45:00-!- Jozrael [~croselius@pool-70-111-210-233.nwrk.east.verizon.net] has joined #wesnoth 20100424 23:46:26-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20100424 23:47:45-!- kane77 [~kane@194.1.130.108] has quit [Quit: Never look down on someone unless you're helping them up.] 20100424 23:50:00-!- hagabaka [~quassel@cblmdm24-53-178-92.buckeyecom.net] has joined #wesnoth 20100424 23:50:00-!- hagabaka [~quassel@cblmdm24-53-178-92.buckeyecom.net] has quit [Changing host] 20100424 23:50:00-!- hagabaka [~quassel@unaffiliated/hagabaka] has joined #wesnoth 20100424 23:51:02-!- hagabaka [~quassel@unaffiliated/hagabaka] has quit [Remote host closed the connection] 20100424 23:51:35< King_Elendil> I have another code question :) . what do I put in the heal unit tag? 20100424 23:53:21< King_Elendil> nvm 20100424 23:59:49-!- nmmachado [~chatzilla@189.38.244.34] has joined #wesnoth --- Log closed Sun Apr 25 00:00:49 2010