--- Log opened Sun Apr 25 00:00:49 2010 20100425 00:05:54-!- R4SP [~monera@h198.237.130.174.dynamic.ip.windstream.net] has joined #wesnoth 20100425 00:09:14< Unnheulu> Shadowmaster, so I should be using irssi instead then? ;P 20100425 00:11:17< Unnheulu> Erm 20100425 00:11:37< Unnheulu> s/P/;/ 20100425 00:11:51 * shadowmaster rips Unnheulu's tongue off and feeds it to his dog 20100425 00:12:08< Unnheulu> I meant ;), honest! 20100425 00:12:32< shadowmaster> no, you didn't. And that's the second time you write the same line 20100425 00:13:06< Unnheulu> That's why I had a phailed substitution line ;) 20100425 00:13:24 * shadowmaster pokes both of Unnheulu's eyes with a knife 20100425 00:13:36< Unnheulu> Aww 20100425 00:13:50 * Unnheulu thinks all smileys are evil 20100425 00:13:56< King_Elendil> you're violent 20100425 00:14:00-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth 20100425 00:14:09< Unnheulu> He's south American 20100425 00:14:19< Unnheulu> Stereotypes ftw! 20100425 00:14:27< King_Elendil> so? he's still human 20100425 00:14:37< King_Elendil> (I hope) 20100425 00:14:38< Gambit> Who're we talking about? 20100425 00:14:42< Unnheulu> Your point? 20100425 00:14:44< Gambit> Wait let me guess. 20100425 00:14:45< King_Elendil> shadowmaster 20100425 00:14:47< Gambit> SM? 20100425 00:14:49< Gambit> YES! 20100425 00:14:52< King_Elendil> lol 20100425 00:15:03< R4SP> hey gambit, is GEB planed for 1.8 in the near future? 20100425 00:15:14< Gambit> R4SP: Define near future. 20100425 00:15:15< Unnheulu> I never said s. Americans were any different 20100425 00:15:23< Gambit> I hope so, but I dunno. 20100425 00:15:28-!- mode/#wesnoth [+q *!*@gateway/web/freenode/x-gwjgtyfhtfpsamzs] by ChanServ 20100425 00:15:30< Gambit> Definitly summer. 20100425 00:15:54< R4SP> cool 20100425 00:15:59< R4SP> it's an awesome mod 20100425 00:16:27< Gambit> College semester ends May 11th. After that my weekends are free. A month later highschool is over and I'll be back to coding 4-6 hours a day. 20100425 00:16:28< Gambit> Thank you. 20100425 00:17:31< King_Elendil> will this work? http://pastebin.com/Qri9bH7p 20100425 00:17:47-!- dta [~DeathtoAn@adsl-76-248-71-38.dsl.bltnin.sbcglobal.net] has joined #wesnoth 20100425 00:17:57< Gambit> King_Elendil: You have more x values than y ones? 20100425 00:18:34< King_Elendil> I don't think so, just single digit y ones 20100425 00:18:43-!- dta [~DeathtoAn@adsl-76-248-71-38.dsl.bltnin.sbcglobal.net] has left #wesnoth [] 20100425 00:18:50 * Gambit doesn't see any single digit ones. 20100425 00:18:53< King_Elendil> and double digit x ones 20100425 00:18:56-!- mordocai [~mordocai@66.119.9.243] has quit [Quit: Leaving] 20100425 00:19:09< Gambit> Also since it's a bear trap, shouldn't you be healing them by -8? 20100425 00:19:53< King_Elendil> wait, it wasn't done when I left, then I came back and thought it was done. nvm 20100425 00:20:06< Gambit> Also be aware that that will only work on the first trap. 20100425 00:22:23< King_Elendil> will this one work: http://pastebin.com/1QBZJVPJ 20100425 00:23:00< Gambit> Only on the first one of those they step on. 20100425 00:23:00< King_Elendil> he only needs to step on one, there are just many possible places that the trap could be 20100425 00:23:06< Gambit> Okay then. 20100425 00:23:11< Gambit> Perfect 20100425 00:23:15< King_Elendil> yeah, same thing 20100425 00:26:02-!- mode/#wesnoth [-q *!*@gateway/web/freenode/x-gwjgtyfhtfpsamzs] by ChanServ 20100425 00:27:49< shadowmaster> 18:09:14 Shadowmaster, so I should be using irssi instead then? ;P 20100425 00:27:54< shadowmaster> Unnheulu: ^ 20100425 00:28:00-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: Got to go, I'm in a hurry so bye.] 20100425 00:28:01< shadowmaster> no, I never implied such a thing 20100425 00:29:09< Unnheulu> You said about xchat not being real or something about the dictionary 20100425 00:29:18< R4SP> xchat is awesome 20100425 00:29:47< Unnheulu> R4sp, the dictionary is wrong though ;) 20100425 00:29:51< shadowmaster> xchat is a real IRC client as far as the protocol is concerned 20100425 00:33:20-!- John_R [~john@67-61-196-160.cpe.cableone.net] has joined #wesnoth 20100425 00:33:21< Gambit> You know it's actually more data to completely reconfigure a unit via [modifcations] than it is to just let us send [unit_type]s over the internet? :( 20100425 00:33:35 * Unnheulu realises his sentence breaks half a million grammatical eules 20100425 00:33:50< Unnheulu> I hope my English tutor isn't online 20100425 00:34:02< Unnheulu> Lol gambit 20100425 00:34:21< Gambit> No Luke. I am your English tutor. 20100425 00:34:55< Unnheulu> Interesting 20100425 00:35:34 * Unnheulu needs to watch star wars sometime 20100425 00:35:45< Unnheulu> I've managed to avoid it thus far 20100425 00:36:07< Gambit> Wth do you mean "managed to avoid it"? 20100425 00:36:40< Unnheulu> To avoid watching it, or related products* 20100425 00:36:49< Blarumyrran> At least the free windows build of xchat I have, has some weird mess with line breaks 20100425 00:37:02< Unnheulu> *other than a lifesaver I was given as a present :/ 20100425 00:37:18< Gambit> What do gummies have to do with star wars? :P 20100425 00:37:24< R4SP> well with linux it's awesome 20100425 00:37:47< R4SP> except for the odd red bar thing 20100425 00:37:50< Unnheulu> Lifesabre I think it was 20100425 00:37:58< Gambit> Also who gives someone _a single_ life saver? 20100425 00:38:00< Gambit> What a miser. 20100425 00:38:07< Unnheulu> Heh 20100425 00:39:13 * Unnheulu wonders what bangladesh's GDP per capita is 20100425 00:39:25< Gambit> Unnheulu: I will give you two starbursts to go watch all 6 star wars movies back to back. 20100425 00:39:50< Unnheulu> I'd fall asleep :) 20100425 00:39:58< Gambit> Unnheulu: $497 :) 20100425 00:40:31< Unnheulu> Although, if it helps me avoid coding this stupid fill algorithm... 20100425 00:41:00-!- Juma [~52e79f17@gateway/web/freenode/x-gnrrefyvlhecoqfl] has quit [Ping timeout: 252 seconds] 20100425 00:41:03< Unnheulu> Maybe i would, afterall procrasination is fun 20100425 00:41:39< Gambit> Unnheulu: I'll give you 2 billion zimbabwe dollars. 20100425 00:42:03< Unnheulu> Heh 20100425 00:42:32< Unnheulu> £5 ;) 20100425 00:42:50< Unnheulu> I could by some cool stuff with that kinda cash 20100425 00:43:25< Gambit> only valid in new jersery 20100425 00:43:29< Gambit> void where prohibited 20100425 00:43:45< Unnheulu> Try limiting yourself to £5 per person on christmas 20100425 00:43:53< Gambit> Whoa £5? 20100425 00:43:59< Unnheulu> Interesting to see just how much you can get 20100425 00:44:01< Gambit> It's only $0.16 20100425 00:44:11< Unnheulu> Mm? 20100425 00:44:25< Unnheulu> 2mil Zimbabwean dollars is £5? 20100425 00:44:26< Gambit> £0.12 ;) 20100425 00:44:46< Gambit> Unnheulu: They haven't been that deflated in a while. :) 20100425 00:44:52< Unnheulu> *16pencw 20100425 00:45:11< Unnheulu> Hehe 20100425 00:45:17< Unnheulu> You mean inflated 20100425 00:45:25< Gambit> No I mean deflated. 20100425 00:45:29< Gambit> They're inflated right now. 20100425 00:45:35< Unnheulu> :/ 20100425 00:45:56< Gambit> They haven't been deflated enough for 2M ZD to equal 5 EUR in forever. 20100425 00:46:00< Gambit> And a day :o 20100425 00:46:43< Unnheulu> So 2mil$ = €5? :O 20100425 00:46:51< Gambit> No. 20100425 00:46:55< Unnheulu> *10mil$ 20100425 00:46:57< Gambit> Not in a long long long long long time. 20100425 00:47:08< Unnheulu> So it's higher 20100425 00:47:12< Gambit> 2B ZD = €0.12 EUR. 20100425 00:47:23 * Unnheulu gasps for breath 20100425 00:47:26< Gambit> Meh symbol is bad. 20100425 00:47:29< Gambit> ignore that. 20100425 00:47:52< Gambit> They just printed their first $100T note not too long ago. 20100425 00:48:18< Unnheulu> €0.12 ~ £0.08 20100425 00:48:21< Unnheulu> Iirc 20100425 00:48:26< R4SP> £100 = $134 right now 20100425 00:48:52< Unnheulu> And I think euro is fairly similar 20100425 00:49:47< Gambit> Canadians use monopoly money. 20100425 00:49:55< Unnheulu> The pound is pretty deflated, but, not as bad as before 20100425 00:50:02< Unnheulu> Lol gambit 20100425 00:50:13< Unnheulu> That reminded me of trigger happy tv 20100425 00:50:24< Unnheulu> Where is has a get out of jail free card 20100425 00:53:09-!- Unnheulu [~52050b21@gateway/web/freenode/x-gwjgtyfhtfpsamzs] has quit [Quit: Page closed] 20100425 01:03:09-!- ilor [~ilor@wesnoth/developer/ilor] has quit [Ping timeout: 260 seconds] 20100425 01:11:30< Gambit> Survival question 1; you're in a hospital and need to create a diversion. You have a 9volt battery and some steel wool. What do you do? 20100425 01:12:49-!- FireFly [~firefly@unaffiliated/firefly] has quit [Quit: Hey! Listen!] 20100425 01:16:30-!- Blueblaze [~nick@adsl-76-202-18-218.dsl.hstntx.sbcglobal.net] has quit [Ping timeout: 258 seconds] 20100425 01:26:42< Blarumyrran> I run around screaming, "Look at me! Hey!", allowing the 9volt battery and steel wool to safely escape 20100425 01:27:01-!- cph [~cph@cph.demon.co.uk] has quit [Quit: leaving] 20100425 01:27:05< Gambit> That isn't a diversion. 20100425 01:27:09< Gambit> At least not for you. 20100425 01:27:58< Gambit> Pulling a fire alarm when there is no fire is against the law. 20100425 01:28:16< Gambit> But you can use the 9volt and the steel wool to set one off :o 20100425 01:29:43< VurtualRuler98> Okay what kind of hospital? 20100425 01:30:45< Blarumyrran> Gambit, you can't think only of yourself 20100425 01:38:31< Gambit> VurtualRuler98: VA Psychiatric Hospital. 20100425 01:38:39< Gambit> You're breaking out one H.M. Murdock 20100425 01:40:27< VurtualRuler98> oh ok 20100425 01:40:51< VurtualRuler98> It's probably old enough, grab some kind of medical equipment that's electronic, short it out with the tools, and then start a small fire. 20100425 01:41:05< VurtualRuler98> Indirect fire alarm. 20100425 01:41:12< VurtualRuler98> Also, real fire! :D 20100425 01:55:58< Gambit> Yeah but then people might get hurt. 20100425 01:56:56< VurtualRuler98> That's the diversion. 20100425 02:02:30-!- [NaL] [~blademeld@CPE00134642ef27-CM001cea399e32.cpe.net.cable.rogers.com] has quit [Quit: The call of the sleepbringer is strong...] 20100425 02:18:23-!- BenUrban [~benurban@unaffiliated/benurban] has joined #wesnoth 20100425 02:20:31-!- R4SP [~monera@h198.237.130.174.dynamic.ip.windstream.net] has quit [Quit: Leaving] 20100425 02:23:34< Aethaeryn> this guess and check is not working at all 20100425 02:23:42< Aethaeryn> Gambit: do you happen to know how to give a unit regenerates? 20100425 02:24:01< Gambit> [effect] apply_to=abilities? 20100425 02:24:04< Gambit> I think. 20100425 02:24:17< Aethaeryn> [modification] {TRAIT_FOO} [/modification] is what I do for traits 20100425 02:24:43< Gambit> apply_to=new_ability 20100425 02:24:54< Gambit> Yeah modification, object, effect. 20100425 02:27:16< Aethaeryn> ah, okay 20100425 02:27:21< Aethaeryn> I was *amost* there 20100425 02:27:28< Aethaeryn> would've gotten there in another hour of guesses 20100425 02:27:31< Gambit> You can actually use that to create entirely new unit types in MP. 20100425 02:27:45< Aethaeryn> [modification] [object] [effect] apply_to=new_ability 20100425 02:27:48< Gambit> Yeah 20100425 02:27:50< Aethaeryn> and then I do regenerates? 20100425 02:28:00< Gambit> {ABILITY_REGENERATES} isn't it? 20100425 02:28:38< Aethaeryn> ah 20100425 02:28:51< Aethaeryn> okay, I was putting {ABILITY_REGENERATES} in [object] without [effect] 20100425 02:28:53< Aethaeryn> I'll try this 20100425 02:29:40< Gambit> Aethaeryn: How'd the game go? 20100425 02:29:46< Aethaeryn> they left 20100425 02:29:53< Aethaeryn> so I beat up AI and then myself 20100425 02:29:56< Aethaeryn> ended turn 53 20100425 02:29:58< Gambit> Awww. 20100425 02:30:03< Aethaeryn> so it coincidentally tied the other sham game in length 20100425 02:30:08< Aethaeryn> working on a new map 20100425 02:30:16< VurtualRuler98> Playing wesnoth against yourself? 20100425 02:30:17< Aethaeryn> 2/3 of the way there 20100425 02:30:24< Aethaeryn> VurtualRuler98: playing with yourself can be fun 20100425 02:30:32< Aethaeryn> more fun than the AI at least 20100425 02:30:36< VurtualRuler98> oh really now :) 20100425 02:30:44< Gambit> I just [finally] got the permission I was waiting on to keep moving on one of my favorite ideas ever that has been in haitus for a year! 20100425 02:30:55< VurtualRuler98> Permission to work on your own ideas? What? 20100425 02:31:09< Gambit> VurtualRuler98: I ussually ask for art permission. 20100425 02:33:17< Aethaeryn> Gambit: {ABILITY_REGENERATES} is within [abilities] in the Troll.cfg 20100425 02:33:23< Aethaeryn> so I assume that forces 4 tags 20100425 02:33:32< Aethaeryn> modification object effect abilities 20100425 02:33:33< Aethaeryn> damn WML 20100425 02:33:39< Gambit> Yeah I guess so. 20100425 02:34:48-!- StealthyCoin [~StealthyC@adsl-75-62-127-111.dsl.pltn13.sbcglobal.net] has joined #wesnoth 20100425 02:35:52-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100425 02:39:43-!- Blarumyrran [~Blarumyrr@81-20-159-197.levira.ee] has quit [Quit: Lahkun] 20100425 02:40:00< Aethaeryn> ok... 20100425 02:40:05< Aethaeryn> 2/3 of the right click options are working 20100425 02:42:09< Aethaeryn> Gambit: you're going to play on my new map, right? :P 20100425 02:42:20< Aethaeryn> it's more a scenario than a map though, I made the map in 5 minutes :P 20100425 02:42:23< Gambit> I dunno. 20100425 02:42:25-!- hagabaka [~quassel@cblmdm24-53-178-92.buckeyecom.net] has joined #wesnoth 20100425 02:42:25-!- hagabaka [~quassel@cblmdm24-53-178-92.buckeyecom.net] has quit [Changing host] 20100425 02:42:25-!- hagabaka [~quassel@unaffiliated/hagabaka] has joined #wesnoth 20100425 02:45:42-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: Leaving] 20100425 02:46:38< Aethaeryn> Gambit: how do I make a right click menu item only show up for the player who owns the unit they're right clicking? 20100425 02:47:02< Aethaeryn> I have [have_unit] side= x,y= type= 20100425 02:47:02< Gambit> side=$side_number 20100425 02:47:12< Aethaeryn> I have side=1 20100425 02:47:14< Aethaeryn> and anyone can click it 20100425 02:47:23< Gambit> Uh yeah because the unit is on side 1. 20100425 02:47:30-!- BenUrban [~benurban@unaffiliated/benurban] has quit [Quit: BenUrban] 20100425 02:47:39< Aethaeryn> right 20100425 02:47:41< Gambit> You're saying if you have a unit right here in this spot on side one, pop up the menu. 20100425 02:47:46< Aethaeryn> right 20100425 02:47:54< Aethaeryn> so how can I get it to work only for p1? 20100425 02:47:56-!- BenUrban [~benurban@unaffiliated/benurban] has joined #wesnoth 20100425 02:48:03< Gambit> What you want to say is if you have a unit right here in this spot that is on the current side, pop up the menu. 20100425 02:48:45< Gambit> hence side=$side_number 20100425 02:48:52< Gambit> The unit has to be on the current team 20100425 02:49:16< Gambit> you could do side=$side_number AND side=1 I guess. Or you could just check to see if the variable $side_number equals 1. 20100425 02:51:03< Aethaeryn> I think the type filter will be enough 20100425 02:51:10< Aethaeryn> I just need to make sure the other players don't get that type 20100425 02:51:46< Aethaeryn> okay, ty 20100425 02:54:31< Aethaeryn> Gambit: okay, one last thing I need help on 20100425 02:54:38< Aethaeryn> the final right click is that player one can click on any wall 20100425 02:54:43< Aethaeryn> and turn it into a castle... and vice versa 20100425 02:54:46< Gambit> [filter_location] 20100425 02:55:06< Gambit> *[have_location]? 20100425 02:55:15< Gambit> I think there's such a tag... let me double check 20100425 02:55:21< Aethaeryn> so [show_if] [have_location]? 20100425 02:55:28< Gambit> yes. 20100425 02:58:43< Gambit> the [+images] tag has failed me :o 20100425 03:02:27< Aethaeryn> Gambit: you can save me guess and check since you wrote GEB 20100425 03:02:28< Aethaeryn> {MODIFY_TERRAIN Co ($x1) ($x2)} 20100425 03:02:30< Aethaeryn> does this work? 20100425 03:02:56< Gambit> I used [terrain] lol 20100425 03:03:02< Gambit> What're the parenthasis for? 20100425 03:03:14< Gambit> That's only for multiline WML isn't it? 20100425 03:03:38< Aethaeryn> well, in my syntax it was (12,123,13,14124,21614,1545) (1324123,5141,421412,431512,541) 20100425 03:03:48< Aethaeryn> typing random numbers easier than finding the original real ones 20100425 03:03:56< Aethaeryn> but basically, it was multiple coordinates originally, I just changed it 20100425 03:04:12< Aethaeryn> lol 20100425 03:04:20< Aethaeryn> $x1 $x2 20100425 03:04:26< Aethaeryn> that makes the entire x column Co 20100425 03:04:28< Aethaeryn> useful 20100425 03:04:33< Gambit> Again, parenthasis not needed. 20100425 03:05:00< Gambit> But uh, I honestly don't know this one. 20100425 03:05:53< Gambit> Wesnoth is trying to be funny right now; telling me an image I'm staring right at does not exist. 20100425 03:06:22< Aethaeryn> it was $x1 $y1 is what it was supposed to 20100425 03:06:24< Aethaeryn> but meh 20100425 03:06:34< Aethaeryn> maybe I'll add an $x1 $x2 trap one day 20100425 03:06:38< Aethaeryn> to change an entire column at once 20100425 03:08:16< Gambit> wtf it can't find any images in the entire addon folder. 20100425 03:08:34< Aethaeryn> Gambit: okay, I have the basic thing working... want to see? 20100425 03:08:42< Gambit> hold on 20100425 03:08:50< Aethaeryn> it will get fancier 20100425 03:10:10 * Gambit cuts wesnoth 20100425 03:10:18< Gambit> Aethaeryn: Okay 1.8? 20100425 03:10:21< Gambit> I don't have long. 20100425 03:10:24< Gambit> Only a few minutes. 20100425 03:10:55< Aethaeryn> ok 20100425 03:11:03< Gambit> wow crash 20100425 03:11:05< Aethaeryn> damn it 20100425 03:11:12< Aethaeryn> just as I joined I saw your name disappear 20100425 03:11:24< Gambit> WTH 20100425 03:11:31-!- unimatrix0 [~unimatrix@adsl-074-236-057-188.sip.mia.bellsouth.net] has left #wesnoth [] 20100425 03:11:43< Gambit> -_- 20100425 03:11:49< Aethaeryn> ok, made 20100425 03:11:51< Gambit> Honestly? 4 in a row? 20100425 03:11:58-!- Jarkko_ [~JMP@gprs-prointernet-ff636a00-45.dhcp.inet.fi] has quit [Quit: Don't push the red button!] 20100425 03:16:38-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100425 03:16:41-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Client Quit] 20100425 03:19:54-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100425 03:21:18-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has joined #wesnoth 20100425 03:23:20-!- G-Lo [~Prop@unaffiliated/g-lo] has quit [Quit: I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration.] 20100425 03:25:06-!- BenUrban is now known as Ben_Balrog 20100425 03:25:28-!- nmmachado [~chatzilla@189.38.244.34] has quit [Remote host closed the connection] 20100425 03:28:20-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: Got to go, I'm in a hurry so bye.] 20100425 03:29:47-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100425 03:33:38< Gambit> you've got to be kidding. 20100425 03:36:09-!- Nissarin [~nissarin@91.202.192.6] has quit [Quit: Leaving] 20100425 03:38:52-!- un214 [~quassel@adsl-75-45-4-19.dsl.scrm01.sbcglobal.net] has joined #wesnoth 20100425 03:39:21< King_Elendil> what? 20100425 03:39:31< un214> why? 20100425 03:39:55< King_Elendil> Gambit? 20100425 03:42:42-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100425 03:44:57-!- Zerovirus [~62c45c53@gateway/web/freenode/x-drplaxrekevnseqc] has joined #wesnoth 20100425 03:45:06< Zerovirus> Aethaeryn: How'd the battle go? 20100425 03:45:18< King_Elendil> was up homey? 20100425 03:45:24< Zerovirus> Wut. 20100425 03:45:26< King_Elendil> :p 20100425 03:45:52< King_Elendil> any updates in the spriting realm? 20100425 03:45:52< Zerovirus> Did you return later? 20100425 03:46:01< King_Elendil> me? no :( 20100425 03:46:03< Zerovirus> A'nope, I've been elsewhere. Elsewhere meaning at a restaurant. 20100425 03:46:10< King_Elendil> lol 20100425 03:46:54< Zerovirus> Why would you need that? 20100425 03:47:06< King_Elendil> you're a time-zone behind me, and I still haven't had dinner yet :/ 20100425 03:47:13< King_Elendil> need what? 20100425 03:47:58< Zerovirus> I haven't had dinner yet either. 20100425 03:48:00< Zerovirus> That was lunch. 20100425 03:48:02< Zerovirus> And shopping. 20100425 03:48:08< King_Elendil> oh, lol 20100425 03:48:53< Aethaeryn> Zerovirus: oh, I'm busy RPGing 20100425 03:48:55-!- pokhbocee [~pokhbocee@ws33.cs.drexel.edu] has quit [Remote host closed the connection] 20100425 03:48:56< Aethaeryn> they left, it was so sad 20100425 03:49:01< Aethaeryn> so I was mad and made another map 20100425 03:49:04< Aethaeryn> one where I'm a DM 20100425 03:49:11< Aethaeryn> on a user-manipulatable dungeon 20100425 03:51:06< Aethaeryn> Zerovirus: want to see? someone's about to leave so you can have a spot 20100425 03:51:57-!- eyerouge [~snowdrop@h199n2fls301o1101.telia.com] has quit [Quit: Leaving.] 20100425 03:56:10< King_Elendil> anybody want to look at my code that isn't working right, and see if you can tell me what is wrong? 20100425 03:56:29< King_Elendil> well, it's semi working 20100425 03:56:47< King_Elendil> but not exactly correctly 20100425 03:56:50< Gambit> Zerovirus: HAI! 20100425 03:57:31< King_Elendil> you've returned 20100425 03:58:11< Gambit> Indeed. 20100425 03:58:20< Gambit> And I bring good tidings and meat! 20100425 03:59:55< King_Elendil> lol, I'm having fish tonight :p 20100425 04:00:47< un214> I'm having hamburger tonight 20100425 04:00:53< un214> and way too much soda 20100425 04:09:35-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has quit [Ping timeout: 260 seconds] 20100425 04:15:42-!- maackey [~maackey@pool-71-180-66-243.tampfl.fios.verizon.net] has left #wesnoth [] 20100425 04:19:30-!- John_R [~john@67-61-196-160.cpe.cableone.net] has quit [Quit: Leaving] 20100425 04:25:43-!- StealthyCoin [~StealthyC@adsl-75-62-127-111.dsl.pltn13.sbcglobal.net] has quit [Quit: StealthyCoin] 20100425 04:27:21-!- Hethrir [~chatzilla@adsl-75-49-234-30.dsl.stlsmo.sbcglobal.net] has joined #wesnoth 20100425 04:27:25< Hethrir> Hello 20100425 04:27:34< Gambit> Zerovirus: Because I probably won't get to talk to you again tonight, the good news is that Wesnoth Battlefront is back in production. 20100425 04:27:38< Gambit> Hethrir: Hi. 20100425 04:27:42< Hethrir> Hey Gambit 20100425 04:27:54< Hethrir> Wesnoth Battlefront? 20100425 04:28:30< Gambit> I'm trying to introduce certain aspects of FPS gameplay into wesnoth. 20100425 04:28:39< Gambit> Things like spawn points and reinforcement counts. 20100425 04:28:45< Hethrir> Ahh 20100425 04:28:52< Hethrir> Sounds cool 20100425 04:29:01< Hethrir> Do you have Beta? 20100425 04:29:17< Gambit> Nope, I just completely erased all the code 2 hours ago to start fresh XD 20100425 04:29:25< Hethrir> :D 20100425 04:29:34< Hethrir> At least I'm not the only one 20100425 04:29:41< Gambit> It'd be a year since I touched it and it was just meh, I've learned so much since then. 20100425 04:29:47< Gambit> *It's 20100425 04:30:11< Hethrir> I felt the same way after I made tic-tac-toe 20100425 04:30:18< Hethrir> Lik 2 months later 20100425 04:30:22< Hethrir> *Like 20100425 04:30:34< Gambit> You invented tic-tac-toe? :o 20100425 04:30:39< Hethrir> hehehee 20100425 04:30:42< Hethrir> Not really 20100425 04:30:43< Gambit> ;) 20100425 04:30:56< Hethrir> Made a tic-tac-toe clone :p 20100425 04:31:17< Hethrir> Although it never had AI 20100425 04:31:32< Hethrir> But now it feels beneath me :( 20100425 04:32:14< Gambit> I read somewhere in a science journal that they have microorganisms capable of playing tic tac toe now. 20100425 04:32:20< Gambit> Artificially created ones :s 20100425 04:32:23< Hethrir> O.O 20100425 04:32:31< Hethrir> Oh ok 20100425 04:32:40< Hethrir> Artificial 20100425 04:32:49< Hethrir> You had me there >< 20100425 04:33:23< Gambit> http://en.wikipedia.org/wiki/MAYA-II 20100425 04:34:15< Zerovirus> aaand I'm back from dinner >.> 20100425 04:35:06< Hethrir> Gambit: huh, that's pretty cool 20100425 04:35:26< Hethrir> Now tell how much it costs :o 20100425 04:35:27< Zerovirus> I'll agree there 20100425 04:35:37< Zerovirus> Now make it multi-color capable and I can start doing micro pixelart 20100425 04:36:10< Hethrir> It does have colors 20100425 04:36:24< Hethrir> Upon reaction, the DNAzyme cleaves the substrate producing an increase in red or green fluorescence, depending on whether it is the computer or human's turn respectively. 20100425 04:36:44< Gambit> It takes 30 minutes per turn. 20100425 04:36:45< Gambit> ha. 20100425 04:36:52-!- Ivanovic_ [~ivanovic@dtmd-4db2b1f6.pool.mediaWays.net] has joined #wesnoth 20100425 04:36:59< King_Elendil> hey :) 20100425 04:37:02< Hethrir> Hey Ivonovic 20100425 04:37:03< Gambit> It must be playing one of my maps ;) 20100425 04:37:09< Hethrir> :D 20100425 04:37:21< Gambit> Or Aethaeryn's :P 20100425 04:37:35< Hethrir> You guys have large maps? 20100425 04:37:59< Gambit> It's not the size of the map, it's what you do with them. 20100425 04:38:09< King_Elendil> Gambit, I have always hoped someone would do a FP wesnoth game 20100425 04:38:21< Gambit> A first person wesnoth game :o 20100425 04:38:22< Zerovirus> Now I'm watching PK's game. I wonder when it'll actually get up to turn 47. 20100425 04:39:12-!- John_R [~john@67-61-196-160.cpe.cableone.net] has joined #wesnoth 20100425 04:39:13< Gambit> So this summer I want to do Dynamica, WNBF, and Steelhive. 20100425 04:39:17< Gambit> Next summer I want a life simulator. 20100425 04:39:35< King_Elendil> you know a game with a good fighting style? Lugaru 20100425 04:39:37-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 265 seconds] 20100425 04:39:37< Zerovirus> Starcraft + Snakes on a plane = You require additional Pythons. 20100425 04:39:51< Hethrir> hehehee 20100425 04:40:31< Hethrir> A life simulator? 20100425 04:40:40< Gambit> Yeah. 20100425 04:40:50-!- Ivanovic_ is now known as Ivanovic 20100425 04:40:59< King_Elendil> http://www.wolfire.com/lugaru 20100425 04:40:59< Zerovirus> Solution: download and mod Dwarf Fortress. 20100425 04:41:12< Zerovirus> Seriously, they have combat systems down to INDIVIDUAL BLOOD VESSELS AND MUSCLES now. 20100425 04:41:17< Gambit> Little autonomous units that evolve. 20100425 04:42:01< King_Elendil> but lugaru is third-person, which I actually find kind-of fun 20100425 04:43:33< Hethrir> Would you have a random chance generator to see if they will be created? 20100425 04:43:45< Gambit> King_Elendil: That is awesome :o 20100425 04:43:54< King_Elendil> I know ;) 20100425 04:44:09< King_Elendil> benn adicted to it for a few days now 20100425 04:44:13< King_Elendil> *been 20100425 04:44:20-!- Ben_Balrog is now known as BenUrban 20100425 04:45:50-!- StealthyCoin [~StealthyC@adsl-75-62-127-111.dsl.pltn13.sbcglobal.net] has joined #wesnoth 20100425 04:45:58< Hethrir> Is there a way that I don't have to watch all of your guys' previous moves? 20100425 04:47:04-!- StealthyCoin [~StealthyC@adsl-75-62-127-111.dsl.pltn13.sbcglobal.net] has quit [Client Quit] 20100425 04:47:48-!- Blueblaze [~nick@adsl-76-202-18-218.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100425 04:49:45-!- un214 [~quassel@adsl-75-45-4-19.dsl.scrm01.sbcglobal.net] has quit [Remote host closed the connection] 20100425 04:50:58-!- King_Elendil [~King_Elen@75.143.233.138] has left #wesnoth [] 20100425 04:51:26-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100425 04:53:32-!- King_Elendil [~King_Elen@75.143.233.138] has left #wesnoth [] 20100425 04:53:55-!- 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[~nick@adsl-76-202-18-218.dsl.hstntx.sbcglobal.net] has quit [Remote host closed the connection] 20100425 09:11:04-!- FireFly [~firefly@unaffiliated/firefly] has joined #wesnoth 20100425 09:29:25-!- Necrosporus [~Xenius@unaffiliated/necrosporus] has joined #wesnoth 20100425 09:30:25-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100425 09:44:02-!- FireFly [~firefly@unaffiliated/firefly] has quit [Quit: Hey! Listen!] 20100425 09:48:56-!- Ivanovic [~ivanovic@dtmd-4db2b1f6.pool.mediaWays.net] has quit [Changing host] 20100425 09:48:56-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth 20100425 09:49:44< Ivanovic> moin 20100425 09:52:19-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20100425 09:56:47-!- ilor [~ilor@wesnoth/developer/ilor] has quit [Ping timeout: 260 seconds] 20100425 10:15:11-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100425 10:24:22-!- deekay [~dk@wesnoth/developer/dragonking] has joined #wesnoth 20100425 10:25:13-!- ilor [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100425 10:41:46-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Ping timeout: 245 seconds] 20100425 10:43:39-!- eyerouge [~snowdrop@h199n2fls301o1101.telia.com] has joined #wesnoth 20100425 10:49:10-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Remote host closed the connection] 20100425 10:54:09-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20100425 11:07:35-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has joined #wesnoth 20100425 11:11:57-!- StealthyCoin [~StealthyC@adsl-75-62-127-111.dsl.pltn13.sbcglobal.net] has quit [Quit: StealthyCoin] 20100425 11:14:09-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100425 11:21:38-!- SekoIdiootti [~chatzilla@cs148185.pp.htv.fi] has joined #wesnoth 20100425 11:40:02-!- cph [~cph@cph.demon.co.uk] has joined #wesnoth 20100425 11:52:56-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth 20100425 12:01:31-!- Nissarin [~nissarin@91.202.192.6] has joined #wesnoth 20100425 12:20:25-!- elias [~elias@allegro/developer/allefant] has joined #wesnoth 20100425 12:47:11-!- hollunder [~hollunder@eris.mozart.uni-klu.ac.at] has joined #wesnoth 20100425 12:47:44< hollunder> hi there. Are there plans to solve the "unclickable buttons unless in fullscreen" problem? 20100425 12:49:53< Blarumyrran> If I un-maximize the window and maximize it again, the buttons reappear for me 20100425 12:50:23< hollunder> the buttons are always there for me, but if I click them in non-fullscreen it does nothing 20100425 12:51:21< hollunder> I reported it a couple of months back, then it was like "SDL bug, non of our business" 20100425 12:51:21< Blarumyrran> I had twice such thing that the buttons disappeared wholly; but nevermind then 20100425 12:55:12< hollunder> but if it doesn't work with latest SDL for months then something is very wrong 20100425 12:57:07< hollunder> and fullscreen is far from fullscreen, it has just three resolutions it seems 20100425 12:57:20< hollunder> the rest seems to be dead area 20100425 12:57:36< sevis> It really is an SDL bug, as far as I can tell. Wesnoth devs can't do anything about it. 20100425 12:58:39< VurtualRuler98> Crazy workaround? 20100425 12:59:56< sevis> VurtualRuler98: That would mean having to detect which SDL is installed when building, and using different code, which would (probably) mean rebuilding on SDL upgrade. 20100425 13:01:05< VurtualRuler98> so? 20100425 13:01:41< sevis> So, even if a workaround is possible, it seems to me like a lot of pain to include it. 20100425 13:02:11< sevis> It would be nice if the game would check for SDL version and complain when 1.2.14 is found, though. 20100425 13:04:07< hollunder> strange thing is that some stuff works, like the envelope in the bottom right corner of the main menu 20100425 13:04:08< sevis> Actually, in general, a window that would list all Wesnoth dependencies, their installed versions and compatibility status would be nice. 20100425 13:05:57< sevis> Might be too much data to organise, though. 20100425 13:06:26< sevis> (or to keep up-to-date) 20100425 13:07:28-!- [NaL] [~blademeld@CPE00134642ef27-CM001cea399e32.cpe.net.cable.rogers.com] has joined #wesnoth 20100425 13:17:42-!- G-Lo [~Prop@unaffiliated/g-lo] has quit [Quit: BRB] 20100425 13:19:58-!- G-Lo [~Prop@unaffiliated/g-lo] has joined #wesnoth 20100425 13:21:28-!- TaylorSwift [~Taylor@222-155-87-100.jetstream.xtra.co.nz] has quit [Quit: DOOOM!!! DOOOOMM!!!] 20100425 13:29:31-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has quit [Quit: leaving] 20100425 13:30:08< zookeeper> so why couldn't wesnoth just use an SDL version which works? 20100425 13:31:16< zookeeper> presumably there is one since the bug is relatively new. 20100425 13:31:20-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has joined #wesnoth 20100425 13:31:30-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100425 13:35:58< hollunder> zookeeper: I have latest installed, that's why 20100425 13:36:35< hollunder> shipping with its own SDL version would require a lot more space 20100425 13:37:43< zookeeper> hollunder, well surely wesnoth's build mechanism can specify which version of which thingy it depends on and requires? 20100425 13:38:35< Ivanovic> zookeeper: the problem is that on many systems libsdl does include the fix already 20100425 13:38:46< Ivanovic> zookeeper: and several other systems are not affected 20100425 13:39:03< Ivanovic> the problem does only occur on linux for *some* desktop managers, not all of them 20100425 13:39:30< hollunder> sure it's WM dependent? 20100425 13:39:30< Ivanovic> and that the issue is not fixed upstream is not our fault 20100425 13:39:43< Ivanovic> the report is available upstream including a proposed fix, cf http://bugzilla.libsdl.org/show_bug.cgi?id=894 20100425 13:39:52< Ivanovic> hollunder: yes, it does not happen in every window manager 20100425 13:40:08< zookeeper> ok, so the problem is that it'd be hard to detect at compile-time whether the bug will be present on that system? 20100425 13:40:12< Ivanovic> I could reproduce this issue in these window managers: 20100425 13:40:14< Ivanovic> openbox, fluxbox, icewm, fvwm 20100425 13:40:15< Ivanovic> I couldn't reproduce this issue in these window managers: 20100425 13:40:17< Ivanovic> 9wm, afterstep, twm, windowmaker, wm2 20100425 13:40:18< Ivanovic> https://gna.org/bugs/index.php?14770 20100425 13:40:28< hollunder> awesome 20100425 13:40:35< Ivanovic> zookeeper: in fact it is impossible to detect 20100425 13:40:47< Ivanovic> zookeeper: since you can compile it on one system and run it on hundreds of others 20100425 13:40:54< Ivanovic> as eg done in the distributions out there 20100425 13:41:04< zookeeper> ok, got it 20100425 13:41:13< Ivanovic> zookeeper: and since you dynamically link you can link to one version and later on update the version to a broken libsdl 20100425 13:41:29< Ivanovic> that eg happened for ubuntu users that already switched to 10.4 20100425 13:41:47< Ivanovic> they are shipping a broken libsdl and the wesnoth version they ship was once compiled against 1.2.13 20100425 13:41:53< Ivanovic> this is meant to work and no suprise at all 20100425 13:42:26< hollunder> should be possible to find the bug if 1.2.13 works and 1.2.14 doesn't 20100425 13:43:38< zookeeper> i thought the package managing stuff on *nix was supposed to be smart and not allow you to automatically update something so that it can cause something else to break. 20100425 13:44:33< zookeeper> but frankly i have no idea how versioning of packages works there 20100425 13:45:14< hollunder> ah, yes, there is a fix. Now they only need to release a new version of SDL 20100425 13:46:08< hollunder> zookeeper: I don't know of a package management system that protects you from bugs 20100425 13:46:28< hollunder> can't think how something like that could possibly work 20100425 13:48:22< zookeeper> well, make your program dynamically link only to specific versions of your dependency, which you've confirmed your program to work with? 20100425 13:48:47< zookeeper> i don't understand how anything manages to keep working if you make a piece of software and then dynamically link it with something that might change. 20100425 13:49:19< zookeeper> yes, i know what an API is 20100425 13:51:02< sevis> zookeeper: It's probably easier to blacklist bad versions than to whitelist good ones. 20100425 13:53:38< hollunder> usually it just works and keeps working. New versions are usually tested, but you can't test everything and the maintainer needs to make a decision either way 20100425 13:57:05< zookeeper> sure, but when you have a huge mess of thousands of packages and dozens of common dependencies, there must be occasional screwups which break a lot of stuff. 20100425 13:58:49< hollunder> stuff which is a dependency of a lot of other stuff is usually tested longer 20100425 14:00:45< zookeeper> yeah, but the system itself doesn't seem to in any way protect you from someone else breaking your program. 20100425 14:01:31< zookeeper> that is, unless you whitelist the allowed versions of whatever you're depending on 20100425 14:01:36< sevis> Problem is that things get built at one place and then used at another place, so the only way to check for this sort of stuff is at runtime. I really don't think it's worth it for a program to change all dependency versions every time it runs, and that's what your idea would require. 20100425 14:01:39< hollunder> what do you mean by that? 20100425 14:02:26< zookeeper> i mean that it seems that the SDL guys broke wesnoth for some people 20100425 14:02:48< zookeeper> right? 20100425 14:03:18< sevis> Yes. 20100425 14:03:32< hollunder> yes. If you know that some version of SDL breaks your app you can check for it, usually at buildtime 20100425 14:06:11< sevis> Buildtime wouldn't work in this case, though, but you could do it at startup. 20100425 14:06:13< zookeeper> yeah...but your app will be broken for people using the latest version of your dependency until you release a new version of your app which blacklists that dependency version in its build system. 20100425 14:06:25< zookeeper> which sounds rather silly 20100425 14:06:48< hollunder> that's basically all the packagers responsibility 20100425 14:07:09< hollunder> well, it would be nice if bugs wouldn't happen in the first place 20100425 14:08:11< zookeeper> i can agree on that 20100425 14:08:57< sevis> zookeeper: Imagine the opposite example - someone writes an app, then drops development. With your model, someone else would have to keep testing and whitelisting it for new dependencies, while with the current one, it'll build and try to run. 20100425 14:09:13< sevis> new versions of dependencies* 20100425 14:10:49< zookeeper> sevis, why would you? if it works with the dependencies it was originally written to work with, then it can just use those and ignore new versions if no one wants to maintain the whitelist. 20100425 14:11:23< sevis> Because users wouldn't want to install the old dependencies just for one app? 20100425 14:11:35-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth 20100425 14:11:47< hollunder> there are also distros that supply only a single version of everything 20100425 14:11:49< zookeeper> why not? isn't that something their package manager handles with one click? 20100425 14:12:22< sevis> Their package manager handles it only if those old packages are still in the repositories. 20100425 14:12:42< hollunder> keeping every version of everything forever? And how would you ever test those playing together? 20100425 14:13:29< sevis> Not to mention file collisions. 20100425 14:14:52< zookeeper> hollunder, if my app depends on version X of something, then why would that need to play together with version Y for the same something that i also have? doesn't sound like they'd need to have anything to do with each other. 20100425 14:17:08< zookeeper> i was tempted to say something like "it works on windows", but then again there's usually a lot of shuffling of .dll files around involved in trying to make old games work, for example. 20100425 14:17:14-!- ilor [~ilor@wesnoth/developer/ilor] has quit [Ping timeout: 240 seconds] 20100425 14:19:26< hollunder> on pretty much every distro you can have only a single version of anything installed. 20100425 14:20:48< hollunder> So if you install an ancient version off libA to make appA work, appB,C,D might break, or you might need to uninstall those (because the packager knew that they require at least a certain version) 20100425 14:21:13< hollunder> on windows most apps simply ship their own version of libs, which has its own problems 20100425 14:21:22< zookeeper> isn't that a very stupid system though? 20100425 14:22:07< zookeeper> if you have an app which needs version X of a dependency to work and another app which needs version Y, then you're just screwed and can't get both to work (without lots of hacking anyway)? 20100425 14:22:28-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Read error: Connection reset by peer] 20100425 14:22:34< hollunder> it works fine as long as apps are in active development, the apps adjust to changes in their dependencies. 20100425 14:23:01< hollunder> once apps aren't under active development it requires patching. 20100425 14:23:55< hollunder> I guess API changes are the boundaries 20100425 14:25:05-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20100425 14:25:07< hollunder> believe my, the system works usually :) 20100425 14:25:35< zookeeper> no doubt, but it sounds like it takes a huge load of work just to keep it working. 20100425 14:26:23< hollunder> I'm on a distro that always ships very recent versions of everything, constantly (rolling release) and doesn't patch if not absolutely necessary. Other systems like debian take a lot longer to pick up new versions and patch a lot. Both systems work 20100425 14:27:58< hollunder> the debian way sure requires a lot of work, but it keeps stuff working for years 20100425 14:28:15< hollunder> but they do releases, which means version freezes 20100425 14:29:02< hollunder> during the lifecycle of any given release the version doesn't change, but security patches and stuff go in 20100425 14:30:26< zookeeper> from a user's point of view that sounds like you need to pick a distro which won't get that cool new app for a long time or a distro which gets the cool new app quickly but then your apps might just be breaking randomly. 20100425 14:31:01< hollunder> most go with the first variant, like ubuntu, where the release cycle is 6 months 20100425 14:33:15< hollunder> personally I prefer the second variant in the meantime. There aren't that many breakages and I can live with them. In the specific case the difference is that debian might apply the patch while I most likely wait for the next SDL release. 20100425 14:33:19-!- [NaL] is now known as [AfK] 20100425 14:33:26-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100425 14:33:39< hollunder> unless a packager decides to apply the patch or I do it myself 20100425 14:33:51< sevis> hollunder, if I may ask, are you also on Gentoo? 20100425 14:34:12< zookeeper> and frankly i never understood the point of each distro having their own packages for apps and their own repos for them. it'd be pretty horrid if i wanted to install some windows app and had to see if MS happens to have it in their repo or if it's the latest version i'd like. 20100425 14:34:23< hollunder> sevis: nope, Arch Linux 20100425 14:34:29< sevis> Ah, okay. 20100425 14:34:43< sevis> zookeeper, have you ever heard of Linux From Scratch? :) 20100425 14:34:51< zookeeper> sevis, yes 20100425 14:35:35< sevis> Well, that's the distro that makes you repo-independent. It's not very easy to set up, though. 20100425 14:35:40< hollunder> zookeeper: true windows doesn't have such a system, you have to check yourself whether the app is compatible with your version of windows and so on 20100425 14:35:45-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Client Quit] 20100425 14:36:07-!- ilor [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100425 14:36:35< zookeeper> hollunder, yeah, but it basically always is unless you're running like windows 98 20100425 14:37:25< hollunder> I recently heard a number of complains from the windows world too, apps not supporting vista, not supporting 64bit version and so on 20100425 14:37:59< hollunder> mostly older apps not supporting the new windows versions 20100425 14:38:09< hollunder> missing drivers 20100425 14:39:10< zookeeper> sure, the windows system isn't good either 20100425 14:39:53< zookeeper> but at least on the *nix side it seems like things could be made to work so that pretty much everything would keep working forever. 20100425 14:40:25< hollunder> there are a few distros that allow multiple versions of packages to be installed at the same time. 20100425 14:41:21< hollunder> also user specific install of apps (one of my main complaints) 20100425 14:44:02< Gambit> hollunder: 64 bit versions of windows will run 32 bit versions of programs. 20100425 14:44:08< Gambit> It just doesn't work in reverse. 20100425 14:44:37< Gambit> The only thing I can think of that works on one modern windows version but not on another is DX11. 20100425 14:45:14< Gambit> And what ticks me off there; it's not a compatability issue at all. Thats their way of telling XP users "time to upgrade" :) 20100425 14:46:29< Ivanovic> zookeeper: the main difference with windows is that the program you use comes with its dependencies directly bundled 20100425 14:47:04< Ivanovic> zookeeper: so if there is some strange bug in one dependency (that is used for eg 10 progs on your system) every program has to ship a new version to fix the problem 20100425 14:47:27< hollunder> I only know what I overheard from people, haven't had windows in years. I know that they have a 32bit compatibility mode but it doesn't seem to work for everything (drivers) 20100425 14:47:28< Ivanovic> so instead of just updating the library it depends on you got to update 10 progs 20100425 14:47:38< Ivanovic> (and the devs of this prog have to update the package, too!!!) 20100425 14:48:11< Ivanovic> hollunder: i think the 32bit fallback does only work because the cpus are not pure 64bit chips but all got the 32bit fallback there 20100425 14:48:14< Gambit> Wow. 0_0 20100425 14:48:15< Gambit> I 20100425 14:48:30< Ivanovic> beside this it basically works like a linux 64bit multilib system 20100425 14:49:26< hollunder> I'm not sure whether http://www.gobolinux.org/ can handle multiple versions of the same app, but it looks like it could be possible 20100425 14:50:13< hollunder> ah: "GoboLinux also allows the user to have different versions of the same program installed concurrently (and even run them concurrently)." 20100425 14:50:35< hollunder> so it seems to solve at least that problem 20100425 14:51:36< Ivanovic> hollunder: you can handle different versions of progs on all linux systems 20100425 14:51:43< Ivanovic> just link the software statically and be done 20100425 14:51:57< Ivanovic> then you just end in the windows dll hell again 20100425 14:52:22< Ivanovic> or you could append a version number to every lib you install and link that one pseudo dynamically 20100425 14:52:24< hollunder> Ivanovic: yes, but in general only a single version of any app is allowed by package managers 20100425 14:52:30< Ivanovic> uhm, no 20100425 14:52:38< Ivanovic> have a look at gentoo where they slot things 20100425 14:52:48< Ivanovic> it is rather common in gentoo to have several automake versions installed 20100425 14:52:58< Ivanovic> even several boost versions and the likes are possible 20100425 14:53:04< Ivanovic> the concept is called "slotting" 20100425 14:53:09< hollunder> well, maybe gentoo can do that, but it's an exception 20100425 14:53:36< sevis> Ivanovic: To be fair, even gentoo has limited slotting - I'm pretty sure I can't have two versions of Wesnoth installed. 20100425 14:53:41< Ivanovic> it is just something that you normally don#t *WANT* 20100425 14:53:46-!- Necrosporus [~Xenius@unaffiliated/necrosporus] has quit [Ping timeout: 258 seconds] 20100425 14:54:34< Ivanovic> sevis: yes, it requires extra work on the packagers side 20100425 14:55:18< Ivanovic> hollunder: but why would you want to explicitly install various versions of a program? 20100425 14:55:28< Ivanovic> normally those things are incremental updates 20100425 14:56:15< hollunder> Ivanovic: a discussion with zookeeper about the SDL breakage spawned it 20100425 14:56:48< Ivanovic> hollunder: this is a plain case of "the upstream lib is broken" 20100425 14:57:06< Ivanovic> once this breakage was known it should have been reverted to the older version in the package manager by the one maintaining the package 20100425 14:57:20< Ivanovic> eg in debian 1.2.14 was never added due to a blocker bug with this libsdl version 20100425 14:58:10< hollunder> I know that it's a pure upstream bug, but only some apps are affected. 20100425 15:08:21-!- ilor [~ilor@wesnoth/developer/ilor] has quit [Ping timeout: 276 seconds] 20100425 15:17:42< hollunder> I wouldn't call this bug a blocker tough 20100425 15:22:02-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100425 15:33:32-!- ilor [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100425 15:40:43-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: Got to go, I'm in a hurry so bye.] 20100425 16:04:07-!- fendrin [~fabi@wesnoth/developer/fendrin] has quit [Remote host closed the connection] 20100425 16:06:15-!- fendrin [~fabi@88-134-15-123-dynip.superkabel.de] has joined #wesnoth 20100425 16:06:16-!- fendrin [~fabi@88-134-15-123-dynip.superkabel.de] has quit [Changing host] 20100425 16:06:16-!- fendrin [~fabi@wesnoth/developer/fendrin] has joined #wesnoth 20100425 16:10:38-!- Necrosporus [~Xenius@unaffiliated/necrosporus] has joined #wesnoth 20100425 16:17:07< cph> The walkthrough for Delfador's Memoirs is complete. 20100425 16:19:09< Issyl> good show. 20100425 16:51:30< fendrin> cph: Where is it? 20100425 16:51:46< cph> http://wiki.wesnoth.org/DelfadorsMemoirs 20100425 16:55:21-!- ilor [~ilor@wesnoth/developer/ilor] has quit [Read error: Connection reset by peer] 20100425 16:55:25-!- ilor [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100425 16:55:35-!- SekoIdiootti [~chatzilla@cs148185.pp.htv.fi] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.3/20100401080539]] 20100425 16:55:37-!- hollunder [~hollunder@eris.mozart.uni-klu.ac.at] has left #wesnoth ["WeeChat 0.3.2"] 20100425 17:11:17-!- ilor [~ilor@wesnoth/developer/ilor] has quit [Read error: No route to host] 20100425 17:13:21-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has quit [Ping timeout: 260 seconds] 20100425 17:22:09-!- maackey [~maackey@pool-71-180-66-243.tampfl.fios.verizon.net] has joined #wesnoth 20100425 17:23:35-!- SekoIdiootti [~chatzilla@cs148185.pp.htv.fi] has joined #wesnoth 20100425 17:48:09-!- polarina__ [~Polarina@212-30-220-151.static.simnet.is] has joined #wesnoth 20100425 17:48:45-!- SteppenWolf [~5948748c@gateway/web/freenode/x-hjjtoxjfxtfvgxjm] has joined #wesnoth 20100425 17:50:02< SteppenWolf> hi ! I try to compile 1.8 branch , after updating sources i have a little problem with multiplayer.cpp 20100425 17:51:13< SteppenWolf> i do it in codeblocks, is there someone familiar with compilations ?;] 20100425 17:51:47-!- Polarina [~Polarina@wesnoth/translator/Polarina] has quit [Ping timeout: 265 seconds] 20100425 17:52:43< SteppenWolf> this is the first line of error : Linking executable: ..\..\wesnoth.exe .objs-release\src\multiplayer.o:multiplayer.cpp:(.text+0x16f9): undefined reference to `mp::lobby::lobby(game_display&, config const&, mp::chat&, config&) 20100425 17:55:55-!- R4SP [~monera@h198.237.130.174.dynamic.ip.windstream.net] has quit [Quit: Leaving] 20100425 17:58:33-!- Tesafilmchen [~quassel@p5B277EE1.dip.t-dialin.net] has joined #wesnoth 20100425 18:02:49-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth 20100425 18:13:24-!- SteppenWolf [~5948748c@gateway/web/freenode/x-hjjtoxjfxtfvgxjm] has quit [Quit: Page closed] 20100425 18:14:38-!- aaa_ 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[~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100425 19:10:34-!- elliot-5d64 [~urk@97-118-111-156.hlrn.qwest.net] has joined #wesnoth 20100425 19:10:55-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100425 19:12:15< elliot-5d64> trying to compile 1.8 for my son's OLPC 20100425 19:13:40-!- Necrosporus [~Xenius@unaffiliated/necrosporus] has quit [Ping timeout: 258 seconds] 20100425 19:13:59< Ivanovic> cool 20100425 19:18:50-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20100425 19:22:15-!- elliot-5d64 [~urk@97-118-111-156.hlrn.qwest.net] has quit [Ping timeout: 268 seconds] 20100425 19:26:55< Issyl> aaaaaand the site is slowing down again 20100425 19:28:22-!- Samwise [~Samwise@p57B1A407.dip0.t-ipconnect.de] has quit [Quit: I'm... too sexy for you all, too sexy...] 20100425 19:32:15-!- eyerouge [~snowdrop@h199n2fls301o1101.telia.com] has quit [Quit: Leaving.] 20100425 19:35:08-!- Necrosporus [~Xenius@unaffiliated/necrosporus] has joined #wesnoth 20100425 19:41:46< Issyl> man what is with this Zigg guy 20100425 19:47:44-!- R4SP [~monera@h198.237.130.174.dynamic.ip.windstream.net] has joined #wesnoth 20100425 19:48:32-!- norbert_ [~norbert@82-171-70-54.ip.telfort.nl] has joined #wesnoth 20100425 19:51:09-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100425 19:52:34-!- Samwise [~Samwise@p57B1A407.dip0.t-ipconnect.de] has joined #wesnoth 20100425 19:52:36-!- Samwise [~Samwise@p57B1A407.dip0.t-ipconnect.de] has quit [Client Quit] 20100425 19:53:46-!- Blueblaze [~nick@adsl-76-202-18-218.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100425 19:54:21-!- norbert_ [~norbert@82-171-70-54.ip.telfort.nl] has quit [Quit: Leaving] 20100425 19:57:29-!- Tesafilmchen [~quassel@p5B277EE1.dip.t-dialin.net] has quit [Remote host closed the connection] 20100425 19:59:37-!- 92AAAAZIR [~quassel@cpe-74-74-155-246.rochester.res.rr.com] has joined #wesnoth 20100425 20:01:39< Unnheulu> MWA HAHAHAA 20100425 20:01:39< Unnheulu> ..okay, I'm weird 20100425 20:01:39< Unnheulu> BUT zookeeper in #wesnoth is weirder. 20100425 20:01:39< Unnheulu> not right not, but 20100425 20:01:49< Unnheulu> (Quoted from SekoIdiootti) ;) 20100425 20:02:03< zookeeper> yeah lol i'm so weird. 20100425 20:02:12< SekoIdiootti> lol, you always quote things from other channels here.. 20100425 20:02:28-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100425 20:02:32< Unnheulu> :) 20100425 20:02:50< Unnheulu> ZOOKEEPER IS AWESOME 20100425 20:02:52< Unnheulu> (Quoted from SekoIdiootti) ;) 20100425 20:02:59< King_Elendil> I know 20100425 20:02:59< SekoIdiootti> .........you always... 20100425 20:03:03< SekoIdiootti> lol 20100425 20:03:27 * Unnheulu smiles 20100425 20:03:30< SekoIdiootti> well, I just had to say it, I mean... otherwise he'd think I think he thinks I think he's horrible. :( 20100425 20:03:31< King_Elendil> how are you guys today? 20100425 20:03:36< Issyl> #wesnoth is a pretty cool guy, he attracts weird people and doesn't afraid of anything. 20100425 20:03:39< SekoIdiootti> even though he isn't, and I don't think it is 20100425 20:03:44< SekoIdiootti> *he is 20100425 20:03:57< Issyl> Yes 20100425 20:04:14< King_Elendil> wha? nvm 20100425 20:04:18< King_Elendil> XD 20100425 20:04:29< Issyl> because everyone assumes that people think they are horrible 20100425 20:04:34< Issyl> unless they say otherwise 20100425 20:04:48< Issyl> You all must think I am a horrible person. 20100425 20:04:53< King_Elendil> nope 20100425 20:04:57< SekoIdiootti> :0 20100425 20:05:01< SekoIdiootti> I think you're a nice person 20100425 20:05:06< SekoIdiootti> but I don't live you. 20100425 20:05:07< SekoIdiootti> *love 20100425 20:05:11< SekoIdiootti> XD 20100425 20:05:13< King_Elendil> btw I like your avatar 20100425 20:05:17< Issyl> thankyou 20100425 20:05:47< SekoIdiootti> I... MUST... RESIST... THE... URGE... TO... ADVERSITE...!!! [/caps off] 20100425 20:05:57< Issyl> Advertise what? 20100425 20:06:02< SekoIdiootti> well 20100425 20:06:33< Unnheulu> His band 20100425 20:06:42< King_Elendil> goat bishop 20100425 20:06:45< King_Elendil> XD 20100425 20:06:46< SekoIdiootti> yeah 20100425 20:06:47< SekoIdiootti> lol 20100425 20:06:50< SekoIdiootti> and another thing 20100425 20:06:52< SekoIdiootti> MWA HA HAAA 20100425 20:07:35-!- martin___ [~martin@g227170066.adsl.alicedsl.de] has quit [Quit: leaving] 20100425 20:09:17< SekoIdiootti> I COULDN'T RESIST THE URGE TO ADVERSITE!!! DDDD: 20100425 20:09:20< SekoIdiootti> [/caps off] 20100425 20:09:25< SekoIdiootti> brb 20100425 20:09:29< Issyl> cruise control for cool 20100425 20:10:07-!- Samwise [~Samwise@p57B1A407.dip0.t-ipconnect.de] has joined #wesnoth 20100425 20:10:08< Unnheulu> NEWPORT COUNTY ARE GOING BACK INTO DIVISION 5!!! 20100425 20:10:11< Unnheulu> NOOOEEESSSS 20100425 20:10:41< Unnheulu> (eg Newport is 9miles from the team I support, who might get into division 1, so I'm naturally a bit worried) 20100425 20:11:07< Unnheulu> (Although more worried about Swansea who might Ninja Cardiff to the premiership) 20100425 20:11:17< Unnheulu> s/Ninja/ninja/ 20100425 20:11:34< Issyl> Soccer is such a boring sport to watch :/ 20100425 20:11:39< Unnheulu> Naaaah 20100425 20:11:43< Unnheulu> I has a season ticket 20100425 20:11:48< Issyl> I love playing it, don't get me wrong. I played it for five years back in HS. 20100425 20:11:50< Unnheulu> (For next season >.>) 20100425 20:11:55< Issyl> but it's not a spectator sport, IMO 20100425 20:12:00< Unnheulu> I stopped playing it in highschool 20100425 20:12:10< Unnheulu> I joined the crosscountry team instead 20100425 20:12:46< Issyl> Ice Hockey and Football are really the only sports that are worth watching, I think. 20100425 20:12:53< Issyl> of the major league ones, anyway 20100425 20:13:16< Issyl> (American Football, i.e. Gridiron) 20100425 20:13:20< Unnheulu> You just said football isn't a spectator sport... 20100425 20:13:22< Unnheulu> Ah 20100425 20:13:40< Issyl> Ah, Rugby is pretty good 20100425 20:13:48< Unnheulu> Hmm 20100425 20:13:55< Unnheulu> Rugby is on at the same time as crosscountry 20100425 20:14:04< Issyl> but you don't get enjoyable passes. I suppose the no pads makes it more interesting though 20100425 20:14:04< Unnheulu> And being on the A team, I naturally don't wanna stop that 20100425 20:18:03-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: Got to go, I'm in a hurry so bye.] 20100425 20:18:13< Unnheulu> And cross country is definetely not a spectator sport 20100425 20:18:57< Unnheulu> And re: footy not being a good spectator sport, you ever watched a match in a stadium? 20100425 20:19:02< Unnheulu> With 23000 other fans? 20100425 20:20:29< Blarumyrran> soccer and sumo are the only 2 worthy spectator sports 20100425 20:20:49< Unnheulu> Issyl: btw, with rugby 20100425 20:20:55< Unnheulu> Its so stop-go-stop-go 20100425 20:21:09< Unnheulu> I watched the six nations final on the tele...half of it 20100425 20:21:13< Unnheulu> It just go so boring 20100425 20:21:25< Unnheulu> (Last year, Wales v Ireland) 20100425 20:21:34< Unnheulu> ohi shadowmaster 20100425 20:21:43< Issyl> Wales is actually good at something? 20100425 20:21:46< Unnheulu> Heh 20100425 20:21:49< Issyl> Color me suprised :P 20100425 20:22:06< Blarumyrran> welsh discovered america, you know 20100425 20:22:15< Unnheulu> And mt everest 20100425 20:22:40< Unnheulu> plus our gdp per capita is only $8000 less than Englands 20100425 20:23:00< Unnheulu> Plus we're the worlds leading supplier of sheep related products :P 20100425 20:23:14< Unnheulu> Plus Cardiff and Swansea always got into the European cup 20100425 20:23:23< Unnheulu> Plus we're better than England 20100425 20:23:26< Unnheulu> Plus blablabla 20100425 20:23:41< Blarumyrran> 8000 is a whole lot 20100425 20:24:15< Unnheulu> It's the difference between $38,000 and $30,000 20100425 20:24:59< Unnheulu> Or the difference between a bad land rover and a good land rover ;) 20100425 20:26:28< Issyl> I was just kidding, haha 20100425 20:26:43< Unnheulu> Issyl: You american? 20100425 20:28:08< Issyl> Yes. 20100425 20:28:19< Unnheulu> ok 20100425 20:28:30< noy> football is a garbage sport 20100425 20:28:33< Issyl> I called "football" soccer, so :3 20100425 20:28:35< noy> its even worse to play 20100425 20:28:55< SekoIdiootti> I never call football soccer. 20100425 20:29:07< SekoIdiootti> because soccer is football 20100425 20:29:08< SekoIdiootti> xD 20100425 20:29:13< noy> and I'm talking about american football 20100425 20:29:28-!- kane77 [~kane@194.1.130.108] has joined #wesnoth 20100425 20:29:34 * Unnheulu has never tried/seen/knows the rules of american football 20100425 20:29:34< SekoIdiootti> american football = american football 20100425 20:29:41< Issyl> I like American Football because it's entertaining to watch. I've never played it extensively. 20100425 20:30:14< Unnheulu> Is it similar to rugby? 20100425 20:30:24< Unnheulu> Wow, looks violent 20100425 20:30:25< Issyl> Somewhat, but a lot of differences too 20100425 20:30:26< noy> Its a more boring version of rugby 20100425 20:30:59< Issyl> Huh? I would consider Rugby more boring, Am Football has more play variation. 20100425 20:31:00< noy> Stultified and filled with steroid enhanced players with bit roles 20100425 20:31:16< Issyl> now you're just talking about baseball. 20100425 20:31:26< Issyl> And what's to say your Rugby players don't take steroids? 20100425 20:31:28< Unnheulu> UK is awful at baseball :D 20100425 20:31:50-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100425 20:31:51< noy> Its a difficult sport to take steroids for 20100425 20:32:06< Issyl> Why? 20100425 20:32:23< Issyl> Same kind of physique as American Football :/ 20100425 20:32:26< noy> its physical requirements are so wide, you're not training for one role. 20100425 20:32:28< noy> Absolutely not 20100425 20:32:34-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Client Quit] 20100425 20:32:40< Issyl> I see. 20100425 20:32:50< noy> most american football players can't run 9k under 45 minutes 20100425 20:32:58 * Unnheulu can't either 20100425 20:33:13< Unnheulu> Takes me like 6 minutes to run a mile 20100425 20:33:28< Unnheulu> Which would get worse over time :D 20100425 20:33:34< noy> thats probably a core requirement for anybody who plays rugby at a decently competitive level 20100425 20:33:37< Issyl> Very well then. 20100425 20:34:01< Issyl> I prefer the specialized roles of Football, and the strategy-esque play variation aspect. 20100425 20:34:18< noy> Because of the international level of rugby, there is greater emphasis on drug testing 20100425 20:34:21< Issyl> but I suppose opinions are opinions 20100425 20:34:45< noy> Well, most individuals don't do anything except one role 20100425 20:34:56< Issyl> Not as well, yeah 20100425 20:34:59< noy> in rugby everybody thinks, everybody has to play with the ball 20100425 20:35:05< Issyl> but a lot of players will switch positions in a football game here 20100425 20:35:09< Issyl> more than you think. 20100425 20:35:24< Issyl> The roles are more specialized though 20100425 20:35:38< noy> Does an Oline players know how to pass? 20100425 20:35:52< Issyl> But even in the NFL, there are Tight Ends that can play Safety, that can play line, etc. 20100425 20:35:53< Issyl> No. 20100425 20:36:04< noy> Do they know how to take a ball into contact? 20100425 20:36:23< Issyl> Well, "know how to pass" is a pretty polarized way to put it 20100425 20:36:23< noy> Do they know how to run a pattern, take a ball and go into contact? 20100425 20:36:35< Issyl> I bet you players on the team could all throw a decent pass under pressure if they had to 20100425 20:36:38< noy> Can any of them kick? 20100425 20:36:41< Issyl> it's just a question of ability 20100425 20:36:58< noy> No, its a question of a game that rigidly defines roles for players 20100425 20:37:16 * Unnheulu thinks noy is a fan of rugby, but can't be sure 20100425 20:37:26< Issyl> You seem very spirited about this :) 20100425 20:37:39< noy> well its a dumb sport, to be honest. 20100425 20:37:52< Issyl> I enjoy the rigidly defined roles, though, so apples and oranges, red ones and blue ones, etc. 20100425 20:38:12< noy> In my area, Football is dying out due to rugby 20100425 20:38:23< Unnheulu> Where's your area? 20100425 20:38:26< Unnheulu> In Wales? 20100425 20:38:33< Unnheulu> New Zealand? 20100425 20:38:46< noy> Does it matter? 20100425 20:38:59< Blarumyrran> canada? 20100425 20:39:04< Unnheulu> I'm just curious 20100425 20:39:27< noy> Well you'll have to deal with that, won't you? 20100425 20:39:34< Unnheulu> I suppose ;) 20100425 20:40:00< noy> anyway... 20100425 20:40:24< Issyl> Also, I would disagree with your steroids argument, I think the loose international system of most worldly sports has less ability to check abuses like steroids than the national-level structure of American Football. 20100425 20:40:36< Issyl> I think there are systematic checks since 2001 or so, anyway. 20100425 20:40:39< Issyl> so since then 20100425 20:43:24< Unnheulu> Issyl: Related to uk football, have you seen how much Newport County thrashed everyone else in Conference South? 20100425 20:43:38< noy> believe what you want Issyl 20100425 20:43:57< Issyl> No, Unn, I don't follow football regularly. 20100425 20:44:05< Unnheulu> I'll get you a link 20100425 20:44:21< noy> Looking at most line players its questionable. 20100425 20:44:24< Unnheulu> http://news.bbc.co.uk/sport1/hi/football/eng_conf/conference_south_table/default.stm 20100425 20:44:49< Issyl> Well it is, but those guys are picked from a pool of thousands, which are picked from a pool of millions, etc. 20100425 20:45:21< SekoIdiootti> ARRRRGHHH!!!! My chair kicked me. :( 20100425 20:45:27< SekoIdiootti> [/offtopic] 20100425 20:45:28< Issyl> with 300 million people in a single country, the best tend to rise to the top. And in context with linemen, that usually (But not always) means 6'6", 300 pound men. 20100425 20:45:29< Unnheulu> ok..? 20100425 20:45:35-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100425 20:45:46< SekoIdiootti> hi King_Elendil. 20100425 20:45:47< Unnheulu> King_Elendil: Your often in a hurry 20100425 20:46:05< Issyl> So it's natural that they're pretty damn big. 20100425 20:46:29< King_Elendil> lol, that's just what I have my client set to say when I leave 20100425 20:46:32< Issyl> Oh wow, this Newport team has been doing well. 20100425 20:46:50< Unnheulu> They dropped out of that division in 1993, went bust 20100425 20:47:06< Unnheulu> remade the team from scratch, and started 5 divisions lower in 1995 :D 20100425 20:51:41-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: Got to go, I'm in a hurry so bye.] 20100425 20:52:02< Unnheulu> Worryingly though, that newport team is like 14miles away 20100425 20:52:27< Unnheulu> (from me) 20100425 20:52:37< Issyl> Well, it's Europe, everything is 14 miles away :D 20100425 20:52:49< Unnheulu> Hmm 20100425 20:53:10< Unnheulu> This is UK not mainland ;) 20100425 20:53:32< Issyl> You're not good with this sarcasm thing, are you? 20100425 20:53:38< Unnheulu> Erm... 20100425 20:53:45< Unnheulu> what sarcasm? 20100425 20:53:55< Unnheulu> The UK isn't mainland europe 20100425 20:54:48-!- eyerouge [~eyerouge@h199n2fls301o1101.telia.com] has joined #wesnoth 20100425 20:57:40< Gambit> Issyl: Sarcasm? No. Welshisms? Yes. 20100425 20:58:10< Unnheulu> By welshisms, d'ya mean wenglish? ;) 20100425 20:58:37< Issyl> Oh hi Gambit 20100425 20:58:40< Issyl> How are you? 20100425 20:58:54< Unnheulu> Even with a mostly english speaking population, welsh heavily influences how we speak 20100425 20:59:04< Gambit> Good. Yourself? 20100425 20:59:05-!- pokhbocee [~pokh@c-68-38-100-21.hsd1.pa.comcast.net] has joined #wesnoth 20100425 20:59:10< Issyl> I'm doing well :3 20100425 20:59:21< Unnheulu> :3 pig face 20100425 20:59:31< Issyl> cat face :3 20100425 21:02:03< Gambit> Unnheulu: No. Welshisms are a type of humor. 20100425 21:02:15< Unnheulu> orly? 20100425 21:02:18< Unnheulu> I must look that up 20100425 21:02:20< Gambit> yarly 20100425 21:02:29< Issyl> nowai, etc. 20100425 21:02:57< Unnheulu> eyerouge: Whats wtactics? 20100425 21:03:42< Gambit> A card game :o 20100425 21:03:45< eyerouge> Unnheulu: wtactics.org ....I'm afraid I won't repeat my self by writing what I've already written once ;) All info is there 20100425 21:04:07< Gambit> Anyone here have a ps3? 20100425 21:04:23< eyerouge> Unnheulu: If you have ever played a CCG and have an understanding of the genre you're welcome to co-develop it. 20100425 21:04:44< Unnheulu> Never heard :3 20100425 21:04:47< Issyl> no games, etc. 20100425 21:04:51< eyerouge> Gambit: I heard they killed linux support on it...but that it was recently hacked so linux can wander once more on it. 20100425 21:05:30< Gambit> eyerouge: The people that had linux on theirs were apparently close to cracking open the PS OS. 20100425 21:05:59< Gambit> You can still have Linux on them actually, but are penalized your internet connection on the PSOS. 20100425 21:06:29< eyerouge> Gambit: = P ...well, whatever the reason Sony forbade it, it just made people want to screw sony even more. 20100425 21:07:01< Gambit> I don't understand why you'd by a gaming console to put the worst gaming PC OS on... 20100425 21:07:08< Blarumyrran> Gambit, 20100425 21:07:47< Gambit> The slims never had other OS support so it didn't technically affect me. But for some reason they still made me download the >200mb patch :s 20100425 21:07:52< Issyl> because it can be done, that's why 20100425 21:07:54< eyerouge> Gambit: You usually don't do it for gaming. You do it because it's very very cheap processor power and you can use it forgrid computing... i.e. thats ewhat the US military did - they saved a lot of money on it as well. 20100425 21:08:29< Issyl> Seriously? 20100425 21:08:30< eyerouge> Gambit: But else my guess would be running consoles/emulators and what not. Wouldn't know. Thats what i do on my PSP mostly....but only because the Pandora hasn't arrived. 20100425 21:08:33< Gambit> A patch which supposedly did nothing other than remove the "install other OS" feater... 20100425 21:08:36< eyerouge> Issyl: Yes. 20100425 21:08:39< Issyl> The US military just hooked up a bunch of PS3s? 20100425 21:08:41< Issyl> that's hilarious 20100425 21:08:45< Blarumyrran> Gambit, http://ulno.net/ps3?action=AttachFile&do=get&target=ps3s_01.JPG 20100425 21:08:58< Gambit> HAHA 20100425 21:09:02< Issyl> oh god 20100425 21:09:04< eyerouge> Issyl: I don't know if they _did_ it, but I read they planned on doing it and had it in some budget. 20100425 21:09:11< Blarumyrran> from my university 20100425 21:09:13< Issyl> what would you do with something like that 20100425 21:09:23< Issyl> heavy academic calculations? 20100425 21:09:28< R4SP> use it to brute force things? 20100425 21:09:33< Gambit> Yeah I guess the ps3 is more powerful than a comparably priced computer... 20100425 21:09:36< eyerouge> Issyl: Yeah, anythign that requires much cpu. 20100425 21:09:43< Gambit> at least processor wise. 20100425 21:09:46< Issyl> Man 20100425 21:09:50< eyerouge> Blarumyrran: Great pic. =) 20100425 21:09:51< Gambit> Surprisingly the graphics card of the ps3 is pathetic. 20100425 21:09:58< Issyl> you could probably run Dwarf Fortress at it's natural frame rate on that 20100425 21:10:06< Unnheulu> My graphics card, amongst other things is pathetic 20100425 21:10:08< Gambit> Everything get's picked up by the 13(????) core processor... 20100425 21:10:19< Unnheulu> The drivers for it break suspend and hibernate 20100425 21:10:19< Gambit> *processors? 20100425 21:10:32< Issyl> I see 16 PS3s 20100425 21:10:39-!- Skystriker [~croselius@pool-70-111-210-233.nwrk.east.verizon.net] has joined #wesnoth 20100425 21:10:43-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth 20100425 21:11:40 * Unnheulu really doesn't wanna write an aml parser 20100425 21:11:47< Unnheulu> My code gets too ugly in that kind of stuff 20100425 21:11:52< [Relic]> Hello :) 20100425 21:12:02< Gambit> Blarumyrran: What is on those machines? 20100425 21:12:04< Gambit> What do they do? 20100425 21:13:08< eyerouge> Gambit: SETI@home? ;) 20100425 21:13:24< Issyl> They calculate the meaning of love. 20100425 21:13:34< eyerouge> Gambit: Would be cool seeing themä play Wesnoth, if it had an AI that required some cpu at all = P 20100425 21:13:38< Gambit> eyerouge: What a waste... 20100425 21:13:43< Unnheulu> Aww, one of my fish has whitespot 20100425 21:13:46< Issyl> Unfortunately it's not a mathematical concept so they just sit there and whirr all day 20100425 21:13:53< Unnheulu> And whitespot treatment would kill my shrimp 20100425 21:13:58< Blarumyrran> Gambit, "a conjugate gradient solver with preconditioning for the Cell processor" 20100425 21:14:02< Blarumyrran> whatever that is 20100425 21:14:10< Unnheulu> To kill the shrimp, or to kill the gourami... 20100425 21:15:03< Gambit> Unnheulu: Put him in a seperate tank until it's better? 20100425 21:15:12< Issyl> baww 20100425 21:15:18< Issyl> I need critique on my pikeman 20100425 21:15:25< Gambit> Too spikey. 20100425 21:15:40< Issyl> Spikey? 20100425 21:15:56< Gambit> Whoa my critique was right and I hadn't even read it yet. 20100425 21:16:04< Gambit> Um spikey->jaggy 20100425 21:17:28< Issyl> what is that supposed to mean 20100425 21:17:30< Issyl> D: 20100425 21:18:36< Gambit> It needs "antialiased" 20100425 21:18:55< Issyl> Aaaah 20100425 21:18:56< Issyl> okay 20100425 21:19:05< Issyl> well thanks 20100425 21:19:16< Issyl> the pike is already antialiased though, I dunno if I can do anything with that 20100425 21:19:24< Gambit> :s 20100425 21:19:37< Gambit> That's the only part that needs the antialiasing. 20100425 21:19:47< Gambit> Maybe it needs antiantialiased then. 20100425 21:19:50< Gambit> :P 20100425 21:20:00< Issyl> haha 20100425 21:20:19< Unnheulu> Gambit: I could, but we don't have a working filter in it 20100425 21:20:26< Unnheulu> brb 20100425 21:21:05< Gambit> Unnheulu: Then get one of those cheap stickon charcoal ones in the meantime. 20100425 21:21:26< Gambit> It's only temporary and those things can do a small tank for over two weeks. 20100425 21:23:39< Unnheulu> Perhaps 20100425 21:23:45< Unnheulu> Anyhows, code time 20100425 21:23:57< Unnheulu> My brother wants to add animated textures to the game 20100425 21:24:06< Aethaeryn> wesbot: seen PK 20100425 21:24:07< wesbot> Aethaeryn: The person with the nick PK last spoke 4d 21h ago. 15h 54m ago they were seen quitting on the channels #wesnoth-dev and #wesnoth-umc-dev with the message: Quit: Java user signed off 20100425 21:24:08< Unnheulu> And then I need to write AML >.< 20100425 21:24:17< Aethaeryn> Gambit: do you want to see my map? 20100425 21:24:32< Gambit> Hmmm 20100425 21:24:34< Aethaeryn> I made lots of changes. 20100425 21:24:41< Gambit> I guess. 20100425 21:24:43< Aethaeryn> And playing it with Bob's RPG Era (PK's idea, I think) helps a lot 20100425 21:24:48< Aethaeryn> since there's plentiful healing and upgrading. 20100425 21:25:06-!- Bertram [~yohann@ADijon-259-1-141-52.w90-39.abo.wanadoo.fr] has joined #wesnoth 20100425 21:25:40 * Unnheulu is waiting for GEB 20100425 21:26:15< Gambit> Aethaeryn: I can't ob or join. 20100425 21:26:22< Gambit> Did someone forget to turn on obs? 20100425 21:26:30< Gambit> And by someone I mean Unnheulu. 20100425 21:26:36< Unnheulu> obs? 20100425 21:26:42< Aethaeryn> Gambit: bob's RPG era 20100425 21:26:44< Aethaeryn> you need that 20100425 21:26:53< Gambit> I still blame Unnheulu. 20100425 21:26:53< Aethaeryn> read above 20100425 21:26:54< Gambit> lol 20100425 21:27:08-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100425 21:27:10-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Client Quit] 20100425 21:27:23< Gambit> That was... quick. 20100425 21:27:48-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100425 21:29:40< SekoIdiootti> :0 20100425 21:30:42-!- King_Elendil [~King_Elen@75.143.233.138] has left #wesnoth [] 20100425 21:30:48< SekoIdiootti> :O 20100425 21:30:58-!- Samwise [~Samwise@p57B1A407.dip0.t-ipconnect.de] has quit [Quit: I'm... too sexy for you all, too sexy...] 20100425 21:37:22< cph> hmm, are there any tools for converting maps from 1.4 to newer versions? 20100425 21:38:09< Unnheulu> Would WMLlint? 20100425 21:42:30< cph> thanks 20100425 21:43:00< Unnheulu> You'd have to check that though 20100425 21:43:06< Unnheulu> It couldn't convert my 1.4 campaign 20100425 21:43:24< cph> it seems to have converted the first level map okay at least 20100425 21:45:51< Aethaeryn> Gambit: poke? 20100425 21:46:27< Aethaeryn> Gambit: pokey 20100425 21:48:30< zookeeper> cph, if something goes wrong, then it might be a good idea to first run wmllint from 1.6 and then from 1.8 20100425 21:48:38< zookeeper> but no idea if that's necessary for you. 20100425 21:49:40< cph> it seems okay so far, but thanks. I'll bear it in mind if I run into problems on the more complex levels. 20100425 21:54:21-!- martin___ [~martin@f054177200.adsl.alicedsl.de] has joined #wesnoth 20100425 22:07:24-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100425 22:10:06-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Remote host closed the connection] 20100425 22:10:26-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20100425 22:11:01-!- zerovirus [~62c45c53@gateway/web/freenode/x-jjvinpxkfcaaixxq] has joined #wesnoth 20100425 22:12:22< Aethaeryn> zerovirus: hey 20100425 22:12:24< Aethaeryn> Bob's RPG era 20100425 22:12:29< zerovirus> what about it? 20100425 22:12:29< Aethaeryn> + my map 20100425 22:12:37< zerovirus> Uh 20100425 22:12:40< Aethaeryn> if you want to observe it on the server right now, maybe take over for a leaver 20100425 22:12:45< zerovirus> :D 20100425 22:12:58< zerovirus> what's the game called? 20100425 22:13:06< zerovirus> oh wow the lobby crashed. 20100425 22:13:09< Aethaeryn> *New* RPG 20100425 22:13:50< zerovirus> I am not allowed to observe apparently 20100425 22:13:55< Aethaeryn> zerovirus: you need Bob's RPG era 20100425 22:14:04< Aethaeryn> it's the only way I could find to balance the map 20100425 22:14:12< Aethaeryn> plentiful healing and more level ups than just one 20100425 22:14:30< zerovirus> But does it have sprites? 20100425 22:14:34< Aethaeryn> yeah 20100425 22:14:39< Aethaeryn> ma few of them 20100425 22:14:51< Aethaeryn> none of the chars being played though 20100425 22:14:51< Unnheulu> zerovirus: blargh, jsut for you, the sand water and dirt has been redrawn >.> 20100425 22:15:01< zerovirus> :D 20100425 22:15:03< Aethaeryn> zerovirus: anyway... if you don't join in time Gambit's suiciding... 20100425 22:15:09< Aethaeryn> so you may want to watch out :o 20100425 22:15:19< zerovirus> joining now joining now tell him to wait 20100425 22:15:24< zerovirus> Gambit: Hear that? Wait up! 20100425 22:17:25< Gambit> zerovirus: Hear what what? 20100425 22:17:33< zerovirus> Are you still playing the RPG? 20100425 22:17:37< zerovirus> It's pretty darn cool now 20100425 22:18:02< Gambit> I guess if you're into that sort of thing. 20100425 22:18:15< zerovirus> I like DnD :P 20100425 22:19:15-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] 20100425 22:19:32-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100425 22:20:30< Gambit> zerovirus: WNBF is back in production! 20100425 22:21:11< zerovirus> Yay I heard 20100425 22:21:22< zerovirus> Gambit is credit to team :D 20100425 22:21:56< Blarumyrran> What's that 20100425 22:22:01< Gambit> zerovirus: Why? 20100425 22:23:32-!- SekoIdiootti [~chatzilla@cs148185.pp.htv.fi] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.3/20100401080539]] 20100425 22:23:33< zerovirus> You've never played TF2? 20100425 22:23:44< Gambit> Nope 20100425 22:24:27< Blarumyrran> Gambit, what is WNBF 20100425 22:24:36< Gambit> Wesnoth Battlefront 20100425 22:24:37< zerovirus> Wesnoth Battlefront 20100425 22:24:41< zerovirus> darn ninja'd 20100425 22:24:49< Blarumyrran> Okay, and what is that 20100425 22:25:09< Gambit> I could tell you. 20100425 22:25:16< Gambit> But then you'd have to play it :o 20100425 22:25:20< Gambit> Which would kill you. 20100425 22:25:43< King_Elendil> lol 20100425 22:25:51< zerovirus> I'd bet so. Do you even have a working demo? 20100425 22:25:53< Gambit> Conquest type gameplay addon. 20100425 22:25:55< Blarumyrran> But like they say 20100425 22:25:57< Gambit> zerovirus: Soon. 20100425 22:26:02-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has quit [Read error: Connection reset by peer] 20100425 22:26:16< Blarumyrran> What kills you, makes you stronger 20100425 22:26:22< King_Elendil> is that what you were making with the UDK stuff? 20100425 22:26:29< Gambit> No. 20100425 22:26:37< King_Elendil> oh 20100425 22:26:52< King_Elendil> what happened to that? 20100425 22:27:28< Gambit> I work in cycles. 20100425 22:27:36< King_Elendil> oh 20100425 22:27:43< King_Elendil> lol 20100425 22:28:06< zerovirus> yeah I do too I think it's called the circadian rhythm 20100425 22:28:13< Gambit> Which might explain why I have asuch a hard time finishing things... 20100425 22:28:39< King_Elendil> oh and wouldn't it be abbreviated WBF? 20100425 22:28:48< King_Elendil> yeah, it might 20100425 22:28:48< Gambit> No. 20100425 22:28:50< King_Elendil> :p 20100425 22:28:58< King_Elendil> why not? 20100425 22:29:26< Gambit> Because cool people acronymate by syllable :o 20100425 22:29:26-!- 92AAAAZIR [~quassel@cpe-74-74-155-246.rochester.res.rr.com] has quit [Read error: Connection reset by peer] 20100425 22:29:45-!- qemqemqem [~quassel@cpe-74-74-155-246.rochester.res.rr.com] has joined #wesnoth 20100425 22:29:49< Gambit> my other project is known, by cool people, as GBEIBD 20100425 22:29:57< Gambit> XD 20100425 22:29:58< King_Elendil> then WNBLF 20100425 22:30:07< Gambit> hmmm you're right. 20100425 22:30:12< King_Elendil> :p 20100425 22:30:16< Gambit> Coo peope don't use l's. 20100425 22:30:32< King_Elendil> nice excuse 20100425 22:30:32< Blarumyrran> I think totalitarian states are more likely to acronymate by syllable, and democratic countries by first letter 20100425 22:31:22< King_Elendil> what are "coo peope"? XD 20100425 22:31:33< King_Elendil> wait nvm 20100425 22:31:44< King_Elendil> man I'm slow 20100425 22:33:05-!- Rigor [~Viktor@chello084114215177.14.15.vie.surfer.at] has joined #wesnoth 20100425 22:33:11< Rigor> hi 20100425 22:33:30< zerovirus> Coo peope. Copeope. Copheope. 20100425 22:33:42< zerovirus> Copheope is going on my list of "custom" fantasty names :P 20100425 22:33:43-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] 20100425 22:34:23-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100425 22:36:57-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100425 22:40:20-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: King_Elendil] 20100425 22:47:32-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: GO, GET TO THE CHOPPAH!!!] 20100425 22:53:25-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 252 seconds] 20100425 23:02:42-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20100425 23:28:23-!- Bertram [~yohann@ADijon-259-1-141-52.w90-39.abo.wanadoo.fr] has quit [Remote host closed the connection] 20100425 23:29:02< Gambit> Great. I'm right in the middle of a tornado warning... 20100425 23:40:34< Gambit> 20% probability for an F1 :\ 20100425 23:41:44-!- mtc [~mtc@fsf/member/mtc] has joined #wesnoth 20100425 23:42:03< mtc> really learning the art of positioning by playing wesnoth :) 20100425 23:42:41< mtc> had to replay South Gaurd many, many times before being able to beat the Vale of Tears level on medium 20100425 23:43:38< mtc> is there some repository of saved games or videos of games, to learn strategy and techniques? 20100425 23:44:27< mtc> am interested in learning more strategies, and the guides on the wiki have only been a little helpful 20100425 23:45:24< cph> no, I don't think there is 20100425 23:50:05-!- ilor [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100425 23:51:13-!- Deformative [~joe@bursley-185022.reshall.umich.edu] has quit [Read error: Operation timed out] 20100425 23:51:14-!- kane77 [~kane@194.1.130.108] has quit [Quit: Going!] 20100425 23:52:43< Gambit> Phew we're out of the watch now. 20100425 23:53:46< Gambit> Well for tornados at least. 20100425 23:53:46< Aethaeryn> Blarumyrran: poke 20100425 23:53:51< zerovirus> Blarumyrran: poke 20100425 23:54:17< Gambit> zerovirus, Aethaeryn: force poke 20100425 23:54:24< zerovirus> Gambit: whack 20100425 23:55:31-!- qemqemqem [~quassel@cpe-74-74-155-246.rochester.res.rr.com] has quit [Ping timeout: 245 seconds] 20100425 23:57:24-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth --- Log closed Mon Apr 26 00:00:19 2010