--- Log opened Sun May 09 00:00:18 2010 20100509 00:06:50-!- kevg [~kevg@91.194.253.47] has joined #wesnoth-dev 20100509 00:22:12-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20100509 00:22:14-!- YogiHH [YogiHH@c203117.adsl.hansenet.de] has joined #wesnoth-dev 20100509 00:22:24-!- YogiHH [YogiHH@c203117.adsl.hansenet.de] has quit [Changing host] 20100509 00:22:25-!- YogiHH [YogiHH@wesnoth/developer/yogihh] has joined #wesnoth-dev 20100509 00:28:30-!- gabba [~gabba@wesnoth/developer/gabba] has left #wesnoth-dev [] 20100509 00:34:38-!- yann [~dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has quit [Remote host closed the connection] 20100509 00:35:13-!- krotop [~christoph@smj33-1-82-233-64-163.fbx.proxad.net] has quit [] 20100509 00:35:42-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth-dev 20100509 00:38:39-!- qemqemqem [~quassel@cpe-69-205-68-66.rochester.res.rr.com] has quit [Ping timeout: 260 seconds] 20100509 00:52:39-!- noy_ [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100509 00:54:03-!- Netsplit *.net <-> *.split quits: Upthorn, noy 20100509 00:54:03-!- noy_ is now known as noy 20100509 00:55:33-!- Kuchen [~ignacio@wesnoth/developer/shadowmaster] has quit [Quit: I need a break] 20100509 00:59:54-!- Netsplit *.net <-> *.split quits: erl, Ingmar, Appleman1234, Soliton 20100509 01:00:44-!- Netsplit *.net <-> *.split quits: erl, Ingmar, Appleman1234, Soliton 20100509 01:00:44-!- Netsplit over, joins: Soliton, Appleman1234, Ingmar, erl 20100509 01:01:20-!- Netsplit over, joins: Soliton, Appleman1234, Ingmar, erl 20100509 01:05:57-!- allefant [~elias@allegro/developer/allefant] has quit [Quit: Leaving] 20100509 01:15:10-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: I hope y'all have a nice day ;)] 20100509 01:16:49< AI0867> which boost version was the broken one? 20100509 01:18:59< Espreon> AI0867: You mean on 64-bit systems? 20100509 01:19:05< AI0867> all 20100509 01:19:16< AI0867> it broke wesnoth I believe 20100509 01:19:32< Espreon> Hmmmm, I don't know about a boost version breaking all of Wesnoth. 20100509 01:19:57< Espreon> ... for all... 20100509 01:20:46-!- Blueblaze [~nick@adsl-76-202-22-156.dsl.hstntx.sbcglobal.net] has quit [Ping timeout: 264 seconds] 20100509 01:30:53-!- norbert_ [~norbert@82-171-70-54.ip.telfort.nl] has quit [Quit: Leaving] 20100509 01:34:51-!- YogiHH [YogiHH@wesnoth/developer/yogihh] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.3/20100401080539]] 20100509 02:01:03-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100509 02:05:03-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100509 02:15:56-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100509 02:51:07-!- kevg [~kevg@91.194.253.47] has quit [Remote host closed the connection] 20100509 03:10:11-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has quit [Quit: Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz] 20100509 03:10:47-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20100509 03:13:37-!- kevg [~kevg@91.194.253.47] has joined #wesnoth-dev 20100509 03:40:56-!- ancestral [~ancestral@97-116-105-107.mpls.qwest.net] has joined #wesnoth-dev 20100509 03:45:03-!- ancestral [~ancestral@97-116-105-107.mpls.qwest.net] has quit [Client Quit] 20100509 04:02:50< shadowmaster> AI0867: 1.40.0 IIRC 20100509 04:05:24< shadowmaster> AI0867: ah, no, it was 1.41 20100509 04:12:12< Aethaeryn> Wesnoth's development version in approximately 32 years? 20100509 04:27:28< AI0867> the version of boost that broke stuff 20100509 04:31:33-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth-dev 20100509 04:34:40-!- Blueblaze [~nick@adsl-76-202-22-156.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20100509 04:37:57-!- Ivanovic_ [~ivanovic@dtmd-4db2a52e.pool.mediaWays.net] has joined #wesnoth-dev 20100509 04:40:31-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 245 seconds] 20100509 04:41:56-!- Ivanovic_ is now known as Ivanovic 20100509 04:55:33-!- Darkas [~quassel@ppp-88-217-127-241.dynamic.mnet-online.de] has quit [Ping timeout: 276 seconds] 20100509 04:57:43-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth-dev 20100509 05:06:31-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Read error: Connection reset by peer] 20100509 05:29:46-!- kevg [~kevg@91.194.253.47] has left #wesnoth-dev [] 20100509 05:38:06-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20100509 06:42:57-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20100509 06:47:49-!- FAAB [~huajie@219.142.255.85] has joined #wesnoth-dev 20100509 07:04:06-!- dtiger [~dtiger@dynamic-vpdn-91-149-132-103.telecom.by] has joined #wesnoth-dev 20100509 07:22:40-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: Wow...] 20100509 07:24:03-!- ancestral [~ancestral@97-116-105-107.mpls.qwest.net] has joined #wesnoth-dev 20100509 07:28:23-!- rigved [~rigved@116.72.163.243] has joined #wesnoth-dev 20100509 07:29:39-!- rigved [~rigved@116.72.163.243] has left #wesnoth-dev [] 20100509 07:50:59-!- wesbot changed the topic of #wesnoth-dev to: 100 bugs, 277 feature requests, 18 patches | logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100509 07:52:52-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has quit [Read error: Connection reset by peer] 20100509 08:08:35-!- ancestral [~ancestral@97-116-105-107.mpls.qwest.net] has quit [Quit: ancestral] 20100509 08:26:50-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Ping timeout: 240 seconds] 20100509 08:37:48-!- FAAB [~huajie@219.142.255.85] has quit [Quit: Leaving.] 20100509 08:54:44-!- Blarumyrran [~Blarumyrr@84-50-143-71-dsl.rkv.estpak.ee] has joined #wesnoth-dev 20100509 08:59:53-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has joined #wesnoth-dev 20100509 09:10:23-!- Darkas [~quassel@ppp-88-217-127-241.dynamic.mnet-online.de] has joined #wesnoth-dev 20100509 09:16:39-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Ping timeout: 260 seconds] 20100509 09:17:43-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20100509 09:27:19-!- Darkas_ [~quassel@ppp-88-217-121-46.dynamic.mnet-online.de] has joined #wesnoth-dev 20100509 09:31:48-!- Darkas [~quassel@ppp-88-217-127-241.dynamic.mnet-online.de] has quit [Ping timeout: 276 seconds] 20100509 09:36:34-!- timotei [~timo@wesnoth/developer/timotei] has joined #wesnoth-dev 20100509 09:50:56-!- Blueblaze [~nick@adsl-76-202-22-156.dsl.hstntx.sbcglobal.net] has quit [Read error: Connection reset by peer] 20100509 09:52:10-!- timotei [~timo@wesnoth/developer/timotei] has quit [Remote host closed the connection] 20100509 09:58:16-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20100509 10:04:35-!- EdB [~EdB@tss37-1-89-84-18-220.dsl.club-internet.fr] has joined #wesnoth-dev 20100509 10:15:19-!- Blarumyrram [~Blarumyrr@84-50-143-71-dsl.rkv.estpak.ee] has joined #wesnoth-dev 20100509 10:18:43-!- Blarumyrran [~Blarumyrr@84-50-143-71-dsl.rkv.estpak.ee] has quit [Ping timeout: 260 seconds] 20100509 10:25:25-!- Ivanovic [~ivanovic@dtmd-4db2a52e.pool.mediaWays.net] has quit [Changing host] 20100509 10:25:25-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-dev 20100509 10:26:03< Ivanovic> moin 20100509 10:33:26< boucman> moin moin 20100509 10:47:12-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has quit [Ping timeout: 276 seconds] 20100509 10:47:49-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has joined #wesnoth-dev 20100509 10:50:54-!- Upthorn [ogmar@adsl-75-26-184-137.dsl.scrm01.sbcglobal.net] has joined #wesnoth-dev 20100509 11:16:43-!- YogiHH [YogiHH@c211039.adsl.hansenet.de] has joined #wesnoth-dev 20100509 11:16:52-!- YogiHH [YogiHH@c211039.adsl.hansenet.de] has quit [Changing host] 20100509 11:16:52-!- YogiHH [YogiHH@wesnoth/developer/yogihh] has joined #wesnoth-dev 20100509 11:17:59-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Ping timeout: 260 seconds] 20100509 11:26:09-!- EdB [~EdB@tss37-1-89-84-18-220.dsl.club-internet.fr] has quit [Remote host closed the connection] 20100509 11:26:39-!- mjs-de [~mjs-de@p3EE26EB2.dip.t-dialin.net] has joined #wesnoth-dev 20100509 11:28:44< boucman> wesbot: seen fakedrake 20100509 11:28:44< wesbot> boucman: The person with the nick fakedrake 17h 9m ago they left with the message: Remote host closed the connection 20100509 11:40:44-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20100509 11:42:04-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has joined #wesnoth-dev 20100509 11:56:26-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20100509 12:05:24< boucman> YogiHH: should I assign the RNG patch to you ? 20100509 12:05:57< zookeeper> loonycyborg, hmmh, did you ever make/upload that simple .exe of 1.8-svn/1.8.1? 20100509 12:05:59< YogiHH> boucman: yes, you can do that, although it might take a while until i find time to apply it 20100509 12:06:18< boucman> YogiHH: if it can be "dumbly applied" I can do it right away 20100509 12:07:30< YogiHH> boucman: I can't really tell, as i haven't been updating trunk for a couple of weeks now. 20100509 12:07:56< boucman> YogiHH: I'll try, if it apply cleanly, I'll commit, if not i'll assign to you 20100509 12:07:59< boucman> ok with that plan ? 20100509 12:08:07< YogiHH> sounds good 20100509 12:08:21< boucman> k 20100509 12:08:39< loonycyborg> zookeeper: Not yet. I'll upload it now though. 20100509 12:10:33< zookeeper> loonycyborg, ok, cool, thanks. i don't need to download the whole 1.8.1 then ;) 20100509 12:10:56< CIA-10> boucman * r42531 /trunk/ (changelog src/game_events.cpp src/sound.cpp src/sound.hpp): rework the [music_volume] tag to a more generic [volume] to be able to adjust sound effect through WML, patch by lfernando 20100509 12:12:09< boucman> YogiHH: didn't apply, sorry 20100509 12:12:38< YogiHH> ok 20100509 12:14:06< Ivanovic> YogiHH: is this bug for you? https://gna.org/bugs/index.php?16005 20100509 12:17:24< YogiHH> Ivanovic: I guess so, yes 20100509 12:19:44< loonycyborg> zookeeper: http://files.wesnoth.org/hidden/win/wesnoth-1.8.1.exe <- that's the one from the release. 20100509 12:19:52< zookeeper> loonycyborgy, thanks! 20100509 12:20:05< loonycyborg> np 20100509 12:22:37-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20100509 12:29:18< zookeeper> uh, what does "- Remote scenario" mean (in the lobby game list, after the scenario name)? 20100509 12:30:35< zookeeper> it seems to be reversed. i get that label on every scenario i have, but on none of the ones i don't have. 20100509 12:41:20-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has quit [Quit: Leaving] 20100509 12:42:44-!- StandYourGround [~Adium@230.121.55.224.guam.net] has joined #wesnoth-dev 20100509 12:43:05-!- StandYourGround [~Adium@230.121.55.224.guam.net] has left #wesnoth-dev [] 20100509 13:15:18-!- ettin [~jorda@wesnoth/developer/ettin] has quit [Quit: leaving] 20100509 13:38:31-!- YogiHH [YogiHH@wesnoth/developer/yogihh] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.3/20100401080539]] 20100509 13:45:09-!- crimson_penguin [~ben@CPE00222d912fcc-CM00222d912fc8.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20100509 13:45:09-!- crimson_penguin [~ben@CPE00222d912fcc-CM00222d912fc8.cpe.net.cable.rogers.com] has quit [Changing host] 20100509 13:45:09-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20100509 13:50:59-!- wesbot changed the topic of #wesnoth-dev to: 100 bugs, 277 feature requests, 17 patches | logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100509 14:03:52-!- elias [~elias@allegro/developer/allefant] has joined #wesnoth-dev 20100509 14:22:21-!- timotei [~timo@wesnoth/developer/timotei] has joined #wesnoth-dev 20100509 14:47:30-!- timotei [~timo@wesnoth/developer/timotei] has quit [Remote host closed the connection] 20100509 14:47:46-!- timotei [~timo@wesnoth/developer/timotei] has joined #wesnoth-dev 20100509 14:52:36-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20100509 14:59:19-!- timotei [~timo@wesnoth/developer/timotei] has quit [Remote host closed the connection] 20100509 15:32:49-!- FAAB [~huajie@219.142.251.73] has joined #wesnoth-dev 20100509 15:33:39-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has joined #wesnoth-dev 20100509 15:34:39-!- ancestral [~ancestral@97-116-105-107.mpls.qwest.net] has joined #wesnoth-dev 20100509 15:34:52-!- ancestral [~ancestral@97-116-105-107.mpls.qwest.net] has quit [Client Quit] 20100509 15:51:13< AI0867> boucman: since your change, the volumes can only be changed downwards, relatively? 20100509 15:51:30< boucman> AI0867: checking... 20100509 15:52:35< boucman> hmm good point 20100509 15:52:36-!- alink [~alink@wesnoth/developer/alink] has joined #wesnoth-dev 20100509 15:52:58< boucman> i'll try to catch lfernando tonight, but if I don't i'll revert it... 20100509 15:52:59< alink> hi 20100509 15:53:04< boucman> hey alink 20100509 15:53:29< alink> hello boucman, long time no see 20100509 15:54:50< boucman> indeed 20100509 15:54:59< boucman> so, what's up ? 20100509 15:55:20< alink> not much, just started to play wesnoth again :) 20100509 15:55:28< alink> very fun game 20100509 15:56:24< alink> no problem with 1.8 (besides lobby stuff) ? 20100509 15:56:51< boucman> nope, everything is fine, 20100509 15:57:13< boucman> we are in the early parts of GSoC right now, so some structural changes coming... 20100509 15:58:09< alink> about i think you mentionned multiple fake units in dev-ml. I was thinking that maybe a cheap copy of unit map would be better 20100509 15:58:18< alink> *about that 20100509 15:58:47< boucman> i'm not sure what you mean... 20100509 15:59:17< boucman> fyi it has been implemented and the cost isn't quite high, esp since the number of fake units will stay pretty low 20100509 15:59:43< alink> must probably read the mails again, was not clear to me what was the goal exactly 20100509 16:00:26< boucman> to sum it up, we used to be able to display only one "fake" unit at a time 20100509 16:00:38< alink> with a hack 20100509 16:00:43< boucman> that is, a unit that is not part of the gamemap and is thus able to share a hex with another unit 20100509 16:00:56< boucman> (that was used for unit movement animation) 20100509 16:01:07< boucman> we now can have multiple fake units 20100509 16:01:23< boucman> think of them as a cheap way to have the unit animation code without having a real unit 20100509 16:01:40< alink> with the same sort of hack? does pathfinding and adjacent stuff is needed? 20100509 16:02:14< alink> because I thought it was about planning actions or something 20100509 16:03:24< boucman> alink: it's about displaying fake units 20100509 16:03:42< boucman> the "why" of the fake units is not relevant for the display engine side of the change 20100509 16:03:50< boucman> and yes, it's for planing moves 20100509 16:05:03< alink> mmh the feature is still not clear to me, is it a GSoC project with a wiki page summary? 20100509 16:05:36< boucman> the fake units is a small code improvement, a step of the gsoc project, yes 20100509 16:05:45< boucman> gimme a sec, i'll fetch the link to the complete project 20100509 16:06:18< alink> thanks 20100509 16:06:21< boucman> http://wiki.wesnoth.org/GSoC-WesnothWhiteboard_Gabba 20100509 16:06:55< alink> wow a lot of info, reading now 20100509 16:07:24< boucman> heh 20100509 16:07:36< boucman> it was accepted, so it was a good, complete proposal :P 20100509 16:08:20< alink> ah GSoC are already going on 20100509 16:08:35 * alink is really out of sync :/ 20100509 16:08:52< AI0867> esr: you scaled the portraits in the tutorial, which makes them look rather ugly 20100509 16:09:09< AI0867> 400->250 is not going to work well, and 250 already looks really small to me 20100509 16:09:16< AI0867> on a 1280x800 screen 20100509 16:11:14< alink> boucman: i always wanted such feature, glad that someone will seriously work on it :) 20100509 16:11:20< boucman> :) 20100509 16:11:55< boucman> there are still questions on how to make it easy and powerfull to use, and instinctive to new players, but the core is sound enough that we decided to go with it 20100509 16:14:07-!- ilor_ [~ilor@wesnoth/developer/ilor] has joined #wesnoth-dev 20100509 16:17:45< alink> boucman: this remind me that when I was coding the waypoints system, i hesitated to save them even when no move was executed yet, which could allow to hack the interface by using them as reminder of planned move. but that was confusing, so I didn't do it 20100509 16:18:26< boucman> :) 20100509 16:18:42< boucman> yes UI will be critical, and not so much the display as the input... 20100509 16:20:39< alink> yes clearly critical, but the coding about undo, conflict etc will be not easy too 20100509 16:21:14< boucman> well, "undo" will disapear (at least the way they currently work will disapear) 20100509 16:21:40< alink> ok (sryn not finished to read the wikipage yet) 20100509 16:21:44< alink> *sry 20100509 16:22:08< boucman> np, it's a bit confusing, and we have been discussing since the proposal, so some stuff might not be up to date either 20100509 16:30:34< alink> "planned moves can be undone in any order" this could use a simplification of the pathfinding engine that i always wanted to impose (adjacent ability can affect movement, mainly giving skirmisher to adjacent friend) 20100509 16:31:20< boucman> alink: there has been quite some work on the pathfinding side by fendrin recently, you might want to discuss ideas with him 20100509 16:31:49< alink> yes, perhaps, the new teleport ability, if already poweful enough, could use similar limitation 20100509 16:32:28< alink> but the last time i checked, it was only tunnel maps 20100509 16:33:15< boucman> ok, it seems I didn't understand your original idea, then 20100509 16:33:25< alink> boucman: i was just comming to say hello and fix few typo, and now i am already diving in complex pathfinding stuff, again :/ 20100509 16:33:44 * boucman is very good at trapping devs 20100509 16:33:58< boucman> why do you think i'm in charge of getting new devs in , :) 20100509 16:34:04< alink> lol 20100509 16:34:12< alink> boucman: which original idea? ability affecting pathfinding ? 20100509 16:35:00< CIA-10> boucman * r42532 /trunk/ (changelog src/actions.cpp): fix bug 15951 : units created in the recall list don't appear in help, patch by faab 20100509 16:35:01< alink> more precisely: ability affecting pathfinding of adjacent unit 20100509 16:35:55< boucman> so if a unit had a special ability giving skirmisher to other units crossing its zoc, the pathfinder would be smart enough to use that ? 20100509 16:36:16< boucman> or would you have to start next to such a unit (in other word, it would give the ability for the turn) 20100509 16:36:34< boucman> the second makes more sense with the way the game currently work, but the first is a nice idea too 20100509 16:37:45< alink> yes AFAIK when you enter a ZoC the engine check if you have skirmisher on this hex, and the full WML of ability is used there (which also has a cpu cost) 20100509 16:38:07< boucman> k 20100509 16:38:24< alink> that means that terrain, adjacent unit, ToD etc are checked on each hex 20100509 16:39:12< alink> even if such power is nice, it has its problem too 20100509 16:39:51< alink> it's similar as the leadership unit hoping around to help several units in one turn 20100509 16:40:42< alink> even if i like such micro management, some people consider it not very turn-based or 'wesnothy' 20100509 16:40:53< boucman> i find it fun :) 20100509 16:41:16< alink> yes me too, but it's really affect the gameplay 20100509 16:42:11< alink> it breaks the 'move each unit once" flow 20100509 16:42:29< alink> and I think that the AI will never be able to do it 20100509 16:42:37< boucman> true 20100509 16:43:36-!- Darkas_ [~quassel@ppp-88-217-121-46.dynamic.mnet-online.de] has quit [Read error: Connection reset by peer] 20100509 16:43:49-!- Darkas [~quassel@ppp-88-217-121-46.dynamic.mnet-online.de] has joined #wesnoth-dev 20100509 16:44:32< alink> anyway, I just mentionned that such detail must be considered for the "planned moves can be undone in any order" 20100509 16:45:05< boucman> yes, true... 20100509 16:46:39< alink> as alwayd, with great WML powers, comes great coder responsabilities :-) 20100509 16:46:45< boucman> hehe 20100509 16:48:26-!- ilor_ [~ilor@wesnoth/developer/ilor] has quit [Ping timeout: 240 seconds] 20100509 16:51:21< CIA-10> alink * r42533 /trunk/src/ (game_events.hpp unit_frame.hpp): clean some include 20100509 17:07:41< alink> boucman: after more reading, my remark about pathfinding is less a problem that I thought. I see that there is actually an actions order and it's even displayed. 20100509 17:07:48< alink> Also, some actions are sometimes expected to affect following ones, which in fact could include path changes. 20100509 17:08:25< zookeeper> oh, hi alink 20100509 17:08:25< alink> just maybe need to consider such path change in the list of what need a warning to user 20100509 17:08:32< alink> hello zookeeper 20100509 17:08:59-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has quit [Ping timeout: 248 seconds] 20100509 17:09:20< alink> boucman: and maybe replay all planned moves afer reordering to check that they are still valid (in the case where adjacent ability affect pathfinding) 20100509 17:09:32< alink> s/afer/after 20100509 17:09:34-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has joined #wesnoth-dev 20100509 17:11:09< alink> btw unit giving teleport to adjacent friends was a zookeeper's FR 20100509 17:12:28< alink> and i still need to check fendrin's teleport stuff. I am curious to see how he solved the problems 20100509 17:12:35< AI0867> mass_teleport? 20100509 17:12:47< AI0867> the pathfind branch is reasonably up to date atm 20100509 17:13:09< alink> ah it's still in a branch, not in trunk yet? 20100509 17:13:16< AI0867> yeah 20100509 17:13:22< AI0867> it still needs benchmarking 20100509 17:13:30< AI0867> to see if it doesn't slow down NR too bad 20100509 17:13:46< alink> yeah one of the problem was performance 20100509 17:13:52< fendrin> alink: Right, it makes heavy use of SUF and SLF. 20100509 17:13:53< alink> (possibly) 20100509 17:18:16< boucman> sorry, was afk 20100509 17:18:55< boucman> alink: current discussion is that if removing a move invalidates a following move, the following move is marked as "soft conflict" but stays displayed 20100509 17:19:43< alink> ok 20100509 17:20:49< alink> the parallel between planned moves and developement with svn/git is amusing 20100509 17:21:19< alink> especially when considering the MP and coordination with allies 20100509 17:46:11-!- kevg [~kevg@91.194.253.47] has joined #wesnoth-dev 20100509 17:51:24-!- DesertPanther_ [~Khalid@196.205.145.232] has joined #wesnoth-dev 20100509 17:53:02-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has quit [Ping timeout: 268 seconds] 20100509 18:13:11-!- Blarumyrram [~Blarumyrr@84-50-143-71-dsl.rkv.estpak.ee] has quit [Quit: Lahkun] 20100509 18:22:04 * alink wish that we asked each GSoCer to tag their wiki with the year of their proposal 20100509 18:43:43-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20100509 18:45:28< shadowmaster> interesting. The counter's been stuck at 100 for a few days 20100509 18:49:43-!- FAAB [~huajie@219.142.251.73] has quit [Quit: Leaving.] 20100509 18:49:48< boucman> what counter ? 20100509 18:49:54< alink> bug counter 20100509 18:49:59< boucman> ok 20100509 18:50:03< alink> I searched a long time :) 20100509 18:50:41< alink> so i am glad that it was not obvious to you too 20100509 18:51:14< shadowmaster> I was hungry, so I ate the "bug" aprt 20100509 18:51:18< shadowmaster> part, even 20100509 18:52:37< alink> but the bug-ml is still very active 20100509 18:52:54< alink> a lot of patch, though 20100509 18:54:22 * boucman tries to keep up with patches, but it's hard... 20100509 18:55:11< boucman> kevg: around ? 20100509 18:55:26< alink> boucman: i was just refering to the activity, so it's a proof that there is a follow-up :) 20100509 18:55:42< kevg> Yes, i'm here. 20100509 18:56:15-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth-dev 20100509 18:57:24< boucman> kevg: i'm trying to find someone to find your patch to, but your description is very terse... 20100509 18:57:42< boucman> it's savegame related, isn't it ? 20100509 18:57:56< kevg> Yes. 20100509 18:58:15< kevg> Now hidden=no can present in save. 20100509 18:58:25< boucman> ok, i'll assign to yoggi for the time being, he's our savegame expert... 20100509 18:58:52< shadowmaster> alink: IIRC you like the titlescreen fade effect thing? 20100509 18:59:03< kevg> ok 20100509 18:59:12< boucman> kevg: are you already in about.cfg ? 20100509 18:59:16< alink> shadowmaster: not really 20100509 18:59:44< shadowmaster> okay, I remember someone convinced me to add an option to disable it rather than remove it entirely 20100509 18:59:59< alink> shadowmaster: but i said that it was easy to make it not freeze the interface 20100509 19:00:09 * boucman thinks that's a pretty pointless option... 20100509 19:00:21< shadowmaster> I can just remove that effect entirely 20100509 19:00:27< alink> which solve the UI problem, but the effect is still not very nice 20100509 19:00:32< shadowmaster> I've got my flamethrower ready 20100509 19:01:21< alink> i always wanted to try a better effect, but now we also have translated logo... 20100509 19:02:21< boucman> kevg: nevermind, I found you 20100509 19:04:22< alink> shadowmaster: so yes, IMO, kill the option and just blit it directly. One day, we still could add a non-intrusive animation, maybe even continuous. 20100509 19:04:54< alink> like slow golden sparks or something... 20100509 19:05:06< shadowmaster> some day we'll have cinematics support and we'll show a video displaying different stuff including hot elvish chicks 20100509 19:05:15< shadowmaster> I'm just kidding, of course 20100509 19:06:01< alink> lol, when you see the progress on the portrait front, you never know ;) 20100509 19:06:11< boucman> shadowmaster: i let you the task of convincing kitty to draw these ;) 20100509 19:06:23< alink> btw, any news about OpenGL ? 20100509 19:07:38< shadowmaster> the last news where "too large for GSoC, we need to work together in it" IIRC 20100509 19:07:44< shadowmaster> were. 20100509 19:08:02< kevg> Yes, i'm in it. 20100509 19:08:07< alink> I learned some OpenGL and shader stuff these last months, but adapting the wesnoth engine seems indeed a huge task 20100509 19:09:19< alink> yes touch too much complex area for a GSoC (terrain, animation, GUI, etc...) 20100509 19:09:26< boucman> alink: we reached the consensus that we do want OpenGL in, and that quite a big news... 20100509 19:09:44< boucman> however, the task is huge and we don't have a path to get there at this point... 20100509 19:10:30< boucman> the good news is that we seem to have expertise on most domains at this point (except openGL itself...) 20100509 19:11:20< alink> sprite sheets is an intermediate points, but the best use of them for SDL and openGL are quite different 20100509 19:11:45< boucman> they are not that usefull for SDL, much more for openGL 20100509 19:12:05< boucman> we wanted to have spritesheets as a GSoC proposal, but no proposal made it... 20100509 19:12:45< alink> yes i agree, but IIRC some artists wanted them anyway (regardless of SDL) 20100509 19:12:58< boucman> true 20100509 19:13:37-!- kevg [~kevg@91.194.253.47] has quit [Remote host closed the connection] 20100509 19:15:13-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100509 19:16:05< alink> I think there is also a way to have hardware accelerated SDL gfx but i am not familiar with it, and there is probably portability problem 20100509 19:17:29-!- Blueblaze [~nick@adsl-76-202-22-156.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20100509 19:17:58< boucman> i heard of it, I think we discarded the idea at some point, but I don't remember why 20100509 19:18:31< boucman> IIRC it brings none of the benefits of OGL, but still forces us to have OGL support on all platforms 20100509 19:19:15 * alink is reading about SDL 1.3 20100509 19:27:57< alink> mmh hard to find clear info 20100509 19:29:29-!- ettin [~jorda@wesnoth/developer/ettin] has joined #wesnoth-dev 20100509 19:40:30< shadowmaster> http://pastebin.com/PJVrkkKF 20100509 19:40:47< shadowmaster> in case you can't find the actual reply, check line 27. And yes, this was for forums@wesnoth.org 20100509 19:50:59-!- wesbot changed the topic of #wesnoth-dev to: 99 bugs, 277 feature requests, 18 patches | logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100509 20:09:23-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20100509 20:12:15-!- dtiger [~dtiger@dynamic-vpdn-91-149-132-103.telecom.by] has quit [Remote host closed the connection] 20100509 20:16:23-!- shadowmaster_ [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20100509 20:16:26-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has quit [Disconnected by services] 20100509 20:16:36-!- shadowmaster_ is now known as shadowm_laptop 20100509 20:22:17-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has joined #wesnoth-dev 20100509 20:25:44-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has joined #wesnoth-dev 20100509 20:26:05-!- DesertPanther_ [~Khalid@196.205.145.232] has quit [Ping timeout: 252 seconds] 20100509 20:27:12-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has quit [] 20100509 20:37:34-!- norbert_ [~norbert@82-171-70-54.ip.telfort.nl] has joined #wesnoth-dev 20100509 20:40:48< norbert_> can someone point me to the database table defs. on wesnoth.org that show how the (and what) SP stats used to be stored? 20100509 20:44:37< norbert_> the anonymous log submissions 20100509 20:49:19-!- Darkas [~quassel@ppp-88-217-121-46.dynamic.mnet-online.de] has quit [Quit: http://quassel-irc.org - Chat comfortably. Anywhere.] 20100509 20:49:29-!- Darkas [~quassel@ppp-88-217-121-46.dynamic.mnet-online.de] has joined #wesnoth-dev 20100509 20:50:42-!- kevg [~kevg@91.194.253.47] has joined #wesnoth-dev 20100509 20:51:16< norbert_> also, what happened to the 2008 WesParse 20100509 20:51:25-!- yann [~dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has joined #wesnoth-dev 20100509 21:02:52-!- wesbot [~wesbot@wesnoth/bot/wesbot] has quit [Remote host closed the connection] 20100509 21:09:39-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100509 21:14:37-!- mjs-de [~mjs-de@p3EE26EB2.dip.t-dialin.net] has quit [Ping timeout: 265 seconds] 20100509 21:16:37< norbert_> ok, I asked the latter on the forum, and found out the former via the IRC logs 20100509 21:16:44< norbert_> with: ...irclogs/2010/04$ grep http *|grep Crab|grep norbert 20100509 21:16:52< norbert_> http://wiki.wesnoth.org/SoC_Ideas_Stats_Server was what I meant 20100509 21:16:58< norbert_> laters 20100509 21:16:59-!- norbert_ [~norbert@82-171-70-54.ip.telfort.nl] has quit [Quit: Leaving] 20100509 21:23:00< CIA-10> alink * r42534 /trunk/src/serialization/ (string_utils.cpp string_utils.hpp): 20100509 21:23:00< CIA-10> Add an utility function to render signed percentage. 20100509 21:23:00< CIA-10> Using Unicode minus and +0% convention (to indicate that it's not an "empty" 0%) 20100509 21:26:49< CIA-10> alink * r42535 /trunk/src/generate_report.cpp: Use the new signed percentage function in sidepanel (where meaningful) 20100509 21:42:26-!- elias [~elias@allegro/developer/allefant] has quit [Read error: Connection reset by peer] 20100509 21:43:07-!- knotwork [~markm@142.177.234.75] has quit [Ping timeout: 248 seconds] 20100509 21:43:54< CIA-10> noyga * r42536 /branches/1.8/ (7 files in 6 dirs): French translation update 20100509 21:45:00-!- knotwork [~markm@142.177.234.75] has joined #wesnoth-dev 20100509 21:50:30-!- elias [~elias@allegro/developer/allefant] has joined #wesnoth-dev 20100509 21:50:39-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-dev 20100509 21:52:08< CIA-10> noyga * r42537 /trunk/ (5 files in 5 dirs): French translation update 20100509 21:57:09-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 265 seconds] 20100509 22:05:52-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.3/20100401080539]] 20100509 22:11:18-!- Zarel_ [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth-dev 20100509 22:21:34< CIA-10> alink * r42538 /trunk/src/generate_report.cpp: small code cleaning (remove redundancy and better separate reading and rendering) 20100509 22:34:57-!- gabba [~gabba@wesnoth/developer/gabba] has joined #wesnoth-dev 20100509 22:40:38-!- mjs-de [~mjs-de@vpw.wh.uni-dortmund.de] has joined #wesnoth-dev 20100509 22:50:24-!- gabba [~gabba@wesnoth/developer/gabba] has left #wesnoth-dev [] 20100509 22:50:27-!- gabba [~gabba@wesnoth/developer/gabba] has joined #wesnoth-dev 20100509 22:58:22-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20100509 22:58:55-!- stikonas [~and@bcm-131-111-247-104.girton.cam.ac.uk] has joined #wesnoth-dev 20100509 22:58:59-!- stikonas [~and@bcm-131-111-247-104.girton.cam.ac.uk] has quit [Changing host] 20100509 22:58:59-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20100509 23:05:37-!- elias [~elias@allegro/developer/allefant] has quit [Quit: Leaving] 20100509 23:40:25-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Quit: Leaving.] 20100509 23:42:31-!- esr [~chatzilla@wesnoth/developer/esr] has quit [Read error: Connection reset by peer] 20100509 23:50:28-!- esr [~chatzilla@static-71-162-243-5.phlapa.fios.verizon.net] has joined #wesnoth-dev 20100509 23:56:37-!- alink [~alink@wesnoth/developer/alink] has quit [Remote host closed the connection] 20100509 23:57:05-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has quit [Quit: Leaving] --- Log closed Mon May 10 00:00:24 2010