--- Log opened Sat May 15 00:00:54 2010 20100515 00:02:07-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100515 00:08:01< King_Elendil> lol, someone wants to do things the way we do :D 20100515 00:12:57< billynux> I, for one, welcome our new appreciating overlords 20100515 00:13:47< ancestral> Everything relates to the Simpsons: http://www.hulu.com/watch/17611/the-simpsons-giant-space-ants 20100515 00:13:53< billynux> well, free software is like that, that's why it is rewarding to do good work 20100515 00:15:06< billynux> ancestral: "Sorry, currently our video library can only be streamed from within the United States" -> you insensitive clod! :D 20100515 00:15:17< ancestral> Aww 20100515 00:15:26< billynux> proxy anyone 20100515 00:15:44-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20100515 00:15:44< billynux> it's ok, I'm programming anyway... although the simpsons are always welcomed 20100515 00:15:54< ancestral> http://www.snpp.com/episodes/1F13.html and find "Kent Brockman" 20100515 00:16:00-!- Crab_ [~Crab_@wesnoth/developer/crab] has quit [Quit: Leaving.] 20100515 00:20:47-!- Johannes13__ [~Johannes@pD950285B.dip0.t-ipconnect.de] has quit [Ping timeout: 260 seconds] 20100515 00:28:49-!- King_Elendil_ [~King_Elen@75.143.233.138] has joined #wesnoth-dev 20100515 00:28:54-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] 20100515 00:28:55-!- King_Elendil_ is now known as King_Elendil 20100515 00:35:23-!- esr [~chatzilla@wesnoth/developer/esr] has quit [Remote host closed the connection] 20100515 00:36:37-!- esr [~chatzilla@static-71-162-243-5.phlapa.fios.verizon.net] has joined #wesnoth-dev 20100515 00:37:54< billynux> ancestral, I thought "I, for one, welcome our new X overlords" was a slashdot reference... (I don't know if the people @/. took it from The Simpsons or not) 20100515 00:38:10< ancestral> I'm sure they did 20100515 00:38:26< ancestral> the same series that gave us "D'oh!" and "Yoink!" 20100515 00:39:20< billynux> yeah... the "Overlord meme" is from The Simpsons... its just that I watch TS in spanish... but read /. in english 20100515 00:39:42< ancestral> Sure 20100515 00:39:48< billynux> to me is "Debo matar a Moe, wiiii" 20100515 00:39:54< billynux> (I must kill Moe) 20100515 00:40:05< billynux> ok... gotta go, later 20100515 00:40:09-!- billynux [~billy@190.244.51.204] has quit [Quit: Leaving] 20100515 01:01:50-!- Shakey [HydraIRC@c-71-201-89-187.hsd1.il.comcast.net] has joined #wesnoth-dev 20100515 01:02:05-!- Sapient [~patrickp@wesnoth/developer/sapient] has joined #wesnoth-dev 20100515 01:02:07-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has quit [Quit: Leaving] 20100515 01:03:40-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.3/20100401080539]] 20100515 01:27:12-!- Blueblaze [~nick@adsl-76-202-22-156.dsl.hstntx.sbcglobal.net] has quit [Read error: Connection reset by peer] 20100515 01:27:39-!- Blueblaze [~nick@adsl-99-158-45-28.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20100515 01:48:40-!- phlaem [~a@e178093245.adsl.alicedsl.de] has quit [Quit: Leaving] 20100515 02:02:44-!- noy [~Noy@wesnoth/developer/noy] has quit [Ping timeout: 252 seconds] 20100515 02:07:29< CIA-10> espreon * r42613 /trunk/utils/pofix.py: New rules for converting to em dashes and Unicode minus signs; converted the script to UTF-8. 20100515 02:09:09< Sapient> so do FormulaAI and Lua understand unicode minus signs ? 20100515 02:09:45< Sapient> it can also be used in WML for negative numbers or to reverse cardinal directions 20100515 02:11:02< Sapient> now you see why programmers don't like fancy unicode versions of punctuation ;) 20100515 02:12:48-!- Sapient [~patrickp@wesnoth/developer/sapient] has left #wesnoth-dev [] 20100515 02:13:04< Espreon> ... 20100515 02:14:34< Espreon> Silly Sapient, there is a difference between being fancy and being correct. But, the conversion to the Unicode minus signs is there for consistency (some changes alink recently introduced makes use of it)... 20100515 02:41:16-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100515 02:43:29-!- Bob_The_Mighty [~chatzilla@cpc4-brig15-0-0-cust904.3-3.cable.virginmedia.com] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.3/20100401080539]] 20100515 02:44:09-!- Shakey [HydraIRC@c-71-201-89-187.hsd1.il.comcast.net] has quit [Quit: HydraIRC -> http://www.hydrairc.com <-] 20100515 02:48:12-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: Got to go, I'm in a hurry so bye.] 20100515 02:49:43-!- iElendil [~irchon@75.143.233.138] has joined #wesnoth-dev 20100515 02:50:48-!- iElendil [~irchon@75.143.233.138] has quit [Read error: Connection reset by peer] 20100515 02:51:59-!- nulloid [~nulloid@ip59936c30.rubicom.hu] has quit [Remote host closed the connection] 20100515 02:53:03-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has quit [Quit: Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz] 20100515 02:53:37-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20100515 02:54:32-!- k23z__ [k23z__@unaffiliated/k23z--/x-2536701] has joined #wesnoth-dev 20100515 03:16:42-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20100515 03:19:30< CIA-10> espreon * r42614 /trunk/utils/pofix.py: Fixed some conversion rules, so that they do not make changes in WML; added some new rules. 20100515 03:31:57-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth-dev 20100515 03:32:21-!- iElendil [~irchon@75.143.233.138] has joined #wesnoth-dev 20100515 03:32:37< CIA-10> espreon * r42615 /trunk/utils/pofix.py: More conversion rules... 20100515 03:35:53< CIA-10> espreon * r42616 /trunk/data/ (5 files in 3 dirs): Converted the remaining makeshift dashes. 20100515 03:42:02-!- ancestral is now known as ancestral|making 20100515 03:42:30-!- ancestral|making is now known 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#wesnoth-dev 20100515 11:24:21-!- Crab_ [~Crab_@wesnoth/developer/crab] has joined #wesnoth-dev 20100515 11:27:06< Ivanovic> moin 20100515 11:27:15< Crab_> hi, Ivanovic 20100515 11:31:03< timotei> hello 20100515 11:34:48-!- k23z__ [k23z__@unaffiliated/k23z--/x-2536701] has joined #wesnoth-dev 20100515 11:36:21< CIA-10> ivanovic * r42617 /trunk/po/wesnoth-dw/ (de.po ru.po): updated German and Russian translation 20100515 11:38:37< Ivanovic> Espreon: okay, there might be another problem left with the amount of changes you introduced 20100515 11:38:46< Ivanovic> Espreon: scenario titles are used as savegame names 20100515 11:39:02< Ivanovic> IIRC there were some problems so far with non asii chars in filenames on windows 20100515 11:40:29-!- Vetinari [~lukjad007@unaffiliated/lukjad007] has joined #wesnoth-dev 20100515 11:40:30-!- Vetinari [~lukjad007@unaffiliated/lukjad007] has quit [Client Quit] 20100515 11:40:42-!- timotei [~timo@wesnoth/developer/timotei] has quit [Quit: rebooting] 20100515 11:40:44-!- Vetinari [~lukjad007@unaffiliated/lukjad007] has joined #wesnoth-dev 20100515 11:46:25< Ivanovic> Espreon: and the conversion for the percentages does not work as expected 20100515 11:47:30< CIA-10> caslav_ilic * r42618 /branches/1.8/ (20 files in 8 dirs): Updated localized images for French. 20100515 11:47:51< CIA-10> caslav_ilic * r42619 /trunk/ (20 files in 8 dirs): Updated localized images for French. 20100515 11:50:34-!- timotei [~timo@wesnoth/developer/timotei] has joined #wesnoth-dev 20100515 11:52:14-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20100515 11:54:36< CIA-10> caslav_ilic * r42620 /branches/resources/image-localization/fr/ (. great-continent-fr.xcf): Updated source localized images for French. 20100515 12:08:29-!- timotei [~timo@wesnoth/developer/timotei] has quit [Remote host closed the connection] 20100515 12:14:56-!- loonybot [~loonybot@ppp79-139-141-74.pppoe.spdop.ru] has joined #wesnoth-dev 20100515 12:14:56-!- loonybot [~loonybot@ppp79-139-141-74.pppoe.spdop.ru] has quit [Changing host] 20100515 12:14:56-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20100515 12:15:09-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100515 12:15:48-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has joined #wesnoth-dev 20100515 12:17:44-!- timotei [~timo@wesnoth/developer/timotei] has joined #wesnoth-dev 20100515 12:18:50-!- FAAB [~huajie@219.142.231.249] has quit [Ping timeout: 246 seconds] 20100515 12:37:31-!- Blarumyrram [~Blarumyrr@84-50-143-71-dsl.rkv.estpak.ee] has joined #wesnoth-dev 20100515 12:39:37-!- Blarumyrran [~Blarumyrr@84-50-143-71-dsl.rkv.estpak.ee] has quit [Ping timeout: 264 seconds] 20100515 12:54:14< Crab_> timotei: where I can look at latest version of your preprocess- patch ? is it there https://gna.org/patch/?1644 or there are other, later, changes ? 20100515 12:54:26< timotei> mhh 20100515 12:54:42< timotei> the commited version is in my git repo 20100515 12:54:54< timotei> can I get a diff from a specified revision? so I can send it to you? 20100515 12:55:13< timotei> let me check git diff 20100515 12:55:17< Crab_> yes 20100515 12:56:04< Crab_> git diff commitid0 commitid1 20100515 12:56:30< Crab_> where commit ids can be found, say, by git log. 20100515 12:59:41< timotei> weird... : error: Could not access 'ecf1edd8b67f69f31dccb084b76cdb0180d0a1a1' 20100515 12:59:56< timotei> but: 20100515 12:59:57< timotei> commit ecf1edd8b67f69f31dccb084b76cdb0180d0a1a1 20100515 12:59:59< timotei> Author: timotei 20100515 13:00:00< timotei> Date: Sat May 8 23:02:12 2010 +0300 20100515 13:01:13< timotei> let me check if I didn't save a patch from that time 20100515 13:03:24< timotei> here you go: http://wesnoth.pastebin.com/20AfGwWe 20100515 13:03:59< Crab_> thanks 20100515 13:04:04< timotei> you're welcome 20100515 13:04:24-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20100515 13:05:30< CIA-10> ivanovic * r42621 /trunk/po/wesnoth/de.po: tiny changes to the german translation to allow the trunk pofix.py conversions for the minus to work... 20100515 13:05:33< CIA-10> ivanovic * r42622 /branches/1.8/po/wesnoth/de.po: tiny changes to the german translation to allow the trunk pofix.py conversions for the minus to work... 20100515 13:09:00< Ivanovic> Espreon: uhm, i fear that there is one conversion that is problematic: the manual! 20100515 13:09:39< Ivanovic> Espreon: will give you a diff of the manual soon (the manual is in doc/manual/manual.txt ) 20100515 13:10:23< Ivanovic> currently i try to run the latest version of pofix on all po files in trunk 20100515 13:10:45< Ivanovic> IIRC you have not changed anything in the manual, right? 20100515 13:10:53< Ivanovic> so any changes in those files are wrong changes 20100515 13:17:30-!- Darkas [~quassel@ppp-93-104-158-101.dynamic.mnet-online.de] has joined #wesnoth-dev 20100515 13:21:15-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has joined #wesnoth-dev 20100515 13:21:53-!- Valkier [~karasawa@c-174-55-104-2.hsd1.pa.comcast.net] has quit [] 20100515 13:24:04< CIA-10> ivanovic * r42623 /trunk/ (doc/manual/manual.txt utils/pofix.py): 20100515 13:24:04< CIA-10> add a conversion in the manual and add the comment to the respective entry in pofix.py 20100515 13:24:04< CIA-10> this is part of the huge conversion of missuses of the minus char to a more sane usage 20100515 13:32:04-!- alink [~alink@wesnoth/developer/alink] has joined #wesnoth-dev 20100515 13:32:11< alink> hi 20100515 13:33:09-!- Blarumyrram [~Blarumyrr@84-50-143-71-dsl.rkv.estpak.ee] has quit [Quit: Lahkun] 20100515 13:35:18-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20100515 13:35:19< alink> Espreon: if I knew that changing 1 char in c++ source would trigger your unicode revolution, i would think twice ;) 20100515 13:36:12-!- stikonas_ [~and@bcm-131-111-247-104.girton.cam.ac.uk] has joined #wesnoth-dev 20100515 13:36:12-!- stikonas_ [~and@bcm-131-111-247-104.girton.cam.ac.uk] has quit [Changing host] 20100515 13:36:12-!- stikonas_ [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20100515 13:36:17-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Read error: Connection reset by peer] 20100515 13:36:52< alink> i noticed the small inconsistency, but i thought it was ok to render differently numbers in text and in table or formula. I think it's common in math to do so 20100515 13:37:32< alink> plus, you usualy don't see them together 20100515 13:38:44< alink> I mention this, because, as Sapien said, the mix of both minus signs in cfg file seems not nice for WML writer :-/ 20100515 13:43:26< alink> (but i am not a WML writer, so I don't know) 20100515 13:43:58 * alink is a coder, so ASCII p0w3r !! 20100515 13:53:49< CIA-10> ivanovic * r42624 /trunk/utils/pofix.py: add some comments regarding when conversions were added 20100515 13:56:49< Ivanovic> okay, people will love me for my next revision 20100515 13:56:57< Ivanovic> not to mention the pot-update that might follow... 20100515 13:57:51< Ivanovic> alink: i tend to agree that in general a plain minus should be used so that things can easily be copy&pasted for the percentage stuff 20100515 13:58:04< Ivanovic> alink: but the conversion is about more than just the unicode minus 20100515 13:58:21< Ivanovic> it is also about adding a dash for those strange --- and -- cases as well as "- - -" and the likes 20100515 13:59:24< alink> yes i know, which make the cost of l18n problems somewhat ok, but i was refering to the fact than WML values must continue to use the ASCII minus 20100515 13:59:30< CIA-10> ivanovic * r42625 /trunk/po/ (1166 files in 22 dirs): 20100515 13:59:30< CIA-10> apply utils/pofix.po on all po/wesnoth*/*.po* files 20100515 13:59:30< CIA-10> this change *might* be reverted later on, this is a test before a pot-update and incorporates all those strange minus replacements from Espreon 20100515 14:01:01< alink> mmmh, but if i cite myself earlier: "...differently numbers in text and in table or formula. I think it's common in math to do so" 20100515 14:01:19< alink> so, i contradict myself a little here :-) 20100515 14:01:53< alink> well except that i was refering to rendering only, not writing / coding 20100515 14:02:48< alink> anyway, i go back to my easy cpp files where i know better what i am taking about 20100515 14:03:00-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has joined #wesnoth-dev 20100515 14:09:46< CIA-10> ivanovic * r42626 /branches/1.8/po/wesnoth-multiplayer/de.po: german translation fix 20100515 14:12:41< CIA-10> alink * r42627 /trunk/src/ (8 files in 3 dirs): use string instead of char as separator for utils::join() 20100515 14:18:18< CIA-10> ivanovic * r42628 /trunk/ (959 files in 48 dirs): 20100515 14:18:18< CIA-10> pot-update for trunk (lots of new/changed strings, from now on branches/1.8 and trunk *are* different!) 20100515 14:18:18< CIA-10> this change is part of the minus replacement from Espreon and does make it rather final for all the po files 20100515 14:18:18< CIA-10> regenerated doc files 20100515 14:23:20< CIA-10> alink * r42629 /trunk/src/dialogs.cpp: revert commenting in a file from r42627 (not meant to commit) 20100515 14:23:44< CIA-10> ivanovic * r42630 /trunk/po/ (128 files in 24 dirs): 20100515 14:23:44< CIA-10> some more pot-update magic: 20100515 14:23:44< CIA-10> copy over wesnoth-multiplayer/*.po files from branches/1.8 and ran another pot-update to make sure that the newly added map Elensefar Courtyard does not introduce pofix conflicts 20100515 14:30:25< zookeeper> so where has there been cases of "---" or "- - -"? i don't recall ever seeing those. 20100515 14:32:22-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has quit [Ping timeout: 265 seconds] 20100515 14:32:56< Ivanovic> zookeeper: one case of "- - -" is/was in trow 20100515 14:32:58< Ivanovic> ("Nay! Off with your hea- - -", "Nay! Off with your hea—"), 20100515 14:33:30< Ivanovic> really common was using "--" instead of a clear dash 20100515 14:35:12< zookeeper> right 20100515 14:42:09< zookeeper> alink, you' 20100515 14:42:12< zookeeper> gah 20100515 14:42:21< alink> me' ? 20100515 14:42:24< zookeeper> alink, you've been working with the side panel text displays, right? 20100515 14:42:27< CIA-10> alink * r42631 /trunk/src/ (5 files): Store trait descriptions in a vector instead of paking/unpacking them all in one string 20100515 14:42:45< alink> yes currently, but parts are sill WIP 20100515 14:42:50< zookeeper> would it be possible to make pango markup work in the ability, trait etc names there? 20100515 14:43:20< alink> it already work there 20100515 14:43:23< zookeeper> ah, cool 20100515 14:43:35< zookeeper> i wasn't aware 20100515 14:43:57< alink> not by me, but i added pango support for tooltips yesterday :) 20100515 14:44:53< zookeeper> yeah that's nice too, since i think that in some parts it used to work in the unit help pages but not on the tooltips which show the same text 20100515 14:45:31< alink> ah good point, didn't thought about that 20100515 14:46:36< alink> but unfortunaly, I think it's more complicated than that: help use his own markup, not pango 20100515 14:47:03< alink> fortunaly, basic markups are common in both systems 20100515 14:47:16< alink> like and I think 20100515 14:47:43< alink> I don't know how we will fix/kill the help markup system 20100515 14:48:58< alink> we could reimplement all pango markup in help to simulate them, but that seems to be a waste of work 20100515 14:49:09< alink> wesbot: seen Mordante 20100515 14:49:09< wesbot> alink: The person with the nick mordante last spoke 9d 17h ago. 9d 17h ago was here and on the channel #wesnoth-de with the message: Quit: Leaving 20100515 14:51:18-!- FAAB [~huajie@219.142.231.249] has joined #wesnoth-dev 20100515 14:52:16< alink> bad luck that our help system and pango both use 20100515 14:52:30< Ivanovic> alink: help is not yet converted to gui2 IIRC 20100515 14:52:39< Ivanovic> alink: so there is no suprise in it not relying on pango markup 20100515 14:53:14< Ivanovic> once help is converted to gui2 things should "just work" 20100515 14:53:16< Ivanovic> ;) 20100515 14:53:19< alink> ah yes, gui2, but help will probably be a huge work of the gui2 transition 20100515 14:53:38< alink> it's basically a browser with its own html :-/ 20100515 14:53:54< zookeeper> i guess i remember things wrongly then. oh well.. 20100515 14:55:16< alink> zookeeper: you were almost right: help markup didn't work in tooltip, but it was just not pango markup 20100515 14:55:36< alink> now all is fine for markup common in both system 20100515 14:56:27< zookeeper> great 20100515 14:56:38< zookeeper> are you going to work on the side panel more? 20100515 14:57:00< alink> yes, as i said currently WIP 20100515 14:57:14< alink> fixing traits tooltip today 20100515 14:57:39< alink> (give each of them its individual tooltip) 20100515 14:57:56< zookeeper> hmmh...wouldn't it be better to display a single tooltip for the whole traits line? 20100515 14:58:07< zookeeper> and just list each trait on its own line 20100515 14:58:39< alink> it's like that currently, but i see two problem with that: 20100515 14:58:56-!- ancestral [~ancestral@97-116-112-18.mpls.qwest.net] has quit [Quit: And that’s the end of THAT chapter.] 20100515 14:59:26< alink> 1) you must find again each trait in the list in the tooltip 20100515 15:00:02< zookeeper> well, how do individual tooltips work when all traits don't fit in the given space? 20100515 15:00:13< alink> 2) ability doesn't work like that, and can't be listed in one tooltip because they are too long 20100515 15:00:29< alink> zookeeper: i improved that yesterday 20100515 15:01:35< alink> the tooltip of the last visible item (which have a "..." ) also contains the tooltips of the following hidden ones 20100515 15:01:50< zookeeper> all right then, sounds ok to me 20100515 15:02:16< zookeeper> btw it'd be nice if traits and abilities got an extra line of space so they wouldn't so often get cut off... :p 20100515 15:03:11< alink> yes I hope it will be ok, but i have not finished to remove some limitations preventing me to do some polishing 20100515 15:03:31-!- rigved [~rigved@116.72.163.243] has quit [Ping timeout: 240 seconds] 20100515 15:03:46< alink> zookeeper: about multi-lines, yes I agree but need better separation between "category" 20100515 15:03:54< zookeeper> agreed 20100515 15:04:02< alink> currently only line position indicate what is what 20100515 15:04:18< timotei> alink: what's WIP? 20100515 15:04:43< alink> (and some coloring cue a little) 20100515 15:05:03< alink> timotei: sidebar, its tooltips more precisely 20100515 15:05:11< timotei> oh, ok. thanks 20100515 15:05:21< alink> (my current pet project) 20100515 15:05:53< alink> I just go back to wesnoth-dev, so i start with something easy 20100515 15:06:43< alink> but i noticed that after not playing few months, you better see some UI flaws that you were just used to 20100515 15:07:20< Ivanovic> timotei: WIP stands for "work in progress" 20100515 15:07:22< Ivanovic> ;) 20100515 15:07:35< timotei> Ivanovic: that's better :D 20100515 15:07:43< alink> oh, my bad :-/ 20100515 15:07:55< timotei> alink: my question wasn't good enough _ 20100515 15:08:31< alink> timotei: I recomment to bookmark an acronym site, i use it almost everyday 20100515 15:09:26< Ivanovic> Espreon: i sent a mail to the i18n list explainaing the stuff and have put you into the CC just to be sure (no idea if you are subscribed to the list or not) 20100515 15:10:07< timotei> alink: that is ? 20100515 15:10:18< timotei> alink: I usually use: define: on google 20100515 15:10:36< timotei> but thought it's a wesnoth specific name ;) 20100515 15:11:20< alink> yes good too, or wikipedia 20100515 15:11:43< alink> i use a javascript bookmark to check the selected word 20100515 15:11:55< alink> on www.acronymfinder.com 20100515 15:11:56-!- elias [~elias@allegro/developer/allefant] has joined #wesnoth-dev 20100515 15:11:57< zookeeper> alink, after you've finished with what you want to do with the sidebar, then maybe you want to look into eleazar's suggestions regarding the top-right terrain display? just a thought. 20100515 15:12:07< Crab_> timotei: you can abuse shikadibot, by querying him like "WIP ?" . it knows about wesnoth-specific abbreviations, too 20100515 15:12:41< timotei> Crab_: that's nice. didn't know the part with "wesnoth-specific" 20100515 15:12:45< timotei> shikadibot: WIP ? 20100515 15:12:46< shikadibot> WIP: work in progress 20100515 15:12:51< timotei> shikadibot: LOW ? 20100515 15:12:52< shikadibot> LoW: Legend of Wesmere 20100515 15:13:02< timotei> shikadibot: mordante ? 20100515 15:13:02< shikadibot> Sorry, I don't know what 'mordante' means... 20100515 15:13:09< timotei> ha! caught you 20100515 15:13:15< timotei> shikadibot: shadowmaster ? 20100515 15:13:15< shikadibot> Sorry, I don't know what 'shadowmaster' means... 20100515 15:13:18< timotei> :( 20100515 15:13:24< alink> i already added WML in www.acronymfinder.com :-) 20100515 15:13:58< timotei> nice 20100515 15:15:00< alink> zookeeper: I plan too. btw also added terrain name in the terrain def% tooltip, so small resolution have already another way to check it (but only if a unit is there) 20100515 15:16:22< CIA-10> ivanovic * r42632 /trunk/po/ (wesnoth-ei/fr.po wesnoth-manual/fr.po wesnoth-thot/fr.po): updated French translation 20100515 15:16:38< CIA-10> ivanovic * r42633 /branches/1.8/po/ (wesnoth-ei/fr.po wesnoth-manual/fr.po): updated French translation 20100515 15:17:31< CIA-10> ivanovic * r42634 /trunk/src/ai/lua/: set svn:ignore for the folder 20100515 15:17:52< zookeeper> alink, ok, sounds good to me 20100515 15:20:25< alink> zookeeper: just reread the eleazar stuff about terrain archetype, seems simple enough to do. Just my usual problem to extract data from packed stuff 20100515 15:21:12< timotei> Crab_: I put the duration of the patch to "1 day" so download it if you won't finish reviewing it today 20100515 15:21:13< alink> these days, I fight a lot bad data encoding decision :-/ 20100515 15:21:33-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has joined #wesnoth-dev 20100515 15:21:41< Crab_> timotei: I've downloaded it already, compiled it, and looking at it atm 20100515 15:21:57< alink> like storing ability name and their description interleaved in the same vector. berk :-/ 20100515 15:22:23< timotei> Crab_: ok 20100515 15:22:24< alink> and i think name is again embedded in the description 20100515 15:24:26< timotei> wow, windows xp in VMWare on linux, runs more smooth than my real win 7 :D 20100515 15:25:06< Crab_> timotei: what is the rationale for the 'we replace /data/ with /' part ? 20100515 15:25:44< Ivanovic> timotei: does this really suprise you? 20100515 15:25:47< timotei> well, the comment? or the code part? 20100515 15:25:52< timotei> Ivanovic: somehow yes :P 20100515 15:25:54< Crab_> timotei: the code part 20100515 15:26:37< timotei> Crab_: well, you told me to let the user specify the path where to put the preprocessed files 20100515 15:26:58< timotei> and, I take the current file to preprocess, but change the path, to go to the target directory 20100515 15:27:03< timotei> isn't that good enough? 20100515 15:27:08< Crab_> timotei: what if the current file is not inside of /data ? 20100515 15:27:19< Crab_> e.g. if we want to preprocess the /home/user/workspace/myaddon1 20100515 15:28:18< timotei> well, I specified that the ... resources to process are relative to /data 20100515 15:28:23< timotei> but your observation is correct 20100515 15:28:59< timotei> however, then it arrises a little problem... I don't see (now) a way of telling what structure I should create 20100515 15:29:20< Crab_> let's see how we'll be able to use it from the eclipse plugin 20100515 15:29:23< timotei> preprocess /home/user/mydir1/mydir2/wesnoth/myaddon /home/target 20100515 15:29:47< timotei> I could create the entire resource's path into the target... 20100515 15:30:01< timotei> or I could create starting of something not common 20100515 15:30:18< timotei> starting from the first different character between current and target folder 20100515 15:30:47< timotei> so the last one would be: 20100515 15:31:02< timotei> /home/target/user/mydir1/... 20100515 15:33:02< Crab_> why do we need to create that structure at all ? 20100515 15:33:13< timotei> mhh, duplicate name files? 20100515 15:33:32< timotei> yes, we could just throw all in that target directory 20100515 15:33:32< Crab_> ok. why do we need to have multiple output files at once ? 20100515 15:33:56< Crab_> how we will use the --preprocess from the eclipse plugin ? 20100515 15:34:14< timotei> well, I'll invoke it to a target temporary folder, and parse from there 20100515 15:34:31< Crab_> http://pastebin.mozilla.org/724277 20100515 15:34:40< timotei> let me think 20100515 15:34:45< Crab_> ok 20100515 15:39:18< timotei> you're right. I don't need that structure. I would use anyway the eclipse builder, which will "parse" each file individually 20100515 15:40:12< Crab_> ok, then let's rework the patch to make it easy-to-use with the eclipse builder 20100515 15:40:31< Crab_> (the rest is ok) 20100515 15:41:16< Crab_> have you got a wiki page or something describing the 'canonical setup' of the eclipse Wesnoth UMC developer environment ? 20100515 15:42:05< timotei> mhh, no. not yet 20100515 15:42:17-!- eyerouge [~snowdrop@h199n2fls301o1101.telia.com] has joined #wesnoth-dev 20100515 15:42:27< timotei> Crab_: I need to go sleeping for an hour or something like that. I'll come back after that 20100515 15:42:31< eyerouge> Which server does the iPhone port of BfW use? I'm trying to hook up with a friend that uses an iPhone, while I'm in Linux myself. We're at diff. servers. 20100515 15:42:57< Crab_> timotei: something as simple as instructions about 'how to set up the environment' - what do download, where to put files, example eclipse project, etc. 20100515 15:43:05< timotei> yes 20100515 15:43:15-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth-dev 20100515 15:43:27< Crab_> timotei: I think that it will be a good thing to set up such a page 20100515 15:43:42< Crab_> then it will be more clear how to put all the pieces in the correct place 20100515 15:43:52< timotei> Crab_: yes, of course. thanks for pointing it out 20100515 15:45:11< Crab_> timotei: and it would be possible to easily write code for things like 'deploy project X to wesnoth's addon directory', 'undeploy project X from wesnoth's addon directory, get the list of installed addons, work with addon server', etc 20100515 15:45:55< Crab_> since it would be clear what the definitions of those actions are (copy from X to Y, invoke script Z on directory W, etc) 20100515 15:46:53< timotei> ok, brb for 1 hours 20100515 15:46:58< timotei> s/hours/hour 20100515 15:47:02-!- timotei [~timo@wesnoth/developer/timotei] has quit [Quit: Konversation terminated!] 20100515 15:49:25< Crab_> eyerouge: what version of wesnoth do you use on linux ? 20100515 15:49:39< eyerouge> Crab_: 1.8.1 I think, latest.. compiled yesternight. 20100515 15:50:10< eyerouge> Crab_: I can regress to whatever, just wanna see myself connect with my brother that uses a frakking iPhone since it's the hype here in sweden... 20100515 15:50:13< Crab_> eyerouge: iphone port is based on 1.6, you need to use 1.6.x to play against it (not sure of the exact x) 20100515 15:50:52< eyerouge> Crab_: Yes, I figured by the reply from thespaceinvader... nice to have it confirmed it's the 1.6-line.... guess I'll have to contact Kyle to get the info... = / 20100515 15:56:12-!- Crab_1 [~Crab_@c.218.175.a530.sta.adsl.cyfra.net] has joined #wesnoth-dev 20100515 15:56:25-!- Crab_ [~Crab_@wesnoth/developer/crab] has quit [Read error: Connection reset by peer] 20100515 15:57:51-!- Crab_1 [~Crab_@c.218.175.a530.sta.adsl.cyfra.net] has quit [Client Quit] 20100515 15:57:55-!- Crab_ [~Crab_@wesnoth/developer/crab] has joined #wesnoth-dev 20100515 16:05:17-!- FAAB [~huajie@219.142.231.249] has quit [Ping timeout: 258 seconds] 20100515 16:08:34< CIA-10> alink * r42635 /trunk/src/ (5 files): rename a variable (follow name/description convention and use plural) 20100515 16:23:04< Ivanovic> eyerouge: IIRC the iphone does connect to the official stable server that wesnoth does offer for 1.6.x 20100515 16:23:25< Ivanovic> eyerouge: so you should be perfectly fine just selecting "connect to official server" when running 1.6.x on your pc 20100515 16:23:36< eyerouge> Ivanovic: =) Thanks. 20100515 16:24:05< alink> in 1.8 test-scenario, if a strong mermaid pick the storm trident, then its trait tooltip show "strong: staff: +1 damage ..." 20100515 16:24:23< alink> booo the bad data structure 20100515 16:24:33-!- stikonas_ [~and@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20100515 16:24:34-!- stikonas__ [~and@bcm-131-111-247-104.girton.cam.ac.uk] has joined #wesnoth-dev 20100515 16:24:52< alink> i guess, not searched yet, and no idea from where this "staff" comes 20100515 16:26:36< zookeeper> well, it automatically gets the name of the attack which the trait affects 20100515 16:26:45< zookeeper> but if you asking about the specifics, then no idea.. 20100515 16:26:49-!- eyerouge [~snowdrop@h199n2fls301o1101.telia.com] has quit [Quit: Leaving.] 20100515 16:26:50< zookeeper> +'re 20100515 16:27:55< alink> ah yes the staff weapon, ok thanks 20100515 16:29:05< alink> anyway mixing "object" with "trait" modif caused such mess 20100515 16:30:11< alink> zookeeper: and any idea what is the link with the 'strong' trait ? 20100515 16:31:05< alink> maybe damage 20100515 16:40:14< alink> ah ok it's feature, not a bug. (and has nothing to do with the trident, as I thought) 20100515 16:58:05< alink> I wonder if always providing a descrition for traits (and hides the auto created one) would be better 20100515 17:00:09< alink> the unit specific trait description could be misleading. Example: if a unit without melee attack get the strong trait, i see "strong: +1HP" in tooltip, which could make me think that the strong trait is only that 20100515 17:02:29< alink> plus traits in help are already hand-written (not generated), which is partialy because WML traits don't have a true description key 20100515 17:02:50< alink> * at least not always 20100515 17:05:46< alink> I also wonder how the "X, Y and Z" (using only 'and' before the last one) looks in other language 20100515 17:06:33< alink> i mean does such puntuation+and rule is universal ? 20100515 17:08:15< alink> mmh at least, if i make one tooltip by trait, i can list one effect by line, solving this part 20100515 17:21:44-!- timotei [~timo@wesnoth/developer/timotei] has joined #wesnoth-dev 20100515 17:21:52-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20100515 17:29:00< timotei> Crab_: I'm back 20100515 17:29:20< Crab_> welcome back :) 20100515 17:30:03< timotei> ok, stashing my current wip for the plugin 20100515 17:30:09< timotei> and modifiying the preprocess command 20100515 17:50:11< fendrin> Crab_: Hi crab, I reviewed timotei's patch, it seems fine to me. 20100515 17:50:29< timotei> hey fendrin 20100515 17:50:48< Crab_> fendrin: yes, it's fine to me, too. but needs some changes to be more usable from eclipse builder 20100515 17:51:14< fendrin> What do you have in mind? 20100515 17:51:17< fendrin> timotei: hello :-) 20100515 17:52:26-!- stikonas__ [~and@bcm-131-111-247-104.girton.cam.ac.uk] has quit [Ping timeout: 240 seconds] 20100515 17:55:00-!- k23z__ [k23z__@unaffiliated/k23z--/x-2536701] has quit [Quit: Leaving] 20100515 17:55:37< Crab_> fendrin: allow --preprocess to be used with files which are not in wesnoth's data directory, but somewhere else, like in the user's eclipse workspace directory. and simplify things by making --preprocess have only one output file 20100515 17:58:40-!- stikonas__ [~and@bcm-131-111-247-104.girton.cam.ac.uk] has joined #wesnoth-dev 20100515 18:00:20-!- stikonas__ [~and@bcm-131-111-247-104.girton.cam.ac.uk] has quit [Remote host closed the connection] 20100515 18:02:10-!- rigved [~rigved@116.72.163.243] has joined #wesnoth-dev 20100515 18:07:10< timotei> ok Crab_done :D 20100515 18:07:16< Crab_> good 20100515 18:07:30< timotei> let me make a small patch? 20100515 18:07:41< Crab_> yes. you can add to the old one 20100515 18:08:10< timotei> ops 20100515 18:08:42< timotei> lol, Kate modified some things in wesnoth.6 file :-?? 20100515 18:09:10< timotei> I can't see with my eye the differences 20100515 18:16:59< timotei> Crab_: ok done: https://gna.org/patch/index.php?1644 20100515 18:20:06-!- Lastmerlin [~Lastmerli@kalypso.csn.tu-chemnitz.de] has joined #wesnoth-dev 20100515 18:21:49< timotei> Ivanovic: is there any way I can make cmake skip compiling the.po files intro translations? 20100515 18:23:49< fendrin> Crab_, timotei: It would also be a benefit if one can start a savefile directly from any locations and debug from there on. 20100515 18:24:22< timotei> savefile meaning what? a save game file? 20100515 18:24:32< Crab_> what do you mean about 'start from any location' ? fastforward to turn X ? 20100515 18:25:30< Ivanovic> timotei: IIRC there is some disable nls option 20100515 18:25:54< Ivanovic> -DENABLE_NLS=false 20100515 18:28:28< timotei> ok, thanks 20100515 18:29:02< timotei> ok, it works.! wonderfull 20100515 18:29:44< fendrin> Crab_, timotei: My a savefile I mean a saved game. And by any location I mean a location in my filesystem. Currently I need to put them in .wesnoth/saves/ manually. 20100515 18:29:53< fendrin> s/My/By 20100515 18:30:10< Crab_> ah 20100515 18:30:20< fendrin> Starting a savegame from an earlier turn on is also a good idea. 20100515 18:31:49< timotei> fendrin: well, I thought it had to do something with the eclipse plugin :D 20100515 18:32:41< timotei> fendrin: Ok, I'll try to to that too 20100515 18:32:45< timotei> but for now I have to go 20100515 18:32:51< timotei> brb 30-45 mins 20100515 18:33:00< fendrin> timotei: You are right, that is not exactly correlated to the plugin. 20100515 18:34:17< timotei> see you later 20100515 18:34:19-!- timotei [~timo@wesnoth/developer/timotei] has quit [Quit: Konversation terminated!] 20100515 18:41:53-!- timotei [~timo@wesnoth/developer/timotei] has joined #wesnoth-dev 20100515 18:42:20< timotei> plan changes :)) 20100515 18:50:39-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20100515 18:56:45< timotei> fendrin: about loading saves games from other 20100515 18:57:47< timotei> should we change the current command, or add a new one that does what you want? 20100515 19:04:44-!- Skystriker [~croselius@pool-70-111-210-233.nwrk.east.verizon.net] has joined #wesnoth-dev 20100515 19:14:41< Crab_> timotei: note that if you simply add a way to start wesnoth with a savegame-from-nonstandard-location loaded, it is hard to re-load it from within wesnoth 20100515 19:15:58< timotei> mhh, didn't see that coming 20100515 19:16:20< timotei> you mean, if the user wants to ... load a game by using the in-game buttons, right? 20100515 19:16:30< timotei> but that won't be a problem, I'll use just a "bool" switch 20100515 19:16:38< Crab_> what it'll do ? 20100515 19:16:48< timotei> load or not from a non-standard location 20100515 19:17:01< timotei> once it loads the non-standard location, it will be made back to "false" 20100515 19:17:09< timotei> so everything will function as by default 20100515 19:18:36< timotei> that just changes the path from where it loads the game 20100515 19:18:54< timotei> that line of code is in: savegame.cpp: 217 20100515 19:29:45-!- Valkier [~karasawa@c-174-55-104-2.hsd1.pa.comcast.net] has joined #wesnoth-dev 20100515 19:38:39< timotei> so? should I create a new command? 20100515 19:38:47< timotei> --loadCustom 20100515 19:38:55< timotei> or --loadOther 20100515 19:39:49< Crab_> timotei: how it's done for editor maps ? 20100515 19:40:53-!- Blueblaze [~nick@adsl-99-158-46-176.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20100515 19:41:41< timotei> let me check 20100515 19:43:17< Crab_> see game.cpp:1216 20100515 19:43:35< Crab_> start_editor(normalize_path(loaded_game_) in case line numbers differ 20100515 19:44:09-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100515 19:45:44< timotei> yes 20100515 19:51:08< timotei> well... i'm amazed the gsoc student list is so silent 20100515 19:54:32< Valkier> eh? 20100515 19:54:52< Crab_> timotei: why it shouldn't be silent :) ? 20100515 19:57:09< timotei> Crab_: I didn't said that. but since I saw how it started, with all kind of "welcome" and "joke" threads... I thought it will continue like that till the end :D 20100515 19:57:19< Crab_> ah 20100515 19:57:22< timotei> but is ok if everyone is "bonding" with their projects 20100515 20:01:44< Crab_> well, the activity on wesnoth-dev is not too high, either ;0 20100515 20:02:04< Valkier> Lies! 20100515 20:02:09< Valkier> I do things for science! 20100515 20:02:41-!- k23z__ [k23z__@unaffiliated/k23z--/x-2536701] has joined #wesnoth-dev 20100515 20:03:16< timotei> :)) 20100515 20:06:16-!- Gallaecio [~Gallaecio@232.158.60.213.dynamic.mundo-r.com] has joined #wesnoth-dev 20100515 20:06:24-!- phlaem [~a@e178087197.adsl.alicedsl.de] has quit [Quit: Leaving] 20100515 20:08:44< fendrin> timotei: I am not sure. 20100515 20:09:37< fendrin> timotei: Can't we just add the once commandline loaded savegame to the list of loadable savegames for that single wesnoth execution run? 20100515 20:10:16< fendrin> That feature is mainly thought for debugging purposes. 20100515 20:10:18< Crab_> which is best done by copying it to the savegame folder :) 20100515 20:10:36< Crab_> under a specified name, and touching it to make sure it's 'most up-to-date' 20100515 20:11:33< CIA-10> alink * r42636 /trunk/src/unit.cpp: 20100515 20:11:34< CIA-10> - Clarify description's modification code (runs on all modif, not just trait) 20100515 20:11:34< CIA-10> - Fix old bug: trait without any description created blank line in tooltip 20100515 20:11:34< CIA-10> (testcase: footpad with 'hairdo' trait in test-scenario) 20100515 20:12:21< Crab_> ah no, copying is not the best way... if we want to edit the save on-the-fly, then reload and see the changes 20100515 20:12:51< timotei> hmm... I don't think I understand fully: Can't we just add the once commandline loaded savegame to the list of loadable savegames for that single wesnoth execution run? 20100515 20:13:03< timotei> so: 'once' where should be put?:-? 20100515 20:13:48< Crab_> timotei: s/the once/that 20100515 20:16:03< timotei> mhh.. well, what if we are in debug mode, we use load with specified location? 20100515 20:16:22< timotei> and in normal cases we just get it from user's data?:D 20100515 20:16:26< timotei> isn't that better? 20100515 20:17:07< Crab_> timotei: you mean 'an extra command line option to change the location of the saved games folder' ? 20100515 20:17:50< timotei> mhh, that would be ok, too 20100515 20:18:48< Crab_> timotei: note: I personally think that it is better to do the preprocessor stuff first, and then look at other things 20100515 20:18:55< timotei> ok 20100515 20:19:07< timotei> well, in the meantime I'm working on the eclipse stuff :) 20100515 20:19:14< timotei> so nothing is missed :P 20100515 20:19:34< Crab_> timotei: yes, eclipse stuff is the place to continue the preprocessor work :) after all, we want to integrate it with eclipse 20100515 20:19:38-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.3/20100401080539]] 20100515 20:20:57< Crab_> timotei: let us do the java side of the 'preprocessor-wmlint' thing 20100515 20:22:54< Crab_> timotei: afair, you've got proof-of-concept code for using external tools from eclipse plugin and highlighting some specified line numbers, yes ? 20100515 20:23:10< timotei> yes 20100515 20:23:18< Crab_> is it committed ? 20100515 20:23:23< timotei> yes:P 20100515 20:23:43< Crab_> is it a builder ? 20100515 20:24:38< timotei> yes 20100515 20:25:12< timotei> wesnoth_eclipse_plugin/builders/SampleBuilder.java : 149 20100515 20:25:21< Crab_> thanks 20100515 20:25:24< timotei> did the minimum modifications, so just see it works 20100515 20:25:35< timotei> is commented right now, to not interfere 20100515 20:26:09< timotei> you want to test it? 20100515 20:26:12< Crab_> yes 20100515 20:26:16< timotei> so I can tell you how to make it working 20100515 20:26:29< timotei> I did a simple C++ console app, that shows some messages in the format: 20100515 20:26:34< timotei> / severity#Line{:columnStart-columnEnd}#message 20100515 20:26:38< timotei> severity#Line{:columnStart-columnEnd}#message 20100515 20:27:02< timotei> each line with this format, it's a message that will be marked 20100515 20:27:05< Crab_> have you got a sample eclipse project for some UMC ? 20100515 20:27:24< Crab_> e.g., a 'sample campaign' eclipse project 20100515 20:27:40< timotei> yes, the campaign is done, now finishing the scenario 20100515 20:27:56< timotei> is not full fledged with all possible options, but it's ok for now 20100515 20:28:01< timotei> I will commit it later ok? 20100515 20:28:08< timotei> or should I do it now? 20100515 20:28:18< Crab_> no 20100515 20:28:24< timotei> ok 20100515 20:28:36< Crab_> we need a 'sample campaign with 1-2 scenarios', as an eclipse project 20100515 20:29:52< Crab_> then the plan is to make a builder to create a single preprocessed file for that project, with line number information. 20100515 20:30:03< timotei> ok 20100515 20:30:05< Crab_> then, to make another builder to run wmllint on that single preprocessed file 20100515 20:30:33< Crab_> then, hack wmllint to output date in severity#Line{:columnStart-columnEnd}#message format 20100515 20:30:38< timotei> mhh, I need me or esr to make wmllint to read that plain cfg files, with the line symbols and all that stuff 20100515 20:30:40< Crab_> (we would need to add a file name in there 20100515 20:31:02< Crab_> we need to get to the point where this is blocking us 20100515 20:31:19< Crab_> e.g., where we have a java side which can parse the stub output (with filenames in it) 20100515 20:31:36< Crab_> as we need to extract markers for multiple files from the single preprocessed file 20100515 20:38:40< Gallaecio> Ivanovic: Do you know anything about wesnoth-l, fisrt scenario? I've notice that the string for the case you don't lose any man was new, so I guess it's normal the game doesn't use it yet. But when I get near the north part, and some villagers appear, they talk like if it were the gobblings who approached them instead of my men. 20100515 20:39:13< Ivanovic> honestly, no idea 20100515 20:39:21< Ivanovic> about liberty, talk to zookeeper i'd say 20100515 20:39:31< Gallaecio> zookeeper: Are you around? 20100515 20:40:18-!- Upth [~ogmar@adsl-75-26-201-65.dsl.scrm01.sbcglobal.net] has quit [Read error: Connection reset by peer] 20100515 20:40:42-!- Upth [ogmar@adsl-75-26-199-129.dsl.scrm01.sbcglobal.net] has joined #wesnoth-dev 20100515 20:40:43-!- Upthorn [ogmar@adsl-75-26-201-65.dsl.scrm01.sbcglobal.net] has quit [Read error: Connection reset by peer] 20100515 20:41:19-!- Upthorn [ogmar@adsl-75-26-199-129.dsl.scrm01.sbcglobal.net] has joined #wesnoth-dev 20100515 20:41:39< Gallaecio> Well, I'll save tha game at a point he can see what I mean once he's not afk 20100515 20:41:41< Gallaecio> *the 20100515 20:41:51< Crab_> Gallaecio: it's a small error in the scenario WML 20100515 20:42:10< Gallaecio> Crab_: was it reported already, then? 20100515 20:42:39< Crab_> or maybe not.. can you post the save ? 20100515 20:43:24< Gallaecio> OK, any good place to upload it? (I don't know if I have a server right now :S) 20100515 20:43:33< Crab_> post it somewhere or PM it to me ( Crab on wesnoth's forums) 20100515 20:44:05< Gallaecio> I'll PM it to you then. 20100515 20:44:15< Crab_> thanks 20100515 20:44:27< Gallaecio> NP 20100515 20:44:33< Crab_> also, what language are you using ? 20100515 20:45:27< Crab_> in english, there are two *very* similar strings in there, one should be said if goblins approach, another if your units approach 20100515 20:46:21< Gallaecio> True. And I got the gobblins one when I "approach" (not really near, through) one of my men. 20100515 20:46:34< Crab_> 'Goblin riders on the hunt. We must not let any of them to the village!' and 'Look! Goblin riders are on the hunt — and heading right for Dallben!' 20100515 20:47:34< Gallaecio> Right 20100515 20:48:30< Gallaecio> I get the second. Also, I though maybe they were changed between them, but if I let the gobblins get the village the same happens (only that then it's what's supposed to happen) 20100515 20:51:49< Crab_> ok, reproduced the bug 20100515 20:52:07< Gallaecio> Sent 20100515 20:52:14< Gallaecio> Savegame is here: http://www.wesnoth.org/forum/download/file.php?id=40865 20100515 20:52:25< Gallaecio> Just need to get the northern peasant further. 20100515 20:52:31< Crab_> yes, it reproducible from the clean start, as well 20100515 20:52:36< Gallaecio> ok 20100515 20:53:55< Crab_> thanks for reporting 20100515 20:54:02< Gallaecio> NP 20100515 20:59:46-!- Crab_ [~Crab_@wesnoth/developer/crab] has quit [Ping timeout: 264 seconds] 20100515 21:00:06-!- Skystriker [~croselius@pool-70-111-210-233.nwrk.east.verizon.net] has quit [] 20100515 21:02:18< zookeeper> well that's a trivial fix... 20100515 21:02:58< Gallaecio> "By order of the Queen, the magistrate of this town is ordered to travel with us to Elensefar for vetting.". It's okay in English to use order twice there? 20100515 21:03:04< Gallaecio> zookeeper: Good to know :) 20100515 21:03:51< CIA-10> zookeeper * r42637 /trunk/data/campaigns/Liberty/scenarios/01_The_Raid.cfg: Fixed the village approach dialogue not triggering right. 20100515 21:04:21< Gallaecio> O.O That was fast 20100515 21:04:31< CIA-10> zookeeper * r42638 /branches/1.8/data/campaigns/Liberty/scenarios/01_The_Raid.cfg: Ported r42637 to 1.8. 20100515 21:04:45< zookeeper> well, i just needed to remove one redundant $ char... 20100515 21:10:05< timotei> zookeeper: just for my science, how did you add that change in the branch too? you have two working copies, and modifying in both? 20100515 21:10:52< zookeeper> yeah 20100515 21:11:24< zookeeper> usually i port changes by first committing in trunk and then merging that revision to my 1.8 checkout and then committing that 20100515 21:11:47< zookeeper> but this was simpler than that, so i just made the same change in both 20100515 21:13:40< timotei> you use git? 20100515 21:19:01< zookeeper> no, tortoisesvn 20100515 21:19:23< timotei> ok 20100515 21:23:00< timotei> ok, prepeared to do a "git svn dcommit" of my local changes. is anyone who knows git, online, just in case something bad happens? 20100515 21:24:38< Soliton> zookeeper: http://gna.org/patch/?1667 something you can take a look at? 20100515 21:24:52< timotei> hey Soliton :D 20100515 21:24:57< timotei> just in time 20100515 21:25:08< Soliton> hi 20100515 21:25:18-!- Crab_ [~Crab_@wesnoth/developer/crab] has joined #wesnoth-dev 20100515 21:25:34< timotei> I have a list of 10 commits, on my git copy, is ok if I : "git svn dcommit" to commit them all? 20100515 21:25:42< timotei> of course, after I update my copy with latest svn 20100515 21:25:57< Crab_> timotei: yes, if it works after rebasing your copy against latest svn :) 20100515 21:26:04< timotei> ok, doing it now :-S 20100515 21:26:27< Crab_> doublecheck the changelog, if you've changed it. 20100515 21:26:37< Crab_> it has a bad habit of not merging correctly. 20100515 21:26:38< CIA-10> timotei * r42639 /trunk/ (8 files in 5 dirs): adding a new command line option: --preprocess for preprocessing config files 20100515 21:26:58< CIA-10> timotei * r42640 /trunk/utils/java/eclipse_plugin/ (11 files in 4 dirs): 20100515 21:26:59< CIA-10> Added templates for wizards 20100515 21:26:59< CIA-10> Modified the new campaign wizard 20100515 21:27:07< CIA-10> timotei * r42641 /trunk/utils/java/eclipse_plugin/ (11 files in 3 dirs): fix trailing whitespaces and line endings to be unix style 20100515 21:27:17< CIA-10> timotei * r42642 /trunk/ (3 files in 3 dirs): 20100515 21:27:17< CIA-10> modified the way --preprocess works. the source folder doesn't need to be 20100515 21:27:17< CIA-10> in data/ folder and all result files will be placed in the target directory. 20100515 21:27:28< CIA-10> timotei * r42643 /trunk/utils/java/eclipse_plugin/ (9 files in 5 dirs): refactor the way we create the template for the new files 20100515 21:27:39< CIA-10> timotei * r42644 /trunk/utils/java/eclipse_plugin/src/wesnoth_eclipse_plugin/wizards/CampaignPage2.java: fixed the position of the labels 20100515 21:27:49< CIA-10> timotei * r42645 /trunk/utils/java/eclipse_plugin/src/wesnoth_eclipse_plugin/TemplateProvider.java: we should add *a* new line not new line character code 20100515 21:27:57< CIA-10> timotei * r42646 /trunk/utils/java/eclipse_plugin/src/wesnoth_eclipse_plugin/ (TemplateProvider.java wizards/CampaignNewWizard.java): 20100515 21:27:57< CIA-10> fix the monitor of the creating campaign project 20100515 21:27:57< CIA-10> fix the name of the loaded template 20100515 21:28:07< CIA-10> timotei * r42647 /trunk/utils/java/eclipse_plugin/ (6 files in 2 dirs): eclipse plugin - update the new scenario wizard 20100515 21:28:20< CIA-10> timotei * r42648 /trunk/utils/java/eclipse_plugin/src/wesnoth_eclipse_plugin/wizards/ (ScenarioNewWizard.java ScenarioPage0.java): eclipse plugin - add the map_data attribute to the new scenario template 20100515 21:28:43< timotei> damn password, I have to enter it everytime it commits :| 20100515 21:29:11< Gallaecio> Isn't there a wat to configure Git to use it always, like in SVN? 20100515 21:29:20< Gallaecio> *way 20100515 21:29:41< timotei> the password of my rsa key 20100515 21:29:51< timotei> ~/.ssh/id_rsa 20100515 21:31:08< Crab_> timotei: http://sourcemage.org/Git_Guide#I.27m_tired_of_typing_my_SSH_key_passphrase. 20100515 21:31:38< timotei> thanks Crab_ 20100515 21:33:26< timotei> Crab_: where should I add the wiki page for eclipse plugin? 20100515 21:33:56< timotei> in the developer information? 20100515 21:34:05< timotei> section* 20100515 21:34:29< Crab_> just make a standalone wiki page, for now 20100515 21:34:33< timotei> ok 20100515 21:35:43< noy> wesbot: norbert_? 20100515 21:35:49< noy> wesbot: seen norbert_? 20100515 21:35:49< wesbot> noy: The person with the nick norbert_ last spoke 1d 21h ago. 1d 20h ago they left with the message: Quit: Leaving 20100515 21:37:18< timotei> ok, i'm leaving now 20100515 21:37:21< timotei> goodbye everyone 20100515 21:37:27< Crab_> timotei: you've committed everything ? 20100515 21:37:27< Gallaecio> bg 20100515 21:37:30< Gallaecio> *gb 20100515 21:37:33< timotei> Crab_: yes 20100515 21:37:40< Crab_> timotei: all project files, too? 20100515 21:37:48< timotei> including the last modifications to the preprocess 20100515 21:37:48< Crab_> timotei: and plugin manifest file changes 20100515 21:37:54< timotei> well, yes 20100515 21:38:01< timotei> didn't modified in that part :P 20100515 21:38:14< zookeeper> Soliton, yeah, i guess i could take that one.. 20100515 21:38:23< Crab_> strange, I'm getting (resolvable) compile errors with org.eclipse.jface 20100515 21:38:40< timotei> mhh 20100515 21:38:44< timotei> what do they say? 20100515 21:38:58< timotei> maybe you could, refresh+cleanup your project 20100515 21:39:36< Crab_> fixed by http://wesnoth.pastebin.com/8duHLcaD 20100515 21:39:56< timotei> weird, mine works without that :| 20100515 21:39:57< Crab_> so, I was wondering if utils/java/eclipse_plugin/META-INF/MANIFEST.MF was committed 20100515 21:39:59< Crab_> ok 20100515 21:40:26< timotei> weird 20100515 21:40:38< timotei> let me check if that's even versioned 20100515 21:40:45< Crab_> yes, it is 20100515 21:40:50< Crab_> I got it from svn 20100515 21:40:53< timotei> git didn't trigger any changes 20100515 21:40:56< Crab_> ok :) 20100515 21:41:05< Crab_> maybe, different eclipse configs. 20100515 21:41:10< Crab_> anyway, it works now 20100515 21:41:17< Crab_> I'll take a closer look at it. 20100515 21:41:18< Crab_> thanks 20100515 21:41:34< timotei> this is my manifest.mf: http://wesnoth.pastebin.com/Y2yV7MPH 20100515 21:42:20< timotei> I use eclipse 3.5.2 or the latest one from eclipse.org 20100515 21:42:49-!- norbert_ [~norbert@82-171-70-54.ip.telfort.nl] has joined #wesnoth-dev 20100515 21:43:04< norbert_> noy, hi 20100515 21:43:13< timotei> ok np 20100515 21:43:14< noy> hello norbert_ 20100515 21:43:18-!- timotei [~timo@wesnoth/developer/timotei] has quit [Quit: bye] 20100515 21:43:24< norbert_> I saw your private message 20100515 21:43:40< noy> I don't know how long I have but I'll try to have a discussion 20100515 21:43:50< norbert_> okay :) 20100515 21:44:11< noy> There's some concerns about your effort 20100515 21:44:16< noy> on your website 20100515 21:45:03< noy> Generally, we've stated that we did not collect user information to be used un-anonymously 20100515 21:45:27< noy> As in we would take their user information and publish it in other formats 20100515 21:46:24< noy> Its never been written in a definite policy statement, rather in discussions on the forums, but it was the view held by developers 20100515 21:47:49< zookeeper> noy, do you think that it's an equally big mistake to automatically put the non-anonymized data up on a public website in the first place? 20100515 21:48:14< noy> To some degree yes, which this effort will prompt a review of 20100515 21:48:15< norbert_> Crab_ 20100515 21:48:20< Crab_> hi, norbert_ 20100515 21:48:27< norbert_> you're reading along? :) 20100515 21:48:31< Crab_> norbert_: yes 20100515 21:48:49< noy> However the replay archive wasn't intended to be used in the fashion norbert_ has been, which is to be parsed using a robot. 20100515 21:48:59< noy> actually there is a specific injunction against that. 20100515 21:49:16< noy> FYI about privacy: 20100515 21:49:17< noy> http://www.wesnoth.org/forum/viewtopic.php?f=6&t=27137&start=15 20100515 21:50:57< norbert_> interesting how different people responded when I brought up Google Analytics 20100515 21:52:00< noy> Well norbert_ as your own thread indicates, there is concern over what you're doing 20100515 21:52:32< norbert_> did you read I had concerns about Google Analytics? 20100515 21:52:51< norbert_> and people basically told me to piss off? 20100515 21:52:59< noy> We're not talking about another case 20100515 21:53:03< norbert_> I am 20100515 21:53:04< noy> we're talking about our program 20100515 21:53:12< noy> Well I could care less. 20100515 21:54:39-!- ancestral [~ancestral@97-116-112-18.mpls.qwest.net] has joined #wesnoth-dev 20100515 21:56:21< norbert_> in the thread you linked to, Gambit says "The biggest danger google poses is their ads." 20100515 21:56:32< zookeeper> why are you two having this discussion anyway? just tell each other to piss off and keep doing whatever you want. 20100515 21:57:11< Crab_> zookeeper: the problem is that we want to keep the replays archive available to the public, as it is now. 20100515 21:58:02< Crab_> zookeeper: but, as you see, there are some concern about the usage of the replays archive 20100515 21:58:08< norbert_> I'm pretty sure almost nobody who starts playing Wesnoth on the server knows about replays.wesnoth.org 20100515 21:58:19< norbert_> I know I didn't 20100515 21:58:23< noy> norbert_: again, as shadowmaster said, this isn't a discussion that has anything to do with our program 20100515 21:58:43< noy> or our policies on privacy 20100515 21:58:44< norbert_> noy: the things I mention are related to it 20100515 21:58:47< Crab_> zookeeper: and it's always better to figure out a good solution which suits everyone. e.g. not simply block replays.wesnoth.org or anonymize the replays before putting them there. 20100515 21:58:52< noy> In your mind, not ours. 20100515 21:59:09< norbert_> figuring out a good solution is better 20100515 21:59:13< norbert_> but noy's attitude isn't helping 20100515 21:59:18< zookeeper> Crab_, exactly. anonymizing the replays before uploading is the obvious solution, isn't it? 20100515 21:59:20< noy> norbert_: At least I'm discussing it with you, which isn't even the courtesy you extended to other developers. 20100515 21:59:21-!- ancestral [~ancestral@97-116-112-18.mpls.qwest.net] has quit [Client Quit] 20100515 21:59:53< norbert_> noy: for your information, I discussed this with qt 20100515 21:59:57< norbert_> or whatever his nick is 20100515 21:59:59< Crab_> zookeeper: since the concern, as I see, is not about statistics in general (norbert_'s stats, in general, is a good thing), but about only a subset on it 20100515 22:00:07< norbert_> jb 20100515 22:00:17< norbert_> but he didn't want to discuss anything 20100515 22:00:23< norbert_> he just wanted me to do what he wanted 20100515 22:00:43< norbert_> and left for bed even before we got to properly discuss it, only to later repeat what he had said on the forum 20100515 22:01:02< norbert_> which is basically the same thing you (noy) are doing 20100515 22:01:29< norbert_> if I want to discuss the subject more generally, but relating it to other issues, you tell me "I could not care less" 20100515 22:01:48< noy> Because you're bringing an unrelated issue to use as justification 20100515 22:02:09< norbert_> not justification, it's a comparison 20100515 22:02:09< noy> That is basically the industry standard. 20100515 22:02:16< noy> No, its a justification 20100515 22:02:21< Crab_> norbert_: so, have you got any good ideas on how we should settle this situation? 20100515 22:02:43< norbert_> Crab_: let's start by describing what exactly the problem is 20100515 22:02:43< noy> Are you not claiming because google is doing it, that you should be able to do it as well? 20100515 22:02:50< Crab_> norbert_: ok. 20100515 22:03:10< noy> We have two problems with your effort 20100515 22:03:25< noy> The first is that you're using a robot to go through the stats archive. 20100515 22:03:28< noy> err replay 20100515 22:03:39< noy> Which is expressly prohibited. 20100515 22:03:44< norbert_> noy: no, that's not what I did; what I was trying to say is that now people want a discussion, but when I wrote about Google Analytics people didn't care; I still think Google Analytics should go 20100515 22:04:02< norbert_> so if anything, me talking about Google Analytics would be an argument in favor of removing user names at wsrsw 20100515 22:04:24< norbert_> why is it a problem that I go through the stats? 20100515 22:04:26< noy> That is a comparison, we don't think its apt, because they are different issues. 20100515 22:04:47< noy> There are differences in stated policies in this case. 20100515 22:04:48< zookeeper> Crab_, i'm not a if-it's-public-then-it's-ok-to-do-anything-i-want-with-it-zealot, but i do really think it's rather mind-boggling that we're putting up the data on a public website and instead of just anonymizing it, we're instead trying to tell people that they ought to not do this or that with that data, just because we've promised our users that no one will (which is a ridiculous promise since obviously we can't decide whether it's kept o 20100515 22:04:48< norbert_> I could manually download all the files, it would just take more time; so what is the problem with it exactly 20100515 22:05:06< norbert_> policies can be changed, noy 20100515 22:05:36< noy> Not when its been to protect the identity of individuals, which is roundly supported. 20100515 22:05:57< norbert_> but zookeeper is right, it is not protected 20100515 22:06:13< norbert_> I could even ctrl-f your nick on all pages and know when you played 20100515 22:06:15< noy> norbert_: thats because we didn't think people would do what you did. 20100515 22:06:25< norbert_> and you played observable games, so you should know better 20100515 22:06:32< Crab_> zookeeper: so, you are in favour of anonymizing the data (removing chat messages, players names, etc)? 20100515 22:06:54< zookeeper> Crab_, yes, or at least i don't see any other way 20100515 22:07:09< freim> for what it's worth I agree with zookeeper 20100515 22:07:10< noy> norbert_: thats right, which is why this will probably result in a change in what we put out. 20100515 22:07:22< Gambit> Crab_, zookeeper, freim: anonymizing things would make it 100x harder for users to find a replay of a game they played. 20100515 22:07:24< noy> And I agree with zookeeper 20100515 22:07:41< noy> Gambit: well there isn't much option is there? 20100515 22:07:59< Gambit> norbert_: Is your feature really that useful/important? 20100515 22:08:07< norbert_> Gambit, not really 20100515 22:08:09< freim> Gambit: I value privacy over convenience 20100515 22:08:22< Gambit> norbert_: So why bother? 20100515 22:08:44< norbert_> freim, do you really consider it a privacy invasion when a website shows you played a scenario 1.5% of the replays? 20100515 22:08:45< noy> to be perfectly honest, I think there will be a review of this area and new safeguards will be put into place. 20100515 22:09:01< Gambit> It's the only un-useful thing on that website. 20100515 22:09:07< Gambit> It has no purpose. 20100515 22:09:14< norbert_> 'OMG the website shows this or that scenario is my favorite' 20100515 22:10:15< Gambit> Actually no. 20100515 22:10:33< Gambit> Since someone who plays a lot could be on a lot of those. 20100515 22:10:50< Gambit> It shows the scenarios' favorite people. Not peoples favorite scenarios. 20100515 22:10:58< norbert_> and then the play too much Wesnoth police enters his house? 20100515 22:11:15< Gambit> Which is, again, less than unhelpful. 20100515 22:11:40< freim> norbert_: I generally think privacy concerns are not taken serious enough on the web as a whole. As for your example, everyone can find an example to make light of other peoples opinions 20100515 22:12:09< norbert_> freim, that's great; and when I brought up Google Analytics, Dave basically told me to piss off 20100515 22:12:16< norbert_> go talk with him 20100515 22:12:21< norbert_> see what I mean? 20100515 22:12:22< freim> I'm not dave 20100515 22:12:25< norbert_> it's a double standard 20100515 22:12:34< noy> No, because its a different situation 20100515 22:12:44< norbert_> Google Adds and Google Analytics, and on open directory at replays.wesnoth.org, and then I'm the bad guy 20100515 22:12:46< freim> no, I speak on behalf of myself, not the wesnoth project 20100515 22:13:04< noy> We have our policies for what we do with the data we collect from our program 20100515 22:13:21-!- Shakey [HydraIRC@c-71-201-89-187.hsd1.il.comcast.net] has joined #wesnoth-dev 20100515 22:13:32< norbert_> and I have mine? 20100515 22:13:47< norbert_> point is that Google gets all that data from users 20100515 22:13:48< noy> We've stated before, and the understanding is that its not intended to be used in a personalized fashion. 20100515 22:13:56< Gambit> What's wrong with google analytics? 20100515 22:13:57< norbert_> it doesn't matter what you do, I trust you 20100515 22:13:59< Gambit> Your name isn't on it. 20100515 22:14:14< norbert_> your IP is, and Google tracks everyone 20100515 22:14:35< Gambit> What are you talking about? 20100515 22:14:40< norbert_> Google knows more about my web habits than I do 20100515 22:14:43< Gambit> If google analytics shows IP's I have yet to find it. 20100515 22:14:46< noy> Great, but what you're doing is publishing a personalized identification, which is very different. 20100515 22:14:54< rigved> if you use mozilla firefox, then you can use noscript to block google analytics 20100515 22:15:05 * Crab_ does that. 20100515 22:15:05< rigved> that's what i do 20100515 22:15:05< Gambit> Google Analytics shows things like "90% of your users have DSL" 20100515 22:15:16< Gambit> and "13% of your visitors have 1440x900 screens" 20100515 22:15:21< norbert_> Gambit: I'm talking about this