--- Log opened Mon May 17 00:00:05 2010 20100517 00:00:15< mklappstuhl> how can i play a campaign with a friend via internet 20100517 00:01:10< ancestral> mklappstuhl: The easiest way is to hop on the official server 20100517 00:02:30< mklappstuhl> and then? i can only select maps when i create i new game/server 20100517 00:08:54-!- pokhbocee [~pokhbocee@ws40.cs.drexel.edu] has joined #wesnoth 20100517 00:14:20< ancestral> yes 20100517 00:14:31< ancestral> mklappstuhl: Is that working for you? 20100517 00:14:39< Valkier> Ancestral: When do you sleep? 20100517 00:14:44< ancestral> inorite 20100517 00:14:54< Valkier> You're on everytime I look! 20100517 00:15:31< ancestral> Yeah I slept from like… 3 or 4 to like noon 20100517 00:15:37< ancestral> It's my day off 20100517 00:15:44< ancestral> I had the entire weekend off 20100517 00:15:51< Valkier> Nice 20100517 00:16:34< Valkier> So start drawing! 20100517 00:48:01-!- Blueblaze [~nick@adsl-99-158-46-176.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100517 00:49:19-!- Samwise [~Samwise@p57B186D4.dip0.t-ipconnect.de] has joined #wesnoth 20100517 00:49:20-!- McWise [~Samwise@p57B186D4.dip0.t-ipconnect.de] has joined #wesnoth 20100517 00:49:20-!- McWise [~Samwise@p57B186D4.dip0.t-ipconnect.de] has left #wesnoth [] 20100517 00:49:24-!- Samwise [~Samwise@p57B186D4.dip0.t-ipconnect.de] has quit [Client Quit] 20100517 00:49:49-!- Samwise [~Samwise@p57B186D4.dip0.t-ipconnect.de] has joined #wesnoth 20100517 00:49:51-!- Samwise [~Samwise@p57B186D4.dip0.t-ipconnect.de] has quit [Client Quit] 20100517 00:51:42-!- martin_ [~martin@g227200138.adsl.alicedsl.de] has joined #wesnoth 20100517 00:51:44-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100517 00:54:11-!- mklappstuhl [~martin@p57AC418B.dip.t-dialin.net] has quit [Ping timeout: 260 seconds] 20100517 01:00:23-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 252 seconds] 20100517 01:07:01-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100517 01:08:53< noy> ancestral: we already have enough money for it this year 20100517 01:09:05< noy> and we don't really take in donations 20100517 01:09:06< ancestral> Okay 20100517 01:09:22< Valkier> Comission work it is! 20100517 01:09:26< ancestral> I guess so 20100517 01:09:29 * Valkier calls his bookie 20100517 01:09:36< ancestral> noy: feel free to destroy the thread then 20100517 01:09:50< ancestral> Complete and utter destruction 20100517 01:09:57< Blueblaze> or keep it alive for complete and utter archievalism 20100517 01:10:11< shadowmaster> we don't destroy threads unless it's spam. 20100517 01:10:13< ancestral> Blueblaze speaks outside the #wesnoth-music room? 20100517 01:10:20< ancestral> I made the thread, why can't I? 20100517 01:10:27< shadowmaster> someone posted? 20100517 01:10:31< ancestral> I don't know 20100517 01:10:37< ancestral> I got my answer 20100517 01:10:51< shadowmaster> nah, it seems someone destroyed it 20100517 01:10:57< noy> I did 20100517 01:11:05< noy> he asked for it to be deleted. 20100517 01:11:16< ancestral> Thanks 20100517 01:11:23< noy> he could have done it himself. 20100517 01:11:29< shadowmaster> I had assumed there were posts otherwise I'd have told him to do it himself 20100517 01:11:30< noy> and there was no other posts either 20100517 01:11:51< ancestral> I was about to… try that… won't be so quick to request so next time… 20100517 01:12:04< shadowmaster> ancestral: that's the spirit! 20100517 01:12:08< ancestral> :-D 20100517 01:12:26< ancestral> Valkier: We'll talk about commission work as time rolls on ;-) 20100517 01:12:45< ancestral> Valkier: I want portraits fro all the creatures in the bestiary 20100517 01:12:48< ancestral> *for 20100517 01:13:36< Valkier> All righty 20100517 01:14:13< Valkier> May have to wait till after Summer of Art (unless you want it before that, which I doubt) but I'm more than willing. 20100517 01:14:21-!- phlaem [~a@e178089174.adsl.alicedsl.de] has quit [Quit: Leaving] 20100517 01:19:46< ancestral> Valkier: No worries 20100517 01:25:08-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20100517 01:27:55-!- FireFly [~firefly@unaffiliated/firefly] has quit [Quit: null] 20100517 01:28:57< Valkier> Bah. Can't decide if I want to give this one a weapon or not. 20100517 01:29:05< Valkier> Making me frustrated! 20100517 01:45:01-!- mklappstuhl [~martin@p57AC7966.dip.t-dialin.net] has joined #wesnoth 20100517 01:45:13< ancestral> Do both? 20100517 01:50:05< ancestral> Valkier: Actually, I think there are plenty of portraits with weapons 20100517 01:50:07< ancestral> Maybe try without 20100517 01:54:45< Valkier> Well here's what I have 20100517 01:54:46< Valkier> http://forums.wesnoth.org/download/file.php?id=40894&mode=view 20100517 01:55:00-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Remote host closed the connection] 20100517 01:55:11< Valkier> I was going to have the arm closest to us going across his mid section, but with the way she's hunched over it makes it look more like she has a stomach ache. 20100517 01:55:24-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has quit [] 20100517 01:55:45< Valkier> Sooo just gonna have it hanging straight down and give her a scabbard of some sort. 20100517 01:58:40-!- mklappst1hl [~martin@p57AC74E9.dip.t-dialin.net] has joined #wesnoth 20100517 02:01:49-!- mklappstuhl [~martin@p57AC7966.dip.t-dialin.net] has quit [Ping timeout: 264 seconds] 20100517 02:04:05-!- mklappst1hl [~martin@p57AC74E9.dip.t-dialin.net] has quit [Ping timeout: 240 seconds] 20100517 02:07:13< ancestral> sure 20100517 02:11:01-!- ancestral [~ancestral@97-116-112-18.mpls.qwest.net] has quit [Quit: Grocery store → Tacos] 20100517 02:14:38-!- Zarel_ [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100517 02:38:35-!- [AfK] is now known as [NaL] 20100517 02:47:53-!- halifix [~halifix@adsl-69-109-125-143.dsl.pltn13.pacbell.net] has joined #wesnoth 20100517 02:48:18-!- pokhbocee [~pokhbocee@ws40.cs.drexel.edu] has quit [Remote host closed the connection] 20100517 02:51:57-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has joined #wesnoth 20100517 02:52:22-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Remote host closed the connection] 20100517 02:54:07-!- StealthyCoin [~StealthyC@adsl-75-55-125-160.dsl.sfldmi.sbcglobal.net] has quit [Quit: StealthyCoin] 20100517 02:54:13-!- ancestral [~ancestral@97-116-112-18.mpls.qwest.net] has joined #wesnoth 20100517 02:58:10-!- martin_ [~martin@g227200138.adsl.alicedsl.de] has quit [Quit: Lost terminal] 20100517 03:06:30< Valkier> Everyone is asleep! 20100517 03:08:47-!- StealthyCoin [~StealthyC@adsl-75-55-125-160.dsl.sfldmi.sbcglobal.net] has joined #wesnoth 20100517 03:10:26-!- Soul_keeper [1000@wsip-70-166-30-4.sd.sd.cox.net] has quit [Quit: Leaving] 20100517 03:13:18< ancestral> Valkier: I'm still here :-P 20100517 03:20:16-!- Zarel_ [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100517 03:21:01< Valkier> But you ignore my love! 20100517 03:22:57-!- Blueblaze [~nick@adsl-99-158-46-176.dsl.hstntx.sbcglobal.net] has quit [Read error: Connection reset by peer] 20100517 03:23:37-!- Blueblaze [~nick@adsl-99-188-135-43.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100517 03:29:07-!- Blueblaze [~nick@adsl-99-188-135-43.dsl.hstntx.sbcglobal.net] has quit [Remote host closed the connection] 20100517 03:30:11-!- Blueblaze [~nick@adsl-99-188-135-43.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100517 03:33:27-!- Zarel is now known as Zarel|AFK 20100517 03:35:04-!- michaleR [~chatzilla@shed.jamhome.us] has joined #wesnoth 20100517 03:36:50-!- StealthyCoin [~StealthyC@adsl-75-55-125-160.dsl.sfldmi.sbcglobal.net] has quit [Quit: StealthyCoin] 20100517 03:38:07< michaleR> Does replay save enough information to show the campaign you just completed like a mini-movie? 20100517 03:39:15< Gambit> michaleR: Sure. One scenario at a time. 20100517 03:39:48< michaleR> Great, how does one get it to play? (I hope to learn from my mistakes...) 20100517 03:40:00< Gambit> You go to load just like you would a save. 20100517 03:40:03< Gambit> But you load a replay. 20100517 03:40:53< michaleR> and click the show replay box. 20100517 03:41:53< michaleR> Thank you it's rolling now. 20100517 03:42:28< Gambit> Have fun. 20100517 03:44:17-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Quit: Leaving.] 20100517 04:01:17-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20100517 04:09:21-!- Ivanovic_ [~ivanovic@dtmd-4db2e54c.pool.mediaWays.net] has joined #wesnoth 20100517 04:10:05-!- eyerouge [~snowdrop@h199n2fls301o1101.telia.com] has quit [Quit: Leaving.] 20100517 04:12:36-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 276 seconds] 20100517 04:13:20-!- Ivanovic_ is now known as Ivanovic 20100517 04:33:26-!- Kenpachi [~chatzilla@CPE-139-168-192-244.lns1.way.bigpond.net.au] has joined #wesnoth 20100517 04:47:12-!- skyfaller 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Gambit> Good morning wesnoth. 20100517 16:57:17-!- martin_ [~martin@f049111110.adsl.alicedsl.de] has joined #wesnoth 20100517 17:00:39 * Gambit is so happy today 20100517 17:01:32< shadowmaster> you need help with that? 20100517 17:01:48-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100517 17:01:53< Gambit> shadowmaster: Nothing you can do can compete with the awesome news I recieved this morning. 20100517 17:01:58< Gambit> Battlefront 3 8) 20100517 17:02:03< sevis> :O 20100517 17:02:07< shadowmaster> *click* *click* 20100517 17:02:09< sevis> Star Wars Battlefront?! 20100517 17:02:15< shadowmaster> oh look, you have 0 posts in the forum 20100517 17:02:15< Gambit> A friend of mine watches the Gamespy lobby listings 20100517 17:02:21< Gambit> and Battlefront 3 popped up a few days ago. 20100517 17:03:02< Gambit> And along with that, E3's game list for this year was leaked. 20100517 17:03:08< Gambit> Guess what's on it. :D 20100517 17:04:42< Gambit> The Battlefront 3 lobbies have no servers in them yet, but they're setup and there. 20100517 17:04:47< Gambit> For PC, PS3, and... the wii :s 20100517 17:05:48< Gambit> I guess if they can adapt Call of Duty to the wii, they can do SWBF somehow. 20100517 17:08:02< Gambit> shadowmaster: So there! 20100517 17:08:03< Gambit> lol 20100517 17:09:42-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100517 17:14:38-!- Valkier [~karasawa@c-174-55-104-2.hsd1.pa.comcast.net] has joined #wesnoth 20100517 17:15:52< Gambit> And if gamespy is still involved in battlefront, then we might still get PC dedicated servers for ps3. 20100517 17:16:06< Gambit> Which means we'll be able to mod it :D 20100517 17:23:40< zookeeper> Gambit, eh, i've watched some SWBF2 gameplay videos on youtube and those look pretty crappy. my modern standards i mean, to me it looks pretty much exactly like jedi knight 2 with vehicles. 20100517 17:24:13< Gambit> zookeeper: SWBF2 is 5 years old. 20100517 17:24:33< Gambit> The fact that it can even be rated on modern standards, regardless of outcome, speaks for its awesomeness. 20100517 17:24:57< Valkier> Halo can beat up the Star Wars! 20100517 17:24:58< Gambit> Gameplay wise, I have yet to play a game more fun. 20100517 17:25:54< zookeeper> Gambit, what? there's plenty of over 5 years old games which look great. 20100517 17:26:11< zookeeper> my modern standards reach about 5 years backwards ;) 20100517 17:27:15< zookeeper> but fine, i thought it was more like 3 years old 20100517 17:29:18< Gambit> I just hope BF3 hasn't strayed too far. 20100517 17:29:25< Gambit> I hear slant six has their fingers in it. 20100517 17:29:51-!- eyerouge [~snowdrop@c-d290e355.247-29-64736c16.cust.bredbandsbolaget.se] has quit [Quit: Leaving.] 20100517 17:30:58< Gambit> Modern shooter gameplay concepts are not as fun. 20100517 17:31:05< Gambit> auto regenerating health 20100517 17:31:09< Gambit> restrictive movement 20100517 17:31:19-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has quit [Quit: restarting X.org] 20100517 17:32:12< Gambit> In fact I'd go so far to argue that going from set classes, to weapon lists was a regression in fun. 20100517 17:33:01-!- shadowm_tty [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100517 17:33:09< Gambit> With classes you can tell at a glance what is coming. You can prepare. With the freer movements you can evade. 20100517 17:34:11< zookeeper> modern shooter gameplay concepts are more fun in single-player though. 20100517 17:34:19< sevis> Gambit: Did you prefer the first or the second? 20100517 17:34:51< Gambit> sevis: The second. 20100517 17:35:13< Gambit> Same basic gameplay. I can't say it fixed any flaws, but it took the strengths and made them even stronger. 20100517 17:35:22-!- Samwise [~Samwise@p57B19BA1.dip0.t-ipconnect.de] has joined #wesnoth 20100517 17:35:23-!- Samwise [~Samwise@p57B19BA1.dip0.t-ipconnect.de] has quit [Client Quit] 20100517 17:35:37< sevis> Same. I did find that the first did aerial combat better. 20100517 17:35:41-!- shadowm_tty is now known as shadowm_laptop 20100517 17:35:54< sevis> Remember that map where you're on bridge-connected islands with lots of vehicles? 20100517 17:36:02< Gambit> Bespin platforms <3 20100517 17:36:10< Gambit> On PC you can download all of SWBF1's maps for the second one. 20100517 17:36:20< sevis> Oh, sweet, didn't know. 20100517 17:36:24< sevis> Is the game on Steam? 20100517 17:36:32< Gambit> Dunno. 20100517 17:36:38 * sevis goes to look. 20100517 17:36:52< Gambit> On ps2 we tried hosting one of SWBF1's maps. 20100517 17:37:12< Gambit> But the geometry doesn't get downloaded. 20100517 17:37:34< Gambit> You can edit maps on ps2 SWBF2 and host them on a dedicated server, but you can only use resources that are on the disc :( 20100517 17:37:43< sevis> Yep, it is... :D Awesome, I'll get this to play in the summer. 20100517 17:38:51< Gambit> sevis: Everyone that's left online is really bad at the game XD 20100517 17:39:37-!- elias [~elias@allegro/developer/allefant] has joined #wesnoth 20100517 17:39:50< sevis> Hm. I'm not sure what that says about the quality of the game. 20100517 17:40:03< sevis> That it appeals to people who are horrid at FPS's? 20100517 17:40:14< sevis> Might be why I like it. 20100517 17:40:22< shadowmaster> are we talking about wesnoth? 20100517 17:40:47< sevis> No, we're still obsessing about Battlefront. 20100517 17:41:09< Gambit> sevis: It's just that most of the good players have moved on. 20100517 17:41:27< Gambit> The gaming community in general was smaller last generation. 20100517 17:41:41< Gambit> Battlefront was a game where anyone with any skill knew everyone else. 20100517 17:41:54< Gambit> And they all found their way into clans and teams. 20100517 17:42:23< sevis> Hm. Well, I'll see. I might end up never playing online, anyway. 20100517 17:44:56-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100517 17:46:01-!- shadowm_laptop is now known as CheeryShadowm 20100517 17:47:31< Unnheulu> Hi Gambit 20100517 17:47:44< Valkier> Howdy, Unn. 20100517 17:47:52< Unnheulu> Hi Valkier 20100517 17:48:27< Gambit> Unnheulu: Hi. 20100517 17:51:22-!- eyerouge [~snowdrop@c-d290e355.247-29-64736c16.cust.bredbandsbolaget.se] has joined #wesnoth 20100517 17:51:37< Unnheulu> Hiah eyerouge 20100517 17:52:27< Valkier> Shining Force has held up really well as a game. 20100517 17:53:16-!- Queenie [~teodora@195.252.75.83] has quit [Read error: Operation timed out] 20100517 17:53:36-!- PetePorty [~Pete@pc-33-54-120-200.cm.vtr.net] has joined #wesnoth 20100517 17:53:43< PetePorty> Hello 20100517 17:53:50< Unnheulu> Hiah 20100517 17:54:00< Unnheulu> PetePorty, I'm recoding ma game in C++ 20100517 17:54:10< PetePorty> ..why? 20100517 17:54:21< Unnheulu> Because python is too slow a language 20100517 17:54:36< Unnheulu> Here was the latest screenshot before I started the recoding: http://www.jonespenarth.me.uk/~ieuan/Amazolia-11.png 20100517 17:54:37< PetePorty> well... didn't I tell you? 20100517 17:54:43-!- aXidal_ [~chatzilla@81-233-144-159-no122.tbcn.telia.com] has joined #wesnoth 20100517 17:54:45< Unnheulu> No, you didn't 20100517 17:54:56< Unnheulu> You never mentioned runtime speed 20100517 17:55:02< shadowmaster> Unnheulu: clarification. 20100517 17:55:13< Unnheulu> Hmm? 20100517 17:55:16< sevis> Oh, nice, random shapes. 20100517 17:55:18< shadowmaster> SDL can handle any image in its surface format, and includes a way to convert BMP images to that natively 20100517 17:55:43< PetePorty> Are those supposed to be mountines? 20100517 17:55:47< shadowmaster> Wesnoth uses the SDL_image library which can handle PNGs, JPEGs, GIFs, XCFs (to a certain degree) and something more 20100517 17:55:49< Unnheulu> Ah, your replying to my message last night 20100517 17:56:03< Gambit> PetePorty: *mountynes. 20100517 17:56:19< Gambit> A canadian hydorcarbon with a triple carbon-carbon bond. 20100517 17:56:29< Unnheulu> :/ 20100517 17:56:38< PetePorty> -.- 20100517 17:56:46< Gambit> See also: mountenes and mountanes 20100517 17:57:18< shadowmaster> Unnheulu: also, I believe python isn't too slow for making a game with it 20100517 17:57:34< shadowmaster> maybe it has something to do with repeating already interpreted code, which is very common with games that run in a loop 20100517 17:57:34< Unnheulu> shadowmaster, A rtt game? 20100517 17:58:00 * shadowmaster seems to recall some big FOSS game which uses python 20100517 17:59:13< Gambit> Or at least it did. 20100517 17:59:20< Gambit> Until a security vulnerability was found. 20100517 17:59:33< Gambit> Yes I know; wrong game. 20100517 17:59:34< shadowmaster> hey, I'm the python hater here. 20100517 17:59:39< Unnheulu> Civilisation IV uses python 20100517 17:59:58< shadowmaster> that's not FOSS, definitely not. 20100517 18:00:23< PetePorty> O.o I need to work on my pp... but I don't want to... 20100517 18:00:25< PetePorty> : ( 20100517 18:00:37< Gambit> Powerpoint? 20100517 18:00:37< Unnheulu> I meant for the add-ons and stuff ;) 20100517 18:00:41< Unnheulu> And I know its not 20100517 18:00:51-!- harryBer [~harryBer@95-24-142-85.broadband.corbina.ru] has joined #wesnoth 20100517 18:01:04< Gambit> shadowmaster: Imitation is the sincerest form of someone wanting something. 20100517 18:01:20< shadowmaster> you want admin privs, I know. 20100517 18:01:24< shadowmaster> you won't get them, you k now. 20100517 18:01:46< Gambit> No. 20100517 18:01:58< PetePorty> Personal Project 20100517 18:02:20< Gambit> Well yes that may be true. 20100517 18:02:24< Unnheulu> Gambit, just ask a different admin ;) 20100517 18:02:29< Unnheulu> Sorry... 20100517 18:02:45< Gambit> But that's unrelated. 20100517 18:02:48< PetePorty> so... How's ShadowMilitia going? 20100517 18:03:02< shadowmaster> *stab* 20100517 18:03:09< PetePorty> ahhh 20100517 18:03:15 * PetePorty dies 20100517 18:03:37< shadowmaster> that was for the originator of the ShadowMilitia plot. 20100517 18:03:43< PetePorty> oh 20100517 18:03:47< shadowmaster> but yeah, good riddance too 20100517 18:03:54 * Unnheulu is out of the loop 20100517 18:03:57 * PetePorty revives 20100517 18:04:03< Unnheulu> Can someone explain please? 20100517 18:04:11< PetePorty> It's an add-on 20100517 18:04:19< Gambit> An imaginary one. 20100517 18:04:23< PetePorty> probably... in the future 20100517 18:04:25< PetePorty> mayb 20100517 18:04:26< Gambit> Born of a fleeting thought. 20100517 18:04:26< PetePorty> e 20100517 18:04:31 * shadowmaster mumbles something about a +q 20100517 18:04:53< Gambit> Unnheulu: I figured if I made an addon starting with the letters S-H-A-D-O-W-M and it became popular enough... 20100517 18:05:39< shadowmaster> you would get a "Lord of UMC-Dev" title along with all imaginable privs 20100517 18:05:48< Gambit> No... 20100517 18:06:04< shadowmaster> the hamster wheel operator role is overrated, really :) 20100517 18:06:28< Gambit> After tomorow I'll be able to legally sign up for UMC Dev though. 20100517 18:06:31< PetePorty> well, what you told me started this way: "Hey, PeterPorty, I thought of a way to bother you-know-who" or something like that 20100517 18:06:38< Gambit> Silly sourceforge and their age discrimination. 20100517 18:06:49 * Unnheulu though it was 13+... 20100517 18:06:50< shadowmaster> Gambit: bah, I joined SF.net as 17. 20100517 18:07:07< PetePorty> O.o 20100517 18:07:21-!- Queenie [~teodora@195.252.75.83] has joined #wesnoth 20100517 18:07:21< shadowmaster> um, or was it at 18? 20100517 18:07:24< shadowmaster> let me check my profile 20100517 18:07:30< PetePorty> you... you... you lied at the internet!? 20100517 18:07:34< PetePorty> OMG 20100517 18:07:40< shadowmaster> no, I didn't. 20100517 18:07:51< shadowmaster> either I did id a few days before becoming 18, or a few days later 20100517 18:07:58< PetePorty> hmmm 20100517 18:08:10< shadowmaster> it also was for a good cause. I *founded* wesnoth-umc-dev 20100517 18:08:25< Unnheulu> Gambit, Mommy and Daddy don't want you on it? 20100517 18:08:37< Unnheulu> I could swear it used to be 13 though 20100517 18:08:44< shadowmaster> meh, I did it a few weeks *later* 20100517 18:09:06< PetePorty> hmmm 20100517 18:09:12< Gambit> Unnheulu: They don't care. But parental consent via email is an annoying process. Normally I'd just lie, but this is *wesnoth*. This is serious. 20100517 18:09:26< PetePorty> O.o 20100517 18:09:26< Unnheulu> Ah 20100517 18:09:35< Unnheulu> It needs emailed consent? 20100517 18:09:48< Gambit> that's ussually how it goes 20100517 18:09:49< shadowmaster> I'm pretty sure it doesn't. 20100517 18:09:54< Gambit> dunno. 20100517 18:09:57< PetePorty> can't it be a note in your agenda? 20100517 18:10:02< Gambit> It might just disallow minors completely. 20100517 18:10:07< shadowmaster> just your assertion of having parental consent 20100517 18:10:18< shadowmaster> anyway, I don't want a kid messing the repo, thanks. 20100517 18:10:22< Unnheulu> Has it always been 18+? 20100517 18:10:47< PetePorty> you could just.... send a mail yourself.... saying its your parents 20100517 18:10:51< shadowmaster> at least since enough time so I could be notified of that when joining 20100517 18:11:04< Unnheulu> shadowmaster, speaking of repos, I always seem to manage to get tree conflicts in my repositry :/ 20100517 18:11:21< shadowmaster> I don't doubt that, you are pretty conflictive. 20100517 18:11:39< CheeryShadowm> *ta-ching*! 20100517 18:12:26 * Unnheulu is talking here when he should be learning sdl :/ 20100517 18:12:48< shadowmaster> that's why you can't learn anything. As I've said countless times, you need to study alone. 20100517 18:12:52< Gambit> Unnheulu is worried about learning sdl when he should be concerned about his lack of CFML knowledge. 20100517 18:13:07< Unnheulu> C'mon...CFML... 20100517 18:13:13< Gambit> yep. 20100517 18:13:18< Unnheulu> *Who* actually still uses that 20100517 18:13:18< shadowmaster> quit the CFML nonsense 20100517 18:13:24< Gambit> future industry standard 20100517 18:14:47< Gambit> CFML, MsAccess, and Internet Explorer. 20100517 18:14:47< PetePorty> =3 20100517 18:15:13< Unnheulu> Sometimes I can't be bothered to reply to your statements... 20100517 18:15:16< PetePorty> access rocks 20100517 18:15:26< Unnheulu> PHPMyAdmin rocks 20100517 18:15:34< Unnheulu> No...wait...sql rocks 20100517 18:15:34< shadowmaster> what? 20100517 18:15:37< shadowmaster> console mysql rocks 20100517 18:15:37< sevis> Sqlite3 is pretty decent... 20100517 18:16:17< sevis> (although if anyone knows better, please suggest) 20100517 18:16:26< Unnheulu> Does HTML5 support variables? 20100517 18:16:26< Gambit> sevis: MsAccess! 20100517 18:16:33< Unnheulu> It would be sooo cool if it did 20100517 18:16:48< sevis> Gambit: How would you use that in a bash script? 20100517 18:16:49< Gambit> Unnheulu: It'll have to if it's to replace flash. 20100517 18:17:18< Unnheulu> sevis, ah...who needs bash when you have Windows? 20100517 18:17:41< Valkier> Basic is going to make a come back. Just you wait. 20100517 18:18:03< Unnheulu> I have to learn VB in school ._. 20100517 18:18:04< sevis> Unnheulu: Sarcasm? 20100517 18:18:25< Unnheulu> Perhaps 20100517 18:18:29-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100517 18:18:33< shadowmaster> HTML is not a programming language. 20100517 18:18:41< Unnheulu> I noticed that 20100517 18:18:48< shadowmaster> it's written in its name 20100517 18:19:24< Unnheulu> As I like to say, whenever someone dubs it as a programming language, a fairy gets tortured to death 20100517 18:19:38-!- Gambit|Laptop [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth 20100517 18:19:46< shadowmaster> souns like something I would say. 20100517 18:19:57< Unnheulu> Really? 20100517 18:20:10< Unnheulu> Your not just saying that to scare me... 20100517 18:20:26< shadowmaster> As I like to say, whenever someone says KDE is like Windows, an Unnheulu gets killed. 20100517 18:20:33< Gambit|Laptop> WML is a programming language! 20100517 18:20:36< Gambit|Laptop> KDE is like windows. 20100517 18:20:40< PetePorty> is welshie an alto of the nerfed pie? 20100517 18:20:47-!- mode/#wesnoth [+q *!*@pa-67-234-73-7.dhcp.embarqhsd.net] by ChanServ 20100517 18:20:59< PetePorty> alt* 20100517 18:21:00< shadowmaster> no, WML is not a programming language. 20100517 18:21:12< shadowmaster> it's a whole different mess which shouldn't be examined too closely. 20100517 18:21:20< Unnheulu> Is yaml a scripting language? 20100517 18:21:28< Unnheulu> Wait, no it can't be scripting language >.< 20100517 18:21:34< shadowmaster> which means that I shouldn't have tried to reimplement WML in the first place :| 20100517 18:22:01< shadowmaster> Unnheulu: you are a scripting language 20100517 18:22:07< PetePorty> O.o 20100517 18:22:21< Unnheulu> Sounds like something someone my age would say 20100517 18:22:24< shadowmaster> and I don't really get the "scripting" part. I prefer to call them all "programming languages" 20100517 18:22:41< PetePorty> O.o 20100517 18:23:02< shadowmaster> if the "scripting" is just to make Perl seem inferior to C, then meh. 20100517 18:23:07< Unnheulu> I thought a programming language had to be compiled... 20100517 18:23:08< PetePorty> like I don't get the racial stuff so I prefer to call them all niggas'? 20100517 18:23:10< PetePorty> jk 20100517 18:23:16< Unnheulu> Although, even that isn't much of a difference 20100517 18:23:26< shadowmaster> Unnheulu: no, that's a programming language, interpreted, compiled, doesn't matter 20100517 18:23:58< shadowmaster> you still create programs that are executed by some greater power such as the operating system or the processor itself 20100517 18:24:09< shadowmaster> or, an interpreter. 20100517 18:24:41< PetePorty> shikadibot: hi, how have you been? 20100517 18:24:45< shadowmaster> PetePorty: no, you are not kidding 20100517 18:24:49-!- mode/#wesnoth [+o shadowmaster] by ChanServ 20100517 18:25:04-!- mode/#wesnoth [+q *!~Pete@pc-33-54-120-200.cm.vtr.net] by shadowmaster 20100517 18:25:29-!- mode/#wesnoth [-qo *!*@pa-67-234-73-7.dhcp.embarqhsd.net shadowmaster] by shadowmaster 20100517 18:25:41< Unnheulu> Out of curiosity, how do you summon ChanServ to a channel? 20100517 18:25:48< shadowmaster> /msg chanserv help set guard 20100517 18:25:52< Gambit|Laptop> Unnheulu: Black magic. 20100517 18:25:54< Unnheulu> Ok, thanks 20100517 18:26:07< Unnheulu> The op stuff is by setting some sorts of flags I believe 20100517 18:26:20< shadowmaster> it's barely useful to have chanserv here since this channel never becomes empty 20100517 18:26:33-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20100517 18:26:41< Unnheulu> Yeh, but, if it is empty, the title could disappear or something 20100517 18:26:55< Smar> and it's not practically there if everyone else quits 20100517 18:26:58< Gambit|Laptop> But it's not. Because shadowmaster lives here. 20100517 18:27:00< Smar> or am I wrong? 20100517 18:30:03< shadowmaster> Smar: no, you are not wrong. 20100517 18:30:07< shadowmaster> you are incomprehensible. 20100517 18:30:16-!- fendrin [~fabi@88-134-187-231-dynip.superkabel.de] has joined #wesnoth 20100517 18:30:16-!- fendrin [~fabi@88-134-187-231-dynip.superkabel.de] has quit [Changing host] 20100517 18:30:16-!- fendrin [~fabi@wesnoth/developer/fendrin] has joined #wesnoth 20100517 18:30:38< Smar> ooooooh? 20100517 18:30:41< Smar> prove that. 20100517 18:30:54< shadowmaster> anyway, the channel never becomes empty (except during netsplits, but the server-to-server protocol takes care of that), so there's no need for chanserv guarding the channel or saving the topic 20100517 18:30:57< Gambit|Laptop> Did anyone here understand what smar said? 20100517 18:31:24< shadowmaster> may the gods bless TS6 20100517 18:31:24< Unnheulu> I love the shikadilord posts <3 20100517 18:31:34< Smar> ah 20100517 18:32:06< Smar> I meant: when everyone quits, the chanserv just ... disappears 20100517 18:32:15< shadowmaster> not if you have guard on 20100517 18:32:19-!- PetePorty [~Pete@pc-33-54-120-200.cm.vtr.net] has quit [Read error: Connection reset by peer] 20100517 18:32:20< shadowmaster> *and* if services don't go down. 20100517 18:32:25< Smar> ok... some kind of new thingy 20100517 18:32:35< Smar> originally freenode had some kind of topic memory 20100517 18:32:38< shadowmaster> not new, it's been there since around the time I joined 20100517 18:32:42< shadowmaster> like, 2007 20100517 18:32:53< Smar> it might been before that, true :) 20100517 18:33:02-!- PetePorty [~Pete@pc-33-54-120-200.cm.vtr.net] has joined #wesnoth 20100517 18:33:13< shadowmaster> before that freenode didn't use atheme services, so it's very likely a lot of stuff was different back then 20100517 18:33:34< shadowmaster> s/very likely/certain/ 20100517 18:33:44< Smar> yeah 20100517 18:35:36-!- PeterPorty [~Pete@pc-33-54-120-200.cm.vtr.net] has joined #wesnoth 20100517 18:35:53-!- PeterPorty [~Pete@pc-33-54-120-200.cm.vtr.net] has quit [Client Quit] 20100517 18:36:23-!- PetePorty [~Pete@pc-33-54-120-200.cm.vtr.net] has quit [Client Quit] 20100517 18:36:33-!- mode/#wesnoth [+o shadowmaster] by ChanServ 20100517 18:36:47-!- mode/#wesnoth [-qo *!*@pc-33-54-120-200.cm.vtr.net shadowmaster] by shadowmaster 20100517 18:37:06-!- mode/#wesnoth [+o shadowmaster] by ChanServ 20100517 18:37:07-!- PetePorty [~Pete@pc-33-54-120-200.cm.vtr.net] has joined #wesnoth 20100517 18:37:13-!- mode/#wesnoth [-q+q-o *!~Pete@pc-33-54-120-200.cm.vtr.net *!*@pc-33-54-120-200.cm.vtr.net shadowmaster] by shadowmaster 20100517 18:40:16-!- fkhodkov [~fedor76@ppp-78-24-25-114-bras0.istra.ru] has quit [Read error: Connection reset by peer] 20100517 18:43:36< Gambit|Laptop> Nothing like a few mutes to quiet down a channel. 20100517 18:44:13< shadowmaster> Gambit|Laptop: well, no one seems to have something to say. 20100517 18:44:32< Gambit|Laptop> What were we talking about before we started misbehaving? 20100517 18:45:00 * Gambit|Laptop was busy switching computers. 20100517 18:45:28< sevis> The point of calling languages `scripting'. 20100517 18:45:30< Unnheulu> Who just got muted? 20100517 18:46:33< shadowmaster> move on. 20100517 18:47:04< Gambit|Laptop> sing your song 20100517 18:47:07< Gambit|Laptop> going round the world 20100517 18:47:13< Gambit|Laptop> you gotta find your girl 20100517 18:47:50 * Unnheulu covers his ears 20100517 18:47:59< Unnheulu> Who let the cat out? 20100517 18:48:06< Gambit|Laptop> Unnheulu: You don't like misquoted led zepplin? 20100517 18:48:35< Gambit|Laptop> on your way 20100517 18:48:43< Gambit|Laptop> you've been this way 10 years to the day 20100517 18:49:48 * Unnheulu remembers the days when he first learnt to code 20100517 18:50:04< Unnheulu> I was getting very worried about misspellings in comments and stuff 20100517 18:50:42< Gambit|Laptop> Years ago in days of old when magic filled the air? 20100517 18:52:37< sevis> At least you *had* comments. >.> 20100517 18:54:39 * Valkier feels like a raging idiot. 20100517 18:56:58< Unnheulu> sevis, they were mostly copied out of a book 20100517 18:57:13< Unnheulu> Actually it was C++, but I didn't like it enough to keep using it 20100517 19:03:20< Gambit|Laptop> Anyone working on anything cool? 20100517 19:03:29< Unnheulu> Yeh, my game ;P 20100517 19:03:32< shadowmaster> yes. 20100517 19:03:49< shadowmaster> I'm working on a minimalistic IRC bot framework written in C 20100517 19:04:06< shadowmaster> because C++ and Perl weren't challenging enough. 20100517 19:04:23 * Unnheulu smirks 20100517 19:04:30< Gambit|Laptop> CFML is challenging. 20100517 19:04:36< Unnheulu> ... 20100517 19:04:38< shadowmaster> quit the CFML nonsense 20100517 19:04:40< Gambit|Laptop> Actually it's not. It's very friendly. 20100517 19:04:47< Gambit|Laptop> shadowmaster: What nonsense? 20100517 19:04:56< Gambit|Laptop> Give it a chance! :'( 20100517 19:05:03< shadowmaster> request denied 20100517 19:05:30< Gambit|Laptop> Nobody has written a working event gateway for IRC yet for CFML sadly. 20100517 19:05:44< Gambit|Laptop> s/cfml/coldfusion server 20100517 19:05:45< shadowmaster> do they have interfaces for working with raw sockets? 20100517 19:07:42-!- Gambit|Laptop [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Remote host closed the connection] 20100517 19:08:18< Gambit> Dunno 20100517 19:10:08< Gambit> shadowmaster: Yes. 20100517 19:10:18< Gambit> At least if it's possible in java, it's possible in Coldfusion. 20100517 19:10:43< shadowmaster> then implementing an IRC client on top of that wouldn't be hard. 20100517 19:10:58< shadowmaster> not harder than implementing one on C with raw sockets. Which is what I'll do. 20100517 19:11:06< shadowmaster> which is what has been done countless times. 20100517 19:12:36< Smar> recreating the wheel. 20100517 19:12:58< Unnheulu> Is fun 20100517 19:14:08< Valkier> Someone smack me for being ridiculous, quick. 20100517 19:14:51< Gambit> Smacking an artist? 20100517 19:15:24< Gambit> That would be... attempted deicide? 20100517 19:15:31< shadowmaster> articide 20100517 19:16:08< Valkier> lol 20100517 19:16:21< Valkier> No. I just feel like an idiot, and I'll show you why in a second. 20100517 19:17:58< Valkier> Ok. Here's last nights results. http://forums.wesnoth.org/download/file.php?id=40902&mode=view 20100517 19:18:27< Valkier> Not bad, but it was getting really cartoony to me, and not in an intentional looking way. Metal was starting to look boring and uninteresting. 20100517 19:18:40-!- Blueblaze [~nick@adsl-76-202-19-93.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100517 19:18:46< Valkier> Here's this mornings outcome. http://forums.wesnoth.org/download/file.php?id=40909&mode=view 20100517 19:19:52< Valkier> Why I thought that previous method was going well as it was, I have no idea. 20100517 19:21:20-!- CheeryShadowm [~ignacio@wesnoth/developer/shadowmaster] has quit [Quit: you are doing it right] 20100517 19:23:14< Unnheulu> Is :: in C++ the same as just dumping stuff in def: in class: in python/ 20100517 19:23:19< Unnheulu> I explained that bad :/ 20100517 19:23:49< Unnheulu> Is class blah {} void blah::blah() {} the same as class blah: def blah()? 20100517 19:24:37< Soliton> are you asking about python or C++? 20100517 19:25:09< Soliton> your syntax is confusing. 20100517 19:25:47< Unnheulu> Would the first do the same as the second example? 20100517 19:26:26< Soliton> produce a compile error? yes! 20100517 19:26:50< Soliton> are you asking about defining a member function outside the class? 20100517 19:26:53< Unnheulu> Yeh 20100517 19:27:15< Soliton> that's what you usually do, yes. 20100517 19:27:28< Unnheulu> Ok, thanks 20100517 19:27:47< Soliton> the header should just contain the interface. 20100517 19:33:12-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth 20100517 19:34:39-!- PetePorty [~Pete@pc-33-54-120-200.cm.vtr.net] has quit [Quit: Saliendo] 20100517 19:36:23< Unnheulu> http://forums.wesnoth.org/viewtopic.php?f=19&t=29789 20100517 19:36:23< Unnheulu> Lawl 20100517 19:37:33-!- noy [~Noy@wesnoth/developer/noy] has quit [Ping timeout: 276 seconds] 20100517 19:51:38-!- Sacho [~sacho@213.91.244.15] has quit [Ping timeout: 240 seconds] 20100517 20:05:11-!- Samwise [~Samwise@p57B19BA1.dip0.t-ipconnect.de] has joined #wesnoth 20100517 20:05:14-!- Samwise [~Samwise@p57B19BA1.dip0.t-ipconnect.de] has quit [Client Quit] 20100517 20:05:33-!- Gallaecio [~Gallaecio@232.158.60.213.dynamic.mundo-r.com] has joined #wesnoth 20100517 20:09:11-!- Sacho [~sacho@95-42-93-197.btc-net.bg] has joined #wesnoth 20100517 20:11:38-!- sacho_ [~sacho@95-42-93-197.btc-net.bg] has joined #wesnoth 20100517 20:11:53-!- Sacho [~sacho@95-42-93-197.btc-net.bg] has quit [Read error: Connection reset by peer] 20100517 20:13:11-!- sacho_ is now known as Sacho 20100517 20:23:18-!- Blarumyrran [~Blarumyrr@84-50-143-71-dsl.rkv.estpak.ee] has joined #wesnoth 20100517 20:25:38-!- louiz [~louiz@louiz.org] has joined #wesnoth 20100517 20:37:55-!- Blarumyrran [~Blarumyrr@84-50-143-71-dsl.rkv.estpak.ee] has quit [Quit: Lahkun] 20100517 20:46:48-!- bladesleep is now known as blademeld 20100517 20:52:29-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100517 20:58:53< Unnheulu> Zarel, is warzone 2100 a rtt game? 20100517 20:59:00< Zarel> Kind of. 20100517 21:18:22-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100517 21:20:28< louiz> I'd say "yes" instead of "kind of". 20100517 21:26:54-!- phlaem [~a@e178092056.adsl.alicedsl.de] has joined #wesnoth 20100517 21:27:42-!- eyerouge1 [~eyerouge@c-b36ae555.247-29-64736c16.cust.bredbandsbolaget.se] has joined #wesnoth 20100517 21:40:37-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100517 21:41:26-!- Gallaecio [~Gallaecio@232.158.60.213.dynamic.mundo-r.com] has quit [Ping timeout: 246 seconds] 20100517 21:41:44-!- FIQ [~FIQ@unaffiliated/fiq] has joined #wesnoth 20100517 21:45:57-!- Gallaecio [~Gallaecio@232.158.60.213.dynamic.mundo-r.com] has joined #wesnoth 20100517 21:55:03-!- FIQ [~FIQ@unaffiliated/fiq] has left #wesnoth ["Leaving"] 20100517 21:59:37-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Quit: Leaving.] 20100517 22:05:42-!- aXidal_ [~chatzilla@81-233-144-159-no122.tbcn.telia.com] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.0.19/2010031422]] 20100517 22:13:50-!- Ken_Oh [~briang@static-71-178-174-220.washdc.fios.verizon.net] has quit [Read error: Connection reset by peer] 20100517 22:16:01-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100517 22:37:31-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100517 22:39:31-!- cph [~cph@cph.demon.co.uk] has joined #wesnoth 20100517 22:42:47-!- Kenpachi [~chatzilla@CPE-139-168-192-244.lns1.way.bigpond.net.au] has quit [Ping timeout: 258 seconds] 20100517 22:49:30-!- blademeld is now known as bladeafk 20100517 22:50:57-!- Johannes13_ [~Johannes@unaffiliated/johannes13] has joined #wesnoth 20100517 22:51:06-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100517 22:52:31-!- Blueblaze [~nick@adsl-76-202-19-93.dsl.hstntx.sbcglobal.net] has quit [Ping timeout: 260 seconds] 20100517 22:53:50-!- Blarumyrran [~Blarumyrr@84-50-143-71-dsl.rkv.estpak.ee] has joined #wesnoth 20100517 22:54:39-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 265 seconds] 20100517 23:01:02-!- Gallaecio [~Gallaecio@232.158.60.213.dynamic.mundo-r.com] has quit [Remote host closed the connection] 20100517 23:04:40-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100517 23:05:39-!- pokh [~pokh@c-68-38-100-21.hsd1.pa.comcast.net] has quit [Quit: Ex-Chat] 20100517 23:11:38-!- allefant [~elias@allegro/developer/allefant] has joined #wesnoth 20100517 23:14:13-!- elias [~elias@allegro/developer/allefant] has quit [Ping timeout: 258 seconds] 20100517 23:21:55-!- Blarumyrran [~Blarumyrr@84-50-143-71-dsl.rkv.estpak.ee] has quit [Quit: Lahkun] 20100517 23:22:02-!- FireFly [~firefly@unaffiliated/firefly] has quit [Quit: null] 20100517 23:24:02-!- Johannes13_ [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 252 seconds] 20100517 23:33:22-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100517 23:39:07-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has joined #wesnoth 20100517 23:41:54-!- olik_ [~Olik@212-30-192-20.static.simnet.is] has joined #wesnoth 20100517 23:44:33-!- olik [~Olik@212-30-192-20.static.simnet.is] has quit [Ping timeout: 276 seconds] 20100517 23:44:53-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20100517 23:46:34-!- allefant [~elias@allegro/developer/allefant] has quit [Quit: Leaving] --- Log closed Tue May 18 00:00:11 2010