--- Log opened Sun Jun 06 00:00:54 2010 20100606 00:06:30-!- fendrin [~fabi@wesnoth/developer/fendrin] has quit [Remote host closed the connection] 20100606 00:26:20-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20100606 00:27:13< Gambit> Espreon: You dislike PetePorty right? 20100606 00:27:35< Espreon> Yeah, why? 20100606 00:27:39< Gambit> Espreon: http://irclogs.ai0867.net/2010-06/%23wesnothxp-2010-06-06.log 20100606 00:27:41< Gambit> haha 20100606 00:28:14< Gambit> He asks my robot homophobic questions *all the time*, so I decided to have a little fun. 20100606 00:28:55< Gambit> And then he went into #wesnoth asking for someone to ban the robot. 20100606 00:29:59-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20100606 00:31:01< Gambit> shadowmaster: you missed it <3 20100606 00:31:20< shadowmaster> yeah, because I messed up my swap partition 20100606 00:31:24< shadowmaster> and later got stuck in the bathroom 20100606 00:34:04< Gambit> shadowmaster: look at todays logs for the channel :) 20100606 00:34:13< shadowmaster> no, too lazy 20100606 00:34:58< Gambit> okay. 20100606 00:35:04< shadowmaster> he's flooding me 20100606 00:35:07< shadowmaster> help 20100606 00:35:13< shadowmaster> call the police 20100606 00:35:16< Gambit> PetePorty is? 20100606 00:35:18< shadowmaster> or the FBI 20100606 00:35:38< shadowmaster> yes, it applies because this freenode server is on the US 20100606 00:36:18< Gambit> shadowmaster: I think he thinks you, and you alone, own IRC. 20100606 00:36:24< Gambit> That IRC is something unique to wesnoth. 20100606 00:36:30< Gambit> And that you are god of it. 20100606 00:36:42< shadowmaster> well, I'd not be surprised 20100606 00:36:49< shadowmaster> I have this godly aura 20100606 00:45:06< Elvish_Pillager> Did anyone in here ever play The High Seas much? I need some input on something 20100606 00:54:05< shadowmaster> I'm getting bored 20100606 00:54:15< shadowmaster> no interesting updates in squeeze 20100606 00:54:29< shadowmaster> I might start tracking sid just for fun 20100606 00:55:01< shadowmaster> and find myself unable to login the next morning 20100606 00:55:30< shadowmaster> Espreon: do you have any suggestions? of fun stuff to do that is.. 20100606 00:56:35< Espreon> Install Sabayon and treat it like instant Gentoo. 20100606 00:57:28< shadowmaster> hm. 20100606 00:57:32< shadowmaster> I like the sounds of that 20100606 00:57:48< shadowmaster> but I'd prefer to do it on a desktop machine where I don't have to worry about overheating due to long compilation times 20100606 00:58:08< shadowmaster> also, I like Debian too much to replace it 20100606 00:58:28< shadowmaster> and I don't think I have enough disk space for a complete mounted system 20100606 01:00:47< Espreon> Oh please, nothing bad has happened to this and I've compiled heavy stuff with it for hours. 20100606 01:00:57< Espreon> ... multiple times. 20100606 01:03:08< shadowmaster> why are you assuming he's using XP SE? 20100606 01:03:20< Espreon> Because I can. 20100606 01:03:38< shadowmaster> funny, eh? funny 20100606 01:04:56< shadowmaster> hah, there's now a curses frontend to audacious 20100606 01:05:12< Espreon> What's so great about Audacious? 20100606 01:05:30< shadowmaster> what's wrong with it? 20100606 01:05:40< shadowmaster> I've used it for years and it's worked well 20100606 01:05:55< shadowmaster> I used XMMS before Debian dropped it along with a lot of Gtk1 applications 20100606 01:06:42< shadowmaster> I don't like huge and complicated apps such as amarok and banshee 20100606 01:07:38 * Espreon uses VLC 20100606 01:07:45< Espreon> Amarok is.... meh. 20100606 01:08:21-!- PK [~pk@r74-192-30-57.bcstcmta01.clsttx.tl.dh.suddenlink.net] has joined #wesnoth-umc-dev 20100606 01:09:05< shadowmaster> VLC is good for videos 20100606 01:09:08< shadowmaster> it's otherwise awkward 20100606 01:11:12< shadowmaster> omg 20100606 01:11:20< shadowmaster> it's the exception to my rule 20100606 01:11:42< shadowmaster> that I'll always use a Qt4 application when there's one available as an alternative to Gtk2 20100606 01:12:07< shadowmaster> that must mean it rocks! 20100606 01:12:21< shadowmaster> Audacious, that is 20100606 01:18:54< shadowmaster> MEH 20100606 01:19:01< shadowmaster> http://forums.wesnoth.org/viewtopic.php?f=11&t=30151&p=432548#p432548 20100606 01:19:24< shadowmaster> I wonder if Sapient realizes that there are far more nonsensical threads in T 20100606 01:19:58< PK> probably 20100606 01:21:04-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [] 20100606 01:35:20-!- noy [~Noy@wesnoth/developer/noy] has quit [Ping timeout: 272 seconds] 20100606 02:15:58-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has quit [Quit: Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz] 20100606 02:16:28-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20100606 02:19:05-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20100606 02:40:00-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-umc-dev 20100606 02:40:40< Aethaeryn> esr: Pandora is mostly brilliant, I'll give you that... but on one "station" it disappointed me. 20100606 02:41:14< Aethaeryn> I made a "Kansas" station and it just gave all the other rock bands from the late 70s... which is okay, except it must've only seeded the station with the most pop-ish Kansas songs... 20100606 02:41:15< shadowmaster> Elvish_Pillager: you have Aethaeryn now 20100606 02:41:20< Aethaeryn> No epic prog rock instrumentals.... 20100606 02:41:22< shadowmaster> quickly, before he escapes 20100606 02:41:38< Aethaeryn> shadowmaster: Oh yeah, about that... 20100606 02:41:53< Aethaeryn> Saturday - Monday I was in Scranton with my dad, since he's from there and never gets to visit it. 20100606 02:42:22< Aethaeryn> Tuesday I started my summer class, Wednesday I did my homework, and Thursday - Friday I was upgrading my computer and doing back ups. 20100606 02:42:23< shadowmaster> don't worry, I'm flexible 20100606 02:42:28< shadowmaster> just don't forget to massage my feet 20100606 02:42:40< Aethaeryn> And yes, upgrading my computer and doing back ups did make it inaccessable... :P 20100606 02:42:55< Aethaeryn> I wasn't about to double the time it took to backup (and add data that wouldn't be backed up) by using my computer when it was backing up 20100606 02:43:01< esr> Aethaeryn: Try seeding a station with "Liquid Tension Experiment". You'll get epic prog rock instrumentals, all right. 20100606 02:43:13< Aethaeryn> ah, cool. 20100606 02:43:20< Aethaeryn> I realize that I probably don't like the songs that were most popular from Kansas. 20100606 02:43:48< Aethaeryn> I like to listen to albums at a time (apparently an anamoly these days), since it's the least-hassle way to not have to switch around while I'm on the computer. 20100606 02:44:16< Aethaeryn> Maybe that's why I like progrock. Long, epic instrumentals with interesting instruments. 20100606 02:44:48< Aethaeryn> Electric guitar, yes, but also electric: violin, organ, keyboard, synthesizer, and so many other instruments that aren't in a lot of more recent rock... 20100606 02:45:06 * Aethaeryn will try esr's band. 20100606 02:45:54< esr> Also add "Planet X". 20100606 02:46:51< Aethaeryn> I'd like someone to try to figure me out by my Pandora stations... 20100606 02:46:58< Aethaeryn> I have the most random mixes of things, since I use it to listen to new things. 20100606 02:49:16< Aethaeryn> I want either a synthesizer or an electric organ... or at least those sounds... Perhaps there's something that does keyboard/organ/synth sounds in one? That isn't tacky like the cheap Yamaha I learned to play on when I was in elementary school? 20100606 02:49:24< Aethaeryn> Yamaha keyboard. 20100606 02:50:23< Aethaeryn> In high school I played saxaphone, but I never liked it. Perhaps because I was always second chair (both alto and tenor). One of the reasons I'm anticompetitive is that if I do compete in something, I don't like being second. ;) 20100606 02:50:31< Aethaeryn> esr: Do you play an instrument? 20100606 02:51:11< esr> Two. Flute quite well, guitar rustily. I don't sound too bad in hand drums. 20100606 02:51:28< Aethaeryn> I'm thinking of putting together music for Thunderstone, dual licensed in GPL and a GPL-compatible CC. Heavy electric sound. Would have to be a project for next summer though. 20100606 02:52:06< Aethaeryn> I will probably try to immitate the electric organ and/or synthesizer sounds... 20100606 02:52:51< Aethaeryn> Would, according to this plan, pick up piano a bit again this summer (a little rusty since I did saxaphone in high school) and then buy something electric that I can hook into my computer next summer. 20100606 02:53:39< Aethaeryn> esr: Have you tried producing/publishing music on the computer before? 20100606 02:53:53 * Aethaeryn is wondering if there's any good FOSS way to do it. 20100606 02:54:09< esr> No, but it's on my to-do list to experiment with Rosegarden. 20100606 02:55:30< Aethaeryn> ah, well, I want to make a song kind of in the style of the second half of Kansas's "Magnum Opus" on Leftoverture, if by some odd chance you happen to know what I'm talking about. 20100606 02:55:50< esr> Of course I do :-) 20100606 02:55:54< Aethaeryn> :-) 20100606 02:55:59< Aethaeryn> It's a cool song. 20100606 02:56:02< Aethaeryn> One of my favorites. 20100606 02:56:03< esr> Yeah. 20100606 02:56:17< Aethaeryn> Definitely the most fitting to immitate if I want some music for Thunderstone. 20100606 02:56:34< Aethaeryn> Which means that after I do the WML and most of the sprites this summer, then the campaigns and some music next summer... 20100606 02:56:35< esr> I'm guessing I first grooved on it before you were, er, born. :-) 20100606 02:57:05< Aethaeryn> This means that I'll probably do more breadth of different things in a campaign than most others, maybe any other. 20100606 02:57:18< Aethaeryn> With sprites, music, campaign, MP era. 20100606 02:57:45< esr> Matter of fact I'm listening to something now you'd probably like: Triumvirat's "Illusions on a Double Dimple". 20100606 02:59:48< Aethaeryn> esr: Any idea on what I should use to immitate different electric sounds? Keyboard, synth, and ('70s electric) organ are a must for the instrumentation of what I have in my mind... (in fact, stuck in my mind until I actually write a song or something) 20100606 02:59:58< Aethaeryn> And I'd prefer to have one, affordable instrument do that. :P 20100606 03:00:33< Aethaeryn> I know any old keyboard has effects, but most that come to mind are probably too unauthentic. :S 20100606 03:01:30< esr> Aethaeryn: That's actually a serious problem. Sysnthesis programs like Rosegarden or open-source, but good-quality patch sets to emulate acoustic instruments are mostly proprietrary and expensive,' 20100606 03:01:42< Aethaeryn> hmmm 20100606 03:02:09< esr> I don't know of good solutionbs or I'd have gotten into composing before this. 20100606 03:03:14< Aethaeryn> Well, there needs to be something CC0... 20100606 03:05:15< Aethaeryn> esr: You have a good taste in music... 20100606 03:05:48< Aethaeryn> This one song that's going on forever... "The Crusade" by "Trivium" sounds pretty cool... 20100606 03:06:07< Aethaeryn> (That's the one thing I don't like about the Nexus One Pandora interface... no way to tell how far in a song you are or how much is left.) 20100606 03:11:08< Aethaeryn> esr: I think that music of this new, Internet era needs to be licensed under Creative Commons Attribution or Creative Commons Attribution-Share Alike. GPL-compatible. Besides, the Internet killed the last hopes of profitability in the record industry... 20100606 03:11:50-!- un214 [~quassel@adsl-75-45-4-19.dsl.scrm01.sbcglobal.net] has joined #wesnoth-umc-dev 20100606 03:12:10-!- un214 [~quassel@adsl-75-45-4-19.dsl.scrm01.sbcglobal.net] has quit [Remote host closed the connection] 20100606 03:12:25< Aethaeryn> I know if I make music for projects it'll probably be the latter, dual-licensed with GPL (since it needs to be on the add-on server). 20100606 03:12:52< shadowmaster> sigh 20100606 03:13:54< Elvish_Pillager> Aethaeryn! 20100606 03:14:07< Elvish_Pillager> You need to see my high seas stuff. 20100606 03:18:17< Elvish_Pillager> Aethaeryn? 20100606 03:18:42< Aethaeryn> I'm here. 20100606 03:18:48< Aethaeryn> Sorry, was in another window. 20100606 03:18:50< Aethaeryn> I'm here. 20100606 03:18:56< Elvish_Pillager> Yo. 20100606 03:19:08< Elvish_Pillager> I got fed up with waiting and completely updated Wesalwyn. 20100606 03:19:10< Elvish_Pillager> Want to see it? 20100606 03:19:30< Aethaeryn> did you change the map? 20100606 03:19:36< Elvish_Pillager> only the villages 20100606 03:19:48< Aethaeryn> did you at least keep their location, mostly? 20100606 03:19:51< Elvish_Pillager> yes 20100606 03:19:55< Aethaeryn> ah, okay. 20100606 03:20:06< Elvish_Pillager> I mean, I left all the markets where they were, it's just that they're now villages 20100606 03:20:10< Aethaeryn> ah 20100606 03:20:21< Aethaeryn> wanted to do two things the original THS didn't do (1) give the "village" feel and (2) provide for land battles. 20100606 03:20:23< Elvish_Pillager> and the same for the other shops 20100606 03:20:41< Aethaeryn> hmmm 20100606 03:20:47< Aethaeryn> I was going to implement raiding sites in the islands though. 20100606 03:21:02< Aethaeryn> The original balance of the map was that all the resources were in the islands and all the good units were in the continent. 20100606 03:21:13< Elvish_Pillager> Trading and raiding are the next things I'll implement if I do more work on this 20100606 03:21:15< Aethaeryn> Elvish_Pillager: Did you do away with raids altogether in your era? 20100606 03:21:23< Elvish_Pillager> They currently don't exist 20100606 03:21:28< Aethaeryn> well, two of the raids were going to be for gold. 20100606 03:21:29< Elvish_Pillager> but it shouldn't be hard to code for them 20100606 03:21:32< Aethaeryn> the dragon one and one other. 20100606 03:21:34< Aethaeryn> the mansion. 20100606 03:21:50< Aethaeryn> the volcano was going to have a dragon, and the mansion was going to have a Gaol-sized army. 20100606 03:22:00< Aethaeryn> Elvish_Pillager: how did you get Wesalwyn? 20100606 03:22:14< Elvish_Pillager> I had a copy of it for 1.6 already, that I had forgotten about 20100606 03:22:28< Aethaeryn> Yeah, I didn't update it to 1.8 20100606 03:22:33< Elvish_Pillager> okay, good 20100606 03:22:35< Aethaeryn> Since it relied on a non-existant era 20100606 03:22:57< Elvish_Pillager> also, I didn't make this an "era" really since the maps will have to include code anyway 20100606 03:24:09< Aethaeryn> does it require download? 20100606 03:24:13< Elvish_Pillager> No. 20100606 03:24:15< Aethaeryn> good 20100606 03:24:21< Elvish_Pillager> I haven't released anything yet 20100606 03:24:51< Elvish_Pillager> I also coded up a random map generator thing, but it totally breaks in multiplayer without some awkward-for-the-players workarounds 20100606 03:24:56< Aethaeryn> Damn, I need to finish my campaign so I can start on the Thunderstone sprites... 20100606 03:28:02< Aethaeryn> Elvish_Pillager: I'm on the server... 20100606 03:28:08< Elvish_Pillager> yeah 20100606 03:28:15< Aethaeryn> some cpu slowdown... 20100606 03:28:16< Elvish_Pillager> do you want to play a game of it, or too busy? 20100606 03:28:21< Aethaeryn> programs using too high a percent as they should... 20100606 03:28:28< Aethaeryn> I'll see if I can play or if it gets worse in a game :S 20100606 03:28:41< Aethaeryn> I hope this computer doesn't fail me now after just 2 years... 20100606 03:28:45< Aethaeryn> wanted to get another year out of it. 20100606 03:29:06< Elvish_Pillager> alright, hosting a game 20100606 03:29:25< Aethaeryn> note that if something happens it is most likely the CPU, not the Internet 20100606 03:29:30< Elvish_Pillager> heh 20100606 03:29:36< Aethaeryn> Elvish_Pillager: no rogue anymore? 20100606 03:29:52< Aethaeryn> 'twas always my favorite because of the backstab... perhaps it was OP 20100606 03:29:59< Elvish_Pillager> heh 20100606 03:30:03< Aethaeryn> just curious as to if that was a purposeful ommission 20100606 03:30:17< Elvish_Pillager> I actually decided based on a sense of style rather than balance 20100606 03:30:24< Elvish_Pillager> Rogue didn't seem like much of a ship captain 20100606 03:30:29< Aethaeryn> meh. 20100606 03:30:33< Aethaeryn> again, my favorite :P 20100606 03:30:36< Elvish_Pillager> heh 20100606 03:30:55< Aethaeryn> not playing a side? 20100606 03:31:11< Elvish_Pillager> mm... 20100606 03:31:18 * Aethaeryn is not in the mood to explain how to play to a bunch of newbies. 20100606 03:31:21< Elvish_Pillager> heh 20100606 03:31:25< Elvish_Pillager> I'll do explaining 20100606 03:31:41< Aethaeryn> I have been running around all day since about 12 hours ago, with maybe the most recent 1-2 hours of rest 20100606 03:31:43< Elvish_Pillager> I'm so tired, though, I don't really want to be in the game 20100606 03:45:05 * Espreon loves his new CJKV font. 20100606 04:21:32-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20100606 04:29:52-!- un214 [~quassel@adsl-75-45-4-19.dsl.scrm01.sbcglobal.net] has joined #wesnoth-umc-dev 20100606 04:30:10-!- un214 [~quassel@adsl-75-45-4-19.dsl.scrm01.sbcglobal.net] has quit [Remote host closed the connection] 20100606 04:33:16< shadowmaster> Tonight in shadowmaster's Believe It Or Not... 20100606 04:33:24< shadowmaster> Hulavuta is funny. 20100606 04:47:27< Valkier> Who? 20100606 04:51:42< shadowmaster> Hulavuta, the forumer 20100606 04:51:56< shadowmaster> http://forums.wesnoth.org/viewtopic.php?p=432621#p432621 20100606 04:52:13<+CIA-33> wesnoth-umc-dev: espreon * r7230 /branches/maintenance-toolchain/umcpropfix: Admin: enforce properties on svg and svgz files, jpeg files with the other three extensions, and tex files. 20100606 04:52:30< Valkier> Ahh 20100606 04:52:35< Valkier> He argues a lot. 20100606 04:53:33< shadowmaster> Esp finished? 20100606 04:53:45< shadowmaster> um, Espreon: ^ 20100606 04:53:58< Espreon> Yeah. 20100606 04:55:36< shadowmaster> why don't I just rewrite this crap in C++ anyway? 20100606 04:55:45< shadowmaster> I'd probably get rid of the libsvn leak that way 20100606 04:56:06< shadowmaster> but Perl is just so sweet... 20100606 04:56:52< shadowmaster> well, who knows. I don't think anyone has audited kdesvn or other libsvn users on x86_64 Linux 20100606 04:57:16< shadowmaster> AI0867: did you notice the umcpropfix leaks on a x86 or x86_64 system anyway? 20100606 04:57:46< shadowmaster> of course I haven't tried running it on the VPS which uses x86 Linux AFAIK 20100606 05:03:17< shadowmaster> okay, hashes 20100606 05:03:21< shadowmaster> I want hashes instead of anonymous arrays 20100606 05:03:46< shadowmaster> Espreon: I need to rework half of this to be comfortable implementing your features 20100606 05:04:06< shadowmaster> and I'm not in a coding mood 20100606 05:04:25< Espreon> DAMN IT! 20100606 05:04:38< shadowmaster> also, isn't svgz a compressed version of svg? 20100606 05:04:56< shadowmaster> don't worry, nobody will steal half of the repo meanwhile 20100606 05:04:57< Espreon> Yeah. 20100606 05:05:07< shadowmaster> you can just postpone your next umcpropfix pass 20100606 05:05:20< shadowmaster> okay, in that case I don't know how they can share MIME type 20100606 05:05:31< shadowmaster> which you typoed for svgz, btw: "imagr/svg+xml" 20100606 05:05:59< Espreon> http://wiki.svg.org/index.php/MIME_Type 20100606 05:06:04< shadowmaster> if they really share the MIME type then whoever is in charge of the official MIME types list should be kicked in the ass 20100606 05:06:23< shadowmaster> otherwise I can start pretending that .txt.gz files are plain text files 20100606 05:06:57<+CIA-33> wesnoth-umc-dev: espreon * r7231 /branches/maintenance-toolchain/umcpropfix: Admin: fixed a typo in umcpropfix. 20100606 05:07:06< shadowmaster> ouch 20100606 05:07:11< shadowmaster> I was committing at the same time 20100606 05:07:37< Espreon> Maybe this type still isn't official and the ones at svg.org are dumb ones. 20100606 05:07:40< Espreon> shadowmaster: Sorry. 20100606 05:07:54< shadowmaster> let me find the official list again 20100606 05:08:18< shadowmaster> "This article is about the email content type system. For the World Wide Web content type system, see MIME type. For mime as an art form, see Mime artist. For members of the British engineering society, see Institution of Mechanical Engineers." 20100606 05:08:27< shadowmaster> I suspect that mimes aren't as popular as before. 20100606 05:08:38< Espreon> Why? 20100606 05:08:53-!- Gambit [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Read error: Connection reset by peer] 20100606 05:09:01< shadowmaster> because they aren't the first disambiguation header entry 20100606 05:09:10< shadowmaster> for the "MIME" article 20100606 05:09:15< shadowmaster> http://www.iana.org/assignments/media-types/index.html 20100606 05:09:23< shadowmaster> here we go 20100606 05:09:52< shadowmaster> Espreon: if you are the ypography Tyrant, can I be the Binary Format Pedant? 20100606 05:09:57< shadowmaster> *Typography 20100606 05:10:14< shadowmaster> http://www.iana.org/assignments/media-types/image/ 20100606 05:10:27< shadowmaster> this doesn't have svg. I guess it's not been officially approved yet 20100606 05:10:38< Espreon> Sure, but lemme see if I can think of a cooler name. 20100606 05:10:52< shadowmaster> Espreon: well, even the svg.org wiki says it's not been approved 20100606 05:11:05< Espreon> True. 20100606 05:11:11< shadowmaster> The MIME Type for SVG documents is image/svg+xml (so PLUS xml, NOT MINUS xml, that's outdated), see SVG MIME type in the SVG 1.1 Recommendation. It is expected that the type will be officially registered in the IANA media type registry for image/* media types [....] 20100606 05:11:35< shadowmaster> dammit IANA 20100606 05:11:55< shadowmaster> aren't those the guys that decided to sell the whole DNS shit to people who now make money with domain name registrations? 20100606 05:12:15< Espreon> The IANA will probably never add anything to their list... unless it is obscure and useless. 20100606 05:12:29< shadowmaster> nah 20100606 05:12:43< shadowmaster> they are the ones who delegated that to people who sold the DNS shit 20100606 05:13:17< shadowmaster> the IANA administrates the root DNS servers 20100606 05:13:24< shadowmaster> BEHOLD! THE HEART OF THE INTERNET! (not) 20100606 05:15:02< shadowmaster> Espreon: I think you can get vendor types into their list if you give thejm money 20100606 05:15:15< shadowmaster> I'm looking at the image/vnd.* types 20100606 05:15:24< shadowmaster> oooh, there's one for psd 20100606 05:15:39< shadowmaster> apparently 20100606 05:15:48< shadowmaster> yeah, it is 20100606 05:17:07<+CIA-33> wesnoth-umc-dev: shikadilord * r7232 /branches/maintenance-toolchain/umcpropfix: Admin: [umcpropfix] Add .psd MIME type (as provided by the IANA) to proptab 20100606 05:17:21< shadowmaster> nothing for the GIMP 20100606 05:17:24< shadowmaster> :( 20100606 05:29:26< PK> quick question- 20100606 05:29:32< PK> can a radius be a range? like 2-5? 20100606 05:29:37<+CIA-33> wesnoth-umc-dev: shikadilord * r7233 /branches/maintenance-toolchain/umcpropfix: Admin: [umcpropfix] Add .zip MIME type (from IANA registry) to proptab 20100606 05:29:38< shadowmaster> no 20100606 05:29:41< PK> crud. 20100606 05:30:00< shadowmaster> you could probably exclude anything that you don't want using more complicated filters 20100606 05:30:05< PK> yeah 20100606 05:30:08< PK> I messed up though xD 20100606 05:30:24< PK> adding [not] radius=2 doesn't quite work. 20100606 05:51:06-!- happygrue [~George@wesnoth/developer/wintermute] has left #wesnoth-umc-dev ["I'm off to kick Comcast in the junk."] 20100606 05:59:45< shadowmaster> HTTP request sent, awaiting response... 302 Found 20100606 05:59:47< shadowmaster> Location: http://caesar.acc.umu.se/debian-cd/5.0.4/powerpc/iso-cd/debian-504-powerpc-netinst.iso [following] 20100606 05:59:58< shadowmaster> ...of all places, Sweden? 20100606 06:00:10< shadowmaster> I want one closer to me 20100606 06:00:21< shadowmaster> 0.2 MB/s is too slow 20100606 06:00:28< Espreon> If you can't find one... have fun. 20100606 06:00:47< shadowmaster> nah, it's just 200 MB after all 20100606 06:01:26< shadowmaster> and I'm not in a hurrty. 20100606 06:01:32< shadowmaster> hurry. 20100606 06:02:35< shadowmaster> I can even continue tomorrow 20100606 06:03:04< shadowmaster> I don't feel like messing with qemu for PPC emulation right now 20100606 06:03:47-!- PK [~pk@r74-192-30-57.bcstcmta01.clsttx.tl.dh.suddenlink.net] has quit [Quit: Java user signed off] 20100606 06:13:40< shadowmaster> what is the qemu development team up to anyway? 20100606 06:13:52< shadowmaster> they haven't fixed the most fatal bug ever 20100606 06:14:08< Espreon> What? 20100606 06:14:12< shadowmaster> which is that window-resizing crap that kwin abuses 20100606 06:14:50< shadowmaster> at least they could have made it scroll instead of rescale the virtual screen and make it look blurry and unreadable 20100606 06:15:26< shadowmaster> Espreon: if you don't get what I'm saying, get qemu, run some livecd while on KDE 4.4 or 3.5.10 and try *moving* (not resizing) the virtual screen 20100606 06:15:34< shadowmaster> if you know how to use qemu, that is 20100606 06:15:46< shadowmaster> I don't recommend it anymore after that monstrosity they implemented 20100606 06:16:06 * shadowmaster hugs VirtualBox 20100606 06:17:08< Espreon> Indeed. 20100606 06:18:34< shadowmaster> I'm not completely satisfied with the KVM switch either 20100606 06:18:42< shadowmaster> KVM doesn't work well with Windows 9x. 20100606 06:19:13< shadowmaster> kqemu tended to work well most of the time on x86 20100606 06:19:20< shadowmaster> it tended to crash the host on x86_64 20100606 06:19:47< shadowmaster> okay, kqemu was just software virtualization while KVM can take advantage of AMD-V, but that doesn't work well with Windows 9x 20100606 06:20:10< shadowmaster> software vritualization with VirtualBox and Windows 9x works fine 20100606 06:20:24< shadowmaster> meanwhile, software *emulation* with qemu and Windows 9x doesn't work so well 20100606 06:20:42< shadowmaster> and consumes more CPU time.. Which is terrible. 20100606 06:21:22< shadowmaster> then they have done various changes in the Cirrus VGA emulation that have broken Windows 9x like crap (interestingly, not so Linux and Windows NT/2000/XP) 20100606 06:22:09< shadowmaster> so since I have to use a generic VBE driver anyway, VirtualBox ends up being superior to qemu for running Windows 9x if you are careful. 20100606 06:23:05< shadowmaster> (which means not enabling hardware virtualization at all, because it breaks the 9x kernel due to its awkward dependency with DOS; on AMD-V CPUs anyway) 20100606 06:23:30< shadowmaster> Windows ME, on the other hand, works better on VirtualBox *with* hardware virtualization 20100606 06:24:26< shadowmaster> Windows 98 works somewhat but it occasionally crashes on boot, and there doesn't seem to be a significant performance gain compared to ME, probably because it still runs much code that can't be safely executed on the host due to the 9x architecture's dependence on DOS) 20100606 06:24:39< shadowmaster> Windows 95 just plain crashes. 20100606 06:25:24< shadowmaster> Hardware virtualization also doesn't play well with DOS' graphics mode changes, which can make it a bit diffi ult to instll 9x on VirtualBox with that enabled 20100606 06:25:45 * shadowmaster guesses Espreon fell asleep by now 20100606 06:26:30< Espreon> Nah. 20100606 06:26:55< Espreon> The Typography Tyrant is at work. 20100606 06:27:30< shadowmaster> anyway, I prefer and worship VirtualBox 20100606 06:27:42< shadowmaster> I just hope that it doesn't rot under Oracle's management 20100606 06:27:46< Espreon> Who wouldn't? 20100606 06:28:02< shadowmaster> "Good news, everyone! BUDGET CUTS!" 20100606 06:28:06< shadowmaster> "NOOOOOOOOOOOO!" 20100606 06:32:25< Espreon> CRAP! I forgot how I extracted strings from cfg files... 20100606 06:33:49< shadowmaster> 00:30:45 <+shadowmaster> 2.97 MB/s 20100606 06:33:49< shadowmaster> 00:30:49 <+shadowmaster> *sigh* 20100606 06:33:51< shadowmaster> 00:31:14 <+shadowmaster> upload 0.4 20100606 06:34:07< Espreon> I knew I should have added some form of my script to utils/ 20100606 06:34:11< shadowmaster> thought that download rate is probably affected by wireless interference 20100606 06:34:22< shadowmaster> s/probably/certainly/ 20100606 06:34:32< shadowmaster> it's still good for watching videos 20100606 06:34:39< shadowmaster> don't tell Gambit that btw 20100606 06:36:23< Espreon> shadowmaster: Any ideas of how I could have extracted strings from cfgs? I knew that it simply sent the extrcted strings to a new file. 20100606 06:36:48< shadowmaster> uh wmlxgettext? 20100606 06:37:11< shadowmaster> let me check a makefile 20100606 06:37:14< Espreon> Eh, probably not. 20100606 06:37:30< shadowmaster> uh, what? 20100606 06:37:35< Espreon> This was for strings and only strings, so that I could easily craft pofix rules. 20100606 06:37:51< shadowmaster> no idea about pofix 20100606 06:38:30< shadowmaster> YAYS! 20100606 06:38:47< shadowmaster> they are working on a gallium driver for the ATI r6xx chipsets! 20100606 06:39:00< Espreon> Basically, it would take all of the strings and put each on a new line in a new file. 20100606 06:39:30 * shadowmaster doesn't eve know why he's happy about something that he won't be able to use until 2012 20100606 06:41:56< Espreon> Any other ideas? I think it somehow used grep. 20100606 06:42:18< shadowmaster> yeah 20100606 06:42:42< shadowmaster> grep (expression) (file) > output_file 20100606 06:42:49< shadowmaster> the problem is figuring out the expression 20100606 06:43:30< Espreon> But then I would have things such as these: campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg: 20100606 06:44:00< Espreon> Maybe I killed them? 20100606 06:44:33 * shadowmaster shrugs 20100606 06:44:40< Espreon> Probably. 20100606 06:44:43< shadowmaster> when in doubt, check the manpage 20100606 06:44:56< shadowmaster> I do it all the time since I haven't memorized more switches than -R 20100606 06:46:50< Espreon> No, maybe not grep; I don't remember having to kill the message _ part. 20100606 06:46:56< Espreon> *message= _ 20100606 06:49:24< Espreon> GOD DAMN IT! I should have at least kept it in /home/espreon/ 20100606 07:09:08< shadowmaster> I have the netinst image 20100606 07:09:08< shadowmaster> now what? 20100606 07:09:32< shadowmaster> I'll play with it tomorrow 20100606 07:32:15-!- Elvish_Pillager [~eli@71-10-224-192.dhcp.oxfr.ma.charter.com] has quit [Ping timeout: 240 seconds] 20100606 07:55:16-!- PK3 [~pk@r74-192-30-57.bcstcmta01.clsttx.tl.dh.suddenlink.net] has joined #wesnoth-umc-dev 20100606 07:55:27< PK3> hey guys 20100606 07:56:01-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Quit: I'm sleeping] 20100606 07:56:17< Espreon> Hello. 20100606 07:56:26< shadowmaster> bye! 20100606 07:56:38< PK3> I gots a major problem ; ; my mod randomly kills peoples wesnoth when I recruit. 20100606 07:56:59< PK3> even though its not quite "recruiting" but still. 20100606 07:57:04< shadowmaster> they deserve it 20100606 07:57:08< shadowmaster> for spamming my forums 20100606 07:57:20 * shadowmaster zzzz 20100606 08:00:23-!- PK3 [~pk@r74-192-30-57.bcstcmta01.clsttx.tl.dh.suddenlink.net] has quit [Quit: Java user signed off] 20100606 08:08:30< shadowmaster> LOL 20100606 08:08:48< shadowmaster> now I'm really laughing my ass off 20100606 08:08:55< Espreon> What now? 20100606 08:08:55< Valkier> Who what? 20100606 08:08:59< shadowmaster> look at the third projet Jetrel mentioned in http://forums.wesnoth.org/viewtopic.php?p=432652#p432652 20100606 08:09:12< shadowmaster> Woodmouse will be ... not amused 20100606 08:09:55< shadowmaster> Woodmouse is an egoboo contributor in case you are wondering 20100606 08:10:37< shadowmaster> remind me to torture him with that post ASAP 20100606 08:10:44< shadowmaster> :D 20100606 08:11:07< shadowmaster> (yeah...well, Jetrel is also the one who says that the author of UtBS was a retard) 20100606 08:11:08< Valkier> egoboo? 20100606 08:11:20< shadowmaster> Valkier: yes 20100606 08:11:30< Valkier> What's that mean? 20100606 08:11:39< shadowmaster> egoboo is the name of the game 20100606 08:11:49< shadowmaster> click on the link if you dare 20100606 08:11:58< shadowmaster> it's not pretty. 20100606 08:12:05< Valkier> And why is Tet posting Kittys portraits? 20100606 08:12:23< shadowmaster> why don't you read the post instead of asking so many questions, btw? 20100606 08:12:29< shadowmaster> *thread 20100606 08:12:48< Valkier> Windows compels me! 20100606 08:13:04< Valkier> Oh wow. Egoboo is bad. 20100606 08:13:23< shadowmaster> Espreon: you know, after remembering the "Jetrel doesn't like quartex" part I'm not so happy 20100606 08:13:50< shadowmaster> anyway, I need to sleep 20100606 08:40:27-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: ...] 20100606 10:07:55-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20100606 12:32:15-!- loonybot [~loonybot@ppp79-139-137-245.pppoe.spdop.ru] has joined #wesnoth-umc-dev 20100606 12:32:15-!- loonybot [~loonybot@ppp79-139-137-245.pppoe.spdop.ru] has quit [Changing host] 20100606 12:32:15-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-umc-dev 20100606 12:32:18-!- mode/#wesnoth-umc-dev [+v loonybot] by ChanServ 20100606 12:33:09-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has joined #wesnoth-umc-dev 20100606 13:01:09-!- Valkier [~IceChat7@c-174-55-104-2.hsd1.pa.comcast.net] has quit [Quit: ASCII a stupid question, get a stupid ANSI!] 20100606 13:20:38-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100606 14:36:49-!- Gambit [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth-umc-dev 20100606 15:07:58-!- fendrin [~fabi@88-134-103-91-dynip.superkabel.de] has joined #wesnoth-umc-dev 20100606 15:07:58-!- fendrin [~fabi@88-134-103-91-dynip.superkabel.de] has quit [Changing host] 20100606 15:07:58-!- fendrin [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-umc-dev 20100606 15:58:25-!- Elvish_Pillager [~eli@71-10-224-192.dhcp.oxfr.ma.charter.com] has joined #wesnoth-umc-dev 20100606 16:45:02-!- PK [~pk@r74-192-30-57.bcstcmta01.clsttx.tl.dh.suddenlink.net] has joined #wesnoth-umc-dev 20100606 16:52:13-!- PK [~pk@r74-192-30-57.bcstcmta01.clsttx.tl.dh.suddenlink.net] has quit [Quit: Java user signed off] 20100606 16:54:04-!- Valkier [~IceChat7@c-174-55-104-2.hsd1.pa.comcast.net] has joined #wesnoth-umc-dev 20100606 17:08:29< Gambit> Whoa. A missing closing tag error turned out to be a missing closing tag. 20100606 17:08:35< Gambit> That hasn't happened for like two years! 20100606 17:10:05< Espreon> Gasp, really‽ 20100606 17:13:03< Valkier> Getting sloppy in your old age, Gambit? 20100606 17:13:50< Gambit> Not what I meant. 20100606 17:15:44< Gambit> Valkier: Once you get into macros the in-game error reporting is clueless. 20100606 17:15:58< Gambit> It will tell you missing tag. 20100606 17:16:01< Gambit> And technically it's right. 20100606 17:16:05< Gambit> After everything get's expanded. 20100606 17:16:20< Gambit> But it's absolutely useless for finding the cause of the error. 20100606 17:16:38< Valkier> Yeah, I don't know jack about coding. 20100606 17:17:03< Valkier> There needs to be a Dreamweaver of videogames. 20100606 17:19:31< Gambit> emacs? 20100606 17:19:42< Valkier> I guess? 20100606 17:19:42< Gambit> Microsoft Visual Studio! 20100606 17:20:30< Valkier> Your bad medicine will not corrupt me! 20100606 17:24:12< Gambit> It's like dreamweaver for... I guess you can make games in it... 20100606 17:24:50< Valkier> Hmm 20100606 17:24:52< Gambit> I made part of a game in it once. 20100606 17:24:53-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has joined #wesnoth-umc-dev 20100606 17:24:55< Gambit> It was a pain. 20100606 17:25:05< Valkier> I'll see your programming and raise you someone streaming the Batman cartoon. 20100606 17:25:54< Gambit> raise me some art :D 20100606 17:26:04< Valkier> I don't do art. 20100606 17:26:12< Valkier> I do horrorific travesties against mankind. :-( 20100606 17:26:29< Espreon> What's the difference? 20100606 17:26:40< Valkier> One is good, and one is what I do. 20100606 17:27:06< Espreon> It beeth a lie. 20100606 17:30:30< Gambit> Valkier: How about GameMaker? 20100606 17:30:37< Gambit> You should ask Unnheulu about that. 20100606 17:30:42< Gambit> I think it's what you're looking for. :) 20100606 17:30:46< Valkier> lol 20100606 17:30:51< Valkier> I don't want to make games. 20100606 17:31:05< Valkier> I refuse to be a part of those worthless waste of times in any capacity! 20100606 17:31:33< Espreon> Rather, Valkier wishes to be in worthless wastes of time. 20100606 17:31:44< Gambit> Good thing Wesnoth is bringing about world peace. 20100606 17:31:49< Valkier> I know! 20100606 17:32:05< Valkier> Wesnoth saves whales and picks up dropped ice cream cones. 20100606 17:32:39< Espreon> What about river dolphins? Especially the ones in China... 20100606 17:33:03< Valkier> Do they buy our iPad ports? 20100606 17:33:16< Valkier> The dolphins, not the Chinese. 20100606 17:33:28< Espreon> Well, I've had some clients... 20100606 17:35:12< Espreon> Particularly, the Amazon river dolphins... 20100606 17:37:06< Valkier> mmm.. Amazons... 20100606 17:37:31< Espreon> http://en.wikipedia.org/wiki/Boto#Legend ... Selling things to sick fucks is fun. 20100606 17:38:30< Gambit> believe it or not; there's a wkuk sketch for that. 20100606 17:38:50< Espreon> Oh? 20100606 17:38:59< Gambit> http://www.youtube.com/watch?v=i1mW_m8A3TY 20100606 17:39:36< Gambit> There's also an app for it. 20100606 18:15:58< Elvish_Pillager> What?!? Calling an unknown formula AI function is SUPPOSED to crash Wesnoth? 20100606 18:19:45-!- un214 [~quassel@75.45.4.19] has joined #wesnoth-umc-dev 20100606 18:32:30< Elvish_Pillager> Hmm. The FAI function "movement_cost" works fine in the FAI command-line, but crashes Wesnoth when I use it in [filter] formula= 20100606 18:41:56< Elvish_Pillager> Gambit: seeing as you're one of the 2-3 people ever to post about that feature on the forum, do you have any idea why this is? 20100606 18:43:50< Gambit> Elvish_Pillager: I know very little about FAI. 20100606 18:44:11< Gambit> I didn't know you could filter units by formula even. 20100606 18:44:16< Gambit> How does that work? 20100606 18:44:18< Elvish_Pillager> oh 20100606 18:44:22< Gambit> Each unit contains its own formula? 20100606 18:44:22< Elvish_Pillager> you put [filter] 20100606 18:44:34< Elvish_Pillager> formula=[a boolean FAI function] 20100606 18:44:37< Elvish_Pillager> [/filter] 20100606 18:44:55< Elvish_Pillager> and it excludes units for which the function evaluates to false 20100606 18:45:07< Elvish_Pillager> (or rather, 0.) 20100606 18:45:16< Elvish_Pillager> Or, apparently, it crashes Wesnoth. 20100606 18:45:36< Elvish_Pillager> It's a very convenient crash. Maybe I'll resurrect my Russian Roulette map. 20100606 18:45:51< Elvish_Pillager> I have the OOS mechanism and the crash mechanism... 20100606 18:45:56-!- un214 [~quassel@75.45.4.19] has quit [Remote host closed the connection] 20100606 18:46:49< Gambit> Elvish_Pillager: #wesnoth-dev. 20100606 18:46:55< Gambit> Ask for a man known only as Crab_ 20100606 18:47:01< Gambit> The passphrase is "cakes" 20100606 18:47:15< Valkier> Gambit will fatten your lips for a dollar. 20100606 18:47:26< Elvish_Pillager> wesbot: seen Crab_ 20100606 18:47:26<+wesbot> Elvish_Pillager: The person with the nick Crab_ last spoke 15h 1m ago. 6h 50m ago they were seen quitting on the channel #wesnoth-dev with the message: Quit: Leaving. 20100606 19:55:48-!- tyler__ [~tyler__@m4d0536d0.tmodns.net] has joined #wesnoth-umc-dev 20100606 20:18:35-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20100606 20:35:35-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20100606 20:38:52-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: GO, GET TO THE CHOPPAH!!!] 20100606 21:03:52-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-umc-dev 20100606 21:44:56-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Read error: Connection reset by peer] 20100606 21:59:27<+CIA-33> wesnoth-umc-dev: aethaeryn * r7234 /branches/1.8/Wesalwyn/ (6 files in 3 dirs): Adding Wesalwyn Coast, a High Seas map I made for 1.6, which EP updated in 1.8 to use with his era. 20100606 22:00:53< Aethaeryn> Basically, since EP never wants to use wesnoth-umc-dev, and I never want to collaborate outside of wesnoth-umc-dev, we divorced the era (dependency) from the map 20100606 22:03:40< Elvish_Pillager> Weren't we planning to make the dependency and map separate before that? 20100606 22:04:16< shadowmaster> Aethaeryn: did you contact Espreon beforehand for updating the Registry? 20100606 22:04:28< Aethaeryn> Elvish_Pillager: Pretty much... 20100606 22:04:31< Aethaeryn> Just sped up the process. 20100606 22:04:46< Aethaeryn> Besides, I'll probably make more "Wesalwyn" than "Wesalwyn Coast" 20100606 22:04:48< Aethaeryn> just faster this way. 20100606 22:05:45< Espreon> Aethaeryn: ... why didn't you contact me? 20100606 22:09:41< Aethaeryn> new policy? 20100606 22:09:59 * Aethaeryn doesn't remember a registry. 20100606 22:10:39< Espreon> Aethaeryn: http://wesnoth-umc-dev.ai0867.net/umcreg/index.cgi 20100606 22:12:01< Aethaeryn> hmmm 20100606 22:12:02< Aethaeryn> mea culpa 20100606 22:12:19< Aethaeryn> must've forgotten because it seems I *did* contact you about Underlands RPG 20100606 22:12:33< Espreon> Nope. 20100606 22:12:37< Espreon> I added that myself. 20100606 22:12:52< Espreon> ... without someone requesting. 20100606 22:12:54< Aethaeryn> I tend just to clump everything in Aethaeryn's Maps, just need this separate because of a dependency. 20100606 22:12:55-!- Gambit [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Quit: over the hill and through the woods. to wipe my computer we go!] 20100606 22:13:04< Aethaeryn> haven't really done new add-ons in years. 20100606 22:14:04-!- un214 [~quassel@adsl-75-45-4-19.dsl.scrm01.sbcglobal.net] has joined #wesnoth-umc-dev 20100606 22:19:04< Aethaeryn> Espreon: so can you add it to the registry please? 20100606 22:19:14< Espreon> I did. 20100606 22:19:18< Espreon> ... just now. 20100606 22:19:22< Aethaeryn> my bad, odds are this will be the last add-on I *add* unless I fork Master of Dungeons off of my mappack. 20100606 22:19:41< Aethaeryn> now that everything's up to 1.8 I need to start finishing the stuff I started a year ago ;) 20100606 22:19:59-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20100606 22:27:29< Aethaeryn> Elvish_Pillager: Just wondering if you want to do the raid spot era-end or me do it map-end... Just a simple right-click teleport from point a to point b... 20100606 22:27:45< Elvish_Pillager> I want to do it from the era end 20100606 22:27:46< Aethaeryn> I'll probably just have the raids be for gold, at least the big ones that i'm interested in implementing. 20100606 22:27:56< Elvish_Pillager> because I have the code that would let you have unlimited raid spots without messing with the map 20100606 22:28:00< Aethaeryn> especially Wesalwyn, haunted mansion, and volcano 20100606 22:28:03< Aethaeryn> ah, okay 20100606 22:28:19< Elvish_Pillager> I'll make versatile macros 20100606 22:28:32< Aethaeryn> well, then I'll do my playtest without raid zones. 20100606 22:29:06-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.3/20100401080539]] 20100606 22:29:32< Elvish_Pillager> I've done most of the stuff on my todo list 20100606 22:29:47< Aethaeryn> ok 20100606 22:29:49< Elvish_Pillager> The only real High Seas difference is that I fixed the victory points, I guess 20100606 22:30:11< Elvish_Pillager> (the todo didn't include the slightly-bigger project of making raid points) 20100606 22:30:19< Aethaeryn> I was going to host a game of THS + EoHS on Wesalwyn 20100606 22:30:28< Elvish_Pillager> Hmm. 20100606 22:30:31< Aethaeryn> thus far, rather simple changes to the map 20100606 22:30:41< Aethaeryn> and commented out raid spawns since the teleport macro isn't there yet 20100606 22:31:05< shadowmaster> this is one of the reasons I don't like the Writers' Forum 20100606 22:31:07< shadowmaster> http://forums.wesnoth.org/viewtopic.php?f=32&t=29406 20100606 22:31:08< Elvish_Pillager> Hmm 20100606 22:31:17< shadowmaster> next thing I need to saee 20100606 22:31:22< shadowmaster> *see 20100606 22:31:31< Elvish_Pillager> The system I'm going to be coding will use masks the way it does for ships, not have the raid spots on the initial map 20100606 22:31:35< shadowmaster> is people trying to give an in-world explanation to hex-shaped tiles 20100606 22:33:47 * Elvish_Pillager has just released EoHS 0.4.0 and EP's High Seas Engine 0.1.0.1 20100606 22:34:41< shadowmaster> crap 20100606 22:34:51< shadowmaster> someone slipped a ED link past the radar 20100606 22:34:55< shadowmaster> :| 20100606 22:34:57< Aethaeryn> wait 20100606 22:35:02< Aethaeryn> Elvish_Pillager: just as in a few minutes ago? 20100606 22:35:12< Elvish_Pillager> As in about 10 seconds before I sent the IRC message, yes 20100606 22:35:51< shadowmaster> GAA 20100606 22:35:57< shadowmaster> OFF WITH HIS HEAD 20100606 22:37:03< Aethaeryn> Elvish_Pillager: did you rename any macros? 20100606 22:37:06< Aethaeryn> or should my map still work? 20100606 22:37:10< Elvish_Pillager> The map should still work. 20100606 22:37:24< Aethaeryn> okay 20100606 22:37:26< Aethaeryn> found the gpv bug 20100606 22:37:32< Aethaeryn> village_gold= was declared twice on each side 20100606 22:37:34< Aethaeryn> it's now 1 20100606 22:37:37-!- un214 [~quassel@adsl-75-45-4-19.dsl.scrm01.sbcglobal.net] has quit [Remote host closed the connection] 20100606 22:39:43< Espreon> shadowmaster: Hmmmmm? What's the link? 20100606 22:40:59< shadowmaster> it doesn't exist anymore 20100606 22:41:06< shadowmaster> the forumer who posted it has been decapitated 20100606 22:41:23< shadowmaster> and the link destroyed 20100606 22:41:43< Espreon> What do you mean by "decapitated"? 20100606 22:42:07< shadowmaster> decapitated 20100606 22:42:18< Espreon> No, really, what did you to do hi? 20100606 22:42:20< Espreon> *him 20100606 22:42:32< shadowmaster> I'm hanging his head on my living room's wall 20100606 22:42:39< shadowmaster> want the body? 20100606 22:44:22< Aethaeryn> Elvish_Pillager: want to play? one short 20100606 22:44:29< Espreon> shadowmaster: That wasn't nice... 20100606 22:44:42< shadowmaster> it was! 20100606 22:44:44< Espreon> ED is full of nice people who only want the best for the world. LOL. 20100606 22:44:48< Elvish_Pillager> Short game of THS? lol 20100606 22:44:57< shadowmaster> Espreon: no 20100606 22:44:59< Elvish_Pillager> brb 20100606 22:45:11< Aethaeryn> Elvish_Pillager: THS/EoHS 20100606 22:45:14< Aethaeryn> makes it a little shorter :P 20100606 22:45:22< Espreon> shadowmaster: Meh, you're no fun. 20100606 22:45:36< Espreon> In other news, Zimbabwe sucks. 20100606 22:45:43-!- un214 [~quassel@adsl-75-45-4-19.dsl.scrm01.sbcglobal.net] has joined #wesnoth-umc-dev 20100606 22:45:59< Espreon> (Just read the Wikipedia article on its president/whatever) 20100606 22:46:55< Aethaeryn> but I could get a million Zimbabwean dollars 20100606 22:47:01< Aethaeryn> and be a millionaire 20100606 22:47:37< Aethaeryn> Elvish_Pillager: anyway, if you want to join just observe and I'll put you in... pw is the n00b filter of the day 20100606 22:47:44< Elvish_Pillager> heh 20100606 22:47:45< Elvish_Pillager> hmm, okay 20100606 22:48:13< Elvish_Pillager> Is this with the latest versions? 20100606 22:51:18< Espreon> Aethaeryn: Not if you're white! 20100606 22:52:17-!- Blueblaze [~nick@99.182.54.107] has joined #wesnoth-umc-dev 20100606 22:58:43< Aethaeryn> Espreon: racism is just plain stupid. no matter who does it. 20100606 22:59:17< Aethaeryn> even *if* there were such a thing as "inferior races" as racists claim, there's still going to be a bell curve of ability and intelligence, where some "inferior" will be better than the average "superior" 20100606 22:59:29< Aethaeryn> so all you're ever going to do is hurt the wealth of your nation. 20100606 23:00:15< Aethaeryn> so, even if their justifications were right (they're not) they would still be wrong 20100606 23:00:27< zookeeper> EP, if the high seas engine thing is just for allowing others to use its macros, you don't need to make it include anything by itself 20100606 23:00:29< Elvish_Pillager> your turn :p 20100606 23:00:44< Elvish_Pillager> zookeeper: you mean, it doesn't need to have any of its own maps? Yup, it already doesn't 20100606 23:01:01< Elvish_Pillager> It does contain the (no-wml) era that goes with the maps, though 20100606 23:01:38-!- un214 [~quassel@adsl-75-45-4-19.dsl.scrm01.sbcglobal.net] has quit [Remote host closed the connection] 20100606 23:02:29< zookeeper> EP, it includes system.cfg which seems to include a lot of other stuff 20100606 23:03:02< Elvish_Pillager> zookeeper: I suppose I could separate out some of the macros that aren't needed for every map 20100606 23:03:11< zookeeper> anyone who wants to use your macros should include your macros in the first place, so there's no reason to include them in your add-on 20100606 23:03:13< Elvish_Pillager> oooooh yeah I see, 20100606 23:03:21< Elvish_Pillager> yeah, that's something I forgot to do 20100606 23:03:58< Elvish_Pillager> releasing EP's High Seas Engine 0.1.0.2 now ^_^ 20100606 23:11:44< Espreon> Aethaeryn: Well, tell that to the president of Zimbabwe, who wishes to be ten times what Hitler was. 20100606 23:11:58< shadowmaster> I'm booting PPC Debian 20100606 23:12:02< Espreon> (He did actually say something like that) 20100606 23:12:03< shadowmaster> erm, installing 20100606 23:12:10< shadowmaster> well, I'm about to install 20100606 23:12:50< shadowmaster> crap 20100606 23:12:56< shadowmaster> damn you qemu 20100606 23:13:10< shadowmaster> qemu-system-ppc[7733]: segfault at 10b2 ip 0000000000432d7c sp 00007fef209d0eb8 error 4 in qemu-system-ppc[400000+281000] 20100606 23:13:25< shadowmaster> I guess I'll need to upgrade qemu first 20100606 23:13:34< shadowmaster> or something 20100606 23:14:12< shadowmaster> I have 0.12.2, I need to compile 0.12.4 20100606 23:14:30< shadowmaster> okay, this will be fun. 20100606 23:14:59< shadowmaster> especially now that I have enough RAM to do a thousand of parallel builds 20100606 23:16:52-!- tyler__ [~tyler__@m4d0536d0.tmodns.net] has quit [Read error: Connection reset by peer] 20100606 23:29:15-!- Blueblaze [~nick@99.182.54.107] has quit [Ping timeout: 248 seconds] --- Log closed Mon Jun 07 00:00:00 2010