--- Log opened Sat Jun 05 00:00:11 2010 --- Day changed Sat Jun 05 2010 20100605 00:00:11< shadowmaster> that doesn't make me any less human 20100605 00:00:17< PetePorty> really? 20100605 00:00:24< PetePorty> Gambit said otherwise 20100605 00:00:36< shadowmaster> no seriously 20100605 00:00:48< PetePorty> :D 20100605 00:00:52< shadowmaster> although I must say that I kind of predicted your moves 20100605 00:01:10< PetePorty> yeah, I'm predictable... 20100605 00:01:40< PetePorty> well, now at least I can say I've lost to someone important :) 20100605 00:02:02< shadowmaster> make it your forum signature! 20100605 00:02:20< PetePorty> nah, I like the one I have now... 20100605 00:02:36< shadowmaster> "I played against shadowmaster and lost but at least a hot chick was the last person I saw before dying" 20100605 00:02:49< PetePorty> what the? 20100605 00:02:53< shadowmaster> :P 20100605 00:03:00< PetePorty> where did I see a hot chick? 20100605 00:03:07< shadowmaster> the thief that killed you 20100605 00:03:08< PetePorty> oh, you mean my desktop image? 20100605 00:03:11< PetePorty> oh... 20100605 00:03:18< PetePorty> hmmm... 20100605 00:03:21< PetePorty> ok 20100605 00:03:48< PetePorty> I'm planning to learn to draw to make the white mages female portrait sexier 20100605 00:03:50< shadowmaster> we can always try again 20100605 00:03:57< PetePorty> she looks old... 20100605 00:04:05< PetePorty> 800 gold vs 25? 20100605 00:04:11< shadowmaster> no she doesn't 20100605 00:04:19< PetePorty> she does... 20100605 00:04:35< shadowmaster> maybe the mage of light 20100605 00:04:37< Espreon> PetePorty: You better not do that, or kitty will smite you. 20100605 00:04:38< shadowmaster> but not the white mage 20100605 00:04:51< PetePorty> O.o 20100605 00:04:52< PetePorty> ok 20100605 00:05:04< Espreon> No, really, she would. 20100605 00:05:21 * PetePorty shivers 20100605 00:05:35< PetePorty> so... want a rematch shadowmaster ? 20100605 00:05:40< PetePorty> cuz I want one 20100605 00:05:42-!- ancestral [~ancestral@12.145.225.25] has quit [Quit: ancestral] 20100605 00:05:47< shadowmaster> only with balanced settings 20100605 00:05:58< PetePorty> ok, you make the game 20100605 00:06:00< shadowmaster> no such a thing like a, b gold with a != b 20100605 00:06:02< shadowmaster> okay 20100605 00:06:03< PetePorty> I'll join 20100605 00:13:03< PetePorty> ʎʇɹodɹәʇәd s! әɯɐu ʎɯ o||әɥ 20100605 00:13:08< PetePorty> damn... 20100605 00:13:12< PetePorty> didn't work 20100605 00:19:38-!- DDR [~chatzilla@d99-199-13-89.bchsia.telus.net] has joined #wesnoth 20100605 00:21:24-!- Blueblaze [~nick@adsl-99-185-10-66.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100605 00:24:21< Gambit> what didn't work? 20100605 00:24:24< Gambit> You typing upside down? 20100605 00:25:41-!- Blarumyrran [~Blarumyrr@84-50-143-71-dsl.rkv.estpak.ee] has joined #wesnoth 20100605 00:26:05-!- Johannes13_ [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 240 seconds] 20100605 00:26:26< Gambit> zookeeper: Around? 20100605 00:26:36< Gambit> I'm getting some really messed up behaviour in WML. 20100605 00:26:54< Gambit> {VARIABLE planet.variables.temperature "leik reeleh hawt"} <--- keeps crashing with missing [/set_variable] tag. 20100605 00:27:13< Gambit> Well that's not really what I was doing. But I tried that and it crashed likewise. 20100605 00:27:47< Gambit> I am so confused as to why simple variable setting is refusing to work. 20100605 00:28:20-!- Hulavuta [~Jeremy@47.17.100.97.cfl.res.rr.com] has joined #wesnoth 20100605 00:28:26< Hulavuta> hi 20100605 00:28:28< shadowmaster> you surely have more errors in stderr 20100605 00:28:47< shadowmaster> and that's just a symptom 20100605 00:28:49< Gambit> shadowmaster: I wouldn't be poking zookeeper if anything in there was helpful. 20100605 00:29:03< Gambit> OH I forgot 20100605 00:29:08< Gambit> that's a fake stderr 20100605 00:29:19< Gambit> the real one is in that silly compatability bugger 20100605 00:29:19-!- SgtFlame|Work [~trichards@67.228.184.7-static.reverse.softlayer.com] has quit [Quit: going home bbl] 20100605 00:29:24< Gambit> sorry zoo 20100605 00:31:34< Gambit> hehe the macro I was using {VARIABLE foo bar} in had an arugment named "variable" 20100605 00:33:41< zookeeper> Gambit, WHAT? 20100605 00:33:43< zookeeper> oops, caps 20100605 00:34:16< zookeeper> ...right 20100605 00:34:18< Gambit> zookeeper: Sorry I bugged you. It was a stupid error combined with a stupid feature to prevent me from seeing the stupid error. 20100605 00:34:22< PetePorty> I'm afraid me winning won't last much... 20100605 00:36:59< shadowmaster> you'll pay for what you did to wolfie 20100605 00:37:28< shadowmaster> with your northerner blood 20100605 00:38:22< PetePorty> ORLY? 20100605 00:38:41< PetePorty> bring it on you northener scum! 20100605 00:41:02< Hulavuta> I had finals today. 20100605 00:41:15< PetePorty> there goes your other wolfie 20100605 00:41:22< PetePorty> how did u do hula? 20100605 00:41:24< Gambit> Yay. Another macro down. 20100605 00:41:38-!- Miccoh [~Miccoh@hoasnet-fe1fdd00-57.dhcp.inet.fi] has quit [Ping timeout: 265 seconds] 20100605 00:41:41< Gambit> 2 more to go. And then all I had done with dynamica will be rewritten and better looking. 20100605 00:41:50< Gambit> then it can move forward. 20100605 00:42:13< Gambit> PetePorty: I doubt Hulavuta got his final exam grades already. 20100605 00:42:15< Gambit> Teachers are slow. 20100605 00:42:32< Gambit> You have to have all your stuff in EXACTLY ON TIME but they can take weeks to grade stuff -_- 20100605 00:42:37< Gambit> The system is broken. 20100605 00:42:41< PetePorty> yeah, but... if he answered all questions and stuff 20100605 00:42:42-!- Gallaecio [~Gallaecio@232.158.60.213.dynamic.mundo-r.com] has quit [Remote host closed the connection] 20100605 00:43:30< Gambit> Test should be computerized. Multiple choices should be graded instantly. Open ended should provide an example response so you can judge for yourself how well yours was in comparison. 20100605 00:43:35< PetePorty> I hand my stuff about 1 moth late... 20100605 00:43:44< Gambit> All you have to wait on is for the teacher to grade the open ended ones. 20100605 00:43:56< Gambit> And then theyd have more time to grade projects and non-test things. 20100605 00:44:02< PetePorty> yeah... 20100605 00:44:16< Gambit> +1 point cyberschooling 20100605 00:44:32< PetePorty> k, I'm not talking, I'm on a hard match 20100605 00:44:42< PetePorty> I'm gonna kill shadowmaster 20100605 00:45:31< Hulavuta> Well I'm taking a class online next school year 20100605 00:50:15< PetePorty> I can't believe I'm actually winning 20100605 00:50:32< Hulavuta> winning what 20100605 00:51:07< PetePorty> against shadowmaster 20100605 00:51:42< PetePorty> oops I just highlighted him... 20100605 00:52:16-!- Savitry [~Savitry@75-18-39-122.lightspeed.ftwotx.sbcglobal.net] has quit [Quit: Leaving] 20100605 00:53:13< Hulavuta> in what 20100605 00:54:42-!- cph [~cph@cph.demon.co.uk] has joined #wesnoth 20100605 00:56:08< PetePorty> wesnoth... 20100605 01:04:38< PetePorty> shadowmaster, you will pay for that... 20100605 01:05:42< PetePorty> now he's winning... 20100605 01:07:08< sevis> If I may ask, how are you judging who is winning? 20100605 01:07:58< Blarumyrran> If someone wins in the end, he was always winning 20100605 01:08:11< Blarumyrran> That's why careful persons only say who is winning after all is over 20100605 01:10:05-!- allefant [~elias@allegro/developer/allefant] has joined #wesnoth 20100605 01:10:11< PetePorty> oh... 20100605 01:10:14< PetePorty> ummm... 20100605 01:10:27< PetePorty> kills vs looses? 20100605 01:10:56< PetePorty> but he killed my troll 20100605 01:11:26-!- elias [~elias@allegro/developer/allefant] has quit [Ping timeout: 258 seconds] 20100605 01:13:35-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20100605 01:16:18< Hulavuta> also villages 20100605 01:16:24< Hulavuta> And whoever is closer to the enemy base 20100605 01:18:25< PetePorty> me and... me I believe 20100605 01:23:58-!- FireFly [~firefly@unaffiliated/firefly] has quit [Quit: swatted to death] 20100605 01:24:02< PetePorty> I believe I'm winning again... 20100605 01:28:55-!- Savitry [~Savitry@75-18-39-122.lightspeed.ftwotx.sbcglobal.net] has joined #wesnoth 20100605 01:34:46< PetePorty> lucky. 20100605 01:36:25-!- Miccoh [~Miccoh@hoasnet-fe1fdd00-57.dhcp.inet.fi] has joined #wesnoth 20100605 01:37:05-!- eyerouge [~snowdrop@c-2068e555.247-29-64736c16.cust.bredbandsbolaget.se] has joined #wesnoth 20100605 01:48:59-!- Hulavuta [~Jeremy@47.17.100.97.cfl.res.rr.com] has left #wesnoth [] 20100605 01:52:16-!- happygrue [~George@wesnoth/developer/wintermute] has joined #wesnoth 20100605 01:58:05< PetePorty> YEEEEEESSSSSS!!!!!! 20100605 01:58:06< sevis> Good game, well played, shadowmaster. 20100605 01:58:15-!- cph [~cph@cph.demon.co.uk] has quit [Quit: leaving] 20100605 01:58:50< PetePorty> ! 20100605 01:59:16 * shadowmaster rewards himself with cookies and chocolate 20100605 01:59:28< PetePorty> dude! reward me! 20100605 01:59:33< PetePorty> I'm hungry 20100605 01:59:46< PetePorty> can I have a cookie? 20100605 01:59:59 * shadowmaster gives PetePorty a cookie 20100605 02:00:07< PetePorty> thanks! 20100605 02:00:14 * PetePorty eats cookie 20100605 02:00:23-!- ancestral [~ancestral@12.145.225.25] has joined #wesnoth 20100605 02:01:52< Blarumyrran> So who won? 20100605 02:02:21< shadowmaster> PetePorty 20100605 02:02:32< PetePorty> :) 20100605 02:02:35< PetePorty> I'm happy 20100605 02:03:07-!- Blueblaze [~nick@adsl-99-185-10-66.dsl.hstntx.sbcglobal.net] has quit [Read error: Operation timed out] 20100605 02:04:04-!- allefant [~elias@allegro/developer/allefant] has quit [Quit: Leaving] 20100605 02:05:58< PetePorty> ok guys.... I'll go eat and then watch house md.... but before I go, I want to say: YES! I'M SO VERY REALLY HAPPY!!!! 20100605 02:06:04< PetePorty> bye, c ya laterz 20100605 02:06:13< PetePorty> in a couple of hours. 20100605 02:06:14< Valkier> Later! 20100605 02:06:26< PetePorty> and shadowmaster, thanks for the match. 20100605 02:06:29< shadowmaster> yes, he's happy because he won against me after losing against me! 20100605 02:06:31< PetePorty> afk 20100605 02:06:31< shadowmaster> :P 20100605 02:06:47< PetePorty> no, its because I won against THE shadowmaster 20100605 02:06:48< Valkier> You'll get em' next time 20100605 02:06:53< Gambit> PetePorty: There is no house MD this week 20100605 02:07:00< PetePorty> k, bye, I really nee dto go 20100605 02:07:04< Gambit> or last week 20100605 02:07:06< Valkier> Yeah. House finale happened last week. 20100605 02:07:08< PetePorty> there is on my pc 20100605 02:07:22< PetePorty> bye, i REALLY need to go... c ya all. 20100605 02:07:26< Gambit> Valkier: o_O 20100605 02:07:30< Gambit> Just season finale right? 20100605 02:07:39< Gambit> That can't have been the series finale :o 20100605 02:08:00< Valkier> He gets with Cuddy? 20100605 02:08:03< Valkier> Yeah. Season finale. 20100605 02:08:33< Gambit> shadowmaster: I'm so dissapointed in your. 20100605 02:08:40< Gambit> *you 20100605 02:08:48< shadowmaster> Gambit: oh why? 20100605 02:09:03< Gambit> You lost me money! 20100605 02:09:10< Gambit> :P 20100605 02:09:43< Gambit> I'll have to download the replay later. 20100605 02:09:56< Valkier> Undead rule! 20100605 02:09:59< Valkier> Just saying 20100605 02:11:10< shadowmaster> http://replays.wesnoth.org/1.8/20100605/2p_-_Cynsaun_Battlefield_Turn_27_(8535).gz 20100605 02:13:26-!- Lancaster [~Miranda@123.115.253.217] has joined #wesnoth 20100605 02:13:57-!- ilor [~user@wesnoth/developer/ilor] has quit [Ping timeout: 265 seconds] 20100605 02:15:13< Gambit> so shadowmaster does this mean you're getting into MP now? 20100605 02:15:26< shadowmaster> yes 20100605 02:15:26< ancestral> Valkier, do you have a corpse bride? 20100605 02:16:08< Gambit> So you're going to have to try GEB some time! 20100605 02:16:10< shadowmaster> wow 20100605 02:16:14< Valkier> ... I told you not to discuss that! 20100605 02:16:22< shadowmaster> PeterPorty was an Orcish Slayer all along 20100605 02:16:28< shadowmaster> that's why he won 20100605 02:16:32< Gambit> You never even saw his leader? 20100605 02:16:32< shadowmaster> he got a ninja 20100605 02:16:37< shadowmaster> of course not. 20100605 02:16:40< shadowmaster> fog and everything 20100605 02:16:44< shadowmaster> I'm watching the replay now 20100605 02:16:46< Gambit> yeah but... 20100605 02:21:07-!- ancestral [~ancestral@12.145.225.25] has quit [Quit: ancestral] 20100605 02:22:44-!- Necrosporus [~Xenius@unaffiliated/necrosporus] has quit [Ping timeout: 258 seconds] 20100605 02:23:52< Valkier> Orcish Slayer out of f***ing nowhere! 20100605 02:26:04-!- TaylorSwift [~Taylor@222-155-75-160.jetstream.xtra.co.nz] has joined #wesnoth 20100605 02:34:19< PetePorty> :) 20100605 02:34:30< PetePorty> back for like.... 20 seconds 20100605 02:35:22< PetePorty> so... 20100605 02:35:25< PetePorty> I WON! 20100605 02:35:28< PetePorty> yay! 20100605 02:35:37< PetePorty> it's like my bday gift... 20100605 02:36:14-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100605 02:36:14< PetePorty> well, House time now... c ya all.... I'm happy! 20100605 02:36:33< PetePorty> noy, hey noy, listen to me.... I won against shadowmaster! 20100605 02:36:38< PetePorty> :D 20100605 02:36:40< Valkier> There is no House! 20100605 02:36:40< noy> congrats 20100605 02:36:42< Valkier> It's over! 20100605 02:36:49< PetePorty> not on my pc! 20100605 02:36:54< Valkier> Noooooo! 20100605 02:37:00< PetePorty> I'm still on season 5 20100605 02:37:24< PetePorty> I'm in love with cuddy 20100605 02:37:31< PetePorty> she's hot 20100605 02:37:48< PetePorty> so.... yeah, bye 20100605 02:38:01< PetePorty> :) 20100605 02:38:08 * PetePorty is happier than hell 20100605 02:39:58-!- Lancaster [~Miranda@123.115.253.217] has quit [Ping timeout: 260 seconds] 20100605 02:40:57-!- Necrosporus [~Xenius@unaffiliated/necrosporus] has joined #wesnoth 20100605 02:42:05-!- Miccoh [~Miccoh@hoasnet-fe1fdd00-57.dhcp.inet.fi] has quit [Ping timeout: 240 seconds] 20100605 02:42:29-!- Miccoh [~Miccoh@hoasnet-fe1fdd00-57.dhcp.inet.fi] has joined #wesnoth 20100605 02:50:42-!- Kenpachi [~chatzilla@CPE-139-168-192-244.lns1.way.bigpond.net.au] has joined #wesnoth 20100605 02:58:43< elvish_sovereign> Back 20100605 02:59:54-!- elvish_sovereign [~Andrew@pool-98-114-152-71.phlapa.east.verizon.net] has left #wesnoth [] 20100605 03:00:04-!- elvish_sovereign [~Andrew@pool-98-114-152-71.phlapa.east.verizon.net] has joined #wesnoth 20100605 03:16:52-!- jesse [~user@207-172-209-70.c3-0.arl-ubr1.sbo-arl.ma.static.cable.rcn.com] has joined #wesnoth 20100605 03:17:20-!- jesse is now known as Guest46932 20100605 03:20:08-!- Fog [~47cea151@gateway/web/freenode/x-aadojhyrgxqqmrqa] has joined #wesnoth 20100605 03:20:37< Fog> Hello? 20100605 03:20:47-!- Fog [~47cea151@gateway/web/freenode/x-aadojhyrgxqqmrqa] has quit [Client Quit] 20100605 03:21:54< shadowmaster> HI 20100605 03:22:00< shadowmaster> QUITTER 20100605 03:22:03< shadowmaster> :P 20100605 03:22:43< shadowmaster> I could just load this module into shikadibot to ban whoever says "Hello?" "Anyone there?" and such like 20100605 03:24:48< Blarumyrran> You could instead have shikadibot give them an ultimatum 20100605 03:25:03< Blarumyrran> that if they change their name to something embarrassing within 10 seconds, they won't be banned 20100605 03:25:17< Blarumyrran> and an AI for evaluating the embarrassingness of the name too, of course 20100605 03:25:20< shadowmaster> you want to try that? 20100605 03:25:46< Blarumyrran> try making an AI for evaluating the embarrassingness of the name? 20100605 03:25:49< Blarumyrran> Sure sounds cool bro 20100605 03:25:57< shadowmaster> no, being a test subject 20100605 03:26:06< Blarumyrran> Oh, awesome 20100605 03:26:20< Blarumyrran> Hello? 20100605 03:27:08< shikadibot> burp 20100605 03:28:16< shadowmaster> I got a dopefish AI loaded instead 20100605 03:29:57< Gambit> Anyone there? 20100605 03:30:04< Gambit> sadness 20100605 03:30:42< shikadibot> swim 20100605 03:30:47< elvish_sovereign> hey shadowmaster, i see you're on MP. Wanna play a game? 20100605 03:31:04< shadowmaster> okay 20100605 03:31:22-!- Miccoh [~Miccoh@hoasnet-fe1fdd00-57.dhcp.inet.fi] has quit [Read error: Operation timed out] 20100605 03:31:25< shadowmaster> you setu up? 20100605 03:31:29< elvish_sovereign> ok 20100605 03:31:49< elvish_sovereign> fallenstar lake 20100605 03:33:30-!- Miccoh [~Miccoh@hoasnet-fe1fdd00-57.dhcp.inet.fi] has joined #wesnoth 20100605 03:33:36< shikadibot> swim 20100605 03:34:26< Gambit> shikadibot: marco 20100605 03:34:40-!- mode/#wesnoth [+o shikadibot] by ChanServ 20100605 03:39:42-!- Miccoh [~Miccoh@hoasnet-fe1fdd00-57.dhcp.inet.fi] has quit [Ping timeout: 245 seconds] 20100605 03:40:03-!- Gambit was kicked from #wesnoth by shikadibot [hungry] 20100605 03:41:12-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth 20100605 03:41:26-!- mode/#wesnoth [-o shikadibot] by ChanServ 20100605 03:41:37< Gambit> POLO! 20100605 03:42:40< Blarumyrran> I think "hungry" was more original 20100605 03:43:29< Blarumyrran> If a human answered "polo", he'd be behaving like a robot - answering the one thing that people expect of him 20100605 03:43:41< Blarumyrran> Only a Truly Sentient Being would answer "hungry" 20100605 03:45:53< shadowmaster> I guess neither of you gets the reference 20100605 03:47:04-!- DDR [~chatzilla@d99-199-13-89.bchsia.telus.net] has quit [Remote host closed the connection] 20100605 03:47:19< Blarumyrran> I did after looking it up on wikipedia, actually 20100605 03:48:13< shadowmaster> so you didn't 20100605 03:48:46< Blarumyrran> yep. Never played keen 20100605 04:02:01-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100605 04:02:18< Gambit> Blarumyrran: You didn't miss much. 20100605 04:02:31-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100605 04:03:00-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20100605 04:03:48< Blarumyrran> It looks like duke nukem from the screenshots 20100605 04:04:08< Blarumyrran> I never liked the (old 2d) duke nukems 20100605 04:04:52< shadowmaster> neither 20100605 04:05:11 * shadowmaster stares at Unnheulu's forum signature 20100605 04:07:48< shadowmaster> let me guess  20100605 04:07:59< shadowmaster> tomorrow he'll join IRC and say "shadowmaster: sorry :P" 20100605 04:08:11< shadowmaster> "shadowmaster: do you like it?" 20100605 04:08:16< Gambit> shadowmaster: His signature! He's a spambot! 20100605 04:08:24< shadowmaster> "shadowmaster: I love you so much <3" 20100605 04:08:56< shadowmaster> and I'll say 20100605 04:09:01< shadowmaster> "Screen detached. That means my IRC session is running but I'm not connected to it. Please leave your messages; I'll read them as soon as I can. 20100605 04:09:05< Gambit> The most sophisticated spambot this world has ever known. 20100605 04:09:15< Gambit> shadowmaster: Don't forget the AUTOMATED MESSAGE part 20100605 04:09:50< shadowmaster> either :P or one of :) ;) d: :D :] 20100605 04:10:03< shadowmaster> because he knows I hate that 20100605 04:10:07< Blarumyrran> :> 20100605 04:10:09< shadowmaster> GODDAMNIT 20100605 04:10:28< shadowmaster> Gambit: well' he's just imitating Zarel 20100605 04:10:40< Gambit> shadowmaster: ": Screen detached. That means my IRC session is running but I'm not connected to it. Please leave your messages; I'll read them as soon as I can." 20100605 04:10:52< Gambit> ^is what your messages look like to me 20100605 04:10:59< Blarumyrran> Hm Zarel? 20100605 04:11:02< Gambit> Is that client specific? 20100605 04:11:04< shadowmaster> your client is doing that 20100605 04:11:08< shadowmaster> I don't have an autoreply 20100605 04:11:15< shadowmaster> I only set an waway message 20100605 04:11:24< shadowmaster> *away 20100605 04:12:56< Gambit> "Screen detached. That means my IRC session is running and I'm even connected to it. However, I don't feel like talking to you. Please leave your messages; I'll use them against you in a court of law as soon as I can." 20100605 04:12:58< shadowmaster> Gambit: how'd the experimental forum going btw? 20100605 04:13:12< Gambit> shadowmaster: Silent as the grave. 20100605 04:13:12< shadowmaster> *'s 20100605 04:13:24< shadowmaster> eyerouge posted to day 20100605 04:13:29< shadowmaster> that doesn't seem silent 20100605 04:13:39< shadowmaster> what the hell is wrong with my spelling tonight 20100605 04:13:40< Gambit> *well behaved as the dead 20100605 04:14:02< Gambit> 20100605 04:14:32< shadowmaster> you know that I hate your CFML crap 20100605 04:14:48< Gambit> shadowmaster: I can add you to the list so that you can be alerted via IRC within 30 seconds of someone posting 20100605 04:14:55< shadowmaster> no 20100605 04:14:58< Gambit> (while my computer is turned on. results not guarenteed_ 20100605 04:15:05< Gambit> s/_/)/ 20100605 04:15:10< shadowmaster> I don't want to have anything to do with that forum 20100605 04:15:26< Gambit> Und yet you read eet. 20100605 04:15:28-!- Lancaster [~Miranda@123.119.85.117] has joined #wesnoth 20100605 04:15:30-!- Fother [~Fother_J@pool-71-99-101-158.tampfl.dsl-w.verizon.net] has joined #wesnoth 20100605 04:15:49< shadowmaster> that means that I'm not interested on being notified on every post 20100605 04:16:13< shadowmaster> this is like F & Era dev. or MP Development, I rarely watch them 20100605 04:16:27< shadowmaster> or WML Workshop, which is full of babies 20100605 04:16:32< Gambit> LOL 20100605 04:16:47< shadowmaster> or Writers' Forum, which is full of people who haven't realized that esr doesn't give a damn about their posts 20100605 04:16:50< Gambit> You're right though. I've not seen any cool projects in there in a while. 20100605 04:16:59< Gambit> *right about WML Workshop 20100605 04:17:19< shadowmaster> or Translations and i18n, which is ful of people who don't speak English 20100605 04:17:28< shadowmaster> (nah, just kidding about the last one) 20100605 04:17:48-!- fendrin [~fabi@wesnoth/developer/fendrin] has quit [Remote host closed the connection] 20100605 04:17:48< shadowmaster> or Game Development, which is full of people who talk about uninteresting subjects 20100605 04:18:28< Gambit> Or that third one in off to... -has throat slit by censcorship ninjas- 20100605 04:18:46< Gambit> Which is full of people who completely miss the point. :o 20100605 04:18:53< shadowmaster> or Music & Sound development, which only gets interesting when Doug Kaufman or West or Tyler Johnson publish a piece of heir own 20100605 04:18:59< shadowmaster> their own 20100605 04:19:41< Gambit> Strategies & Tips? 20100605 04:19:42-!- DDR [~chatzilla@d99-199-13-89.bchsia.telus.net] has joined #wesnoth 20100605 04:19:57< shadowmaster> you want me to list every forum? 20100605 04:20:03< elvish_sovereign> shadowmaster: did you read my posts in Website? 20100605 04:20:08< elvish_sovereign> I know you read that 20100605 04:20:23< shadowmaster> not only I read it 20100605 04:20:30< shadowmaster> I get email notifications for every new post or thread 20100605 04:20:39< Gambit> amazing 20100605 04:20:45< elvish_sovereign> wow 20100605 04:20:53< shadowmaster> which has become annoying ue to the avatar thread 20100605 04:21:22< Gambit> this thread had a funny ending: http://forums.wesnoth.org/viewtopic.php?f=17&t=29732 20100605 04:21:32< shadowmaster> only yesteday I got 6 emails reminding me to read it 20100605 04:21:48< Gambit> shadowmaster: Just get an IRC bot to notify you 20100605 04:21:57< Gambit> IRC notifications = less annoyance than emails 20100605 04:22:07< shadowmaster> no, it's worse 20100605 04:22:14< shadowmaster> because I have to notice them amongst 70 windows 20100605 04:22:29< Gambit> Addicted to IRC 20100605 04:22:33< shadowmaster> aprox. 60 of which are actual channels, split across three networks 20100605 04:23:09< shadowmaster> that's what I get for working on more than one project 20100605 04:23:57< Blarumyrran> 60 projects 20100605 04:24:11< shadowmaster> nah, 4 20100605 04:24:27< shadowmaster> one of them has too many channels for my liking 20100605 04:24:31< Gambit> two of which must be on freenode 20100605 04:24:39< shadowmaster> the other is kind of split across two networks 20100605 04:25:48< shadowmaster> anyway 20100605 04:26:44< shadowmaster> elvish_sovereign: I tend not to like to depend on many third party add-ons, mainly because that can easily introuce new bugs on the forum and become a maintenance issue whenever a new mainline version is released (phpBB mainline) 20100605 04:27:15< elvish_sovereign> ah ok 20100605 04:27:34< elvish_sovereign> was just curious because no one responded 20100605 04:27:35< shadowmaster> now, using one that's not even maintained by the phpBB mod community...not sure 20100605 04:27:53< Gambit> oh 1.8.2 is out 20100605 04:27:54< shadowmaster> I don't want security holes ;) (I mean, extra security holes) 20100605 04:28:19< shadowmaster> I might consider it the next time I upgrade the forums though 20100605 04:29:03< Gambit> s/upgrade/pimp out. 20100605 04:29:20< elvish_sovereign> did you read about the one regarding the iPhone thread? 20100605 04:29:21< Gambit> speaking ofwhich 20100605 04:29:23< Gambit> the online button 20100605 04:29:27< Gambit> was an awesome upgrade 20100605 04:29:32< elvish_sovereign> yes yes 20100605 04:29:45< Gambit> shadowmaster: You got adequate thanks for that; yes? 20100605 04:29:49< shadowmaster> Gambit: no, that is a feature that could have been enabled long ago 20100605 04:29:56< shadowmaster> just nobody thought of it 20100605 04:29:57< shadowmaster> nobody == cycholka 20100605 04:30:13< shadowmaster> elvish_sovereign: what's with the iPhone thread? 20100605 04:30:39< shadowmaster> Gambit: you might remember that I also had to change its position 20100605 04:30:45< Gambit> Yes. 20100605 04:31:09< elvish_sovereign> shadowmaster: no its just that i noticed a lot of newbies would post that kind of stuff in the Tech Support thread in stead of the actual thread 20100605 04:31:38< elvish_sovereign> because a lot of it had (at that time) to do with technical issues 20100605 04:31:59< shadowmaster> I believe I updated the sticky afterwards 20100605 04:32:10< elvish_sovereign> yeah i guess 20100605 04:32:39< shadowmaster> I agree that we want a separate subforum for the iPhone/iPad ports but the powers that be are not sure about that 20100605 04:33:05< elvish_sovereign> i see 20100605 04:33:05< shadowmaster> also I'm not sure about KylePoole's ability to pay attention to more than two threads at once :P 20100605 04:33:10< Gambit> haha 20100605 04:33:17< elvish_sovereign> lol 20100605 04:34:04-!- Blarumyrram [~Blarumyrr@84-50-143-71-dsl.rkv.estpak.ee] has joined #wesnoth 20100605 04:34:48< Gambit> He should read every post on the forums as they come in. 20100605 04:34:59-!- Blarumyrran [~Blarumyrr@84-50-143-71-dsl.rkv.estpak.ee] has quit [Ping timeout: 258 seconds] 20100605 04:35:07< shadowmaster> elvish_sovereign: about http://forums.wesnoth.org/viewtopic.php?f=4&t=30252 20100605 04:35:15< shadowmaster> elvish_sovereign: all advanced preferences options are like that 20100605 04:35:25< shadowmaster> the checkbox is the actual toggle for the options above 20100605 04:35:38< elvish_sovereign> ? what do you mean? 20100605 04:35:56< shadowmaster> every time you select an option from the list the checkbox's title changes to reflect the selected option 20100605 04:36:15< elvish_sovereign> ohhh 20100605 04:36:18< shadowmaster> that's intentional since we can't have checkboxes embedded in list views (yet) 20100605 04:36:27< elvish_sovereign> right 20100605 04:36:33< elvish_sovereign> i feel stupid now 20100605 04:36:39< elvish_sovereign> lock the thread? 20100605 04:36:56< shadowmaster> you can delete it 20100605 04:37:24< elvish_sovereign> right 20100605 04:44:01-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20100605 04:44:26-!- Ivanovic_ [~ivanovic@dtmd-4db2354a.pool.mediaWays.net] has joined #wesnoth 20100605 04:47:41-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 240 seconds] 20100605 04:48:24-!- Ivanovic_ is now known as Ivanovic 20100605 04:51:30-!- harryBer [~harryBer@95-25-185-117.broadband.corbina.ru] has quit [Disconnected by services] 20100605 04:51:30-!- harry1 [~harryBer@95-24-2-2.broadband.corbina.ru] has joined #wesnoth 20100605 04:52:18-!- Hulavuta [~Jeremy@97.100.17.47] has joined #wesnoth 20100605 04:52:37< Hulavuta> ... 20100605 04:53:12< elvish_sovereign> Hi Hulavuta 20100605 04:53:28< Hulavuta> Whoa, strange meeting you here 20100605 04:53:36< elvish_sovereign> me? 20100605 04:53:48< Hulavuta> Apparently. lol 20100605 04:53:59< Hulavuta> Want to play Mp? 20100605 04:54:09< elvish_sovereign> sure 20100605 04:54:18< Hulavuta> cool 20100605 04:54:29< Hulavuta> Want to do Legend of Wesmere? I always wanted to try it... 20100605 04:54:59< elvish_sovereign> I don't have time for a MP campaign, but we can do the first scenario 20100605 04:55:09< Hulavuta> k 20100605 04:55:11< elvish_sovereign> and second maybe 20100605 04:56:14< Hulavuta> Could you help me with my campaign a bit? 20100605 04:56:23< elvish_sovereign> in what sense? 20100605 04:56:27< Hulavuta> Balance 20100605 04:56:30< elvish_sovereign> oh 20100605 04:56:33< elvish_sovereign> somethings wrong 20100605 04:56:39< elvish_sovereign> in the LoW MP 20100605 04:56:51< Hulavuta> I know 20100605 04:57:00< Hulavuta> It fixes itself in the next scenario 20100605 04:57:17< Hulavuta> http://forums.wesnoth.org/viewtopic.php?f=19&t=30250 here you go 20100605 04:58:11< elvish_sovereign> yuup 20100605 04:58:12-!- Lancaster [~Miranda@123.119.85.117] has quit [Read error: Connection reset by peer] 20100605 04:58:53< Hulavuta> Yup what 20100605 04:59:00< Hulavuta> And are we the only ones here? 20100605 05:01:09< elvish_sovereign> maybe 20100605 05:03:02< shadowmaster> blah 20100605 05:03:16< shadowmaster> Hulavuta: you sayin' something? 20100605 05:03:19-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100605 05:03:25< Hulavuta> Yes 20100605 05:05:14< Hulavuta> Edward: I'm Edward. I'm a vampire. Rawr 20100605 05:06:20< shadowmaster> gods 20100605 05:06:22< shadowmaster> twilight? 20100605 05:06:22< shadowmaster> twilight?not here! 20100605 05:09:03< Hulavuta> Can topics still be bumped? 20100605 05:09:32< shadowmaster> no 20100605 05:09:41< shadowmaster> you need to post in them 20100605 05:10:24< Hulavuta> should that part in the FAQ be taken out?> 20100605 05:10:34-!- Lancaster [~Miranda@123.119.85.117] has joined #wesnoth 20100605 05:10:55< shadowmaster> what FAQ? 20100605 05:11:03< shadowmaster> this FAQ? http://forums.wesnoth.org/faq.php 20100605 05:11:04-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100605 05:11:07-!- Zarel [~Zarel@warzone2100/developer/Zarel] has left #wesnoth ["Leaving"] 20100605 05:11:40< shadowmaster> [...] However, if you do not see this, then topic bumping may be disabled [...] It is also possible to bump the topic simply by replying to it, however, be sure to follow the board rules when doing so. 20100605 05:11:51< shadowmaster> I don't think that part needs to be taken out. 20100605 05:12:05< Hulavuta> Sovereign, I have a new match up 20100605 05:12:24< Hulavuta> ok 20100605 05:12:26< elvish_sovereign> hmm, i have to go at 11.30 20100605 05:12:31< Hulavuta> ok 20100605 05:12:33< Hulavuta> that's ok 20100605 05:12:54< elvish_sovereign> we'll play tmr 20100605 05:13:02< Hulavuta> k 20100605 05:14:32-!- shiremct [~47391d44@gateway/web/freenode/x-muhflalsenpytfsb] has joined #wesnoth 20100605 05:14:55-!- Blueblaze [~nick@adsl-99-182-54-107.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100605 05:17:41< PetePorty> back 20100605 05:18:14< Gambit> to back 20100605 05:18:18< Gambit> nonstop 20100605 05:18:20< Gambit> commercial free 20100605 05:18:23< PetePorty> ... 20100605 05:18:46< PetePorty> voulez vouz coucher avec moi, Gambit? 20100605 05:18:48< PetePorty> :D 20100605 05:19:21< PetePorty> so.... 20100605 05:20:30< shadowmaster> Gambit: don't spurt sexual innuendo in foreign languages 20100605 05:20:33< shadowmaster> er, PetePorty 20100605 05:20:44< PetePorty> huh? 20100605 05:20:49< PetePorty> oh, ok 20100605 05:20:57< PetePorty> it's a song btw...just saying... 20100605 05:20:58< Gambit> shadowmaster: what if we disguise it as a homophone? 20100605 05:21:05< Gambit> s/as/with/ 20100605 05:21:15< shadowmaster> Gambit: shut up 20100605 05:21:19< PetePorty> lol 20100605 05:21:45-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Quit: raise the anchors!] 20100605 05:22:18< PetePorty> ... 20100605 05:28:15-!- Elvish_Pillager [~eli@71-10-224-192.dhcp.oxfr.ma.charter.com] has quit [Ping timeout: 240 seconds] 20100605 05:29:54-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth 20100605 05:36:39-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Quit: Leaving.] 20100605 05:37:08-!- elvish_sovereign [~Andrew@pool-98-114-152-71.phlapa.east.verizon.net] has quit [Quit: g'nite!] 20100605 05:38:52-!- Hulavuta [~Jeremy@97.100.17.47] has left #wesnoth [] 20100605 05:52:04-!- bp0 [~bp@unaffiliated/bp0] has joined #wesnoth 20100605 06:08:11< shadowmaster> PetePorty: shouldn't you have gone to bed already? 20100605 06:08:26< PetePorty> It's friday dude... 20100605 06:08:37< PetePorty> yeah, I'm sad and I don't party 20100605 06:08:41< PetePorty> I know. 20100605 06:08:43< shadowmaster> oh rly 20100605 06:08:45< shadowmaster> no, it's saturday 20100605 06:08:49< PetePorty> well 20100605 06:08:52< PetePorty> yeah 20100605 06:09:05< shadowmaster> I thought you were forced to go to bed early 20100605 06:09:31< PetePorty> nah ,its my own desition, if I don't I can't get up in the mornings 20100605 06:09:45< PetePorty> although my mom does tell me to go to bed... 20100605 06:10:32< PetePorty> O.o asi somos started... c ya in an hour... if you go to bed before that, sleep well and good night. c ya guys. 20100605 06:10:48< shadowmaster> good night 20100605 06:12:00< PetePorty> damn comercials... 20100605 06:12:07< PetePorty> I'll leave in 10 secs or so... 20100605 06:13:37< PetePorty> damn youtube 20100605 06:15:48-!- Necrosporus [~Xenius@unaffiliated/necrosporus] has quit [Ping timeout: 258 seconds] 20100605 06:23:42-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Ping timeout: 276 seconds] 20100605 06:24:25-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20100605 06:29:23-!- Cyber_Rock [~Ankit@unaffiliated/cyber-rock/x-7112426] has joined #wesnoth 20100605 06:31:32-!- ancestral [~ancestral@97-116-112-18.mpls.qwest.net] has joined #wesnoth 20100605 06:34:10-!- Necrosporus [~Xenius@unaffiliated/necrosporus] has joined #wesnoth 20100605 06:49:33< PetePorty> back 20100605 07:02:34-!- shiremct [~47391d44@gateway/web/freenode/x-muhflalsenpytfsb] has quit [Quit: Page closed] 20100605 07:03:06< PetePorty> hey shad, see this: http://img687.imageshack.us/img687/9939/perlitatrasera.png 20100605 07:03:43< shadowmaster> ahem 20100605 07:04:11< PetePorty> huh? 20100605 07:04:12< ancestral> Ewwwww 20100605 07:04:17< PetePorty> did you see it? 20100605 07:04:20< PetePorty> hahaha 20100605 07:04:26< shadowmaster> what ancestral said 20100605 07:04:35< shadowmaster> be thankful that I'm too sleepy to find the quiet button 20100605 07:04:41< ancestral> NSFW now has a new meaning 20100605 07:04:47< PetePorty> ok, I am thankful 20100605 07:04:51< ancestral> Not Safe For #Wesnoth 20100605 07:04:58< PetePorty> lol 20100605 07:05:10-!- mode/#wesnoth [+q *!*@pc-33-54-120-200.cm.vtr.net] by ChanServ 20100605 07:05:13< shadowmaster> guess what, I did find it after all! 20100605 07:05:22-!- mode/#wesnoth [-q *!*@pc-33-54-120-200.cm.vtr.net] by ChanServ 20100605 07:05:33< PetePorty> thanks 20100605 07:05:37< PetePorty> gee 20100605 07:05:43< PetePorty> I thought you'd laugh 20100605 07:05:50< shadowmaster> no 20100605 07:05:56< PetePorty> guess I have a twisted sense of humor... 20100605 07:06:03< shadowmaster> it's really have to make me laugh 20100605 07:06:18< PetePorty> hard? 20100605 07:06:22< shadowmaster> now, if you get splatted by a steamroller, now that would make me laugh 20100605 07:06:24< shadowmaster> yes, I meant, hard 20100605 07:06:52< PetePorty> ... 20100605 07:06:56 * shadowmaster wishes Espreon did his steamroller thing. 20100605 07:08:36< PetePorty> ok shad, you MUST laugh with this one 20100605 07:08:41< PetePorty> http://img52.imageshack.us/img52/2065/jizzelle.png 20100605 07:09:01< PetePorty> or this http://img193.imageshack.us/img193/6917/largaydura.png 20100605 07:09:14< shadowmaster> ... 20100605 07:09:24< PetePorty> did you laugh? 20100605 07:09:42< PetePorty> ...larga y dura? 20100605 07:09:44< PetePorty> nope? 20100605 07:09:45< PetePorty> ok 20100605 07:09:53< shadowmaster> my sense of humor doesn't go along those lines 20100605 07:09:58 * PetePorty shuts up 20100605 07:10:03< PetePorty> oh... 20100605 07:10:04< shadowmaster> 01:06:21 now, if you get splatted by a steamroller, now that would make me laugh 20100605 07:10:27< PetePorty> but... her mom died...and he made a joke... it was funny 20100605 07:14:02< shadowmaster> k 20100605 07:24:01-!- DDR [~chatzilla@d99-199-13-89.bchsia.telus.net] has quit [Ping timeout: 264 seconds] 20100605 07:38:03< PetePorty> k, I'm going to sleep, cuz the forums are boring right now... c ya and sleep well. 20100605 07:38:20-!- PetePorty [~Pete@pc-33-54-120-200.cm.vtr.net] has quit [Quit: Saliendo] 20100605 07:39:03< shadowmaster> best. reason. ever. 20100605 08:03:26-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has joined #wesnoth 20100605 08:06:45-!- Lancaster [~Miranda@123.119.85.117] has quit [Quit: Lancaster] 20100605 08:18:42< hagabaka> <3 ooze campaign 20100605 08:19:08-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Quit: good night] 20100605 08:24:34-!- Appleman1234 [~Appleman1@CPE-60-226-180-71.qld.bigpond.net.au] has joined #wesnoth 20100605 08:27:04-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth 20100605 08:33:25-!- hagabaka [~quassel@unaffiliated/hagabaka] has quit [Read error: Connection reset by peer] 20100605 08:38:52-!- Fother [~Fother_J@pool-71-99-101-158.tampfl.dsl-w.verizon.net] has quit [Ping timeout: 245 seconds] 20100605 09:17:14-!- StealthyCoin [~StealthyC@adsl-75-62-124-231.dsl.pltn13.sbcglobal.net] has joined #wesnoth 20100605 09:34:48-!- Ivanovic [~ivanovic@dtmd-4db2354a.pool.mediaWays.net] has quit [Changing host] 20100605 09:34:48-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth 20100605 09:35:24< Ivanovic> moin 20100605 09:36:19-!- ancestral [~ancestral@97-116-112-18.mpls.qwest.net] has quit [Quit: And that’s the end of THAT chapter.] 20100605 09:37:20-!- Fother [~Fother_J@rrcs-97-78-155-211.se.biz.rr.com] has joined #wesnoth 20100605 09:37:49-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has quit [Ping timeout: 258 seconds] 20100605 09:40:13-!- Kenpachi [~chatzilla@CPE-139-168-192-244.lns1.way.bigpond.net.au] has quit [Ping 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[~firefly@unaffiliated/firefly] has joined #wesnoth 20100605 10:23:44-!- Appleman1234 [~Appleman1@CPE-60-226-180-71.qld.bigpond.net.au] has quit [Quit: Leaving] 20100605 10:29:51-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20100605 10:39:21-!- Tomsik [~Tomsik@bcd123.neoplus.adsl.tpnet.pl] has joined #wesnoth 20100605 10:52:24-!- CookieBite [~3cf03696@gateway/web/freenode/x-acuzyqkxrllzszdn] has joined #wesnoth 20100605 10:52:28-!- phlaem [~a@e178095244.adsl.alicedsl.de] has joined #wesnoth 20100605 11:00:24-!- Lancaster [~Miranda@123.119.85.117] has joined #wesnoth 20100605 11:02:01-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Remote host closed the connection] 20100605 11:02:41-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20100605 11:09:03-!- Fother [~Fother_J@pool-96-254-221-178.tampfl.fios.verizon.net] has quit [Remote host closed the connection] 20100605 11:14:12-!- StealthyCoin [~StealthyC@adsl-75-62-124-231.dsl.pltn13.sbcglobal.net] has quit [Quit: StealthyCoin] 20100605 11:18:24-!- Appleman1234 [~Appleman1@119.225.96.245] has joined #wesnoth 20100605 11:20:24-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: GO, GET TO THE CHOPPAH!!!] 20100605 11:32:17-!- Samwise [~Samwise@p57B183A8.dip0.t-ipconnect.de] has joined #wesnoth 20100605 11:32:23-!- Samwise [~Samwise@p57B183A8.dip0.t-ipconnect.de] has quit [Client Quit] 20100605 11:34:34-!- Appleman1234 [~Appleman1@119.225.96.245] has quit [Ping timeout: 264 seconds] 20100605 11:36:05-!- Lancaster [~Miranda@123.119.85.117] has quit [Quit: Lancaster] 20100605 11:39:25-!- ilor [~user@wesnoth/developer/ilor] has joined #wesnoth 20100605 11:44:07-!- CookieBite [~3cf03696@gateway/web/freenode/x-acuzyqkxrllzszdn] has quit [Quit: Page closed] 20100605 11:48:32< SpoOkyMagician> meh, almost done with M.A.P. ...I'll see if I can finish to tomorrow. :) good night all. 20100605 11:48:45-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.3/20100401080539]] 20100605 11:49:00-!- Appleman1234 [~Appleman1@119.225.96.245] has joined #wesnoth 20100605 12:20:52-!- Cyber_Rock [~Ankit@unaffiliated/cyber-rock/x-7112426] has joined #wesnoth 20100605 12:24:45-!- daglees [~dag@unaffiliated/daglees] has joined #wesnoth 20100605 12:25:41-!- Cyber_Rock [~Ankit@unaffiliated/cyber-rock/x-7112426] has quit [Client Quit] 20100605 12:26:27-!- Appleman1234 [~Appleman1@119.225.96.245] has quit [Ping timeout: 260 seconds] 20100605 12:26:48< daglees> Wesnoth rocks 20100605 12:27:29< Valkier> It does! 20100605 12:32:21-!- Blueblaze [~nick@adsl-99-182-54-107.dsl.hstntx.sbcglobal.net] has quit [Remote host closed the connection] 20100605 12:32:29-!- Valkier [~IceChat7@c-174-55-104-2.hsd1.pa.comcast.net] has quit [Quit: Clap on! , Clap off! Clap@#&$NO CARRIER] 20100605 12:33:45< daglees> I was wondering if I can update Wesnoth without downloading the entire package. I'm on Mac OS X. 20100605 12:34:35-!- SwiftrTaylor [~Taylor@222-155-75-160.jetstream.xtra.co.nz] has joined #wesnoth 20100605 12:38:03-!- TaylorSwift [~Taylor@222-155-75-160.jetstream.xtra.co.nz] has quit [Ping timeout: 248 seconds] 20100605 12:38:07< Blarumyrram> daglees, there's something called xdelta ( http://wiki.wesnoth.org/Download_Xdeltas ) but I don't really know what it is 20100605 12:44:35-!- FireFly [~firefly@unaffiliated/firefly] has quit [Quit: swatted to death] 20100605 13:07:31-!- cph [~cph@cph.demon.co.uk] has joined #wesnoth 20100605 13:19:28-!- Lancaster [~Miranda@123.119.85.117] has joined #wesnoth 20100605 13:21:55-!- Appleman1234 [~Appleman1@119.225.96.245] has joined #wesnoth 20100605 13:30:40< Ivanovic> daglees: basically: no 20100605 13:30:50< Ivanovic> (that is unless you got the older sources and compile yourself) 20100605 13:37:39-!- Blarumyrram [~Blarumyrr@84-50-143-71-dsl.rkv.estpak.ee] has quit [Quit: Lahkun] 20100605 13:46:01-!- SwiftrTaylor [~Taylor@222-155-75-160.jetstream.xtra.co.nz] has quit [] 20100605 13:54:40-!- namad7 [aaaaa@c-71-60-40-72.hsd1.pa.comcast.net] has joined #wesnoth 20100605 14:04:29-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth 20100605 14:10:25-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100605 14:11:25-!- descender [~heh@cm50.omega155.maxonline.com.sg] has joined #wesnoth 20100605 14:16:56< Unnheulu> Anyone wanna do a multiplayer with me? 20100605 14:17:41< sevis> Are you any good, and what version? 20100605 14:17:47< Unnheulu> Useless, and 1.8 :)] 20100605 14:18:01< sevis> Create. :D 20100605 14:18:13< Unnheulu> Have done 20100605 14:35:15-!- Appleman1234 [~Appleman1@119.225.96.245] has quit [Remote host closed the connection] 20100605 14:39:47< eyerouge> whats the planet called, were BfW takes place? 20100605 14:40:11< Gambit> Irdya 20100605 14:40:32< Gambit> It orbits Sela 20100605 14:40:33< grzywacz> Why assume it's a planet? 20100605 14:40:45< Gambit> grzywacz: It is though. 20100605 14:40:56< Gambit> or rather it does 20100605 14:41:02< Gambit> ... take place on a planet. 20100605 14:41:11< grzywacz> Why do you think so? 20100605 14:41:16< zookeeper> only according to some UMC 20100605 14:41:28< Gambit> zookeeper: Like UtBS? 20100605 14:41:33< eyerouge> grzywacz: While it could be a dream/simulation or whatnot, I still figure it would be in the head of somebody that is located somehwere in space & time,. 20100605 14:41:39< zookeeper> UtBS doesn't say anything about planets 20100605 14:41:47< Gambit> It talks about suns. 20100605 14:42:15< Gambit> And the lore pages on the wiki. 20100605 14:42:25< eyerouge> Gambit: Is there a url with info on Irdya (or Sela for that matter?) 20100605 14:42:43< eyerouge> Gambit: I'm scouring the wiki now... but not sure its all of it. 20100605 14:44:00-!- Appleman1234 [~Appleman1@119.225.96.245] has joined #wesnoth 20100605 14:44:11< Gambit> This was quite useful: http://wiki.wesnoth.org/Future_History 20100605 14:44:22< eyerouge> Gambit: Thanks. 20100605 14:44:55< Gambit> I also talked with Aeth and esr about it in #wesnoth-thunderstone. But most of that pertained to those "some UMC" that haven't been made yet. 20100605 14:45:05-!- Appleman1234 [~Appleman1@119.225.96.245] has quit [Client Quit] 20100605 14:45:14< grzywacz> eyerouge, it could simply be a "fantasy world" that's not influenced by our astronomical assumptions :P 20100605 14:45:56< Gambit> be right back 20100605 14:46:01-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Quit: Leaving.] 20100605 14:46:30-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth 20100605 14:46:50< eyerouge> grzywacz: While true, BfW seems to be make pretty conventional assumptions about reality, physics etc which all correspond well to how we experience it (well, except for the fact that most of us don't see gryphons with dwarfs in the air ect..) 20100605 14:47:06< grzywacz> You forgot magic. 20100605 14:47:07< grzywacz> :P 20100605 14:47:19< Gambit> eyerouge: a tiny bit of this may be helpful: http://wesnoth-umc-dev.ai0867.net/logs/2010-03/%23wesnoth-thunderstone-2010-03-25.log 20100605 14:47:24< eyerouge> grzywacz: I also think it would make the story harder to understand for people if one takes out all of that and replaces it with funky explanations. ; ) 20100605 14:47:30< Gambit> but that conversation was more space travel; less astronomy. 20100605 14:47:43< Gambit> Irdya's fake sun is called Neia by the way. 20100605 14:47:47< Gambit> If you needed that. 20100605 14:47:52< Gambit> The moon has no name yet. 20100605 14:47:59< Unnheulu> Aww 20100605 14:48:06< Unnheulu> I hate you sevis :P 20100605 14:48:07< eyerouge> Gambit: Neia? How come it's a "fake" sun? 20100605 14:48:24< Gambit> eyerouge: Well it's very real; I guess "artificial" would be a better term. 20100605 14:48:30< sevis> Heh, sorry? 20100605 14:48:42< Gambit> Well it's fake seeing as it's in a video game... 20100605 14:48:43< Gambit> erm. 20100605 14:48:47 * Gambit doesn't know what to say. 20100605 14:48:52< eyerouge> hehe 20100605 14:48:58< Gambit> The imaginary people on the imaginary planet in the video game created it with magic. 20100605 14:49:20< Gambit> It orbits Irdya afaik. 20100605 14:49:28< eyerouge> Gambit: Is there anything known about the tech level of _all_ of the surrounding planets? 20100605 14:49:53< Gambit> eyerouge: So you are getting into space travel in wesnoth? 20100605 14:50:54< eyerouge> Gambit: No, I'm trying to check things out for the back story for WTactics... and I imagine there are planets around Ird. that have made more tech progress than the Ird-peoples. 20100605 14:51:16< Gambit> The other planets are uninhabited until the Irdyans colonize them. 20100605 14:51:23< eyerouge> Gambit: It's really hard for me since I'm not well versed in the wesnoth lore. 20100605 14:51:23< Gambit> Except for wherever the shaxthyls came from. 20100605 14:52:29< grzywacz> eyerouge, why explain at all? 20100605 14:52:30< Gambit> though there is apparently a race older than the irdyans. 20100605 14:52:37< Gambit> Because they find these portals everywhere... 20100605 14:52:52 * Gambit thinks someone was watching stargate when he wrote wesnoth's future lore. 20100605 14:53:45< eyerouge> grzywacz: Theres no need to explain anything, but I would rather offer _some_ kind of basic back story to how the universe looks like for those not acquainted with BfW or the lore of it. It adds fluff and ehcants the gameplay for whoever is nerd enough to appreciate it and care about it. 20100605 14:54:18< eyerouge> Gambit: Stargate is cheap compared to universe of Star Trek ; ) *proud trekkie* 20100605 14:54:39< Gambit> eyerouge: As far as astronomy; shadowmaster points at Aethaeryn. Aethaeryn points at shadowmaster and esr. And esr will remind you that nothing is set in stone yet because the campaigns are still being worked on (By Aethaeryn no less!). 20100605 14:55:05< eyerouge> lol 20100605 14:55:20< grzywacz> eyerouge, basic back story doesn't require providing any universe information besides stating that the world is there with such and such history. :) 20100605 14:55:34< eyerouge> Gambit: In other words, I'll write up whatever and it could be revised in the future... 20100605 14:56:05< Gambit> eyerouge: Well I agree with what grzywacz just said. 20100605 14:56:25< Gambit> In the "normal" time of wesnoth, they're not exactly concerned with their planet as a whole. 20100605 14:56:36< Gambit> Let alone the rest of their solar system, galaxy, and universe. 20100605 14:56:53< Gambit> Almost all the mainline campaigns are packed into one little continent. 20100605 14:57:08< eyerouge> Gambit: =) 20100605 14:57:10< Gambit> The characters on the cards you're making are so ignorant. 20100605 14:57:35< eyerouge> Gambit: Well, they are whatever we make of them ; ) 20100605 14:57:35< Gambit> But yeah you could (read: will have to) just make something up and revise it later. 20100605 14:58:00< eyerouge> Gambit: Yups, I'll go with that, else it would be just research in vain pretty much. 20100605 14:58:36< Gambit> Another thing is, even in the half written cliffnotes version of future lore, there's a big gap between UtBS and the space age. 20100605 14:59:10< Gambit> And we can't say for sure how big of a gap because they switched to a new system of time D: 20100605 15:00:39< Gambit> s/even// 20100605 15:05:09< eyerouge> Gambit: It's ok, I won't have hi-tech shit in WT even if the door is there to introduce "mystical artefacts".. 20100605 15:05:55< Vurt> Did someone say hi-tech 20100605 15:06:01-!- Vurt is now known as VurtualRuler98 20100605 15:09:02< Gambit> VurtualRuler98: So that's where you've been hiding! 20100605 15:11:31-!- Lancaster [~Miranda@123.119.85.117] has quit [Quit: Lancaster] 20100605 15:12:29< Unnheulu> sevis, anyways good job (a bit late?) 20100605 15:12:54< sevis> Thanks, you too. 20100605 15:23:12-!- Lancaster [~Miranda@123.119.85.117] has joined #wesnoth 20100605 15:26:45 * Unnheulu wonders if a yaml/python hybrid for scripting his game is evil 20100605 15:27:50-!- elias [~elias@allegro/developer/allefant] has joined #wesnoth 20100605 15:27:56< Unnheulu> I'm off; structuring this'll be hard 20100605 15:28:11< Unnheulu> Afaik python can't import module names stored in a variable 20100605 15:29:12< Unnheulu> Hey Gambit; is wesnoth in the milky way? 20100605 15:31:55-!- Sacho [~sacho@95-42-114-20.btc-net.bg] has quit [Remote host closed the connection] 20100605 15:36:02-!- Gallaecio [~Gallaecio@232.158.60.213.dynamic.mundo-r.com] has joined #wesnoth 20100605 15:36:41< Gambit> Unnheulu: According to ESR it isn't a possibility he has ruled out. 20100605 15:37:02< elias> Unnheulu: you can import modules by name in Python 20100605 15:37:18< elias> (no idea about the context here though so might not make sense) 20100605 15:38:03< Gambit> Unnheulu: actually I can't find where he said that 20100605 15:38:19< Gambit> but I remember him saying something along the lines of "possibly our own galaxy" 20100605 15:39:25< Gambit> Unnheulu: (8:43:23 PM) esr: The galaxy is unnamed, and might be ours. 20100605 15:42:21< Gambit> Thanks to magic, the Irdyans are at a great time of space travel, and yet their science isn't very developed. 20100605 15:42:32< Gambit> They might not even have a concept for "galaxy" 20100605 15:43:58< Gambit> but all you'll get is mights and maybes 20100605 15:44:08< Gambit> until a campaign comes along to solidify everything 20100605 15:50:01-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Quit: Leaving.] 20100605 15:50:26-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth 20100605 15:51:01-!- Sacho [~sacho@95-42-114-20.btc-net.bg] has joined #wesnoth 20100605 15:52:37-!- Elvish_Pillager [~eli@71-10-224-192.dhcp.oxfr.ma.charter.com] has joined #wesnoth 20100605 15:55:48-!- phlaem [~a@e178095244.adsl.alicedsl.de] has quit [Quit: Leaving] 20100605 15:58:50-!- Sacho [~sacho@95-42-114-20.btc-net.bg] has quit [Read error: Connection reset by peer] 20100605 15:59:16-!- hagabaka [~quassel@cblmdm24-53-178-92.buckeyecom.net] has joined #wesnoth 20100605 15:59:16-!- hagabaka [~quassel@cblmdm24-53-178-92.buckeyecom.net] has quit [Changing host] 20100605 15:59:16-!- hagabaka [~quassel@unaffiliated/hagabaka] has joined #wesnoth 20100605 15:59:45-!- Kenpachi [~chatzilla@CPE-121-220-222-94.lns5.way.bigpond.net.au] has quit [Read error: Connection reset by peer] 20100605 16:00:42-!- Sacho [~sacho@95-42-114-20.btc-net.bg] has joined #wesnoth 20100605 16:02:18-!- Kenpachi [~chatzilla@CPE-121-220-222-94.lns5.way.bigpond.net.au] has joined #wesnoth 20100605 16:07:43-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Quit: Leaving.] 20100605 16:08:59-!- Tomsik_ [~Tomsik@bbp51.neoplus.adsl.tpnet.pl] has joined #wesnoth 20100605 16:11:29-!- Gambit [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth 20100605 16:12:01-!- Tomsik [~Tomsik@bcd123.neoplus.adsl.tpnet.pl] has quit [Ping timeout: 264 seconds] 20100605 16:13:46-!- Hulavuta [~Jeremy@97.100.17.47] has joined #wesnoth 20100605 16:15:18< Unnheulu> elias, I mean you can't do a=sys,os; import a ;P 20100605 16:15:20< Hulavuta> Screech and Thud 20100605 16:15:31< Unnheulu> Anyways; I need to work out how I'm gonna structure this 20100605 16:15:38< Unnheulu> Hiah Hulavuta 20100605 16:15:44< elias> Unnheulu: you can do: imp.load_module(a) or something like that though 20100605 16:16:27< Unnheulu> elias, or I could force people to just name the main file for their campaigns to main.py or something along those lines 20100605 16:16:57< elias> what are you trying to do? 20100605 16:17:13< Unnheulu> elias, don't worry :P 20100605 16:17:22< Unnheulu> (YAML/Python hybrid for scripting) 20100605 16:17:28< Hulavuta> Spam 20100605 16:17:54< elias> Unnheulu: for wesnoth? 20100605 16:17:55 * Unnheulu has never tried spam 20100605 16:18:04-!- Lancaster [~Miranda@123.119.85.117] has quit [Quit: Lancaster] 20100605 16:18:07< Unnheulu> elias, for my own game, which is why I said don't worry ;) 20100605 16:18:12< elias> i feel Lua is actually quite ideal for Wesnoth 20100605 16:18:20< elias> ah, yeah, can make sense for another game of course 20100605 16:20:58< Unnheulu> Bah, forgotten my pyweek login again >.> 20100605 16:21:40< Unnheulu> elias, are you allephant or elias on pyweek? Forgot :P 20100605 16:22:01< elias> neither 20100605 16:22:09< Unnheulu> Ahm; that makes things tough 20100605 16:22:12< elias> allefant as far as i know 20100605 16:22:20< Unnheulu> Aha 20100605 16:22:36< elias> when is the next pyweek? 20100605 16:22:48< Unnheulu> Dunno, probably september 20100605 16:23:01< elias> ohh, i hope it's late september 20100605 16:23:06< Unnheulu> Allefant 5 is fun :) 20100605 16:23:38< elias> i'll be swamped in work all summer... but october i might be able to reserve a weekend, would really love to do a pyweek again some time 20100605 16:23:52< Unnheulu> More to the point, when is ludumdare 20100605 16:23:56< Unnheulu> I *always* miss it 20100605 16:23:58< elias> April each year 20100605 16:24:05< elias> easy to remember :P 20100605 16:24:11< Unnheulu> Thought it was bi or tri-annual? 20100605 16:24:15< elias> yeah 20100605 16:24:26< elias> don't know about the others, but there's one each April 20100605 16:24:40-!- Hulavuta [~Jeremy@97.100.17.47] has left #wesnoth [] 20100605 16:24:42< Unnheulu> MiniLD next week 20100605 16:26:01-!- Cyber_Rock [~Ankit@unaffiliated/cyber-rock/x-7112426] has joined #wesnoth 20100605 16:26:49< Unnheulu> Hey elias, is game maker allowed for ludumdare? 20100605 16:26:57< elias> i think so 20100605 16:28:05< Unnheulu> Bah that sucks 20100605 16:28:08< elias> like half of the entries used Unity last time which has built-in editors for several things as well 20100605 16:28:33< elias> of course it doesn't work in Linux so I couldn't play them :P 20100605 16:28:49 * Unnheulu smirks 20100605 16:28:59< Unnheulu> I guess no game maker games would win because of that 20100605 16:29:11< Unnheulu> (Linux users not voting for them) 20100605 16:32:24-!- daglees [~dag@unaffiliated/daglees] has quit [Quit: This computer has gone to sleep] 20100605 16:35:13-!- Gambit [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Remote host closed the connection] 20100605 16:35:34-!- Gambit [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth 20100605 16:36:16-!- tparcina [~tparcina@93-142-181-16.adsl.net.t-com.hr] has joined #wesnoth 20100605 16:42:39< Gambit> Aww shadowmaster will be gone for an entire week. 20100605 16:50:04< Unnheulu> Really? 20100605 16:50:21< Unnheulu> A week with no-one banning me? 20100605 16:51:28< Gambit> quieting! 20100605 16:51:36< Unnheulu> Andbanning 20100605 16:51:37< Gambit> Actually I guess you did get banned the other day. :P 20100605 16:58:25-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Ping timeout: 276 seconds] 20100605 16:58:40-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100605 17:03:50< Unnheulu> Gambit, can geb be played against ai? 20100605 17:04:00< Gambit> Unnheulu: They don't know how to build. 20100605 17:04:12< Gambit> But it comes with "fighting" factions. 20100605 17:04:12< Unnheulu> Can it be played solo? 20100605 17:04:23< Gambit> You can set the AI to those fighting factions and give them triple gold. 20100605 17:04:31< Unnheulu> ok then I guess 20100605 17:04:33< Gambit> Unnheulu: GEB+Survival extreme is a great solo game. 20100605 17:04:46 * Unnheulu dislikes survivals 20100605 17:05:03< Unnheulu> eb or ebe? 20100605 17:05:08< Gambit> Well when combined with GEB it's not much of a survival anymore. 20100605 17:05:25< Gambit> It's just a really challenging to beat AI side. 20100605 17:05:27< Unnheulu> empire builder or empire builder extended? 20100605 17:05:36< Gambit> extended 20100605 17:05:39< Gambit> It's way more fun. 20100605 17:05:49< Gambit> The regular one is only for if you're hosting an MP game and not everyone has it. 20100605 17:05:53-!- Zerovirus [~62c45c53@gateway/web/freenode/x-coitlfzgfnkgznfe] has joined #wesnoth 20100605 17:06:03< Gambit> Zerovirus: DID YOU SEE?! 20100605 17:06:09< Zerovirus> see what? 20100605 17:06:14< Gambit> Zerovirus: shadowmaster called you awesome! 20100605 17:06:17< Zerovirus> Yeah I did 20100605 17:06:19< Zerovirus> and I replied 20100605 17:06:35< Unnheulu> Gambit, fighters lvl0 1 or 2/ 20100605 17:06:36< Zerovirus> basically saying that he's one of the people who got me started in sprites 20100605 17:06:40< Zerovirus> which is very true 20100605 17:06:41< Unnheulu> Zerovirus, linkage!!!!!!!!!!!!!!!!!!!!!! 20100605 17:06:45< Unnheulu> GIMMEGIMMEGIMME 20100605 17:06:51< Zerovirus> Somehow I feel this is a bigger deal than I thought 20100605 17:06:55< Gambit> Unnheulu: Well whatever you feel you'll be able to handle :P 20100605 17:07:11< Unnheulu> I'll do level 0 then^^ 20100605 17:07:12< Zerovirus> http://forums.wesnoth.org/viewtopic.php?f=23&t=26185&start=510 20100605 17:07:17< Zerovirus> What are we talking about? 20100605 17:07:23< Gambit> GEB 20100605 17:07:43< Zerovirus> What, you're picking up that old cadaver again? 20100605 17:07:49< Gambit> Zerovirus: No. 20100605 17:07:56< Gambit> But Unnheulu has decided to play it. 20100605 17:08:03< Gambit> Zerovirus: Dynamica is moving! 20100605 17:08:08< Zerovirus> YAY 20100605 17:08:18< Gambit> I almost have redone everything I had done before. 20100605 17:08:24< Zerovirus> ... sigh coding 20100605 17:08:26< Gambit> But... better. 20100605 17:08:36< Gambit> Because now I can inject things into it. 20100605 17:08:37< Zerovirus> with art at least once I get something done I don't have to upgrade it every time 20100605 17:08:41< Unnheulu> Wow 20100605 17:08:47< Zerovirus> wow what? 20100605 17:08:52< Unnheulu> That thread 20100605 17:08:56< Gambit> Zerovirus: Well don't you ever learn new things and decide to spruce up old pieces? 20100605 17:09:01< Unnheulu> Zerovirus, you don't have to upgrade code all the time :) 20100605 17:09:02< Zerovirus> Very rarely 20100605 17:09:07< Unnheulu> You just have to upgrade wml all the time :P 20100605 17:09:10< Gambit> like "oh that could be so much better looking now" 20100605 17:09:21< Zerovirus> The only one I remember upgrading was my very first sprite as kind of a self-proof of skill 20100605 17:09:35< Unnheulu> Or if you write awful code like me 20100605 17:09:38< Unnheulu> Haha: 20100605 17:09:42< Zerovirus> I'm considering doing a Tapestry of Life in which I add a little piece of pixel art to it every day and maintain it throughout life 20100605 17:09:43< Unnheulu> Head Programmer: Gambit 20100605 17:09:45-!- PetePorty [~Pete@pc-33-54-120-200.cm.vtr.net] has joined #wesnoth 20100605 17:09:46< Zerovirus> to see how much I can improve 20100605 17:09:50< Unnheulu> Head Map Designer: Gambit 20100605 17:09:57< Unnheulu> Lead Beta Tester: Gambit 20100605 17:09:58< PetePorty> Hi guys 20100605 17:10:00< Zerovirus> and then add it into my will; "post on Pixeljoint when I die" 20100605 17:10:05< Unnheulu> Hiah 20100605 17:10:07< Gambit> Unnheulu: I DIDN'T HAVE MUCH HELP OKAY! 20100605 17:10:08< Gambit> lol 20100605 17:10:11< Zerovirus> It'd be huge. A thousand times larger than a computer screen heh 20100605 17:10:27< Unnheulu> Gambit...I'm stuck 20100605 17:10:37< Gambit> Unnheulu: Recruit some peasants. 20100605 17:10:40< Unnheulu> WHAT DO i DO????/ 20100605 17:10:42< Unnheulu> Ok, thanks 20100605 17:10:46< Unnheulu> How many?. 20100605 17:11:08< Unnheulu> hmm, godly bonus resources sounds nice 20100605 17:11:13< Zerovirus> oh god no 20100605 17:11:17< Zerovirus> stop making everything EXTREME 20100605 17:11:22< PetePorty> hey Un, did you know I won against shadowmaster? 20100605 17:11:34< Unnheulu> Really? 20100605 17:11:36< Unnheulu> Cool 20100605 17:11:38< PetePorty> yep 20100605 17:11:48< Zerovirus> seriously? 20100605 17:11:53< PetePorty> I?' so happy 20100605 17:11:56< Gambit> Unnheulu: I used to have names to put in those slots. 20100605 17:11:58< PetePorty> I'm* 20100605 17:12:04< PetePorty> yes, seriously 20100605 17:12:06< Zerovirus> I'd probably lose though 20100605 17:12:08< Gambit> Unnheulu: But people didnt' help much with 3.0 or 4.0 20100605 17:12:15< Gambit> s/much/at all really/ 20100605 17:12:32< Zerovirus> Don't tell anyone, but my first sprite used a pallete I stole from one of Shadowmaster's sprites. Namely, one of his Shaxthal. 20100605 17:12:44< Unnheulu> Gambit, my units are stuck 20100605 17:12:45 * Gambit tells the world 20100605 17:12:49< PetePorty> O.o 20100605 17:12:54< Zerovirus> :P 20100605 17:12:54< Zerovirus> screw u gamb 20100605 17:13:09< Gambit> Gallaecio: You picked the big map didn't you? 20100605 17:13:12< Gambit> Ooops 20100605 17:13:15< Gambit> wtf highlighter 20100605 17:13:19< Unnheulu> Yes 20100605 17:13:19< Gambit> Gallaecio: sorry :s 20100605 17:13:26< Gambit> Unnheulu: The AI doesn't know how to play that. 20100605 17:13:33< Gambit> Unnheulu: But to get your units out use the teleporter 20100605 17:13:34< Unnheulu> I don't care 20100605 17:13:38< Unnheulu> It'll be fun anyway 20100605 17:13:39< Gambit> Unnheulu: It's that ford thing in the corner. 20100605 17:13:47< Gambit> Unnheulu: Move a unit there and right click 20100605 17:13:48< Zerovirus> Yeah Gambit that thing is way too old 20100605 17:13:54< Gambit> Zerovirus: Indeed. 20100605 17:13:56< Zerovirus> one day it'll be unplayable after code updates 20100605 17:14:01 * Unnheulu moves his king 20100605 17:14:05< Zerovirus> CHECKMATE 20100605 17:14:17< Zerovirus> WITH A LV0 PAWN 20100605 17:14:44< Unnheulu> Gambit, there isn't a nowhere options 20100605 17:14:57< Gambit> You can't teleport to "nowhere" 20100605 17:14:59< Unnheulu> I've lost my king 20100605 17:15:06< Unnheulu> No idea where he is 20100605 17:15:09< Zerovirus> Oh hey guys did you know Turin actually appeared at the forums again yesterday? I dont' think he posted anything, though... 20100605 17:15:10< Gambit> :\ 20100605 17:15:12< Zerovirus> lol 20100605 17:15:13< Gambit> It gives you coordinates. 20100605 17:15:15< Zerovirus> use "N" 20100605 17:15:24< Unnheulu> I did 20100605 17:15:26< Gambit> Zerovirus: He pops up like once a month. 20100605 17:15:27< Unnheulu> It won't work 20100605 17:15:34< Gambit> Unnheulu: Just look on the mini map. 20100605 17:15:39< Zerovirus> And he doesn't ever say anything? Ugh. 20100605 17:15:43< Unnheulu> I think I sent him to the beach 20100605 17:15:46< Gambit> Unnheulu: Send more units there 20100605 17:15:50< Gambit> Unnheulu: the dot wil lget bigger :D 20100605 17:15:52< Unnheulu> I can't 20100605 17:15:53< Zerovirus> Well let him have his vacation then 20100605 17:15:55< Unnheulu> They are all farming 20100605 17:16:05< Gambit> Unnheulu: farming in the start zone? 20100605 17:16:08 * Gambit suspicious 20100605 17:16:10< Unnheulu> Yes... 20100605 17:16:17< Unnheulu> Farming gold 20100605 17:16:20< Unnheulu> And They won't stop! 20100605 17:16:29< Zerovirus> ooookay 20100605 17:16:32< Unnheulu> oh 20100605 17:16:33< Unnheulu> I know 20100605 17:16:34< Gambit> Apparently it's hard to learn how to play GEB. 20100605 17:16:44< PetePorty> yes 20100605 17:16:44< Unnheulu> I set the three other sides as human not ai 20100605 17:16:49< PetePorty> really hard 20100605 17:17:20< Gambit> Good. 20100605 17:17:21< Zerovirus> I never bothered learning 20100605 17:17:23 * Unnheulu droids 20100605 17:17:24< Zerovirus> >.. 20100605 17:17:25< Gambit> It won't get any new players. 20100605 17:17:30< Gambit> And the old ones will get bored. 20100605 17:17:32< Gambit> And then it will die. 20100605 17:17:35< Zerovirus> so you want it to die? 20100605 17:17:37< Unnheulu> Gambit, what is the castle called? 20100605 17:17:38< Gambit> Yes. 20100605 17:17:40< Unnheulu> The old castle? 20100605 17:17:49< Unnheulu> Uhoh 20100605 17:17:49< Gambit> Unnheulu: coordinates dude 20100605 17:17:50< Unnheulu> It isn't 20100605 17:17:56< Zerovirus> I'm thinking that siege weapons should get 60% to hit when attacking fortified or keep squares at all times. 20100605 17:18:07< PetePorty> why don't you make a tutorial? 20100605 17:18:07< Zerovirus> Kinda nonsequitur but there. 20100605 17:18:14< Zerovirus> Gambit? Make a tutorial? 20100605 17:18:15< Zerovirus> Yeah right 20100605 17:18:17< Gambit> PetePorty: I tried. It was lame. 20100605 17:18:32< Gambit> Zerovirus: Don't joke. I'm supposed to be working on *the* tutorial. 20100605 17:18:33< Unnheulu> Gambit, I'll make a tutorial and post it on the forums for you :) 20100605 17:18:36< Gambit> But there's a bug with 1.8 20100605 17:18:42< Unnheulu> Then you'll get loads of players 20100605 17:18:45< Gambit> So I'm waiting for 1.9 20100605 17:18:46< PetePorty> but... who cares about lameness, its just to learn 20100605 17:18:59 * Gambit kicks 1.8 20100605 17:19:15< Unnheulu> Gambit, there is no lighthouse at the old lighthouse 20100605 17:19:21< Zerovirus> lolwut 20100605 17:19:22< Gambit> Unnheulu: But there was! 20100605 17:19:30< Gambit> It's so old 20100605 17:19:32< Gambit> it crumbled into dust 20100605 17:19:41< Unnheulu> anyways, bye 20100605 17:19:41-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100605 17:20:38< Gambit> Yeah the bug is that the passive_ai no longer sits and behaves. 20100605 17:20:42< Gambit> It gets up and rooches around. 20100605 17:20:44< Gambit> Goes looking for food. 20100605 17:20:49< Gambit> Breaks things. 20100605 17:20:58< Zerovirus> Uh-huh. 20100605 17:37:56-!- Fother [~Fother_J@pool-96-254-221-178.tampfl.fios.verizon.net] has joined #wesnoth 20100605 17:38:04< Zerovirus> Well about that "going back to fix old pieces" thing, I decided to go and fix up my boneweaver. 20100605 17:38:09< Zerovirus> I figure if I do just a bit more work I can get another mainline piece. 20100605 17:49:04-!- Zerovirus [~62c45c53@gateway/web/freenode/x-coitlfzgfnkgznfe] has quit [Ping timeout: 252 seconds] 20100605 17:49:50-!- Zerovirus [~62c45c53@gateway/web/freenode/x-ewaljksijjdnyrxk] has joined #wesnoth 20100605 17:49:54< Zerovirus> whoo broken connections rock 20100605 17:54:28< Gambit> Get a haircut 20100605 17:54:32< Gambit> and get a real client 20100605 17:54:44< Gambit> (not pidgin) >_> 20100605 17:55:39< Zerovirus> Right 20100605 17:56:35< Zerovirus> I'm beginning to realize how full of myself I am. v.v 20100605 17:56:39< Gambit> I think once I get finished rewriting this I'll release a public demo of the space generation. 20100605 17:56:58< Gambit> Or maybe I'll wait until after I also have the planet part done too. 20100605 17:57:11< Zerovirus> yayyy 20100605 17:57:21< Zerovirus> I still wish the planets could be in orbit though 20100605 17:57:26-!- tparcina1 [~tparcina@93-143-7-170.adsl.net.t-com.hr] has joined #wesnoth 20100605 17:57:38< Zerovirus> And again, why doesn't Wesnoth have a waypoint system? 20100605 17:57:46< Zerovirus> Like every other freaking strategy game? 20100605 17:58:22< VurtualRuler98> because it isn't realtime 20100605 17:58:53< Zerovirus> But waypoints would make many other scenario design possibilities come true 20100605 17:59:03< Zerovirus> for example- preprogrammed patrol paths for an infiltration scenario 20100605 17:59:10< Zerovirus> or like I said, planetary orbits 20100605 17:59:33 * Gambit doesn't even want to think about the math involved in moving an object around in an orbit 20100605 17:59:33< Zerovirus> Waypoints could have priorities; if a waypoint's priority is higher than combat, then the AI does not stop when attacked 20100605 17:59:49< Zerovirus> What? Just make a circle of 6 waypoints and set them into a loop. 20100605 18:00:04< Gambit> Zerovirus: But planets can be spawned anywhere in an orbit 20100605 18:00:12< Gambit> Some orbits are larger than others. 20100605 18:00:15-!- tparcina [~tparcina@93-142-181-16.adsl.net.t-com.hr] has quit [Ping timeout: 240 seconds] 20100605 18:00:20< Zerovirus> Oh Hm... 20100605 18:00:27< Gambit> hence: math 20100605 18:00:35< Zerovirus> god I need to stop psuedocoding when I don't even know how to code at all :P 20100605 18:00:55< Gambit> OR 20100605 18:01:02< Zerovirus> Or learn to code? 20100605 18:01:08< Gambit> And this is just you know; throwing this out there... 20100605 18:01:12< Gambit> Yeah. Learn to code. 20100605 18:01:50< Zerovirus> ehh... probably not 20100605 18:02:05< Zerovirus> I've always dreamed of being a one man game factory like Pixel is 20100605 18:02:13< Zerovirus> but I don't think that's happening... 20100605 18:02:50< Zerovirus> What campaign does the spider lich appear in again? 20100605 18:02:56-!- elvish_sovereign [~Andrew@pool-98-114-152-71.phlapa.east.verizon.net] has joined #wesnoth 20100605 18:03:06-!- tparcina1 [~tparcina@93-143-7-170.adsl.net.t-com.hr] has quit [Ping timeout: 276 seconds] 20100605 18:04:07< Zerovirus> oh. oh wow. UtBS is a treasure trove of stuff I can work on 20100605 18:04:41< elvish_sovereign> UtBS? Really? 20100605 18:04:48-!- tparcina [~tparcina@93-142-151-150.adsl.net.t-com.hr] has joined #wesnoth 20100605 18:04:59< Zerovirus> Look at the units in trunk 20100605 18:05:04< Zerovirus> lessee... THe naga line for one 20100605 18:05:06< Zerovirus> human commander 20100605 18:05:15< Zerovirus> maybe even giant ant 20100605 18:05:21< elvish_sovereign> oh I thought you were talking about playing it. 20100605 18:05:28< Zerovirus> definitely the naga 20100605 18:05:33< elvish_sovereign> Yuup. 20100605 18:05:35< Zerovirus> dark assassin 20100605 18:05:42< Zerovirus> and finally the Spiderlich which I'm working on. Again. 20100605 18:06:17< Zerovirus> man, My Pictures is so disorganized 20100605 18:06:21< Zerovirus> I have to clean up my mess someday 20100605 18:06:37< elvish_sovereign> If you fix up the naga assassin, i'll be putting that in my campaign :) 20100605 18:06:52< elvish_sovereign> hunter, I mean 20100605 18:07:39< Zerovirus> oh wow looking at all this old stuff 20100605 18:07:45< Zerovirus> I'm like "wow I sucked at spriting back when" 20100605 18:08:05< Zerovirus> The naga Hunter's a one unit thing... Sure, i can do that pretty fast 20100605 18:08:16< Zerovirus> I'll get to it rite now :) 20100605 18:08:35-!- tparcina1 [~tparcina@93-142-151-253.adsl.net.t-com.hr] has joined #wesnoth 20100605 18:09:11-!- tparcina [~tparcina@93-142-151-150.adsl.net.t-com.hr] has quit [Ping timeout: 258 seconds] 20100605 18:09:27-!- Cyber_Rock [~Ankit@unaffiliated/cyber-rock/x-7112426] has quit [Quit: Leaving.] 20100605 18:09:43< Zerovirus> man, closed art development is heaven for frankensteins :P 20100605 18:11:07< zookeeper> Zerovirus, looking for frankenstein material? 20100605 18:11:19< Zerovirus> Stuff that hasn't been used before as frankie material yes 20100605 18:11:29< Zerovirus> Like for example previous versions of mermen with different armors 20100605 18:11:33< Zerovirus> that were changed before commit 20100605 18:11:35-!- namad7 [aaaaa@c-71-60-40-72.hsd1.pa.comcast.net] has quit [] 20100605 18:11:40< zookeeper> ok... 20100605 18:11:56< Zerovirus> I'm actually just looking for a naked naga base and picking up cool tidbits as I go :P 20100605 18:12:20< zookeeper> i was just thinking of imagebinning an ancient huge spritesheet by neoriceisgood, but if that's not what you're looking for... 20100605 18:12:57< Zerovirus> Oooh show me anyways 20100605 18:13:03< Zerovirus> I like picking up cool sprites 20100605 18:13:52< Zerovirus> http://forums.wesnoth.org/viewtopic.php?f=18&t=8426&start=795 20100605 18:13:56< Zerovirus> look at that hoplite shield 20100605 18:14:00< Zerovirus> such a cool thing to let go to waste :P 20100605 18:14:14< Gambit> Zerovirus: It can now force a specific planet, or randomize. All that's left is to make it start storing things coherently again. 20100605 18:14:17< zookeeper> http://imagebin.org/100027 - i think there's an even bigger one than that, but i can't find it now 20100605 18:14:22< Zerovirus> It? 20100605 18:14:39-!- Laogeodritt [~Laogeodri@bas2-stlambert20-1279500105.dsl.bell.ca] has joined #wesnoth 20100605 18:14:39-!- Laogeodritt [~Laogeodri@bas2-stlambert20-1279500105.dsl.bell.ca] has quit [Changing host] 20100605 18:14:39-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has joined #wesnoth 20100605 18:14:43< Zerovirus> Oooh, I recognize some of these but that blue dragon I've never seen before 20100605 18:15:01< Zerovirus> They're all oversaturated, but that's Neorice's old style isn't it/ 20100605 18:15:11 * Zerovirus saves the image 20100605 18:15:51< zookeeper> yeah, those are all really old 20100605 18:17:35< Zerovirus> man, Jet needs to commit that new Sylph already 20100605 18:17:48< Zerovirus> looking at it makes my mouth water, and I'm speaking literally 20100605 18:20:02< zookeeper> Zerovirus, surely you've looked at http://wiki.wesnoth.org/Contrib:Neoriceisgood already? 20100605 18:20:23< zookeeper> there's a fun naga-like thing on http://exong.net/wesnoth-attach/files/wesnothmonsters_145.png 20100605 18:20:54< Zerovirus> Oh yes, I've been there 20100605 18:21:01< Zerovirus> I have that saved... somewhere. 20100605 18:21:04< zookeeper> ok, just checking 20100605 18:21:07-!- Blitzmerker [~Blitzmerk@p3EE08563.dip0.t-ipconnect.de] has joined #wesnoth 20100605 18:25:18-!- namad7 [aaaaa@c-71-60-40-72.hsd1.pa.comcast.net] has joined #wesnoth 20100605 18:25:59< Blitzmerker> Hi, is there a way to "disable" the "End Turn Button"? 20100605 18:27:41< VurtualRuler98> Why would you never want to end your turn? 20100605 18:28:10< Blitzmerker> I want the player to do something before he can end his turn 20100605 18:31:11< VurtualRuler98> cause all his units to be on fire or something due to mysterious circumstances if he doesn't? 20100605 18:31:31< zookeeper> Blitzmerker, no, not possible 20100605 18:32:02< zookeeper> in theory you could make a custom theme which wouldn't have the button at all, but you still couldn't prevent the player from using a key combo 20100605 18:32:24< zookeeper> what is it that the player absolutely must do first? 20100605 18:33:21< Blitzmerker> his turn XD 20100605 18:33:37< Zerovirus> Uhhh 20100605 18:33:38< Zerovirus> wha 20100605 18:38:33-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100605 18:39:33-!- martin___ [~martin@e179103027.adsl.alicedsl.de] has joined #wesnoth 20100605 18:50:37< elvish_sovereign> Blitzmerker: what? 20100605 18:50:44< Unnheulu> It's you! 20100605 18:50:45< Unnheulu> Hello 20100605 18:51:06< elvish_sovereign> Hi Unnheulu 20100605 18:51:53< Unnheulu> elvish_sovereign, btw, all an auto-updater would do is to grab the latest executable off the internet; uninstall wesnoth, and install the new executable 20100605 18:51:55< Unnheulu> Pretty much 20100605 18:52:28< elvish_sovereign> I know 20100605 18:52:50< elvish_sovereign> But if someone wants it, someone's gotta make it, right? 20100605 18:53:51< Gambit> auto updater: SVN 20100605 18:53:56< Unnheulu> Indeed 20100605 18:54:05< Gambit> except you've got to type in two commands 20100605 18:54:13< Gambit> so it's not really that auto. 20100605 18:54:17< Gambit> But it makes it faster. 20100605 18:54:22< Gambit> Because it only cares about things that have been changed. 20100605 18:54:25-!- techshoe [~Daniel@pool-98-114-152-71.phlapa.east.verizon.net] has joined #wesnoth 20100605 18:54:29< sevis> Auto updater: Package manager? 20100605 18:55:04< Unnheulu> elvish_sovereign, http://www.cplusplus.com/ 20100605 18:55:33< Gambit> *d 20100605 18:55:35< Gambit> :D 20100605 18:55:49< elvish_sovereign> Unnheulu, you want me to learn C++ now? 20100605 18:56:05< techshoe> ha good luck with that elvish_sovereign :p 20100605 18:56:06< Unnheulu> elvish_sovereign, code it then :) 20100605 18:56:20< elvish_sovereign> no, I'm not a coder 20100605 18:56:47< elvish_sovereign> Why don't you? 20100605 18:57:31< Gambit> Unnheulu: YEAH! 20100605 18:57:47< Unnheulu> Because i'm coding my own game :) 20100605 18:58:09< Gambit> And he only knows python. 20100605 18:58:28< Gambit> which is a platypus 20100605 18:58:30< Gambit> it doesn't do much 20100605 18:58:32< Blitzmerker> sorry was afk 20100605 18:58:38< Unnheulu> Gambit, I don't! 20100605 18:58:47< Unnheulu> I know php, learning java and cpp :P 20100605 18:59:15< sevis> Unnheulu: Have you tried plain C? 20100605 18:59:23< Unnheulu> sevis, old-school? 20100605 18:59:47< sevis> Yep. 20100605 18:59:52< sevis> Well, I dunno. 20100605 18:59:54-!- martin___ [~martin@e179103027.adsl.alicedsl.de] has quit [Quit: leaving] 20100605 19:00:10-!- FireFly [~firefly@unaffiliated/firefly] has joined #wesnoth 20100605 19:00:10< sevis> I mean, without the C++ Standard Library, and without the STL containers. 20100605 19:00:17< sevis> And all that other extra stuff. 20100605 19:00:18< Zerovirus> finally finished the naga hunter 20100605 19:00:32< elvish_sovereign> Zerovirus: really? 20100605 19:00:43< Blitzmerker> zookeeper: if it is not possible to prevent ending a turn, can I end the turn of the other player(s) so it is his turn again (without crashing the game besause of segfault)? 20100605 19:00:44< Zerovirus> yeah, posting in my thread in a sec 20100605 19:01:39< zookeeper> Blitzmerker, sure, with [end_turn]. but i'm not sure if that still causes OOS in MP or not. 20100605 19:01:42< Zerovirus> posted now 20100605 19:02:01-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100605 19:02:19< Blitzmerker> the [ent_turn] caused segfaults sometimes (wesnoth 1.8.1) 20100605 19:02:22< elvish_sovereign> Yes! Looks much better! 20100605 19:02:27-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20100605 19:02:32< elvish_sovereign> Great job Zerovirus! 20100605 19:02:37< Zerovirus> Why thank you. 20100605 19:03:05< zookeeper> Blitzmerker, well then you can also just prevent the other players from doing anything on their next turn...and maybe even set controller=ai for them, although i'm not sure how well that'd work in MP, if at all. 20100605 19:03:13< zookeeper> either way there's no good solution 20100605 19:03:36< Gambit> Zerovirus: That is awesome! 20100605 19:03:46< Zerovirus> I should take UtBS as a personal project 20100605 19:03:53< Zerovirus> resprite all the old stuff that should be replaced 20100605 19:04:16< Zerovirus> I mean, I feel kinda guilty sporting a blue name for something that isn't even distributed with the game yet 20100605 19:04:46< Zerovirus> why is it whenever I finish a sprite I feel really really hungry 20100605 19:05:33< Gambit> Magic comes at a price. 20100605 19:06:25< Zerovirus> What are we talking about again? 20100605 19:07:03< Gambit> Zerovirus: Why spriting always make you hungry! 20100605 19:07:19< Zerovirus> I was going to make a joke about MtG cards costing too much... 20100605 19:07:19< Gambit> You have to eat food to replenish your mana. 20100605 19:07:24< Zerovirus> Uhh... 20100605 19:07:30< Gambit> Have you never played an arepeegee? 20100605 19:07:33< Zerovirus> I don't think my skills are magic based 20100605 19:07:52< elvish_sovereign> Gambit: lol 20100605 19:07:59< Zerovirus> In most RPGs I make, food replenishes health at a slow rate, drinks replenish mana at a slow rate, and potions are instant heal/regen 20100605 19:08:30< VurtualRuler98> Food makes you not hungry, obviously. 20100605 19:08:45< Zerovirus> Why does the divine avatar in UtBS not have its own awesome custom sprite? 20100605 19:08:47< Zerovirus> This must be remedied. 20100605 19:09:04< Zerovirus> and it uses the elvish lady from an ancient version of Wesnoth! 20100605 19:09:06< Zerovirus> Ugh. 20100605 19:09:33< VurtualRuler98> He is eternal, obviously, and calls upon an ancient form. 20100605 19:09:49< Zerovirus> No, Eternal is someone else 20100605 19:09:54< Zerovirus> someone who I may add is way better than I am 20100605 19:10:18-!- techshoe [~Daniel@pool-98-114-152-71.phlapa.east.verizon.net] has left #wesnoth [] 20100605 19:10:28< Zerovirus> also, I really think the desert elves should ride something besides horses. Horses don't work well in deserts. 20100605 19:10:35< Blitzmerker> zookeeper:hmm, thx for your help 20100605 19:10:36< Zerovirus> Maybe Gambit's ostrich riders would work. 20100605 19:12:06< VurtualRuler98> Sand sharks? Scorpions? Snaaakes? 20100605 19:12:18< Gambit> You mean Gambit's ostrich riders™ 20100605 19:12:40< VurtualRuler98> Giant snaakes. 20100605 19:13:04< Zerovirus> That's one thing I've never liked about addon factions 20100605 19:13:12< Zerovirus> They always have to have an exotic rider mount thing to add flavor 20100605 19:13:17< Zerovirus> I find that it's a cheap method 20100605 19:13:25< Zerovirus> And positively absurd at times 20100605 19:13:37< elvish_sovereign> What about lizards? 20100605 19:13:46< elvish_sovereign> They make sense considering the terrain 20100605 19:13:57< elvish_sovereign> But elves and lizards... 20100605 19:14:12< VurtualRuler98> "We are elf ripoff 3! Sworn enemy of elf ripoff 6! We ride OTHER ELVES!" 20100605 19:14:21< Zerovirus> OMG BEST IDEA YET 20100605 19:14:31-!- artisticdude-Mac [~9442274a@gateway/web/freenode/x-vmnmfhhlzztfudau] has joined #wesnoth 20100605 19:14:41< VurtualRuler98> Elf ripoff 6 rides underappreciated concepts. 20100605 19:14:42< elvish_sovereign> yesyes 20100605 19:14:48< Zerovirus> Wait, how would riding other elves work? 20100605 19:14:54< Gambit> Wheelbarrow 20100605 19:14:55< elvish_sovereign> Im kidding 20100605 19:14:57< Zerovirus> NO WAIT ELVES THAT RIDE DAWORFS 20100605 19:15:07< Zerovirus> http://units.wesnoth.org/trunk/C/Dawarf.html 20100605 19:15:10< Zerovirus> :D 20100605 19:15:15< Gambit> Zerovirus: http://www.barbarasmithoccupationaltherapist.com/wheelbarrowwalkingtwenty.jpg 20100605 19:15:17< VurtualRuler98> Like how a kid that sits on someone's shoulders, except for an adult eft. 20100605 19:15:24< VurtualRuler98> They cannot enter anything with a roof, including villages and caves. 20100605 19:15:30< Zerovirus> what the eloh 20100605 19:15:56< Zerovirus> Anyways do you guys want me to do a specific unit from UtBS next or should I go back to tinkering with my spiderlich? 20100605 19:16:03< Gambit> Zerovirus: OSTRICHES! 20100605 19:16:11< VurtualRuler98> We're really running out of ideas for fantasy creatures now. 20100605 19:16:13< VurtualRuler98> Spiderliches? 20100605 19:16:27< Zerovirus> That's been in UtBS for as long as I can remember 20100605 19:16:28< elvish_sovereign> The human commander 20100605 19:16:29< Zerovirus> which is like a year 20100605 19:16:36< Zerovirus> oh, the human will be easy 20100605 19:16:44< VurtualRuler98> What's next? Bearwraiths? 20100605 19:16:49< zookeeper> Zerovirus, do you do base frames only or animations too? 20100605 19:16:51< Zerovirus> I'll rip some palletes from the aragwaithi and do a bit of frankencustoms. 20100605 19:17:05< Zerovirus> Well, if you require anims for commits I can do that too, but I usually only do bases. 20100605 19:17:40< Zerovirus> http://units.wesnoth.org/trunk/C/Spider%20Lich.html 20100605 19:17:42< zookeeper> ok. well, there's those custom nagas in UtBS which have lousy and tiny old-style sprites. i bet those are used in quite a few UMC too. 20100605 19:17:54< Zerovirus> Yeah, the Naga warden, sentinel, and the Naga hunter 20100605 19:17:58< Zerovirus> I just redid the Hunter :P 20100605 19:18:01< zookeeper> oh 20100605 19:18:19< Zerovirus> It's sitting in my thread 20100605 19:18:20< artisticdude-Mac> I just say that. It looks cool. ;) 20100605 19:18:23< Zerovirus> no transparency yet though 20100605 19:18:36< Zerovirus> I'll put the technical aspects in once people tell me how it is. 20100605 19:18:44< Zerovirus> As it is I'm not sure it's commit worthy 20100605 19:18:49< Zerovirus> it's certainly an improvement though 20100605 19:19:14-!- artisticdude-Mac is now known as artisticdude 20100605 19:19:48< Zerovirus> So, it's human commander, then the rest of the nagas, then the spiderlich? 20100605 19:19:58< Zerovirus> Goody. Like I don't have enough experience spriting snaky-fishy-reptile things. 20100605 19:20:04< elvish_sovereign> well its up to you 20100605 19:20:36< Zerovirus> Still I think I'll have a lot of fun with the nagas 20100605 19:20:47< Zerovirus> their armor is so minimal that I can interpret it pretty much however I want 20100605 19:21:19< Zerovirus> Well, if classic nagas are indian-culture, I think I might go with chinese-ish armor for these guys 20100605 19:21:25< Gambit> out of context quoting for the win 20100605 19:21:27< Zerovirus> Maybe some armor from the terracotta soldiers or something 20100605 19:21:50< zookeeper> i don't know what the point of the human commander is in the first place. i'd think it could just either be a normal core unit or use one's sprites maybe with some recolouring or something like that. 20100605 19:21:52< artisticdude> I like that idea. 20100605 19:23:43< Zerovirus> Noooo 20100605 19:23:47< Zerovirus> don't take my job away 20100605 19:23:49< Zerovirus> I have a family to feed 20100605 19:24:01< artisticdude> ? 20100605 19:24:12< Gambit> Sorry. We're outsourcing your job to china. 20100605 19:24:25< Zerovirus> Ha I got you there, I'm from China 20100605 19:24:35< Zerovirus> i'll just go back and steal my job back 20100605 19:24:37< Gambit> Zerovirus: But you don't live there 20100605 19:24:44< Zerovirus> read above post 20100605 19:25:00< Gambit> Zerovirus: When people outsource things to china, they outsource to sweatshops. 20100605 19:25:16< Zerovirus> I highly doubt spriting is done in sweatshops 20100605 19:25:20< Gambit> So if you want to work in a locked, hot, room, for almost no money... 20100605 19:25:30< Zerovirus> Hey, as long as I love my job :P 20100605 19:25:42< Zerovirus> And besides almost no money is better than what Wesnoth is paying me right now 20100605 19:26:39< Gambit> Zerovirus: Nope. It's still cheaper in China. 20100605 19:26:49< Zerovirus> What. 20100605 19:26:53< Gambit> They pay US for the priviledge of making sprites. 20100605 19:27:07< Zerovirus> Whatever. Where's the human commander used anyways? I never beat UtBS. 20100605 19:28:07< artisticdude> Ugh. Why is Dixie McCorkell coming through my headphones? Time to change the station. 20100605 19:28:29< zookeeper> Zerovirus, just in one scenario, in the one where the cave is flooding 20100605 19:28:48< Zerovirus> Lol. I listen to Homestuck music for spriting inspiration now. 20100605 19:29:03< Zerovirus> zookeeper: Sounds... Generic. 20100605 19:29:11< Zerovirus> Maybe you're right, he might not need a custom pic after all 20100605 19:29:26< VurtualRuler98> What're his stats? 20100605 19:29:58< Zerovirus> http://units.wesnoth.org/trunk/C/Human%20Commander.html 20100605 19:30:28< Zerovirus> also, why does he have 60% defense on sand 20100605 19:30:46< Zerovirus> and 50% in swamp, that's higher than his defense on flat 20100605 19:30:47< zookeeper> presumably so that he wouldn't suck so much 20100605 19:30:52 * zookeeper shrugs 20100605 19:30:55< zookeeper> there's no swamp on that map 20100605 19:31:02< Zerovirus> Also, don't get me started about the spider lich 20100605 19:31:04< zookeeper> there's no great design to his stats 20100605 19:31:07< Zerovirus> It's more like a level 1.5 than a level 2 20100605 19:31:21< Zerovirus> the lich's hp is abysmal 20100605 19:31:23< Zerovirus> and so are his attacks 20100605 19:31:44< Zerovirus> They barely deal more damage than a freaking DA 20100605 19:31:48< VurtualRuler98> It's a freaky spider lich, what do you expect. 20100605 19:31:50< zookeeper> the spider lich is also just a single unit without any special story to it 20100605 19:32:02< Zerovirus> And, get this, IT COSTS 62 -lol- 20100605 19:32:08< zookeeper> it could just as well be a draug and no one would notice 20100605 19:32:14< Zerovirus> Good point. 20100605 19:32:22< VurtualRuler98> a bearwraith would be cooler 20100605 19:32:32< Zerovirus> wow what. 20100605 19:32:46< zookeeper> some kind of a lich-like beast would be fun to have though 20100605 19:34:02< VurtualRuler98> Imagine getting attacked by a bear who will never scare or run away, is incorporeal to your attacks, and eats your xp, hmm? 20100605 19:34:32< Gambit> ghostbear 20100605 19:34:39< Zerovirus> BEARS 20100605 19:34:48< Zerovirus> Eats XP? 20100605 19:34:53< Gambit> Zerovirus: We haz bears. 20100605 19:34:57< Gambit> Zerovirus: But they need redone. 20100605 19:34:59< VurtualRuler98> it's a wraith. 20100605 19:35:01< Gambit> Zerovirus: To look like the wolves. 20100605 19:35:13< Zerovirus> don't look at me like that 20100605 19:35:19< Gambit> Zerovirus: Actually I don't think they're mainline anyways. 20100605 19:35:21< Zerovirus> do you know how many projects I picked up just from this one IRC chat 20100605 19:35:24< Gambit> Zerovirus: They're just in every UMC ever. 20100605 19:35:37< Gambit> Zerovirus: Can I keep saying your name? 20100605 19:35:53 * Zerovirus rolls eye and shows "UMC-exception" badge. 20100605 19:36:03< artisticdude> There are several versions of bears in the graphic library, IIRC... 20100605 19:36:04< Zerovirus> read it, I'm exclusively free from all UMC authors 20100605 19:36:11< Gambit> Except for me. 20100605 19:36:13< Zerovirus> and yes I only roll one eye 20100605 19:36:13< Gambit> You know why? 20100605 19:36:19< Gambit> Cause I had my tray table up. 20100605 19:36:26< Gambit> And my seat back in the full upright position. 20100605 19:36:27< Zerovirus> Wa-haaat? 20100605 19:36:48< Gambit> Zerovirus: Well I was in this plane you see... 20100605 19:37:02< Zerovirus> I cast dimensional portal on your plane 20100605 19:37:05< Zerovirus> send you to the abyss 20100605 19:37:07< Zerovirus> the end 20100605 19:37:10< VurtualRuler98> I cast force cage. 20100605 19:37:14< Zerovirus> oricalcum falls, everyone dies 20100605 19:37:25-!- elvish_sovereign [~Andrew@pool-98-114-152-71.phlapa.east.verizon.net] has quit [Quit: elvish_sovereign] 20100605 19:37:37< artisticdude> I wish Ryging would take up spriting again... haven't seen much of him once Eleazar got ahold of him. :P 20100605 19:37:48< Gambit> You know, I'd never been on a real airplane before, and I gotta tell ya, it was really great. Except that I had to sit between two large Albanian women with excruciatingly severe body odor. And the little kid in back of me kept throwin' up the whole time 20100605 19:37:56< Zerovirus> Yeah, I miss RHyging's work 20100605 19:38:00< Zerovirus> especially that stuff with TSG 20100605 19:38:12< Zerovirus> Rhyging really has an awesome grasp of form, better than I ever will 20100605 19:38:14< Gambit> And, oh yeah, three of the airplane engines burned out and we went into a tailspin and crashed into a hillside and the plane exploded in a giant fireball and everybody died 20100605 19:38:24< Gambit> Except for me. 20100605 19:38:31< Zerovirus> Ha, I have +12 anti-fire armor 20100605 19:38:52< artisticdude> Gambit: you sound like Midnight_Carnival there... 20100605 19:38:55< Gambit> Cause I had my tray table up, and my seat back in the full upright position. 20100605 19:39:07< Gambit> artisticdude: No. I'm not crazy. I just follow safety protocol! 20100605 19:39:23< artisticdude> lol. 20100605 19:39:45< artisticdude> He sent me some of his writing once... boy, never again. 20100605 19:39:53< Zerovirus> ...>.> 20100605 19:39:58< Gambit> He's in here right now. Watching you. 20100605 19:40:05< Gambit> Always... watching. Eyes... cold... why? 20100605 19:40:14< Zerovirus> Aaagh go away all of you ;_; 20100605 19:40:21< Zerovirus> Too scary 20100605 19:40:36< artisticdude> XD 20100605 19:41:08< artisticdude> Lots of gore. Very very much lots. 20100605 19:41:19< Zerovirus> ... 20100605 19:41:24< Zerovirus> Okay. 20100605 19:41:28< Gambit> Zerovirus: http://www.albinoblacksheep.com/flash/albuquerque 20100605 19:41:29< Zerovirus> Oooookay. 20100605 19:41:42< artisticdude> Bad grammer on purpose. 20100605 19:41:48< Zerovirus> am I going to regret watching this? 20100605 19:41:52< Gambit> Zerovirus: No. 20100605 19:42:00< Gambit> Unless you can't stand Weird Al. 20100605 19:42:09< Zerovirus> yay low quality gradient pictures 20100605 19:43:02< artisticdude> compression ftw. 20100605 19:43:18< Zerovirus> I have no idea what this is 20100605 19:43:28< Zerovirus> Also, I'm wondering if Gambit reads MS Paint Adventures 20100605 19:45:48< artisticdude> Now it's Kenny Chesney! X( Nothing on the friggen local stations today... I should stick with my library and forget the radio. 20100605 19:46:24< Zerovirus> Go listen to something artistically inspiring. 20100605 19:46:31< Gambit> Zerovirus: Regretting it yet? 20100605 19:46:40< Zerovirus> I just closed it 3 seconds ago 20100605 19:46:44< Zerovirus> it hurt my brain 20100605 19:46:49< Gambit> rofl 20100605 19:46:52< Zerovirus> A screaming mass of weird confusion 20100605 19:47:02< artisticdude> Beethoven is supposed to help you do well on tests... wonder what it does to art... 20100605 19:47:05< Zerovirus> I should go read homestuck again. Logic will help clean it up. 20100605 19:48:20< Gambit> Zerovirus: You would have loved the part about the big fat hemaphrodite with a flock of seagulls haircut and only one nostril. 20100605 19:48:28< Zerovirus> I got to that part 20100605 19:48:32< Zerovirus> he stole the snorkel 20100605 19:48:36< Gambit> haha 20100605 19:48:37< Zerovirus> then I was just like wtf and closed it 20100605 19:49:00< Gambit> Artistically inspirational! 20100605 19:49:40< Zerovirus> Define art 20100605 19:49:57< Gambit> Jefferson airplane is pretty artistically inspirational. Just thinking about all the pretty colors they were probably seeing whilst writing all their songs. 20100605 19:50:37< Gambit> White Rabbit is a work of art. 20100605 19:51:02< Zerovirus> http://www.mspaintadventures.com/?s=6&p=003840 20100605 19:51:05< Zerovirus> No, this is a work of art. 20100605 19:51:24< Gambit> Zerovirus: so is this: http://en.wikipedia.org/wiki/White_Rabbit_(song) 20100605 19:53:06< Gambit> Song that plays with your head plays with your head. 20100605 19:54:16< artisticdude> Nooooo! My ship was blown out of the water! 20100605 19:54:16< Gambit> It's been covered 37 times! 20100605 19:54:30< Zerovirus> Yeah, time to stop spriting and to start eating 20100605 19:54:36-!- Zerovirus [~62c45c53@gateway/web/freenode/x-ewaljksijjdnyrxk] has quit [Quit: Page closed] 20100605 19:54:38< VurtualRuler98> is eating a free action? 20100605 19:54:43< Gambit> s/eating/replenishing mana 20100605 19:54:58< VurtualRuler98> He needs to heal constitution damage caused by time. 20100605 19:57:08< artisticdude> I'm finally restarting work on Vix, now that summer is here... I can just sit and type for 6+ hours a day. :D 20100605 19:57:57-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has joined #wesnoth 20100605 20:01:40-!- artisticdude [~9442274a@gateway/web/freenode/x-vmnmfhhlzztfudau] has quit [Quit: See y'all around.] 20100605 20:14:45< VurtualRuler98> I sit and type for 24 hours a day. 20100605 20:21:56-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has joined #wesnoth 20100605 20:25:53-!- fendrin [~fabi@88-134-103-91-dynip.superkabel.de] has joined #wesnoth 20100605 20:25:53-!- fendrin [~fabi@88-134-103-91-dynip.superkabel.de] has quit [Changing host] 20100605 20:25:53-!- fendrin [~fabi@wesnoth/developer/fendrin] has joined #wesnoth 20100605 20:36:20-!- martin___ [~martin@f049024031.adsl.alicedsl.de] has joined #wesnoth 20100605 20:54:27-!- tyler__ [~tyler__@m310536d0.tmodns.net] has joined #wesnoth 20100605 20:58:02-!- ilor [~user@wesnoth/developer/ilor] has quit [Ping timeout: 245 seconds] 20100605 21:03:02-!- tparcina1 [~tparcina@93-142-151-253.adsl.net.t-com.hr] has quit [Ping timeout: 245 seconds] 20100605 21:05:36-!- Miccoh [~Miccoh@hoasnet-fe1fdd00-57.dhcp.inet.fi] has joined #wesnoth 20100605 21:13:36-!- tparcina [~tparcina@93-143-26-191.adsl.net.t-com.hr] has joined #wesnoth 20100605 21:20:05-!- allefant [~elias@allegro/developer/allefant] has joined #wesnoth 20100605 21:21:37-!- elias [~elias@allegro/developer/allefant] has quit [Ping timeout: 258 seconds] 20100605 21:42:35-!- Hulavuta [~Jeremy@97.100.17.47] has joined #wesnoth 20100605 21:42:40< Hulavuta> HI 20100605 21:42:46< Espreon> Hello. 20100605 21:44:27-!- tparcina1 [~tparcina@93-143-29-208.adsl.net.t-com.hr] has joined #wesnoth 20100605 21:44:33-!- ancestral [~ancestral@12.145.225.25] has joined #wesnoth 20100605 21:45:47-!- tparcina [~tparcina@93-143-26-191.adsl.net.t-com.hr] has quit [Ping timeout: 248 seconds] 20100605 21:48:39< Hulavuta> Oh no 20100605 21:50:11-!- tparcina1 [~tparcina@93-143-29-208.adsl.net.t-com.hr] has quit [Ping timeout: 240 seconds] 20100605 21:59:37< Espreon> What? 20100605 21:59:44< Hulavuta> Idk 20100605 21:59:52-!- ancestral [~ancestral@12.145.225.25] has quit [Quit: ancestral] 20100605 22:17:05-!- tparcina [~tparcina@93-143-31-57.adsl.net.t-com.hr] has joined #wesnoth 20100605 22:18:10< PetePorty> O.o 20100605 22:19:47< Hulavuta> wtf 20100605 22:20:11< shadowmaster> Hulavuta: what is wrong with you? 20100605 22:22:18< Gambit> haha 20100605 22:23:10< PetePorty> a lot 20100605 22:23:14< PetePorty> :D 20100605 22:25:39< Hulavuta> I dunno 20100605 22:25:43< Hulavuta> I'm bored 20100605 22:25:54< shadowmaster> then go elsewhere 20100605 22:26:03< Hulavuta> ...But I came here to be un-bored 20100605 22:26:14< shadowmaster> then you came to the wrong place 20100605 22:26:18< Hulavuta> ok' 20100605 22:28:05-!- Kenpachi [~chatzilla@CPE-121-220-222-94.lns5.way.bigpond.net.au] has quit [Read error: Connection reset by peer] 20100605 22:28:39-!- Kenpachi [~chatzilla@CPE-121-220-222-94.lns5.way.bigpond.net.au] has joined #wesnoth 20100605 22:29:36-!- elvish_sovereign [~Andrew@pool-98-114-152-71.phlapa.east.verizon.net] has joined #wesnoth 20100605 22:31:53< elvish_sovereign> Is anyone here? 20100605 22:32:46< Gambit> No. 20100605 22:32:55< elvish_sovereign> As I thought 20100605 22:34:02< Gambit> elvish_sovereign: But there's a party going on over in #wesnothxp! 20100605 22:34:27< shadowmaster> Gambit: stop advertising it like that 20100605 22:34:40< shadowmaster> it doesn't help your public image 20100605 22:35:48-!- shiremct [~47391d44@gateway/web/freenode/x-llvidbbzhaliqotk] has joined #wesnoth 20100605 22:36:24< elvish_sovereign> hmm...Wesnoth's quitting on me. 20100605 22:36:58< elvish_sovereign> whenever I log into MP 20100605 22:38:57-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.3/20100401080539]] 20100605 22:40:08< elvish_sovereign> Any idea why? 20100605 22:41:55-!- elvish_soverei-1 [~Andrew@pool-98-114-152-71.phlapa.east.verizon.net] has joined #wesnoth 20100605 22:41:55-!- elvish_sovereign [~Andrew@pool-98-114-152-71.phlapa.east.verizon.net] has quit [Read error: Connection reset by peer] 20100605 22:43:53-!- elvish_soverei-1 [~Andrew@pool-98-114-152-71.phlapa.east.verizon.net] has quit [Client Quit] 20100605 22:45:48-!- elvish_sovereign [~Andrew@pool-98-114-163-204.phlapa.east.verizon.net] has joined #wesnoth 20100605 22:45:57-!- gangil [~gangil@122.169.134.220] has joined #wesnoth 20100605 22:47:17-!- Gregorius [~5dba0256@gateway/web/freenode/x-lireputudpejnlqe] has joined #wesnoth 20100605 22:47:25-!- gangil [~gangil@122.169.134.220] has left #wesnoth [] 20100605 22:47:59< Gregorius> I just wanted to buy a sausage and ended up saling them for seven hours... what a day... 20100605 22:50:22< Gregorius> Gamb, I'm a bit confused, where exactly are the rescources variables in GEB initialized? 20100605 22:50:38< Gambit> I think it's in misc.cfg 20100605 22:50:48-!- tyler__ [~tyler__@m310536d0.tmodns.net] has quit [Quit: Leaving] 20100605 22:51:34< Gregorius> thanks 20100605 22:52:29-!- eyerouge1 [~eyerouge@c-4366e555.247-29-64736c16.cust.bredbandsbolaget.se] has joined #wesnoth 20100605 22:53:22< Gregorius> oh, and chrch has building cost --10 wood so you gain 10 wood building it 20100605 22:55:46-!- tparcina [~tparcina@93-143-31-57.adsl.net.t-com.hr] has left #wesnoth [] 20100605 22:56:22-!- Kenpachi [~chatzilla@CPE-121-220-222-94.lns5.way.bigpond.net.au] has quit [Ping timeout: 272 seconds] 20100605 23:00:31< shiremct> What kind of difficulties do you run into trying to balance/design a custom faction that doesn't have any flying/water-based units? Is it important enough that one or the other really kinda -needs- to be created? 20100605 23:04:23-!- tyler_ [~tyler__@m410536d0.tmodns.net] has joined #wesnoth 20100605 23:04:53-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100605 23:07:24< Gregorius> well, if there is a map with much water e.g. 20100605 23:07:43< Gregorius> you will need water or flying units 20100605 23:07:45< elvish_sovereign> shadowmaster: is the Wesnoth MP server down? 20100605 23:08:00< Gregorius> else you are predsetined to lose 20100605 23:08:27< shadowmaster> elvish_sovereign: no 20100605 23:08:50-!- tyler__ [~tyler__@m310536d0.tmodns.net] has joined #wesnoth 20100605 23:09:03< elvish_sovereign> hmm...Wesnoth is constantly crashing on me 20100605 23:09:21< elvish_sovereign> whenever I click on "Connect to Server" 20100605 23:09:35< Hulavuta> That's horrible 20100605 23:09:38< elvish_sovereign> Do you know what might be up? 20100605 23:09:50< shadowmaster> anything in your stderr? 20100605 23:09:57< elvish_sovereign> I'm on Mac 20100605 23:10:10< elvish_sovereign> I dont thing there is a stderr 20100605 23:10:15< elvish_sovereign> *think 20100605 23:10:17< shadowmaster> yes, there is 20100605 23:10:21< shadowmaster> start wesnoth from a command terminal 20100605 23:10:31< shadowmaster> (how to do that on Mac...no idea) 20100605 23:10:51< elvish_sovereign> me neither 20100605 23:11:06< elvish_sovereign> crimson_penguin!! 20100605 23:11:07-!- shadowm_laptop is now known as shadowm_noswap 20100605 23:11:38< elvish_sovereign> or anyone 20100605 23:12:37-!- tyler_ [~tyler__@m410536d0.tmodns.net] has quit [Quit: Leaving] 20100605 23:13:30< crimson_penguin> hi 20100605 23:13:57< elvish_sovereign> how do you run Wesnoth in a command terminal? 20100605 23:14:00< elvish_sovereign> liek above 20100605 23:14:06< elvish_sovereign> *like 20100605 23:14:22< crimson_penguin> elvish_sovereign: you can ctrl+click on the .app, go Show Package Contents, then go into Contents/MacOS 20100605 23:14:27< crimson_penguin> then just open the file there 20100605 23:14:34< crimson_penguin> err, sorry, open Wesnoth there 20100605 23:14:57< elvish_sovereign> ok got it 20100605 23:15:06< elvish_sovereign> thanks 20100605 23:15:31< elvish_sovereign> I'm getting a bunch of Invalid stuff 20100605 23:15:42< elvish_sovereign> Does that have to do with it? 20100605 23:15:49< Hulavuta> Does anyone have a working version of War of Terrador? 20100605 23:15:51< crimson_penguin> nah, that's probably just fonts 20100605 23:16:08< elvish_sovereign> Because MP is crashing on me 20100605 23:16:17< elvish_sovereign> or making the program not respond 20100605 23:16:24< elvish_sovereign> have any idea why? 20100605 23:17:20< shadowmaster> elvish_sovereign: can you pastebin the contents after trying to connect to the MP server? 20100605 23:18:15< elvish_sovereign> no 20100605 23:18:21< elvish_sovereign> Segmentation fault 20100605 23:18:23< elvish_sovereign> logout 20100605 23:18:32< elvish_sovereign> [Process completed] 20100605 23:18:34< elvish_sovereign> thats it 20100605 23:18:45< elvish_sovereign> no 20100605 23:18:45< elvish_sovereign> Segmentation fault 20100605 23:18:46< elvish_sovereign> logout 20100605 23:18:46< crimson_penguin> ah 20100605 23:18:46< elvish_sovereign> [Process completed] 20100605 23:18:55< tyler__> Ouch, segmentation faults are nasty. 20100605 23:18:59< shadowmaster> hm 20100605 23:19:04< crimson_penguin> the part after segfault isn't relevant 20100605 23:19:09< crimson_penguin> but yeah, that sucks... 20100605 23:19:20< elvish_sovereign> what's up? 20100605 23:19:23< shadowmaster> anything changed in your system since yesterday? 20100605 23:19:36< elvish_sovereign> not really... 20100605 23:19:48-!- Hulavuta [~Jeremy@97.100.17.47] has left #wesnoth [] 20100605 23:19:59< elvish_sovereign> I don't think so 20100605 23:20:08< crimson_penguin> I can connect 20100605 23:20:24< shadowmaster> yes, the MP server is fine as I said above 20100605 23:20:51< elvish_sovereign> So the problem is with my system? 20100605 23:20:52< shadowmaster> elvish_sovereign: you are using 1.8.2? or 1.8.1? 20100605 23:20:57< elvish_sovereign> 1.8.2 20100605 23:21:05< shadowmaster> you don't have the new lobby enabled, do you? 20100605 23:21:10< elvish_sovereign> no 20100605 23:21:23< shadowmaster> no difference if you enable it? 20100605 23:21:27< elvish_sovereign> I used to 20100605 23:21:34< elvish_sovereign> let me see 20100605 23:22:10< elvish_sovereign> Works! 20100605 23:22:21< elvish_sovereign> That's weird 20100605 23:22:30-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has quit [Quit: leaving] 20100605 23:22:38< shadowmaster> hm. 20100605 23:22:43< elvish_sovereign> I'll use this from now on, I'll have to get used to it anyway 20100605 23:22:55< elvish_sovereign> eventually 20100605 23:22:59< shadowmaster> I guess it still sucks like it did in 1.8.0 20100605 23:23:23< shadowmaster> maybe some game name is causing the old lobby to crash there... 20100605 23:24:11< elvish_sovereign> Well at least it's working now 20100605 23:25:03< shadowmaster> crimson_penguin: what do you think? 20100605 23:25:28< shadowmaster> could it be caused by SDL_ttf rendering some of those game names with non-English characters? 20100605 23:25:56< crimson_penguin> well but, I'm connected with the old lobby, on 1.8.2 on Mac 20100605 23:26:36< shadowmaster> and I'm there with the old lobby on 1.8.2+svn on Debian testing 20100605 23:26:44< elvish_sovereign> ok I just tried and it works with the old lobby now as well 20100605 23:26:56< elvish_sovereign> weird 20100605 23:27:22-!- martin___ [~martin@f049024031.adsl.alicedsl.de] has quit [Quit: leaving] 20100605 23:27:26< shadowmaster> hm, I have an idea 20100605 23:27:38< shadowmaster> let me go to get the ingredients 20100605 23:27:43-!- Guest46932 [~user@207-172-209-70.c3-0.arl-ubr1.sbo-arl.ma.static.cable.rcn.com] has quit [Ping timeout: 252 seconds] 20100605 23:30:39< shadowmaster> elvish_sovereign: can youconnect to 186.10.10.196 and see the lobby? 20100605 23:32:03< elvish_sovereign> wait, you mean the IP address 20100605 23:32:08< shadowmaster> yes 20100605 23:32:29< elvish_sovereign> ok, give a sec to figure that out 20100605 23:32:46< shadowmaster> Multiplayer -> Connect to server 20100605 23:32:58< elvish_sovereign> ohhhh 20100605 23:33:47< elvish_sovereign> wait which one? 20100605 23:34:11< shadowmaster> you put 186.10.10.196 as the server address 20100605 23:35:03< elvish_sovereign> nothings happening 20100605 23:35:37-!- Gregorius [~5dba0256@gateway/web/freenode/x-lireputudpejnlqe] has quit [Quit: Page closed] 20100605 23:36:07< shadowmaster> yeah, it seems I'm not reachable 20100605 23:36:21< elvish_sovereign> could not connect to host 20100605 23:36:51< shadowmaster> okay, never mind 20100605 23:37:11-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has left #wesnoth [] 20100605 23:38:25< elvish_sovereign> okay it crashed again, but then I switched to the new interface, and it worked again. Upon switching back to the old it works as well. This is really weird. 20100605 23:46:53-!- shadowm_noswap [ignacio@wesnoth/developer/shadowmaster] has quit [Quit: partition table changed] 20100605 23:50:23-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100605 23:54:36-!- Miccoh [~Miccoh@hoasnet-fe1fdd00-57.dhcp.inet.fi] has quit [Ping timeout: 265 seconds] 20100605 23:57:12-!- tyler__ [~tyler__@m310536d0.tmodns.net] has left #wesnoth [] 20100605 23:57:24-!- tyler_ [~tyler__@m410536d0.tmodns.net] has joined #wesnoth --- Log closed Sun Jun 06 00:00:54 2010