--- Log opened Mon Jun 07 00:00:00 2010 20100607 00:00:19< Screech_and_Thud> stfu Porty 20100607 00:02:05-!- tyler__ [~tyler__@m4d0536d0.tmodns.net] has joined #wesnoth 20100607 00:02:23-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Remote host closed the connection] 20100607 00:03:49< PetePorty> silence the truth 20100607 00:07:04< Screech_and_Thud> You want me to silence the truth? 20100607 00:07:32-!- elias [~elias@allegro/developer/allefant] has quit [Quit: Leaving] 20100607 00:07:51< PetePorty> no, you already did 20100607 00:08:09< PetePorty> stfu Porty <----------silence the truth 20100607 00:08:37< PetePorty> O.o I'm losing... 20100607 00:08:52< PetePorty> LOOSING! this can't be! 20100607 00:08:59< shadowmaster> it's losing, not loosing 20100607 00:09:16< PetePorty> that 20100607 00:09:19< PetePorty> I know 20100607 00:09:25< Screech_and_Thud> He's getting loose 20100607 00:10:14< PetePorty> that too 20100607 00:10:17< PetePorty> :D 20100607 00:10:51-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Read error: Connection reset by peer] 20100607 00:10:53-!- Johannes13_ [~Johannes@unaffiliated/johannes13] has joined #wesnoth 20100607 00:11:26< PetePorty> losses 4 kills 0 20100607 00:11:28< PetePorty> :( 20100607 00:11:46-!- Gambit [~43ea4907@gateway/web/freenode/x-bnnlwtxgmdkcxiay] has joined #wesnoth 20100607 00:12:20< Gambit> Well it's working. 20100607 00:12:29< Gambit> But quassel wouldn't run for some reason. 20100607 00:15:08-!- martin___ [~martin@e179106144.adsl.alicedsl.de] has joined #wesnoth 20100607 00:15:43-!- Johannes13_ [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 265 seconds] 20100607 00:16:42-!- Screech_and_Thud [~Jeremy@47.17.100.97.cfl.res.rr.com] has left #wesnoth [] 20100607 00:17:23-!- Blueblaze [~nick@adsl-76-202-20-139.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100607 00:18:28-!- Gambit [~43ea4907@gateway/web/freenode/x-bnnlwtxgmdkcxiay] has quit [Quit: Page closed] 20100607 00:21:37-!- elvish_sovereign [~Zoltan@pool-98-114-163-204.phlapa.east.verizon.net] has quit [Quit: Time to go practice....] 20100607 00:29:01-!- PetePorty [~Pete@pc-193-248-120-200.cm.vtr.net] has quit [Quit: I need to work... a lot... on 3 thigs] 20100607 00:50:30-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100607 00:52:33-!- Unnheulu [~52050b21@gateway/web/freenode/x-rxwidlompzarmrpm] has joined #wesnoth 20100607 00:52:53-!- Unnheulu [~52050b21@gateway/web/freenode/x-rxwidlompzarmrpm] has quit [Client Quit] 20100607 00:53:29-!- Fother [~Fother_J@pool-96-254-221-178.tampfl.fios.verizon.net] has quit [Ping timeout: 265 seconds] 20100607 00:53:34-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20100607 00:54:45-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20100607 00:54:52-!- Fother [~Fother_J@pool-96-254-221-178.tampfl.fios.verizon.net] has joined #wesnoth 20100607 01:05:03-!- phlaem [~a@e178081116.adsl.alicedsl.de] has quit [Quit: Leaving] 20100607 01:09:54-!- Kenpachi [~chatzilla@CPE-121-220-222-94.lns5.way.bigpond.net.au] has quit [Ping timeout: 265 seconds] 20100607 01:19:28-!- martin___ [~martin@e179106144.adsl.alicedsl.de] has quit [Quit: leaving] 20100607 01:24:06-!- Gambit [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth 20100607 01:24:44< Gambit> shadowmaster: I'm alive! 20100607 01:34:19-!- TaylorSwift [~Taylor@222-155-75-160.jetstream.xtra.co.nz] has joined #wesnoth 20100607 01:34:47-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100607 01:36:55-!- Miccoh [~Miccoh@hoasnet-fe1fdd00-57.dhcp.inet.fi] has quit [Ping timeout: 265 seconds] 20100607 01:38:27-!- Unnheulu [~52050b21@gateway/web/freenode/x-wwrsuuuqcdpmnhnl] has joined #wesnoth 20100607 01:40:39-!- FireFly [~firefly@unaffiliated/firefly] has quit [Quit: swatted to death] 20100607 01:41:27< Unnheulu> Pssh 20100607 01:41:42< Unnheulu> Elvish sovereign paid for a text ediotr? 20100607 01:42:07 * Unnheulu feels sorry for the poor misguided fool 20100607 01:42:28 * shadowmaster feels sorry for poor little Unnheulu 20100607 01:45:06 * Unnheulu thinks rhonda needs to stop slacking 20100607 01:45:25< Unnheulu> There is no deb for the latest svn revision yet 20100607 01:45:47< shadowmaster> since when does she make snapshots? 20100607 01:46:02< shadowmaster> and why can't you compile it yourself? 20100607 01:46:11< Unnheulu> She should 20100607 01:46:25< shadowmaster> no, she shouldn't. She doesn't have lots of hard disk space 20100607 01:46:29< Unnheulu> I shouldn't be expected to compile 20100607 01:46:35< Unnheulu> That's outrageous 20100607 01:46:57< Unnheulu> Well she should buy some more 20100607 01:47:11< Unnheulu> Every revision needs a deb created for it 20100607 01:47:25-!- Savitry [~Savitry@75-18-39-122.lightspeed.ftwotx.sbcglobal.net] has quit [Quit: Leaving] 20100607 01:47:27< Espreon> Unnheulu: No, you're on an OS on which one can easily set up a build system. You do it. 20100607 01:47:35-!- haudegen [~andi@chello084114021195.15.14.vie.surfer.at] has quit [Quit: Verlassend] 20100607 01:47:43< shadowmaster> Unnheulu: you are spurting nonsense 20100607 01:47:49 * Unnheulu sighs 20100607 01:47:54< Espreon> Seriously, it's not like you're on Windows; everyone knows that it is a pain in the ass to set up a build system on Windows. 20100607 01:47:58< shadowmaster> trunk isn't supposed to be used by final users 20100607 01:48:04< Unnheulu> Does sarcasm only exist in Britain? 20100607 01:48:09< shadowmaster> unless you agree to do a lot of extra work on your own 20100607 01:48:16< shadowmaster> Unnheulu: 22:23:48 I don't care 20100607 01:48:23-!- martin___ [~martin@f048224102.adsl.alicedsl.de] has joined #wesnoth 20100607 01:48:44< shadowmaster> you are still hilighting her for an inane purpose 20100607 01:48:53< shadowmaster> may I kick you for that? 20100607 01:49:02< Unnheulu> She's asleep? 20100607 01:49:09< shadowmaster> most likely 20100607 01:49:23< Unnheulu> So a hilight doesn't matter :P 20100607 01:49:36< Gambit> Her away log. 20100607 01:49:38< shadowmaster> it will when she's back 20100607 01:49:47< Gambit> shadowmaster: May I "you FOOL!" him? 20100607 01:49:48< Unnheulu> Meeeeeh 20100607 01:49:53< shadowmaster> Gambit: no 20100607 01:49:57< Unnheulu> I'm sure she won't mind 20100607 01:50:25< shadowmaster> Unnheulu: do you treat your packagers like slaves too? 20100607 01:50:35< shadowmaster> in xmoto, I mean 20100607 01:50:47< Unnheulu> Erm 20100607 01:50:52< Unnheulu> We don't have any 20100607 01:51:13< shadowmaster> I guess your inconsiderateness stems from that then. 20100607 01:51:14-!- Tomsik_ [~Tomsik@bbn96.neoplus.adsl.tpnet.pl] has quit [Quit: Thus spoke Tomsik] 20100607 01:51:17< shadowmaster> ah whatever 20100607 01:51:47< Unnheulu> There's a script to auto make an exe and that's it ;) 20100607 01:52:01-!- TaylorSwift [~Taylor@222-155-75-160.jetstream.xtra.co.nz] has quit [Ping timeout: 272 seconds] 20100607 01:52:15 * Unnheulu should try turning trunk into a .deb 20100607 01:52:37< shadowmaster> you'll be wasting your time, too 20100607 01:52:41< Unnheulu> *a revision which segfaults a lot 20100607 01:53:02< Unnheulu> :) 20100607 01:53:17< Unnheulu> Just to fill up technical support 20100607 01:54:32< shadowmaster> I'd gladly add a policy for locking threads complaining about binaries provided by third parties in that case 20100607 01:54:45< Unnheulu> Aww 20100607 01:55:04 * Unnheulu won't create a deb of trunk anymore 20100607 01:55:11< shadowmaster> *unapproved third parties 20100607 01:55:13< Unnheulu> That was the whole fun! :P 20100607 01:55:30< Unnheulu> *out of date unapproved 20100607 01:56:11< Unnheulu> Usually a new revision is commited even in the time it takes to compile 20100607 01:56:53< shadowmaster> your point being to spam this channel with nonsense 20100607 01:56:55< shadowmaster> no thanks 20100607 01:57:05< Unnheulu> Uhohs 20100607 01:57:14< Unnheulu> Don't kick? 20100607 01:58:46< Espreon> Unnheulu: ᚫᛝᚷᛚᚪᛚᚪᚾᛞ ᚠᚩᚱᛖᚠᛖᚱ 20100607 01:59:03 * Espreon wishes AI0867 were here 20100607 01:59:05< Unnheulu> Erm? 20100607 01:59:15< Unnheulu> Lots of squares? 20100607 01:59:47< shadowmaster> your system is broken and will explode in 5 seconds 20100607 01:59:48< Espreon> GET A RUNIC FONT! YOU... uh.. unpatriotic... worm! 20100607 02:00:12< Unnheulu> Unpatriotic?... 20100607 02:00:13< Unnheulu> :/ 20100607 02:00:54-!- martin___ [~martin@f048224102.adsl.alicedsl.de] has quit [Quit: leaving] 20100607 02:00:57< Unnheulu> Dw i'n cymraes, ddim americanaidd? 20100607 02:02:17-!- Blueblaze [~nick@adsl-76-202-20-139.dsl.hstntx.sbcglobal.net] has quit [Read error: Operation timed out] 20100607 02:02:39-!- Unnheulu [~52050b21@gateway/web/freenode/x-wwrsuuuqcdpmnhnl] has quit [Quit: Page closed] 20100607 02:02:51< Espreon> Aaaaah! Celtic languages! 20100607 02:02:56< Espreon> Must... supress! 20100607 02:03:23< shadowmaster> my eyes 20100607 02:03:30< Espreon> Mine eyes! 20100607 02:03:36< shadowmaster> unreadable stuff in ASCII 20100607 02:03:59< Espreon> shadowmaster: ... 20100607 02:04:08< shadowmaster> Espreon: I mean Unnheulu's of course 20100607 02:04:22< Espreon> Uh, his text seemed normal. But, oh well. 20100607 02:04:35< shadowmaster> it's unreadable 20100607 02:04:47< Espreon> Silly fool, he lives on the British Islands. 20100607 02:04:47< shadowmaster> it looks like ASCII but it's written in a weird language 20100607 02:04:50< shadowmaster> I know 20100607 02:04:55< Espreon> Or should I say, the "English Islands". 20100607 02:04:57< Espreon> ... yes. 20100607 02:05:00< shadowmaster> Welsh is a weird language 20100607 02:05:11< Espreon> It's a Celtic language, what do you expect? 20100607 02:05:11-!- Unnheulu [~52050b21@gateway/web/freenode/x-nbnqeprgugwwztmh] has joined #wesnoth 20100607 02:05:22< Espreon> At least they're not like Uraelic languages. 20100607 02:05:33< shadowmaster> what's Uraelic? 20100607 02:05:36< Unnheulu> Aww c'mon it's only "I'm welsh not American"... 20100607 02:05:47< Espreon> I knew that. 20100607 02:05:52< Unnheulu> Anyways imago for reals now 20100607 02:05:58< shadowmaster> Unnheulu: then why the ? 20100607 02:06:01< Espreon> Unnheulu: Bow down to your Germanic overlords1 20100607 02:06:02< Espreon> *! 20100607 02:06:03< shadowmaster> question mark 20100607 02:06:13< Unnheulu> s/reals/realz/ 20100607 02:06:36< Espreon> Unnheulu: Anyway, do you have a runic font now? 20100607 02:06:46< Unnheulu> Na 20100607 02:06:48< Unnheulu> Hwyl 20100607 02:06:50< Espreon> You suck. 20100607 02:06:57-!- Unnheulu [~52050b21@gateway/web/freenode/x-nbnqeprgugwwztmh] has quit [Client Quit] 20100607 02:07:20< Espreon> shadowmaster: The Uraelic language family is composed of things such as Finnish and Hungarian. 20100607 02:07:39< Espreon> No, wait, it is actually "Uralic". 20100607 02:09:29< shadowmaster> I was actually about to ask why you weren't using ash 20100607 02:09:30< Espreon> Also, if anyone was curious, my writings in the fuþorc meant: "Engla Land Forever" ("England Forever") 20100607 02:10:02< Espreon> Sometimes, fake ash cannot substitute for some "ae"s. 20100607 02:10:12< Espreon> I wish real ash were still around. 20100607 02:12:02< shadowmaster> ᚫ is the actual ash? 20100607 02:12:11< Espreon> In the fuþorc. 20100607 02:12:40< Espreon> When I mean "fake ash", I mean the *ligature* that appears in some words of Latin and Greek origin. 20100607 02:12:44< Espreon> Same with "fake ethel". 20100607 02:12:53< Espreon> Real ash and ethel would appear in native words. 20100607 02:13:19< Espreon> shadowmaster: So, the ash in "Cæsar" is not real ash. 20100607 02:13:44< shadowmaster> examples of real ash then? 20100607 02:13:59< shadowmaster> the wikipedia article isn't helping me 20100607 02:14:02< Espreon> The ash in "þæt" (if you don't understand what this is, then shoot yourselves), on the other hand, is real. 20100607 02:14:20< Espreon> So, essentially, real ash doesn't exist in the Modern English language. 20100607 02:14:28< shadowmaster> um.."that"? 20100607 02:14:44 * shadowmaster crosses fingers 20100607 02:14:46< Espreon> Yes. 20100607 02:14:50< shadowmaster> \o/ 20100607 02:15:31< Espreon> It's even (well, not by IPA standards) phonetic! 20100607 02:16:01< Espreon> shadowmaster: Note that "þæt" can mean more than "that" in OE. http://en.wiktionary.org/wiki/%C3%BE%C3%A6t 20100607 02:16:49< Espreon> "Ðæt" is phonetic by IPA standards, but, noöne cares about eð. 20100607 02:17:31< Espreon> Well, assuming you are restricting eð to voiced dental fricatives and þorn to voiceless dental fricatives. 20100607 02:18:27 * Espreon wonders how shadowmaster truly pronounces "þæt". 20100607 02:19:38< shadowmaster> hm 20100607 02:19:47< shadowmaster> that question shall remain unanswered for now 20100607 02:20:06< Espreon> Also, "ðæt" is how the Anglo-Saxons referred to eð... apparently. 20100607 02:21:25-!- tyler__ [~tyler__@m4d0536d0.tmodns.net] has quit [Ping timeout: 252 seconds] 20100607 02:52:46-!- ancestral [~ancestral@97-116-112-18.mpls.qwest.net] has joined #wesnoth 20100607 02:55:49-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has quit [Ping timeout: 264 seconds] 20100607 02:56:36-!- Lancaster [~Miranda@123.115.244.186] has joined #wesnoth 20100607 02:56:38-!- Gambit [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Remote host closed the connection] 20100607 03:01:03-!- elvish_sovereign [~Zoltan@pool-98-114-163-204.phlapa.east.verizon.net] has joined #wesnoth 20100607 03:01:37-!- elvish_soverei-1 [~Zoltan@pool-98-114-163-204.phlapa.east.verizon.net] has joined #wesnoth 20100607 03:01:37-!- elvish_sovereign [~Zoltan@pool-98-114-163-204.phlapa.east.verizon.net] has quit [Read error: Connection reset by peer] 20100607 03:01:37-!- StealthyCoin [~StealthyC@adsl-75-62-124-231.dsl.pltn13.sbcglobal.net] has quit [Quit: StealthyCoin] 20100607 03:03:29-!- Sacho [~sacho@95-42-114-20.btc-net.bg] has quit [Ping timeout: 265 seconds] 20100607 03:05:24-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: GO, GET TO THE CHOPPAH!!!] 20100607 03:12:57-!- VurtualRuler98 [~VistaRule@74.206.62.26] has quit [Quit: restart] 20100607 03:13:13< elvish_soverei-1> anyone wanna play a game? 20100607 03:14:37-!- elvish_soverei-1 is now known as elvish_sovereign 20100607 03:25:20-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100607 03:30:26-!- TaylorSwift [~Taylor@222-155-75-160.jetstream.xtra.co.nz] has joined #wesnoth 20100607 03:30:50-!- hagebake is now known as hagabaka 20100607 03:33:38-!- Zerovirus [~62c45c53@gateway/web/freenode/x-pbdpdewmayutzlod] has joined #wesnoth 20100607 03:43:51-!- bp0 [~bp@unaffiliated/bp0] has quit [Quit: Leaving] 20100607 03:44:31-!- Blueblaze [~nick@adsl-76-202-20-139.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100607 03:54:17-!- Gambit [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth 20100607 04:23:38-!- elvish_sovereign [~Zoltan@pool-98-114-163-204.phlapa.east.verizon.net] has quit [Quit: In fact] 20100607 04:26:33-!- Gambit [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Read error: Connection reset by peer] 20100607 04:31:42-!- Gambit [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth 20100607 04:31:48-!- Appleman1234 [~Appleman1@131.181.18.104] has joined #wesnoth 20100607 04:32:16-!- eyerouge [~snowdrop@c-4796e355.247-29-64736c16.cust.bredbandsbolaget.se] has quit [Quit: Leaving.] 20100607 04:41:00-!- Gambit [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Read error: Connection reset by peer] 20100607 04:41:59-!- Ivanovic_ [~ivanovic@dtmd-4db2d78c.pool.mediaWays.net] has joined #wesnoth 20100607 04:45:12-!- Zerovirus [~62c45c53@gateway/web/freenode/x-pbdpdewmayutzlod] has quit [Quit: Page closed] 20100607 04:45:17-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 240 seconds] 20100607 04:45:57-!- Ivanovic_ is now known as Ivanovic 20100607 04:52:36-!- Necrosporus [~Xenius@unaffiliated/necrosporus] has quit [Ping timeout: 258 seconds] 20100607 04:55:28-!- noy_ [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100607 04:59:23-!- noy [~Noy@wesnoth/developer/noy] has quit [Ping timeout: 248 seconds] 20100607 04:59:23-!- noy_ is now known as noy 20100607 05:01:16-!- shiremct [~47391d44@gateway/web/freenode/x-pxslveqhifproyzb] has joined #wesnoth 20100607 05:09:28-!- Necrosporus [~Xenius@unaffiliated/necrosporus] has joined #wesnoth 20100607 05:12:53-!- PetePorty [~Pete@pc-193-248-120-200.cm.vtr.net] has joined #wesnoth 20100607 05:13:03< PetePorty> Common sense is the most evenly distributed quantity in the world. Everyone thinks he has enough. 20100607 05:13:20< shadowmaster> you aren't qualified to talk about common sense 20100607 05:13:51< PetePorty> read again 20100607 05:14:01< shadowmaster> no 20100607 05:14:04< PetePorty> I think I have enough common sense to speak about it 20100607 05:14:39< PetePorty> Take my advice. I don't use it anyway. 20100607 05:15:15< shadowmaster> I think I have plenty of logs where you demonstrate a general lack of common sense 20100607 05:15:30< shadowmaster> and that is no advice. 20100607 05:15:53< PetePorty> :( 20100607 05:16:03< PetePorty> u eaten too much chicken lately? 20100607 05:16:15< shadowmaster> no 20100607 05:16:36< PetePorty> u eaten too much chicken lately?? 20100607 05:16:43< PetePorty> like... Evo Morales 20100607 05:16:46< shadowmaster> no 20100607 05:16:52< PetePorty> :( 20100607 05:17:08< shadowmaster> and you repeated the same question with an extra question mark 20100607 05:17:30< PetePorty> I know, I pressed the upper arrow... 20100607 05:19:54< shiremct> Anyone have a lot of knowledge of greek mythology? 20100607 05:20:15< PetePorty> you know shadowmaster, go take a long walk off a short pier. 20100607 05:20:29< PetePorty> I have a lot of knowledge about everything. 20100607 05:20:34< shiremct> I'm looking for ideas for a hellenic magic using unit, but the only common theme I can find is shape-shifting into animals -.- 20100607 05:20:42< shadowmaster> PetePorty: no, thanks 20100607 05:20:47< PetePorty> :D 20100607 05:20:51< shadowmaster> I'm stuck at home with bronchitis since a week 20100607 05:20:58< PetePorty> really 20100607 05:21:05< PetePorty> tthat sucks 20100607 05:21:07< shadowmaster> yes 20100607 05:21:12< PetePorty> hope u feal better soon 20100607 05:21:16< PetePorty> feel* 20100607 05:21:19< shadowmaster> otherwise, why do you think I've been around this much? :| 20100607 05:22:02< PetePorty> uhh... maybe you're like me and you don't have a life? 20100607 05:22:15< shadowmaster> shiremct: no oracles? 20100607 05:22:27< PetePorty> Common sense is not that common. 20100607 05:23:43< shiremct> how exactly to translate an oracle-type into a wesnoth unit? 20100607 05:23:57< shadowmaster> no idea 20100607 05:24:10-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100607 05:24:31< shadowmaster> some offensive magic user that is weak on melee? 20100607 05:24:36< shadowmaster> er. 20100607 05:24:41< shadowmaster> s/off/def/ 20100607 05:27:25< PetePorty> wouldn't it be ironic if you died in the living room? 20100607 05:27:56< shadowmaster> yes 20100607 05:28:41< PetePorty> u r like the god of irony, thought you'd like that... 20100607 05:28:49< shiremct> An oracle or seer generally can only either communicate with the gods or see the future. Such abilities are not really easy to translate into something useful for wesnoth and I can't come up with much else besides shape-shifting, which seems to be extremely common in greek mythology, but I don't wan't to make a "druid" type unit... just doesn't seem to fit. 20100607 05:30:05< PetePorty> ummm... if he can see the future, he would know where he would be hit, maybe 100% defense on plain terrain (he needs plain terrain to keep concentration) 20100607 05:31:31< PetePorty> or... implement some kind of critical hit stuff, he comunicates with the gods, asks them for help, they *might* help him out, maybe 20%chance 20100607 05:32:01< shadowmaster> Shadowmaster. Guardian of Linux and Uptime, influenced Freenode. Also known by the Norsulans as the God of Irony. 20100607 05:32:12< shadowmaster> I like it. 20100607 05:32:31< PetePorty> :) 20100607 05:34:53< PetePorty> It's true, I broke her heart,, but she broke my xbox first! 20100607 05:35:28-!- Appleman1234 [~Appleman1@131.181.18.104] has quit [Read error: Connection reset by peer] 20100607 05:35:56-!- Appleman1234 [~Appleman1@131.181.18.104] has joined #wesnoth 20100607 05:44:26-!- Sacho [~sacho@95-42-121-111.btc-net.bg] has joined #wesnoth 20100607 05:45:23-!- StealthyCoin [~StealthyC@dsl-74-220-66-81.dhcp.cruzio.com] has joined #wesnoth 20100607 05:45:24< PetePorty> 42.7% of all statistics are made up on the spot 20100607 05:50:37-!- Savitry [~Savitry@75-18-39-122.lightspeed.ftwotx.sbcglobal.net] has joined #wesnoth 20100607 05:50:56< PetePorty> so... you guys are boring late at night... 20100607 05:51:04-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth 20100607 05:52:02< PetePorty> so... yeah, I guess I'll just go to bed... bye, sleep well and see you tuesday. 20100607 05:52:04-!- PetePorty [~Pete@pc-193-248-120-200.cm.vtr.net] has quit [Quit: Saliendo] 20100607 06:01:26-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: ...] 20100607 06:03:53-!- Lancaster [~Miranda@123.115.244.186] has quit [Read error: Connection reset by peer] 20100607 06:04:33-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has joined #wesnoth 20100607 06:04:46-!- Lancaster [~Miranda@123.115.244.186] has joined #wesnoth 20100607 06:06:24-!- Pentarctagon [~chatzilla@c-24-15-243-148.hsd1.il.comcast.net] has joined #wesnoth 20100607 06:09:53-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100607 06:10:56-!- descender [~heh@cm50.omega155.maxonline.com.sg] has quit [Quit: Leaving] 20100607 06:13:42-!- Pentarctagon [~chatzilla@c-24-15-243-148.hsd1.il.comcast.net] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.3/20100401080539]] 20100607 06:17:19-!- SwiftrTaylor [~Taylor@222-155-65-61.jetstream.xtra.co.nz] has joined #wesnoth 20100607 06:20:12-!- TaylorSwift [~Taylor@222-155-75-160.jetstream.xtra.co.nz] has quit [Ping timeout: 265 seconds] 20100607 06:26:05-!- StealthyCoin [~StealthyC@dsl-74-220-66-81.dhcp.cruzio.com] has quit [Quit: StealthyCoin] 20100607 06:30:04-!- harryBer [~harryBer@95-25-3-38.broadband.corbina.ru] has joined #wesnoth 20100607 06:32:37-!- harry1 [~harryBer@95-24-2-2.broadband.corbina.ru] has quit [Ping timeout: 245 seconds] 20100607 06:33:05-!- SwiftrTaylor [~Taylor@222-155-65-61.jetstream.xtra.co.nz] has quit [] 20100607 07:09:01-!- Lancaster [~Miranda@123.115.244.186] has quit [Quit: Lancaster] 20100607 07:18:02-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Quit: bbl] 20100607 07:24:46-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100607 07:55:28-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20100607 07:55:57-!- tparcina [~tparcina@cisco16.fesb.hr] has joined #wesnoth 20100607 08:01:33-!- Sacho [~sacho@95-42-121-111.btc-net.bg] has quit [Remote host closed the connection] 20100607 08:12:37-!- StealthyCoin [~StealthyC@adsl-75-62-124-231.dsl.pltn13.sbcglobal.net] has joined #wesnoth 20100607 08:17:05-!- StealthyCoin [~StealthyC@adsl-75-62-124-231.dsl.pltn13.sbcglobal.net] has quit [Client Quit] 20100607 08:25:59-!- Elvish_Pillager [~eli@71-10-224-192.dhcp.oxfr.ma.charter.com] has quit [Quit: Hi! I'm a quit message virus vaccine. If you see a quit message virus, don't replace your quit message with it!] 20100607 08:28:51-!- Cyber_Rock [~Ankit@unaffiliated/cyber-rock/x-7112426] has joined #wesnoth 20100607 08:30:32-!- bp0 [~bp@unaffiliated/bp0] has joined #wesnoth 20100607 08:45:16-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Quit: i hate you qemu!!one1!] 20100607 08:50:27-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100607 08:53:41< Rhonda> Unnheulu? 20100607 08:53:51< Unnheulu> Rhonda? :P 20100607 08:54:04< Unnheulu> We need .debs for every svn revision 20100607 08:54:13< Rhonda> Unnheulu: Go to hell. 20100607 08:54:17< Rhonda> Pay me. 20100607 08:54:24 * Unnheulu smirks 20100607 08:54:24< Rhonda> … choose which you like better. 20100607 08:54:53< Unnheulu> Rhonda, is sarcasm solely a British thing? 20100607 08:55:47< Rhonda> No, but it doesn't work early in the morning after a night with a baby in your room. 20100607 08:56:10< Unnheulu> Early in the morning...9 o clock? 20100607 08:56:22< Unnheulu> That's late! :P 20100607 08:56:36< Rhonda> I'm at work already? 20100607 08:58:52< Unnheulu> Aren't you gmt+1? 20100607 09:07:27< Rhonda> gmt+2, and given that you said 9 you seem to be too? 20100607 09:07:37< Rhonda> … you know, DST and stuff? :) 20100607 09:07:43< Rhonda> i.e. gmt+1+1 :P 20100607 09:13:21< Unnheulu> Aha 20100607 09:13:45< Unnheulu> I said 9 guessing gmt+1 ;) 20100607 09:13:57< Unnheulu> (Or rather local time + 1, and cause of Dst) 20100607 09:20:29-!- bp0 [~bp@unaffiliated/bp0] has quit [Ping timeout: 240 seconds] 20100607 09:21:08 * Espreon sides with Rhonda 20100607 09:21:21-!- bp0 [~bp@unaffiliated/bp0] has joined #wesnoth 20100607 09:21:21< Espreon> Unnheulu: Seriously, you're not on Windows, compile it yourself. 20100607 09:21:48< Espreon> Also, British... or English? Hmmmm... 20100607 09:23:39< Espreon> Unnheulu: ᚫᛝᚷᛚᚪᛚᚪᚾᛞ ᚠᚩᚱᛖᚠᛖᚱ 20100607 09:24:30< Rhonda> Unnheulu: Nevertheless, I am already doing hell of work to keep things together. If you want more, sarcasm or not, feel free to reduce my amazon wishlist or stop being a PITA. :/ 20100607 09:25:01-!- eyerouge [~snowdrop@c-4796e355.247-29-64736c16.cust.bredbandsbolaget.se] has joined #wesnoth 20100607 09:25:16< Rhonda> I asked more than often enough for help, but I can understand that throwing around "funny" sidemarks is so much easier. 20100607 09:28:16-!- Appleman1234 [~Appleman1@131.181.18.104] has quit [Ping timeout: 240 seconds] 20100607 09:53:21-!- DiRaven [~diraven@55-150-133-95.pool.ukrtel.net] has quit [Ping timeout: 265 seconds] 20100607 09:54:46-!- DiRaven [~diraven@43-16-133-95.pool.ukrtel.net] has joined #wesnoth 20100607 10:06:06< shiremct> Looking for input on a faction name for a hellinic-based faction... Currently considering "Aegialoi" for the little greek buggers. Anyone have any opinion on that as a faction name? I know it's kinda... full of vowels... 20100607 10:07:19< shiremct> *Hellenic 20100607 10:09:42-!- Blueblaze [~nick@adsl-76-202-20-139.dsl.hstntx.sbcglobal.net] has quit [Ping timeout: 245 seconds] 20100607 10:10:17-!- unimatrix0 [~unimatrix@adsl-074-236-057-188.sip.mia.bellsouth.net] has quit [Read error: Connection reset by peer] 20100607 10:10:19-!- unimatrix0 [~unimatrix@adsl-074-236-057-188.sip.mia.bellsouth.net] has joined #wesnoth 20100607 10:11:02< ancestral> Progress: http://www.mproud.com/wesnoth/academy/ 20100607 10:11:11-!- Ivanovic [~ivanovic@dtmd-4db2d78c.pool.mediaWays.net] has quit [Changing host] 20100607 10:11:11-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth 20100607 10:11:14-!- FireFly [~firefly@unaffiliated/firefly] has joined #wesnoth 20100607 10:11:57< Ivanovic> moin 20100607 10:12:02-!- unimatrix0 [~unimatrix@adsl-074-236-057-188.sip.mia.bellsouth.net] has quit [Client Quit] 20100607 10:14:04-!- ancestral [~ancestral@97-116-112-18.mpls.qwest.net] has quit [Quit: And that’s the end of THAT chapter.] 20100607 10:16:53-!- Valkier [~IceChat7@c-174-55-104-2.hsd1.pa.comcast.net] has joined #wesnoth 20100607 10:29:29-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has joined #wesnoth 20100607 11:07:07-!- Valkier [~IceChat7@c-174-55-104-2.hsd1.pa.comcast.net] has quit [Ping timeout: 258 seconds] 20100607 11:12:01-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100607 11:15:11-!- Necrosporus [~Xenius@unaffiliated/necrosporus] has quit [Quit: Leaving] 20100607 11:16:33-!- Xenius[xchat] [~Xenius@81.18.126.63] has joined #wesnoth 20100607 12:11:37-!- SekoIdiootti [~chatzilla@cs148185.pp.htv.fi] has joined #wesnoth 20100607 12:29:02-!- Cyber_Rock [~Ankit@unaffiliated/cyber-rock/x-7112426] has quit [Quit: Leaving.] 20100607 12:32:05-!- Appleman1234 [~Appleman1@131.181.47.1] has joined #wesnoth 20100607 12:51:27-!- martin__1 [~martin@f048215107.adsl.alicedsl.de] has joined #wesnoth 20100607 13:33:03-!- Miccoh [~Miccoh@hoasnet-fe1fdd00-57.dhcp.inet.fi] has joined #wesnoth 20100607 13:39:37-!- Appleman1234 [~Appleman1@131.181.47.1] has quit [Ping timeout: 264 seconds] 20100607 14:03:00-!- Gambit [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth 20100607 14:09:01-!- Blueblaze [~nick@adsl-76-202-16-236.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100607 14:15:09-!- Blueblaze [~nick@adsl-76-202-16-236.dsl.hstntx.sbcglobal.net] has quit [Read error: Operation timed out] 20100607 14:29:07-!- artisticdude [~94422749@gateway/web/freenode/x-txlxduthvfseazzp] has joined #wesnoth 20100607 14:31:29< artisticdude> A new age has come for Wesnoth sprite art with Jetrel's new decision to hire artists. And he added that once all the necessary work is done, the sprites will never be changed again. I wonder what will happen to the Wesnoth sprite artistis then 20100607 14:31:50< shadowmaster> I really doubt the sprites will never change again 20100607 14:32:12< shadowmaster> I'm pretty sure he'll continue doing mass-edits whenever he learns a new trick 20100607 14:32:12< artisticdude> Why? 20100607 14:32:21< artisticdude> Ah, I see. 20100607 14:32:54< artisticdude> Jet liked Ryging's take on motion blurs... perhaps that aspect is due for an upgrade at some point. 20100607 14:33:20< shadowmaster> http://tvtropes.org/pmwiki/pmwiki.php/Main/DoingItForTheArt 20100607 14:33:44< sevis> artisticdude: Link, please? 20100607 14:34:46< artisticdude> http://forums.wesnoth.org/viewtopic.php?f=9&p=432989#p432989 20100607 14:34:53< sevis> Thanks. 20100607 14:35:58< artisticdude> Frankly, I've been sort of expecting this for a while now. I'm glad to see it's happening though... now the merfolk will finally get animated. :P 20100607 14:37:48< artisticdude> Oh yes, and I noticed Sleepwalker's back. :D I think he left before I joined the forums, but I've seen his stuff and he's a darn good artist. 20100607 14:51:22< Rhonda> artisticdude: A "will never be changed again" won't be acceptable for wesnoth anyway, it is against the spirit of the project. 20100607 14:51:31< Rhonda> And it wouldn't be compatible with our license choice. 20100607 14:52:02< artisticdude> I don't know, I 20100607 14:52:29< artisticdude> 'm just going by what Jet said. 20100607 14:52:48< thespaceinvader> rhonda: it's perfectly compatible to say what's in trunk will remain the same 20100607 14:53:05< thespaceinvader> if we consider it finished, we're not going to change it again 20100607 14:53:09< Rhonda> thespaceinvader: Well, it might, but it's not bound to be and never will be. 20100607 14:53:13< thespaceinvader> that doesn't stop anyone else from doing things to it 20100607 14:53:38< thespaceinvader> there are definitely now base frames which we consider final 20100607 14:53:53< Rhonda> thespaceinvader: If we consider it finished, we are not to going to change it *for the forseeable future*. 20100607 14:53:55< sevis> But, seeing as screen resolution is slowly but surely growing, I rather doubt it's really a `never ever'. 20100607 14:54:07< thespaceinvader> that's a fair point Rhonda 20100607 14:54:13< Rhonda> You never can be sure and claim that one consideres it finished for eternity. 20100607 14:55:31< artisticdude> I wonder if Jet is including idle, death, and standing animations in his list. I would think so, but... 20100607 15:04:03< Rhonda> http://forums.wesnoth.org/viewtopic.php?f=9&t=30273&p=433006#p433006 20100607 15:21:43-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Ping timeout: 260 seconds] 20100607 15:24:17-!- tparcina [~tparcina@cisco16.fesb.hr] has left #wesnoth [] 20100607 15:28:20-!- Fother [~Fother_J@pool-96-254-221-178.tampfl.fios.verizon.net] has quit [Quit: Leaving] 20100607 15:30:28-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100607 15:31:12< shadowmaster> there's no finished 20100607 15:31:26 * shadowmaster takes it nobody paid attention to him. Whatever. 20100607 15:31:48< shadowmaster> I'll put it in simpler terms: there's always room for improvement. 20100607 15:32:11< Rhonda> And Ivanovic also does mass changes with his optipng runs. ;) 20100607 15:32:26< artisticdude> I agree. 20100607 15:32:58< shadowmaster> at some point the game engine will be better able to handle multiple simultaneous animations (e.g. animated terrain + multiple units with dynamic standing animations) 20100607 15:33:04< shadowmaster> of course artists will want to exploit that 20100607 15:33:36< shadowmaster> so they'll always have a job as long as there are crazy coders who don't care about those who have too old hardware and...[etc] 20100607 15:34:39< shadowmaster> so yeah, Jetrel may say whatever he wants now but I'm sure next year he'll discover more "mistakes" that need to be fixed, and so on 20100607 15:35:17< artisticdude> I just hope Wesnoth never switches to 3d. At least in my lifetime, because after that I won't really care much. 20100607 15:35:36< shadowmaster> 3D modelling wouldn't give us much back 20100607 15:35:48< shadowmaster> except making it more difficult to find good artists who'll work for free 20100607 15:36:24< shadowmaster> there are plans to switch to OpenGL for rendering, but gods there are many people who think OpenGL == "instant 3D" :/ 20100607 15:36:43-!- Elvish_Pillager [~eli@71-10-224-192.dhcp.oxfr.ma.charter.com] has joined #wesnoth 20100607 15:37:02< shadowmaster> when that isn't true. I'm running a window manager that uses OpenGL interfaces for doing special effects. 20100607 15:37:02< artisticdude> I think it's the term 'rendering' that gives that impression. 20100607 15:37:05< shadowmaster> my windows are still 2D 20100607 15:37:42< shadowmaster> (I don't want a 3D desktop, thank you very much. I already have enough trouble finding my way in this 3D world called "real life".) 20100607 15:38:08< artisticdude> Ditto. 20100607 15:39:51< Gambit> To the people who automatically equate rendering to 3D: zoom up really close inside of wesnoth 20100607 15:39:56< Gambit> as close as you can get to a sprite 20100607 15:40:00< Gambit> ot 20100607 15:40:06< Gambit> *it's not pixely! 20100607 15:40:15-!- Samwise [~Samwise@p57B197C0.dip0.t-ipconnect.de] has joined #wesnoth 20100607 15:40:15-!- Samwise [~Samwise@p57B197C0.dip0.t-ipconnect.de] has quit [Client Quit] 20100607 15:40:16< shadowmaster> the hell? 20100607 15:40:52< Gambit> shadowmaster: Seriously. It's not pixelated. It's a completely different loss of quality. 20100607 15:41:03< shadowmaster> I don't understand your point. 20100607 15:41:12< Gambit> 2d rendering 20100607 15:41:26< shadowmaster> I'd better to back to patching. 20100607 15:52:20-!- Gambit [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Read error: Connection reset by peer] 20100607 15:55:02-!- Kenpachi [~chatzilla@CPE-121-220-222-94.lns5.way.bigpond.net.au] has joined #wesnoth 20100607 15:58:06-!- Sacho [~sacho@213.91.244.15] has joined #wesnoth 20100607 16:20:56-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100607 16:21:29< Unnheulu> Rhonda, sorry if my comment caused offence then I guess 20100607 16:23:21 * shadowmaster rediscovers the roots of programming by implementing linked lists in C. 20100607 16:23:30< shadowmaster> yays for reinventing the wheel for educational purposes 20100607 16:25:15< Rhonda> Unnheulu: The only offence would be still not get anything from my amazon wishlist. :P 20100607 16:26:28< Unnheulu> Heh 20100607 16:27:10-!- hystreni [~hystreni@ip9.trandansen.se] has joined #wesnoth 20100607 16:27:22 * Rhonda . o O ( I shouldn't have put the :P there … ) 20100607 16:28:27< Unnheulu> What's up with all these people paying for text editors?... 20100607 16:29:30< SekoIdiootti> I don't understand: there's "thespaceinvader has left freenode" or something like that... but... no joining message. :O 20100607 16:29:36< SekoIdiootti> when he left and came back 20100607 16:29:50< SekoIdiootti> ...maybe chatzilla is being weird. 20100607 16:29:50< shadowmaster> he hasn't left 20100607 16:29:54< thespaceinvader> wut? 20100607 16:29:56< SekoIdiootti> hmm 20100607 16:29:56< shadowmaster> and chatzilla is crap 20100607 16:30:03< SekoIdiootti> well... hmmm 20100607 16:30:14< thespaceinvader> evidently it is, but it's convenient, which is why i use it 20100607 16:30:31< SekoIdiootti> oops, it was artisticdude... O.o 20100607 16:30:35< SekoIdiootti> how can I read THAT wrongly 20100607 16:30:37< Unnheulu> shadowmaster, hehehe, good job with that thread :) 20100607 16:30:49< Unnheulu> SekoIdiootti, what's your os? 20100607 16:30:50< shadowmaster> he didn't leave either 20100607 16:30:57< SekoIdiootti> well yesterday 20100607 16:31:00< shadowmaster> the OS is irrelevant 20100607 16:31:13< Unnheulu> shadowmaster, I'm curious 20100607 16:31:20< SekoIdiootti> OR MAYBE CHATZILLA IS JUST TOO WEIRD!!!? 20100607 16:31:24< SekoIdiootti> but well anyway... brb 20100607 16:31:26< shadowmaster> Unnheulu: what are you talking about? could you be a bit more specific? there are THOUSANDS of threads in the forum 20100607 16:31:36< Unnheulu> shadowmaster, erm, the wish thread 20100607 16:31:38< shadowmaster> 25452 20100607 16:31:58< shadowmaster> okay. 20100607 16:33:02< artisticdude> I enjoyed that thread too. 8) 20100607 16:33:26 * Unnheulu rarely posts in the ot forum 20100607 16:33:37< Unnheulu> I rarely read most of the threads as it is 20100607 16:34:29< SekoIdiootti> UGUGUGGUGGUUUGUGUUU!!!! :D 20100607 16:34:35< SekoIdiootti> (aka: back) 20100607 16:34:49< SekoIdiootti> well... anyway... hmm... the mudcrawler... 20100607 16:35:15< SekoIdiootti> is it more mudlike? 20100607 16:35:49-!- Miccoh [~Miccoh@hoasnet-fe1fdd00-57.dhcp.inet.fi] has quit [Read error: Operation timed out] 20100607 16:35:57< Unnheulu> SekoIdiootti, whats your os? 20100607 16:36:04< Unnheulu> Linux right? 20100607 16:36:11< shadowmaster> your brain seems to be becoming more mudlike instead. I thought we already agreed about not spurting nonsense. 20100607 16:36:42< shadowmaster> Unnheulu: he uses Windows XP 20100607 16:36:47< Unnheulu> Ah 20100607 16:36:49< shadowmaster> Firefox 3.6.3 20100607 16:37:01< Unnheulu> Whois tells you? 20100607 16:37:09< shadowmaster> with Microsoft .NET Framework version 3.5.30729 20100607 16:37:14< shadowmaster> no 20100607 16:37:23< shadowmaster> I simply asked the forums 20100607 16:37:31< Sacho> his HTTP_AGENT probably 20100607 16:37:33< Unnheulu> Ah 20100607 16:37:38< shadowmaster> Sacho: exactly 20100607 16:37:44< Sacho> No idea why I capsed that 20100607 16:38:29< artisticdude> So Zero's going to be gone for an entire month... 20100607 16:38:31 * shadowmaster resists the temptation to drop an email to the ISP's abuse address 20100607 16:38:52 * Unnheulu thinks it should be possible to cause the allies revealed shroud to be revealed to you 20100607 16:38:56< Unnheulu> that's also explained bad 20100607 16:39:21< shadowmaster> it is possible when the scenario coder wants it like that 20100607 16:39:36< Unnheulu> that's also explained bad 20100607 16:39:38< Unnheulu> *oops 20100607 16:39:39< Unnheulu> Is it 20100607 16:40:10-!- Miccoh [~Miccoh@hoasnet-fe1fdd00-57.dhcp.inet.fi] has joined #wesnoth 20100607 16:40:56< Unnheulu> (Retorical) 20100607 16:41:52-!- elias [allefant@allegro/developer/allefant] has joined #wesnoth 20100607 16:42:32< Unnheulu> Hi allefant 20100607 16:42:40< elias> hi Unnheulu 20100607 16:42:41-!- Gambit [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth 20100607 16:45:41< SekoIdiootti> sm: You mean my brain's becoming mud? 20100607 16:45:58< SekoIdiootti> because I said "uggugguguu"? 20100607 16:48:45< Gambit> It was clearly inclined towards mud already. 20100607 16:48:56< Gambit> Just look at how well it drew the mud crawler. 20100607 16:51:20< SekoIdiootti> ...? 20100607 16:51:35< Gambit> SekoIdiootti: Though I will say your attempt at brighter specular highlights was a step back. 20100607 16:51:44< SekoIdiootti> :( 20100607 16:51:46< SekoIdiootti> ok 20100607 16:51:59< Gambit> It looks like he's been coated in powdered sugar. 20100607 16:52:11< Gambit> And now he's some sort of chocolate dessert monster. 20100607 16:52:17< SekoIdiootti> O.O 20100607 16:52:23< SekoIdiootti> oooooh 20100607 16:52:33< SekoIdiootti> that'd be an awesome thing lol 20100607 16:52:52< SekoIdiootti> though, I don't know if Wesnoth people have invented chocolate... 20100607 16:52:55< SekoIdiootti> xD 20100607 16:53:43 * Gambit wants a fighting foodons era :P 20100607 16:54:05< Gambit> (not really) 20100607 16:54:56< SekoIdiootti> lol 20100607 17:01:27-!- icelus [~ed@cpc9-sgyl11-0-0-cust29.sgyl.cable.virginmedia.com] has joined #wesnoth 20100607 17:13:37-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has quit [Ping timeout: 265 seconds] 20100607 17:18:58-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has quit [Ping timeout: 265 seconds] 20100607 17:19:43-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has joined #wesnoth 20100607 17:23:27-!- martin__1 [~martin@f048215107.adsl.alicedsl.de] has quit [Quit: leaving] 20100607 17:33:47-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100607 17:38:30-!- Kenpachi [~chatzilla@CPE-121-220-222-94.lns5.way.bigpond.net.au] has quit [Remote host closed the connection] 20100607 17:44:33-!- Zerovirus [~62c45c53@gateway/web/freenode/x-vhtvxymbwqilaccb] has joined #wesnoth 20100607 17:48:30< artisticdude> Zerovirus: do you plan on redoing all the sprites in UtBS (other than the elves), or just certain ones? 20100607 17:48:59< Zerovirus> Apparently all of them, according to Espreon' 20100607 17:49:15< Zerovirus> The entire elves faction is getting a reboot in stats and units and is going to be a distinct faction from the core elves. 20100607 17:49:21< shadowmaster> Zerovirus! please tell me that your vacations got ruined and you'll spend the next month with us! 20100607 17:49:25< shadowmaster> :P 20100607 17:49:27< Zerovirus> Ha ha I wish 20100607 17:49:34< Zerovirus> I really don't actuallyw ant to go back to China 20100607 17:49:41< Zerovirus> but certain circumstances... :( 20100607 17:49:52< shadowmaster> "back"? you are chinese then? 20100607 17:49:58< artisticdude> Know what you mean. 20100607 17:50:03< Zerovirus> I thought that was public domain knowledge. 20100607 17:50:11< Zerovirus> Which means yes. 20100607 17:50:53< artisticdude> I'm presuming you speak Chinese then? 20100607 17:50:54< Zerovirus> I think i could get a baseframe for the false divine avatar out today though. 20100607 17:51:03< Zerovirus> Yes, I do speak Chinese. Haven't I been over this before? 20100607 17:51:30< artisticdude> Sorry. :( 20100607 17:51:39-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has quit [Quit: off to watch a movie] 20100607 17:52:00< Zerovirus> Well, time to steal another pallete from shadowmaster. Just like old days. 20100607 17:52:10 * Rhonda . o O ( did I kill the thread? ) 20100607 17:52:12< shadowmaster> palette 20100607 17:52:24< Zerovirus> What thread? 20100607 17:52:37 * Rhonda would have felt better if shadowmaster did it, or Unnheulu :) 20100607 17:52:40< shadowmaster> http://forums.wesnoth.org/viewtopic.php?f=9&p=433006#p433006 ? 20100607 17:52:45< Rhonda> Yep 20100607 17:52:46< shadowmaster> and why me? 20100607 17:52:55< Rhonda> Because you aren't me :P 20100607 17:53:10< Rhonda> … which would remove the guilty feeling part from myself. 20100607 17:53:21< shadowmaster> nah, just let Jetrel wake up and check the forums 20100607 17:53:53< Zerovirus> Honestly I've always wanted someone more experienced than me to redo the spearman line 20100607 17:54:00< Zerovirus> the pallete of that line sucks and so does the helm design 20100607 17:54:01< Rhonda> Bleah. 20100607 17:54:05< Rhonda> Jetrel != Jetryl 20100607 17:54:05< shadowmaster> palette 20100607 17:54:12< Rhonda> Hmm 20100607 17:54:21< Zerovirus> Why do you keep saying that word? :P 20100607 17:54:22< Rhonda> Or is, did he rename? 20100607 17:54:26< shadowmaster> Rhonda: yes 20100607 17:54:32< Zerovirus> Because I spelled it wrong? 20100607 17:54:33< Zerovirus> Huh. 20100607 17:54:35< Rhonda> For the added confusion? 20100607 17:54:48< shadowmaster> he claims "Jetrel" matches better the actual pronunciation of "Jetryl" 20100607 17:54:50< Rhonda> shadowmaster: Then I even less understand his claim that we're never changing them again, ever. 20100607 17:55:09< shadowmaster> yeah 20100607 17:55:13< Rhonda> Because reading http://www.wesnoth.org/forum/viewtopic.php?p=308829#p308829 gives a completely different impression of his looks. 20100607 17:55:41< Rhonda> "For what it's worth, I stand by the choice to make all of our art GPL, and I refuse to relicense it under another license. We did this for a reason. I (and others before me) want people to have the right to reuse and modify our art." 20100607 17:55:47< shadowmaster> licensing aside, I'm sure he'll change stuff again whenever he learns another new art trick 20100607 17:55:55< Rhonda> That's so completely contrary to what he wrote now that it's utterly confusing. 20100607 17:55:56< shadowmaster> so he's just trying to fool himself now 20100607 17:56:21< Zerovirus> Honestly, every single art contributor deep down just wants to be done to some extent 20100607 17:56:30< Zerovirus> They want to know that they finished some project or mission or reached a goal 20100607 17:56:39< Zerovirus> Because of the sheer work needed to reach even the smallest goal 20100607 17:56:45< Zerovirus> (at least that's kinda how I see it) 20100607 17:56:50< shadowmaster> "look, I learned this awesome color contrast trick and all mainline art sucks now that I think about it so I'll go and recolor all of it so we can use this oh awesome trick I learned just today" 20100607 17:57:04< Rhonda> Zerovirus: That's the same with coders and is not specific to "art" contributors. 20100607 17:57:21< Zerovirus> Okay yeah, that was a bad use of terminology 20100607 17:57:26< shadowmaster> (I admit I'm not happy with him making me and TSI waste our time with the unit shadows only so he changed his mind one year later) 20100607 17:58:07-!- Savitry [~Savitry@75-18-39-122.lightspeed.ftwotx.sbcglobal.net] has quit [Read error: Connection reset by peer] 20100607 17:58:09< Zerovirus> Also, the new cavalrymen clash severely with the older spearmen sprites. The pikemen and swordsmen are particularily guilty. Even making their highlights yellowish would work wonders. 20100607 17:58:41< shadowmaster> ohh, Zerovirus, if you had time I'd get you to make a palette for me 20100607 17:58:54< shadowmaster> s/get you/force you/ 20100607 17:59:10< shadowmaster> I've been trying to make this palette for A YEAR 20100607 17:59:30< shadowmaster> but it's okay, go back to China. I'll be waiting for you when you come back to the free world. 20100607 17:59:53< shadowmaster> probably with some fire weapon. 20100607 18:00:00< shadowmaster> afk now 20100607 18:00:47< Zerovirus> Which pallete? 20100607 18:00:58< Zerovirus> Palettes take like a few minutes 20100607 18:01:25< Zerovirus> Unless it's really really hard in which case I just use an example from pixeljoint and modify it :P 20100607 18:03:48< Unnheulu> Rhonda, /msg jetrel I HATE YOUR NEW IDEA BLAHBLAHBLAHBLAHBLAHBLAHBLAH 20100607 18:04:34< Zerovirus> since nobody else seems to be here I'll fill in for them: NO USE /query 20100607 18:04:35< Zerovirus> :P 20100607 18:04:43< Unnheulu> Zerovirus, WHY! :P 20100607 18:04:49< Zerovirus> Dunno 20100607 18:04:53< Unnheulu> Espreon, define British? 20100607 18:05:30< Rhonda> Unnheulu: Erm … that's not true, but thanks for trying. :) 20100607 18:11:05-!- Sacho [~sacho@213.91.244.15] has quit [Remote host closed the connection] 20100607 18:13:40< Unnheulu> Wait...Zerovirus, your going to be on tv? 20100607 18:13:46< Unnheulu> :/ 20100607 18:14:22< Zerovirus> Not telling you when, where, or how. 20100607 18:14:27< Zerovirus> You know, for privacy :P 20100607 18:14:27< Unnheulu> :/ 20100607 18:14:46< Unnheulu> Zerovirus, big footy match/ ;p 20100607 18:14:46< Zerovirus> And most likely you won't see me, chinese national TV is exactly that- national. 20100607 18:15:06< Unnheulu> Zerovirus, your in court??? 20100607 18:15:41< Zerovirus> I'm what? 20100607 18:16:29< Unnheulu> I guess not then... 20100607 18:18:25< Zerovirus> Espreon: I'm making fake Eloh somewhat scantily clad both to emphasize her divine nature, to show her immodesty and thus associated malice, and because I can. At this stage, this can easily be changed, if you require it. 20100607 18:18:25< Unnheulu> Hehe, KylePoole hasn't fixed all the terrain rendering issues 20100607 18:19:35< Unnheulu> shadowmaster, if I'm only interested in updating the art in wesnoth wouldn't I just have to do make install? 20100607 18:19:47< Unnheulu> Iirc make just made the executable, but I may be wrong 20100607 18:20:04 * Unnheulu thinks make installing without upgrading the binary might be bad >.> 20100607 18:21:20< Unnheulu> Meeeeeh I'll compile anyway 20100607 18:21:48-!- SgtFlame|Work [~trichards@67.228.184.7-static.reverse.softlayer.com] has joined #wesnoth 20100607 18:22:01< Unnheulu> SgtFlame|Work, played wesnoth yet? :P 20100607 18:22:09< Zerovirus> Espreon: What hair color, also? Golden like the elves, pink like Elynia, or something else? 20100607 18:24:07-!- elvish_sovereign [~Zoltan@pool-173-62-228-43.phlapa.east.verizon.net] has joined #wesnoth 20100607 18:24:54-!- hystreni [~hystreni@ip9.trandansen.se] has quit [Quit: Lämnar] 20100607 18:28:24-!- shiremct [~47391d44@gateway/web/freenode/x-pxslveqhifproyzb] has quit [Quit: Page closed] 20100607 18:29:45< Zerovirus> Eh, then again, the portrait is already very much scantily clad. I guess I'll just continue forward. 20100607 18:37:22-!- unimatrix0 [~unimatrix@adsl-074-236-057-188.sip.mia.bellsouth.net] has joined #wesnoth 20100607 18:39:07-!- Miccoh [~Miccoh@hoasnet-fe1fdd00-57.dhcp.inet.fi] has quit [Ping timeout: 248 seconds] 20100607 18:39:16-!- Savitry [~Savitry@75-18-39-122.lightspeed.ftwotx.sbcglobal.net] has joined #wesnoth 20100607 18:40:37< Gambit> Zerovirus: Helloooo 20100607 18:40:44 * Gambit pokes. 20100607 18:40:49< Zerovirus> Helloooo for the last time until I come back 20100607 18:41:14< Gambit> What if you get kidnapped? 20100607 18:41:29< Zerovirus> Then you will finish steelhive for me. 20100607 18:41:33< Gambit> Someone of your talent is surely on the commies's kidnap list! 20100607 18:41:51< Zerovirus> If you don't finish steelhive my ghost will haunt you 20100607 18:42:09< Gambit> The last time I had a wesnoth friend go on a "Two week vacation" I never heard from him again. 20100607 18:42:14< Gambit> It's been three years! 20100607 18:42:20< Zerovirus> ... :( 20100607 18:42:35< Zerovirus> I could never leave without at least finishing up this last mainline project :P 20100607 18:42:45< Gambit> Zerovirus: I wouldn't know how to finish it. 20100607 18:42:49< Unnheulu> Gambit, who was that? 20100607 18:42:52 * Gambit has no stats or plans or art 20100607 18:42:59< Zerovirus> Huh. 20100607 18:43:04-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth 20100607 18:43:07< Zerovirus> Guh I do not have the time to write out a last will darn it 20100607 18:43:11< Gambit> Unnheulu: You wouldn't know him. He wasn't on the forums. 20100607 18:43:16< Zerovirus> You'll just have to make do then 20100607 18:43:32< Gambit> Zerovirus: It'll be horribly unbalanced. 20100607 18:43:50< Zerovirus> Get other people to help. 20100607 18:43:59< Zerovirus> Use my credit. Tell them it was my dying wish or something like that. 20100607 18:44:28< Gambit> You think that'd work? 20100607 18:44:41< Gambit> shadowmaster: It was Zerovirus's dying wish that you fix ~SCALE() 20100607 18:45:05< Zerovirus> what 20100607 18:45:10< Zerovirus> I'm not dead yet 20100607 18:45:17< Gambit> Zerovirus: shhhh 20100607 18:45:21< Zerovirus> >.< 20100607 18:45:36< elvish_sovereign> tahahahaha 20100607 18:45:37< Gambit> We'll make you a new identity. You'll have to forget all your old contacts. 20100607 18:45:58< Espreon> Zerovirus: Hold on. 20100607 18:46:11< Zerovirus> Oh finally you respond :P 20100607 18:46:26 * Espreon 's irssi session runs on his shell account in the Netherlands 20100607 18:46:31< Espreon> So, it's running 24/7. 20100607 18:46:54< Zerovirus> I feel guilty for not spending more time doing this sprite :P 20100607 18:46:56< Unnheulu> Espreon, define british 20100607 18:47:07< Espreon> Unnheulu: An inhabitant of Britain. 20100607 18:47:19< Unnheulu> Britain being the isle of Great Britain 20100607 18:47:37< Espreon> However, British is not necesarrily English. 20100607 18:47:38-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has joined #wesnoth 20100607 18:47:49< Unnheulu> Indeed 20100607 18:47:56< Unnheulu> Espreon, finally someone realises! :P 20100607 18:48:50< Espreon> Zerovirus: IDK, would you be fine with creating two versions? I would guess that it should be closer to Xia'el, but, whatever. 20100607 18:49:00< Espreon> So, put priority on that one. 20100607 18:49:12< Zerovirus> Okay, sure. Two versions of what, hair or clothing? 20100607 18:49:15< Espreon> Unnheulu: Of course, *I* would realize. 20100607 18:49:19< Espreon> The hair coloring. 20100607 18:49:19< Unnheulu> Espreon, in that case I guess the answer is yes 20100607 18:49:44< Espreon> Since you are not English, I am guess that you are fine with your Norman overlords. 20100607 18:50:01-!- Tomsik [~Tomsik@bdd137.neoplus.adsl.tpnet.pl] has joined #wesnoth 20100607 18:50:02< elvish_sovereign> I love british history 20100607 18:50:33< Espreon> Zerovirus: You may wish to also do it with the clothing, in case Lady kitty ræges. 20100607 18:50:37< Unnheulu> thespaceinvader, let me congratulate Oxford on their victory 20100607 18:50:59< Zerovirus> Okay, sure. 20100607 18:51:50< Unnheulu> thespaceinvader, now a league 2 club, eh? 20100607 18:51:56< Unnheulu> Growing up aren't you? 20100607 18:52:23-!- noy [~Noy@wesnoth/developer/noy] has quit [Read error: Operation timed out] 20100607 18:52:46< Espreon> Zerovirus: Sorry for not telling you about my IRC setup earlier. 20100607 18:53:03< Zerovirus> I get the feeling a lot of people here use a similar method. 20100607 18:53:55< Zerovirus> Does fake Eloh get shoes? :P 20100607 18:55:10< Espreon> No. 20100607 18:55:26< Zerovirus> Yay, I thought as much 20100607 18:57:59< Unnheulu> Espreon, I am fine with the welsh overlords :) 20100607 18:58:38< Espreon> Unnheulu: Nope, your Norman overlords have taken over. The English (I'm so insensitive) Islands are theirs now... 20100607 18:58:47< Espreon> 20100607 18:59:21 * Gambit burps. 20100607 18:59:23< Unnheulu> Espreon, the Sennedd will prevail! 20100607 18:59:33-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20100607 18:59:54< Espreon> Unnheulu: ᚫᛝᚷᛚᚪᛚᚪᚾᛞ ᚠᚩᚱᛖᚠᛖᚱ 20100607 19:00:07< Espreon> thespaceinvader: Are you *English*? 20100607 19:00:13< Unnheulu> Espreon, Scottish 20100607 19:00:25< Espreon> Damn it! 20100607 19:00:31< Unnheulu> Espreon, And can you translate those weird symbols into more commonly used english 20100607 19:00:43< Gambit> All I got was black boxes :( 20100607 19:00:46-!- harryBer [~harryBer@95-25-3-38.broadband.corbina.ru] has quit [Read error: Operation timed out] 20100607 19:00:47< Espreon> Nope, I prefer to write in real English sometimes. 20100607 19:00:56< Espreon> Unnheulu, Gambit: Get a runic font. 20100607 19:00:59< Espreon> Junicode is good. 20100607 19:01:00< Unnheulu> I do 20100607 19:01:13< Zerovirus> See, I could threaten him by using my sprites as hostages 20100607 19:01:14< Tomsik> fᛚg = {: x<-g} 20100607 19:01:17< Zerovirus> but I'm nice so I won't do that 20100607 19:01:21< Unnheulu> An underground struggle is impossible 20100607 19:01:28< Espreon> Do they look like these? http://upload.wikimedia.org/wikipedia/commons/5/57/Anglosaxonrunes.svg 20100607 19:01:35-!- harryBer [~harryBer@95-25-3-38.broadband.corbina.ru] has joined #wesnoth 20100607 19:02:44< Espreon> Unnheulu: Well? 20100607 19:02:47< Gambit> Espreon: How about one that comes with windows? 20100607 19:02:49< Unnheulu> Yeh 20100607 19:02:54< Espreon> Gambit: ... 20100607 19:03:00< Unnheulu> Gambit, how about using a real os? 20100607 19:03:14< Espreon> Unnheulu: My message essentially means: "England forever" 20100607 19:03:26< Gambit> Unnheulu: I am using a real OS. 20100607 19:03:33< Unnheulu> I only read ashing lake mouth before giving up 20100607 19:03:36< Gambit> Unnheulu: You thought I was on Mac or something? 20100607 19:04:05< Espreon> Unnheulu: ... and FYI, they're not "weird symbols", the fuþorc is the true alphabet of English. 20100607 19:04:14 * Gambit reacts violently to windows insults :o 20100607 19:06:06< Gambit> And flourine. 20100607 19:06:18< Zerovirus> What about nitric acid? 20100607 19:06:35< Gambit> Zerovirus: Only in the gaseous state 20100607 19:06:42< Espreon> Meh, Windows sucks... probably not even 7 supports Shavian (not as good as the fuþorc, but better than the stupid, curvy Latin alphabet). 20100607 19:07:18< Espreon> At least the curviness of Shavian is functional. 20100607 19:07:35< Unnheulu> Espreon, should I join the dwarves or trolls? 20100607 19:07:48< Unnheulu> Last time I did the trolls and died spectacularly, even after excess save loading 20100607 19:07:57< Espreon> Unnheulu: Dwarves. 20100607 19:08:02< Unnheulu> Kay 20100607 19:08:04< Unnheulu> Thanks 20100607 19:08:09< Espreon> You're welcome. 20100607 19:09:05< Unnheulu> AWw 20100607 19:09:17< Espreon> Unnheulu: Celtic languages are just scary to me. But, at least they are not like Uralic languages (such as Finnish and Hungarian). 20100607 19:09:28< Espreon> What happened? 20100607 19:09:31< Unnheulu> I'm running wesnoth in 3200x1080 and I still can't fit the whole map in 20100607 19:09:35< Unnheulu> It's one hex too big 20100607 19:09:37< Zerovirus> Espreon: Learn chinese haha 20100607 19:09:38< Unnheulu> Espreon, I saw the logs ;P 20100607 19:09:44< Espreon> Zerovirus: Tones... are scary! 20100607 19:09:50< Espreon> Unnheulu: Eh? 20100607 19:09:50< Zerovirus> DO IT 20100607 19:09:53< Zerovirus> DO IT IF YOU WANT SPRITES 20100607 19:09:59< Zerovirus> :P 20100607 19:10:08< Espreon> But, I need a vast library of traditional han characters. 20100607 19:10:11< Unnheulu> Ie, the width of the map is one hex bigger than I can fit on my screen 20100607 19:10:29< Unnheulu> (s) 20100607 19:10:40< Gambit> Unnheulu: What map? 20100607 19:10:43< Espreon> Zerovirus: If you can gimme one... then... maybe. 20100607 19:10:54< Gambit> And where the hell did you get a 3200x1080 monitor? 20100607 19:10:56< Unnheulu> Gambit, eerm 20100607 19:11:01< Gambit> And how much? 20100607 19:11:07< Unnheulu> Gambit, two screens 20100607 19:11:35< Gambit> Ah. 20100607 19:12:05< Unnheulu> Well technically it's not x1080, because one is just x1024 20100607 19:12:25< Gambit> Unnheulu: I almost thought you were super awesome. :( 20100607 19:12:29< Unnheulu> Hehe 20100607 19:16:01-!- Miccoh [~Miccoh@hoasnet-fe1fdd00-57.dhcp.inet.fi] has joined #wesnoth 20100607 19:18:58-!- olik_ [~Olik@85-220-24-40.dsl.dynamic.simnet.is] has quit [Read error: Connection reset by peer] 20100607 19:25:20< elvish_sovereign> I'm back 20100607 19:25:59< Unnheulu> Hi 20100607 19:26:05< elvish_sovereign> hi 20100607 19:26:09-!- elvish_sovereign [~Zoltan@pool-173-62-228-43.phlapa.east.verizon.net] has left #wesnoth [] 20100607 19:26:15-!- Klaston [~94422749@gateway/web/freenode/x-mgaxfkwqkqiumhen] has joined #wesnoth 20100607 19:26:28-!- elvish_sovereign [~Zoltan@pool-173-62-228-43.phlapa.east.verizon.net] has joined #wesnoth 20100607 19:26:32< elvish_sovereign> whoa 20100607 19:26:34< elvish_sovereign> mistake 20100607 19:26:47< artisticdude> ? 20100607 19:27:04< elvish_sovereign> accidently disconnnected 20100607 19:27:11< thespaceinvader> Espreon: i consider myself british by nationality, but i was born in england, yes 20100607 19:27:13< thespaceinvader> why do you ask? 20100607 19:27:24< Unnheulu> thespaceinvader, your english? 20100607 19:27:30< Unnheulu> Thought you were glasgowian 20100607 19:27:36< Zerovirus> Espreon said he's afk for now btw 20100607 19:27:37< thespaceinvader> Unnheulu: my english what :P 20100607 19:27:42-!- elvish_sovereign [~Zoltan@pool-173-62-228-43.phlapa.east.verizon.net] has left #wesnoth [] 20100607 19:28:10-!- Klaston [~94422749@gateway/web/freenode/x-mgaxfkwqkqiumhen] has quit [Client Quit] 20100607 19:28:10< thespaceinvader> no, i lived in Glasgow for a year (and the term is Glaswegian) but i was born and raised in Hampshire 20100607 19:28:33-!- elvish_sovereign [~Zoltan@pool-173-62-228-43.phlapa.east.verizon.net] has joined #wesnoth 20100607 19:33:16< Zerovirus> whoo, overemphasized hairdos ftw 20100607 19:38:06< Gambit> Zerovirus: http://www.google.com/search?sourceid=chrome&ie=UTF-8&q=big+hair ? 20100607 19:38:23-!- ancestral [~ancestral@97-116-112-18.mpls.qwest.net] has joined #wesnoth 20100607 19:38:24< Zerovirus> Hmm... Not that overemphasized. 20100607 19:41:04-!- elvish_sovereign [~Zoltan@pool-173-62-228-43.phlapa.east.verizon.net] has quit [Quit: gotta go] 20100607 19:44:06-!- artisticdude [~94422749@gateway/web/freenode/x-txlxduthvfseazzp] has quit [Quit: I feel like spriting just now, so I'll take advantage of that... see you all around. :)] 20100607 19:44:09< Zerovirus> It seems I have a fascination with really long hair now. 20100607 19:47:57< SekoIdiootti> :0 20100607 19:50:21-!- Blueblaze [~nick@adsl-76-202-16-236.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100607 19:50:53-!- Psy-Emitter [~5ee9f83d@gateway/web/freenode/x-gxplzfnbuxdywpya] has joined #wesnoth 20100607 19:51:06< Psy-Emitter> hi 20100607 19:51:32< Psy-Emitter> Are there any plans of creating a branch, played like "Disciples" series? 20100607 19:52:02-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100607 19:52:20< Gambit> My guess is no. 20100607 19:52:27< ancestral> Scenarios and campaigns are up to the users, like you 20100607 19:53:53< Psy-Emitter> I'm thinking of a full game, using Wesnoth's engine, art and scripting, but with basic play like that of Disciples series. If I was a coding-capable kind of personlity, I'd start such a project myself. 20100607 19:54:38-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has joined #wesnoth 20100607 19:54:57< Zerovirus> so basically you are a guy with ideas but not the abilities to carry out the ideas 20100607 19:55:07< Zerovirus> Welcome to wesnoth, we have people like you a dime a dozen here :P 20100607 19:55:18< Psy-Emitter> en.wikipedia.org/wikidisciples_II 20100607 19:55:54< ancestral> Psy-Emitter: You can always fo it 20100607 19:56:09< Gambit> WML is so eay to learn. 20100607 19:56:13-!- noy [~Noy@wesnoth/developer/noy] has quit [Ping timeout: 240 seconds] 20100607 19:56:22< Zerovirus> I read that as gay instead of easy >.> 20100607 19:56:24< Gambit> Only takes a month or so. 20100607 19:56:31< Gambit> Art is easy too. 20100607 19:56:35< Gambit> It only takes a lifetime. 20100607 19:56:37< SekoIdiootti> lol 20100607 19:56:41< Zerovirus> Haha yeah 20100607 19:56:47< SekoIdiootti> WML isn't gay 20100607 19:56:49< SekoIdiootti> it's nice 20100607 19:57:02< Gambit> WML likes it both ways. 20100607 19:57:18< SekoIdiootti> really? 20100607 19:57:20< Zerovirus> I'm sure Gambit doesn't mind his wife being gay :P 20100607 19:57:23< Psy-Emitter> I can't do it. I am not a coder/scripter. I tried Furcadia's "DS" (claimed to be the simplest scripting language), and it was messy for me. 20100607 19:57:41< Gambit> SekoIdiootti: Yes. Shadowmaster did a big rant on this. 20100607 19:57:41< SekoIdiootti> ...WML is like... 20100607 19:57:48< SekoIdiootti> ok 20100607 19:57:51< Gambit> I just don't remember where. 20100607 19:58:03< Gambit> Something about one half of WML was one way and the other half was another way. 20100607 19:58:11< Gambit> I'd search my logs but... I don't have any! 20100607 19:58:27< Psy-Emitter> WML ... like XML, with "basic stats" being in INI-like texts? 20100607 19:58:29 * Gambit wiped his computer clean the other day and doesn't feel like digging through IRC log backups. 20100607 19:59:10< SekoIdiootti> WML is easy, kinda 20100607 19:59:21< SekoIdiootti> but I always forget WML stuff... -.-" 20100607 19:59:27< Gambit> SekoIdiootti: Don't you dare talk about her that way! 20100607 19:59:28< Gambit> lol 20100607 19:59:32< SekoIdiootti> lol 20100607 19:59:36< SekoIdiootti> she? 20100607 19:59:38< SekoIdiootti> hmmm 20100607 19:59:46< Zerovirus> So you don't have any skill in art or coding, and basically you come to us with an idea and ask us to do all the work. 20100607 19:59:47< SekoIdiootti> I always thought WML didn't have a genre. 20100607 19:59:49< SekoIdiootti> *genced 20100607 19:59:51< SekoIdiootti> *genrse 20100607 19:59:53< SekoIdiootti> *gender 20100607 19:59:58< Zerovirus> WML= Women lol 20100607 20:00:02< SekoIdiootti> :0 20100607 20:00:19< Psy-Emitter> not to do. I was asking if there was already such a project. 20100607 20:00:34< Gambit> Psy-Emitter: As far as I know; there is not. 20100607 20:00:42< Psy-Emitter> |:(| 20100607 20:01:04< Gambit> I'm not even sure what that is. 20100607 20:01:14< Zerovirus> Well, you can learn WML and do it yourself if you want it that badly. 20100607 20:01:15< SekoIdiootti> me neither 20100607 20:01:29< SekoIdiootti> probably some wow like thing... -.- 20100607 20:01:34< Zerovirus> man this new Eloh sprite is awesome :P if I may do say so myself 20100607 20:01:37-!- Psy-Emitter is now known as Possessed_Drake 20100607 20:01:37< Gambit> Or bug someone that knows WML. 20100607 20:01:41-!- StealthyCoin [~StealthyC@adsl-75-62-124-231.dsl.pltn13.sbcglobal.net] has joined #wesnoth 20100607 20:01:44< Gambit> But you'd have to have something to trade. 20100607 20:01:47< Gambit> Like golden robot sprites. 20100607 20:01:53< Gambit> Or they'd have to love your idea as much as you do 20100607 20:02:07< SekoIdiootti> :P 20100607 20:02:29< SekoIdiootti> WHAT ABOUT OBAMA-BREAD? 20100607 20:02:38< Zerovirus> Is that a currency? 20100607 20:02:56< SpoOkyMagician> lol at this conversation 20100607 20:02:58< Possessed_Drake> WoW-like? HOW DARE YOU COMPARE DISCIPLES TO WORLD OF WARCRAFT? Disciples is like HoMM with "King's Bounty"-like battle/rp systems replaced with those of a classic RPG. 20100607 20:03:21< Gambit> Who dared wha? 20100607 20:03:22< Zerovirus> The way it usually works is, I make art, someone else goes "omg zero I love u can i make faction 4 u" and I tell them sure why not. That's about how Steelhive got started, minus the groveling. 20100607 20:03:25 * Gambit is lost. 20100607 20:03:35 * SekoIdiootti is loster 20100607 20:03:48< Gambit> SekoIdiootti: The grammatically correct word would be "losteder" 20100607 20:03:48 * Zerovirus knows exactly where he's going 20100607 20:03:53< Gambit> or "most losterer" 20100607 20:03:55< SekoIdiootti> ok 20100607 20:04:07< Zerovirus> All y'alls need to calm down, got me? 20100607 20:04:14-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100607 20:04:30< Gambit> Possessed_Drake: Try posting about it on the forums. 20100607 20:04:47< Gambit> Is Disciples a MP thing or SP? 20100607 20:04:49< SekoIdiootti> y'alls sounds like... some god of some religion 20100607 20:05:13< Zerovirus> yahweh+allah=yall 20100607 20:05:19< SekoIdiootti> :0 20100607 20:06:03< SekoIdiootti> baphomet + allah + lols = balls...? 20100607 20:06:10< SekoIdiootti> Okay, I'm weird again. O.o 20100607 20:06:13< Gambit> Possessed_Drake: Do note though that we can't recreate copyrighted things. 20100607 20:06:20< SekoIdiootti> ...or am I? 20100607 20:06:30< Gambit> which is not to say we would necessarily help you create uncopyrighted things either 20100607 20:07:05< Possessed_Drake> oh, no! how could I forget! JTBS fans hate SRPG games (strategy-RPG - like HoMM/Disciples), they usually prefer CIV-like games. 20100607 20:07:26< SekoIdiootti> OH YES -.- 20100607 20:07:27< Gambit> Just... if we did help, (and I know I won't because I'm too busy for another project), it would have to be legal... 20100607 20:07:28< SekoIdiootti> XD 20100607 20:07:31< ancestral> Uhhh 20100607 20:07:45< Possessed_Drake> Wesnoth is inspired by 2 JTBS games.. 20100607 20:07:45-!- noy [~Noy@wesnoth/developer/noy] has quit [Read error: Connection reset by peer] 20100607 20:07:52< Gambit> It is? 20100607 20:07:55< SekoIdiootti> no -.- 20100607 20:08:03< Zerovirus> Hoo boy, let's hope he doesn't lead up to a rant on the RNG 20100607 20:08:03< Gambit> I thought wesnoth was inspired by one of those foldout table top games? 20100607 20:08:15< SekoIdiootti> and tolkien :) 20100607 20:08:20< SekoIdiootti> ...everything is xD 20100607 20:08:21< SekoIdiootti> right? 20100607 20:08:33< Possessed_Drake> To avoid legal copyrights, use factions/art/storylines of Wesnoth, with several gameplay improvements over Disciples 2. That way it might be legal 20100607 20:08:44< SekoIdiootti> my brother calls elves forest gays, btw 20100607 20:08:47< Gambit> Possessed_Drake: http://images.boardgamegeek.com/images/pic89926_md.jpg 20100607 20:08:53< Gambit> Wesnoth inspiration ^^^ 20100607 20:09:05< SekoIdiootti> :Q___ 20100607 20:09:13< SekoIdiootti> lol it looks wrong 20100607 20:09:13< Gambit> According to noy, who just left, and could have explained it better. 20100607 20:09:15< SekoIdiootti> the smiley 20100607 20:09:22< Possessed_Drake> David White cited 2 SMD JTBS's, not some tabletop 20100607 20:09:32-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100607 20:09:36< SekoIdiootti> NOT!!! 20100607 20:09:39< SekoIdiootti> *NOY!!! 20100607 20:09:50< SekoIdiootti> Gambit 20100607 20:09:51< SpoOkyMagician> it's as if he knowns when his name is called... lol 20100607 20:09:51< SekoIdiootti> poke 20100607 20:09:55< Zerovirus> Noy, explain to this guy the answers to his question 20100607 20:10:01< Zerovirus> Well, multiple questions 20100607 20:10:06< noy> which is? 20100607 20:10:26< Zerovirus> Something something copyright something addon something Wesnoth is inspired by RPGs 20100607 20:10:36 * Zerovirus goes back to his spriting corner 20100607 20:10:42< hagabaka> a lot of addons emulate other genres in wesnoth, so there's not much point saying wesnoth fans won't like this-or-that genre 20100607 20:10:50< Tomsik> Elves are not forest gays, they're dendrophiles 20100607 20:11:05< SekoIdiootti> well, maybe they have sex with trees. 20100607 20:11:13< SekoIdiootti> if that's what you mena? 20100607 20:11:14< SekoIdiootti> *mean 20100607 20:11:19< Tomsik> yeah 20100607 20:11:22< Possessed_Drake> Disciples 2-based game in Wesnoth setting - that's what I was initially asking. 20100607 20:11:24< SekoIdiootti> but also... they have makeup on their eyes 20100607 20:11:30< SekoIdiootti> in LotR. 20100607 20:11:34< SekoIdiootti> in the movies 20100607 20:11:35< SekoIdiootti> xD 20100607 20:11:44< Tomsik> Egiptians did too 20100607 20:11:47< SekoIdiootti> I'm not saying make up is gay 20100607 20:11:51< Tomsik> Egyptians*, darn 20100607 20:11:51-!- Gambit [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has left #wesnoth ["strange conversation is strange."] 20100607 20:11:56< SekoIdiootti> I mean, corpse paint isn't gay 20100607 20:12:00< noy> Okay, I don't have all day and this wall of text is starting to get annoying 20100607 20:12:01< SekoIdiootti> it's makeup 20100607 20:12:01< SpoOkyMagician> :l 20100607 20:12:03< SekoIdiootti> also 20100607 20:12:03< noy> what is the question 20100607 20:12:04< Possessed_Drake> LotR movies are wrong, the entire setting is good - but movies are wrong. 20100607 20:12:07< Zerovirus> Okay, I guess I'll just say this. If you want an addon that badly, you will put work into it, whether it is art or coding. Just stating an idea and making unit stats and gameplay psuedocode is not enough. 20100607 20:12:17< Zerovirus> You want it, you do it yourself like the rest of us are doing. 20100607 20:12:32< SekoIdiootti> [21:10] Something something copyright something addon something Wesnoth is inspired by RPGs 20100607 20:12:51< Zerovirus> He also asked if Wesnoth was inspired by RPGs or somethign else or Tolkien. 20100607 20:12:52< Possessed_Drake> I wasn't just 'stating an idea". And there's no such project currently... |:(| 20100607 20:12:56< Zerovirus> Isn't it all of the above? 20100607 20:13:28< Possessed_Drake> I was not asking. I know that Wesnoth is inspired by two JTBS, both off a SMD console. 20100607 20:13:38< noy> Okay, Zerovirus ask me the question 20100607 20:14:06< noy> Otherwise I'm going back to fixing my model 20100607 20:14:06< noy> modem 20100607 20:14:12< Zerovirus> I think he already knows everything he needs to atm 20100607 20:14:22 * Zerovirus looks down at his feet 20100607 20:14:25< SekoIdiootti> lol, he changed the history 20100607 20:14:32< Zerovirus> sry 20100607 20:14:33< SekoIdiootti> [21:13] I was not asking. I know that Wesnoth is inspired by two JTBS, both off a SMD console. 20100607 20:14:54< Possessed_Drake> JTBS (Japanese TBS) "Warsong" and "Master of Monsters" inspired this project. 20100607 20:15:05< noy> Why don't you just ask again Zerovirus 20100607 20:15:38< Possessed_Drake> 0 virus? sounds like a bad pun on X virus (Metroid series) 20100607 20:15:41< Zerovirus> Possessed_Drake: Is there anything else you need to know from this guru of Wesnoth lore before he vanishes again? 20100607 20:15:48< Zerovirus> Gee thanks :/ 20100607 20:15:55< SpoOkyMagician> lol 20100607 20:16:03< noy> rather than screaming my name and then engaging in a conversation with other people, then telling me that you don't need me 20100607 20:16:14< SpoOkyMagician> good one Possessed_Drake 20100607 20:16:22< SekoIdiootti> sorry I shouted you :( 20100607 20:17:12< Possessed_Drake> How come people all over the world start weird projects out of 2 random games? 20100607 20:17:32< SpoOkyMagician> why not? :P 20100607 20:17:45< SekoIdiootti> Umm, Wesnoth isn't probably inspired by some weird games, or is it? O.o 20100607 20:17:47< Unnheulu> Possessed_Drake, because they like them? 20100607 20:17:48< SekoIdiootti> really... 20100607 20:17:52< SekoIdiootti> I mean... where's the proof? 20100607 20:18:03< Unnheulu> Possessed_Drake, why is my game based off two games? 20100607 20:18:12< noy> There is a thread about this 20100607 20:18:17< Zerovirus> Actually, Dave did say that it was based off games 20100607 20:18:29< Zerovirus> but I think Wesnoth is original enough to be more than just a ripoff, if that's what you're insinuating 20100607 20:18:41< SpoOkyMagician> originality is somewhat hard to come by nowthesedays 20100607 20:18:56< noy> http://www.wesnoth.org/forum/viewtopic.php?f=6&t=21317 20100607 20:18:59< Unnheulu> Besides, freeciv is based quite dramatically off games 20100607 20:19:03< noy> mine is the second post 20100607 20:19:06< Unnheulu> Have they had many legal threats? 20100607 20:19:17< Unnheulu> (That last question is not rhetorical - I don't know) 20100607 20:21:53 * Unnheulu is very anti commissions for wesnoth 20100607 20:22:11< Unnheulu> I can only see it causing first ans second class artists - those who are paid and those who aren't 20100607 20:22:12< ancestral> Dave said he always had the idea of making a civ-like game 20100607 20:22:43< ancestral> That maybe Wesnoth would be like that… but yeah, Wesnoth's genre is far from it (mods aside) 20100607 20:22:46< noy> and is that a problem Unnheulu ? 20100607 20:22:56< noy> not saying that it will occur 20100607 20:23:21< noy> but is having people who receive money for art a bad thing? 20100607 20:23:35< Zerovirus> Eh, I've always thought that the artists already here were being paid in the form of community respect. 20100607 20:23:39< Unnheulu> noy, I'm not an artist so I can't really pass too much judgement 20100607 20:23:49< noy> very funny 20100607 20:24:02< Unnheulu> Anyways if I'm slow typing it's because I'm holding a cup of tea in one hand 20100607 20:24:04< Zerovirus> I personally wouldn't mind seeing people getting paid popping up around the place. 20100607 20:24:11< Unnheulu> I'll reply properly once finished :P 20100607 20:24:20< noy> Truth be told there are a number of areas that aren't getting finished 20100607 20:24:28< noy> because we can't get people to do them 20100607 20:24:34< Possessed_Drake> http://www.wesnoth.org/forum/viewtopic.php?t=441 20100607 20:25:21< Possessed_Drake> see? 20100607 20:25:43< Possessed_Drake> Wesnoth was inspired by 2 games - an over-hard one and a ridiculously dumb one. 20100607 20:25:59< Unnheulu> Possessed_Drake, is there anything wrong with it being inspired by games? 20100607 20:26:00< noy> Yeah, and what inspired those games? 20100607 20:26:07< noy> let me deal with this 20100607 20:26:16< Unnheulu> noy, sure 20100607 20:26:16< noy> I'm not really in a great mood and this is likely to improve it 20100607 20:27:03< Zerovirus> "an over-hard one and a dumb one"? Those don't really sound like scientific measurements to me. 20100607 20:27:14< SpoOkyMagician> heh 20100607 20:27:15 * Unnheulu smirks 20100607 20:27:28< noy> Possessed_Drake: are you going to respond or are you just going to fire off random assertions based on your subjective judgement? 20100607 20:27:44< noy> Because if you're going to do the latter, I'll return the favour. 20100607 20:28:56< Possessed_Drake> Noy: This game gives a good impression, but when you play it's archetypes, those archetypes turn out to be b0ring, and knowledge about those games spoils the impression of Wesnoth. 20100607 20:29:30< noy> So you're complaining that we're too derivative? 20100607 20:29:33< noy> In Fantasy? 20100607 20:29:51< Possessed_Drake> And those archetypes are, m/l, inspired by a dumb JP boardgame. 20100607 20:30:10< Unnheulu> Possessed_Drake, pm 20100607 20:30:30< noy> So basically you must have a problem with about every wargame made since oh about 1970s, when ASL came out? 20100607 20:30:46< hagabaka> what's the point in this? we can't change what "inspired" wesnoth, it has already happened 20100607 20:31:04< noy> Because lets cut the shit here.... the basic gameplay is common to almost all turn based hexed wargames 20100607 20:31:08< Zerovirus> I get the feeling he's just flaming. At least he's not going on about the RNG's obvious biases. 20100607 20:31:25< noy> Zerovirus: If you've played alot of wargames that shouldn't be an issue 20100607 20:31:29< Unnheulu> Possessed_Drake, I've pm-ed you 20100607 20:31:36< noy> because almost all wargames HAVE RNG 20100607 20:31:44< Zerovirus> That was sarcastic >.> 20100607 20:31:57< noy> I'm just saying 20100607 20:33:21< Zerovirus> So, what's your problem? Is the game too hard for you? Do you lose your vets too often due to RNG? Do you just not like generic Tolkien-based fantasy works? 20100607 20:33:58< noy> he really doesn't have one 20100607 20:34:26< Zerovirus> ...Oookay. 20100607 20:34:36 * Zerovirus goes back to spriting corner... again 20100607 20:36:52< noy> ... well I guess thats about it for that conversation 20100607 20:42:18-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has joined #wesnoth 20100607 20:42:36-!- Gambit [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth 20100607 20:42:49< SpoOkyMagician> *pokes Gambit* 20100607 20:43:14< Gambit> Ow. 20100607 20:43:32< Unnheulu> thespaceinvader, have you actually commited them? 20100607 20:43:48-!- Gallaecio [~Gallaecio@232.158.60.213.dynamic.mundo-r.com] has joined #wesnoth 20100607 20:44:46< thespaceinvader> Unnheulu: them? 20100607 20:44:49< thespaceinvader> what them? 20100607 20:45:01< Unnheulu> All the most recent stuff your posting about in the forum 20100607 20:45:07< Unnheulu> I just did an svn up and no art appeared 20100607 20:45:49-!- Gallaecio [~Gallaecio@232.158.60.213.dynamic.mundo-r.com] has left #wesnoth [] 20100607 20:46:18< thespaceinvader> yes Unnheulu, this morning 20100607 20:46:25< thespaceinvader> to trunk only, not 1.8 20100607 20:46:29< Zerovirus> Oh hey I just posted version 0.1 new Eloh in my thread [/blatantselfadvertising] 20100607 20:46:38< Unnheulu> This morning? That explains it then 20100607 20:47:01< Zerovirus> Your signature contains 261 characters. The maximum number of allowed characters is 260. 20100607 20:47:02< Zerovirus> Wow. 20100607 20:47:15< Unnheulu> Hehehe :P 20100607 20:47:29< Gambit> They upped the limit by 5 again? 20100607 20:47:36< Gambit> We'll be up to 300 by 2012. 20100607 20:47:49< ancestral> 256 is 8-bit 20100607 20:48:16< ancestral> Maybe it's a hard-coded limit and it's actually 65536 - 1 characters allowed! 20100607 20:48:49< Gambit> ancestral: IIRC it was 255 just a short while ago. 20100607 20:49:13< ancestral> They would have had to use larger data structures to hold more characters 20100607 20:49:29< ancestral> And typically, the next highest would be a signed short? 20100607 20:49:41< Gambit> ancestral: What are you talking about? 20100607 20:49:46< SpoOkyMagician> lol 20100607 20:49:47< ancestral> But since you can't have negative characters in a signature… (hehe) 20100607 20:49:57< Gambit> It's a cell in a database. 20100607 20:50:03< ancestral> Well 20100607 20:50:10< ancestral> I'm talking conceivably possible 20100607 20:50:17< ancestral> Variables take up so much room 20100607 20:50:43< Gambit> They're not changing the type of variable. 20100607 20:50:48< Gambit> It's already using which type is longest. 20100607 20:50:52< Gambit> But then only allowing you so much. 20100607 20:51:25< Gambit> I don't think the forum mins have edited mySQL in any way. 20100607 20:51:29< ancestral> Okay 256 = signed short, 65536 = unsigned short 20100607 20:51:35< ancestral> Well 20100607 20:51:38< ancestral> Depends on the language 20100607 20:51:45< ancestral> Anyway 20100607 20:51:45< sevis> 255. 20100607 20:51:53< sevis> You're forgetting zero. 20100607 20:51:53< SpoOkyMagician> isnt it 255 (counting 0) 20100607 20:52:12< Gambit> But we're talking number of characters. 20100607 20:52:24< Gambit> meh 20100607 20:52:35< sevis> And I really doubt signature limit is based on the size of the array. They probably just chose a nice, round number. 20100607 20:55:34< Gambit> Indeed. 20100607 20:55:45< SpoOkyMagician> *tests something* 20100607 20:56:41-!- Possessed_Drake [~5ee9f83d@gateway/web/freenode/x-gxplzfnbuxdywpya] has quit [Quit: PINK KITTENZ ATE MAH MODEM!!!] 20100607 20:56:54< Gambit> That explains so much. 20100607 20:57:09< noy> bbiab 20100607 20:57:11-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: GO, GET TO THE CHOPPAH!!!] 20100607 20:57:32-!- Sacho [~sacho@95-42-121-111.btc-net.bg] has joined #wesnoth 20100607 20:57:32< Zerovirus> Yeah noy now you have two modems to fix :P 20100607 20:58:04< SpoOkyMagician> heh that makes wesnoth crash 20100607 20:58:35< SpoOkyMagician> it doesnt show the unknown unit type message 20100607 21:00:51< SpoOkyMagician> however, it doesn't generate with unknown terrain... interesting.... 20100607 21:07:59-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100607 21:14:30< zookeeper> SpoOkyMagician, i managed to reproduce the BoL defeat bug using my autosaves...i'm pretty sure it's gotta be some strange engine bug, but i haven't really pinned it down enough to report it yet 20100607 21:14:48< SpoOkyMagician> i see 20100607 21:15:02< SpoOkyMagician> im reporting a crash i found out atm 20100607 21:15:36< SpoOkyMagician> (it shouldnt crash. it should show the unknown unit type message. however, it doesnt) 20100607 21:18:15-!- rrix [~rrix@fedora/PhrkOnLsh] has quit [Ping timeout: 260 seconds] 20100607 21:19:49-!- bp0 [~bp@unaffiliated/bp0] has quit [Ping timeout: 264 seconds] 20100607 21:22:47-!- bp0 [~bp@unaffiliated/bp0] has joined #wesnoth 20100607 21:31:07-!- phlaem [~a@e178088068.adsl.alicedsl.de] has joined #wesnoth 20100607 21:32:13-!- rrix [~rrix@fedora/PhrkOnLsh] has joined #wesnoth 20100607 21:50:42-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100607 21:53:36-!- icelus [~ed@cpc9-sgyl11-0-0-cust29.sgyl.cable.virginmedia.com] has quit [Quit: Leaving] 20100607 21:53:44-!- rrix [~rrix@fedora/PhrkOnLsh] has quit [Read error: Connection reset by peer] 20100607 21:56:54-!- PhrkOnLsh [~rrix@fedora/PhrkOnLsh] has joined #wesnoth 20100607 21:58:40-!- PhrkOnLsh is now known as rrix 20100607 22:04:01-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.3/20100401080539]] 20100607 22:08:23-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has left #wesnoth [] 20100607 22:19:55-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20100607 22:31:55-!- elvish_sovereign [~Zoltan@pool-173-62-228-43.phlapa.east.verizon.net] has joined #wesnoth 20100607 22:32:43-!- G-Lo [~Prop@unaffiliated/g-lo] has quit [Ping timeout: 248 seconds] 20100607 22:34:43-!- Blueblaze [~nick@adsl-76-202-16-236.dsl.hstntx.sbcglobal.net] has quit [Ping timeout: 252 seconds] 20100607 22:44:59-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100607 22:47:17-!- isaac [~isaac@debian/developer/isaac] has joined #wesnoth 20100607 22:55:12-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Remote host closed the connection] 20100607 22:55:16-!- Zerovirus [~62c45c53@gateway/web/freenode/x-vhtvxymbwqilaccb] has quit [Quit: Page closed] 20100607 22:55:32< elvish_sovereign> playing Hodor in MP 20100607 23:08:54-!- elvish_sovereign [~Zoltan@pool-173-62-228-43.phlapa.east.verizon.net] has quit [Quit: elvish_sovereign] 20100607 23:12:27-!- Tomsik [~Tomsik@bdd137.neoplus.adsl.tpnet.pl] has quit [Quit: Thus spoke Tomsik] 20100607 23:13:34-!- StealthyCoin [~StealthyC@adsl-75-62-124-231.dsl.pltn13.sbcglobal.net] has quit [Quit: StealthyCoin] 20100607 23:15:50< SpoOkyMagician> zookeeper: any luck finding the problem? 20100607 23:17:04-!- elvish_sovereign [~Zoltan@pool-173-62-228-43.phlapa.east.verizon.net] has joined #wesnoth 20100607 23:20:29< elvish_sovereign> I have a match open in MP, anyone want to play? 20100607 23:21:16< zookeeper> SpoOkyMagician, haven't had time to try much more yet 20100607 23:21:32< SpoOkyMagician> i see. oh well. 20100607 23:25:14-!- martin___ [~martin@g228215062.adsl.alicedsl.de] has joined #wesnoth 20100607 23:27:34-!- geniice [~chatzilla@wikipedia/geniice] has joined #wesnoth 20100607 23:31:02-!- rw1 [rw@p5B14607B.dip.t-dialin.net] has joined #wesnoth 20100607 23:34:38-!- ABCD [~abcd@gentoo/developer/abcd] has quit [Quit: Leaving] 20100607 23:47:50-!- martin___ [~martin@g228215062.adsl.alicedsl.de] has quit [Quit: leaving] 20100607 23:49:36-!- SekoIdiootti [~chatzilla@cs148185.pp.htv.fi] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.3/20100401080539]] 20100607 23:53:55< ancestral> http://www.mproud.com/wesnoth/academy/ 20100607 23:54:17< elvish_sovereign> you finished it? Awesome! 20100607 23:54:23< ancestral> Not finished 20100607 23:54:27< ancestral> The UI is mostly finished 20100607 23:54:29< ancestral> (for now) 20100607 23:54:34< elvish_sovereign> i see 20100607 23:54:38< elvish_sovereign> looks awesome! 20100607 23:54:39< ancestral> But it's been updated :) 20100607 23:54:41< ancestral> Thanks 20100607 23:54:58< ancestral> Struggling a little bit with parsing cfg files 20100607 23:55:28< rw1> anyone interested in deus ex? 20100607 23:55:44< rw1> no, not wesnoth something 20100607 23:55:46< rw1> but deus ex 20100607 23:55:57< ancestral> I could go with the route of converting cfgs to json but I think that would be more work translating between that and back to cfg 20100607 23:56:09< ancestral> rw1: My copy of Deus Ex is so old it's Mac OS 9 20100607 23:56:27< ancestral> That's old 20100607 23:56:54< rw1> ancestral, i see. saw the new deus ex human revolution trailer? 20100607 23:57:00< ancestral> I did 20100607 23:57:10< zookeeper> rw1, interested? sure, but i've played through it like 4 times already... 20100607 23:57:10< rw1> ancestral, so tell me. what did you think of it 20100607 23:57:11< rw1> ? 20100607 23:57:20< ancestral> I don't know 20100607 23:57:23< ancestral> It was alright 20100607 23:57:26< rw1> zookeeper, me too :) 20100607 23:57:31< ancestral> None of it is gameplay 20100607 23:57:45< zookeeper> rw1, done any "special" playthroughs? 20100607 23:57:46< rw1> ancestral, thought it was the best trailer i've seen in a long time 20100607 23:58:08< rw1> zookeeper, made it do realistic 20100607 23:58:15< rw1> but quit after half the game ;) 20100607 23:58:23< rw1> to* 20100607 23:58:44< rw1> so, anyone else seen the new deus ex human revolution trailer? 20100607 23:59:15< rw1> if so - did you like it? 20100607 23:59:51< zookeeper> rw1, umm, what? --- Log closed Tue Jun 08 00:00:06 2010