--- Log opened Tue Jun 29 00:00:43 2010 20100629 00:01:24-!- mrDuck [~kachna@r4ax178.net.upc.cz] has quit [Ping timeout: 265 seconds] 20100629 00:03:00-!- happygrue [~George@wesnoth/developer/wintermute] has quit [Ping timeout: 260 seconds] 20100629 00:06:58-!- Nissarin [~nissarin@91.202.192.6] has quit [Quit: Leaving] 20100629 00:08:04-!- mthe [~mthe@82.133.106.153] has joined #wesnoth 20100629 00:08:04-!- mthe [~mthe@82.133.106.153] has quit [Changing host] 20100629 00:08:04-!- mthe [~mthe@unaffiliated/mthe] has joined #wesnoth 20100629 00:11:06-!- SonIcco [~SonIcco@p57AB2227.dip0.t-ipconnect.de] has joined #wesnoth 20100629 00:16:19-!- elvish_sovereign [~Zoltan@pool-108-2-88-55.phlapa.east.verizon.net] has quit [Quit: elvish_sovereign] 20100629 00:17:35-!- martin___ [~martin@f049150149.adsl.alicedsl.de] has quit [Quit: leaving] 20100629 00:22:25-!- bp0 [~bp@unaffiliated/bp0] has quit [Remote host closed the connection] 20100629 00:27:05-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100629 00:27:43-!- The_User [~The@p5B1372F0.dip.t-dialin.net] has quit [Ping timeout: 276 seconds] 20100629 00:31:23-!- happygrue [~George@wesnoth/developer/wintermute] has joined #wesnoth 20100629 00:34:37-!- happygrue_ [~George@wesnoth/developer/wintermute] has quit [Ping timeout: 248 seconds] 20100629 00:35:13-!- happygrue_ [~George@wesnoth/developer/wintermute] has joined #wesnoth 20100629 00:38:31-!- happygrue [~George@wesnoth/developer/wintermute] has quit [Ping timeout: 245 seconds] 20100629 00:57:16-!- Ivanovic [~ivanovic@dtmd-4db2b7be.pool.mediaWays.net] has quit [Changing host] 20100629 00:57:17-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth 20100629 01:05:31 * eyerouge sings on björk's "oh so quiet".... 20100629 01:10:29-!- ancestral [~ancestral@97-116-120-9.mpls.qwest.net] has joined #wesnoth 20100629 01:10:56-!- ancestral [~ancestral@97-116-120-9.mpls.qwest.net] has quit [Client Quit] 20100629 01:11:24-!- ancestral [~ancestral@97-116-120-9.mpls.qwest.net] has joined #wesnoth 20100629 01:29:56-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100629 01:35:38-!- Koyoushi [4ce3eaf2@gateway/web/freenode/ip.76.227.234.242] has joined #wesnoth 20100629 01:35:51< Koyoushi> Hello 20100629 01:38:02< shadowm_laptop> hi 20100629 01:41:19-!- Koyoushi [4ce3eaf2@gateway/web/freenode/ip.76.227.234.242] has quit [Quit: Page closed] 20100629 01:43:54-!- phlaem [~a@e178082161.adsl.alicedsl.de] has quit [Quit: Leaving] 20100629 01:45:25-!- fendrin [~fabi@88-134-103-91-dynip.superkabel.de] has joined #wesnoth 20100629 01:45:25-!- fendrin [~fabi@88-134-103-91-dynip.superkabel.de] has quit [Changing host] 20100629 01:45:25-!- fendrin [~fabi@wesnoth/developer/fendrin] has joined #wesnoth 20100629 01:47:27-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100629 01:47:46< Valkier> Zerovirus: Last update before I finish is posted. 20100629 01:55:48-!- PeterPorty [~Pete@pc-193-248-120-200.cm.vtr.net] has quit [Quit: Saliendo] 20100629 01:57:57< Gambit> Valkier: That thing will give little kids nightmares. 20100629 01:57:59< Gambit> I like it! 20100629 01:58:08< Valkier> lol 20100629 01:58:11< Valkier> Well thank ya! 20100629 01:58:27< Valkier> I'm going to try to do the next one all in one day. 20100629 01:58:46< Valkier> If I can get all of these done by the end of July I will be thrilled. 20100629 02:02:57< shadowm_laptop> Zerovirus: will you want me to split your thread to Contributions? 20100629 02:05:35< shadowm_laptop> also, if you are attempting to cover his armor in team-color, I personally think it's a bad idea and he could end up looking like a monochromatic Christmas tree instead. 20100629 02:12:14< Zerovirus> Sure, why not 20100629 02:12:18< Zerovirus> I realize I'm a few minutes late 20100629 02:12:22< Zerovirus> Just got back from a bike ride 20100629 02:13:19< shadowm_laptop> okay then 20100629 02:13:31< shadowm_laptop> Espreon: let's see what kind of inappropriate comments we get from Jetrel 20100629 02:13:47< Espreon> Regarding what? 20100629 02:14:03< shadowm_laptop> UtBS' sprites 20100629 02:14:15< Espreon> The old ones, the news, or both? 20100629 02:14:20< Blarumyrran> Why inappropriate? 20100629 02:14:28< Zerovirus> Seriously, 1 sprite in and the peanut gallery is going crazy with personal opinions 20100629 02:14:31< shadowm_laptop> Blarumyrran: something only Espreon and I know 20100629 02:14:37< Espreon> Indeed. 20100629 02:14:39< shadowm_laptop> Espreon: the new ones 20100629 02:14:47< Espreon> Oh, well of course! 20100629 02:15:10 * Espreon is silly... 20100629 02:15:25-!- Hulavuta [~Jeremy@97.100.17.47] has joined #wesnoth 20100629 02:15:29< Hulavuta> Hi 20100629 02:15:39< Zerovirus> I agree 20100629 02:15:41< Blarumyrran> People have started saying "peanut gallery" rapidly in the last week 20100629 02:15:44< Hulavuta> .... 20100629 02:15:50< Hulavuta> Are you talking about Art? 20100629 02:15:55< Zerovirus> Seriously, you spent like 3 weeks telling me about this Biang stuff :P 20100629 02:15:56< Blarumyrran> I don't remember it being said before 20100629 02:16:09< Zerovirus> Jetrel likes using that term. A lot. 20100629 02:16:11< Hulavuta> Are you guys ignoring me? 20100629 02:16:16-!- Miccoh [~Miccoh@hoasnet-fe1fdd00-57.dhcp.inet.fi] has quit [Ping timeout: 276 seconds] 20100629 02:16:23-!- ancestral [~ancestral@97-116-120-9.mpls.qwest.net] has quit [Quit: i go sleeps kthxbai] 20100629 02:16:39< Hulavuta> ... 20100629 02:16:47< Zerovirus> Hi Hulavuta! 20100629 02:16:50< Zerovirus> I'm so glad you're here 20100629 02:16:52< Zerovirus> :P 20100629 02:16:58< Hulavuta> .... 20100629 02:17:11< Hulavuta> I'm guessing you guys were talking about art? 20100629 02:17:18< Hulavuta> All I heard was "Peanut Gallery" and I knew it 20100629 02:17:24< Zerovirus> Kinda 20100629 02:17:30< Hulavuta> Why are you so glad I'm here? 20100629 02:17:31< Zerovirus> We were talking about my UtBS project 20100629 02:17:36< Zerovirus> (sarcasm) 20100629 02:17:44< shadowm_laptop> Zerovirus: okay, I'm splitting now 20100629 02:17:50< Zerovirus> Okay. 20100629 02:17:51< Gambit> The only way to get out of the peanut gallery is to become knowledgeable about something. 20100629 02:17:52< Gambit> Anything. 20100629 02:18:00< Gambit> Then you're just "out of your comfort zone" 20100629 02:18:09< shadowm_laptop> let's hope this doesn't explode 20100629 02:18:44< Hulavuta> I'm entering a contest 20100629 02:18:48< Zerovirus> Meh, I have backed up copies of my pics :p 20100629 02:18:52< Zerovirus> Really? What contest? 20100629 02:18:59< Hulavuta> It's a story contest 20100629 02:19:10< Zerovirus> Oooh, I like writing. 20100629 02:19:17< Zerovirus> (Wesnoth really needs more writers...) 20100629 02:19:34< Hulavuta> The guy who writes The White Lich is good 20100629 02:19:38< Blarumyrran> Wesnoth doesn't need more writers 20100629 02:19:42< Valkier> I should just post naked breasts and see who notices. 20100629 02:19:42< Blarumyrran> Wesnoth needs good writers 20100629 02:19:59< Blarumyrran> Spencelack's campaigns had great writing to them 20100629 02:20:06< Hulavuta> I'm trying to become a good :-[writer. 20100629 02:20:21< Valkier> Blarumyrran: My brother, a friend of his and myself are going to attempt to write a campaign. 20100629 02:20:37< Blarumyrran> Good luck to you 20100629 02:20:45< Valkier> It's going to take awhile. 20100629 02:20:53< Blarumyrran> I've attempted to write a campaign some 5 times 20100629 02:20:59< Blarumyrran> (usually includes vegetables) 20100629 02:21:01< Valkier> Looks like after NR, UttR or something is next. 20100629 02:21:03< Gambit> Zerovirus: looks like it didn't asplode 20100629 02:21:08< Valkier> Whatever it is that Espreon and Zero are doing. 20100629 02:21:16< Espreon> Zerovirus: Well, biáng is one of the most important things in the world! 20100629 02:21:23< shadowm_laptop> Valkier: er... 20100629 02:21:28< Blarumyrran> Valkier, UttR? 20100629 02:21:29< shadowm_laptop> Valkier: I kind of wanted to have kitty for UtBS 20100629 02:21:37< Espreon> Why do you think it has such a bigass, complex character? 20100629 02:21:40< Valkier> UtBS I guess. 20100629 02:21:53< Valkier> shadowm_laptop: Talk to Espreon. He's the one who asked me. :-P 20100629 02:21:53< Hulavuta> :-! 20100629 02:22:01< shadowm_laptop> Espreon: ?! 20100629 02:22:06< Gambit> shadowm_laptop: But if you try some times you just might find 20100629 02:22:08< shadowm_laptop> Espreon: we already agreed that we wanted kitty 20100629 02:22:19< Blarumyrran> No amount of writing or level design repairs could help NR 20100629 02:22:27< Blarumyrran> you could as well start a new campaign instead of it 20100629 02:22:30< Espreon> shadowm_laptop: I only asked him if he were *willing* to work on it. 20100629 02:22:37< Espreon> I never asked him to do it. 20100629 02:22:45< Zerovirus> ...Where'd my old thread go? 20100629 02:22:54< shadowm_laptop> Espreon: that's almost the same as asking if he wants to work on it 20100629 02:22:54< Gambit> ha 20100629 02:22:59< shadowm_laptop> Zerovirus: please bear with me a sec 20100629 02:23:04< Espreon> But it is not. 20100629 02:23:06< Valkier> Espreon: What shadow said. :-P 20100629 02:23:07< Gambit> Zerovirus: It's had no new posts (technically) in forever 20100629 02:23:11< Blarumyrran> let's hope this doesn't explode 20100629 02:23:18 * Blarumyrran fears the worst 20100629 02:23:21< Valkier> It doesn't bother me one way or the other. If you want Kitty, then I'll work on other things. 20100629 02:23:26< shadowm_laptop> Zerovirus: your old thread is http://forums.wesnoth.org/viewtopic.php?f=23&t=26185&start=525 20100629 02:23:26< Hulavuta> Blarumyrran: I'm guessing you don't like NR? 20100629 02:23:28< Zerovirus> :P Well don't lose my thread 20100629 02:23:29< shadowm_laptop> but don't touch it 20100629 02:23:31< Hulavuta> Me neither 20100629 02:23:32< Zerovirus> there's stuff in there I don't have saved 20100629 02:23:35< shadowm_laptop> I'm trying to merge your reply to Tet 20100629 02:23:36< Espreon> Valkier: Well, you know how I can be very strict with things. 20100629 02:23:39-!- e_s-iOS [~esios@pool-108-2-88-55.phlapa.east.verizon.net] has joined #wesnoth 20100629 02:23:48< Gambit> Zerovirus: It's okay. Don't worry. 20100629 02:23:50< Espreon> ... after all, I'm insane. 20100629 02:23:51< Gambit> About a thing. 20100629 02:23:56< Gambit> Cause every little thing. It goona be alright. 20100629 02:24:04< Hulavuta> That's a song 20100629 02:24:12< Gambit> No fake :P 20100629 02:24:12< Zerovirus> Valk, you should give the pelvis detail-rune stuff, like what you put on the Skeleton fighter's forehead 20100629 02:25:25< Hulavuta> I feel like working on my campaign now 20100629 02:25:35< e_s-iOS> Go do it 20100629 02:25:35 * Zerovirus wishes you good luck 20100629 02:25:38< Hulavuta> LOl 20100629 02:25:43< Hulavuta> Because I want to prove myself as a write 20100629 02:25:44< Hulavuta> Hopefully 20100629 02:25:50< Espreon> It would be amusing if Valkier were to leave an Easter Egg in it written in Elder Fuþark. 20100629 02:25:59< shadowm_laptop> filthy attachment 20100629 02:26:02< Valkier> Espreon: I may 20100629 02:26:09< Valkier> Zerovirus: His pelvis isn't showing. 20100629 02:26:11< Hulavuta> I can't tell if people are talking to me or not. 20100629 02:26:14< Espreon> Excellent. 20100629 02:26:16< Zerovirus> Not anymore? 20100629 02:26:22< Valkier> Zerovirus: Well, not enough. 20100629 02:26:33< Zerovirus> Well, put the inscriptions somewhere else then :P 20100629 02:26:38< Zerovirus> Maybe have his bones covered in runes 20100629 02:26:38< Hulavuta> e_s-iOS: Are you still there? 20100629 02:26:47< Zerovirus> He's a boss-dude, make his portrait extra cool :P 20100629 02:26:49< e_s-iOS> Well, yeah 20100629 02:26:54< Valkier> The inscriptions on the skeletons were more to show their bones were enchanted to be animated. 20100629 02:27:01< Valkier> Liches are animated under the casters own power. 20100629 02:27:01< Hulavuta> I finished another scenario 20100629 02:27:09< e_s-iOS> Cool 20100629 02:27:16< Hulavuta> I have to test the death macros thing though 20100629 02:27:19< e_s-iOS> I'm struggling to finish mine 20100629 02:27:26< Zerovirus> Aaand the split's done right? 20100629 02:27:29< e_s-iOS> Argh variables 20100629 02:27:36< shadowm_laptop> Zerovirus: yes 20100629 02:27:57< Valkier> I think the portrait is appropriately bossy as is. :-P 20100629 02:28:08< Hulavuta> Hmm, I'll just spawn a 'Geddon drake and incinerate Inarix 20100629 02:28:30< shadowm_laptop> Zerovirus: you can do whatever you want with it now 20100629 02:28:38< Hulavuta> That drake had surprisingly good aim 20100629 02:28:44< Hulavuta> YES! I LOST! 20100629 02:28:45< Hulavuta> YES! 20100629 02:29:02< e_s-iOS> Death macros working? 20100629 02:29:06< Hulavuta> Yep 20100629 02:29:34< Hulavuta> Next scenario time 20100629 02:29:40< Hulavuta> Give me two random human names 20100629 02:29:41< Zerovirus> ...Where'd my first post go in my thread? 20100629 02:29:44< Hulavuta> For men 20100629 02:29:47< e_s-iOS> Names.cfg 20100629 02:29:52< Zerovirus> Oh, there it is. 20100629 02:29:55< Zerovirus> Huh. 20100629 02:30:19< e_s-iOS> Hulavuta: data/core/macros/names.cfg 20100629 02:30:20< Zerovirus> Strangely now my sig link doesn't work, it cuts out my first post. I guess I'll go fix it. 20100629 02:30:36< Hulavuta> I know 20100629 02:30:39< shadowm_laptop> Zerovirus: your signature has a POST parameter, start=1 20100629 02:30:40< Hulavuta> But I want real names 20100629 02:30:42< Hulavuta> Not Wesnoth names 20100629 02:30:46< shadowm_laptop> Zerovirus: remove the start=1 part and it should work 20100629 02:30:52< Zerovirus> Okay 20100629 02:30:56< e_s-iOS> Like Justin? 20100629 02:30:57< shadowm_laptop> also the trailing ampersand that'll be left 20100629 02:30:59< Hulavuta> To random name generator 20100629 02:31:03< Hulavuta> e_s-iOS: stfu 20100629 02:31:09< Hulavuta> How about Rain? 20100629 02:31:10< Hulavuta> Lol 20100629 02:31:11< Espreon> Hulavuta: But, pseudo-Welsh is amusing. 20100629 02:31:21< Hulavuta> yeah, but...ech 20100629 02:31:29< Hulavuta> Reginald! 20100629 02:31:35< e_s-iOS> Not rain 20100629 02:31:38< Espreon> How 'bout Charles? 20100629 02:31:48< Hulavuta> Maybe I should name him Espreon and Blarumyrran 20100629 02:31:52< e_s-iOS> Reminds me of the idiotic pop star 20100629 02:31:56< Hulavuta> Or wesbot 20100629 02:31:59< e_s-iOS> Hulavuta: Right 20100629 02:32:01< Hulavuta> e_s-iOS: Which one? 20100629 02:32:05< Espreon> No, it has to be Charles! 20100629 02:32:08< Espreon> "Free man"! 20100629 02:32:18< e_s-iOS> Hulavuta: Rain 20100629 02:32:19< Hulavuta> Fine, at Espreon's request, it shall be charles 20100629 02:32:24< Espreon> YAY! 20100629 02:32:25< Hulavuta> Who's Rain? 20100629 02:32:25< Zerovirus> You guys are weird 20100629 02:32:26< Gambit> Hulavuta: Ken 20100629 02:32:32< Hulavuta> Okay, Charles and Ken 20100629 02:32:37< Hulavuta> Is Ken short for something? 20100629 02:32:40< Gambit> Kenneth 20100629 02:32:49< e_s-iOS> Or kenric 20100629 02:32:55< Gambit> Wha... ? 20100629 02:32:56< e_s-iOS> Yes, I have a friend named that 20100629 02:33:02< Hulavuta> Okay, Charles and Kenneth 20100629 02:33:08< Gambit> e_s-iOS: You need to go up to his mother 20100629 02:33:10< Gambit> and punch her in the face 20100629 02:33:19< e_s-iOS> Yes 20100629 02:33:22< Hulavuta> You need to go to Dick Trickle's parents and punch them in the face 20100629 02:33:23< Blarumyrran> If I had been the mother of JFK 20100629 02:33:27< Blarumyrran> (which I was not) 20100629 02:33:40< Gambit> lol 20100629 02:33:43< Blarumyrran> I would've named him Kenneth Kennedy 20100629 02:33:48< e_s-iOS> Lol 20100629 02:33:58< Hulavuta> http://en.wikipedia.org/wiki/Dick_Trickle 20100629 02:34:08< Gambit> Mike Oxlong 20100629 02:34:11< Hulavuta> Shoot his parents lol 20100629 02:34:37< Gambit> Why? 20100629 02:34:40< Gambit> They named him Richard. 20100629 02:34:51< Hulavuta> I know 20100629 02:34:52< Gambit> It was his own stupid fault for taking "Dick" as a nickname. 20100629 02:35:03< Hulavuta> How do you know his parents didn't call him Dick? 20100629 02:35:04< Espreon> Well, "Ken" can expand to many things. 20100629 02:35:06< Gambit> I believe Rick is a shorter form of Richard as well. 20100629 02:35:23< Espreon> Hulavuta: Charles and Kendrick. 20100629 02:35:24< Hulavuta> Zerovirus: We get signal 20100629 02:35:28< e_s-iOS> Yes, and I believe my friend kenric's name 20100629 02:35:30< Hulavuta> Espreon: Ok 20100629 02:35:34< Espreon> ... and we are using the Anglo-Saxon version of Kendrick. 20100629 02:35:35< shadowm_laptop> never gonna let you down 20100629 02:35:36< Zerovirus> Main screen not turn on 20100629 02:35:38< e_s-iOS> Came from Kenneth and Rick 20100629 02:35:42< Zerovirus> Because captain wages too low 20100629 02:35:47< Zerovirus> And can not fix screen 20100629 02:35:47< Hulavuta> All your base are belong to us 20100629 02:35:54< Gambit> shadowm_laptop: keep going :P 20100629 02:36:01< Espreon> ... meaning we are assuming that this Kendrick evolved from "Cyneric". 20100629 02:36:03< Hulavuta> Never gonna run around and desert you 20100629 02:36:12< Hulavuta> Never gonna tell a lie and hurt you 20100629 02:36:16< shadowm_laptop> dessert! 20100629 02:36:16< Hulavuta> We've known each other 20100629 02:36:16< Zerovirus> Okay stop kicking dead horse memes 20100629 02:36:17< shadowm_laptop> I want some 20100629 02:36:19< Hulavuta> For so long 20100629 02:36:24< Hulavuta> Ok 20100629 02:36:35< Gambit> Zerovirus: rick rolling is not dead 20100629 02:36:36< Hulavuta> It's over 9000!!!!!111!!! Shoop Da Whoop!!!! 20100629 02:36:40< Zerovirus> ... 20100629 02:36:45< Espreon> Cool story, bro! 20100629 02:36:46< e_s-iOS> wut 20100629 02:36:48< Hulavuta> www.bringvictory.com 20100629 02:36:56< Hulavuta> Click it if you dare 20100629 02:36:58< Gambit> Espreon: shame on you 20100629 02:37:01< shadowm_laptop> Zerovirus: the problem is that some people in this channel are drunk. 20100629 02:37:08 * Gambit only recognizes the verbose version now. 20100629 02:37:08< Zerovirus> Uhhh... 20100629 02:37:11< Espreon> Gambit: This isn't a verbose channel. :þ 20100629 02:37:12< Zerovirus> Are you one of them? 20100629 02:37:30< shadowmaster> Zerovirus: no! 20100629 02:37:36< shadowmaster> defintely not 20100629 02:37:43< shadowmaster> er, definitely 20100629 02:37:51< Zerovirus> suspicious... 20100629 02:37:54< e_s-iOS> o.O 20100629 02:37:55< Gambit> Ha there was this guy in my SWBF2 clan once that would play drunk. 20100629 02:38:00< Gambit> I once asked him how many he had had that night 20100629 02:38:13< Gambit> "well let's see. There's one, three, seven, ten cans here." 20100629 02:38:20< e_s-iOS> Lol 20100629 02:39:06< Gambit> And one time before they would let him play in a match they made him recite the state capitols. 20100629 02:39:26< Gambit> And after the match he was like "I lied. I'm just really good at state capitals." 20100629 02:39:55< Espreon> Hulavuta: So, what did I just name? 20100629 02:40:04< Gambit> Espreon: His son. 20100629 02:40:15< e_s-iOS> Oh wow 20100629 02:40:40< e_s-iOS> Then definitely should have given him a Wesnoth name! 20100629 02:40:46< e_s-iOS> Then he* 20100629 02:41:05-!- Hulavuta1 [~Jeremy@47.17.100.97.cfl.res.rr.com] has joined #wesnoth 20100629 02:41:16< Blarumyrran> Wygnyd 20100629 02:41:17< Hulavuta1> What the hell happened? 20100629 02:41:20-!- Hulavuta [~Jeremy@97.100.17.47] has quit [Ping timeout: 260 seconds] 20100629 02:41:27< Espreon> Things happened... 20100629 02:41:32< e_s-iOS> Ah 20100629 02:41:33< Hulavuta1> The internet stopped for me for some reason 20100629 02:41:35< Hulavuta1> In the whole house 20100629 02:41:38-!- Hulavuta1 is now known as Hulavuta 20100629 02:41:43< Gambit> Hulavuta1: The tardis exploded. 20100629 02:42:16< VurtualRuler98> Wesnoth can only make horrible name combinations 20100629 02:42:21< VurtualRuler98> middle name "subtract", first name "addyn" 20100629 02:42:26< Hulavuta> Main screen turn one 20100629 02:42:28< Hulavuta> *on 20100629 02:42:44< Zerovirus> Main screen explodes 20100629 02:42:47< Zerovirus> bomb behind screen 20100629 02:42:53< Hulavuta> :'( 20100629 02:42:53< Zerovirus> Razor sharp glass falls, everyone dies 20100629 02:43:13< shadowmaster> people in this channel used to be very serious. 20100629 02:43:18< shadowmaster> I wish we could go back to those days. 20100629 02:43:22< Zerovirus> We're drunk. 20100629 02:43:24< e_s-iOS> o.O 20100629 02:43:40< Zerovirus> Did this loss of seriousness coincide with Gambit joining IRC? 20100629 02:43:51< Gambit> Probably. 20100629 02:44:00< Gambit> It was really quiet and dead when I got here. 20100629 02:44:25< Zerovirus> Hey SM, I have a question. 20100629 02:44:40< Gambit> Zerovirus: 1, 2, 3, -crunch- 20100629 02:44:44< VurtualRuler98> He's absorbing all our srs. 20100629 02:44:47< Zerovirus> v.v 20100629 02:45:01-!- Bob_The_Mighty [~chatzilla@cpc8-brig15-2-0-cust40.know.cable.virginmedia.com] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.6/20100625231939]] 20100629 02:45:02-!- e_s-iOS [~esios@pool-108-2-88-55.phlapa.east.verizon.net] has quit [Remote host closed the connection] 20100629 02:45:04< Zerovirus> Anyways, what do you coding people have left to do? 20100629 02:45:14-!- e_s-iOS [~esios@pool-108-2-88-55.phlapa.east.verizon.net] has joined #wesnoth 20100629 02:45:18< Zerovirus> I know that there's a crap-ton of mainline animations to do, and a few unit redesigns to do too 20100629 02:45:21< shadowmaster> Zerovirus: what is the question? 20100629 02:45:22< e_s-iOS> Wha? 20100629 02:45:24< Gambit> Zerovirus: They constantly make up new things to do. 20100629 02:45:30< e_s-iOS> Colloquy just quit on me 20100629 02:45:34< Zerovirus> But I have no idea what the completion-ness measure of the Wesnoth codebase is. 20100629 02:45:43< Zerovirus> Are you guys done? Will you guys get done? 20100629 02:45:51< Zerovirus> I mean, it's all very hush-hush and secret, your work. 20100629 02:45:56< shadowmaster> Zerovirus: Wesnoth was completed with version 1.0. 20100629 02:46:08< shadowmaster> our work is not secret. 20100629 02:46:13< Zerovirus> So, up to now, you've just been fixing and improving? 20100629 02:46:25< Zerovirus> Well, not secret, but buried in places too deep for me to find (or maybe I'm lazy) 20100629 02:46:26< shadowmaster> we regularly talk about it in #wesnoth-dev, commits are uploaded to the SVN repository 20100629 02:46:29< shadowmaster> the developers mailing list is also a good source of info 20100629 02:46:34< Gambit> Zerovirus: It's the latter. 20100629 02:46:39< Zerovirus> Thanks. 20100629 02:46:52< Gambit> Zerovirus: there's a website devoted to tracking and announcing changes *as their made* 20100629 02:47:02< shadowmaster> as they are made 20100629 02:47:07< Gambit> and an email... newsletter dedicated to the discussion of changes before they're made 20100629 02:47:15< Blarumyrran> as their maid 20100629 02:47:24< Gambit> shadowmaster: yeah... 20100629 02:47:26< shadowmaster> we don't discuss all of the changes in the ML 20100629 02:47:34< Gambit> True. 20100629 02:47:40< Gambit> So for the rest there's an IRC channel. 20100629 02:47:44< mthe> :X i can hardly keep up with the versions 20100629 02:47:46< shadowmaster> only significant stuff which could possibly step on other people's toes 20100629 02:47:49< mthe> nevermind anything else 20100629 02:47:52< Zerovirus> Well, maybe a more accurate question would be this: The Art developers, namely Jet for the most part, has a clear view of how Wesnoth's art will look upon completion, or so I am given to know. What do you guys foresee as your next huge milestone? 20100629 02:47:58< shadowmaster> such as big UI redesigns 20100629 02:48:19< Gambit> Zerovirus: You can even download the most up to date versions before they're released. 20100629 02:48:24< shadowmaster> Zerovirus: good question. I'm not in that department. 20100629 02:48:25< shadowmaster> As you know I already got bored of Wesnoth. 20100629 02:48:30< Zerovirus> (I just realized I changed from plural to singular in that sentence) 20100629 02:48:36< Blarumyrran> Yet here you are 20100629 02:48:37< Gambit> If someone changes something right now, you can go download that change even before there's a new release. 20100629 02:48:39< shadowmaster> and I'm working in other projeccts. 20100629 02:48:43< mthe> <3 wesnoth but its not the only game i play :D 20100629 02:48:53< mthe> good job u devs, tis a quality thing, wesnoth 20100629 02:49:10< mthe> and it runs on all my comps - win2000-->win7, linux various flavours, and mac ;) 20100629 02:49:22< mthe> nn + gl hf ;) 20100629 02:49:22< Blarumyrran> and iphone! 20100629 02:49:29< mthe> LOL iphone? 20100629 02:49:32< e_s-iOS> Yay 20100629 02:49:33< Zerovirus> Oh, by the way, next april-fools day, release a new version of Wesnoth that goes back to version 0.1. 20100629 02:49:33< Blarumyrran> Yes. 20100629 02:49:34< Espreon> Heh heh... Windows 2000... UTF-8 in file names... heh heh... 20100629 02:49:35< e_s-iOS> And iPad 20100629 02:49:39< Espreon> ... maybe... 20100629 02:49:41< Zerovirus> Make the intro screen the same and stuff 20100629 02:49:46< Hulavuta> back 20100629 02:49:46< mthe> win! I don't have one, but i have an ipod touch somewhere 20100629 02:49:47< Zerovirus> And then all the game links go to a 0.1 version 20100629 02:49:50< shadowmaster> Zerovirus: there was no intro screen in version 0.1 20100629 02:49:57< Zerovirus> Yeah 20100629 02:49:58< mthe> i can't rem what version is on my win2k pc 20100629 02:50:02 * Espreon wonders if Windows 2000 can handle UTF-8 in filenames. 20100629 02:50:02< Zerovirus> But that's there so people don't close it instantly 20100629 02:50:04< mthe> its not on the internet for obvious reasons anyway 20100629 02:50:05< Zerovirus> Trick them for a little while 20100629 02:50:13< Blarumyrran> 1.6 worked on win2000 20100629 02:50:16< mthe> but i do have possibly an old version on win2k 20100629 02:50:20< shadowmaster> Espreon: please don't. 20100629 02:50:33< shadowmaster> Espreon: it's not really about Windows but about other tools which do not handle them well atm 20100629 02:50:51< Espreon> Hey, I don't wanna... 20100629 02:50:51< shadowmaster> one of them appears to be Gna.org 20100629 02:50:55< mthe> its off the net for a while now, since the security updates stop 20100629 02:51:02< mthe> its not an isolated device 20100629 02:51:05< mthe> *now 20100629 02:51:08< Hulavuta> shadowmaster: Wouldn't text be easier if we had like a [conversation] tag? 20100629 02:51:16< Hulavuta> and then instead of speaker= message= 20100629 02:51:28< Blarumyrran> Why would anyone want unascii things in file names anyway 20100629 02:51:35< Hulavuta> We could just have Speaker Name Here = What they say here 20100629 02:51:36< Espreon> Exactly. 20100629 02:51:52< shadowmaster> Zerovirus: anyway, if you'd ask me about my current wesnoth project, I'm working in this horribly cool thing that no user will probably notice. 20100629 02:51:58< e_s-iOS> Hulavuta: But I like the [message] tag 20100629 02:52:10< shadowmaster> Hulavuta: that won't work. 20100629 02:52:11< mthe> sleeps nn ppl :) 20100629 02:52:15-!- mthe [~mthe@unaffiliated/mthe] has quit [Remote host closed the connection] 20100629 02:52:16< Hulavuta> Why not/ 20100629 02:52:18< e_s-iOS> Cause you can also do sounds, captions, etc 20100629 02:52:21< shadowmaster> Hulavuta: mainly because attributes with the same name override themselves in WML 20100629 02:52:29< Hulavuta> ok 20100629 02:52:37< shadowmaster> for example, [node] attribute1=foo attribute1=bar 20100629 02:52:47< Hulavuta> BTW with sounds...you can have a campaign with voice actors, correct? 20100629 02:52:50< shadowmaster> if I check node.attribute1 in C++, the value will be "bar" 20100629 02:52:54< shadowmaster> "foo" will simply disappear 20100629 02:53:00< e_s-iOS> Hulavuta: You can make it similar for you by defining macros 20100629 02:53:10< e_s-iOS> Making message like conversation 20100629 02:53:19< Hulavuta> Meh, I like message tags too 20100629 02:53:22< Hulavuta> It was just a suggestion 20100629 02:53:24< Gambit> Those macros already exist in core. 20100629 02:53:31< e_s-iOS> Really? 20100629 02:53:32< Gambit> shadowmaster: what's this horribly cool thing? 20100629 02:53:43< Gambit> Fixing ~SCALE()? :D 20100629 02:53:46< shadowmaster> Gambit: refactoring the addons management code 20100629 02:53:52< Gambit> Cool. 20100629 02:53:57< Hulavuta> BTW if you put voice acting in a sound file and played it during the message, would it continue to play when the message is over? 20100629 02:54:00-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth 20100629 02:54:01< Gambit> shadowmaster: What're the benefits? 20100629 02:54:08< shadowmaster> I already separated most of the GUI1 calls from the networking code 20100629 02:54:13< Aethaeryn> Gambit: There are lots of benefits. 20100629 02:54:18< Aethaeryn> Many many benefits. 20100629 02:54:28< shadowmaster> Gambit: the first one is that the code will be easier to read, which will allow easier patching for other contributors 20100629 02:54:41< Hulavuta> (8:53:56 PM) Hulavuta: BTW if you put voice acting in a sound file and played it during the message, would it continue to play when the message is over? 20100629 02:54:57< shadowmaster> Gambit: the second one is that I'll actually feel able to implement features on it 20100629 02:55:07< shadowmaster> solving any usability issues that there could be at the moment 20100629 02:55:14< shadowmaster> besides the obvious lack of a complete manager GUI 20100629 02:55:24< Gambit> no wonder the user will never notice it 20100629 02:55:50< shadowmaster> the refactoring will allow whoever writes the complete manager to concentrate on the GUI and not on the addon management code, however 20100629 02:57:01< Hulavuta> should my scenario be called The Evil General or just the General? 20100629 02:57:11< Hulavuta> Evil sounds a bit cliche'd and childish 20100629 02:57:55< Zerovirus> General sounds cliche'd too 20100629 02:57:59-!- elvish_sovereign [~Zoltan@pool-108-2-88-55.phlapa.east.verizon.net] has joined #wesnoth 20100629 02:58:05< Hulavuta> Not really 20100629 02:58:11< Hulavuta> I mean he's literally a general 20100629 02:58:18< Zerovirus> Use an epithet 20100629 02:58:28< Hulavuta> Like his unit is a General and so is his rank 20100629 02:58:29< Zerovirus> "The victorous magnate" Or something equally fancy 20100629 02:58:30< Blarumyrran> The Evil 20100629 02:58:33< Zerovirus> Or if not fancy, at least exotic 20100629 02:58:47< Hulavuta> Zerovirus: Are you seriously recommending that/ 20100629 02:58:53< Zerovirus> Nah, it was just a joke 20100629 02:59:00< Zerovirus> But please don't just say "General". 20100629 02:59:05< Zerovirus> Make it a bit more interesting. 20100629 02:59:23< Hulavuta> I'll use The Victorious Magnate 20100629 02:59:50< Blarumyrran> The Incredibly Pretentious Title 20100629 02:59:57< Espreon> WRONG! 20100629 03:00:05< Espreon> The Incredible Prætentious Title 20100629 03:00:14< Espreon> *Incredibly 20100629 03:00:16< Hulavuta> WRONG! 20100629 03:00:21< Blarumyrran> Incredible too 20100629 03:00:22< Hulavuta> The Incredibly Literal man 20100629 03:00:41< Zerovirus> You mean Esprumyrran? 20100629 03:00:47< Espreon> Oh God! 20100629 03:00:54< Hulavuta> EWWWW 20100629 03:00:56< Zerovirus> :D 20100629 03:01:31< Hulavuta> I'm going with the Evil General for now 20100629 03:01:40< Hulavuta> Or maybe the Human general? 20100629 03:02:01< Zerovirus> How about the Generic Leader? 20100629 03:02:05< Hulavuta> Unless someone can suggest a better name 20100629 03:02:05< Gambit> humans are evil 20100629 03:02:08< Blarumyrran> When in doubt, reference some well-known title 20100629 03:02:08< Zerovirus> They have about the same dramatic effect 20100629 03:02:13< Hulavuta> Zerovirus: He's not a general leader 20100629 03:02:20< Hulavuta> *generic 20100629 03:02:24< Gambit> Hulavuta: http://tvtropes.org/pmwiki/pmwiki.php/Main/HumansAreBastards 20100629 03:02:26< Zerovirus> Human= Generic, General= Leader 20100629 03:03:06< Hulavuta> Well how the fuck else am I going to describe him? What should I use instead of "General?" 20100629 03:03:19< Zerovirus> And that's what a thesaurus is for 20100629 03:03:19< Hulavuta> This is the literal meaning of General, as in, an actual General as in the rank 20100629 03:03:31< Zerovirus> Why does it have to be about the general? 20100629 03:03:35< Hulavuta> I think General fits because I'm using the literal definition of it 20100629 03:03:38< Zerovirus> Why can't the title refer what happens in the scenario? 20100629 03:03:40< Blarumyrran> Zerovirus, looking for replacements on thesaurus is not, in any, better 20100629 03:03:46< Blarumyrran> I don't understand people who think it is 20100629 03:03:54< Hulavuta> Because this scenario just tends to be a fight 20100629 03:03:59< Zerovirus> It's a cheap excuse for vocabulary but it works sometimes 20100629 03:04:00< Hulavuta> Wait 20100629 03:04:01< Zerovirus> Kinda like MSG 20100629 03:04:04< Hulavuta> Maybe I should call it The Horde 20100629 03:04:16< Hulavuta> MSG? Monosodium gluetemate? 20100629 03:04:33< Blarumyrran> Metal Sear Golid? 20100629 03:04:59< Hulavuta> So...any ideas what to name it? It's just a title, I don't think it should be a big deal.. 20100629 03:05:00< Zerovirus> Monosodium Glutamate 20100629 03:05:06< Zerovirus> Name it The Evil MSG. 20100629 03:05:10< Valkier> Woo! Lich is done! 20100629 03:05:14< Zerovirus> :D 20100629 03:05:15< Zerovirus> SHOW US 20100629 03:05:16< Blarumyrran> The Hungry Hungry General 20100629 03:05:17< Hulavuta> WRONG 20100629 03:05:18< Hulavuta> WRONG 20100629 03:05:23< Hulavuta> fuck this 20100629 03:05:27< Valkier> Go look yourself. :-P 20100629 03:05:37< Hulavuta> I'm going to with The Victorious Magnate 20100629 03:05:50< Hulavuta> I saw it 20100629 03:05:53< Hulavuta> inb4zero 20100629 03:05:57< Zerovirus> Dude, seriously that name sounds so weird 20100629 03:05:59< Zerovirus> I was kidding 20100629 03:06:01< Hulavuta> Lol 20100629 03:06:03< Hulavuta> I know 20100629 03:06:07< Zerovirus> Also, Valk, his spine and pelvis look really lacking 20100629 03:06:17< Zerovirus> At least put some overtones of yellow or red or something 20100629 03:06:21< Gambit> Hulavuta: Commisariat 20100629 03:06:22< Hulavuta> That's why I'm using a synonym for Victorious or Evil and leaving General 20100629 03:06:24< Zerovirus> Right now it's like gray with no shading 20100629 03:06:37< Gambit> Hulavuta: http://en.wikipedia.org/wiki/Commissariat 20100629 03:06:42< Hulavuta> I like how he has no tongue 20100629 03:06:45< Zerovirus> Well, it has shading, but it's... Ugh, I dunno, boring. 20100629 03:06:57< Hulavuta> And the eyes are cool 20100629 03:07:02< Blarumyrran> Commisariat sounds very modern 20100629 03:07:03< Zerovirus> I like how you de-emphasized the circle though. 20100629 03:07:27< Zerovirus> Also, what happened to the jewelry? Did you tire of it? 20100629 03:07:38< Blarumyrran> And at least for me, they identify mostly as people who during ww2 were hired to hold comrades at gunpoint to shoot them if they should retreat 20100629 03:07:53< Gambit> Hulavuta: Besides everyone knows that when you want to sound cool in modern pop culture, Lieutenant Colonel is the goto rank 20100629 03:07:58< Gambit> General is like 20 years ago 20100629 03:08:04< Gambit> Back when comic books were cool 20100629 03:08:13< Hulavuta> Screw it, I'm going with The General 20100629 03:08:22< Gambit> Generals don't do things anymore. 20100629 03:08:22< Zerovirus> No, now to sound cool in pop culture, it's Master Chief. Petty Officer is optional. 20100629 03:08:27< Gambit> Generals are desk jockeys. 20100629 03:08:35< Blarumyrran> The Chief Executive Officer 20100629 03:08:35< Gambit> Hulavuta: Lieutenant Colonel 20100629 03:08:40< Hulavuta> of the navy 20100629 03:09:22< Valkier> Zerovirus: The focus is meant to be on his torso. I don't really want to call too much attention to the unimportant areas. 20100629 03:09:46< Zerovirus> It's not so much losing focus as the bone just looking cheap, like you just got sick and didn't finish 20100629 03:09:56< Zerovirus> I mean, compare bone texture with all your other skeletons 20100629 03:10:04< Zerovirus> You're missing your usual rich bone gradiants and stuff. 20100629 03:10:54< Blarumyrran> The spine looks very unnatural by outlines, too 20100629 03:11:24< Blarumyrran> Although I don't know anything of anatomy, so you may regard this as coming from 20100629 03:11:30< Blarumyrran> the peanut gallery 20100629 03:11:35< Valkier> Spines don't look very boring from the front. :-( 20100629 03:11:49< Valkier> err, they do look boring rather 20100629 03:11:51< Zerovirus> I dunno, Valk. I'm kinda disappointed this time. 20100629 03:12:24< Zerovirus> The hands aren't as well defined as they could have been, either. They don't even have definitely clear joints. 20100629 03:12:47< Blarumyrran> I agree 20100629 03:12:49< Valkier> hmm.. 20100629 03:12:56< Valkier> Shrinking must have lost some detail there... 20100629 03:13:02< Zerovirus> Finally, he's just missing cool bling stuff. 20100629 03:13:08< Zerovirus> I mean, compare with the Draug, for one. 20100629 03:13:27< Hulavuta> I would have been your daddy. 20100629 03:13:42< Zerovirus> I'm thinking you pushed yourself to finish this in one day and that you kinda burned out and couldn't produce your usual, multi-day quality work... 20100629 03:16:23< Zerovirus> One last thing: His wrists could not possibly be that thin, and you should know it. This time you didn't even try to show some idea of the wrist's complex bone structure, instead just portraying it as a bone tube... 20100629 03:16:28< Zerovirus> Am I nitpicking too much? 20100629 03:17:12< Valkier> Well a lot of this is shrinking from 3000 pixels to 400. :-P 20100629 03:17:21< Valkier> Apparently some details got drowned out. 20100629 03:17:28< Valkier> So I'm retouching a few spots now. 20100629 03:18:09< Valkier> As for the "bling" I'm not sure where it really becomes necessary. Busying an area all ready very busy isn't a good idea. 20100629 03:18:30< Zerovirus> Well, then, don't bling that part. 20100629 03:18:32< Valkier> But maybe I can add a ring or something. 20100629 03:18:43< Zerovirus> What I mean is, more detail... Or something... 20100629 03:19:00< Zerovirus> I dunno, but right now it has a distinct air of... rawness, like it's almost complete but not quite. 20100629 03:20:00 * eyerouge wants to see the raw-complete-but-uncomplete-soon-downsized-creature 20100629 03:20:25< Hulavuta> I have a WML question 20100629 03:20:56< Hulavuta> Can anyone help me? boo-hoo 20100629 03:22:07< Blarumyrran> Dude 20100629 03:22:10-!- ancestral [~ancestral@97-116-120-9.mpls.qwest.net] has joined #wesnoth 20100629 03:22:13< Blarumyrran> what do you need 3000 pixels for 20100629 03:22:29< Valkier> Details! 20100629 03:22:32< Valkier> Derp 20100629 03:22:45< Zerovirus> Well, it could do with more of them imo 20100629 03:22:52< Blarumyrran> details smaller than a pixel on 400*400? 20100629 03:22:59< Valkier> Apparently so. :-P 20100629 03:23:03< Blarumyrran> Riiight 20100629 03:23:08< Valkier> I could post the full size if you want to see it. 20100629 03:23:17< Valkier> Not sure if the forum will let me though. :-/ 20100629 03:23:24< Valkier> It tends to get pissy with me when I try. 20100629 03:23:26< Blarumyrran> The casual player could but wonder at all the secret information 20100629 03:23:32< Blarumyrran> that is hidden from his miserable sight 20100629 03:23:48< Blarumyrran> being SMALLER than his MISERABLE, WASTEFULLY LARGE pixel 20100629 03:24:19< Valkier> Oh go paint a house. :-P 20100629 03:24:24< Zerovirus> rofl 20100629 03:26:23< Hulavuta> >:o 20100629 03:32:19-!- Elvish_Pillager [~eli@71-10-224-192.dhcp.oxfr.ma.charter.com] has quit [Ping timeout: 276 seconds] 20100629 03:32:42-!- Zerovirus [62c45c53@gateway/web/freenode/ip.98.196.92.83] has quit [Quit: Page closed] 20100629 03:36:08-!- bp0 [~bp@unaffiliated/bp0] has joined #wesnoth 20100629 03:45:53-!- Hulavuta [~Jeremy@47.17.100.97.cfl.res.rr.com] has left #wesnoth [] 20100629 03:47:58< Gambit> The coast is clear. 20100629 03:48:06< Gambit> Just kidding, I just got back. 20100629 03:48:29< Gambit> I guess I should make "WML" highlight me... 20100629 03:50:35-!- Sacho [~sacho@95-42-118-20.btc-net.bg] has quit [Remote host closed the connection] 20100629 03:52:34-!- e_s-iOS [~esios@pool-108-2-88-55.phlapa.east.verizon.net] has quit [Quit: Colloquy for iOS - client quit] 20100629 04:00:06-!- un214 [~quassel@adsl-75-45-4-19.dsl.scrm01.sbcglobal.net] has joined #wesnoth 20100629 04:14:23-!- meric [~Eric@124-170-181-134.dyn.iinet.net.au] has joined #wesnoth 20100629 04:25:47-!- ABCD [~abcd@gentoo/developer/abcd] has quit [Ping timeout: 265 seconds] 20100629 04:34:39-!- bp0 [~bp@unaffiliated/bp0] has quit [Remote host closed the connection] 20100629 04:38:28-!- ABCD [~abcd@gentoo/developer/abcd] has joined #wesnoth 20100629 04:43:50-!- Ivanovic_ [~ivanovic@dtmd-4db2e2e1.pool.mediaWays.net] has joined #wesnoth 20100629 04:45:30-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100629 04:46:53-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 240 seconds] 20100629 04:48:49-!- Ivanovic_ is now known as Ivanovic 20100629 04:53:54-!- SonIcco [~SonIcco@p57AB2227.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 20100629 05:02:05< Gambit> Return of the Revenge of the artist mistreater: http://forums.wesnoth.org/viewtopic.php?p=438595#p438595 20100629 05:04:07< Gambit> exhibit b: http://forums.wesnoth.org/viewtopic.php?p=438375#p438375 & http://forums.wesnoth.org/viewtopic.php?p=431840#p431840 20100629 05:05:21-!- Appleman1234 [~Appleman1@131.181.18.80] has joined #wesnoth 20100629 05:05:49< Gambit> Artists Are Gods (tm) 20100629 05:06:32< Gambit> Or at least a seperate and distinct race, clearly superior to our own. 20100629 05:10:04< Blarumyrran> fog is not a good artist though 20100629 05:10:25< Blarumyrran> At best, he's a minor deity worshipped by 2 hamsters in Tonga 20100629 05:13:56< shadowm_laptop> Blarumyrran managed to be funny. 20100629 05:14:06< shadowm_laptop> congrats! 20100629 05:14:48< Blarumyrran> Thank you, I do feel it's quite an achievement 20100629 05:18:18< ancestral> Blarumyrran: too bad IRC doesn't have achievements 20100629 05:18:26< ancestral> Aethaeryn: ^ 20100629 05:19:28< Gambit> s/achievements/trophies/ 20100629 05:19:31 * Gambit flees 20100629 05:19:59< ancestral> Right! 20100629 05:20:10-!- Queenie [~teodora@178.218.201.93] has quit [Ping timeout: 264 seconds] 20100629 05:20:19< ancestral> Actually, I find them a but overused in today's gaming culture 20100629 05:20:38< Aethaeryn> ancestral: +1 20100629 05:20:45< Aethaeryn> oh shit. 20100629 05:21:31< ancestral> oh §#!†? 20100629 05:22:28< Aethaeryn> no, just shit. 20100629 05:23:38< ancestral> What? 20100629 05:23:45< shadowmaster> what happened? 20100629 05:23:53< shadowmaster> did the forums die? 20100629 05:24:09< ancestral> Actually this died: http://wesnoth.org/forums 20100629 05:24:22< ancestral> oh forum works 20100629 05:24:32 * ancestral shrugs 20100629 05:24:35< shadowmaster> funny. 20100629 05:24:37< Aethaeryn> http://wesnoth.org/forum/ 20100629 05:24:38< shadowmaster> forums.wesnoth.org is the official one 20100629 05:24:40< Aethaeryn> it's /forum 20100629 05:24:42< Aethaeryn> and forums. 20100629 05:24:51< shadowmaster> I repeat 20100629 05:24:53< Aethaeryn> but 20100629 05:24:55< shadowmaster> forums.wesnoth.org is the official one 20100629 05:24:59< Aethaeryn> what happened is ancestral just got a point on IRC 20100629 05:25:07< ancestral> Yay! 20100629 05:25:09< shadowmaster> I may decide to move /forum to /wasteland 20100629 05:25:12< Aethaeryn> shadowmaster: why not just have /forum redirect? 20100629 05:25:15< shadowmaster> some day 20100629 05:25:18< Aethaeryn> like the wiki i think 20100629 05:25:24< ancestral> shadowmaster: Whatever you gotta do 20100629 05:25:35< Aethaeryn> but the point 20100629 05:25:38< Aethaeryn> was that 20100629 05:25:44< Aethaeryn> ancestral got a point 20100629 05:25:45 * shadowmaster eats the point 20100629 05:25:51< ancestral> Aethaeryn: Actually 20100629 05:25:58< shadowmaster> you saying he what? 20100629 05:25:58< ancestral> It's not a bad idea 20100629 05:26:10< Aethaeryn> shadowmaster: read up 20100629 05:26:17< Aethaeryn> read the line above where he highlighted me a while back 20100629 05:26:19< Aethaeryn> then read a few lines down. 20100629 05:26:19< shadowmaster> but I ate the point 20100629 05:26:24< Aethaeryn> when I reply to one of his lines 20100629 05:26:31< shadowmaster> I ate the point. 20100629 05:27:05< ancestral> To have IRC where channel admins could dole out points… 20100629 05:27:06< ancestral> Though 20100629 05:27:11< ancestral> Admins would abuse the ability 20100629 05:27:14< Aethaeryn> ancestral: just have a point bot 20100629 05:27:19< ancestral> A point bot 20100629 05:27:21< Aethaeryn> and require someone with a @ speaking 20100629 05:27:22< Aethaeryn> to add points. 20100629 05:27:23< shadowmaster> someone wants to sell us ice cube trays 20100629 05:27:23< ancestral> Reminds me of that movie 20100629 05:27:27< ancestral> With Ringo Starr 20100629 05:27:28< Aethaeryn> so... someone with an @ can go 20100629 05:27:29< shadowmaster> anyone want those? 20100629 05:27:30< ancestral> The animated one 20100629 05:27:34< Aethaeryn> PointBot: +1 ancestral 20100629 05:27:37< Aethaeryn> and it would go 20100629 05:27:40< Espreon> shadowmaster: ... Buy... all of them! 20100629 05:27:43< ancestral> It would keep score? 20100629 05:27:43< Aethaeryn> ancestral -87 20100629 05:27:47< Aethaeryn> because someone hacked the text files 20100629 05:27:49< shadowmaster> Espreon: okay. 20100629 05:27:51< Aethaeryn> and put everyone at -100 for lulz 20100629 05:27:58< shadowmaster> but where do I put them? 20100629 05:28:00< Blarumyrran> Aethaeryn, idiootti and hulavuta would play all day long with it though 20100629 05:28:02< shadowmaster> actually, what do we need ice cube trays for? 20100629 05:28:12< shadowmaster> http://forums.wesnoth.org/memberlist.php?mode=viewprofile&u=122427 20100629 05:28:15< Espreon> To make ice cubes... 20100629 05:28:22< shadowmaster> (hint for the innocent people: don't click the link) 20100629 05:28:33< Aethaeryn> Blarumyrran: yeah, I suppose you would need (1) only @ can give points, and it only speaks in public WHEN points change, (2) it only lists points in query 20100629 05:28:36< ancestral> Aethaeryn: http://en.wikipedia.org/wiki/The_Point! 20100629 05:28:41< Aethaeryn> then you can bug the bot, but only you are bothered by it. 20100629 05:28:53< Aethaeryn> since you can only inquire what your score is by private message 20100629 05:29:12< Espreon> ... 20100629 05:29:22< Aethaeryn> and you can reward people who have earned more than 20 points with a + before their name 20100629 05:29:25< Aethaeryn> for lulz 20100629 05:29:35< Blarumyrran> So people will constantly be bothering the @ person to give out points 20100629 05:29:46< shadowmaster> so the @ person quiets those people 20100629 05:29:48< Blarumyrran> since he, evil jealous person, is keeping them all to himself if he doesn't 20100629 05:29:56< Aethaeryn> pretty much 20100629 05:30:03< Aethaeryn> and since there's no cap either above or below... 20100629 05:30:11< shadowmaster> so with 100 points you get a life? 20100629 05:30:20< Aethaeryn> it'll be a case of mean @s taking away points, and the other @s not really adding it since that could be irresponsible to give free +s 20100629 05:30:23< Aethaeryn> so... 20100629 05:30:31< Aethaeryn> it'll be a race to the bottom. 20100629 05:30:38< Aethaeryn> We'll finally reach negative infinity. 20100629 05:30:41< Aethaeryn> We'll find it's possible. 20100629 05:31:01< shadowmaster> and many mathematicians around the world will commit suicide 20100629 05:31:03< ancestral> You need to have 1 point 20100629 05:31:05< ancestral> Otherwise 20100629 05:31:07< shadowmaster> thusly triggering a bloody apocalypse 20100629 05:31:08< ancestral> You get banished 20100629 05:31:11< ancestral> :-D 20100629 05:31:24< Gambit> I'll get right on adding this to franbot. 20100629 05:31:36< Aethaeryn> :-) 20100629 05:31:38< Gambit> (just for the mathmetician suicide) 20100629 05:31:40< Aethaeryn> It's pretty simple actually. 20100629 05:31:41< ancestral> Maybe 0 is like temp ban 20100629 05:31:46< ancestral> or silenced 20100629 05:31:59< ancestral> Could be like RPGs 20100629 05:32:06< ancestral> Where -10 is death (banned) 20100629 05:32:16< Gambit> So people can pass points around, and only admins can introduce new points into the system? 20100629 05:32:17< Aethaeryn> Oooh... 20100629 05:32:21< Blarumyrran> Aethaeryn, you probably won't have a use for them but I just made 2 spaceships 20100629 05:32:24-!- elvish_sovereign [~Zoltan@pool-108-2-88-55.phlapa.east.verizon.net] has quit [Quit: elvish_sovereign] 20100629 05:32:24< Aethaeryn> We could make it hitpoints in an IRC RPG 20100629 05:32:31< Aethaeryn> unfortunately, trolls have regenerate 20100629 05:32:35< ancestral> Heh 20100629 05:32:41< ancestral> They can be burned with fire 20100629 05:32:43< ancestral> Don't forget 20100629 05:32:53< Aethaeryn> no, this is the Wesnoverse 20100629 05:32:57< Gambit> Or purple lightning. 20100629 05:33:00< Aethaeryn> it's scorpions and mudcrawlers that can be burned with fire 20100629 05:33:02< ancestral> Okay 20100629 05:33:03< shadowmaster> trolls are weak to impact 20100629 05:33:18< shadowmaster> you can hit them with banhammers 20100629 05:33:18 * ancestral attacks the mudcrawler! 20100629 05:33:27< shadowmaster> 8 20100629 05:33:36< ancestral> ancestral does 8 damage! 20100629 05:33:37< shadowmaster> ignore tht line 20100629 05:33:38< Gambit> Shadowmaster doesn't actually have the power to breath purple lightning, but if he ever realized this, he would kill us with his lightsaber. 20100629 05:33:55< shadowmaster> puny forumer... 20100629 05:34:11< ancestral> ancestral defeats mudcrawler! 20100629 05:34:25< ancestral> ancestral finds 8 gil! 20100629 05:34:28< Gambit> HAHA 20100629 05:34:34< ancestral> ^ Blueblaze 20100629 05:34:45< Espreon> ancestral: Get back to work! 20100629 05:34:54< ancestral> :-o 20100629 05:35:18< Gambit> Night all 20100629 05:35:20-!- Gambit [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Quit: I've been this way ten years to the day. Ramble on.] 20100629 05:35:35< ancestral> Espreon the Overlord breathes fire upon ancestral 20100629 05:35:48 * ancestral hides 20100629 05:36:21< shadowmaster> s/Overlord/Typography Tyrant/ 20100629 05:36:32-!- G-Lo [~Prop@unaffiliated/g-lo] has joined #wesnoth 20100629 05:36:52< Espreon> Damn right! 20100629 05:37:29< ancestral> Who breathes correct spelling and proper punctuation 20100629 05:37:38< Blarumyrran> Improper 20100629 05:37:56< Espreon> ancestral: The Grammar Führer will not be pleased. 20100629 05:37:57< Blarumyrran> There's no je(sz) in English 20100629 05:38:06< Blarumyrran> And no thorn 20100629 05:38:15< Espreon> Yes, þere is. 20100629 05:38:23< Blarumyrran> No, there isn't 20100629 05:38:28< Espreon> Yes, þere is. 20100629 05:38:32< shadowmaster> not in current English,. 20100629 05:38:42< Espreon> Well, þat's not a real language. 20100629 05:38:44< shadowmaster> but this is all about Old English. 20100629 05:38:56< Espreon> ... which is a real language. 20100629 05:39:10< shadowmaster> both are real languages. 20100629 05:39:11< shadowmaster> except one is newer than the other. 20100629 05:39:13< Blarumyrran> Aethaeryn, http://opengameart.org/content/2-retro-topdown-spaceships 20100629 05:39:20< Espreon> Also, ß = ſ + s. 20100629 05:40:20< ancestral> Espreon: http://www.youtube.com/watch?v=KzmrxKhaKRU 20100629 05:41:48< Espreon> No, þorn was around during the earlier stages of Modern English. 20100629 05:42:15< Espreon> ancestral: No, maybe tomorrow. 20100629 05:42:51< ancestral> It's a typography joke 20100629 05:42:56< ancestral> meme 20100629 05:43:03< ancestral> You like teh memez… 20100629 05:43:14< Blarumyrran> It's silly anyway 20100629 05:43:49< ancestral> Well I suppose fonts ≠ typography 20100629 05:43:49< Blarumyrran> I'm sure any European language could be easily written using only ascii characters 20100629 05:43:50< ancestral> Still 20100629 05:45:04< Espreon> Blarumyrran: ASCII is bullshit, for it is a Norman standard. 20100629 05:45:11< Espreon> Also, you forgot about Icelandic. 20100629 05:45:18< Espreon> Thank you, Icelandic. 20100629 05:45:19< ancestral> Blarumyrran: Hmong has words where the last letter I think determines how it's pronounced? 20100629 05:45:20< Blarumyrran> What exactly do I forget 20100629 05:45:23< ancestral> http://en.wikipedia.org/wiki/Hmong_language 20100629 05:45:29< ancestral> What's interesting is the language is old 20100629 05:45:33< ancestral> But was never written down 20100629 05:45:37< ancestral> Until like 1970 20100629 05:45:44-!- un214 [~quassel@adsl-75-45-4-19.dsl.scrm01.sbcglobal.net] has quit [Remote host closed the connection] 20100629 05:45:46< Blarumyrran> ancestral, hence European 20100629 05:46:02< ancestral> Right, written in the English alphabet 20100629 05:46:07< Espreon> .................... 20100629 05:46:33< Blarumyrran> (,,,) <(o,o)> (,,,) 20100629 05:46:34< ancestral> Written in the modern roman alphabet of 26 letters 20100629 05:46:42< Espreon> Good. 20100629 05:46:57< Blarumyrran> ancestral, I'm sure any European language 20100629 05:47:21< ancestral> And I was showcasing a language that isn't even European 20100629 05:47:36< Blarumyrran> ... so what is your point? 20100629 05:47:47< Blarumyrran> That I was suggestint all languages are European? 20100629 05:47:52< Blarumyrran> Or what 20100629 05:47:56-!- eyerouge [~snowdrop@c-fe6ae555.247-29-64736c16.cust.bredbandsbolaget.se] has quit [Quit: Leaving.] 20100629 05:47:57< ancestral> You could go further 20100629 05:48:19< Espreon> But what about Proto-Norse? 20100629 05:48:19< ancestral> Almost any language could be written using a roman alphabet 20100629 05:48:31< ancestral> It might not be phonetical however 20100629 05:49:01< ancestral> Japanese can easily be written in the Roman alphabet 20100629 05:49:09< ancestral> Very easily 20100629 05:49:30< Blarumyrran> You can't easily write marks that determine the height of sound 20100629 05:49:41< Blueblaze> hi 20100629 05:49:46< Blarumyrran> Hello 20100629 05:49:54< Espreon> Blarumyrran: What? 20100629 05:49:57< Blueblaze> [22:34] ancestral defeats mudcrawler! 20100629 05:49:59< Blueblaze> [22:34] ancestral finds 8 gil! 20100629 05:50:00< Blueblaze> [22:34] HAHA 20100629 05:50:02< Blueblaze> [22:34] ^ Blueblaze 20100629 05:50:04 * Blueblaze likes this 20100629 05:50:06< ancestral> :-D 20100629 05:50:16< Blarumyrran> What is gil? 20100629 05:50:23< ancestral> Uh oh… 20100629 05:50:38< Espreon> What is this "height of sound"? Please use more technical terms. 20100629 05:50:48 * Blarumyrran is bad at English 20100629 05:51:13< Espreon> Well, gimme the corresponding Wikipedia in whatever language is your native language. 20100629 05:51:23< ancestral> Blarumyrran: http://en.wikipedia.org/wiki/Final_Fantasy_gameplay#Currency 20100629 05:51:25< Espreon> *Wikipedia article 20100629 05:52:30< Blarumyrran> pitch! 20100629 05:53:19< Espreon> Noöne cares about representing that. 20100629 05:53:44< Blarumyrran> Hm, I thought lots of Asian ones do 20100629 05:53:57< Espreon> Uh, maybe you're thinking of tones? 20100629 05:54:04< Espreon> Japanese doesn't have tones. 20100629 05:54:06< Blarumyrran> Is there a difference 20100629 05:54:16< Blarumyrran> I wasn't speaking of Japanese in particular 20100629 05:54:45< Espreon> Well, ancestral was, and you were mentioning tones... and stuff... 20100629 05:55:14< Blarumyrran> Is there a difference <-- referring to " Uh, maybe you're thinking of tones?", not to " Japanese doesn't have tones." 20100629 05:55:46< Espreon> Ancestral was talking with you about Japanese earlier. 20100629 05:55:49< Blarumyrran> Almost any language could be written using a roman alphabet 20100629 05:56:04< Blarumyrran> I was referring to that 20100629 05:56:05< Espreon> 05:49 < ancestral> Japanese can easily be written in the Roman alphabet 20100629 05:56:07< ancestral> Ah meta conversations 20100629 05:56:09< Espreon> Oh. 20100629 05:56:11< Espreon> Hmmmm... 20100629 05:56:13< ancestral> How awesome… 20100629 05:56:21< Espreon> Well, noöne cares about tones. 20100629 05:56:47< ancestral> Espreon: No one cares about umlauts 20100629 05:56:53< Espreon> ... except for Native Americans, the Chinese, and some other Far East Asian people that noöne cares about. 20100629 05:57:04< Espreon> ancestral: Uh, those are diæreses... :þ 20100629 05:57:13< Espreon> Umlaut ≠ diæresis. 20100629 05:57:26< Blarumyrran> What strange words 20100629 05:57:32< Blarumyrran> In my country, we call them dots. 20100629 05:57:37< ancestral> Umlaut diacritic 20100629 05:58:12< Espreon> "Führer" has an umlaut; "noöne" has a diæresis. 20100629 05:58:33< Espreon> Blarumyrran: Well, noöne cares about those silly Uralic languages. 20100629 05:58:46< ancestral> Very well 20100629 05:59:00< ancestral> No one cares about diaereses 20100629 05:59:01-!- Necrosporus [~Xenius@unaffiliated/necrosporus] has quit [Quit: Necrosporus] 20100629 05:59:07< ancestral> Except you 20100629 05:59:09< Espreon> ancestral: The New Yorker does. 20100629 05:59:27< Blarumyrran> No one cares about The New Yorker. 20100629 05:59:41< Espreon> Noöne cares about Uralic languages. 20100629 05:59:48< ancestral> Espreon: http://www.newyorker.com/arts/reviews/film/no_one_knows_about_persian_cats_ghobadi 20100629 05:59:48< Blarumyrran> You already said that 20100629 05:59:55< ancestral> Oh that's a movie damn 20100629 06:00:10< Espreon> Blarumyrran: But it's actually true. 20100629 06:00:23-!- harryBer [~harryBer@93-80-87-179.broadband.corbina.ru] has quit [Quit: WeeChat 0.3.1.1] 20100629 06:00:41< Blarumyrran> There are more people fluent in some Uralic than in Old English 20100629 06:00:43< Blarumyrran> so there 20100629 06:01:00< Espreon> Well, that's because Old English went into hiding. 20100629 06:01:18< Blarumyrran> No one cares about "hiding" 20100629 06:01:19< Espreon> ... after it crapped out Middle English. 20100629 06:02:07< Espreon> Blarumyrran: But everyone hides at one point in his life. 20100629 06:02:11< ancestral> "but using a diaeresis often marks a person as a real fuddy-duddy." 20100629 06:02:13< ancestral> Hahaha 20100629 06:02:32< Espreon> But, they're so cute and cuddly1 20100629 06:02:37< Espreon> *! 20100629 06:03:32< Blarumyrran> Espreon, ugaritic must be hiding some 3000 years now 20100629 06:03:42< Blarumyrran> but ONE DAY IT WILL COME OUT OF HIDING 20100629 06:03:50< Blarumyrran> and BEHOLD YE WHO WILL TEST HIS WRATH 20100629 06:03:51< Espreon> Well, noöne cares about that. Germanic languages are all the rage. 20100629 06:05:17< Espreon> ancestral: [citation needed] 20100629 06:05:48< ancestral> Espreon: http://www.randomhouse.com/wotd/index.pperl?date=19981209 20100629 06:05:50< ancestral> Hahahaha 20100629 06:05:58< ancestral> That book guy is so cute! 20100629 06:06:12< ancestral> Look at his smiley face across the binder! 20100629 06:06:28< ancestral> How anthropomorphic! 20100629 06:06:38< Aethaeryn> Espreon: Clearly, it's a Vatican conspiracy that Old English went away. 20100629 06:06:40< Aethaeryn> 20100629 06:06:50< Espreon> That is plausible. 20100629 06:07:06< Espreon> ancestral: I rarely see "naive". 20100629 06:07:10< Espreon> ... OK? 20100629 06:07:12< Blarumyrran> Anti-matter was involved 20100629 06:07:40< shadowmaster> Espreon: you mean naïve? 20100629 06:08:03< ancestral> We got him to type it! 20100629 06:08:06< Espreon> shadowmaster: Yes, I see "naïve"; I almost never see "naive". 20100629 06:08:49< shadowmaster> ah, this is about *incorrect* usage, I see 20100629 06:09:10< shadowmaster> and here I was hoping that for once I had the chance to correct Espreon 20100629 06:09:16< Espreon> LOL, no. 20100629 06:09:23< shadowmaster> s/hoping/thinking/ 20100629 06:09:24< Espreon> Not even in your dreams. 20100629 06:10:28< Espreon> Come on pofix, let's go... 20100629 06:12:24< Valkier> Weird. I can talk on IRC but firefox can't load webpages. 20100629 06:12:33< Espreon> ancestral: Also, that was merely Random House's opinion. 20100629 06:13:13< ancestral> I was joking btw 20100629 06:13:26< Espreon> Diæreses are nice in things such as "zoölogy". 20100629 06:13:29< Valkier> brb. gonna restart. 20100629 06:13:37-!- Valkier [~IceChat7@c-174-55-104-2.hsd1.pa.comcast.net] has quit [Quit: If you can't laugh at yourself, make fun of other people.] 20100629 06:14:38< ancestral> Heh 20100629 06:14:40< ancestral> Espreon: http://www.facebook.com/pages/Noone-Oh-You-meant-no-one-Yes-thats-two-words/252776321835 20100629 06:14:52< ancestral> http://en.wiktionary.org/wiki/noöne 20100629 06:15:43< Espreon> ancestral: Yet it marks almost every other alternative spelling that uses a diæresis as fine. 20100629 06:16:00< Espreon> You have to be skeptical with Wiktionary; at one point, it claimed that "shall" was of Italian origin. 20100629 06:16:50< Blarumyrran> http://dictionary.reference.com/browse/noöne 20100629 06:17:49< Espreon> Unabridged dictionaries typically don't list the awesome spellings. 20100629 06:18:14-!- un214 [~quassel@75.45.4.19] has joined #wesnoth 20100629 06:18:41< Blarumyrran> Abridged* ? 20100629 06:19:06< Blarumyrran> oh nvm 20100629 06:19:30< Espreon> Besides, my English teachers honor my use of diæreses, and I didn't have to tell them anything. 20100629 06:20:44< Espreon> However, one hates my use of ligatures... 20100629 06:21:11< Espreon> ... yet she was still fine with my diæreses... 20100629 06:21:17< Espreon> That tells me something. 20100629 06:22:45< Blarumyrran> My English teacher spelled Admirable the right way, which I thought was wrong (I thought it would start with like "admire", not "admiral"), and I told her that. 20100629 06:22:45< Espreon> Oh, great, I'm gonna have to touch the source code... 20100629 06:22:59< ancestral> UNIX touch? 20100629 06:23:01< Blarumyrran> At home I checked, and found out I was wrong, but from there on she would spell it wrong 20100629 06:23:06< ancestral> Boy would that be funny 20100629 06:23:06< Blarumyrran> That tells me something. 20100629 06:23:09< Espreon> Teachers (plural). 20100629 06:23:10< Blarumyrran> of English teachers 20100629 06:24:37< Espreon> Yes, *an* English teacher. 20100629 06:24:40< Espreon> (Singular) 20100629 06:25:39< Espreon> Besides, I have filthy people destroying my beautiful language; I don't need to deal with this. 20100629 06:25:50< Espreon> *"beautiful" 20100629 06:26:09< Blarumyrran> Are you suggesting that if I have similar experiences with 2 English teachers, I can apply it to all English teachers since it is plural anyway 20100629 06:26:27< Blarumyrran> But an experience with 1 can't be carried over at all? 20100629 06:26:34< Espreon> Are you suggesting that I actually give a shit? 20100629 06:26:38< Blarumyrran> Yes 20100629 06:26:43< Blarumyrran> You're talking after all 20100629 06:27:03< Espreon> As you are probably aware, shits shall not be given! 20100629 06:28:08< Blarumyrran> You did say, Teachers (plural). and Yes, *an* English teacher. and (Singular) 20100629 06:28:23< Blarumyrran> suggesting that YOU, Espreon, are in fact giving a shit! 20100629 06:28:58< Espreon> Not right now! 20100629 06:29:25< ancestral> Maybe he's taking a shit 20100629 06:29:35< Espreon> LOL, no! 20100629 06:30:47< shadowmaster> suddenly this conversation gets rather disgusting 20100629 06:34:13< ancestral> Espreon: You know 20100629 06:34:36< Espreon> Þat it beeþ a lie? 20100629 06:34:41< ancestral> There's just a bit of hypocrisy, perhaps 20100629 06:35:28< Espreon> No, no, I'm just an egotistical SoB who tries to force his opinions on other people becuase he thinks that he is one of the awesomest being in the Universe. 20100629 06:35:28< ancestral> …would you consider yourself someone who is preserving the purity of language? 20100629 06:35:44< ancestral> Heh, "awesomest" 20100629 06:35:48< Espreon> Preserving? 20100629 06:35:53< Espreon> There is no purity! 20100629 06:36:21< Espreon> If anything, I'd be trying to make ME take over nine thousand steps back... yeahz... 20100629 06:36:36< Espreon> *beings 20100629 06:36:42< ancestral> Then why bother with diaereses and proper typography? 20100629 06:36:56< Blarumyrran> Where was the *beings supposed to fit in 20100629 06:37:08< ancestral> also threw me off 20100629 06:37:28-!- un214 [~quassel@75.45.4.19] has quit [Remote host closed the connection] 20100629 06:38:10< Espreon> In "... awesomest ..." 20100629 06:38:24< Espreon> ancestral: Because... they're so cute and cuddly! 20100629 06:38:35< Espreon> They're my only friends in this house! 20100629 06:38:49< ancestral> Creepy 20100629 06:39:02< Espreon> Exactly. 20100629 06:40:46< Espreon> ancestral: I'm INFP; what are you? 20100629 06:40:54< Espreon> *I'm an 20100629 06:41:07< ancestral> Not defined by dumb tests? 20100629 06:41:15< ancestral> undefined 20100629 06:41:18< Espreon> Well, what did you get? 20100629 06:41:28< ancestral> Coolness 20100629 06:41:36< Espreon> I only took that silly test because they made us do it. 20100629 06:41:48< Espreon> No, really... what did you get? 20100629 06:42:05< Blarumyrran> i got Cool Awesome Brilliant Imeanwow 20100629 06:42:17< Espreon> Cool story, bro! 20100629 06:42:22< Blarumyrran> Yeah, I know 20100629 06:43:46< Blarumyrran> Actually, now I regret I said that 20100629 06:43:58< Blarumyrran> "I'm a taurus" would've been wittier 20100629 06:44:13< Espreon> Riveting tale, chap! 20100629 06:44:17< Blarumyrran> Because really, it's not a very different system 20100629 07:15:07-!- hagabaka [~quassel@cblmdm24-53-178-92.buckeyecom.net] has joined #wesnoth 20100629 07:15:07-!- hagabaka [~quassel@cblmdm24-53-178-92.buckeyecom.net] has quit [Changing host] 20100629 07:15:07-!- hagabaka [~quassel@unaffiliated/hagabaka] has joined #wesnoth 20100629 07:26:19-!- DiRaven [~diraven@198-25-133-95.pool.ukrtel.net] has quit [Ping timeout: 276 seconds] 20100629 07:27:46-!- DiRaven [~diraven@88-151-133-95.pool.ukrtel.net] has joined #wesnoth 20100629 07:46:14-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: ...] 20100629 07:49:35-!- mordocai [~mordocai@66.119.9.243] has joined #wesnoth 20100629 07:54:29-!- pyshee [~pishi_YAY@76.91.104.117] has quit [Quit: pyshee] 20100629 08:02:23-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20100629 08:02:47-!- tparcina [~tparcina@cisco16.fesb.hr] has joined #wesnoth 20100629 08:03:53-!- namad7 [aaaaa@c-71-60-40-72.hsd1.pa.comcast.net] has quit [Ping timeout: 260 seconds] 20100629 08:08:38-!- namad7 [aaaaa@c-71-60-40-72.hsd1.pa.comcast.net] has joined #wesnoth 20100629 08:24:37-!- ancestral [~ancestral@97-116-120-9.mpls.qwest.net] has quit [Quit: And that’s the end of THAT chapter.] 20100629 08:25:28-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 260 seconds] 20100629 08:26:05-!- DiRaven [~diraven@88-151-133-95.pool.ukrtel.net] has quit [Ping timeout: 240 seconds] 20100629 08:26:30-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth 20100629 08:27:08-!- DiRaven [~diraven@88-151-133-95.pool.ukrtel.net] has joined #wesnoth 20100629 08:35:16-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100629 08:45:19-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20100629 08:53:23-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100629 08:54:18-!- Ivanovic [~ivanovic@dtmd-4db2e2e1.pool.mediaWays.net] has quit [Changing host] 20100629 08:54:18-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth 20100629 08:55:12-!- akeenanr [~quassel@cpe-74-74-148-190.rochester.res.rr.com] has joined #wesnoth 20100629 08:56:03-!- akeenanr__ [~quassel@cpe-74-74-148-190.rochester.res.rr.com] has quit [Ping timeout: 252 seconds] 20100629 08:59:44< Unnheulu> Aww c'mon 20100629 08:59:51< Unnheulu> Jetrel is sooo sly on Supertux 20100629 09:02:47< Ivanovic> moin 20100629 09:04:05-!- meric [~Eric@124-170-181-134.dyn.iinet.net.au] has quit [Quit: meric] 20100629 09:08:08< Espreon> Unnheulu: Oh please, everyone knows that every open source project has an army of talented artists! 20100629 09:08:33< Unnheulu> Espreon, the art is the cool part of Supertux though :P 20100629 09:08:52< Unnheulu> My little cousin, and my friends lil' bro won't go near wesnoth 20100629 09:08:57< Unnheulu> But they love supertux 20100629 09:12:31-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100629 09:12:40-!- daglees [~dag@unaffiliated/daglees] has joined #wesnoth 20100629 09:13:14-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100629 09:13:19< Unnheulu> Oh dear 20100629 09:13:27< Unnheulu> I think wesnoth.org is low on bandwidth... 20100629 09:13:43< shadowmaster> why= 20100629 09:13:47< shadowmaster> ? 20100629 09:14:18< Unnheulu> shadowmaster, check out how slow it is 20100629 09:14:29< Unnheulu> There aren't enoguh people connected for that to be the reason 20100629 09:14:41< Unnheulu> And Jetrel just recently uploaded a mac build to the site 20100629 09:15:32< Unnheulu> Although, maybe you have a better idea of what, cause it just sped up 20100629 09:15:40< shadowmaster> it isn't slow for me. 20100629 09:15:48< Unnheulu> Hmm, its a lot slower than bbc 20100629 09:16:03< Unnheulu> And each page takes about 10seconds 20100629 09:17:41< Unnheulu> Bai 20100629 09:17:45-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Client Quit] 20100629 09:24:03-!- happygrue [~George@wesnoth/developer/wintermute] has joined #wesnoth 20100629 09:24:49-!- CookieBite [3cf03696@gateway/web/freenode/ip.60.240.54.150] has joined #wesnoth 20100629 09:27:40-!- happygrue_ [~George@wesnoth/developer/wintermute] has quit [Ping timeout: 260 seconds] 20100629 09:34:13< mordocai> Hmm... wesnoth is slow over here too. Getting on the wiki takes WAY longer than it should. Missouri, USA. 20100629 09:34:42-!- Necrosporus [~Xenius@unaffiliated/necrosporus] has joined #wesnoth 20100629 09:39:16-!- garrik [~garrik@lns-bzn-43-82-249-179-166.adsl.proxad.net] has joined #wesnoth 20100629 09:43:33< shadowmaster> granted, everything is slow for me here, so I'd not notice 20100629 09:54:38< Rhonda> server reboot in 6 minutes --- Log opened Tue Jun 29 10:02:12 2010 20100629 10:02:20-!- lobby [~wesnoth@wesnoth/bot/lobby] has joined #wesnoth 20100629 10:02:20-!- Topic for #wesnoth: Wesnoth User Channel | wesnoth.org | http://addons.wesnoth.org | latest stable version: 1.8.2 | public IRC logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100629 10:02:20-!- Topic set by Ivanovic [~ivanovic@wesnoth/developer/ivanovic] [Wed Jun 2 11:28:17 2010] 20100629 10:02:20[Users #wesnoth] 20100629 10:02:20[ ABCD ] [ erl ] [ Kivi ] [ shadowmaster ] 20100629 10:02:20[ akeenanr ] [ Espreon ] [ knotwork ] [ shikadibot ] 20100629 10:02:20[ AnMaster ] [ ettin ] [ koan ] [ Smar ] 20100629 10:02:20[ apoi ] [ fendrin ] [ lobby ] [ SoftlySp1inter] 20100629 10:02:20[ Appleman1234] [ G-Lo ] [ MadMerlin ] [ tparcina ] 20100629 10:02:20[ BenUrban ] [ garrik ] [ mordocai ] [ Tucos ] 20100629 10:02:20[ Blarumyrran ] [ grzywacz ] [ namad7 ] [ Vetinari_ ] 20100629 10:02:20[ Blueblaze ] [ hagabaka ] [ ne0futur ] [ VurtualRuler98] 20100629 10:02:20[ chris| ] [ happygrue ] [ Necrosporus ] [ wesbot ] 20100629 10:02:20[ CookieBite ] [ Ivanovic ] [ nguyenatto ] [ Xjs|moonshine ] 20100629 10:02:20[ daglees ] [ iwaim_ ] [ noy ] [ zookeeper ] 20100629 10:02:20[ DiRaven ] [ John_R ] [ Polarina_ ] 20100629 10:02:20[ drry ] [ KamusHadenes] [ Rhonda ] 20100629 10:02:20[ elias ] [ Kenpachi ] [ shadowm_laptop] 20100629 10:02:20-!- Irssi: #wesnoth: Total of 53 nicks [0 ops, 0 halfops, 0 voices, 53 normal] 20100629 10:02:21-!- Home page for #wesnoth: http://www.wesnoth.org 20100629 10:02:24-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Quit: restarting X.org] 20100629 10:02:27-!- Soliton [~Soliton@wesnoth/developer/soliton] has joined #wesnoth 20100629 10:02:34< Rhonda> Thanks for your attention, everything back to normal. :) 20100629 10:02:34-!- Channel #wesnoth created Sun Nov 26 07:42:43 2006 20100629 10:03:41-!- The_User [~The@p5B137FF3.dip.t-dialin.net] has joined #wesnoth 20100629 10:03:41-!- Irssi: Join to #wesnoth was synced in 88 secs 20100629 10:05:01-!- shadowm_tty [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100629 10:08:42-!- shadowm_tty [ignacio@wesnoth/developer/shadowmaster] has quit [Remote host closed the connection] 20100629 10:13:49-!- Blarumyrran [~Blarumyrr@unaffiliated/blarumyrran] has quit [Read error: Connection reset by peer] 20100629 10:35:37-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Remote host closed the connection] 20100629 10:36:33-!- sevis [~sevis@95.99.110.126] has joined #wesnoth 20100629 10:46:16-!- akeenanr [~quassel@cpe-74-74-148-190.rochester.res.rr.com] has quit [Ping timeout: 260 seconds] 20100629 10:48:48-!- Blueblaze [~nick@adsl-99-188-135-67.dsl.hstntx.sbcglobal.net] has quit [Ping timeout: 252 seconds] 20100629 10:50:11-!- mrDuck [~kachna@r4ax178.net.upc.cz] has joined #wesnoth 20100629 10:50:41-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: GO, GET TO THE CHOPPAH!!!] 20100629 10:54:04-!- DiRaven [~diraven@88-151-133-95.pool.ukrtel.net] has quit [Ping timeout: 240 seconds] 20100629 10:55:11-!- DiRaven [~diraven@88-151-133-95.pool.ukrtel.net] has joined #wesnoth 20100629 10:55:37-!- Albert2 [~Albert2@ip-81-11-243-81.dsl.scarlet.be] has joined #wesnoth 20100629 10:55:58< Albert2> hellow 20100629 10:57:04< Albert2> I just am updating Westnoth, will this means i am also have to again manually update all add ons (maps,scenarios) i installed ? 20100629 10:57:50< Albert2> Why dosn't Westnoth does that automaticly ? it's pretty uncomfortabily to update them 1 by 1 , 1 at a time 20100629 10:57:52< shadowmaster> depends on what version you are upgrading from and to. 20100629 10:58:27< shadowmaster> Wesnoth, by the way, not Westnoth :) 20100629 10:58:35< Albert2> From 1.6.x to 1.8.2 20100629 10:59:08< shadowmaster> you'll need to update add-ons then. 20100629 10:59:26< shadowmaster> what operating system is this? 20100629 10:59:40-!- Appleman1234 [~Appleman1@131.181.18.80] has quit [Ping timeout: 276 seconds] 20100629 10:59:49-!- sevis [~sevis@95.99.110.126] has quit [Quit: leaving] 20100629 11:00:10< Albert2> Why doesn't you make future Wesnoth versions update all of them at once instead of letting the user update 1 at a time manualy? 20100629 11:00:20< Albert2> My OS is Mac OS X 10.5 20100629 11:01:28< shadowmaster> hm, it seems you'll need to download them by hand anyway since those versions don't share a preferences directory 20100629 11:02:14< Albert2> So i also will need to manually find & remove my old preferences directory ? 20100629 11:02:51< shadowmaster> maybe, I don't know how macs work 20100629 11:03:10< shadowmaster> in any case, I believe there is an Update-everything option for add-ons in 1.8.x and later though. 20100629 11:03:41< Albert2> that last thing is much appriciated 20100629 11:07:45< Albert2> is Wesnoth a MMO ? 20100629 11:08:31< Rhonda> Depends on your expansion of that TLA. 20100629 11:08:54< Albert2> M 20100629 11:09:03< Albert2> Massive Multiplayer Online 20100629 11:09:39< Rhonda> I think it would fail for the massive. 20100629 11:09:58< Albert2> ah 20100629 11:10:00< Rhonda> And given that it's turn based I guess noone is insane enough to create a map that would fit that pattern. 20100629 11:10:50< Rhonda> Noone would play a map with hundreds of players, and I guess most systems won't be able to cope with such a scenario. Not mentioning the waiting time until your next turn, mind you. :) 20100629 11:11:29< Albert2> Like 3 months & destruction by attackes by thousands of players 20100629 11:11:44< shadowmaster> and in any case large maps tend to cause problems with our terrain system 20100629 11:12:21< shadowmaster> as in, performance problems. I remember that the AI pathfinding code used to get confused with large maps as well but that might have disappeared over time. 20100629 11:12:29< Albert2> So what is the max ammount of players for a single map/game ? 20100629 11:13:10< shadowmaster> the user interface offers up to 9 players per map. 20100629 11:13:50< Albert2> So there's a build in limit , i haven't noticed that (silly me) 20100629 11:14:02< shadowmaster> the game engine allows for an undefined amount of players but there are only 9 team colors, so there's no much use for maps with 10 or more sides unless you can make up team color definitions for them 20100629 11:15:07< shadowmaster> I used 14 sides or so in a single player campaign scenario but most of those sides reused colors and existed only to make it easier for me to assign different AI rules to different units 20100629 11:16:41-!- fendrin [~fabi@wesnoth/developer/fendrin] has quit [Remote host closed the connection] 20100629 11:18:53< Albert2> so Preferences/Wesnoth/data/campaigs/ are the contents i installed from withing the game i suppose ? 20100629 11:19:38< shadowmaster> yes 20100629 11:19:43< Albert2> gonna launch the new wesnoth now & see whats happen at my preferences 20100629 11:21:04< shadowmaster> the wiki says 1.8 and later use ~/Library/Application Support/Wesnoth_1.8/ instead of ~/Library/Preferences/Wesnoth 20100629 11:21:36< Albert2> indeed , just found that out 20100629 11:21:53< shadowmaster> while you could probably just copy the campaigns dir into the new "add-ons" dir and try the update-all mechanism, it could still leave unmaintained add-ons from the old version floating around 20100629 11:22:06< Albert2> also there is buttons to update & delete addons but these are non puhable atm 20100629 11:22:26< shadowmaster> yeah, since your new add-ons dir is empty 20100629 11:22:26< Albert2> you just read my mind 20100629 11:22:34< Albert2> twice 20100629 11:23:40< Albert2> so there ain't a mechanism build in yett to remove unmaintained stuff automaticly 20100629 11:24:17< shadowmaster> nope. 20100629 11:25:01< Albert2> & seeing the name of the new directory contains _1.8 , i suppose in future 2.0 will cause a duplicate directory aswell 20100629 11:25:28< shadowmaster> right. 20100629 11:25:47< Albert2> is that how it is on other OS'es too ? 20100629 11:26:02< shadowmaster> it used to be the case only on Windows. 20100629 11:26:17< shadowmaster> since 1.8 it's the case for Linux and Mac OS X too. 20100629 11:26:43< shadowmaster> while that could be solved by some kind of installer, Wesnoth's Mac OS X builds had an installer for a while and people didn't like it IIRC 20100629 11:31:00< Albert2> Too bad , because (& i just opened up the old disk image & had a look at it) this installer works how an installer supposed to work on Mac OS X 20100629 11:31:43< Albert2> installing frameworks in Library/frameworks/ so SDL could be shared with other apps that needed it 20100629 11:32:20< Albert2> & it used the default Mac install Application & packaging format 20100629 11:33:07< Albert2> So i must say the installer for Wesnoth was googd Quality & capable of deleting old / unnedded/ unused stuff 20100629 11:34:38< Albert2> & because it would leave an installer receipt, disk utility would always be able to give the right permissions back to files that permissions was changed off 20100629 11:36:12< Albert2> Drag & drop is nice too, but if SDL is now inside of Wesnoth, it makes people have duplicate files 20100629 11:37:21< Albert2> Even worse , many Apps use drag & drop & then on first run (ask to, need) install stuff in library from installers hidden inside the main application you first drag & dropped 20100629 11:38:01< Albert2> Making you also keep 2 copies of them, one installed in library & one hidden inside the application & unneeded 20100629 11:38:25-!- SekoIdiootti [~chatzilla@cs148185.pp.htv.fi] has joined #wesnoth 20100629 11:39:49-!- DiRaven [~diraven@88-151-133-95.pool.ukrtel.net] has quit [Ping timeout: 276 seconds] 20100629 11:40:18-!- DiRaven [~diraven@88-151-133-95.pool.ukrtel.net] has joined #wesnoth 20100629 11:53:12< Albert2> What would be very nice though would be that alrady installed addos would be in a sepperate list 20100629 11:53:45< Albert2> So that when installing addons there is a vissible difference with those installed & those who arent 20100629 11:54:03< Albert2> Sellecting more then 1 add on to install would be great too 20100629 11:55:14< Albert2> How will i for example find out if there are new addons added now after i have installed a bunch of em 20100629 11:59:31< Soliton> we're not lacking ideas on how to improve the addon interface, we're lacking people who actually do it. 20100629 12:07:16-!- The_User [~The@p5B137FF3.dip.t-dialin.net] has quit [Ping timeout: 245 seconds] 20100629 12:09:53< Albert2> i see , but obviously you ain't lacking the people who create the add ons 20100629 12:10:49< Albert2> i hpe someday (rather soon) someone would step up & implement those ideas 20100629 12:12:36< Albert2> Seeing the amount of addons , this is greatly needed 20100629 12:13:07< SekoIdiootti> I doubt it'll ever happen 20100629 12:14:31< Albert2> rhats like very bad , i suppose 20100629 12:15:22< zookeeper> might happen, but it takes someone who wants to undertake such a largish project 20100629 12:16:18< Albert2> an easy solution would be to number them in their discription & new would be added at the end of the list , people would only recuire to remember a number 20100629 12:17:51< Albert2> btw would the project require programming knowledge ? 20100629 12:18:30< Albert2> if not maybe i can be usefull 20100629 12:18:32< zookeeper> of course 20100629 12:37:43-!- Electric_Brain [~gerard@154.76.221.87.dynamic.jazztel.es] has joined #wesnoth 20100629 12:57:53-!- mthe [~mthe@82.133.106.153] has joined #wesnoth 20100629 12:57:53-!- mthe [~mthe@82.133.106.153] has quit [Changing host] 20100629 12:57:53-!- mthe [~mthe@unaffiliated/mthe] has joined #wesnoth 20100629 13:21:25-!- Queenie [~teodora@178.218.201.93] has joined #wesnoth 20100629 13:23:48-!- Ken_Oh [~briang@static-71-178-174-220.washdc.fios.verizon.net] has joined #wesnoth 20100629 13:26:43-!- Hulavuta [~Jeremy@47.17.100.97.cfl.res.rr.com] has joined #wesnoth 20100629 13:27:15-!- Hulavuta [~Jeremy@47.17.100.97.cfl.res.rr.com] has left #wesnoth [] 20100629 13:29:03< Electric_Brain> Hi, anyone can recommend me a nice 2p campaign? 20100629 13:37:32-!- sevis [~sevis@95.99.110.126] has joined #wesnoth 20100629 14:07:19-!- hagebake [~quassel@cblmdm24-53-178-92.buckeyecom.net] has joined #wesnoth 20100629 14:07:19-!- hagebake [~quassel@cblmdm24-53-178-92.buckeyecom.net] has quit [Changing host] 20100629 14:07:19-!- hagebake [~quassel@unaffiliated/hagabaka] has joined #wesnoth 20100629 14:07:54-!- hagabaka [~quassel@unaffiliated/hagabaka] has quit [Ping timeout: 252 seconds] 20100629 14:12:37-!- Kenpachi [~chatzilla@CPE-121-220-222-94.lns5.way.bigpond.net.au] has quit [Ping timeout: 264 seconds] 20100629 14:24:27-!- Elvish_Pillager [~eli@71-10-224-192.dhcp.oxfr.ma.charter.com] has joined #wesnoth 20100629 14:25:10-!- mrDuck [~kachna@r4ax178.net.upc.cz] has quit [Ping timeout: 260 seconds] 20100629 15:00:41-!- garrik [~garrik@lns-bzn-43-82-249-179-166.adsl.proxad.net] has quit [Quit: KVIrc 4.0.0 Insomnia http://www.kvirc.net/] 20100629 15:02:37-!- Gambit [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth 20100629 15:07:56< Electric_Brain> Hi, I've downloaded the 2p campaign Gobowars but I can't find where to start it, what should be the name of the map? 20100629 15:10:12< zookeeper> well, probably "gobowars" 20100629 15:10:36< zookeeper> since it's a MP campaign it's in MP of course 20100629 15:10:51-!- Ken_Oh [~briang@static-71-178-174-220.washdc.fios.verizon.net] has quit [Quit: Leaving.] 20100629 15:10:55< Electric_Brain> yeah well that's the problem there's no map named gobowars or something similar when I create the game 20100629 15:11:29-!- bp0 [~bp@unaffiliated/bp0] has joined #wesnoth 20100629 15:13:08-!- The_User [~The@p5B137FF3.dip.t-dialin.net] has joined #wesnoth 20100629 15:20:22-!- CookieBite [3cf03696@gateway/web/freenode/ip.60.240.54.150] has quit [Quit: Page closed] 20100629 15:21:16< Electric_Brain> It seems that the campaing its not prepared for the linux directory structure 20100629 15:22:04-!- G-Lo [~Prop@unaffiliated/g-lo] has quit [Ping timeout: 260 seconds] 20100629 15:22:58< Electric_Brain> I've changed a few things and now the map is viewable but it results in invalid map :( 20100629 15:23:32< zookeeper> right, looks like it might have a case-insensitiveness problem 20100629 15:23:50-!- tparcina [~tparcina@cisco16.fesb.hr] has left #wesnoth [] 20100629 15:24:35< zookeeper> Electric_Brain, i presume you changed {~add-ons/Gobowars/scenarios} 20100629 15:24:43< Electric_Brain> yeah I changed the case of the directories and tweaked the _main.cfg 20100629 15:24:44< zookeeper> to {~add-ons/Gobowars/Scenarios} ? 20100629 15:25:03< zookeeper> i don't see any other reason for it to break 20100629 15:25:28< Electric_Brain> yeah path=data/add-ons/Gobowars 20100629 15:25:30< Electric_Brain> and* 20100629 15:27:23< zookeeper> seems to work for me 20100629 15:27:36< zookeeper> (but i'm on windows) 20100629 15:28:42< Gambit> This is why subfolder and file names should all be lowercase 20100629 15:28:56< Electric_Brain> still not working, I don't know why but it gives an invalid error 20100629 15:29:02< Electric_Brain> invalid map* 20100629 15:29:03< Gambit> Only major folders like My Documents or Home should be capitalized. 20100629 15:29:12< Gambit> Electric_Brain: What's the name of the map file? 20100629 15:29:21< Electric_Brain> Gobowars 20100629 15:29:23< Gambit> If it's not embedded, but included. 20100629 15:29:32-!- Hulavuta [~Jeremy@47.17.100.97.cfl.res.rr.com] has joined #wesnoth 20100629 15:29:44< zookeeper> no it's not 20100629 15:30:02< zookeeper> i might not have the latest version of the campaign, i guess i'll download it and check... 20100629 15:30:43< Hulavuta> Hi 20100629 15:31:23< Gambit> Works here too (on windows) 20100629 15:31:29< Gambit> Hulavuta: Still need WML help? 20100629 15:32:04< zookeeper> Electric_Brain, i'm still not seeing anything (else) wrong with it, no idea why it isn't working for you. 20100629 15:32:13< Electric_Brain> the _main.cfg referenciates {~add-ons/Gobowars/scenarios/Gobowars.cfg} 20100629 15:32:17< Electric_Brain> I don't have that file 20100629 15:32:28< zookeeper> doesn't matter though 20100629 15:32:33< Electric_Brain> oh ok 20100629 15:32:39< Electric_Brain> dunno then 20100629 15:33:03< Electric_Brain> I don't really know anything about wml so I have to play around a little bit 20100629 15:33:07< Electric_Brain> :P 20100629 15:33:27< zookeeper> try loading that map in the editor 20100629 15:34:01< Electric_Brain> ok 20100629 15:35:42< Hulavuta> Gambit: Maybe 20100629 15:35:53< Hulavuta> Yes 20100629 15:36:16< Electric_Brain> Oh its trying to load Maps/Gobowars1.map 20100629 15:36:21< Electric_Brain> and I changed the directory 20100629 15:36:22< Electric_Brain> to maps 20100629 15:36:30< zookeeper> well that'd explain it 20100629 15:36:45< Hulavuta> Gambit: I have another question, when a Dark Adept dies in scenario 8, I place the last die frame as an item. But, if the adept moves, my x,y doesn't work. So, how do I make it so that the item is placed where the Adept dies? 20100629 15:37:05< Gambit> $x1,$y1 20100629 15:37:44< Gambit> ^that is the coordinates of where the event happened 20100629 15:37:48< Gambit> where the action is taking place 20100629 15:38:08< Gambit> Applies to moveto, last breath, attacker hits, recruit, and just about everything else. 20100629 15:38:19< Hulavuta> Um... 20100629 15:38:33< Electric_Brain> Ok now working 20100629 15:38:36< Electric_Brain> thanks for the help 20100629 15:38:40< Hulavuta> http://forums.wesnoth.org/viewtopic.php?f=8&t=28704&p=438607#p438607 Could you post the code here? I'm not so sure what exactly I need to do 20100629 15:39:11< Gambit> Hulavuta: x=$x1 y=$y1 20100629 15:39:37< Hulavuta> For the item? 20100629 15:39:41< Electric_Brain> but I looked the directories from other addons and they all were in lowercase so I thought it was standart 20100629 15:39:42< Gambit> Yes 20100629 15:39:48< Hulavuta> Okay 20100629 15:39:53< Gambit> Electric_Brain: It should be. 20100629 15:40:03< Gambit> (imo) 20100629 15:40:29< Gambit> In fact that is the first addon I've ever seen with the resource folders capitalized. 20100629 15:40:46< Hulavuta> So [item]image= x,y=$x1, $y1[/item] ? 20100629 15:41:17< Gambit> Yeah but take out the space between the comma and $y1 20100629 15:41:23-!- happygrue_ [~George@wesnoth/developer/wintermute] has joined #wesnoth 20100629 15:43:04< Electric_Brain> Gambit: Well someone has to tell him to fix it 20100629 15:43:28< Hulavuta> Ok 20100629 15:44:21-!- happygrue [~George@wesnoth/developer/wintermute] has quit [Ping timeout: 245 seconds] 20100629 15:48:06-!- happygrue_ [~George@wesnoth/developer/wintermute] has quit [Ping timeout: 245 seconds] 20100629 15:50:11< zookeeper> Electric_Brain, i'll tell jb, he's here on irc often enough 20100629 15:51:07< Electric_Brain> zookeeper: nice 20100629 15:53:24< Hulavuta> bye 20100629 15:53:25-!- Hulavuta [~Jeremy@47.17.100.97.cfl.res.rr.com] has left #wesnoth [] 20100629 15:54:58< Gambit> I don't understand why there is a last_breath event and a die event, if neither of them actually takes place after death... 20100629 15:57:23-!- knotwork [~markm@142.177.233.55] has quit [Remote host closed the connection] 20100629 15:57:40-!- Blarumyrran [~Blarumyrr@unaffiliated/blarumyrran] has joined #wesnoth 20100629 16:01:21< zookeeper> Gambit, so that you can have sensible-looking death dialogue more easily 20100629 16:02:04< Gambit> Practically; they're the same event, but one allows [message] and the other doesn't. 20100629 16:02:32< Gambit> die should be post death, and last breath is perfect as is. 20100629 16:02:43< Gambit> (unless there's some other difference I don't know about) 20100629 16:07:00< zookeeper> they just trigger at different times, that's all i know 20100629 16:07:16< zookeeper> no one cares to change the names just because something else would be slightly more descriptive 20100629 16:08:58-!- lizard_r [~Rolf@p5DCC9543.dip0.t-ipconnect.de] has joined #wesnoth 20100629 16:09:08-!- lizard_r [~Rolf@p5DCC9543.dip0.t-ipconnect.de] has quit [Changing host] 20100629 16:09:08-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has joined #wesnoth 20100629 16:11:28< Gambit> I don't mean just the name 20100629 16:11:43< Gambit> I mean "die" should literally be moved to be after the unit is dead, and removed, and history 20100629 16:12:01< Gambit> It needs to be triggered later 20100629 16:12:05-!- Valkier [~IceChat7@c-174-55-104-2.hsd1.pa.comcast.net] has joined #wesnoth 20100629 16:12:41< Blarumyrran> So the map should be centered on a blank hex? 20100629 16:12:46< Blarumyrran> When his dialogue appears 20100629 16:13:19< Gambit> Blarumyrran: No. 20100629 16:13:27< Gambit> dialougue goes in last breath events 20100629 16:13:36< Gambit> die events can't do dialogue even 20100629 16:13:38< Gambit> that's my point. 20100629 16:13:43< Blarumyrran> Oh, nevermind then 20100629 16:16:16< Gambit> die+[if]+[have_unit] does at least allow you to do things that don't count the dying unit. 20100629 16:17:57< Valkier> Dwarf drawing today! 20100629 16:18:17< Valkier> Me temper's bad enough without ye bother'n meh! 20100629 16:20:15< Blarumyrran> It takes damn bad temper 20100629 16:20:21< Blarumyrran> to draw transvestite dwarfs 20100629 16:21:56< Valkier> Blarumyrran: How do you know they aren't an asset to their society? 20100629 16:22:04< Valkier> Blarumyrran: Where are the female dwarves? 20100629 16:22:43< Blarumyrran> Held in cellars by murderous narcissistic transvestite dwarfs 20100629 16:22:50< Blarumyrran> /silenceofthesheep reference 20100629 16:22:52< Valkier> As well they should be! 20100629 16:23:21< Valkier> I'm gonna make this guy so heavily armored he'll need help twitching his pinky. 20100629 16:24:03< Valkier> And I'll give him pizza undergarments 20100629 16:24:05< Valkier> HAH 20100629 16:24:41< Blarumyrran> No 20100629 16:24:51< Valkier> Yup 20100629 16:24:54< Blarumyrran> It should be fashionable clothes made of the skin of fat women 20100629 16:24:55< Valkier> Going to do it just for you. 20100629 16:25:10< Valkier> Actually he's going to be wearing a house. 20100629 16:25:15< Valkier> Which you should be drawing. 20100629 16:25:17< Valkier> Get back to work! 20100629 16:25:18< Valkier> Slacker. 20100629 16:26:56-!- knotwork [~markm@142.177.233.55] has joined #wesnoth 20100629 16:33:10-!- Zerovirus [62c45c53@gateway/web/freenode/ip.98.196.92.83] has joined #wesnoth 20100629 16:35:27< zookeeper> Gambit, why should it be moved to be after the unit is removed? 20100629 16:35:44< zookeeper> then you just need ugly hacks to make stuff happen depending on who died. 20100629 16:36:30< Valkier> Zerovirus: I updated again. 20100629 16:36:36< Valkier> Also, you're a ninny. 20100629 16:36:37< Zerovirus> Goody! 20100629 16:36:42< Zerovirus> ... :( 20100629 16:37:14< Zerovirus> See, now I'm satisfied with his bone texture :P 20100629 16:37:20< Valkier> :-P 20100629 16:37:37< Valkier> I put runes all over his bones but most of them disappear when shrunk. 20100629 16:37:51< Valkier> You can at least sorta see the ones on his face. 20100629 16:38:59< Valkier> So how do you think I should do the dwarf? Blarumyrran wants me to make him a transvestite hooker. 20100629 16:39:10< Blarumyrran> Hooker? 20100629 16:39:15< Blarumyrran> When did I say that 20100629 16:39:19< Valkier> You totally did. 20100629 16:39:34< SekoIdiootti> lol 20100629 16:39:38-!- Electric_Brain [~gerard@154.76.221.87.dynamic.jazztel.es] has quit [Read error: Connection reset by peer] 20100629 16:41:28< Valkier> You were all like, "Valk, you're my hero and I want you to make a cross dressing dwarf prostitute for me!" 20100629 16:41:29< Gambit> zookeeper: to do things based on who died you'd just use last breath wouldn't you? 20100629 16:41:38< Valkier> And I was like, "Naw man. Naw." 20100629 16:42:35< Gambit> die and last breath both currently take place before the death animation 20100629 16:43:10< Gambit> Valkier: Please don't.... 20100629 16:43:34< Valkier> Gambit: It's too late. Prepare to recieve my bad medicine. 20100629 16:44:13< Valkier> Ok, so all the existing dwarf portraits just look like humans with beards. 20100629 16:48:32< Gambit> Even the female ones. 20100629 16:48:51< Valkier> Well they just look like me. 20100629 16:48:55< Valkier> So no big deal there. 20100629 16:49:28< Gambit> It's true you don't see many dwarf women. And in fact, they are so alike in voice and appearance, that they are often mistaken for dwarf men. 20100629 16:49:43< Gambit> And this in turn has given rise to the belief that there are no dwarf women, and that dwarves just spring out of holes in the ground! 20100629 16:49:45< Valkier> Do dwarves spring up from the ground? 20100629 16:49:59< Gambit> Gambit gains 1 ninja experience! 20100629 16:50:05< Gambit> Gambit advances to ninja level 2! 20100629 16:50:16< Valkier> But you lose 2 man points for quiting LoTR 20100629 16:50:19< zookeeper> Gambit, if die takes place before the die animation then that's a bug, but i doubt it does 20100629 16:50:23< Valkier> quoting* 20100629 16:53:13< Gambit> zookeeper: I have a die event where an item is placed, the item is there during the animation. 20100629 16:53:21< Gambit> I figure things can't happen at the same time 20100629 16:53:26< Gambit> so the item must be placed first 20100629 16:58:55< Gambit> Valkier: There are a few things no man need fear to quote. LOTR, Star Wars, A-Team, Firefly, and the Redwall series. 20100629 16:59:06-!- daglees [~dag@unaffiliated/daglees] has quit [Quit: Leaving] 20100629 16:59:39< Gambit> Oh and Doctor Who 20100629 16:59:44< Gambit> Because bow ties are cool. 20100629 17:04:52< SekoIdiootti> Hey... I just don't understand it... Why do the art people become more and more rude? :S I mean, they're like not allowing people to do stuff anymore... :| and "throwing" people away from the forums... :( 20100629 17:05:47< Zerovirus> (I think it's more the part of Jet than anyone else, tbh...) 20100629 17:06:04< SekoIdiootti> well, Jetrel 20100629 17:06:09< SekoIdiootti> but well 20100629 17:07:10< zookeeper> none of what you said made any sense 20100629 17:08:22-!- G-Lo [~Prop@unaffiliated/g-lo] has joined #wesnoth 20100629 17:08:33< Gambit> There's a whole forum subsection for people to do "stuff"... 20100629 17:10:14< SekoIdiootti> Zookeeper: Well... Jetrel mostly, was a nice person, but he's somehow nowdays more harsh critic, and tells people to stop working on something more often... 20100629 17:10:23< SekoIdiootti> (and some others too though) 20100629 17:12:02< zookeeper> so what? you're still missing a point. 20100629 17:13:11< SekoIdiootti> well, it might be just that people are "spamming" more, but... I dunno. 20100629 17:13:40< SekoIdiootti> (spamming in "s because I don't think it's always spamming...) 20100629 17:15:35< Gambit> I feel like this conversation has been had before. 20100629 17:16:16< Gambit> Woodmouse: In contributions he is in charge of what gets in and what doesn't. 20100629 17:16:29< SekoIdiootti> ...:( 20100629 17:16:38< SekoIdiootti> I know but he's... he's... 20100629 17:16:40< Gambit> In workshop if he tells you to stop working on something then he thinks you'd be better off doing something else 20100629 17:17:09< Gambit> He doesn't get up in the morning looking for artists to shut down. 20100629 17:17:21< SekoIdiootti> well, yeah... but earlier, he said he can't tell people what they can do, but recommend... 20100629 17:17:37< SekoIdiootti> I think it was Jetrel, but it might've been someone else though 20100629 17:18:36< Zerovirus> To me, Jetrel's too work-oriented, as he should be as the main art-dude. 20100629 17:18:55< Zerovirus> I just sprite for fun; most of the work-assigners tend to leave me alone unless I voluntarily sign up. 20100629 17:19:15< Zerovirus> ...Where was I going with this topic again? 20100629 17:19:36< Gambit> You were going to unveil the new sprite you were working on (for fun). 20100629 17:19:38-!- ancestral [~ancestral@12.145.225.25] has joined #wesnoth 20100629 17:22:10< Zerovirus> I... You guessed wrong. 20100629 17:27:33< Gambit> Don't lie to me. 20100629 17:27:36< Gambit> You know you have something. 20100629 17:28:32< Valkier> Gambit: He does. 20100629 17:28:36< Valkier> I saw it. 20100629 17:29:09< Gambit> Oh I see how it is. 20100629 17:29:16< Gambit> He's been spriting around has he? 20100629 17:29:43< Gambit> Zerovirus: We had something special! 20100629 17:30:05< Zerovirus> Right. 20100629 17:30:18< Zerovirus> In completely unrelated news, my internet's getting cut for an unknowable span of time. 20100629 17:30:25< Zerovirus> I'm not very pleased with my parents right now. 20100629 17:30:35< Gambit> :o 20100629 17:30:56-!- ancestral [~ancestral@12.145.225.25] has quit [Quit: i go sleeps kthxbai] 20100629 17:34:12< Zerovirus> When I say unknowable, I mean in terms of months. Of course, my parents don't always follow through with their threats. I think this time, it's somewhat monetary-based, even though as far as I can see we're in fine financial conditions. 20100629 17:38:04-!- Queenie [~teodora@178.218.201.93] has quit [Ping timeout: 240 seconds] 20100629 17:41:48-!- Queenie [~teodora@178.218.201.93] has joined #wesnoth 20100629 17:42:08-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100629 17:57:17< Valkier> Zerovirus: The obvious answer is to make my lich sprite now. 20100629 17:57:25< Zerovirus> >.> 20100629 17:57:46< Valkier> aaaaaand go! 20100629 17:57:51< Zerovirus> Eh, sure, why not. As soon as I finish listening to the Homestuck Vol.5 soundtrack and finish reading this... Thing. 20100629 18:00:10< Valkier> Woo! 20100629 18:00:11< Valkier> Partay! 20100629 18:00:20< Zerovirus> Okay 20100629 18:01:13< Valkier> Right! Drawing time now! 20100629 18:01:22 * Valkier tries to dwarf it up. 20100629 18:01:37< Unnheulu> iOS users are soooo dumb 20100629 18:01:53< Unnheulu> I just gave one of them a lesson on the difference between RAM and HD/Flash drives 20100629 18:02:28< Unnheulu> And they insist that adding chaos faction to default won't cause unbalance "because its balanced if its in IftU" 20100629 18:02:33< Zerovirus> Hey, I wouldn't understand anyways :P 20100629 18:02:43< Zerovirus> ...I take that back, they're idiots 20100629 18:02:48< SekoIdiootti> URGH 20100629 18:02:50< SekoIdiootti> oops 20100629 18:02:54< SekoIdiootti> wrong channel 20100629 18:03:49< Blarumyrran> Yeah, they use an apple product after all 20100629 18:04:31< Unnheulu> One even thought that KylePoole made all the campaigns 20100629 18:05:07-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100629 18:07:32< Blarumyrran> That isn't completely unwarranted 20100629 18:07:40 * Unnheulu guesses 20100629 18:07:48< Blarumyrran> with the "by KylePoole" in the store that I saw talk about 20100629 18:07:48< Unnheulu> Although if they pressed the nice big credits button 20100629 18:09:06-!- elvish_sovereign [~Zoltan@pool-108-2-88-55.phlapa.east.verizon.net] has joined #wesnoth 20100629 18:15:26-!- harryBer [~harryBer@93-80-87-179.broadband.corbina.ru] has joined #wesnoth 20100629 18:17:04< Gambit> Because everything in all of shadowmasters campaigns are balanced for mainline! 20100629 18:17:33< Gambit> s/shadowmaster's campaigns/the entire future history campaign saga/ 20100629 18:18:02< Gambit> Including Thunderstone! 20100629 18:18:32< Gambit> Unnheulu: Though stereotypes based on operating systems are bad. 20100629 18:19:26-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has left #wesnoth [] 20100629 18:22:37-!- Gambit|Laptop [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth 20100629 18:23:33-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20100629 18:27:53< Gambit|Laptop> ubuntu has more updates than windows... 20100629 18:28:03< sevis> Duh. 20100629 18:28:04< Valkier> oooo! I'm making a dual wielding dwarf! 20100629 18:28:08< Zerovirus> YAY 20100629 18:28:24< sevis> Valkier: w00t. Do you specialise in dwarves? 20100629 18:28:25< Zerovirus> One day, by the way, I want to see a dwarf riding carp. Or elephants. 20100629 18:28:31< Zerovirus> No, he specializes in awesome. 20100629 18:28:35< Zerovirus> Which includes dorfs. 20100629 18:28:36< Valkier> lol 20100629 18:28:41< Gambit|Laptop> Zerovirus: "dwarf riding carp" 20100629 18:28:44< Valkier> Sevis: Not sure! Never drew one before! 20100629 18:28:46< Gambit|Laptop> A carp that rides dwarves? 20100629 18:28:54< Zerovirus> Either way 20100629 18:28:56< Gambit|Laptop> :P 20100629 18:28:56< Zerovirus> It's a good idea either way 20100629 18:29:00< Zerovirus> Especially if you play Dwarf FOrtress 20100629 18:29:06< sevis> Dwarves are always a good idea. 20100629 18:29:07< Valkier> DORF Fortress? 20100629 18:31:25< Gambit|Laptop> Hmm one of these updates has a dependency that cannot be found... 20100629 18:32:17< Gambit|Laptop> And since it doesn't tell you which one, you have to do them all one at a time... brilliant. 20100629 18:32:51< sevis> Gambit, get a better distro. :P 20100629 18:32:55< Gambit|Laptop> Good show there Linux community... :\ 20100629 18:33:50-!- Hulavuta [~Jeremy@97.100.17.47] has joined #wesnoth 20100629 18:33:59< Gambit|Laptop> sevis: esr hearts ubuntu! 20100629 18:34:05-!- Xjs|moonshine [moon@siddhartha.aoide.de] has quit [Ping timeout: 248 seconds] 20100629 18:34:14< Hulavuta> Hello Customers! 20100629 18:35:19< sevis> Gambit|Laptop: I don't mind Ubuntu, either, but I wouldn't say it's package management is the best. 20100629 18:35:40< sevis> Nor is Gentoo's, really, but I'd say Gentoo is rather better. 20100629 18:36:01< Gambit|Laptop> If any of the other distros had an easy to use windows installer, I'd give them a shot. 20100629 18:36:16< Gambit|Laptop> But only ubuntu is attempting to steal away us dumb windows users. 20100629 18:36:18-!- Necrosporus [~Xenius@unaffiliated/necrosporus] has quit [Ping timeout: 252 seconds] 20100629 18:36:37-!- hagebake [~quassel@unaffiliated/hagabaka] has quit [Ping timeout: 276 seconds] 20100629 18:40:05-!- fendrin [~fabi@88-134-103-91-dynip.superkabel.de] has joined #wesnoth 20100629 18:40:05-!- fendrin [~fabi@88-134-103-91-dynip.superkabel.de] has quit [Changing host] 20100629 18:40:05-!- fendrin [~fabi@wesnoth/developer/fendrin] has joined #wesnoth 20100629 18:40:40< Hulavuta> Lol Megan Fox got married 20100629 18:40:42< Hulavuta> lolololololol 20100629 18:41:14< Gambit|Laptop> And that is funny because? 20100629 18:41:21< Gambit|Laptop> Hulavuta: women do that sometimes! 20100629 18:41:26< Hulavuta> Hmm, well not exactly funny 20100629 18:41:31< Hulavuta> But I have some predictions: 20100629 18:41:36< Hulavuta> They'll get divorced 20100629 18:42:04< Gambit|Laptop> People say that about all celebrity marriages. 20100629 18:42:19< Hulavuta> Because it's true 20100629 18:42:28< Gambit|Laptop> Not by necessity. 20100629 18:42:32< Hulavuta> I knoqw 20100629 18:42:44< Hulavuta> But alot of celebrities get divorced 20100629 18:42:49-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth 20100629 18:42:50< Gambit|Laptop> And according to a quick google search this was not spur of the moment, they've been dating for the latter half of this decade. 20100629 18:42:56< Hulavuta> And Megan Fox is seen as a sex symbol...so...that 20100629 18:43:05< Hulavuta> And she was engaged to him a bunch of times too 20100629 18:43:25< Gambit|Laptop> Oh is she? 20100629 18:43:29< Hulavuta> Yeah 20100629 18:43:34< Hulavuta> Anyway, I'm going to eat now 20100629 18:43:35< Hulavuta> brb 20100629 18:43:50< Gambit|Laptop> Real Men aren't sexist. 20100629 18:44:31< Hulavuta> Are you talking about me? 20100629 18:44:34< Valkier> Oh god. This is the manliest dwarf in Wesnoth. 20100629 18:44:44< Valkier> His testicles have balls. 20100629 18:44:47< Gambit|Laptop> ha 20100629 18:44:53< Hulavuta> ok fine 20100629 18:44:55< Hulavuta> I'm going to eat 20100629 18:45:42-!- harry1 [~harryBer@95-24-148-24.broadband.corbina.ru] has joined #wesnoth 20100629 18:45:42-!- harryBer [~harryBer@93-80-87-179.broadband.corbina.ru] has quit [Disconnected by services] 20100629 18:49:02< Valkier> Seriously. This guy could bench press a car that is ench pressing five cars. 20100629 18:49:08< Valkier> bench* 20100629 18:50:12< Zerovirus> Show us? 20100629 18:50:25< Gambit|Laptop> Valkier: I expect him to be doing that in the portrait 20100629 18:50:41< Valkier> I'll put up the construction lines in a sec. Need to finish his arms and hands. 20100629 18:52:16-!- The_User [~The@p5B137FF3.dip.t-dialin.net] has quit [Ping timeout: 245 seconds] 20100629 18:54:22-!- Gambit|Laptop [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Remote host closed the connection] 20100629 18:56:23-!- martin_ [~martin@f049058033.adsl.alicedsl.de] has joined #wesnoth 20100629 18:57:07< Valkier> http://forums.wesnoth.org/viewtopic.php?f=9&t=26022&p=438718#p438718 20100629 18:57:29< Unnheulu> -.- 20100629 18:57:45< Unnheulu> You could've posted that whilst I was compiling, not once I compiled! :P 20100629 18:57:52< Valkier> :-P 20100629 18:58:02< Unnheulu> Ooh, looking cool 20100629 18:58:05< Zerovirus> lol 20100629 18:58:09< Unnheulu> I assume its just meant to be an outline? 20100629 18:58:13< Zerovirus> Go with the "gangster" look or something 20100629 18:58:16< Valkier> Not even an outline really. 20100629 18:58:24< Valkier> Just construction lines for his body. 20100629 18:58:25< Zerovirus> Lots of weird anachronistic tattoos ftw :P 20100629 18:58:36-!- Xjs|moonshine [moon@siddhartha.aoide.de] has joined #wesnoth 20100629 18:58:41< Valkier> Probably none of it will be seen under the armor. 20100629 18:59:41< Zerovirus> Oh come on. 20100629 18:59:49< Zerovirus> Well, at the least put something on his arm. 20100629 19:00:00< Valkier> nah. You'll like my idea. 20100629 19:00:15< Valkier> He's going to have scratch tallies on a shoulder pad for how many orcs he's killed. 20100629 19:00:26< Zerovirus> :D 20100629 19:00:57< Gambit> Valkier: The tally of the dwarf who bench presses car-bench-pressing cars should not be containable by a single shoulder pad. 20100629 19:01:15< Valkier> lol 20100629 19:01:23< Valkier> We'll see 20100629 19:01:44< Valkier> I'm having some fun with this one. Gotta figure out a beard next. 20100629 19:01:46< Valkier> Hmmm... 20100629 19:01:50< Valkier> Braided looks wussy. 20100629 19:02:43< Gambit> http://www.freewebs.com/maheu/Gimli7.jpg 20100629 19:02:45< Gambit> I think not 20100629 19:03:20 * Valkier falls over laughing 20100629 19:03:32< Zerovirus> Okay was it really that funny? 20100629 19:03:45< Valkier> Yes. Yes it was. 20100629 19:03:48< Valkier> To me anyways. 20100629 19:03:57< Zerovirus> Well, I'm going. Bye. 20100629 19:04:01-!- Zerovirus [62c45c53@gateway/web/freenode/ip.98.196.92.83] has quit [Quit: Page closed] 20100629 19:04:04< Gambit> Valkier: how about something like this: http://www.littlebigplanet.com/images/assets/shared/uploads/awesome_beards_lbp_2.jpg 20100629 19:04:43< Valkier> Nope 20100629 19:04:49< Valkier> This guy is gonna have the manliest beard ever 20100629 19:04:55< Valkier> His mustache will have biceps 20100629 19:05:26< Gambit> And underneath there is no chin 20100629 19:05:28< Gambit> only another fist 20100629 19:05:30< Gambit> et cetera 20100629 19:06:16< Gambit> s/another fist/flaming battle axe that doubles as an electic guitar that shoots lightning and testosterone 20100629 19:06:36< Gambit> Valkier: And besides "manly" beards are lame 20100629 19:06:36-!- Electric_Brain [~gerard@95.76.221.87.dynamic.jazztel.es] has joined #wesnoth 20100629 19:06:39< Valkier> His name is not Dante. 20100629 19:06:45< Gambit> He should have the dwarfliest beard ever 20100629 19:07:00-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20100629 19:07:58< Valkier> I should give him a mohawk! 20100629 19:08:13< Gambit> On his chin! 20100629 19:08:19< Valkier> hah! 20100629 19:08:59< Hulavuta> Back 20100629 19:09:13< Gambit> The internet provides not one example of a beard mohawk... 20100629 19:09:51-!- bp0 [~bp@unaffiliated/bp0] has quit [Remote host closed the connection] 20100629 19:11:15< Hulavuta> Gambit: It's $y1 right? 20100629 19:11:24< Gambit> $x1 and $y1 yes 20100629 19:11:27< Hulavuta> Ok 20100629 19:13:26-!- akeenanr__ [~quassel@cpe-74-74-148-190.rochester.res.rr.com] has joined #wesnoth 20100629 19:15:52< Hulavuta> Gambit: It worked 20100629 19:15:59< Gambit> It does that sometimes. 20100629 19:16:07< Gambit> Hulavuta: also of note is $side_number 20100629 19:16:11< Gambit> which is the current team 20100629 19:16:36< Gambit> http://wiki.wesnoth.org/VariablesWML#Automatically_stored_variables 20100629 19:16:41< Gambit> Hulavuta: awesome page is awesome ^^ 20100629 19:20:29< Valkier> Manliest. Beard. Ever 20100629 19:20:48< Gambit> That's not good enough! 20100629 19:20:54< Valkier> Now for hair.. 20100629 19:20:56< Valkier> Hmmm... 20100629 19:23:55-!- ancestral [~ancestral@mobile-166-137-142-091.mycingular.net] has joined #wesnoth 20100629 19:26:11< Valkier> http://forums.wesnoth.org/download/file.php?id=42414 20100629 19:26:28< SekoIdiootti> that's awesome 20100629 19:26:36< SekoIdiootti> the tattoo is soooo cool xD 20100629 19:26:36< Valkier> Manly beard! 20100629 19:26:44< Valkier> Yeah, that won't be there. :-P 20100629 19:26:47< SekoIdiootti> (I mean the mom one) 20100629 19:26:55< Hulavuta> Mom? 20100629 19:26:56< Hulavuta> Lol 20100629 19:27:03< Hulavuta> I thought Dwarves don't have moms 20100629 19:27:07< SekoIdiootti> :O 20100629 19:27:17< Hulavuta> According to LotR, they just pop out of the ground. (Or is that Hobbits?) 20100629 19:27:42< SekoIdiootti> well, ... 20100629 19:27:49< SekoIdiootti> WINLotR 20100629 19:28:00< SekoIdiootti> ...that sounds stupid though lol 20100629 19:28:02< Hulavuta> Lol 20100629 19:28:06< SekoIdiootti> it works for every other things... 20100629 19:28:07< SekoIdiootti> but... D: 20100629 19:28:17< SekoIdiootti> hmmm 20100629 19:28:17< Hulavuta> Has anyone ever seen a female dwarf? 20100629 19:28:21< Hulavuta> It just seems unnatural 20100629 19:28:29< Valkier> Everytime I look in the mirror. 20100629 19:28:34< Hulavuta> wut 20100629 19:28:40< Hulavuta> Valkier=Woman? 20100629 19:28:42< SekoIdiootti> You're a girl? 20100629 19:28:44< SekoIdiootti> :O 20100629 19:28:48< Hulavuta> SekoIdiootti: Ninja'd 20100629 19:28:52< SekoIdiootti> lol 20100629 19:28:54< Hulavuta> Lol 20100629 19:29:01< Valkier> Maybe! 20100629 19:29:13< Hulavuta> But in the Wesnoth Artist credits it lists your name 20100629 19:29:20< SekoIdiootti> ... =D 20100629 19:29:22< SekoIdiootti> xD 20100629 19:29:33< Valkier> Could be Christina 20100629 19:29:37< SekoIdiootti> :o 20100629 19:29:41< Valkier> Where is your god now!? 20100629 19:29:45< Hulavuta> wtf 20100629 19:29:47< SekoIdiootti> IN THE TOILET!!! 20100629 19:30:01< Hulavuta> Valkier isn't a woman 20100629 19:30:06< Hulavuta> Or is she? 20100629 19:30:11< SekoIdiootti> she :o 20100629 19:30:22< Valkier> The world may never know 20100629 19:30:47< SekoIdiootti> but Mars will. 20100629 19:31:15< Gambit> Hulavuta: wrong 20100629 19:31:30< Gambit> Hulavuta: according to LOTR there is a rumor that dwarves pop out of the ground 20100629 19:31:42< Gambit> Because dwarf women look and talk so much like dwarf men 20100629 19:31:53< Gambit> [/nerding it up] 20100629 19:32:13< SekoIdiootti> nerding is an awesome word 20100629 19:33:01< Hulavuta> Lol 20100629 19:33:08< sevis> Gambit: Is that only from the movies, or was it also in the book? 20100629 19:33:22< Hulavuta> The book 20100629 19:33:28< Hulavuta> I remember reading it 20100629 19:33:48< Hulavuta> Gambit, are you aware of the people toasting to you and calling you the sexiest person in Wesnoth? 20100629 19:34:02< Gambit> No 20100629 19:34:12< Gambit> And I don't want to be made aware. 20100629 19:34:15< SekoIdiootti> lol 20100629 19:34:16< Hulavuta> Too late 20100629 19:34:22< SekoIdiootti> argh I've been saying it again 20100629 19:34:39< SekoIdiootti> ugh 20100629 19:34:52< SekoIdiootti> I hope B******* won't notice. 20100629 19:35:20< SekoIdiootti> UGH THE SILENCE OF DEATH!!! D: 20100629 19:36:01< Hulavuta> what 20100629 19:36:06< SekoIdiootti> lol 20100629 19:36:17< Hulavuta> Maybe you should work on art or WML like the rest of us 20100629 19:36:30< Hulavuta> Conform!!! 20100629 19:36:34< SekoIdiootti> I was making... :( 20100629 19:36:35< SekoIdiootti> music... 20100629 19:36:43< SekoIdiootti> but I got bored 20100629 19:36:44< Hulavuta> Music=Art 20100629 19:36:52< SekoIdiootti> so I started spamming in #music 20100629 19:36:54< Gambit> Hulavuta: SekoIdiootti makes the most amazing art! 20100629 19:37:00< SekoIdiootti> NOOOOOO 20100629 19:37:01< SekoIdiootti> I do'nt 20100629 19:37:11< Gambit> His powder sugar coated chocolate monster 20100629 19:37:15< Gambit> I mean... mudcrawler 20100629 19:37:18< Gambit> is awesomesauce 20100629 19:37:20< SekoIdiootti> lol 20100629 19:37:35< Gambit> (and I mean that!) 20100629 19:37:43< Gambit> (it makes me want to make a candy faction) 20100629 19:37:44< SekoIdiootti> but... but it is... I've been making it for too long... 20100629 19:37:56< Hulavuta> I've already seen his art 20100629 19:38:06-!- daglees [~dag@unaffiliated/daglees] has joined #wesnoth 20100629 19:38:21< SekoIdiootti> but doing one thing for a year is too long. 20100629 19:38:27< SekoIdiootti> I think 20100629 19:38:48< SekoIdiootti> though I've ben making a lot of othe rstuff too 20100629 19:38:55< SekoIdiootti> *been other 20100629 19:39:03< SekoIdiootti> *stuff 20100629 19:39:29-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100629 19:40:14< Hulavuta> Back to my WML 20100629 19:40:50-!- Blueblaze [~nick@adsl-99-148-247-235.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100629 19:41:06-!- Samwise [~Samwise@p54A380EC.dip0.t-ipconnect.de] has joined #wesnoth 20100629 19:41:07-!- Samwise [~Samwise@p54A380EC.dip0.t-ipconnect.de] has quit [Client Quit] 20100629 19:41:47-!- ancestral_ [~ancestral@12.145.225.25] has joined #wesnoth 20100629 19:41:59-!- ancestral [~ancestral@mobile-166-137-142-091.mycingular.net] has quit [Quit: Colloquy for iPhone - http://colloquy.mobi] 20100629 19:41:59-!- ancestral_ is now known as ancestral 20100629 19:42:44-!- akeenanr__ [~quassel@cpe-74-74-148-190.rochester.res.rr.com] has quit [Remote host closed the connection] 20100629 19:48:09-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100629 19:49:54-!- Hulavuta [~Jeremy@97.100.17.47] has left #wesnoth [] 20100629 19:53:49-!- martin_ [~martin@f049058033.adsl.alicedsl.de] has quit [Quit: leaving] 20100629 19:54:29-!- Zerovirus [42a353aa@gateway/web/freenode/ip.66.163.83.170] has joined #wesnoth 20100629 19:58:47< Gambit> Zerovirus: have a few minuts to take another look at that project? 20100629 19:58:58< Zerovirus> Which project? Steelhive? 20100629 19:59:06< Gambit> You told me we were done with that for now :P 20100629 19:59:14< Gambit> No the project I showed you the other day that has no name 20100629 19:59:18< Zerovirus> Oh. 20100629 19:59:30< Zerovirus> I call it KISSed GEB 20100629 19:59:31< Gambit> It's come a long way 20100629 19:59:39< Zerovirus> Well I can't right now, I don't have Wesnoth installed here 20100629 19:59:43< Gambit> okay 20100629 19:59:47< Zerovirus> And it's a public library computer 20100629 19:59:55< Zerovirus> Man I knew I should have brought my flash drive with Wesnoth on it 20100629 20:01:31< Gambit> Zerovirus: I ditched the flags and added a cool teamcolor overlay 20100629 20:01:40< Zerovirus> Nice. 20100629 20:01:46< Gambit> and when you wipe out another team there's this cool wipe effect when all their hexes convert to your control 20100629 20:01:53< Valkier> His armor is posted! Well, what's outlined anyways. 20100629 20:01:57< Zerovirus> I'm thinking about playing this with Era of High Sorcery 20100629 20:02:00< Zerovirus> And just METEORing all my enemy's holdings 20100629 20:02:07< Zerovirus> Valk: Awesome 20100629 20:02:29< Valkier> Considering where spikes could go... 20100629 20:02:52< Zerovirus> Face 20100629 20:02:59< Valkier> lol 20100629 20:03:00< Valkier> Yes 20100629 20:03:19< Zerovirus> How about this? Put spikes in his beard 20100629 20:03:24< Valkier> lol 20100629 20:03:29< Zerovirus> Like metal caps at the end of his braids 20100629 20:03:36< Zerovirus> I'm serious 20100629 20:03:47< Zerovirus> they don't have to be functional as whips or whatever, just to look cool 20100629 20:04:09< Zerovirus> Personally I never figured out why the dwarves didn't use basket-things to hold their beards away from hair-catching armor cracks when they fought. 20100629 20:04:26< Valkier> like a hair net? 20100629 20:04:28< Valkier> lol! 20100629 20:04:42< Zerovirus> In battle, even if you look girly, efficiency matters. 20100629 20:04:48< Zerovirus> And looking girly makes the opponent underestimate you which leads to strength 20100629 20:04:52< Valkier> Pfft 20100629 20:04:57< Zerovirus> Then again this is art so RULE OF COOL IT 20100629 20:04:59< Valkier> Dwarves need not! 20100629 20:05:03< Zerovirus> Just give him spiked beard :P 20100629 20:05:09< Valkier> We'll see. :-P 20100629 20:05:10< Zerovirus> Urist Mcspikebeard. 20100629 20:05:22-!- mrDuck [~kachna@r4ax178.net.upc.cz] has joined #wesnoth 20100629 20:05:26< Valkier> I could give him a chain bandana! 20100629 20:05:48< Valkier> I kinda want to do that... 20100629 20:06:09< Zerovirus> Can you do me a favor? Next time you need to make a runed metal item designed to hit enemies (like armored fist or a hammer), make the runes read " YOUR FACE GOES HERE" or something 20100629 20:06:30< Valkier> I could put that on his hammer. 20100629 20:06:34< Zerovirus> :D 20100629 20:06:35< Zerovirus> DO IT 20100629 20:06:40< Valkier> I may! 20100629 20:08:29< Zerovirus> http://img682.imageshack.us/i/420pxangrymarinesmackdo.jpg/ 20100629 20:08:30< Zerovirus> That's where I got the idea :P 20100629 20:09:10< Valkier> hehe 20100629 20:09:30< Valkier> Could scribe on his axe "The Wench Maker" 20100629 20:09:46-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100629 20:10:51< Zerovirus> Heh heh heh 20100629 20:11:19< Valkier> Feels so nice to not be doing a skeleton. :-P 20100629 20:11:54< Zerovirus> I wouldn't know, all my attempts at skeletal art have failed miserably 20100629 20:12:01< Zerovirus> I guess I just suck at proportions and stuff 20100629 20:12:15< Valkier> I've gotten pretty good at it now. :-P 20100629 20:12:23< Valkier> But it's still boring to do over and over. 20100629 20:12:30< Zerovirus> Gambit: You know, I never figured out how you win that game. Do you kill everything of your opponent? Control all the land? What is it? 20100629 20:12:42< Zerovirus> Valk, I'd like to see you draw some drakes :P 20100629 20:12:56< Zerovirus> Your style seems more fitted for drakes, skeletons, and loys to me than anything else 20100629 20:12:57< Valkier> Didn't you see the start of my armageddon drake? 20100629 20:13:11< Zerovirus> Yeah 20100629 20:13:39< Valkier> There you go. :-P 20100629 20:13:41< Zerovirus> And I think it's a bit weird in terms of a color scheme 20100629 20:13:45< Zerovirus> :P 20100629 20:13:51< Zerovirus> And the horns are a bit too long 20100629 20:13:58< Zerovirus> Oh and the scales aren't clean enough 20100629 20:14:03< Zerovirus> And -nitpick nitpick nitpick- 20100629 20:14:06< Valkier> lol 20100629 20:14:10< Valkier> Horns are fine. Deal with it. 20100629 20:14:22< Valkier> As is the color scheme. 20100629 20:14:30< Valkier> Scales.. meh. 20100629 20:14:45< Zerovirus> You know since I have nothing to do I'm actually going to take a more serious look at it 20100629 20:14:47< Zerovirus> And do some real nitpicking that I have no right to do 20100629 20:15:01-!- e_s-iOS [~esios@pool-108-2-88-55.phlapa.east.verizon.net] has joined #wesnoth 20100629 20:15:34< Zerovirus> Man I wish you could frankenstein portraits as easily as you could do so with sprites 20100629 20:15:47< Zerovirus> Because you have a ton of stuff that you've changed which would look cool with other portraits 20100629 20:15:48< Valkier> ? 20100629 20:16:09< Valkier> What did I change? 20100629 20:16:18< Zerovirus> Like you said once, you change your portraits a lot 20100629 20:16:21< Zerovirus> For instance, the old Armageddon drake's snout 20100629 20:16:31< Valkier> ahh 20100629 20:16:34< Zerovirus> It's not as cool, no, but it could be put to work somewhere else if frankies were possible 20100629 20:16:45< Valkier> hehe 20100629 20:16:51-!- ancestral [~ancestral@12.145.225.25] has quit [Quit: i go sleeps kthxbai] 20100629 20:16:55< Zerovirus> And I liked the old side-nostrils thing 20100629 20:17:01< Gambit> Zerovirus: You kill everything else 20100629 20:17:12< Zerovirus> After seeing avatar I have this urge to make nostrils come out of random stupid places on every alien I draw 20100629 20:17:12< Valkier> New snout still has them 20100629 20:17:24< Zerovirus> Yeah but they're not as pronounced 20100629 20:17:31< Zerovirus> The main ones still look like forward nostrils on the horn 20100629 20:17:33< Valkier> Cause I had to stop working. :-P 20100629 20:17:57< Zerovirus> Let's talk about where nostrils could go in an alien biology! 20100629 20:18:08< Valkier> My ass! 20100629 20:18:09< Valkier> mmm 20100629 20:18:11< Zerovirus> Shoulders, necks (gills), uhh... 20100629 20:18:13< Zerovirus> No. 20100629 20:18:13< Valkier> Nostril on my... 20100629 20:18:18< Valkier> Yes! 20100629 20:18:23< Valkier> I demand it now! 20100629 20:18:27< Zerovirus> Armpits. The sweat glands get relocated to the feet. 20100629 20:18:35< Valkier> Makes no sense. 20100629 20:18:38< Zerovirus> Actually, those would be extra ones 20100629 20:18:43< Zerovirus> They only breathe when you move your arms 20100629 20:18:45< Valkier> Would make their feet slippery when they got hot then. 20100629 20:18:47< Zerovirus> For avians only 20100629 20:19:05< Zerovirus> Fine, put them with the other two major smelly glands under your butt. 20100629 20:19:30< Zerovirus> Also, you want a nostril on your butt? Why? That doesn't make sense either 20100629 20:20:24< Valkier> No 20100629 20:20:30< Valkier> I want an alien to place theirs on me. 20100629 20:20:39< Valkier> It will please me... 20100629 20:21:18< Zerovirus> ... 20100629 20:21:34< Zerovirus> You are strange beyond words. 20100629 20:22:19< Valkier> It's because I may or may not be a woman. 20100629 20:22:47< Zerovirus> So you're bisexually oriented then? 20100629 20:24:07< Valkier> :-P 20100629 20:24:26< Valkier> Anyways, what did you mean only "skeletons, drakes, and loys"? I am rockin this dwarf! 20100629 20:24:54-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100629 20:25:09< Zerovirus> Well, more like you rock anything with muscles and armor plates 20100629 20:25:16< Zerovirus> by muscles, actually, I mean anatomy 20100629 20:25:35< Zerovirus> I note that everything non-wesnoth you've shown us uses tons of metal shading and glowy reflection on its plates 20100629 20:25:38< Zerovirus> :P 20100629 20:27:09< Gambit> Valkier: that is so awesome how you drew it in layers and kept overriding 20100629 20:27:15< Gambit> s/riding/writing/ 20100629 20:27:47< Gambit> But how will he get around without wheels? 20100629 20:28:02< Gambit> his overall shape reminds me of a dalek 20100629 20:28:04-!- Tucos [~tucos@unaffiliated/tucos] has quit [Quit: No Ping reply in 60 seconds.] 20100629 20:28:32< Zerovirus> Wow I have no idea how to navigate Wesnoth.cn. 20100629 20:29:00< Gambit> whoa their icons are so cool! 20100629 20:29:07< Gambit> shadowmaster: WE MUST HAVE THAT THEME 20100629 20:29:11-!- Tucos [~tucos@unaffiliated/tucos] has joined #wesnoth 20100629 20:29:14< Zerovirus> Who? 20100629 20:29:22< Zerovirus> You mean Wesnoth.cn? 20100629 20:29:40< Gambit> Yes 20100629 20:29:49< Gambit> They have little villages for subforum icons 20100629 20:29:52< Zerovirus> I should sign up an account there 20100629 20:29:57< Gambit> and flags on them for new posts :o 20100629 20:30:16< Zerovirus> And everyone's rank is a Wesnoth unit 20100629 20:30:26< Zerovirus> Wow that's a lot of footpad guests 20100629 20:30:35< Zerovirus> Man isn't being able to read chinese great? :P 20100629 20:30:37< Gambit> Yeah that part isn't so much needed. 20100629 20:30:47< Gambit> Zerovirus: I have chrome translater! 20100629 20:30:53< Gambit> But it's b0rked atm :( 20100629 20:31:00< Zerovirus> Haha copypaste something for me to laugh at amirite? 20100629 20:31:26< Zerovirus> Wow this is so sad 20100629 20:31:34< Zerovirus> The art forum on Wesnoth.cn has 6 topics 20100629 20:31:37< Zerovirus> 6 FREAKING TOPICS 20100629 20:31:42< Zerovirus> I should do something about this. 20100629 20:31:43-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100629 20:31:49< e_s-iOS> Yay 20100629 20:31:51< Gambit> Zerovirus: You should go in there and wow them all to death. 20100629 20:31:56-!- Necrosporus [~Xenius@81.18.126.55] has joined #wesnoth 20100629 20:32:01-!- Necrosporus [~Xenius@81.18.126.55] has quit [Changing host] 20100629 20:32:01-!- Necrosporus [~Xenius@unaffiliated/necrosporus] has joined #wesnoth 20100629 20:32:08< Zerovirus> Heh, wouldn't that be nice? 20100629 20:32:16< Valkier> Zerovirus: I only show that because otherwise I'd be showing you still life drawings. 20100629 20:32:17< Zerovirus> I'm horrible at online chinese lingo though 20100629 20:32:20-!- Necrosporus [~Xenius@unaffiliated/necrosporus] has quit [Read error: Connection reset by peer] 20100629 20:34:06< Zerovirus> show us everything you have Valk 20100629 20:34:09< Zerovirus> EVERYTHING 20100629 20:34:12< Valkier> No! 20100629 20:34:13< Valkier> Die! 20100629 20:34:15 * Valkier cries 20100629 20:34:29< Zerovirus> Whoa that was an unexpected response 20100629 20:34:38< Zerovirus> Hey, I should show you some of the crap I've made in portraiture 20100629 20:34:42< e_s-iOS> o.O 20100629 20:34:42< Zerovirus> (hint-it sucks) 20100629 20:35:03< Zerovirus> Also I just created an account on Wesnoth.cn 20100629 20:35:21< Zerovirus> Interesting. They refer to factions as "zu"- Literally, tribes. 20100629 20:35:29< Zerovirus> So we have dragon tribe, ghost tribe... 20100629 20:35:31< e_s-iOS> Lol 20100629 20:35:39< Valkier> Whaa? 20100629 20:35:42< Valkier> What is Wesnoth.cn? 20100629 20:35:52< Gambit> chinese forums 20100629 20:35:54< Zerovirus> The chinese version of Wesnoth 20100629 20:35:54< e_s-iOS> Wesnoth chinese community 20100629 20:35:59< Zerovirus> I just made an account there 20100629 20:36:11< Zerovirus> And it tells me I have to post in offtopic a few times before I can actually start doing work 20100629 20:36:14< Zerovirus> Screw that 20100629 20:36:20< e_s-iOS> Wha? 20100629 20:36:29< Zerovirus> I have Romance of the Three Kingdoms to art up :P 20100629 20:36:37< Gambit> Zerovirus: And to think we wanted it backwards in ours. 20100629 20:36:43< Gambit> (or I proposed it anyway) 20100629 20:36:46< Zerovirus> Okay the names lose quite a bit of pomp in translation. 20100629 20:36:52< Gambit> Because spam bots mostly haunt off topic 20100629 20:36:52< Zerovirus> Dwarf becomes... short person. 20100629 20:37:03< e_s-iOS> :) 20100629 20:37:07< Blarumyrran> A dwarf is a short person 20100629 20:37:10< Valkier> ahh 20100629 20:37:11< e_s-iOS> No 20100629 20:37:26< Zerovirus> Yeah but that sounds really really boring 20100629 20:37:36< Zerovirus> Then again I don't think chinese mythology has any dwarf-equivalent 20100629 20:37:52< Valkier> They're all short anyways. 20100629 20:37:54< Valkier> ZING! 20100629 20:37:57< e_s-iOS> What do they call elves? 20100629 20:38:09< Zerovirus> I should get my friend to sign up. The one with my avatar, who has made exactly one post so far (that being in my thread) 20100629 20:38:11< Valkier> Vulcans 20100629 20:38:15< Zerovirus> they call them, uh sprite-people 20100629 20:38:19< Zerovirus> Like fairies or whatever 20100629 20:38:26< Zerovirus> Generic enough I suppose 20100629 20:38:51< Zerovirus> Wow, they're going crazy over discovering that you can edit Wesnoth's graphics 20100629 20:38:57< Zerovirus> Then again that thread's like a few months old I think 20100629 20:39:07< Zerovirus> I get the feeling very few people use these forums 20100629 20:39:19< Blarumyrran> Oww 20100629 20:39:31< Blarumyrran> in et_EE, ogre's are translated as cannibals 20100629 20:39:38< Zerovirus> lol 20100629 20:39:38< Blarumyrran> (and young ogres ans young cannibals) 20100629 20:39:42< Blarumyrran> as* 20100629 20:39:57< e_s-iOS> Lol 20100629 20:40:03< Zerovirus> Wow. Everyone on china.cn is doing translation, as expected 20100629 20:40:09< Zerovirus> Translation has a good 138 topics 20100629 20:40:27< Blarumyrran> And goblin is Mountainmonster 20100629 20:40:27-!- Blitzmerker [~Blitzmerk@p3EE0B239.dip0.t-ipconnect.de] has joined #wesnoth 20100629 20:40:43< Zerovirus> Okay that one is awesome 20100629 20:40:50< Zerovirus> Best translation ever 20100629 20:41:59< Zerovirus> ...This new forum is like a goldmine for me 20100629 20:42:07< Zerovirus> I think I should try for a military coup and seize control :P 20100629 20:42:15< e_s-iOS> Lol 20100629 20:42:38< Blarumyrran> goldmine as in, a place where underfed people stroll backwards in dark passages and waste their health? 20100629 20:42:43< e_s-iOS> Zerovirus: How old are you btw? Thought just came to mind 20100629 20:42:55< Zerovirus> I'm confused there 20100629 20:43:06< Zerovirus> I'm 16 20100629 20:43:07< Zerovirus> I think 20100629 20:43:11< Zerovirus> Or am I 17? 20100629 20:43:16< Zerovirus> I have to ask my parents again later 20100629 20:43:22< Zerovirus> I keep forgetting 20100629 20:43:42< Zerovirus> I wonder if I can get Wesnoth.cn to slave for me over Steelhive? :P 20100629 20:43:46< e_s-iOS> Asian system or American system? 20100629 20:43:51< e_s-iOS> Lol 20100629 20:44:08< Zerovirus> The asian system just means you add one. 20100629 20:44:20< e_s-iOS> Basically 20100629 20:44:28< Blarumyrran> I thought you'd add 3/4 20100629 20:44:37< Zerovirus> Anyways for your answer, too young to be spending so much time on pixelart 20100629 20:44:38< e_s-iOS> W/e 20100629 20:44:48< Zerovirus> Blarumyrran: I have no clue 20100629 20:44:54< Blarumyrran> Neither have I 20100629 20:45:06< Blarumyrran> I remembering hearing of something like that, but that was ages ago 20100629 20:45:10< Zerovirus> I mean, seriously, all the awesome pixel artists on PJ started after they got jobs. 20100629 20:45:17< Zerovirus> And they've been spriting for like 20 years. 20100629 20:45:25 * Valkier gets back to dwarfing 20100629 20:45:34< Zerovirus> go ahead 20100629 20:45:35< e_s-iOS> Whee 20100629 20:45:40< Zerovirus> I'm wondering how I open a new IRC channel 20100629 20:45:47< Zerovirus> I think I'd like to take a look in #wesnoth.cn 20100629 20:45:55< Blarumyrran> just join one that doesn't exist 20100629 20:46:13< Blarumyrran> You don't really need chanserv 20100629 20:46:45< Zerovirus> Wow, there's spambots in .cn 20100629 20:46:45< Zerovirus> A lot of them 20100629 20:46:49< Blitzmerker> Hi, the addons on the server has to be GPLv2, but can I dual-licence addons I create? 20100629 20:46:55< Zerovirus> (not the channel, the offtopic forum) 20100629 20:47:05< Blarumyrran> Blitzmerker, gpl3 I thought? 20100629 20:48:10< Blitzmerker> Blarumyrran: the addons I downloaded are GPLv2 20100629 20:48:51< Blarumyrran> http://forums.wesnoth.org/viewtopic.php?f=8&t=24320 links to gpl3 20100629 20:48:53< Zerovirus> Hm. the chinese IRC doesn't work on this computer somehow 20100629 20:49:17< Blarumyrran> Not that it would matter in practice, of course 20100629 20:50:10< Zerovirus> Oh wow there's people there actively decrying fine arts as stupid 20100629 20:50:13< Zerovirus> In the art forums no less 20100629 20:50:19< Zerovirus> Idiots 20100629 20:50:24< Blarumyrran> Blitzmerker, of course you can 20100629 20:50:41< Blarumyrran> (I'm often wrong on license stuff, but that seems pretty intuitive) 20100629 20:51:02< Blitzmerker> Blarumyrran: How would I do that? 20100629 20:51:13-!- kane77 [~kane@194.1.130.108] has joined #wesnoth 20100629 20:51:14-!- e_s-iOS [~esios@pool-108-2-88-55.phlapa.east.verizon.net] has quit [Remote host closed the connection] 20100629 20:51:51-!- e_s-iOS [~esios@pool-108-2-88-55.phlapa.east.verizon.net] has joined #wesnoth 20100629 20:52:45< Blitzmerker> adding my own COPYING.txt, which says something like "you can use this software unter the terms of GPL or " 20100629 20:53:22< Blitzmerker> ? 20100629 20:53:38< e_s-iOS> I'm guessing yes 20100629 20:54:01< Blarumyrran> Maybe ask on #wesnoth-dev, some people there dwell a lot on license stuff. 20100629 20:54:03-!- e_s-iOS [~esios@pool-108-2-88-55.phlapa.east.verizon.net] has quit [Read error: Connection reset by peer] 20100629 20:54:14-!- e_s-iOS [~esios@pool-108-2-88-55.phlapa.east.verizon.net] has joined #wesnoth 20100629 20:55:37-!- Zerovirus [42a353aa@gateway/web/freenode/ip.66.163.83.170] has quit [Quit: Page closed] 20100629 20:57:38< e_s-iOS> Www 20100629 20:57:49< e_s-iOS> Aww* 20100629 20:58:07< e_s-iOS> Did zero already go ahead with this coup? 20100629 20:59:09< e_s-iOS> this -> his* 20100629 20:59:30-!- Hulavuta [~Jeremy@97.100.17.47] has joined #wesnoth 20100629 20:59:44< e_s-iOS> Hi Hulavuta 20100629 20:59:45< Hulavuta> Hi 20100629 20:59:50< Hulavuta> Damnit, Ninja'd 20100629 21:00:00< e_s-iOS> Lol 20100629 21:00:57< Hulavuta> lulz 20100629 21:01:03< e_s-iOS> Hey Hulavuta, I'm gonna need your help on more play testing 20100629 21:01:19< e_s-iOS> Just finished another scenario 20100629 21:01:54< Hulavuta> Uh-oh 20100629 21:02:16-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100629 21:02:18< e_s-iOS> Yes, all the scenarios are variable glore 20100629 21:02:38< Hulavuta> Wait, what do you need testing for? 20100629 21:02:43< e_s-iOS> Bugs 20100629 21:02:46< e_s-iOS> Balance 20100629 21:02:55< e_s-iOS> You know, the normal stuff 20100629 21:03:14< e_s-iOS> I'm gonna send an updated version out (on the pm) 20100629 21:03:27-!- Ken_Oh [~briang@static-71-178-174-220.washdc.fios.verizon.net] has joined #wesnoth 20100629 21:03:33< Hulavuta> I don't think I have time, and I don't think I'm qualified either 20100629 21:03:42< e_s-iOS> Oh 20100629 21:03:46-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has joined #wesnoth 20100629 21:03:49< Hulavuta> Sorry 20100629 21:05:47 * Valkier contemplates where to put weapons. 20100629 21:06:35 * e_s-iOS suddenly wonders what Turuk might be doing now. 20100629 21:06:54< shadowmaster> Gambit: it's not even phpBB 20100629 21:08:14< Hulavuta> Maybe Turuk died? 20100629 21:08:31< Blarumyrran> Maybe he's killing people as we speak 20100629 21:08:36< Hulavuta> I mean it's possible 20100629 21:08:38< Hulavuta> That he died 20100629 21:08:41< Gambit> Both are highly possible 20100629 21:08:43< Blarumyrran> Yes 20100629 21:08:55< Gambit> Hulavuta: He left for the military. 20100629 21:08:56< Blarumyrran> Well highly as in, less tahn 10% 20100629 21:09:04< Hulavuta> Gambit: Seriously? 20100629 21:09:23< Gambit> No. I would lie about a close friend of mine putting his life in danger to keep the rest of us safe. 20100629 21:09:27< Gambit> Just for the lulz. 20100629 21:09:33< Hulavuta> Sorry... 20100629 21:09:42< Blarumyrran> He's a close friend of yours? 20100629 21:09:42< Hulavuta> Well he didn't tell the forum' 20100629 21:09:49< e_s-iOS> Nah, he's 90% resistant to all damage types 20100629 21:10:01< e_s-iOS> And poison 20100629 21:10:16< Blarumyrran> Nothing resist the damage type called wml 20100629 21:10:27< e_s-iOS> Besides that 20100629 21:10:43< Blarumyrran> I've heard the pashtuns there have a lot of wml 20100629 21:10:57< e_s-iOS> I mean, guns would only do like 2-1 to him 20100629 21:11:11< e_s-iOS> And then hen would take his 'drangonstaff' 20100629 21:11:24< e_s-iOS> Dragonstaff* 20100629 21:11:37< e_s-iOS> He* 20100629 21:11:49< Hulavuta> And miss even though he had 70 CTH 20100629 21:12:05< Hulavuta> And then the enemy would unload 50 clips to him 20100629 21:12:16< e_s-iOS> But he has 3900 hp 20100629 21:12:22< Hulavuta> And THEY would miss despite 90 CTH 20100629 21:13:05< e_s-iOS> Valkier: Give Hamel Turuk's ban hammer ;) 20100629 21:16:01< e_s-iOS> Ahh...found it:h ttp://forum.wesnoth.org/viewtopic.php?f=6&t=15203&p=363662 20100629 21:16:13< e_s-iOS> Oops http://forum.wesnoth.org/viewtopic.php?f=6&t=15203&p=363662 20100629 21:17:02< e_s-iOS> Ah wait, I need to disconnect or a sec 20100629 21:17:10-!- e_s-iOS [~esios@pool-108-2-88-55.phlapa.east.verizon.net] has quit [Remote host closed the connection] 20100629 21:17:33-!- sevis_ [~sevis@95.99.26.26] has joined #wesnoth 20100629 21:18:18-!- phlaem [~a@e178098102.adsl.alicedsl.de] has joined #wesnoth 20100629 21:18:51-!- e_s-iOS [~esios@pool-108-2-88-55.phlapa.east.verizon.net] has joined #wesnoth 20100629 21:20:13< e_s-iOS> Nah, this is more like it: http://forum.wesnoth.org/viewtopic.php?p=363662#p363662 20100629 21:21:01-!- sevis [~sevis@95.99.110.126] has quit [Ping timeout: 264 seconds] 20100629 21:21:08< shadowmaster> ah. 20100629 21:21:15< shadowmaster> that's where his signature comes from 20100629 21:23:42< Hulavuta> I still don't get it 20100629 21:23:54< Hulavuta> Now I do 20100629 21:24:09< e_s-iOS> shadowmaster: You didn't know? 20100629 21:24:10< Hulavuta> His sig was just confusing since he linked to blogs in it 20100629 21:25:03< shadowmaster> to one blog. 20100629 21:25:09< shadowmaster> singular. 20100629 21:25:10< e_s-iOS> His. 20100629 21:25:18< Valkier> http://forums.wesnoth.org/download/file.php?id=42422 20100629 21:25:24< Valkier> Final line work done I believe. 20100629 21:25:40< e_s-iOS> Yeahh! 20100629 21:25:48< shadowmaster> Valkier: who's that? 20100629 21:25:48-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth 20100629 21:25:52< Valkier> Hamel 20100629 21:26:08< shadowmaster> looks nice 20100629 21:26:13< Valkier> Thank you. 20100629 21:26:51< Blarumyrran> Yeah, much better than duff's 20100629 21:27:13< Blarumyrran> duhh's* 20100629 21:27:53< Valkier> DUHH's isn't bad. 20100629 21:28:07< Valkier> Only thing that bothers me about it really is his lighting. 20100629 21:28:09< e_s-iOS> Your's is better? 20100629 21:28:21< Blarumyrran> His perspective looks really funny 20100629 21:28:22< e_s-iOS> Yours* 20100629 21:28:31< Blarumyrran> Eg I can't tell the shape of his helmet 20100629 21:28:39-!- Tycale [~Thibault@viki-network.net] has joined #wesnoth 20100629 21:28:43< Valkier> e_s-iOS: That's a matter of opinion. I don't like to say my stuff is any better than anyone elses. 20100629 21:28:52< e_s-iOS> Hmm 20100629 21:28:58< Blarumyrran> But it is in this case 20100629 21:29:00< Tycale> Is it possible to create a wesnoth server with an authentication system as on the official server? (and sorry for my poor english) 20100629 21:29:22< Valkier> e_s-iOS: I certainly appreciate the compliment. :-) 20100629 21:29:30< e_s-iOS> :D 20100629 21:31:40-!- Vornicus [~vorn@adsl-99-170-155-62.dsl.wlfrct.sbcglobal.net] has joined #wesnoth 20100629 21:32:57-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: ...] 20100629 21:34:32< Hulavuta> Ouch hot ouch burn 20100629 21:34:46-!- Albert2 [~Albert2@ip-81-11-243-81.dsl.scarlet.be] has quit [Quit: Albert2] 20100629 21:34:51< Valkier> Think I should put a helmet on him or is he good to go? 20100629 21:35:13< Blarumyrran> Good to go 20100629 21:37:29< Valkier> Rock on 20100629 21:37:35< Valkier> Coloring shortly! 20100629 21:37:47< e_s-iOS> Yay 20100629 21:37:48< Valkier> Maybe I can finish another one tonight... 20100629 21:37:50 * Valkier ponders 20100629 21:40:48< e_s-iOS> Gotta go, see ya all later! 20100629 21:41:18-!- e_s-iOS [~esios@pool-108-2-88-55.phlapa.east.verizon.net] has quit [Quit: Colloquy for iOS - client quit] 20100629 21:44:56-!- JonW [~chatzilla@cpc2-finc11-0-0-cust855.4-2.cable.virginmedia.com] has joined #wesnoth 20100629 21:45:27-!- JonW [~chatzilla@cpc2-finc11-0-0-cust855.4-2.cable.virginmedia.com] has left #wesnoth [] 20100629 21:52:27-!- Sacho [~sacho@89.190.196.98] has joined #wesnoth 20100629 21:54:23-!- Hulavuta [~Jeremy@97.100.17.47] has left #wesnoth [] 20100629 21:57:02-!- martin_ [~martin@f048196022.adsl.alicedsl.de] has joined #wesnoth 20100629 22:02:03-!- ne0futur [~neofutur@pdpc/supporter/student/ne0futur] has left #wesnoth [] 20100629 22:03:46-!- Ken_Oh [~briang@static-71-178-174-220.washdc.fios.verizon.net] has quit [Ping timeout: 265 seconds] 20100629 22:07:41-!- Sacho [~sacho@89.190.196.98] has quit [Read error: Connection reset by peer] 20100629 22:12:25-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100629 22:17:46-!- DiRaven [~diraven@88-151-133-95.pool.ukrtel.net] has quit [Quit: Lost terminal] 20100629 22:18:07-!- PeterPorty [~Pete@pc-193-248-120-200.cm.vtr.net] has joined #wesnoth 20100629 22:20:54-!- SekoIdiootti [~chatzilla@cs148185.pp.htv.fi] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.6/20100625231939]] 20100629 22:25:22-!- Sacho [~sacho@89.190.196.98] has joined #wesnoth 20100629 22:25:33-!- Sacho [~sacho@89.190.196.98] has quit [Client Quit] 20100629 22:26:24-!- DiRaven [~diraven@88-151-133-95.pool.ukrtel.net] has joined #wesnoth 20100629 22:28:56< Blarumyrran> Why do people keep saying ninja'd recently 20100629 22:29:07< Gambit> It's the new thing. 20100629 22:29:14< Gambit> We all decided on it last night at Zach's party. 20100629 22:29:30< Blarumyrran> Who's zach 20100629 22:29:56 * PeterPorty slaps Blarumyrran 20100629 22:30:11-!- Blueblaze [~nick@adsl-99-148-247-235.dsl.hstntx.sbcglobal.net] has quit [Read error: Operation timed out] 20100629 22:30:18< PeterPorty> O.o 20100629 22:30:29< Gambit> Blarumyrran: Oh that's right. You weren't there. 20100629 22:30:34< PeterPorty> didn't want him to leave... 20100629 22:30:43< PeterPorty> oh, blueblaze did, not him 20100629 22:30:46 * Gambit kicks PeterPorty in the balls. 20100629 22:30:46< PeterPorty> haha... 20100629 22:31:11< PeterPorty> Damn, I forgot about that 20100629 22:31:24< Gambit> Blarumyrran: The honest answer is that I do not know. 20100629 22:31:44< Gambit> Blarumyrran: Now until PeterPorty leaves, we should avoid sentances ending in one sylable words. 20100629 22:32:03< Gambit> We should also avoid incomplete sentances, expletives, and using contractions before prepositions. 20100629 22:32:36< Blarumyrran> Why? 20100629 22:32:40< PeterPorty> well, I explained what "ninja'd" meant to Hulavuta, and we all know that child can do horrible things. 20100629 22:32:45 * PeterPorty slaps Blarumyrran 20100629 22:32:53< Gambit> Blarumyrran: That was a question ending in a one syllable word! 20100629 22:32:56< Gambit> Blarumyrran: http://www.youtube.com/watch?v=nk9UTjrtCNk 20100629 22:33:02< Gambit> ^That's why. 20100629 22:33:02< PeterPorty> It's the new thing. 20100629 22:33:03-!- pyshee [~pishi_YAY@76.91.104.117] has joined #wesnoth 20100629 22:33:49-!- sevis_ [~sevis@95.99.26.26] has quit [Quit: leaving] 20100629 22:35:04< PeterPorty> 'pretty cool, huh?' He should have slapped him for that. 20100629 22:35:26-!- Tacos [~tucos@unaffiliated/tucos] has joined #wesnoth 20100629 22:35:41-!- Tucos [~tucos@unaffiliated/tucos] has quit [Ping timeout: 248 seconds] 20100629 22:35:41< Gambit> PeterPorty: He did not understand "the new thing" at that time. 20100629 22:36:19< PeterPorty> Yeah, but the other one did, he should have avoided using a 1 sillable word at the end of the question. 20100629 22:38:04< PeterPorty> why can't I use a contraction before a preposition, that's dumb, isn't it? it is.... 20100629 22:38:21< Gambit> PeterPorty: I see what you did there. 20100629 22:38:39< PeterPorty> Gambit: Do you? 20100629 22:38:49< PeterPorty> cuz I can only read it... 20100629 22:38:51< Gambit> PeterPorty: I see what you did there again. 20100629 22:38:52< PeterPorty> damn 20100629 22:39:01< PeterPorty> will I get hit? 20100629 22:39:15< Gambit> You should be slapped and hockey punched, but I am not going to do it. 20100629 22:39:24< Gambit> *slapped twice! 20100629 22:39:30< PeterPorty> O.o 20100629 22:39:30< Gambit> *thrice! 20100629 22:39:33< Gambit> *and kicked in the balls. 20100629 22:39:37-!- ancestral [~ancestral@12.145.225.25] has joined #wesnoth 20100629 22:39:51< PeterPorty> Hi ancestral 20100629 22:39:58< ancestral> Hi PeterPorty 20100629 22:40:12< PeterPorty> will you ask how am I doing? 20100629 22:40:41< Gambit> You used a contraction before a preposition, had question ending in a one syllable word, used an incomplete sentance, used another bad question, and then yet naother bad question. 20100629 22:40:44< PeterPorty> :( seem's he will not 20100629 22:40:53< ancestral> PeterPorty: How are you doing? 20100629 22:40:57< PeterPorty> damn 20100629 22:40:58< Gambit> PeterPorty: Even if he did, "doing" is dualsyllabalic. 20100629 22:41:06< PeterPorty> I'm fine 20100629 22:41:23< PeterPorty> I thought he'd ask how are you, or something like that. 20100629 22:41:48< Gambit> PeterPorty: Anyway, enough of this before someone get's quieted. 20100629 22:42:05< PeterPorty> Yeah.... TO #WESNOTHXP! 20100629 22:42:14< PeterPorty> :) 20100629 22:42:19 * PeterPorty shuts up. 20100629 22:42:25 * ancestral blinks 20100629 22:42:32< Gambit> I dunno. Franbot isn't a big WKUK fan. 20100629 22:43:23< PeterPorty> Budweiser? 20100629 22:44:18-!- Nissarin [~nissarin@91.202.192.6] has joined #wesnoth 20100629 22:47:17-!- Albert2 [~Albert2@ip-81-11-243-81.dsl.scarlet.be] has joined #wesnoth 20100629 22:48:23-!- PeterPorty [~Pete@pc-193-248-120-200.cm.vtr.net] has left #wesnoth ["Saliendo"] 20100629 22:48:35-!- PeterPorty [~Pete@pc-193-248-120-200.cm.vtr.net] has joined #wesnoth 20100629 22:58:31-!- Albert2 [~Albert2@ip-81-11-243-81.dsl.scarlet.be] has quit [Quit: Albert2] 20100629 22:58:53-!- ancestral [~ancestral@12.145.225.25] has quit [Quit: i go sleeps kthxbai] 20100629 23:01:45-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 240 seconds] 20100629 23:05:28-!- martin_ [~martin@f048196022.adsl.alicedsl.de] has quit [Ping timeout: 260 seconds] 20100629 23:08:30-!- Tacos is now known as Tucos 20100629 23:10:25-!- ABCD [~abcd@gentoo/developer/abcd] has quit [Remote host closed the connection] 20100629 23:17:47-!- PeterPorty [~Pete@pc-193-248-120-200.cm.vtr.net] has quit [Ping timeout: 265 seconds] 20100629 23:17:49-!- kane77 [~kane@194.1.130.108] has quit [Quit: IRC is just multiplayer notepad] 20100629 23:18:27< Gambit> wtf game title: "Betatest Gambit Empire Builder Survival" 20100629 23:18:51< Valkier> It's just words! 20100629 23:19:03< Gambit> "Gambit" brand addons are a registered trademark of Gambit. :o 20100629 23:19:03-!- Tucos [~tucos@unaffiliated/tucos] has quit [Remote host closed the connection] 20100629 23:19:19< Valkier> lol 20100629 23:19:19< Gambit> (kidding) 20100629 23:19:21-!- Tucos [~tucos@unaffiliated/tucos] has joined #wesnoth 20100629 23:19:25< Gambit> But it does bother me if they put an addon out with my name first 20100629 23:19:29< Gambit> since that kind of implies I made it 20100629 23:19:43< Valkier> Wait, is Gambit their online name or a company name? 20100629 23:19:50< Gambit> Even if it were good quality, I don't want my name on things I didn't make. 20100629 23:19:57< Gambit> Valkier: It's an addon! 20100629 23:20:07< Gambit> Valkier: It's an addon to my addon. 20100629 23:20:13< Valkier> ahh 20100629 23:20:38< Valkier> I always love when someone "copywrites" something with their online name. 20100629 23:20:48< Valkier> May as well demand monopoly money while you're at it. 20100629 23:20:54< Gambit> Valkier: like "edge games" 20100629 23:21:17< Gambit> they haven't had a game since before the sega genesis, but they've been suing everyone to use the word "edge" in a video game title for decades 20100629 23:21:20-!- eyerouge [~snowdrop@c-fe6ae555.247-29-64736c16.cust.bredbandsbolaget.se] has joined #wesnoth 20100629 23:21:28< Valkier> lol 20100629 23:21:37< Gambit> (and winning for some reason!) 20100629 23:21:51-!- ABCD [~abcd@gentoo/developer/abcd] has joined #wesnoth 20100629 23:21:54< Gambit> No it's not a matter of some sort of protection of the word in this case. 20100629 23:22:05< Gambit> I just don't want people associating me with things I didn't make. 20100629 23:22:12< Valkier> Lets make a game. Edgey Edge of Edginess Edging: The Edgening 20100629 23:22:21< Gambit> It's like giving you credit for the eld sprites. 20100629 23:22:23< Gambit> *elf 20100629 23:22:27< Blarumyrran> I would associate an addon to your addon with you anyway, no matter its name 20100629 23:22:33< Valkier> I totally made the elf sprites. 20100629 23:22:39< Gambit> Blarumyrran: true... 20100629 23:22:46< shadowmaster> Valkier: I have seen people use email addresses for the purpose of copyright notices too. 20100629 23:23:04< shadowmaster> as in username@hostname.tld 20100629 23:23:09< Valkier> lol 20100629 23:23:10-!- DiRaven [~diraven@88-151-133-95.pool.ukrtel.net] has quit [Ping timeout: 264 seconds] 20100629 23:23:40< Valkier> shadowmaster: I love the people who "copywrite" everything they do. Almost in all cases, nobody wants to steal their work anyways. 20100629 23:23:57-!- DiRaven [~diraven@88-151-133-95.pool.ukrtel.net] has joined #wesnoth 20100629 23:24:21< Blarumyrran> Which is an excellent reason to license your things under PD 20100629 23:24:53< Valkier> Eh 20100629 23:25:03< Valkier> I lisence mine under "Nobody would want this garbage anyhow." 20100629 23:25:08< Valkier> Has gotten me through just fine so far. 20100629 23:25:14< Valkier> ;icense* 20100629 23:26:47-!- elvish_sovereign [~Zoltan@pool-108-2-88-55.phlapa.east.verizon.net] has left #wesnoth [] 20100629 23:27:02-!- elvish_sovereign [~Zoltan@pool-108-2-88-55.phlapa.east.verizon.net] has joined #wesnoth 20100629 23:27:42< shadowmaster> libcaca's license might also fit those usages. 20100629 23:27:50< shadowmaster> http://sam.zoy.org/wtfpl/ 20100629 23:30:15-!- Jamini [~chatzilla@208-15-28-40.netsync.net] has joined #wesnoth 20100629 23:31:36< Blarumyrran> "and changing it is allowed as long 20100629 23:31:36< Blarumyrran> as the name is changed." 20100629 23:31:45< shadowmaster> sigh. For one moment I thought about the possibility of the real Turuk randomly appearing on IRC and saying "hi". 20100629 23:33:13< Blarumyrran> So... I can't modify a wtfpl program even for personal use unless I rename it everywhere 20100629 23:34:22< shadowmaster> license, not program 20100629 23:34:36< Blarumyrran> Aah, nevermind. 20100629 23:34:47-!- ABCD [~abcd@gentoo/developer/abcd] has quit [Remote host closed the connection] 20100629 23:36:09-!- Tucos [~tucos@unaffiliated/tucos] has quit [Remote host closed the connection] 20100629 23:36:28-!- Tucos [~tucos@unaffiliated/tucos] has joined #wesnoth 20100629 23:36:39< Blarumyrran> CC0 is still better 20100629 23:36:41-!- ABCD [~abcd@gentoo/developer/abcd] has joined #wesnoth 20100629 23:37:03< shadowmaster> BZarel? 20100629 23:37:16< shadowmaster> you are Zarel, aren't you?! 20100629 23:37:18< Blarumyrran> You could argue "DO WHAT THE FUCK YOU WANT TO" suggests you should break law 20100629 23:37:41< shadowmaster> it's about the work itself, not anything else. 20100629 23:38:14< shadowmaster> nobody forbids me from using the Linux kernel to power a smart bomb system either. 20100629 23:38:29< Valkier> I forbid you. 20100629 23:38:41< shadowmaster> while Windows has a bunch of "DO NOT USE IN HAZARDOUS ENVIRONMENTS YADDA YADDA" stuff in its EULA 20100629 23:39:28< Blarumyrran> I bet there's nothing as provocative as DO WHAT THE FUCK YOU WANT TO in gpl though. 20100629 23:40:02< shadowmaster> nobody forbids me from inserting code to convert Wesnoth into a fork-bomb/CreateProcessEx-bomb when the owner of the computer is a certain Wesnoth artist either 20100629 23:40:06< shadowmaster> :D 20100629 23:40:53< shadowmaster> but if I did that the community wouldn't be happy. 20100629 23:40:59-!- ABCD [~abcd@gentoo/developer/abcd] has quit [Read error: Connection reset by peer] 20100629 23:41:18< shadowmaster> same if someone grabbed Wesnoth's source and renamed it "Ponynoth" and recolored everything pink 20100629 23:41:33-!- Hulavuta [~Jeremy@97.100.17.47] has joined #wesnoth 20100629 23:41:37< Blarumyrran> = turned tc off? 20100629 23:41:40< Hulavuta> Hello Customers! 20100629 23:41:45-!- ABCD [~abcd@gentoo/developer/abcd] has joined #wesnoth 20100629 23:41:48< shadowmaster> on the other hand, the GPL places no restrictions on what I can do with a knife 20100629 23:41:57< shadowmaster> because it's about the work itself, not about the user 20100629 23:42:11< Hulavuta> Bye Customers 20100629 23:42:16-!- Hulavuta [~Jeremy@97.100.17.47] has left #wesnoth [] 20100629 23:42:48< Blarumyrran> It also doesn't say YOU HAVE DEEP VENGEFUL URGES TO DO SOMETHING WITH A KNIFE YES NOW YOU SHOULD FOLLOW THEM AND CUT THAT BAD PERSON DOWN 20100629 23:42:59< shadowmaster> now, if you excuse me, I need to go to complete my home-made nuclear missile launcher. 20100629 23:43:15< shadowmaster> I only need to add this module to the kernel's Makefiles 20100629 23:45:51-!- PeterPorty [~Pete@pc-193-248-120-200.cm.vtr.net] has joined #wesnoth 20100629 23:51:21< Gambit> PeterPorty: You went and started a fight with Dragonchampion? :\ 20100629 23:51:30< PeterPorty> yes. 20100629 23:51:55< Gambit> :/ 20100629 23:52:00< PeterPorty> I know, he's an older user, he has a bigger post count and all that crapp, but I am right, and you know it. 20100629 23:52:09< Gambit> Your signature is ironic. 20100629 23:52:16< Gambit> And that's all I got to say about that. 20100629 23:52:36< PeterPorty> You DO know I'm right. 20100629 23:53:03< PeterPorty> I was just saying, he's been really mean to the artist 20100629 23:53:06< PeterPorty> s* 20100629 23:53:16< PeterPorty> They are doing him a favor. 20100629 23:53:33-!- DiRaven [~diraven@88-151-133-95.pool.ukrtel.net] has quit [Ping timeout: 265 seconds] 20100629 23:54:04-!- DiRaven [~diraven@88-151-133-95.pool.ukrtel.net] has joined #wesnoth 20100629 23:54:24< PeterPorty> And I am just pointing that out. 20100629 23:54:26< shadowmaster> I don't see any example of him being mean there. 20100629 23:55:04< shadowmaster> also, you shouldn't take personal issues with people to a working thread. The personal messaging system exists for a purpose. 20100629 23:55:27< PeterPorty> ok. 20100629 23:55:34< PeterPorty> should I delete my posts? 20100629 23:55:59< shadowmaster> you can't since people already replied to them. 20100629 23:56:18< PeterPorty> oh. so they stay... good. 20100629 23:56:29< Gambit> PeterPorty: I agree with you that he is rude (not so much mean), but if he's not being outright abusive, and they don't mind, then it's not our place. 20100629 23:56:44-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Remote host closed the connection] 20100629 23:56:46< PeterPorty> yeah... 20100629 23:56:59< PeterPorty> but still. 20100629 23:57:20< PeterPorty> well, what's doe is done, I won't post in that thread again. 20100629 23:57:25< PeterPorty> done* 20100629 23:57:30< shadowmaster> basically you are now going to have to fance any consequences for your actions. 20100629 23:57:44< PeterPorty> I know 20100629 23:57:57< shadowmaster> if DC replies asking you to elaborate on your statements then you'll have to, preferably by PM. 20100629 23:58:04< PeterPorty> sure 20100629 23:58:47< PeterPorty> on a more important topic, is spacenoth any good? 20100629 23:59:03< Gambit> It's dead. 20100629 23:59:11< PeterPorty> oh... 20100629 23:59:18< PeterPorty> so... it sucks then. 20100629 23:59:32< PeterPorty> cool 20100629 23:59:33< Gambit> the main problem is that dragonchampion has always had artists lining up at his doorstep (for some reason), so he doesn't see them as a rare, and valuable resource like the rest of us. 20100629 23:59:46< Gambit> He demands rather than begs. 20100629 23:59:55< PeterPorty> and... why does he have artists? --- Log closed Wed Jun 30 00:00:05 2010