--- Log opened Tue Jul 27 00:00:44 2010 20100727 00:01:14 * Espreon wishes that he knew of a Latin–Kanji/Katakana/Hiragana transliterator... 20100727 00:01:56-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100727 00:12:12-!- King_Elendil [~King_Elen@75.143.235.104] has joined #wesnoth-umc-dev 20100727 00:15:51< Gambit> Espreon: pass it through another translator? 20100727 00:20:58-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20100727 00:22:18-!- King_Elendil [~King_Elen@75.143.235.104] has quit [Quit: Got to go, I'm in a hurry so bye.] 20100727 00:22:31< Espreon> Gambit: Translation ≠ transliteration. 20100727 00:22:52< Gambit> *pass it through another transliterator... 20100727 00:22:59< Gambit> You lose some of the literal I guess. 20100727 00:23:03< Gambit> But better than nothing. 20100727 00:23:15< Espreon> No... 20100727 00:23:21< Espreon> I want to actually input stuff... 20100727 00:23:30< Espreon> ... and Japanize words. 20100727 00:24:46< Gambit> the great philosopher Jagger said it best 20100727 00:24:52< Espreon> Gambit: A translator is not gonna Japanize "Monster Cookie Pinwheel" for me. 20100727 00:28:14-!- esr [~chatzilla@static-71-162-243-5.phlapa.fios.verizon.net] has joined #wesnoth-umc-dev 20100727 00:28:24< Espreon> Yay, esr's back! 20100727 00:28:43-!- esr [~chatzilla@static-71-162-243-5.phlapa.fios.verizon.net] has quit [Changing host] 20100727 00:28:44-!- esr [~chatzilla@wesnoth/developer/esr] has joined #wesnoth-umc-dev 20100727 00:28:54< esr> And just fixed two bug. Go me! :-) 20100727 00:29:18< Valkier> esr: The damn have you been!? 20100727 00:30:04< esr> Valkier: Sorry...got busy on somne coding and didn't notice my IRC client wasn't running. 20100727 00:30:27< Valkier> Oh you're not getting off that easy. 20100727 00:30:48< Valkier> Now I'm going to make the lich brothers wear dresses and the torn off faces of children as masks. 20100727 00:30:58 * esr shudders 20100727 00:31:04< Valkier> Oh yes 20100727 00:31:13< Valkier> And now elf ears won't stick on at all. 20100727 00:31:30< Valkier> out* 20100727 00:31:41< Valkier> Where's your biological sense now!? 20100727 00:32:28 * esr waves a fish at Valkier, contemplating icthyology. 20100727 00:33:02< Gambit> [18:29:24] esr: The damn have you been!? <============This one is new to me. 20100727 00:33:09< Valkier> I'll see your icthyology and raise you efenestration! 20100727 00:33:17< Valkier> defenestration* 20100727 00:33:23< esr> Gambit: It's not correct English. 20100727 00:33:52< Valkier> Oh you know shit is going down when I demonstrate proper grammatical fluency. 20100727 00:34:04< Valkier> I will end you and all that you love. 20100727 00:36:46< Gambit> The damn you will. 20100727 00:42:20-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-umc-dev 20100727 00:45:52-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.8/20100722155716]] 20100727 00:55:23-!- norbert_ [~norbert@82-171-70-54.ip.telfort.nl] has joined #wesnoth-umc-dev 20100727 01:07:39< Aethaeryn> The irrational nature of humanity as exemplified by online and television advertisements depresses me. 20100727 01:07:46< Aethaeryn> There is a reason I turn on Adblock Plus. 20100727 01:11:06< Aethaeryn> Of dozens upon dozens of Facebook advertisements I just went through, the only thing that seems interesting is a 3D printer... click on it and it's $950 20100727 01:11:15< Aethaeryn> so nope, the whitelist for Facebook goes away 20100727 01:12:00< norbert_> I've never used an ad blocking program and have learned to ignore ads 20100727 01:12:05< Aethaeryn> Right. 20100727 01:12:22< Aethaeryn> I have learned to block ads so they can't track my moves with cookies. 20100727 01:12:32< Aethaeryn> Same thing as ignoring, only it makes the webpages look a lot neater. 20100727 01:12:34< Aethaeryn> And cleaner. 20100727 01:12:54< Aethaeryn> I have whitelisted a few sites, including Google, where the ads can be useful. 20100727 01:13:06< Aethaeryn> Facebook, for however many hundreds of millions they spend on this shit, still can't get relevant ads for me. 20100727 01:13:16< norbert_> on principle I ignore ads, I don't care if they're useful 20100727 01:13:18< Aethaeryn> Apparently the average IQ is 50 points lower on Facebook or something. 20100727 01:14:13< Aethaeryn> so yeah 20100727 01:14:21< Aethaeryn> idk why I'm even on Facebook. 20100727 01:14:26< norbert_> I don't think ad blocking will be enough if you want privacy 20100727 01:14:38< Aethaeryn> I might really know 10-20 people out of the more than 150 I'm "friends" with. 20100727 01:14:43< Aethaeryn> norbert_: I realize that. 20100727 01:15:14< Aethaeryn> but it's good enough for me. 20100727 01:15:49< Aethaeryn> I can manually accept cookies, maybe install noscript, I have taped over my laptop webcam in a case of paranoia (I never use it anyway)... 20100727 01:15:50< norbert_> Facebook can be a useful tool to make it easy for non-techies to contact you 20100727 01:15:57< Aethaeryn> Right. 20100727 01:16:57< norbert_> I guess I would also tape the laptop webcam 20100727 01:17:12< norbert_> but it's not attached to my pc, so I just remove it when I don't use it :) 20100727 01:17:17< Aethaeryn> right 20100727 01:17:25< Aethaeryn> well, they're on pretty much all laptops these days 20100727 01:17:51< Aethaeryn> actually a new trend between when I got this 2 years ago and 2 years before when my sister got hers 20100727 01:17:58< Aethaeryn> Sometime around then most laptops added a built in webcam. 20100727 01:18:03< Aethaeryn> Awful for privacy. 20100727 01:18:07< Aethaeryn> Especially for people who don't know about computers. 20100727 01:18:20< norbert_> yep 20100727 01:18:27< Aethaeryn> Honestly, if you know enough about computers, you learn that anything on the Web is public information. 20100727 01:18:41< Aethaeryn> which includes more than you think. 20100727 01:19:43< norbert_> yep, except maybe what you do when using Tor or Freenet; things like that 20100727 01:20:08< Aethaeryn> I have tor installed, it's just slow as hell. 20100727 01:20:15< Aethaeryn> And I have no real reason to use it. 20100727 01:20:18< Espreon> "It's the most hauntedest game on the Internet" — Oh God... 20100727 01:20:19< Aethaeryn> Plus, Freenode blocks it 20100727 01:22:32< Aethaeryn> meh...... 20100727 01:25:29< shadowm_laptop> Tor isn't blocked if you register for using it with SASL authentication. 20100727 01:27:06< Gambit> Espreon: What is the most hauntedest game on the internet? 20100727 01:27:46< norbert_> what does "hauntedest" mean 20100727 01:27:47< Gambit> shadowm_laptop: I can detach from my core session ow :D 20100727 01:27:52< Aethaeryn> shadowm_laptop: I can register it? Cool. 20100727 01:28:02< Aethaeryn> Freenode blocking tor is really what killed my experimentation with it 20100727 01:28:17< Gambit> norbert_: You can be "adjective-est" or "most adjective" 20100727 01:28:29< Gambit> But like womanhood and rationality; you can't have both. :) 20100727 01:28:32< Aethaeryn> though if I wanted to be really secure I'd need to disable cookies, spoof a user agent, use a browser's private browing mode, use noscript/flashblock/adblock... 20100727 01:28:41< Gambit> see "coolest" versus "most cool" 20100727 01:28:53< Aethaeryn> actually, I'd probably want to use another account on my computer to sandbox it 20100727 01:28:54< Gambit> "cooler" versus "more cool" 20100727 01:28:59< norbert_> Aethaeryn: Torbutton does all that for you 20100727 01:29:05< norbert_> Aethaeryn: just run it from a live cd :) 20100727 01:29:20< Aethaeryn> well, live USB 20100727 01:29:21< Espreon> Gambit: Dunno, I just heard it on TV/ 20100727 01:29:24< Gambit> s/ow/now/ 20100727 01:29:24< Aethaeryn> I don't use live CDs anymore 20100727 01:29:29< Aethaeryn> flash drives are just so fast 20100727 01:29:30< norbert_> Gambit: I'm not a native speaker, so I have no idea what hauntedest is derived from 20100727 01:29:33< Aethaeryn> compared to CDs/DVDs 20100727 01:29:40< norbert_> you mean haunted? 20100727 01:29:41< Gambit> norbert_: oh. 20100727 01:29:42< Aethaeryn> norbert_: haunted-est 20100727 01:29:44< Gambit> haunted yeah 20100727 01:29:47< Aethaeryn> they mean "most haunted" 20100727 01:29:53< norbert_> so, you mean the most scary game? 20100727 01:29:58< Aethaeryn> it's really bad english to use "est" with you are supposed to use "most" 20100727 01:30:02< Gambit> Yeah they meant to say most haunted. 20100727 01:30:06< Gambit> But apparently they don't speak english either. 20100727 01:30:12< Gambit> Whoever "they" is... are... 20100727 01:30:15< Espreon> The ad actually said "most hauntedest". 20100727 01:30:21< Aethaeryn> most lulziest 20100727 01:30:21< norbert_> okay 20100727 01:30:32< Gambit> And then of course there's mostest. 20100727 01:31:49< Aethaeryn> bestest 20100727 01:32:29< Aethaeryn> "good" < "better" < "best" < "bestest" < "most bestest" < "mostest bestest" < "hacker" 20100727 01:32:44< Aethaeryn> of course, most people who call themselves hackers are really on the "n00b" category. 20100727 01:33:04< Gambit> Oh that reminds me. 20100727 01:33:15< Gambit> Espreon: How to say "noob" with fuþorc? 20100727 01:33:24< Gambit> (or other symbols) 20100727 01:33:39-!- Daravel [~h_i_s_s@host81-154-233-240.range81-154.btcentralplus.com] has joined #wesnoth-umc-dev 20100727 01:33:47< Daravel> Better 20100727 01:33:51< norbert_> hey 20100727 01:34:07< norbert_> Daravel: did you read my last post in that thread? 20100727 01:34:11< Daravel> I have 20100727 01:34:12-!- PeterPorty [~Pete@pc-235-252-120-200.cm.vtr.net] has joined #wesnoth-umc-dev 20100727 01:34:14< norbert_> it would be a _lot_ of work 20100727 01:34:17< Espreon> Gambit: ᚾᚢᛒ 20100727 01:34:34< Aethaeryn> |∇∅∘⋴ 20100727 01:34:36< Aethaeryn> ^ other symbols 20100727 01:34:43< Daravel> Yes it would 20100727 01:34:45< norbert_> many 10 thousands of files to look through 20100727 01:35:08< Daravel> I didn't expect there to be so many 20100727 01:35:14< norbert_> and the eras also contain tons of images 20100727 01:35:28< Daravel> but, I really feel that there is significant benefit to this 20100727 01:35:41< Daravel> there must be a lot that is overlooked, or even lost 20100727 01:36:10< norbert_> but I like your idea 20100727 01:36:12< Daravel> one question: is there any possibility of using Wesnoth server space? 20100727 01:37:05< norbert_> I don't know, I don't decide these things 20100727 01:37:10< Daravel> True :) 20100727 01:37:22< Daravel> if I can set up on there, then that saves any space issues 20100727 01:37:50< Daravel> I don't know how to set up a MySQL database and set up a webpage front either - I have some knowledge, but not enough 20100727 01:37:52< norbert_> what exactly would you want to do with scenarios/campaigns? 20100727 01:38:35< Daravel> Well, with scenario's and campaigns, upload them in their entirety. But have a good directory so they are easy to find. 20100727 01:38:52< norbert_> but they are already up on the add-on servers? 20100727 01:39:28< norbert_> what you say sounds like you want to download http://addons.wesnoth.org/ and mirror it somewhere 20100727 01:39:35< Daravel> But, you don't know it's there. Campaigns off 1.2 are never looked it 20100727 01:39:45< Daravel> well, the campaigns and scneario's isn't the main purpose 20100727 01:39:49< Daravel> it's more the actual content 20100727 01:40:05< norbert_> the images? 20100727 01:40:14< norbert_> or also other things? 20100727 01:40:29< Daravel> essentially, a resource of previous UMC content (terrain, portraits, units, animations etc..) that is easily searchable 20100727 01:40:47< norbert_> these are all images, I think 20100727 01:40:53< Daravel> more or less 20100727 01:41:02< norbert_> what is there besides images? 20100727 01:41:14-!- Grickit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth-umc-dev 20100727 01:41:30-!- Grickit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Client Quit] 20100727 01:41:45< Daravel> the only other thing I can think of is specific bits of code 20100727 01:41:52< norbert_> okay 20100727 01:41:54< Daravel> like weapon specials, abilities or such 20100727 01:42:06< norbert_> I think reusable bits of code are already in the Wiki 20100727 01:42:12< norbert_> like abilities 20100727 01:42:20< Daravel> all of them? 20100727 01:42:36< norbert_> see for example http://wiki.wesnoth.org/WML_Abilities 20100727 01:42:53< Daravel> that's the thing.. I'm sure the community do a great job of reusing good stuff - As TSI confirmed 20100727 01:42:55< norbert_> well, it would be an impossible job for you to go through all the WML code :) 20100727 01:43:01< Daravel> thats true :P 20100727 01:43:14< norbert_> images would be useful 20100727 01:43:53< norbert_> I'm pretty good with scripts and could create a package with all images from all addons 20100727 01:44:05< Daravel> The real thing that drives me on this is that I feel bad that someone may have uploaded a campaign 2-3 years ago with good art, and their own units, and it's not lost. Especially if someone right now is wanting that very thing 20100727 01:44:09< Daravel> which does happen 20100727 01:44:33< shadowmaster> Gambit: dammit 20100727 01:44:43< norbert_> then you'd have a huge zip (or tar.gz or whatever) with all images... but then what :) 20100727 01:44:44< Gambit> shadowmaster: Yeah? 20100727 01:44:44< shadowmaster> Gambit: shikadibot's missing and you dojn't alert me? 20100727 01:44:52< Gambit> :o 20100727 01:44:55< Gambit> I hadn't noticed. 20100727 01:45:07< norbert_> shadowmaster: what does shikadibot do? 20100727 01:45:16< Daravel> in terms of campaigns and scenarios... It might be nice to have a proper index of them 20100727 01:45:16< Gambit> norbert_: everything! 20100727 01:45:22< Daravel> Also, music and sounds 20100727 01:45:24< Gambit> except all the cool stuff janebot does 20100727 01:45:28-!- shikadibot [~shikadi@wesnoth/umc-dev/bot/shikadibot] has joined #wesnoth-umc-dev 20100727 01:45:30-!- mode/#wesnoth-umc-dev [+v shikadibot] by ChanServ 20100727 01:45:30< Gambit> shikadibot logs channels 20100727 01:45:36< Gambit> and defines acronyms (poorly) 20100727 01:45:40< norbert_> Daravel: did you look at www.wsrsw.org? 20100727 01:45:45< Gambit> /defines/tries to define/ 20100727 01:45:54< norbert_> Daravel: see also http://www.wsrsw.org/search.php 20100727 01:45:55< Gambit> you gets revision information 20100727 01:46:00< Gambit> and links to places on svn 20100727 01:46:02< shadowmaster> it logs channels that aren't assigned to wesbot or lobby, and does a lot of useless stuff, and provides some SVN info that's actually useful 20100727 01:46:05< shadowmaster> what Gambit says. 20100727 01:46:10< norbert_> Gambit: okay 20100727 01:46:27 * shadowmaster goes to restart umcreg 20100727 01:46:38< Daravel> Norbert: And those are the actual files? 20100727 01:46:58< norbert_> Daravel: sorry, I don't understand your question 20100727 01:47:17< Gambit> (but she can't learn new acronyms easily) 20100727 01:47:36< Gambit> (and does not allow users to subscribe to the forum's atom feed through IRC) 20100727 01:47:42< Daravel> Norbert: I meant, are the actualy campaigns files stored there... and they're not 20100727 01:47:52< norbert_> Daravel: no, they are not 20100727 01:47:52< Gambit> *feeds pural 20100727 01:48:12< norbert_> these files change too often, it would be too much work to keep changing the links 20100727 01:48:17< Gambit> shadowmaster: You should blame AI0867. 20100727 01:48:19 * Gambit nods. 20100727 01:48:36< Daravel> Norbert: Unless it mirrors the add on server? And also includes the old add on servers 20100727 01:48:44< shadowmaster> Gambit: indeed, since he restarted his session and not shikadibot and umcreg, apparently 20100727 01:48:57< norbert_> Daravel: but what would be the use to mirror the addon servers? 20100727 01:49:38< Daravel> Norbert: The current ones, probably none. The old ones - So that you can easily browse old campaigns for 'whatever' 20100727 01:49:48< norbert_> Daravel: by the way, I could also automatically add sound/music files to the package 20100727 01:50:09< Daravel> Norbert: So you're saying you can do all the work :P 20100727 01:50:23< norbert_> Daravel: browse how, how different from for example http://addons.wesnoth.org/1.2/ 20100727 01:50:56< norbert_> Daravel: no, I cannot order the information (images/audio), because only a human can tell what the files contain 20100727 01:51:21< Daravel> Norbert: I'd play some of it, add a description. Filter out those that are no more than basic WML put together; It keeps it all in once place and allows you to browse them based on what they contain 20100727 01:51:39< norbert_> Daravel: so, you'd have a huge package with files and would have to start moving them to directories with specific, usable names ('furniture' for example and move related images in it) 20100727 01:51:51< Daravel> Norbert: I do appreciate the futility in mirroring them with no use 20100727 01:52:15< Daravel> Norbert: But, in the end, the music/images are more important 20100727 01:52:44< norbert_> Daravel: do you want me to create a zip file with all music/images from the 1.8 addons? 20100727 01:52:54< norbert_> so you can see what that is like 20100727 01:53:12< Daravel> Norbert: Sure, it's going to be massive, isn't it? 20100727 01:53:37< norbert_> neh 20100727 01:53:44< Daravel> Norbert: The real question is... Will it be useful? I really don't mind spending a month doing this, if it's going to be used a lot 20100727 01:53:55< norbert_> it will be useful 20100727 01:54:38< Daravel> Then I'm happy to sit there with 10,000 files and organise them 20100727 01:54:46< norbert_> final issue is, how will you provide the files 20100727 01:54:56< Daravel> Well, this is the only other issue 20100727 01:55:05< Daravel> I was thinking a database with website front end 20100727 01:55:13< Daravel> But, I'm not entirely clued up on how to do it 20100727 01:55:26< Daravel> so you can browse and search the repository 20100727 01:55:28< norbert_> maybe just a directory structure to start with 20100727 01:56:12< Daravel> The trick being: If you know exactly what you want, you can search and get it. If you know what kind of thing you want, you can browse and pick the best option 20100727 01:57:54< norbert_> the 1.2 addon server has 146 addon packages, I'll try those 20100727 01:58:59< norbert_> you'll end up with doubles too, because some addons can be found on multiple add-on servers 20100727 01:59:09< Daravel> so, as I see it: If you don't mind grbbing all the music/sound/image/sprite/animation/portrait/terrain data off the add on servers, I then go through and catalogue it all. Then, work out a way to host it online with a search and brower functionality 20100727 01:59:16< norbert_> but if you properly order the files, you'll notice 20100727 01:59:56< Daravel> Also, unit cfg's for the stats 20100727 02:00:24< norbert_> unit cfg's? 20100727 02:00:49< norbert_> cfg files are complicated, because they contain all kinds of data 20100727 02:00:57< norbert_> you want me to also put cfg files in the package? 20100727 02:01:21< Daravel> hmm 20100727 02:01:34< norbert_> if you do, then you wouldn't leave out much 20100727 02:01:34< Daravel> perhaps not.. Do they contain anything useful? 20100727 02:01:39< Daravel> animation daya 20100727 02:01:41< Daravel> data* 20100727 02:01:55< norbert_> they do, but there is way too much information in all of them to go through them 20100727 02:02:11< norbert_> I downloaded the 1.2 packages, they are about 99MB total 20100727 02:02:21< norbert_> will now extract them and get images/audio from them 20100727 02:02:22< Daravel> is it best to just clump all the animation files in one download? 20100727 02:02:41< Daravel> and let the user create a new cfg 20100727 02:03:24< norbert_> yes, I wouldn't touch/view cfg files 20100727 02:03:37< norbert_> it's already a lot of work, what you have in mind 20100727 02:03:48< Daravel> Yes. I like to think big 20100727 02:03:52< norbert_> and don't forget about those 40000+ forum files :P 20100727 02:03:59< Daravel> well 20100727 02:04:10< Daravel> in theory, most of that should be on the add on servers? 20100727 02:04:17< Daravel> in some form or other 20100727 02:04:32< norbert_> in theory, but I've looked through 100's of them and found all kinds of interesting new things 20100727 02:04:57< Daravel> that's phase 2 20100727 02:05:06< norbert_> I recently found an animation of the Mage dying that isn't even in the dev trunk 20100727 02:05:10< Daravel> art workshop/development and perhaps the others 20100727 02:05:35< Daravel> and of course, there are the mainline files, which would be the last port of call 20100727 02:07:08< norbert_> unpacked, the 1.2 addons are 168MB 20100727 02:07:19< Daravel> how many files? 20100727 02:07:53< Daravel> so that is any artwork/sounds that everyone made for the 1.2 add on server? 20100727 02:08:09< norbert_> I downloaded all 1.2 addons 20100727 02:08:22< Daravel> sounds like fun :) 20100727 02:08:35< norbert_> see, there is 1 problem you'll run into 20100727 02:08:41< norbert_> and I've had the same thing happen to me 20100727 02:09:09< norbert_> there are _many_ images that basically aren't interesting in any way, or even suck 20100727 02:09:16< norbert_> and you'll have thousands of them 20100727 02:09:32< Daravel> Yup 20100727 02:09:49< norbert_> and then you'll think 'what am I doing' 20100727 02:09:50< Daravel> me and the delete button are going to get real friendly 20100727 02:09:50< norbert_> :) 20100727 02:10:04< norbert_> oh, you will delete some? 20100727 02:10:07< norbert_> that's different then 20100727 02:10:10< Daravel> well 20100727 02:10:12< Daravel> depends 20100727 02:10:31< Daravel> if it's complete garbage that no one will download, yes 20100727 02:10:38< Daravel> do you think I shouldn't? 20100727 02:10:53< Daravel> I'f im deleting it, it isn't much effort to move it to a folder and keep it 20100727 02:10:57< norbert_> there are 15477 files, including directory names 20100727 02:11:11< norbert_> but I still need to only get audio/images, so it'll be less 20100727 02:11:18< norbert_> that's the count for those 1.2 addons 20100727 02:11:29< Daravel> fair enough 20100727 02:11:45< Daravel> so, with all the add on servers, maybe 1gb? 20100727 02:12:04< norbert_> something like that, I think 20100727 02:12:12< norbert_> maybe a bit more 20100727 02:12:16< Daravel> that can be uploaded onto almost anything, right? 20100727 02:12:24< Daravel> in terms of servers 20100727 02:12:38< norbert_> yeah, it's not a problem 20100727 02:12:53< norbert_> wesnoth project probably has its own 1u server, if not several of them 20100727 02:13:03< Daravel> I'll ask about that 20100727 02:13:23< Daravel> then, I just need to work out how to store it all online and create an interface 20100727 02:14:18< Gambit> time to detach for the f1rst teim evar 20100727 02:14:20-!- Gambit [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Quit: Are you worried about your faith? Kneal down and obey. You're happy you're in love. You need someone to hate.] 20100727 02:14:40-!- Gambit [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth-umc-dev 20100727 02:15:10< Gambit> what an unfornate misclick. 20100727 02:15:13< Gambit> Okay nobody laugh. It could have happened to anyone! 20100727 02:15:19< norbert_> haha 20100727 02:16:35< Daravel> the best bit is that i can do this at work and get paid 20100727 02:17:28< norbert_> how is that? 20100727 02:17:57< Daravel> i work nights in a care home; i've already been cleared to take my laptop in before when i was doing uni work 20100727 02:18:01< Daravel> ill just double check 20100727 02:18:09< Daravel> take laptop, and tap away 20100727 02:18:31< norbert_> okay 20100727 02:19:20< norbert_> I'm going to assume no other image formats are used than jpeg/jpg/tiff/png/gif/bmp 20100727 02:19:27< Daravel> ok 20100727 02:20:41< norbert_> and no other audio than wav/mp3/flac/ogg 20100727 02:21:44< Daravel> do you know anything about hosting this online? 20100727 02:22:10< norbert_> how do you mean? 20100727 02:22:44< Daravel> in terms of setting up a webpage and storing it all 20100727 02:23:31< norbert_> what would you like to know about it? 20100727 02:23:51< Daravel> the best way to go about it 20100727 02:24:00< Daravel> unfortunately, I know little 20100727 02:24:19< Daravel> my dad has some ideas, but there may be better ways 20100727 02:25:03< norbert_> the easiest way would be to simply move your directory structure to a server 20100727 02:25:18< Daravel> no search functionality? 20100727 02:25:22< Daravel> or can that be added 20100727 02:25:24< norbert_> if you ordered the files by putting them into directories with clear names 20100727 02:25:37< norbert_> search could be added later 20100727 02:25:47< norbert_> it also depends on whether you will rename the images or not 20100727 02:26:06< norbert_> and what information about the audio and image files you want to add 20100727 02:26:31< Daravel> for starters, going the easy route it best 20100727 02:26:37< Daravel> and everyone can be grateful! 20100727 02:26:48< Daravel> then maybe someone can help create a proper back/front end 20100727 02:27:43< shadowmaster> norbert_: Wesnoth prefer to use PNG for most image contents nowadays, using JPEG were it's convenient for large-resolution images which wouldn't suffer from a significant quality loss. SVG is internally used in a repository branch to store some particular art, but it's not used for anything else. 20100727 02:27:49< shadowmaster> *prefers 20100727 02:28:33< shadowmaster> regarding audio, we prefer Ogg Vorbis over any other Ogg content since it's widely supported on our target platforms and it's a good compromise between quality and file size 20100727 02:29:11< shadowmaster> however, there are also PCM (wav) files in the repository and in distributions where quality is preferable to file size, or where compression would *increase* file size without a very good reason 20100727 02:29:17< norbert_> yep, I just want to get 'everthing' for Daravel 20100727 02:29:22< shadowmaster> or where compression is just silly, such as 1-4 seconds SFX 20100727 02:30:01< shadowmaster> MP3 is not used in mainline at least since SDL_mixer needs to be linked against libraries which are not included in some FOSS operating system distributions to support that format. 20100727 02:31:26< shadowmaster> now, technically, Wesnoth supports anything that SDL_image and SDL_mixer support (GIMP XCF, PNG, JPEG, XPM, MNG iirc, Windows BMP, OS/2 BMP iirc, PSD iirc (experimental?), which are the ones I can recall 20100727 02:31:39< shadowmaster> in audio it's more Complicated™. 20100727 02:32:05< norbert_> Daravel: okay, the images/audio are 105MB total 20100727 02:32:11< Daravel> ok 20100727 02:32:15< norbert_> 8576 files 20100727 02:32:19< Daravel> heh :D 20100727 02:32:38< norbert_> some of the files have ~x~ behind them, where x is a number 20100727 02:32:46< norbert_> that is because some images have the same names 20100727 02:32:57< norbert_> and they automatically are assigned a 'backup' number 20100727 02:32:57< Daravel> ok 20100727 02:33:21< Daravel> Do you think it'd be better to re-name them with generic names so it's easier to decide what you want? 20100727 02:33:37< Daravel> so Human-Sword-lv1 20100727 02:33:49< norbert_> well, it depends 20100727 02:34:09< Daravel> of course, the preferable way is just to display the actual image 20100727 02:34:18< norbert_> you can either create a .txt file with information about the image/audio file or use the filename to indicate what it contains 20100727 02:34:35< norbert_> it depends on how much information you want to store 20100727 02:35:25< Daravel> it really depends on how it 'looks' to the user 20100727 02:35:47<+CIA-38> wesnoth-umc-dev: espreon * r7489 /trunk/The_Silver_Lands/ (6 files in 2 dirs): TSL: gave TSL its own editor group buttons. 20100727 02:35:55< Daravel> if they are simply going to see a file name, and have to d/l it. Then it's best to use the file name 20100727 02:36:11< Daravel> if I can set it up so they can see the actual image - it's moot 20100727 02:36:17< norbert_> well, eventually you'd want to show them the images 20100727 02:36:43< norbert_> if they search for "sword", they want to see a page with swords :) 20100727 02:37:05< Daravel> but for now, probably use file names 20100727 02:37:13< Daravel> i can keep a backup of the original names, in case 20100727 02:37:20< Daravel> hardly a hard-drive hog 20100727 02:38:07< norbert_> I put all files in a zip: 87 MB 20100727 02:38:28< Daravel> Do you know exactly how to uploade my directory? also, who to talk to about stealing some Wesnoth server space? 20100727 02:38:31< Daravel> ok, thankyou :) 20100727 02:38:39< norbert_> will upload it at http://www.2shared.com/ 20100727 02:39:07< Daravel> you can e-mail it to me? 20100727 02:39:11< Daravel> would that be easier? 20100727 02:39:38< norbert_> no, too large 20100727 02:40:19< Daravel> ok 20100727 02:41:02< norbert_> I'm looking through all the images and they make me lol 20100727 02:41:27< norbert_> it'll be hard to give them all good descriptions 20100727 02:41:35< Daravel> blob of brown stuff? 20100727 02:41:56< Daravel> which add on servers do you have acess to? 20100727 02:42:18< norbert_> the same as you, all listed at http://addons.wesnoth.org/ 20100727 02:43:28< norbert_> the sound files are interesting 20100727 02:43:51< norbert_> but I don't think they're all GPL'ed 20100727 02:44:22< norbert_> in fact, I recognize some of them from other software packages, like VGAcopy 20100727 02:44:51< Daravel> So, some people were naughty? 20100727 02:44:59< norbert_> yeah 20100727 02:45:04< norbert_> but that happens 20100727 02:45:08< Daravel> that could be an issue 20100727 02:45:16< norbert_> just pretend we don't know about it ;) 20100727 02:45:19< Daravel> don't want to spread no GPL stuff around 20100727 02:45:22< Daravel> hahaha 20100727 02:45:33< Daravel> remove any you know for sure though - if you don't mind 20100727 02:45:57< norbert_> no, I just forgot what we were talking about ;) 20100727 02:46:09< norbert_> upload is at 46% 20100727 02:46:13< Daravel> wait, what? Who are you? 20100727 02:46:40< norbert_> but damn, the Wesnoth music is good 20100727 02:46:47< norbert_> it always impresses me 20100727 02:47:06< Daravel> it is indeed 20100727 02:47:29< Daravel> I have do projects like this, so I don't feel so insignificant 20100727 02:47:58< norbert_> like the Elvish theme by Doug Kaufman; just wonderful 20100727 02:48:38< norbert_> and Heroes Rite 20100727 02:49:21< Daravel> i love heroes rite 20100727 02:50:43< Daravel> So, provided I have server space, do you know how I upload my directory? 20100727 02:50:47< Daravel> I'm a noob at this :( 20100727 02:50:52< norbert_> I think it would be best to keep the original file names 20100727 02:51:11< norbert_> makes it easier to find them back in the original packages, if anyone ever wonders where they came from 20100727 02:51:25< norbert_> yes, uploading won't be a problem 20100727 02:52:01< Daravel> create a folder for each file, and a txt file with descrption? 20100727 02:52:08< Daravel> so, you download the folder 20100727 02:52:33< Daravel> or is there even a need for a description? You download an elf, and you decide what it is 20100727 02:52:36-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has quit [Quit: Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz] 20100727 02:52:46< norbert_> I think you should probably start with a hand full of main directories 20100727 02:52:59< norbert_> units/items/backgrounds/portraits, things like that 20100727 02:53:07-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20100727 02:53:10< norbert_> and in those, subdirectories with files 20100727 02:53:17< norbert_> for each file, create a .txt 20100727 02:53:31< norbert_> and in the .txt just 1 line of text with words that describe the image 20100727 02:53:56< Daravel> sure 20100727 02:53:57< norbert_> for example: sword large red flames 20100727 02:54:02< Daravel> that was my plan 20100727 02:54:05< norbert_> http://www.2shared.com/file/0EkZRl-6/12addons.html 20100727 02:54:07< norbert_> there is the file 20100727 02:54:26< norbert_> click "Save file to your PC: click here" 20100727 02:56:07< Daravel> what a sneaky website :) 20100727 02:56:11< norbert_> yep 20100727 02:56:24< norbert_> but it's free :) 20100727 02:56:42< Daravel> which one do i click? 20100727 02:56:51< norbert_> lower right 20100727 02:56:55< norbert_> click "Save file to your PC: click here" 20100727 02:57:09< Daravel> that gave me an ad 20100727 02:57:20< norbert_> the "click here" part 20100727 02:57:24< Daravel> oh, no it didnt 20100727 02:57:26< norbert_> that gives you the file download 20100727 02:57:29< Daravel> first time it did :( 20100727 02:57:31< Daravel> then it worked 20100727 02:57:40< norbert_> so, it's working now? 20100727 02:57:46< Daravel> it is 20100727 02:57:50< Daravel> thanks very much 20100727 02:57:53< norbert_> no problem 20100727 02:58:02< norbert_> this is just 1.2 though, if you're finished, let me know :P 20100727 02:58:15< norbert_> the units will be difficult to describe 20100727 02:58:21< norbert_> guy with sword 20100727 02:58:27< norbert_> there are 1000 of those :) 20100727 02:58:47< norbert_> man sword nice haircut 20100727 02:58:49< norbert_> :P 20100727 02:58:52< Daravel> my plan was: Units (animated), Units (no-animation), Terrain, Story images, Portraits, Items, Misc, Sounds, Music 20100727 02:58:58< Daravel> yeah 20100727 02:59:12< Daravel> it will be much easier when i can display images, but, ill get to that later 20100727 02:59:38< norbert_> if you follow that .txt routine, I can code the frontend 20100727 02:59:48< Daravel> are you sure? 20100727 02:59:52< norbert_> yes 20100727 03:00:12< Daravel> You're just the kind of person, a person like me, needs at a time like this 20100727 03:00:45< norbert_> but I like your plan to do this 20100727 03:01:01< norbert_> I work on the wsrsw.org website because I also want to index things 20100727 03:01:10< norbert_> it's useful to have overviews 20100727 03:01:43< norbert_> recently, someone was looking for an image of a bed 20100727 03:01:53< norbert_> it's impossible to tell if it exists somewhere 20100727 03:02:03< norbert_> probably not, but who knows 20100727 03:02:23< Daravel> I do feel it might be an idea to include the older campaigns - that way I can include a description and it saves someone going through the old add on servers and trying them 20100727 03:02:29< Daravel> that can come later though 20100727 03:02:59< norbert_> *listening to Heroes Rite* 20100727 03:03:05< Daravel> :) 20100727 03:03:55< Daravel> what do I need in order to open .png? 20100727 03:04:08< norbert_> what operating system do you use 20100727 03:04:29< norbert_> your browser would work, but there are better solutions 20100727 03:04:47< Daravel> Windows 20100727 03:04:51< Daravel> with nothing special 20100727 03:04:56< Daravel> program wise 20100727 03:05:09< norbert_> Irfanview 20100727 03:05:16< norbert_> http://www.irfanview.com/ 20100727 03:05:37< PeterPorty> You can open them on MS paint... 20100727 03:06:38< Daravel> ok, thanks 20100727 03:06:46< norbert_> you know, if you get it to work, it'll be pretty cool 20100727 03:06:48< Daravel> it just hasn't got a default program 20100727 03:06:53< Daravel> it will work 20100727 03:06:54< shadowmaster> Windows XP and later also have the shell's image viewer to see PNG files 20100727 03:07:03< Daravel> it's as easy as pie to make it work 20100727 03:07:07< Daravel> it's just doing the work 20100727 03:07:13< norbert_> it's a lot of work 20100727 03:07:18< Daravel> oh yes 20100727 03:07:21< Daravel> hours and hours 20100727 03:07:25< Daravel> ^^ 20100727 03:07:45< norbert_> over 8500 files just for 1.2 20100727 03:08:44< norbert_> before you start, it would be best to think of what information you want to store 20100727 03:10:08< Daravel> in terms of? 20100727 03:10:48< norbert_> well, whether you only want to include information about the shape of images for instance 20100727 03:10:55< norbert_> or also color, size and so on 20100727 03:11:55< Daravel> let's think, what's important 20100727 03:12:48< Daravel> size, colour, race, gender, weaponry, clothing, style, 20100727 03:13:02<+CIA-38> wesnoth-umc-dev: espreon * r7490 /trunk/The_Silver_Lands/maps/03_Blood_Mist_Forest.map: TSL: another update for scenario three's map. 20100727 03:13:18< Daravel> then a specific description of it's type "green grass", "long sword", "Elf mage" 20100727 03:14:55< norbert_> probably not restrict yourself too much 20100727 03:15:04< norbert_> no specific order is required 20100727 03:15:15< norbert_> just look at the image and write down words that you think are relevant 20100727 03:15:15< Daravel> im just thinking of some 'tags' that I should include for everything 20100727 03:15:30< Daravel> at the end of the day, they have to download it, so they can decide for themselves 20100727 03:15:46< Daravel> Ok, I'll get started 20100727 03:16:49< Daravel> "Earth sound" - Sounds not at all Earthy 20100727 03:16:59< Daravel> more like spaceship 20100727 03:17:41< norbert_> that's why we have you 20100727 03:17:45< norbert_> :P 20100727 03:18:17< norbert_> yeah, it sounds like a space sound, for star trek or something 20100727 03:18:28< Daravel> what sort of sub category? 20100727 03:18:35< Daravel> generic sound? 20100727 03:18:37< norbert_> machine sounds 20100727 03:18:54< Daravel> ok, you're needed throughout this process :P 20100727 03:18:58< Daravel> machine is perfect 20100727 03:19:20-!- King_Elendil [~King_Elen@75.143.235.104] has joined #wesnoth-umc-dev 20100727 03:19:47< Daravel> ok, within the "machine sounds" folder, i need an individual folder for the sound + txt? 20100727 03:20:48< norbert_> it kind of sounds like "Computer - Beep.wav" at http://www.franksradio.net/startrek/sounds/ 20100727 03:21:05< norbert_> it's like a star trek machine sound 20100727 03:21:17< Daravel> i was going to say "hi-tech computer sound" 20100727 03:21:22< norbert_> no, not another folder 20100727 03:21:26< Daravel> or sci-fi 20100727 03:21:44< Daravel> ok, withing machine sounds goes every sound i find + all the txt's? 20100727 03:21:51< norbert_> a file ~earth.txt with in it a line: sci-fi computer beep 20100727 03:22:02< norbert_> don't include "sound" 20100727 03:22:13< norbert_> because it's already in sounds/machine 20100727 03:22:34< Daravel> so, the folder has x number of sound files and x number of txts loose? 20100727 03:22:40< norbert_> yep 20100727 03:23:36< norbert_> you could create a separate file where you enter all keys you use 20100727 03:23:47< Daravel> keys? 20100727 03:24:00< norbert_> then next time something sounds like "hi-tech" you look through it and see "sci-fi" and use that 20100727 03:24:12< norbert_> keywords 20100727 03:24:25< Daravel> ok 20100727 03:24:52< Daravel> first one done! 20100727 03:24:59< Daravel> onlu 8,500 more to go 20100727 03:25:00< norbert_> only 1 million more to go 20100727 03:25:35< Daravel> I'm crazy 20100727 03:25:40< norbert_> you know, you could also just play Wesnoth and enjoy yourself 20100727 03:25:45< norbert_> :) 20100727 03:26:00< Daravel> true 20100727 03:26:07< Daravel> i don't actually play anymore 20100727 03:26:23< Daravel> except for when im working on something 20100727 03:27:01< Daravel> ok, we're only 2 in and im hitting a conundrum. "fire" sounds a bit like an attack, but also machinery. Put it in both? 20100727 03:27:11< King_Elendil> You mean actually play the game instead of develop it? Preposterous. 20100727 03:27:16< King_Elendil> lol 20100727 03:27:22< Daravel> a distant gunshot 20100727 03:27:33< Daravel> or machinery rumble 20100727 03:29:53-!- norbert_ [~norbert@82-171-70-54.ip.telfort.nl] has quit [Ping timeout: 240 seconds] 20100727 03:31:38< Gambit> shadowmaster: [21:21:09] unfortunately, you are mistaken. 20100727 03:31:38< Gambit> ? 20100727 03:32:06< shadowmaster> Gambit: re the "blah blah they did go through all that effort for me" 20100727 03:32:12< Gambit> oh 20100727 03:32:22< shadowmaster> when I said that they do it for their employers. 20100727 03:32:25< shadowmaster> out of fear. 20100727 03:32:29< shadowmaster> of being fired. 20100727 03:32:50< shadowmaster> or violating an actual contractual requirement. 20100727 03:34:50-!- norbert_ [~norbert@82-171-70-54.ip.telfort.nl] has joined #wesnoth-umc-dev 20100727 03:35:26< norbert_> Daravel: just put in everything that it sounds like 20100727 03:35:38< Daravel> i was thinking of the subdirectories 20100727 03:35:45< norbert_> don't think too much about it or it'll take years :) 20100727 03:35:47< Daravel> should i put it in each one? 20100727 03:35:57< norbert_> no, just pick one 20100727 03:36:12< Daravel> the artilleryman looks like a hamster in a uniform! so cute 20100727 03:36:20< norbert_> :D 20100727 03:37:04< Daravel> Will the animation files be all together with the baseframe? 20100727 03:37:13< norbert_> Daravel: check out http://images.google.com/imagelabeler/ 20100727 03:37:23< norbert_> just press "Start labeling" 20100727 03:37:35< norbert_> it is what you're doing reminds me of 20100727 03:38:31< Daravel> perhaps if we hack the google server and do a certain upload, my work will be done? 20100727 03:39:07< norbert_> hehe :) 20100727 03:42:29< Daravel> im not seeing things, they really are hamsters in uniform, right? 20100727 03:43:27< Daravel> "Man on a horse with a weapon sheathed behind his back" - this is the kind of info I'm putting. Sound ok? 20100727 03:44:31< norbert_> errr 20100727 03:45:11< norbert_> that's a general description, not a list of keywords 20100727 03:45:12< Daravel> also, there are some units that are clearly meant as upgrades to each other. Should I reference them? 20100727 03:45:25< Daravel> sorry for all the questions :) 20100727 03:45:42< norbert_> what image were you referring to, the man on a horse? 20100727 03:46:12< Daravel> that one = A_cavalry 20100727 03:46:35< Daravel> the one that is an upgrade = A_Colonel, which is upgrade of A_Captain 20100727 03:48:00< norbert_> what you wrote is a human readable description 20100727 03:48:20< norbert_> not really a list of keywords, because it also includes "on" and "a" 20100727 03:48:20< Daravel> so yes? 20100727 03:48:29< Daravel> ok 20100727 03:48:43< norbert_> the .txt will be used by the software to allow visitors to search for images 20100727 03:48:47< Daravel> you want more: Human, Horse, Sword 20100727 03:48:50< Daravel> ? 20100727 03:49:10< norbert_> yes: human man horse hat sword 20100727 03:49:26< norbert_> something like that, I think 20100727 03:49:29< Daravel> ok 20100727 03:50:00< norbert_> if it's easier, you could also create 1 file and in it add: A_cavalry.png human man horse hat sword 20100727 03:50:15< Daravel> 1 big file? 20100727 03:50:17< norbert_> and then the next line the next image 20100727 03:50:22< norbert_> yes 20100727 03:50:25< Daravel> yes, that'd be easier 20100727 03:50:50< norbert_> also, note that files ending with .~x~ will need to be renamed 20100727 03:50:59< Daravel> I'll do around 100 and send you the whole lot, to see if it's going in the right direction, if that's ok? 20100727 03:51:01< Daravel> ok 20100727 03:51:35< Daravel> I'll keyword their 'era' with 'traditional being a standard wesnoth style unit 20100727 03:51:37< norbert_> usually those .~x~ files are copies of those without that extension 20100727 04:00:04< Daravel> Am I getting this right, every file needs several keywords that will be used by the search program? So, a cannon would be: Medieval, Siege, Cannon. Then, in a seperate document, keep a list of all the keywords used - Under headings like "Era identifiers" or "Weapon identifiers"? 20100727 04:00:31< norbert_> yes 20100727 04:00:38< Daravel> that's a lot of keywords :) 20100727 04:00:54< norbert_> and you keep the list of keywords to prevent multiple search terms for the same thing 20100727 04:01:01< norbert_> for instance, a woman or a lady 20100727 04:02:11< norbert_> and I suggest you don't use capitals 20100727 04:02:19< norbert_> just medieval, siege, cannon 20100727 04:02:23< Daravel> anywhere? 20100727 04:02:33< norbert_> yes, don't use them anywhere 20100727 04:02:38< Daravel> Got it :) 20100727 04:02:50< norbert_> also, some images are a set of images 20100727 04:03:17< norbert_> the master-of-fire* images, for example 20100727 04:03:28< norbert_> you can use master-of-fire* there 20100727 04:03:50< norbert_> no need to have 10+ lines with master-of-fire-attack-magic2.png, master-of-fire-defend1.png, and whatnot 20100727 04:04:17< Daravel> just class it as one thing, sure 20100727 04:04:36< Daravel> how can i get it to display file extension types 20100727 04:04:39< Daravel> like .wav 20100727 04:04:43< Daravel> on windows vista 20100727 04:05:14< norbert_> http://windows.microsoft.com/en-US/windows-vista/Show-or-hide-file-name-extensions 20100727 04:05:43< norbert_> http://filext.com/images/vista_show_extensions.gif 20100727 04:09:17< Daravel> thanks 20100727 04:09:22< Daravel> the first link lied 20100727 04:09:53< norbert_> you'd think microsoft.com would know :) 20100727 04:11:14< Daravel> hardly 20100727 04:14:37< Daravel> I broke it, it changed the order of everything in the file, does it matter what order it's documented in the txt? 20100727 04:15:56< norbert_> the lines can be in any order 20100727 04:16:02< norbert_> but they should start with the filename 20100727 04:16:22< Daravel> ~earth.wav - Sci-fi computer beep 20100727 04:16:22< Daravel> ~fire.wav - gunfire 20100727 04:16:53< norbert_> yeah, but sci-fi with s 20100727 04:17:02< Daravel> good catch 20100727 04:17:05< norbert_> and sounds/.../~earth.wav 20100727 04:17:14< Daravel> ok 20100727 04:17:23< norbert_> the file should indicate where the file can be found 20100727 04:17:43< norbert_> and use forwards slashes (/) 20100727 04:17:48< Daravel> ill do it all in blocks, then i can copy paste the directory rather than typing it in each time 20100727 04:17:51< norbert_> because that's what'll be used on the web 20100727 04:20:12< Daravel> seperate with commas? the keywords 20100727 04:20:34< norbert_> depends on whether you want to use key'words' that consist of 2 words 20100727 04:21:04< norbert_> if all keywords are really (single) words, then no commas are needed 20100727 04:21:22< Daravel> ah 20100727 04:21:25< Daravel> no idea 20100727 04:21:32< norbert_> probably just single words 20100727 04:21:38< Daravel> ok 20100727 04:21:42< Daravel> so just spaces between them? 20100727 04:21:46< norbert_> yep 20100727 04:23:14< Daravel> Just thinking, need to work out exactly what type of keywords you need for the search 20100727 04:23:32< Daravel> I know you said this earlier 20100727 04:24:02< Daravel> for units: race, gender, weapon, clothing, role (leader, siege weapon, healer, mage) 20100727 04:24:14< Daravel> oh and era 20100727 04:24:40< Daravel> for sounds: era, source, attack type (if relevent) 20100727 04:29:04< norbert_> after about 1000 files you'll probably give up anyways ;) 20100727 04:29:11< norbert_> 1000 is a lot 20100727 04:29:31< norbert_> but even then it's still a lot more to come 20100727 04:29:36< Daravel> you reckon? 20100727 04:29:49< norbert_> well, how many have you done so far? 20100727 04:30:04< Daravel> if it's the same sprite but a slightly different colour? is there any point 20100727 04:30:07< norbert_> beginning is more difficult, but still 20100727 04:30:11< Daravel> not many, but im getting in the swing of it 20100727 04:30:22< norbert_> color is probably not very important 20100727 04:30:28< norbert_> especially since the color can be changed 20100727 04:30:34< Daravel> ill not add them then 20100727 04:30:47< norbert_> http://wiki.wesnoth.org/ImagePathFunctionWML 20100727 04:30:53< norbert_> Re-Color Function 20100727 04:31:26< norbert_> and even if it's not possible with WML, then other software can change colors 20100727 04:33:21< norbert_> but even if you give up, it's better to have tried 20100727 04:33:38< norbert_> if you don't try, you'll always wonder about it 20100727 04:33:42-!- un214 [~quassel@adsl-75-45-13-122.dsl.scrm01.sbcglobal.net] has joined #wesnoth-umc-dev 20100727 04:33:47< Daravel> will this really be useful though :) 20100727 04:33:58< norbert_> yes, it would/will 20100727 04:34:22< norbert_> I personally wouldn't search for units but for items 20100727 04:34:33< norbert_> but surely others will look for units, on horses or whatever 20100727 04:34:43< Daravel> i'd hate to do loads, then it never be used 20100727 04:35:04< norbert_> well, you could ask people on the forum 20100727 04:37:08< norbert_> but it would be pretty cool to have an overview of, for example, animals 20100727 04:37:10< Daravel> i hope so :) 20100727 04:37:13< norbert_> like the alligator 20100727 04:37:51< norbert_> not sure about all those units 20100727 04:38:01< norbert_> portraits and items and such make more sense to look for 20100727 04:38:07< norbert_> but that's just me, maybe 20100727 04:38:12< norbert_> not sure what others would look for 20100727 04:38:34< norbert_> maybe someone would want a group with different horsemen 20100727 04:38:45< norbert_> that could be useful for a campaign 20100727 04:39:36< norbert_> I guess that if I would do this, I would exclude units 20100727 04:39:52< Daravel> we'll see how it goes 20100727 04:40:07< Daravel> if i keep getting the same type of thing, ill exclude some things 20100727 04:40:45< norbert_> makes sense 20100727 04:40:58< norbert_> and probably skip at least the ugly units 20100727 04:41:45< norbert_> also useful for a campaign would be all ships 20100727 04:42:00< norbert_> if one could search for ship and pick a lot of them 20100727 04:42:11< Daravel> yeah 20100727 04:42:17< norbert_> oh, just found another animal, bear.png 20100727 04:42:34< Daravel> i'm already skipping simple recolours or ones with additions like a feather 20100727 04:42:49< Daravel> esp when the feather look like a long blob of white 20100727 04:43:31< Daravel> so, I'm going to be known as the craziest person in Wesnoth? Or has someone else done anything this silly? 20100727 04:43:56< norbert_> most of those units are ugly, in my opinion 20100727 04:44:11< norbert_> I really don't think anyone would use them if they search for them 20100727 04:44:33< norbert_> items and portraits are much more useful 20100727 04:44:38< norbert_> and sounds 20100727 04:44:51< norbert_> some units look nice though 20100727 04:45:00< norbert_> but I see a lot of crappy ones 20100727 04:45:13< Daravel> I'll be more discerning 20100727 04:45:30< Daravel> horses, siege weapons, anything unusual 20100727 04:45:48< Gambit> poor confused user: http://forums.wesnoth.org/viewtopic.php?p=445548#p445548 20100727 04:46:09< Gambit> Era combinations should be added as a real feature though. 20100727 04:47:47< Daravel> are you enjoying looking through everything? 20100727 04:47:52-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100727 04:47:53< norbert_> Gambit: well, help that poor soul :) 20100727 04:48:09< norbert_> I'm at file 1230 20100727 04:48:24< norbert_> whole lot of crappy units 20100727 04:48:54< norbert_> if 1.2 is only 8500+ files 20100727 04:49:30< norbert_> then 1.2+1.4+1.6+1.8 is about 34000 to look through 20100727 04:49:45< norbert_> adding another 34000 for the forum 20100727 04:49:57< norbert_> that's about 70,000 20100727 04:50:08< norbert_> and nobody will ever use those crappy units 20100727 04:50:12< Daravel> abomination.png - it has the ~x on the end, there are 5 of them and they seem to be the same as the standard abomination.png - are they? 20100727 04:50:27< Daravel> the abomination looks fun, id use him 20100727 04:50:40< norbert_> they are the same, yes 20100727 04:50:50< norbert_> most of those .~x~ are just copies 20100727 04:50:56< Daravel> excellent, 5 less to do :) 20100727 04:50:57< norbert_> means they were used in several addons 20100727 04:51:10< norbert_> I didn't want to overwrite the same filename 20100727 04:51:36< norbert_> because in some cases, like (fictional example) fighter.png, two addons could've used the name but with different images 20100727 04:51:59< Daravel> look at him and tell me you wouldn't rather he was the sprite for Konrad 20100727 04:52:15< norbert_> hehe 20100727 04:52:31< norbert_> but he's just standing there 20100727 04:52:39< norbert_> Konrad has attack/defend animations :) 20100727 04:53:40< norbert_> what keywords will you use for it? 20100727 04:53:57< Daravel> monster male fur claws traditional 20100727 04:54:02< norbert_> remember that if you put it in units/monsters, you don't need monster 20100727 04:54:15< Daravel> thats a monster race, male gender, fur skin type, claw attack and traditional era 20100727 04:54:26< Daravel> true ;) 20100727 04:54:33< Daravel> we can make animations 20100727 04:56:17< Daravel> oh my days! 'abusers' just looks like he has massive trousers on! denied! 20100727 04:57:06< norbert_> I think that that is in fact what you see 20100727 04:57:24< norbert_> they are 3 puppets in a suit, pretending to be a human 20100727 04:57:30< norbert_> look at the arms 20100727 04:58:45< norbert_> see blasphemists-attack1.png 20100727 04:58:52< norbert_> 2 of them on top of each other 20100727 04:59:41< Daravel> nah, thing in big trousers! 20100727 04:59:52< norbert_> no, really 20100727 04:59:53-!- Blarumyrran [~Blarumyrr@unaffiliated/blarumyrran] has joined #wesnoth-umc-dev 20100727 04:59:58< norbert_> I know the addon :) 20100727 04:59:58< Daravel> i know 20100727 05:00:06< Daravel> i just prefer to believe my version 20100727 05:00:13< norbert_> ok :) 20100727 05:00:29< Daravel> is there a quicker way to add the full directory without typing it each time? 20100727 05:00:47< norbert_> errr, copy-paste? 20100727 05:01:23< norbert_> noob :P 20100727 05:02:32< norbert_> found another animal, hound* 20100727 05:02:37< norbert_> pretty nicely drawn 20100727 05:03:34< Daravel> yes 20100727 05:03:37< norbert_> you know what would probably be useful 20100727 05:03:40< Daravel> i wanted a quicker than that 20100727 05:03:54< norbert_> to start with the whole pack of images/audio 20100727 05:03:57< norbert_> not just 1.2 20100727 05:04:07< norbert_> because a lot of those images are also used in newer addons 20100727 05:04:22< norbert_> and if you first do 1.2 and then 1.4, you'll find the same file names and images again 20100727 05:04:33< norbert_> and you'd have to look where you put them and if you already used them 20100727 05:05:09< Daravel> the individual folders wont be too big 20100727 05:05:19< Daravel> but ok 20100727 05:05:19< norbert_> ok 20100727 05:05:29< Daravel> i can do 1.4 onwards in one go 20100727 05:06:01< norbert_> I wonder if someone would kill me if I'd download all the files that are hosted on/via the forum 20100727 05:06:24< Daravel> lol 20100727 05:06:33< Daravel> enjoying yourself here? 20100727 05:07:00< norbert_> I'm not sure how much MB it would be 20100727 05:08:45< norbert_> shadowm_laptop 20100727 05:08:49< Daravel> i have an adept-ranged-7. is that an attack animation png? 20100727 05:08:56-!- Blueblaze [~Blueblaze@adsl-99-158-45-82.dsl.hstntx.sbcglobal.net] has joined #wesnoth-umc-dev 20100727 05:09:07< Daravel> because there are no others with it 20100727 05:09:14< norbert_> shadowm_laptop: can you tell me how much MB I would download if I downloaded x=1-43488 for http://forum.wesnoth.org/download/file.php?id=x 20100727 05:10:09< norbert_> Daravel: probably 20100727 05:10:28< norbert_> but it's the only file with "adept" in it 20100727 05:10:42< norbert_> so maybe the unit suddenly appears to kill another unit 20100727 05:10:45< norbert_> and then flees 20100727 05:10:56< norbert_> looks kinda ok 20100727 05:11:20< norbert_> shadowmaster ^ 20100727 05:11:25< Daravel> it does indeed 20100727 05:14:41< shadowmaster> norbert_: shadowm_laptop also hilights me, don't worry. 20100727 05:14:47< Gambit> norbert_: the html contents of that page is tiny 20100727 05:14:49< Daravel> there's a fighter! 20100727 05:14:51< Gambit> :whistle: 20100727 05:15:19< norbert_> shadowmaster: ok 20100727 05:15:57< norbert_> Gambit: x=1-43488 20100727 05:16:10< shadowmaster> norbert_: a lot. 20100727 05:16:14< Gambit> norbert_: it was a joke 20100727 05:16:19< norbert_> Gambit: ok :) 20100727 05:16:20-!- PeterPorty [~Pete@pc-235-252-120-200.cm.vtr.net] has quit [Quit: Meh iz gonna get some rest. c ya.] 20100727 05:16:23< shadowmaster> you don't want to strain our server so much. 20100727 05:16:28< norbert_> shadowmaster: yeah, any idea how much? 20100727 05:16:41< shadowmaster> yes, I have an exact figure. 20100727 05:16:43< norbert_> I could set wget to download files with delays between them 20100727 05:16:47< shadowmaster> Gambit: shall I disclose it? 20100727 05:16:50< Gambit> "I'm not at liberty to disclose that information at this time." 20100727 05:16:57< Gambit> shadowmaster: Ah you ninja'd me. 20100727 05:17:08< Gambit> shadowmaster: No. Be an American cop at a press conference ;) 20100727 05:17:50< norbert_> or, if this is possible, could you create a package with a selection of files for Daravel 20100727 05:18:05< norbert_> wav/mp3/flac/flc/ogg/jpeg/jpg/tiff/png/gif/bmp 20100727 05:18:08-!- Mythological [Mythologic@77.28.89.162] has quit [] 20100727 05:18:11< norbert_> images and audio, basically 20100727 05:18:51< norbert_> I don't know how it's stored 20100727 05:18:54< shadowmaster> norbert_: very hard to do since we'd need to get the server to spend some time guessing what each file is 20100727 05:19:05< shadowmaster> the files are stored on disk but without file extensions 20100727 05:19:14< norbert_> ok 20100727 05:19:48< Daravel> it can be left for later, as i have 40,000 files to do first or whatever 20100727 05:19:50< shadowmaster> I know from experience that backing it up can take anywhere between 15 minutes and 1 hour depending on server load 20100727 05:20:13< shadowmaster> it's 3.2 GB in any case 20100727 05:20:19< norbert_> o.O 20100727 05:20:27< norbert_> alrighty then 20100727 05:20:53< Gambit> The artsy folk have been busy. 20100727 05:21:01< Gambit> "Those people" 20100727 05:21:10< shadowmaster> (and I'm trying to figure out why the software doesn't report 0.7 GB of that as used space) 20100727 05:21:40-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20100727 05:21:52< shadowmaster> it'd be amazing if ext3's on disk storage would take up that much more space in relation to file size and density 20100727 05:22:01< shadowmaster> *ext2 20100727 05:22:27< Gambit> Gah somehow it's 11:30 again. 20100727 05:22:40< Gambit> How do I not notice that half an hour slipping by ever. 20100727 05:22:42< Gambit> Night all. 20100727 05:22:51< norbert_> 'night 20100727 05:22:52< shadowmaster> (ext3 is just ext2 with journals anyway) 20100727 05:22:57< Gambit> And last night I managed to not realize it was after midnight :\ 20100727 05:23:05< shadowmaster> night Gambit 20100727 05:23:58< norbert_> 3.2 GB is a lot, and a lot more than I expected 20100727 05:24:07<+CIA-38> wesnoth-umc-dev: kingelendil * r7491 /branches/1.8/The_White_Lich/ (3 files in 3 dirs): TWL: Added possible new scenario for review 20100727 05:24:09< shadowmaster> well, there are no permission issues, so I have no idea where the extra 0.7 GB come from. 20100727 05:24:19< Daravel> a lot will be the same file but revised 5 times 20100727 05:24:34< norbert_> yes, and a lot will be in the addons 20100727 05:24:54< norbert_> at least when it comes to images and audio 20100727 05:24:56< Daravel> what are the chances that the file names will be the same? 20100727 05:25:02-!- un214 [~quassel@adsl-75-45-13-122.dsl.scrm01.sbcglobal.net] has quit [Remote host closed the connection] 20100727 05:25:09< norbert_> except for crappy things, but you don't need those anyways 20100727 05:25:29< shadowmaster> FWIW I have been considering the possibility of attempting to write some kind of attachment gallery for images for the forums 20100727 05:25:38< shadowmaster> since I couldn't find any mod that did exactly what I wanted. 20100727 05:25:54< norbert_> Daravel: not too big, probably 20100727 05:26:03< shadowmaster> the problem would be taking PMs and forum access permissions into consideration ^_^ 20100727 05:26:10< shadowmaster> oh yeah, that. 20100727 05:27:33< norbert_> makes me wonder if the forum even protects files that were attached in PMs from being downloaded by others 20100727 05:27:33< shadowmaster> anyway I really want to have some built-in attachment gallery which would work directly with the forum software and database instead of relying on third-parties downloading and classifying content which is what we had in the old gallery in the wiki 20100727 05:27:43< shadowmaster> norbert_: it does 20100727 05:27:47< norbert_> ok 20100727 05:28:39< shadowmaster> ahhh, I figured out where the extra 0.7 GB comree from 20100727 05:28:40< shadowmaster> image thumbnails :) 20100727 05:28:48< norbert_> right 20100727 05:29:02 * Espreon hopes that KMS will be usable with 2.6.35. 20100727 05:29:08< Espreon> ... probably not, but... yeahz... 20100727 05:29:22< Espreon> Maybe if I'm lucky, I'll be able to use it by 2.6.40. 20100727 05:29:37< shadowmaster> there's no way to access the files directly from the server, so the phpBB interface takes care of restricting access to PM attachments and restricted forums' attachments 20100727 05:30:22< shadowmaster> the files are stored with hashed filenames, but even if you could guess the hash for a certain file's on-disk equivalent, you wouldn't be able to access it since that dir is not readable by the world 20100727 05:30:52< shadowmaster> (for good reasons, of course!) 20100727 05:31:52< shadowmaster> Espreon: I'm fairly sure you'll have good KMS+Gallium3D support there before me :( 20100727 05:32:05< Espreon> Heh, LOL, Gallium. 20100727 05:32:08< shadowmaster> r600g's development is...disappointing. 20100727 05:32:18< Espreon> Right now: classic > gallium. 20100727 05:32:19< shadowmaster> and r300's KMS support cme first 20100727 05:32:21< Espreon> ... even wity KMS. 20100727 05:32:27< shadowmaster> *came 20100727 05:32:29< Espreon> *with 20100727 05:32:49< shadowmaster> also, latest Mesa master last night would only cause SIGSEGV with every client here except kwin 20100727 05:33:02< shadowmaster> including glxinfo 20100727 05:33:26< norbert_> Daravel: so, only about 34000 or so files to do :) 20100727 05:33:30< shadowmaster> I've been using 2f6d47a7c8d6e69e5154de44115aab9ba35a41d2 for a few days since there've been some...regressions :/ 20100727 05:33:47< norbert_> Daravel: the forum files won't work easily and it's mostly either unusable or already in addons 20100727 05:34:06< Daravel> Norbert: That's a relief :) 20100727 05:34:15< norbert_> yeah, only 10 years work :D 20100727 05:34:29< Daravel> Norbert: if a unit has attack animations, do I still want it loose in the folder? 20100727 05:34:32< Espreon> shadowmaster: Honestly, I can't wait to get my own machine... 'twill have an nVidia card. 20100727 05:34:36< Espreon> ... an nVidia card! 20100727 05:35:06< Daravel> Norbert: the user needs to download all the png's then, they may miss one 20100727 05:35:13< norbert_> Daravel: yes, just make sure everything related to that particular unit starts with the name letters and include that first section of the filenames and then * 20100727 05:35:18< shadowmaster> Espreon: same :( 20100727 05:35:29< Espreon> ... and it will not be a laptop. 20100727 05:35:34< shadowmaster> same 20100727 05:35:35< Espreon> I fucking hate laptops... 20100727 05:35:39< shadowmaster> wait 20100727 05:35:49< shadowmaster> I love laptops 20100727 05:35:53< Espreon> Whenever this thing needs to cool itself, OpenGL just gets a lot slower... 20100727 05:35:55< shadowmaster> it's just that I need a desktop. 20100727 05:36:02< Daravel> Norbert: what do you mean "first section of the filenames and then *"? 20100727 05:36:09< Espreon> *OpenGL gets 20100727 05:36:10< shadowmaster> I need the laptop for uni work since the labs tend to be unpleasantly configured and stuff 20100727 05:36:29< shadowmaster> I'd appreciate having a netbook for non-work, though 20100727 05:36:34< norbert_> Daravel: for example: master-of-fire* 20100727 05:36:43< shadowmaster> I imagine myself, on the beach. 20100727 05:36:46< Espreon> I knew a guy who'd rather carry around his desktop instead of using the shit the school gives us. 20100727 05:36:48< shadowmaster> with a netbook 20100727 05:36:50< shadowmaster> pwning the forum kiddies 20100727 05:36:58< Espreon> shadowmaster: They're that bad. 20100727 05:37:00< shadowmaster> :D 20100727 05:37:13< norbert_> Daravel: because master-of-fire1.png and master-of-fire-attack-staff-2.png and master-of-fire-defend2.png and so on are all the same guy 20100727 05:37:17< Espreon> Ironically, those weak machines can actually emulate DS games, and this dual-core lappy can't. 20100727 05:37:23< shadowmaster> Espreon: fortunately I'm not forced to use equipment that we haven't bought ourselves. 20100727 05:37:23< Espreon> shadowmaster: ^ 20100727 05:37:26< Daravel> ok.. so, in this case, thunderbird has 1 attack frame. in the main txt i put "thunderbird.png* - then the keywords? 20100727 05:37:41< Espreon> Well, this thing can, but it can't do it as well. 20100727 05:37:46< Espreon> ... even with Windows. 20100727 05:38:38< Espreon> That thing can also emulate N64 games well... 20100727 05:38:41< norbert_> Daravel: air-thunderbird.png and air-thunderbird-attack.png are two images with the same bird 20100727 05:38:47< Espreon> shadowmaster: N64 games! 20100727 05:38:53< norbert_> Daravel: so, just use air-thunderbird* 20100727 05:39:02< Espreon> Well, this thing can emulate those well... but... 20100727 05:39:11< shadowmaster> Espreon: you kids and your gaming console emulators. 20100727 05:39:22< norbert_> Daravel: which means you don't include .png and -attack.png 20100727 05:39:27< shadowmaster> here I can emulate a full PowerPC machine. 20100727 05:39:28< Espreon> I find it embarrasing that this laptop can't emulate DS games that well while a far weaker system can do it perfectly. 20100727 05:39:33< Daravel> Norbert: i was about to ask that question :) 20100727 05:39:37< Espreon> shadowmaster: Who cares? 20100727 05:39:38< Daravel> Norbert: ok, got it 20100727 05:39:49< shadowmaster> Espreon: exactly, who cares about emulating consoles? 20100727 05:39:50< norbert_> Daravel: because after air-thunderbird the 2 files differ in name 20100727 05:40:10< shadowmaster> PC software for PC, console games for consoles. 20100727 05:40:23< norbert_> Daravel: another animal, by the way :) 20100727 05:40:36< Espreon> shadowmaster: Uh well... 20100727 05:40:57< Daravel> Norbert: quite a fre animals, somne spaceships, Konrad's new sprite, even a terrain 20100727 05:41:02< Daravel> few* 20100727 05:41:22< norbert_> the thunderbird looks usable 20100727 05:41:27< Daravel> agreed 20100727 05:44:24< Daravel> if the folder name (in this case "genie") is the race, then the race does not need to be a keyword? 20100727 05:45:20< norbert_> correct 20100727 05:45:31< norbert_> I'd use genies 20100727 05:45:47< Daravel> air-winderherder 20100727 05:45:53< norbert_> because the directory will include several genies 20100727 05:45:58< Espreon> shadowmaster: http://en.wikipedia.org/wiki/Desert_Bus#Desert_Bus 20100727 05:46:49< shadowmaster> you showed that to me before 20100727 05:46:56-!- elvish_sovereign [~elvish_so@pool-173-59-65-48.phlapa.east.verizon.net] has quit [Quit: elvish_sovereign] 20100727 05:47:02< shadowmaster> I'm not in for playing games out of morbid curiosity. 20100727 05:47:17< shadowmaster> I kind of tried that with I Wanna Be The Guy and failed. 20100727 05:47:28< Daravel> akladian, is that an EE faction? 20100727 05:47:48< shadowmaster> Daravel: no, it's from the A NewOrder campaign 20100727 05:47:49< norbert_> I have no idea 20100727 05:47:54< shadowmaster> *A New Order 20100727 05:48:16< Daravel> Not sure what to make of the sprites 20100727 05:48:23< Daravel> they look passable 20100727 05:48:30< norbert_> I'm not sure if people would look for specific factions 20100727 05:48:49< norbert_> well, I personally wouldn't use akladian_peasant.png 20100727 05:48:54< Daravel> haha 20100727 05:48:55< norbert_> hope I don't offend anyone :) 20100727 05:48:56< Daravel> no 20100727 05:49:07< Daravel> some of them are corrupt 20100727 05:49:27< Daravel> they wont look for the faction, but there is a spearman in there 20100727 05:52:05-!- King_Elendil [~King_Elen@75.143.235.104] has quit [Read error: Connection reset by peer] 20100727 05:52:36-!- King_Elendil [~King_Elen@75.143.235.104] has joined #wesnoth-umc-dev 20100727 06:05:42-!- lobby_ [~wesnoth@wesnoth.wesnoth.org] has joined #wesnoth-umc-dev 20100727 06:05:42-!- Topic for #wesnoth-umc-dev: This project needs a hug! ♥ ☺ ^_^ | Wesnoth-UMC-Dev Project discussion and support channel | http://wesnoth-umc-dev.ai0867.net | Staff: AI0867, Espreon, shadowmaster | Project @ SF.net: http://tinyurl.com/umcdev | IRC logs: http://irclogs.wesnoth.org, http://irclogs.ai0867.net 20100727 06:05:42-!- Topic set by NostalgicShadowm [] [Tue Jul 20 08:33:48 2010] 20100727 06:05:42[Users #wesnoth-umc-dev] 20100727 06:05:42[@ChanServ ] [ AI0867 ] [ Espreon] [ lobby_ ] [ Valkier] 20100727 06:05:42[+CIA-38 ] [ AnMaster ] [ esr ] [ norbert_ ] 20100727 06:05:42[+shikadibot] [ Blarumyrran] [ fendrin] [ noy ] 20100727 06:05:42[+wesbot ] [ Blueblaze ] [ Gambit ] [ shadowm_laptop] 20100727 06:05:42[ Aethaeryn ] [ Daravel ] [ lobby ] [ shadowmaster ] 20100727 06:05:42-!- Irssi: #wesnoth-umc-dev: Total of 21 nicks [1 ops, 0 halfops, 3 voices, 17 normal] 20100727 06:05:58-!- Channel #wesnoth-umc-dev created Mon Mar 31 16:51:24 2008 20100727 06:06:13-!- Netsplit *.net <-> *.split quits: lobby, Daravel, Valkier, shadowmaster, +wesbot, Blarumyrran, fendrin, @ChanServ, shadowm_laptop, Aethaeryn, (+1 more, use /NETSPLIT to show all of them) 20100727 06:06:18-!- shadowm_laptop2 [ignacio@186.10.190.94] has joined #wesnoth-umc-dev 20100727 06:06:21< norbert_> Espreon: file ? 20100727 06:06:41< Espreon> Thanks. 20100727 06:06:42< norbert_> just guessing, not sure what you mean 20100727 06:06:44< norbert_> ok 20100727 06:07:10-!- King_Elendil [~King_Elen@75.143.235.104] has joined #wesnoth-umc-dev 20100727 06:07:24-!- Irssi: Join to #wesnoth-umc-dev was synced in 113 secs 20100727 06:07:41-!- shadowm_laptop2 [ignacio@186.10.190.94] has quit [Client Quit] 20100727 06:08:10< norbert_> enca - Extremely Naive Charset Analyser - binaries 20100727 06:08:17< norbert_> seems to also "detect and convert encoding of text files" 20100727 06:08:25< norbert_> http://linux.die.net/man/1/enca 20100727 06:08:35-!- Netsplit over, joins: shadowmaster, lobby, fendrin, +wesbot, Aethaeryn, Daravel, AI0867, Blarumyrran, Valkier, @ChanServ 20100727 06:09:20-!- shadowm_laptop [ignacio@186.10.190.94] has joined #wesnoth-umc-dev 20100727 06:09:21< norbert_> Daravel: how's it going? :) 20100727 06:09:44-!- Netsplit *.net <-> *.split quits: lobby, Daravel, Valkier, shadowmaster, +wesbot, Blarumyrran, fendrin, @ChanServ, Aethaeryn, AI0867 20100727 06:12:31-!- shadowm_laptop [ignacio@186.10.190.94] has quit [Client Quit] 20100727 06:12:41-!- shadowm_laptop [ignacio@186.10.190.94] has joined #wesnoth-umc-dev 20100727 06:14:40-!- Netsplit over, joins: shadowmaster, fendrin, +wesbot, Aethaeryn, Daravel, AI0867, Blarumyrran, Valkier, @ChanServ 20100727 06:15:39-!- Netsplit *.net <-> *.split quits: shadowmaster, Valkier, +CIA-38, Aethaeryn, fendrin, noy, @ChanServ, Daravel, Blarumyrran, AI0867, (+1 more, use /NETSPLIT to show all of them) 20100727 06:16:30< norbert_> IRC has been more stable 20100727 06:19:02-!- Netsplit over, joins: shadowmaster, noy, +wesbot, fendrin, @ChanServ, Valkier, AI0867, Daravel, Blarumyrran, Aethaeryn (+1 more) 20100727 06:19:46< Aethaeryn> nooooooooooooo 20100727 06:19:47< Aethaeryn> I was about to post unlogged stuff 20100727 06:19:48< Aethaeryn> but then you made your line AND shikadibot returned 20100727 06:19:49< Aethaeryn> nooooooooooooooo 20100727 06:19:49< Aethaeryn> Damn you Happyology... 20100727 06:19:49< Aethaeryn> The source of all the world's hugs and plan-foiling. 20100727 06:19:50< shadowmaster> Aethaeryn: wesbot logs us :D 20100727 06:19:50-!- shadowm_laptop is now known as Guest93928 20100727 06:19:50< shadowmaster> so it'd not have wprked either way 20100727 06:19:51< Aethaeryn> right 20100727 06:20:05< shadowmaster> I predict that that section of the network will split away in a few seconds/minutes again 20100727 06:20:07-!- Guest93928 [ignacio@186.10.190.94] has quit [Quit: Reconnecting] 20100727 06:20:23-!- shadowm_laptop2 [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20100727 06:20:47 * Espreon wishes that use of the CLI were taught 20100727 06:21:52< shadowmaster> Espreon: what were we talking again ? 20100727 06:21:54< shadowmaster> before this network mess 20100727 06:22:07< norbert_> iconv 20100727 06:22:10< Espreon> Yeah. 20100727 06:22:13< shadowmaster> Espreon: ah. 20100727 06:22:21< shadowmaster> I don't know about encoding converstion utilities :/ 20100727 06:22:42< Espreon> God damn it! 20100727 06:22:49< shadowmaster> I've never needed to use one of those, since the few individual cases I've had could be solved with Kate 20100727 06:22:51< norbert_> so, irc.ubuntu.com is actually barjavel.freenode.net 20100727 06:23:06< shadowmaster> norbert_: yes 20100727 06:23:06< norbert_> which is part of chat.eu.freenode.net 20100727 06:23:10< shadowmaster> norbert_: I mean, no 20100727 06:23:18< shadowmaster> irc.ubuntu.com redirects to... 20100727 06:23:20< norbert_> and you guys quitting on us are chat.us.freenode.net 20100727 06:23:27< shadowmaster> chat.freenode.net 20100727 06:23:37< shadowmaster> norbert_: you can't see the network structure through netsplits 20100727 06:24:04< norbert_> I did a traceroute on irc.ubuntu.com and it gave me barjavel.freenode.net which is listed here http://freenode.net/irc_servers.shtml 20100727 06:24:05< shadowmaster> note that shikadibot runs from the Netherlands, and Gambit in in the USA 20100727 06:24:18< shadowmaster> norbert_: that's because you got there by the DNS rotation 20100727 06:24:36< norbert_> ok 20100727 06:24:38< shadowmaster> if you do host irc.ubuntu.com you'll see that it's a CNAME for chat.freenode.net 20100727 06:24:54< norbert_> right, thanks 20100727 06:25:01< shadowmaster> anyway, my shikadibot/Gambit example is to rule out the possibility of an Europe <-> USA providers split 20100727 06:25:32< shadowmaster> irc.wesnoth.org is also a CNAME pointer for irc.freenode.net, which in turn points to the roundrobin chat.freenode.net 20100727 06:25:38< Aethaeryn> If Europe <-> USA split, what happens to Latin America and Asia? 20100727 06:25:57< Aethaeryn> shadowmaster: wait, it's chat.freenode.net? 20100727 06:26:02< Aethaeryn> I've used irc.freenode.net since forever 20100727 06:26:11< shadowmaster> Aethaeryn: yes, same here. 20100727 06:26:18< shadowmaster> but chat.freenode.net is the original. 20100727 06:26:23< norbert_> irc.freenode.net is an alias for chat.freenode.net 20100727 06:26:34<+CIA-38> wesnoth-umc-dev: espreon * r7492 /branches/1.8/The_White_Lich/scenarios/1_Strange_Greetings.cfg: TWL: manually fixed the encoding of a file. 20100727 06:27:06< norbert_> Daravel: how's it going? 20100727 06:27:25< shadowmaster> Aethaeryn: it's like this http://wesnoth.pastebin.com/ap8YAMqK 20100727 06:27:54<+CIA-38> wesnoth-umc-dev: espreon * r7493 /branches/1.8/The_White_Lich/ (7 files in 3 dirs): TWL: killed the old scenario one and did some standardization. 20100727 06:27:57< shadowmaster> all those IPs resolve to freenode.net's ircd hosts all over the world, on USA and Europe, actually 20100727 06:28:21< shadowmaster> not included are hidden hubs and the webchat ircd host 20100727 06:28:37< shadowmaster> and the services. host 20100727 06:29:11<+CIA-38> wesnoth-umc-dev: espreon * r7494 /branches/1.8/The_White_Lich/scenarios/01_Strange_Greetings.cfg: TWL: ran wmlindent. 20100727 06:29:42< Aethaeryn> you can spell a limited subset of stuff in IPV6 20100727 06:29:54< shadowmaster> *hexadecimal 20100727 06:29:55< Aethaeryn> I now have given up all reservations about it and embrace it wholeheartedly 20100727 06:30:48< shadowmaster> dammit, timotei's got me stuck with this free fake-domains thing 20100727 06:30:53< shadowmaster> it's so tempting. 20100727 06:33:05< Daravel> norbert: I'm on ankh! 20100727 06:33:18<+CIA-38> wesnoth-umc-dev: espreon * r7495 /branches/1.8/The_White_Lich/_main.cfg: TWL: fixed the textdomain declaration. 20100727 06:33:29< Daravel> norbert: the slider bar has barely moved :( 20100727 06:33:49< norbert_> still, an... is about halfway a 20100727 06:34:06< norbert_> about 1/52 done 20100727 06:34:28< Daravel> norbert: It's kind of fun though, and there is some good stuff, a fully animated mage with 4 advancements, an animated rock 20100727 06:34:32< norbert_> but, yeah, a lot of dull work 20100727 06:34:45< norbert_> ok 20100727 06:34:46< Daravel> an ankh... 20100727 06:35:26< Daravel> want to help? :P 20100727 06:36:00< norbert_> with coding, yes 20100727 06:36:06< norbert_> not with the keywords 20100727 06:36:39< Daravel> sigh 20100727 06:38:31< norbert_> I'll code the frontend when you've finished 1.2 20100727 06:39:02< Daravel> so, next year? 20100727 06:39:25< norbert_> will make sure visitors see your name as the sweatshop worker who added all the info 20100727 06:40:04< norbert_> giving up already? :) 20100727 06:40:14< Daravel> not at all 20100727 06:40:24< Daravel> it's just 5:40 am ;) 20100727 06:40:55< norbert_> 6.40 am here 20100727 06:41:00< norbert_> not a big deal ;) 20100727 06:41:17< norbert_> when it comes to time I'm Chuck Norris 20100727 06:41:23< Daravel> where are you? 20100727 06:41:30< norbert_> Holland 20100727 06:41:54< Daravel> I'm only doing this because I'm at work tonight 20100727 06:41:59< Daravel> as in, tuesday night 20100727 06:44:45< Daravel> did the aragwaith get updated sprites? 20100727 06:44:58< shadowmaster> yes and no 20100727 06:45:09< shadowmaster> there has been some sort if intermediate step, and a latter step which isn't finished. 20100727 06:45:12< shadowmaster> *of 20100727 06:45:18< shadowmaster> steps in art redesign 20100727 06:45:46< Daravel> whether to include these ones or not.. might as well as they're animated 20100727 06:48:19< Espreon> shadowmaster: Would you please look at scenario three's new map? 20100727 06:48:28< norbert_> I'm off, doing the dishes, then sleeping time 20100727 06:48:57< Daravel> quick question 20100727 06:49:00< norbert_> Daravel: good luck, if you want more files or anything, feel free to PM me 20100727 06:49:06< shadowmaster> Espreon: hm. 20100727 06:49:16< shadowmaster> Espreon: I'm not good at feedback, you know. 20100727 06:49:20< Daravel> if I add lots of aragwaith, s it better to put them in their own "aragwaith" subfolder? 20100727 06:49:33< Daravel> or keep them split up as the type of unit they are? 20100727 06:49:39< Espreon> shadowmaster: Well, I just want you to see it... the blood and all. 20100727 06:49:56< norbert_> Daravel: up to you, it's your project :) 20100727 06:50:04< norbert_> Daravel: I guess it doesn't matter that much 20100727 06:50:28< Daravel> norbert: true, they're getting an aragwaith tag anyway.. thanks for all the help, good night 20100727 06:50:41< norbert_> cu around 20100727 06:50:43< norbert_> bye all 20100727 06:50:43-!- norbert_ [~norbert@82-171-70-54.ip.telfort.nl] has quit [Quit: Leaving] 20100727 06:53:53< Espreon> shadowmaster: Keep in mind that I already had Aethaeryn tell me the flaws, but, I just wanted you to look at it... 20100727 06:54:02< Espreon> ... because you're that awesome. 20100727 06:54:08< shadowmaster> Espreon: no, I'm not. 20100727 06:54:30< shadowmaster> otherwise, AtS would be completed. 20100727 06:54:54< shadowmaster> how many times have I said something to that effect, btw? I have the impression that it's becoming some sort of catchphrase for me. 20100727 06:55:10< shadowmaster> it feels like I've already said it before 20100727 06:55:49< shadowmaster> anyway, I'd need to recompile trunk, because my current biuld SIGSEGV's at startup...so yeah 20100727 06:55:52< shadowmaster> build 20100727 06:56:25< Espreon> shadowmaster: Oh, just look at it. Nah, you don't need to look at it. But you do need to play the "final" result that will be scenario three. 20100727 06:56:41< Espreon> There'll be lots of nice blood just for you! LOL. 20100727 06:56:47< shadowmaster> playing wenoth... 20100727 06:56:59< shadowmaster> 4th time I have misspelt wesnoth in my life 20100727 06:57:39< shadowmaster> the copy I have misses images for most (if not all) base terrains 20100727 07:07:07<+CIA-38> wesnoth-umc-dev: espreon * r7496 /trunk/The_Silver_Lands/maps/03_Blood_Mist_Forest.map: TSL: more improvements for scenario three's map. 20100727 07:09:41<+CIA-38> wesnoth-umc-dev: espreon * r7497 /trunk/The_Silver_Lands/dist/WMLDIRS: TSL: there are no 'terrain' and 'themes' directories anymore... 20100727 07:13:04 * Espreon loves Portage's package building feature. 20100727 07:13:34< Espreon> ... makes it easy for me to safely test recent versions of mesa. 20100727 07:13:53< Espreon> ... by allowing me to keep a package of a build I know is good. 20100727 07:15:49<+CIA-38> wesnoth-umc-dev: kingelendil * r7498 /branches/1.8/The_White_Lich/scenarios/ (3 files): TWL: Fixed leader issue with team two in 01_Strange_Greetings.cfg 20100727 07:18:22< shadowmaster> in Debian and Ubuntu we have checkinstall. 20100727 07:18:31< shadowmaster> However, I'm too lazy to build packages so I just write down the "last good commit" 20100727 07:18:49< shadowmaster> yes, it takes a single command to build a package with no effort from my part 20100727 07:18:52< shadowmaster> I'M STILL LAZY. 20100727 07:19:22< Espreon> 'T only takes a switch here. 20100727 07:19:35< shadowmaster> I only use packages for the kernel and modules 20100727 07:19:48<+CIA-38> wesnoth-umc-dev: kingelendil * r7499 /branches/1.8/The_White_Lich/scenarios/ (Strange_Greetings.txt Strange_Greetings1.txt): TWL: Removed unwanted .txt documents 20100727 07:20:02< shadowmaster> which is awesome since it also takes care building the initramfs image according to my preferences 20100727 07:20:05< shadowmaster> and installing it 20100727 07:20:13< shadowmaster> in this case, a initramfs with no modules at all 20100727 07:20:24< shadowmaster> I only have it for tuxonice's text-mode UI 20100727 07:20:58< shadowmaster> for obvious reasons, the host's filesystems aren't available at the start of hibernation wake-up, so...yeah. 20100727 07:21:42< shadowmaster> still the initramfs comes with some extra bootstrapping scripts for udev and such which I don't really need 20100727 07:22:06-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: ...] 20100727 07:22:26< shadowmaster> but since the initramfs memory is later freed after replacing the rootfs and it only introduces around 1 to 2 seconds of boot time, I don't really bother with that 20100727 07:25:43< shadowmaster> "Raphael Hertzog noted that the upcoming version of dpkg [17] - the core 20100727 07:25:46< shadowmaster> package maintainance tool - won't depend on perl anymore thus making 20100727 07:25:48< shadowmaster> dpkg even more suitable for embedded systems." 20100727 07:26:05< shadowmaster> well...part of me goes "D:", and the other part goes ":D" 20100727 07:27:00< shadowmaster> oh, we haz chromium: http://packages.debian.org/sid/chromium-browser 20100727 07:27:30< shadowmaster> and in Experimental, but it doesn't show up for me. What the hell? 20100727 07:33:29<+CIA-38> wesnoth-umc-dev: kingelendil * r7500 /branches/1.8/The_White_Lich/scenarios/01_Strange_Greetings.cfg: TWL: Fixed id issues and changed method for moving Wolf 20100727 07:36:37-!- King_Elendil [~King_Elen@75.143.235.104] has quit [Quit: I hope y'all have a nice day ;)] 20100727 07:36:59-!- King_Elendil [~King_Elen@75.143.235.104] has joined #wesnoth-umc-dev 20100727 07:37:23-!- King_Elendil [~King_Elen@75.143.235.104] has quit [Client Quit] 20100727 07:40:09< Espreon> Chromium BSU... is amusing... 20100727 07:42:52-!- Daravel [~h_i_s_s@host81-154-233-240.range81-154.btcentralplus.com] has quit [] 20100727 07:43:15< shadowmaster> scrolling shooters aren't really my thing 20100727 07:45:25-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20100727 07:48:54< Gambit> k the internal lights are way too bright 20100727 07:48:57< Gambit> shutting down 20100727 07:49:02< Gambit> can't sleep 20100727 07:49:09< Gambit> whoever invented internal computer lights 20100727 07:49:12< Gambit> to be bright blue 20100727 07:49:17< Gambit> has my wrath 20100727 07:49:34-!- Gambit [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Remote host closed the connection] 20100727 07:50:14< shadowmaster> hah 20100727 07:50:25< shadowmaster> and I don't own any computers that have any kind of internal lights! 20100727 07:50:33< Valkier> I do! 20100727 07:50:42< Valkier> Welcome to the 21st century! 20100727 07:50:46< shadowmaster> on the other hand my power source is unstable and I wouldn't trust it running over night 20100727 07:51:04< shadowmaster> both the PSU and the power lines. 20100727 07:51:07< Valkier> It would be more stable if it had a light. 20100727 07:51:20< shadowmaster> Riveting tale, chap. 20100727 07:55:54< Espreon> Hi Valkier! 20100727 07:56:51< Valkier> Hi Espreon! 20100727 07:58:35< Espreon> Now to play more Chromium BSU while Chromium is compiling. 20100727 07:59:36< shadowmaster> I feel like something's missing from my face. 20100727 07:59:52< shadowmaster> I'm...missing that wisdom tooth. 20100727 08:00:26< shadowmaster> it didn't bother me, it didn't hurt, it wasn't causing any problems...why did it have to be removed? Why‽ 20100727 08:01:12< shadowmaster> now I have a big deformed hole instead. 20100727 08:01:32< shadowmaster> which is actually making me wonder if it isn't infected. 20100727 08:02:49< shadowmaster> um, actually it doesn't feel much different to the scarred tissue around the tumor's extraction on the opposite side 20100727 08:03:02< Espreon> ... 20100727 08:03:17< Valkier> Cool story, bro. 20100727 08:03:36< shadowmaster> the bone seems to be slightly more prominent 20100727 08:04:56< shadowmaster> at least there's no palatine hole like on the right 20100727 08:57:01-!- shadowm_laptop2 is now known as shadowm_laptop 20100727 09:31:16< shadowmaster> wait a second. 20100727 09:31:37< shadowmaster> why esr's gpsd library component is installed here? 20100727 09:31:56< esr> shadowmaster: Huh? 20100727 09:32:06< shadowmaster> ahhh...apparently some obscure KDE 4 widget pulls it 20100727 09:32:49< shadowmaster> esr: I've got a piece of you installed on my laptop. Keep that in mind. 20100727 09:32:56< shadowmaster> I might attempt to practice voodoo with it. 20100727 09:33:31< shadowmaster> (in particular when you decide to seek mainlining candidates in the future) 20100727 09:34:07< Valkier> God help me, I'm aiding my brother in creating a mainline campaign. 20100727 09:34:32< shadowmaster> Valkier: you aren't. Nobody creates mainilne campaigns, what the hell? 20100727 09:34:35< esr> shadowmaster: Remember the Law of Threefold Return... 20100727 09:34:45< shadowmaster> they are promoted to that status after existing as user-made content for a while 20100727 09:34:48< Valkier> shadowmaster: Well that's what he wants to do, so meh. 20100727 09:35:07< Valkier> I didn't say it would work. :-P 20100727 09:35:16< Valkier> But he twisted my arm into helping with the art. 20100727 09:35:58< shadowmaster> you are being paid to fix an existing mainline campaign so straighten your arm now 20100727 09:36:16< Valkier> I'm outlining Thera as we speak. ^_^ 20100727 09:36:32< shadowmaster> regarding that. 20100727 09:36:57< shadowmaster> something about Sisal's face looks to me like unfinished, maybe because I can't notice any outlines on her noise, eyes and mouth 20100727 09:37:29< Valkier> Ionno. TSI didn't have any complaints. 20100727 09:37:45< shadowmaster> mainly the eyes, though 20100727 09:37:58< shadowmaster> which look like solid green orbs 20100727 09:38:06< Valkier> Blame Kitty for that. 20100727 09:38:08 * zookeeper is adding new features to [objectives] so he can move gold notes away from note= so that the AI controller notes can fit there more easily so that the AI controller can be more easily wired to scenarios 20100727 09:38:15< Valkier> I'm not allowed to add pupils. 20100727 09:38:15< shadowmaster> instead of eyes with green irises. 20100727 09:38:15< shadowmaster> not the same thing 20100727 09:38:35< shadowmaster> it's like the whole eye was green and there was no white...thing 20100727 09:38:42< Valkier> The elves of wesnoth are the most ridiculous thing in the history of ever. 20100727 09:38:51< Valkier> Highlight? 20100727 09:39:10< Valkier> Well Wesnoth elves don't have pupils. 20100727 09:39:11< shadowmaster> never mind, I'll consult wikipedia 20100727 09:39:16< Valkier> Technically, the green orbs should be gray. 20100727 09:39:19< shadowmaster> I'm not talking about pupils 20100727 09:39:29< Valkier> oh, the white part around the eye? 20100727 09:39:35< shadowmaster> yes 20100727 09:39:35< Valkier> Yeah, that's very seldom actually white. 20100727 09:39:41< shadowmaster> 03:38:35 it's like the whole eye was green and there was no white...thing 20100727 09:39:43< Valkier> It's usually skin toned. 20100727 09:39:49< shadowmaster> yeah, I know from kitty's portraits 20100727 09:40:06< shadowmaster> however, I only see greenness here. Also note that this is just my particular view of things 20100727 09:40:19< shadowmaster> I once argued a little bit with kitty over...my gamma settings, of all things. 20100727 09:40:33< Valkier> I think that may be happening again. 20100727 09:40:42< Valkier> To me, I think I actually left them too white. 20100727 09:41:14< shadowmaster> Bulbar conjunctiva. 20100727 09:41:18< shadowmaster> that's it. 20100727 09:41:33< shadowmaster> a.k.a. ocular conjunctiva. 20100727 09:41:47< Valkier> Yup 20100727 09:41:53< Valkier> They look pretty white on my screen. 20100727 09:41:56< shadowmaster> (the conjunctiva spreading over two different surfaces, with three generally recognized divisions) 20100727 09:42:19< shadowmaster> well, well 20100727 10:09:34-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [] 20100727 10:17:35< Valkier> http://forums.wesnoth.org/download/file.php?id=43681 20100727 10:18:38< Valkier> Came out pretty well I think. 20100727 10:38:16-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has joined #wesnoth-umc-dev 20100727 10:44:16< Valkier> I can't be the only one who noticed the current Ro'Arthian picture looks like Cobra Commander. 20100727 11:20:25-!- loonybot [~loonybot@ppp79-139-138-39.pppoe.spdop.ru] has joined #wesnoth-umc-dev 20100727 11:20:25-!- loonybot [~loonybot@ppp79-139-138-39.pppoe.spdop.ru] has quit [Changing host] 20100727 11:20:25-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-umc-dev 20100727 11:20:26-!- mode/#wesnoth-umc-dev [+v loonybot] by ChanServ 20100727 11:21:20-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has joined #wesnoth-umc-dev 20100727 11:35:34-!- timotei [~timotei@wesnoth/developer/timotei] has joined #wesnoth-umc-dev 20100727 11:55:27-!- Valkier [~IceChat7@c-174-55-104-2.hsd1.pa.comcast.net] has quit [Quit: I cna ytpe 300 wrods pre mniuet!!!] 20100727 12:11:27-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100727 13:04:41-!- Blueblaze [~Blueblaze@adsl-99-158-45-82.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20100727 14:01:26-!- Gambit [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth-umc-dev 20100727 14:04:49-!- King_Elendil [~King_Elen@75.143.235.104] has joined #wesnoth-umc-dev 20100727 14:06:34< King_Elendil> Is it possible to animate an arrow moving over a few hexes? 20100727 14:07:41< King_Elendil> the source of the projectile is hidden at the time that the arrow is shot. 20100727 14:08:40< King_Elendil> wait, I could just use [move_unit_fake]. 20100727 14:09:13-!- King_Elendil [~King_Elen@75.143.235.104] has quit [Client Quit] 20100727 14:20:25< Gambit> I wonder how those silly lights get their power. 20100727 14:20:33< Gambit> Hardwire? Or some disconnectable plug... 20100727 14:20:51< Gambit> I haven't opened her yet out of fear, but I think it's time to do so. 20100727 14:21:32< timotei> hi Gambit :P 20100727 14:21:45< Gambit> timotei: Hi 20100727 14:22:00< timotei> how are you doing? 20100727 14:22:06< timotei> I have an idea for your map:D 20100727 14:22:06< Gambit> Good. 20100727 14:22:18< Gambit> k 20100727 14:22:25< timotei> let it upgrade a soldie maximum 4 times on turn 20100727 14:22:33< timotei> but let it upgrade it to 5 20100727 14:22:34< Gambit> it does 20100727 14:22:38< Gambit> ah 20100727 14:22:40< timotei> :D 20100727 14:22:56< timotei> yesterday I failed because didn't know it has this limit 20100727 14:23:06< timotei> so my ... strategy failed :( 20100727 14:23:15< Gambit> Yeah eventually I'd like to have up to 16 20100727 14:23:22< Gambit> But only 8 per turn 20100727 14:23:31< timotei> hmm... 20100727 14:23:38< timotei> 4 per turn is fine 20100727 14:24:02< timotei> also... what about this: when gliding over a unit 20100727 14:24:09< timotei> get back 25 gold, or something like that 20100727 14:24:13< Gambit> meh I have to restart 20100727 14:24:15< Gambit> updates 20100727 14:24:17< timotei> ok 20100727 14:25:00< Gambit> man I'ma have to restart my server and everything now :\ 20100727 14:25:09-!- Gambit [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Remote host closed the connection] 20100727 14:26:10-!- King_Elendil [~King_Elen@75.143.235.104] has joined #wesnoth-umc-dev 20100727 14:27:10-!- Gambit [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth-umc-dev 20100727 14:28:20< Gambit> Also you want me to make gliders cheaper? :\ 20100727 14:28:38< Gambit> There'll be better protection against them later on. 20100727 14:29:21< Gambit> It seems every time I update, two more options get added to the startup menus... 20100727 14:29:33< Gambit> I hope it only keeps the last x versions 20100727 14:29:38< Gambit> Otherwise that list is going to get huge 20100727 14:30:46< timotei> hmm... 20100727 14:31:00< timotei> well, idea: make it show the 'rules' anytime during game ;) 20100727 14:31:15< timotei> and only show that when the game staarts 20100727 14:33:37-!- King_Elendil [~King_Elen@75.143.235.104] has quit [Quit: Got to go, I'm in a hurry so bye.] 20100727 14:36:11-!- King_Elendil [~King_Elen@75.143.235.104] has joined #wesnoth-umc-dev 20100727 14:36:29-!- King_Elendil [~King_Elen@75.143.235.104] has quit [Client Quit] 20100727 14:37:46< timotei> Gambit: around? 20100727 14:37:51< timotei> great.. 20100727 14:37:51< Gambit> Yes 20100727 14:37:58< timotei> oh :D 20100727 14:38:13< timotei> tbh, you opened my 'apetite' for making umc content : 20100727 14:39:27< Gambit> Hehe 20100727 14:39:28< timotei> Gambit: let's play some breaking ground:D 20100727 14:39:44< Gambit> I was actually considering going back to sleep. 20100727 14:39:44< timotei> today while doying maths I tried a LOT not to open wesnoth and play :)) 20100727 14:39:48< timotei> now? 20100727 14:39:55< timotei> what time is it at you? 20100727 14:39:55< Gambit> Yes 20100727 14:40:31< timotei> Received a CTCP TIME from Gambit 20100727 14:40:32< timotei> .... 20100727 14:40:45< Gambit> like 7 hours behind you 20100727 14:40:53< Gambit> still too late to be sleeping 20100727 14:41:04< Gambit> but I was up till 2 am and I'm not used to that 20100727 14:41:09< timotei> right 20100727 14:41:25< timotei> when you'll be back? 20100727 14:41:31< timotei> I want to play :P 20100727 14:41:48< Gambit> Maybe an hour or so 20100727 14:41:56< timotei> ok. good enough 20100727 14:42:10< timotei> I think I should sleep too 20100727 15:10:49-!- King_Elendil [~King_Elen@75.143.235.104] has joined #wesnoth-umc-dev 20100727 15:11:04-!- King_Elendil [~King_Elen@75.143.235.104] has quit [Client Quit] 20100727 15:34:05-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has joined #wesnoth-umc-dev 20100727 15:45:13-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has quit [Read error: Connection reset by peer] 20100727 16:09:13-!- e_s-iOS [~esios@pool-173-59-65-48.phlapa.east.verizon.net] has joined #wesnoth-umc-dev 20100727 16:12:07-!- e_s-iOS_ [~esios@pool-173-59-65-48.phlapa.east.verizon.net] has joined #wesnoth-umc-dev 20100727 16:12:07-!- e_s-iOS [~esios@pool-173-59-65-48.phlapa.east.verizon.net] has quit [Read error: Connection reset by peer] 20100727 16:12:08-!- e_s-iOS_ is now known as e_s-iOS 20100727 16:25:53-!- e_s-iOS [~esios@pool-173-59-65-48.phlapa.east.verizon.net] has quit [Read error: Connection reset by peer] 20100727 16:26:06-!- e_s-iOS_ [~esios@pool-173-59-65-48.phlapa.east.verizon.net] has joined #wesnoth-umc-dev 20100727 16:30:14-!- e_s-iOS_ is now known as e_s-iOS 20100727 16:37:37-!- e_s-iOS [~esios@pool-173-59-65-48.phlapa.east.verizon.net] has quit [Quit: Colloquy for iOS - client quit] 20100727 16:45:44< Gambit> Heh I just hit properties for my file system. 20100727 16:45:53< Gambit> Apparently my harddrive became 128tb overnight! 20100727 16:45:59< timotei> Gambit: hey 20100727 16:46:04< Gambit> (awesome no?) 20100727 16:46:06< Gambit> timotei: Hiya 20100727 16:46:08< timotei> Gambit: Let's play some wesnoth:> 20100727 16:46:09< Gambit> Still up for wesnoth? 20100727 16:46:13< timotei> yeah yeah 20100727 16:46:13< timotei> :D 20100727 16:46:15< Gambit> timotei: Do we have two more? 20100727 16:46:24< timotei> it's nice to play on wesnoth while working on wesnoth 20100727 16:46:31< timotei> um... 20100727 16:46:33< timotei> don't know 20100727 16:46:35< timotei> I don't have 20100727 16:48:58< Gambit> Und zat ees two 20100727 16:49:12< timotei> Ha? 20100727 16:49:13< Gambit> timotei: going to go host 20100727 16:49:14< timotei> ok 20100727 16:52:47< timotei> Gambit: mehehe. I hope I can kick Unhulelu's ass :P 20100727 17:04:16-!- e_s-iOS [~esios@pool-173-59-65-48.phlapa.east.verizon.net] has joined #wesnoth-umc-dev 20100727 17:11:02< timotei> Gambit: hey. if I put my harveston a sand, after 1 time, wouldn't it die?:| 20100727 17:11:10< timotei> Gambit: but if I put it on a mountain, it would just go down 20100727 17:11:32< Gambit> timotei: sand then dirt then cave 20100727 17:11:36< Gambit> so no 20100727 17:11:42< timotei> oh 20100727 17:11:53< timotei> but still, putting it on mountain you get much more, don't you?:) 20100727 17:12:22< Gambit> timotei: hills and grass give 1 hold 20100727 17:12:25< Gambit> sand and dirt 2 20100727 17:12:31< Gambit> cave 3 and then income 20100727 17:12:45< timotei> ok 20100727 17:12:57< Gambit> hehe I didn't realize IPS was in there 20100727 17:13:03< timotei> :) 20100727 17:13:18< Gambit> I almost said "We all got owned by that idiot IPS" 20100727 17:13:19< Gambit> :$ 20100727 17:13:27< Gambit> shadowmaster: you've been a bad influence! 20100727 17:13:28< e_s-iOS> IPS lol 20100727 17:13:32< timotei> :)) 20100727 17:13:36< Gambit> I shouldn't talk about users that way... 20100727 17:13:47< timotei> hehe 20100727 17:19:50-!- e_s-iOS [~esios@pool-173-59-65-48.phlapa.east.verizon.net] has quit [Remote host closed the connection] 20100727 17:43:55-!- FAAB [~huajie@219.142.245.80] has joined #wesnoth-umc-dev 20100727 17:48:59< timotei> um... 20100727 17:49:05< timotei> Gambit: guys, you're still online? 20100727 17:50:42< Gambit> timotei: just finished 20100727 17:50:46< Gambit> I won :D 20100727 17:50:53< timotei> ok 20100727 17:50:55< timotei> one again? 20100727 17:51:01< timotei> I need not to lose first once 20100727 17:51:04< Gambit> hmmm there's a middle earth map in the lobby right now 20100727 17:51:10< timotei> oh 20100727 17:51:43< Gambit> Don't those people realize they could get wesnoth in trouble? 20100727 17:51:49< Gambit> I mean yeah it's highly unlikely. 20100727 17:51:50< timotei> who? 20100727 17:52:03< Gambit> timotei: the people who keep spreading around this LOTR stuff 20100727 17:52:11< timotei> don't know 20100727 17:52:29< timotei> ok created the game 20100727 17:55:05< zookeeper> ... 20100727 17:55:16< timotei> zookeeper: wha?:P 20100727 17:55:36< zookeeper> no, no one with half a brain would realize that they could get wesnoth in trouble by playing a LotR map on the server. 20100727 17:58:49< Gambit> Really? 20100727 17:59:05< Gambit> I thought we weren't to distribute copyrighted content on any of wesnoth's stuff. 20100727 17:59:12< Gambit> Forums, addon server, lobby 20100727 18:00:53< Gambit> wiki 20100727 18:01:38< Gambit> zookeeper: Is there any reason that the "update add-ons" button wouldn't work with a certain add-on? 20100727 18:03:05< zookeeper> not that i know of...i don't think i've ever used it though 20100727 18:10:15-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20100727 18:15:12-!- Daravel 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quits: shadowmaster, Valkier, +CIA-38, zookeeper, fendrin, elvish_sovereign, @ChanServ, Blarumyrran, shadowm_laptop, +loonybot, (+4 more, use /NETSPLIT to show all of them) 20100727 22:28:27-!- Netsplit over, joins: shadowmaster, +wesbot, fendrin, shadowm_laptop, elvish_sovereign, +loonybot, Valkier, Gambit, thespaceinvader, zookeeper (+4 more) 20100727 22:29:33-!- Netsplit *.net <-> *.split quits: +CIA-38, +loonybot, Valkier, Gambit, shadowm_laptop, thespaceinvader 20100727 22:29:35-!- Netsplit *.net <-> *.split quits: shadowmaster, zookeeper, fendrin, elvish_sovereign, @ChanServ, Blarumyrran, AI0867, +wesbot 20100727 22:29:35-!- shadowm_laptop2 [ignacio@186.10.30.132] has joined #wesnoth-umc-dev 20100727 22:30:53-!- Netsplit over, joins: shadowmaster, Gambit, Blarumyrran, fendrin, +wesbot, thespaceinvader, zookeeper, elvish_sovereign, +loonybot, AI0867 (+3 more) 20100727 22:32:07-!- shadowm_laptop2 [ignacio@186.10.30.132] has quit [Client Quit] 20100727 22:32:20-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20100727 22:39:10< Gambit> PETERPORTY DID IT! 20100727 22:39:14< Gambit> HE BROKE FREENODE! 20100727 22:39:19< Gambit> HE CAUSE AIDS! 20100727 22:39:59< Gambit> HE MADE ME TYPO! 20100727 22:40:48< shadowmaster> Riveting tale, chap. 20100727 22:43:43< Gambit> True story though. 20100727 22:44:40< shadowmaster> Nay, thou. 20100727 22:53:18< Gambit> Thy mother. 20100727 23:06:42-!- Grickit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth-umc-dev 20100727 23:09:28-!- Grickit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Remote host closed the connection] 20100727 23:23:35-!- elvish_sovereign [~elvish_so@pool-173-59-65-48.phlapa.east.verizon.net] has quit [Quit: elvish_sovereign] 20100727 23:39:25-!- PetePorty [~Pete@pc-235-252-120-200.cm.vtr.net] has quit [Quit: Saliendo] 20100727 23:39:44-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has quit [Read error: Connection reset by peer] 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