--- Log opened Sat Jul 31 03:00:16 2010 20100731 03:00:24-!- lobby [~wesnoth@wesnoth/bot/lobby] has joined #wesnoth-umc-dev 20100731 03:00:24-!- Topic for #wesnoth-umc-dev: Linguistics are off-topic here, go to ##linguistics | Wesnoth-UMC-Dev Project discussion and support channel | http://wesnoth-umc-dev.ai0867.net | Staff: AI0867, Espreon, shadowmaster | Project @ SF.net: http://tinyurl.com/umcdev | IRC logs: http://irclogs.wesnoth.org, http://irclogs.ai0867.net 20100731 03:00:24-!- Topic set by shadowmaster [~ignacio@wesnoth/developer/shadowmaster] [Wed Jul 28 04:58:00 2010] 20100731 03:00:24[Users #wesnoth-umc-dev] 20100731 03:00:24[@ChanServ ] [ AI0867 ] [ esr ] [ noy ] 20100731 03:00:24[+CIA-36 ] [ AnMaster ] [ fendrin ] [ shadowm_laptop] 20100731 03:00:24[+shikadibot] [ Blueblaze ] [ Gambit ] [ shadowmaster ] 20100731 03:00:24[+wesbot ] [ elvish_sovereign] [ lobby ] 20100731 03:00:24[ Aethaeryn ] [ Espreon ] [ Mythological] 20100731 03:00:24-!- Irssi: #wesnoth-umc-dev: Total of 18 nicks [1 ops, 0 halfops, 3 voices, 14 normal] 20100731 03:00:24-!- Home page for #wesnoth-umc-dev: http://wesnoth-umc-dev.ai0867.net 20100731 03:00:54-!- Channel #wesnoth-umc-dev created Mon Mar 31 16:51:24 2008 20100731 03:02:04-!- Irssi: Join to #wesnoth-umc-dev was synced in 108 secs 20100731 03:11:03< Gambit> ha 20100731 03:11:08< Gambit> a friend just posted this in ##ps3 20100731 03:11:08< Gambit> http://www.geek.com/articles/games/starcraft-ii-menu-screen-are-overheating-pcs-20100729/ 20100731 03:11:23< Gambit> There is no framerate limit on StarCraft2 menus 20100731 03:11:39< Gambit> So your computer can overheat and trash your graphics card. 20100731 03:12:39< Espreon> From now on, I shall pronounce the "i" in "garlic" as /i/ rather than /ɪ/... 20100731 03:12:55< Espreon> Pffft, it should just be "garleek", but, whatever. 20100731 03:31:15< Gambit> I really love ubuntu's system monitor... 20100731 03:58:47< Aethaeryn> oh, hey, look, there's a "System Monitor" app in Fedora too 20100731 03:58:53< Aethaeryn> I wonder what you think about Fedora's System Monitor 20100731 04:03:35< Gambit> Aethaeryn: In comparison to Windows's task manager. 20100731 04:16:19< Gambit> Apparently the motto for FF4 is "Let's make it look more like IE8!" 20100731 04:16:37< Gambit> "Except let's make it know the latest CSS." 20100731 04:19:56< Gambit> early to bed + early to rise part 2 20100731 04:20:02< Gambit> Night all. 20100731 04:20:10< Aethaeryn> ah nice. 20100731 04:20:22< Aethaeryn> been a while since I did SotBE, didn't do it in late 1.7 apparently 20100731 04:20:28-!- Gambit [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Remote host closed the connection] 20100731 04:20:38< Aethaeryn> when you kill the dwarf in Toward Mountains of Haag your riders get to take the remaining villages :-) 20100731 04:22:45< Aethaeryn> also, Gruu is still awesome 20100731 04:22:51< Aethaeryn> "I have a subtle plan. We go and kill all of them." 20100731 05:14:29< Aethaeryn> best part: that's what the objectives are :p 20100731 05:16:06-!- Mythological [Mythologic@77.29.94.12] has quit [] 20100731 05:24:33< Aethaeryn> okay, the siege took forever 20100731 06:04:30-!- elvish_sovereign [~elvish_so@pool-173-59-65-48.phlapa.east.verizon.net] has quit [Quit: elvish_sovereign] 20100731 06:21:40< shadowmaster> interesting. 20100731 06:21:54< shadowmaster> I've been running Firefox 3.6 for two days and it hasn't become memory-hungry like 3.5 used to do. 20100731 06:22:06< shadowmaster> well, 3.5 and 3.0. 20100731 06:41:56-!- Netsplit *.net <-> *.split quits: +shikadibot 20100731 06:43:47-!- Netsplit over, joins: shikadibot 20100731 06:43:47-!- mode/#wesnoth-umc-dev [+v shikadibot] by ChanServ 20100731 06:59:39-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 240 seconds] 20100731 07:46:52-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20100731 07:47:06-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100731 08:17:06-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: ...] 20100731 08:25:39-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [] 20100731 08:27:57-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20100731 08:28:49-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20100731 08:41:04-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [] 20100731 11:28:15-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20100731 11:36:23-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100731 11:55:12-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-umc-dev 20100731 11:55:15-!- mode/#wesnoth-umc-dev [+v loonybot] by ChanServ 20100731 11:56:08-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has joined #wesnoth-umc-dev 20100731 12:28:11-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20100731 13:00:28-!- Gambit [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth-umc-dev 20100731 13:06:32-!- Mythological [Mythologic@77.28.82.231] has joined #wesnoth-umc-dev 20100731 13:16:43-!- Blueblaze [~Blueblaze@adsl-99-4-146-0.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20100731 14:18:53< Gambit> Oh boy. I have just noticed that an entire table of my website does not show up in chrome... 20100731 14:19:03< Gambit> Chrome is not supposed to have compatability problems!? 20100731 14:29:41< Gambit> shadowmaster: I finally found time to run that validation thing you linked me to. — Ouch 20100731 14:33:28< Gambit> Most of the errors are because of my silly page including system. 20100731 14:34:21< Gambit> The header contains the opening html and body tags and headery stuff 20100731 14:34:28< Gambit> it gets included when the request starts 20100731 14:34:35< Gambit> then the actually requested page 20100731 14:34:47< Gambit> then the footer with the footery stuff and closing body and html tags. 20100731 14:37:27< Gambit> My excuse is "Ben Forta and Ramon Camden do it!" 20100731 14:49:10< Gambit> I hereby claim today to be Rewrite All Your Webpages Day 20100731 16:16:46-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20100731 17:17:16-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-umc-dev 20100731 17:18:07-!- e_s-iOS [~esios@pool-173-59-65-48.phlapa.east.verizon.net] has joined #wesnoth-umc-dev 20100731 17:40:55-!- e_s-iOS [~esios@pool-173-59-65-48.phlapa.east.verizon.net] has quit [Quit: Colloquy for iOS - client quit] 20100731 17:49:26-!- Gambit [~quassel@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Ping timeout: 260 seconds] 20100731 17:52:21< AI0867> 03:11 < Gambit> So your computer can overheat and trash your graphics card. <-- if running your GPU at full throttle overheats your system, it wasn't built correctly 20100731 18:27:58-!- elvish_sovereign [~elvish_so@pool-173-59-65-48.phlapa.east.verizon.net] has joined #wesnoth-umc-dev 20100731 18:28:21-!- elvish_sovereign [~elvish_so@pool-173-59-65-48.phlapa.east.verizon.net] has quit [Remote host closed the connection] 20100731 18:28:26-!- elvish_sovereign [~elvish_so@pool-173-59-65-48.phlapa.east.verizon.net] has joined #wesnoth-umc-dev 20100731 18:35:24-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20100731 18:48:33-!- Gambit [~quassel@pa-67-234-82-198.dhcp.embarqhsd.net] has joined #wesnoth-umc-dev 20100731 18:49:27< Gambit> Well darn. 20100731 18:49:31< Gambit> An hour... 20100731 18:50:35< Gambit> Apparently I need to make an SMS bot that calls me when my internet goes out :) 20100731 18:52:14< Aethaeryn> Gambit: perhaps just get a beeper? 20100731 18:52:31< Gambit> Aethaeryn: Heh? 20100731 18:52:46< Aethaeryn> beepers are *still* used for such purposes. 20100731 18:52:58< Aethaeryn> Except replace "my internet" with "oh shit - the whole cell phone network" 20100731 18:53:19< Aethaeryn> so basically emergency people as well as cell network staff 20100731 18:53:45< Aethaeryn> http://en.wikipedia.org/wiki/Pager 20100731 18:53:51< Aethaeryn> Gambit: In case you're too young :-P 20100731 18:56:00< AI0867> Aethaeryn: they run on the cell phone network too 20100731 18:56:07< Gambit> That doesn't let me put my web application skills to use :D 20100731 18:56:09< AI0867> all they do is display text messages 20100731 18:56:35< Aethaeryn> "Therefore, in these companies, engineers are usually equipped with a pager that uses another telco's mobile network to ensure reachability in case of emergency." 20100731 18:56:42< Aethaeryn> AI0867: http://en.wikipedia.org/wiki/Pager#Pager_use_in_the_21st_century 20100731 18:56:44< AI0867> yes, another network 20100731 18:56:45< Aethaeryn> :-P 20100731 18:57:01< AI0867> either that or get yourself a "busisness contract" 20100731 18:57:11< Aethaeryn> So what's funny... 20100731 18:57:30< AI0867> that is, I know someone who, in case his cellphone network goes down, can use any other network instead 20100731 18:57:32< Aethaeryn> is that AT&T people when they use a Verizon-or-Sprint pager, actually have a more reliable network in their pager than their cell phone 20100731 18:58:10< AI0867> there's also multi-sim phones 20100731 18:58:31< Aethaeryn> AI0867: T-Mobile and AT&T essentially share, I think. 20100731 18:58:31< Gambit> Hmm if the internet is out the SMS bot can't send the messaage to my phone... 20100731 18:58:57< Gambit> And I don't think I can put a dead man switch on the phone XD 20100731 18:58:58< Aethaeryn> So it would have to be Verizon/Sprint 20100731 18:59:13< Aethaeryn> which don't have the sim chips 20100731 18:59:14< Aethaeryn> so... 20100731 18:59:20< Aethaeryn> AI0867: useless in the USA :-P 20100731 18:59:48< Aethaeryn> Gambit: doesn't Google have an SMS service? 20100731 19:00:09< Gambit> Aethaeryn: But how does my computer tell google to send the SMS if my internet is out? :) 20100731 19:00:14< AI0867> right, you have two different technologies for cellphones 20100731 19:00:16< Gambit> My idea was a stupid one. 20100731 19:00:19< AI0867> everyone uses GSM here 20100731 19:00:30< Aethaeryn> ah 20100731 19:00:36< Aethaeryn> you're unamerican 20100731 19:01:06< AI0867> analog -> GSM -> GPRS -> UMTS -> HSPA 20100731 19:01:27< AI0867> I still have an analog phone lying around somewhere 20100731 19:01:30< AI0867> it's rather large 20100731 19:01:35< AI0867> but it still works perfectly 20100731 19:01:51< AI0867> no reception though 20100731 19:01:56< AI0867> ;) 20100731 19:02:00< Gambit> I wonder if there's a simple terminal command that makes the computer start beeping 20100731 19:02:08< AI0867> echo -e '/b' 20100731 19:02:12< AI0867> or \a 20100731 19:02:36< AI0867> there's a bell character 20100731 19:04:12< AI0867> it's \a 20100731 19:04:20< AI0867> but not all terminals support it any more 20100731 19:05:11< AI0867> echo -e '\a' 20100731 19:05:37< AI0867> alternatively, mplayer /path/to/bell.ogg 20100731 19:06:58< AI0867> or: 20100731 19:07:00< AI0867> ai@VIJF# cat > bell.c /tmp 20100731 19:07:03< AI0867> #include 20100731 19:07:06< AI0867> int main() { printf("\a"); return 0; 20100731 19:07:08< AI0867> } 20100731 19:07:11< AI0867> ai@VIJF# gcc bell.c /tmp 20100731 19:07:14< AI0867> ai@VIJF# ./a.out 20100731 19:07:16< AI0867> okay, who ate my newlines? 20100731 19:07:56< Gambit> Thanks though. 20100731 19:08:04< Gambit> I'll probably go with solution two. 20100731 19:08:07< Gambit> Now I know 20100731 19:08:07<+shikadibot> And knowing is half the battle! 20100731 19:17:52< Aethaeryn> hrmmmmmmmm 20100731 19:18:03< Aethaeryn> Now I know 20100731 19:18:03<+shikadibot> And knowing is half the battle! 20100731 19:18:05< Aethaeryn> oh, okay 20100731 19:18:22< Gambit> Now he knows 20100731 19:18:23<+shikadibot> And knowing is half the battle! 20100731 19:18:39< Gambit> Now we know 20100731 19:18:40<+shikadibot> And knowing is half the battle! 20100731 19:18:43< Gambit> Now we both know 20100731 19:18:45< Aethaeryn> who knows? 20100731 19:18:48< Aethaeryn> who knows now? 20100731 19:18:52< Aethaeryn> now who knows? 20100731 19:19:00< Gambit> now you-and-I know 20100731 19:19:02< Aethaeryn> damn 20100731 19:19:06< Aethaeryn> now I know 20100731 19:19:07<+shikadibot> And knowing is half the battle! 20100731 19:19:07< Gambit> now we know 20100731 19:19:07<+shikadibot> And knowing is half the battle! 20100731 19:19:08< Aethaeryn> now he know 20100731 19:19:10< Aethaeryn> now he knows 20100731 19:19:10<+shikadibot> And knowing is half the battle! 20100731 19:19:12< Aethaeryn> ah, okay 20100731 19:19:18< Aethaeryn> explicitly has a few phrases 20100731 19:19:19< Gambit> Now he knowest 20100731 19:19:21< Aethaeryn> and now I know 20100731 19:19:21<+shikadibot> And knowing is half the battle! 20100731 19:19:24< Aethaeryn> okay 20100731 19:19:25< Aethaeryn> I see 20100731 19:19:26< Gambit> Now he knoweth 20100731 19:19:27<+shikadibot> And knowing is half the battle! 20100731 19:19:28< Aethaeryn> it looks for a three word thing 20100731 19:19:32< Aethaeryn> omfg 20100731 19:19:58< Aethaeryn> http://en.wikipedia.org/wiki/Vivisection 20100731 19:20:07< Aethaeryn> Gambit: You do realize that that's what we're doing, right? 20100731 19:20:42< Gambit> http://tvtropes.org/pmwiki/pmwiki.php/Main/ptitle5kgfz6fn1lso 20100731 19:21:28< Gambit> Hmm that doesn't quite fit. 20100731 19:21:33< Gambit> Aethaeryn: shikadibot isn't alive. 20100731 19:21:35< Gambit> She cannot learn. 20100731 19:22:21< Gambit> janebot on the other hand 20100731 19:22:27< Gambit> homeostasis; check 20100731 19:22:35< Gambit> organization check 20100731 19:22:42< Gambit> growth check 20100731 19:22:44< Gambit> adaption check 20100731 19:22:48< Gambit> response to stimuli check 20100731 19:22:58< Gambit> reproduction... (working on it) 20100731 19:23:03< Aethaeryn> Gambit: the point is, we're dissecting something while it's running 20100731 19:23:23< Gambit> So janebot meets the 5/7 requirement 20100731 19:23:37< Aethaeryn> Gambit: almost meets the requirement? Does that make it a virus? 20100731 19:23:39< Gambit> shikadibot has only 4 of 7 20100731 19:23:53< Gambit> Aethaeryn: because she cannot reproduce she does not qualify as a virus 20100731 19:24:33< Aethaeryn> wait a minute 20100731 19:24:41< Gambit> I just need to find a way to pass arguments to a perl script when you launch it via terminal and then janebot could reproduce 20100731 19:24:45< Aethaeryn> < Gambit> reproduction... (working on it) <- I don't want to know more details about that. 20100731 19:24:55< Aethaeryn> since you refer to it as "her" 20100731 19:24:56< Gambit> Aethaeryn: As in she could start other irc bots :P 20100731 19:25:20< Aethaeryn> If I start seeing half-human/half-IRC-bot things running around... 20100731 19:25:26< Gambit> ha 20100731 19:26:00< Gambit> actually the homeostasis bit isn't automated yet 20100731 19:26:15< Gambit> so neither bot qualifies 20100731 19:26:41< Gambit> eventually though I will give janebot the intelligence to kick or ignore people who spam her with homophobia 20100731 19:26:45< Aethaeryn> well 20100731 19:26:50< Aethaeryn> reproduction and gradual change are key 20100731 19:26:52< Aethaeryn> to life 20100731 19:26:56< Aethaeryn> gradual change over time 20100731 19:27:06< Aethaeryn> to adapt to the environment 20100731 19:27:07< Gambit> And then she will be able to "regulate the internal environment to maintain a constant state" 20100731 19:27:14< Aethaeryn> I think I'll have to learn lisp though 20100731 19:27:18< Gambit> Aethaeryn: Evolution is not a requirement of life 20100731 19:27:20< Gambit> only adaptation 20100731 19:27:46< Gambit> so learning new behaviors or adapting to things that go wrong qualifies just as much as mutated offspring 20100731 19:27:47< Aethaeryn> Gambit: Well, I think I want to make a "sexually" reproducing bot as opposed to an "assexually" reproducing bot. 20100731 19:27:54< Gambit> ... 20100731 19:27:58< Aethaeryn> As in... 20100731 19:28:01< Aethaeryn> it mixes code 20100731 19:28:02< Gambit> LALALaLALALAL 20100731 19:28:05< Gambit> NOT LISTENING 20100731 19:28:09< Aethaeryn> ... 20100731 19:28:12< Aethaeryn> I don't mean that. 20100731 19:28:14< Aethaeryn> I mean, it mixes code. 20100731 19:28:25< Aethaeryn> So that eventually, after many generations, you wind up with many distinct bots. 20100731 19:28:32< Gambit> Interesting. 20100731 19:28:37< Aethaeryn> With different traits and characteristics. 20100731 19:28:53< Aethaeryn> Of course, to prevent overcrowding, the old ones will have to "die" eventually. 20100731 19:29:04< Gambit> I could use regular expressions and random numbers to change various characters throughout the strings in the code as well 20100731 19:29:32< Gambit> But uh yeah... 20100731 19:29:35< Gambit> auto kick intelligence 20100731 19:29:40< Gambit> and the ability to start other bot instances 20100731 19:29:47< Gambit> and then janebot qualifies as living! 20100731 19:30:16< Gambit> Nothing I can do about metabolism I'm afraid 20100731 19:30:24< Gambit> But you only need 5 of 7 20100731 19:30:27< Aethaeryn> hrmm 20100731 19:30:37< Aethaeryn> well 20100731 19:30:39< loonycyborg> In order to have any evolution by making random changes to bots you'd need to do a *lot* of tries. 20100731 19:30:45< loonycyborg> Kind like in RL. 20100731 19:30:49< Aethaeryn> you could create simpler forms of bot life, Gambit 20100731 19:30:57< Aethaeryn> that she can eat 20100731 19:31:05< Gambit> xD 20100731 19:31:06< Aethaeryn> by eat I mean kickban, and once they're kickbanned they are shut down 20100731 19:31:09< Aethaeryn> and their code is digested 20100731 19:31:13< Gambit> Aethaeryn: Or our attention could be the resource they need to live 20100731 19:31:21< Gambit> more enjoyable bots get talked to more 20100731 19:31:24< Aethaeryn> I like my version better 20100731 19:31:36< Aethaeryn> I can have a channel on my own network 20100731 19:31:39< Aethaeryn> with dozens of bots. 20100731 19:31:45< Aethaeryn> and they have their bot ecosystem 20100731 19:31:46< Gambit> Stronger bots could force others to quit 20100731 19:31:56< Gambit> The connection is closed on QUIT 20100731 19:32:10< Gambit> Aethaeryn: That'd be awesome 20100731 19:32:17< Aethaeryn> we can even have smart bots 20100731 19:32:19< Gambit> you could have a #water channel 20100731 19:32:23< Aethaeryn> that build weapons 20100731 19:32:24< Gambit> and a #land channel 20100731 19:32:55< Aethaeryn> #land 20100731 19:32:57< Aethaeryn> #water 20100731 19:32:58< Aethaeryn> #air 20100731 19:33:00< Aethaeryn> #space 20100731 19:33:03< Aethaeryn> #underground 20100731 19:33:22< Aethaeryn> #purely-digital 20100731 19:33:31< Aethaeryn> oh, wait 20100731 19:34:52< Gambit> Okay so there'd be a sun bot that talked to plant bots and those plant bots get more energy each time 20100731 19:35:06< Aethaeryn> well, we could have them TRANSMORPH instead of evolve. 20100731 19:35:25< Aethaeryn> So they don't have to reproduce and die, they can just change form while living to slowly change over time 20100731 19:35:32< Gambit> Aethaeryn: I think you should look into the program DarwinBots 20100731 19:35:46< Aethaeryn> Gambit: but that's intelligent design. 20100731 19:35:55< Gambit> Aethaeryn: It starts that way 20100731 19:36:04< Gambit> But each time they reproduce random changes are made to their code 20100731 19:36:08< Aethaeryn> right 20100731 19:36:14< Aethaeryn> but they still have a designer. 20100731 19:36:22< Gambit> Aethaeryn: so would the IRC bots 20100731 19:36:26< Gambit> Aethaeryn: You can also start with 0 bots 20100731 19:36:35< Gambit> theoretically they'll eventually evolve to useful life 20100731 19:36:41< Gambit> But nobody has done it yet. 20100731 19:36:55< Gambit> There is a prize for the first 0 bot that evolves into something that moves and hunts plants on its own 20100731 19:36:56< Aethaeryn> well, yeah 20100731 19:37:20< Aethaeryn> that's why I don't code in Lisp 20100731 19:37:23< Gambit> Aethaeryn: However you still have to help them out by manipulating the simulation environment 20100731 19:37:26< Aethaeryn> leave spare code laying around, running 20100731 19:37:34< Aethaeryn> and it may eventually turn into "life" from nonlife 20100731 19:37:40< Aethaeryn> give enough time 20100731 19:37:42< Aethaeryn> :-P 20100731 19:37:47< Gambit> [see: Speaker for the Dead] 20100731 19:38:06< Aethaeryn> Gambit: I'm sorry, you need to start at the Big Bang. 20100731 19:38:16< Aethaeryn> Just set all the parameters necessary at the very, very beginning. 20100731 19:38:19< Aethaeryn> And speed it up 20100731 19:38:27< Aethaeryn> So billions of years could be done in days 20100731 19:45:31< Aethaeryn> Espreon: I think the new terrains have persuaded me to start moving work over to trunk on Underlands RPG... I'm going to commit some half-finished stuff I haven't submitted yet after touching them up a bit, and then can you do that magical copy-to-trunk-without-screwing-things-up thing you do? 20100731 19:50:37-!- timotei [~timotei@wesnoth/developer/timotei] has joined #wesnoth-umc-dev 20100731 19:53:51< Gambit> What's the ubuntu equivilant of Windows's "add network location"? 20100731 19:58:20< Gambit> (nevermind) 20100731 19:58:43-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20100731 20:03:52-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 240 seconds] 20100731 20:18:04-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has joined #wesnoth-umc-dev 20100731 20:27:03< Gambit> How annoying. There are 10 new lines at the start of my webpage for some reason. I cannot locate them in the code, nor are they on my local copy. 20100731 20:27:12< Gambit> I can't get rid of them, and they prevent me from declaring a doctype. 20100731 20:27:32< Gambit> Because apparently the doctype must be the very first line for the validator to not throw a hissy fit. 20100731 20:28:21< Gambit> So something on the server is placing 10 new lines at request start... 20100731 20:28:31< Gambit> Or rather... before request start. 20100731 20:28:39< Gambit> Must be some flaw in CFMX. 20100731 20:29:12< Gambit> It can't technically be before request start, but I mean before the function I have that runs on request start. 20100731 20:33:37< Gambit> Ugh. It's something in the parser, because they're only there on .cfm pages. So I'm screwed. 20100731 20:45:04< Aethaeryn> uh oh 20100731 20:48:46< timotei> god... this wml gramamr is so stupid 20100731 20:49:18< fendrin> timotei: :-) 20100731 20:49:48< timotei> fendrin: I can't belive it. when I really finish it for some situation, other unexpected appear. and now's so hard to make it evaluate everything 20100731 20:49:58< timotei> anyway, I'll start working on the autocomplet 20100731 20:51:16< fendrin> timotei: What problems do you have? 20100731 20:51:34< timotei> fendrin: well, there are SO MANY freaking possible ways to write something in wml 20100731 20:51:39< timotei> fendrin: there are no damn constraints 20100731 20:51:50< timotei> fendrin: and that makes it very hard to make a formal description of the language:| 20100731 20:52:06< fendrin> Too true. 20100731 20:52:23< timotei> I mean, trying to do my best... but some syntaxes are left out:( 20100731 20:52:31< timotei> I'll commit later some updates 20100731 20:52:38< timotei> at least I'm testing with the mainline campaigns :P 20100731 20:52:42< timotei> so I have a testing ground 20100731 21:18:44-!- Blueblaze [~Blueblaze@99.4.146.0] has joined #wesnoth-umc-dev 20100731 21:36:39-!- Gambit [~quassel@pa-67-234-82-198.dhcp.embarqhsd.net] has quit [Ping timeout: 240 seconds] 20100731 21:52:12< Espreon> Aethaeryn: Sure. 20100731 21:52:23< Espreon> Yeah... I haz KDE 4.5... yayz... 20100731 21:52:27< Espreon> shadowmaster: ^ 20100731 21:54:15< Aethaeryn> Espreon: well, I didn't get around to it yet 20100731 21:54:20< Espreon> I know. 20100731 21:54:26< Aethaeryn> even though it was rather simple to just check everything before checking it in 20100731 21:54:28< Espreon> That's why I'm waiting for you. 20100731 21:54:32< Aethaeryn> ah, ok 20100731 21:55:00< Espreon> You did say "I'm going to ... , and then can you ..." 20100731 21:57:32-!- Gambit [~quassel@pa-67-234-82-198.dhcp.embarqhsd.net] has joined #wesnoth-umc-dev 20100731 21:57:48-!- Gambit [~quassel@pa-67-234-82-198.dhcp.embarqhsd.net] has quit [Remote host closed the connection] 20100731 22:02:17< Aethaeryn> Yep... "If X, then Y" 20100731 22:02:26 * Espreon chuckles 20100731 22:03:11< Aethaeryn> Actually, it's more like "X if and only if Y" 20100731 22:03:17< Aethaeryn> Because in this case not X leads to not Y 20100731 22:09:11-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has left #wesnoth-umc-dev [] 20100731 22:22:53-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Quit: Leaving] 20100731 22:24:45-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100731 22:26:38-!- Gambit [~quassel@pa-67-234-82-198.dhcp.embarqhsd.net] has joined #wesnoth-umc-dev 20100731 22:29:51< Gambit> Okay so as it turns out; plastic cover with a circle with a line through it means "This is covering the onboard graphics. They are disabled. Do not remove this cover and bring up an ancient CRT from the basement. You are wasting your time." 20100731 22:33:18< AI0867> heh 20100731 22:39:36< fendrin> hi AI0867 20100731 22:46:57< Aethaeryn> hi AI0867 20100731 23:12:28-!- Valkier [~IceChat7@c-174-55-104-2.hsd1.pa.comcast.net] has joined #wesnoth-umc-dev 20100731 23:20:52-!- esr [~chatzilla@wesnoth/developer/esr] has quit [Remote host closed the connection] 20100731 23:33:13-!- Blueblaze is now known as Blueblaze|SC2 20100731 23:39:11-!- esr [~chatzilla@static-71-162-243-5.phlapa.fios.verizon.net] has joined #wesnoth-umc-dev 20100731 23:39:31-!- esr [~chatzilla@static-71-162-243-5.phlapa.fios.verizon.net] has quit [Changing host] 20100731 23:39:31-!- esr [~chatzilla@wesnoth/developer/esr] has joined #wesnoth-umc-dev --- Log closed Sun Aug 01 00:00:15 2010