--- Log opened Mon Aug 02 00:00:01 2010 --- Day changed Mon Aug 02 2010 20100802 00:00:01< Aethaeryn> C, C++, Java, Python, Perl, bash; HTML, CSS, JavaScript, PHP, Ruby; SQL; Lisp, Prolog 20100802 00:00:10< Gambit> loonycyborg: CFML 20100802 00:00:14< norbert_> I don't know, it seems kind of off-topic in #wesnoth-umc-dev 20100802 00:00:16< Gambit> *Aethaeryn 20100802 00:00:17< Aethaeryn> Hrmm, my bad... bash needs to have a ; 20100802 00:00:18< Espreon> Aethaeryn: What can Sanskrit be? 20100802 00:00:24< Aethaeryn> so Perl; bash; 20100802 00:00:34< Gambit> Aethaeryn: CFML darnit 20100802 00:00:36< Gambit> and CFS 20100802 00:00:38< Aethaeryn> norbert_: We're only on topic when that shad0w guy is here. 20100802 00:00:50< Gambit> Ya troll 20100802 00:01:00< Gambit> Ha. 20100802 00:01:01< loonycyborg> Gambit: In addition to CFML there should be WML then :P 20100802 00:01:08< Gambit> loonycyborg: :\ 20100802 00:01:15< Aethaeryn> Espreon: Something dead. Cannot be COBOL, either, since that is still used in some places. There' isn't too much Sanskrit 20100802 00:01:31< Aethaeryn> loonycyborg: Yeah. WML is probably almost as popular as an obscure proprietary language like CFML 20100802 00:01:34< Espreon> Aethaeryn: Uh, Sanskrit's still used... and yes, some people actually still speak it. 20100802 00:01:35< Aethaeryn> :-P 20100802 00:01:44< Gambit> loonycyborg: Really? Comparing the most powerful, most elegant, and easiest to use server side web application language to WML? 20100802 00:01:44< Aethaeryn> oh damn wait 20100802 00:01:54< Aethaeryn> Espreon: nevermind, then. 20100802 00:02:00< Aethaeryn> Espreon: COBOL is perfect then 20100802 00:02:16< Aethaeryn> Forgot all the literature and stuff 20100802 00:02:19< loonycyborg> Gambit: Sure. Why not? 20100802 00:02:20< Gambit> Furthermore we're not even on topic when shadowmaster is here. 20100802 00:02:24< Gambit> He often goes off topic with us. 20100802 00:02:39< Aethaeryn> Gambit: Yes, but when the shad0w guy is here, you have to go off topic only if HE drags us off topic 20100802 00:02:44< Gambit> The only time we're on topic is when CIA-36 is talking 20100802 00:02:45< Aethaeryn> So it's kind a double standard, you see. 20100802 00:02:56< Aethaeryn> You go off topic and he gets mad. He goes off topic and no one notices. 20100802 00:03:00< Aethaeryn> Because who watches the Watchmen? 20100802 00:03:16< Aethaeryn> Also, he gets mad when you hilight him 20100802 00:03:44< norbert_> I watched The Watchmen twice, good movie 20100802 00:03:54< norbert_> :) 20100802 00:03:57< Valkier> The sex scenes lasted too long. I fell asleep. 20100802 00:03:59< Gambit> Aethaeryn: He gets mad when you hilight him unneccesarily. 20100802 00:04:18< Aethaeryn> right, like you were doing. 20100802 00:04:27< Aethaeryn> Thus "that shad0w guy" 20100802 00:04:45< Aethaeryn> norbert_: The book's better. 20100802 00:04:46< Gambit> People spreading slander about him? This situation necessitates his presence :P 20100802 00:05:14< Aethaeryn> norbert_: Fortunately, I borrowed a friend's copy and read it before I saw the movie. Movie wasn't bad but made more sense in the context of the book; they cut out some really good bits. 20100802 00:05:46< Aethaeryn> Gambit: Wouldn't it be libel? 20100802 00:05:51< Aethaeryn> Since this is written? 20100802 00:05:57< Gambit> lies 20100802 00:06:12< Gambit> This isn't a print medium. 20100802 00:06:15< Gambit> This is a live discussion 20100802 00:06:16< Aethaeryn> right, libel are words falsely spoken 20100802 00:06:19< Aethaeryn> we're not speaking. 20100802 00:06:28< Aethaeryn> *slander are words falsely spoken 20100802 00:06:29< Aethaeryn> damn it 20100802 00:06:46< Aethaeryn> Gambit: technically these are published anyway 20100802 00:06:50< Aethaeryn> in two locations 20100802 00:07:04< Aethaeryn> the shikadibot logs and the wesbot logs 20100802 00:07:39< Aethaeryn> Published and publically accessible. 20100802 00:07:47< Aethaeryn> It'd be harder to call something libel if it's in a private, unlogged IRC chan. 20100802 00:07:57< Aethaeryn> e.g. one with a key or a strict permissions list. 20100802 00:08:04< Aethaeryn> (or invite-only) 20100802 00:08:34< Aethaeryn> (but those are a pain in the ass, since you have to give people permissions anyway so they can msg chanserv to give them invites when no one is around and they disconnect) 20100802 00:08:38< Gambit> Aethaeryn: there's also lobby's logs 20100802 00:08:41< Aethaeryn> (thus making them worse for permanent chans) 20100802 00:09:26< Aethaeryn> I need to start a secret IRC channel. Those are kinda fun. 20100802 00:09:31< Aethaeryn> Just need a reason first. :/ 20100802 00:09:40< norbert_> take over the world? 20100802 00:09:45< Gambit> I have one. 20100802 00:09:50< Aethaeryn> norbert_: Too ambitious. 20100802 00:09:54< Gambit> Whoa norbert_ guessed the reason. 20100802 00:09:57< Aethaeryn> norbert_: Can I take over a virtual world instead? 20100802 00:10:04< Gambit> Aethaeryn: yes! 20100802 00:10:09< Gambit> http://www.minecraft.net/ 20100802 00:10:12< Aethaeryn> Gambit: Let's be dictators of Second Life. 20100802 00:10:16< Aethaeryn> And virtually repress all those no-life people. 20100802 00:10:17< Gambit> No. 20100802 00:10:25 * Gambit will be a minecraft bank manager 20100802 00:10:32< Aethaeryn> We can have a military junta. 20100802 00:10:34< Gambit> I already built the bank this morning. 20100802 00:10:46< Gambit> There's an airlock with a button inside that opens the vault 20100802 00:10:55< Gambit> but there's no way to open the door from the inside 20100802 00:11:00-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20100802 00:11:00< Gambit> *inside the vault 20100802 00:11:01< Aethaeryn> Gambit: I can be Generalissimo, you can be my lieutenant who leads the secret police and violently represses any opposition. 20100802 00:11:05< Aethaeryn> Gambit: Or it can be the other way around. 20100802 00:11:08< Aethaeryn> Both are rather fun. 20100802 00:11:08< Gambit> So if you do break it 20100802 00:11:10< Gambit> *in 20100802 00:11:16< Gambit> you can't get out with whatever you steal 20100802 00:11:29< Gambit> You could dig through the walls but there's a layer of lava inside them 20100802 00:11:41< Gambit> as soon as you make a hole in the wall the vault gets flooded with lava and you die 20100802 00:12:00< Aethaeryn> Gambit: So yeah, do you want to be the generalissimo or the secret police captain? 20100802 00:12:05< Gambit> Also to get into the airlock you must have someone hold a button down that's about 6 feet away fro mthe door 20100802 00:12:06< Aethaeryn> Or perhaps the minister of information? 20100802 00:12:11< Aethaeryn> They're all rather fun roles. 20100802 00:12:15< Gambit> It only takes one person to get in 20100802 00:12:24< Gambit> but it takes good coordination between two people if you want to get out 20100802 00:12:39< Gambit> and the odds are bad that there will be two people on who both want to rob the bank without anyone else noticing 20100802 00:13:30< Gambit> Aethaeryn: furthermore I don't accept jobs in miliatary dictatorships for anything less than Lietenant Colonel 20100802 00:13:44< Gambit> aka the most badass rank ever 20100802 00:13:53< Gambit> Anything higher and you're just a desk jockey 20100802 00:14:23< Gambit> Anything lower and... 20100802 00:14:34< Gambit> You don't get to give orders. 20100802 00:14:45< Gambit> Plus it's the favorite rank of stargate. 20100802 00:15:05< Aethaeryn> Gambit: you need to purchase to pay? 20100802 00:15:07< Aethaeryn> *play 20100802 00:15:09< norbert_> also reminds me of Data 20100802 00:15:17< Gambit> Aethaeryn: There is a free version and a paid version. 20100802 00:15:26< Gambit> The paid version is very much worth it. 20100802 00:15:31< Aethaeryn> ok 20100802 00:15:31< Aethaeryn> well 20100802 00:15:36< Gambit> The free version should be enough to get you addicted :) 20100802 00:15:41< Aethaeryn> Gambit: You can be lt col in the secret police? 20100802 00:15:54< Gambit> minecraft == the very definition of a sandbox game 20100802 00:16:50< Gambit> In fact I can, with a straight face, say that minecraft is the video game I have searched my entire life for. 20100802 00:17:08< Aethaeryn> oooh, it runs on Linux 20100802 00:17:20< Aethaeryn> still not paying for something i could just make a better version of myself 20100802 00:17:46< Aethaeryn> oh, oaky, I want to play this on my desktop 20100802 00:17:51< Gambit> I can destroy and create anything I want. There are NPCs to kill or protect if you feel like. It gets updated with new things weekly. The sandbox is the biggest in gaming history (8 times the surface of the earth). 20100802 00:17:52< Aethaeryn> so the fan doesn't have to run :-P 20100802 00:18:28< Gambit> There is a crafting and item system. 20100802 00:18:31< Gambit> Minecarts to ride 20100802 00:18:57< Gambit> Oh and there's digital engineering (that may not be the right term) 20100802 00:19:06< Aethaeryn> oh, hrmmm 20100802 00:19:08< Aethaeryn> this is essentially legos 20100802 00:19:12< Gambit> There are these wirey things that can carry a signal of 1 or 0 20100802 00:19:20< Gambit> and there are siwtches and buttons to give said signal 20100802 00:19:24< Gambit> and there are inverters 20100802 00:19:27< Gambit> so it's turing complete 20100802 00:19:38< Gambit> That's what I mean by "digital engineering". 20100802 00:19:40< Aethaeryn> okay, yeah, my graphics card sucks 20100802 00:19:42< norbert_> this really is #wesnoth-off-topic 20100802 00:19:50< Gambit> Theoretically you could design a computer inside minecraft 20100802 00:19:55< Aethaeryn> and it lagged and ran my fan and stuf 20100802 00:19:57< Gambit> norbert_: No that's #wesnoth-music 20100802 00:20:01< Aethaeryn> so I'll give it a spin on my desktop 20100802 00:20:05< Aethaeryn> besides, this isn't a game for trackpads I can tell 20100802 00:20:08< Gambit> Aethaeryn: set fog to medium and graphics to fast 20100802 00:20:13< Gambit> Aethaeryn: and no not at all 20100802 00:20:21< Gambit> s/medium/normal 20100802 00:20:39< Gambit> norbert_: this is #wesnoth-technology 20100802 00:20:42< Espreon> ... 20100802 00:20:47< Aethaeryn> or I could just boot up my desktop 20100802 00:20:59< Aethaeryn> Gambit: but it's not #wesnoth-religious-technology 20100802 00:21:03< Aethaeryn> because then we'd be Happyology 20100802 00:21:11< Gambit> Aethaeryn: When you decide you just can't live without this game and must pay for it let me know. 20100802 00:21:18< Gambit> It gets multiplayer next teusday or wednesday :D 20100802 00:21:21< Aethaeryn> uh 20100802 00:22:04< Gambit> TBH he doesn't actually put enough in the free one to convince people to pay for it. 20100802 00:22:40< Gambit> I may have been a bit hypocritical and obtained a [off topic word] version of it for about a week... 20100802 00:23:46< Gambit> Though I guess that does mean the free version was enough to make me sacrifice a little bit of my integrity. 20100802 00:23:54< Gambit> Aethaeryn: anyway... it's awesome. 20100802 00:23:57< Aethaeryn> evaluation? 20100802 00:23:59< Gambit> Just watch out for the green things. 20100802 00:24:02< Aethaeryn> anyway, does seem rather Legoy 20100802 00:24:08< Aethaeryn> in a good way 20100802 00:24:24< Aethaeryn> But I'm sure in a few years I can and will make something better for free 20100802 00:24:36< Aethaeryn> Because it doesn't seem like much 20100802 00:24:39< Gambit> He plans to open source it "some day" 20100802 00:25:09< Gambit> He says he will sell it until it stops selling, and then stop updating it and release it under public domain or something. 20100802 00:25:22< Gambit> But it definitely won't stop selling for a while. 20100802 00:25:38< Gambit> It's had an explosion in sales ever since Valve blogged about how their development team became addicted to it 20100802 00:26:32< Aethaeryn> k 20100802 00:26:40< Aethaeryn> that's actually not a bad way of doing things, if he does follow through 20100802 00:26:48< Aethaeryn> sell it to pay off development costs, then open source it and move onto another project. 20100802 00:26:55< Aethaeryn> That way you can keep making money and fans don't get pissed off that you move on 20100802 00:27:15< Gambit> I think he's already paid off development costs. 20100802 00:27:26< Gambit> And it's still in alpha... 20100802 00:27:33< Gambit> It's a one man team, java, and eclipse. 20100802 00:27:41< Gambit> Not much in the way of development costs :P 20100802 00:27:44< Aethaeryn> I can tell it's a one man team. 20100802 00:27:48< Gambit> But he quit his job for it. 20100802 00:27:56< Gambit> So it is paying his living expenses. 20100802 00:28:06< Aethaeryn> ah, ramen profitable 20100802 00:28:09< Aethaeryn> (google that) 20100802 00:28:37< Gambit> He says after paypal's fee and exchange rate he keeps about half the money 20100802 00:28:41< Gambit> it's a $12 game 20100802 00:28:48< Gambit> selling about 1500 copies an hour right now 20100802 00:29:02< Gambit> make that 1200 20100802 00:29:12< Gambit> the TF2 blog boom must have blown over 20100802 00:29:24< Gambit> 42700 sales 20100802 00:30:15< norbert_> wait what 20100802 00:30:18< Gambit> I think it's safe to say he's not eating ramen. 20100802 00:30:24< norbert_> $12 game selling 1200 copies an hour? 20100802 00:30:38< Gambit> norbert_: Yes. This game is taking over the internet. 20100802 00:30:50< norbert_> he's making $14,400 an hour? 20100802 00:31:06< Gambit> Half, but yeah 20100802 00:32:11< Gambit> Though it's only been above 1000 since like wednesday or so 20100802 00:32:18< Gambit> before it was only ~500 20100802 00:32:34< Gambit> Which is still a lot of money per hour I guess... 20100802 00:32:44< Aethaeryn> Gambit: how do you place stuff? 20100802 00:32:46< Aethaeryn> clicking destroys 20100802 00:32:51< Gambit> Aethaeryn: right click 20100802 00:33:03< Gambit> Aethaeryn: scroll bar changes slots 20100802 00:33:12< Aethaeryn> any use to the grey stuff with stuff in it? 20100802 00:33:15< Aethaeryn> like gold/coal I assume? 20100802 00:33:17< Aethaeryn> gold and black 20100802 00:33:29< Gambit> Aethaeryn: not in the free version 20100802 00:33:43< Gambit> in the paid you use coal to power furnaces and make torches so you can see better at night 20100802 00:33:49< Gambit> oh and to power trains 20100802 00:34:12< Gambit> In the free version I think the black stuff just gives you half blocks 20100802 00:34:17< Gambit> and the gold stuff just gives gold blocks 20100802 00:34:22< Aethaeryn> oh what a shame 20100802 00:34:26< Aethaeryn> I found a big coal mine :-P 20100802 00:34:33< Aethaeryn> dozens and dozens of blocks 20100802 00:34:36< Gambit> whoa 20100802 00:34:41< Aethaeryn> and I'm rather deep into it now 20100802 00:34:44< Gambit> java works in chrome now?! 20100802 00:34:59< Aethaeryn> chrome develops fast 20100802 00:35:16< Gambit> I didn't even notice any updates though o_O 20100802 00:35:18< Aethaeryn> Google must not let its developers outside or something 20100802 00:35:53< Gambit> Sweet! Now I have absolutely no reason to keep failfox 20100802 00:36:24< norbert_> nothing wrong with Firefox 20100802 00:37:04< Gambit> Other than it not being chrome; yeah 20100802 00:37:04< Aethaeryn> okay 20100802 00:37:13< Aethaeryn> this is an entertaining diversion 20100802 00:37:16< Aethaeryn> but I see no reason why I'd pay for it 20100802 00:37:27< Aethaeryn> except maybe MP 20100802 00:37:30< Gambit> Aethaeryn: Are you playing survival? 20100802 00:37:33< Gambit> Or creative? 20100802 00:37:39< Gambit> I find creative to be utterly boring. 20100802 00:37:42< Gambit> Everything breaks instantly 20100802 00:37:46< Gambit> and there is no challenge 20100802 00:37:53< Aethaeryn> oh 20100802 00:37:57< Aethaeryn> there's more modes? 20100802 00:38:01< Aethaeryn> I just clicked free and start or w/e 20100802 00:38:53< Gambit> oh that's right 20100802 00:39:01< Gambit> free survival was orphaned 20100802 00:39:03< Gambit> let me find the link 20100802 00:39:12< Gambit> Aethaeryn: http://minecraft.net/survivaltest/ 20100802 00:39:59< Aethaeryn> building stairs 20100802 00:40:04< Aethaeryn> ok 20100802 00:40:08< Aethaeryn> this is Legos on steroids 20100802 00:40:13< Aethaeryn> you got my interest since I was raised on Legos 20100802 00:40:49< norbert_> "In the last 24 hours, 3549 people registered, and 1248 people bought the game." 20100802 00:40:56< Aethaeryn> oooh, half block are stairs 20100802 00:41:00< norbert_> per day, not per hour 20100802 00:41:04< Aethaeryn> I might buy it 20100802 00:41:09< Aethaeryn> merely because it has a Linux version 20100802 00:41:14< Aethaeryn> I like to help a Tux out 20100802 00:41:31< Aethaeryn> and show that Linux isn't just for computational science 20100802 00:41:37< norbert_> still sh*t load of money he's making 20100802 00:41:37< Aethaeryn> and servers 20100802 00:41:41< Gambit> surprise! java works better in chrome too... 20100802 00:41:44< Gambit> norbert_: oops sorry 20100802 00:41:53< Gambit> I don't know how I misread that :\ 20100802 00:41:53< Aethaeryn> I like this building thing 20100802 00:42:46< Gambit> Paying people aren't restricted to the browser either, but the standalone client isn't quite as fast sometimes 20100802 00:43:06< Gambit> It also has a tendancy to suddenly think you're holding down w, a, s, or d 20100802 00:43:39< Aethaeryn> this has changed everything 20100802 00:43:43< Aethaeryn> I thought flash replaced Java for games 20100802 00:43:46< Aethaeryn> and Java is mostly for IRC clients now 20100802 00:44:20< shadowmaster> Aethaeryn: [citation needed] 20100802 00:44:32< shadowmaster> also, what the hell happened here? weren't you avoiding controversy? 20100802 00:45:42< shadowmaster> Linux 2.6.35 released 20100802 00:45:45< Gambit> shadowmaster: It's okay. Crisis averted now thanks to Minecraft 20100802 00:45:49< Gambit> Already? 20100802 00:45:52< shadowmaster> Espreon: you know what that means 20100802 00:46:04< Aethaeryn> ah, cool, you can have unsupported structures 20100802 00:46:13< Aethaeryn> if you demolish what you stood them on 20100802 00:46:17< Aethaeryn> spiral staircase, here I come 20100802 00:46:56< shadowmaster> goddammit 20100802 00:47:01< shadowmaster> the release is marked in kernel.org 20100802 00:47:05< shadowmaster> but the downloads are missing 20100802 00:47:46< norbert_> what is so important about 2.6.35? 20100802 00:48:04< Gambit> Aethaeryn: But you're in survival test now, so watch out for zombies, spiders, skeletons, and creepers. 20100802 00:48:12< Gambit> Zombies and Skeletons are the same 20100802 00:48:21< Gambit> spiders can jump really far and are the hardest to evade 20100802 00:48:25< Gambit> and creepers asplode! 20100802 00:48:33< norbert_> also http://www.kernel.org/pub/linux/kernel/v2.6/linux-2.6.35.tar.gz 20100802 00:48:40< Gambit> So don't kill any ugly green things too close to what you're building 20100802 00:48:46< Gambit> unless you're building with stone 20100802 00:48:52< shadowmaster> norbert_: improved KMS support for ATI R6xx based chipsets 20100802 00:48:53< Aethaeryn> Gambit: so what do you get by paying? 20100802 00:49:05< shadowmaster> norbert_: I'm not downloading tarballs, I'm a patch man :P 20100802 00:49:12< Gambit> Aethaeryn: It's a long list :) 20100802 00:49:19< Gambit> First and foremost there's the whole crafting feature 20100802 00:49:23< Aethaeryn> Gambit: longlist is loooooooooooong 20100802 00:49:43< Aethaeryn> Gambit: oh, can I hs doors? 20100802 00:49:45< Aethaeryn> *has 20100802 00:49:49< Gambit> Aethaeryn: in paid 20100802 00:49:50< Gambit> http://www.minecraftwiki.net/wiki/Crafting 20100802 00:50:00< Gambit> ^^^ that is the main reason to pay 20100802 00:50:01< Aethaeryn> is MP paid? 20100802 00:50:08< Aethaeryn> or is there an MP free? 20100802 00:50:12< Gambit> Aethaeryn: there is a free mp creative 20100802 00:50:28< Gambit> paid is getting mp survival this coming teusday or wednesday 20100802 00:50:33< Gambit> and paid completely lacks any creative 20100802 00:50:48< Aethaeryn> I want you to see a spiral staircase tower thing 20100802 00:51:02< Aethaeryn> I have a good method of stacking the half blocks on top of glass blocks 20100802 00:51:03< shadowmaster> apparently the 2.6.35 tarball is up, but the patch isn't 20100802 00:51:05< Aethaeryn> and then delting the glass blocks 20100802 00:51:06< Gambit> Screeny? 20100802 00:51:08< Aethaeryn> and then you get spiral stairs 20100802 00:51:17< Aethaeryn> well 20100802 00:51:20< Aethaeryn> I'll do it more elaborate and tall 20100802 00:51:23< Aethaeryn> if other people can see it 20100802 00:51:34< Gambit> Aethaeryn: They can't unless you're in multiplayer 20100802 00:51:41< Gambit> There are servers you can build in 20100802 00:51:48< Gambit> But other people come along and break your stuff 20100802 00:52:05< Aethaeryn> right 20100802 00:52:07-!- noy_ [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20100802 00:52:08< Aethaeryn> figured as much 20100802 00:52:14< Aethaeryn> are there weapons? 20100802 00:52:20< Aethaeryn> so I can cap people who try to break my towers? 20100802 00:52:30< Gambit> I'm not sure. 20100802 00:52:38< Gambit> The weapons are in paid and it doens't have MP yet :P 20100802 00:52:45< Gambit> I dunno if you can PK or not. 20100802 00:53:28< Gambit> He said in the paid survival MP you'll be able to load your SP maps into the server 20100802 00:53:35< Gambit> or save the server's map to play it solo 20100802 00:53:43< Aethaeryn> oh 20100802 00:53:46< Gambit> But in the paid each server has it's own map 20100802 00:53:48< Gambit> *its 20100802 00:53:50< Aethaeryn> so I can build something off line and then bring it online 20100802 00:53:53< Gambit> *free 20100802 00:53:56< Aethaeryn> and then save it so that I can always have it? 20100802 00:53:58< Gambit> in the free each server has its own map 20100802 00:54:04< loonycyborg> Minecraft's wikipedia article says that it's inspired by dwarf fortess. How does it compare to it? 20100802 00:54:21< Gambit> Aethaeryn: Yes supposedly when he finishes making it. 20100802 00:55:02< Aethaeryn> ok 20100802 00:55:04< Aethaeryn> so I can build towers 20100802 00:55:07< Aethaeryn> and then bring it online 20100802 00:55:11< Aethaeryn> and trolls won't waste hours of my time 20100802 00:55:18< Gambit> Yeah you can build the towers 20100802 00:55:23-!- noy [~Noy@wesnoth/developer/noy] has quit [Ping timeout: 246 seconds] 20100802 00:55:23-!- noy_ is now known as noy 20100802 00:55:25< Gambit> and then load your save into your server 20100802 00:55:38< Gambit> and if they break it, you still have the save 20100802 00:55:46< Gambit> and if you build more online with others 20100802 00:55:49< Gambit> you can save that as well 20100802 00:55:56< Gambit> but all this is future tense 20100802 00:56:11< Gambit> so can becomes will be able to according to what he's said of it so far 20100802 00:56:57< Gambit> It probably won't be very polished at all on the first release this coming week 20100802 00:57:19< Gambit> It will lack all the npcs for starters 20100802 00:57:19< Aethaeryn> ok 20100802 00:57:53< Aethaeryn> just experimenting tower methods anyway 20100802 00:57:54< Gambit> Aethaeryn: If you ran a server in the free version 20100802 00:57:57< Gambit> you could save your tower map 20100802 00:58:04< Gambit> and rename it to server_level 20100802 00:58:08< Aethaeryn> meh 20100802 00:58:12< Aethaeryn> I need to register anyway :-P 20100802 00:58:13< Gambit> and paste it over your server's level :) 20100802 00:58:17< Aethaeryn> but right now I'm just learning what's possible in a tower 20100802 00:58:18< Gambit> Ah yeah. 20100802 00:58:25< Aethaeryn> and a method 20100802 00:58:28< Aethaeryn> for instance, the walls, the stairs, etc. 20100802 00:58:34< Aethaeryn> besides, I picked a bad spot 20100802 00:58:36< Gambit> I should have warned you before you started. 20100802 00:58:39< Aethaeryn> It's one of the highest spots on the map 20100802 00:58:47< Aethaeryn> but if i started on a high spot 20100802 00:58:49< Aethaeryn> it would be even higher 20100802 00:59:34< Aethaeryn> Gambit: how much does it cost and is it a subscription or flat fee? 20100802 00:59:41< Aethaeryn> I'm more likely to buy it if it's a flat fee even if it's higher 20100802 01:00:17< Aethaeryn> oooh, bridges are possible 20100802 01:00:38< Gambit> Aethaeryn: it's a one time fee and you get all the updates for the rest of your and his life 20100802 01:00:43< Gambit> It's 9.95 euros 20100802 01:00:48< Aethaeryn> ok, once I finish the tower I'm registering 20100802 01:00:48< Gambit> It was like $12.80 when I bought it 20100802 01:00:51< Aethaeryn> and paying or something 20100802 01:01:12< Aethaeryn> I like it 20100802 01:01:16< Gambit> It will go up to $14.50 euros or something once he finishes survival multiplayer 20100802 01:01:22< Aethaeryn> best 3D editor I've seen 20100802 01:01:23< Aethaeryn> oh 20100802 01:01:27< Aethaeryn> so if I buy it now 20100802 01:01:29< Gambit> and then $19 something euros once he leaves beta 20100802 01:01:31< Aethaeryn> I'll have access to it 20100802 01:01:37< Aethaeryn> even though the price keeps going up 20100802 01:01:41< Gambit> Aethaeryn: yes 20100802 01:01:51< Aethaeryn> hmmm 20100802 01:01:55< norbert_> Minecraft is like FarmVille 20100802 01:01:56< Aethaeryn> bridges, towers, etc., fun 20100802 01:01:59< Aethaeryn> Gambit: so 20100802 01:01:59< Gambit> It's half price atm because it's alpha 20100802 01:02:31< norbert_> first it was farming without the benefits, now you can build even more... without the benefits :) 20100802 01:02:53< Gambit> I found an item duplication glitch 20100802 01:02:58< Gambit> I managed to suck all the fun out of it :\ 20100802 01:03:06< Gambit> so I stopped using that XD 20100802 01:03:08< Aethaeryn> Gambit: I can spend all day building elaborate castles 20100802 01:03:21< Aethaeryn> with stair bridges and moats and shit 20100802 01:03:24< Gambit> Aethaeryn: And then hide in them at night 20100802 01:03:25< Aethaeryn> and then bring them online in MP 20100802 01:03:27< Aethaeryn> right 20100802 01:03:33< Gambit> Aethaeryn: According to what he has said yes. 20100802 01:03:41< Aethaeryn> and I'll keep it and all my buildings 20100802 01:03:46< Gambit> He wants SP and MP to exchange maps perfectly 20100802 01:04:31< Gambit> Aethaeryn: But you don't need half blocks for stairs in paid 20100802 01:04:36< Gambit> we have 1:1 stair blocks 20100802 01:04:41< Gambit> And ladders 20100802 01:04:54< Gambit> going to go get supper now 20100802 01:05:01< norbert_> http://www.youtube.com/watch?v=odBDAcOEKuI 20100802 01:05:12< norbert_> just like being a farmer, but without the benefits 20100802 01:06:24< Aethaeryn> oooooh, okay, giant stone fortresses 20100802 01:06:31< Aethaeryn> with stairs in the middle, spiral 20100802 01:06:44< norbert_> wow, Aethaeryn was easily sold 20100802 01:06:45< Aethaeryn> and bridges coming out the side to link towers and all 20100802 01:07:10< norbert_> he played it less than a minute and already said he'd register 20100802 01:07:11< norbert_> :) 20100802 01:08:16< Aethaeryn> Gambit: politics? 20100802 01:10:00< Gambit> Aethaeryn: Yes and now we have self propelled minecarts + rideable minecarts + storage minecarts + train tracks 20100802 01:10:10< Gambit> oh and saddles 20100802 01:10:11< Aethaeryn> I like it's style 20100802 01:10:14< Aethaeryn> eh 20100802 01:10:16< Aethaeryn> forget tracks 20100802 01:10:19< Gambit> so we can re-enact a train robbery! 20100802 01:10:21< Aethaeryn> I like building brick towers 20100802 01:10:25< Aethaeryn> hrmm 20100802 01:10:30< Aethaeryn> Gambit: can you trade maps between survival and creative? 20100802 01:10:38< Aethaeryn> Or will I have to build shit with risk of getting killed... 20100802 01:10:40< Gambit> Aethaeryn: yes :) 20100802 01:10:42< Aethaeryn> in order to have them as fun forts 20100802 01:10:50< Aethaeryn> yes to what? 20100802 01:10:53< norbert_> also, this reminds me of Stunts 20100802 01:10:57< Aethaeryn> unfortunately, any OR statement evaluates as true if one is true 20100802 01:11:00< Gambit> Yes you can swap the maps between the two free modes 20100802 01:11:03< norbert_> but you guys are probably not old enough to remember that 20100802 01:11:08< Aethaeryn> so "A OR B?" "YES" 20100802 01:11:19< Aethaeryn> tells you one is true :-P 20100802 01:11:34< Gambit> In coldfusion 0 is false 20100802 01:11:41< Gambit> anything greater than 0 is true 20100802 01:11:46< Aethaeryn> morons 20100802 01:11:48< Gambit> and the specific number provides some information 20100802 01:11:56< Gambit> such as which condition 20100802 01:12:00< Gambit> or in the case of find() 20100802 01:12:04< Gambit> where it found the string 20100802 01:12:21< Gambit> and you can still use yes or no 20100802 01:12:25< Gambit> if you don't care about the number 20100802 01:12:47< Gambit> But yeah my "yes" answer was still bad :P 20100802 01:12:52< Gambit> So.. 20100802 01:12:53< Gambit> 1 :D 20100802 01:13:18< Gambit> Aethaeryn: You can use that trick of swapping maps to get free goodies :) 20100802 01:13:35< Gambit> need some tnt? 20100802 01:13:43< Gambit> place it in creative and go back to survival 20100802 01:14:01< Gambit> But meh to creative 20100802 01:14:25< norbert_> Daravel: there planets are pretty cool 20100802 01:14:42< norbert_> sometimes I wonder why certain images aren't used more in RPGs 20100802 01:15:09< Aethaeryn> Gambit: but paid is only survival? 20100802 01:15:33< Gambit> Aethaeryn: yes 20100802 01:15:46< Gambit> but there is a day night cycle 20100802 01:15:54< Gambit> and you can turn off monsters 20100802 01:16:09< Gambit> and even when monsters are on they don't come out in the day 20100802 01:16:20< norbert_> and remember that some men just want to watch the world burn 20100802 01:16:31< norbert_> so if you build things, keep backups :P 20100802 01:17:26< Gambit> And even at night they shy away from light sources 20100802 01:17:34< Gambit> such as torches and furnaces and lava 20100802 01:18:01< Gambit> So you really don't have to worry about monsters unless you're killing them for loot 20100802 01:18:06< Gambit> or if you wonder too far from home 20100802 01:18:50< Aethaeryn> norbert_: right 20100802 01:18:51< Aethaeryn> I'd build in SP 20100802 01:18:55< Aethaeryn> and keep them saved in SP 20100802 01:19:04< Aethaeryn> I learned from 4th grade that the 5th grades destroy the sand castles. 20100802 01:19:13< Aethaeryn> but not to hate them because one day you too become a 5th grader 20100802 01:20:10< Gambit> In free version you always have to break in and out of your own house 20100802 01:20:24< Gambit> and if your house gets big enough the monsters might randomly spawn in it 20100802 01:20:55< norbert_> Gambit: what prevents someone from taking over your house? 20100802 01:21:14< norbert_> is there any way to tell who built what? 20100802 01:22:27< Gambit> norbert_: nothing in MP 20100802 01:22:42< Gambit> he wants to add ownership flags that claim a radius of terrain 20100802 01:22:46< Gambit> but that's on his beta todo list 20100802 01:23:15< Gambit> others won't be able to build in the radius and npcs won't automatically spawn or die in the radius 20100802 01:23:22< norbert_> ok 20100802 01:23:37< Gambit> I plan to stick to SP except with family and friends 20100802 01:23:42< Aethaeryn> uh 20100802 01:23:52< Aethaeryn> (1) private MP servers? 20100802 01:24:06< Aethaeryn> (2) what stops monsters spawning inside in paid? 20100802 01:24:14< Gambit> I refuse to play multiplayer games with strangers where I can't kill and tbag the other players for being morons 20100802 01:24:22< Gambit> Aethaeryn: 1 yes 20100802 01:24:26< Gambit> Aethaeryn: 2 light 20100802 01:24:32< Aethaeryn> ? 20100802 01:24:35< Aethaeryn> you need to make your house lit? 20100802 01:24:39< Gambit> Yes 20100802 01:24:49< Gambit> they only spawn in the dark 20100802 01:24:58< Aethaeryn> can they climb/jump? 20100802 01:25:11< Aethaeryn> what if I build a giant tower and block the stairs/ladder at night? 20100802 01:25:15< Gambit> They can climb ladders 20100802 01:25:33< Gambit> And they can jump 1:1 blocks and walk up half blocks 20100802 01:25:40< Gambit> spiders can jump 2:1 20100802 01:25:48< Gambit> They scare the crap out of me 20100802 01:25:57< Gambit> Nothing can jump 1:2 though afaik 20100802 01:26:03< Aethaeryn> so build something 3 high. 20100802 01:26:08< Aethaeryn> and then take out the stairs or ladder 20100802 01:26:08< shadowmaster> minecraft? 20100802 01:26:10< Aethaeryn> and you're safe? 20100802 01:26:13< Gambit> Aethaeryn: Doors 20100802 01:26:17-!- Blueblaze [~Blueblaze@99.4.146.0] has joined #wesnoth-umc-dev 20100802 01:26:18< Aethaeryn> right 20100802 01:26:20< Aethaeryn> I'm talking about initially 20100802 01:26:21< Gambit> Aethaeryn: openable and closable doors :) 20100802 01:26:24< Gambit> Oh yeah 20100802 01:26:24< Aethaeryn> something 3 high 20100802 01:26:29< shadowmaster> take it out of here. 20100802 01:26:36< Gambit> Aethaeryn: ##minecraft 20100802 01:26:50< Aethaeryn> Gambit: told you that shad0w only allows off topic if he's part of it 20100802 01:27:07< Gambit> Aethaeryn: I think eventually he'll play :D 20100802 01:27:08< shadowmaster> Aethaeryn: HAIL EM-DASH 20100802 01:27:14< Gambit> (he's probably already a closet minecraft player) 20100802 01:27:25< shadowmaster> I don't have anything to do with minecraft. 20100802 01:27:45< shadowmaster> I have better things to spend my time on. 20100802 01:27:45< shadowmaster> such as 20100802 01:27:52< shadowmaster> designing dorset4. 20100802 01:28:14-!- mode/#wesnoth-umc-dev [+o shadowmaster] by ChanServ 20100802 01:28:57-!- shadowmaster changed the topic of #wesnoth-umc-dev to: Gambit: told you that shad0w only allows off topic if he's part of it | Wesnoth-UMC-Dev Project discussion and support channel | http://wesnoth-umc-dev.ai0867.net | Staff: AI0867, Espreon, shadowmaster | Project @ SF.net: http://tinyurl.com/umcdev | IRC logs: http://irclogs.wesnoth.org, http://irclogs.ai0867.net 20100802 01:29:12-!- mode/#wesnoth-umc-dev [-o shadowmaster] by shadowmaster 20100802 01:29:31< shadowmaster> AFAIK minecraft appears to be quite a time-consuming game. 20100802 01:29:37< shadowmaster> like World of Warcraft and such 20100802 01:29:55< Gambit> shadowmaster: It's exactly the opposite 20100802 01:29:55< norbert_> yes 20100802 01:30:00< Gambit> there is no reward for playing it a lot 20100802 01:30:09< Gambit> and you can save your building project at any time and return to it late 20100802 01:30:09< norbert_> it's time-consuming because you have to search for ingredients to build stuff 20100802 01:30:18< norbert_> so there _is_ reward for playing it more 20100802 01:30:23< Gambit> it's like an old person having a puzzle on their dining room table 20100802 01:30:32< shadowmaster> Gambit: I believe in the 4channer. 20100802 01:30:34< norbert_> you can create golden apples that require you to mine forever 20100802 01:30:50< Gambit> norbert_: But you won't because golden apples are worthless 20100802 01:30:57< Gambit> Gold is worthless in general actually... 20100802 01:31:04< norbert_> still, a whole list of things to build 20100802 01:31:08< Gambit> gold tools are just as week as wood 20100802 01:32:24< shadowmaster> weak? 20100802 01:32:30< Gambit> Yeah... 20100802 01:32:40 * Gambit sugar russh 20100802 01:32:54< Gambit> Peanut butter fudge ♥ 20100802 01:33:00 * Gambit goes to bike it off 20100802 01:34:26< shadowmaster> wha? 20100802 01:38:51< norbert_> shadowmaster: the patch is available 20100802 01:40:23< shadowmaster> hooray! 20100802 01:40:51< shadowmaster> Espreon: I'll try 2.6.35 before you! nanananananaaa! 20100802 01:41:04< shadowmaster> :P 20100802 01:41:27< shadowmaster> before you and the rest of the world it seems 20100802 01:41:32< shadowmaster> maybe 20100802 01:43:04< shadowmaster> it really depends on how long it takes me to delete the 2.6.33 source tree, copy 2.6.34, patch 2.6.35 in, make silentoldconfig [...] 20100802 01:50:52< norbert_> 'night all 20100802 01:50:54-!- norbert_ [~norbert@82-171-70-54.ip.telfort.nl] has left #wesnoth-umc-dev ["Leaving"] 20100802 01:55:34-!- Daravel [~h_i_s_s@host81-154-233-240.range81-154.btcentralplus.com] has quit [Ping timeout: 276 seconds] 20100802 01:56:57-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has quit [Quit: Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz] 20100802 01:57:28-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20100802 02:37:51-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Quit: switching to kernel 2.6.35] 20100802 03:03:21-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20100802 03:04:09-!- Blueblaze [~Blueblaze@99.4.146.0] has quit [Quit: Blueblaze] 20100802 03:05:24< shadowmaster> lessee 20100802 03:20:21-!- PetePorty [~Pete@pc-235-252-120-200.cm.vtr.net] has joined #wesnoth-umc-dev 20100802 03:38:20< Valkier> I'm calling all my portraits done since many of them are better than current campaign portraits. 20100802 03:38:24< Valkier> Mwahahaha! 20100802 03:39:44< shadowmaster> … 20100802 03:40:29< Valkier> shadowmaster: Do not even start with me or I will eat your face! 20100802 03:41:12-!- mode/#wesnoth-umc-dev [+o shadowmaster] by ChanServ 20100802 03:41:13-!- Valkier was kicked from #wesnoth-umc-dev by shadowmaster [Valkier] 20100802 03:41:25 * shadowmaster shrugs 20100802 03:41:31<@shadowmaster> Espreon: he started it 20100802 03:42:06-!- mode/#wesnoth-umc-dev [-o shadowmaster] by shadowmaster 20100802 03:43:04< PetePorty> Lol. 20100802 03:49:59< Gambit> shadowmaster: http://tvtropes.org/pmwiki/pmwiki.php/Main/TheWhitestKidsUKnow 20100802 03:53:00< shadowmaster> Gambit: I've seen it before 20100802 03:53:05< shadowmaster> what about it? 20100802 03:53:11< Gambit> dunno 20100802 03:56:15< PetePorty> WKUK FTW. 20100802 03:56:23< Gambit> haha 20100802 03:56:24< Gambit> "It's pretty disturbing how convincing a lot of the guys are as women... especially Timmy, who could easily pass off as someone's mom." 20100802 03:56:41< Gambit> Darren seldom even plays a guy anymore... 20100802 03:59:21< PetePorty> ...I just saw the 'Slow Jerk' thingy... 20100802 03:59:28< PetePorty> Weird... 20100802 04:00:37< Gambit> PetePorty: I loved this week 20100802 04:00:39< Gambit> PetePorty: can you hear me? 20100802 04:00:40< Gambit> Am I ping timing out? :o 20100802 04:00:41< Gambit> Someone please respond :( 20100802 04:00:42< Gambit> fuuuuuuuuuuuuuuuuuuuuuuuuuuuuu 20100802 04:00:43-!- Gambit [~quassel@pa-67-234-82-198.dhcp.embarqhsd.net] has quit [Quit: No Ping reply in 180 seconds.] 20100802 04:00:51< PetePorty> ... 20100802 04:06:31< shadowmaster> delicious cake 20100802 04:06:38< shadowmaster> ^o^ 20100802 04:07:45< PetePorty> ... 20100802 04:08:06< PetePorty> Better than kuchen, anyway. 20100802 04:08:46< shadowmaster> that's just you. 20100802 04:09:01< PetePorty> What? 20100802 04:09:15< PetePorty> I'm the only one better than kuchen? 20100802 04:09:21< PetePorty> If you say so... 20100802 04:09:29< shadowmaster> you don't like kuchen, but I like kuchen. There's nothing wrong with that. 20100802 04:09:50< PetePorty> Oh... Ok. 20100802 04:10:05< PetePorty> I know, you don't like avocado, I love avocado... 20100802 04:11:45-!- Daravel [~h_i_s_s@host81-154-233-240.range81-154.btcentralplus.com] has joined #wesnoth-umc-dev 20100802 04:13:26< Espreon> You people probably don't like nattō, but I love nattō. 20100802 04:13:41< shadowmaster> Espreon: I'm on 2.6.35! 20100802 04:13:52< shadowmaster> and writing another minireview about KMS 20100802 04:14:01< Espreon> Oh, cool. 20100802 04:15:37< PetePorty> Espreon, I do like nattō. 20100802 04:17:15< Espreon> PetePorty: Uh, are you lying to me? 20100802 04:17:28< PetePorty> Why would I be? 20100802 04:17:31< Espreon> IDK. 20100802 04:17:43< PetePorty> Why would you assume I'm lying? 20100802 04:18:20< Espreon> IDK, I thought that Chile was too busy with its USA fetish to care about Japan. 20100802 04:19:09< PetePorty> Well, USA does have things that are cool, and worthy of imitation, but so does Asia. 20100802 04:20:05< Espreon> About what are you talking? The USA has nothing. 20100802 04:20:23< PetePorty> Sure it does. 20100802 04:20:37< PetePorty> It is one of the most important countries woorldwide. 20100802 04:20:43< PetePorty> worldwide* 20100802 04:20:54< Espreon> So? 20100802 04:21:29< PetePorty> It has a good sense of... manipulation of the media, without turning into something like the mussollini's Italy. 20100802 04:22:17< Espreon> Pffft. 20100802 04:22:26-!- un214 [~quassel@adsl-75-45-13-122.dsl.scrm01.sbcglobal.net] has joined #wesnoth-umc-dev 20100802 04:22:30< Espreon> This country has nothing! 20100802 04:22:37< shadowmaster> Espreon: http://shadowm.rewound.net/blog/archives/86-A-taste-of-Linux-2.6.35-and-Radeon-KMS.html 20100802 04:24:03< shadowmaster> fglrx's vsync caused X to use over 10% CPU when idle. 20100802 04:24:26< shadowmaster> radeon KMS vsync doesn't increase X's CPU usage over 1-3% 20100802 04:24:33< shadowmaster> (when idle) 20100802 04:24:49< Espreon> Oooh. 20100802 04:25:07-!- Daravel [~h_i_s_s@host81-154-233-240.range81-154.btcentralplus.com] has quit [Ping timeout: 252 seconds] 20100802 04:26:03< Espreon> shadowmaster: Why doesn't PetePorty get it? 20100802 04:26:32< PetePorty> I don't understand a single word of that... 20100802 04:27:07-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100802 04:27:21< Espreon> ... 20100802 04:27:58< PetePorty> fglrx, vsync, X, 10%/1-3%, radeon, KMS... 20100802 04:28:12< Espreon> No, I was talking about something else. 20100802 04:28:34< shadowmaster> PetePorty: don't worry, it's technobabble only Espreon and I care about. 20100802 04:28:35< PetePorty> Oh... 20100802 04:28:47< PetePorty> Ok, thanks... 20100802 04:28:55< shadowmaster> not even normal Linux users should care about this crap. 20100802 04:28:59< PetePorty> I gotta learn computer language... 20100802 04:29:06< shadowmaster> we are just crazy. 20100802 04:29:44< Espreon> Jeß jeß. 20100802 04:29:49< PetePorty> I wanna be crazy with you guys... 20100802 04:29:59< PetePorty> I will someday get to learn this kind of stuff. 20100802 04:30:09< shadowmaster> fanboy alarm triggered 20100802 04:30:14< shadowmaster> everyone to level 1 battle stations 20100802 04:30:31< Espreon> Unleash the Shaxthal armies! 20100802 04:30:45< shadowmaster> yes! 20100802 04:30:50< PetePorty> ... 20100802 04:31:18< PetePorty> Ok, I also have to learn what seems to be... Gaming languuage (?). 20100802 04:31:48< shadowmaster> Espreon: now, there's something that I don't quite understand in the last phoronix news entry 20100802 04:32:07 * PetePorty cries. 20100802 04:32:29< shadowmaster> "Linus is also rather concerned about the state of the linux-next tree for Linux 2.6.36, but at the same time he is very excited about a set of VFS scalability patches that will be merged into this next kernel." 20100802 04:32:59< shadowmaster> "[…] It's seldom we see major performance improvements in core code that are quite that noticeable, and Nick's whole RCU pathname lookup in particular just tickles me pink." " 20100802 04:33:14< shadowmaster> (Linus himself speaking in the last line.) 20100802 04:33:31 * Espreon hasn't heard of that expression 20100802 04:33:35< shadowmaster> I can't wait to see what's coming there. 20100802 04:33:41< shadowmaster> I might even try an RC kernel. 20100802 04:33:49< Espreon> NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO! 20100802 04:33:57< shadowmaster> what 20100802 04:34:05< Espreon> Remember /usr ! 20100802 04:34:06< shadowmaster> hippies? fanboys? robbers? 20100802 04:34:11< shadowmaster> Espreon: ah 20100802 04:34:15< PetePorty> ... 20100802 04:34:18< shadowmaster> yes, but still. 20100802 04:34:22< shadowmaster> I have an alternate theory for that happened there. 20100802 04:34:32< Espreon> Oh, well of course! 20100802 04:34:47< shadowmaster> IIRC, I booted a KDE LiveCD while my system was hibernated, and that might've mounted the filesystems 20100802 04:35:18< shadowmaster> hibernation + mounting FS in use by another operating system from elsewhere = shit happens 20100802 04:35:28< shadowmaster> we all know that, and IIRC I did that, which could explain the issue. 20100802 04:35:41< shadowmaster> granetd, the core hibernation in that RC was already screwed up 20100802 04:36:24< shadowmaster> so IIRC I did that sick boot trick *before* installing the RC kernel. That may have left the filesystem in an inconsistent state which later bit my ass while running a production kernel, after leaving the RC 20100802 04:37:21< shadowmaster> but in other news, OpenSolaris might die. 20100802 04:37:28< Espreon> Oh noez! 20100802 04:37:37< shadowmaster> thanks to Oracle. 20100802 04:38:16< shadowmaster> the sad thing is that I tried the latest version (2009.06, a newer version was supposed to be released this february, and it wasn't) and it was pretty cool 20100802 04:39:21< shadowmaster> morale of the story: Oracle is still evil. 20100802 04:39:35< shadowmaster> and they might abandon MySQL at any point. 20100802 04:39:54< shadowmaster> (just a random guessing, there's no clue as to that happening any soon) 20100802 04:41:04-!- PetePorty [~Pete@pc-235-252-120-200.cm.vtr.net] has quit [Quit: Need to rest for the damn match...] 20100802 04:42:56< shadowmaster> 2D performance with KMS (without compositing) is on par with UMS. 20100802 04:43:14< shadowmaster> so I'll be semi-afk now to try it out 20100802 04:43:58< Espreon> Holy shit, really? 20100802 04:44:32< Espreon> Damn it 2.6.35... hit Portage... NAO! 20100802 04:51:32< Espreon> Aethaeryn: http://forums.wesnoth.org/viewtopic.php?p=447000#p447000 — Oooh, nice. 20100802 05:10:57-!- Blueblaze [~Blueblaze@adsl-99-4-146-0.dsl.hstntx.sbcglobal.net] has joined #wesnoth-umc-dev 20100802 05:27:06<+CIA-36> wesnoth-umc-dev: espreon * r7516 /trunk/The_Silver_Lands/maps/03_Blood_Mist_Forest.map: TSL: defined some starting points, scattered some stones, and changed the keep in the hills to a ruined castle. 20100802 05:27:39< Espreon> Drat, I meant to say "encampment". 20100802 05:27:45< Espreon> Bah, oh well. 20100802 05:29:15< Espreon> Now to play around with [move_units_fake]... 20100802 05:33:47< Espreon> Nah, not tonight. 20100802 05:35:03<+CIA-36> wesnoth-umc-dev: espreon * r7517 /trunk/The_Silver_Lands/macros/character-definitions.cfg: TSL: smote a redundancy. 20100802 05:36:32-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20100802 05:47:30<+CIA-36> wesnoth-umc-dev: espreon * r7518 /trunk/The_Silver_Lands/macros/character-definitions.cfg: TSL: implemented an equivalent to AtS's RECALL_CHARACTERS_AT_INTERNAL. 20100802 05:48:39-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 264 seconds] 20100802 05:48:54< Espreon> Awwww... 20100802 05:50:35-!- un214 [~quassel@adsl-75-45-13-122.dsl.scrm01.sbcglobal.net] has quit [Remote host closed the connection] 20100802 05:54:09-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20100802 05:54:59< shadowmaster> enough is enough. 20100802 05:55:05< shadowmaster> I'll file a bug about the lack of stencil buffers with KMS 20100802 05:55:14< shadowmaster> as soon as I check whether current mesa works or not 20100802 05:55:50< Espreon> shadowmaster: So, did KMS really improve that much? 20100802 05:56:08< shadowmaster> no idea if it's improved for you. 20100802 05:56:17< Espreon> Well, I mean for you. 20100802 05:56:20< shadowmaster> I never had any performance issues except with heavier OpenGL clients 20100802 05:56:24< Espreon> Ah, I see. 20100802 05:56:46< shadowmaster> also this time my Mesa is loaded with experimental crap that might optimize the X<->client transactions 20100802 05:56:55< shadowmaster> xcb, etc. 20100802 05:57:05< shadowmaster> (xcb compiled with -O3 -mtune=native -march=native too) 20100802 05:57:32< shadowmaster> since I don't really run many OpenGL clients other than frogatto nowadays. 20100802 05:57:47< shadowmaster> and I've gotten more sensitive to tearing, so KMS's VSync support is a blessing for me 20100802 05:57:47< Espreon> My build also has xcb support. 20100802 05:57:54< Espreon> Ah, I see. 20100802 05:59:26< shadowmaster> shadowm@bluecore:~/src/mesa$ CFLAGS='-O3 -mtune=native -march=native -floop-block' CXXFLAGS='-O3 -mtune=native -march=native -floop-block' ./autogen.sh --prefix=/usr --enable-glx-tls --with-dri-drivers=r600,swrast --disable-gallium --enable-asm --disable-debug --enable-xcb 20100802 06:00:05< shadowmaster> in other news, r600g is getting better but it's still featureless in comparison with r600 20100802 06:00:11< shadowmaster> or so I heard. 20100802 06:01:00< shadowmaster> also, OpenGL 4.1 is out and Mesa still barely does OpenGL 2.x :( 20100802 06:01:11< Espreon> What does "-floop-block" do? 20100802 06:01:21< shadowmaster> apparently only NVIDIA has drivers supporting OpenGL 4.1 now 20100802 06:01:38< shadowmaster> Espreon: it's some apprently tasty new optimization logic in gcc 4.4 20100802 06:01:49< Espreon> Oooh, interesting... 20100802 06:02:07< shadowmaster> I haven't had decreased performance or unstability issues, but I'm not sure it improves performance at all 20100802 06:02:19< shadowmaster> it might reduce overhead on loops that allocate memory IIRC 20100802 06:04:58< shadowmaster> my build of supertuxkart looks like an acid trip with KMS 20100802 06:05:12< Espreon> Oh? 20100802 06:05:15 * shadowmaster shakes head 20100802 06:08:16< shadowmaster> rebuilt DDX and Mesa from latest git masters. 20100802 06:08:38< shadowmaster> restarting X. you know that if shadowm_laptop disappears it's because the laptop gave me an awesome acid trip again. 20100802 06:11:04-!- Valkier [~IceChat7@c-174-55-104-2.hsd1.pa.comcast.net] has joined #wesnoth-umc-dev 20100802 06:12:01< shadowmaster> cool, this Mesa build doesn't cause texturing problems in STK 20100802 06:12:08< Espreon> Cool. 20100802 06:12:16< shadowmaster> and performance is on par with UMS (without compositing, that is) 20100802 06:12:34< shadowmaster> still no stencil buffers for frogatto though 20100802 06:12:42< shadowmaster> :( 20100802 06:14:49< shadowmaster> "I wanted to be named Inteligence_Precision_Skill but the name is to long ... so I have did a short of Inteligence_Precision_Skill. It was just I_P_S, but after I erased the _ becuase it look weird." 20100802 06:15:16< shadowmaster> Espreon: his nickname represents what he doesn't have. 20100802 06:15:25< shadowmaster> well, at least the first letter 20100802 06:15:26< Espreon> Heh... 20100802 06:16:00< shadowmaster> "Inteligence [sic]" 20100802 06:42:55< Espreon> Sigh, I have a lot to do... 20100802 06:43:43< Espreon> Play with [move_units_fake], wire in the vampire portraits, fix problems with the vampires, and rework their transformation animations. 20100802 06:45:32< Espreon> shadowmaster: Lovely, eh? 20100802 06:47:45< Espreon> I also have to work on Project Most Awesome Project Ever... 20100802 06:48:07< shadowmaster> I'm working on my bug report 20100802 06:48:09< shadowmaster> for Mesa. 20100802 06:48:15< Espreon> Oh, I see. 20100802 06:52:33< Espreon> Damn it, I got another thing from Yahoo! Groups. 20100802 07:06:12< shadowmaster> https://bugs.freedesktop.org/show_bug.cgi?id=29350 20100802 07:26:10< Espreon> Byez for nowz... 20100802 07:31:46-!- Valkier [~IceChat7@c-174-55-104-2.hsd1.pa.comcast.net] has quit [Quit: Relax, its only ONES and ZEROS!] 20100802 08:31:44< shadowmaster> okay, screen...blinks from time to time. 20100802 08:31:57< shadowmaster> I wonder if this is kwin glitching, or... 20100802 08:32:36< shadowmaster> "You have old & broken userspace please consider updating mesa 20100802 08:32:45< shadowmaster> riiiiiiiiight. 20100802 08:53:43< shadowmaster> argh sdsfsdadsafsd enough 20100802 08:53:47< shadowmaster> back to UMS. 20100802 08:53:54< shadowmaster> I mean, back to 2.6.34.1. 20100802 08:54:39< shadowmaster> I can't stand the blink every 30 minutes or so 20100802 08:55:14< shadowmaster> although 20100802 08:55:55< shadowmaster> okay, enabled vsync in kwin 20100802 08:56:04< shadowmaster> maybe this will make the blinking go away 20100802 09:20:06-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: ...] 20100802 09:20:17-!- timotei [~timotei@wesnoth/developer/timotei] has joined #wesnoth-umc-dev 20100802 09:21:41-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20100802 09:28:21< shadowmaster> bah, photobucket's uploader is crashing flash 20100802 09:28:27< shadowmaster> good that Firefox 3.6 doesn't die because of that. 20100802 09:29:08< timotei> I like the new 'plugin-container' thingy from firefox 20100802 09:30:18< shadowmaster> it took them too long to figure that out though. 20100802 09:30:42< timotei> kinda yes 20100802 09:31:50< shadowmaster> npviewer.bin[383]: segfault at 2720656c ip 000000002720656c sp 00000000e18ff06c error 14 in tahoma.ttf[e1054000+ab000] 20100802 09:31:58< timotei> lol 20100802 09:32:01< shadowmaster> "tahoma.ttf"? 20100802 09:32:04< timotei> wtf??? 20100802 09:32:05< shadowmaster> where the hell is that thing trying to read!? 20100802 09:32:24< shadowmaster> npviewer.bin[32151]: segfault at 1 ip 0000000000000001 sp 00000000e2cac06c error 14 in npviewer.bin[8048000+22000] 20100802 09:32:32< shadowmaster> npviewer.bin[31852]: segfault at 0 ip (null) sp 00000000e22ff06c error 14 in npviewer.bin[8048000+22000] 20100802 09:32:50< shadowmaster> how the hell you get the instruction pointer to be zero is beyond me. 20100802 09:32:58< shadowmaster> this might have something to do with Adobe dropping amd64 flash. 20100802 09:33:06< shadowmaster> so now I'm using a 32-bit binary. 20100802 09:33:26< shadowmaster> THE INSTRUCTION POINTER IS ZERO. 20100802 09:33:39< shadowmaster> that is impossible. 20100802 09:33:40< timotei> :)) 20100802 09:33:48< timotei> why? 20100802 09:33:55< timotei> trying to read from NULL 20100802 09:33:56< timotei> ? 20100802 09:38:06< shadowmaster> more like trying to execute frm NULL. 20100802 09:38:12< shadowmaster> *from 20100802 09:38:27< timotei> or that 20100802 09:38:31< shadowmaster> like in jmp 0 20100802 09:38:37< timotei> aha 20100802 09:39:04< shadowmaster> although I rarely see software doing that 20100802 09:39:23< shadowmaster> I guess it's more likely to happen with badly crafted C applications using callbacks 20100802 09:41:38< shadowmaster> flash on Google Chrome doesn'thelp. 20100802 09:41:47< shadowmaster> I may need to switch to a different image hosting service, that isn't imageshack.us 20100802 09:45:34< timotei> hmm 20100802 09:45:38< shadowmaster> bah, flicker's ToS suck 20100802 09:45:46< shadowmaster> flickr anyway 20100802 09:45:47< timotei> what part? 20100802 09:45:58< timotei> what part from flickr's ToS 20100802 09:45:59< timotei> ? 20100802 09:46:31< shadowmaster> okay, nnot really the ToS since I haven't read those yet, but this isn't attractive 20100802 09:46:34< shadowmaster> http://en.wikipedia.org/wiki/Flickr#Accounts 20100802 09:46:52< shadowmaster> "If a free account is inactive for 90 consecutive days, it will be deleted." 20100802 09:47:15< timotei> :| 20100802 09:47:44< shadowmaster> also, Yahoo sucks 20100802 09:47:56< shadowmaster> and I'll mention why as soon as I can upload this screenshot 20100802 09:49:10< timotei> well, photobucket was the only one I liked 20100802 09:49:14< timotei> till dropbox 20100802 09:49:14< timotei> :P 20100802 09:50:11< shadowmaster> "Free for Windows, Mac, Linux and Mobile" 20100802 09:50:25< timotei> yeah 20100802 09:50:32< shadowmaster> but what is it? I can't stand these contentless front pages 20100802 09:50:41< timotei> well, you can upload ANYTHING 20100802 09:50:45< timotei> directly from your computer 20100802 09:50:48< timotei> 2gb free 20100802 09:51:03< timotei> just copy in the 'MY dropbox' folder 20100802 09:51:15< timotei> and they get uploaded, you can get the public link with rightclick 20100802 09:51:17< shadowmaster> ._. 20100802 09:51:53< shadowmaster> Cloud...computing... 20100802 09:52:16< timotei> hmm... do you care? 20100802 09:52:32< timotei> and it has a gallery feature 20100802 09:53:28< shadowmaster> interesting. 20100802 09:53:35< shadowmaster> I'll consider it. 20100802 09:53:55< timotei> since it's cross platform, it's a good alternative. 20100802 09:54:09< timotei> now I won't use any 'free file upload' thingys, but dropbox 20100802 09:59:36< shadowmaster> http://shadowm.rewound.net/blog/archives/87-Why-Yahoo-sucks.html 20100802 10:00:24< timotei> ohh... 20100802 10:00:27< timotei> you're lucky 20100802 10:00:33< timotei> I've got 3 or 4 invites of that :)) 20100802 10:00:36< shadowmaster> timotei: does dropbox allow hotlinking? 20100802 10:00:42< shadowmaster> timotei: I've got 4 of those so far 20100802 10:00:43< timotei> yes of course 20100802 10:02:22< shadowmaster> interesting. 20100802 10:03:58< shadowmaster> hm, but it appears to require GNOME 20100802 10:04:13< timotei> no 20100802 10:04:16< timotei> I use it with kde 20100802 10:04:17< timotei> :P 20100802 10:04:36< shadowmaster> 0.7.110 is even i Debian testing's repo 20100802 10:04:53< timotei> I'd better dld the latest from the website 20100802 10:05:12< shadowmaster> the website claims that to be the latest 20100802 10:05:38< shadowmaster> there's a 0.8.65 in Debian experimental despite the official site says 0.7.110 is the latest 20100802 10:05:56< timotei> weird 20100802 10:07:53< shadowmaster> anyway, I'll check this out tomorrow. 20100802 10:08:04< timotei> ok 20100802 10:08:06< timotei> good night :D 20100802 10:10:27-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [] 20100802 10:48:55-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has joined #wesnoth-umc-dev 20100802 11:41:42-!- loonybot [~loonybot@ppp79-139-137-208.pppoe.spdop.ru] has joined #wesnoth-umc-dev 20100802 11:41:42-!- loonybot [~loonybot@ppp79-139-137-208.pppoe.spdop.ru] has quit [Changing host] 20100802 11:41:42-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-umc-dev 20100802 11:41:45-!- mode/#wesnoth-umc-dev [+v loonybot] by ChanServ 20100802 11:42:38-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has joined #wesnoth-umc-dev 20100802 12:36:06-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100802 13:18:44-!- Blueblaze [~Blueblaze@adsl-99-4-146-0.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20100802 14:27:41-!- Gambit [~quassel@pa-67-234-127-219.dhcp.embarqhsd.net] has joined #wesnoth-umc-dev 20100802 14:33:23-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has joined #wesnoth-umc-dev 20100802 15:56:16< Gambit> Hmmm artificial double signature. Weird. 20100802 15:56:32< Gambit> http://forums.wesnoth.org/memberlist.php?mode=viewprofile&u=110544 20100802 16:02:34< Gambit> For when one signature just isn't enough! 20100802 16:11:02< timotei> hmm 20100802 16:11:04< timotei> it's ok 20100802 16:11:15< timotei> there no better way of telling peolpe things 20100802 16:11:20< timotei> actually that's very smar:D 20100802 16:11:22< timotei> smart 20100802 16:31:57-!- timotei21 [~timotei@193.34.191.4] has joined #wesnoth-umc-dev 20100802 16:35:27-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Ping timeout: 265 seconds] 20100802 16:38:25-!- timotei21 is now known as timotei 20100802 16:39:42-!- timotei [~timotei@193.34.191.4] has quit [Changing host] 20100802 16:39:43-!- timotei [~timotei@wesnoth/developer/timotei] has joined #wesnoth-umc-dev 20100802 16:54:47-!- timotei21 [~timotei@193.34.191.4] has joined #wesnoth-umc-dev 20100802 16:56:19-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Disconnected by services] 20100802 16:56:32-!- timotei21 is now known as timotei 20100802 16:56:32-!- timotei [~timotei@193.34.191.4] has quit [Changing host] 20100802 16:56:33-!- timotei [~timotei@wesnoth/developer/timotei] has joined #wesnoth-umc-dev 20100802 16:57:19-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has quit [Read error: Connection reset by peer] 20100802 17:02:47-!- Valkier [~IceChat7@c-174-55-104-2.hsd1.pa.comcast.net] has joined #wesnoth-umc-dev 20100802 17:20:30-!- timotei21 [~timotei@193.34.191.4] has joined #wesnoth-umc-dev 20100802 17:21:46-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Disconnected by services] 20100802 17:21:51-!- timotei21 is now known as timotei 20100802 17:21:52-!- timotei is now known as timotei_away 20100802 17:21:55-!- timotei_away is now known as timotei 20100802 17:21:56-!- timotei [~timotei@193.34.191.4] has quit [Changing host] 20100802 17:21:56-!- timotei [~timotei@wesnoth/developer/timotei] has joined #wesnoth-umc-dev 20100802 17:22:01-!- timotei is now known as timotei_away 20100802 17:22:01-!- timotei_away is now known as timotei 20100802 17:33:11< Valkier> I am too sexy for my shirt. 20100802 17:50:27< Gambit> You should take it off. 20100802 18:00:53< Valkier> About three other clothes ahead of you. Giggity! 20100802 18:09:58< loonycyborg> I bet a leisure suit would be most appropriate for you :P 20100802 18:33:54< Gambit> I wonder if there is a web design etiquette on the lenth of forms. 20100802 18:34:39< Gambit> This thing is >3 pages in length even at Chrome's furthest away zoom... 20100802 18:37:54< AI0867> even worse is the kind that doesn't look too long, but consists of multiple pages of an unknown amount 20100802 18:38:28< AI0867> you have no idea how much more you have to fill in, and you don't want to stop because you've already put in quite a bit of effort 20100802 18:43:57< Gambit> Perhaps I could split it into multiple pages and put "Page x of 2000" at the top. 20100802 18:44:21< Gambit> I'm just not sure about preserving data through the pages. 20100802 18:44:25< Gambit> some people dislike cookies 20100802 18:44:40< Gambit> and I dunno how session variables work on this blasted server because we're so locked out of it it's not even funny 20100802 18:47:26< Gambit> Sessions tend to persist strangely in coldfusion 20100802 18:52:06< AI0867> then dump them into the DB manually 20100802 18:52:24< AI0867> use some sort of session ID to key in the user 20100802 18:52:30< AI0867> preferably part of the URL 20100802 18:52:41< Gambit> I'm not storing these results and the form does not require registration. 20100802 18:53:04< Gambit> It's an animal adoption application that gets emailed at the end 20100802 18:53:47< Gambit> though maybe APPLICATION.sessionid.varible would work 20100802 18:54:08< Gambit> I don't like plugging things into the application scope though... 20100802 18:54:17< AI0867> you could dump all the info in hidden form fields in the next page 20100802 18:54:28< Gambit> I think I'll have to experiment with session variables a little bit before I continue working on this. 20100802 18:54:30< Gambit> Or that! 20100802 18:54:33< Gambit> AI0867: yessssss 20100802 18:54:40< Gambit> Thank you 20100802 18:55:04< AI0867> that will *not* persist though, so be sure it's appropriate 20100802 19:06:44-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20100802 19:36:01< Gambit> How exactly do you optimize a scenario for the iphone? :\ 20100802 19:36:59< Gambit> Images, sound, and C++ I understand. But some of these posts seem to hint that changes must be made to the WML as well... 20100802 19:40:50-!- Zerovirus [62c45c53@gateway/web/freenode/ip.98.196.92.83] has joined #wesnoth-umc-dev 20100802 19:44:06-!- Blueblaze [~Blueblaze@adsl-99-4-146-0.dsl.hstntx.sbcglobal.net] has joined #wesnoth-umc-dev 20100802 19:54:07-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100802 20:08:21-!- Blueblaze [~Blueblaze@adsl-99-4-146-0.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20100802 20:24:22< AI0867> Gambit: play it in each mode, that generates the cache 20100802 20:24:30< AI0867> I believe that's what the iphone uses 20100802 20:24:42< AI0867> though it may have a more efficient version of it 20100802 20:25:05< AI0867> the cache is in USERDATA/cache/... 20100802 20:32:49-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20100802 20:52:39-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-umc-dev 20100802 21:04:31-!- Blueblaze [~Blueblaze@99.4.146.0] has joined #wesnoth-umc-dev 20100802 21:13:09-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Quit: Leaving] 20100802 21:42:26-!- Blueblaze [~Blueblaze@99.4.146.0] has quit [Quit: Blueblaze] 20100802 21:59:32-!- Zerovirus [62c45c53@gateway/web/freenode/ip.98.196.92.83] has quit [Ping timeout: 252 seconds] 20100802 22:26:06-!- AnMaster [~AnMaster@unaffiliated/anmaster] has quit [Quit: ZNC - http://znc.sourceforge.net] 20100802 23:24:52-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20100802 23:26:27-!- shadowm_laptop2 [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20100802 23:28:10-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Disconnected by services] 20100802 23:28:16-!- shadowm_laptop2 is now known as shadowm_laptop 20100802 23:39:01-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20100802 23:44:26-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Read error: Connection reset by peer] 20100802 23:51:48-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20100802 23:57:57-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.8/20100722155716]] --- Log closed Tue Aug 03 00:00:27 2010