--- Log opened Thu Aug 12 00:00:25 2010 20100812 00:02:30-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20100812 00:08:09-!- Blueblaze [~Blueblaze@99.185.11.175] has quit [Read error: Connection reset by peer] 20100812 00:08:38-!- kdephil [~kdephil@ool-18b93b0e.dyn.optonline.net] has joined #wesnoth 20100812 00:08:45-!- kdephil [~kdephil@ool-18b93b0e.dyn.optonline.net] has left #wesnoth ["Konversation terminated!"] 20100812 00:30:23-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Remote host closed the connection] 20100812 00:31:06-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has joined #wesnoth 20100812 00:35:02-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 258 seconds] 20100812 00:42:01-!- hagabaka [~quassel@unaffiliated/hagabaka] has quit [Read error: Connection reset by peer] 20100812 00:42:18-!- hagabaka [~quassel@unaffiliated/hagabaka] has joined #wesnoth 20100812 01:04:45-!- hystreni [~hystreni@ip9.trandansen.se] has joined #wesnoth 20100812 01:09:13-!- hystreni [~hystreni@ip9.trandansen.se] has quit [Client Quit] 20100812 01:24:44-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100812 01:30:28-!- shadowm_laptop2 [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100812 01:30:42-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Disconnected by services] 20100812 01:30:53-!- shadowm_laptop2 is now known as shadowm_laptop 20100812 01:40:29-!- kai_62656 [~kai_62656@unaffiliated/kai-62656/x-7765177] has joined #wesnoth 20100812 01:41:45-!- kai_62656 is now known as BDC-kracker 20100812 01:46:03-!- Blueblaze [~Blueblaze@adsl-99-185-11-175.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100812 02:22:21-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has quit [] 20100812 02:34:30-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has joined #wesnoth 20100812 03:15:51-!- T[1] [~Talkative@d-216-36-25-155.cpe.metrocast.net] has joined #wesnoth 20100812 03:19:22-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Read error: Connection reset by peer] 20100812 03:23:47-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100812 03:28:54-!- T[1] [~Talkative@d-216-36-25-155.cpe.metrocast.net] has quit [Quit: Wow! What a great client! Bersirc 2.2 [ http://www.bersirc.org/ - Open Source IRC ]] 20100812 03:58:21-!- Grickit [~Gambit@pa-67-234-79-245.dhcp.embarqhsd.net] has joined #wesnoth 20100812 03:58:21-!- Grickit [~Gambit@pa-67-234-79-245.dhcp.embarqhsd.net] has quit [Changing host] 20100812 03:58:21-!- Grickit [~Gambit@unaffiliated/gambit] has joined #wesnoth 20100812 03:59:20-!- Gambit [~Gambit@unaffiliated/gambit] has quit [Ping timeout: 265 seconds] 20100812 04:12:39-!- Laogeodritt is now known as Laogeodritt|dotd 20100812 04:16:28-!- BDC-kracker [~kai_62656@unaffiliated/kai-62656/x-7765177] has quit [Quit: KVIrc 4.0.2 Insomnia http://www.kvirc.net/] 20100812 04:25:38-!- Laogeodritt|dotd [~Laogeodri@wikipedia/Laogeodritt] has quit [Quit: restarting] 20100812 04:29:24-!- Hulavuta [~Hulavuta@97.100.17.47] has joined #wesnoth 20100812 04:33:11-!- Grickit [~Gambit@unaffiliated/gambit] has quit [Read error: Connection reset by peer] 20100812 04:34:14< Hulavuta> what the hell is a Grickit 20100812 04:34:22< Hulavuta> (jk) 20100812 04:36:06-!- Ivanovic_ [~ivanovic@dtmd-4db2cf8d.pool.mediaWays.net] has joined #wesnoth 20100812 04:40:07-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 276 seconds] 20100812 04:42:05-!- Ivanovic_ is now known as Ivanovic 20100812 04:42:42-!- un214 [~quassel@adsl-75-45-0-228.dsl.scrm01.sbcglobal.net] has joined #wesnoth 20100812 04:43:11< un214> I have prepared a kinetic rod for shadowmaster 20100812 04:45:18< Hulavuta> wut 20100812 04:45:50< un214> http://en.wikipedia.org/wiki/Kinetic_bombardment 20100812 04:49:03< Hulavuta> =-O' 20100812 04:49:39< VurtualRuler98> realtivistic missiles 20100812 04:50:30< un214> I had a nasty plan to make an unwinnable campaign 20100812 04:50:44< un214> have the sun go nova half way through 20100812 04:52:44< Hulavuta> ... 20100812 04:55:37< VurtualRuler98> koyabashi maru scenario 20100812 04:56:04< Hulavuta> Yep 20100812 04:56:10< Hulavuta> Except... 20100812 04:56:15< Hulavuta> It'll be MUCH easier to hack 20100812 04:56:26< un214> not if there's nothing past it 20100812 04:56:39< Hulavuta> They can add something past it 20100812 04:56:44< Hulavuta> and then upload THAT to the server 20100812 04:56:51-!- elvish_sovereign [~elvish_so@pool-108-2-86-247.phlapa.east.verizon.net] has quit [Quit: Colloquy for Mac - client quit] 20100812 04:57:46< un214> anyway, koyabshi maru could be beaten w/o hacking it if they'd let the scenario run long enough 20100812 04:57:56< un214> it took me awhile to realise how 20100812 04:58:09< Hulavuta> I just noticed that Elvish_soveriegn uses a lot of Apple stuff 20100812 04:58:29-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has joined #wesnoth 20100812 04:58:50< VurtualRuler98> what un214 20100812 04:58:51< VurtualRuler98> :| 20100812 04:59:11< un214> star trek = time travel universe with published time travel method 20100812 04:59:31< un214> almost all impossible = no not really 20100812 04:59:54< Hulavuta> "Meh, don't worry about it" 20100812 05:02:45< Hulavuta> I'm a convo killer, aren't I? 20100812 05:02:50< VurtualRuler98> no 20100812 05:03:04< Hulavuta> :-D 20100812 05:03:08< VurtualRuler98> too busy imagining creating a sci-fi wesnoth campaign with a koyabashi maru scenario as a plot fork 20100812 05:03:24-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has quit [] 20100812 05:03:48< VurtualRuler98> with three endings more clearly given to you later on, but the event itself would cause some horrible outcome if you don't act 20100812 05:04:11< Hulavuta> un214: Would this "unwinnable campaign" just be a high-score thing? 20100812 05:04:25< Hulavuta> Or is it that you SHOULD be able to win but it's impossible? 20100812 05:04:29< VurtualRuler98> no it ends without a ending 20100812 05:04:39< VurtualRuler98> like that pokemon black thing 20100812 05:04:43< VurtualRuler98> where you had a ghost. 20100812 05:04:46< Hulavuta> wut 20100812 05:04:58< VurtualRuler98> who could kill things, including trainers, without repricussion 20100812 05:05:11< VurtualRuler98> then you became an old man and got killed by it as you walked around in a world where only tombs remain 20100812 05:05:33< VurtualRuler98> scary as it gets 20100812 05:05:49< Hulavuta> How do you know so much about un214's campaign? 20100812 05:05:55< VurtualRuler98> no that's a pokemon hack 20100812 05:05:56< un214> he doesn't 20100812 05:06:02< VurtualRuler98> you're bad at this 20100812 05:07:50< Hulavuta> eating, brb 20100812 05:08:49-!- Laogeodritt [~Laogeodri@69.156.86.224] has joined #wesnoth 20100812 05:08:49-!- Laogeodritt [~Laogeodri@69.156.86.224] has quit [Changing host] 20100812 05:08:49-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has joined #wesnoth 20100812 05:13:50-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Remote host closed the connection] 20100812 05:15:30-!- Hulavuta [~Hulavuta@97.100.17.47] has quit [Quit: Leaving.] 20100812 05:18:52-!- un214 [~quassel@adsl-75-45-0-228.dsl.scrm01.sbcglobal.net] has 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[ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 248 seconds] 20100812 08:52:05-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100812 08:52:05-!- daglees [~dag@unaffiliated/daglees] has quit [Quit: Leaving] 20100812 08:52:31-!- daglees [~dag@unaffiliated/daglees] has joined #wesnoth 20100812 08:52:49-!- Appleman1234 [~Appleman1@CPE-60-226-176-19.qld.bigpond.net.au] has quit [Quit: Leaving] 20100812 09:08:54-!- hagabaka [~quassel@unaffiliated/hagabaka] has quit [Remote host closed the connection] 20100812 09:12:22-!- Blueblaze [~Blueblaze@adsl-99-185-11-175.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20100812 09:16:50-!- Blueblaze [~Blueblaze@adsl-99-185-11-175.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100812 09:18:42-!- happygrue [~George@wesnoth/developer/wintermute] has quit [Read error: Connection reset by peer] 20100812 09:21:34-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [] 20100812 09:27:55-!- Blueblaze [~Blueblaze@adsl-99-185-11-175.dsl.hstntx.sbcglobal.net] has quit [Remote host closed the connection] 20100812 09:28:34-!- Blueblaze [~Blueblaze@adsl-99-185-11-175.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100812 09:29:28-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has joined #wesnoth 20100812 09:30:32-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth 20100812 09:33:42-!- daglees__ [~dag@unaffiliated/daglees] has joined #wesnoth 20100812 09:33:43-!- keldwud [~keldwud@c-67-161-214-101.hsd1.ut.comcast.net] has joined #wesnoth 20100812 09:34:14< keldwud> good morning 20100812 09:34:40< keldwud> I'm looking for some hot-key assistance if there is anyone available 20100812 09:35:13< keldwud> I have accidentally zoomed out on my map and do not know how to zoom back in, the help file does not have a list of keyboard commands 20100812 09:36:05< zookeeper> there's a hotkeys button somewhere in the preferences which takes you to a list where you can change them 20100812 09:36:31-!- daglees [~dag@unaffiliated/daglees] has quit [Ping timeout: 276 seconds] 20100812 09:36:59< keldwud> oh, thanks zookeeper 20100812 09:37:02< keldwud> I see it now 20100812 09:37:27< keldwud> and I see that the answer to my question "default zoom" is 0 20100812 09:42:07< joo> Oooh, there's a zoom feature? 20100812 09:42:10< joo> I had no idea. XD 20100812 09:46:11-!- joo is now known as joo|out 20100812 09:50:29-!- sacho [~sacho@213.91.244.15] has joined #wesnoth 20100812 09:54:41-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100812 09:55:13-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20100812 10:00:04-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has quit [Ping timeout: 246 seconds] 20100812 10:01:53-!- Blueblaze [~Blueblaze@adsl-99-185-11-175.dsl.hstntx.sbcglobal.net] has quit [Read error: Connection reset by peer] 20100812 10:02:24-!- DiRaven [~diraven@159-129-133-95.pool.ukrtel.net] has quit [Ping timeout: 264 seconds] 20100812 10:02:34-!- Blueblaze [~Blueblaze@adsl-99-185-11-175.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100812 10:04:17-!- DiRaven [~diraven@80-35-133-95.pool.ukrtel.net] has joined #wesnoth 20100812 10:10:17< keldwud> liberty - unlawful orders on easy, *way* too easy. if you just let the computer play, the ally will win for you. 20100812 10:10:36< keldwud> there is no user intervention required to win that scenario on easy 20100812 10:11:24< keldwud> even if you grab all the villages from your ally, he still wins the scenario for you 20100812 10:12:38< zookeeper> right 20100812 10:13:41< keldwud> is liberty on it's final rev, or is it still being modified? 20100812 10:13:46< zookeeper> yeah, looks like the gold difference is pretty huge between easy and normal 20100812 10:13:52< zookeeper> everything's always still being modified 20100812 10:14:20< keldwud> I'd hope that they balance out that scenario a bit more fairly 20100812 10:14:55< zookeeper> sure, i think i'll do that right away 20100812 10:14:59< keldwud> lol 20100812 10:15:31-!- keldwud [~keldwud@c-67-161-214-101.hsd1.ut.comcast.net] has quit [Quit: Leaving.] 20100812 10:23:56-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100812 10:34:02-!- noy_ [~Noy@70.70.255.54] has joined #wesnoth 20100812 10:34:03-!- noy_ [~Noy@70.70.255.54] has quit [Changing host] 20100812 10:34:03-!- noy_ [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100812 10:36:06-!- noy [~Noy@wesnoth/developer/noy] has quit [Ping timeout: 258 seconds] 20100812 10:36:06-!- noy_ is now known as noy 20100812 10:37:20-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20100812 10:45:13-!- burst_error [~err@pool-71-101-58-111.tampfl.dsl-w.verizon.net] has joined #wesnoth 20100812 10:45:55< burst_error> where can i get the source code to the iphone/pod port? 20100812 10:47:40< Soliton> click on the iphone link on the homepage. 20100812 10:48:22< burst_error> Soliton: thank you 20100812 10:59:37< VurtualRuler98> Really guys? An iphone port? 20100812 11:00:03< burst_error> need one for android :D 20100812 11:00:46-!- tparcina [~tparcina@93-143-50-124.adsl.net.t-com.hr] has joined #wesnoth 20100812 11:01:43-!- Blueblaze [~Blueblaze@adsl-99-185-11-175.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20100812 11:07:49< VurtualRuler98> I thought you were cool. 20100812 11:07:56< VurtualRuler98> The kind of half-cool that was like, you had standards. 20100812 11:19:06-!- Johannes13 [~Johannes@pD95017FD.dip0.t-ipconnect.de] has joined #wesnoth 20100812 11:19:10-!- Johannes13 [~Johannes@pD95017FD.dip0.t-ipconnect.de] has quit [Changing host] 20100812 11:19:10-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth 20100812 11:33:13-!- joo|out is now known as joo 20100812 11:48:45-!- Unnheulu|Laptop [~ieuan@cpc5-pnth2-0-0-cust800.pnth.cable.virginmedia.com] has joined #wesnoth 20100812 11:51:18-!- Gallaecio [~quassel@112.243.165.83.dynamic.mundo-r.com] has joined #wesnoth 20100812 11:53:03-!- meric [~Eric@124-168-133-174.dyn.iinet.net.au] has joined #wesnoth 20100812 12:02:02< Unnheulu|Laptop> thespaceinvader: any tips for shading faces? 20100812 12:02:33< Unnheulu|Laptop> Whenever I try, it looks like a mess :( 20100812 12:02:45< thespaceinvader> awareness of the planes and musculature of the face is important 20100812 12:02:54< thespaceinvader> know where all the bits are and where light should hit 20100812 12:03:11< thespaceinvader> and don;t forget that eyes are spheres sunk into the face, not flat things painted on top 20100812 12:03:20< thespaceinvader> post your work ;) 20100812 12:03:27< Unnheulu|Laptop> On the forums? 20100812 12:03:36< Unnheulu|Laptop> Kay 20100812 12:08:19< Unnheulu|Laptop> Kay, posted them 20100812 12:14:01< thespaceinvader> oh Unnheulu|Laptop you meant sprites 20100812 12:14:06< thespaceinvader> sorry, stuck in portrait mode 20100812 12:14:08< Unnheulu|Laptop> Yeah >.> 20100812 12:14:23< Unnheulu|Laptop> thespaceinvader: surely you can remember my uselessness in portraiture? xP 20100812 12:14:33< thespaceinvader> vaguely 20100812 12:14:47< thespaceinvader> i don't specifically recall any of your threads 20100812 12:14:52< Unnheulu|Laptop> Heh 20100812 12:15:07< Unnheulu|Laptop> I recall either you or west telling me to forget about art, and to try and take up wml instead 20100812 12:15:48< thespaceinvader> http://www.wesnoth.org/forum/viewtopic.php?f=23&t=30826&p=443719&hilit=face#p443719 might be of use 20100812 12:16:01< thespaceinvader> the bases look good, though I can tell where the legs came from ;) 20100812 12:16:12< thespaceinvader> the whips: whips are long and thin 20100812 12:16:15< thespaceinvader> those are short and fat 20100812 12:16:29< Unnheulu|Laptop> The bandit! :D 20100812 12:16:50< Unnheulu|Laptop> The legs and the arms are the same, the body is similar 20100812 12:19:02< Unnheulu|Laptop> I figured that basing it off a unit I wanted it to look similar to, then basing other off eachother I could get it done faster, and have it looking better 20100812 12:22:16< thespaceinvader> you need some outlines now, and to start shading 20100812 12:22:32< thespaceinvader> remember that the highlights dont's sit right at the edges 20100812 12:22:51< thespaceinvader> the brightest part is not where the light hits most, but where the most light reflects into the camera 20100812 12:23:10< VurtualRuler98> Woah, people are cameras? 20100812 12:23:43< thespaceinvader> the 'camera' 20100812 12:23:57< thespaceinvader> of the viewer's eye 20100812 12:24:05< thespaceinvader> *or 20100812 12:25:12< VurtualRuler98> Wouldn't, technically, it be required to have both eyes accounted for? 20100812 12:25:32< Unnheulu|Laptop> You want wesnoth to be 3d now? -.- 20100812 12:26:18< VurtualRuler98> For lighting. 20100812 12:26:32< Unnheulu|Laptop> :/ 20100812 12:26:35< VurtualRuler98> It's not like you'll only see one perfect angle in the shading. 20100812 12:27:54 * Unnheulu|Laptop can't even find room to have the brow 20100812 12:28:06< thespaceinvader> if you know a way to do that on a 2D image, feel free VurtualRuler98, but I don't 20100812 12:28:14< thespaceinvader> so we have to have one viewpoint 20100812 12:28:23< VurtualRuler98> okay you like, make one angle a bit brighter 20100812 12:28:23< Unnheulu|Laptop> :/ This is hard 20100812 12:28:36< VurtualRuler98> then you brighten it slightly differently onto the other side 20100812 12:28:58< VurtualRuler98> at the very least people won't have glaring spot reflections from an attempt to make them look apparent in a low resolution. 20100812 12:28:59< Unnheulu|Laptop> Then you go cross-eyed 20100812 12:31:26< VurtualRuler98> "So, we have a character who has something that has a shiny spot on it, how can we sum this up in two pixels without looking unrealistic?" "One really bright pixel!" 20100812 12:35:05< Unnheulu|Laptop> thespaceinvader: should the hairline darken the pixels below it? 20100812 12:35:43< VurtualRuler98> You could try the really outdated method of creating a model of the object in question to see what it'd look like. 20100812 12:35:45< thespaceinvader> a little, Unnheulu|Laptop 20100812 12:35:57-!- Unnheulu|Laptop is now known as Unnheulu 20100812 12:36:02< thespaceinvader> or, as you say, you make the bottom pixel of the hairline darker than it should be 20100812 12:36:16< thespaceinvader> VurtualRuler98: that would take several times as long as just drawing the portrait 20100812 12:36:24< VurtualRuler98> Yeah but realistic shadows are cool. 20100812 12:36:48< Unnheulu> VurtualRuler98: jetrel removed them ages ago though 20100812 12:37:11< VurtualRuler98> vs things like strange glowing people and massive shadow-monobrows 20100812 12:38:32< VurtualRuler98> and attack of the scary laser pointer, or a dull plastic shield. 20100812 12:39:25< thespaceinvader> ...the hell 20100812 12:39:35< thespaceinvader> besides, are we talking portraits or sprites? 20100812 12:40:02< thespaceinvader> and if the former, would you care ot point out where there are unrealistic shadows? 20100812 12:40:09< VurtualRuler98> mostly the latter. 20100812 12:40:11< VurtualRuler98> and just in general 20100812 12:40:26< VurtualRuler98> not like I'm trying to attack anyone or anything 20100812 12:50:13< thespaceinvader> Unnheulu: not bad - don't use such dark colours for the brow though 20100812 12:50:42< Unnheulu> Really? Looks like a mess to me >.> 20100812 12:51:53< thespaceinvader> The difficult you have is trying to do things in isolation 20100812 12:52:11< thespaceinvader> shading just the face will leave thigns looking weird cos the hair and beard aren't shaded 20100812 12:52:15< thespaceinvader> do the whole thing first ;) 20100812 12:52:23< Unnheulu> Hmm 20100812 12:52:36 * Unnheulu just wants to make sure he can get the face good, but meh 20100812 12:52:46< zookeeper> the game is full of good faces already. 20100812 12:52:49< Unnheulu> I'm gonna have one more go at the face, then I'll shade the rest 20100812 12:53:00-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has joined #wesnoth 20100812 13:09:53-!- burst_error [~err@pool-71-101-58-111.tampfl.dsl-w.verizon.net] has left #wesnoth ["Leaving"] 20100812 13:17:21 * Unnheulu has done the face and hair, but still not satisfied 20100812 13:17:33< Unnheulu> Meh I'm gonna do the rest, I can always redraw it if necessary 20100812 13:18:05< thespaceinvader> Unnheulu: the hair isn't big enough 20100812 13:18:12< Unnheulu> Mm? 20100812 13:18:20< thespaceinvader> eyes should sit roughly halfway up a head, yours are about 3/4 of the way u[p 20100812 13:19:12< Unnheulu> The top of the eyes is exactly 1/2 the way up the head (including hair) 20100812 13:19:17< Unnheulu> I just checked 20100812 13:19:58< thespaceinvader> hmm 20100812 13:20:32< Unnheulu> Even without hair its halfway 20100812 13:27:06< thespaceinvader> http://www.wesnoth.org/forum/viewtopic.php?f=23&t=31121&p=448998#p448998 needs work, but that might give you an idea of what I mean 20100812 13:27:23< thespaceinvader> particular issue: making the pupils of the eyes 2px tall leaves you little room to work with 20100812 13:27:44< thespaceinvader> it works for the spearman because there's not a lot of attempt made to define the rest of the face 20100812 13:29:14-!- BenUrban [~benurban@unaffiliated/benurban] has quit [Quit: Power failu] 20100812 13:30:10-!- norbert_ [~norbert@82-171-70-54.ip.telfort.nl] has joined #wesnoth 20100812 13:30:31< norbert_> hi; on the forum, is the poll option disabled? 20100812 13:30:52< Unnheulu> norbert_: to all save moderaters I think 20100812 13:30:59< Unnheulu> Thanks tsi 20100812 13:31:21< thespaceinvader> Unnheulu: no worries 20100812 13:31:42< thespaceinvader> the other important point to be aware of: do your work with both a zoomed in version and an actual size version visible 20100812 13:31:49< thespaceinvader> if not, you should 20100812 13:32:03< Unnheulu> Huh? 20100812 13:32:05< thespaceinvader> zooming in and out all the time is inconvenient, and it's easy to miss errors 20100812 13:32:38< thespaceinvader> using PS or GIMP, you should be able to open a duplicate copy of the image, and leave it at native scale 20100812 13:32:48< thespaceinvader> in GIMP this is the Images dialog box 20100812 13:32:49< Unnheulu> But would that update in real-time 20100812 13:32:53< thespaceinvader> yeah exactly 20100812 13:32:59< thespaceinvader> it would 20100812 13:33:10< thespaceinvader> you don't just open another copy, you have to use the correct tool 20100812 13:33:23< thespaceinvader> like i said, in GIMP, open the IMages dialog, and use that 20100812 13:33:34< Unnheulu> Images dialog? Which is that? 20100812 13:33:56< Unnheulu> Duplicate? 20100812 13:36:09< Unnheulu> New view? 20100812 13:37:13< Unnheulu> Kay got it 20100812 13:39:32< Unnheulu> Other than the stray pixel you left, should I move on now? 20100812 13:42:26-!- DreadKnight [~DreadKnig@79.117.40.219] has joined #wesnoth 20100812 13:49:18-!- norbert_ [~norbert@82-171-70-54.ip.telfort.nl] has left #wesnoth ["Leaving"] 20100812 14:02:55-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has left #wesnoth [] 20100812 14:16:29< Unnheulu> Ooh, the armour shaded easily 20100812 14:16:49< Unnheulu> Now legs, pouch and boots (I'll redraw the whip at somepoint so leave it unshaded) 20100812 14:20:06-!- Gambit [~Gambit@pa-67-234-98-171.dhcp.embarqhsd.net] has joined #wesnoth 20100812 14:20:06-!- Gambit [~Gambit@pa-67-234-98-171.dhcp.embarqhsd.net] has quit [Changing host] 20100812 14:20:06-!- Gambit [~Gambit@unaffiliated/gambit] has joined #wesnoth 20100812 14:22:49< Unnheulu> thespaceinvader: any advice on shading hands/boots? 20100812 14:23:18< thespaceinvader> hands: unless you're going for an open hand, don't try to shade individual fingers, shade it like a mitten 20100812 14:23:30< thespaceinvader> and using small parts of bright colour can help to delineate the thumb 20100812 14:23:42< thespaceinvader> boots, i royally suck at, steal them from mainline :P 20100812 14:23:48< Unnheulu> :) 20100812 14:23:50< Unnheulu> Ok, thanks 20100812 14:32:49< Unnheulu> Yay, finished him 20100812 15:04:52 * Unnheulu starts work on the whipper 20100812 15:14:07< Unnheulu> Meh, back to the driver^^ 20100812 15:16:28-!- VurtualRuler98 [~VistaRule@74.206.62.26] has quit [Ping timeout: 276 seconds] 20100812 15:19:28-!- VurtualRuler98 [~VistaRule@74.206.62.26] has joined #wesnoth 20100812 15:21:47-!- KingDread [~DreadKnig@79.117.37.222] has joined #wesnoth 20100812 15:25:28-!- DreadKnight [~DreadKnig@79.117.40.219] has quit [Ping timeout: 276 seconds] 20100812 15:25:34-!- KingDread is now known as DreadKnight 20100812 15:27:10-!- AnMaster [~AnMaster@unaffiliated/anmaster] has joined #wesnoth 20100812 15:51:54-!- sacho [~sacho@213.91.244.15] has quit [Ping timeout: 240 seconds] 20100812 16:04:10-!- sacho [~sacho@90.154.197.241] has joined #wesnoth 20100812 16:10:46-!- KingDread [~DreadKnig@79.117.57.50] has joined #wesnoth 20100812 16:11:08-!- Blueblaze [~Blueblaze@adsl-76-202-21-169.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100812 16:14:02-!- DreadKnight [~DreadKnig@79.117.37.222] has quit [Ping timeout: 240 seconds] 20100812 16:14:55-!- Appleman1234 [~Appleman1@CPE-60-226-176-19.qld.bigpond.net.au] has joined #wesnoth 20100812 16:16:25-!- DeadNight_ [~DreadKnig@79.117.23.7] has joined #wesnoth 20100812 16:16:26< Unnheulu> Finished the whipper :) 20100812 16:20:04-!- KingDread [~DreadKnig@79.117.57.50] has quit [Ping timeout: 276 seconds] 20100812 16:30:25-!- MeccaGod [~majs@h14n4fls31o279.telia.com] has joined #wesnoth 20100812 16:34:13-!- daglees__ [~dag@unaffiliated/daglees] has quit [Quit: Leaving] 20100812 16:44:36< Unnheulu> thespaceinvader: is that comment directed at both of them? 20100812 16:44:40-!- Blueblaze [~Blueblaze@adsl-76-202-21-169.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20100812 16:46:23-!- Elvish_Pillage2 [~eli@71-10-224-192.dhcp.oxfr.ma.charter.com] has joined #wesnoth 20100812 16:51:10-!- Mat[1] [~Mat@d-72-9-4-145.cpe.metrocast.net] has joined #wesnoth 20100812 16:57:45-!- hagabaka [~quassel@unaffiliated/hagabaka] has joined #wesnoth 20100812 17:03:48-!- sacho [~sacho@90.154.197.241] has quit [Quit: Ex-Chat] 20100812 17:08:01-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20100812 17:19:21-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20100812 17:19:39< thespaceinvader> Unnheulu: probably 20100812 17:20:00-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has joined #wesnoth 20100812 17:20:05< Unnheulu> Heh, I assumed it was and tried fixing the legs on the two 20100812 17:23:08-!- DeadNight_ [~DreadKnig@79.117.23.7] has quit [Ping timeout: 265 seconds] 20100812 17:41:22-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100812 17:50:29-!- MadRobot [~omar@91.186.244.51] has joined #wesnoth 20100812 17:50:31< MadRobot> Hi all. 20100812 17:50:50 * Mat[1] waves 20100812 17:51:02-!- Mat[1] [~Mat@d-72-9-4-145.cpe.metrocast.net] has left #wesnoth [] 20100812 17:51:40< MadRobot> I have just installed Wesnoth 1.8, and for some reason I clicking any button with the mouse doesn't work at all. 20100812 17:52:14-!- daglees [~dag@unaffiliated/daglees] has joined #wesnoth 20100812 17:53:02< sevis> MadRobot: You have unpatched libSDL 1.2.14. Please downgrade libSDL or install the patched version (which should come with Debian, as far as I remember). 20100812 17:53:23-!- DreadKnight [~DreadKnig@79.117.43.235] has joined #wesnoth 20100812 17:53:28< sevis> Switching WM can also fix this, although most commonly-used ones are affected. 20100812 17:53:45< MadRobot> sevis, WM? Like from Gnome to KDE? 20100812 17:53:49-!- daglees [~dag@unaffiliated/daglees] has quit [Client Quit] 20100812 17:54:35< sevis> MadRobot: Well, technically, like Metacity to KWin (which is what you'd automatically do if you switched Gnome to KDE). 20100812 17:55:02< MadRobot> sevis, I see. 20100812 17:55:29< sevis> But Metacity, KWin, Compiz and the *boxes are affected. 20100812 17:55:34< MadRobot> sevis, but it's really weird 'coz I installed before a couple days ago, and it worked well. 20100812 17:55:55-!- tparcina [~tparcina@93-143-50-124.adsl.net.t-com.hr] has quit [Ping timeout: 245 seconds] 20100812 17:56:11< sevis> MadRobot: Did you run in window mode then, and in fullscreen mode now (or vice versa)? 20100812 17:56:25< MadRobot> sevis, nope. 20100812 17:57:05< sevis> MadRobot: Strange. I'd still suggest you downgrade libSDL, it's known to cause this problem. 20100812 17:57:41< MadRobot> I see. 20100812 17:58:34-!- MadRobot [~omar@91.186.244.51] has quit [Quit: Leaving] 20100812 18:08:44< Unnheulu> thespaceinvader: your portraits are awesome... 20100812 18:08:53< thespaceinvader> thanks 20100812 18:10:12-!- tparcina [~tparcina@93-142-155-193.adsl.net.t-com.hr] has joined #wesnoth 20100812 18:15:24-!- elvish_sovereign [~elvish_so@pool-108-2-86-247.phlapa.east.verizon.net] has joined #wesnoth 20100812 18:17:54-!- martin_ [~martin@dtmd-4d0bc996.pool.mediaWays.net] has joined #wesnoth 20100812 18:32:30-!- Laogeodritt [~Laogeodri@69.156.86.224] has joined #wesnoth 20100812 18:32:30-!- Laogeodritt [~Laogeodri@69.156.86.224] has quit [Changing host] 20100812 18:32:30-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has joined #wesnoth 20100812 18:44:10-!- Blueblaze [~Blueblaze@adsl-76-202-21-169.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100812 18:49:15-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.pnth.cable.virginmedia.com] has quit [Read error: Operation timed out] 20100812 18:54:03-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.pnth.cable.virginmedia.com] has joined #wesnoth 20100812 18:56:09< Unnheulu> thespaceinvader, yay, oxford united won the first carling cup round 20100812 19:04:15-!- daglees [~belvedere@unaffiliated/daglees] has joined #wesnoth 20100812 19:04:58-!- meric [~Eric@124-168-133-174.dyn.iinet.net.au] has quit [Quit: meric] 20100812 19:06:36< thespaceinvader> Unnheulu: yay, for the millionth time i couldn't care less about football 20100812 19:06:47< Unnheulu> :P 20100812 19:09:19-!- martin_ [~martin@dtmd-4d0bc996.pool.mediaWays.net] has quit [Quit: leaving] 20100812 19:26:57-!- meric [~Eric@124-168-133-174.dyn.iinet.net.au] has joined #wesnoth 20100812 19:28:24-!- Blueblaze [~Blueblaze@adsl-76-202-21-169.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20100812 19:39:08-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.pnth.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100812 20:13:14-!- hystreni [~hystreni@ip9.trandansen.se] has joined #wesnoth 20100812 20:20:00-!- hystreni [~hystreni@ip9.trandansen.se] has quit [Quit: Lämnar] 20100812 20:24:07-!- Cyberworm [~Cyberworm@84.19.184.192] has joined #wesnoth 20100812 20:24:20-!- Cyberworm [~Cyberworm@84.19.184.192] has left #wesnoth ["Verlassend"] 20100812 20:41:04-!- Blueblaze [~Blueblaze@adsl-76-202-21-169.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100812 20:41:22-!- Blueblaze [~Blueblaze@adsl-76-202-21-169.dsl.hstntx.sbcglobal.net] has quit [Client Quit] 20100812 20:56:51-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.pnth.cable.virginmedia.com] has joined #wesnoth 20100812 20:59:20-!- martin__ [~martin@dtmd-4d0bfb6d.pool.mediaWays.net] has joined #wesnoth 20100812 20:59:39-!- KingDread [~DreadKnig@79.117.44.208] has joined #wesnoth 20100812 21:03:06-!- DreadKnight [~DreadKnig@79.117.43.235] has quit [Ping timeout: 265 seconds] 20100812 21:03:41-!- DeadNight_ [~DreadKnig@79.117.25.159] has joined #wesnoth 20100812 21:03:51-!- tparcina [~tparcina@93-142-155-193.adsl.net.t-com.hr] has left #wesnoth [] 20100812 21:04:43-!- KingDread [~DreadKnig@79.117.44.208] has quit [Read error: Operation timed out] 20100812 21:13:25-!- daglees [~belvedere@unaffiliated/daglees] has quit [Quit: Leaving] 20100812 21:14:38-!- KingDread [~DreadKnig@79.117.59.139] has joined #wesnoth 20100812 21:18:36-!- DeadNight_ [~DreadKnig@79.117.25.159] has quit [Ping timeout: 264 seconds] 20100812 21:33:11< Unnheulu> Gambit: my signature pwns your old one >.> 20100812 21:33:28< Unnheulu> (1 4023 65550) 20100812 21:33:43-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.pnth.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100812 21:39:31-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has quit [Ping timeout: 252 seconds] 20100812 21:39:34-!- e_s-iOS [~esios@pool-108-2-86-247.phlapa.east.verizon.net] has joined #wesnoth 20100812 21:45:24-!- e_s-iOS [~esios@pool-108-2-86-247.phlapa.east.verizon.net] has quit [Quit: Colloquy for iOS - client quit] 20100812 21:47:20-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has joined #wesnoth 20100812 21:55:03-!- KingDread [~DreadKnig@79.117.59.139] has quit [Ping timeout: 260 seconds] 20100812 21:57:55< joo> Who wants to play a 1v1v1v1? 20100812 21:59:08< Rhonda> How long does that usually take? 20100812 21:59:46< joo> Er.. can take more than an hour 20100812 22:00:04< joo> I think the last one I played took 2 hours, but one player kept disconnecting 20100812 22:00:32< Rhonda> I'm a very bad player. 20100812 22:00:42< Rhonda> Call me cannonfodder. 20100812 22:00:51< joo> I've only been playing for a few weeks 20100812 22:01:12-!- olgagirl [~olgagirl@212-198-248-35.rev.numericable.fr] has joined #wesnoth 20100812 22:03:39-!- olgagirl [~olgagirl@212-198-248-35.rev.numericable.fr] has quit [Client Quit] 20100812 22:03:42< hylje> a 1v1v1 of mine was an intensive 5 hours 20100812 22:03:44< Rhonda> I guess I'll never join a game that is called NO NOOBS even when I'm able to beat Sirp himself. 20100812 22:04:24< joo> If you're interested, it's called, imaginatively, "1v1v1v1" 20100812 22:04:50< Rhonda> I think I have some interface issues, either my system is loaded to death or the scrolling isn't working for me. 20100812 22:06:25< Rhonda> Hmm, restarting my client. 20100812 22:06:30-!- KingDread [~DreadKnig@79.117.21.198] has joined #wesnoth 20100812 22:08:07< joo> .. oh 20100812 22:08:14< joo> I had the wrong era selected 20100812 22:08:20< joo> that was probably why nobody was joining 20100812 22:09:54< Rhonda> Erm. 20100812 22:10:08< Rhonda> What was the issue with the new lobby again, and wasn't that meant to be solved? 20100812 22:10:54< Rhonda> I think that was my issue. :) 20100812 22:11:58-!- Valkier [~chatzilla@c-174-55-104-2.hsd1.pa.comcast.net] has joined #wesnoth 20100812 22:12:55< joo> yes.. definitely filling up faster now 20100812 22:14:53< Rhonda> Hmm, sorry, no. Don't actually have the time, have to invest it better into packaging. :/ 20100812 22:19:31< joo> Enjoy. 20100812 22:22:05-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Remote host closed the connection] 20100812 22:23:19< Rhonda> Actually there are other things that I would like to "enjoy", being responsible is a PITA at times. :) 20100812 22:26:46< Valkier> Rhonda: Only sometimes? 20100812 22:26:57-!- martin__ [~martin@dtmd-4d0bfb6d.pool.mediaWays.net] has quit [Quit: Lost terminal] 20100812 22:29:38< Rhonda> Only sometimes. At other times it at least gets you thankful feedback. 20100812 22:32:36-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has left #wesnoth [] 20100812 22:33:07< Valkier> Rhonda: Hmpf. I want to be in charge of whatever you're in charge of. I don't get to one thing in a portrait and half the artist community is telling me in three separate posts I missed something. :-P 20100812 22:33:12-!- DeadNight_ [~DreadKnig@79.117.61.219] has joined #wesnoth 20100812 22:34:12< Rhonda> The positive feedback isn't that regular though. But it seems to increase with the way I communicate positively myself, too. 20100812 22:35:08< Rhonda> And I guess even if you missed something that means that are happy with the other parts. Think of all the things they didn't mention! 20100812 22:36:23< Valkier> lol 20100812 22:36:53< Rhonda> Valkier: But read my last three bog entries, they are rather rantish. http://rhonda.deb.at/blog/2010/08 20100812 22:37:04-!- KingDread [~DreadKnig@79.117.21.198] has quit [Ping timeout: 276 seconds] 20100812 22:37:08< Valkier> I laughed pretty hard the one day I had posted a portrait that was clearly not even close to done. I was told shortly thereafter of all the things I "forgot" to do. 20100812 22:37:35< Valkier> Oh right, you're the Debian guru around these parts. 20100812 22:38:11< Rhonda> See it from that way: If you don't get critisized it means that people aren't finding anything to nitpick on and that you are doing an extremely good job. 20100812 22:38:36< Rhonda> Nerds are like that. They don't consider positive feedback to be productive because it isn't feedback about changing something and somehow they think it would just add noise. 20100812 22:39:09< Rhonda> So silence and little feedback actually *is* an extremely positive feedback in its core. 20100812 22:39:13< Valkier> Rhonda: I understand all that, but I would prefer they nitpick things that are done wrong, instead of things I haven't had time to do at all. 20100812 22:40:00< Rhonda> Right. But you have to get over that. They might not be aware that you haven't had the time to do that yet, or forgot about it. 20100812 22:40:20< Rhonda> They actually do consider it useful, even though the repeatedness might get you upset. 20100812 22:41:01< Rhonda> Nerds are a weird bunch of people with dysfunctional social behavior. 20100812 22:41:10< Valkier> So very true. 20100812 22:41:22< Valkier> So you're one of the lead Debian developers or somesuch? 20100812 22:43:17< Rhonda> This isn't meant as an excuse for lack of it, but it helps to not get into rage about it on the other hand. 20100812 22:43:20< Rhonda> Depends on what you mean with lead Debian developers. Many Debian people would disagree with it. Others seek my advice. I don't know. I just acquiered way too many permissions over time to handle properly, though. :) 20100812 22:43:37< Valkier> Ahh 20100812 22:44:06< Valkier> I was wondering how you tolerate the linux community in their... lets say disjointed ideas of development. 20100812 22:45:20< Rhonda> http://rhonda.deb.at/blog/2010/08/04 <-- shouldn't that one sum it up? :) 20100812 22:45:47< Valkier> lol. I guess so. 20100812 22:46:24< Valkier> The one thing that stops me from using Linux is that fixing one thing breaks five others, and then the excuse to not fix them is "you don't need them anyways." 20100812 22:47:14-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.pnth.cable.virginmedia.com] has joined #wesnoth 20100812 22:47:35-!- KingDread [~DreadKnig@79.117.25.7] has joined #wesnoth 20100812 22:49:06< Rhonda> I always got stirred up by "send patches". 20100812 22:49:11-!- DreadKnight [~DreadKnig@79.117.31.113] has joined #wesnoth 20100812 22:51:22-!- DeadNight_ [~DreadKnig@79.117.61.219] has quit [Ping timeout: 265 seconds] 20100812 22:51:42-!- Blueblaze [~Blueblaze@adsl-99-4-146-12.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100812 22:52:40-!- KingDread [~DreadKnig@79.117.25.7] has quit [Ping timeout: 276 seconds] 20100812 22:53:24< Rhonda> Actually I don't have the time to send patches for all the things I stumble upon, especially because I don't have the time to dig into all the code that flys around me. 20100812 22:53:27< Rhonda> My nayme appears in way too many changelogs already anyway. %-) 20100812 22:54:37-!- DreadKnight [~DreadKnig@79.117.31.113] has quit [Ping timeout: 276 seconds] 20100812 22:55:17< Valkier> Rhonda: Soon all your bits of code shall compile in to a super OS that will rule all, right? 20100812 22:59:49< Rhonda> No, I'm not in that business. 20100812 22:59:49< Rhonda> You conficonfuse me for someone else. 20100812 23:01:39< Valkier> Aww 20100812 23:01:51< Valkier> Well I, for one, would welcome our new digital German overlord. 20100812 23:02:54< Rhonda> I fail at that too, I'm from Austria. 20100812 23:03:04< Valkier> Doh 20100812 23:03:36< Valkier> You gave us Arnold Shwarzeneggar! 20100812 23:03:52< Valkier> And by proxy, Terminator 3, which kind of makes me unhappy. 20100812 23:03:54< Rhonda> And I am extremely sorry for that! 20100812 23:04:32< Valkier> Just for that all of my portraits will not have gigantic shoulder armor. 20100812 23:04:40-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.pnth.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100812 23:04:45< Rhonda> And I know, to most, Mozart is a bad compensation. 20100812 23:04:54< Valkier> Eh.. 20100812 23:05:43< Valkier> We'll take him, but only because we have to. 20100812 23:07:32< Rhonda> We rather keep Mozart. It's your own fault that you took Arnie. :P 20100812 23:08:24< Valkier> Yeah, that's fairly true. 20100812 23:08:30< Valkier> He was just so buff! 20100812 23:08:37-!- MeccaGod [~majs@h14n4fls31o279.telia.com] has quit [] 20100812 23:08:50< Rhonda> I mean, we already tricked Germany to take someone else starting with an A in his first name. 20100812 23:09:36< Valkier> And 6 million jews later... 20100812 23:10:57< Rhonda> If that was predictable we would have bought up all of the pictures he drew just to keep that from happening! 20100812 23:13:00< Valkier> Yeah but they were pretty boring. 20100812 23:13:51< Rhonda> There are many boring but still strangely popular painters. 20100812 23:22:58-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has joined #wesnoth 20100812 23:26:13-!- DiRaven [~diraven@80-35-133-95.pool.ukrtel.net] has quit [Ping timeout: 258 seconds] 20100812 23:28:54< Valkier> Rhonda: I'm one of them! 20100812 23:29:00< Valkier> But only within the Wesnoth community. 20100812 23:29:04< Valkier> So not really popular... 20100812 23:29:53< VurtualRuler98> More popular than me at least. 20100812 23:30:36< Valkier> Aww, but I <3 you. 20100812 23:31:07< VurtualRuler98> The only art I'm notable for is a hillariously bad attempt at drawing some absurd things, and then drawing a few pokemon-related-things after a battle on springrts. 20100812 23:31:30< Valkier> Have a link? 20100812 23:33:44-!- meric_ [~Eric@124-168-133-174.dyn.iinet.net.au] has joined #wesnoth 20100812 23:33:52< VurtualRuler98> literally tiny scribbled out drawings :| 20100812 23:34:23-!- Netsplit *.net <-> *.split quits: Carneus, meric 20100812 23:34:27-!- meric_ is now known as meric 20100812 23:35:38-!- Netsplit over, joins: Carneus 20100812 23:36:42-!- Netsplit *.net <-> *.split quits: Rhonda, pixel_kaktus, Valkier, namad7, Tucos, ABCD, Laogeodritt, Chris7mas, chris|, G-Lo, (+19 more, use /NETSPLIT to show all of them) 20100812 23:37:44-!- Gambit [~Gambit@unaffiliated/gambit] has quit [Ping timeout: 259 seconds] 20100812 23:37:52< SpoOkyMagician> err 20100812 23:39:25-!- Netsplit over, joins: Soliton, apoi, Rhonda, Valkier, elvish_sovereign, thespaceinvader, sevis, Laogeodritt, Appleman1234, VurtualRuler98 (+19 more) 20100812 23:39:40< SpoOkyMagician> ^ did all that happen at once or overtime? (was -... err okay...) 20100812 23:39:49< SpoOkyMagician> maybe i lagged 20100812 23:40:34< SpoOkyMagician> 20+ people left/rejoined at the same time. must of been a lag of some sort or something similar 20100812 23:40:55-!- Netsplit *.net <-> *.split quits: Johannes13, knotwork__, nguyenatto, crimson_penguin 20100812 23:40:57< elias> it's just incompetent freenode staff 20100812 23:41:08-!- Netsplit over, joins: Johannes13 20100812 23:41:08-!- crimson_penguin [~ben@64.201.60.211] has joined #wesnoth 20100812 23:41:08-!- crimson_penguin [~ben@64.201.60.211] has quit [Changing host] 20100812 23:41:08-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20100812 23:41:41< SpoOkyMagician> well w/e (returns to what i was doing) 20100812 23:42:46-!- knotwork_ [~markm@142.177.234.80] has joined #wesnoth 20100812 23:42:47-!- Hellrider [~Hell@host115-179-dynamic.5-87-r.retail.telecomitalia.it] has joined #wesnoth 20100812 23:43:56< Rhonda> elias: freenode staff isn't responsible for all network issues around the globe, mind you. 20100812 23:44:40< elias> when lilo was still alive, there was like one split a year... now it's each week 20100812 23:45:51-!- nguyenatto [ba@murzim.cs.pdx.edu] has joined #wesnoth 20100812 23:46:07-!- Gambit [~Gambit@pa-67-234-98-171.dhcp.embarqhsd.net] has joined #wesnoth 20100812 23:46:07-!- Gambit [~Gambit@pa-67-234-98-171.dhcp.embarqhsd.net] has quit [Changing host] 20100812 23:46:07-!- Gambit [~Gambit@unaffiliated/gambit] has joined #wesnoth 20100812 23:46:46< VurtualRuler98> guys I feel bad some people are trying to argue that taking the hard drive out of a laptop is a "risk" --- Log closed Fri Aug 13 00:00:32 2010