--- Log opened Tue Aug 17 00:00:57 2010 20100817 00:03:56-!- daglees [~belvedere@unaffiliated/daglees] has quit [Quit: This computer has gone to sleep] 20100817 00:04:50-!- DiRaven [~diraven@230-47-113-92.pool.ukrtel.net] has quit [Ping timeout: 264 seconds] 20100817 00:10:06-!- Appleman1234 [~Appleman1@CPE-60-226-176-19.qld.bigpond.net.au] has joined #wesnoth 20100817 00:11:10-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100817 00:13:29-!- FireFly [~firefly@unaffiliated/firefly] has quit [Quit: Zzzz] 20100817 00:20:50-!- Blueblaze_ [~Blueblaze@adsl-99-148-247-181.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100817 00:21:12-!- DreadKnight [~DreadKnig@79.117.31.39] has quit [Quit: #Ancient Beast - Free Fantasy MMO TBS RPG] 20100817 00:23:34-!- noy [~Noy@wesnoth/developer/noy] has quit [Ping timeout: 265 seconds] 20100817 00:24:04-!- Blueblaze [~Blueblaze@adsl-99-4-144-48.dsl.hstntx.sbcglobal.net] has quit [Ping timeout: 276 seconds] 20100817 00:24:04-!- Blueblaze_ is now known as Blueblaze 20100817 00:25:42-!- MeccaGod [~majs@h14n4fls31o279.telia.com] has quit [] 20100817 00:32:42-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20100817 00:35:08-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100817 00:38:07-!- Mythological_ [Mythologic@77.29.93.227] has joined #wesnoth 20100817 00:40:01-!- Mythological [Mythologic@77.28.93.110] has quit [Ping timeout: 240 seconds] 20100817 00:56:07-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has joined #wesnoth 20100817 00:57:59-!- shadowm_blackcor [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100817 00:58:56-!- shadowm_blackcor is now known as shadwm_blackcore 20100817 01:02:12-!- shadwm_blackcore [ignacio@wesnoth/developer/shadowmaster] has quit [Client Quit] 20100817 01:02:23-!- shadwm_blackcore [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100817 01:02:58-!- ancestral [~ancestral@mobile-166-137-140-210.mycingular.net] has joined #wesnoth 20100817 01:13:13-!- ancestral [~ancestral@mobile-166-137-140-210.mycingular.net] has quit [Quit: Colloquy for iPhone - http://colloquy.mobi] 20100817 01:13:47-!- ancestral [~ancestral@mobile-166-137-140-210.mycingular.net] has joined #wesnoth 20100817 01:14:10-!- Blueblaze_ [~Blueblaze@adsl-99-186-67-146.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100817 01:15:54-!- Blueblaze [~Blueblaze@adsl-99-148-247-181.dsl.hstntx.sbcglobal.net] has quit [Ping timeout: 248 seconds] 20100817 01:15:54-!- Blueblaze_ is now known as Blueblaze 20100817 01:17:26-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has quit [Ping timeout: 264 seconds] 20100817 01:21:43-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100817 01:22:27-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has joined #wesnoth 20100817 01:32:13-!- Mythological [Mythologic@77.28.85.164] has joined #wesnoth 20100817 01:34:49-!- Mythological_ [Mythologic@77.29.93.227] has quit [Ping timeout: 276 seconds] 20100817 01:42:55-!- ultram [~ultram@p54B12874.dip.t-dialin.net] has joined #wesnoth 20100817 01:43:41< ultram> whats the difference between wesnoth and wesnoth-nolog? 20100817 01:45:53< Gambit> Well the former I've heard of and the latter I've not; but I don't think that's the difference you're looking for. 20100817 01:46:39< Gambit> this looks relevant: http://www.wesnoth.org/forum/viewtopic.php?f=4&t=23965&start=15 20100817 01:47:31< Gambit> ultram: Something to do with making it run smoother I think 20100817 01:48:01< Gambit> Actually no. 20100817 01:48:12< Gambit> Bah google is worthless. 20100817 01:48:52< ultram> yeah, well i googled myself 20100817 01:49:02< Gambit> ultram: The wesnoth wiki maybe? 20100817 01:49:13< ultram> and couldn't come up with anything 20100817 01:49:13< ultram> which is really rare 20100817 01:49:34< Gambit> Wiki didn't have any results. 20100817 01:49:45< Gambit> google and forum search hits are unrelated 20100817 01:49:48< ultram> when i run wesnoth per icon it starts wesnoth-nolog 20100817 01:50:17< ultram> which is not wesnoth -nolog , as in an additional option but a different executable than wesnoth 20100817 01:53:05-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100817 01:57:14-!- ABCD [~abcd@gentoo/developer/abcd] has quit [Ping timeout: 265 seconds] 20100817 02:22:40-!- ultram [~ultram@p54B12874.dip.t-dialin.net] has quit [Quit: Leaving] 20100817 02:27:05-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has quit [Ping timeout: 255 seconds] 20100817 02:30:12-!- Blueblaze_ [~Blueblaze@adsl-99-185-9-141.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100817 02:32:14-!- Blueblaze [~Blueblaze@adsl-99-186-67-146.dsl.hstntx.sbcglobal.net] has quit [Ping timeout: 258 seconds] 20100817 02:32:14-!- Blueblaze_ is now known as Blueblaze 20100817 02:35:47< Gambit> Wasn't there supposed to be an attack-icon-sized green checkmark image in trunk? 20100817 02:36:18< Gambit> I can't find it anywhere :( 20100817 02:38:36< Gambit> Oh... it seems Jetrel never decided whether or not it was appropriate :( 20100817 02:39:55< SpoOkyMagician> Gambit: you have up to date trunk? can you check something for me 20100817 02:40:07< Gambit> SpoOkyMagician: I have a few days old trunk if that's good enough. 20100817 02:40:10< Gambit> Like 2-3 20100817 02:40:15< SpoOkyMagician> thats fine 20100817 02:40:37< Gambit> Okay sure. What's up? 20100817 02:40:51< SpoOkyMagician> check the 2 images for key.png in items and key.png in misc. (see if the names are the same) 20100817 02:41:01< SpoOkyMagician> or do you know if that was changed 20100817 02:41:35< Gambit> in data/core or just images? 20100817 02:41:39< SpoOkyMagician> i noticed it conflicted with something in my campaign 20100817 02:41:43< SpoOkyMagician> in core yes 20100817 02:41:52< Gambit> key.png in misc 20100817 02:42:05< Gambit> and items 20100817 02:42:13< SpoOkyMagician> they need to be renamed 20100817 02:42:22< Gambit> SpoOkyMagician: How can in conflict? They're in different folders. 20100817 02:42:31< SpoOkyMagician> dunno how but - 20100817 02:42:35< Gambit> I thought it only assumes upto data/core/images/ 20100817 02:42:39< SpoOkyMagician> someone said that the misc key was used 20100817 02:42:47< SpoOkyMagician> when i used the items key 20100817 02:42:56< Gambit> Even though you're using /items/key.png? 20100817 02:43:01< Gambit> Weird... 20100817 02:43:01< SpoOkyMagician> but i even use items/key.png 20100817 02:43:07< SpoOkyMagician> yea 20100817 02:43:19< SpoOkyMagician> (for a temp fix, i made my own) 20100817 02:43:24< Gambit> Maybe they're... "full of it"? 20100817 02:43:39< Gambit> (always a possibility!) 20100817 02:44:13< SpoOkyMagician> well i know the game links both image directories (in core and in the programs directory) but that cant be it 20100817 02:44:21< SpoOkyMagician> but idk... no expert on this matter 20100817 02:44:46< SpoOkyMagician> im just mostly curious why it happened 20100817 02:44:57< SpoOkyMagician> and if they were renamed or not 20100817 02:45:20< Gambit> SpoOkyMagician: But have you confirmed the issue? 20100817 02:45:34< Gambit> Could be a false report. 20100817 02:45:40< SpoOkyMagician> it was with another player. 20100817 02:45:50< SpoOkyMagician> i get the key in items on windows 20100817 02:45:54< SpoOkyMagician> no clue what he has/uses 20100817 02:46:07< SpoOkyMagician> ill give him a pm later. 20100817 02:46:24< Gambit> SpoOkyMagician: does your addon include any dependencies? 20100817 02:46:25< SpoOkyMagician> but thanks 20100817 02:46:32< SpoOkyMagician> no 20100817 02:46:53< SpoOkyMagician> im refering to MAP by the way 20100817 02:49:07< SpoOkyMagician> (but then again, it could be an unrelated addon causing the problem.) 20100817 02:49:20< SpoOkyMagician> who knows. 20100817 02:50:08-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has joined #wesnoth 20100817 02:52:57< SpoOkyMagician> i would still suggest the developers renaming it but just my opinion. 20100817 02:56:31< Gambit> Well for all intents and purposes they do have different names. 20100817 02:56:43< Gambit> one is misc/key.png and the other is items/key.png 20100817 02:56:57< Gambit> It shouldn't be possible for the game to get confused. 20100817 02:57:15< Gambit> And if you just use key.png it wouldn't find anything AFAIK. 20100817 02:57:44< Gambit> the only way I can think of that might confuse it is to have a dependency addon with an items/key.png 20100817 02:57:55< Gambit> (or an items/key.png in your own add-on) 20100817 03:03:45-!- ancestral [~ancestral@mobile-166-137-140-210.mycingular.net] has quit [Quit: Colloquy for iPhone - http://colloquy.mobi] 20100817 03:06:58< SpoOkyMagician> true... well, my add-on directly goes to "images/lock_key.png" so, that shouldn't be a problem... (with my new changes anyway.) but yea... more than likely some kind of flaw/errors with addons. that is the only thing I could think of myself. 20100817 03:07:19< SpoOkyMagician> with his add-ons. * 20100817 03:07:55< SpoOkyMagician> anyway, thanks. 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20100817 08:11:12-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has quit [Ping timeout: 252 seconds] 20100817 08:11:55-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Ping timeout: 265 seconds] 20100817 08:12:34-!- Altreus [~al@p4-10018.uk2net.com] has joined #wesnoth 20100817 08:13:52-!- SpoOkyMagician_ [~chatzilla@74-138-202-211.dhcp.insightbb.com] has joined #wesnoth 20100817 08:13:52-!- Amu [smar@kissatytto.fi] has joined #wesnoth 20100817 08:14:02-!- SpoOkyMagician_ is now known as SpoOkyMagician 20100817 08:14:19< SpoOkyMagician> err oops 20100817 08:14:32-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has quit [Client Quit] 20100817 08:15:08-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has joined #wesnoth 20100817 08:15:37< SpoOkyMagician> meh whatever 20100817 08:15:45-!- SpoOkyMagician is now known as SpoOkyMagician_ 20100817 08:31:33-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] 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[~diraven@8-11-113-92.pool.ukrtel.net] has joined #wesnoth 20100817 09:41:35-!- Ivanovic [~ivanovic@dtmd-4db2b00b.pool.mediaWays.net] has quit [Changing host] 20100817 09:41:35-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth 20100817 09:44:21< Ivanovic> moin 20100817 09:46:05-!- DreadKnight [~DreadKnig@79.117.17.95] has joined #wesnoth 20100817 09:54:42-!- Appleman1234 [~Appleman1@CPE-60-226-176-19.qld.bigpond.net.au] has quit [Quit: Leaving] 20100817 09:59:08-!- andyis [~andy@user-118bmq2.cable.mindspring.com] has quit [Ping timeout: 265 seconds] 20100817 10:01:34-!- Amu is now known as Smar 20100817 10:34:43-!- Smar [smar@kissatytto.fi] has quit [Changing host] 20100817 10:34:43-!- Smar [smar@freenet/translator/finnish/Smar] has joined #wesnoth 20100817 10:37:08-!- SpoOkyMagician_ is now known as SpoOkyMagician 20100817 10:37:18-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has quit [Quit: goodnight] 20100817 10:54:25-!- Chris7mas [~embryo@188.25.30.164] has quit [Ping timeout: 252 seconds] 20100817 10:54:45-!- Chris7mas [~embryo@188.25.30.164] has joined #wesnoth 20100817 10:56:07-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has quit [Ping timeout: 260 seconds] 20100817 11:08:38-!- DiRaven [~diraven@8-11-113-92.pool.ukrtel.net] has quit [Ping timeout: 255 seconds] 20100817 11:28:01-!- MeccaGod [~majs@h14n4fls31o279.telia.com] has joined #wesnoth 20100817 11:28:44-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.pnth.cable.virginmedia.com] has joined #wesnoth 20100817 11:34:49 * Unnheulu doesn't see why wesnoth couldn't make incase-sensitivity possible on all platforms... 20100817 11:35:17< Unnheulu> Stop making the Windows users penalizing us :P 20100817 11:36:54< Rhonda> incase-sensitivity? case-insensitivity? insane-caseivity? 20100817 11:37:10< Unnheulu> :/ 20100817 11:37:15< Unnheulu> Case-insensitivity 20100817 11:37:30< Unnheulu> It's early in the morning! :P 20100817 11:37:30< Soliton> use fat32 for your addon dir! 20100817 11:37:35< vurtual_> Oh man, I'm running LINUX! I'm working on an OPEN SOURCE PROJECT! I have endless choice and customization, I'll never use money for software again! WHAT SHOULD I MAKE THIS RUN ON FIRST? 20100817 11:37:55< vurtual_> *glare at all the linux versions* 20100817 11:38:03< vurtual_> *glare at the one or two windows releases 20100817 11:38:06-!- vurtual_ is now known as VurtualRuler98 20100817 11:38:14< VurtualRuler98> *glare at lack of proper name* 20100817 11:38:52 * Rhonda laughs madly at "one or two", and immense incompatibilities between all of them that every new windows release brings. :) 20100817 11:39:57< Soliton> s/windows release/auto update/ 20100817 11:40:01< VurtualRuler98> Okay, windows XP, you can probably get that to work in the 10 years people actually cared. 20100817 11:40:25< VurtualRuler98> Vista, okay, that probably is worth the effort. 7 is out now, if you consider the minor interface changes "new", no harm there. 20100817 11:40:47 * Unnheulu prefers Windows 7 to most of the others 20100817 11:41:16< VurtualRuler98> I still run Vista. 20100817 11:41:28< Unnheulu> I'd never use it out of choice, but that's because my main computer is all Linux spare for a Windows XP that came from another computer in the house 20100817 11:41:35< VurtualRuler98> Because monitor-side-snapping is a bad idea on dual monitors, and I know where the UAC off button is if I wanted it. 20100817 11:42:17< Unnheulu> Wait, it's bad for windows to snap to the side of the monitor? 20100817 11:42:28< Unnheulu> Since when? :P 20100817 11:42:33< VurtualRuler98> Yeah I don't think that works well in a double-monitor setup generally. 20100817 11:42:36-!- DiRaven [~diraven@8-11-113-92.pool.ukrtel.net] has joined #wesnoth 20100817 11:42:47< VurtualRuler98> Especially when layering the windows over eachother gives you more space use. 20100817 11:43:04< Unnheulu> I kinda like it 20100817 11:43:24< Unnheulu> But then I only have one window per monitor=ide/fullscreen terminal or irc 20100817 11:43:35< Unnheulu> (Or game on top of IDE >.>) 20100817 11:43:41< VurtualRuler98> I should get another monitor, so I can have more wallpapers. 20100817 11:43:55-!- Naeddyr [~Kristian@dsl-kvlbrasgw2-ff0ec000-125.dhcp.inet.fi] has joined #wesnoth 20100817 11:44:20< VurtualRuler98> Because there are sooo many different iterations of the Quake console to use now that I have the quake collection, and I have a hard time picking. :( 20100817 11:44:32< Naeddyr> haha 20100817 11:44:36< Naeddyr> what a dilemma 20100817 11:44:41< Naeddyr> "Oh no!" 20100817 11:44:42< Unnheulu> :-) 20100817 11:44:49< Naeddyr> "What console should I wear to QuakeCon 2010??!" 20100817 11:44:55< VurtualRuler98> ...what? 20100817 11:45:03< VurtualRuler98> ...that doesn't even make logical sense. 20100817 11:45:07< Naeddyr> no it doesn't 20100817 11:45:29< VurtualRuler98> I have the background to the dev console of Quake 2 as the wallpaper to my second monitor. 20100817 11:45:49< VurtualRuler98> But now that I have the first quake here, and the mission packs, and quake 3, to boot... I'm indecisive of which to use. 20100817 11:46:07< Naeddyr> bah that is a bit more boring than i imagined 20100817 11:46:42< VurtualRuler98> I'm considering making Quake itself run as the background. 20100817 11:46:57-!- daglees__ [~belvedere@unaffiliated/daglees] has joined #wesnoth 20100817 11:47:11< Naeddyr> demos? 20100817 11:47:19< Naeddyr> are there any self-playing Quake bots out there 20100817 11:48:04< VurtualRuler98> Maybe just a still setting, scrolling between maps, clearing the console on launch and instead typing "Desktop background initialized.", then changing between the various maps, the console down. 20100817 11:48:30< VurtualRuler98> and then typing into the console lets you say, start a self-playing multiplayer match. 20100817 11:48:55< Naeddyr> sounds like a fun project 20100817 11:50:16-!- daglees [~belvedere@unaffiliated/daglees] has quit [Ping timeout: 265 seconds] 20100817 11:52:45-!- FireFly [~firefly@unaffiliated/firefly] has joined #wesnoth 20100817 11:53:23< VurtualRuler98> There's also fun stuff like making a file browser modification, or make the logo background itself into a map, and have gradual, flickering lights bounce off it. 20100817 11:54:19< Naeddyr> file-browser modification inside the console or the game? 20100817 11:54:20< Naeddyr> god 20100817 11:54:22< Naeddyr> that takes me back 20100817 11:54:31< Naeddyr> to when i was, like, 13 20100817 11:54:40< VurtualRuler98> for the game probably 20100817 11:54:46< Naeddyr> and thought that a 3d first-person file-browser would have been the greatest thing ever 20100817 11:54:52< VurtualRuler98> There is one 20100817 11:54:55< VurtualRuler98> It's a unix system, I know this. 20100817 11:55:42< VurtualRuler98> But, like, each major folder on my desktop, that's a different room. Connected by a giant quake logo room, floating in a void, with clouds scrolling about. 20100817 11:56:01< Unnheulu> :/ 20100817 11:56:24< VurtualRuler98> Each room has a different theme to it, and accessing any of the files by shooting them on the big surface in the middle, would dynamically show the other folders. 20100817 11:56:28< VurtualRuler98> Mostly useless, but cool, right? 20100817 11:56:48< Naeddyr> yeah 20100817 11:57:10< VurtualRuler98> Delete file=kill shambler. Never delete files again. 20100817 12:07:15-!- krotop [~kvirc@smj33-1-82-233-64-163.fbx.proxad.net] has joined #wesnoth 20100817 12:09:29-!- DiRaven [~diraven@8-11-113-92.pool.ukrtel.net] has quit [Ping timeout: 240 seconds] 20100817 12:10:39-!- DiRaven [~diraven@8-11-113-92.pool.ukrtel.net] has joined #wesnoth 20100817 12:14:31-!- Blueblaze [~Blueblaze@adsl-99-185-9-141.dsl.hstntx.sbcglobal.net] has quit [Ping timeout: 258 seconds] 20100817 12:15:48-!- Blueblaze [~Blueblaze@adsl-99-148-247-151.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100817 12:26:13< Unnheulu> Awesome 20100817 12:26:20< Unnheulu> Bellamy is joining Cardiff 20100817 12:29:35-!- Naeddyr [~Kristian@dsl-kvlbrasgw2-ff0ec000-125.dhcp.inet.fi] has quit [Read error: Connection reset by peer] 20100817 12:40:03-!- Blueblaze [~Blueblaze@adsl-99-148-247-151.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20100817 12:46:47< Unnheulu> Ouch, svn up taking ages 20100817 12:46:56< Unnheulu> Prediction for extra-long compiling time 20100817 12:52:57< Unnheulu> Finally translations finished=no more conflicts 20100817 12:53:00< Unnheulu> And svn up finished 20100817 12:56:44-!- TaylorSwift [~Taylor@125-239-88-179.jetstream.xtra.co.nz] has quit [Quit: Leaving] 20100817 13:11:54-!- meric [~Eric@124-171-17-186.dyn.iinet.net.au] has joined #wesnoth 20100817 13:29:34-!- Gambit [~Gambit@pa-67-234-126-121.dhcp.embarqhsd.net] has joined #wesnoth 20100817 13:29:34-!- Gambit [~Gambit@pa-67-234-126-121.dhcp.embarqhsd.net] has quit [Changing host] 20100817 13:29:34-!- Gambit [~Gambit@unaffiliated/gambit] has joined #wesnoth 20100817 13:42:23-!- fendrin [~fabi@wesnoth/developer/fendrin] has joined #wesnoth 20100817 13:43:51-!- fabi [~fabi@wesnoth/developer/fendrin] has quit [Ping timeout: 265 seconds] 20100817 14:18:01-!- Naeddyr [~Kristian@dsl-kvlbrasgw2-ff0ec000-125.dhcp.inet.fi] has joined #wesnoth 20100817 14:32:41< Altreus> Where should wesnoth.cfg be stored for the wesnoth server on debian? 20100817 14:32:52< Altreus> I tried /etc/ but no such wesnoth anything 20100817 14:34:00< Altreus> I mean wesnothd.cfg 20100817 14:41:35< Gambit> wesnothd should be the same place as wesnoth 20100817 14:42:00< Gambit> http://wiki.wesnoth.org/Wesnothd 20100817 14:46:00< Altreus> but wesnoth is run as user and wesnothd as root 20100817 14:46:11< Altreus> also it's a headless server so no wesnoth in the first place 20100817 14:47:53< Gambit> Ah. Sorry. I thought you were a regular user trying to host a lan server. But whatever you're doing appears to be over my head. 20100817 14:48:46< Altreus> aha 20100817 14:49:01< Altreus> no sweat - I can always edit /etc/init.d/wesnothd-1.8 20100817 14:49:15< Altreus> That way I can put a -c on the command line and specify the config file 20100817 14:49:39-!- martin___ [~martin@dtmd-4d0bc6a9.pool.mediaWays.net] has joined #wesnoth 20100817 14:52:34-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has quit [Read error: Connection reset by peer] 20100817 14:55:00-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has joined #wesnoth 20100817 15:02:20< Soliton> Altreus: yes, pretty sure you need to add the -c argument. there is no default config. 20100817 15:02:59< Altreus> Soliton: OK, thanks :) 20100817 15:03:42< Soliton> you could bug Rhonda about adding -c /etc/wesnothd.cfg to the init script or something. 20100817 15:04:40< Altreus> And a default wesnothd maybe. Although it works perfectly well without any config at all, which makes me happy 20100817 15:05:22< Altreus> ah there's a handy $DAEMON_ARGS in there 20100817 15:07:24< Altreus> Hmm ... what should I look for to find docs on this "deny_unregistered_login"? i.e. how people register/auth 20100817 15:07:56< Altreus> wuld be handy 20100817 15:08:54< Soliton> at wesnoth.org we auth against a php forum db. man wesnothd might have some stuff about that. 20100817 15:09:29< Soliton> best to ask here and provide patches to the docs later probably. ;-) 20100817 15:10:25 * Altreus mans up wesnothd 20100817 15:13:02< shadowmaster> it isn't very well documented IIRC, and Baufo kind of disappeared afterwards 20100817 15:14:18< Altreus> OK it looks fairly straightforward 20100817 15:14:25< Altreus> Set up a database for it basically 20100817 15:14:43< Altreus> I suspect it only works with mysql 20100817 15:21:11< Soliton> yes. 20100817 15:23:37< shadowmaster> if you are really going to proceed with integrating wesnothd into a phpBB 3 forum I can provide a patch to ensure that user registrations follow the same username rules as wesnothd. 20100817 15:24:02< shadowmaster> I have the diff for Git but I could make a MODX if you want. 20100817 15:24:21< Altreus> shadowmaster: no I don't want a BB, just auth 20100817 15:24:26< Altreus> easy enough - set up a table 20100817 15:24:36< shadowmaster> okay. 20100817 15:24:45< Altreus> The structure of the table would be very useful, however 20100817 15:26:22< shadowmaster> I guess I'll release a MODX at some point anyway just in case there's people out there who want and can integrate wesnothd into a phpBB 3 board. 20100817 15:27:05< shadowmaster> maybe one of those clan thingies could use that. 20100817 15:27:26< Altreus> sounds handy 20100817 15:28:25< Rhonda> Soliton: There is no default config? 20100817 15:28:45< Rhonda> It surely worked before somehow. 20100817 15:28:56< Soliton> Rhonda: well, there are built-in defaults. 20100817 15:29:04< Rhonda> Right. 20100817 15:29:17< Soliton> it's not a question of working but ease of customization. 20100817 15:29:17< Rhonda> Aren't they sane enough? :) 20100817 15:29:23< Soliton> of course! 20100817 15:29:38< Rhonda> Oh. You mean that it wouldn't look for a default configuration in case no -c is given? 20100817 15:29:46< Soliton> indeed. 20100817 15:29:53< Rhonda> That sounds rather like a misfeature to me, to be honest. 20100817 15:30:19< Soliton> well, how would you implement that in a platform independent way? 20100817 15:30:36< Soliton> if anything not pretty... 20100817 15:31:13< Rhonda> There are already various platform depending #ifdefs, aren't there. 20100817 15:31:26< Rhonda> Like for the path to the wesnothd in the first place, for having it startable by the client. 20100817 15:31:47 * Altreus checks 20100817 15:31:56< Altreus> oh, client 20100817 15:31:57< Altreus> nvm 20100817 15:32:06< Soliton> who cares about the client? not me! :-P 20100817 15:32:15< shadowmaster> wesnoth has a few of those #ifdefs itself 20100817 15:32:18< Altreus> How many platforms use /etc/init.d, out of interest? 20100817 15:32:32< Rhonda> Soliton: src/game_preferences_display.cpp 1253 and following. 20100817 15:32:49< shadowmaster> ISTR that opensuse had /etc/init.d as a symlink to /etc/rc.d but I don't know about the rest 20100817 15:32:53< Soliton> i'm sure there are plenty in the client. 20100817 15:33:00< Soliton> not sure how relevant that is. 20100817 15:33:27< Rhonda> It is to the extend that there is no reason to use it as an argument to "implement that in a platform independent way" 20100817 15:33:48< Soliton> i don't see how. 20100817 15:34:09< Rhonda> ? 20100817 15:34:19< Altreus> I don't know if it's a huge bother. Anyone capable of running wesnothd from init.d should be able to put a -c in the DAEMON_ARGS 20100817 15:34:24< Soliton> we have platform dependent code! so it's simple to add any feature in a platform independent way! 20100817 15:34:29< Altreus> just a nice-to-have 20100817 15:34:48< Soliton> Altreus: and keep it there on an update etc. :-) 20100817 15:36:45< Altreus> Soliton: yeah. Although that starts being awkward when you've customised it 20100817 15:39:15< Soliton> exactly my point. just customizing the wesnothd.cfg wouldn't be. 20100817 15:40:06< Altreus> oh I see, so if you default it to /etc/wesnothd.cfg then the init.d script would be consistent 20100817 15:40:07< Soliton> (it wouldn't be in the package.) 20100817 15:40:13< Altreus> yeah 20100817 15:40:18 * Soliton nods. 20100817 15:40:28< Altreus> I'm sure debian packages can have file-exists-but-content-irrelevant things 20100817 15:41:05< Altreus> Also, the debian package maintainer can probably add that. Plus any other system that uses the same setup 20100817 15:42:45-!- martin___ [~martin@dtmd-4d0bc6a9.pool.mediaWays.net] has quit [Quit: leaving] 20100817 15:47:04 * Unnheulu asks what campaigns are most likely for mainline now 20100817 15:50:09-!- hagabaka [~quassel@cblmdm24-53-178-92.buckeyecom.net] has joined #wesnoth 20100817 15:50:10-!- hagabaka [~quassel@cblmdm24-53-178-92.buckeyecom.net] has quit [Changing host] 20100817 15:50:10-!- hagabaka [~quassel@unaffiliated/hagabaka] has joined #wesnoth 20100817 15:50:33-!- haudegen [~andi@212095007003.public.telering.at] has joined #wesnoth 20100817 15:51:15< shadowmaster> Unnheulu: none. 20100817 15:51:21< Unnheulu> Ok :) 20100817 15:51:28< shadowmaster> you would do us all a favor by not using CTCP ACTION to ask that kind of things. 20100817 15:51:38< Unnheulu> CTCP ACTION? 20100817 15:51:43< Unnheulu> Ah, /me 20100817 15:51:46< shadowmaster> yes 20100817 15:52:11< shadowmaster> I don't expect relevant questions to pop up in those, so I ignore them most of the time. I only read your "question" by accident above. 20100817 15:52:15< shadowmaster> anyway, afk. 20100817 15:52:44< Unnheulu> Harsh much on Cpt. Wrathbone? 20100817 15:53:01< Unnheulu> (Not that I challenge your or anything, just think maybe a little harsh) 20100817 15:53:08< shadowmaster> you'd also do me a favor if you followed the advice I gave to him as well 20100817 15:53:56< Unnheulu> Not commenting on legalese or second guessing admins donations? 20100817 15:54:04< Rhonda> Alright, will do it so with the next upload. 20100817 15:54:10< shadowmaster> Unnheulu: none since you are completely missing the point 20100817 15:54:15-!- mode/#wesnoth [+q *!*@cpc5-pnth2-0-0-cust800.pnth.cable.virginmedia.com] by ChanServ 20100817 15:54:15< Rhonda> Altreus: Can you file a bugreport about it? :) 20100817 15:54:18< shadowmaster> so bye for now 20100817 15:54:33< Rhonda> Altreus: In the Debian BTS of course, not the wesnoth one. 20100817 15:55:30-!- mode/#wesnoth [+o shadowmaster] by ChanServ 20100817 15:55:42-!- mode/#wesnoth [+q-o *!*@*.82.5.11.33 shadowmaster] by shadowmaster 20100817 15:57:13< Altreus> Rhonda: sir yes sir 20100817 15:57:21-!- Elvish_Pillage2 [~eli@71-10-224-192.dhcp.oxfr.ma.charter.com] has joined #wesnoth 20100817 15:58:12< Soliton> Gambit: btw, the lobby echo channels are not secret or they'd be set as such. 20100817 15:59:19< Gambit> Okay. I'll let him know then if/when he shows up today. 20100817 16:04:32< Gambit> Ah I see. It's actually -s. 20100817 16:09:06-!- mich- [~michele@host23-240-dynamic.12-79-r.retail.telecomitalia.it] has joined #wesnoth 20100817 16:09:20-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.pnth.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100817 16:21:08< Rhonda> Altreus: maam, please. 20100817 16:21:19< Altreus> Rhonda: yes ma'am 20100817 16:21:48< Altreus> i did debate that but then I had a flashback to a crappy movie I saw where the lady officer was referred to as sir so I thought that would apply IRL 20100817 16:22:21< hylje> that was the crappy movie doing its magic 20100817 16:22:39< Altreus> I live by the morals they teach me 20100817 16:24:27-!- daglees__ [~belvedere@unaffiliated/daglees] has quit [Quit: This computer has gone to sleep] 20100817 16:54:06-!- sacho [~sacho@213.91.244.15] has quit [Remote host closed the connection] 20100817 16:56:36-!- sacho [~sacho@213.91.244.15] has joined #wesnoth 20100817 17:03:43-!- Sayahey [~sayah@41.102.198.238] has joined #wesnoth 20100817 17:06:14-!- fendrin [~fabi@wesnoth/developer/fendrin] has quit [Ping timeout: 258 seconds] 20100817 17:08:24-!- fendrin [~fabi@wesnoth/developer/fendrin] has joined #wesnoth 20100817 17:13:26-!- haudegen [~andi@212095007003.public.telering.at] has quit [Ping timeout: 245 seconds] 20100817 17:15:49-!- daglees [~belvedere@unaffiliated/daglees] has joined #wesnoth 20100817 17:22:29-!- meric [~Eric@124-171-17-186.dyn.iinet.net.au] has quit [Quit: meric] 20100817 17:26:49-!- Smar [smar@freenet/translator/finnish/Smar] has quit [Remote host closed the connection] 20100817 17:28:19-!- Smar [smar@freenet/translator/finnish/Smar] has joined #wesnoth 20100817 17:31:56-!- mode/#wesnoth [+o shadowmaster] by ChanServ 20100817 17:32:23-!- mode/#wesnoth [-qqo *!*@*.82.5.11.33 *!*@cpc5-pnth2-0-0-cust800.pnth.cable.virginmedia.com shadowmaster] by shadowmaster 20100817 17:34:02-!- krotop [~kvirc@smj33-1-82-233-64-163.fbx.proxad.net] has quit [Read error: Connection reset by peer] 20100817 17:40:27-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20100817 17:48:41-!- meric [~Eric@124-171-17-186.dyn.iinet.net.au] has joined #wesnoth 20100817 17:57:12< Naeddyr> gah 20100817 17:57:15< Naeddyr> i just had an idea 20100817 17:57:21< Naeddyr> and searched the ideas forum for it 20100817 17:57:31< Naeddyr> and there's one thread which is pretty much dead :| 20100817 17:57:57< Naeddyr> Ideas Forum? More like Ideas ghetto. 20100817 18:01:22< Necrosporus> I wonder, where can I ask about Xye (some puzzle+reaction game) if channel #xye is empty? 20100817 18:01:53-!- bp0 [~bp@unaffiliated/bp0] has quit [Quit: Leaving] 20100817 18:02:35< joo> I think you're fucked. It's not like there are any other places on the internet besides IRC, or even other IRC networks. 20100817 18:05:28< shadowmaster> who is what? 20100817 18:11:05-!- garrik [~garrik@4br54-1-88-172-94-18.fbx.proxad.net] has joined #wesnoth 20100817 18:13:33-!- sacho [~sacho@213.91.244.15] has quit [Read error: Connection reset by peer] 20100817 18:17:01-!- meric_ [~Eric@124-171-17-186.dyn.iinet.net.au] has joined #wesnoth 20100817 18:19:43-!- meric [~Eric@124-171-17-186.dyn.iinet.net.au] has quit [Ping timeout: 276 seconds] 20100817 18:19:43-!- meric_ is now known as meric 20100817 18:28:13-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has joined #wesnoth 20100817 18:42:24-!- LightFighter [d55dc40a@gateway/web/freenode/ip.213.93.196.10] has joined #wesnoth 20100817 18:43:53-!- Laogeodritt| [~Laogeodri@69.156.86.224] has joined #wesnoth 20100817 18:44:35-!- Laogeodritt| [~Laogeodri@69.156.86.224] has quit [Changing host] 20100817 18:44:35-!- Laogeodritt| [~Laogeodri@wikipedia/Laogeodritt] has joined #wesnoth 20100817 18:44:46-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has quit [Disconnected by services] 20100817 18:44:49-!- Laogeodritt| is now known as Laogeodritt 20100817 18:54:38-!- Sayahey [~sayah@41.102.198.238] has quit [Quit: Sayahey] 20100817 18:59:24-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20100817 19:15:33-!- sacho [~sacho@95-42-124-149.btc-net.bg] has joined #wesnoth 20100817 19:21:20-!- fendrin [~fabi@wesnoth/developer/fendrin] has quit [Ping timeout: 265 seconds] 20100817 19:46:09-!- fendrin [~fabi@wesnoth/developer/fendrin] has joined #wesnoth 20100817 19:53:34-!- Queenie [~teodora@5352A985.cable.casema.nl] has joined #wesnoth 20100817 19:55:00-!- LightFighter [d55dc40a@gateway/web/freenode/ip.213.93.196.10] has quit [Ping timeout: 252 seconds] 20100817 19:55:56-!- kracker[BDC] [~kai_62656@unaffiliated/kai-62656/x-7765177] has joined #wesnoth 20100817 19:57:58-!- martin___ [~martin@dtmd-4d0bca38.pool.mediaWays.net] has joined #wesnoth 20100817 20:16:58-!- Daltx [~~@unaffiliated/daltx] has quit [Read error: Connection reset by peer] 20100817 20:18:07-!- Daltx [~~@unaffiliated/daltx] has joined #wesnoth 20100817 20:31:30-!- Hula [a8b8dc04@gateway/web/freenode/ip.168.184.220.4] has joined #wesnoth 20100817 20:31:41< Hula> Hi 20100817 20:35:31-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100817 20:35:37< Zarel> shadowmaster: Poke. 20100817 20:36:01< Zarel> So I just realized, on Google Chrome, the [spoiler] tag just keeps displaying "Show", it doesn't change to "hide" after it opens. 20100817 20:37:07< Rhonda> Altreus: Probably crappy US centric movie with women that have balls. :) 20100817 20:37:32< Zarel> Rhonda: It sounds like I missed an important part of the context of that sentence. ;) 20100817 20:38:26< Rhonda> Read logs? 20100817 20:38:52< Zarel> shadowmaster: Same goes for the section tag. 20100817 20:39:14< Rhonda> And you want the forum to work around chrome shortcomings? 20100817 20:40:01< Zarel> Rhonda: If by "Chrome shortcomings" you mean "code that doesn't conform to the ECMAScript standards", then yes. 20100817 20:40:21< Zarel> Though to be fair, much useful and important JavaScript doesn't. 20100817 20:41:06-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has joined #wesnoth 20100817 20:41:42-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has left #wesnoth [] 20100817 20:42:32< Gambit> Zarel: can you go to eclipse.wesnoth.org ? 20100817 20:42:43< Gambit> Zarel: It doesn't appear to work in chrome either. :( 20100817 20:43:06< Zarel> Yeah, it doesn't. :| 20100817 20:45:00< Hula> Eh 20100817 20:48:20-!- e_s-iOS [~esios@pool-108-2-86-247.phlapa.east.verizon.net] has joined #wesnoth 20100817 20:50:47-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has quit [] 20100817 20:53:29< Hula> e_s-iOS: Hi 20100817 20:53:33< e_s-iOS> Hi. 20100817 20:53:40< Hula> I'm at school 20100817 20:56:14-!- Necrosporus [~Necrospor@unaffiliated/necrosporus] has quit [Ping timeout: 258 seconds] 20100817 20:57:33-!- mich- [~michele@host23-240-dynamic.12-79-r.retail.telecomitalia.it] has quit [Quit: Leaving.] 20100817 21:00:00-!- Zarel is now known as Zarel[BDC] 20100817 21:00:57< Gambit> this person's avatar scares me: http://forums.wesnoth.org/memberlist.php?mode=viewprofile&u=122761 20100817 21:01:15< Hula> Gambit: I can't see it because of the censors 20100817 21:01:22< Hula> Can you send me a link to the file? 20100817 21:01:34< Hula> Wait 20100817 21:01:35< Hula> nvm 20100817 21:01:37< Hula> It won't work 20100817 21:01:49< Gambit> Yeah the url is still pretty much the same 20100817 21:01:57< Hula> What is it anyway? 20100817 21:02:11< Gambit> Its the head of a general on the gold armor item 20100817 21:02:13< Gambit> with troll arms 20100817 21:02:18< Gambit> and a dwarf axe 20100817 21:02:21< Hula> Oh 20100817 21:02:23< Gambit> on royal guard legs 20100817 21:02:25< Hula> Mabuse? 20100817 21:02:32< Gambit> No "golden soldier" 20100817 21:02:35< Hula> Yeah 20100817 21:02:36< Hula> forgot 20100817 21:03:44< Gambit> Man every time I go into ~/.wesnoth/ and see that "persist" folder 20100817 21:03:49< Gambit> A little part of me comes back to life inside. 20100817 21:04:09< Gambit> Even if it's just one lonely variable 20100817 21:04:11< Gambit> "foo=cheese" 20100817 21:05:10< Hula> Gambit: How do I make Janebot do negatives? 20100817 21:05:50< Gambit> Hula: 14--20 is 14+20 :P 20100817 21:05:55< Gambit> And I hope you're not using her to cheat... 20100817 21:06:15< Hula> No, I'm not "in school" 20100817 21:06:19< Hula> I'm "at school" 20100817 21:06:23< Hula> My mom's a teacher 20100817 21:06:34< Hula> And I'm in her classroom 20100817 21:07:38< Gambit> Ah. True homeschooling. 20100817 21:07:53< Gambit> I tried that; it was awkward; 20100817 21:08:08< hylje> it gave you a fondness for semicolons; 20100817 21:08:24< Gambit> hylje: Typo. 20100817 21:08:29< Gambit> The same typo; twice. 20100817 21:08:39< Gambit> Though, I am fond of semicolons. 20100817 21:09:16< Gambit> I think I mentioned it once somewhere... 20100817 21:09:25< Gambit> That it was my new favorite punctuation mark. 20100817 21:09:34< Hula> Actually I'm NOT getting homeschooled 20100817 21:09:35< Gambit> (Yes! It's normal to have favorite punctuation marks!) 20100817 21:09:42< Hula> I'm just doing my homework in the last week 20100817 21:10:04< Hula> I also installed Wesnoth on the computer so I'm playing it too XSD 20100817 21:10:05< Hula> *XD 20100817 21:14:20-!- e_s-iOS [~esios@pool-108-2-86-247.phlapa.east.verizon.net] has quit [Remote host closed the connection] 20100817 21:14:20< Gambit> Hula: what version? 20100817 21:14:40< Hula> 1.4.7 20100817 21:14:47< Gambit> Oh... nevermind 20100817 21:14:48< Hula> These computers are pretty old 20100817 21:15:00< Hula> You wanted to play Breaking Ground or something? 20100817 21:15:10< Gambit> Hula: Actually I've started a little something on 1.9 20100817 21:15:18-!- ABCD [~abcd@gentoo/developer/abcd] has quit [Ping timeout: 265 seconds] 20100817 21:15:20< Hula> There's a 1.9? 20100817 21:15:33< Gambit> Well there will be in a few days. 20100817 21:15:38< Gambit> I guess technically it's "trunk" atm 20100817 21:15:39< Hula> ooh 20100817 21:15:43< Naeddyr> ooh 20100817 21:15:49< Gambit> *there's planned to be in a few days 20100817 21:15:50< Hula> So 1.8 is done? 20100817 21:15:56< Naeddyr> i want 20100817 21:16:00< Naeddyr> new terrains 20100817 21:16:02< Gambit> Hula: no 20100817 21:16:14< Gambit> Hula: You've been here long enough to know how this works. 20100817 21:16:16< Naeddyr> *slobber* 20100817 21:16:21< Gambit> 1.even_number is the stable branch 20100817 21:16:21< Hula> Nope, I haven't 20100817 21:16:25< Hula> I know 20100817 21:16:28< Hula> But I thought 20100817 21:16:33< Gambit> 1.odd_number is developmental/beta/experimental/whatever you want to call it 20100817 21:16:33< Hula> that they finish a stable version 20100817 21:16:41< Hula> before they start another development cycle 20100817 21:16:48< Gambit> They're developed concurrently, but stable only gets bug fixes. 20100817 21:16:49-!- daglees [~belvedere@unaffiliated/daglees] has quit [Ping timeout: 246 seconds] 20100817 21:17:00< Gambit> Development gets the new features and bug fixes. 20100817 21:17:16< Gambit> 1.7 didn't get enough loving. 20100817 21:17:18-!- ABCD [~abcd@gentoo/developer/abcd] has joined #wesnoth 20100817 21:17:23< Hula> Will the WML from 1.8 work in 1.9? 20100817 21:17:27< Gambit> So 1.8.0 had a lot of unfound bugs (specifically in the lobby) 20100817 21:17:33< Gambit> Hula: Yes, but now there's MOAR 20100817 21:17:37< zookeeper> Hula, mostly 20100817 21:17:39< Hula> Yaaay 20100817 21:17:43< Hula> nooo 20100817 21:17:56< Gambit> zookeeper: Really? 20100817 21:18:00< Gambit> What's incompatable :o 20100817 21:18:14< Naeddyr> so is there coming a stable 1.10 branch out? 20100817 21:18:20< Hula> Yes 20100817 21:18:23< Naeddyr> (and a 1.11 dev branch?) 20100817 21:18:24< Naeddyr> ok 20100817 21:18:25< Gambit> Naeddyr: It comes out when it comes out. :D 20100817 21:18:34< Gambit> Naeddyr: Oh you didn't say "when" sorry :P 20100817 21:18:40< Naeddyr> but you promiiiiised :( 20100817 21:19:00< Hula> I'm guessing zookeeper is typing up an extremely long list 20100817 21:19:11< zookeeper> Gambit, i don't recall. a few minor differences i guess...and some removed macros etc 20100817 21:19:12< Gambit> dubito 20100817 21:19:16< Hula> ok 20100817 21:19:41< Hula> I'm looking forward to the new portraits and the Armageddon Drake 20100817 21:19:48< Gambit> Hula: We can save variables to files now :D 20100817 21:19:52 * Gambit giddy 20100817 21:20:00< Gambit> I tried to start a discussion in WML workshop about it 20100817 21:20:08< Hula> What do you mean by that? 20100817 21:20:12< Gambit> But apparently I'm the only one who gets all orgasmic by the feature. 20100817 21:20:22-!- KingDread [~DreadKnig@79.117.18.237] has joined #wesnoth 20100817 21:20:41< Gambit> Hula: Your variables in your campaign. They could be saved to a file and persist even when someoen starts a new game if you wanted. 20100817 21:20:52-!- SekoIdiootti [~chatzilla@cs148185.pp.htv.fi] has joined #wesnoth 20100817 21:20:59< Gambit> Hula: For example, don't let them play hard until they've beaten easy 20100817 21:21:08< Gambit> Or something like that. 20100817 21:21:09< Hula> oh 20100817 21:21:21< hylje> persistence is awesome for custom games, be they maps or campaigns 20100817 21:21:29< Gambit> Hula: Or have the game remember their recall list 20100817 21:21:35< Gambit> And make an MP map that uses it 20100817 21:21:54< Hula> wait, so... 20100817 21:22:02< Gambit> I'm hoping to see a SX mod with persistent characters 20100817 21:22:08< Hula> If they got 5 units in their list by the time they beat level 2, 20100817 21:22:12< Hula> Then what? 20100817 21:22:40< Gambit> Hula: You could store those units into variables 20100817 21:22:45< Gambit> And then transfer them to a file. 20100817 21:22:48< hylje> whatever your persistence code wants to do with them 20100817 21:22:57< Gambit> Yeah. What he said^ 20100817 21:22:59< Hula> Is this a feature for the player or the developer? 20100817 21:23:02< Gambit> "whatever" you want 20100817 21:23:08-!- daglees [~belvedere@unaffiliated/daglees] has joined #wesnoth 20100817 21:23:16< Gambit> Hula: UMC devs. 20100817 21:23:25< hylje> it could convert the listed units to unicorn points for all i care 20100817 21:23:28-!- DreadKnight [~DreadKnig@79.117.17.95] has quit [Ping timeout: 246 seconds] 20100817 21:23:30< Hula> I'm still not clear on it, but 20100817 21:23:51< Gambit> Hula: When you start a campaign over (a new game) you start completely from scratch yes? 20100817 21:24:08< Gambit> Hula: When you load up a game of multiplayer you start from scratch. 20100817 21:24:16< Naeddyr> sidenote, I haven't posted on the forum for years: do Art Contributors avatars automatically? 20100817 21:24:18< Gambit> It doesn't have to be that way anymore. 20100817 21:24:32< hylje> one thing that could be intriguing is the ability to a custom map to offer "official" games by pinging the umc dev's server as the multiplayer game is hosted 20100817 21:24:44< Hula> yes 20100817 21:24:55< hylje> say, through an opt-in checkbox built in to the game so abuse should be minimal 20100817 21:25:00< Gambit> Hula: Imagine campaigns that remembered things. 20100817 21:25:27< Hula> Whats the difference between this and saved games? 20100817 21:25:41< hylje> you get to pick what gets saved 20100817 21:25:51< hylje> and you can change maps from under 20100817 21:25:54< Gambit> I can't explain it really. I'll have to whip up something that puts it to use. 20100817 21:26:24< Gambit> Hula: Okay have you ever played Survival Extreme? 20100817 21:26:25< hylje> ideally the official server could wind up a special client that joins that hosted game to spectate for legitimacy and do special events too 20100817 21:26:27< Hula> Yes 20100817 21:26:31< Gambit> Hula: Okay good. 20100817 21:26:59< Hula> Wait, does this make it possible to have recall lists in MP? 20100817 21:27:03< Gambit> So you and some friends are playing. And they all die. "Aww can we rehost?". 20100817 21:27:09< Gambit> "Sure. I'll reload." 20100817 21:27:18< Gambit> And when you reload, you start with your character from last game. 20100817 21:27:30< Gambit> And the game adjusts the difficulty and start gold accordingly. 20100817 21:27:31< Hula> That's cool, I guess 20100817 21:27:43< Hula> But you start at the beginning? 20100817 21:27:55< Gambit> Well.. you don't have to I guess. 20100817 21:28:03< Gambit> There's no reason it couldn't remember where you were. 20100817 21:28:14< Gambit> So yeah take that one step further. A role playing game on a 200x200 map. 20100817 21:28:15< Hula> So why not reload a save? 20100817 21:28:23< Gambit> Hula: your friends died 20100817 21:28:30< Gambit> Hula: Also what happens when you win? 20100817 21:28:31< hylje> you might have picked up new friends 20100817 21:28:35< Hula> eh.. 20100817 21:28:37< Gambit> Your character is gone. 20100817 21:28:41< hylje> you might want to try different settings 20100817 21:28:42< Gambit> Start a new game with him! 20100817 21:28:45< Hula> I guess it'll make more sense when I try it 20100817 21:28:53< Hula> to me, at least 20100817 21:29:03< Gambit> Hula: Or if you want to play with the same character and a different group of friends 20100817 21:29:06< Gambit> And their characters. 20100817 21:29:17< Gambit> Hula: Basically your character is no longer bound to one instance of a game. 20100817 21:29:35< Gambit> Or rather it won't be once someone codes that ;) 20100817 21:29:42< hylje> it doesn't need to be 20100817 21:30:14< Hula> Does that make it possible to have recalls in MP? 20100817 21:30:21< hylje> sure, with caveats 20100817 21:30:29< Gambit> Now imagine a role player on a big 200x200 map. You're playing with Bob and Alice and Superman. 20100817 21:30:36< Gambit> Superman has to go for a dentist appointment. 20100817 21:30:41< Gambit> Billy wants to play now! 20100817 21:30:50< Gambit> But billy doesn't want Superman's side. That's lame. 20100817 21:31:06< Gambit> So you host a new game. Your character, inventory, and stats, and everything everything everything are stil lthere. 20100817 21:31:10< Gambit> So is Alice and Bob's stuff. 20100817 21:31:15< Gambit> But superman's stuff is gone. 20100817 21:31:20< Naeddyr> oh no 20100817 21:31:23< Gambit> Billy's stuff from last time he played the add-on gets loaded. 20100817 21:31:27< hylje> And Batman just came online, and wants to get on with you! 20100817 21:31:47< Gambit> Quitters in wesband will become a thing of the past. 20100817 21:32:02< Hula> So it's like WoW and you get to keep your "characters"? 20100817 21:32:10< Gambit> Hula: ... yes -_- 20100817 21:32:13< Gambit> It's like WoW -_- 20100817 21:32:19< Hula> =) 20100817 21:32:26< hylje> but i dont think the characters are stored in someone's server 20100817 21:32:29< Hula> Yay 20100817 21:32:34< Naeddyr> it's also like Diablo 20100817 21:32:48< Gambit> (Well and this is just RPGs) 20100817 21:32:48< Naeddyr> but not like Starcraft 20100817 21:32:51< hylje> i'd like to think having a mechanism to hook to custom persistence servers would be a nice next step 20100817 21:32:52< Gambit> They're the easiest to apply this too. 20100817 21:33:19< hylje> so, if the developer wants, cheating can be recorded and prevented to a large degree 20100817 21:33:21< Hula> Naeddyr: Why would anyone think it's like StarCraft 20100817 21:33:24< Gambit> Hula: Now imagine a pokemon-esque single player campaign. 20100817 21:33:32< Gambit> Hula: With a multiplayer battle arena. 20100817 21:33:43< Gambit> Everyone's wesmon get loaded when they play the MP arena. 20100817 21:33:45< Naeddyr> Hula: I was just finishing the Big Three Blizzard franchises. 20100817 21:33:48< Gambit> Or an MP trading map. 20100817 21:34:03< Hula> Naeddyr: k 20100817 21:34:09< hylje> you forgot WC3 20100817 21:34:18< Gambit> (The school?) 20100817 21:34:23< hylje> which actually had singleplayer persistence between campaign maps 20100817 21:34:38< Gambit> (The consortium?) 20100817 21:34:45< hylje> the warcraft 20100817 21:35:50< Hula> Tolkien is the first to use "Orc" right? 20100817 21:36:22< Gambit> I don't think Tolkien was the first to /.+/ 20100817 21:36:30< hylje> wc3 also had nonlinear persistence, but no mp persistence sadly 20100817 21:36:34< Gambit> He just made it all popular. 20100817 21:36:41< Hula> I mean, 20100817 21:36:45< hylje> tolkien is a fag 20100817 21:36:46< Hula> ]He invented the orc, 20100817 21:36:52< Gambit> Hula: I don't think so. 20100817 21:37:04< Hula> I thought he did 20100817 21:37:15< Hula> I read that he got it from somewhere (Beowulf, I think) 20100817 21:37:18< elias> only the Hobbit, that's why no wesnoth unit can be named like that 20100817 21:38:08< Gambit> And of course all add-ons should come with achievements now. 20100817 21:38:10< hylje> halfling, though.. 20100817 21:38:15< Gambit> s/achievements/trophies/ 20100817 21:38:32< hylje> oh yeah, that's the thing 20100817 21:38:42< Gambit> The one thing is that you ought to obsfucate your persistent variable names. 20100817 21:38:43< Hula> Yeah, achievements 20100817 21:38:45< Gambit> They're stored in plain text. 20100817 21:39:05< Hula> This kinda makes me want to work on the campaign again 20100817 21:39:16< Hula> But where would the achievements be seen? 20100817 21:39:22< Gambit> For the wesmon idea I'll be encrypting the names and values. 20100817 21:39:39< Gambit> Hula: Well in SP you'd have to have a right click menu for them to view their stuff. 20100817 21:39:54< hylje> one reason more to create server hooks for persistence: public value storage and if needed, verification during play 20100817 21:39:54< Gambit> Unless... if every add-on used the trophies. namespace 20100817 21:40:11< Gambit> Then one scenario could be made that was a tophy gallery 20100817 21:40:19< Hula> brb 20100817 21:40:36< Naeddyr> The word "orc" isn't originally Tolkien's, but in general the monsters it's been used to didn't really resemble Tolkien's goblinoids. 20100817 21:41:10< hylje> the warcraft / warhammer orc physique i think is the contemporary one 20100817 21:41:23< Naeddyr> that 20100817 21:41:30< Naeddyr> 's slightly nonsequitur 20100817 21:41:38< Hula> I gotta go 20100817 21:41:49< Naeddyr> is it time for Finn facts 20100817 21:41:52< Hula> Orientations and whatnot to go to 20100817 21:41:55< Hula> Plus a rehearsal 20100817 21:41:57< Naeddyr> now that we're on to Tolkien and his language use 20100817 21:42:14< Hula> bye 20100817 21:42:16< hylje> finnish me 20100817 21:42:20-!- Hula [a8b8dc04@gateway/web/freenode/ip.168.184.220.4] has left #wesnoth [] 20100817 21:42:27< Naeddyr> hylje you should know better 20100817 21:42:50< Naeddyr> '"finnish" him' is the most overused finn-pun ever :( 20100817 21:42:54< Naeddyr> we can do better 20100817 21:42:58-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has joined #wesnoth 20100817 21:43:28< hylje> but i don't care to! 20100817 21:44:17< Naeddyr> young man, you have to czech that attitude 20100817 21:45:07< hylje> besides i'm le tired 20100817 21:45:51< Naeddyr> it's never too late for bad nationality-based puns 20100817 21:52:23-!- DreadKnight [~DreadKnig@79.117.18.160] has joined #wesnoth 20100817 21:52:30< Gambit> Well that's strange. 1.9 just crashed when I tried to upload an add-on :( 20100817 21:53:47< Gambit> And doing it a second time didn't fix it :) 20100817 21:54:27< hylje> D: 20100817 21:54:30< hylje> you reproduced it! 20100817 21:54:41< hylje> now go make a dev upload it 20100817 21:55:40-!- KingDread [~DreadKnig@79.117.18.237] has quit [Ping timeout: 246 seconds] 20100817 21:57:21-!- ABCD [~abcd@gentoo/developer/abcd] has quit [Ping timeout: 265 seconds] 20100817 22:07:30-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Ping timeout: 265 seconds] 20100817 22:07:46-!- Naeddyr [~Kristian@dsl-kvlbrasgw2-ff0ec000-125.dhcp.inet.fi] has quit [Quit: Leaving] 20100817 22:08:48-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has joined #wesnoth 20100817 22:17:39-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Ping timeout: 265 seconds] 20100817 22:18:51-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has joined #wesnoth 20100817 22:21:08-!- MeccaGod [~majs@h14n4fls31o279.telia.com] has quit [] 20100817 22:41:50-!- e_s-iOS [~esios@pool-108-2-86-247.phlapa.east.verizon.net] has joined #wesnoth 20100817 23:00:43-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has quit [Quit: night all] 20100817 23:12:10-!- garrik [~garrik@4br54-1-88-172-94-18.fbx.proxad.net] has quit [] 20100817 23:21:41-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Ping timeout: 255 seconds] 20100817 23:23:10-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has joined #wesnoth 20100817 23:27:40-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Ping timeout: 240 seconds] 20100817 23:31:14-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has joined #wesnoth 20100817 23:34:15-!- martin___ [~martin@dtmd-4d0bca38.pool.mediaWays.net] has quit [Quit: leaving] 20100817 23:42:00-!- Laogeodritt is now known as Laogeodritt|TV 20100817 23:57:33-!- Blueblaze [~Blueblaze@adsl-99-148-247-151.dsl.hstntx.sbcglobal.net] has joined #wesnoth --- Log closed Wed Aug 18 00:00:03 2010