--- Log opened Wed Aug 18 00:00:03 2010 20100818 00:07:55-!- haudegen [~andi@212095007054.public.telering.at] has joined #wesnoth 20100818 00:13:45-!- DiRaven [~diraven@8-11-113-92.pool.ukrtel.net] has quit [Ping timeout: 265 seconds] 20100818 00:18:40-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20100818 00:22:32-!- Appleman1234 [~Appleman1@CPE-60-226-176-19.qld.bigpond.net.au] has joined #wesnoth 20100818 00:24:41-!- e_s-iOS [~esios@pool-108-2-86-247.phlapa.east.verizon.net] has quit [Quit: Colloquy for iOS - client quit] 20100818 00:27:29-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Ping timeout: 252 seconds] 20100818 00:31:54-!- DreadKnight [~DreadKnig@79.117.18.160] has quit [Quit: #Ancient Beast - Free Fantasy MMO TBS RPG] 20100818 00:32:01-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has joined #wesnoth 20100818 00:37:22-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Ping timeout: 276 seconds] 20100818 00:38:11-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100818 00:39:01-!- skyfaller [~skyfaller@ool-44c4cb93.dyn.optonline.net] has joined #wesnoth 20100818 00:39:12-!- skyfaller [~skyfaller@ool-44c4cb93.dyn.optonline.net] has quit [Changing host] 20100818 00:39:13-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has joined #wesnoth 20100818 00:42:57< shadowmaster> Zarel[BDC]: okay, I l'll look into it. I added that code before getting Chrome last year. 20100818 00:43:33< Zarel[BDC]> shadowmaster: Oh, it's really easy to fix; I fixed it while porting the code over to the Warzone forums. :P 20100818 00:43:44< shadowmaster> then please PM me the actual code. 20100818 00:43:58< shadowmaster> I got ours from somewhere else and tested it with most browsers except Chrome, which was at beta back then. 20100818 00:44:28< shadowmaster> *the most popular browsers 20100818 00:44:28< Zarel[BDC]> Was it public domain? If not, you forgot to credit someone. :P 20100818 00:44:47< shadowmaster> it's not rocket science 20100818 00:45:08< Zarel[BDC]> Heh, that was more a joke than anything else. 20100818 00:45:20< Zarel[BDC]> Anyway, basically, you just transpose this.value = 'Hide'; this.innerText = ''; 20100818 00:45:32< shadowmaster> I'm not very good with jokes lately, you see. RL is not being soft on me. 20100818 00:45:46< shadowmaster> worse than usual anyway. 20100818 00:46:08< Zarel[BDC]> .innerText throws an error in Chrome for some reason, but since I'm not sure if it's required for something, I just put the important part of this.value first. 20100818 00:49:50< shadowmaster> wesbot: seen SpookyMagician_ 20100818 00:49:50< wesbot> shadowmaster: Person, who 14h 12m ago used nick SpoOkyMagician_, last spoke 16h 34m ago. 14h 12m ago as SpoOkyMagician they left with the message: Quit: goodnight 20100818 00:52:12< shadowmaster> I won't attend your issue immediately though, since I'm busy dealing with a more urgent issue. 20100818 00:52:19-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Ping timeout: 265 seconds] 20100818 00:52:50< Zarel[BDC]> shadowmaster: Oooh, what's the issue? 20100818 00:53:04< shadowmaster> Gambit: sorry, but it's true: 20100818 00:53:20< Zarel[BDC]> Honestly, I don't really care if this Chrome issue is fixed or not, I just wanted to tell you that it's there and the fix is really easy. 20100818 00:53:20< shadowmaster> I'm not allowed to reveal further information on the issue. 20100818 00:53:33< VurtualRuler98> That's a pretty silly issue if it's top secret. 20100818 00:53:40< shadowmaster> I do care about browser compatibility :) 20100818 00:55:07< shadowmaster> VurtualRuler98: okay, so if there were a security vulnerability in a web browser, should I tell everyone about it in public so script kiddies quickly take the matter into their own hands? 20100818 00:55:27< Zarel[BDC]> "Uncaught Error: NO_MODIFICATION_ALLOWED_ERR: DOM Exception 7" 20100818 00:55:34-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has joined #wesnoth 20100818 00:55:38-!- ancestral [~ancestral@mobile-166-137-140-212.mycingular.net] has joined #wesnoth 20100818 00:55:40< Zarel[BDC]> Aha. 20100818 00:55:45< VurtualRuler98> Yeah. 20100818 00:55:47-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Read error: Connection reset by peer] 20100818 00:55:51< VurtualRuler98> That's apparently been the protocol for years. 20100818 00:56:10< shadowmaster> and you can see that the consequences of doing that aren't exactly good for the community. 20100818 00:56:10< VurtualRuler98> The alternative is someone else invariably finds it too, and exploits it without telling anyone. 20100818 00:56:18< Zarel[BDC]> Well, there are arguments between full disclosure and responsible disclosure. 20100818 00:56:39< shadowmaster> tell that to those filthy script kiddies. 20100818 00:56:56< shadowmaster> if they had a sense of responsibility...well, they wouldn't exist in the first place, bah. 20100818 00:57:24-!- SekoIdiootti [~chatzilla@cs148185.pp.htv.fi] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.8/20100722155716]] 20100818 00:57:38-!- shadowm_laptop is now known as shadowm_S3 20100818 00:57:44-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20100818 00:58:01< VurtualRuler98> Yeah, but then doing something like saying it exists, is really important, and then not telling anyone, you're just inviting things to happen, man. 20100818 00:58:08-!- shadowm_S3 is now known as shadowm_laptop 20100818 00:58:27< shadowmaster> there's no security vulnerability. 20100818 00:58:38< VurtualRuler98> And you just said... there was. 20100818 00:58:44< shadowmaster> no 20100818 00:58:46< VurtualRuler98> Stop messing with my head :( 20100818 00:59:00< shadowmaster> I said "more urgent issue" and gave you a hypothetical case involving a security vulnerability in a web browser. 20100818 00:59:28< Zarel[BDC]> I can't imagine anything that _requires_ secrecy besides a security issue, though. 20100818 00:59:31< shadowmaster> and the reason I'm not allowed to disclose further information on it, is that I can't allow myself to reveal information on an issue without having that information first. 20100818 00:59:46< shadowmaster> so I'd be lying if I told you. 20100818 01:00:07< Zarel[BDC]> ...wait, you're working on an issue, but you have no idea what the issue is? 20100818 01:00:15< VurtualRuler98> Zarel[BDC], it's either that, or silly drama. 20100818 01:00:24< shadowmaster> I know what needs to be added to handle that issue. 20100818 01:00:35< VurtualRuler98> Did a psychic tell you? 20100818 01:00:42< shadowmaster> no. 20100818 01:00:50< VurtualRuler98> "Something is wrong with that thing!" "But..what?" "Do this!" "But, what's the issue?" "Just do it." 20100818 01:00:55< Zarel[BDC]> lol. I'm going to step out of this discussion now. 20100818 01:01:01< shadowmaster> I know I need the phpBB mod for showing PMs IPs 20100818 01:01:16< shadowmaster> and the mod database is broken right now, what the hell? 20100818 01:01:26< VurtualRuler98> It's a conspiracy. :( 20100818 01:01:51< shadowmaster> now it works. go figure. 20100818 01:02:00< Zarel[BDC]> shadowmaster: Yeah, was about to say, I got to it normally just now 20100818 01:02:28< shadowmaster> I've seen it glitching before. 20100818 01:05:54< shadowmaster> it's sad that Google Chrome can't display modx pages. 20100818 01:06:15< shadowmaster> only Opera and Firefox can do that here. 20100818 01:07:12< shadowmaster> this is precisely the kind of thing for which Chrome's simplistic user interface suits me better than Firefox's bulky featurismistic display. 20100818 01:11:10-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Ping timeout: 265 seconds] 20100818 01:13:21-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has joined #wesnoth 20100818 01:19:14-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Read error: Connection reset by peer] 20100818 01:19:29-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20100818 01:21:46-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Ping timeout: 245 seconds] 20100818 01:22:25-!- KnThrak [~KnThrak@ip-109-90-33-182.unitymediagroup.de] has joined #wesnoth 20100818 01:24:58-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has joined #wesnoth 20100818 01:27:09-!- KnThrak [~KnThrak@ip-109-90-33-182.unitymediagroup.de] has left #wesnoth [] 20100818 01:29:16-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Ping timeout: 245 seconds] 20100818 01:29:48-!- ABCD [~abcd@gentoo/developer/abcd] has joined #wesnoth 20100818 01:30:29-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has joined #wesnoth 20100818 01:31:05-!- PeterPorty [~Pete@pc-235-252-120-200.cm.vtr.net] has joined #wesnoth 20100818 01:35:28-!- Sapient [~sapient@wesnoth/developer/sapient] has joined #wesnoth 20100818 01:39:30-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth 20100818 01:44:02-!- ABCD [~abcd@gentoo/developer/abcd] has quit [Ping timeout: 265 seconds] 20100818 01:52:48-!- ABCD [~abcd@gentoo/developer/abcd] has joined #wesnoth 20100818 01:53:45< Gambit> shadowmaster: What? 20100818 01:54:40< shadowmaster> nothing 20100818 01:54:43-!- haudegen [~andi@212095007054.public.telering.at] has quit [Ping timeout: 246 seconds] 20100818 01:54:44< shadowmaster> move on, nothing to see here. 20100818 01:54:50< PeterPorty> O.o 20100818 01:55:16< Gambit> shadowmaster: Did you mistake Zarel for me? 20100818 01:55:20 * Gambit raises eyebrow 20100818 01:55:22< shadowmaster> PeterPorty: you know, you don't need to tell us that you are missing the conversation's context. 20100818 01:55:25< shadowmaster> :° 20100818 01:55:29< shadowmaster> Gambit: no. 20100818 01:55:30< Gambit> I'm not the only one who hates prosilver :P 20100818 01:55:39< Gambit> s/hates/has problems with/ 20100818 01:55:44< shadowmaster> that is relevant how? 20100818 01:55:47< PeterPorty> ... 20100818 01:55:57< Gambit> PeterPorty: As it turns out #wesnoth-mp-lobby-stable is not secret at all 20100818 01:55:58< PeterPorty> the ones I chose were muxh cooler... 20100818 01:56:02< Gambit> It's just not well known or documented. 20100818 01:56:13< PeterPorty> huh... thanks 20100818 01:56:22< shadowmaster> PeterPorty: what was your choice? 20100818 01:56:27< Gambit> PeterPorty: But before you can join you must pass an initiation! 20100818 01:56:38< PeterPorty> shadowmaster, I gave a lot of options 20100818 01:56:44< PeterPorty> about 10 20100818 01:56:45< shadowmaster> where? 20100818 01:56:52< PeterPorty> on the thread... 20100818 01:57:06< shadowmaster> ew. 20100818 01:57:13< PeterPorty> ... 20100818 01:57:20< Gambit> shadowmaster: Oh I see 20100818 01:57:21< shadowmaster> okay, but thanks for referring to me in plural anyway 20100818 01:57:26< Gambit> Zarel's message was in between 20100818 01:57:30< shadowmaster> "you guys", heh. 20100818 01:57:38< Gambit> shadowmaster: I don't pester about RL. 20100818 01:57:45< Gambit> that's timotei ;) 20100818 01:57:48< Zarel[BDC]> My what how? 20100818 01:57:51< shadowmaster> Gambit: what? 20100818 01:58:00< Gambit> [18:53:09] Gambit: sorry, but it's true: 20100818 01:58:00< Gambit> [18:53:25] Honestly, I don't really care if this Chrome issue is fixed or not, I just wanted to tell you that it's there and the fix is really easy. 20100818 01:58:00< Gambit> [18:53:26] I'm not allowed to reveal further information on the issue. 20100818 01:58:03< shadowmaster> Gambit: I was telling you I was sorry for using my catchphrase again 20100818 01:58:08< Gambit> Oh 20100818 01:58:11< Gambit> Well at any rate 20100818 01:58:16< PeterPorty> shadowmaster, it is completely your desition? 20100818 01:58:17< Gambit> Here; a rat's hat. 20100818 01:58:26< shadowmaster> PeterPorty: yes and no. 20100818 01:58:36< shadowmaster> I won't take decisions that wouldn't be approved by users and developers alike. 20100818 01:58:54< Gambit> shadowmaster: lies 20100818 01:59:00< Gambit> You decided not to fix ~SCALE() 20100818 01:59:07< PeterPorty> so you *could* actually put a pink background with naked girls? 20100818 01:59:08< Gambit> And I know of not one user nor developer that approves! 20100818 01:59:08< shadowmaster> Gambit: I always ask you before [B[B[BI'm talking about the forums. 20100818 01:59:14< shadowmaster> Gambit: I'm talking about the forums. 20100818 01:59:18< Gambit> shadowmaster: I know. :) 20100818 01:59:27< shadowmaster> PeterPorty: why do you never try to get your mind out of the gutter? 20100818 01:59:39< PeterPorty> Who said I didn't try? 20100818 01:59:47< PeterPorty> I just fail at it. 20100818 01:59:53< PeterPorty> it's like drawing. 20100818 01:59:56< shadowmaster> then don't fail or you will be banned. 20100818 02:00:12< shadowmaster> it's about basic communication skills. 20100818 02:00:21< PeterPorty> I guess you don't fail at that one... 20100818 02:00:25< PeterPorty> :/ 20100818 02:00:55< shadowmaster> says the person who has to bring up naked girls or suchlike in every discussion. 20100818 02:01:13< PeterPorty> ok, so you *could* put a pink background and ponies? 20100818 02:01:16< PeterPorty> :) 20100818 02:01:20< Gambit> If it helps; I think you both fail seperatly but equally in the department [at times] 20100818 02:01:24< PeterPorty> Hey, not on every disscussion. 20100818 02:01:27< shadowmaster> PeterPorty: no because I wouldn't like it. 20100818 02:01:35< shadowmaster> and "every" is a form of speech. 20100818 02:01:39< PeterPorty> yes, but you /could* 20100818 02:01:46< PeterPorty> *could* 20100818 02:02:05< shadowmaster> s/form/figure/ 20100818 02:02:13< PeterPorty> Also, I think you should be really offended with what Gambit said. 20100818 02:02:16< shadowmaster> I can't do things that I wouldn't like to do. 20100818 02:02:29< shadowmaster> why should I be offended? Gambit is my friend! ;) 20100818 02:02:29< PeterPorty> also, bbl, dinner time. 20100818 02:02:39< PeterPorty> did you read what he said? 20100818 02:02:45< shadowmaster> yes 20100818 02:02:47< PeterPorty> he said you fail as much as I do! 20100818 02:02:53< PeterPorty> well, bbl, c ya guys 20100818 02:02:55< shadowmaster> "[at times]" 20100818 02:02:57 * PeterPorty is afk 20100818 02:03:39< Gambit> Darnit 20100818 02:03:48< Gambit> shadowmaster: I was typing up something sarcasticly mushy. 20100818 02:04:14-!- kracker[BDC] [~kai_62656@unaffiliated/kai-62656/x-7765177] has quit [Ping timeout: 264 seconds] 20100818 02:04:21-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has joined #wesnoth 20100818 02:04:25< Gambit> What is this [BDC] thing? 20100818 02:04:33< Gambit> Zarel[BDC]: Explain thineself and thy cohorts! 20100818 02:04:42< Zarel[BDC]> BDC - Black Dragon Clan. 20100818 02:04:56< Gambit> Is that a... wesnoth clan? 20100818 02:04:59< Zarel[BDC]> There are a few Warzone clans out there, so I figured I'd join on. 20100818 02:05:01< Gambit> Or a warzone one? 20100818 02:05:01< Zarel[BDC]> lol no 20100818 02:05:06< Gambit> You know either way... 20100818 02:05:11< Gambit> strategy game clans are like... "wtf" 20100818 02:05:25< Zarel[BDC]> I dunno, RTS clans make sense 20100818 02:05:36< Gambit> Though I used to feel the same way about FPS clans admitedly. 20100818 02:05:53< Zarel[BDC]> Clans are clans. 20100818 02:05:59< Gambit> Not really. 20100818 02:06:16< Gambit> I can't imagine watching each other's sixes in an RTS 20100818 02:06:30< shadowmaster> /msg nickserv set property is more useful to miscellaneous invariable user info. 20100818 02:06:31< Gambit> Or having a chain of command. 20100818 02:06:46-!- ABCD [~abcd@gentoo/developer/abcd] has quit [Ping timeout: 245 seconds] 20100818 02:06:46< Gambit> shadowmaster: Yeah but who looks that stuff up really? 20100818 02:06:47< shadowmaster> and there was another guy from that clan here a few minutes ago? 20100818 02:06:53< shadowmaster> Gambit: stalkers like PeterPorty 20100818 02:07:12< Gambit> /nick -MERC-Lt.Col.Gambit 20100818 02:07:30< Gambit> Well... -MERC-Jiminy 20100818 02:07:30< Zarel[BDC]> Doubtful... I can't imagine very many other BDC people being here... 20100818 02:07:56< Gambit> Darnit now I am missing SWBF2 again. 20100818 02:08:02< shadowmaster> they /whois you, they /msg nickserv info you, they try to resolve your hostname and query a whois server about it, and get your DNS info 20100818 02:08:06< Zarel[BDC]> lol 20100818 02:08:07< Gambit> And longing for SWBF3 20100818 02:08:12< Gambit> Zarel[BDC]: Thanks a lot :P 20100818 02:08:21 * Gambit checks the SWBF3 rumors website 20100818 02:08:26< shadowmaster> the sad thing is that one person did actually do that with my info 20100818 02:08:29< shadowmaster> not from here, anyway 20100818 02:09:01< shadowmaster> he wasn't sure whether I was from france or chile. 20100818 02:09:19< shadowmaster> since the wesnoth.org DNS is handled by a french registrar and my site states that I'm from Chile. 20100818 02:09:22< Gambit> Wow those motherf*****s over at lucas arts already have force unleashed 3 planned? 20100818 02:10:24< Gambit> I'm so glad it was cancelled 20100818 02:10:39< shadowmaster> *was ? 20100818 02:10:44< Gambit> Yes. 20100818 02:10:47< Gambit> s/have/had/ 20100818 02:10:50< Gambit> >:] 20100818 02:10:58-!- kracker[BDC] [~kai_62656@unaffiliated/kai-62656/x-7765177] has joined #wesnoth 20100818 02:10:59< shadowmaster> ahhh 20100818 02:10:59< Gambit> Apparently the new president realized what a PoS that franchise is. 20100818 02:11:06< Gambit> Another unnamed project, due to ship next year, has avoided the axe, but has been “put on hold” while developers have been told to “expect management and reporting changes”. Those changes are down to the departure of Blackman, who as work was winding down on Force Unleashed II had been leading development on this secret project. 20100818 02:11:07< shadowmaster> hence the confusion 20100818 02:11:10< Gambit> [/quote] 20100818 02:11:13< shadowmaster> at my end 20100818 02:11:19< Gambit> ^^^that could be BF3!! 20100818 02:12:03< Gambit> Or it could be another stupid handheld game :( 20100818 02:12:40< Gambit> Apparently Ubisoft is involved in this secret project. 20100818 02:12:52< Gambit> If they have a hand in BF3 then I will forgive them and start buying their games again. 20100818 02:12:53< PeterPorty> ... 20100818 02:13:05< PeterPorty> I'm not *that* much of a stalker. 20100818 02:13:18< shadowmaster> PeterPorty: hey, I'm the depressed one here. 20100818 02:13:20< shadowmaster> it was a joke. 20100818 02:13:26< PeterPorty> anyways, I'll be afk for more time, I'll go watch Chuck 20100818 02:13:30< PeterPorty> u r depressed? 20100818 02:13:34< PeterPorty> why? 20100818 02:13:37-!- Blueblaze_ [~Blueblaze@adsl-99-4-145-141.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100818 02:13:45< PeterPorty> I can stalke her if you want 20100818 02:13:46< Gambit> He is not at liberty to disclose that information at this time. 20100818 02:13:50< PeterPorty> andgive u useful info 20100818 02:13:52< Gambit> There will be a press release in the coming weeks. 20100818 02:14:13< PeterPorty> damn... 20100818 02:14:23< PeterPorty> I'm typing like a griefer today 20100818 02:14:26< PeterPorty> troll* 20100818 02:14:27< PeterPorty> damn 20100818 02:14:33< PeterPorty> I hate minecraft -.- 20100818 02:15:04< Gambit> It's like cigarettes though. 20100818 02:15:04< shadowmaster> Gambit: I like press releases! 20100818 02:15:06< Gambit> You can't stop! 20100818 02:15:20< PeterPorty> anyways, after I watch Chuck and read shadowmaster's blog, I'll be back. 20100818 02:15:23< shadowmaster> ^_^ 20100818 02:15:30< PeterPorty> I know, Gambit,and being an op is so cool. 20100818 02:15:37< PeterPorty> people say hi to me! 20100818 02:15:39< PeterPorty> tlol 20100818 02:15:43< shadowmaster> not much to see there yet, I'm supposed to go work on evolution 0.2 in some minutes 20100818 02:15:48< shadowmaster> after I fetch a dessert 20100818 02:15:53< PeterPorty> ;) 20100818 02:16:09< PeterPorty> k, bye guys, if I don't come back in time, sleep well, and see you tomorrow. 20100818 02:16:15 * PeterPorty is afk, again. 20100818 02:16:17< shadowmaster> see ya 20100818 02:16:20< PeterPorty> :) 20100818 02:16:33< Gambit> So... yeah... 20100818 02:16:42< Gambit> No more force unleashed ever again: good 20100818 02:16:48 * SpoOkyMagician pokes shadowmaster 20100818 02:16:52< Gambit> Secret project survived axe: good 20100818 02:16:58< Gambit> Secret project on hold: bad 20100818 02:17:07-!- Blueblaze [~Blueblaze@adsl-99-148-247-151.dsl.hstntx.sbcglobal.net] has quit [Ping timeout: 246 seconds] 20100818 02:17:07-!- Blueblaze_ is now known as Blueblaze 20100818 02:17:10< Gambit> Ubisoft trying to redeem itself for stealing $60 from me: good 20100818 02:17:14< shadowmaster> SpoOkyMagician: what 20100818 02:17:31< SpoOkyMagician> can you answer my question in #wesnoth-dev if you dont mind 20100818 02:17:44< PeterPorty> My bro will play for a while, so if you get messages like 'gfegesdgs<' or so, just mute me or kick me, bye 20100818 02:17:48< SpoOkyMagician> if you dont mind 20100818 02:18:08< shadowmaster> I don't know tbh. 20100818 02:18:25< Gambit> PeterPorty: send him to ##Gambot :P 20100818 02:18:27< SpoOkyMagician> oh i see 20100818 02:18:31< Gambit> Or a query with shadowmaster 20100818 02:18:34< shadowmaster> I imagine that it shouldn't matter since traits are a per-unit thing 20100818 02:18:43< shadowmaster> inherited from unit_types, inherited from races 20100818 02:18:47< SpoOkyMagician> okay 20100818 02:19:01< shadowmaster> but I'm no authority in that matter. 20100818 02:19:04< shadowmaster> *on 20100818 02:19:19< Gambit> I'm inclined to agree. SpoOkyMagician :inspect a stored unit with traits. 20100818 02:20:00< Gambit> Wait a minute... what about the race though shadowmaster? 20100818 02:20:04< Gambit> How does it know which is which? 20100818 02:20:08< shadowmaster> races can define trait sets. 20100818 02:20:17-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Ping timeout: 265 seconds] 20100818 02:20:19< shadowmaster> those are usually inherited by unit types unless the unit type definition says otherwise 20100818 02:20:24< SpoOkyMagician> well hes trying to give a trait "fearless" to an HI but it doesnt seem to work. (but ill tell him to use inspect) 20100818 02:20:56< shadowmaster> in any case I'd guess that the only case where the two fearless traits could conflict is if they were applied to the same single unit 20100818 02:21:14< Gambit> oh the traits are filled in as macros 20100818 02:21:15< shadowmaster> and then something would happen, but I don't know what. 20100818 02:21:34-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has joined #wesnoth 20100818 02:22:18< SpoOkyMagician> atm, nothing happens it seems 20100818 02:22:25< SpoOkyMagician> (doesnt get the trait) 20100818 02:23:27< Gambit> SpoOkyMagician: try another nonconflicty trait. 20100818 02:23:32< Gambit> Make sure he's doing it right. 20100818 02:23:41< shadowmaster> emphasis on "right" 20100818 02:24:09< SpoOkyMagician> i haven't checked the code myself but that is a good thought 20100818 02:24:36-!- Laogeodritt|TV is now known as Laogeodritt|LoL 20100818 02:27:38< SpoOkyMagician> ill try the inspect myself sense their in lobby 20100818 02:29:31< shadowmaster> you must be in :debug mode to use :inspect, btw 20100818 02:29:34< shadowmaster> just a reminder 20100818 02:30:02-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Ping timeout: 248 seconds] 20100818 02:32:16< SpoOkyMagician> yea and i see the trait is there 20100818 02:32:21< SpoOkyMagician> but it doesnt have it 20100818 02:32:45-!- Sapient [~sapient@wesnoth/developer/sapient] has quit [Quit: ChatZilla 0.9.86-rdmsoft [XULRunner 1.9.0.17/2009122204]] 20100818 02:32:49-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has joined #wesnoth 20100818 02:33:01< SpoOkyMagician> (sxc uses a sx trait that removes all non allowed traits and i said it could be the index thing but i am unsure about that) 20100818 02:33:37< SpoOkyMagician> it could be overwriting the trait maybe but im unsyre 20100818 02:33:41< SpoOkyMagician> unsure * 20100818 02:34:01< SpoOkyMagician> because the other musthave traits did work 20100818 02:34:37< SpoOkyMagician> ah wait 20100818 02:34:41< SpoOkyMagician> found the problem 20100818 02:34:43< SpoOkyMagician> nvm 20100818 02:34:53< Gambit> Hmmm it occurs to me that I cannot recall ~half of my nato phonetic alphabet 20100818 02:35:03< Gambit> If I had to give tech support over the phone right now; I'd be doomed! 20100818 02:35:23< shadowmaster> why do you need the NATO ph. alphabet for that? 20100818 02:35:58< Gambit> shadowmaster: Have you ever tried telling an old person to type in netsh winsock reset over the phone? 20100818 02:36:11< Gambit> Golf! 20100818 02:36:14< Gambit> That's what it was. 20100818 02:36:22-!- FireFly [~firefly@unaffiliated/firefly] has quit [Quit: swatted to death] 20100818 02:36:29< Gambit> And romeo and julient and mike 20100818 02:36:30< shadowmaster> eek. 20100818 02:36:36< Gambit> Okay we're good to go! 20100818 02:36:58< Gambit> (mom was yelling something at me and I had to ask if it was c as in charlie or g as in... couldn't remember) 20100818 02:37:38< Gambit> shadowmaster: NATO phonetic alphabet can save getting up and walking to the living room! 20100818 02:37:41-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Ping timeout: 265 seconds] 20100818 02:37:56< Gambit> Which if you just got done jogging 3 miles and your legs are sore; That's A Good Thing™ 20100818 02:38:18< SpoOkyMagician> the trait isn't inside a modification tag. he needs to look into that 20100818 02:38:34< SpoOkyMagician> its just inside the unit itself. (which im sure that wont work) 20100818 02:39:09< shadowmaster> of course it won't work. 20100818 02:39:10-!- Blueblaze [~Blueblaze@adsl-99-4-145-141.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20100818 02:39:23-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has joined #wesnoth 20100818 02:40:03< Gambit> SpoOkyMagician: If all else fails; stuff it in with variables :D 20100818 02:41:46< SpoOkyMagician> yea thats what he said he uses 20100818 02:41:55< SpoOkyMagician> waiting for him to get back on lobby 20100818 02:41:58< Gambit> Well then he used the wrong variables. 20100818 02:42:13< Gambit> SpoOkyMagician: You should point at him and laugh. 20100818 02:42:26< SpoOkyMagician> heh everybody makes mistakes... 20100818 02:42:31< SpoOkyMagician> we are onl human 20100818 02:42:33< SpoOkyMagician> only * 20100818 02:42:42-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Remote host closed the connection] 20100818 02:42:42< Gambit> I'm pretty sure nobody makes this one. 20100818 02:42:55< Gambit> by the time you have the epiphany that a unit is just a collection of variables 20100818 02:43:00< Gambit> You know how to debug these sorts of things. 20100818 02:43:21< SpoOkyMagician> i suppose 20100818 02:43:23< Gambit> [/kidding unnecessarily] 20100818 02:43:26< Gambit> [/terrible spelling] 20100818 02:43:54< Gambit> I'm going to give my robot a spell check command. 20100818 02:44:02< Gambit> It'll google the word and then search the page for "did you mean" :D 20100818 02:44:03< SpoOkyMagician> well if you didnt tell me about the :inspect command, i would have so many problems that i couldnt solve myself 20100818 02:45:11< Gambit> Yeah. Thank goodness for not having to sprinkle [message]'s through our code or save scumming anymore. 20100818 02:45:31< Gambit> Now if only it's height could be increased. 20100818 02:45:38< Gambit> 32k pixels is rather limiting. 20100818 02:45:54< Gambit> *its 20100818 02:46:22< Gambit> Actually that might be fixed already. 20100818 02:46:29< Gambit> I haven't used any variables big enough to check of late. 20100818 02:48:01< Gambit> SpoOkyMagician: But shame on you for giving WML lessons in the lobby :\ 20100818 02:48:26< SpoOkyMagician> heh, as i said nobody is perfect... 20100818 02:48:38< Gambit> Except for robots. 20100818 02:48:41< SpoOkyMagician> its just a matter of knowledge and whatnot 20100818 02:49:08< SpoOkyMagician> even i wasnt aware of the ~CROP thing until recentkly 20100818 02:49:12< SpoOkyMagician> recently * 20100818 02:49:15< shadowmaster> shame on you. 20100818 02:49:17< shadowmaster> now kneel before me. 20100818 02:49:25< shadowmaster> worship me. 20100818 02:49:28< SpoOkyMagician> btw that reminds me... 20100818 02:49:36< Gambit> SpoOkyMagician: Use ~SCALE() 20100818 02:49:41< SpoOkyMagician> why are the transparent houses oversized 20100818 02:49:47< Gambit> SpoOkyMagician: Become aware of ~SCALE()'s numerous bugs 20100818 02:49:52< SpoOkyMagician> 180*210 or w/e 20100818 02:49:55< Gambit> SpoOkyMagician: Help me pester people until they fix ~SCALE() 20100818 02:50:03< Gambit> SpoOkyMagician: You will be assimilated 20100818 02:50:05< shadowmaster> Gambit: "limitations". 20100818 02:50:09< shadowmaster> not "bugs". 20100818 02:50:11< Gambit> shadowmaster: No. Bugs. 20100818 02:50:26< Gambit> shadowmaster: It doesn't do things that it says right on the tin. 20100818 02:50:31< shadowmaster> it's just that ~SCALE() is a dumb C++ functor that simply rescales the source image using SDL interfaces. 20100818 02:50:56< shadowmaster> so any "bugs" stem from limitations in its implementation 20100818 02:50:56< Gambit> [tries and fails] to to rescale the source image ... 20100818 02:51:08< SpoOkyMagician> but, as i said, why are the transparent houses the larger x,y? is it because some wont fix 72x72? 20100818 02:51:31< shadowmaster> SpoOkyMagician: the gme engine takes care of that. 20100818 02:51:38< shadowmaster> it has to do with ancient obscure terrain builder rules 20100818 02:51:44< SpoOkyMagician> oh 20100818 02:51:47< shadowmaster> (TerrainGraphicsWML) 20100818 02:51:59< Gambit> OlderThanFeudalism 20100818 02:52:07< SpoOkyMagician> i see... because i had to crop the house image from mainline when i used them. i was just wondering why 20100818 02:52:17< SpoOkyMagician> i just needed the 72x27 image 20100818 02:52:32< shadowmaster> the terrain builder doesn't follow any of the rules or mechanisms used by the rest of the rendering engine 20100818 02:52:50< shadowmaster> that is akin to a double-sided knife. 20100818 02:52:52< SpoOkyMagician> oh stf is back on 20100818 02:53:05< shadowmaster> or double sword. 20100818 02:53:10< shadowmaster> like Darth Maul's. 20100818 02:53:10< shadowmaster> AwesomeButImpractical 20100818 02:53:31< SpoOkyMagician> and okay. ill just stick with the crop thing 20100818 02:54:05< shadowmaster> the builder has incredibly arcane SDL client code at the C++ level too. 20100818 02:54:20< shadowmaster> so yeah, it's the black sheep amongst the engine modules. 20100818 02:54:41< shadowmaster> afk 20100818 02:55:13-!- John_R [~john@67-61-196-160.cpe.cableone.net] has joined #wesnoth 20100818 02:57:48-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100818 03:01:47-!- andyis [~andy@user-118bmq2.cable.mindspring.com] has joined #wesnoth 20100818 03:03:54< SpoOkyMagician> i see... it took me some time to understand... sense the HI is leader, he doesnt get traits... (normally he does) 20100818 03:04:15< SpoOkyMagician> non leader wise 20100818 03:05:19< SpoOkyMagician> now i understand the problem 20100818 03:06:18< VurtualRuler98> TvTropes has run through #wesnoth like some ebon poison, corrupting everyone. 20100818 03:06:51< Gambit> VurtualRuler98: blame shadowmaster 20100818 03:07:09< VurtualRuler98> And I have run through the ebon fortress, blowing everybody inside into tiny little chunks, but that doesn't help. 20100818 03:07:42< Gambit> VurtualRuler98: It could be worse. 20100818 03:07:50< VurtualRuler98> ...right now I'm wondering wether the noise coming from my computer is a cricket 20100818 03:07:54< VurtualRuler98> or my hard drive 20100818 03:07:57< Gambit> If Espreon had his way we'd all be referencing ED articles 20100818 03:08:01< VurtualRuler98> hitting the wall made it flinch 20100818 03:08:06< VurtualRuler98> okay it shut up now 20100818 03:09:10< VurtualRuler98> Now the real question is why is there a cricket in my computer? 20100818 03:10:02< Gambit> VurtualRuler98: time to... 20100818 03:10:05 * Gambit puts glasses on 20100818 03:10:06< Gambit> debug 20100818 03:10:12< Gambit> YEEEEAAAAAAAAAAHHHHHHHH 20100818 03:12:28< VurtualRuler98> I think it just got bisected by my hard drive. 20100818 03:12:59< SpoOkyMagician> seems he fixed it. (he added it apon AMLA) 20100818 03:15:07-!- Blueblaze [~Blueblaze@adsl-99-186-64-164.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100818 03:16:38< VurtualRuler98> Because the louder it got, the more strange backgorund noise I heard, so it might've just been cut in half by a fan or something like that. 20100818 03:16:44< VurtualRuler98> or had its wings clipped off. 20100818 03:16:53< Gambit> crickets use their legs 20100818 03:17:01< Gambit> I'm talking cricket so you can believe what I say 20100818 03:17:08< VurtualRuler98> I just hope it's... *sunglasses* 20100818 03:17:10< VurtualRuler98> Grounded. 20100818 03:17:45< Gambit> YEEEEEEEEEAAAAAAAAAAAAAAAAAH 20100818 03:18:37-!- Blueblaze [~Blueblaze@adsl-99-186-64-164.dsl.hstntx.sbcglobal.net] has quit [Client Quit] 20100818 03:19:20< Gambit> http://www.theonion.com/video/fda-approves-depressant-drug-for-the-annoyingly-ch,14310/ 20100818 03:19:23< Gambit> OH no... 20100818 03:19:29< Gambit> I use the term "cool beans" 20100818 03:19:44-!- kracker[BDC] [~kai_62656@unaffiliated/kai-62656/x-7765177] has quit [Ping timeout: 255 seconds] 20100818 03:20:15-!- kracker[BDC] [~kai_62656@unaffiliated/kai-62656/x-7765177] has joined #wesnoth 20100818 03:20:51< VurtualRuler98> You know that kinda time when you sorta half-feel like linking a video, but at the same time, you feel like you shouldn't? 20100818 03:21:01< VurtualRuler98> Even though either way it'll have no reprecussions or negative effect. 20100818 03:21:51< Gambit> VurtualRuler98: Nope. 20100818 03:21:53< PeterPorty> back guys 20100818 03:22:00< Gambit> My videos can never cause anything but elation. 20100818 03:22:06< PeterPorty> ... 20100818 03:22:09< PeterPorty> ORLY? 20100818 03:22:09< VurtualRuler98> http://www.youtube.com/watch?v=4sc4Ftvu5Og 20100818 03:22:14< Gambit> They are rigorously checked by my quaity insurance department 20100818 03:22:45< shadowm_laptop> which consists of Gambit's little imaginary friend, and me. 20100818 03:23:16< VurtualRuler98> My quality assurance team consists of a few thousand people who I have a speed-dial linking function for. 20100818 03:23:16< shadowm_laptop> but I'm not paying attention most of the time, so the Q&A work is handled by his other buddy. 20100818 03:23:17< Gambit> shadowm_laptop: There you are 20100818 03:23:24< VurtualRuler98> It's called "pressing ctrl+v really fast" 20100818 03:23:38< Gambit> shadowm_laptop: Update Manager corrupted. Help? 20100818 03:23:49< Gambit> :'( 20100818 03:23:50< shadowm_laptop> Gambit: #ubuntu 20100818 03:24:00< shadowm_laptop> I can't help you much with Ubuntu, really 20100818 03:24:04< Gambit> Darnit the imaginary you said that oo 20100818 03:24:10< Gambit> hence :'( 20100818 03:24:32< VurtualRuler98> gambit here's what you do, okay, is it a package 20100818 03:24:40< VurtualRuler98> can you just... install it manually, downloading it from another computer? 20100818 03:24:42< Gambit> VurtualRuler98: I already reinstalled it. 20100818 03:25:22< PeterPorty> anyone up for a game? 20100818 03:25:48< PeterPorty> ok... 20100818 03:26:06-!- e_s-iOS [~esios@pool-108-2-86-247.phlapa.east.verizon.net] has joined #wesnoth 20100818 03:26:20< VurtualRuler98> I think I'm more down with seeing what happens when you eat a whole bunch of spaghetti and drink a 20oz mountain dew. 20100818 03:27:16< PeterPorty> ... 20100818 03:27:52< Gambit> Also it's not quality assurance 20100818 03:27:56< Gambit> it's insurance 20100818 03:28:02< Gambit> They guaruntee me my videos are quality 20100818 03:28:05< Gambit> or my money back! 20100818 03:28:17< Gambit> And I hold their wives hostage 20100818 03:31:27< VurtualRuler98> Be careful trying to hold my mom hostage, she'll argue you shouldn't have free will. 20100818 03:31:50< Gambit> your dad is not on my QI team 20100818 03:31:53< VurtualRuler98> About five hours into claiming the evil liberal agenda lets you do anything you want, and that this is bad, you'll go insane. 20100818 03:32:22< Gambit> err 20100818 03:32:34< Gambit> the evil liberal agenda doesn't let you do whatever you want 20100818 03:32:38< Gambit> it's the exact opposite 20100818 03:32:52< PeterPorty> Curiosity killed the cat!? They told me it escaped! 20100818 03:33:34< VurtualRuler98> Two men want to get married, oh nooooo 20100818 03:33:39< VurtualRuler98> Not in THIS God-following country! 20100818 03:33:49< VurtualRuler98> Then she ran off angry when I mentioned the seperation of church and state. 20100818 03:34:26< VurtualRuler98> I didn't even get started on some of the religious views of the founding fathers yet. 20100818 03:34:38< PeterPorty> ... 20100818 03:34:53< Gambit> Or on child molestation 20100818 03:34:53 * PeterPorty tries to behave 20100818 03:35:01< Gambit> ZING 20100818 03:35:03< VurtualRuler98> Or how we grew hemp, legally requiring it, back in the day. 20100818 03:35:06< VurtualRuler98> That'd make her head explode. 20100818 03:35:09< PeterPorty> *deskface* 20100818 03:35:37< PeterPorty> I need help 20100818 03:35:45< VurtualRuler98> Ooh, or how marijuana's harmless, and safer to smoke than cigarettes(which she used regularly for a while, before amazingly just... stopping.) 20100818 03:36:04< VurtualRuler98> Or how stronger drugs still technically can be used safely, it might cause her to vanish in a puff of logic. 20100818 03:36:24< PeterPorty> ... 20100818 03:36:33< PeterPorty> *hands shakes* 20100818 03:36:37< PeterPorty> shake* 20100818 03:36:43< VurtualRuler98> Or beat me up and claim I'm posessed and becoming a drug user. 20100818 03:36:57< PeterPorty> I... I.... I can't resist! 20100818 03:37:50< VurtualRuler98> And how my refusal to help them after they try to claim I'm stupid when they try to point out you can start/stop a kaspersky update from both the context menu and the main window, followed by thinking the little right-click menu being referred to was the help list. 20100818 03:38:13< VurtualRuler98> That's clearly evil thoughts and darkness and needs curing. 20100818 03:38:24< Gambit> PeterPorty: Hold it a bit longer 20100818 03:38:27< Gambit> He'll stop 20100818 03:38:32-!- andyis [~andy@user-118bmq2.cable.mindspring.com] has quit [Quit: Ex-Chat] 20100818 03:38:52< PeterPorty> nah, it was actually just at the beggining, he changed topic. 20100818 03:38:55< PeterPorty> so... idc. 20100818 03:39:10< Gambit> PeterPorty: We're not allowed to say idc anymore 20100818 03:39:21< PeterPorty> Oh, right... 20100818 03:39:23< Gambit> shadowm_laptop trademarked it for the entire network :o 20100818 03:39:29< Gambit> Here; a rat's hat. :D 20100818 03:39:36< PeterPorty> shadowmaster,are you kiddin me? 20100818 03:39:43< Gambit> No, but I am :) 20100818 03:39:48< PeterPorty> shadowmaster, I can't say 'IDC' any longer!? 20100818 03:39:54< VurtualRuler98> Next time they try to ask for computer help though, what should I do? 20100818 03:39:55< PeterPorty> Gambit: >.< u suck. 20100818 03:40:13-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100818 03:40:20< PeterPorty> Vurtual, tell them it's a harware problem 20100818 03:40:31< PeterPorty> and to solve it they have to restart the computer. 20100818 03:42:19< Gambit> I never had a computer problem that netsh winsock reset could not solve 20100818 03:45:55< Gambit> Except for every computer problem I've ever had 20100818 03:46:02-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100818 03:46:06< Gambit> [note: that command really does nothing ussually] 20100818 03:46:08< PeterPorty> ... 20100818 03:46:32< Gambit> Man you people never got my computer jokes. 20100818 03:46:33< VurtualRuler98> I think one time I fixed a computer problem by doing nothing. 20100818 03:46:35< PeterPorty> Gambit, up for a quick match? 20100818 03:46:40< Gambit> This is why I have to use videos to make funnies 20100818 03:46:49< Gambit> PeterPorty: Can't tonight 20100818 03:46:51< Gambit> I'm booked 20100818 03:46:53< VurtualRuler98> The sound is broken, let's try changing the drivers... nope that's not working 20100818 03:47:00< Gambit> watching Warehouse13 20100818 03:47:00< VurtualRuler98> okay let's put it back... now it works again, huh. 20100818 03:47:03< PeterPorty> ... 20100818 03:47:07< Gambit> PeterPorty: tomorow? 20100818 03:47:14< PeterPorty> okey. 20100818 03:47:29< PeterPorty> afternoon though, you know I'm in school... 20100818 03:47:31< PeterPorty> :/ 20100818 03:47:34< PeterPorty> that sucks... 20100818 03:47:40< PeterPorty> :) 20100818 03:49:02< VurtualRuler98> so if we're actually meaning vanilla, missionary-position wesnoth for the sole purpose of winning vs the other players, I could theoretically try. And then lose. As usual. 20100818 03:49:45< PeterPorty> ... 20100818 03:50:01-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20100818 03:55:28-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 246 seconds] 20100818 03:56:12-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100818 03:56:26-!- bera [~orcal@ppp-71-140-66-140.dsl.irvnca.pacbell.net] has joined #wesnoth 20100818 03:57:13-!- e_s-iOS [~esios@pool-108-2-86-247.phlapa.east.verizon.net] has quit [Quit: Colloquy for iOS - client quit] 20100818 04:03:06-!- Laogeodritt|LoL is now known as Laogeodritt 20100818 04:10:27-!- kracker[BDC] [~kai_62656@unaffiliated/kai-62656/x-7765177] has quit [Read error: Operation timed out] 20100818 04:12:48-!- meric [~Eric@124-171-17-186.dyn.iinet.net.au] has quit [Quit: meric] 20100818 04:17:31-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Remote host closed the connection] 20100818 04:17:40-!- ancestral [~ancestral@mobile-166-137-140-212.mycingular.net] has quit [Quit: Colloquy for iPhone - http://colloquy.mobi] 20100818 04:20:59 * SpoOkyMagician returns 20100818 04:21:10< Gambit> Go snorlax! 20100818 04:21:35< VurtualRuler98> I feel slightly unsettled after some guy tried to get me to read Nietzche. 20100818 04:21:40-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 258 seconds] 20100818 04:21:57-!- VurtualRuler98 [~VistaRule@74.206.62.26] has quit [Read error: No route to host] 20100818 04:22:00< SpoOkyMagician> er... i must of missed something 20100818 04:22:02-!- VurtualRuler98 [~VistaRule@74.206.62.26] has joined #wesnoth 20100818 04:23:11-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100818 04:23:53< SpoOkyMagician> maybe not... 20100818 04:23:55< Gambit> SpoOkyMagician: What are you doing out of your pokeball? 20100818 04:24:02< Gambit> You're as bad as psyduck. 20100818 04:24:15< SpoOkyMagician> er... 20100818 04:24:27< VurtualRuler98> He's escaping! 20100818 04:24:29< SpoOkyMagician> okay... 20100818 04:24:35< VurtualRuler98> Trainer VURTUAL threw a rock. 20100818 04:24:39< Gambit> VurtualRuler98: But... but... 20100818 04:24:40< VurtualRuler98> Stop hiiiim 20100818 04:24:43< Gambit> I used a masterball 20100818 04:25:07< Gambit> I wasted it on SpoOkyMagician because I didn't know there was a third, hidden legendary later in the game. 20100818 04:25:17< SpoOkyMagician> lol 20100818 04:25:23< VurtualRuler98> You know this brings back the idea of a tactical shooter in the pokemon-verse. 20100818 04:25:26< SpoOkyMagician> why didnt you use the infinite item cheat? 20100818 04:25:30-!- Hulavuta [~Hulavuta@47.17.100.97.cfl.res.rr.com] has joined #wesnoth 20100818 04:25:31< Gambit> I don't know how I'm going to catch shadowmaster without it. 20100818 04:25:48< VurtualRuler98> Use at least some D&D rules, like the idea of pokemon dealing nonlethal damage only. 20100818 04:25:54< Gambit> I might start a new game on Crystal and use the trade glitch. 20100818 04:26:24< Hulavuta> Do you guys play Cortex Command? 20100818 04:26:54< VurtualRuler98> Gritty dystopian future with pokemon! And AK-47s! 20100818 04:27:37< SpoOkyMagician> hm... *tests something* 20100818 04:28:11< VurtualRuler98> Dialga, UNATCO shooses you! 20100818 04:28:24< VurtualRuler98> Admit it, it'd be awesome. 20100818 04:29:08< SpoOkyMagician> huh... its gone... then it cant be my addon doing it... maybe its sxc? *downloads* 20100818 04:29:49-!- Ivanovic_ [~ivanovic@dtmd-4db2cade.pool.mediaWays.net] has joined #wesnoth 20100818 04:31:42< SpoOkyMagician> that is so strange... that error is so... random... 20100818 04:32:46-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 276 seconds] 20100818 04:32:56< SpoOkyMagician> maybe its multiplayer specific... *tests* 20100818 04:33:00< Hulavuta> ta 20100818 04:33:09-!- Hulavuta [~Hulavuta@47.17.100.97.cfl.res.rr.com] has quit [Quit: Leaving.] 20100818 04:33:47-!- Ivanovic_ is now known as Ivanovic 20100818 04:35:06< SpoOkyMagician> nope... now i can't seem to generate it... (it was before but now its gone... very strange...) 20100818 04:38:43-!- PeterPorty [~Pete@pc-235-252-120-200.cm.vtr.net] has quit [Quit: night] 20100818 04:39:04< SpoOkyMagician> hey shadowmaster, what kind of error would generate a unknown terrain code in map/scenario/etc that does NOT exist within the game/any addons? 20100818 04:39:46< SpoOkyMagician> (trying to figure out how it generates/what causes it. its not showing up now but it did awhile back. even though i made NO changed to anything) 20100818 04:39:54< shadowmaster> an unrecoverable error 20100818 04:40:05< SpoOkyMagician> huh... okay 20100818 04:40:07< shadowmaster> "Invalid WML error yadayaddayadda" -> title screen 20100818 04:40:28< VurtualRuler98> The generator thinking that tile exists? 20100818 04:40:32< shadowmaster> that can occur as well if the base terrain graphic is missing for the minimap 20100818 04:40:37< VurtualRuler98> Oooh, we need to place a HGKLNGKLGNKLNLJbzzzzzMISSINGNO here, don't we? 20100818 04:40:44< VurtualRuler98> Yay, I'm such a good generator! 20100818 04:40:59-!- mode/#wesnoth [+q *!*@74.206.62.26] by ChanServ 20100818 04:41:16< shadowmaster> I'm not in the mood to guess if that was a joke or just lack of common sense. 20100818 04:41:21< SpoOkyMagician> ill be on the lookout for it again. no clue why it generates SOMETIMES 20100818 04:42:06< shadowmaster> the game simply refuses to proceed when a tile type isn't defined anywhere and it appears in a map 20100818 04:42:13< shadowmaster> or in a [terrain] command 20100818 04:42:49< shadowmaster> I personally think it's just a historical thing and it should be possible to just fallback to a distinct placeholder terrain 20100818 04:43:01< SpoOkyMagician> okay. im also getting that annoying error again atm with the map editor (could not open ...) 20100818 04:43:04< shadowmaster> same when the base graphics are missing 20100818 04:43:23< SpoOkyMagician> but i think this is windows specific problem 20100818 04:43:26< shadowmaster> the map editor uses the same engine as the rest of the game, so yeah. 20100818 04:43:54< SpoOkyMagician> 20100817 22:33:36 error filesystem: Could not open 'C:/Users/USERNAME/Documents/My Games/Wesnoth1.8/editor/maps/' for reading. 20100818 04:44:22< shadowmaster> odd. 20100818 04:44:38< SpoOkyMagician> ive read about this somewhere before 20100818 04:44:41< shadowmaster> it should be able to create that dir 20100818 04:44:45< shadowmaster> on its own 20100818 04:44:49< SpoOkyMagician> but i dunno what the process on it was or w/e 20100818 04:44:58< shadowmaster> _mkdir((user_data_dir + "/editor/maps").c_str()); 20100818 04:45:01< shadowmaster> :( 20100818 04:45:18< SpoOkyMagician> hm 20100818 04:45:26< SpoOkyMagician> *checks something* 20100818 04:45:33< shadowmaster> it must work unless your files have permission issues, which according to Microsoft's dumbed-down design, should not happen 20100818 04:45:50< SpoOkyMagician> maybe so 20100818 04:46:00< SpoOkyMagician> yea i checked cmd that naming is correct 20100818 04:46:08< shadowmaster> actually, that looks like something is trying to treat that directory as a regular file 20100818 04:46:43< shadowmaster> and I can't think of any way to cause that with WML. 20100818 04:47:08< SpoOkyMagician> hmm 20100818 04:47:19< SpoOkyMagician> map data is NOT considered WML correct? 20100818 04:47:32< SpoOkyMagician> meaning i dont have to link the directory correct? 20100818 04:48:01< SpoOkyMagician> it should automatically find them (as long as i use the ~addon...) 20100818 04:48:08< SpoOkyMagician> in the map_data= 20100818 04:48:37< shadowmaster> maps don't contain filenames 20100818 04:49:00< shadowmaster> map_data="{foo/bar}" is just a way to replace the contents of foo/bar into the map_data attribute 20100818 04:49:03< SpoOkyMagician> lemme get an example of what i mean 20100818 04:49:18< Gambit> SpoOkyMagician: {} includes code or text 20100818 04:49:22< Gambit> a map file is text 20100818 04:49:27< Gambit> That's all. 20100818 04:49:29< shadowmaster> code is text 20100818 04:49:33< SpoOkyMagician> map_data="{~add-ons/Unwelcome_Guests_Series/maps/UGS_A.map}" 20100818 04:49:33< Gambit> Yeah 20100818 04:49:39< SpoOkyMagician> this is correct? 20100818 04:49:49< Gambit> Assuming that file exists 20100818 04:49:52< SpoOkyMagician> yes 20100818 04:50:01< shadowmaster> what Mr. G said 20100818 04:50:02< SpoOkyMagician> it does 20100818 04:50:02< Gambit> shadowmaster: By "code" I meant macros 20100818 04:50:12< shadowmaster> Gambit: ahhh. 20100818 04:50:15< shadowmaster> right. 20100818 04:50:45< shadowmaster> you can generalize that definition like this: {} is the inclusion directive. 20100818 04:50:58< Gambit> You can also #define a string here #enddef 20100818 04:51:00< Gambit> and include it 20100818 04:51:03< Gambit> :D 20100818 04:51:07< shadowmaster> it will include a macro's contents replacing any provided arguments, or it will include a file, or it will include a series of files (directory inclusion) 20100818 04:51:10< SpoOkyMagician> so the binary_path/ifdef to the directory should include all maps 20100818 04:51:21< SpoOkyMagician> #ifdef MULTIPLAYER * 20100818 04:51:34 * Gambit is using #define PLANTABLE_TERRAIN Gg,Ggf,Gd,Gs,Gll,Re,Rb #enddef 20100818 04:51:37< Gambit> to make his life much easier 20100818 04:51:38< shadowmaster> SpoOkyMagician: binary paths have nothing to do with code resolution 20100818 04:51:49< shadowmaster> your WML will still be reachable. binary paths are just used for resources such as images and sounds 20100818 04:51:50< SpoOkyMagician> so wait 20100818 04:52:16< SpoOkyMagician> in the ifdef MULTIPLAYER that means i do or dont have to include the directory of maps 20100818 04:52:30< shadowmaster> yes and no. 20100818 04:52:40< shadowmaster> you can't include the amaps directly 20100818 04:52:47< shadowmaster> because they aren't WML. 20100818 04:52:54< SpoOkyMagician> thats what i was asking 20100818 04:52:56< shadowmaster> the parser would choke on their contents. 20100818 04:53:04< SpoOkyMagician> so i have to do what i wrote above with the map_data=? 20100818 04:53:05< shadowmaster> so you are supposed to use a scenario declaration as proxy for the maps 20100818 04:53:09< shadowmaster> yes 20100818 04:53:14< SpoOkyMagician> ok just making sure 20100818 04:53:21< SpoOkyMagician> so there is no problem with that then 20100818 04:53:35< shadowmaster> there¿s a special case however. 20100818 04:53:50< SpoOkyMagician> oh? 20100818 04:53:52< shadowmaster> the game will be able to generate dummy definitions for maps stored locally in editor/maps (NOT as add-ons) 20100818 04:54:13< shadowmaster> so maps stored there appear in the MP setup screen for the local host. 20100818 04:54:26< SpoOkyMagician> right 20100818 04:54:34< shadowmaster> that provides a way to share maps with others without using add-ons. 20100818 04:54:50< SpoOkyMagician> so is that the "problem area" 20100818 04:54:53< shadowmaster> but real map designers will really want to use scenario WML to set side setup constraints, etc. 20100818 04:55:03< SpoOkyMagician> considering the error above 20100818 04:55:24< shadowmaster> search in your code if something is trying to include or reference editor/maps in any way 20100818 04:55:55< Gambit> Real Map Designers™ 20100818 04:56:10< SpoOkyMagician> i doubt it. i generally copy/paste/edit the same code. (most are exactly the same) 20100818 04:56:27< Gambit> Real Map Designers™ code their maps by hand in a text editor 20100818 04:56:28< Gambit> Aethaeryn: right? 20100818 04:56:42< SpoOkyMagician> all the current addons i have are mine 20100818 04:57:39< Aethaeryn> Gambit: Real map designers write Perl to program their text-only maps for them. 20100818 04:57:42< Aethaeryn> Obfuscated perl. 20100818 04:58:01< Aethaeryn> The terrain map codes are too readable. 20100818 04:58:11< Gambit> Real Map Designers write that perl program in a hex editor 20100818 04:58:18< SpoOkyMagician> but the thing is the maps i made in the editor DO SHOW in the lobby 20100818 04:58:27< Gambit> SpoOkyMagician: Yeah. 20100818 04:58:27< SpoOkyMagician> i dunno why this error shows... 20100818 04:58:30< Gambit> They're supposed to. 20100818 04:58:56< SpoOkyMagician> but why would it say it cannot be opened? 20100818 04:58:59< SpoOkyMagician> heh 20100818 04:59:33< SpoOkyMagician> well, maybe its just the restrictions thing 20100818 04:59:38< Gambit> Because it can't open them and you should check out stderr.txt? 20100818 05:00:03< shadowmaster> Aethaeryn: your comments on perl are hurting me inside. 20100818 05:00:07< SpoOkyMagician> well w/e 20100818 05:00:11< Gambit> I betcha it's something like "Unknown terrain type Cd" 20100818 05:00:17< Gambit> or "Unknown terrain type Kd" 20100818 05:00:34< shadowmaster> Aethaeryn: you are stereotyping us based on unfounded assumptions. 20100818 05:00:37< SpoOkyMagician> there are no terrain error codes atm. (as i said, that is completely random) 20100818 05:00:42< Aethaeryn> shadowmaster: Well, the most unfortunate implication of "there's more than one way to do things" is that some of those possible ways are very unintelligible. 20100818 05:00:57< Aethaeryn> That's not necessarily a bad thing, I hear there's contests. 20100818 05:01:06< Gambit> Aethaeryn: YOU'RE TEARING HIM APART JESSICA! 20100818 05:01:07< shadowmaster> and who said that it wasn't possible to be unintelligiblee in Python? 20100818 05:01:10< Aethaeryn> http://en.wikipedia.org/wiki/Obfuscated_Perl_Contest 20100818 05:01:18< shadowmaster> I know about that 20100818 05:01:23< Aethaeryn> shadowmaster: every language can. 20100818 05:01:23< shadowmaster> and about Perl poems 20100818 05:01:31< Aethaeryn> It's just that C and Perl are the main ones on google 20100818 05:01:47< shadowmaster> seriously, stop praising Python as if it was some sort of Jesus to the programming languages. 20100818 05:02:03< shadowmaster> that's what I hate about Python users, they obsess over it as if it were the best thing since sliced bread. 20100818 05:02:10< Aethaeryn> "obfuscated... "c, perl, code, python, java, ruby, perl code" 20100818 05:02:12< Aethaeryn> in that ord 20100818 05:02:13< Aethaeryn> *order 20100818 05:02:17< shadowmaster> that includes esr. 20100818 05:02:20< Aethaeryn> on Google. 20100818 05:02:24< SpoOkyMagician> i just hate to see error messages in stderr.txt. im just picky when it comes to errors... 20100818 05:02:40< Aethaeryn> So yeah, you can obfuscate any language, it's just that the stereotype is c and perl 20100818 05:02:55< Aethaeryn> Really, obfuscation is just a sign of popularity :-) 20100818 05:03:01< Aethaeryn> True popularity 20100818 05:03:04< Gambit> SpoOkyMagician: I bet all these "We missed an event" errors bother you? :D 20100818 05:03:05< Aethaeryn> Notice the lack of VB.net 20100818 05:03:07< shadowmaster> and the stereotype is that nerds are fat and live with their matothers. 20100818 05:03:11< shadowmaster> so go figure 20100818 05:03:19< shadowmaster> *mothers 20100818 05:03:24< Aethaeryn> shadowmaster: I'm not fat. 20100818 05:03:26< SpoOkyMagician> yes addons with flaws/bugs/etc annoy the hell out of m 20100818 05:03:27< SpoOkyMagician> me * 20100818 05:03:39< shadowmaster> Aethaeryn: I'm applying your logic here. 20100818 05:03:39< shadowmaster> you are fat. 20100818 05:03:39< shadowmaster> and you live with your mother. 20100818 05:03:40< SpoOkyMagician> thats why i dont have many 20100818 05:03:45< shadowmaster> and you use Python. 20100818 05:03:56< Aethaeryn> shadowmaster: you're messing up logic, sorry. 20100818 05:03:58< shadowmaster> so you are using the best programming tool ever. 20100818 05:04:04< Gambit> People we have a... 20100818 05:04:07< Gambit> CAT IN THE HATE QUOTE! 20100818 05:04:12< Gambit> *HAT 20100818 05:04:21< Aethaeryn> Just because some perl code can be obsfuscated, does not mean that all perl code is unreadable. It also does not mean that the only obfuscate-able language is Perl. 20100818 05:04:22< shadowmaster> Aethaeryn: and don't come to talk to me about logic :( 20100818 05:04:23< shadowmaster> you know this isn't ##philosophy 20100818 05:04:29< Aethaeryn> So you're commiting about 2-3 fallacies 20100818 05:04:52< Aethaeryn> #3 is "just because something is obfuscated doesn't mean it's bad" 20100818 05:04:52< Gambit> http://www.youtube.com/watch?v=VXSsseXKpzs&feature=related 20100818 05:04:53< shadowmaster> Aethaeryn: no, I don't care as much about Perl as you I care about Python 20100818 05:04:53< shadowmaster> Python fandom. 20100818 05:05:07< Gambit> Aethaeryn: You're not just wront; you're stupid. 20100818 05:05:11< Gambit> And you're ugly just like your mother. 20100818 05:05:18 * Gambit chops off his tail 20100818 05:05:34< Aethaeryn> shadowmaster: I'm a fan of whatever language I happen to be learning at the moment. It's hard to make yourself learn something if you don't make yourself like it first. 20100818 05:05:45< Gambit> Indeed 20100818 05:05:57< Aethaeryn> In this case, I *have* to learn Python anyway for the fall 20100818 05:05:58< Gambit> "Whatever I'm using at the moment is clearly the best. Until such a time that I find something better." 20100818 05:06:04< shadowmaster> Python has a fandom that isn't much unlike Twilight's. 20100818 05:06:16< Gambit> And that is why I will never touch it. 20100818 05:06:17< shadowmaster> so it failed to convince me to finish the boring tutorial :( 20100818 05:06:28< SpoOkyMagician> i guess ill have to learn to like java then... lol 20100818 05:06:32< Gambit> I fear being sucked into things. 20100818 05:06:42< Aethaeryn> SpoOkyMagician: Ewww... Oracle... 20100818 05:07:27< Aethaeryn> As I explained in #wesnoth-music, Oracle is just like the Syfy channel. Everything they make in-house is crap. Everything that they acquire is butchered as promptly as possible. 20100818 05:07:35< SpoOkyMagician> java confused the hell out of me. (i had to take C++ and java right after that) 20100818 05:07:42< SpoOkyMagician> same day 20100818 05:07:43< Aethaeryn> I miss the *good* campy Stargate :/ 20100818 05:07:59< Gambit> Indeed. 20100818 05:08:12< Gambit> Aethaeryn: What other stargate is there? 20100818 05:08:20< Aethaeryn> Gambit: The last 3 or 4 seasons 20100818 05:08:23< Aethaeryn> of SG-1 20100818 05:08:28 * SpoOkyMagician never watched stargate 20100818 05:08:29< Aethaeryn> Especially after MacGuiver left 20100818 05:08:39< Gambit> SG1 and Atlantis were both good. 20100818 05:08:39< Aethaeryn> He was the comic relief *and* the laed 20100818 05:08:42< Aethaeryn> *lead 20100818 05:08:43< Gambit> I with they'd make another one. 20100818 05:08:49< Gambit> Oh well. 20100818 05:08:56< Aethaeryn> Both SG-1 (Showtime) and BSG (NBC) came from other networks, btw. 20100818 05:09:07< Aethaeryn> So the two big shows Scifi had were from other networks 20100818 05:09:12< Gambit> A third stargate would be awesome. 20100818 05:09:15< Aethaeryn> So my theory still stays consistant 20100818 05:09:31< Aethaeryn> Gambit: Atlantis was good for about 1.5 seasons or so? 20100818 05:09:40< Gambit> Aethaeryn: only because you refuse to test it 20100818 05:09:44< Gambit> by watching Warehouse 13 20100818 05:09:51< Aethaeryn> And SG-1 went downhill around the same time. 20100818 05:09:55< Aethaeryn> As Atlantis. 20100818 05:09:59< Aethaeryn> A little earlier actually 20100818 05:10:04< Gambit> Aethaeryn: I hate what they do to their shows as well 20100818 05:10:06< Aethaeryn> I think that's what killed Atlantis's ratings, the lack of the lead-in 20100818 05:10:12< Gambit> That's why you've got to watch Warehouse 20100818 05:10:28 * SpoOkyMagician plays stepmania 20100818 05:10:31< Gambit> :@@@@@@@@@ 20100818 05:10:37< Aethaeryn> < Gambit> Aethaeryn: only because you refuse to test it <- you don't have to drop every single object on Earth in order to assert that gravitational attraction exists 20100818 05:10:45 * Gambit goes to watch one piece before bed 20100818 05:11:14< Aethaeryn> Both Syfy and its parent company (NBC) have a reputation of executive meddling destroying good shows... 20100818 05:11:15< Gambit> Aethaeryn: But if a new object popped up that many claim is resistant to gravity 20100818 05:11:18< Gambit> you would test that object 20100818 05:11:19< Aethaeryn> and then cancelling them after they get destroyed 20100818 05:11:38< SpoOkyMagician> hm... *checks something* 20100818 05:11:38< Aethaeryn> http://tvtropes.org/pmwiki/pmwiki.php/Main/ExecutiveMeddling 20100818 05:12:02< Gambit> Especially if one of your good friend who shares your opinion on gravity believed in the object as well 20100818 05:12:10< Gambit> lol "one of your good friend" 20100818 05:12:13< Gambit> typos can be funny 20100818 05:12:28< Gambit> Aethaeryn: For I am your only one! 20100818 05:12:41< Aethaeryn> "NBC" occurs 15 times in the article on Executive Meddling in the Live Action TV section 20100818 05:15:57-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100818 05:17:00< shadowmaster> the more you know 20100818 05:17:54< shadowmaster> Aethaeryn: and I'm actually afraid of what will become of VirtualBox under Oracle's administration. OpenSolaris is already officially dead. 20100818 05:17:58< SpoOkyMagician> i should be allowed to use wesnoth's music for stepmania correct? (it's open source and its under the MIT License) it sounds like a weird idea but i'm bored. i want to make a stepfile. I only make average music anyway... 20100818 05:18:08< shadowmaster> being forked, but dead nonetheless as far as sponsoring is concerned 20100818 05:18:52< shadowmaster> I feel that VirtualBox's releases have become less frequent after the assimilation of Sun. 20100818 05:19:20< shadowmaster> and I'm a real fan of VirtualBox. 20100818 05:19:27< shadowmaster> so don't get anywhere between my VirtualBox and me or I'll have to kill you 20100818 05:20:23< SpoOkyMagician> a friend of mine shown me virtualbox. it looks pretty cool. 20100818 05:20:46< SpoOkyMagician> but i dont use it 20100818 05:21:18< shadowmaster> you fool! You must try VirtualBox! It can make your life pretty easy if you need to run older operating systems or try different Unix flavors! 20100818 05:21:28< shadowmaster> it can also make COFFEE, man! COFFEE! 20100818 05:21:42< SpoOkyMagician> im not using linux sorry. im too lazy to multiboot 20100818 05:21:48< shadowmaster> it does everything your pet can do, and better! 20100818 05:22:05< shadowmaster> VirtualBox allows you to run guest OSes without affecting the host 20100818 05:22:06-!- Necrosporus [~Necrospor@unaffiliated/necrosporus] has joined #wesnoth 20100818 05:22:18< shadowmaster> like running Windows 2000 on a XP machine, all while running XP at the same time! crazy! 20100818 05:22:38< SpoOkyMagician> or can it be used on windows? (lol if you can) 20100818 05:22:42< shadowmaster> VirtualBox runs on Windows, Linux, Solaris and I forgot what else 20100818 05:22:51 * SpoOkyMagician lol's 20100818 05:23:06< SpoOkyMagician> ill have to download it later then 20100818 05:23:38 * SpoOkyMagician thinks which song to use for stepmania 20100818 05:24:19< shadowmaster> I have run WIndows 95, 98, Me, NT 4.0, 2000, XP, Vista, 7, openSUSE 10.3, openSUSE 11.2, Debian GNU/Linux 5.0, MINIX 3, Damn Small Linux 2.x and 4.x, Haiku, ReactOS, Kubuntu, ubuntu, PC-BSD, FreeBSD, and OpenSolaris with it! 20100818 05:24:51 * shadowmaster <3 VirtualBox developers team 20100818 05:25:33< shadowmaster> so yeah, why not get it and turn your dusty old computer into a full-featured TOASTER today? get your free copy at virtualbox.org! 20100818 05:25:38< shadowmaster> (batteries not included) 20100818 05:25:52< SpoOkyMagician> i've only used linux (fedora) and windows. never tried mac before 20100818 05:26:05< shadowmaster> in a more serious note. 20100818 05:26:16< shadowmaster> it's pretty handy, bu you really need to have a CPU with virtualization extensions to take full advantage of it 20100818 05:26:37< shadowmaster> and only Linux 2.6-based guest systems and Windows 2000/XP and later can use some of the coolest guest features- 20100818 05:26:43< SpoOkyMagician> (no expert on that matter) 20100818 05:26:59< SpoOkyMagician> heh 20100818 05:27:03< shadowmaster> and yes you probably don't need it. 20100818 05:27:09< shadowmaster> but I need to show my love for VirtualBox. 20100818 05:27:20< shadowmaster> if Pythonists show their love for Python all the time, why not me? 20100818 05:27:43< SpoOkyMagician> heh i dont see why you shouldn't 20100818 05:27:50< SpoOkyMagician> :P 20100818 05:27:57 * shadowmaster looks at Aethaeryn 20100818 05:28:01-!- Laogeodritt is now known as Laogeodritt|TV 20100818 05:28:12 * SpoOkyMagician cant decide on a good song to use 20100818 05:28:54< Gambit> SpoOkyMagician: Side effects include, but are not limited to 20kbps of bandwidth suddenly missing 20100818 05:29:08< SpoOkyMagician> lol 20100818 05:29:28< Gambit> Women should not install, or run VirtualBox 20100818 05:29:34< Gambit> (because they're Women) 20100818 05:29:36< SpoOkyMagician> ill use this one... northern mountains 20100818 05:29:56< SpoOkyMagician> i need to cut it down a bit though... 3:41 is too long 20100818 05:29:59< shadowmaster> note that the bandwidth impact has only been observed in less than 0.2% of the population 20100818 05:30:00< Gambit> Immediatly stop using, and uninstall VirtualBox and seek medical help if you experience an erection lasting longer than 4 hours. 20100818 05:30:36< SpoOkyMagician> xD 20100818 05:30:54< Gambit> Thanks to VirtualBox, when the time is right, you can be ready. 20100818 05:30:59< shadowmaster> it's been observed in a similar sample that suspending to RAM with a running virtual machine can cause severe brain damage 20100818 05:31:04< shadowmaster> and memory loss 20100818 05:31:08< shadowmaster> and brain damage 20100818 05:31:32< Gambit> VirtualBox; natrual OS enhancement. 20100818 05:31:46< Gambit> Also try VirtualBox for daily use 20100818 05:31:57< Gambit> A virtual machine you run every day 20100818 05:32:12 * SpoOkyMagician thinks what the program was to cut songs 20100818 05:32:26< Gambit> Because pain is the only thing that is real! 20100818 05:32:26< Aethaeryn> VirtualBox was cool until Oracle bought it 20100818 05:32:27 * SpoOkyMagician cant find it on the website 20100818 05:32:30< Aethaeryn> now I'm waiting for it to start sucking 20100818 05:32:32-!- Daltx is now known as Guest21571 20100818 05:32:36< Aethaeryn> like everything else Oracle lays their hands on 20100818 05:32:51< Gambit> Hmmm I can't find when Daltx joined. 20100818 05:32:55< Gambit> Nickserv was very slow. :) 20100818 05:32:59-!- Daltx [~~@unaffiliated/daltx] has joined #wesnoth 20100818 05:33:07< Gambit> Unless he logged out... 20100818 05:33:10< shadowmaster> Gambit: he used RELEASE. 20100818 05:33:46< Gambit> Oh so Guest21571 is about to ping timeout? 20100818 05:33:49< Gambit> I see. 20100818 05:33:55< Gambit> It all makes sense now. 20100818 05:33:58< Gambit> I used to live in a fog. 20100818 05:34:03< Gambit> But then I got VirtualBox 20100818 05:34:10< Gambit> for indoor and outdoor allergies. 20100818 05:34:28< shadowmaster> I didn't know you could say "*a* fog" 20100818 05:34:56< Gambit> shadowmaster: "a thick fog" 20100818 05:35:04-!- Guest21571 [~~@unaffiliated/daltx] has quit [Ping timeout: 276 seconds] 20100818 05:35:06< shadowmaster> that's coupled with an adjective 20100818 05:35:11< Gambit> "a light fog is rolling in" 20100818 05:35:11-!- artisticdude [9442274a@gateway/web/freenode/ip.148.66.39.74] has joined #wesnoth 20100818 05:35:12< Gambit> Hmmm 20100818 05:35:25< shadowmaster> yes, I was right about that RELEASE, see? 20100818 05:35:29< Gambit> shadowmaster: Well if the allergy medication commercials are to be believed then you can use it without an adjective. 20100818 05:35:29-!- artisticdude [9442274a@gateway/web/freenode/ip.148.66.39.74] has quit [Client Quit] 20100818 05:35:55< SpoOkyMagician> ah now i remember 20100818 05:35:59< Gambit> shadowmaster: Yeah... killing an old connection completely slipped my mind as a possibility. 20100818 05:35:59< SpoOkyMagician> audacity 20100818 05:36:25< shadowmaster> Gambit: releasing. 20100818 05:36:31< Gambit> Normally the only time I deal with Guests is when my CF server 500's and my bots don't auth >_> 20100818 05:36:40< Gambit> And then I have to release their nick 20100818 05:36:48< Gambit> And restart the server software 20100818 05:36:49< shadowmaster> RELEASE changes the target's nickname and does something akin to a nickname RESV on TS6 ircds. 20100818 05:36:50< Gambit> And try again. 20100818 05:37:34< Aethaeryn> Gambit: I'm surprised you never get an error 402 with ColdFusion 20100818 05:38:08< Gambit> Aethaeryn: har har 20100818 05:38:44< Gambit> Actually the 500's are a jrun problem. 20100818 05:39:05< Gambit> I don't know why, but if I start doing a bunch of stuff before jrun starts, then it doesn't start properly 20100818 05:39:55< Gambit> [23:30:06] note that the bandwidth impact has only been observed in less than 0.2% of the population 20100818 05:39:59< Gambit> Was that part of the joke? 20100818 05:40:02< Gambit> Or is it really a known issue? 20100818 05:40:12< Gambit> It seems like something a medication commercial might say... 20100818 05:40:17< Gambit> None that I've ever heard. 20100818 05:41:01< Gambit> Gah it's a quarter till midnight 20100818 05:41:22< Gambit> Where are you people with your interesting things to say like an hour ago? 20100818 05:41:39< Gambit> :( 20100818 05:41:57 * Gambit blames Guest21571 20100818 05:42:05< shadowmaster> Gambit: part of the joke because you are the only person I know who's had that issue. 20100818 05:42:28< Gambit> The fact that it occured on ubuntu too... 20100818 05:42:37< Gambit> Is really really really weird. 20100818 05:42:46< Gambit> Driver issue? :s 20100818 05:42:57< shadowmaster> if VirtualBox did such a thing I'd notice quickly since I'm either on wifi or on a USB wireless serial connection 20100818 05:43:20< Gambit> [23:17:07] the more you know 20100818 05:43:22< shadowmaster> now if you are using an ethernet adapter maybe virtualbox's netfilter module is doing something weird with it as a consequence of some random obscure bug. 20100818 05:43:28< Gambit> People we have a... 20100818 05:43:33< Gambit> WKUK sketch 20100818 05:43:38< Gambit> http://www.youtube.com/watch?v=h0mzJ1SLHq0 20100818 05:43:47< Aethaeryn> ... 20100818 05:43:59< Aethaeryn> How many damn YouTube videos have they made? 20100818 05:44:10< Aethaeryn> I thought you'd run out after a few years. 20100818 05:44:15< Gambit> Aethaeryn: oh these aren't for youtube they mike them for television 20100818 05:44:18< Gambit> and they're still current 20100818 05:44:19< Gambit> so... 20100818 05:44:22< Gambit> Yeah... 20100818 05:44:23< shadowmaster> and people pirate them 20100818 05:44:26< Aethaeryn> :o 20100818 05:44:28< Gambit> They're like Monty Python of the present 20100818 05:44:38< Gambit> shadowmaster: WKUK is on record as not caring :o 20100818 05:44:42< Gambit> So It's Okay™ 20100818 05:44:47< Gambit> [/hypocricy] 20100818 05:44:50< Gambit> [/terrible spelling] 20100818 05:45:01< Aethaeryn> Gambit: Does that mean that "WKUK" will be the name of a programming language years from now? 20100818 05:45:06< shadowmaster> Gambit: good, but how about the tv network? 20100818 05:45:12< Gambit> shadowmaster: IFC 20100818 05:45:16< Gambit> they don't even have advertisements 20100818 05:45:17< Aethaeryn> Gambit: Sorry, had to troll both you and shadowmaster at the same time. It was too good an opportunity. 20100818 05:45:36< shadowmaster> I'd support the WKUK programming language. 20100818 05:45:38< Gambit> shadowmaster: IFC posts these on their website I believe 20100818 05:45:42< shadowmaster> as long as its creators had a sense of humor. 20100818 05:45:54< Aethaeryn> actually, sorry, the first half would be cut off 20100818 05:45:56< Gambit> Also speaking of Monty Python and WKUK 20100818 05:45:59< Aethaeryn> it'd be the "UK" programming language 20100818 05:46:01< Gambit> John Cleese wrote them a sketch! 20100818 05:46:21< shadowmaster> "UK" then. 20100818 05:46:24< Gambit> shadowmaster: oh actually 20100818 05:46:27< Gambit> IFC posts them to youtube 20100818 05:46:29< Aethaeryn> Speaking of it being night time, I am tired. 20100818 05:46:30< Gambit> so yeah the network doesn't care 20100818 05:46:31< Gambit> http://www.youtube.com/watch?v=aY-lAYe8xuk 20100818 05:46:37< shadowmaster> Gambit: okay. 20100818 05:46:59< Gambit> so yeah WKUK sketch written by a writer from Monty Python 20100818 05:47:03< Gambit> Hilarity Ensues 20100818 05:47:04-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: zomfgwtflolidk] 20100818 05:47:05< Gambit> (or not) 20100818 05:50:39< Gambit> night all 20100818 05:51:00< shadowmaster> Aethaeryn was overloaded with fun 20100818 05:51:19< Gambit> [innuendo] 20100818 05:51:28< shadowmaster> no...just...no. 20100818 05:51:32< Gambit> shadowmaster: Watch my first link :@ 20100818 05:51:35< Gambit> "The more you know" 20100818 05:51:37< Gambit> :D 20100818 05:51:38< shadowmaster> I did. 20100818 05:51:42< Gambit> Ha 20100818 05:52:16< Gambit> You never comment on them 20100818 05:52:57< Gambit> oh actually it's "just so you know" 20100818 05:53:00< Gambit> oh well :D 20100818 05:53:13< Gambit> Hmm I swear they've done a sketch that ended in "the more you know" 20100818 05:53:20< shadowmaster> although I didn't really understand the setu-up. 20100818 05:53:26< shadowmaster> *set-up 20100818 05:53:51< shadowmaster> I guess there's an overly long pop culture reference I'm missing as a foreigner. 20100818 05:53:57< Gambit> shadowmaster: no not really 20100818 05:54:01< Gambit> it's a really bad sketch 20100818 05:54:27< shadowmaster> right 20100818 05:54:28-!- Laogeodritt|TV is now known as Laogeodritt 20100818 05:54:33< Gambit> This season has been really crappy in general. 20100818 05:54:41< Gambit> The last two episodes have been smarter again. 20100818 05:54:47< Gambit> Actually no 20100818 05:54:49< Gambit> the one before last 20100818 05:54:51< Gambit> and the one before it 20100818 05:54:53-!- Laogeodritt is now known as Laogeodritt|TV 20100818 05:54:59< Gambit> the last episode was random vulgar crap again 20100818 05:55:22< Gambit> They seem to just be testing "Hey what can we get away with?" 20100818 05:55:48< shadowmaster> getting crap past the radar 20100818 05:56:08< shadowmaster> yes, that's also a trope, sorry. 20100818 05:56:23-!- artisticdude [9442274a@gateway/web/freenode/ip.148.66.39.74] has joined #wesnoth 20100818 05:56:30< shadowmaster> but I can't really avoid when I watch movies nowadays to say to myself every trope name I can spot. 20100818 05:56:31< Gambit> Yes I know. 20100818 05:56:35< Gambit> But IFC has no radar. 20100818 05:56:40< shadowmaster> *the name for every trope I can spot. 20100818 05:56:42< Gambit> Actually no last two have been crap 20100818 05:56:47< Gambit> the one before the last two and the oen before it 20100818 05:56:53< Gambit> Yes now it's right. /me had to look it up 20100818 05:57:08< shadowmaster> "deus ex machina! deus ex machina pleeeeease!" 20100818 05:57:41< Gambit> I've got to finish this adoption application thing tomorow :\ 20100818 05:57:52< Gambit> Kate has regex replacement 20100818 05:57:57< shadowmaster> yes 20100818 05:57:59< Gambit> so... that's pretty much awesome 20100818 05:58:22< Gambit> It will help me convert these 50 some questions from form input points to meaningful output 20100818 05:58:23< shadowmaster> of course I never realized how awesome that was until I learned regexes. 20100818 05:58:26< Gambit> one input type at a time 20100818 05:59:10< shadowmaster> and I still need to get used to letting the computer do replacement tasks for me 20100818 05:59:16< Gambit> shadowmaster: Does it capture groups though? 20100818 05:59:30< Gambit> I couldn't figure out a way to reference groups in the replacement string. 20100818 06:00:21< Gambit> interestingly searching "kate regex replace groups" 20100818 06:00:27< Gambit> comes up with some coldfusion results 20100818 06:00:36< Gambit> I guess that's google remembering my search history or something 20100818 06:00:59< Gambit> At least the second hit is a CF blog I freguent 20100818 06:01:06< Gambit> Bah I need to go to sleep now 20100818 06:01:49-!- Gambit [~Gambit@unaffiliated/gambit] has quit [] 20100818 06:01:49< shadowmaster> Gambit: yes, it captures groups. 20100818 06:02:04< shadowmaster> except I tend to forget what's the right hand side replacement tokens 20100818 06:02:27< shadowmaster> either \1 \2 \3... like in sed, or $1 $2 $3... like in Perl. One of those options should be the correct one 20100818 06:02:47-!- Blueblaze [~Blueblaze@adsl-76-202-23-191.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100818 06:04:35-!- ABCD [~abcd@gentoo/developer/abcd] has joined #wesnoth 20100818 06:04:42-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has quit [Quit: stepmania] 20100818 06:06:06-!- artisticdude [9442274a@gateway/web/freenode/ip.148.66.39.74] has quit [Quit: Page closed] 20100818 06:08:53-!- hagabaka [~quassel@unaffiliated/hagabaka] has quit [Remote host closed the connection] 20100818 06:29:47-!- ancestral_ [~ancestral@mobile-166-137-143-088.mycingular.net] has joined #wesnoth 20100818 06:31:17-!- Elvish_Pillage2 [~eli@71-10-224-192.dhcp.oxfr.ma.charter.com] has quit [Ping timeout: 240 seconds] 20100818 06:35:05-!- Laogeodritt|TV is now known as Laogeodritt 20100818 06:39:22-!- ancestral_ [~ancestral@mobile-166-137-143-088.mycingular.net] has quit [Read error: Connection reset by peer] 20100818 06:39:37-!- Blueblaze [~Blueblaze@adsl-76-202-23-191.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20100818 06:41:06-!- ancestral [~ancestral@mobile-166-137-143-088.mycingular.net] has joined #wesnoth 20100818 06:44:50-!- ancestral [~ancestral@mobile-166-137-143-088.mycingular.net] has quit [Client Quit] 20100818 06:57:38-!- bera [~orcal@ppp-71-140-66-140.dsl.irvnca.pacbell.net] has quit [] 20100818 07:06:47-!- Laogeodritt is now known as Laogeodritt|LoL 20100818 07:09:16-!- Blueblaze [~Blueblaze@adsl-76-202-23-191.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100818 07:25:32-!- ancestral [~ancestral@206.55.180.8] has joined #wesnoth 20100818 07:33:54-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has joined #wesnoth 20100818 07:35:04< SpoOkyMagician> took me long enough but i finally made a step file for northerns mountains. (lol but only heavy.) 20100818 07:35:30< SpoOkyMagician> you really have to be bored to make a stepmania step from a wesnoth song... lol 20100818 07:37:22-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 276 seconds] 20100818 07:38:02-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100818 07:51:24-!- Blueblaze [~Blueblaze@adsl-76-202-23-191.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20100818 07:52:10-!- ancestral [~ancestral@206.55.180.8] has quit [Ping timeout: 248 seconds] 20100818 07:52:33-!- ancestral [~ancestral@206.55.180.8] has joined #wesnoth 20100818 07:55:01-!- ancestral [~ancestral@206.55.180.8] has quit [Client Quit] 20100818 07:55:42-!- sacho [~sacho@95-42-124-149.btc-net.bg] has quit [Ping timeout: 265 seconds] 20100818 08:19:24 * SpoOkyMagician AA's Over the Northern Mountains 20100818 08:19:53< SpoOkyMagician> i just need to make more steps and im done with this. heh 20100818 08:26:38-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Ping timeout: 255 seconds] 20100818 08:28:07< Rhonda> Altreus: Actually, you already can create an /etc/default/wesnothd-1.8 file that contains DAEMON_OPTS="-c /etc/wesnothd-1.8.cfg" and create that file. 20100818 08:28:26< Rhonda> Altreus: So there is no need to tweak the init.d script directly. 20100818 08:31:06-!- crimson_penguin [~ben@64.201.60.211] has joined #wesnoth 20100818 08:31:06-!- crimson_penguin [~ben@64.201.60.211] has quit [Changing host] 20100818 08:31:06-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20100818 08:40:17-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Read error: Connection reset by peer] 20100818 08:45:27-!- daglees [~belvedere@unaffiliated/daglees] has quit [Excess Flood] 20100818 08:52:04-!- sacho [~sacho@213.91.244.15] has joined #wesnoth 20100818 08:57:53-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100818 08:58:18-!- daglees [~belvedere@unaffiliated/daglees] has joined #wesnoth 20100818 09:00:11-!- daglees [~belvedere@unaffiliated/daglees] has quit [Max SendQ exceeded] 20100818 09:01:56-!- noy [~Noy@wesnoth/developer/noy] has quit [Read error: Connection reset by peer] 20100818 09:02:42-!- daglees [~belvedere@unaffiliated/daglees] has joined #wesnoth 20100818 09:02:57-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100818 09:04:37-!- daglees [~belvedere@unaffiliated/daglees] has quit [Max SendQ exceeded] 20100818 09:07:05-!- daglees [~belvedere@unaffiliated/daglees] has joined #wesnoth 20100818 09:14:58-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20100818 09:24:20-!- Zarel[BDC] [~Zarel@warzone2100/developer/Zarel] has quit [Read error: Connection reset by peer] 20100818 09:24:47-!- Zarel[BDC] [~Zarel@97-116-24-252.mpls.qwest.net] has joined #wesnoth 20100818 09:25:04-!- Zarel[BDC] [~Zarel@97-116-24-252.mpls.qwest.net] has quit [Changing host] 20100818 09:25:04-!- Zarel[BDC] [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100818 09:27:34-!- Ivanovic [~ivanovic@dtmd-4db2cade.pool.mediaWays.net] has quit [Changing host] 20100818 09:27:34-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth 20100818 09:28:23< Ivanovic> moin 20100818 09:31:32< shadowmaster> Zarel[BDC]: thanks for the jscript bugs reports/fixes 20100818 09:31:45< Zarel[BDC]> shadowmaster: np 20100818 09:32:03< Zarel[BDC]> Ooooh, they're fixed! 20100818 09:32:33 * shadowmaster goes to sleep now. 20100818 09:32:36< Zarel[BDC]> I didn't even know that the [section] tag's arrow was supposed to change when you expanded it. 20100818 09:33:26< shadowmaster> I'd have used UTF-8 characters from the lines and arrows range if Id idn't find out that they wouldn't display correctly on Windows XP with IE 6 20100818 09:33:39< shadowmaster> which is still around at this universitty, so yeah. 20100818 09:34:17< Zarel[BDC]> hrm. Have you tried HTML entities? 20100818 09:34:30< Zarel[BDC]> Those tend to get better support. 20100818 09:34:46< shadowmaster> I've not seen any similar to what I intended. 20100818 09:34:58< shadowmaster> (GNOME Clearlooks-like arrows) 20100818 09:35:21< Zarel[BDC]> 20100818 09:35:23 * Zarel[BDC] whistles 20100818 09:35:46< shadowmaster> I did consider that. 20100818 09:36:01< shadowmaster> making it consistent across stiyles without some modding and drawing effort is hard. 20100818 09:36:14< Zarel[BDC]> btw, you got rid of Prosilver's highlight-on-mouseover for topics/forums. :( 20100818 09:36:36< Zarel[BDC]> Oh, wait, nvm 20100818 09:36:43< Zarel[BDC]> That was an SE Square Left feature. 20100818 09:37:00< shadowmaster> no, it is also in the real prosilver 20100818 09:37:13< shadowmaster> it's just missing on prosilver SE's stylesheet for some reason. I consider it distracting anyway. 20100818 09:37:43< Zarel[BDC]> Hmm, I guess phpbb.com uses prosilver SE, then. 20100818 09:37:48< shadowmaster> yes, they do 20100818 09:38:00< shadowmaster> in fact, it's pretty much tailored for phpbb.com 20100818 09:38:13-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth 20100818 09:38:38< Zarel[BDC]> Well, gray fits Wesnoth better than blue, so I like it. 20100818 09:38:45< shadowmaster> so I need to get my two hours of daily sleep ASAP, night 20100818 09:38:49< Zarel[BDC]> 'night 20100818 09:39:04-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [] 20100818 09:41:18-!- Laogeodritt|LoL is now known as Laogeodritt 20100818 09:46:21-!- daglees [~belvedere@unaffiliated/daglees] has quit [Quit: This computer has gone to sleep] 20100818 09:51:27 * SpoOkyMagician completes the stepmania stepfile for "Over the Northern Mountains" 20100818 09:55:45< SpoOkyMagician> meh submissions are close temporarily... I guess i'll have to upload it later... 20100818 10:30:08-!- Laogeodritt is now known as Laogeodritt|test 20100818 10:30:27-!- Laogeodritt|test [~Laogeodri@wikipedia/Laogeodritt] has quit [Read error: Connection reset by peer] 20100818 10:30:49-!- Laogeodritt [~Laogeodri@69.156.86.224] has joined #wesnoth 20100818 10:30:49-!- Laogeodritt [~Laogeodri@69.156.86.224] has quit [Changing host] 20100818 10:30:49-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has joined #wesnoth 20100818 10:30:56-!- Laogeodritt is now known as Laogeodritt|test 20100818 10:31:04-!- Laogeodritt|test is now known as Laogeodritt 20100818 10:33:31-!- uxio [~uxio@50.Red-88-23-117.staticIP.rima-tde.net] has joined #wesnoth 20100818 10:35:39-!- ushiu [~uxio@50.Red-88-23-117.staticIP.rima-tde.net] has joined #wesnoth 20100818 10:35:59-!- uxio [~uxio@50.Red-88-23-117.staticIP.rima-tde.net] has left #wesnoth [] 20100818 10:36:06-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has quit [Quit: goodnight] 20100818 10:36:07-!- uxio [~uxio@50.Red-88-23-117.staticIP.rima-tde.net] has joined #wesnoth 20100818 10:36:20-!- uxio [~uxio@50.Red-88-23-117.staticIP.rima-tde.net] has quit [Remote host closed the connection] 20100818 10:41:54-!- Naeddyr [~Kristian@dsl-kvlbrasgw2-ff0ec000-125.dhcp.inet.fi] has joined #wesnoth 20100818 10:46:34-!- daglees [~belvedere@unaffiliated/daglees] has joined #wesnoth 20100818 10:54:49-!- daglees [~belvedere@unaffiliated/daglees] has quit [Quit: Leaving] 20100818 10:55:17-!- daglees [~belvedere@unaffiliated/daglees] has joined #wesnoth 20100818 11:03:16-!- MeccaGod [~majs@h14n4fls31o279.telia.com] has joined #wesnoth 20100818 11:03:56-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100818 11:06:07-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has quit [] 20100818 11:06:37-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has joined #wesnoth 20100818 11:18:05-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has quit [] 20100818 11:18:23-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has joined #wesnoth 20100818 11:25:16-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has quit [] 20100818 11:25:40-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has joined #wesnoth 20100818 11:35:10-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has quit [Ping timeout: 240 seconds] 20100818 11:36:10-!- Zarel[BDC] [~Zarel@warzone2100/developer/Zarel] has quit [Ping timeout: 240 seconds] 20100818 11:40:10-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has joined #wesnoth 20100818 11:46:35-!- daglees__ [~belvedere@unaffiliated/daglees] has joined #wesnoth 20100818 11:50:02-!- daglees [~belvedere@unaffiliated/daglees] has quit [Ping timeout: 248 seconds] 20100818 11:54:41-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has quit [] 20100818 11:59:48-!- FireFly [~firefly@unaffiliated/firefly] has joined #wesnoth 20100818 12:12:35-!- DiRaven [~diraven@183-32-113-92.pool.ukrtel.net] has joined #wesnoth 20100818 12:25:54-!- Vorpal [~AnMaster@unaffiliated/anmaster] has quit [Quit: ZNC - http://znc.sourceforge.net] 20100818 12:31:36-!- MeccaGod [~majs@h14n4fls31o279.telia.com] has quit [] 20100818 12:32:32-!- Vorpal [~AnMaster@unaffiliated/anmaster] has joined #wesnoth 20100818 12:45:09< Naeddyr> can you use WML to interrupt hard-coded attacks? I suspect no. 20100818 12:48:18< Naeddyr> bah 20100818 12:48:25< Naeddyr> how hard can it be learn C++ 20100818 12:48:32< Naeddyr> except for pointers 20100818 12:49:08< zookeeper> what's a "hard-coded attack"? 20100818 12:49:48< Naeddyr> i mean the thing that happens when you attack: attack animation, bang, floaty number, unit loses health 20100818 12:50:01< Naeddyr> the thing that triggers attacker_hits or defender_hits 20100818 12:50:58< zookeeper> and what is it that you want to do exactly? 20100818 12:51:28< Naeddyr> i wanted to try to see if you could replace damage floaties with customised ones. 20100818 12:51:46< Naeddyr> just as a proof-of-concept for myself 20100818 12:51:49< zookeeper> no, you can't 20100818 12:51:58< Naeddyr> thought so. 20100818 12:52:14< zookeeper> you can make floating text appear, but not remove the normal ones 20100818 12:52:34< Naeddyr> yeppers. 20100818 12:54:18< zookeeper> what you can do is cancel the whole fight, and then do whatever you want with [animate_unit] etc 20100818 12:54:48< Naeddyr> I am not completely crazy. 20100818 12:55:29< zookeeper> oh, ok then 20100818 12:56:02< Naeddyr> you sound disappointed :p 20100818 12:57:50< zookeeper> nah. i don't like completely crazy hackery. 20100818 13:00:36< Naeddyr> hazy crackery 20100818 13:06:46-!- DiRaven [~diraven@183-32-113-92.pool.ukrtel.net] has quit [Read error: Operation timed out] 20100818 13:23:52-!- King_Elendil [~King_Elen@75.143.235.104] has joined #wesnoth 20100818 13:25:10-!- King_Elendil [~King_Elen@75.143.235.104] has quit [Client Quit] 20100818 13:25:58-!- sacho [~sacho@213.91.244.15] has quit [Ping timeout: 240 seconds] 20100818 13:29:04-!- thespaceinvader [~chatzilla@host86-161-105-67.range86-161.btcentralplus.com] has joined #wesnoth 20100818 13:29:10-!- thespaceinvader [~chatzilla@host86-161-105-67.range86-161.btcentralplus.com] has quit [Changing host] 20100818 13:29:10-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has joined #wesnoth 20100818 13:30:15-!- Gambit [~Gambit@unaffiliated/gambit] has joined #wesnoth 20100818 13:34:58-!- daglees__ [~belvedere@unaffiliated/daglees] has quit [Ping timeout: 240 seconds] 20100818 13:46:35-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100818 13:57:37 * Unnheulu challenges someone to win NR with no losses 20100818 13:59:11< Rhonda> muahahahahahahaaha*coughcough*haha 20100818 13:59:35 * Rhonda . o O ( Unnheulu is now known as insaheulu ) 20100818 13:59:49< Unnheulu> s/insaheulu/insanheulu/ 20100818 14:00:02< Unnheulu> Gotta keep the welsh part correct '_' 20100818 14:00:03< Rhonda> That wouldn't be subtle anymore. 20100818 14:00:22< Rhonda> insannheulu? :) 20100818 14:00:23< Unnheulu> But your...mutating a word 20100818 14:00:25-!- sacho [~sacho@213.91.244.15] has joined #wesnoth 20100818 14:00:37< Rhonda> O gosh, heaven will fall! 20100818 14:00:40< Unnheulu> s/mutating/mutilating/ 20100818 14:00:51< Rhonda> I'm evolving it. :) 20100818 14:04:57< Gambit> Unnheulu: her mutating a word what? 20100818 14:06:17-!- martin___ [~martin@dtmd-4d052c6b.pool.mediaWays.net] has joined #wesnoth 20100818 14:07:12< Unnheulu> Gambit, Rhonda is tearing apart the word nheulu :( 20100818 14:07:32 * Unnheulu notices lots of people use non-ascii characters and calls it ascii art 20100818 14:07:45< Gambit> Unnheulu: Here; a rat's hat. 20100818 14:08:27< Rhonda> Now that was an extreme context switch. 20100818 14:08:32< Gambit> Futhermore: http://tvtropes.org/pmwiki/pmwiki.php/Main/CompletelyMissingThePoint 20100818 14:10:35< Rhonda> sweet 20100818 14:11:14< Rhonda> haha, the strip in LogicBomb :) 20100818 14:12:05-!- King_Elendil [~King_Elen@75.143.235.104] has joined #wesnoth 20100818 14:12:16-!- King_Elendil [~King_Elen@75.143.235.104] has quit [Client Quit] 20100818 14:13:18< Rhonda> Thanks for the site! 20100818 14:16:41< Gambit> Rhonda: But... be warned. http://tvtropes.org/pmwiki/pmwiki.php/Main/TVTropesWillRuinYourLife 20100818 14:18:43-!- ushiu [~uxio@50.Red-88-23-117.staticIP.rima-tde.net] has quit [] 20100818 14:21:29< Unnheulu> Has anyone ever won NR on Nightmare? 20100818 14:22:35< Unnheulu> Wow, it has 20100818 14:24:25-!- daglees [~belvedere@unaffiliated/daglees] has joined #wesnoth 20100818 14:26:15-!- Blueblaze [~Blueblaze@adsl-76-202-19-112.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100818 14:28:19< Rhonda> xkcd 609 - it was Gambit!!! 20100818 14:30:44-!- Blueblaze [~Blueblaze@adsl-76-202-19-112.dsl.hstntx.sbcglobal.net] has quit [Client Quit] 20100818 14:31:05< Rhonda> Alright, you can see me in the JustOneMoreLevel pit regularly. %-/ 20100818 14:31:10 * Rhonda starts to hate Gambit 20100818 14:31:17< Rhonda> YOU DIDN'T WARN ME *PROPERLY*! 20100818 14:33:30< Unnheulu> xkcd 609 pwns 20100818 14:35:01< Rhonda> Gambit: http://identi.ca/notice/46576318 <-- there you go 20100818 14:35:17< Gambit> Awesome. 20100818 14:35:25< Gambit> Rhonda: You should be on twitter. 20100818 14:35:31< Rhonda> Am 20100818 14:35:56< Rhonda> Gambit: http://twitter.com/lalobee/status/21486495560 20100818 14:36:22< Gambit> So then the first link was some strange twitter mirror? 20100818 14:36:41< Rhonda> No, it was the Free Software answer to twitter. 20100818 14:37:04< Rhonda> It has more features and is better received in the FLOSS community. 20100818 14:37:27< Unnheulu> L? 20100818 14:38:28< Rhonda> W? 20100818 14:38:53< Rhonda> Gambit: Are you frogatto related? Sutmbled upon it recently, sweet game. :) 20100818 14:39:06< Gambit> I just play it. 20100818 14:39:12< Unnheulu> Such a timewaste on teh iPod 20100818 14:39:22< Gambit> And I was attempting a modification of the titlescreen, but came back to wesnoth modding. 20100818 14:39:24< Rhonda> There is a banner in your blog :) 20100818 14:41:03< Gambit> I can explain! — Yeah they asked for help spreading the word. I figured my readers (ha ha) would enjoy the game. 20100818 14:41:20< Gambit> The google crawler bot loves it! 20100818 14:42:13< Unnheulu> ... 20100818 14:42:18< Unnheulu> Gambit, you have readers? :O 20100818 14:42:44 * Gambit attempts to find a trope matching "Yes... that was the joke." 20100818 14:44:11< Rhonda> Gambit: FF XIV will be online again? Didn't they learn from XI? 20100818 14:44:29< Gambit> Dunno. 20100818 14:44:36< Gambit> I won't get to play it until the ps3 beta starts. 20100818 14:44:41< Rhonda> It says online on your linked page. 20100818 14:44:55< Gambit> Yeah it's online, but I can't really say if they learned anything. 20100818 14:45:24< Gambit> Thier manual they gave to testers was more of an advertising pamphlet than anything actually useful. 20100818 14:45:52< Rhonda> If I have a PS3 and a house by then I guess I could be lured into giving it a try. 20100818 14:46:19< Rhonda> shadowmaster: Noone invited you to follow me, damnit :) 20100818 14:46:58 * Rhonda . o O ( stalker ) 20100818 14:47:26-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100818 14:50:08< Gambit> Speak of the devil. 20100818 14:50:44< Gambit> I probably won't be buying FF14. 20100818 14:50:54< Gambit> Or FF13 versus unless I hear good things about it. 20100818 14:51:23< Smar> I suggest buying FF6 or something instead... :) 20100818 14:52:32< shadowmaster> Rhonda: hey, why not? :P 20100818 14:52:33< Gambit> I wish 12 would come out for ps3. 20100818 14:52:40< Gambit> I'd buy that. 20100818 14:52:49< Gambit> Actually... No. I wouldn't. 20100818 14:52:56< Gambit> My ps2 is still perfectly healthy. 20100818 14:53:07< Gambit> SWBF2 for ps3 — that'd be worth rebuying. 20100818 14:53:42< shadowmaster> Rhonda: besides it's Gambit's fault for retweeting one of your posts. 20100818 14:53:58 * Gambit flees. 20100818 14:54:11< Gambit> Actually yeah that was my intent; "look! Rhonda's on twitter!" 20100818 14:54:38< Gambit> :# 20100818 14:54:47< shadowmaster> you are tempting fate. 20100818 14:54:55< shadowmaster> one of us may decide to hit you with a heavy object. 20100818 14:55:17< Gambit> shadowmaster: I don't see how this day could get any... better. 20100818 14:55:31< Gambit> http://tvtropes.org/pmwiki/pmwiki.php/Main/SubvertedTrope 20100818 14:56:17-!- DiRaven [~diraven@183-32-113-92.pool.ukrtel.net] has joined #wesnoth 20100818 14:56:39< shadowmaster> do you remember when I said that you were overdoing my running gag? 20100818 14:57:21< Gambit> http://tvtropes.org/pmwiki/pmwiki.php/Main/OverlyLongGag 20100818 14:57:29< shadowmaster> Gambit: exactly. You are ruining our lives. 20100818 14:58:49< Gambit> shadowmaster: I already linked that one today. 20100818 14:59:28< Gambit> Fine. I'll find my own running gag. And it will be better than yours! http://tvtropes.org/pmwiki/pmwiki.php/Main/StartMyOwn 20100818 15:00:39< Rhonda> Gambit: Doesn't ps2 games work on the ps3? 20100818 15:00:47< shadowmaster> I might want to do that and start an article on "The Gambit" 20100818 15:00:50< Rhonda> Gambit: ps1 ones worked on ps2, so I would have assumed they work too? 20100818 15:00:53< Gambit> Rhonda: Sadly no. 20100818 15:00:57< Gambit> Ps1 games work on the ps3 20100818 15:01:04< shadowmaster> because you are like one annoying cricket that- wait. 20100818 15:01:07< Gambit> Ps2 games have hardware support in the very early ps3 models. 20100818 15:01:16< Gambit> But that was removed to lower costs I guess. 20100818 15:01:27< Rhonda> That's retarded. 20100818 15:01:34< Gambit> They've had a patent for almost two(?) years now that shows how they could do software ps2 emulation. 20100818 15:01:37< shadowmaster> Rhonda: glad you like frogatto! I designed around half of the levels! 20100818 15:01:40< Gambit> And even patch it into the ps3s. 20100818 15:01:44< Gambit> But they've not done it yet. 20100818 15:02:14< Unnheulu> shadowmaster, so you are to blame for its sadistic difficulty level? 20100818 15:02:17< Rhonda> shadowmaster: Can you then give me a hint how to be able to suck in one of the golden crickets for that one person in that hut? 20100818 15:02:51< Rhonda> shadowmaster: I was unable to find out about that. And it wasn't explained that a and s are jump and tongue, how is one supposed to find out the controls? 20100818 15:03:52< Gambit> suck up the golden ant 20100818 15:03:54< shadowmaster> Rhonda: go back to previous levels to the left, passing by Stonepipe Bridge and Stonepipe Meadow, then you'll return to Burn and Bubble. Near the middle of the level, in one of the rock platforms above the water, there's a golden/"orange" ant walking around. Swallow it and bring it to that guy taking care of not being hurt by other creatures or falling on water 20100818 15:03:55< Gambit> spit it at the cage 20100818 15:04:05< shadowmaster> and then you spit it at the empty cage, of course 20100818 15:05:01< Rhonda> I only saw golden spiked things after that, that's what got me puzzled because I found no way to suck them in. 20100818 15:05:35< shadowmaster> the golden ant in 1.0 looks like an orange ant instead and many people mistake it for a red ant 20100818 15:05:54< shadowmaster> Jetrel fixed that in SVN but there's been no further releases for the PC yet... 20100818 15:06:14< Rhonda> pah 20100818 15:06:24< Rhonda> send over a message to the packager and make them pull the patch? 20100818 15:06:42< Gambit> It's never had a linux packager IIUC 20100818 15:06:47< Gambit> (not a hint-hint) 20100818 15:06:49< Rhonda> And why wasn't I given exclusive rights/information about packaging it for Debian! 20100818 15:07:03< Gambit> (or... maybe a hint-hint poke-poke wink-wink) 20100818 15:07:11< Rhonda> Gambit: It has. 20100818 15:07:19< Rhonda> I stumbled upon it in Debian, actually. 20100818 15:07:19< shadowmaster> Rhonda: don't you have hard disk space problems? 20100818 15:07:35< Gambit> Hmmm I thought they just put the source on the site and said "here you go linux users!" 20100818 15:07:36< Rhonda> Yes, but I got rid of some music for giving it a try. :) 20100818 15:07:48< shadowmaster> I'd have contacted you otherwise. I was planning to learn to package software for Debian when I suddenly found out that another guy had got his package in Sid 20100818 15:08:02< Gambit> Oh yeah... that has changed. 20100818 15:08:17< Rhonda> "platformer" is an interesting term in a package description anyway. 20100818 15:08:49< Rhonda> It's in the pkg-games archive anyway. :) 20100818 15:09:20< Rhonda> That the art is non-free is a bit disturbing, but … 20100818 15:11:17< shadowmaster> just keep in mind that the larger levels are usually mine, and that you'll find two of those right after Secluded Hut. 20100818 15:11:57< shadowmaster> so it's unlikely that you'll finish it in one run unless you had infinite spare time. 20100818 15:12:19< shadowmaster> (where "it" is the whole game, not the individual levels) 20100818 15:12:25-!- martin___ [~martin@dtmd-4d052c6b.pool.mediaWays.net] has quit [Quit: leaving] 20100818 15:13:25-!- mich- [~michele@host10-244-dynamic.13-79-r.retail.telecomitalia.it] has joined #wesnoth 20100818 15:18:30-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has quit [Quit: off to watch a movie] 20100818 15:22:14-!- MeccaGod [~majs@h14n4fls31o279.telia.com] has joined #wesnoth 20100818 15:28:16< Rhonda> I haven't managed to do the jumping in the cellar of the danger house yet. 20100818 15:28:40< Rhonda> Right at the left hand side, can't jump up enough to follow right. %-/ 20100818 15:39:14-!- mich- [~michele@host10-244-dynamic.13-79-r.retail.telecomitalia.it] has quit [Ping timeout: 265 seconds] 20100818 16:00:23-!- Hulavuta [a8b8dc04@gateway/web/freenode/ip.168.184.220.4] has joined #wesnoth 20100818 16:00:28< Hulavuta> Hi 20100818 16:09:29-!- Hulavuta [a8b8dc04@gateway/web/freenode/ip.168.184.220.4] has quit [Quit: Page closed] 20100818 16:17:58-!- hagabaka [~quassel@unaffiliated/hagabaka] has joined #wesnoth 20100818 16:22:19-!- Naeddyr [~Kristian@dsl-kvlbrasgw2-ff0ec000-125.dhcp.inet.fi] has quit [Quit: Leaving] 20100818 16:32:23-!- Elvish_Pillage2 [~eli@71-10-224-192.dhcp.oxfr.ma.charter.com] has joined #wesnoth 20100818 16:33:12-!- daglees [~belvedere@unaffiliated/daglees] has quit [Quit: This computer has gone to sleep] 20100818 16:35:15-!- Appleman1234 [~Appleman1@CPE-60-226-176-19.qld.bigpond.net.au] has quit [Quit: Leaving] 20100818 16:35:22-!- daglees [~belvedere@unaffiliated/daglees] has joined #wesnoth 20100818 16:55:59-!- Hulavuta [a8b8dc04@gateway/web/freenode/ip.168.184.220.4] has joined #wesnoth 20100818 17:07:36< Unnheulu> Hulavuta, wanna challenge? 20100818 17:09:20< Unnheulu> Hulavuta? 20100818 17:10:38< Hulavuta> What kind of challenge? 20100818 17:10:56< Unnheulu> Hulavuta, campaign 20100818 17:11:09< Hulavuta> what? 20100818 17:11:16< Unnheulu> Specifically, NR -- Nightmaer 20100818 17:11:19< Unnheulu> *Nightmare 20100818 17:11:30< Hulavuta> It's a campaign 20100818 17:11:32< Hulavuta> Right? 20100818 17:11:38< Unnheulu> Mmhmm 20100818 17:11:44< Unnheulu> Northern Rebirth 20100818 17:11:55< Hulavuta> Oh 20100818 17:11:57< Hulavuta> Heh, 20100818 17:11:57< Hulavuta> No 20100818 17:12:26< Hulavuta> I hate NR... 20100818 17:12:55< Unnheulu> Bah 20100818 17:14:07-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100818 17:14:09-!- Vorpal [~AnMaster@unaffiliated/anmaster] has quit [Quit: ZNC - http://znc.sourceforge.net] 20100818 17:15:18< Unnheulu> Hulavuta, (I'm on easiest), scenario 1, and my king is 4xp off level 3^^ 20100818 17:16:55< Unnheulu> King ist Royal Guard 20100818 17:16:59< Unnheulu> s/t// 20100818 17:18:56-!- ultram [~ultram@p54B11C3A.dip.t-dialin.net] has joined #wesnoth 20100818 17:19:33-!- Vorpal [~AnMaster@unaffiliated/anmaster] has joined #wesnoth 20100818 17:21:35< Hulavuta> what's your point? 20100818 17:21:46< Unnheulu> That its not soooo bad :P 20100818 17:21:55< Hulavuta> I didn't say I hated it because it was hard 20100818 17:22:01< Unnheulu> AOI on hardest is really easy :( 20100818 17:22:09< Unnheulu> It sucks 20100818 17:22:16< Unnheulu> Its easier than DiD/easiest 20100818 17:22:17-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100818 17:22:19< Hulavuta> AOI is a beginner campaign 20100818 17:22:23< Hulavuta> wtf 20100818 17:22:32-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.pnth.cable.virginmedia.com] has joined #wesnoth 20100818 17:22:40< Unnheulu> Oops 20100818 17:22:48< Unnheulu> I typed ctrl+r in irc not wesnoth 20100818 17:22:53< Unnheulu> Bah, king dedad 20100818 17:23:34< Hulavuta> AOI is a beginner campaign 20100818 17:23:40< Hulavuta> It's supposed to be easy 20100818 17:23:51< ultram> any1 here tried out the "crimson" game? i think it's rather terrible. wesnoth is worlds apart from it. 20100818 17:23:59< Unnheulu> But I'd hope Hardest to actually *be harder* than Easy 20100818 17:24:04< Hulavuta> Meh, 20100818 17:24:10< Hulavuta> Just play LoW 20100818 17:24:17< Unnheulu> The crimson room? 20100818 17:24:25< ultram> though i'd like wesnoth with a modern warfare campaign. does something like that exist? 20100818 17:24:47< ultram> no, Crimson Fields 20100818 17:24:55< ultram> i don't know if it's a linux only thing 20100818 17:25:24< ultram> what do u prefer MP or campaigns? 20100818 17:26:03< Unnheulu> Campaigns personally 20100818 17:26:31< Hulavuta> Both, 20100818 17:26:31< ultram> me too, MP often players leave, you have to wait WAY longer than with AI players 20100818 17:26:40< ultram> i think it's much more satisfactory 20100818 17:26:49< Hulavuta> That's why I normally play with people that I know 20100818 17:26:55< Hulavuta> Like I'd set up a match in IRC 20100818 17:26:58< Hulavuta> And then play 20100818 17:27:09< Unnheulu> I just like campaigns because I'm awful at mp :/ 20100818 17:27:18< Hulavuta> Me too 20100818 17:27:19< Hulavuta> XD 20100818 17:27:19< ultram> yeah, but even then there's quite some waiting till it's your turn again 20100818 17:27:28< Hulavuta> Multitask, 20100818 17:27:36< Unnheulu> ultram, ever heard of northern rebirth? 20100818 17:27:36< ultram> yeah, i know 20100818 17:27:47< ultram> Unnheulu , no i did not 20100818 17:27:48< Unnheulu> Go onto that, debug to scenario 2... 20100818 17:27:49< Hulavuta> I do my homework between turns, lol 20100818 17:28:00< Unnheulu> Then tell me mp turns are slow :) 20100818 17:28:13< ultram> what is that ? a mod of BfW? 20100818 17:28:18< Hulavuta> No 20100818 17:28:19< Hulavuta> A campaign 20100818 17:28:25< Hulavuta> Mainline too 20100818 17:28:46< ultram> is there a mod campagin with tanks , ie. modern warfare? i'd really dig that 20100818 17:28:55< ultram> is there a mod or / campagin with tanks , ie. modern warfare? i'd really dig that 20100818 17:29:08< Unnheulu> Wesnoth don't have mods... 20100818 17:29:36< Hulavuta> Unnheulu: loloolololololollollolololollolloolololol 20100818 17:29:49< ultram> seems strange to me though that nobody ever tried something like an artset of modern warfare 20100818 17:29:51< ultram> oh well 20100818 17:29:56< Hulavuta> wait 20100818 17:30:00< Hulavuta> I'm pretty sure there is...I think 20100818 17:30:08< Hulavuta> It's not really "modern" 20100818 17:30:17< Hulavuta> But I THINK there's an add-on with tanks 20100818 17:30:25< Unnheulu> Hehehe 20100818 17:30:37< Unnheulu> There is a brigade of nuclear subs coming to blackwater port! 20100818 17:30:45< Hulavuta> Nuclear subs? 20100818 17:30:46< ultram> whats your fave campaign? 20100818 17:30:52< Hulavuta> SotBe 20100818 17:30:53< Unnheulu> Hulavuta, trident! 20100818 17:31:07< ultram> Sotbe is .,.. ? 20100818 17:31:13< Unnheulu> Son of the Black Eye 20100818 17:31:15< ultram> not too familiar with abbs 20100818 17:31:17< Hulavuta> Wait, only mainline or add-ons too? 20100818 17:31:27< ultram> is that included in the official binaries? 20100818 17:31:33< Hulavuta> Son of the Black Eye? 20100818 17:31:37< Unnheulu> ultram, the thing is, even if you changed the art to modern stuff you'd have to change all the unit files 20100818 17:31:37< ultram> yeah 20100818 17:31:41< Hulavuta> ultram: What version are you running? 20100818 17:31:45< Unnheulu> And the core unit files can't be changed for campaigns 20100818 17:31:45-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100818 17:31:46< Hulavuta> (1.0?) 20100818 17:31:48< ultram> 1.8 20100818 17:31:56< Hulavuta> ... 20100818 17:32:16< ultram> yeah, im aware that more than artwork (art work) would be involved... 20100818 17:32:32< Hulavuta> brb 20100818 17:32:50< Unnheulu> ultram, plus it wouldn't work with mainline scenarios and stuff 20100818 17:33:17< Unnheulu> It would only work in mp 20100818 17:33:59< Hulavuta> So, what's your favorite campaign? 20100818 17:35:21< Hulavuta> I'm a convo killer, huh? 20100818 17:36:29< Hulavuta> ... 20100818 17:37:39< ultram> i though the Southern Bridge was rather great 20100818 17:37:50< Hulavuta> Is that a campaign? 20100818 17:37:53< ultram> yes 20100818 17:38:01< ultram> though not its exact name 20100818 17:38:11< Hulavuta> what's the name? 20100818 17:38:29-!- daglees [~belvedere@unaffiliated/daglees] has quit [Quit: This computer has gone to sleep] 20100818 17:38:51-!- Daltx [~~@unaffiliated/daltx] has quit [Read error: Connection reset by peer] 20100818 17:39:04< ultram> sorry, it's 'The South Guard' 20100818 17:39:58< ultram> i really dig the gfx of BfW but the sprite for the 'Shadow Mage' really looks , well it doesn't quite fit in 20100818 17:40:13-!- Daltx [~~@unaffiliated/daltx] has joined #wesnoth 20100818 17:40:44< Hulavuta> I know 20100818 17:40:48< Hulavuta> They're re-doing it 20100818 17:41:15< Hulavuta> Plus it's not really a "super-used" unit 20100818 17:43:30< ultram> how long u been at it? 20100818 17:43:35< ultram> me just a few weeks 20100818 17:43:46< ultram> but i but quite a few hours into it 20100818 17:44:51< Hulavuta> at what? 20100818 17:51:57< ultram> how long u been at it? --> BfW 20100818 17:52:13< ultram> well, im gonna give in to my BfW addiction 20100818 17:52:38< hylje> go play wesnoth 20100818 17:52:42< ultram> Wesnoth made my life a living hell. I'm hopelessly addicted to it. 20100818 17:52:55< Hulavuta> ultram: Do you have a forum account? 20100818 17:52:55< ultram> Just a few weeks... and i'm not sure i will ever recover 20100818 17:52:58< ultram> nope 20100818 17:53:03< Hulavuta> I see 20100818 17:53:07< Hulavuta> You're new to Wesnoth 20100818 17:53:26< ultram> I will make it my mission to warn newbs of the dangers of Wesnoth 20100818 17:53:35< ultram> it can be on par with WoW for some 20100818 17:53:41< ultram> it's no joke. 20100818 17:53:50< Hulavuta> Wesnoth is becoming WoW soon 20100818 17:53:56< ultram> well, i doubt that 20100818 17:53:57< Unnheulu> Wesnoth is WoW 20100818 17:54:01< ultram> ? 20100818 17:54:07< Unnheulu> World of Wesnoth :) 20100818 17:54:11< ultram> huhu 20100818 17:54:15< Hulavuta> ultram: You know about Wesnoth RPGs and Survival Xtreme? 20100818 17:54:24< ultram> kinda 20100818 17:54:33< Hulavuta> In Wesnoth 1.9, according to Gambit, it'll be possible to save your characters 20100818 17:54:36< Unnheulu> Whilst Wesnoth being the best game I can think of, I can think of more addictive games to be perfectly honest 20100818 17:54:36< ultram> but only vaguely familiar with it 20100818 17:54:42< Hulavuta> And load them for RPGs and Survival Xtreme 20100818 17:54:59< Unnheulu> Hulavuta, umm, only if the rpg maintainer codes it in 20100818 17:55:07< Gambit> Hulavuta: It'll be possible if it's owner decides to make it so. 20100818 17:55:14< Gambit> What is this? 20100818 17:55:14< ultram> where can you get RPGs and Survial Ex? 20100818 17:55:16< Hulavuta> Still, 20100818 17:55:16< Unnheulu> 1.9 sees persistent variables being coded, that's just one such usage of them ;) 20100818 17:55:17< Hulavuta> Why not? 20100818 17:55:18< Gambit> I've never been ninja'd before!? 20100818 17:55:21< Hulavuta> ultram: Add-ons server 20100818 17:55:23< Gambit> !!! 20100818 17:55:25< ultram> are they only MP or SP? 20100818 17:55:29< Hulavuta> Gambit: Did I beat you? 20100818 17:55:31< Gambit> Unnheulu: You will pay for this outrage. 20100818 17:55:32< Hulavuta> ultram: mp 20100818 17:55:42 * Gambit leaves in a huff 20100818 17:55:43< Hulavuta> brb 20100818 17:55:46< ultram> well, i pref SP 20100818 17:55:54< Gambit> Actually I'm going back to work on this thingamajigger 20100818 17:56:04< ultram> MP == too much socializing not enough gameplay 20100818 17:56:15< Unnheulu> Gambit, I thought the pv was unique to the textdomain 20100818 17:56:26< Gambit> Unnheulu: Yessss 20100818 17:56:37< Gambit> Unnheulu: But you can access other domains's pv's 20100818 17:56:46< Unnheulu> Kay, fair enough :) 20100818 17:56:48< Gambit> so add-ons that cooperate with each other are entirely possible 20100818 17:57:01< Gambit> It's a whole new world. 20100818 17:57:01< Unnheulu> Be nice to see 20100818 17:57:05< Unnheulu> Plus...wespet! 20100818 17:57:06< Gambit> people we have a... 20100818 17:57:12< Gambit> creepy youtube video! 20100818 17:57:13< Hulavuta> ultram: Do you know about the Add-on server? 20100818 17:57:30< Unnheulu> Ah...add-ons 20100818 17:57:31< Gambit> Unnheulu: http://www.youtube.com/watch?v=t9-CS2v8wcc 20100818 17:57:38< Gambit> ^persistent variables make that ^^^ 20100818 17:57:40< Unnheulu> Add-ons are hard to use...http://www.wesnoth.org/forum/viewtopic.php?f=6&t=31125 20100818 17:58:07< Unnheulu> Beware the might extraction technique! 20100818 17:58:39< Gambit> Unnheulu: Watch the video 20100818 17:58:44< Gambit> It's awesome. 20100818 17:58:52< Unnheulu> Gambit, later 20100818 17:59:03< Gambit> Unnheulu: This kid sings both parts of A Whole New World 20100818 17:59:07< Gambit> Alladin and what's her face 20100818 17:59:10< Gambit> and he sounds just like both of them 20100818 17:59:12< Gambit> It's creepy 20100818 17:59:18< Unnheulu> Right now I'm trying to work out why PG is soooo hard to code :( 20100818 17:59:19< Gambit> He *nails* her voice 20100818 17:59:31< Hulavuta> ultram: Survival Xtreme goes along very quickly, because each person only gets one unit 20100818 17:59:55< Hulavuta> And normally it goes along fast, even if people are talking a lot 20100818 18:00:08< Hulavuta> Unnheulu: What does the topic say? I can't see it 20100818 18:00:20< Unnheulu> Orly? 20100818 18:00:24< Hulavuta> Yeah 20100818 18:00:25< Unnheulu> Its the one with new2 20100818 18:00:28< Hulavuta> I'm at school 20100818 18:00:30< Hulavuta> There are filters 20100818 18:00:37< Hulavuta> Just copypasta the first post 20100818 18:01:51< Unnheulu> The whole thing is the funny part 20100818 18:01:58< Unnheulu> You shouldn't be on irc in school :/ 20100818 18:02:32< Hulavuta> I'm not "in school" 20100818 18:03:05< Unnheulu> Uhh? 20100818 18:03:27< Hulavuta> I'm "at school" 20100818 18:03:30< Hulavuta> But not "in school" 20100818 18:03:34< Hulavuta> My mom is a teacher 20100818 18:03:40< Unnheulu> So? 20100818 18:03:40< Hulavuta> And I'm in her classroom 20100818 18:03:46< Hulavuta> School doesn't start for another week 20100818 18:03:47< Unnheulu> Yeah... 20100818 18:03:49< Unnheulu> Ah 20100818 18:03:54< Hulavuta> I'm just at school 20100818 18:03:57< Hulavuta> To help out and stuff 20100818 18:05:03< ultram> Hulavuta, yeah, tru SX plays fast, WELL, if it werent for the shops and the damned SHOPPING SPREES :/ ;) 20100818 18:05:23< Hulavuta> Sure, but it's not any longer than actual matches, 20100818 18:06:49< Hulavuta> Anyway, 20100818 18:07:09< Hulavuta> I got my schedule for school today 20100818 18:14:10-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20100818 18:16:13-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.pnth.cable.virginmedia.com] has quit [Ping timeout: 276 seconds] 20100818 18:16:32< Hulavuta> byre 20100818 18:16:34< Hulavuta> *bye 20100818 18:16:37-!- Hulavuta [a8b8dc04@gateway/web/freenode/ip.168.184.220.4] has quit [Quit: Page closed] 20100818 18:32:24-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100818 18:35:20-!- daglees [~belvedere@unaffiliated/daglees] has joined #wesnoth 20100818 18:44:39-!- sacho [~sacho@213.91.244.15] has quit [Remote host closed the connection] 20100818 18:55:01< Unnheulu> http://www.computerhistory.org/highlights/macpaint/ <-- the anecdotes section is quite amusing 20100818 18:55:45-!- Blueblaze [~Blueblaze@adsl-76-202-19-112.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100818 18:59:11-!- Gallaecio [~quassel@72.137.117.91.dynamic.mundo-r.com] has joined #wesnoth 20100818 19:02:45-!- daglees [~belvedere@unaffiliated/daglees] has quit [Ping timeout: 265 seconds] 20100818 19:05:40< Gambit> I kinda want WML regular expressions now. 20100818 19:12:43-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has joined #wesnoth 20100818 19:13:43-!- Vorpal [~AnMaster@unaffiliated/anmaster] has quit [Ping timeout: 252 seconds] 20100818 19:16:33-!- Vorpal [~AnMaster@unaffiliated/anmaster] has joined #wesnoth 20100818 19:17:16-!- Laogeodritt| [~Laogeodri@wikipedia/Laogeodritt] has joined #wesnoth 20100818 19:17:43-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has quit [Disconnected by services] 20100818 19:17:45-!- Laogeodritt| is now known as Laogeodritt 20100818 19:18:28-!- Blueblaze [~Blueblaze@adsl-76-202-19-112.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20100818 19:20:00-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth 20100818 19:24:15-!- G-Lo [~Propagand@unaffiliated/g-lo] has quit [Quit: Read error: Connection reset by beer] 20100818 19:26:31-!- G-Lo [~Propagand@unaffiliated/g-lo] has joined #wesnoth 20100818 19:36:10-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has quit [Ping timeout: 276 seconds] 20100818 19:38:35-!- martin___ [~martin@dtmd-4d052a1d.pool.mediaWays.net] has joined #wesnoth 20100818 19:39:43-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has joined #wesnoth 20100818 19:42:31-!- sacho [~sacho@95-42-124-149.btc-net.bg] has joined #wesnoth 20100818 19:42:47-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth 20100818 19:56:47-!- iwaim [~iwaim@ns1.alib.jp] has joined #wesnoth 20100818 20:02:47-!- mich- [~michele@host236-244-dynamic.12-79-r.retail.telecomitalia.it] has joined #wesnoth 20100818 20:03:27-!- kracker[BDC] [~kai_62656@unaffiliated/kai-62656/x-7765177] has joined #wesnoth 20100818 20:10:05-!- garrik [~garrik@4br54-1-88-172-94-18.fbx.proxad.net] has joined #wesnoth 20100818 20:10:25-!- tparcina [~tparcina@93-143-40-228.adsl.net.t-com.hr] has joined #wesnoth 20100818 20:15:30-!- Ivanovic changed the topic of #wesnoth to: Wesnoth User Channel | wesnoth.org | http://addons.wesnoth.org | latest stable version: 1.8.4 | public IRC logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100818 20:31:47-!- chronoss2009 [~Chronoss@69-196-158-78.dsl.teksavvy.com] has joined #wesnoth 20100818 20:32:18< chronoss2009> hi ...question.....can't seem to register at the forums 20100818 20:33:19< chronoss2009> A) its saying my isp email isnt valid and that the security question is not long enough? 6 characters 3 of the username and last 3 chars form my username 20100818 20:33:23< chronoss2009> doesn't work 20100818 20:33:34< chronoss2009> thats a A) and B) issue 20100818 20:35:28< chronoss2009> well take care test the login cause its borked 20100818 20:35:37-!- chronoss2009 [~Chronoss@69-196-158-78.dsl.teksavvy.com] has quit [Client Quit] 20100818 20:36:22 * Unnheulu pokes shadowmaster 20100818 20:36:32< shadowmaster> do you have something to say? 20100818 20:36:37< shadowmaster> oh. 20100818 20:36:46< shadowmaster> and you poke me after he disappeared? 20100818 20:36:56< Unnheulu> Didn't notice until just then >.> 20100818 20:38:14< shadowmaster> okay, it seems there's a problem with the prosilver template for the reg form 20100818 20:38:19< shadowmaster> I'll revert to subsilver2 for now. 20100818 20:38:55< shadowmaster> Unnheulu: thanks 20100818 20:39:07< Unnheulu> Thank chronoss2009 :/ 20100818 20:39:18< shadowmaster> I'd not have noticed if you didn't poke me. 20100818 20:39:26< Unnheulu> Perhaps 20100818 20:39:46< shadowmaster> s/Perhaps/Certainly/ 20100818 20:39:57< shadowmaster> I don't bother to read the backlog most of the time 20100818 20:40:34-!- martin___ [~martin@dtmd-4d052a1d.pool.mediaWays.net] has quit [Quit: leaving] 20100818 20:45:17-!- martin___ [~martin@217.191.254.227] has joined #wesnoth 20100818 20:46:20-!- daglees [~belvedere@unaffiliated/daglees] has joined #wesnoth 20100818 20:46:31-!- ultram [~ultram@p54B11C3A.dip.t-dialin.net] has quit [Quit: Leaving] 20100818 20:47:01< Gambit> Oh but shame on me for not reading logs of when I'm not even here... 20100818 20:51:29-!- mich- [~michele@host236-244-dynamic.12-79-r.retail.telecomitalia.it] has left #wesnoth [] 20100818 20:55:23< Unnheulu> Gambit, wanna try and find some others for a game of breaking ground? 20100818 20:56:52< Gambit> uhhh we can try 20100818 20:56:56< Unnheulu> ^^ 20100818 20:56:58< Gambit> but nobody much is here right now for that 20100818 20:57:01< Gambit> shadowmaster: ping 20100818 20:57:16< shadowmaster> you need to give me your TS. 20100818 20:57:25< shadowmaster> and I'm going off to class in 2 minutes 20100818 20:57:33< Gambit> shadowmaster: ping 0 20100818 20:57:43< Gambit> shadowmaster: You took over 30 years to respond! 20100818 20:58:08< shadowmaster> 14:57:56 [ctcp(Gambit)] PING 0 20100818 20:58:09< shadowmaster> 14:57:56 CTCP PING reply from Gambit: -2037352.-80 seconds 20100818 20:58:24< shadowmaster> no comment on the faux floating point result 20100818 20:58:30< Unnheulu> Gambit, one person just joined the game 20100818 20:58:50< Unnheulu> Gambit, and another 20100818 20:58:59< Gambit> okay 20100818 20:59:12< Gambit> As your mom once said to me 20100818 20:59:18< Gambit> I'm coming I'm coming! 20100818 20:59:34< Unnheulu> :/ 20100818 21:00:00< shadowmaster> Gambit: quit with the sexual innuendo in here. 20100818 21:00:06-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Ping timeout: 245 seconds] 20100818 21:00:11< shadowmaster> s/with// 20100818 21:00:39< Gambit> Unnheulu: Shocker 20100818 21:00:42< Unnheulu> Bah 20100818 21:00:42< Gambit> Neither of them had the addon 20100818 21:00:48< Unnheulu> Bah 20100818 21:00:52< Unnheulu> How can they join? 20100818 21:01:08< Gambit> Because you can't have "require_add-on" for a scenario 20100818 21:01:18< Gambit> It only works in eras AFAIK 20100818 21:01:56< Unnheulu> That sucks 20100818 21:02:14< Unnheulu> Lets try asking tsi :/ 20100818 21:02:17< Unnheulu> Or Aethaeryn 20100818 21:02:30< Unnheulu> wesbot, seen elvish_sovereign 20100818 21:02:31< wesbot> Unnheulu: The person with the nick elvish_sovereign last spoke 5d 15h ago. 5d 15h ago was here and on the channels #wesnoth-dev and #wesnoth-umc-dev with the message: Quit: Colloquy for Mac - client quit 20100818 21:02:38< Unnheulu> wesbot, seen e_s-iOS 20100818 21:02:38< wesbot> Unnheulu: The person with the nick e_s-iOS last spoke 1d ago. 17h 5m ago was here and on the channel #wesnoth-umc-dev with the message: Quit: Colloquy for iOS - client quit 20100818 21:02:44< Unnheulu> Pff 20100818 21:05:13< Unnheulu> thespaceinvader, wanna play Breaking Ground with me and Gambit? 20100818 21:05:15-!- e_s-iOS [~esios@pool-108-2-86-247.phlapa.east.verizon.net] has joined #wesnoth 20100818 21:05:30< Unnheulu> e_s-iOS, head to your pc and play BG with me and Gambit :P 20100818 21:05:40< e_s-iOS> Nope. :) 20100818 21:05:47< e_s-iOS> Won't be there for a bit 20100818 21:05:49< Unnheulu> Please? :( 20100818 21:05:56< Unnheulu> Where've you been? 20100818 21:06:03< e_s-iOS> Busy 20100818 21:06:13< e_s-iOS> Friends/Relatives were staying over 20100818 21:06:20< e_s-iOS> For the past weekend 20100818 21:06:50-!- crimson_penguin [~ben@64.201.60.211] has joined #wesnoth 20100818 21:06:50-!- crimson_penguin [~ben@64.201.60.211] has quit [Changing host] 20100818 21:06:50-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20100818 21:08:10< Unnheulu> e_s-iOS, finished frogatto yet? 20100818 21:08:16< e_s-iOS> Long ago 20100818 21:08:33< e_s-iOS> Now trying to win mil gram with 3 hearts 20100818 21:08:40< e_s-iOS> Milgram* 20100818 21:08:48< shadowmaster> I have managed it. 20100818 21:08:59< shadowmaster> so it proves that you can do it 20100818 21:09:01< e_s-iOS> Yep, it's not that challenging 20100818 21:09:09< Unnheulu> In the new update the ninja-cat is much harder 20100818 21:09:14< Unnheulu> Now I only have two lives not 4 20100818 21:09:15< e_s-iOS> I've just been a little careless fighting him 20100818 21:09:43< e_s-iOS> Killed the ninja cat on first try with the iPod/iPhone version 20100818 21:09:55< e_s-iOS> Downloaded it recently, so I assume 20100818 21:10:32< Unnheulu> The ninja-cat took me ages first time I played >.> 20100818 21:10:40< Unnheulu> But I had four lives then 20100818 21:10:50< Unnheulu> And now its two against the cat 20100818 21:11:00< e_s-iOS> It's easy. 20100818 21:11:06< e_s-iOS> Running and jumping on him 20100818 21:11:09< Unnheulu> Yeah 20100818 21:11:11< e_s-iOS> Rather 20100818 21:11:14< Unnheulu> But jumping in the wrong place 20100818 21:11:20< e_s-iOS> Jump on him when he's stuck to the wall 20100818 21:11:30< Unnheulu> Uhh? 20100818 21:11:34< Unnheulu> I jump on him whenever 20100818 21:11:40< Unnheulu> And it works 20100818 21:11:41< e_s-iOS> I always faced him on the second level 20100818 21:11:49< Unnheulu> Yeah, me too 20100818 21:11:52< Unnheulu> Less stuff in the way 20100818 21:13:20< e_s-iOS> Yup 20100818 21:13:36< e_s-iOS> And when he charges at your on the ground, sometimes he will get stuck in the wall. 20100818 21:13:41< e_s-iOS> His sword, rather. 20100818 21:13:48< e_s-iOS> That's when I jump on him. 20100818 21:14:15-!- Zarel is now known as Zarel[BDC] 20100818 21:16:48< Unnheulu> Aww, come on e_s-iOS 20100818 21:17:13< e_s-iOS> That's the safe way. 20100818 21:17:22< Unnheulu> Please go to your pc 20100818 21:17:50< e_s-iOS> I should say I can't. :) 20100818 21:17:55< Unnheulu> Why? 20100818 21:18:03< e_s-iOS> Doing stuff on it. 20100818 21:18:06< e_s-iOS> Backing up. 20100818 21:18:09< Unnheulu> Uh? 20100818 21:18:12< Unnheulu> So? :P 20100818 21:18:23< e_s-iOS> And I'm faraway from it 20100818 21:18:28< Unnheulu> Gambit, jtl_leid's back 20100818 21:18:36< Unnheulu> e_s-iOS, aka, other side of the house :) 20100818 21:18:44< e_s-iOS> Yup :) 20100818 21:18:47< e_s-iOS> At the piano 20100818 21:18:53< Unnheulu> Lawl 20100818 21:18:57< Gambit> Unnheulu: it's a clan 20100818 21:18:59< e_s-iOS> Supposed to be "practicing" 20100818 21:19:00< Gambit> JTL 20100818 21:19:20< e_s-iOS> I think IPS and Darkmage are also part of it 20100818 21:20:31< Unnheulu> All four now 20100818 21:21:04< Unnheulu> Gambit, shall I host? 20100818 21:21:51< Unnheulu> Gambit, join :/ 20100818 21:24:10< Unnheulu> Leid...again 20100818 21:25:57< Unnheulu> I give up 20100818 21:29:44-!- garrik [~garrik@4br54-1-88-172-94-18.fbx.proxad.net] has quit [] 20100818 21:58:07< Unnheulu> http://www.wired.com/magazine/2010/08/ff_webrip/all/1 20100818 21:58:08< Unnheulu> Pff 20100818 21:58:36-!- e_s-iOS [~esios@pool-108-2-86-247.phlapa.east.verizon.net] has quit [Quit: Colloquy for iOS - client quit] 20100818 22:01:08-!- kracker[BDC] [~kai_62656@unaffiliated/kai-62656/x-7765177] has quit [Quit: KVIrc 4.0.2 Insomnia http://www.kvirc.net/] 20100818 22:06:07-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100818 22:09:31-!- tparcina [~tparcina@93-143-40-228.adsl.net.t-com.hr] has left #wesnoth [] 20100818 22:25:50-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has joined #wesnoth 20100818 22:27:14-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100818 22:28:54-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100818 22:56:20-!- shadowmaster [~ignacio@wesnoth/developer/shadowmaster] has quit [Disconnected by services] 20100818 22:56:31-!- shadowmaster [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100818 22:56:40-!- Grickit [~Gambit@pa-67-234-126-121.dhcp.embarqhsd.net] has joined #wesnoth 20100818 22:56:40-!- Grickit [~Gambit@pa-67-234-126-121.dhcp.embarqhsd.net] has quit [Changing host] 20100818 22:56:40-!- Grickit [~Gambit@unaffiliated/gambit] has joined #wesnoth 20100818 22:57:04-!- fabi [~fabi@88-134-103-91-dynip.superkabel.de] has joined #wesnoth 20100818 22:57:05-!- fabi [~fabi@88-134-103-91-dynip.superkabel.de] has quit [Changing host] 20100818 22:57:05-!- fabi [~fabi@wesnoth/developer/fendrin] has joined #wesnoth 20100818 22:57:54-!- hylje_ [~hylje@89.166.50.79] has joined #wesnoth 20100818 22:58:01-!- FireFly [~firefly@unaffiliated/firefly] has quit [Read error: Operation timed out] 20100818 22:58:02-!- hylje [~hylje@89.166.50.79] has quit [Read error: Operation timed out] 20100818 22:58:02-!- namad7 [aaaaa@c-71-60-40-72.hsd1.pa.comcast.net] has quit [Ping timeout: 252 seconds] 20100818 22:58:02-!- fendrin [~fabi@wesnoth/developer/fendrin] has quit [Read error: Operation timed out] 20100818 22:58:02-!- Gambit [~Gambit@unaffiliated/gambit] has quit [Read error: Operation timed out] 20100818 22:58:12-!- FireFly [~firefly@unaffiliated/firefly] has joined #wesnoth 20100818 22:58:23-!- namad7 [aaaaa@c-71-60-40-72.hsd1.pa.comcast.net] has joined #wesnoth 20100818 23:04:24-!- elvish_sovereign [~elvish_so@pool-108-2-86-247.phlapa.east.verizon.net] has joined #wesnoth 20100818 23:09:03-!- Necrosporus [~Necrospor@unaffiliated/necrosporus] has quit [Ping timeout: 258 seconds] 20100818 23:12:59-!- PeterPorty [~Pete@pc-235-252-120-200.cm.vtr.net] has joined #wesnoth 20100818 23:22:10-!- martin___ [~martin@217.191.254.227] has quit [Quit: leaving] 20100818 23:22:38-!- knotwork [~markm@142.177.234.80] has quit [Read error: Connection reset by peer] 20100818 23:34:44-!- DiRaven [~diraven@183-32-113-92.pool.ukrtel.net] has quit [Ping timeout: 255 seconds] 20100818 23:41:38-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has quit [Ping timeout: 246 seconds] 20100818 23:45:49-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.8/20100722155716]] 20100818 23:46:10-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has joined #wesnoth 20100818 23:50:48-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has quit [Ping timeout: 240 seconds] 20100818 23:50:53-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20100818 23:51:13-!- MeccaGod [~majs@h14n4fls31o279.telia.com] has quit [] 20100818 23:54:29-!- daglees [~belvedere@unaffiliated/daglees] has quit [Quit: Leaving] 20100818 23:55:09-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has quit [Quit: Leaving.] 20100818 23:56:23-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has joined #wesnoth --- Log closed Thu Aug 19 00:00:09 2010