--- Log opened Thu Sep 09 00:00:27 2010 20100909 00:02:18-!- Haldrik [~539152@52.2.broadband10.iol.cz] has quit [Ping timeout: 240 seconds] 20100909 00:03:34< cz1stf> hi 20100909 00:03:56< MarioMaster100> hi 20100909 00:04:01< zookeeper> SpoOkyMagician, nope 20100909 00:04:09< SpoOkyMagician> damn... 20100909 00:04:16< SpoOkyMagician> thats unfortunate. 20100909 00:04:20< cz1stf> ~/.wesnoth/saves 20100909 00:04:33< MarioMaster100> in the linux version, where does wesnoth save you save files and what is the file called? 20100909 00:04:39< MarioMaster100> oh thanks 20100909 00:04:45< MarioMaster100> what's the file extension 20100909 00:04:54< cz1stf> it's directory 20100909 00:04:56< zookeeper> if someone doesn't answer right away then don't spam the same question 20100909 00:05:01< MarioMaster100> ok 20100909 00:05:13< MarioMaster100> sorry just a lot of channels people are so inactive in 20100909 00:05:20< MarioMaster100> ^ not fun channels 20100909 00:05:38< SpoOkyMagician> just ask once and wait. 20100909 00:06:05< MarioMaster100> k 20100909 00:06:57< MarioMaster100> I'm on the live linux game distro, erm for the save file, it isn't there ?_? 20100909 00:07:22< MarioMaster100> I just have data fonts icons images l10n-track sounds and translation folders 20100909 00:07:42< MarioMaster100> it only has terminal btw so kinda tough 20100909 00:07:48< cz1stf> ~ is your home directory 20100909 00:08:00< MarioMaster100> oh k I'm going to check 20100909 00:08:01< MarioMaster100> it 20100909 00:08:10< cz1stf> just type cd ~/.wesnoth/saves 20100909 00:08:53< MarioMaster100> no such file or directory :*( 20100909 00:08:55< MarioMaster100> :( 20100909 00:09:38< cz1stf> then the live distro probably uses different mechanism 20100909 00:09:40-!- FireFly [~firefly@unaffiliated/firefly] has quit [Quit: swatted to death] 20100909 00:09:52< zookeeper> or the dir just isn't named wesnoth 20100909 00:10:13< cz1stf> can be 20100909 00:10:24< MarioMaster100> well there's a /usr/share/wesnoth but I don't see a save directory there 20100909 00:10:52< cz1stf> start wesnoth from console, it should show your config directory in console 20100909 00:11:06< MarioMaster100> how do I do that? 20100909 00:12:11< cz1stf> just type wesnoth in console 20100909 00:12:41< cz1stf> It should show something like User configuration directory: /home/user/.wesnoth 20100909 00:13:17-!- mysticX [yhdjrs@85.17.222.12] has quit [Quit: Leaving.] 20100909 00:13:28< MarioMaster100> hang on 20100909 00:14:20< MarioMaster100> k data directory is /usr/share/wesnoth 20100909 00:14:33< MarioMaster100> config directory is /home/gamer/.wesnoth1.8 20100909 00:14:39< zookeeper> ta-da! 20100909 00:14:52< MarioMaster100> in there should be a save directory? 20100909 00:15:11< cz1stf> so it's /home/gamer/.wesnoth1.8/saves 20100909 00:15:41< MarioMaster100> k will check brb 20100909 00:20:10-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20100909 00:45:44-!- beetlenaut [~dan@72-173-46-202.cust.wildblue.net] has joined #wesnoth 20100909 00:48:44-!- kracker[BDC] [~kai_62656@unaffiliated/kai-62656/x-7765177] has joined #wesnoth 20100909 00:56:48-!- kracker[BDC] [~kai_62656@unaffiliated/kai-62656/x-7765177] has quit [Read error: Connection reset by peer] 20100909 00:57:14-!- kracker[BDC] [~kai_62656@unaffiliated/kai-62656/x-7765177] has joined #wesnoth 20100909 01:03:29-!- user__ [~chatzilla@g226142200.adsl.alicedsl.de] has joined #wesnoth 20100909 01:03:58-!- user__ is now known as vd 20100909 01:04:16-!- vd is now known as voi 20100909 01:06:19< voi> where is wesnoth saving games? (some are in "battle for wesnoth 1.8.4\userdata\saves\ " but only a view). 20100909 01:06:46< MarioMaster100> I found em but thanks 20100909 01:10:38< voi> (vista, no admin rights). 20100909 01:13:16< cz1stf> maybe ask SpoOkyMagician, I have linux 20100909 01:13:38< SpoOkyMagician> er, i was about to go but what now 20100909 01:13:42< SpoOkyMagician> ? 20100909 01:14:07< cz1stf> voi was asking something about vista 20100909 01:14:49< voi> basicly where my save games are. 20100909 01:15:02< SpoOkyMagician> they should be in... 20100909 01:15:30< MarioMaster100> question, how can I register for an irc channel if there are no ops on? 20100909 01:15:34< SpoOkyMagician> C:\Users\\Documents\My Games\Wesnoth1.8\saves 20100909 01:15:35< MarioMaster100> it won't let me 20100909 01:15:49< voi> thx. 20100909 01:15:51-!- voi [~chatzilla@g226142200.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.8/20100722155716]] 20100909 01:15:54< SpoOkyMagician> yw 20100909 01:16:08< SpoOkyMagician> i hope that helps. i need to go though. 20100909 01:16:11< SpoOkyMagician> bye all 20100909 01:16:30-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has quit [Quit: ill be back in about 1-2 hours. let shadowmaster know im coming back. lol] 20100909 01:18:58< cz1stf> don't register to channel, register on IRC itself and add channel into auto join 20100909 01:19:20-!- Elvish_Pillager [~eli@dhip-164.foss.residences.colby.edu] has joined #wesnoth 20100909 01:19:59< MarioMaster100> well I tried to register and it told me that my legit email I've had for 5 or 6 years is invalid 20100909 01:20:01< MarioMaster100> wtf? 20100909 01:20:40< MarioMaster100> is yahoo spam blocked or something? 20100909 01:20:45< cz1stf> i don't know, maybe try other email address if you have 20100909 01:21:09-!- Darker_Dreams [~Owner@HSI-KBW-078-042-083-166.hsi3.kabel-badenwuerttemberg.de] has quit [Quit: Leaving.] 20100909 01:21:48-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 240 seconds] 20100909 01:22:31-!- ilor__ [~ilor@aua20.neoplus.adsl.tpnet.pl] has joined #wesnoth 20100909 01:25:11-!- ilor [~ilor@wesnoth/developer/ilor] has quit [Ping timeout: 272 seconds] 20100909 01:27:49-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100909 01:30:10-!- cz1stf [~cz1stf@78.24.12.198] has quit [Remote host closed the connection] 20100909 01:34:41< Hulavuta> Hi 20100909 01:35:08< MarioMaster100> nvm figured it out 20100909 01:37:00< Hulavuta> Does Steak or Chicken take longer to grill? 20100909 01:37:29< Gambit> Hulavuta: ##grilling 20100909 01:37:33< Gambit> :awesome:" 20100909 01:40:18-!- chris| [~Chris@golf326.server4you.de] has quit [Ping timeout: 240 seconds] 20100909 01:42:24-!- chris| [~Chris@golf326.server4you.de] has joined #wesnoth 20100909 01:53:20-!- StealthyCoin [~StealthyC@hawknet-wireless-gw-ext.cabrillo.edu] has joined #wesnoth 20100909 02:05:31-!- Appleman1234 [~Appleman1@CPE-60-226-176-19.qld.bigpond.net.au] has quit [Ping timeout: 265 seconds] 20100909 02:17:20-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has quit [Ping timeout: 276 seconds] 20100909 02:22:27-!- joo [~joo@unaffiliated/joo] has quit [Quit: Sleep.] 20100909 02:29:10-!- MarioMaster100 [~MarioMast@99-195-23-47.dyn.centurytel.net] has quit [Quit: Leaving] 20100909 02:31:21-!- beetlenaut [~dan@72-173-46-202.cust.wildblue.net] has quit [Read error: Connection reset by peer] 20100909 02:31:41-!- beetlenaut [~dan@72-173-46-202.cust.wildblue.net] has joined #wesnoth 20100909 02:46:31-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth 20100909 02:52:36-!- Hulavuta [~Hulavuta@172.148.88.184.cfl.res.rr.com] has quit [Quit: Leaving.] 20100909 02:53:38-!- Pentalis [~pentalis@201.246.64.143] has joined #wesnoth 20100909 02:55:13< Pentalis> Greetings!. Is there a developer online who knows about Wesnoth's display engine? (the part that draws the hexes to the screen, the units, the buildings, pans, zooms, etc) ? 20100909 03:05:59< Gambit> If there is, you'd probably have better luck finding them in #wesnoth-dev 20100909 03:09:26-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has joined #wesnoth 20100909 03:10:30 * SpoOkyMagician pokes shadowmaster 20100909 03:27:31 * SpoOkyMagician works on UGS until shadowmaster replies 20100909 03:32:15-!- Blueblaze [~Blueblaze@adsl-99-186-66-223.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100909 03:43:43-!- Daltx [~~@unaffiliated/op] has quit [] 20100909 03:44:08-!- Daltx [~~@unaffiliated/op] has joined #wesnoth 20100909 03:46:59-!- martin_ [~martin@dtmd-4d0bffb3.pool.mediaWays.net] has quit [Quit: leaving] 20100909 03:49:40-!- DreadKnight [~DreadKnig@79.117.22.219] has joined #wesnoth 20100909 03:49:48-!- Elvish_Pillager [~eli@dhip-164.foss.residences.colby.edu] has quit [Ping timeout: 240 seconds] 20100909 03:53:01-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 246 seconds] 20100909 04:01:34-!- kracker[BDC] [~kai_62656@unaffiliated/kai-62656/x-7765177] has quit [Quit: KVIrc 4.0.2 Insomnia http://www.kvirc.net/] 20100909 04:08:16-!- Queenie_ [~teodora@178.218.195.65] has quit [Ping timeout: 265 seconds] 20100909 04:10:13-!- Azrathud [~Azrathud@c-75-70-42-155.hsd1.co.comcast.net] has quit [Read error: Connection reset by peer] 20100909 04:11:51-!- Blueblaze [~Blueblaze@adsl-99-186-66-223.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20100909 04:15:38-!- Azrathud [~Azrathud@c-75-70-42-155.hsd1.co.comcast.net] has joined #wesnoth 20100909 04:19:55-!- StealthyCoin [~StealthyC@hawknet-wireless-gw-ext.cabrillo.edu] has quit [Quit: StealthyCoin] 20100909 04:21:25-!- StealthyCoin [~StealthyC@hawknet-wireless-gw-ext.cabrillo.edu] has joined #wesnoth 20100909 04:23:10-!- Killcycle [~Killcycle@75-142-213-243.static.rvsd.ca.charter.com] has joined #wesnoth 20100909 04:23:22< Killcycle> Greetings, brethren 20100909 04:30:39< Gambit> Aaaand -1 points in the politically correctness category. 20100909 04:32:35< Killcycle> Politics suck anyways! 20100909 04:32:58< VurtualRuler98> How do I rank in there anyways? 20100909 04:33:15< VurtualRuler98> Hey, wesnoth has wizards, you know. That's already pretty politically incorrect. 20100909 04:36:53< SpoOkyMagician> hm... this macro is beginning to look pretty bad/too complex... although, it would save me a lot of lines... *thinks* 20100909 04:37:55< SpoOkyMagician> if zookeeper saw this, he would probably laugh. xD 20100909 04:38:11< Gambit> Why the [message] tag cross the road? 20100909 04:38:55< Gambit> The number of I omit is directly proportional to the number of hours I've been awake. 20100909 04:39:10< Gambit> Errr... self demonstrating point apparently. 20100909 04:39:49< VurtualRuler98> Great, you've done gone reminded me of a bunch of bad jokes :| 20100909 04:41:40< SpoOkyMagician> yea i dont think this is going to work out... 20100909 04:41:44-!- Ivanovic_ [~ivanovic@dtmd-4db2aa66.pool.mediaWays.net] has joined #wesnoth 20100909 04:41:59< SpoOkyMagician> http://wesnoth.pastebin.com/MGHhehPH 20100909 04:42:01< Gambit> It's not you. It's me. 20100909 04:42:02< SpoOkyMagician> lol.... 20100909 04:42:39< Gambit> SpoOkyMagician: No. No no no no. 20100909 04:42:42< SpoOkyMagician> more than likely, i got the macros wrong/out of order 20100909 04:42:56< Gambit> If you have to put that much WML in ()'s in your macros then you don't need a macro. 20100909 04:43:01< Gambit> You should just type it out. 20100909 04:43:17< Gambit> The individual calls are not similar enough to warrant macrotization. 20100909 04:43:27< SpoOkyMagician> but i hate the lines... i want to lower the line count... i got 5 menu items 20100909 04:43:37< SpoOkyMagician> technically 7+ 20100909 04:44:40< SpoOkyMagician> besides, 5 of them are extremely similar 20100909 04:45:06-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 240 seconds] 20100909 04:45:17-!- Ivanovic_ is now known as Ivanovic 20100909 04:46:40< SpoOkyMagician> (i just dont see the point writing [option] and [command] so many times when you can just make a macro for it 20100909 04:46:42< SpoOkyMagician> )* 20100909 04:47:15-!- StealthyCoin [~StealthyC@hawknet-wireless-gw-ext.cabrillo.edu] has quit [Quit: StealthyCoin] 20100909 04:49:17< Killcycle> So... what does it take to help program for BfW? :P 20100909 04:52:29< shadowm_laptop> lots of coffee 20100909 04:53:31< Gambit> He's kidding of course. BfW does not require you to develop a caffeine addiction or screw up your sleep cycle. 20100909 04:53:44< shadowm_laptop> Gambit: lies. 20100909 04:53:58< shadowm_laptop> ask every developer and all of them will tell you they drink coffee. 20100909 04:54:06< Gambit> I don't drink coffee. 20100909 04:54:08< shadowm_laptop> maybe you are the exception because you're still too fresh 20100909 04:54:11< Killcycle> I've already screwed up my sleep cycle, and I hate coffee. I'll meet you half way? 20100909 04:54:22< shadowm_laptop> Gambit: and you are not in the C++ department. 20100909 04:54:26< Gambit> I'm not allowed to drink coffee. 20100909 04:54:28< shadowm_laptop> so...(?!) 20100909 04:54:30< Gambit> shadowm_laptop: Lies!! 20100909 04:54:30< shadowm_laptop> Gambit: why? 20100909 04:54:40< Gambit> My heart. 20100909 04:55:06< shadowmaster> I drink coffee even if I'll suffer from excessively fast heart beat later 20100909 04:55:10< Gambit> [22:54:15] Gambit: and you are not in the C++ department. 20100909 04:55:15< Gambit> technically untrue 20100909 04:55:15< shadowmaster> I just like coffee. 20100909 04:55:28< VurtualRuler98> I never liked coffee that much. 20100909 04:55:37< shadowmaster> Gambit: a handful of patches don't qualify. 20100909 04:55:39< VurtualRuler98> Maybe it's because my childhood was repeated serving of lame, lame coffee to me forcably by spoon. 20100909 04:55:55< Gambit> Less than a handful even. 20100909 04:56:20< VurtualRuler98> Hey, better than me in the C++ department. 20100909 04:56:29 * Killcycle whistles 20100909 04:56:32< Gambit> I've got two sitting here that I'm afraid to commit because they screw up mainline campaigns :\ 20100909 04:56:43< shadowmaster> VurtualRuler98: ahem. 20100909 04:57:05< VurtualRuler98> Ahem what? 20100909 04:57:30< Gambit> That and a decisively decided decision was never made on how to handle giving gold to all sides :\ 20100909 04:58:46< Killcycle> Soo... 20100909 04:58:48< Gambit> But I'm starting to get the feeling that the deriders never decisively make decisions, and it's best to just do things, and wait to get yelled at later. 20100909 04:58:51< Gambit> So maybe this weekend... 20100909 05:02:13-!- edudcitsitra [9442274a@gateway/web/freenode/ip.148.66.39.74] has joined #wesnoth 20100909 05:02:36< shadowmaster> SpoOkyMagician: I know I know 20100909 05:02:36< shikadibot> And knowing is half the battle! 20100909 05:02:46< SpoOkyMagician> hehe 20100909 05:03:08< shadowmaster> Gambit: unexpected side-effect of me not checking "now" being a word rather than part of one 20100909 05:03:12< shadowmaster> I like it. 20100909 05:03:12-!- edudcitsitra [9442274a@gateway/web/freenode/ip.148.66.39.74] has quit [Client Quit] 20100909 05:03:24< SpoOkyMagician> Gambit: well, the code does work but it looks... meh... 20100909 05:03:35< SpoOkyMagician> (only one option at the moment though 20100909 05:03:37< SpoOkyMagician> ) * 20100909 05:03:56< Gambit> shadowm_laptop: What? 20100909 05:04:13< SpoOkyMagician> Gambit: http://wesnoth.pastebin.com/VK3XY1A1 20100909 05:04:13< shadowmaster> Gambit: 23:02:36 20100909 05:04:35< SpoOkyMagician> sadly it doesnt save too many lines but meh... 20100909 05:05:33< Killcycle> So should I know or at least partially know C++ to do wml? 20100909 05:06:00< SpoOkyMagician> (but that isnt even close to done... I still need to add 4 more options and also include the option for making the unit for X side... (1-4) 20100909 05:06:07< SpoOkyMagician> )* 20100909 05:06:25< Gambit> Killcycle: You don't need to know any C++ at all to use WML 20100909 05:06:48< Killcycle> Would it at least be beneficial? 20100909 05:06:55< Gambit> Not really 20100909 05:07:08< Gambit> Knowing HTML or another taggy markup langauge might save you some time learning about nesting and such 20100909 05:07:11< VurtualRuler98> I sorta know C++, and my every attempt at WML is a disaster, so no, it does not help. 20100909 05:07:11< shadowmaster> C++ and WML are completely unrelated, unless you intend to work on the WML engine itself 20100909 05:07:14< SpoOkyMagician> parts of it maybe but not really 20100909 05:07:14< Gambit> Other than that WML is it's own beast. 20100909 05:07:54< SpoOkyMagician> the only thing would be variables (learn about conditional stuff. thats all i could think of) 20100909 05:08:02< Killcycle> Figures. (Curiosity mainly because I'm in an intro to C++ class and was hoping it would be helpful xP) 20100909 05:08:10< SpoOkyMagician> and things like true/false 20100909 05:08:19< Gambit> well you can still use C++ to help out with wesnoth 20100909 05:08:23< Gambit> moreso in fact than WML 20100909 05:08:33< shadowmaster> real coders don't need to take courses. 20100909 05:08:37< Gambit> WML is for content 20100909 05:08:38< shadowmaster> jk 20100909 05:08:48< Gambit> C++ is for the engine 20100909 05:09:03< shadowmaster> but I believe most of us learned C++ on our own. 20100909 05:09:44< Gambit> Wesnoth developers are Real Men™ 20100909 05:09:46< Gambit> (and Women) 20100909 05:09:52< SpoOkyMagician> lol 20100909 05:09:52< Gambit> Real Women™ 20100909 05:10:06< SpoOkyMagician> i know a female programmer ;) (or did anyway) 20100909 05:10:09< VurtualRuler98> Real American Heroes. 20100909 05:10:23< shadowmaster> SpoOkyMagician: pfft. I know many from IRC. 20100909 05:10:30< SpoOkyMagician> heh 20100909 05:10:31< Killcycle> I'm only in an "intro" class, I don't think I'm into waiting for more classes once I grasp the basics. :P 20100909 05:10:33< VurtualRuler98> I used to know a female, once. 20100909 05:10:38< SpoOkyMagician> lol 20100909 05:10:38< Gambit> xD 20100909 05:16:21< SpoOkyMagician> the more i add to this, the more i wonder if I should even bother... 20100909 05:18:18-!- Gambit [~Gambit@unaffiliated/gambit] has quit [Read error: Connection reset by peer] 20100909 05:23:10< shadowmaster> waaaaa 20100909 05:23:18< shadowmaster> why is 1.8 building from scratch here?! 20100909 05:23:46< shadowmaster> SpoOkyMagician: I think I got a fix anyway 20100909 05:23:58< SpoOkyMagician> nice 20100909 05:24:16< SpoOkyMagician> thanks for taking the time for looking into it shadowmaster 20100909 05:24:23< shadowmaster> it's quite trivial, really. 20100909 05:24:41< SpoOkyMagician> oh? 20100909 05:24:56< shadowmaster> the hard part was finding the definition and implementation of the brush bar bar class 20100909 05:25:11< shadowmaster> it'd have helped if I actually knew it was called "brush bar" 20100909 05:25:20< SpoOkyMagician> i see... lol 20100909 05:25:40< shadowmaster> so it's a one-liner patch I'll be testing as soon as Wesnoth 1.8 is cooked 20100909 05:25:56< SpoOkyMagician> okay 20100909 05:27:23< SpoOkyMagician> wow... i wrote a show_if tag backwards... *sigh* closed first then opened... (i need to watch how i write things more carefully...) 20100909 05:31:42< SpoOkyMagician> hm... i'm only saving about 100 lines of code... it nice but... dunno if its worth it... 20100909 06:03:09-!- SpoOkyMagician is now known as SpoOkyMagician_ 20100909 06:06:25-!- PeteyPete [c9d671d4@gateway/web/freenode/ip.201.214.113.212] has joined #wesnoth 20100909 06:06:42< PeteyPete> officially first day of vacations!!!!!!!!!!! 20100909 06:07:01< PeteyPete> ... 20100909 06:07:02< PeteyPete> yeah 20100909 06:07:21< PeteyPete> so... anyways, just wanted to say that... c ya guys.... 20100909 06:07:23< PeteyPete> :) 20100909 06:07:29-!- PeteyPete [c9d671d4@gateway/web/freenode/ip.201.214.113.212] has quit [Client Quit] 20100909 06:09:04< shadowmaster> SpoOkyMagician_: what was the bug number? 20100909 06:10:07< shadowmaster> nvm, found it 20100909 06:16:02< SpoOkyMagician_> oh sorry 20100909 06:16:11-!- SpoOkyMagician_ is now known as SpoOkyMagician 20100909 06:16:43< SpoOkyMagician> thanks shadowmaster 20100909 06:17:16< shadowmaster> yeah, fixed 20100909 06:18:16< shadowmaster> no problem, I needed to commit something to prove that I've not lost my developerness yet. 20100909 06:18:36< SpoOkyMagician> :P 20100909 06:18:50-!- Espreon|mkraid [~metakraid@wesnoth/developer/espreon] has joined #wesnoth 20100909 06:22:36-!- Gallaecio [~quassel@225.189.60.213.dynamic.mundo-r.com] has quit [Remote host closed the connection] 20100909 06:33:31-!- Espreon|mkraid [~metakraid@wesnoth/developer/espreon] has quit [] 20100909 06:33:55-!- Espreon|mkraid [~metakraid@wesnoth/developer/espreon] has joined #wesnoth 20100909 06:34:54-!- Espreon|mkraid [~metakraid@wesnoth/developer/espreon] has quit [Client Quit] 20100909 06:35:46-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has quit [Ping timeout: 240 seconds] 20100909 06:38:40-!- Semitones [~p@unaffliated/semitones] has quit [Read error: Connection reset by peer] 20100909 06:40:07-!- Azrathud 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known as DDR 20100909 21:09:42-!- Tomsik [~Tomsik@bcf140.neoplus.adsl.tpnet.pl] has joined #wesnoth 20100909 21:24:25-!- astralja1a is now known as astraljava 20100909 21:27:26-!- DDR [~chatzilla@66.183.113.224] has quit [Ping timeout: 265 seconds] 20100909 21:29:24-!- Tomsik [~Tomsik@bcf140.neoplus.adsl.tpnet.pl] has quit [Quit: Nothing] 20100909 21:37:48-!- shadowm_tty [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 252 seconds] 20100909 21:39:28-!- shadowm_tty [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100909 21:48:28-!- shadowm_tty is now known as shadowm_laptop 20100909 22:28:13-!- Elvish_Pillager [~eli@dhip-164.foss.residences.colby.edu] has joined #wesnoth 20100909 22:28:52-!- kracker[BDC] [~kai_62656@unaffiliated/kai-62656/x-7765177] has quit [Quit: KVIrc 4.0.2 Insomnia http://www.kvirc.net/] 20100909 22:29:26-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has joined #wesnoth 20100909 22:40:16-!- martin__ [~martin@dtmd-4d05231b.pool.mediaWays.net] has joined #wesnoth 20100909 22:44:08-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100909 22:49:37 * shadowmaster 20100909 22:49:58< SpoOkyMagician> one moment shadowmaster 20100909 22:51:11< SpoOkyMagician> hm... wait 20100909 22:51:35< SpoOkyMagician> actually let me try something first shadowmaster 20100909 22:51:43< shadowmaster> sure 20100909 22:51:43< SpoOkyMagician> this might work 20100909 22:52:54< hylje> voodoo commencin 20100909 22:56:41-!- DDR [~chatzilla@66.183.113.224] has joined #wesnoth 20100909 22:59:33< SpoOkyMagician> ...this is gonna take some time shadowmaster... :\ i screwed something up somewhere 20100909 23:07:14< SpoOkyMagician> shadowmaster: i got it. (i didnt want to write it this way but, I don't have any other choice it seems. the other way give me an error.) I'll just leave it this way. 20100909 23:15:56-!- SpoOkyMagician is now known as SpoOkyMagician_ 20100909 23:16:56-!- Lcawte is now known as Lcawte|Away 20100909 23:17:45-!- martin__ [~martin@dtmd-4d05231b.pool.mediaWays.net] has quit [Quit: leaving] 20100909 23:19:33-!- DDR [~chatzilla@66.183.113.224] has quit [Ping timeout: 252 seconds] 20100909 23:23:47-!- MeccaGod [~majs@h14n4fls31o279.telia.com] has quit [] 20100909 23:26:19-!- SpoOkyMagician_ is now known as SpoOkyMagician 20100909 23:27:34< SpoOkyMagician> zookeeper: do you think this code would even be worth the trouble? http://wesnoth.pastebin.com/vgUqDzfE (for messages with many options) 20100909 23:28:27< SpoOkyMagician> or would it better just to write out all the message/option/command tags 20100909 23:28:50< zookeeper> SpoOkyMagician, well, all i know is that i probably wouldn't use those 20100909 23:29:36< SpoOkyMagician> well, what if you had to write at least 6+ menu items... would you really write them all out manually? 20100909 23:29:47< SpoOkyMagician> with at least 5+ options or more 20100909 23:30:17< zookeeper> no, in that case i'd define a custom macro on the spot 20100909 23:30:30< SpoOkyMagician> i see 20100909 23:31:24< SpoOkyMagician> thats what i thought you would say. :P 20100909 23:31:41< zookeeper> also i don't mind writing a lot of stuff if there's no real benefit to using a macro instead 20100909 23:32:16< zookeeper> if you need a similar [show_if] for every option then sure, i'd want to use a macro since it'd be more readable that way (i think) 20100909 23:32:53< SpoOkyMagician> let me explain my case of what i have to write and tell me what you think/would suggest 20100909 23:33:17< zookeeper> okay 20100909 23:34:32< SpoOkyMagician> i have 5 special abilities (menu items) each one has 5 options. (and 4 of those specials has the possibility of using/giving to another player.) like: teleportation. (teleport player 1-4 thats within a radius of you.) I also have other misc menu items like a say something. (ei: hello. goodbye. etc) 20100909 23:35:01-!- wiko [~wiko3@p5B20AEE9.dip.t-dialin.net] has joined #wesnoth 20100909 23:39:40< zookeeper> well...sounds like you need a lot of options then 20100909 23:39:56< SpoOkyMagician> exactly. :\ 20100909 23:40:37< SpoOkyMagician> i also made a GIVE_TO_SIDE_X for the 4 specials that needed it/ 20100909 23:41:06< SpoOkyMagician> but for example. want to see my "Animal Tamer" special that I just updated? 20100909 23:41:38< zookeeper> i can look at it, sure 20100909 23:41:57< SpoOkyMagician> http://wesnoth.pastebin.com/ME3PnhCK (200 lines... not bad i guess...) 20100909 23:42:42< SpoOkyMagician> but the problem is its... rather complex... 20100909 23:47:24< SpoOkyMagician> (noticed i didnt fix some of my strings) 20100909 23:47:47< zookeeper> yeah, well, it's only four animals so i wouldn't try anything too fancy like dynamically generating the options from some kind of a meta-info-containing array 20100909 23:48:30< zookeeper> but i'm sure you could still prevent some more code duplication there 20100909 23:48:57< SpoOkyMagician> hm... how so? 20100909 23:49:15< SpoOkyMagician> (the IF_VAR part?) 20100909 23:50:42< zookeeper> well, for example just set a variable for price, type and sound in the option actions and then have a single piece of code do stuff based on those after the option has been picked. 20100909 23:51:06< zookeeper> that way you can squeeze each option's actions to a couple of lines so it'll be more readable and more easily editable 20100909 23:51:12< SpoOkyMagician> yea. i could add that in too. 20100909 23:53:36< SpoOkyMagician> something like this? #define IF_VAR_WML COST TYPE SND 20100909 23:54:19< zookeeper> uh, what 20100909 23:54:40< zookeeper> (so i guess that's a no) 20100909 23:55:08< SpoOkyMagician> let me write what i mean 20100909 23:55:45< SpoOkyMagician> http://wesnoth.pastebin.com/EwNk963L 20100909 23:55:57< SpoOkyMagician> this way i would only need to add two macros all together 20100909 23:56:39< zookeeper> uh, yeah, i guess you could use that. not that i see why you'd need to make it a macro. 20100909 23:57:18< SpoOkyMagician> well, maybe not needed but would be nice for just 2 lines. 20100909 23:57:44< SpoOkyMagician> all i have to write is: {GIVE_TO_SIDE_X} and {IF_VAR_WML 25 "Vampire Bat" "bat-hit-1.ogg"} 20100909 23:57:48< zookeeper> what i meant was that you set a variable containing the price in each option, and then instead of having each option check the player's gold, you just use that variable to check whether the player has enough gold. 20100909 23:57:49-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [] 20100909 23:59:01< SpoOkyMagician> true... but i'm trying to compress the lines as much as possible 20100909 23:59:18< SpoOkyMagician> (i am overdoing the macros a bit but meh... I don't mind.) 20100909 23:59:26< zookeeper> why do you want to compress the lines? 20100909 23:59:41< SpoOkyMagician> (more than likely, im going to be the only maintainer of this anyhow.) 20100909 23:59:54< SpoOkyMagician> idk... im just picky like that --- Log closed Fri Sep 10 00:00:33 2010