--- Log opened Sun Dec 19 00:00:39 2010 20101219 00:00:48-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth 20101219 00:04:20-!- rork [~quassel@ip4da9d28f.direct-adsl.nl] has joined #wesnoth 20101219 00:04:45-!- Blueblaze [~Blueblaze@adsl-99-148-246-68.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20101219 00:14:45-!- DDR [~chatzilla@66.183.113.224] has quit [Ping timeout: 272 seconds] 20101219 00:17:39-!- Blueblaze [~Blueblaze@adsl-99-148-246-68.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20101219 00:18:19-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 240 seconds] 20101219 00:21:15-!- rork [~quassel@ip4da9d28f.direct-adsl.nl] has quit [Remote host closed the connection] 20101219 00:21:46-!- Blueblaze [~Blueblaze@adsl-99-148-246-68.dsl.hstntx.sbcglobal.net] has quit [Client Quit] 20101219 00:24:32-!- Blueblaze [~Blueblaze@adsl-99-148-246-68.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20101219 00:34:18-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20101219 00:38:20-!- Blueblaze [~Blueblaze@adsl-99-148-246-68.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20101219 00:38:39-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has quit [Read error: Connection reset by peer] 20101219 00:38:57-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has joined #wesnoth 20101219 00:42:45-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20101219 00:49:39-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20101219 01:01:39-!- Crendgrim [~crend@p548822D1.dip.t-dialin.net] has quit [Remote host closed the connection] 20101219 01:02:06-!- Dipseydoodle [~dipseydoo@70.15.235.113.res-cmts.ovr.ptd.net] has left #wesnoth [] 20101219 01:17:26-!- Blueblaze [~Blueblaze@adsl-99-148-246-68.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20101219 01:19:53-!- Appleman1234 [~Appleman1@CPE-60-226-179-130.qld.bigpond.net.au] has quit [Ping timeout: 255 seconds] 20101219 01:26:54-!- Dipseydoodle [~dipseydoo@70.15.235.113.res-cmts.ovr.ptd.net] has joined #wesnoth 20101219 01:46:19-!- morphbot [~morphbot@p57B5352A.dip.t-dialin.net] has joined #wesnoth 20101219 01:46:21-!- morphbot [~morphbot@p57B5352A.dip.t-dialin.net] has left #wesnoth [] 20101219 01:47:01-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Remote host closed the connection] 20101219 01:49:04-!- Appleman1234 [~Appleman1@CPE-60-226-179-130.qld.bigpond.net.au] has joined #wesnoth 20101219 01:55:19-!- Haldrik [~h539152@164.106.broadband13.iol.cz] has quit [Ping timeout: 276 seconds] 20101219 02:01:59-!- TaylorSwift [~Taylor@125-239-94-51.jetstream.xtra.co.nz] has joined #wesnoth 20101219 02:05:32-!- Feufochmar [~Feufochma@166.82.69-86.rev.gaoland.net] has quit [Quit: Leaving.] 20101219 02:20:37-!- joo is now known as jjjjjjjjjjoo 20101219 02:20:48-!- Nissarin [~nissarin@91.202.192.6] has quit [Quit: Leaving] 20101219 02:33:10-!- Dipseydoodle [~dipseydoo@70.15.235.113.res-cmts.ovr.ptd.net] has left #wesnoth [] 20101219 02:34:29-!- kracker[BDC] [~ID@unaffiliated/kai-62656/x-7765177] has joined #wesnoth 20101219 02:50:28-!- TC01 [~knoppix@pool-96-227-93-158.phlapa.fios.verizon.net] has quit [Remote host closed the connection] 20101219 02:50:45-!- Alexor [~Alexor@174-124-36-166.dyn.centurytel.net] has quit [] 20101219 02:55:44-!- Appleman1234 [~Appleman1@CPE-60-226-179-130.qld.bigpond.net.au] has quit [Ping timeout: 255 seconds] 20101219 02:56:13-!- Appleman1234 [~Appleman1@CPE-60-226-179-130.qld.bigpond.net.au] has joined #wesnoth 20101219 03:33:56-!- Appleman1234 [~Appleman1@CPE-60-226-179-130.qld.bigpond.net.au] has quit [Ping timeout: 276 seconds] 20101219 03:35:39-!- G-Lo [~Propagand@unaffiliated/g-lo] has quit [Read error: Connection reset by peer] 20101219 03:36:05-!- G-Lo [~Propagand@unaffiliated/g-lo] has joined #wesnoth 20101219 03:37:42-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has quit [Read error: Connection reset by peer] 20101219 03:38:04-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has joined #wesnoth 20101219 03:48:24-!- Kenpachi [~chatzilla@CPE-58-166-243-99.lns3.way.bigpond.net.au] has joined #wesnoth 20101219 03:52:55-!- Appleman1234 [~Appleman1@CPE-60-226-179-130.qld.bigpond.net.au] has joined #wesnoth 20101219 03:55:28-!- Blueblaze [~Blueblaze@adsl-99-148-246-68.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20101219 04:05:26-!- DDR [~chatzilla@66.183.113.224] has joined #wesnoth 20101219 04:05:35-!- Kenpachi [~chatzilla@CPE-58-166-243-99.lns3.way.bigpond.net.au] has quit [Ping timeout: 265 seconds] 20101219 04:07:35-!- kracker[BDC] [~ID@unaffiliated/kai-62656/x-7765177] has quit [Quit: Miranda IM! 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still a noob:) 20101219 07:58:03< C27> Win. 20101219 07:58:09< C27> That's the best strategy. 20101219 07:58:15< vultraz> haha:) 20101219 07:58:35< vultraz> i mean best way to win 20101219 07:59:02< vultraz> because i always loose:( 20101219 08:02:14< C27> take advantage of terrain and light 20101219 08:02:42< C27> and use units that attack the weaknesses of enemies 20101219 08:02:46< shadowmaster> it really depends a lot on the faction you're playing, and your oponents, and the map/scenario/campaign, and,... 20101219 08:03:48< vultraz> i usually use undead because i like their strong magic attacks 20101219 08:04:40< vultraz> but for some reason, i send them out, and they get beaten, and i try to rescue them with my leader, 20101219 08:05:46< vultraz> and then my units get killed, and its the wrong time of day, the other guy takes my castle and requites more units, and then i die:( 20101219 08:08:29< vultraz> or my leader stays in the castle and i send out units and i win for a bit, and suddenly all of them are defeated, and the enemy is coming after my leader. 20101219 08:09:26< vultraz> or i try to invade another castle and send out a large force which then is crashed and my leader killed 20101219 08:10:46< vultraz> btw, i can win against the ai sometimes, but on mutiplayer, that's where all these problem happen. 20101219 08:10:55< vultraz> so annoying 20101219 08:11:09-!- Cookiee [~quassel@unaffiliated/cookiee] has quit [Quit: OH. LOOK ITS A COOKIE THERE, RIGHT THERE *runs away*] 20101219 08:15:33< C27> Keep practicing. 20101219 08:16:36< C27> Try to preserve your units when you can 20101219 08:16:50< C27> I know I started out being way too berserk-aggressive 20101219 08:17:18< C27> and taking on enemies in bad terrain/light because I wanted blood 20101219 08:17:56< C27> and never retreating wounded units 20101219 08:18:06< C27> but... units are vauiable 20101219 08:18:10< C27> valuable* 20101219 08:18:24< C27> especially on small maps, every one counts 20101219 08:18:28< vultraz> oh so you mean no "Attack! Win or Perish!" That kind of thing? 20101219 08:18:40< C27> Yeah. 20101219 08:19:06< vultraz> ineresting......thanks 20101219 08:19:22< C27> Play the odds and seek every advantage, try to defeat units in detail instead of the other way 'round 20101219 08:20:13< C27> Taking ground is important, too, but not worth wasting units to do so 20101219 08:20:24< C27> Aim to waste nothing. 20101219 08:20:37< C27> Losing is the opponent's job. 20101219 08:21:16-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 265 seconds] 20101219 08:21:20< C27> Also, be sure to tailor your recruiting to what the enemy has available 20101219 08:21:55< C27> Adepts are great against drakes, eg, and not great against ulfserkers or cavalrymen 20101219 08:23:01< C27> Skeletons are good against most elf units with their arrows, not good against mages or woses 20101219 08:23:30< C27> so there's a consideration of both what units to recruit and what units to pit against what enemies 20101219 08:24:52< vultraz> ah that's good. i usually just recruit ghosts, adepts, and ghouls because of the magical attacks, the poison, and the easy lv up 20101219 08:25:18< C27> Be sure to watch the vulnerabilities :p 20101219 08:25:53< C27> Ghosts can be pretty fragile against mages 20101219 08:25:57-!- StealthyCoin [~StealthyC@dsl092-000-219.sfo1.dsl.speakeasy.net] has joined #wesnoth 20101219 08:26:04< C27> and they're expensive 20101219 08:26:09< vultraz> yup 20101219 08:26:43< C27> Not that I'm an expert by any means :p 20101219 08:27:04< vultraz> I'll try your tips. Less all out tacks and and more strategy 20101219 08:27:14< C27> yeah 20101219 08:27:15< vultraz> *attacks* 20101219 08:27:51-!- Dylan_Hsu1 [~Dylan_Hsu@ool-44c671f1.dyn.optonline.net] has joined #wesnoth 20101219 08:27:51-!- Dylan_Hsu [~Dylan_Hsu@unaffiliated/dylan-hsu/x-9213543] has quit [Disconnected by services] 20101219 08:27:52-!- Dylan_Hsu1 is now known as Dylan_Hsu 20101219 08:27:52-!- Dylan_Hsu [~Dylan_Hsu@ool-44c671f1.dyn.optonline.net] has quit [Changing host] 20101219 08:27:53-!- Dylan_Hsu [~Dylan_Hsu@unaffiliated/dylan-hsu/x-9213543] has joined #wesnoth 20101219 08:28:22< vultraz> well u sound like an expert:D 20101219 08:29:31< vultraz> at least not a noob :O 20101219 08:29:32< C27> I try to be. 20101219 08:29:34-!- StealthyCoin [~StealthyC@dsl092-000-219.sfo1.dsl.speakeasy.net] has quit [Client Quit] 20101219 08:32:21< vultraz> oh btw what terrain is best for undead? 20101219 08:37:52< C27> Same as humans - forest and hills are a small advantage 20101219 08:38:09< C27> ghosts and bats are 50% anywhere 20101219 08:38:14< C27> or so 20101219 08:38:24< C27> so they handle bad terrain easily 20101219 08:39:18< vultraz> Do u do the wesnoth multiplayer? 20101219 08:41:01< C27> mhm 20101219 08:41:55-!- Blueblaze [~Blueblaze@adsl-99-148-246-68.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20101219 08:42:56< vultraz> mhm? 20101219 08:43:11< vultraz> whats that mean 20101219 08:49:22-!- DDR [~chatzilla@66.183.113.224] has quit [Ping timeout: 276 seconds] 20101219 08:49:57< Espreon> vultraz: He essentially said "yes". 20101219 08:50:06-!- daglees [~belvedere@93.191.179.157] has joined #wesnoth 20101219 08:50:06-!- daglees [~belvedere@93.191.179.157] has quit [Changing host] 20101219 08:50:06-!- daglees [~belvedere@unaffiliated/daglees] has joined #wesnoth 20101219 08:50:20< vultraz> ah thanks 20101219 08:50:27< Espreon> No prob. 20101219 08:50:35< vultraz> still not up on the lingo 20101219 08:50:51< Espreon> Uh... 20101219 08:51:03< Espreon> It's not really lingo. 20101219 08:54:05< Espreon> vultraz: Yeah, it's a rather common utterance... 20101219 09:02:22< C27> especially for cultural barbarians such as myself 20101219 09:06:32< vultraz> well, C27 if i see u on the mltiplayer hosting a game i'll join:) 20101219 09:10:04< vultraz> i use 1.8.5 20101219 09:13:38< C27> Same 20101219 09:13:47< C27> I don't go by C27 on the server though 20101219 09:14:22< C27> my nick on there tends to change every couple weeks with my mood at the time 20101219 09:23:27< vultraz> well i use vultraz as a nick 20101219 09:24:16< vultraz> so i'm easy to spot 20101219 09:27:34< C27> My nick right now on there is Reimu 20101219 09:31:18-!- johndh|blenderin is now known as johndh 20101219 09:33:01-!- joo [~joo@unaffiliated/joo] has quit [Quit: BRB] 20101219 09:45:47< vultraz> thanks:) 20101219 09:53:43-!- deathisundead [deathisund@c-76-122-128-198.hsd1.mi.comcast.net] has joined #wesnoth 20101219 09:55:44-!- joo [~joo@unaffiliated/joo] has joined #wesnoth 20101219 10:01:06-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth 20101219 10:03:49-!- Mike1 [~Michael@91-113-14-164.adsl.highway.telekom.at] has joined #wesnoth 20101219 10:03:55< Mike1> hi! 20101219 10:04:20< Mike1> Still no answer on http://forums.wesnoth.org/viewtopic.php?f=4&t=32423 is there anything I can do to help? 20101219 10:09:08< Espreon> Mike1: Questions like this should probably be asked in #wesnoth-dev, but I doubt there's anything that we can do. Do you have graphics problems in other SDL apps? 20101219 10:10:02< Ivanovic> moin 20101219 10:10:16< Mike1> Espreon: too bad :( . No problems in other SDL apps 20101219 10:11:57< Espreon> Mike1: I guess the only thing to do is to complain to the developers of your driver. 20101219 10:14:33-!- MeccaGod [~majs@h14n4fls31o279.telia.com] has joined #wesnoth 20101219 10:15:44< Mike1> is Wesnoth 2D or 3D? 20101219 10:17:43< Espreon> 'Tis 2D, good sir... 20101219 10:17:44< mysticX> it is :D 20101219 10:19:41-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20101219 10:20:20< joo> Nay, it's 4D 20101219 10:20:39< Espreon> But, not everything's constantly in motion. 20101219 10:20:40-!- Mkaysi [~mika@unaffiliated/mkaysi] has joined #wesnoth 20101219 10:20:45< joo> x, y, time, sound 20101219 10:21:01< joo> 5d if you consider that there are two sound channels 20101219 10:21:21< joo> And many more if you consider every possible configuration of the game 20101219 10:23:36-!- Appleman1234 [~Appleman1@CPE-60-226-179-130.qld.bigpond.net.au] has joined #wesnoth 20101219 10:24:38< foocraft> wesnoth is deez 20101219 10:34:40-!- Laogeodritt [~Laogeodri@wikipedia/Laogeodritt] has quit [Ping timeout: 276 seconds] 20101219 10:36:56-!- TaylorSwift [~Taylor@125-239-94-51.jetstream.xtra.co.nz] has quit [Quit: Leaving] 20101219 10:41:17-!- Mkaysi [~mika@unaffiliated/mkaysi] has quit [Quit: Leaving.] 20101219 10:42:27-!- Mkaysi [~Mkaysi@unaffiliated/mkaysi] has joined #wesnoth 20101219 10:42:52-!- Haldrik [~h539152@164.106.broadband13.iol.cz] has joined #wesnoth 20101219 10:46:15-!- Mkaysi [~Mkaysi@unaffiliated/mkaysi] has quit [Remote host closed the connection] 20101219 10:52:26-!- Blueblaze [~Blueblaze@adsl-99-148-246-68.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20101219 11:04:40-!- Johannes13 [~Johannes@p5DF71ABD.dip0.t-ipconnect.de] has joined #wesnoth 20101219 11:04:40-!- Johannes13 [~Johannes@p5DF71ABD.dip0.t-ipconnect.de] has quit [Changing host] 20101219 11:04:40-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth 20101219 11:04:40-!- Mkaysi [~opera@unaffiliated/mkaysi] has joined #wesnoth 20101219 11:05:02-!- Mkaysi [~opera@unaffiliated/mkaysi] has left #wesnoth [] 20101219 11:08:59-!- vultraz_ [~chatzilla@124.109.10.174] has joined #wesnoth 20101219 11:09:56-!- Mkaysi [~opera@unaffiliated/mkaysi] has joined #wesnoth 20101219 11:10:30-!- vultraz [~chatzilla@124.109.10.174] has quit [Ping timeout: 260 seconds] 20101219 11:10:44-!- vultraz_ is now known as vultraz 20101219 11:17:12-!- Crendgrim [~crend@p54A078F9.dip.t-dialin.net] has joined #wesnoth 20101219 11:22:19-!- Mkaysi [~opera@unaffiliated/mkaysi] has left #wesnoth [] 20101219 11:28:51< vultraz> i want to try a Google code in 2010 wesnoth playtset task 20101219 11:29:21< vultraz> where u play a campaign at a certail difficulty and look for bugs 20101219 11:30:14< vultraz> at the beginning of the contest, the description said "use the latest development version (1.9.2) 20101219 11:30:31< vultraz> now the latest dev is 1.9.3. wich should use? 20101219 11:30:46< zookeeper> 1.9.3 20101219 11:31:04< Mike1> anyone here able to verify visual glitches in wesnoth when using an Intel GMA HD under Linux? I don’t want to file a bad bugreport. 20101219 11:31:18< zookeeper> i don't think there's any reason not to use 1.9.3 now that it's out. 20101219 11:31:57< vultraz> ok thanks:) 20101219 11:32:37< Crendgrim> hello Mike... didn't you manage to solve it yet? :/ 20101219 11:33:32< Mike1> Crendgrim: no, how could I? :( 20101219 11:34:05< Mike1> I’m filing a bug report right now 20101219 11:34:09< Ivanovic> Mike1: it is likely to be some problem in the libs in your distribution 20101219 11:34:26< Ivanovic> since only the two of you got the bug, both using fedora core 14 20101219 11:34:34< Ivanovic> and *noone* else reported issues like those 20101219 11:35:07< Mike1> It would be great to know if it’s really only Fedora 20101219 11:35:11< Ivanovic> it clearly looks like some redraw bug 20101219 11:35:40< Ivanovic> (the same it looked in the ogl branch very early when refreshing the screen was broken with some graphics drivers) 20101219 11:35:54< Ivanovic> most likely not a wesnoth bug by itself but "somewhere else" in the system 20101219 11:36:10< Ivanovic> especially since the fedora people are well known for breaking things and packaging strange versions 20101219 11:36:17< Mike1> I wonder how I could narrow down the “somewhere else” 20101219 11:36:21< Ivanovic> you could try if it also happens for you using rawhide 20101219 11:36:37< Ivanovic> since the graphics stack should be a different one there 20101219 11:37:47< Mike1> It would be a good start if someone was able to verify that it does or does not occur on other Distributions 20101219 11:38:27< Mike1> I mean, Intel GMA HD is not that rare 20101219 11:38:30< Mike1> there has to be someno 20101219 11:38:32< Mike1> e 20101219 11:39:06< Mike1> It would be hard for me to install an other distribution just to install Wesonth and see if it works 20101219 11:40:11-!- rork [~quassel@ip4da9d28f.direct-adsl.nl] has joined #wesnoth 20101219 11:42:38< Ivanovic> Mike1: then it would still be a mesa/intel ddx bug 20101219 11:43:18< Ivanovic> no idea how easy/hard it is to replace the graphics stack in fedora 20101219 11:43:23< Crendgrim> Ivanovic: But if the bug doesn't appear then it's probably a fedora bug 20101219 11:43:27< Ivanovic> if it is possible/easy you could try this 20101219 11:43:45< Ivanovic> Crendgrim: "fedora bug" also means the specific combination of packages 20101219 11:43:49< Ivanovic> eg in the graphics stack 20101219 11:43:58< Ivanovic> or in the various parts of sdl 20101219 11:45:00< Ivanovic> what i would try in your posisiton is changing the xf86-video-intel, mesa and libdrm packages 20101219 11:46:05< Mike1> i don’t want to break this system, it’s my school laptop after all (don’t ask why I want to play Wesnoth on it! :D ) :( 20101219 11:46:26< Ivanovic> uhm, why is fedora core installed on a school laptop? 20101219 11:46:40< Ivanovic> it ain't known as the most easy to use or stable system... 20101219 11:47:26< Mike1> It hasn’t disappointed me yet (except the visual glitches in Wesnoth propably) :) 20101219 11:49:53< Mike1> Ivanovic: isn’t mesa for 3D only? 20101219 11:53:07-!- andrus_ [~quassel@78-28-66-244.cdma.dyn.kou.ee] has joined #wesnoth 20101219 11:55:51-!- deathisundead [deathisund@c-76-122-128-198.hsd1.mi.comcast.net] has quit [Ping timeout: 272 seconds] 20101219 11:56:21-!- deathisundead [deathisund@c-76-122-128-198.hsd1.mi.comcast.net] has joined #wesnoth 20101219 11:58:26-!- andrus_ [~quassel@78-28-66-244.cdma.dyn.kou.ee] has quit [Remote host closed the connection] 20101219 11:58:51-!- andrus [~quassel@78-28-66-244.cdma.dyn.kou.ee] has joined #wesnoth 20101219 12:00:13-!- Kenpachi [~chatzilla@CPE-144-137-211-159.lns3.fli.bigpond.net.au] has quit [Remote host closed the connection] 20101219 12:07:01< Ivanovic> Mike1: mesa is also part of what is used for acceleration stuff 20101219 12:07:24< Ivanovic> you need a working combination of the kernel drm part, libdrm, the ddx driver as well as mesa 20101219 12:08:13< Ivanovic> and yeah, it could also make a difference if you are using a compositor for your desktop (to get effects and whatnot, common compositors are kwin or compiz) 20101219 12:08:25< Ivanovic> you could check if changing the compositor helps 20101219 12:09:00< Ivanovic> (backend (xrender or opengl are common) i mean or turning the compositor off or no idea...) 20101219 12:12:19-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20101219 12:15:07-!- joo [~joo@unaffiliated/joo] has quit [] 20101219 12:20:30-!- joo [~joo@93-96-67-2.zone4.bethere.co.uk] has joined #wesnoth 20101219 12:20:30-!- joo [~joo@93-96-67-2.zone4.bethere.co.uk] has quit [Changing host] 20101219 12:20:30-!- joo [~joo@unaffiliated/joo] has joined #wesnoth 20101219 12:33:02-!- cz1stf [~cz1stf@78.24.12.198] has joined #wesnoth 20101219 12:33:15-!- cz1stf [~cz1stf@78.24.12.198] has left #wesnoth [] 20101219 12:37:53-!- deathisundead [deathisund@c-76-122-128-198.hsd1.mi.comcast.net] has quit [Ping timeout: 264 seconds] 20101219 12:40:59-!- deathisundead [deathisund@c-76-122-128-198.hsd1.mi.comcast.net] has joined #wesnoth 20101219 12:50:22< Mike1> Ivanovic: i’ve never used a compositor, they are useless 20101219 12:50:35< Mike1> I’m using kwin but without “desktop effects” 20101219 12:54:21-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20101219 12:57:08-!- andrus [~quassel@78-28-66-244.cdma.dyn.kou.ee] has quit [Quit: http://quassel-irc.org - Chat comfortably. 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[deathisund@c-76-122-128-198.hsd1.mi.comcast.net] has quit [Read error: Connection reset by peer] 20101219 15:53:15-!- Mike1 [~Michael@91-113-14-164.adsl.highway.telekom.at] has quit [Read error: Connection reset by peer] 20101219 15:56:48-!- Mike1 [~Michael@188-23-213-19.adsl.highway.telekom.at] has joined #wesnoth 20101219 16:02:42-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20101219 16:02:43-!- Gambit [~Gambit@wesnoth/developer/grickit] has quit [Read error: Connection reset by peer] 20101219 16:04:56-!- Gambit [~Gambit@67.232.227.150] has joined #wesnoth 20101219 16:04:56-!- Gambit [~Gambit@67.232.227.150] has quit [Changing host] 20101219 16:04:56-!- Gambit [~Gambit@wesnoth/developer/grickit] has joined #wesnoth 20101219 16:05:20-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20101219 16:24:24-!- Gambit [~Gambit@wesnoth/developer/grickit] has quit [Read error: Connection reset by peer] 20101219 16:24:24-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20101219 16:26:43-!- HosenJack [~FYMLIFYM@ip-62-143-120-102.unitymediagroup.de] has joined #wesnoth 20101219 16:27:55< joo> Does someone want to take over in a game of Creep War, where the other player left? 20101219 16:30:10-!- Gambit [~Gambit@wesnoth/developer/grickit] has joined #wesnoth 20101219 16:36:04-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20101219 16:36:51< joo> nevermind 20101219 16:52:17-!- theunforgiven [deathisund@c-76-122-128-198.hsd1.mi.comcast.net] has quit [Ping timeout: 265 seconds] 20101219 16:53:28-!- deathisundead [deathisund@c-76-122-128-198.hsd1.mi.comcast.net] has joined #wesnoth 20101219 16:55:02-!- kane77 [~kane@194.1.130.108] has joined #wesnoth 20101219 16:57:16-!- PetePorty [~Pete@pc-81-113-214-201.cm.vtr.net] has joined #wesnoth 20101219 17:15:21-!- PetePorty [~Pete@pc-81-113-214-201.cm.vtr.net] has quit [Quit: Saliendo] 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[~neil@206-248-167-197.dsl.teksavvy.com] has joined #wesnoth 20101219 22:20:16-!- Netsplit over, joins: shadowmaster, Gambit, Espreon, evildalton, Harzilein, iwaim, isionous, shikadibot, Dipseydoodle, deathisundead (+9 more) 20101219 22:20:26-!- evildalton [~~@warzone2100/moderator/Dalton] has quit [Max SendQ exceeded] 20101219 22:20:56-!- vultraz [~chatzilla@124.109.10.174] has quit [Read error: Connection reset by peer] 20101219 22:21:20-!- Blueblaze [~Blueblaze@adsl-99-148-246-68.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20101219 22:21:34-!- vultraz [~chatzilla@124.109.10.174] has joined #wesnoth 20101219 22:21:40-!- Crend [~crend@p548830C0.dip.t-dialin.net] has quit [Remote host closed the connection] 20101219 22:28:22-!- evildalton [~~@warzone2100/moderator/Dalton] has joined #wesnoth 20101219 22:31:16-!- kane77 [~kane@194.1.130.108] has quit [Quit: There are two major products that come out of Berkeley: LSD and UNIX. We don't believe this to be a coincidence.] 20101219 22:34:53-!- deathisundead [deathisund@c-76-122-128-198.hsd1.mi.comcast.net] has quit [Ping timeout: 265 seconds] 20101219 22:40:21-!- fabi [~fabi@wesnoth/developer/fendrin] has quit [Remote host closed the connection] 20101219 22:41:37-!- fendrin [~fabi@77-20-108-249-dynip.superkabel.de] has joined #wesnoth 20101219 22:41:37-!- fendrin [~fabi@77-20-108-249-dynip.superkabel.de] has quit [Changing host] 20101219 22:41:37-!- fendrin [~fabi@wesnoth/developer/fendrin] has joined #wesnoth 20101219 22:42:18-!- deathisundead [deathisund@c-76-122-128-198.hsd1.mi.comcast.net] has joined #wesnoth 20101219 22:43:31-!- Mussious [~kamil@dfe165.neoplus.adsl.tpnet.pl] has quit [Quit: Ex-Chat] 20101219 22:44:24-!- shadowmaster is now known as shadowm_the_know 20101219 22:44:38-!- shadowm_the_know is now known as shadowm_th_known 20101219 22:45:10-!- shadowm_th_known is now known as shadowmaster 20101219 22:46:50< vultraz> how can i add high lv ai monsters to a user map, as well as those cool go-someplace-open a door, that kind of thing? 20101219 22:48:01< zookeeper> you need to write a scenario, that is you need to learn WML 20101219 22:48:03< Dipseydoodle> Filter tag. 20101219 22:48:06< zookeeper> ... 20101219 22:48:37< vultraz> wesnoth markup language? 20101219 22:48:41< zookeeper> yes 20101219 22:49:06< vultraz> so where can i learn that? 20101219 22:49:12-!- fendrin [~fabi@wesnoth/developer/fendrin] has quit [Remote host closed the connection] 20101219 22:49:26< Dipseydoodle> Wiki 20101219 22:49:36< zookeeper> in theory you should click the "create" link on the top of the website 20101219 22:49:51< Dipseydoodle> Or read a simple campaign.... 20101219 22:49:57< zookeeper> but in practise a lot of that content is old and doesn't work as is (except for the WML reference itself) 20101219 22:50:14< Dipseydoodle> zookeeper: question 20101219 22:50:20< Dipseydoodle> Is the 20101219 22:50:25< zookeeper> so, i suggest you download some simple-looking mappack add-on, make a copy of it, rename it, and start tinkering with the contents 20101219 22:51:14< Dipseydoodle> Zookeeper: Is there a way I can edit anethryns wiki page so I can update the unit wml part? I'd like to get rid of those spaces he has. 20101219 22:51:47< zookeeper> Dipseydoodle, yes, the same way you edit any wiki page i'd imagine. 20101219 22:54:15< Dipseydoodle> Ok... thanks. 20101219 22:54:51< vultraz> thanks :) 20101219 22:57:10< zookeeper> vultraz, if you get problems then you can start a thread in the WML workshop subforum. however, i really suggest a systematic approach of copying something which works and then changing it in small steps and testing all the time... 20101219 23:05:01< vultraz> thanks 20101219 23:12:53-!- Mike1 [~Michael@188-23-213-19.adsl.highway.telekom.at] has quit [Ping timeout: 272 seconds] 20101219 23:28:33-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth 20101219 23:32:12-!- vultraz [~chatzilla@124.109.10.174] has quit [Read error: Connection reset by peer] 20101219 23:33:10-!- martin__ [~martin@p5484A6C5.dip.t-dialin.net] has quit [Quit: leaving] 20101219 23:40:55-!- MeccaGod [~majs@h14n4fls31o279.telia.com] has quit [] 20101219 23:41:05-!- Dipseydoodle [~dipseydoo@70.15.235.113.res-cmts.ovr.ptd.net] has left #wesnoth [] 20101219 23:44:35-!- miudyk [~Mateusz@pawel2.net.autocom.pl] has quit [Quit: xD] 20101219 23:50:35-!- vultraz [~chatzilla@124.109.10.174] has joined #wesnoth 20101219 23:50:57-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20101219 23:54:37-!- vultraz [~chatzilla@124.109.10.174] has quit [Read error: Connection reset by peer] 20101219 23:55:39-!- vultraz [~chatzilla@124.109.10.174] has joined #wesnoth 20101219 23:56:33< vultraz> how do i make a user map interesting? 20101219 23:57:20< Gambit> copious amounts of WML 20101219 23:57:33< Gambit> And also a little magic. 20101219 23:57:43< vultraz> why do you need WML for so much? 20101219 23:58:19< vultraz> i mean, cant there be a menu in the map editor that as these kinds of options 20101219 23:58:45< Softly> because that'd take so much coding on the dev's side of thing for very little reward on the user's end 20101219 23:59:12< vultraz> like add object or add ai monster or set action when unit steps here? 20101219 23:59:54< vultraz> i dunno....... I think users would like that --- Log closed Mon Dec 20 00:00:34 2010