--- Log opened Wed Jan 26 00:00:30 2011 20110126 00:12:28-!- noy_ [~Noy@wesnoth/developer/noy] has quit [Read error: Connection reset by peer] 20110126 00:12:37-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20110126 00:21:50< Aethaeryn> w00t, I accidentally found a way for Lua to crash the client. 20110126 00:23:05< Espreon> Bitch about it. 20110126 00:23:28< Aethaeryn> As soon as I get my code to stop crashing Wesnoth upon loading, I'll find out exactly what I just did 20110126 00:25:51< Aethaeryn> 20110125 18:25:23 error scripting/lua: [string " -- Functions used in multiple files...."]:32: '}' expected (to close '{' at line 24) near 'show' 20110126 00:25:54< Aethaeryn> 20110125 18:25:23 error scripting/lua: [string " -- launch with terrain_editor()..."]:377: '}' expected (to close '{' at line 375) near 'option_message' 20110126 00:25:58< Aethaeryn> *** glibc detected *** ./wesnoth: realloc(): invalid pointer: 0x0ac1a168 *** 20110126 00:26:02< Aethaeryn> I think it's just possible that syntax error in Lua objects crash the program 20110126 00:27:01< Aethaeryn> oh, hmm, not that 20110126 00:27:13< Aethaeryn> those two errors still show up even after I comment out the call to the object 20110126 00:28:57-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20110126 00:30:49< Aethaeryn> yeah, just two missing commas did it 20110126 00:31:01< Aethaeryn> If someone wants to recreate by making an object in lua and messing up the syntax a bit trying to crash Wesnoth 20110126 00:31:24-!- PetePorty [~quassel@wesnoth/translator/PetePorty] has quit [Read error: Connection reset by peer] 20110126 00:31:59-!- PetePorty [~quassel@wesnoth/translator/PetePorty] has joined #wesnoth-umc-dev 20110126 01:26:39-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has quit [Quit: Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz] 20110126 01:27:13-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20110126 01:58:48-!- noy 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joined #wesnoth-umc-dev 20110126 02:22:44-!- mode/#wesnoth-umc-dev [+v Rei2] by ChanServ 20110126 02:22:49-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20110126 02:34:36-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20110126 03:09:03<+CIA-39> wesnoth-umc-dev: aethaeryn * r8729 /trunk/Master_of_Dungeons/lua/ (core.cfg modify_side.cfg terrain_editor.cfg): More cleanup with the new class. 20110126 03:30:14-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20110126 03:39:16-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20110126 04:12:47-!- Blueblaze [~Blueblaze@adsl-99-4-144-79.dsl.hstntx.sbcglobal.net] has joined #wesnoth-umc-dev 20110126 04:23:05<+CIA-39> wesnoth-umc-dev: aethaeryn * r8730 /trunk/Master_of_Dungeons/ (lua/core.cfg lua/modify_side.cfg todo): Painfully debugging and rewriting parts of modify_side.cfg 20110126 04:28:08-!- Blueblaze [~Blueblaze@adsl-99-4-144-79.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20110126 05:05:48-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20110126 05:05:48-!- Gambit [~Gambit@wesnoth/developer/grickit] has quit [Read error: Connection reset by peer] 20110126 05:07:13<+CIA-39> wesnoth-umc-dev: aethaeryn * r8731 /trunk/Master_of_Dungeons/ (lua/terrain_editor.cfg todo): Adding the overlay section... 20110126 05:39:06< Aethaeryn> w00t, found another way to crash Wesnoth via Lua 20110126 05:39:13< Aethaeryn> add an overlay to a terrain that already has an overlay 20110126 05:39:16< Aethaeryn> (yes, I was just curious) 20110126 05:44:16< shadowmaster> I'll quiet you the next time you report those in here unless you can show me proof that you are collecting them for the dev team 20110126 05:54:40< Aethaeryn> Well, if I don't write them down *somewhere* I won't remember them. 20110126 05:54:56< shadowmaster> then use bugs.wesnoth.org for that 20110126 05:55:21< shadowmaster> preferably file separate bugs 20110126 05:57:21-!- PetePorty is now known as Blew_Aardvark 20110126 05:57:42< Aethaeryn> Someone really ought to write a bug tracker where it's easy to submit bugs. Every one I've delt with has been a pain. 20110126 05:57:47< Aethaeryn> Granted, I definitely have to report the overlay one. 20110126 05:57:57-!- Blew_Aardvark is now known as PetePorty 20110126 05:58:07< Aethaeryn> It's way too easy for an add-on to do base_terrain..overlay and triple overlay something 20110126 05:58:40< Aethaeryn> But a really minor (non-crash) issue, I probably wouldn't bother going through all the extra steps. 20110126 05:59:08< Aethaeryn> It's a bit of a UI nightmare 20110126 06:04:55< Aethaeryn> Wow, Gna.org wouldn't let me put π in my password, but it kept calling all my other ones weak. 20110126 06:07:36-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20110126 06:11:42<+CIA-39> wesnoth-umc-dev: aethaeryn * r8732 /trunk/Master_of_Dungeons/lua/terrain_editor.cfg: Getting the overlay section to work. 20110126 06:33:59< Aethaeryn> shadowmaster: okay, reporting it to gna 20110126 06:34:18< Aethaeryn> I can't seem to reproduce the earlier object oriented bug right now so that will have to wait 20110126 06:34:33< Aethaeryn> shadowmaster: Is there anything I should be aware of before I hit submit? 20110126 06:36:32< Aethaeryn> oh well, I'll submit 20110126 06:36:38< Aethaeryn> have to go and I don't want to risk losing a really long post 20110126 06:40:48< Aethaeryn> https://gna.org/bugs/index.php?17577 20110126 06:44:43-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: ...] 20110126 07:26:28-!- PetePorty [~quassel@wesnoth/translator/PetePorty] has quit [Remote host closed the connection] 20110126 08:11:16-!- Rei2 [ayanami@unaffiliated/shadowmaster/bot/rei2] has quit [Ping timeout: 265 seconds] 20110126 08:12:05-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 264 seconds] 20110126 09:13:19-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev --- Log opened Wed Jan 26 09:36:45 2011 20110126 09:36:53-!- lobby [~wesnoth@wesnoth/bot/lobby] has joined #wesnoth-umc-dev 20110126 09:36:53-!- Topic for #wesnoth-umc-dev: Wesnoth-UMC-Dev Project discussion and support channel | http://wesnoth-umc-dev.ai0867.net | Staff: AI0867, Espreon, shadowmaster | Blog: http://wesnoth-umc-dev.ai0867.net/blog/ | IRC logs: http://irclogs.wesnoth.org, http://irclogs.ai0867.net 20110126 09:36:53-!- Topic set by umcreg [] [Sat Jan 8 23:05:24 2011] 20110126 09:36:53[Users #wesnoth-umc-dev] 20110126 09:36:53[@ChanServ ] [+wesbot ] [ esr ] [ lobby ] [ Vorpal ] 20110126 09:36:53[+CIA-39 ] [ AI0867 ] [ fendrin] [ noy ] [ zookeeper] 20110126 09:36:53[+shikadibot] [ Espreon] [ iwaim ] [ shadowmaster] 20110126 09:36:53-!- Irssi: #wesnoth-umc-dev: Total of 14 nicks [1 ops, 0 halfops, 3 voices, 10 normal] 20110126 09:36:53-!- Home page for #wesnoth-umc-dev: http://wesnoth-umc-dev.ai0867.net 20110126 09:37:23-!- Channel #wesnoth-umc-dev created Mon Mar 31 16:51:24 2008 20110126 09:38:29-!- Irssi: Join to #wesnoth-umc-dev was synced in 104 secs 20110126 11:49:28-!- 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#wesnoth-umc-dev 20110126 15:33:55-!- Rei2 [ayanami@unaffiliated/shadowmaster/bot/rei2] has joined #wesnoth-umc-dev 20110126 15:33:58-!- mode/#wesnoth-umc-dev [+v Rei2] by ChanServ 20110126 15:36:22-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [Read error: Connection reset by peer] 20110126 15:44:16-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20110126 16:14:39-!- PetePorty [~quassel@wesnoth/translator/PetePorty] has joined #wesnoth-umc-dev 20110126 16:29:27-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-umc-dev 20110126 16:29:30-!- mode/#wesnoth-umc-dev [+v loonybot] by ChanServ 20110126 16:30:24-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has joined #wesnoth-umc-dev 20110126 16:42:57-!- Mussious [~kamil@dgm11.neoplus.adsl.tpnet.pl] has joined #wesnoth-umc-dev 20110126 16:47:10<+CIA-39> rei2: shadowm * ra89c2d8d763c /modules.available/cmd/22_Namegen.inc.pl: cmd/Namegen: new 'namegen' command using Rei2::Namegen 20110126 16:49:09<+CIA-39> wesnoth-umc-dev: aethaeryn * r8733 /trunk/Master_of_Dungeons/ (lua/core.cfg todo): Using a loop for DungeonOpt so that it is generalized; commenting it so it is hopefully clear how it is used. 20110126 16:49:23< AI0867> Rei2: namegen 20110126 16:49:40< AI0867> %namegen 20110126 16:49:59< shadowmaster> Rei2: namegen f elf 20110126 16:50:01<+Rei2> shadowmaster: Vith 20110126 16:50:19< shadowmaster> namegen {m|f} 20110126 16:50:54-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-umc-dev 20110126 16:51:13< Aethaeryn> I'm excited, I might be the first person using object oriented programming in Wesnoth add-ons 20110126 16:51:42< Aethaeryn> Maybe I'll eventually make it entirely object-oriented 20110126 16:51:57< Aethaeryn> Hopefully that would make it easier to lift code from MoD 20110126 16:53:03< shadowmaster> SHUT UP. 20110126 16:53:06< shadowmaster> :x 20110126 16:53:18< Aethaeryn> shadowmaster: hey, at least be constructive 20110126 16:53:25< Aethaeryn> You made me submit a bug report, and it got fixed before I woke up 20110126 16:53:41< shadowmaster> ah. silene's still hiding. 20110126 16:54:11< Aethaeryn> Well, if he's hiding he's not hiding well enough... It only took about 2-3 hours for him to fix the bug 20110126 16:54:17< shadowmaster> hiding from IRC. 20110126 16:54:40< Aethaeryn> I don't blame him. I'd probably get twice as much work done without IRC 20110126 16:54:58< shadowmaster> that makes my "SHUT UP." line constructive. 20110126 16:55:11< Aethaeryn> Sadly, yes 20110126 16:55:17< shadowmaster> thank you 20110126 16:55:27< Aethaeryn> Though I won't be getting too much work done. 20110126 16:55:37< Aethaeryn> I start my semester at 2:30 pm EST 20110126 17:01:16< AI0867> Rei2: namegen m elf 20110126 17:01:16<+Rei2> AI0867: Sadriolion 20110126 17:02:10< Aethaeryn> :o 20110126 17:02:21< Aethaeryn> Rei2: namegen m human 20110126 17:02:24<+Rei2> Aethaeryn: Ceollyn 20110126 17:02:28< Aethaeryn> :o 20110126 17:02:40< Aethaeryn> If only they had this when I was naming all the Thunderstone characters. 20110126 17:05:26< AI0867> when I need a new name, I pull up data/core/macros/names.cfg and pretend to be the namegen 20110126 17:06:21< shadowmaster> % namegen wose 20110126 17:06:22<+Rei2> shadowmaster: Dumdan 20110126 17:23:51-!- Mussious [~kamil@dgm11.neoplus.adsl.tpnet.pl] has quit [Quit: Ex-Chat] 20110126 17:25:10< Gambit> shikadibot: repo 20110126 17:25:10<+shikadibot> Gambit: Repository URI: http://wesnoth-umc-dev.svn.sourceforge.net/svnroot/wesnoth-umc-dev 20110126 17:32:17< Aethaeryn> AI0867: Generally I just play a game, and if I find names I like I use htem 20110126 17:32:20< Aethaeryn> *them 20110126 17:32:46< Aethaeryn> Most of the fixed-name units in the first scenario of Thunderstone Trilogy were random names in the first few playtest games that I decided to "stick" to that unit 20110126 18:06:26< Aethaeryn> okay 20110126 18:06:30< Aethaeryn> That's all I can do for now... 20110126 18:06:46< Aethaeryn> Done working with the class I was writing. Now I have to go to class. 20110126 18:09:21< Aethaeryn> Basically: Classes (university) and classes (object-oriented programming). 20110126 18:09:27-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: Classes (university) and classes (object-oriented programming).] 20110126 18:52:07-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20110126 20:10:06-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20110126 20:22:44-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20110126 20:26:02-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20110126 20:31:15-!- shadowm_laptop is now known as HungryShadowm 20110126 20:34:52-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20110126 20:43:11-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20110126 20:45:50-!- CIA-39 [~CIA@208.69.182.149] has quit [Ping timeout: 240 seconds] 20110126 21:04:39-!- CIA-41 [~CIA@208.69.182.149] has joined #wesnoth-umc-dev 20110126 21:04:42-!- mode/#wesnoth-umc-dev [+v CIA-41] by ChanServ 20110126 21:36:21-!- Mussious [~kamil@dgm11.neoplus.adsl.tpnet.pl] has joined #wesnoth-umc-dev 20110126 22:07:26-!- Mussious [~kamil@dgm11.neoplus.adsl.tpnet.pl] has quit [Quit: Ex-Chat] 20110126 22:12:46<+CIA-41> wesnoth-umc-dev: espreon * r8735 /trunk/Under_the_Burning_Suns_Eftboren/scenarios/02_Across_the_Harsh_Sands.cfg: UtBSE: synced with mainline. 20110126 22:16:38<+CIA-41> wesnoth-umc-dev: espreon * r8736 /trunk/Under_the_Burning_Suns_Eftboren/scenarios/11_Battle_for_Zocthanol_Isle.cfg: UtBSE: synced with mainline. 20110126 22:24:28-!- Rei2 [ayanami@unaffiliated/shadowmaster/bot/rei2] has quit [Read error: Connection reset by peer] 20110126 22:25:39-!- HungryShadowm [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 240 seconds] 20110126 22:37:38-!- Rei2 [ayanami@unaffiliated/shadowmaster/bot/rei2] has joined #wesnoth-umc-dev 20110126 22:37:41-!- mode/#wesnoth-umc-dev [+v Rei2] by ChanServ 20110126 22:37:56-!- HungryShadowm [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20110126 22:43:45-!- Rei2 [ayanami@unaffiliated/shadowmaster/bot/rei2] has quit [Ping timeout: 240 seconds] 20110126 22:43:58-!- shadowm_laptop2 [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20110126 22:44:29-!- HungryShadowm [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 264 seconds] 20110126 22:45:48-!- Rei2 [ayanami@unaffiliated/shadowmaster/bot/rei2] has joined #wesnoth-umc-dev 20110126 22:45:51-!- mode/#wesnoth-umc-dev [+v Rei2] by ChanServ 20110126 22:58:55-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20110126 23:33:17-!- Blueblaze [~Blueblaze@adsl-99-4-145-156.dsl.hstntx.sbcglobal.net] has joined #wesnoth-umc-dev --- Log closed Thu Jan 27 00:00:41 2011