--- Log opened Sat Jan 29 00:00:53 2011 20110129 00:18:17-!- Blueblaze [~Blueblaze@adsl-99-4-145-156.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20110129 00:45:05-!- PeterPorty [~quassel@wesnoth/translator/PetePorty] has quit [Read error: Network is unreachable] 20110129 00:45:48-!- PetePorty [~quassel@wesnoth/translator/PetePorty] has joined #wesnoth-umc-dev 20110129 01:26:12-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20110129 02:01:30<+CIA-41> wesnoth-umc-dev: aethaeryn * r8743 /trunk/Master_of_Dungeons/lua/ (core.cfg spawn_units.cfg terrain_editor.cfg): Making the class DungeonOpt more powerful to greatly simplify code, especially by automatically finding unit images in spawn_units.cfg 20110129 02:12:23<+CIA-41> wesnoth-umc-dev: aethaeryn * r8744 /trunk/Master_of_Dungeons/lua/ (core.cfg spawn_units.cfg): Finding unit cost the same way through the class now... 20110129 02:23:34-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has quit [Quit: Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz] 20110129 02:24:22-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20110129 02:25:24<+CIA-41> wesnoth-umc-dev: aethaeryn * r8745 /trunk/Master_of_Dungeons/ (lua/modify_unit.cfg lua/use_lua.cfg todo): Cleaning up modify_unit.cfg with a DungeonOpt object; removing unused global variable 'cancel' 20110129 02:48:49<+CIA-41> wesnoth-umc-dev: aethaeryn * r8746 /trunk/Master_of_Dungeons/ (lua/spawn_units.cfg todo): Now that it is easier to add unit creation options, I finished the Water/Swamp/Nature categories. 20110129 02:51:16-!- fabi [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-umc-dev 20110129 02:54:48-!- fendrin [~fabi@wesnoth/developer/fendrin] has quit [Ping timeout: 272 seconds] 20110129 03:01:23<+CIA-41> wesnoth-umc-dev: aethaeryn * r8747 /trunk/Master_of_Dungeons/lua/core.cfg: Cleaning up the substitution. 20110129 03:06:49-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-umc-dev 20110129 03:07:59< Aethaeryn> I'm approaching the finishing stretch of MoD. Just 4 more feature categories and all the miscellaneous stuff. 20110129 03:08:23< Aethaeryn> Of course, most of the features left are the ones that make it fun and RPG-ish. Most of what I've done so far are really only visible to the host. :-P 20110129 03:15:58< Gambit> Aethaeryn: have you experimented with the custom guis lua allows for yet? 20110129 03:16:20< Gambit> I'm anxious to hear how friendly that is from one of the non-lua-obsessed people 20110129 03:39:59< Aethaeryn> Gambit: who's one of the non-lua-obsessed people? 20110129 03:40:46< Gambit> Well if you're lua obsessed you recently became that way 20110129 03:41:21< Gambit> So there's less chance of "OMFG LUA IS THE BEST" and more chance of an actual comparison from someone who has extensively used both means. 20110129 03:41:40< Aethaeryn> Well, I implemented an object in Lua. 20110129 03:42:25< Gambit> I heard. 20110129 03:43:03< Aethaeryn> But I have implemented menus through WML tables. 20110129 03:43:14< Aethaeryn> not http://wiki.wesnoth.org/LuaWML:Display#wesnoth.show_dialog 20110129 03:43:40< Gambit> oh my 20110129 03:43:46< Gambit> that looks terribly unfriendly. 20110129 03:43:51< Gambit> Moar abstraction required. 20110129 03:44:23< Aethaeryn> Well, duh 20110129 03:44:33< Aethaeryn> In fact, I find the WML tables too unfriendly 20110129 03:44:39< Aethaeryn> I abstracted away from them via an object 20110129 03:46:38< Aethaeryn> Gambit: do you have trunk checked out from Wesnoth-umc-dev? 20110129 03:46:49< Gambit> Nope 20110129 03:46:59< Gambit> Just my two projects from the irc-bots branch 20110129 03:46:59< Aethaeryn> I'd show you directly but it appears to be down 20110129 03:47:11< Aethaeryn> I have too many projects 20110129 03:47:19< Aethaeryn> so it's just eaiser to have /branches/1.8 and /trunk checked out 20110129 03:47:34< Aethaeryn> I will have 6 projects published in 1.10 if I can get them all done in time. 20110129 03:47:45< Aethaeryn> OOP in Lua will really help get that deadline in 20110129 03:48:09< Aethaeryn> http://wesnoth-umc-dev.svn.sourceforge.net/viewvc/wesnoth-umc-dev/trunk/Master_of_Dungeons/lua/ 20110129 03:48:13< Aethaeryn> Gambit: Is that loading for you? 20110129 03:48:21< Gambit> janebot: http://wesnoth-umc-dev.svn.sourceforge.net/viewvc/wesnoth-umc-dev/trunk/Master_of_Dungeons/lua/ 20110129 03:48:22<+janebot> Gambit: I can't get that page for some reason. 20110129 03:48:28< Gambit> Apparently no. 20110129 03:48:58< Gambit> That was a surprisingly fast no too. 20110129 03:49:09< Gambit> Aethaeryn: That was down two days ago for me. 20110129 03:49:23< Gambit> Has it been down all this time? 20110129 03:49:30< Gambit> Or is that news to you? 20110129 03:50:03< Gambit> I'm too lazy and shy to report in #sourceforge because I just know they're going to ask me troubleshooting questions that I know nothing about. 20110129 03:52:47< Gambit> unless it's a sourceforge wide problem not specific to Wesnoth-UMC-Dev 20110129 03:53:02< Gambit> in which case I'm just another person bugging them about a problem they're already scrambling to solve 20110129 04:04:42< shadowm_laptop> Gambit: http://ht.ly/3LVIA 20110129 04:05:56< Gambit> now I know 20110129 04:05:56<+shikadibot> And knowing is half the battle! 20110129 04:06:03< shadowm_laptop> all SF.net users and admins must set a new password now 20110129 04:06:33< shadowm_laptop> > 20110129 04:06:35< shadowm_laptop> We recently experienced a directed attack on SourceForge infrastructure 20110129 04:06:38< shadowm_laptop> (http://sourceforge.net/blog/sourceforge-net-attack/) and so we are 20110129 04:06:38< shadowm_laptop> resetting all passwords in the sf.net database -- just in case. We're 20110129 04:06:38< shadowm_laptop> e-mailing all sf.net registered account holders to let you know about this 20110129 04:06:39< shadowm_laptop> change to your account. 20110129 04:06:41< shadowm_laptop> Our investigation uncovered evidence of password sniffing attempts. We have 20110129 04:06:44< shadowm_laptop> no evidence to suggest that your password has been compromised. But, what 20110129 04:06:49< shadowm_laptop> we definitely don't want is to find out in 2 months that passwords were 20110129 04:06:50< shadowm_laptop> compromised and we didn't take action. 20110129 04:06:52< shadowm_laptop> So, as a proactive measure we've invalidated your SourceForge.net account 20110129 04:06:55< shadowm_laptop> password. To access the site again, you'll need to go through the email 20110129 04:06:57< shadowm_laptop> recovery process and choose a shiny new password: 20110129 04:07:00< shadowm_laptop> > 20110129 04:08:17< Gambit> well yeah I got that, but it doesn't mention viewvc at all 20110129 04:08:18< shadowm_laptop> I should note that the attack to forums.wesnoth.org has not ceased, and due to a mistake of mine, there was a 7-minute window during which Tor was unblocked. 20110129 04:08:37< shadowm_laptop> Gambit: see the first link 20110129 04:08:49< Gambit> I didn't visit it :( 20110129 04:08:54< shadowm_laptop> visit it. 20110129 04:09:06< Gambit> you already sent it to me though 20110129 04:09:10< Gambit> why would I visit it again? 20110129 04:09:23-!- mode/#wesnoth-umc-dev [+o shadowm_laptop] by ChanServ 20110129 04:09:32-!- Gambit was kicked from #wesnoth-umc-dev by shadowm_laptop [if you won't read the material I link then don't ask for support here] 20110129 04:09:41-!- Gambit [~Gambit@wesnoth/developer/grickit] has joined #wesnoth-umc-dev 20110129 04:09:45< Gambit> I read your link 20110129 04:09:49< Gambit> not the one in the email 20110129 04:09:50< Gambit> rawr 20110129 04:10:09<@shadowm_laptop> Gambit: http://ht.ly/3LVIA 20110129 04:10:15<@shadowm_laptop> [blah blah] 20110129 04:10:16<@shadowm_laptop> * CVS Hosting 20110129 04:10:16<@shadowm_laptop> * ViewVC (web based code browsing) 20110129 04:10:16<@shadowm_laptop> * New Release upload capability 20110129 04:10:17<@shadowm_laptop> * Interactive Shell services 20110129 04:10:20<@shadowm_laptop> [blah blah] 20110129 04:10:40< Gambit> Yes I know. 20110129 04:10:44<@shadowm_laptop> "As a short term response, we’ve taken down the following services to prevent any possible escalation:" 20110129 04:10:54<@shadowm_laptop> Gambit: you start to understand now? 20110129 04:10:54< Gambit> I said *that the email* didn't mention viewvc 20110129 04:10:54< Gambit> :\ 20110129 04:10:59<@shadowm_laptop> why should the email mention it? 20110129 04:11:06< Gambit> because it's important 20110129 04:11:18<@shadowm_laptop> the email mentions all that is important 20110129 04:11:20<@shadowm_laptop> 1) the link 20110129 04:11:25<@shadowm_laptop> 2) that you need to reset your password 20110129 04:11:44<@shadowm_laptop> in case you didn't get it, the link I gave here, and the link in the email, are the same 20110129 04:12:00< Gambit> Yes I know. 20110129 04:12:05< Gambit> [22:09:06] you already sent it to me though 20110129 04:12:05< Gambit> [22:09:09] why would I visit it again? 20110129 04:12:15<@shadowm_laptop> fuck you 20110129 04:12:19<@shadowm_laptop> !00:08:18 well yeah I got that, but it doesn't mention viewvc at all 20110129 04:12:20< Gambit> Why are you repeating everything I said five minutes ago? 20110129 04:12:26< Gambit> shadowm_laptop: Refering to the email. 20110129 04:12:29< Gambit> RAWR 20110129 04:12:31<@shadowm_laptop> I should ask why you are complaining 20110129 04:12:40< Gambit> I'm not? 20110129 04:12:43<@shadowm_laptop> 00:08:18 well yeah I got that, but it doesn't mention viewvc at all 20110129 04:12:56<@shadowm_laptop> you know what 20110129 04:12:59-!- Gambit was kicked from #wesnoth-umc-dev by shadowm_laptop [FORGET IT] 20110129 04:13:05-!- Gambit [~Gambit@wesnoth/developer/grickit] has joined #wesnoth-umc-dev 20110129 04:13:15 * shadowm_laptop goes to watch TV 20110129 04:13:18< Gambit> Bye 20110129 04:13:54< Gambit> Aethaeryn: now we know 20110129 04:13:55<+shikadibot> And knowing is half the battle! 20110129 04:19:27-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 240 seconds] 20110129 04:19:44-!- Rei2 [ayanami@unaffiliated/shadowmaster/bot/rei2] has quit [Ping timeout: 250 seconds] 20110129 04:21:26-!- Rei2 [ayanami@unaffiliated/shadowmaster/bot/rei2] has joined #wesnoth-umc-dev 20110129 04:21:29-!- mode/#wesnoth-umc-dev [+v Rei2] by ChanServ 20110129 04:21:30-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20110129 04:31:19< Aethaeryn> Great 20110129 04:31:54< Aethaeryn> when I'm gone for 30-40 minutes I miss someone by 20 minutes who wants to ask me about the add-on I've spent most of the past month on 20110129 04:31:57< Aethaeryn> :-P 20110129 04:32:15< Aethaeryn> I hate it when people on IRC miss the point of IRC and wait less than 10 minutes for an answer 20110129 04:32:32< Aethaeryn> People aren't on IRC to actively chat the whole time they're on, they leave it up in case someone wants to contact them 20110129 04:38:52< shadowmaster> way too many people must be trying to reset their SF.net passwords right now 20110129 04:39:10< shadowmaster> guess I'll leave it for tomorrow 20110129 04:41:04< AI0867> Aethaeryn: the standard way of putting lua stuff in their own files is to write a pure lua file (extension .lua) and then include it using wesnoth.dofile() or .require() or the like 20110129 04:41:42< AI0867> while putting them in a WML works (and can then be included using standard WML inclusion, it doesn't allow syntax highlighting or inclusion from other lua files 20110129 04:41:56< AI0867> s/,/) 20110129 05:04:33< Aethaeryn> AI0867: well, I created a special filter in emacs for /lua :-P 20110129 05:04:56< Aethaeryn> but really, what happened with MoD is me starting with a bunch of macro .cfg files that have been more and more Lua 20110129 05:05:01< Aethaeryn> until entirely Lua 20110129 05:05:16< Aethaeryn> At first, just procedural, too, then functional, and now gradually more and more object-oriented. 20110129 05:05:24< Aethaeryn> So it'll probably wind up with one object for each file 20110129 05:05:24< Aethaeryn> We'll see 20110129 05:06:22< Aethaeryn> AI0867: One issue with renaming them is that I lose the history on Sourceforge 20110129 05:27:03< Aethaeryn> "Blybry" is an interesting unit name 20110129 05:39:25-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20110129 05:39:26-!- Gambit [~Gambit@wesnoth/developer/grickit] has quit [Read error: Connection reset by peer] 20110129 05:40:23<+CIA-41> wesnoth-umc-dev: aethaeryn * r8748 /trunk/Master_of_Dungeons/lua/ (core.cfg modify_side.cfg modify_unit.cfg use_lua.cfg): Cleaning up code, mostly the WML tables. 20110129 05:43:16< Aethaeryn> AI0867: Do you think it's better to rename them all to .lua than leave them as they are? 20110129 05:43:40< Aethaeryn> Even though renaming in SVN isn't very... convenient? 20110129 05:53:27< shadowmaster> Aethaeryn: what's so hard about "svn mv file1 file2" ? 20110129 05:53:40< shadowmaster> oh wait. let me guess. 20110129 05:53:43< Aethaeryn> shadowmaster: SVN handles moving fine? 20110129 05:53:52< Aethaeryn> Is that CVS that has issues then? 20110129 05:53:54< shadowmaster> 20110129 05:54:04< shadowmaster> Aethaeryn: SVN doesn't have issues 20110129 05:54:09< Aethaeryn> oh 20110129 05:54:10< shadowmaster> history is preserved 20110129 05:54:12< Aethaeryn> definitely CVS then 20110129 05:54:17< Aethaeryn> I know one of them loses history 20110129 05:54:37< Aethaeryn> something like if you don't get the filename right on the first try, too bad 20110129 05:54:40< Aethaeryn> Not SVN? 20110129 05:55:15< AI0867> svn preserves the history of copies 20110129 05:55:26< AI0867> moves are implemented as copy + delete 20110129 05:55:52 * shadowmaster bashes head against wall 20110129 05:55:54< Aethaeryn> ah 20110129 05:58:11< AI0867> if it didn't, svn's implementation of tagging wouldn't work 20110129 05:58:26< AI0867> or, at least, the tag wouldn't have any history 20110129 06:21:16<+CIA-41> wesnoth-umc-dev: aethaeryn * r8749 /trunk/Master_of_Dungeons/maps/cavern.map: Beginning to draw a cave map with several different predrawn sections. 20110129 06:24:56<+CIA-41> wesnoth-umc-dev: aethaeryn * r8750 /trunk/Master_of_Dungeons/lua/ (16 files): Renaming most .cfg files to .lua because of AI's suggestion. 20110129 06:34:25<+CIA-41> wesnoth-umc-dev: aethaeryn * r8751 /trunk/Master_of_Dungeons/lua/ (5 files): Removing the [lua] and reindenting. 20110129 06:34:27< Aethaeryn> AI0867: Okay, now what changes? 20110129 06:34:40< Aethaeryn> I have to call on them in lua before I can use them? 20110129 06:39:14< Aethaeryn> found it 20110129 06:39:20-!- PetePorty [~quassel@wesnoth/translator/PetePorty] has quit [Read error: Connection reset by peer] 20110129 06:40:50< Aethaeryn> Basically, I have use_lua.cfg as the thing that sets up the Lua via [lua] and calls on the .lua files 20110129 06:41:14< Aethaeryn> Since it's going to be turned into an MP campaign so I don't want to do it through the scenario itself 20110129 06:42:04<+CIA-41> wesnoth-umc-dev: aethaeryn * r8752 /trunk/Master_of_Dungeons/lua/use_lua.cfg: Using wesnoth.dofile to load all of the /lua files 20110129 08:13:11-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: ...] 20110129 08:36:30-!- Blueblaze [~Blueblaze@adsl-99-4-145-156.dsl.hstntx.sbcglobal.net] has joined #wesnoth-umc-dev 20110129 09:25:51-!- Rei2 [ayanami@unaffiliated/shadowmaster/bot/rei2] has quit [Ping timeout: 240 seconds] 20110129 09:26:13-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 240 seconds] 20110129 09:54:35-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20110129 11:59:55-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20110129 13:02:08-!- Blueblaze [~Blueblaze@adsl-99-4-145-156.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20110129 13:04:09-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-umc-dev 20110129 13:04:12-!- mode/#wesnoth-umc-dev [+v loonybot] by ChanServ 20110129 13:05:10-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has joined #wesnoth-umc-dev 20110129 13:32:16-!- Gambit [~Gambit@wesnoth/developer/grickit] has joined #wesnoth-umc-dev 20110129 13:40:48-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-umc-dev 20110129 13:40:51-!- mode/#wesnoth-umc-dev [+v janebot] by ChanServ 20110129 16:11:59-!- PetePorty [~quassel@wesnoth/translator/PetePorty] has joined #wesnoth-umc-dev 20110129 16:33:12-!- Mussious [~kamil@dab131.neoplus.adsl.tpnet.pl] has joined #wesnoth-umc-dev 20110129 16:44:32-!- Mussious [~kamil@dab131.neoplus.adsl.tpnet.pl] has quit [Quit: Ex-Chat] 20110129 16:59:40-!- Blueblaze [~Blueblaze@adsl-99-4-145-156.dsl.hstntx.sbcglobal.net] has joined #wesnoth-umc-dev 20110129 17:10:59-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20110129 17:24:41-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20110129 19:29:10-!- Mussious [~kamil@dab131.neoplus.adsl.tpnet.pl] has joined #wesnoth-umc-dev 20110129 19:59:02-!- Rei2 [ayanami@unaffiliated/shadowmaster/bot/rei2] has joined #wesnoth-umc-dev 20110129 19:59:05-!- mode/#wesnoth-umc-dev [+v Rei2] by ChanServ 20110129 19:59:05-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20110129 21:45:55-!- Mussious [~kamil@dab131.neoplus.adsl.tpnet.pl] has quit [Quit: Ex-Chat] 20110129 22:39:42-!- Jarkko [~JMP@gprs-internet-ffe1f000-15.dhcp.inet.fi] has joined #wesnoth-umc-dev 20110129 22:43:09-!- Gambit [~Gambit@wesnoth/developer/grickit] has quit [Quit: Back to windows for another stupid school presentation] 20110129 22:43:17-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20110129 22:48:52-!- Gambit [~quassel@67.232.227.150] has joined #wesnoth-umc-dev 20110129 22:49:10-!- Gambit [~quassel@67.232.227.150] has quit [Changing host] 20110129 22:49:10-!- Gambit [~quassel@wesnoth/developer/grickit] has joined #wesnoth-umc-dev 20110129 22:49:17-!- Jarkko [~JMP@gprs-internet-ffe1f000-15.dhcp.inet.fi] has quit [Ping timeout: 264 seconds] --- Log closed Sun Jan 30 00:01:00 2011