--- Log opened Thu Jan 06 00:00:27 2011 --- Day changed Thu Jan 06 2011 20110106 00:00:27-!- MeccaGod [~majs@h14n4fls31o279.telia.com] has quit [] 20110106 00:00:49< sideways> http://wiki.wesnoth.org/HeirToTheThrone#Scenario_8_-_The_Princess_of_Wesnoth 20110106 00:01:04< MarioMaster100> ^ that might be it 20110106 00:01:07 * MarioMaster100 checking 20110106 00:01:58< sideways> do you have druids and or white mages for healing? 20110106 00:02:19< MarioMaster100> nope 20110106 00:02:22< MarioMaster100> just shamans 20110106 00:02:29 * MarioMaster100 didn't check the link yet 20110106 00:02:37 * MarioMaster100 has dial up no joke 20110106 00:02:44< sideways> :D 20110106 00:04:00< sideways> well you got pretty far for a first run at the campaign, on my first go I got to the level after that one before I had to restart the whole campaign and redo it better unit levelling strategy 20110106 00:19:18< sideways> On my last play through it seems I did it with loyal units + 4 units for fodder: 5 archers, 1 ranger, 2 thieves, 1 rogue, 2 mermen warriors, 1 mage of light, 1 white mage, 1 knight, 1 elvish hero, 1 elvish captain, 1 elvish enchantress + main characters 20110106 00:21:08< sideways> I lied, 7 not loyal units 20110106 00:22:21-!- Appleman1234 [~Appleman1@CPE-60-226-179-130.qld.bigpond.net.au] has quit [Remote host closed the connection] 20110106 00:26:15< sideways> turtled in the forest along the path 20110106 00:29:44-!- Appleman1234 [~Appleman1@CPE-60-226-179-130.qld.bigpond.net.au] has joined #wesnoth 20110106 00:30:53< saiko-chriskun> everytime I try to observe a game it starts replaying everything 20110106 00:31:04< saiko-chriskun> anyway I can just hop in to the current time? 20110106 00:31:35-!- MarioM100 [MarioMaste@75-121-41-133.dyn.centurytel.net] has joined #wesnoth 20110106 00:32:04< MarioM100> scenerio is The Princess Of Wesnoth that I"m having trouble with 20110106 00:32:19< sideways> welcome back 20110106 00:32:36< MarioM100> ty 20110106 00:33:01-!- MarioMaster100 [MarioMaste@75-121-41-133.dyn.centurytel.net] has quit [Ping timeout: 255 seconds] 20110106 00:34:10-!- MarioM100 is now known as MarioMaster100 20110106 00:34:55< MarioMaster100> I didn't know there was a leveling strategy >_< 20110106 00:34:59< MarioMaster100> that might've helped 20110106 00:35:27-!- Blueblaze [~Blueblaze@adsl-99-182-53-173.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20110106 00:35:56< sideways> without a versatile mix of levelled units from the early campaigns the later stuff is pretty hard 20110106 00:36:02-!- DreadKnight [~DreadKnig@unaffiliated/dreadknight] has quit [Quit: #AncientBeast - Free Fantasy MO TBS RPG] 20110106 00:36:06< sideways> http://units.wesnoth.org/1.4/C/mainline.html 20110106 00:36:20< sideways> ^how units progress 20110106 00:36:32< MarioMaster100> I see :? 20110106 00:36:34< MarioMaster100> :/8 20110106 00:36:41< MarioMaster100> ^ :/ 20110106 00:51:26-!- MarioMaster100 [MarioMaste@75-121-41-133.dyn.centurytel.net] has quit [Ping timeout: 240 seconds] 20110106 00:53:18-!- Blitzmerker [~Blitzmerk@p3EE0982A.dip0.t-ipconnect.de] has joined #wesnoth 20110106 00:54:23< Blitzmerker> hi, is there a way to make another player become host without leaving on mp server? 20110106 01:05:25-!- C27 [~chatzilla@c-98-247-251-224.hsd1.wa.comcast.net] has joined #wesnoth 20110106 01:06:18-!- elias is now known as allefant 20110106 01:09:19-!- joo is now known as joo|sleep 20110106 01:16:41-!- joo|sleep [~joo@unaffiliated/joo] has quit [Quit: Actually, I'll close this...] 20110106 01:25:29-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20110106 01:29:03-!- Cyber_Rock [~Ankit@unaffiliated/cyber-rock/x-7112426] has joined #wesnoth 20110106 01:29:37-!- Cyber_Rock [~Ankit@unaffiliated/cyber-rock/x-7112426] has quit [Client Quit] 20110106 01:47:49-!- AndrewKeenan__ [~quassel4@ip70-177-181-137.dc.dc.cox.net] has joined #wesnoth 20110106 01:48:06-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20110106 01:50:31-!- MarioMaster100 [MarioMaste@75-121-41-133.dyn.centurytel.net] has joined #wesnoth 20110106 01:50:57< MarioMaster100> erm I think I'll have to redo the 1st campaign :/ 20110106 01:51:11< MarioMaster100> any recommended addons? (as in campaigns) 20110106 01:51:32< MarioMaster100> I have Elvish Dynasty RPG 20110106 01:53:36-!- Feufochmar [~Feufochma@99.82.69-86.rev.gaoland.net] has quit [Quit: Leaving.] 20110106 01:54:20< MarioMaster100> nobody uses cool addons? 20110106 01:56:54-!- Elrood [4dff5889@gateway/web/freenode/ip.77.255.88.137] has joined #wesnoth 20110106 01:57:46-!- Elrood is now known as Valag 20110106 02:02:43-!- Cookiee [~quassel@unaffiliated/cookiee] has joined #wesnoth 20110106 02:04:26-!- mysticX [~X@2a01:238:4000:0:3938:a675:e825:6684] has joined #wesnoth 20110106 02:08:39-!- kracker[BDC] [~ID@unaffiliated/kai-62656/x-7765177] has joined #wesnoth 20110106 02:16:17-!- fstltna [~fstltna@173-116-89-234.pools.spcsdns.net] has joined #wesnoth 20110106 02:18:48-!- Gallaecio [~quassel@29.138.117.91.dynamic.mundo-r.com] has joined #wesnoth 20110106 02:21:52-!- Blitzmerker [~Blitzmerk@p3EE0982A.dip0.t-ipconnect.de] has quit [Ping timeout: 240 seconds] 20110106 02:27:46-!- SekoIdiootti [~chatzilla@cs145063.pp.htv.fi] has joined #wesnoth 20110106 02:28:46< saiko-chriskun> everytime I try to observe a game it starts replaying everything 20110106 02:28:47< saiko-chriskun> anyway I can just hop in to the current time? 20110106 02:30:25< MarioMaster100> hey um what's the space area range of shamans? 20110106 02:30:38< MarioMaster100> I have a character right by one and it's not healing it ?_? 20110106 02:30:40< shadowmaster> saiko-chriskun: check Quick Replays in the lobby view before joining as observer 20110106 02:30:53< shadowmaster> MarioMaster100: one hex 20110106 02:31:01 * MarioMaster100 is waiting 20110106 02:31:07< saiko-chriskun> thankies 20110106 02:33:45 * MarioMaster100 is still waiting but is in the middle of a life or death turn with a shaman trying to figure out the healing range 20110106 02:33:55< saiko-chriskun> shadow already told you 20110106 02:33:57< saiko-chriskun> it's one hex 20110106 02:34:09< MarioMaster100> oh I thought you mistyped one sec :D 20110106 02:34:19< MarioMaster100> so any one space directly near it? 20110106 02:34:34< saiko-chriskun> yep 20110106 02:34:46< MarioMaster100> well I had that and it didn't heal a unit :/ 20110106 02:34:51< MarioMaster100> on the right of it 20110106 02:34:58< MarioMaster100> of the shaman of course 20110106 02:35:01< SekoIdiootti> I come say this again, but I think it'd be awesome if there were many slightly different colored variations of terrains. 20110106 02:36:16< shadowmaster> SekoIdiootti: check 1.9.x. 20110106 02:36:17< saiko-chriskun> MarioMaster100: on the 'right' of it? 20110106 02:36:35< saiko-chriskun> MarioMaster100: there is no hex directly right of something 20110106 02:36:41-!- AndrewKeenan__ [~quassel4@ip70-177-181-137.dc.dc.cox.net] has quit [Ping timeout: 264 seconds] 20110106 02:36:43< SekoIdiootti> sm: well, I don't see variations other than a few 20110106 02:37:00< MarioMaster100> it was diagnaly as close as it could on the right of the shaman 20110106 02:37:10< shadowmaster> SekoIdiootti: there are a lot for my own taste 20110106 02:37:28< SekoIdiootti> I meant like subtle variations, like what Eleazar updates, but there would be the olders also 20110106 02:37:39< SekoIdiootti> though it'd be pointless to most people 20110106 02:37:55< SekoIdiootti> and it'd make Wesnoth a lot bigger 20110106 02:38:26< SekoIdiootti> (to download) 20110106 02:38:27< shadowmaster> the game package size is not a valid argument for anything aynmore. 20110106 02:38:48< sideways> MarioMaster100: shamans heal 4 hitpoints at the beginning of each round to all units directly adjacent to it 20110106 02:38:49< SekoIdiootti> well, why aren't the older things also in it then? 20110106 02:39:03< shadowmaster> SekoIdiootti: because they have ben replaced with improved versions. 20110106 02:39:09< SekoIdiootti> ok 20110106 02:39:21< MarioMaster100> k thanks sideways 20110106 02:39:44< sideways> it won't save a unit in combat but will gradually regenerate them back to health if you protect them 20110106 02:39:54< SekoIdiootti> I meant like this: http://forums.wesnoth.org/viewtopic.php?p=455243#p455243 20110106 02:39:58< MarioMaster100> mhmm I know that part sideways 20110106 02:40:22< shadowmaster> SekoIdiootti: what's with that? 20110106 02:40:29< SekoIdiootti> he said he replaced them, but at least I think it's kinda like... antinostalgic, lol 20110106 02:40:54-!- Nissarin [~nissarin@91.202.192.6] has quit [Quit: Leaving] 20110106 02:41:00< shadowmaster> Wesnoth is not about appealing to our own players' nostalgia. 20110106 02:42:20< SekoIdiootti> Yeah, I know. It's just kinda seems like artists are sometimes emotionless, like with the forests. 20110106 02:42:43< Gambit> emotio-WHAT? 20110106 02:42:44< Gambit> lol 20110106 02:42:56< shadowmaster> if you feel the urging need to play with the old graphics, check some of mysticX's addons 20110106 02:43:02< shadowmaster> or go back to 1.0. 20110106 02:43:26< shadowmaster> (no multiplayer though) ;( 20110106 02:43:39< Gambit> That's terrible 20110106 02:43:48< SekoIdiootti> Well, I like 1.9.x and stuff 20110106 02:43:55< Gambit> but 20110106 02:44:02< Gambit> ? 20110106 02:44:10< SekoIdiootti> but I'm trying to make new terrains again. 20110106 02:44:21< SekoIdiootti> .....yeah I had to say "but" and not "btw". 20110106 02:44:28< shadowmaster> I know how it feels 20110106 02:44:28< Valag> can someone look at that code and tell me if it is correct: http://pastebin.com/qmfMvHuM ? 20110106 02:44:55< sideways> hell lets just play nethack and let the nostalgia roll 20110106 02:45:04< SekoIdiootti> Do codes have feelings? 20110106 02:45:11< shadowmaster> Valag: no, it is not. 20110106 02:45:28< shadowmaster> Gambit: tell him why and prove your worth as a WML coder :P 20110106 02:45:38< Gambit> but 20110106 02:45:38< Gambit> but 20110106 02:45:44< Gambit> but I don't use [set_variables] 20110106 02:45:49< SekoIdiootti> Oh you replied to the terrain thing? lol 20110106 02:46:00< shadowmaster> Gambit: okay, I'll do it then 20110106 02:46:02< Gambit> Valag: The second chunk looks great :D 20110106 02:46:27< shadowmaster> Valag: you are creating a container named "array" that contains two "set_variable" items. 20110106 02:46:59< shadowmaster> basically, take the expanded form of {VARIABLE} and put it inside the [value] tag and you'll notice what's wrong with your code 20110106 02:47:34< shadowmaster> what you really want, judging by the looks, is http://pastebin.com/WWXJv54M 20110106 02:48:09< shadowmaster> notice that since the array consists of a single container with the a and b attributes, the $array[0] subscript is redundant 20110106 02:48:45-!- C27 [~chatzilla@c-98-247-251-224.hsd1.wa.comcast.net] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.5.7/20091221164558]] 20110106 02:48:55-!- Valag [4dff5889@gateway/web/freenode/ip.77.255.88.137] has quit [Ping timeout: 265 seconds] 20110106 02:49:02< shadowmaster> ... 20110106 02:49:08-!- sideways [~user@hoasb-ff09dd00-23.dhcp.inet.fi] has left #wesnoth ["Leaving"] 20110106 02:49:43< shadowmaster> this is why I prefer not to share my knowledge of WML with people. 20110106 02:52:02< Gambit> shadowmaster: Because they can't handle it, their brain asplodes, and they can no longer PONG? 20110106 02:52:02-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20110106 02:52:16< Gambit> Because they're using telnet but somehow tricked the server into thinking they're on the webchat. 20110106 02:52:46< shadowmaster> qwebirc stops to PONG if the client disappears 20110106 02:58:43-!- DreadKnight [~DreadKnig@unaffiliated/dreadknight] has joined #wesnoth 20110106 03:04:28-!- Hulavuta [~Hulavuta@184.88.148.172] has joined #wesnoth 20110106 03:04:56< Hulavuta> shadowmaster: Are you uh, noticing a "trend" in CoolDude's posts? 20110106 03:05:46< shadowmaster> yep. 20110106 03:05:51< Hulavuta> k... 20110106 03:05:55< shadowmaster> Gambit noticed it too 20110106 03:06:01< Hulavuta> I think we all did 20110106 03:07:07< Hulavuta> And now, I'll take my leave 20110106 03:07:14< Hulavuta> *disappears* 20110106 03:07:19-!- Hulavuta [~Hulavuta@184.88.148.172] has quit [Client Quit] 20110106 03:07:21< Gambit> wut 20110106 03:11:27< SekoIdiootti> I'm downloading 1.9.3 right now 20110106 03:13:53-!- MarioMaster100 [MarioMaste@75-121-41-133.dyn.centurytel.net] has quit [Ping timeout: 264 seconds] 20110106 03:15:23< SekoIdiootti> Is this completely crap? http://i530.photobucket.com/albums/dd341/woodmouse_/mntn1.png 20110106 03:20:10-!- Dylan_Hsu [~Dylan_Hsu@unaffiliated/dylan-hsu/x-9213543] has quit [Read error: Connection reset by peer] 20110106 03:20:28-!- Dylan_Hsu [~Dylan_Hsu@unaffiliated/dylan-hsu/x-9213543] has joined #wesnoth 20110106 03:31:11-!- kracker[BDC] [~ID@unaffiliated/kai-62656/x-7765177] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 20110106 03:34:14-!- Dylan_Hsu [~Dylan_Hsu@unaffiliated/dylan-hsu/x-9213543] has quit [Ping timeout: 240 seconds] 20110106 03:43:37-!- Dylan_Hsu [~Dylan_Hsu@unaffiliated/dylan-hsu/x-9213543] has joined #wesnoth 20110106 03:51:42< shadowmaster> SekoIdiootti: is that a cone of crumpled paper? 20110106 03:51:55< SekoIdiootti> LOL, it's a mountain 20110106 03:52:16< shadowmaster> hm. it clearly doesn't look like it 20110106 03:52:22< SekoIdiootti> although now that you mention that, it looks like paper... 20110106 03:52:31< shadowmaster> although I'm not sure why 20110106 03:57:52-!- vcap [~vcap@AReims-551-1-80-100.w90-58.abo.wanadoo.fr] has quit [Ping timeout: 240 seconds] 20110106 03:59:16-!- vcap [~vcap@AReims-551-1-116-130.w82-127.abo.wanadoo.fr] has joined #wesnoth 20110106 04:10:28< SekoIdiootti> http://i530.photobucket.com/albums/dd341/woodmouse_/grndrgn1.png <- been doing a green dragon, using Eternal and Jetrel's dragon as a reference 20110106 04:10:58< SekoIdiootti> does it look too much like a lion? 20110106 04:12:56-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Remote host closed the connection] 20110106 04:22:28-!- fstltna [~fstltna@173-116-89-234.pools.spcsdns.net] has quit [Ping timeout: 250 seconds] 20110106 04:24:14-!- DreadKnight [~DreadKnig@unaffiliated/dreadknight] has quit [Quit: #AncientBeast - Free Fantasy MO TBS RPG] 20110106 04:33:36-!- MarioMaster100 [MarioMaste@75-121-41-133.dyn.centurytel.net] has joined #wesnoth 20110106 04:33:52-!- MarioMaster100 [MarioMaste@75-121-41-133.dyn.centurytel.net] has left #wesnoth [] 20110106 04:38:31-!- amore23 [~chatzilla@99-104-149-74.lightspeed.sndgca.sbcglobal.net] has joined #wesnoth 20110106 04:45:58< saiko-chriskun> when there are multiple terrain types in a hex 20110106 04:46:07< saiko-chriskun> does it use the unit's best type or worst type? 20110106 04:48:12< shadowmaster> depends on the terrain 20110106 04:48:29< shadowmaster> snow forests use the best defense and worst movements IIRC, for example 20110106 04:48:55< shadowmaster> bridges use the best and the best 20110106 04:54:27-!- Ivanovic_ [~ivanovic@dtmd-4db2a468.pool.mediaWays.net] has joined #wesnoth 20110106 04:54:27-!- Ivanovic_ [~ivanovic@dtmd-4db2a468.pool.mediaWays.net] has quit [Changing host] 20110106 04:54:27-!- Ivanovic_ [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth 20110106 04:57:36-!- Ivanovic [~ivanovic@dtmd-4db2db9f.pool.mediaWays.net] has quit [Ping timeout: 240 seconds] 20110106 04:58:31-!- Ivanovic_ is now known as Ivanovic 20110106 05:23:25< SekoIdiootti> Will Ancient Woses in campaigns have unique sprites? 20110106 05:23:37< shadowmaster> no 20110106 05:23:49< SekoIdiootti> ok 20110106 05:23:56< SekoIdiootti> :( 20110106 05:24:53< shadowmaster> while it'd be a great idea to make custom sprites for every character unit, for it to live up to mainline's standards we'd need someone capable of making complete animation sets for every custom baseframe 20110106 05:25:30< shadowmaster> it'd also require some new engine features to avoid maintainability issues at the code side 20110106 05:25:38< SekoIdiootti> oh 20110106 05:26:33-!- ancestral [~ancestral@mobile-166-137-140-144.mycingular.net] has joined #wesnoth 20110106 05:26:56< hagabaka> do mainline campaigns have ancient woses? 20110106 05:27:06< shadowmaster> yes 20110106 05:27:38< shadowmaster> one is in DM, the other in a hidden scenario in HttT, and the other one in TRoW 20110106 05:28:05< hagabaka> oh 20110106 05:29:06< hagabaka> but they are already rare right? why would they need "unique" sprites? 20110106 05:33:16< SekoIdiootti> they're awesome treeguys 20110106 05:33:20< SekoIdiootti> lol 20110106 05:34:07-!- Elvish_Pillager [~eli@dhip-164.foss.residences.colby.edu] has quit [Ping timeout: 272 seconds] 20110106 05:35:52< shadowmaster> maybe due to portrait differences 20110106 05:35:59< shadowmaster> except for one of them, they have custom portraits 20110106 05:36:33< shadowmaster> summarizing: it's a cool idea for Wesnoth 3.0 ;) 20110106 05:37:56< SekoIdiootti> lol 20110106 05:38:03< SekoIdiootti> 3.0... 20110106 05:38:15< SekoIdiootti> it's... doomsday!!! 20110106 05:38:37< SekoIdiootti> (only a few, if any, understand that 'reference'...) 20110106 05:48:30< ancestral> SekoIdiootti: 20110106 05:48:32< ancestral> http://units.wesnoth.org/1.6/C/Mythic%20Wose%20Ascension.html 20110106 05:50:12< SekoIdiootti> :0 20110106 05:53:35< SekoIdiootti> I'm going to a spriting rampage 20110106 05:53:35< ancestral> Why not, right? 20110106 05:53:36-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20110106 05:53:37-!- Gambit [~Gambit@wesnoth/developer/grickit] has quit [Read error: Connection reset by peer] 20110106 05:53:45< SekoIdiootti> I make a sprite for something like that. 20110106 05:54:08< ancestral> Go for it 20110106 06:00:18< SekoIdiootti> Although, shouldn't that kinda thing have 0 movement? xD 20110106 06:04:07< ancestral> Haha 20110106 06:05:02< SekoIdiootti> hmmm, as you can see, not finished yet, but it'll be awesome: http://i530.photobucket.com/albums/dd341/woodmouse_/mythicwose.png 20110106 06:05:25< SekoIdiootti> ...I am aware that it's HUUUUUUUUGELY too HUUUUUGE. 20110106 06:05:37< SekoIdiootti> XD 20110106 06:19:09< SekoIdiootti> shading the trunk parts is done hehehe 20110106 06:20:43< ancestral> Nice 20110106 06:22:22< SekoIdiootti> brb sleeping for a few minutes, maybe a few hours 20110106 06:22:28-!- SekoIdiootti is now known as SekoIdiootti_AFK 20110106 06:30:05-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has joined #wesnoth 20110106 06:33:00-!- ancestral [~ancestral@mobile-166-137-140-144.mycingular.net] has quit [Quit: Smell ya later!] 20110106 06:36:06-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has quit [Read error: Connection reset by peer] 20110106 06:49:36-!- Blueblaze [~Blueblaze@adsl-99-158-44-32.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20110106 07:15:34-!- amore23 [~chatzilla@99-104-149-74.lightspeed.sndgca.sbcglobal.net] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.13/20101203075014]] 20110106 07:27:38-!- Dylan_Hsu [~Dylan_Hsu@unaffiliated/dylan-hsu/x-9213543] has quit [Disconnected by services] 20110106 07:27:38-!- Dylan_Hsu1 [~Dylan_Hsu@ool-44c671f1.dyn.optonline.net] has joined #wesnoth 20110106 07:27:43-!- Dylan_Hsu1 is now known as Dylan_Hsu 20110106 07:27:44-!- Dylan_Hsu [~Dylan_Hsu@ool-44c671f1.dyn.optonline.net] has quit [Changing host] 20110106 07:27:45-!- Dylan_Hsu [~Dylan_Hsu@unaffiliated/dylan-hsu/x-9213543] has joined #wesnoth 20110106 07:55:25-!- Gallaecio [~quassel@29.138.117.91.dynamic.mundo-r.com] has quit [Remote host closed the connection] 20110106 07:59:42-!- SekoIdiootti_AFK is now known as SekoIdiootti 20110106 08:00:04< SekoIdiootti> lol 20110106 08:00:15< SekoIdiootti> hour and a half 20110106 08:00:35< SekoIdiootti> weeell, that's enough sleep 20110106 08:01:13< shadowmaster> imsomniac? 20110106 08:01:48< SekoIdiootti> not really 20110106 08:01:58< SekoIdiootti> just kind of spriting maniac right now xD 20110106 08:03:09< Cookiee> .... 20110106 08:03:14< Cookiee> is that a nap for you ? 20110106 08:03:19< Cookiee> or like the main sleep D: 20110106 08:03:24< SekoIdiootti> main sleep 20110106 08:03:26< SekoIdiootti> lol 20110106 08:03:33< SekoIdiootti> usually I sleep for like 10 hours 20110106 08:03:35< SekoIdiootti> but... 20110106 08:03:44< Cookiee> i sleep more than you 20110106 08:03:51< Cookiee> i can manage to sleep 14 hours for my main one 20110106 08:03:55< Cookiee> ans still want my nap time 20110106 08:04:13< shadowmaster> I once slept only 30 minutes in the night 20110106 08:04:25< Cookiee> did you sleep during the day? 20110106 08:04:32< shadowmaster> no 20110106 08:04:50< Cookiee> i can also change my sleeping habits to some other times across the world so easily and change back ^^ 20110106 08:04:50< SekoIdiootti> a few days ago I slept about 10 hours and then 5 more hours after being awake for a few hours 20110106 08:04:50< shadowmaster> it was a crazy week 20110106 08:05:19< Cookiee> i like sleeping :D 20110106 08:05:20< SekoIdiootti> I almost had no sleep at all for a few weeks when my mother's leg broke, when I was 5 20110106 08:05:33< Cookiee> its peacefull and relazing 20110106 08:05:38< Cookiee> relaxing* 20110106 08:05:39< shadowmaster> Cookiee: who doesn't. 20110106 08:05:41< SekoIdiootti> and when I slept, I had nightmares about her leg jumping to me 20110106 08:05:52< SekoIdiootti> ...severed. 20110106 08:05:56< Cookiee> ... 20110106 08:06:01< shadowmaster> o_. 20110106 08:06:10< Cookiee> everyone must of had the dreams where they are falling 20110106 08:06:20< Cookiee> and you wake up startled 20110106 08:06:21< Cookiee> xD 20110106 08:06:23< SekoIdiootti> yeah I have those quite often 20110106 08:06:26< shadowmaster> Cookiee: yes, but that's when I find myself on the floor 20110106 08:06:39< Cookiee> lmaoo i just jump up 20110106 08:06:46< Cookiee> omg i had one of those 20110106 08:06:57< Cookiee> and i had a leg craming when i jumped up 20110106 08:07:03< Cookiee> =.=" it hurt ..... 20110106 08:07:16< SekoIdiootti> I used to see lots of dreams of my home city overgrown with forest and full of cyborgs and demons who everyone's hiding from 20110106 08:07:20< SekoIdiootti> they all were like connected 20110106 08:07:24< Cookiee> omg have you guys had the dreams where your friend dies XD 20110106 08:07:25< SekoIdiootti> and there were WEEEEIRD animals 20110106 08:08:14< SekoIdiootti> I had those dreams from since I was 5 or something, and still do, and there's a weird sci-fi fortress thingy behind the forest 20110106 08:08:21< Cookiee> i cant describe a lot of my dreams 20110106 08:08:25< Cookiee> i tend to forget them :S 20110106 08:08:42-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20110106 08:09:09-!- DreadKnight [~DreadKnig@unaffiliated/dreadknight] has joined #wesnoth 20110106 08:10:07< SekoIdiootti> hehehe I made a tree bark brush for the super wose 20110106 08:10:22< SekoIdiootti> ...though I don't use a BRUSH setting to it, lol 20110106 08:11:42< Cookiee> =.=" 20110106 08:11:48< Cookiee> nearly typed moodmouse... 20110106 08:11:49< Cookiee> =.=" 20110106 08:12:00< SekoIdiootti> LOL 20110106 08:12:38< SekoIdiootti> ugh HOOOOOW can I make a big tree trunk look good!!? D: 20110106 08:12:48< Cookiee> depends 20110106 08:12:56< Cookiee> its on the computer right? 20110106 08:13:39< Cookiee> if it isnt then you would use like shaping paste and paint with volume ish 20110106 08:13:45< Cookiee> or modeling paste 20110106 08:13:49< SekoIdiootti> ._. 20110106 08:13:53< Cookiee> or texture paste ^^ 20110106 08:14:01< Cookiee> i love playing with texture paste :D 20110106 08:14:05< SekoIdiootti> well, it's a sprite so... lol 20110106 08:14:19< Cookiee> oh :( 20110106 08:14:21< SekoIdiootti> http://i530.photobucket.com/albums/dd341/woodmouse_/mythicwose-1.png 20110106 08:14:23< SekoIdiootti> ^ 20110106 08:14:40< Cookiee> looks like the back of a own 20110106 08:14:42< Cookiee> owl* 20110106 08:14:46< SekoIdiootti> lol 20110106 08:14:54< Cookiee> with tencles ; 20110106 08:14:56< Cookiee> ... 20110106 08:15:04< SekoIdiootti> hmm, yeah, but: http://i530.photobucket.com/albums/dd341/woodmouse_/mythicwose.png <-that's with stuff 20110106 08:15:05< Cookiee> mispelt again 20110106 08:15:35< Cookiee> looks like a human 20110106 08:15:41< Cookiee> with 4 armpits 20110106 08:15:45< SekoIdiootti> LOL 20110106 08:15:45< Cookiee> and hairy ones 20110106 08:15:51< Cookiee> like abstract 20110106 08:15:51< Cookiee> :D 20110106 08:16:04< SekoIdiootti> yeah they're kinda like armpits... 20110106 08:19:05< SekoIdiootti> gah I'll redo the whole center of it 20110106 08:19:25< Cookiee> i still prefer painting it 20110106 08:19:35< Cookiee> then taking a picture of it 20110106 08:19:36< Cookiee> ^^ 20110106 08:19:46< SekoIdiootti> lol :0 20110106 08:22:13< Cookiee> i still wouldnt paint anything related to wesnoth :) 20110106 08:22:48< SekoIdiootti> YAY I think it's better now: http://i530.photobucket.com/albums/dd341/woodmouse_/mythicwose-2.png 20110106 08:23:16< SekoIdiootti> did I succeed to make it more tree-like? 20110106 08:25:55< Cookiee> yes 20110106 08:26:00< Cookiee> the shading prolly worked better 20110106 08:26:42< SekoIdiootti> :) 20110106 08:26:56< SekoIdiootti> now the beehives and stuff 20110106 08:34:41< SekoIdiootti> http://i530.photobucket.com/albums/dd341/woodmouse_/mythicwose-3.png 20110106 08:35:01< SekoIdiootti> Now it needs a face and stuff 20110106 08:43:49-!- AndrewKeenan__ [~quassel4@ip70-177-181-137.dc.dc.cox.net] has joined #wesnoth 20110106 08:49:09< SekoIdiootti> http://i530.photobucket.com/albums/dd341/woodmouse_/mythicwose-4.png <-is it better now? 20110106 08:50:09< Cookiee> why does it remind me of a owl doing fan dancing 20110106 08:50:16< Cookiee> or spainish dancing 20110106 08:50:17< Cookiee> ... 20110106 08:50:46< Cookiee> dont worry its just my way of thinking :D 20110106 08:50:50< Cookiee> its good :D 20110106 08:55:32-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 240 seconds] 20110106 08:57:11< SekoIdiootti> lol 20110106 08:57:33< SekoIdiootti> :) 20110106 08:59:05-!- Mkaysi [~Mkaysi@unaffiliated/mkaysi] has joined #wesnoth 20110106 09:06:23< Appleman1234> so many remakes 20110106 09:13:02-!- daglees [~belvedere@unaffiliated/daglees] has joined #wesnoth 20110106 09:18:14< SekoIdiootti> http://forums.wesnoth.org/viewtopic.php?p=473254#p473254 <-finished treeguy 20110106 09:18:35< SekoIdiootti> uh-oh 20110106 09:18:44< SekoIdiootti> I realized it can't be finished. 20110106 09:18:53< SekoIdiootti> Because it's too clean... Or is it? 20110106 09:24:39-!- daglees [~belvedere@unaffiliated/daglees] has quit [Read error: Connection reset by peer] 20110106 09:26:17-!- KingDread [~DreadKnig@79.117.30.247] has joined #wesnoth 20110106 09:26:31-!- daglees [~belvedere@unaffiliated/daglees] has joined #wesnoth 20110106 09:26:41-!- DreadKnight [~DreadKnig@unaffiliated/dreadknight] has quit [Disconnected by services] 20110106 09:26:49-!- KingDread is now known as DreadKnight 20110106 09:26:57-!- DreadKnight [~DreadKnig@79.117.30.247] has quit [Changing host] 20110106 09:26:57-!- DreadKnight [~DreadKnig@unaffiliated/dreadknight] has joined #wesnoth 20110106 09:42:56< SekoIdiootti> UGGGH forums bugged 20110106 09:43:00< SekoIdiootti> so I did a double post 20110106 09:43:11< SekoIdiootti> and deleted it then, though 20110106 09:44:53< Ivanovic> moin 20110106 09:49:48< SekoIdiootti> Whyyy do I have to restart computer after installing 1.9.3? O.o 20110106 09:50:03< SekoIdiootti> There's never been that before :0 20110106 09:50:38< SekoIdiootti> hmm it seems to work anyway 20110106 09:50:41< SekoIdiootti> without restarting 20110106 10:04:28-!- rork [~quassel@ip4da9d28f.direct-adsl.nl] has joined #wesnoth 20110106 10:04:46< Ivanovic> SekoIdiootti: the message is there because windows sucks 20110106 10:05:02< SekoIdiootti> ok 20110106 10:05:06< Ivanovic> some windows users (maybe 10% of all users) got problems to start it right after installing 20110106 10:05:12< Ivanovic> fonts are displayed as boxes 20110106 10:05:23< Ivanovic> after a reboot everything works 20110106 10:05:53< Ivanovic> to reduce the amount of users complaining about those boxes (that are some strange issue with their windows (setup)) we ask the users to reboot 20110106 10:06:05< SekoIdiootti> lol 20110106 10:09:38-!- elcaballero [c9f30710@gateway/web/freenode/ip.201.243.7.16] has joined #wesnoth 20110106 10:10:24< elcaballero> hey guys. Any gentoo's user? I installed wesnoth, but I do not find the executable :-/ 20110106 10:11:20< elcaballero> I already have the directory /usr/share/games/wesnoth. 20110106 10:13:16< Ivanovic> just type "wesnoth" in the terminal 20110106 10:13:31< Ivanovic> it should be installed in your $PATH, just like other progs 20110106 10:13:42< elcaballero> bash: wesnoth: command not found 20110106 10:13:50< Ivanovic> are you in the games group? 20110106 10:13:55< elcaballero> No. It is not :'( 20110106 10:14:01< elcaballero> I am like root 20110106 10:14:55< Ivanovic> try this command: find /usr -name "wesnoth*" 20110106 10:15:03< elcaballero> I typed "gpasswd -a root games", but no changes 20110106 10:15:04< elcaballero> ok 20110106 10:17:05< elcaballero> wow!!!! You are a genius!!! It was in /usr/games/bin/wesnoth 20110106 10:17:13< elcaballero> Adding to path. 20110106 10:17:25< Ivanovic> then add /usr/games/bin/ to path and you are done 20110106 10:17:26< elcaballero> :) Thank you very much!!!!!! 20110106 10:17:31< Ivanovic> you're welcome 20110106 10:21:44-!- elcaballero [c9f30710@gateway/web/freenode/ip.201.243.7.16] has quit [Quit: Page closed] 20110106 10:34:13< SekoIdiootti> forums are down? 20110106 10:37:27-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth 20110106 10:41:44< saiko-chriskun> yeah down here 20110106 10:58:29< Ivanovic> works for me... 20110106 10:59:39-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth 20110106 11:01:59-!- MeccaGod [~majs@h14n4fls31o279.telia.com] has joined #wesnoth 20110106 11:05:52< Cookiee> it works :L 20110106 11:15:04-!- AndrewKeenan__ [~quassel4@ip70-177-181-137.dc.dc.cox.net] has quit [Read error: Connection reset by peer] 20110106 11:28:12-!- Kenpachi 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[~ID@unaffiliated/kai-62656/x-7765177] has joined #wesnoth 20110106 20:11:00-!- saiko-chriskun [~chris-kun@adsl-75-52-252-14.dsl.pltn13.sbcglobal.net] has quit [Quit: WeeChat 0.3.4-rc2] 20110106 20:12:14< PetePorty> wesbot, seen zerovirus? 20110106 20:12:14< wesbot> PetePorty: The person with the nick Zerovirus last spoke 43d 1h ago. 20d 15h ago they left with the message: Quit: Page closed 20110106 20:12:24< PetePorty> :/ 20110106 20:14:58< Gambit> PetePorty: try #wesnoth-utbs 20110106 20:15:08< Gambit> he was in there much more recently than wesbot says 20110106 20:15:26< PetePorty> Thanks. 20110106 20:16:36-!- hagabaka [~hagabaka@unaffiliated/hagabaka] has joined #wesnoth 20110106 20:25:50-!- kracker[BDC] [~ID@unaffiliated/kai-62656/x-7765177] has quit [Read error: Connection reset by peer] 20110106 20:27:24-!- Nissarin [~nissarin@91.202.192.6] has joined #wesnoth 20110106 20:27:57-!- Dylan_Hsu [~Dylan_Hsu@unaffiliated/dylan-hsu/x-9213543] has joined #wesnoth 20110106 20:28:20-!- 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20110106 23:13:24< lu_zero> I keep getting terminate called after throwing an instance of 'boost::iostreams::gzip_error' 20110106 23:15:04< joo> That doesn't sound like a server problem 20110106 23:15:34< joo> hm..well unless the server stream in question used gzip 20110106 23:15:45-!- ancestral [~ancestral@mobile-166-137-142-098.mycingular.net] has quit [Client Quit] 20110106 23:15:52< lu_zero> I thought it is another variant of the network error I'm getting from the 1.8 ... 20110106 23:16:15< lu_zero> wesnoth needs a specific version of boost? 20110106 23:16:26< joo> I shall do something more useful than stating the obvious, and try it myself 20110106 23:17:12< joo> I can enter the lobby fine 20110106 23:17:18< joo> In 1.9.3 20110106 23:18:13< lu_zero> it fails in ana_network_manager::read_config 20110106 23:21:07< lu_zero> strange 20110106 23:29:37-!- MeccaGod [~majs@h14n4fls31o279.telia.com] has quit [] 20110106 23:33:05-!- dipseydoodle [~mwkich@70.15.235.113.res-cmts.ovr.ptd.net] has quit [Ping timeout: 264 seconds] 20110106 23:33:59< joo> lu_zero, I'd guess maybe some of your userdata is corrupted 20110106 23:34:00< joo> Or your cache 20110106 23:35:25-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 255 seconds] 20110106 23:38:00< lu_zero> wiped it 20110106 23:38:12< lu_zero> I'm thinking my boost version is bogus 20110106 23:38:25 * lu_zero rebuilds it AND wesnoth for good measure 20110106 23:38:53 * lu_zero rants about wesnoth not being written in python =P 20110106 23:40:44< joo> Lol 20110106 23:41:27< lu_zero> at least it won't use dubiously-more-than-often broken libs (hi boost) 20110106 23:42:02< lu_zero> nor dubiously-more-than-often broken language runtime (hi libstdc++) 20110106 23:50:59-!- kane77 [~kane@194.1.130.108] has quit [Quit: Nice Scotty, now beam my clothes up too!] 20110106 23:51:30-!- drry [~drry@unaffiliated/drry] has quit [Ping timeout: 240 seconds] 20110106 23:51:33-!- DreadKnight 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