--- Log opened Tue Jan 25 00:00:24 2011 20110125 00:01:09-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20110125 00:06:29-!- brandFU [~brandFU@p5087E656.dip.t-dialin.net] has quit [Quit: Bye!] 20110125 00:19:06-!- Feufochmar [~Feufochma@99.82.69-86.rev.gaoland.net] has quit [Quit: Leaving.] 20110125 00:24:00-!- Hubert_ [Hubert@89-76-199-128.dynamic.chello.pl] has quit [Quit: Vision[0.9.7-H-090423]: i've been blurred!] 20110125 00:30:28-!- miudyk [~Mateusz@raziel3.net.autocom.pl] has quit [Read error: Connection reset by peer] 20110125 00:31:43-!- ancestral [~ancestral@75-168-255-40.mpls.qwest.net] has joined #wesnoth 20110125 01:06:48-!- ancestral [~ancestral@75-168-255-40.mpls.qwest.net] has quit [Quit: And that’s the end of THAT chapter.] 20110125 01:07:11-!- Tallken [~Tallken@93.102.33.253.rev.optimus.pt] has joined #wesnoth 20110125 01:07:11-!- Tallken [~Tallken@93.102.33.253.rev.optimus.pt] has quit [Changing host] 20110125 01:07:11-!- Tallken [~Tallken@unaffiliated/tallken] has joined #wesnoth 20110125 01:10:51-!- vjoe [~vjoe@a94-132-113-51.cpe.netcabo.pt] has quit [Quit: Lost terminal] 20110125 01:11:36< Aethaeryn> Elvish_Pillager: I tried to read your code but I couldn't quite follow how all your lua stuff was called 20110125 01:13:34< Elvish_Pillager> Aethaeryn: which code? 20110125 01:15:55< Elvish_Pillager> Aethaeryn: if you need help with anything in particular, ask now before I go and spend 45 minutes inking another page 20110125 01:16:00-!- Appleman1234 [~Appleman1@169.222.11.105] has quit [Ping timeout: 246 seconds] 20110125 01:38:46-!- Appleman1234 [~Appleman1@169.222.11.105] has joined #wesnoth 20110125 02:02:55-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20110125 02:03:21-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20110125 02:07:29-!- Blueblaze [~Blueblaze@adsl-99-4-147-104.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20110125 02:07:45-!- Blueblaze [~Blueblaze@adsl-99-4-147-104.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20110125 02:09:40< Aethaeryn> Elvish_Pillager: Sorry, I went afk because of cats, sat down on a comfortable recliner, and for some reason didn't return until more than 45 minutes later 20110125 02:10:05< Aethaeryn> Elvish_Pillager: I was talking about your EoHS 20110125 02:12:32-!- Tallken [~Tallken@unaffiliated/tallken] has quit [Quit: Leaving] 20110125 02:13:49< Aethaeryn> Elvish_Pillager: As in, how did you get your Lua code to be read other than calling it in an [event] and then calling that [event] in a macro? 20110125 02:14:07< Aethaeryn> I figure there's an [event] somewhere that calls all Lua in all .cfgs or something? 20110125 02:14:57< Elvish_Pillager> Aethaeryn: yes 20110125 02:15:06< Elvish_Pillager> one moment, I don't remember the exact details 20110125 02:16:16< Elvish_Pillager> yeah, _main.cfg includes preload_magic_system.cfg in a preload event, and preload_magic_system.cfg includes everything in the lua_function_definitions subdir 20110125 02:16:38< Elvish_Pillager> and then the events in _main.cfg call the init functions, which do everything else 20110125 02:17:59< Elvish_Pillager> ping me again if you respond 20110125 02:19:15< Aethaeryn> i'm here 20110125 02:20:31< Aethaeryn> helper = wesnoth.require("lua/helper.lua") 20110125 02:20:36< Aethaeryn> Elvish_Pillager: ^ what does that do? 20110125 02:20:49< Elvish_Pillager> oh 20110125 02:20:59< Elvish_Pillager> lua/helper.lua is a core file 20110125 02:21:07< Elvish_Pillager> so that line assigns its output to the global variable "helper" 20110125 02:21:23< Elvish_Pillager> its output is a table containing a bunch of functions, such as "get_child" 20110125 02:21:39< Elvish_Pillager> which enables me to use those functions as, e.g. helper.get_child(blah blah) elsewhere. 20110125 02:25:36-!- Blueblaze [~Blueblaze@adsl-99-4-147-104.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20110125 02:25:39< Aethaeryn> huh? 20110125 02:25:50< Elvish_Pillager> ...and there was me thinking I had over-explained it 20110125 02:26:48< Aethaeryn> oh, I see what they did there 20110125 02:37:00< Aethaeryn> ooooh 20110125 02:37:03< Aethaeryn> my favorite thing about Lua 20110125 02:37:14< Aethaeryn> when I mess up in Wesnoth I get an error popup message box I have to hit okay on five times 20110125 02:37:18< Aethaeryn> on Lua I just get a chat message 20110125 02:37:29< Aethaeryn> *in Wesnoth Markup Language 20110125 02:57:35< Elvish_Pillager> yeah! 20110125 02:57:45< Elvish_Pillager> and if you're really clever you can check it for syntax without starting Wesnoth! 20110125 02:57:48< Elvish_Pillager> Aethaeryn 20110125 02:58:23< Aethaeryn> Elvish_Pillager: the only syntax errors I get are WML tables read as metatables 20110125 02:58:33< Aethaeryn> they really ought to use two different symbols for the different roles of { :P 20110125 02:58:36< Elvish_Pillager> I mean Lua syntax errors 20110125 02:58:40< Elvish_Pillager> like mismatched brackets 20110125 02:58:53< Aethaeryn> oh, emacs lua-mode does that automatically. 20110125 02:58:58< Elvish_Pillager> uh... what different roles of {? 20110125 02:59:10< Aethaeryn> Elvish_Pillager: well, the reason you sometimes get {{ 20110125 02:59:25< Aethaeryn> one declares a tag and one shows tag contents 20110125 02:59:31< Aethaeryn> so if the tag contents is only a tag, you get {{ 20110125 02:59:41< Elvish_Pillager> well, of course 20110125 02:59:47< Aethaeryn> right, this is somewhat confusing 20110125 02:59:56< Elvish_Pillager> you could always right functions to make it look different 20110125 03:00:16< Aethaeryn> you mean, declare functions for things like [message] 20110125 03:00:18< Elvish_Pillager> like you could have a function wml_tag(tag_name, contents) 20110125 03:00:34< Aethaeryn> that stuff comes last imo 20110125 03:00:39< Elvish_Pillager> what stuff? 20110125 03:06:06< Aethaeryn> the readability polish stuff 20110125 03:06:24< Aethaeryn> first I get it running then I see how I could have made it more elegant 20110125 03:07:50-!- joo [~joo@unaffiliated/joo] has quit [Quit: Sleep.] 20110125 03:12:17< Elvish_Pillager> Aethaeryn: but for the function I suggested, it comes first or not at all 20110125 03:12:34< Elvish_Pillager> It's not a readability-polish thing, it's a making-sure-you-get-the-syntax-right thing 20110125 03:16:53< Aethaeryn> so wml_tag("foo", wml_tag("bar", wml_tag("foobar", "Hello world!"))) 20110125 03:17:00< Aethaeryn> Not sure if that's a big improvement. 20110125 03:17:01< Elvish_Pillager> No. 20110125 03:17:17< Elvish_Pillager> wml_tag("foo", { wml_tag("bar", { etc}) }) 20110125 03:17:39< Aethaeryn> It's not the first tag that's bad 20110125 03:17:41< Aethaeryn> it's the third :P 20110125 03:17:50< Elvish_Pillager> huh? 20110125 03:17:54< Aethaeryn> this is why I hate conditionals/filters in WML 20110125 03:18:10< Aethaeryn> the [filter_this_thing][and][not][or]stuff 20110125 03:18:18< Aethaeryn> the [filter_this_thing][and][not][or][variable] 20110125 03:18:26< Aethaeryn> Yes, you could conceivably go that deep in menu items 20110125 03:18:59< Elvish_Pillager> yeah 20110125 03:19:09< Elvish_Pillager> but in Lua, you can abstract it out so that it's not all stacked up in one place 20110125 03:19:15< Aethaeryn> the [filter_this_thing][easy_filter][/easy_filter][and][not][variable][/variable][or][variable][/variable][/or][/not][/and][/filter_this_thing] 20110125 03:19:19< Aethaeryn> That's why I hate WML. 20110125 03:20:04< Aethaeryn> well, in that case maybe the [and] is unnecessary but I've seen cases where it is 20110125 03:20:11< Aethaeryn> Bad example if you overanalyze it 20110125 03:20:48< Aethaeryn> The only thing that can *really* be radically simplified in lua is also the only thing that's 100% impossible :P 20110125 03:22:17-!- un214 [~un214@adsl-75-45-25-77.dsl.scrm01.sbcglobal.net] has joined #wesnoth 20110125 03:24:32< Elvish_Pillager> ... 20110125 03:24:46< Elvish_Pillager> hey Aethaeryn, quit saying completely false things ;p 20110125 03:25:39< Elvish_Pillager> unless you enjoyed writing algorithms in WML? 20110125 03:26:10< un214> hey its turing complete man 20110125 03:26:51< Elvish_Pillager> only in theory 20110125 03:27:18< un214> would you like to see turing machine in WML? 20110125 03:27:21< Elvish_Pillager> although I guess if your computer had unlimited memory and processor power... 20110125 03:27:45< Elvish_Pillager> ...then you'd have a physically impossible computer, so congrats! 20110125 03:28:16< un214> given certain assumptions on the laws of physics which may or may not be true a turing machine might be buildable 20110125 03:30:47-!- un214 [~un214@adsl-75-45-25-77.dsl.scrm01.sbcglobal.net] has quit [Remote host closed the connection] 20110125 03:38:12< Aethaeryn> Elvish_Pillager: Why are you limited to one universe in this hypothetical? 20110125 03:38:27< Elvish_Pillager> Aethaeryn: eh? 20110125 03:39:30< Aethaeryn> Assuming an infinite amount of possible universes, and assuming the possibility that there may exist the ability to compute parallel between universes in some possible universes... 20110125 03:39:39< Aethaeryn> Then you basically have as much hypothetical computing power as you want. 20110125 03:40:15< Elvish_Pillager> oh, okay 20110125 03:40:22< Elvish_Pillager> but I already knew that 20110125 03:40:32< Elvish_Pillager> I said it wasn't physically possible, I didn't say it wasn't hypothetically possible 20110125 03:46:06< Aethaeryn> Well, it's hypothetically physically possible. 20110125 03:46:38< Aethaeryn> Time for some hypothetical cloud computing... 20110125 03:46:51< Aethaeryn> Forget off-site servers... Off-universe servers are far more cloud-y 20110125 03:47:20< Aethaeryn> Time to publish a metaphysics PhD thesis ;-) 20110125 03:50:36-!- Tibfib_away is now known as Tibfib 20110125 03:50:49< Aethaeryn> Elvish_Pillager: actually, I have a better hypothetical universe 20110125 03:51:02< Aethaeryn> Elvish_Pillager: one in which WML doesn't suck at complex programming tasks :o 20110125 03:51:09< VurtualRuler98> So, C? 20110125 03:52:23< Aethaeryn> Wow, C is a scripting language in that universe? :o 20110125 03:59:36-!- DDR [~chatzilla@d142-179-76-217.bchsia.telus.net] has joined #wesnoth 20110125 04:06:49-!- amore23 [~chatzilla@99-104-149-74.lightspeed.sndgca.sbcglobal.net] has joined #wesnoth 20110125 04:33:22-!- Cyber_Rock [~Ankit@unaffiliated/cyber-rock/x-7112426] has joined #wesnoth 20110125 04:36:31-!- hagabaka [~hagabaka@unaffiliated/hagabaka] has quit [Remote host closed the connection] 20110125 04:36:56-!- hagebake [~hagabaka@unaffiliated/hagabaka] has joined #wesnoth 20110125 04:37:55-!- hagebake is now known as hagabaka 20110125 04:41:55-!- Cyber_Rock [~Ankit@unaffiliated/cyber-rock/x-7112426] has quit [Quit: Leaving.] 20110125 04:48:22-!- un214 [~un214@adsl-75-45-25-77.dsl.scrm01.sbcglobal.net] has joined #wesnoth 20110125 04:58:45-!- Flechmen [~flechmen@69.5.108.164] has joined #wesnoth 20110125 04:59:30-!- Gambit [~Gambit@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20110125 04:59:30-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20110125 04:59:32< Flechmen> He folks 20110125 05:01:06< Flechmen> Anyone familar with the [user_handle] configuration? 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20110125 09:15:11< Flechmen> yea 20110125 09:15:35< Soliton> what about it? 20110125 09:15:47< Flechmen> I have a phpBB forum for users to register on, set up the whole [user_handler] conf, and it does nothing 20110125 09:16:15< Flechmen> I posted a thread about it http://forums.wesnoth.org/viewtopic.php?f=4&t=32903 20110125 09:19:07< Soliton> did you build with "forum_user_handler = True"? 20110125 09:19:52< Flechmen> Yep 20110125 09:24:44< Flechmen> So.. any ideas? 20110125 09:24:55< Flechmen> Do I need to use phpBB2? 20110125 09:28:07< Flechmen> 'cause I set it up with phpBB 3 20110125 09:28:10-!- noy_ [~Noy@wesnoth/developer/noy] has joined #wesnoth 20110125 09:28:21< Soliton> nope. we use phpbb3. 20110125 09:28:37< Flechmen> Is there anything wrong in my config there? 20110125 09:28:38< Soliton> are you sure your users table is not phpbb3_users then? 20110125 09:29:32< Flechmen> Nope, its just phpbb_users 20110125 09:29:38 * Flechmen just checked in phpMyAdmin 20110125 09:30:53< Flechmen> hmm. Does wesnothd not accept non-alphanumaric passwords in the DB pass? My password has some special characters in it 20110125 09:31:56< Soliton> could very well be. 20110125 09:33:29< Soliton> we also have a bug with WML internal handling of strings looking like numbers so maybe avoid starting with a digit. 20110125 09:33:32-!- jayyell [~jayy@222.124.158.86] has quit [Quit: Leaving.] 20110125 09:34:04-!- jayyell [~jayy@222.124.158.86] has joined #wesnoth 20110125 09:35:47< Flechmen> Ok, set it to a compleatly alphabetic password on all fronts, and still nothing 20110125 09:37:44< Flechmen> Mm, I think I found my problem 20110125 09:37:46< Flechmen> scons forum_user_handle=true prefix=$HOME/wesnoth1.8 install-wesnothd 20110125 09:37:52< Flechmen> that was in my bash history 20110125 09:38:22< Flechmen> Its supposed to be forum_user_handler? 20110125 09:42:12< Flechmen> http://forums.wesnoth.org/viewtopic.php?f=4&t=23786&p=335876&hilit=user_handler#p335876 Baufo was saying it was "forum_user_handle" 20110125 09:43:00 * Flechmen pokes Soliton 20110125 09:45:53-!- Appleman1234 [~Appleman1@169.222.11.105] has quit [Ping timeout: 240 seconds] 20110125 09:45:55-!- Rose [~quassel@unaffiliated/cookiee] has joined #wesnoth 20110125 09:46:23< Flechmen> I'll try it with "forum_user_handler" 20110125 09:46:26< Soliton> scons -h tells you what options are available. 20110125 09:46:39-!- DreadKnight [~DreadKnig@unaffiliated/dreadknight] has quit [Quit: #AncientBeast - Free Fantasy MO TBS RPG] 20110125 09:46:52 * Soliton is at this work thing and occasionally has to... work. 20110125 09:47:03< Flechmen> No way 20110125 09:47:33< Flechmen> Ok, so it is forum_user_handler 20110125 09:48:15-!- Cookiee [~quassel@unaffiliated/cookiee] has quit [Ping timeout: 276 seconds] 20110125 09:57:16-!- mthe [~mthe@unaffiliated/mthe] has quit [Quit: Bye!] 20110125 10:01:31< Flechmen> Heh, getting an access denied from mysql now.. 20110125 10:01:58< Flechmen> there we go 20110125 10:03:03< Flechmen> So, how could I get my server listed on your list of unofficial servers? 20110125 10:05:05< Soliton> by editing the wiki page. 20110125 10:05:16< Flechmen> Oh 20110125 10:05:32< Flechmen> I wasn't sure if there was any kind of approval process 20110125 10:06:47< Soliton> don't mess stuff up and there won't need to be. ;-) 20110125 10:10:24-!- Appleman1234 [~Appleman1@CPE-60-226-179-130.qld.bigpond.net.au] has joined #wesnoth 20110125 10:12:28-!- rork [~quassel@ip4da9d28f.direct-adsl.nl] has joined #wesnoth 20110125 10:44:09-!- jayyell [~jayy@222.124.158.86] has quit [Quit: Leaving.] 20110125 10:45:09< Ivanovic> moin 20110125 10:46:28-!- noy_ [~Noy@wesnoth/developer/noy] has quit [Quit: noy_] 20110125 10:46:53-!- miudyk [~Mateusz@pawel2.net.autocom.pl] has joined #wesnoth 20110125 10:51:34-!- MeaCulpa [~MeaCulpa@220.248.0.145] has quit [Quit: http://ucarenya.com/] 20110125 10:59:04-!- lu_zero [~lu_zero@gentoo/developer/lu-zero] has quit [Read error: Connection reset by peer] 20110125 11:31:09-!- vultraz [~chatzilla@124.109.10.174] has quit [Remote host closed the connection] 20110125 11:32:56-!- Nissarin [~nissarin@91.202.192.6] has joined #wesnoth 20110125 11:49:48-!- Flechmen [~flechmen@69.5.108.164] has quit [Read error: Connection reset by peer] 20110125 11:54:15-!- Cookiee [~quassel@unaffiliated/cookiee] has joined #wesnoth 20110125 11:56:10-!- Rose [~quassel@unaffiliated/cookiee] has quit [Ping timeout: 265 seconds] 20110125 12:03:51-!- DDR [~chatzilla@d142-179-76-217.bchsia.telus.net] has quit [Ping timeout: 240 seconds] 20110125 12:06:04-!- Rose [~quassel@unaffiliated/cookiee] has joined #wesnoth 20110125 12:06:19-!- Cookiee [~quassel@unaffiliated/cookiee] has quit [Ping timeout: 265 seconds] 20110125 12:18:29-!- Mussious [~kamil@dfw158.neoplus.adsl.tpnet.pl] has joined #wesnoth 20110125 12:38:11-!- MeccaGod [~majs@h14n4fls31o279.telia.com] has joined #wesnoth 20110125 12:48:48-!- miudyk [~Mateusz@pawel2.net.autocom.pl] has quit [Quit: xD] 20110125 12:56:17-!- brandFU [~brandFU@p5087EE50.dip.t-dialin.net] has joined #wesnoth 20110125 12:59:50-!- mthe [~mthe@82.133.106.153] has joined #wesnoth 20110125 12:59:50-!- mthe [~mthe@82.133.106.153] has quit [Changing host] 20110125 12:59:50-!- mthe [~mthe@unaffiliated/mthe] has joined #wesnoth 20110125 13:14:08-!- Rose [~quassel@unaffiliated/cookiee] has quit [Quit: OH. 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[~vjoe@a94-132-113-51.cpe.netcabo.pt] has joined #wesnoth 20110125 22:38:56-!- vjoe [~vjoe@a94-132-113-51.cpe.netcabo.pt] has quit [Remote host closed the connection] 20110125 22:44:18-!- noy__ [~Noy@wesnoth/developer/noy] has quit [Read error: Connection reset by peer] 20110125 22:44:52-!- noy_ [~Noy@70.70.252.189] has joined #wesnoth 20110125 22:44:52-!- noy_ [~Noy@70.70.252.189] has quit [Changing host] 20110125 22:44:52-!- noy_ [~Noy@wesnoth/developer/noy] has joined #wesnoth 20110125 22:49:22-!- Appleman1234 [~Appleman1@169.222.11.105] has joined #wesnoth 20110125 22:49:57-!- vjoe [~vjoe@a94-132-113-51.cpe.netcabo.pt] has joined #wesnoth 20110125 22:54:34-!- Arkus [~chatzilla@p5083A41D.dip0.t-ipconnect.de] has joined #wesnoth 20110125 22:56:47< Arkus> hi 20110125 22:57:01< flying-PCP> hi 20110125 22:59:05< flying-PCP> hey i'm new to this game and i'm having trouble with the time limit in the campaign missions where you have to kill the enemy leader 20110125 23:00:23< flying-PCP> seems like the importance of ToD creates a really slow tug-of-war situation that makes it really hard to push to the enemy base in a reasonable number of turns 20110125 23:03:03< Soliton> the importance of ToD creates the exact opposite unless the opposing sides are of equal alignment. 20110125 23:03:49-!- DreadKnight [~DreadKnig@unaffiliated/dreadknight] has joined #wesnoth 20110125 23:04:52-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has quit [Read error: Connection reset by peer] 20110125 23:09:55< flying-PCP> how so? i mean it's not like you're going to win in one day/night cycle 20110125 23:10:58-!- MeccaGod [~majs@h14n4fls31o279.telia.com] has quit [] 20110125 23:11:05< flying-PCP> seems like you have to retreat to favorable terrain and/or villages to keep from getting ruined at night against northerners 20110125 23:12:18< Soliton> sure, how is that a tug-of-war situation? 20110125 23:20:57< flying-PCP> well that might be the wrong word, i just mean you have to retreat too often 20110125 23:22:09< flying-PCP> part of it is definitely that i've been positioning my archers and fighters badly and getting the former picked off 20110125 23:23:23< flying-PCP> the dumb thing is it was super easy to win by just spamming scouts, but i get the feeling that would bite me in the ass later when i don't have any good level 2 units to recall 20110125 23:23:41< Soliton> the less you get beaten up at your bad ToD the more you can advance at your favourable ToD. 20110125 23:25:18< Soliton> you'd likely be slower overall if there was no ToD cycle at all since the AI isn't really good at retreat. 20110125 23:29:42< flying-PCP> i guess i just find it hard to not end my turn with archers exposed 20110125 23:29:55< flying-PCP> when i'm attacking 20110125 23:31:02< flying-PCP> might need to make more mages to kill whelps faster 20110125 23:31:56-!- Lcawte is now known as Lcawte|Away 20110125 23:32:19-!- DreadKnight [~DreadKnig@unaffiliated/dreadknight] has quit [Quit: 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