--- Log opened Mon Feb 14 00:00:15 2011 --- Day changed Mon Feb 14 2011 20110214 00:00:15-!- DDR_ [~chatzilla@d142-179-79-208.bchsia.telus.net] has joined #wesnoth 20110214 00:00:49-!- Zarel [61741389@warzone2100/developer/Zarel] has joined #wesnoth 20110214 00:01:02< Zarel> noy: You there? 20110214 00:01:21< noy> yes 20110214 00:15:12-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20110214 00:23:53-!- StealthyCoin [~StealthyC@adsl-99-58-28-109.dsl.pltn13.sbcglobal.net] has quit [Quit: StealthyCoin] 20110214 00:27:41-!- DDR_ [~chatzilla@d142-179-79-208.bchsia.telus.net] has quit [Ping timeout: 255 seconds] 20110214 00:29:31-!- rork [~quassel@ip4da9d28f.direct-adsl.nl] has quit [Remote host closed the connection] 20110214 00:42:10-!- un214 [~un214@75.45.1.223] has quit [Remote host closed the connection] 20110214 00:53:38-!- Haldrik [~h539152@gw-cmo.aim-net.cz] has quit [Ping timeout: 276 seconds] 20110214 00:54:20-!- GThoth [~g@a85-138-62-85.cpe.netcabo.pt] has joined 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[~kai_62656@68-118-55-232.dhcp.crsn.ca.charter.com] has quit [Changing host] 20110214 02:01:37-!- kracker[BDC] [~kai_62656@unaffiliated/kai-62656/x-7765177] has joined #wesnoth 20110214 02:02:13< oldtopman> Is there a "How to not sound like a noobish idiot on the wesnoth MP for dummies"? 20110214 02:02:42< VurtualRuler98> Kill everyone. 20110214 02:02:48< VurtualRuler98> Run them to the ground with your armies. 20110214 02:03:25< oldtopman> A bit difficult if you can't get a game going :( 20110214 02:05:53< oldtopman> Every game I start, either: nobody joins, the person that joins quits or doesn't respond 20110214 02:07:30< oldtopman> Every game I join: It never starts, none are available to join. 20110214 02:08:51-!- deekay [~dk@wesnoth/developer/dragonking] has quit [Quit: deekay] 20110214 02:09:05< oldtopman> Reccomendations? 20110214 02:09:33< VurtualRuler98> hmm 20110214 02:10:34< oldtopman> I just started today though... 20110214 02:12:30-!- kracker[BDC] [~kai_62656@unaffiliated/kai-62656/x-7765177] has quit [Ping timeout: 240 seconds] 20110214 02:13:18< oldtopman> Would you reccomend just playing offline for the next few days? 20110214 02:15:28< oldtopman> hmm? 20110214 02:17:34< oldtopman> *oldtopman has quit (Quit: Now I have you all wondering whether or not this is a real quit message!) 20110214 02:19:19-!- oldtopman [~oldtopman@71-208-6-145.hlrn.qwest.net] has quit [Quit: Leaving] 20110214 02:21:50< Aethaeryn> nope 20110214 02:28:25-!- Nissarin [~nissarin@91.202.192.6] has quit [Quit: Leaving] 20110214 02:39:37-!- Tomsik [~Tomsik@bbr130.neoplus.adsl.tpnet.pl] has quit [Ping timeout: 240 seconds] 20110214 02:50:03-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20110214 02:52:33-!- Tomsik [~Tomsik@bcj234.neoplus.adsl.tpnet.pl] has joined #wesnoth 20110214 03:28:33< Gambit> lolwut? 20110214 03:28:41-!- Tomsik [~Tomsik@bcj234.neoplus.adsl.tpnet.pl] has quit [Quit: Nothing] 20110214 03:44:58-!- ancestral 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20110214 07:26:46-!- Gallaecio [~quassel@29.138.117.91.dynamic.mundo-r.com] has quit [Remote host closed the connection] 20110214 07:37:07-!- ancestral [~ancestral@71-34-1-1.mpls.qwest.net] has quit [Quit: And that’s the end of THAT chapter.] 20110214 07:48:46-!- Taco_Princess [~kecj@unaffiliated/gamefreak264] has quit [Quit: Pete made me do it] 20110214 07:48:48-!- joo|afk is now known as joo 20110214 07:50:01-!- Taco_Princess [~kecj@unaffiliated/gamefreak264] has joined #wesnoth 20110214 07:56:53-!- Zarel [61741389@warzone2100/developer/Zarel] has quit [Quit: Page closed] 20110214 08:37:01-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth 20110214 08:38:24-!- shadowm_laptop is now known as Kuchen 20110214 08:38:49-!- joo [~joo@unaffiliated/joo] has quit [Quit: Roast me up at gas mark five!] 20110214 08:39:50-!- Blueblaze [~Blueblaze@adsl-99-148-245-203.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20110214 08:42:53-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has quit [Quit: i dunno] 20110214 09:00:51-!- paradoq [~matthew@70.94.217.104] has quit [Read error: Connection reset by peer] 20110214 09:18:09-!- paradoq [~matthew@70.94.217.104] has joined #wesnoth 20110214 09:27:07-!- PetePorty [~pete@wesnoth/translator/PetePorty] has quit [Remote host closed the connection] 20110214 09:38:18-!- rork [~quassel@ip4da9d28f.direct-adsl.nl] has joined #wesnoth 20110214 09:39:30-!- Kuchen [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 240 seconds] 20110214 09:56:33< Soul_keeper> I wish there was an option to swap positions 20110214 09:57:06< Soul_keeper> move a unit 1 spot, then it screws up and decides he can't move anymore (even if he's lvl2 and no other lvl2's are involved) 20110214 09:59:11< zookeeper> it doesn't screw up anything. 20110214 09:59:53< zookeeper> lvl0's don't have a ZoC, everyone else does. 20110214 10:00:12< Soul_keeper> why would I not be able to swap a lvl1 adept and revenant ? 20110214 10:00:32< zookeeper> what? 20110214 10:00:58< Soul_keeper> swap between villages that is 20110214 10:01:12< Soul_keeper> I move the revenant 1 spot off his village, move adept to that village. Then revenant can't move anymore 20110214 10:01:26< zookeeper> yes, and why is that? 20110214 10:01:44< Soul_keeper> that's what i'm wondering 20110214 10:01:55< zookeeper> that's the thing called zone of control that we have in wesnoth 20110214 10:02:10< Soul_keeper> isn't just the lvl1 who loses his moves because of zone of control ? 20110214 10:02:19< zookeeper> of course not 20110214 10:02:23< zookeeper> who told you that? 20110214 10:02:40< Soul_keeper> seems wrong to me 20110214 10:02:51< Soul_keeper> there is absolutely no way to swap positions then :( 20110214 10:02:57< zookeeper> great, we'll change it in the next version. 20110214 10:03:19< zookeeper> and yes, you're not always able to swap positions. 20110214 10:03:43< Soul_keeper> ok, thank you 20110214 10:06:26< VurtualRuler98> wait wait 20110214 10:06:37< VurtualRuler98> did this just imply zone of control between friendly units? 20110214 10:06:42< VurtualRuler98> I must be mishearing. 20110214 10:06:46< zookeeper> uh, no, it didn't. 20110214 10:07:12< VurtualRuler98> okay okay who controls the adept and who controls the revenant? 20110214 10:07:31< zookeeper> although i have to admit that i didn't even think of the possibility that he might think that. 20110214 10:08:44< VurtualRuler98> Because, given two friendly units with the required number of moves, and a single space between them they can use, they can switch positions with eachother. 20110214 10:11:23-!- Appleman1234 [~Appleman1@CPE-60-226-179-130.qld.bigpond.net.au] has joined #wesnoth 20110214 10:11:49< zookeeper> yes, so the only possibility is that he's capturing a village with the revenant, which he didn't say, or he's moving the revenant to a ZoC. 20110214 10:20:59< Soul_keeper> yes, they were both on the same team 20110214 10:21:10< Soul_keeper> maybe I just have a buggy version (it is an svn) 20110214 10:22:51< zookeeper> more likely you're just missing something. 20110214 10:23:46< VurtualRuler98> can you like, take pictures? 20110214 10:24:13< Soul_keeper> I didn't save the game, but I lost because of that 20110214 10:24:25< Soul_keeper> if it happens again i'll save it 20110214 10:26:41< VurtualRuler98> what about delibirately trying to invoke it again? 20110214 10:28:04< Soul_keeper> so if there is an enemy next to one of the villages zone of control dictates that my guy can't move anymore ? 20110214 10:30:07< zookeeper> NO 20110214 10:30:15< zookeeper> if you move next to an enemy which is not lvl0, then you can't move anymore. 20110214 10:30:16< zookeeper> that's it 20110214 10:30:22< Soul_keeper> ie: archer on village at 4.10, ghost at 5.11, archer moves to 4.11 does archer then lose anymore moves ? I wanted him to go to 5.12 20110214 10:30:52< Soul_keeper> ok, lvl0 is the cutoff, I understand now 20110214 10:31:33< Soul_keeper> makes it impossible to swap 20110214 10:33:38-!- amore23 [~chatzilla@99-104-149-74.lightspeed.sndgca.sbcglobal.net] has quit [Ping timeout: 240 seconds] 20110214 10:54:44< Ivanovic> moin 20110214 10:57:16< Taco_Princess> Ivanovic: Moin 20110214 10:59:48-!- Nissarin [~nissarin@91.202.192.6] has joined #wesnoth 20110214 11:16:08-!- knotwork [~markm@unaffiliated/knotwork] has quit [Read error: Connection reset by peer] 20110214 11:29:57-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20110214 11:49:31-!- Tomsik [~Tomsik@bcj234.neoplus.adsl.tpnet.pl] has joined #wesnoth 20110214 11:50:49-!- vultraz [~chatzilla@124.109.10.174] has joined #wesnoth 20110214 12:01:19-!- Appleman1234 [~Appleman1@CPE-60-226-179-130.qld.bigpond.net.au] has quit [Ping timeout: 246 seconds] 20110214 12:21:10-!- Cookiee [~quassel@unaffiliated/cookiee] has quit [Quit: OH. LOOK ITS A COOKIE THERE, RIGHT THERE *runs away*] 20110214 12:28:37< vultraz> i'm trying to use the SXRPG custom terrain in the 1.9.4 editor. i copied the images folder and the terrain.cfg into ~add-ons/NX-RPG (my add-on's folder) and added this to the _main.cfg: http://wesnoth.pastebin.com/fhS9BpyK but i get a message saying terrain.cfg isn't found when I load the map editor. what's wrong? 20110214 12:30:49< vultraz> it does the same thing when i try to use SXRPG macros i get a message saying the macro isn't found 20110214 12:31:01< vultraz> i don't think it ikes SX files 20110214 12:32:08< zookeeper> sigh 20110214 12:32:18< zookeeper> stop screwing your WML includes up and everything will be fine. 20110214 12:32:56< zookeeper> hint: there are three includes in what you just pasted. 20110214 12:39:51-!- Mkaysi [~Mkaysi@unaffiliated/mkaysi] has quit [Read error: Connection reset by peer] 20110214 13:03:19-!- Mkaysi [~Mkaysi@unaffiliated/mkaysi] has joined #wesnoth 20110214 13:17:17-!- knotwork [~markm@unaffiliated/knotwork] has joined #wesnoth 20110214 13:20:43-!- daglees [~belvedere@92.62.115.195] has joined #wesnoth 20110214 13:20:43-!- daglees [~belvedere@92.62.115.195] has quit [Changing host] 20110214 13:20:43-!- daglees [~belvedere@unaffiliated/daglees] has joined #wesnoth 20110214 13:28:10< vultraz> oh forget the custom images 20110214 13:30:47< zookeeper> ? 20110214 13:34:15< vultraz> its not working 20110214 13:34:48< zookeeper> ... 20110214 13:35:00< zookeeper> do you ever read anything i say? 20110214 13:35:14< zookeeper> if you don't understand some part then ask 20110214 13:36:09< vultraz> yes i read it 20110214 13:36:51-!- Gallaecio [~quassel@29.138.117.91.dynamic.mundo-r.com] has joined #wesnoth 20110214 13:38:13< zookeeper> ok, so did you find and fix the screwed up WML include or not? 20110214 13:44:54< jo-erlend> is all add-on work done in WML or is there additional programming required to make a new campaign, etc? 20110214 13:46:06< vultraz> all WML i think 20110214 13:47:01< zookeeper> yes, all WML, except of course the map editor is really handy for making maps... :p 20110214 13:47:55< vultraz> i added a include to the images folder if that was what u meant 20110214 13:48:14 * zookeeper headdesks 20110214 13:48:35< vultraz> then o got things saying that stuff in the terrain file didn't exist 20110214 13:49:34< zookeeper> obviously when i say that something in one or more of your three WML includes, i must mean that you should add an include to an images dir. 20110214 13:49:49< zookeeper> *obviously when i say that something in one or more of your three WML includes is screwed up, ... 20110214 13:51:27< zookeeper> i'm not telling you which line to change and how to change it exactly because i'm trying to get you to think about what you're doing so you could figure this sort of stuff out by yourself 20110214 13:53:35< vultraz> ok 20110214 14:00:05-!- Johannes13 [~Johannes@p5DF70F89.dip0.t-ipconnect.de] has joined #wesnoth 20110214 14:00:05-!- Johannes13 [~Johannes@p5DF70F89.dip0.t-ipconnect.de] has quit [Changing host] 20110214 14:00:05-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth 20110214 14:00:59-!- Appleman1234 [~Appleman1@CPE-60-226-179-130.qld.bigpond.net.au] has joined #wesnoth 20110214 14:09:25-!- Mkaysi [~Mkaysi@unaffiliated/mkaysi] has quit [Ping timeout: 246 seconds] 20110214 14:16:42-!- Elvish_Pillager [~eli@dhip-164.foss.residences.colby.edu] has joined #wesnoth 20110214 14:23:03-!- Kenpachi [~chatzilla@CPE-58-166-240-103.lns3.way.bigpond.net.au] has joined #wesnoth 20110214 14:25:29-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 276 seconds] 20110214 14:32:11-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth 20110214 14:47:00< vultraz> why does it keep telling me that 'SHEX is missing at terrain.cfg 20110214 14:50:45< zookeeper> pastebin again and let's see if you fixed the screwed up include? 20110214 14:56:24-!- Gambit [~Gambit@wesnoth/developer/grickit] has joined #wesnoth 20110214 14:57:48-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20110214 15:01:03< vultraz> hummm 20110214 15:01:15< vultraz> problem is i'm not sure if i did 20110214 15:01:56< zookeeper> exactly. 20110214 15:04:08< vultraz> and i'm not going to give u another messed up one 20110214 15:04:34< zookeeper> then look at all three and see if there's anything peculiar you can spot. 20110214 15:12:39< vultraz> no i can't spot anything peculiar 20110214 15:13:29< zookeeper> so you're saying you look at each one of these: 20110214 15:13:30< zookeeper> {~add-ons/NX-RPG/macros/} 20110214 15:13:35< zookeeper> {~add-ons/NX-RPG/scenarios/} 20110214 15:13:40< zookeeper> {data/add-ons/NX-RPG/terrain.cfg} 20110214 15:13:46< zookeeper> and absolutely nothing seems out of place? 20110214 15:16:22< zookeeper> even when you remind yourself that your problem involves a certain missing terrain.cfg? 20110214 15:18:49-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 240 seconds] 20110214 15:18:58-!- Mussious [~kamil@dfe217.neoplus.adsl.tpnet.pl] has joined #wesnoth 20110214 15:19:52-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth 20110214 15:28:03< vultraz> i'm not getting messing terrain.cfg messages anymore 20110214 15:28:04< vultraz> i 20110214 15:28:24< vultraz> i'm getting 'SHEX is missing at terrain.cfg" 20110214 15:29:42-!- Limabean [4b6899c0@gateway/web/freenode/ip.75.104.153.192] has joined #wesnoth 20110214 15:29:52< zookeeper> well maybe it is missing. 20110214 15:31:07< zookeeper> somehow i doubt you have SHEX defined anywhere. 20110214 15:37:33-!- Mkaysi [~Mkaysi@unaffiliated/mkaysi] has joined #wesnoth 20110214 15:37:45< vultraz> well, no 20110214 15:37:57< vultraz> i'm not sure where it is 20110214 15:42:21< vultraz> this is the same problem i have with the ,acros 20110214 15:42:25< vultraz> macros* 20110214 15:52:23-!- Limabean [4b6899c0@gateway/web/freenode/ip.75.104.153.192] has quit [Quit: Page closed] 20110214 15:53:30-!- DreadKnight [~DreadKnig@79.117.23.224] has joined #wesnoth 20110214 15:53:30-!- DreadKnight [~DreadKnig@79.117.23.224] has quit [Changing host] 20110214 15:53:30-!- DreadKnight [~DreadKnig@unaffiliated/dreadknight] has joined #wesnoth 20110214 15:54:45-!- PetePorty [~pete@wesnoth/translator/PetePorty] has joined #wesnoth 20110214 15:55:51< vultraz> i don't know how to include those things they say they can't find 20110214 15:58:10< zookeeper> vultraz, http://forums.wesnoth.org/viewtopic.php?f=21&t=32777 20110214 15:58:33< zookeeper> copy the definition of SHEX and just put it at the top of your terrain.cfg for example 20110214 16:02:17< vultraz> copy what and put it at the top? 20110214 16:02:42< vultraz> and now it says it OVERLAY has 4 arguments but it expects 2 20110214 16:06:02-!- Tomsik [~Tomsik@bcj234.neoplus.adsl.tpnet.pl] has quit [Ping timeout: 240 seconds] 20110214 16:07:04< zookeeper> you don't know what a macro definition is? 20110214 16:07:08< zookeeper> do you know what a macro is? 20110214 16:10:05< vultraz> yes 20110214 16:10:33< vultraz> wait.... do u mean the #define? 20110214 16:11:19< vultraz> of SHEX? 20110214 16:16:39< zookeeper> yes... 20110214 16:16:54< zookeeper> #define MYMACRO ARGUMENT1 ARGUMENT2 20110214 16:16:56< zookeeper> #whatever you want 20110214 16:16:57< zookeeper> #enddef 20110214 16:17:02< zookeeper> ^ that's a macro definition 20110214 16:17:09-!- Lcawte|Away is now known as Lcawte 20110214 16:18:03-!- Crendgrim [~crend@77-22-173-219-dynip.superkabel.de] has joined #wesnoth 20110214 16:19:32-!- Tomsik [~Tomsik@bcj234.neoplus.adsl.tpnet.pl] has joined #wesnoth 20110214 16:22:37< vultraz> humm by removing a few 2 arguments from OVERLAY i got past the too many arguments message, but now says the TERRAIN_ADJACENT is missing 20110214 16:24:14< zookeeper> well, frankly if you don't know how macros work well enough to sort things like that out yourself, then you shouldn't be messing with macros in the first place. or you should just post on the forums and ask someone to do it for you. 20110214 16:27:45< vultraz> well, this custom terrain stuff is too complicated and i'm getting nowhere. it probably has something to do with the fact the those macros the terrain.cfg is calling up are for 1.8 only, so i'll just forget the terrain and focus on the SX custom macros 20110214 16:29:00-!- antenagora [~antenagor@147.162.137.1] has joined #wesnoth 20110214 16:29:52< vultraz> getting those to work is easier and does more. the custom terrain isn't the most important and the terrain isn't really that nice. probably in 1.10 there will be similar terrain in the core 20110214 16:36:54-!- Mussious [~kamil@dfe217.neoplus.adsl.tpnet.pl] has quit [Remote host closed the connection] 20110214 16:42:08-!- rork [~quassel@ip4da9d28f.direct-adsl.nl] has quit [Ping timeout: 272 seconds] 20110214 16:48:20-!- vultraz [~chatzilla@124.109.10.174] 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--- Log closed Tue Feb 15 00:00:27 2011