--- Log opened Tue Mar 15 00:00:09 2011 --- Day changed Tue Mar 15 2011 20110315 00:00:09-!- Max20010 [~Max@d91-128-237-71.cust.tele2.at] has joined #wesnoth-dev 20110315 00:15:11-!- brandFU [~brandFU@p549A6A52.dip.t-dialin.net] has joined #wesnoth-dev 20110315 00:20:23-!- deekay [~dk@wesnoth/developer/dragonking] has quit [Quit: deekay] 20110315 00:31:18-!- noy_ [~Noy@host26-115.vpn.ubc.ca] has joined #wesnoth-dev 20110315 00:31:18-!- noy_ [~Noy@host26-115.vpn.ubc.ca] has quit [Changing host] 20110315 00:31:18-!- noy_ [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20110315 00:31:51-!- vdaras [~vassilis@adsl-91.109.242.82.tellas.gr] has quit [Read error: No route to host] 20110315 00:31:58-!- Upthorn [~ogmar@c-76-105-37-245.hsd1.ca.comcast.net] has quit [Ping timeout: 252 seconds] 20110315 00:32:38-!- camel`eoc is now known as eoc 20110315 00:33:32-!- noy [~Noy@wesnoth/developer/noy] has quit [Read error: Operation timed out] 20110315 00:33:32-!- noy_ is now known as noy 20110315 00:33:54-!- brandFU [~brandFU@p549A6A52.dip.t-dialin.net] has quit [Quit: Leaving...] 20110315 00:45:31-!- noy [~Noy@wesnoth/developer/noy] has quit [Ping timeout: 248 seconds] 20110315 00:50:34-!- Blueblaze [~Blueblaze@adsl-76-202-22-26.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20110315 00:58:41-!- littledo [~chatzilla@124.13.12.7] has joined #wesnoth-dev 20110315 01:01:25-!- p1mps [~p1mps@151.65.22.94] has quit [Ping timeout: 252 seconds] 20110315 01:05:51-!- koda [~vittorio@host231-218-dynamic.21-79-r.retail.telecomitalia.it] has quit [Quit: koda] 20110315 01:08:42-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-dev 20110315 01:09:07< CIA-52> anonymissimus * r48914 /trunk/src/map_location.cpp: Fixed map_location::matches_range treating minus signs as separating dashes of coordinate ranges (fix for bug #17854). 20110315 01:19:59-!- vdaras [~vassilis@adsl-91.109.242.82.tellas.gr] has joined #wesnoth-dev 20110315 01:33:44-!- littledo 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02:12:52-!- vdaras [~vassilis@adsl-91.109.242.82.tellas.gr] has quit [Quit: Leaving] 20110315 02:54:45-!- mjs-de [~mjs-de@wh.uni-dortmund.de] has quit [Remote host closed the connection] 20110315 02:56:17-!- pauxlo [~ebermann@stilgar.mathematik.hu-berlin.de] has quit [Remote host closed the connection] 20110315 03:10:56-!- eoc` [~eoc@pD95617F9.dip0.t-ipconnect.de] has joined #wesnoth-dev 20110315 03:15:06-!- eoc|off [~eoc@pD95613F6.dip0.t-ipconnect.de] has quit [Ping timeout: 260 seconds] 20110315 03:25:54-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has quit [Quit: Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz] 20110315 03:26:11-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20110315 03:26:13-!- Noyga [~noyga@wesnoth/developer/noyga] has quit [Ping timeout: 246 seconds] 20110315 03:27:22-!- un214 [~un214@adsl-75-45-1-223.dsl.scrm01.sbcglobal.net] has joined #wesnoth-dev 20110315 03:45:25< CIA-52> esr * r48915 /trunk/data/ (6 files in 6 dirs): Clean up things so all macros are argument-typechecked again. 20110315 04:09:09-!- Elvish_Pillager [~eli@dhip-164.foss.residences.colby.edu] has quit [Ping timeout: 252 seconds] 20110315 04:12:11< CIA-52> fendrin * r48916 /branches/editor/src/editor/ (4 files): Code cleanups. 20110315 04:15:54-!- Blueblaze [~Blueblaze@adsl-76-202-22-26.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20110315 04:18:28-!- littledo [~chatzilla@124.13.12.7] has left #wesnoth-dev [] 20110315 04:21:53-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20110315 04:25:30-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20110315 04:25:31-!- Gambit [~Gambit@wesnoth/developer/grickit] has quit [Read error: Connection reset by peer] 20110315 04:37:45-!- noy_ [~Noy@74.198.151.31] has joined #wesnoth-dev 20110315 04:37:45-!- noy_ [~Noy@74.198.151.31] has quit [Changing host] 20110315 04:37:45-!- noy_ [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20110315 04:39:41-!- noy [~Noy@wesnoth/developer/noy] has quit [Ping timeout: 260 seconds] 20110315 04:39:44-!- noy_ is now known as noy 20110315 04:58:03-!- un214 [~un214@adsl-75-45-1-223.dsl.scrm01.sbcglobal.net] has quit [Remote host closed the connection] 20110315 04:58:48-!- Upthorn [~ogmar@public-nat1.scc.losrios.edu] has quit [Ping timeout: 250 seconds] 20110315 05:56:32-!- GeorgeSebastian [~georgeSeb@unaffiliated/georgesebastian] has joined #wesnoth-dev 20110315 05:59:26-!- wesbot changed the topic of #wesnoth-dev to: 1.9.5 planned once the Khalifate are in | 185 bugs, 304 feature requests, 20 patches | logs: http://irclogs.wesnoth.org | Don't paste on IRC! 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20110315 18:32:37-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20110315 18:35:46< boucman> hey all 20110315 18:38:44-!- Crendgrim [~crend@77-22-173-219-dynip.superkabel.de] has joined #wesnoth-dev 20110315 18:38:53-!- Nephro [~Dmitry@cpc3-broo2-0-0-cust73.14-2.cable.virginmedia.com] has quit [Ping timeout: 255 seconds] 20110315 18:38:53-!- fkhodkov [~fedor76@ppp-78-24-25-163-bras0.istra.ru] has quit [Remote host closed the connection] 20110315 18:40:25< CopyOfNewFolder> Hi, boucman. 20110315 18:40:48< CopyOfNewFolder> Is there a clean way to restart the current singleplayer map? 20110315 18:41:23< joo> Hehehe 20110315 18:41:25< joo> Nice nick 20110315 18:41:54< CopyOfNewFolder> :) 20110315 18:43:33-!- fkhodkov [~fedor76@ppp-78-24-25-163-bras0.istra.ru] has joined #wesnoth-dev 20110315 18:43:38< boucman> there is an autosave at start of level IIRC 20110315 18:44:26< CopyOfNewFolder> What if the user deletes it? 20110315 18:46:55< Crendgrim> sometimes it's possible to go back to turn 1 (if you didn't delete also the save) 20110315 18:50:59< CopyOfNewFolder> So, if the turn 1 autosave is deleted, there is no way to restart the map? 20110315 18:51:27< Crendgrim> I cannot think of any way 20110315 18:51:53< Crendgrim> well.. of course you can play the whole campaign again :) 20110315 18:53:40< CopyOfNewFolder> Okay. 20110315 18:56:24-!- koda|work [~koda@host134-42-static.85-94-b.business.telecomitalia.it] has quit [Ping timeout: 250 seconds] 20110315 18:56:55-!- Crendgrim [~crend@77-22-173-219-dynip.superkabel.de] has quit [Remote host closed the connection] 20110315 19:02:19-!- GeorgeSebastian [~georgeSeb@unaffiliated/georgesebastian] has quit [Ping timeout: 240 seconds] 20110315 19:05:35-!- MeccaGod [~majs@h14n4fls31o279.telia.com] has joined #wesnoth-dev 20110315 19:07:16-!- Crendgrim [~crend@77-22-173-219-dynip.superkabel.de] has joined #wesnoth-dev 20110315 19:11:29-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Quit: Going down for system reboot NOW!] 20110315 19:13:43-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 252 seconds] 20110315 19:14:53-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20110315 19:30:05-!- timotei [~timotei@89.43.196.13] has joined #wesnoth-dev 20110315 19:30:05-!- timotei [~timotei@89.43.196.13] has quit [Changing host] 20110315 19:30:05-!- timotei [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20110315 19:34:44-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20110315 19:45:04< fendrin> hi boucman 20110315 19:56:58-!- eoc [~eoc@pD9561252.dip0.t-ipconnect.de] has joined #wesnoth-dev 20110315 19:59:06-!- eoc` [~eoc@pD95617F9.dip0.t-ipconnect.de] has quit [Ping timeout: 252 seconds] 20110315 20:04:38-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Read error: Connection reset by peer] 20110315 20:05:04-!- timotei [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20110315 20:07:50-!- EdB [~edb@89.82.194.231] has joined #wesnoth-dev 20110315 20:23:04-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Quit: SIGKILL] 20110315 20:23:36-!- Crendgrim [~crend@77-22-173-219-dynip.superkabel.de] has quit [Remote host closed the connection] 20110315 20:26:21-!- mordante [~mordante@wesnoth/developer/mordante] has joined #wesnoth-dev 20110315 20:26:39< mordante> servus 20110315 20:26:40-!- Elvish_Pillager [~eli@dhip-164.foss.residences.colby.edu] has joined #wesnoth-dev 20110315 20:34:22-!- eoc` [~eoc@pD9561658.dip0.t-ipconnect.de] has joined #wesnoth-dev 20110315 20:35:53-!- eoc [~eoc@pD9561252.dip0.t-ipconnect.de] has quit [Ping timeout: 255 seconds] 20110315 20:46:34-!- dmp [dmp@unaffiliated/dmp] has joined #wesnoth-dev 20110315 20:48:30-!- Nephro [~Dmitry@cpc3-broo2-0-0-cust73.14-2.cable.virginmedia.com] has joined #wesnoth-dev 20110315 20:52:46< dmp> hello :) 20110315 20:52:54< mordante> hi dmp 20110315 20:54:32< Nephro> wesbot, seen crab__ 20110315 20:54:32< wesbot> Nephro: Sorry, I don't know of crab__. 20110315 20:54:35< Nephro> wesbot, seen crab_ 20110315 20:54:36< wesbot> Nephro: The person with the nick Crab_ last spoke 1d 23h ago. 1d 3h ago they left with the message: Quit: Leaving. 20110315 20:54:40< Nephro> wesbot, seen crab___ 20110315 20:54:41< wesbot> Nephro: The person with the nick Crab___ last spoke 5d 23h ago. 5d 22h ago they left with the message: Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org 20110315 20:55:41-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20110315 21:02:37< fendrin> hi noy 20110315 21:02:45< noy> hello 20110315 21:08:46< Nephro> How would the developer community react if one proposes to make radical refactoring of a part of Wesnoth? :) Just being curious... 20110315 21:08:49-!- timotei [~timotei@89.43.196.13] has joined #wesnoth-dev 20110315 21:08:53-!- timotei [~timotei@89.43.196.13] has quit [Changing host] 20110315 21:08:53-!- timotei [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20110315 21:09:09< mordante> Nephro, what kind of refactoring? 20110315 21:09:35< mordante> my first real work was refactoring the terrain letters from a single letter to a string 20110315 21:09:55< mordante> hi timotei 20110315 21:10:23< fendrin> Nephro: I am currently refactoring display and it's subclasses t some degree. There are certeinly some parts of wesnoth that would profit from refactoring. 20110315 21:11:05< Nephro> Well, I kind of have ideas about the AI, but the implementation would(most probably) require total obsoletion of the current AI system... And everything that depends on it and is connectedd to it somehow 20110315 21:11:39< mordante> that's a big thing 20110315 21:11:45< timotei> hi mordante 20110315 21:11:58< mordante> I think you'll need to convince us that it's worth the effort 20110315 21:12:06< mordante> and why it's required 20110315 21:12:14< fendrin> Nephro: The ai was redone by crab_. Crab is certainly a professional. Are you sure that it needs refactoring? 20110315 21:14:19-!- EdB [~edb@89.82.194.231] has quit [Remote host closed the connection] 20110315 21:15:18< fendrin> hi timotei 20110315 21:16:05< mordante> timotei, I've a small patch I'd like to have tested on Windows, do you have time to do so? 20110315 21:16:59-!- Mussious [~kamil@dfg99.neoplus.adsl.tpnet.pl] has joined #wesnoth-dev 20110315 21:18:04< timotei> hi fendrin 20110315 21:18:16< timotei> mordante: ok 20110315 21:18:28< timotei> mordante: do you require I have latest trunk? 20110315 21:18:56< Nephro> I do not doubt Crabs competence, I am 100% sure he is way and way better than me. But I always seem to have these revolutionary ideas, that's why I ask :) 20110315 21:19:07< mordante> timotei, no just want to see some status flags on Windows 20110315 21:19:13< timotei> mordante: ok 20110315 21:20:01< mordante> timotei, this is the patch http://paste.debian.net/110768/ 20110315 21:20:47< mordante> what I want to know is what the output is when you activate Wesnoth while reproducing bug #17868 20110315 21:21:39< mordante> and I also wonder when the bug occurs and you press a letter which has an hotkey eg press u when Alt-u is a hotkey 20110315 21:21:45< timotei> mordante: ok, building 20110315 21:21:50< mordante> does the hotkey action then occur 20110315 21:30:14< timotei> hmm. ops 20110315 21:33:23< mordante> ? 20110315 21:34:09< timotei> wesnoth crashes:-S 20110315 21:34:38< mordante> due to the patch? 20110315 21:34:46< timotei> IDK. 20110315 21:34:52< timotei> one sec 20110315 21:36:44-!- Grimling [~FKint@91.181.253.94] has quit [Quit: Leaving] 20110315 21:45:30-!- koda [~vittorio@host231-218-dynamic.21-79-r.retail.telecomitalia.it] has joined #wesnoth-dev 20110315 21:47:37< timotei> oh great, I can't get rid of that annoying command line 20110315 21:47:43< timotei> and write instead to file 8-Â 20110315 21:48:17< timotei> mordante: are there any shortcuts in main menu? 20110315 21:48:46< mordante> yes, but not with the u, start the tutorial 20110315 21:50:33< CopyOfNewFolder> Does anyone know if there is a clean way of accessing the current game state? 20110315 21:50:57-!- deekay [~dk@89-79-35-236.dynamic.chello.pl] has joined #wesnoth-dev 20110315 21:50:57-!- deekay [~dk@89-79-35-236.dynamic.chello.pl] has quit [Changing host] 20110315 21:50:57-!- deekay [~dk@wesnoth/developer/dragonking] has joined #wesnoth-dev 20110315 21:53:48< timotei> mordante: so yes. 20110315 21:53:51< timotei> if I ... 20110315 21:53:59< timotei> alt-tab-> desktop, then select windows 20110315 21:54:03< timotei> and pres U I'll get unit list :) 20110315 21:54:11< timotei> and output is: ALT 1 - 9 20110315 21:54:15< timotei> 1- 0 * 20110315 21:54:42< mordante> and when you get the output the ALT is not pressed 20110315 21:54:43< mordante> ? 20110315 21:56:18< timotei> mordante: I have to press ALT again to "un-toggle" 20110315 21:56:19< timotei> it 20110315 21:56:26-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Ping timeout: 255 seconds] 20110315 21:58:28< timotei> so.. windows maintains the ALT pressed somehow 20110315 21:58:35< timotei> I get that problem in VMWare also ;) 20110315 21:59:00< timotei> I have to go now 20110315 21:59:03< timotei> talk to you later 20110315 21:59:05< timotei> night 20110315 21:59:05-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Quit: SIGKILL] 20110315 22:00:45-!- negusnyul [~negusnyul@dsl4E5CCDDE.pool.t-online.hu] has quit [Remote host closed the connection] 20110315 22:02:01-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20110315 22:03:23< CopyOfNewFolder> Hi, boucman. 20110315 22:03:32< CopyOfNewFolder> I have a quick question. 20110315 22:03:49< CopyOfNewFolder> Is it safe access the current game state via resources.hpp? 20110315 22:04:28< shadowmaster> As long as the game state pointer is not NULL, it should be safe. 20110315 22:09:56-!- Max20010 [~Max@d91-128-237-71.cust.tele2.at] has quit [Ping timeout: 264 seconds] 20110315 22:13:51< mordante> I'm off night 20110315 22:14:04-!- mordante [~mordante@wesnoth/developer/mordante] has quit [Quit: Leaving] 20110315 22:17:15-!- MeccaGod [~majs@h14n4fls31o279.telia.com] has quit [] 20110315 22:18:48-!- Max20010 [~Max@d91-128-237-71.cust.tele2.at] has joined #wesnoth-dev 20110315 22:18:48-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-dev 20110315 22:25:26-!- dtiger [~dtiger@dynamic-vpdn-93-125-65-111.telecom.by] has quit [Remote host closed the connection] 20110315 22:27:56-!- Mussious [~kamil@dfg99.neoplus.adsl.tpnet.pl] has quit [Quit: Ex-Chat] 20110315 22:43:08< CopyOfNewFolder> I need a bit of help. 20110315 22:43:26< CopyOfNewFolder> I am trying to open a difficulty selection dialog, 20110315 22:43:51< CopyOfNewFolder> but I can't find how to access difficulty_descriptions property of the campaign. 20110315 22:44:28< CopyOfNewFolder> Any ideas? 20110315 22:44:50-!- eoc [~eoc@pD9560E7C.dip0.t-ipconnect.de] has joined #wesnoth-dev 20110315 22:46:23-!- eoc` [~eoc@pD9561658.dip0.t-ipconnect.de] has quit [Ping timeout: 255 seconds] 20110315 22:49:49-!- dmp [dmp@unaffiliated/dmp] has left #wesnoth-dev [] 20110315 22:55:11-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20110315 23:07:47-!- EdB [~edb@89.82.194.231] has joined #wesnoth-dev 20110315 23:08:53< fendrin> CopyOfNewFolder: hi 20110315 23:09:16< fendrin> CopyOfNewFolder: Please explain in more detail what you want to know. 20110315 23:09:41< CopyOfNewFolder> Right. 20110315 23:09:55< CopyOfNewFolder> I am trying implement FR #17895. 20110315 23:10:09< CopyOfNewFolder> If I understand correctly, 20110315 23:10:11< fendrin> CopyOfNewFolder: Can you give me a working link, please? 20110315 23:10:24< fendrin> wesbot: bug #17895 20110315 23:10:25< wesbot> Bug #17895 Assigned to: None Status: None Priority: 5 - Normal 20110315 23:10:25< wesbot> Summary: Allow users to change difficulty mid-campaign 20110315 23:10:25< wesbot> Original submission: As proposed and discussed in the 'ideas' forum (see http: 20110315 23:10:26< CopyOfNewFolder> https://gna.org/bugs/?17895 20110315 23:10:28< wesbot> //forums.wesnoth.org/viewtopic.php?f=12&t=33272 for discussion, particularly on 20110315 23:10:31< wesbot> URL: https://gna.org/bugs/?17895 20110315 23:10:39< CopyOfNewFolder> Sorry :) 20110315 23:10:48< fendrin> CopyOfNewFolder: :-) I forgot about wesbot. 20110315 23:11:18< CopyOfNewFolder> Right. 20110315 23:11:42< CopyOfNewFolder> So the idea is to open the change difficulty dialog, 20110315 23:11:50< CopyOfNewFolder> let the user select the new difficulty 20110315 23:12:11< shadowmaster> funnily enough, 20110315 23:12:13< CopyOfNewFolder> and load the save of the first move in the scenario with the new difficulty setting. 20110315 23:12:17< shadowmaster> I spent the last night thinking about what to do about that FR. 20110315 23:12:34< fendrin> I would mark it invalid. 20110315 23:12:44< fendrin> It may cause major problems. 20110315 23:13:21< CopyOfNewFolder> How come? 20110315 23:13:22< shadowmaster> I was thinking about making it a debug-mode command, at first at least 20110315 23:13:36< shadowmaster> the implementation is what got me stuck 20110315 23:14:29< shadowmaster> CopyOfNewFolder: anyway, you might be able to find what you are looking for in game.cpp 20110315 23:14:51< CopyOfNewFolder> shadowmaster: I have found it there. The problem is, it is not exposed. 20110315 23:15:11< shadowmaster> what do you mean by that it isn't exposed? the [campaign] array is all you need to find 20110315 23:15:12< fendrin> CopyOfNewFolder: The difficult settings are implemented by defining a macro preprocessor. You would need to preprocess the wmltree again with the changed define. 20110315 23:15:33< fendrin> by defining a macro preprocessor *symbol* 20110315 23:16:57< fendrin> CopyOfNewFolder: Imagine a campaign that needs you to find 5 items on hard and only 3 on easy in scenario3 20110315 23:17:18< fendrin> In scenario5 you need to apply those items at certain locations. 20110315 23:18:06< CopyOfNewFolder> fendrin: I see the problem. 20110315 23:18:16< shadowmaster> http://forums.wesnoth.org/viewtopic.php?f=12&t=33272 20110315 23:19:36< CopyOfNewFolder> shadowmaster: The problem is that the [campaign] array is stored inside a game_controller object that is local to do_gameloop function. 20110315 23:20:07< shadowmaster> config object :) 20110315 23:20:22< CopyOfNewFolder> Well, yeah. 20110315 23:20:37< CopyOfNewFolder> But how do I get to it? 20110315 23:21:26< shadowmaster> that is most likely one of the issues you might need to address to implement that feature. 20110315 23:22:31< CopyOfNewFolder> I am hesitant to simply put a pointer to it in resources.hpp. 20110315 23:23:07< fendrin> CopyOfNewFolder: To be honest I dislike resources.hpp. 20110315 23:23:32< fendrin> I am working on implementing some extra features to the map editor. 20110315 23:24:28< fendrin> There are those globals in resources.hpp. The game_display class offers another singleton. And you usually have those things passed as arguements. 20110315 23:24:54< fendrin> All those 3 pointers/references to the same object must be kept in sync in order to make everything work. 20110315 23:24:58< fendrin> Just painfull. 20110315 23:25:16< CopyOfNewFolder> Ouch. 20110315 23:25:39< CopyOfNewFolder> But you have to have some sort of global access. 20110315 23:25:53< fendrin> So I would suggest to refactor the whole thing and get rid of singletons/globals whenever possible. 20110315 23:26:38< fendrin> Having globals and singletons is usually a sign of a badly designed information flow inside your programm. 20110315 23:27:00< fendrin> There are exceptions to that of course. 20110315 23:27:26< fendrin> But the current situation (especialy with the display and derived classes) is not okay. 20110315 23:28:08< CopyOfNewFolder> That is a lot to refactor. 20110315 23:28:25< CopyOfNewFolder> grep says that over 70 files include resources.hpp. 20110315 23:29:05< CopyOfNewFolder> "../../resources.hpp"?! 20110315 23:29:49< shadowmaster> yes, something really funny happened to include paths at some point. Apparently no-one agreed on a single convention. 20110315 23:31:06< shadowmaster> as a result, relative paths are used in places where the compiler could have guessed well since someone also decided to -I the src/ dir 20110315 23:49:41-!- boucman [~rosen@wesnoth/developer/boucman] has left #wesnoth-dev [] 20110315 23:57:02-!- knotwork [~markm@unaffiliated/knotwork] has quit [Read error: Connection reset by peer] 20110315 23:58:34-!- noy [~Noy@wesnoth/developer/noy] has quit [Read error: Operation timed out] --- Log closed Wed Mar 16 00:00:05 2011