--- Log opened Sat Apr 16 00:00:57 2011 20110416 00:06:54-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20110416 00:33:46-!- Rei2_2 is now known as Rei2 20110416 00:40:56<+CIA-33> rei2: shadowm S2 * rf9dfcb5d912a /lib/S2/Tracker.pm: S2::Tracker: track user mode changes 20110416 00:41:08<+CIA-33> rei2: shadowm S2 * rffeeb08bd891 / (lib/S2/Tracker.pm rei2-s2.pl): 20110416 00:41:08<+CIA-33> rei2: S2::Tracker: do stuff for real 20110416 00:41:08<+CIA-33> rei2: * Handles (reports) registration NOTICEs 20110416 00:41:08<+CIA-33> rei2: * Handles (reports) KILLs and server ERRORs 20110416 00:41:08<+CIA-33> rei2: * Tracks evil servers that change nicknames before 001 if they do exist 20110416 00:41:09<+CIA-33> rei2: * Tracks server names using 001 as a reference 20110416 00:56:40-!- Blueblaze [~Blueblaze@adsl-76-202-19-162.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20110416 01:05:34-!- Blueblaze [~Blueblaze@adsl-76-202-19-162.dsl.hstntx.sbcglobal.net] has joined 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#wesnoth-umc-dev 20110416 04:05:40-!- Rei2_ [ayanami@unaffiliated/shadowmaster/bot/rei2] has joined #wesnoth-umc-dev 20110416 04:05:41-!- mode/#wesnoth-umc-dev [+v Rei2_] by ChanServ 20110416 04:06:17-!- Rei2 [ayanami@unaffiliated/shadowmaster/bot/rei2] has quit [Disconnected by services] 20110416 04:06:19-!- Rei2_ is now known as Rei2 20110416 06:00:51-!- Gambit [~Gambit@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20110416 06:00:52-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20110416 06:03:42-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20110416 06:06:08<+CIA-33> wesnoth-umc-dev: faabumc * r9256 /trunk/Nightmares_of_Meloen/devel/units/insects/in_cr_00_creepers.cfg: NoN DVL: fix merge on translation for banding special. 20110416 06:10:37-!- un214 [~un214@adsl-75-45-20-64.dsl.scrm01.sbcglobal.net] has quit [Remote host closed the connection] 20110416 06:15:35<+CIA-33> wesnoth-umc-dev: faabumc * r9257 /trunk/Nightmares_of_Meloen/devel/ (3 files in 2 dirs): NoM DVL: use devel specific race for elemetals. 20110416 06:17:59<+CIA-33> wesnoth-umc-dev: faabumc * r9258 /trunk/Nightmares_of_Meloen/devel/ (races/race_elemental.cfg traits/trait_elemental.cfg): NoM DVL: add elemental trait (undead-like immunity) to elementals. 20110416 06:26:09-!- Blueblaze [~Blueblaze@76.202.19.162] has quit [Quit: Blueblaze] 20110416 06:26:54<+CIA-33> wesnoth-umc-dev: faabumc * r9259 /trunk/Nightmares_of_Meloen/devel/traits/ (trait_elemental.cfg trait_insect.cfg trait_nightmare.cfg): NoM DVL: use wesnoth default translation for immmune traits. 20110416 07:17:06-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: ...] 20110416 07:32:19-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20110416 07:59:18-!- vultraz [~chatzilla@124.109.10.191] has joined #wesnoth-umc-dev 20110416 08:35:26-!- vultraz [~chatzilla@124.109.10.191] has quit [Ping timeout: 258 seconds] 20110416 08:35:26-!- lobby [~wesnoth@wesnoth/bot/lobby] has quit [Ping timeout: 258 seconds] 20110416 08:35:38-!- lobby [~wesnoth@wesnoth/bot/lobby] has joined #wesnoth-umc-dev 20110416 08:35:38-!- Topic for #wesnoth-umc-dev: 10000th commit gets cake | Wesnoth-UMC-Dev Project discussion and support channel | Go to #wesnoth for mainline crap | http://wesnoth-umc-dev.ai0867.net | Staff: AI0867, Espreon, shadowmaster | Blog: http://wesnoth-umc-dev.ai0867.net/blog/ | IRC logs: http://irclogs.wesnoth.org, http://irclogs.ai0867.net 20110416 08:35:38-!- Topic set by shadowmaster [~ignacio@wesnoth/developer/shadowmaster] [Fri Apr 15 22:05:56 2011] 20110416 08:35:38[Users #wesnoth-umc-dev] 20110416 08:35:38[@ChanServ ] [ 5EXACG1HJ] [ fendrin ] [ shadowm_laptop] [ zookeeper] 20110416 08:35:38[+CIA-33 ] [ AI0867 ] [ lobby ] [ shadowmaster ] 20110416 08:35:38[+Rei2 ] [ Espreon ] [ mystic_x] [ Vorpal ] 20110416 08:35:38[+shikadibot] [ esr ] [ noy ] [ wesbot ] 20110416 08:35:38-!- Irssi: #wesnoth-umc-dev: Total of 17 nicks [1 ops, 0 halfops, 3 voices, 13 normal] 20110416 08:35:38!pratchett.freenode.net [freenode-info] channel trolls and no channel staff around to help? please check with freenode support: http://freenode.net/faq.shtml#gettinghelp 20110416 08:35:38-!- Home page for #wesnoth-umc-dev: http://wesnoth-umc-dev.ai0867.net 20110416 08:35:39-!- vultraz [~chatzilla@124.109.10.191] has joined #wesnoth-umc-dev 20110416 08:36:04-!- Channel #wesnoth-umc-dev created Mon Mar 31 16:51:24 2008 20110416 08:36:59-!- Irssi: Join to #wesnoth-umc-dev was synced in 92 secs 20110416 09:14:21-!- lobby [~wesnoth@wesnoth/bot/lobby] has joined #wesnoth-umc-dev 20110416 09:14:21-!- Topic for #wesnoth-umc-dev: 10000th commit gets cake | Wesnoth-UMC-Dev Project discussion and support channel | Go to #wesnoth for mainline crap | http://wesnoth-umc-dev.ai0867.net | Staff: AI0867, Espreon, shadowmaster | Blog: http://wesnoth-umc-dev.ai0867.net/blog/ | IRC logs: http://irclogs.wesnoth.org, http://irclogs.ai0867.net 20110416 09:14:21-!- Topic set by shadowmaster [~ignacio@wesnoth/developer/shadowmaster] [Fri Apr 15 22:05:56 2011] 20110416 09:14:21[Users #wesnoth-umc-dev] 20110416 09:14:21[@ChanServ ] [ 5EXACG1HJ] [ esr ] [ noy ] [ vultraz ] 20110416 09:14:21[+CIA-33 ] [ AI0867 ] [ fendrin ] [ shadowm_laptop] [ wesbot ] 20110416 09:14:21[+Rei2 ] [ Crendgrim] [ lobby ] [ shadowmaster ] [ zookeeper] 20110416 09:14:21[+shikadibot] [ Espreon ] [ mystic_x] [ Vorpal ] 20110416 09:14:21-!- Irssi: #wesnoth-umc-dev: Total of 19 nicks [1 ops, 0 halfops, 3 voices, 15 normal] 20110416 09:14:21-!- Home page for #wesnoth-umc-dev: http://wesnoth-umc-dev.ai0867.net 20110416 09:14:39-!- Channel #wesnoth-umc-dev created Mon Mar 31 16:51:24 2008 20110416 09:14:48< shadowmaster> vultraz: you were looking for me yesterday? 20110416 09:15:50-!- Irssi: Join to #wesnoth-umc-dev was synced in 96 secs 20110416 09:25:30<+CIA-33> wesnoth-umc-dev: inferno8 * r9261 /trunk/Era_of_Magic/units/Enlightened_Ones/Enlightened_Battlemage.cfg: Battlemage: increased hp and damage 20110416 09:30:03<+CIA-33> wesnoth-umc-dev: inferno8 * r9262 /trunk/Era_of_Magic/units/Enlightened_Ones/Enlightened_Elementalist.cfg: Elementalist: added heals+4 20110416 09:36:15<+CIA-33> wesnoth-umc-dev: inferno8 * r9263 /trunk/Era_of_Magic/units/Enlightened_Ones/ (3 files): Subversive Magi: changed damage type to impact (ensnares). 20110416 09:40:21<+CIA-33> wesnoth-umc-dev: inferno8 * r9264 /trunk/Era_of_Magic/units/Enlightened_Ones/ (Enlightened_Golem.cfg Enlightened_GolemBoss.cfg): Golems: added the regeneration ability 20110416 09:45:09<+CIA-33> wesnoth-umc-dev: inferno8 * r9265 /trunk/Era_of_Magic/units/Enlightened_Ones/Enlightened_Golem.cfg: Golem: cost 22->20 20110416 09:49:31-!- noy [~Noy@wesnoth/developer/noy] has quit [Ping timeout: 248 seconds] 20110416 09:51:40<+CIA-33> wesnoth-umc-dev: inferno8 * r9266 /trunk/Era_of_Magic/units/Kharos/Kharos_LightProphetoflight.cfg: Prophet of Light: blinding light damage 30->20 20110416 10:00:50<+CIA-33> wesnoth-umc-dev: inferno8 * r9267 /trunk/Era_of_Magic/units/Summoners/ (AlKamija_Avatar_Water.cfg AlKamija_God_Water.cfg): Avatar and God of Water: increased shallow water defence 60->70 20110416 10:07:03<+CIA-33> wesnoth-umc-dev: inferno8 * r9268 /trunk/Era_of_Magic/utils/abilities.cfg: The water regeneration ability works in swamp now. 20110416 10:26:21<+CIA-33> wesnoth-umc-dev: inferno8 * r9269 /trunk/Era_of_Magic/units/Summoners/ (AlKamija_Masterofbalance.cfg AlKamija_NeutralSummoner.cfg): Neutral Summoner: increased ranged damage 12->14 20110416 10:46:22<+CIA-33> wesnoth-umc-dev: inferno8 * r9270 /trunk/Era_of_Magic/ (2 files in 2 dirs): Neutral Summoner: added the circle of susceptibility ability. 20110416 10:49:40< shadowmaster> rrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr/56 20110416 10:50:06< vultraz> hey shadowmaster 20110416 10:51:02< shadowmaster> hi 20110416 10:51:39< vultraz> you did the Invasion from the Unknown campaign, right? 20110416 10:52:32< shadowmaster> yes 20110416 10:54:28< shadowmaster> vultraz: what about it? 20110416 10:59:31< vultraz> I was wondering if anybody has already described the events that happen before IftU 20110416 11:00:05< shadowmaster> http://wiki.wesnoth.org/Future_History 20110416 11:00:28< vultraz> and how did you do that effect of when a campfire is on screen you get a fire sound that gets fainter as you scroll away 20110416 11:00:46<+CIA-33> wesnoth-umc-dev: inferno8 * r9271 /trunk/Era_of_Magic/ (2 files in 2 dirs): Neutral Summoner: now summons Jinns instead of Rhamis. 20110416 11:01:10< shadowmaster> vultraz: sound sources 20110416 11:01:26< shadowmaster> http://wiki.wesnoth.org/InterfaceActionsWML#.5Bsound_source.5D 20110416 11:25:19<+CIA-33> wesnoth-umc-dev: faabumc * r9272 /trunk/Nightmares_of_Meloen/devel/units/ (5 files in 3 dirs): NoM DVL: Merging r7203 through r7206 into 'devel'. 20110416 11:29:32< vultraz> so IftU describes events from the elves leaving their valley to the chaos empire's fall? 20110416 11:31:06< shadowmaster> yes 20110416 11:32:23< vultraz> hummm 20110416 11:32:33< vultraz> I don't really like the future history 20110416 11:33:29< shadowmaster> it's okay. I'm perfectly aware it's impossible to please everyone. 20110416 11:33:52< vultraz> too technological 20110416 11:34:00< vultraz> I mean too much tech 20110416 11:34:10< vultraz> but I still IftU 20110416 11:34:15< vultraz> good stiryline 20110416 11:34:21< vultraz> storyline 20110416 11:34:32< vultraz> but I'm stuck on scen 4 part 1 20110416 11:34:47< vultraz> Across the Sadns, I think 20110416 11:34:52< vultraz> sands 20110416 11:36:48<+CIA-33> wesnoth-umc-dev: faabumc * r9273 /trunk/Nightmares_of_Meloen/devel/units/ (20 files in 4 dirs): NoM DVL: Merging r7752 into 'devel'. 20110416 11:41:52<+CIA-33> wesnoth-umc-dev: faabumc * r9274 /trunk/Nightmares_of_Meloen/devel/SYNCHRO: NoM DVL: update revision number in devel/SYNCHRO. 20110416 11:42:27<+CIA-33> wesnoth-umc-dev: inferno8 * r9275 /trunk/Era_of_Magic/ChangeLog: updated ChangeLog 20110416 11:53:15-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 248 seconds] 20110416 11:53:18-!- Rei2 [ayanami@unaffiliated/shadowmaster/bot/rei2] has quit [Ping timeout: 260 seconds] 20110416 12:28:09<+CIA-33> wesnoth-umc-dev: inferno8 * r9276 /trunk/To_Lands_Unknown/ (3 files in 3 dirs): code improvements preventing Neutral Summoners from summoning Jinns too early in game. 20110416 12:35:03<+CIA-33> wesnoth-umc-dev: inferno8 * r9277 /trunk/To_Lands_Unknown/scenarios/14_Far_North.cfg: added a warning about rain damage in scenario 14 20110416 12:39:20<+CIA-33> wesnoth-umc-dev: inferno8 * r9278 /trunk/To_Lands_Unknown/ChangeLog: TLU: updated ChangeLog 20110416 13:00:24-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-umc-dev 20110416 13:00:27-!- mode/#wesnoth-umc-dev [+v loonybot] by ChanServ 20110416 13:01:10-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has joined #wesnoth-umc-dev 20110416 13:14:26-!- inferno8 [~kvirc@178-36-101-219.adsl.inetia.pl] has joined #wesnoth-umc-dev 20110416 13:18:23-!- inferno8 [~kvirc@178-36-101-219.adsl.inetia.pl] has quit [Client Quit] 20110416 13:34:12-!- Crendgrim [~crend@77-22-173-219-dynip.superkabel.de] has quit [Remote host closed the connection] 20110416 13:45:46-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has joined #wesnoth-umc-dev 20110416 14:10:17-!- FAAB [~huajie@219.142.239.253] has joined #wesnoth-umc-dev 20110416 14:19:13-!- vultraz [~chatzilla@124.109.10.191] has quit [Ping timeout: 260 seconds] 20110416 14:28:01-!- Blueblaze [~Blueblaze@adsl-76-202-19-162.dsl.hstntx.sbcglobal.net] has joined #wesnoth-umc-dev 20110416 14:32:34-!- Blueblaze [~Blueblaze@adsl-76-202-19-162.dsl.hstntx.sbcglobal.net] has quit [Client Quit] 20110416 14:34:43<+CIA-33> wesnoth-umc-dev: faabumc * r9279 /trunk/Nightmares_of_Meloen/devel/ (races/race_elemental.cfg traits/trait_elemental.cfg): NoM DVL: use elemental trait from default. 20110416 14:42:45< FAAB> hi Espreon 20110416 14:43:15< FAAB> do you have a test case for the problem with curse on unwalkable terrain? 20110416 14:43:33< FAAB> does it happen in one scenarios of yours? 20110416 14:44:57< FAAB> shikadibot: dir trunk 20110416 14:44:58<+shikadibot> FAAB: Web interface URL to dir trunk: http://wesnoth-umc-dev.svn.sourceforge.net/viewvc/wesnoth-umc-dev/trunk 20110416 14:46:55-!- vultraz [~chatzilla@124.109.10.191] has joined #wesnoth-umc-dev 20110416 14:48:38-!- Gambit [~Gambit@wesnoth/developer/grickit] has joined #wesnoth-umc-dev 20110416 14:51:39-!- FAAB [~huajie@219.142.239.253] has quit [Quit: Leaving.] 20110416 14:55:34-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-umc-dev 20110416 14:55:34-!- mode/#wesnoth-umc-dev [+v janebot] by ChanServ 20110416 14:59:57-!- FAAB [~huajie@219.142.239.253] has joined #wesnoth-umc-dev 20110416 15:18:34<+CIA-33> wesnoth-umc-dev: alarantalara * r9280 /trunk/Roar_of_the_Woses/translations/fr/ (. LC_MESSAGES/ LC_MESSAGES/wesnoth-Roar_of_the_Woses.mo): Added my incomplete french translation 20110416 15:31:50-!- vultraz [~chatzilla@124.109.10.191] has quit [Read error: Connection reset by peer] 20110416 15:33:03-!- vultraz [~chatzilla@124.109.10.191] has joined #wesnoth-umc-dev 20110416 15:33:07-!- vultraz [~chatzilla@124.109.10.191] has quit [Read error: Connection reset by peer] 20110416 15:37:37-!- vultraz [~chatzilla@124.109.10.191] has joined #wesnoth-umc-dev 20110416 16:07:04<+CIA-33> wesnoth-umc-dev: faabumc * r9281 /trunk/Nightmares_of_Meloen/devel/units/aberrations/ab_un_02b_rash_one.cfg: NoM DVL: remove egg shell attack icon from rash one. 20110416 16:44:38-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-umc-dev 20110416 17:08:06< FAAB> hi zookeeper 20110416 17:08:36< FAAB> do you have time to discuss some mainline crap? 20110416 17:34:05< zookeeper> FAAB, maybe 20110416 17:34:58< FAAB> I will have a try 20110416 17:36:27< FAAB> I am running 1.9.5. MP. I notiiced that when I put in my umc, the faction type to 'random' I have the random leader selected by default when I pick the faction 20110416 17:36:58< FAAB> is there any side effect that prevent to use it (in default for example)? 20110416 17:37:46< zookeeper> i don't understand what you're asking. 20110416 17:50:33< FAAB> MP. if I pick Loyalists, the Lieutenant leader is selected by default 20110416 17:50:59< zookeeper> ok 20110416 17:51:10< FAAB> if in WML section [faction], I set type=random 20110416 17:51:38< FAAB> then when I pick Loyalist, the random leader is default 20110416 17:51:49< zookeeper> ok 20110416 17:52:27< zookeeper> so the question is: is there any reason why you should not use type=random ? 20110416 17:52:37< FAAB> yes 20110416 17:53:13< zookeeper> well, i don't know. are you sure type=random even has any special meaning, or does the game default to random when type= has no value or an invalid value? 20110416 17:53:50< zookeeper> maybe it doesn't know what type=random means because there's no such unit type, and then it just puts random leader as the default. 20110416 17:54:33< zookeeper> _if_ that is the case, then it's probably better to just leave out type= altogether. 20110416 17:55:07< FAAB> well any invalid value would have another behavior 20110416 17:55:34< FAAB> it would have a question mark '?' in the leader widget 20110416 17:55:41< zookeeper> i see 20110416 17:55:57< FAAB> and if you try to start you are prompted an error message 20110416 17:56:21< FAAB> I haven't try with no type though 20110416 17:56:41< zookeeper> well, try with no type=, and if that doesn't work, then i guess type=random is ok? 20110416 17:56:49< FAAB> I can make a quick test 20110416 17:56:58< zookeeper> i can't see any reason why that would cause problems elsewhere. 20110416 17:59:10< FAAB> yeah, type= left empty and no type lead to a question mark too (fatal error is starting) 20110416 17:59:24< FAAB> so that type=random is special 20110416 17:59:54< zookeeper> so it seems 20110416 18:00:03< zookeeper> unfortunately that's not mentioned in the wiki 20110416 18:00:23< FAAB> indeed 20110416 18:00:51< FAAB> would the change be applied to default? 20110416 18:01:18< zookeeper> i don't know, you'd have to ask the MP devs. 20110416 18:01:40< FAAB> ok, thanks a bunch, zookeeper! 20110416 18:23:19-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20110416 18:23:24-!- Rei2 [ayanami@unaffiliated/shadowmaster/bot/rei2] has joined #wesnoth-umc-dev 20110416 18:23:25-!- mode/#wesnoth-umc-dev [+v Rei2] by ChanServ 20110416 18:23:32-!- FAAB [~huajie@219.142.239.253] has quit [Quit: Leaving.] 20110416 18:33:11< shadowmaster> https://projects.kde.org/projects/kde/kdebase/kate/repository/revisions/3b39c5fc89863e9eb32d7c720599f51e3b9ad6ba 20110416 18:35:04<+CIA-33> wesnoth-umc-dev: shikadilord * r9282 /branches/wml-tools/katepart-syntax/wml.xml: wml.xml: Update to 3b39c5fc89863e9eb32d7c720599f51e3b9ad6ba upstream 20110416 19:42:05<+CIA-33> rei2: shadowm S2 * rba6c492db1ad /lib/S2/Tracker.pm: S2::Tracker: dump 001, 002, 003, 005; stub for JOIN 20110416 19:42:29<+CIA-33> rei2: shadowm * r1013b8a4f437 /modules.available/cmd/02_Chanop.inc.pl: cmd/Chanop: add C:kickban 20110416 20:03:14-!- inferno8 [~kvirc@178-36-101-219.adsl.inetia.pl] has joined #wesnoth-umc-dev 20110416 20:40:44< vultraz> hey inferno8 20110416 20:40:56< inferno8> Hi 20110416 21:04:06-!- thespaceinvader_ [~chatzilla@95.149.85.102] has joined #wesnoth-umc-dev 20110416 21:05:13-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has quit [Ping timeout: 260 seconds] 20110416 21:05:13-!- thespaceinvader_ is now known as thespaceinvader 20110416 21:05:44-!- thespaceinvader [~chatzilla@95.149.85.102] has quit [Changing host] 20110416 21:05:44-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has joined #wesnoth-umc-dev 20110416 21:08:08-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has quit [Quit: I ATE'NT DEAD] 20110416 21:10:41-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has joined #wesnoth-umc-dev 20110416 21:30:56-!- Blueblaze [~Blueblaze@adsl-76-202-22-13.dsl.hstntx.sbcglobal.net] has joined #wesnoth-umc-dev 20110416 21:52:16-!- Blueblaze [~Blueblaze@adsl-76-202-22-13.dsl.hstntx.sbcglobal.net] has quit [Ping timeout: 246 seconds] 20110416 22:04:19-!- inferno8 [~kvirc@178-36-101-219.adsl.inetia.pl] has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 20110416 22:34:59-!- Blueblaze [~Blueblaze@adsl-76-202-22-13.dsl.hstntx.sbcglobal.net] has joined #wesnoth-umc-dev 20110416 23:39:42< vultraz> humm 20110416 23:40:38< vultraz> I'm trying to make a message appear to each player when thy first move, but after turn 2 not to appear anymore, how do I do that? 20110416 23:41:25< vultraz> first_time_only=no doesn't do it because that keeps making it appear 20110416 23:41:34< vultraz> maybe [show_if]? 20110416 23:46:48< zookeeper> turn 1 refresh 20110416 23:47:11< zookeeper> and then in that event you create a moveto event for that side 20110416 23:48:42< vultraz> so.... 20110416 23:48:45< vultraz> [event] 20110416 23:48:54< vultraz> name=turn 1 refresh 20110416 23:49:05< vultraz> [event] 20110416 23:49:09< vultraz> name=moveto 20110416 23:49:12< vultraz> [/event] 20110416 23:49:21< vultraz> [/event] 20110416 23:49:23< vultraz> ? 20110416 23:50:24< zookeeper> if that does what you want it to do. 20110416 23:58:15< vultraz> doesn't work 20110416 23:58:59< vultraz> wait....in the nested moveto event, does that contain the message? 20110416 23:59:16< vultraz> maybe I'll try [show_if] 20110416 23:59:33< vultraz> and make a variable from turn 1 change on turn 2 --- Log closed Sun Apr 17 00:00:03 2011