--- Log opened Sat May 28 00:00:20 2011 20110528 00:01:52-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20110528 00:03:07-!- Valkier [~Valkier@c-174-49-138-69.hsd1.pa.comcast.net] has quit [Quit: Valkier] 20110528 00:04:10< CIA-94> zaroth * r49668 /trunk/src/ (game.cpp game_controller.cpp game_controller.hpp): Isolated game_controller class from game.cpp 20110528 00:04:12< CIA-94> zaroth * r49669 /trunk/src/game.cpp: Commented out presumely redundant includes in game.cpp 20110528 00:04:13< CIA-94> zaroth * r49667 /trunk/src/ (5 files): started move of game_controller to separate file, removed anonymous namespaces in game.cpp 20110528 00:04:15< CIA-94> zaroth * r49670 /trunk/src/global.hpp: typo fix in comment 20110528 00:04:17< CIA-94> zaroth * r49671 /trunk/src/wesconfig.h: clarified MIN_SAVEGAME_VERSION comment a bit, fixes #18167 20110528 00:05:19< zaroth> time to abstract out game_controller :-) 20110528 00:09:55-!- dacovale [~niklas@h55eb1ca0.selukra.dyn.perspektivbredband.net] has quit [Quit: Ex-Chat] 20110528 00:10:27< boucman> zaroth: ok, going to bed now, this split looks good 20110528 00:10:58< zaroth> and what's best, I learned a few things along the way 20110528 00:11:03< zaroth> good night, boucman 20110528 00:11:23< boucman> you're around tomorow ? 20110528 00:11:30< zaroth> yes 20110528 00:11:46< zaroth> I'll code this weekend out ;-) 20110528 00:11:49< boucman> ok, see you romorow, then 20110528 00:11:53-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Quit: Leaving.] 20110528 00:14:17-!- Johannes13_ [~Johannes@unaffiliated/johannes13] has quit [Read error: Connection reset by peer] 20110528 00:14:23-!- Johannes13_ [~Johannes@p5DF753A3.dip.t-dialin.net] has joined #wesnoth-dev 20110528 00:14:32-!- Johannes13_ [~Johannes@p5DF753A3.dip.t-dialin.net] has quit [Changing host] 20110528 00:14:32-!- Johannes13_ [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20110528 00:19:28-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20110528 00:30:58-!- mjs-de [~mjs-de@d185196.adsl.hansenet.de] has quit [Remote host closed the connection] 20110528 00:38:11-!- Johannes13_ [~Johannes@unaffiliated/johannes13] has quit [Read error: Connection reset by peer] 20110528 00:42:59-!- Valkier [~Valkier@c-174-49-138-69.hsd1.pa.comcast.net] has joined #wesnoth-dev 20110528 00:44:28-!- Johannes13 [~Johannes@p5DF753A3.dip.t-dialin.net] has joined #wesnoth-dev 20110528 00:44:31-!- Johannes13 [~Johannes@p5DF753A3.dip.t-dialin.net] has quit [Changing host] 20110528 00:44:31-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20110528 00:44:50< CIA-94> zaroth * r49672 /trunk/src/game.cpp: switched game.cpp to use smart pointers when pointing at game_controller 20110528 00:44:52< CIA-94> zaroth * r49673 /trunk/src/ (game.cpp game_controller.hpp game_controller_abstract.hpp): Created pure virtual game_controller_abstract class, which is game_controller's parent 20110528 00:45:55< shadowmaster> wesbot: bug 18167 20110528 00:45:56< wesbot> Bug #18167 Assigned to: Lukasz Dobrogowski Status: Fixed Priority: 3 - Low 20110528 00:45:59< wesbot> Summary: MIN_SAVEGAME_VERSION is outdated 20110528 00:46:01< wesbot> Original submission: #define MIN_SAVEGAME_VERSION "1.3.10"This define isn' 20110528 00:46:04< wesbot> t used at all, let's remove this cruft. 20110528 00:46:07< wesbot> URL: https://gna.org/bugs/?18167 20110528 00:46:51< shadowmaster> zaroth: gna's svn hooks post to the bug tracker automatically if your commit message contains "bug #[0-9]+" 20110528 00:47:24< zaroth> i tried adding "fixes #18167", which worked on one tracker I used 20110528 00:47:40< zaroth> but thanks for the information 20110528 00:48:06< zaroth> can I close it by including "fixes bug #111"? 20110528 00:48:50< zaroth> or is it just for posting commit messages in comments? 20110528 00:48:51< shadowmaster> no, it won't automatically change the status or open/closed state of an issue 20110528 00:49:43< zaroth> do feature requests also react to bug #[0-9]+ ? 20110528 00:49:55< zaroth> or you have to use another string? 20110528 00:50:32< shadowmaster> that works and I don't know if something else does 20110528 00:53:01< zaroth> all right, thanks :-) 20110528 00:53:29-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Read error: Connection reset by peer] 20110528 00:54:51-!- Valkier [~Valkier@c-174-49-138-69.hsd1.pa.comcast.net] has quit [Quit: Valkier] 20110528 00:57:04-!- Johannes13 [~Johannes@p5DF753A3.dip.t-dialin.net] has joined #wesnoth-dev 20110528 00:57:04-!- Johannes13 [~Johannes@p5DF753A3.dip.t-dialin.net] has quit [Changing host] 20110528 00:57:04-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20110528 00:57:07< CIA-94> espreon * r49674 /trunk/src/game.cpp: Undid r49672's effect on the --help output. 20110528 01:02:43-!- Johannes13_ [~Johannes@p5DF753A3.dip.t-dialin.net] has joined #wesnoth-dev 20110528 01:02:43-!- Johannes13_ [~Johannes@p5DF753A3.dip.t-dialin.net] has quit [Changing host] 20110528 01:02:43-!- Johannes13_ [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20110528 01:06:01-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 240 seconds] 20110528 01:06:06-!- Valkier [~Valkier@c-174-49-138-69.hsd1.pa.comcast.net] has joined #wesnoth-dev 20110528 01:06:35-!- Blueblaze [~Blueblaze@adsl-99-171-162-201.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20110528 01:07:25-!- Johannes13_ [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 252 seconds] 20110528 01:24:11-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has quit [Quit: Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz] 20110528 01:24:26-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20110528 01:25:10-!- Valkier [~Valkier@c-174-49-138-69.hsd1.pa.comcast.net] has quit [Quit: Valkier] 20110528 01:31:19-!- Blueblaze [~Blueblaze@adsl-99-171-162-201.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20110528 01:40:15-!- anonymissimus [~chatzilla@HSI-KBW-095-208-006-134.hsi5.kabel-badenwuerttemberg.de] has quit [Quit: ChatZilla 0.9.86.1 [Firefox 3.6.13/20101206122310]] 20110528 01:44:07-!- Valkier [~Valkier@c-174-49-138-69.hsd1.pa.comcast.net] has joined #wesnoth-dev 20110528 01:49:11-!- Valkier [~Valkier@c-174-49-138-69.hsd1.pa.comcast.net] has quit [Quit: Valkier] 20110528 01:53:46-!- Valkier [~Valkier@c-174-49-138-69.hsd1.pa.comcast.net] has joined #wesnoth-dev 20110528 02:03:33-!- Valkier [~Valkier@c-174-49-138-69.hsd1.pa.comcast.net] has quit [Quit: Valkier] 20110528 02:07:26-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20110528 02:24:15-!- Vorpal [~AnMaster@unaffiliated/anmaster] has quit [Ping timeout: 250 seconds] 20110528 02:46:20-!- Valkier [~Valkier@c-174-49-138-69.hsd1.pa.comcast.net] has joined #wesnoth-dev 20110528 02:46:37-!- Valkier [~Valkier@c-174-49-138-69.hsd1.pa.comcast.net] has quit [Client Quit] 20110528 02:49:57-!- ancestral [~ancestral@mobile-198-228-227-035.mycingular.net] has joined #wesnoth-dev 20110528 03:25:16-!- ancestral [~ancestral@mobile-198-228-227-035.mycingular.net] has quit [Quit: Smell ya later!] 20110528 04:55:42-!- Ivanovic_ [~ivanovic@dtmd-4d0bfc5e.pool.mediaWays.net] has joined #wesnoth-dev 20110528 04:55:42-!- Ivanovic_ [~ivanovic@dtmd-4d0bfc5e.pool.mediaWays.net] has quit [Changing host] 20110528 04:55:42-!- Ivanovic_ [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-dev 20110528 04:59:11-!- Elvish_Pillager [~eli@71-10-224-192.dhcp.oxfr.ma.charter.com] has quit [Ping timeout: 240 seconds] 20110528 04:59:53-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 248 seconds] 20110528 05:01:44-!- Ivanovic_ is now known as Ivanovic 20110528 05:03:59-!- zaroth [~zaroth@wesnoth/developer/zaroth] has quit [Ping timeout: 240 seconds] 20110528 06:01:14-!- Gambit [~Gambit@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20110528 06:20:32-!- Alarantalara [~alarantal@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has left #wesnoth-dev [] 20110528 06:21:39-!- Appleman1234 [~Appleman1@CPE-60-226-179-130.qld.bigpond.net.au] has joined #wesnoth-dev 20110528 06:40:59-!- Nephro [~Dmitry@80.233.231.12] has joined #wesnoth-dev 20110528 07:19:59-!- Crab_ [~Crab_@wesnoth/developer/crab] has joined #wesnoth-dev 20110528 07:28:39-!- Nephro [~Dmitry@80.233.231.12] has quit [Ping timeout: 240 seconds] 20110528 07:49:13-!- beetlenaut [~dan@174.32.63.204] has joined #wesnoth-dev 20110528 08:27:06-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20110528 08:34:29-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20110528 08:37:12-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20110528 08:38:31-!- Blueblaze [~Blueblaze@adsl-99-171-162-201.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20110528 08:47:51-!- zaroth [~zaroth@wesnoth/developer/zaroth] has joined #wesnoth-dev 20110528 08:49:04-!- mjs-de [~mjs-de@d119223.adsl.hansenet.de] has joined #wesnoth-dev 20110528 08:49:14< zaroth> servus :-) 20110528 08:50:21< zaroth> Crab_: I talked to folks on #mediawiki and they confirmed that recaptcha is reportedly solved by some spammers 20110528 08:51:02< zaroth> could you change LocalSettings.php to use questycaptcha, at least for a few days, so we can see if it stops spammers? 20110528 08:51:34< Crab_> hi, zaroth 20110528 08:51:39< Crab_> ok, I'll try. 20110528 08:51:58< zaroth> at least we'll know what's letting these spammers through - our recaptcha or some security issue with our mediawiki version 20110528 08:51:59< zaroth> http://www.mediawiki.org/wiki/Extension:ConfirmEdit#QuestyCaptcha 20110528 08:52:14< zaroth> and changing it to questycaptcha is minimal work ;-) 20110528 08:54:45< zaroth> just look here http://wiki.wesnoth.org/Special:RecentChanges ... like 8 spammers registered on 26.05, poor crendgrim ;-) 20110528 08:59:24< shadowmaster> That reCAPTCHA can be solved by spammers is no news to me. 20110528 08:59:52< boucman> morning zaroth 20110528 08:59:56< boucman> hey all 20110528 09:00:17-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20110528 09:00:19< shadowmaster> In other news, there are people who are paid to spam. 20110528 09:00:34< Crab_> hi, boucman 20110528 09:02:37< shadowmaster> http://www.nytimes.com/2010/04/26/technology/26captcha.html 20110528 09:04:20< shadowmaster> You know, if I were a woman my name might as well be Cassandra. 20110528 09:09:01-!- Crab_ [~Crab_@wesnoth/developer/crab] has quit [Quit: Leaving.] 20110528 09:16:44-!- MeccaGod [majs@h146n3fls33o279.telia.com] has joined #wesnoth-dev 20110528 09:20:58-!- MeccaGod [majs@h146n3fls33o279.telia.com] has quit [Ping timeout: 252 seconds] 20110528 09:22:50-!- Crendgrim [~crend@77-22-173-219-dynip.superkabel.de] has joined #wesnoth-dev 20110528 09:22:53< boucman> zaroth: indeed, much less includes :) 20110528 09:24:11< zaroth> yeah, on both sides 20110528 09:24:58< boucman> Ivanovic: do you know why we have the --gzip and --gunzip options ? it's not really wesnoth's job to be used as a file compressor... 20110528 09:25:01-!- MeccaGod [majs@h146n3fls33o279.telia.com] has joined #wesnoth-dev 20110528 09:26:19< Soliton> because we had the same option for our previous savegame compression format. 20110528 09:26:47< boucman> mkay... 20110528 09:27:01< boucman> but it made sense for the previous format since it wasn't standard... 20110528 09:27:28< Crendgrim> zaroth, Crab_: Thanks a lot for the captcha change. Hopefully this will make us having less spammers.. 20110528 09:27:38< CIA-94> mordante * r49675 /trunk/src/game_controller_abstract.hpp: Fix a missing virtual destructor warning. 20110528 09:28:24< zaroth> mordante: I didn't see any warning when compiling, what do you use? 20110528 09:29:33< zaroth> mordante: also, I heard from boucman about a tool you use for removing redundant includes, what's the name? 20110528 09:31:28< Soliton> boucman: even now some less fortunate platforms (windows) might not come with gzip tools natively? not that i care much either way... 20110528 09:32:56< zaroth> Espreon: thanks for catching my change in --help, I didn't see it... I probably should make reading git diff a serious habit before commiting 20110528 09:33:53< Soliton> commit -v 20110528 09:34:38 * zaroth tries 20110528 09:35:09< Soliton> something really missing in svn. 20110528 09:35:37 * zaroth tried commit -v and nothing happened 20110528 09:36:05< Soliton> well, did you have something to commit? 20110528 09:36:13< zaroth> of course, I made a test edit 20110528 09:36:18< Soliton> git commit -v, btw. 20110528 09:36:30< zaroth> and made git commit -v -a -m "hello" 20110528 09:36:38< zaroth> nothing out of ordinary happened 20110528 09:36:57< Soliton> uh, well if you don't use an editor then yeah nothing else can happen. 20110528 09:36:57< zaroth> just commited without questions as always 20110528 09:37:13< Soliton> then you can do git show afterwards. 20110528 09:37:45-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 248 seconds] 20110528 09:38:03< zaroth> well, my workflow is git st ; git diff ; git commit, the problem is, I often forget about diff ;-) 20110528 09:38:29< Soliton> right, so just use git commit -v. 20110528 09:38:36< Soliton> no need for the other stuff. 20110528 09:41:55< CIA-94> zaroth * r49676 /trunk/src/game.cpp: 20110528 09:41:55< CIA-94> Fixed remaining places where game. was replaced for game-> 20110528 09:41:55< CIA-94> unnecessarily. 20110528 09:43:03< boucman> Soliton: i don't care much either, just wondering 20110528 09:44:23-!- negusnyul [~negusnyul@dsl4E5CCA87.pool.t-online.hu] has joined #wesnoth-dev 20110528 09:44:46< zaroth> well, if nobody cares, I can remove these options while I'm at it 20110528 09:45:10< zaroth> I doubt if anybody on windows goes without a tool such as 7-zip... 20110528 09:45:27< zaroth> and if he does, he's probably not savvy enough to use commandline to invoke wesnoth.exe --gunzip, either 20110528 09:45:41-!- grzywacz [~grzywacz@89-78-180-180.dynamic.chello.pl] has joined #wesnoth-dev 20110528 09:45:41-!- grzywacz [~grzywacz@89-78-180-180.dynamic.chello.pl] has quit [Changing host] 20110528 09:45:41-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20110528 09:46:36< zaroth> (or to look inside a savefile, for that matter) 20110528 09:48:41-!- {V} [~v@15-66-ftth.onsneteindhoven.nl] has quit [Ping timeout: 240 seconds] 20110528 09:54:22< boucman> zaroth: doesn't really matter either way, it's not like it is a lot of code... 20110528 09:54:52< boucman> btw, can we discuss a bit about your approch to game_controller ? 20110528 09:55:05< zaroth> but it does lengthen wesnoth --help 20110528 09:55:11< zaroth> boucman: of course 20110528 09:55:20< boucman> you said you created the g_c_abstract class so you could do a second implementation... 20110528 09:55:28< zaroth> yeah 20110528 09:55:48< boucman> that means that you plan not to touch the game.cpp <=> g_c.cpp interface... 20110528 09:55:51< zaroth> I plan to putting inside a possible minimum 20110528 09:56:14< zaroth> for now, not 20110528 09:56:28< boucman> hmm 20110528 09:56:31< zaroth> it doesn't seem very limiting for now 20110528 09:56:43< zaroth> and we can always change it later, once I'm very familiar with the g_c_new code 20110528 09:56:49< zaroth> and old g_c becomes obsolete 20110528 09:56:54< boucman> well, all functions in g_c_a are public, are they all called by game.cpp ? 20110528 09:57:07< zaroth> yes, I added everything on a per-need basis 20110528 09:57:21< zaroth> that is, includes and public functions 20110528 09:58:04< zaroth> I simply started with an empty interface and added functions the compiler complained about until complains stopped ;-) 20110528 09:58:05< boucman> some functions (goto_campaign, goto_tutorial) don't seem relevant to me... is it because of the command line way to bypass the main menu, or is the whole main menu logic in game.cpp ? 20110528 09:58:20< zaroth> boucman: yes, the goto_ bypass main menu 20110528 09:58:27< zaroth> and happen when you call commandline params 20110528 09:58:29< boucman> yeah, I use that method a lot 20110528 09:58:33< boucman> ok, makes sense... 20110528 09:58:52< Ivanovic> moin 20110528 09:59:18< Ivanovic> boucman: the reason might be to also provide "other" users without gunzip support 20110528 09:59:29< Ivanovic> like eg windows users that are otherwise clueless 20110528 09:59:39< boucman> ok, zaroth, in that case go for it, but my guess is that you'll have to tweak it faster than you think :P 20110528 09:59:50< boucman> Ivanovic: ok, I was just curious 20110528 10:00:04< zookeeper> Ivanovic, someone's telling me that objectives of mainline campaigs aren't shown in finnish on 1.9.5-1.9.6. do you know anything about objectives translations being broken? 20110528 10:00:07< zaroth> Ivanovic: so I shouldn't touch it? read my argument a little later 20110528 10:00:32< Ivanovic> zookeeper: no idea how this might happen 20110528 10:00:36-!- Blueblaze [~Blueblaze@adsl-99-171-162-201.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20110528 10:00:45< Ivanovic> zookeeper: have you tried it yourself and do you get an error message? 20110528 10:01:30< zookeeper> Ivanovic, no, i haven't 20110528 10:01:42< Ivanovic> zookeeper: would be cool if you could verify that 20110528 10:02:14< Ivanovic> zaroth: give me a min to wake up before you expect a sane reply 20110528 10:02:36< zookeeper> yeah, but i'll have to get 1.9.6 first since i haven't even installed any dev releases, and translations don't work on the trunk builds i usually use 20110528 10:03:01 * zookeeper downloads 20110528 10:04:17-!- Vorpal [~AnMaster@unaffiliated/anmaster] has joined #wesnoth-dev 20110528 10:05:35-!- mordante [~mordante@roadie.xs4all.nl] has joined #wesnoth-dev 20110528 10:05:35-!- mordante [~mordante@roadie.xs4all.nl] has quit [Changing host] 20110528 10:05:35-!- mordante [~mordante@wesnoth/developer/mordante] has joined #wesnoth-dev 20110528 10:05:49< zaroth> servus mordante 20110528 10:05:51< mordante> servus 20110528 10:05:55< mordante> servus zaroth 20110528 10:06:33< mordante> zaroth, for drawing in LaTeX I use the TikZ package 20110528 10:06:53< mordante> zaroth, this site lists some samples made with it http://www.texample.net/tikz/examples/ 20110528 10:07:01-!- Johannes13 [~Johannes@p5DF75162.dip.t-dialin.net] has joined #wesnoth-dev 20110528 10:07:01-!- Johannes13 [~Johannes@p5DF75162.dip.t-dialin.net] has quit [Changing host] 20110528 10:07:01-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20110528 10:14:33< Ivanovic> Soliton: do you know if we use the wesnoth binary to run gunzip anywhere in our scripts? 20110528 10:15:40< Soliton> no idea but i guess not. 20110528 10:15:56< Ivanovic> that is: yeah, i know that removing this option won't remove much code, since the functionality itself is of course still required internally 20110528 10:16:23< Ivanovic> but it ain't really required, considering that especially windows users are probably not able to use the commandline switches 20110528 10:16:35< Soliton> i wouldn't remove them just to make --help shorter. 20110528 10:16:55< Ivanovic> and on all other platforms that come to my mind (where you have commandline access) you already have gzip directly available 20110528 10:17:15-!- Appleman1234 [~Appleman1@CPE-60-226-179-130.qld.bigpond.net.au] has quit [Quit: Leaving] 20110528 10:17:19< Ivanovic> Soliton: the question is: does it make sense to have it as part of the wesnoth binary 20110528 10:17:41< Soliton> sure. 20110528 10:17:52< Ivanovic> somehow i think zaroth is right with saying "anyone can as easily install some extra program like 7zip to uncompress wesnoth saves" 20110528 10:18:29< zaroth> Ivanovic: just finished recursive grepping for "(--gunzip|--gzip)" in wesnoth root, only results are src/game.cpp po/wesnoth-manpages/* doc/man/wesnoth.6 20110528 10:18:38< zaroth> no results in utils/ 20110528 10:18:56< shadowmaster> "change for the sake of change" is usually a silly idea imo 20110528 10:19:18< Ivanovic> shadowmaster: but removing stuff that noone needs is called "cleanup" 20110528 10:20:43< shadowmaster> I don't care either way. It's not like its removal has any advantages or disadvantages. 20110528 10:26:09< zaroth> mordante: not only the tikZ, the whole texample.net is awesome, thanks :-) 20110528 10:26:21< mordante> zaroth, you're welcome 20110528 10:27:02< mordante> zaroth, the MIN_SAVEGAME_VERSION was added when we removed the single terrain letter support 20110528 10:28:08< mordante> and indeed should be bumped if savegames are completely incompatible 20110528 10:33:58-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20110528 10:38:11< hopman-> mordante: seriously, I love GUI2 20110528 10:38:33< mordante> zaroth, esr wrote a deheader script I tested it last week and finds some duplicates 20110528 10:38:38< mordante> thanks hopman- 20110528 10:39:45< mordante> zaroth, best remove the includes directly if it doesn't work it can be reverted 20110528 10:40:20< zaroth> mordante: my include remove script is here: http://pastebin.com/0CZLWh4F 20110528 10:40:31< zaroth> as you can see, it's really simple ;-) 20110528 10:40:57< mordante> btw I also started on a tool for header removal ;-) 20110528 10:41:06< hopman-> mordante: Is there a way to add pages to a multipage or items to a list in the WML? 20110528 10:41:30< mordante> brb 20110528 10:44:13-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20110528 10:46:42-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20110528 10:48:04< zaroth> mordante: I'll keep this in mind next time 20110528 10:48:24< zaroth> however, now it's not like I'll forget about cleaning it up, game.cpp and friends are my main area of work now 20110528 10:51:54< mordante> hopman-, for some items you can add them from WML, have a look at the MP method selection dialog for example 20110528 10:52:35< mordante> zaroth, not sure when my tool is done, it's a side project with the excuse to play with C++0x features 20110528 10:52:50< mordante> so will probably be overkill as well ;-) 20110528 10:53:04< zaroth> I'll stick to my tool then ;-) 20110528 10:53:17< zaroth> I thought it was a feature of cppcheck or something 20110528 10:53:45< mordante> no it's not in there, I sometimes do it manually by looking at the output of doxygen 20110528 10:55:04< mordante> zaroth, I use g++ but it might be I added some extra compilation flags 20110528 10:55:50< mordante> zaroth, the unzip option was added for platforms without gzip 20110528 10:56:08< mordante> and I would be able to use the command line on windows ;-) 20110528 10:56:52< zaroth> read further: and I assume you don't have an external compressor tool, then? 20110528 10:57:18< mordante> I don't have Windows ;-) 20110528 10:57:45< mordante> but I don't see a reason to remove that feature 20110528 11:00:07< zaroth> well, I just wanted to cleanup something that a. nobody uses b. nobody cares about (as could be seen in discussion). But since so many people seem to be opposed to it, they apparently care, I'll leave it there, it's not like I don't have better things to do... 20110528 11:00:26< mordante> ok 20110528 11:00:34< shadowmaster> my approach would be "okay, you can't make up your minds? I'll remove it and let's see whether anyone complains" 20110528 11:00:50< zaroth> shadowmaster: I already did that in a local commit 20110528 11:01:08< shadowmaster> "you used it? get an external tool and stop relying on a stupid game!" 20110528 11:01:36< zaroth> but now, when mordante also complained, I'll revert it, so I don't waste time on pointless discussions about it anymore... 20110528 11:02:49< zaroth> and I don't like the ninja approach to removing stuff very much, either ;-) 20110528 11:03:07< shadowmaster> force loonycyborg to package a static-built gzip/gunzip set 20110528 11:03:10 * shadowmaster hides 20110528 11:04:39< shadowmaster> I wonder if Wesnoth compiles and runs on Haiku 20110528 11:04:53< mordante> I'm off see you later 20110528 11:04:59< zaroth> see you 20110528 11:05:07-!- mordante [~mordante@wesnoth/developer/mordante] has quit [Quit: Leaving] 20110528 11:05:20-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20110528 11:05:48< zaroth> I often hear about Haiku, but I'm not sure what kind of OS it is 20110528 11:05:51-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has joined #wesnoth-dev 20110528 11:05:56< zaroth> it's unix, isn't it? 20110528 11:06:07< shadowmaster> no 20110528 11:06:19< shadowmaster> it's binary-compatible and a spiritual successor to BeOS 20110528 11:06:52< zaroth> Ivanovic: how do I make wesnoth manpage and view the local version of it? 20110528 11:07:10< shadowmaster> it does use some GNU components to speed up development though, most notably GNU coreutils, Bash and the GNU Compiler Collection. 20110528 11:07:58< zaroth> shadowmaster: ah, something like these GNU/Hurd projects... I always considered them a little pipedreamy, but well, it's not like you can't achieve something big without making first steps 20110528 11:08:07< zaroth> s/can't/can/ 20110528 11:08:27< shadowmaster> er 20110528 11:08:57< shadowmaster> no, BeOS has nothing to do with Unix, while Hurd is intended to be an Unixish kernel and GNU/Hurd and Unixish operating system 20110528 11:09:01< shadowmaster> *an 20110528 11:09:27< zaroth> all right, excuse me then, I apparently have to educate myself a bit first 20110528 11:10:16< shadowmaster> for example, BeOS/Haiku's native API is in C++ while Unix operating systems tend to use C. 20110528 11:10:49< shadowmaster> it also has a greater emphasis on being a desktop OS rather than a general-purpose OS 20110528 11:18:14< Ivanovic> zaroth: man doc/man/wesnoth.6 20110528 11:18:24< Ivanovic> zaroth: those *are* already the input files for the man reader 20110528 11:18:39< Ivanovic> and you only edit this root version, the rest (as well as the files in po/) will be updated later on 20110528 11:18:41< zaroth> ah. I thought they are gzipped, compiled or something first 20110528 11:20:21< Ivanovic> nope, nothing like this 20110528 11:20:34< loonycyborg> shadowmaster: Is BeOS api really C++ or merely C with classes? :P 20110528 11:23:18-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Read error: Connection reset by peer] 20110528 11:23:30-!- Johannes13 [~Johannes@p5DF75162.dip.t-dialin.net] has joined #wesnoth-dev 20110528 11:23:30-!- Johannes13 [~Johannes@p5DF75162.dip.t-dialin.net] has quit [Changing host] 20110528 11:23:30-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20110528 11:26:20< Ivanovic> zookeeper: do you know a way to finetune the great trees to work in this situation? http://forums.wesnoth.org/viewtopic.php?f=4&t=33960 20110528 11:26:29< Ivanovic> or is it another case of "those two won't work together"? 20110528 11:26:53< Ivanovic> the users seems to want to create some rpg like scenario thingy, it reminds oe of eg diablo likes 20110528 11:27:21< Ivanovic> (from seeing the arrangements of elements and stuff) 20110528 11:29:43< zaroth> it's from zombie apocalypse rpg iirc 20110528 11:43:19< CIA-94> jetryl * r49677 /trunk/data/core/images/icons/ (5 files): Several new item icons from blarumyrran. 20110528 12:08:04-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20110528 12:15:18-!- {V} [~v@15-66-ftth.onsneteindhoven.nl] has joined #wesnoth-dev 20110528 12:19:09-!- atomicbomb [~quassel@125.161.23.63] has joined #wesnoth-dev 20110528 12:21:11-!- negusnyul [~negusnyul@dsl4E5CCA87.pool.t-online.hu] has quit [Ping timeout: 240 seconds] 20110528 12:27:52< CIA-94> jetryl * r49678 /trunk/data/core/images/attacks/ (10 files): Added several attack icons by blarumyrran. 20110528 12:42:18-!- Vorpal [~AnMaster@unaffiliated/anmaster] has quit [Read error: Operation timed out] 20110528 12:49:31-!- Vorpal [~AnMaster@unaffiliated/anmaster] has joined #wesnoth-dev 20110528 12:53:40-!- atomicbomb [~quassel@125.161.23.63] has quit [Read error: Connection reset by peer] 20110528 12:54:41-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 240 seconds] 20110528 13:06:40-!- atomicbomb [~quassel@61.94.183.98] has joined #wesnoth-dev 20110528 13:27:45-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [Ping timeout: 252 seconds] 20110528 13:30:35-!- Gambit [~Gambit@wesnoth/developer/grickit] has joined #wesnoth-dev 20110528 13:31:08-!- myrice1 [~ldd@114.249.123.222] has joined #wesnoth-dev 20110528 13:31:33-!- myrice1 [~ldd@114.249.123.222] has left #wesnoth-dev [] 20110528 14:02:58-!- dipseydoodle [~mwkich@70.15.235.113.res-cmts.ovr.ptd.net] has joined #wesnoth-dev 20110528 14:05:42-!- mjs-de [~mjs-de@d119223.adsl.hansenet.de] has quit [Remote host closed the connection] 20110528 14:09:59-!- negusnyul [~negusnyul@dsl4E5CCA87.pool.t-online.hu] has joined #wesnoth-dev 20110528 14:16:18-!- anonymissimus [~chatzilla@HSI-KBW-095-208-006-134.hsi5.kabel-badenwuerttemberg.de] has joined #wesnoth-dev 20110528 14:18:02< CIA-94> anonymissimus * r49679 /trunk/src/ (game_controller.cpp game_controller.hpp): fixed no newlines at end of files 20110528 14:18:06< CIA-94> anonymissimus * r49680 /trunk/projectfiles/CodeBlocks/wesnoth.cbp: codeblocks projectfile update 20110528 14:18:06< CIA-94> anonymissimus * r49681 /trunk/projectfiles/VC9/wesnoth.vcproj: MSVC projectfile update 20110528 14:18:08< CIA-94> anonymissimus * r49682 /trunk/src/game.cpp: reinserted missing headers for compilation on windows (did expect more than these two :P) 20110528 14:18:12< CIA-94> anonymissimus * r49683 /trunk/src/ (tod_manager.cpp tod_manager.hpp): 20110528 14:18:12< CIA-94> removed unused function tod_manager::get_time_of_day_of_next_turn 20110528 14:18:12< CIA-94> @Crab: once you need this function just revert the commit; 20110528 14:18:12< CIA-94> however, the < in the comparison at the start should be > imo 20110528 14:18:15< CIA-94> anonymissimus * r49684 /trunk/src/text.cpp: 20110528 14:18:15< CIA-94> guarded font::decode_pixel by #ifndef _Win32 20110528 14:18:15< CIA-94> to remove a warning on windows 20110528 14:18:17< CIA-94> anonymissimus * r49685 /trunk/projectfiles/VC9/liblua.vcproj: 20110528 14:18:17< CIA-94> changed debug information format for liblua from /ZI to /Zi in an attempt 20110528 14:18:17< CIA-94> to mute more warnings 20110528 14:26:53-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20110528 14:38:00-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20110528 14:47:18-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20110528 14:52:47-!- stikonas [~and@bcm-131-111-216-209.girton.cam.ac.uk] has joined #wesnoth-dev 20110528 14:52:47-!- stikonas [~and@bcm-131-111-216-209.girton.cam.ac.uk] has quit [Changing host] 20110528 14:52:47-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20110528 14:55:56-!- Elvish_Pillager [~eli@71-10-224-192.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20110528 14:57:24-!- Crendgrim [~crend@77-22-173-219-dynip.superkabel.de] has quit [Remote host closed the connection] 20110528 15:06:51-!- EdB [~edb@89.82.194.231] has joined #wesnoth-dev 20110528 15:12:51-!- EdB [~edb@89.82.194.231] has quit [Remote host closed the connection] 20110528 15:13:52-!- MeccaGod [majs@h146n3fls33o279.telia.com] has quit [] 20110528 15:17:16-!- anonymissimus [~chatzilla@HSI-KBW-095-208-006-134.hsi5.kabel-badenwuerttemberg.de] has quit [Quit: ChatZilla 0.9.86.1 [Firefox 3.6.13/20101206122310]] 20110528 15:25:18-!- deekay [~dk@89-79-35-236.dynamic.chello.pl] has joined #wesnoth-dev 20110528 15:25:18-!- deekay [~dk@89-79-35-236.dynamic.chello.pl] has quit [Changing host] 20110528 15:25:18-!- deekay [~dk@wesnoth/developer/dragonking] has joined #wesnoth-dev 20110528 15:34:02-!- anonymissimus [~chatzilla@HSI-KBW-095-208-006-134.hsi5.kabel-badenwuerttemberg.de] has joined #wesnoth-dev 20110528 15:43:39-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20110528 15:44:58< zookeeper> Ivanovic, the problem is the stone wall; it's made in a special way which just doesn't interact well with other terrains. i don't know any way to fix it without redoing the wall by cutting up the tiles in a different manner, and that could be a very complicated thing to do. 20110528 15:45:21< Ivanovic> zookeeper: okay, then it is a case of "won't be fixed!" 20110528 15:46:20< Ivanovic> zookeeper: have you managed to see the issue with the finnish translation? 20110528 15:46:22< zookeeper> yeah, or rather "we know it's a problem but it's difficult to fix so don't expect it anytime soon" :p 20110528 15:46:26< zookeeper> not yet, i've been away 20110528 15:46:34< Ivanovic> okay 20110528 15:48:00-!- Octalot [~noct@host86-147-146-20.range86-147.btcentralplus.com] has joined #wesnoth-dev 20110528 15:48:05-!- atomicbomb [~quassel@61.94.183.98] has quit [Quit: late night movies] 20110528 15:50:13-!- beetlenaut [~dan@174.32.63.204] has quit [Read error: Connection reset by peer] 20110528 15:55:03< fendrin> zookeeper: I have implemented SUF to filter for the alignment. 20110528 15:56:30< fendrin> zookeeper: syntax for the alignments is [alignment] id= name= description= [time] id= description= in [unit_type] or [unit] 20110528 15:57:35< zookeeper> wait, [alignment] goes into [unit_type] or [unit]? 20110528 16:03:10< fendrin> zookeeper: both 20110528 16:03:52< fendrin> zookeeper: I mean you can overwrite the alignment in a unit creation like it is doable with other tags as well. 20110528 16:14:55-!- Blueblaze [~Blueblaze@adsl-99-171-162-201.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20110528 16:29:46< zookeeper> fendrin, well, yes, but why isn't it a top-level tag? 20110528 16:41:55< fendrin> zookeeper: Same reason as with the attributes. They are best owned by the unit object to code the support. 20110528 16:42:40< zookeeper> what attributes? 20110528 16:42:52< fendrin> Sorry, abilities. 20110528 16:43:07-!- dipseydoodle [~mwkich@70.15.235.113.res-cmts.ovr.ptd.net] has quit [Quit: dipseydoodle] 20110528 16:43:14< fendrin> {REGENERATES} 20110528 16:45:17< fendrin> I could make them a toplevel tag so macro usage is not needed. But that introduces much more coding. I would need another global manager for the alignments. 20110528 16:45:17< zookeeper> at least it's consistent for abilities. you're making there be two ways to define an alignment, either with alignment= for the standard ones or with [alignment] for custom ones. 20110528 16:45:53< fendrin> I get the point. 20110528 17:02:36-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20110528 17:11:11-!- beetlenaut [~dan@174.32.63.204] has joined #wesnoth-dev 20110528 17:13:31< boucman> and back 20110528 17:37:37-!- Blueblaze [~Blueblaze@adsl-99-171-162-201.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20110528 17:41:28-!- knotwork [~markm@unaffiliated/knotwork] has quit [Read error: Connection reset by peer] 20110528 17:42:20-!- knotwork [~markm@unaffiliated/knotwork] has joined #wesnoth-dev 20110528 17:57:23-!- Valkier [~Valkier@c-174-55-104-2.hsd1.pa.comcast.net] has joined #wesnoth-dev 20110528 18:07:10-!- MeccaGod [~majs@h146n3fls33o279.telia.com] has joined #wesnoth-dev 20110528 18:08:07< fendrin> hi boucman 20110528 18:08:33< fendrin> zookeeper: Where do you expect the [alignment] tag to be used? In _main.cfg of a campaign? 20110528 18:08:37-!- Alarantalara [~alarantal@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20110528 18:10:01-!- Alarantalara [~alarantal@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has left #wesnoth-dev [] 20110528 18:10:24-!- Alarantalara [~alarantal@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20110528 18:15:01< zookeeper> fendrin, no, in utils/alignment.cfg 20110528 18:30:52-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20110528 18:32:36-!- vcap [~vcap@AReims-551-1-114-196.w82-127.abo.wanadoo.fr] has quit [Quit: leaving] 20110528 18:34:22-!- vcap [~vcap@AReims-551-1-114-196.w82-127.abo.wanadoo.fr] has joined #wesnoth-dev 20110528 18:35:50-!- dipseydoodle [~mwkich@70.15.235.113.res-cmts.ovr.ptd.net] has joined #wesnoth-dev 20110528 18:37:17-!- Nephro [~Dmitry@80.233.231.12] has joined #wesnoth-dev 20110528 18:43:03< anonymissimus> ah, zookeeper : do you remember that at any time variable substitution did work at scenario toplevel; for instance [scenario]turns=$number where number is a campaign wml integer variable which was set in an event in a previous scenario ? 20110528 18:51:19< Valkier> If anyone has any preferences for an ancient lich portrait, feel free to say so now. Going to be starting one for NR soon. 20110528 18:52:10< zookeeper> anonymissimus, no, i don't think it has ever worked 20110528 18:53:03-!- Crendgrim [~crend@77-22-173-219-dynip.superkabel.de] has joined #wesnoth-dev 20110528 18:53:48-!- Upth [~ogmar@69.62.144.56] has quit [Ping timeout: 260 seconds] 20110528 19:06:56< zaroth> boucman: as you told me, I'll have to change game.cpp communication as well 20110528 19:07:30< boucman> :) 20110528 19:07:33< zaroth> currently it asks game_controller for game_config() for two things: titlescreen_music, and for the whole config to run help manager 20110528 19:07:38< zaroth> the first is easy fix 20110528 19:07:49< zaroth> I'm not sure how to fix the second one 20110528 19:08:03< zaroth> where is the help hidden in the game_config()? 20110528 19:08:09< zaroth> within each individual unit? 20110528 19:08:49< boucman> hmm zookeeper might know, It's automatically built from the [unit_type] tag for units, i don't know for the rest... 20110528 19:09:14< zaroth> alright, I'll look into help_manager myself when I come back 20110528 19:09:31< zaroth> to figure out what it exactly needs 20110528 19:10:14< zaroth> because if it digs deeply inside game info, we'll have to figure something out if we still want to keep the whole unit info within game_instance and not game_controller 20110528 19:10:34< zaroth> and pass around the needed tags for help_manager 20110528 19:10:48< zaroth> or maybe help_manager could find them itself 20110528 19:10:51< zaroth> we'll see 20110528 19:10:55< zaroth> see you for now :-) 20110528 19:11:32< boucman> zaroth: currently congif is one big structure, we have one entry point and we load recursively everything... it might be a good idea to have multiple entry points so we can only load the parts we need when we need them (and not just for campaigns) 20110528 19:11:55< boucman> or the help could not be called from the main menu :) 20110528 19:12:13< boucman> or only load core units when help is opened the first time... 20110528 19:28:08-!- Blueblaze [~Blueblaze@adsl-99-171-162-201.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20110528 19:48:15-!- Octalot [~noct@host86-147-146-20.range86-147.btcentralplus.com] has quit [Remote host closed the connection] 20110528 20:05:50-!- Blueblaze [~Blueblaze@adsl-99-171-162-201.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20110528 20:07:04< CIA-94> anonymissimus * r49686 /branches/1.8/projectfiles/ (CodeBlocks/wesnoth.cbp VC9/wesnoth.vcproj): fixed linker errors from r49 20110528 20:28:23-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Read error: Connection reset by peer] 20110528 20:30:51-!- dipseydoodle [~mwkich@70.15.235.113.res-cmts.ovr.ptd.net] has quit [Remote host closed the connection] 20110528 20:31:00-!- dipseydoodle [~mwkich@70.15.235.113.res-cmts.ovr.ptd.net] has joined #wesnoth-dev 20110528 20:35:08-!- Johannes13 [~Johannes@p5DF75162.dip.t-dialin.net] has joined #wesnoth-dev 20110528 20:35:08-!- Johannes13 [~Johannes@p5DF75162.dip.t-dialin.net] has quit [Changing host] 20110528 20:35:08-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20110528 20:40:40-!- MeccaGod [~majs@h146n3fls33o279.telia.com] has quit [Ping timeout: 264 seconds] 20110528 20:43:39< CIA-94> espreon * r49687 /trunk/data/core/ (21 files in 8 dirs): Ran umcpropfix. 20110528 20:45:05-!- MeccaGod [~majs@h146n3fls33o279.telia.com] has joined #wesnoth-dev 20110528 20:47:11< CIA-94> espreon * r49688 /trunk/src/ (3 files): Set svn:eol-style and svn:keywords. 20110528 20:49:54-!- mordante [~mordante@wesnoth/developer/mordante] has joined #wesnoth-dev 20110528 20:50:10< mordante> servus 20110528 20:58:24-!- dipseydoodle_ [~mwkich@70.15.235.113.res-cmts.ovr.ptd.net] has joined #wesnoth-dev 20110528 21:00:25< CIA-94> mordante * r49689 /trunk/src/ (actions.cpp actions.hpp): 20110528 21:00:25< CIA-94> Pass parameter by const ref instead of const value. 20110528 21:00:25< CIA-94> Issue found by cppcheck. 20110528 21:00:26< CIA-94> mordante * r49690 /trunk/src/gui/auxiliary/iterator/exception.hpp: 20110528 21:00:26< CIA-94> Pass parameter by const ref instead of const value. 20110528 21:00:26< CIA-94> Issue found by cppcheck. 20110528 21:00:31< CIA-94> mordante * r49691 /trunk/src/multiplayer_connect.cpp: 20110528 21:00:31< CIA-94> Pre instead of post increment a variable. 20110528 21:00:31< CIA-94> Issue found by cppcheck. 20110528 21:00:34< CIA-94> mordante * r49692 /trunk/src/arrow.hpp: 20110528 21:00:34< CIA-94> Rename an include guard. 20110528 21:00:34< CIA-94> The old name used an implementation defined name. 20110528 21:00:39< CIA-94> mordante * r49693 /trunk/src/unit_types.cpp: Remove unneeded includes found by deheader. 20110528 21:00:42< CIA-94> mordante * r49694 /trunk/src/animated_game.cpp: Remove unneeded includes found by deheader. 20110528 21:00:45< CIA-94> mordante * r49695 /trunk/src/actions.cpp: Remove unneeded includes found by deheader. 20110528 21:00:49< CIA-94> mordante * r49696 /trunk/src/arrow.cpp: Remove unneeded includes found by deheader. 20110528 21:01:20-!- dipseydoodle [~mwkich@70.15.235.113.res-cmts.ovr.ptd.net] has quit [Ping timeout: 252 seconds] 20110528 21:01:20-!- dipseydoodle_ is now known as dipseydoodle 20110528 21:14:13-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20110528 21:34:21-!- Crab_ [~Crab_@wesnoth/developer/crab] has joined #wesnoth-dev 20110528 21:34:22-!- Crab_ [~Crab_@wesnoth/developer/crab] has left #wesnoth-dev [] 20110528 21:35:20-!- Blueblaze [~Blueblaze@adsl-99-171-162-201.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20110528 21:36:29-!- gabba [~gabba@wesnoth/developer/gabba] has joined #wesnoth-dev 20110528 21:49:02-!- Octalot [~noct@host86-147-146-20.range86-147.btcentralplus.com] has joined #wesnoth-dev 20110528 21:54:31< mordante> I'm off night 20110528 21:55:10-!- mordante [~mordante@wesnoth/developer/mordante] has quit [Quit: Leaving] 20110528 22:01:10-!- MeccaGod [~majs@h146n3fls33o279.telia.com] has quit [] 20110528 22:04:11-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 240 seconds] 20110528 22:10:36-!- ancestral [~ancestral@mobile-198-228-226-238.mycingular.net] has joined #wesnoth-dev 20110528 22:16:15-!- mjs-de [~mjs-de@d119223.adsl.hansenet.de] has joined #wesnoth-dev 20110528 22:18:56-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Read error: Connection reset by peer] 20110528 22:28:05-!- ancestral [~ancestral@mobile-198-228-226-238.mycingular.net] has quit [Quit: Smell ya later!] 20110528 22:30:10-!- Blueblaze [~Blueblaze@adsl-99-171-162-201.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20110528 22:55:26-!- Crendgrim [~crend@77-22-173-219-dynip.superkabel.de] has quit [Remote host closed the connection] 20110528 23:00:09-!- negusnyul [~negusnyul@dsl4E5CCA87.pool.t-online.hu] has quit [Remote host closed the connection] 20110528 23:12:02-!- Alarantalara [~alarantal@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has left #wesnoth-dev [] 20110528 23:18:27-!- clanehin [~quassel@cpe-174-109-037-217.nc.res.rr.com] has joined #wesnoth-dev 20110528 23:46:16-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Ping timeout: 258 seconds] 20110528 23:47:41-!- stikonas [~and@bcm-131-111-216-209.girton.cam.ac.uk] has joined #wesnoth-dev 20110528 23:47:41-!- stikonas [~and@bcm-131-111-216-209.girton.cam.ac.uk] has quit [Changing host] 20110528 23:47:41-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev --- Log closed Sun May 29 00:00:28 2011