--- Log opened Sun Jun 19 00:00:28 2011 20110619 00:00:36< Ivanovic> fendrin: hmm, you don't want to work on reimplementing the preferences dialog, right? 20110619 00:01:03< fendrin> Ivanovic: Into gui2? 20110619 00:01:17< Ivanovic> (i would offer some cookies for whoever does this part, since it is *really* required) 20110619 00:01:17< loonycyborg> Ivanovic: 1.9.7 windows installer is uploaded. 20110619 00:01:17< fendrin> the cake is a lie 20110619 00:01:17< Ivanovic> yeah, gui2 (like) or whatever works best 20110619 00:01:27< Ivanovic> fendrin: that is why i'd offer cookies to be delivered at fosdem 20110619 00:01:34< shadowmaster> I was working on reimplementing the Preferences dialog last night until my work saw an abrupt end at the hands of multi_page's complexity. 20110619 00:01:37< fendrin> hmmm 20110619 00:01:54< shadowmaster> Or inflexibility, if you prefer. 20110619 00:02:13< Ivanovic> shadowmaster: it can be redone however you prefer, possibly using completely different aspects 20110619 00:02:32< Ivanovic> meaning: eg making it tabs at the top or stuff like this, whatever works 20110619 00:02:49< shadowmaster> Either way I'd need capabilities that GUI2 does not yet offer. 20110619 00:03:34< grzywacz> Make it a map that uses units and special locations to change the settings. i.e. move the goblin into the lake to disable sound. 20110619 00:03:34< grzywacz> (:p) 20110619 00:03:34< shadowmaster> Unless I took a step back and made Preferences a collection of separate dialogs , which would be a usability regression IMO. 20110619 00:04:27< loonycyborg> Ivanovic: My change to be committed makes asio unconditional client dependency. Should that be reflected in changelog? 20110619 00:04:55< shadowmaster> To make things worse, the includes path mess (-I. -I.. -I/src) kinda broke my build with my dialog due to multiple preferences.hpp in path. 20110619 00:05:04< shadowmaster> :/ 20110619 00:05:07-!- deekay [~dk@wesnoth/developer/dragonking] has joined #wesnoth-dev 20110619 00:05:36< grzywacz> deekay 20110619 00:06:00< shadowmaster> loonycyborg: are you going to use libana, or introduce yet another backend that may have little hopes of being completed and stabilized before the world ends next year? 20110619 00:06:04-!- Johannes13_ [~Johannes@p5DF73B79.dip.t-dialin.net] has joined #wesnoth-dev 20110619 00:06:04-!- Johannes13_ [~Johannes@p5DF73B79.dip.t-dialin.net] has quit [Changing host] 20110619 00:06:04-!- Johannes13_ [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20110619 00:06:13< shadowmaster> :p 20110619 00:06:31< Ivanovic> loonycyborg: don't we already have the dep for libana? 20110619 00:06:43< Ivanovic> loonycyborg: though yeah, please list it in both, the changelog and the release_notes 20110619 00:06:49< loonycyborg> shadowmaster: I'm going to make it an alternative to network.cpp 20110619 00:06:57< Ivanovic> (but wait with the release notes till i announced 1.9.7) 20110619 00:06:58< loonycyborg> Ivanovic: ana is optional. 20110619 00:07:12-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 252 seconds] 20110619 00:07:44< loonycyborg> shadowmaster: And then implement network accesses in terms of new interface step-by-step. 20110619 00:08:00< loonycyborg> Starting with addon stuff. 20110619 00:08:46< shadowmaster> ok 20110619 00:08:47< shadowmaster> can someone explain to me the Junicode mess again and why it's neither included in the source distribution nor made optional so I don't receive a spurious warning on startup, btw? Ivanovic Espreon 20110619 00:09:14< Ivanovic> shadowmaster: the font has to be listed there or the name could not be displayed in the lang selection 20110619 00:09:36< Ivanovic> though yeah, somehow i think that this font should be removed from the default list since it just screws things up 20110619 00:09:41< shadowmaster> and the glyphs I see in the language dialog, where do they come from? 20110619 00:10:21< loonycyborg> Ivanovic: We don't even seem to ship Junicode :P 20110619 00:10:21< Ivanovic> shadowmaster: no idea! 20110619 00:10:28< loonycyborg> At least it's not in fonts/ 20110619 00:10:29< Ivanovic> loonycyborg: yeah, we don't ship that font 20110619 00:10:47< Ivanovic> and yeah, i am too sleepy atm to think in any way 20110619 00:11:01< Ivanovic> talk to Espreon about this mess, especially since nothing was done for the runic version yet 20110619 00:11:05< Ivanovic> at least nothing committed 20110619 00:12:52< shadowmaster> also, do you recommend using pofix to handle case changes in UI code, or should I leave that for translators to figure out? (namely, "Sentence case" -> "Title Case") 20110619 00:14:08< Ivanovic> leave it to translators 20110619 00:14:17< Ivanovic> especially since you don't exactly convert 20110619 00:14:30< Ivanovic> but add a very similar string, or is the old one completely gone? 20110619 00:14:55< Ivanovic> anyway, since my head is close to ending on my keyboard for some hours i'll head off to bed now, n8 20110619 00:15:14< shadowmaster> if I decide to fix these little inconsistencies, you'll have strings "Like this" replaced by strings "Like This", so only the case changes and the old string is gone 20110619 00:15:50< shadowmaster> that is assuming that there aren't legitimate instances where the old case makes sense 20110619 00:15:53< Ivanovic> since stuff should be unifed then in the original, lets get the strings fuzzy so translators see it 20110619 00:16:10< Ivanovic> and they can then decide if they want to go the same way or not 20110619 00:16:14< shadowmaster> okay 20110619 00:16:15< Ivanovic> n8 20110619 00:27:29-!- negusnyul__ [~negusnyul@145.236.67.3] has quit [Remote host closed the connection] 20110619 00:31:59< Gallaecio> 20110619 00:30:40 warning font: Failed opening font file 'Junicode-Regular.ttf': No such file or directory 20110619 00:32:20< Gallaecio> Does this mean I did something wrong when compiling and installing the game? Or is it normal? 20110619 00:32:29< Gallaecio> (1.9.7 20110619 00:32:30< Gallaecio> ) 20110619 00:33:30< Gallaecio> I’m not noticing enything wrong, but maybe it is because it was always failing to load that font and I didn’t notice it before. 20110619 00:34:00-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20110619 00:34:31< loonycyborg> Gallaecio: We don't even ship this font. I have no idea why it's used :P 20110619 00:34:54< shadowmaster> Gallaecio: well, I was talking with Ivanovic about it above. 20110619 00:35:05< shadowmaster> as you can infer from my lines, it's really harmless 20110619 00:35:15< Gallaecio> ok 20110619 00:35:22< Gallaecio> shadowmaster, loonycyborg: thanks! 20110619 00:35:24< Gallaecio> :) 20110619 00:37:58-!- Gallaecio [~quassel@92.39.broadband12.iol.cz] has quit [Remote host closed the connection] 20110619 00:48:44-!- Johannes13_ [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 276 seconds] 20110619 00:54:35-!- Grimling [~FKint@91.181.238.201] has quit [Quit: Leaving] 20110619 01:10:19-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20110619 01:11:06< CIA-95> loonycyborg * r49920 /trunk/ (9 files in 4 dirs): Started working on the new asio based network subsystem. 20110619 01:18:37< shadowmaster> Invalid WML found: Do not use [tunnel] directly in a [scenario]. Use it in an [event] or [abilities] tag. 20110619 01:19:11< shadowmaster> fendrin: ^ I get this when starting the test scenario in trunk 20110619 01:23:10-!- Appleman1234 [~Appleman1@CPE-60-226-179-130.qld.bigpond.net.au] has joined #wesnoth-dev 20110619 01:26:14-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Remote host closed the connection] 20110619 01:32:09-!- wesbot changed the topic of #wesnoth-dev to: released 1.9.7, announcing "soon" | 218 bugs, 317 feature requests, 27 patches | logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20110619 01:36:07< CIA-95> shadowmaster * r49921 /trunk/ (6 files in 3 dirs): Moved Unit Standing Animations toggle from Advanced Preferences to Display 20110619 01:36:20-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Quit: bandwidth!!!] 20110619 01:43:28-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20110619 01:44:03-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Client Quit] 20110619 01:48:12-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20110619 01:55:35< fendrin> shadowmaster: Thanks, I will take care about it. 20110619 02:05:57< CIA-95> shadowmaster * r49922 /trunk/ (4 files in 3 dirs): Moved Animate Map option from Advanced Preferences to Display 20110619 02:13:44-!- Johannes13 [~Johannes@p5DF73B79.dip.t-dialin.net] has joined #wesnoth-dev 20110619 02:13:44-!- Johannes13 [~Johannes@p5DF73B79.dip.t-dialin.net] has quit [Changing host] 20110619 02:13:44-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20110619 02:26:56< Alarantalara> Is anyone here currently using OS X 10.5 on a PowerPC? 20110619 02:38:11-!- Upthorn [~ogmar@c-76-105-37-245.hsd1.ca.comcast.net] has quit [Quit: this quit message is 100% guaranteed not to contain obscenity.] 20110619 02:38:28-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20110619 02:39:01-!- Blueblaze [~Blueblaze@adsl-99-4-144-59.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20110619 02:43:45-!- Upth [~ogmar@c-76-105-37-245.hsd1.ca.comcast.net] has joined #wesnoth-dev 20110619 02:43:45-!- Upth is now known as Upthorn 20110619 02:43:47-!- cjhopman [~chris@wesnoth/developer/cjhopman] has quit [Ping timeout: 276 seconds] 20110619 02:46:24-!- mjs-de [~mjs-de@g224177198.adsl.alicedsl.de] has quit [Ping timeout: 255 seconds] 20110619 02:50:03-!- deekay [~dk@wesnoth/developer/dragonking] has quit [Remote host closed the connection] 20110619 02:51:20-!- hhyloc [~hhyloc@113.166.166.71] has joined #wesnoth-dev 20110619 02:52:55-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20110619 02:55:19< CIA-95> shadowmaster * r49923 /trunk/src/game_preferences_display.cpp: Rearrange various options in the Display preferences tab 20110619 02:55:36< CIA-95> shadowmaster * r49924 /trunk/src/game_preferences_display.cpp: 20110619 02:55:37< CIA-95> Clean up the Sound preferences tab a bit 20110619 02:55:37< CIA-95> Volume slider labels don't need to contain anything more than "Volume", 20110619 02:58:42< AI0867> shadowmaster: that's actually an intentional test of the "top-level" version of the [tunnel] tag 20110619 02:58:53-!- mjs-de [~mjs-de@g224177101.adsl.alicedsl.de] has joined #wesnoth-dev 20110619 02:59:12-!- hhyloc [~hhyloc@113.166.166.71] has quit [Ping timeout: 276 seconds] 20110619 02:59:40-!- Gambit_ [~Gambit@wesnoth/developer/grickit] has joined #wesnoth-dev 20110619 03:00:41-!- Gambit [~Gambit@wesnoth/developer/grickit] has quit [Ping timeout: 276 seconds] 20110619 03:00:46-!- hhyloc [~hhyloc@113.166.166.71] has joined #wesnoth-dev 20110619 03:03:52-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 241 seconds] 20110619 03:16:12-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20110619 03:19:23-!- happygrue [~quassel@ftjen-216-201-3-228.dsl.bright.net] has joined #wesnoth-dev 20110619 03:21:04-!- yenloc [~hhyloc@113.166.166.71] has joined #wesnoth-dev 20110619 03:21:40-!- Cookiee [~quassel@unaffiliated/cookiee] has joined #wesnoth-dev 20110619 03:22:18< happygrue> Ivanovic: I have been delayed and have no progress. I'm on the road now and for the next week but I should be able to get at stuff next week. 20110619 03:22:42< shadowmaster> late for 1.9.7 already :p 20110619 03:22:49< happygrue> yeah, I assumed as much 20110619 03:22:58< happygrue> it is unfortunate 20110619 03:23:09< happygrue> these past few weeks have not been kind to me 20110619 03:23:53< happygrue> shadowmaster: too late for the bug fixes as well? 20110619 03:24:21-!- hhyloc [~hhyloc@113.166.166.71] has quit [Ping timeout: 240 seconds] 20110619 03:24:34< shadowmaster> 1.9.7 was tagged hours ago, so any new commits will be in 1.9.8 instead. 20110619 03:24:54< shadowmaster> and unless something is catastrophically broken, that won't happen very soon. 20110619 03:25:01< happygrue> okay. It's all minor 20110619 03:25:34< happygrue> anyway, I'll be back next week then. 20110619 03:26:06-!- happygrue [~quassel@ftjen-216-201-3-228.dsl.bright.net] has quit [Remote host closed the connection] 20110619 03:29:37< shadowmaster> eh, the shuffle sides feature doesn't play well with the MP game setup UI on 800x600: http://shadowm.ai0867.net/mp_setup.png ( zaroth ? ) 20110619 03:34:40-!- anonymissimus [~chatzilla@HSI-KBW-095-208-215-104.hsi5.kabel-badenwuerttemberg.de] has quit [Quit: ChatZilla 0.9.86.1 [Firefox 3.6.2/20100316074819]] 20110619 03:45:26-!- Upthorn [~ogmar@c-76-105-37-245.hsd1.ca.comcast.net] has quit [Ping timeout: 260 seconds] 20110619 03:50:53-!- covale [~covale@h55eb1ca0.selukra.dyn.perspektivbredband.net] has quit [Quit: Leaving.] 20110619 03:51:04-!- monochromatic [~monochrom@pool-108-2-82-135.phlapa.east.verizon.net] has quit [Quit: afk] 20110619 03:59:05-!- Appleman1234 [~Appleman1@CPE-60-226-179-130.qld.bigpond.net.au] has quit [Ping timeout: 240 seconds] 20110619 04:01:03-!- Appleman1234 [~Appleman1@CPE-60-226-179-130.qld.bigpond.net.au] has joined #wesnoth-dev 20110619 04:01:06-!- Upth [~ogmar@c-76-105-37-245.hsd1.ca.comcast.net] has joined #wesnoth-dev 20110619 04:01:19-!- Upth is now known as Upthorn 20110619 04:14:43-!- Ivanovic_ [~ivanovic@dtmd-4db2b041.pool.mediaWays.net] has joined #wesnoth-dev 20110619 04:14:43-!- Ivanovic_ [~ivanovic@dtmd-4db2b041.pool.mediaWays.net] has quit [Changing host] 20110619 04:14:43-!- Ivanovic_ [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-dev 20110619 04:18:41-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 276 seconds] 20110619 04:18:43-!- Ivanovic_ is now known as Ivanovic 20110619 04:21:36-!- Vorpal [~AnMaster@unaffiliated/anmaster] has quit [Read error: Operation timed out] 20110619 04:28:34-!- Upthorn [~ogmar@c-76-105-37-245.hsd1.ca.comcast.net] has quit [Ping timeout: 240 seconds] 20110619 04:38:50-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 276 seconds] 20110619 04:47:49-!- atomicbomb [~quassel@125.160.87.205] has joined #wesnoth-dev 20110619 04:52:36-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20110619 05:03:13-!- hhyloc [~hhyloc@113.166.166.71] has joined #wesnoth-dev 20110619 05:13:40-!- Alarantalara [~alarantal@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has left #wesnoth-dev [] 20110619 05:22:25-!- Upth [~ogmar@70-0-79-152.pools.spcsdns.net] has joined #wesnoth-dev 20110619 05:22:25-!- Upth is now known as Upthorn 20110619 05:23:18-!- un214 [~un214@adsl-75-45-20-64.dsl.scrm01.sbcglobal.net] has joined #wesnoth-dev 20110619 05:28:41-!- Upthorn [~ogmar@70-0-79-152.pools.spcsdns.net] has quit [Ping timeout: 240 seconds] 20110619 06:04:52-!- Gambit_ [~Gambit@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20110619 06:40:10-!- fendrin [~fabi@88-134-20-121-dynip.superkabel.de] has quit [Remote host closed the connection] 20110619 06:41:46-!- fendrin [~fabi@88-134-20-121-dynip.superkabel.de] has joined #wesnoth-dev 20110619 06:45:01-!- Upth [~ogmar@108-85-91-228.lightspeed.frokca.sbcglobal.net] has joined #wesnoth-dev 20110619 06:45:01-!- Upth is now known as Upthorn 20110619 07:18:39-!- Elvish_Pillager [~eli@71-10-224-192.dhcp.oxfr.ma.charter.com] has quit [Ping timeout: 255 seconds] 20110619 07:21:29-!- un214 [~un214@adsl-75-45-20-64.dsl.scrm01.sbcglobal.net] has quit [Remote host closed the connection] 20110619 07:22:15-!- hhyloc [~hhyloc@113.166.166.71] has quit [Quit: Leaving] 20110619 07:23:24-!- Sytyi [~sytyi@2-61-133-95.pool.ukrtel.net] has joined #wesnoth-dev 20110619 07:26:45-!- yenloc [~hhyloc@113.166.166.71] has quit [Ping timeout: 255 seconds] 20110619 07:32:09-!- wesbot changed the topic of #wesnoth-dev to: released 1.9.7, announcing "soon" | 219 bugs, 317 feature requests, 27 patches | logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20110619 07:34:33-!- Cookiee [~quassel@unaffiliated/cookiee] has quit [Read error: Connection reset by peer] 20110619 07:37:08-!- Blueblaze [~Blueblaze@adsl-99-4-144-59.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20110619 08:06:42-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 240 seconds] 20110619 08:31:59-!- Gallaecio [~quassel@92.39.broadband12.iol.cz] has joined #wesnoth-dev 20110619 08:38:09-!- yenloc [~hhyloc@113.166.160.128] has joined #wesnoth-dev 20110619 08:40:54-!- atomicbomb [~quassel@125.160.87.205] has quit [Remote host closed the connection] 20110619 08:47:22-!- atomicbomb [~quassel@125.160.87.205] has joined #wesnoth-dev 20110619 08:48:40-!- alkenrinnstet [~alkenrinn@bb121-6-150-206.singnet.com.sg] has quit [Quit: Leaving.] 20110619 08:48:53-!- alkenrinnstet [~alkenrinn@bb121-6-150-206.singnet.com.sg] has joined #wesnoth-dev 20110619 08:53:11-!- alkenrinnstet [~alkenrinn@bb121-6-150-206.singnet.com.sg] has quit [Ping timeout: 240 seconds] 20110619 09:08:05-!- hyenloc [~hhyloc@113.166.160.128] has joined #wesnoth-dev 20110619 09:11:41-!- yenloc [~hhyloc@113.166.160.128] has quit [Ping timeout: 246 seconds] 20110619 09:34:47-!- MeccaGod [~majs@h146n3fls33o279.telia.com] has joined #wesnoth-dev 20110619 09:41:52-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20110619 09:53:25-!- hyenloc [~hhyloc@113.166.160.128] has quit [Read error: Connection reset by peer] 20110619 10:00:30-!- alkenrinnstet [~alkenrinn@bb121-6-150-206.singnet.com.sg] has joined #wesnoth-dev 20110619 10:01:55-!- Sytyi [~sytyi@2-61-133-95.pool.ukrtel.net] has quit [Ping timeout: 258 seconds] 20110619 10:07:52-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20110619 10:17:09-!- Sytyi [~sytyi@69-186-133-95.pool.ukrtel.net] has joined #wesnoth-dev 20110619 10:28:19-!- cjhopman [~chris@c-71-202-164-232.hsd1.ca.comcast.net] has joined #wesnoth-dev 20110619 10:28:19-!- cjhopman [~chris@c-71-202-164-232.hsd1.ca.comcast.net] has quit [Changing host] 20110619 10:28:19-!- cjhopman [~chris@wesnoth/developer/cjhopman] has joined #wesnoth-dev 20110619 10:28:55-!- Crendgrim [~crend@77-22-173-219-dynip.superkabel.de] has joined #wesnoth-dev 20110619 10:31:30< Ivanovic> moin 20110619 10:33:15-!- Crendgrim [~crend@77-22-173-219-dynip.superkabel.de] has quit [Remote host closed the connection] 20110619 10:37:26-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20110619 10:41:53-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20110619 10:48:48-!- negusnyul [~negusnyul@145.236.67.3] has joined #wesnoth-dev 20110619 10:56:29-!- Grimling [~FKint@91.181.238.201] has joined #wesnoth-dev 20110619 11:02:52-!- Crendgrim [~crend@77-22-173-219-dynip.superkabel.de] has joined #wesnoth-dev 20110619 11:06:25-!- covale [~covale@h55eb1ca0.selukra.dyn.perspektivbredband.net] has joined #wesnoth-dev 20110619 11:08:13-!- Cookiee [~quassel@unaffiliated/cookiee] has joined #wesnoth-dev 20110619 11:12:11-!- Sytyi [~sytyi@69-186-133-95.pool.ukrtel.net] has quit [Ping timeout: 250 seconds] 20110619 11:12:48-!- Sytyi [~sytyi@69-186-133-95.pool.ukrtel.net] has joined #wesnoth-dev 20110619 11:20:04< Sytyi> Is that normal that doxygen is runing more than hour with a lot of errors? 20110619 11:23:45-!- wesbot [~wesbot@wesnoth/bot/wesbot] has quit [Remote host closed the connection] 20110619 11:26:31-!- wesbot [~wesbot@wesnoth/bot/wesbot] has joined #wesnoth-dev 20110619 11:28:28-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20110619 11:33:45-!- covale [~covale@h55eb1ca0.selukra.dyn.perspektivbredband.net] has quit [Quit: Leaving.] 20110619 11:45:25-!- deekay [~dk@wesnoth/developer/dragonking] has joined #wesnoth-dev 20110619 12:06:01-!- atomicbomb [~quassel@125.160.87.205] has quit [Quit: bath dinner] 20110619 12:08:31-!- mordante [~mordante@wesnoth/developer/mordante] has joined #wesnoth-dev 20110619 12:08:51< mordante> servus 20110619 12:09:52< mordante> Sytyi, doxygen can take a while especially on the first run, what do you run it on Wesnoth or your tool 20110619 12:15:12< Sytyi> mordante: On wesnoth. Wanted to know how it works. 20110619 12:16:00< mordante> þat can indeed can take a while 20110619 12:17:03< Sytyi> mordante: Now I'm testing make after including my tool to src/tools/schema/ 20110619 12:17:17< mordante> ok cool 20110619 12:17:27< Sytyi> mordante: I will probably have trouble with wiki-grabber 20110619 12:21:47< Sytyi> mordante: Unfortunately, I can not even run it. http://pastebin.com/ijBLFWtY 20110619 12:23:50< mordante> btw the python is not required the shell will figure that out itself 20110619 12:24:41< mordante> but odd, it works for me, no output on the console as well? 20110619 12:24:47< Sytyi> mordante: Trying to run without python - No such file or directory 20110619 12:25:08< Sytyi> mordante: Unfortunately, no output as well 20110619 12:25:25< mordante> that's really odd :-/ 20110619 12:26:07< mordante> and if you run it on an unmodified source tree, with an unmodified wiki grabber? 20110619 12:26:49< Sytyi> yes 20110619 12:26:59< Sytyi> mordante: I wanted just to test it 20110619 12:27:21< Sytyi> mordante: before ruining it :-) 20110619 12:28:13-!- Johannes13 [~Johannes@p5DF77684.dip.t-dialin.net] has joined #wesnoth-dev 20110619 12:28:13-!- Johannes13 [~Johannes@p5DF77684.dip.t-dialin.net] has quit [Changing host] 20110619 12:28:13-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20110619 12:28:21< Sytyi> mordante: I have copied all files containing Wiki macro to another folder to keep everything working. 20110619 12:28:57< mordante> that's odd, let me test the wiki grabber here 20110619 12:30:06< mordante> works 20110619 12:30:51< mordante> I do: cd utils ; ./wiki_grabber.py and it works fine 20110619 12:31:12< mordante> the default output is /tmp 20110619 12:31:57< Sytyi> mordante: Let me try 20110619 12:32:45< Sytyi> is there default input? 20110619 12:33:54< mordante> yes src/gui 20110619 12:34:19< Sytyi> and it will create /tmp in /utils 20110619 12:34:47< Sytyi> augh. The /tmp is root filesystem tmp 20110619 12:34:51< mordante> yep 20110619 12:35:27< mordante> wiki grabber started as a project only used by me so had hard-coded paths 20110619 12:35:37< mordante> the defaults are there to emulate to old version 20110619 12:36:34< Sytyi> mordante: it will create some html ? in /tmp ? 20110619 12:38:03< mordante> no raw wiki file, for example GUICanvasWML 20110619 12:40:18-!- Cookiee is now known as Cookie 20110619 12:40:36< Sytyi> mordante: nothing at all (( 20110619 12:41:05< mordante> that's really odd 20110619 12:41:20< mordante> no output at all? 20110619 12:42:16< Sytyi> mordante: No output at all 20110619 12:42:39< Sytyi> Only when I tried -s ./gui/src/ from /utils 20110619 12:42:56< Sytyi> but that really was no directory /utils/src/ 20110619 12:43:39< mordante> can you pastebin what you exactly typed and the output of the command? 20110619 12:43:46< mordante> and from which directory 20110619 12:44:31< Sytyi> mordante: One moment please 20110619 12:45:31< loonycyborg> It said 'Please install argparse by running "easy_install argparse"' for me. 20110619 12:45:37< loonycyborg> I'd rather use emerge :P 20110619 12:46:33< mordante> feel free to commit a `fix' :-P 20110619 12:47:16< loonycyborg> './wiki_grabber.py' generates some wiki in /tmp for me. 20110619 12:47:33< mordante> good that should happen 20110619 12:48:05< mordante> btw loonycyborg it seems the custom boost works with Wesnoth, thanks for the tip 20110619 12:48:11-!- Sytyi [~sytyi@69-186-133-95.pool.ukrtel.net] has quit [Quit: Leaving.] 20110619 12:48:15< loonycyborg> np 20110619 12:48:18-!- Sytyi [~sytyi@69-186-133-95.pool.ukrtel.net] has joined #wesnoth-dev 20110619 12:48:52< mordante> and nice to see that you started with asio :-) 20110619 12:49:49-!- Sytyi [~sytyi@69-186-133-95.pool.ukrtel.net] has quit [Client Quit] 20110619 12:49:57-!- Sytyi [~sytyi@69-186-133-95.pool.ukrtel.net] has joined #wesnoth-dev 20110619 12:52:21< Sytyi> mordante: http://pastebin.com/Le3cRiBy Sorry, smth with Wi_Fi 20110619 12:55:15< mordante> what does : Нет такого файла или каталога mean? 20110619 12:55:24< loonycyborg> No such file or directory 20110619 12:55:25-!- atomicbomb [~quassel@222.124.85.237] has joined #wesnoth-dev 20110619 12:55:39< mordante> ok thanks 20110619 12:55:47-!- jw013 [~jimmy@cm177.sigma129.maxonline.com.sg] has joined #wesnoth-dev 20110619 12:57:47< mordante> Sytyi, which python version do you have? 20110619 12:58:06< loonycyborg> mordante: You'd probably want to review the way I handle closing the dialog based on connection being closed. 20110619 12:58:17< Sytyi> mordante: 2.6.5 20110619 12:59:38< mordante> I use 2.6.6 so shouldn't make much difference 20110619 12:59:53-!- jw013 [~jimmy@cm177.sigma129.maxonline.com.sg] has left #wesnoth-dev [] 20110619 12:59:55< loonycyborg> Perhaps it's a good idea to add a virtual function to dialogs that is called on each iteration of the rendering loop. 20110619 13:00:02< mordante> I also tried it with python wiki_grabber.py and that also works 20110619 13:00:15< loonycyborg> Unless it already exists and I missed it :P 20110619 13:00:42< mordante> I think, (but not entirely sure) that you can add a signal to the DRAW function yourself 20110619 13:01:06< mordante> but quite sure it should work 20110619 13:01:23< Sytyi> mordante: May the problem hide in that fact, that wesnoth is situated on ntfs mounted volume ? 20110619 13:02:09< mordante> Sytyi, might be, would be odd, but the problem itself is odd as well 20110619 13:04:41< mordante> loonycyborg, have a look at gui/dialogs/debug_clock.cpp:112 20110619 13:05:16< mordante> if you omit event::tdispatcher::front_child it will be executed after the drawing itself 20110619 13:07:05< loonycyborg> Hm.. Interesting. 20110619 13:08:18-!- Grimling [~FKint@91.181.238.201] has quit [Ping timeout: 250 seconds] 20110619 13:08:56< loonycyborg> But is it supposed to be safe to close windows in response to signals or from events::pump? 20110619 13:09:01< loonycyborg> Just to be sure. 20110619 13:11:01< mordante> where exactly in the code do you do that? 20110619 13:11:40-!- grzywacz [~grzywacz@89-78-180-180.dynamic.chello.pl] has joined #wesnoth-dev 20110619 13:11:40-!- grzywacz [~grzywacz@89-78-180-180.dynamic.chello.pl] has quit [Changing host] 20110619 13:11:40-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20110619 13:12:10< mordante> the window has a close() function which is save to call 20110619 13:12:51< grzywacz> hi 20110619 13:13:14< mordante> hi grzywacz 20110619 13:13:25< loonycyborg> Actually I call set_retval() which closes implicitly. 20110619 13:13:48< loonycyborg> And I do it from a subclassed pump_monitor 20110619 13:13:51< mordante> that's also possible and should be save 20110619 13:13:52< Sytyi> mordante: What me to do if I will not run wiki_grabber.py? Also now I can not even imagine how to make him to pass my annotations? Maybe some advice or example, if you have free time? 20110619 13:14:52< loonycyborg> (hopefully pressing the OK button that the dialog doesn't have isn't a problem too :P ) 20110619 13:16:32< mordante> Sytyi, can you make a wesnoth checkout on a native Linux fs on your system? 20110619 13:16:58< Sytyi> mordante: now I'm copying /src and /utils 20110619 13:17:12< mordante> loonycyborg, no problem at all, I've used the anykey for ages :-P 20110619 13:17:13< Sytyi> or it will be better to make a new checkout ? 20110619 13:17:42< mordante> Sytyi, I'm not sure how happy svn is with copying, cmake doesn't like it 20110619 13:17:50< mordante> so to be sure best make a fresh checkout 20110619 13:17:54< Sytyi> ok 20110619 13:21:33-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20110619 13:21:33-!- Grimling [~FKint@91.181.83.228] has joined #wesnoth-dev 20110619 13:24:28< Sytyi> mordante: Also can you check my CmakeList inclusion ? http://pastebin.com/SggdSSHU 20110619 13:27:37< loonycyborg> mordante: Oh. And also asio is now an uncontitional clienside dependency. I've updated only one of buildsystems accordingly :P 20110619 13:28:00< Sytyi> smth sad: make -j2 fails on mo-update for me while make works 20110619 13:28:42-!- tschmitz [626cdb95@gateway/web/freenode/ip.98.108.219.149] has quit [Ping timeout: 252 seconds] 20110619 13:29:12< mordante> loonycyborg, thanks that you care about cmake and only updated it :-P 20110619 13:29:48< loonycyborg> I've only added the sourcefile to cmake :P 20110619 13:30:19< mordante> I'll update it later 20110619 13:30:33-!- EdB [~edb@89.82.194.231] has joined #wesnoth-dev 20110619 13:31:21< mordante> Sytyi, your cmake changes look fine, might be you need to link to more libraries once you depend on filesystem.hpp 20110619 13:32:11-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Ping timeout: 240 seconds] 20110619 13:35:06-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20110619 13:36:20< mordante> loonycyborg, what exactly is converted only the game or also the server? 20110619 13:37:07< loonycyborg> Only the game. 20110619 13:37:11< loonycyborg> For now. 20110619 13:37:43< mordante> ok 20110619 13:40:14-!- Appleman1234 [~Appleman1@CPE-60-226-179-130.qld.bigpond.net.au] has quit [Remote host closed the connection] 20110619 13:40:17-!- EdB [~edb@89.82.194.231] has quit [Remote host closed the connection] 20110619 13:44:45-!- Crendgrim [~crend@77-22-173-219-dynip.superkabel.de] has quit [Remote host closed the connection] 20110619 13:48:07-!- Crendgrim [~crend@77-22-173-219-dynip.superkabel.de] has joined #wesnoth-dev 20110619 14:01:39-!- Crendgrim [~crend@77-22-173-219-dynip.superkabel.de] has quit [Remote host closed the connection] 20110619 14:02:15-!- Crendgrim [~crend@77-22-173-219-dynip.superkabel.de] has joined #wesnoth-dev 20110619 14:02:53-!- Crendgrim [~crend@77-22-173-219-dynip.superkabel.de] has quit [Remote host closed the connection] 20110619 14:04:15-!- Crendgrim [~crend@77-22-173-219-dynip.superkabel.de] has joined #wesnoth-dev 20110619 14:05:33< CIA-95> mordante * r49925 /trunk/ (CMakeLists.txt src/CMakeLists.txt): 20110619 14:05:33< CIA-95> Make boost system mandatory for CMake. 20110619 14:05:33< CIA-95> This due to the work loonycyborg does on boost asio. Anonymissimus 20110619 14:05:39< CIA-95> mordante * r49927 /trunk/src/gui/dialogs/field.hpp: Remove an unused deprecated function. 20110619 14:05:42< CIA-95> mordante * r49926 /trunk/src/gui/widgets/widget.hpp: Remove an unneeded include. 20110619 14:05:49< CIA-95> mordante * r49928 /trunk/src/gui/widgets/settings.cpp: 20110619 14:05:49< CIA-95> Remove support for empty help tip. 20110619 14:05:49< CIA-95> The support was deprecated for 1.9.7. 20110619 14:05:57< CIA-95> mordante * r49929 /trunk/src/gui/auxiliary/window_builder/control.cpp: 20110619 14:05:57< CIA-95> Remove support for helptip without tooltip. 20110619 14:05:57< CIA-95> The support was deprecated for 1.9.7. 20110619 14:06:11< CIA-95> mordante * r49930 /trunk/src/gui/dialogs/ (7 files): Remove tunused_parameter for register_bool. 20110619 14:06:16< CIA-95> mordante * r49931 /trunk/src/gui/dialogs/ (dialog.cpp dialog.hpp editor_resize_map.cpp): Remove tunused_parameter for register_bool. 20110619 14:07:37< mordante> Rhonda, in case you missed the commit, the kfreebsd fix you tested has been committed and is included in 1.9.7 20110619 14:08:46-!- Crendgrim [~crend@77-22-173-219-dynip.superkabel.de] has quit [Remote host closed the connection] 20110619 14:10:36-!- covale [~covale@h55eb1ca0.selukra.dyn.perspektivbredband.net] has joined #wesnoth-dev 20110619 14:11:30< Sytyi> mordante:Schould I make all before running wiki_grabber.py ? 20110619 14:12:10< mordante> Sytyi, no it only uses the source code 20110619 14:12:23< Sytyi> mordante: great :-) 20110619 14:12:44-!- Crendgrim [~crend@77-22-173-219-dynip.superkabel.de] has joined #wesnoth-dev 20110619 14:13:43< Sytyi> mordante: it's odd but it works 20110619 14:16:13< mordante> ok, just curious also without the python ? 20110619 14:17:48< Sytyi> mordante: yes 20110619 14:18:07< mordante> ok maybe some odd thing with ntfs or your mount flags 20110619 14:18:16< mordante> but good to hear it's fixed now 20110619 14:18:41< Sytyi> mordante: Can you give me some advice how to pass annotations in wiki grabber ? 20110619 14:19:16< Sytyi> mordante: or give me a link on docs about how it parses input files ? 20110619 14:20:36< mordante> the wiki grabber just reads the files and searches for /**WIKI (or do you mean something else?) 20110619 14:20:36-!- Crendgrim [~crend@77-22-173-219-dynip.superkabel.de] has quit [Remote host closed the connection] 20110619 14:21:18-!- Crendgrim [~crend@77-22-173-219-dynip.superkabel.de] has joined #wesnoth-dev 20110619 14:21:57-!- Crendgrim [~crend@77-22-173-219-dynip.superkabel.de] has quit [Remote host closed the connection] 20110619 14:22:31< Sytyi> mordante: Can you explain how it generates wiki page expeciallt places are not like @begin ... 20110619 14:23:14< Sytyi> mordante: Or maybe searching for all lines contaings annotations and removbing them from copy of files, etc 20110619 14:23:31< Sytyi> mordante: will make that I want 20110619 14:24:11< mordante> Sytyi, things not in marked up are copied directly in to the wiki output 20110619 14:25:02< mordante> but my dinner's ready now will be afk for a while 20110619 14:25:05< Sytyi> mordante: Can I just remove all line containing annotations from output file/ 20110619 14:25:11< Sytyi> mordante: Bon appetite 20110619 14:25:41< mordante> Sytyi, yes I thing you just need to focus on the part your tool needs and ignore the rest of the wiki comment 20110619 14:25:43< mordante> thanks 20110619 14:31:44< Sytyi> mordante: I mean next. Before commiting tha patch with annotated sources, working SG I want to make wiki_grabber passing my annotations. If your tool uses regex substitution and each @begin will be parsed by your tool we need to update the alhoritm. Else if your tool don't parse i.e. @begin{tag} ... I can just add filter on output file, removing all lines that will match my annotations. 20110619 14:37:20< Sytyi> mordante: Also, unfortunately key -s for wiki_grabber doesn't work even in homedir 20110619 14:52:25-!- Grimling [~FKint@91.181.83.228] has quit [Quit: Leaving] 20110619 15:09:22-!- covale [~covale@h55eb1ca0.selukra.dyn.perspektivbredband.net] has quit [Quit: Leaving.] 20110619 15:09:51-!- Rhonda [~rhonda@wesnoth/developer/rhonda] has quit [Remote host closed the connection] 20110619 15:13:03-!- Rhonda [~rhonda@anguilla.debian.or.at] has joined #wesnoth-dev 20110619 15:46:19-!- anonymissimus [~chatzilla@HSI-KBW-095-208-215-104.hsi5.kabel-badenwuerttemberg.de] has joined #wesnoth-dev 20110619 15:46:54< anonymissimus> shadowmaster: as for "whats the use of reverse time graphics" 20110619 15:46:55-!- LordNasty [~NaSTy@93-43-157-80.ip92.fastwebnet.it] has quit [Ping timeout: 258 seconds] 20110619 15:48:48< anonymissimus> it makes the time display look more realistic 20110619 15:49:30< anonymissimus> (if you live on the norther half of the earht I think ?) 20110619 15:50:40< loonycyborg> anonymissimus: Howso? 20110619 15:52:15< anonymissimus> since sun is rising in the east which is left when looking from the north half (but should be on the right when looking from the south half of the earth if I get it right) 20110619 15:52:22-!- LordNasty [~NaSTy@93-43-157-80.ip92.fastwebnet.it] has joined #wesnoth-dev 20110619 15:52:45< anonymissimus> of one can argue WISNR etc etc 20110619 15:53:18< loonycyborg> I'd think that it would depend on season.. 20110619 15:53:37< anonymissimus> no 20110619 15:53:49-!- Gambit [~Gambit@wesnoth/developer/grickit] has joined #wesnoth-dev 20110619 15:54:46< anonymissimus> exact position yes, northeast in summer, southeast in winter; but that also depends on where on the earht surface you are 20110619 15:56:15< loonycyborg> In any case WISNR and OAB 20110619 15:56:42< anonymissimus> to sum up, wesnoth time graphics are correct for shadowmaster but not for europeans :P 20110619 15:57:25< grzywacz> Isn't the Wesnoth world a disk anyway? 20110619 15:57:58< loonycyborg> grzywacz: You're confusing it with Discworld :P 20110619 15:58:14< grzywacz> loonycyborg, hush! ;) 20110619 15:58:22-!- Elvish_Pillager [~eli@71-10-224-192.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20110619 15:58:58< grzywacz> I think that option adds unnecessary complexity. Unless it really is confusing for someone from the other hemisphere, which I doubt. 20110619 16:00:01< anonymissimus> grzywacz: you are polish right ? so the "othe"r hemisphere is yours 20110619 16:00:30< grzywacz> I like it going from right to left. :P 20110619 16:00:33< loonycyborg> The movement of real Sun confuse me more than wesnoth's time graphics. 20110619 16:00:50< Sytyi> are here someone from Australia or Brazilia ? 20110619 16:01:56< grzywacz> O_o 20110619 16:02:31< Gambit> There's the other issue the option presents in that the time graphics are not hardcoded. 20110619 16:02:35< Gambit> They're controlled by WML 20110619 16:02:41< Gambit> Therefor campaigns could be in different locations. 20110619 16:02:43< anonymissimus> yeah, why isnt the default the one for the north half ? much more people here :P 20110619 16:02:44< Gambit> Especially UMC 20110619 16:03:55< Gambit> So if you reverse it to be "correct" for you in one place, it could be bass ackwards in others. 20110619 16:04:13< Sytyi> but aren't events taking place in the North of Wesnoth continent ? 20110619 16:04:28< Gambit> Sytyi: Right now in mainline yes. 20110619 16:04:34< anonymissimus> in any case, I want that option to stay 20110619 16:04:37< Gambit> In UMC? In future mainline campaigns? 20110619 16:05:05< anonymissimus> (since only the player knows his location :P) 20110619 16:05:58< Gambit> But it doesn't matter what the player's location is. 20110619 16:06:13< Gambit> It matters where the campaign designer says the campaign is. 20110619 16:06:33< Gambit> I don't photoshop the extra suns out of the Tatooine scenes on Star Wars. 20110619 16:06:39< anonymissimus> hm the surface shape of wesnoth doesnt really have something to do with this - there is a sun (or suns), and its moving somehow 20110619 16:11:21< elias> there should be a third option where the sun is always centered and just moves up and down 20110619 16:11:26< elias> for people living at the equator :) 20110619 16:12:22< atomicbomb> I live in equator 20110619 16:15:27-!- atomicbomb [~quassel@222.124.85.237] has quit [Remote host closed the connection] 20110619 16:16:42< Gambit> Does Wesnoth lore even say which direction Irdya revolves around the sun? 20110619 16:17:27< anonymissimus> Gambit: if wesnoth lore says that wesnoth is flat, it should be the sun that moves 20110619 16:18:25< Gambit> Yeah but Wesnoth lore doesn't say that. 20110619 16:18:43< Gambit> At least not the weird future Thunderstone stuff Aeth&co are doing 20110619 16:18:44-!- Vorpal [~AnMaster@unaffiliated/anmaster] has joined #wesnoth-dev 20110619 16:18:50< anonymissimus> but anyway, it will be from left to right in the north of wesnoth while from right to left in the south (or vice versam or it could rise in the north...) 20110619 16:19:48< Gambit> Well if the graphics don't jive with Wesnoth lore, then they should be fixed. 20110619 16:19:54< Gambit> But the player's location matters 0% 20110619 16:20:54< anonymissimus> well there was a discussion about the wesnoth surface involving binary star orbirs (UtbS) and IIRC it was said that wesnoth is flat 20110619 16:22:31< anonymissimus> it is bit confusing - the graphics for morning and afternoon a hard to distinguish if they can be reversed 20110619 16:24:14< loonycyborg> anonymissimus: The extra sun was added later in history :P 20110619 16:35:47-!- MeccaGod [~majs@h146n3fls33o279.telia.com] has quit [] 20110619 16:39:09-!- Cookie [~quassel@unaffiliated/cookiee] has quit [Ping timeout: 264 seconds] 20110619 16:43:02< Sytyi> anonymissimus: Are there any maps with extremal axes ? Like south on top and north on bottom ? 20110619 16:43:49< Sytyi> mordante: Please, check http://wiki.wesnoth.org/WML_Annotation_Format 20110619 16:51:23-!- beetlenaut [~dan@174.32.63.204] has quit [Read error: Connection reset by peer] 20110619 16:51:48< mordante> odd the -s doesn't work 20110619 16:52:21< mordante> anonymissimus, did you see my commit request to test cmake? 20110619 16:53:10-!- beetlenaut [~dan@174.32.63.204] has joined #wesnoth-dev 20110619 16:53:41< mordante> Sytyi, anything in particular I should look at? 20110619 16:53:59< Sytyi> mordante: I can tell you in 3 words 20110619 16:54:41< Sytyi> mordante: From now there is a tree based on [root]. Each tag has its own place in tree. 20110619 16:55:07< Sytyi> mordante: So parent name schould be like gui/window/background/draw 20110619 16:55:46< Sytyi> mordante: Also to support tags that can be used in many parent tags is created annotation "link" 20110619 16:56:40< Sytyi> mordante: Which means a link to tag in different tree node 20110619 16:57:16< Sytyi> Also you can check http://wiki.wesnoth.org/WML_Annotation_Format#Known_problems 20110619 16:57:29< Sytyi> and tell me your opinion 20110619 16:59:18< Sytyi> mordante: Now I'm making -s in SG tool. Tomorrow or this night I will commit patch with SG, annotated source, and perhaps with changes to wiki_grabber.py 20110619 17:04:39< mordante> maybe we can add a flag is_parent = false to [draw] and then only include it by linking 20110619 17:04:54< mordante> and also give no parent to [draw] directly 20110619 17:07:17< AI0867> 16:20 < anonymissimus> well there was a discussion about the wesnoth surface involving binary star orbirs (UtbS) and IIRC it was said that wesnoth is flat <-- the second 'sun' is a limunous satellite 20110619 17:07:27< AI0867> s/limu/lumi 20110619 17:08:41< Sytyi> mordante: So you want to divide tag in two groups - oneuse - multiuse. First could be parents and other dont. And allow to use tags form second group. 20110619 17:10:22< mordante> not sure we need to separate them into two groups 20110619 17:10:39< Sytyi> mordante: But how will I annotate circle, if draw cannot be a parent? When I solve the problem of adding to link (I know how, want to have working part till 20th, and then polish) these problems will be solved. 20110619 17:10:40< mordante> but there are several tags that can be used at multiple places 20110619 17:11:09< Sytyi> and They all will be marked with allow{link} 20110619 17:11:14< mordante> for example the standard filters are also allowed at more places 20110619 17:11:51< mordante> so before I meant is_toplevel instead of is_parent 20110619 17:12:07< mordante> so they are allowed to be parents but not allowed on the top level 20110619 17:12:24< mordante> s/so before/sorry before/ 20110619 17:17:15< Sytyi> mordante: Will they change content due to place ? 20110619 17:17:44< mordante> Sytyi, no they still have the same contents allowed 20110619 17:18:30< Sytyi> mordante: So annotate them as child of some tag and then use @allow{link} 20110619 17:19:24< Sytyi> mordante: and maybe later there will be created toplevel tag "global" to put all multi-use tags. 20110619 17:20:01< mordante> that's possible 20110619 17:20:36< mordante> I like the latter solution better, but we can postpone that until later 20110619 17:21:04< Sytyi> mordante: What do you think about annotations now. Isn't this better then earlier versions? I mean tree . 20110619 17:21:26< Sytyi> mordante: Maybe today I will make this "later" part. 20110619 17:22:24< mordante> Sytyi, let's first focus on getting something up and running 20110619 17:23:21< mordante> and yes I think a tree is a good solution, however I already saw the tree hidden in the previous proposals ;-) 20110619 17:24:00< mordante> just keep in mind there might be multiple top level tags eg units have a top level, the gui and campaigns as well 20110619 17:24:57< Sytyi> mordante: I have a question about annotating docs 20110619 17:29:03< Sytyi> in widget_definition.cpp there is such a Wiki macro http://pastebin.com/gecPkrrU 20110619 17:29:55< anonymissimus> mordante: no, will do 20110619 17:30:31< anonymissimus> currently busy keeping my build systems functioning xD 20110619 17:31:58< Sytyi> mordante: what tag is it? 20110619 17:32:30-!- Alarantalara [~alarantal@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20110619 17:32:33< anonymissimus> Sytyi: no idea, dont think so (its too far from reality) 20110619 17:35:27< mordante> Sytyi, sorry don't understand your question 20110619 17:35:33< mordante> thanks anonymissimus 20110619 17:35:50< mordante> anonymissimus, if it fails I might have some code to make it work 20110619 17:37:32< Sytyi> mordante: I am annotating all wiki macros. I have found that one in src/gui/auxilary/widget_definition. I dont know what tag is desribed there. 20110619 17:40:24< mordante> that is the common part of every widget so that needs to be added to every widget definition 20110619 17:40:43< mordante> not sure what's the easiest way to do so 20110619 17:41:02< Sytyi> mordante: ok. Away for a little time - storm with ligtnings near 20110619 17:41:12< mordante> ok see you later 20110619 17:41:25< anonymissimus> mordante: cmake ran fine, compiling... 20110619 17:41:44< mordante> I'm most interested in the linking part ;-) 20110619 17:43:31-!- Sytyi [~sytyi@69-186-133-95.pool.ukrtel.net] has quit [Read error: Connection reset by peer] 20110619 17:46:50-!- MeccaGod [~majs@h146n3fls33o279.telia.com] has joined #wesnoth-dev 20110619 17:47:21-!- shadowmaster [~ignacio@wesnoth/developer/shadowmaster] has quit [Remote host closed the connection] 20110619 17:55:17-!- monochromatic [~monochrom@pool-74-109-69-208.phlapa.east.verizon.net] has joined #wesnoth-dev 20110619 18:04:07-!- Blueblaze [~Blueblaze@adsl-99-4-144-59.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20110619 18:14:35-!- Crendgrim [~crend@77-22-173-219-dynip.superkabel.de] has joined #wesnoth-dev 20110619 18:16:40< anonymissimus> mordante: yes, seems ok 20110619 18:21:03< mordante> anonymissimus, ok thanks for testing 20110619 18:25:14-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20110619 18:25:58-!- shadowmaster [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20110619 18:28:36-!- Sytyi [~sytyi@254-130-133-95.pool.ukrtel.net] has joined #wesnoth-dev 20110619 18:30:18< Sytyi> mordante: What about adding special generic_tag like state_%%%%%% later ? 20110619 18:31:21< shadowmaster> anonymissimus: really? All the chatter I linked in my blog led me to think it was correct for Europeans as-is, and not for Southern Hemisphere inhabitants (except me) 20110619 18:32:51< shadowmaster> I think the "sun moves from LTR or RTL depending on your pov" thing is ridiculous. East is always left on a globe, west is always right. 20110619 18:33:10< shadowmaster> I mean. East, right; west, left. 20110619 18:41:27-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20110619 18:44:26-!- mjs-de [~mjs-de@g224177101.adsl.alicedsl.de] has quit [Remote host closed the connection] 20110619 19:03:08< anonymissimus> shadowmaster: what i read is your mail in the mailing list 20110619 19:03:38< anonymissimus> well, while watching the sun move (on the real earth), one is facing the equator 20110619 19:03:58< anonymissimus> so on the northern hemisphere, sun starts on teh left 20110619 19:07:28< anonymissimus> if you are on the southern hemisphere, you are facing the equator too (but from the other side, watching north), and sun starts on the right side, in the east (not that I have seen it with my own eyes) 20110619 19:08:20< anonymissimus> so for people on the southern hemisphere the current default schedule is right, for the northern ones it's reversed 20110619 19:08:41-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20110619 19:09:03< Sytyi> anonymissimus: when your are on nothern hemi sphere and facing north, son is rising right 20110619 19:09:32< anonymissimus> Sytyi: yes, but I'm facing south 20110619 19:09:48< mordante> Sytyi, you mean a wild card for certain tags? 20110619 19:09:59< anonymissimus> to watch the sun move, one is facing south on the northern hemisphere and north on the southern ;) 20110619 19:10:19< shadowmaster> http://shadowm.rewound.net/files/the-reverse-time-graphics-talk.log 20110619 19:10:26< Sytyi> anonymissimus: didnt know, sorry for interefering 20110619 19:10:39< Sytyi> but the map is facing north 20110619 19:11:04< Sytyi> mordante: Mean to add a special tags with substitution part 20110619 19:11:49< Sytyi> mordante: and then all children of state_pressed will be equal to state_anything_else 20110619 19:12:10< Sytyi> and there were also tags with substitution first 20110619 19:12:24< mordante> Sytyi, not too fond of the idea, the states are the same in one class, but might differ between them 20110619 19:12:37< mordante> also per widget only a certain number are allowed 20110619 19:12:55< Sytyi> mordante: then schould we annotate each 20110619 19:13:22< Sytyi> But I'll remember this way, maybe it will be useful later ? 20110619 19:13:37< mordante> Sytyi, yes, just need to see how to do it easy 20110619 19:13:58< shadowmaster> * Animation will now cycle according to a WML parameter, use with caution 20110619 19:14:05< shadowmaster> what is this changelog entry supposed to mean? 20110619 19:14:36< Sytyi> mordante: Can you advice how to install LaTex to see your design docs ? 20110619 19:14:42< mordante> shadowmaster, best ask boucman 20110619 19:14:54< mordante> Sytyi, which distro do you use? 20110619 19:14:54< shadowmaster> boucman: ^ 20110619 19:15:19< boucman> shadowmaster: animation "cycling" means that once an animation reaches its end it will restart from the beginning 20110619 19:15:27< Sytyi> mordante: ubuntu 10.04 20110619 19:15:40< boucman> but it also means it has no real ending, which causes problems to determine when it is finished 20110619 19:15:48< shadowmaster> boucman: okay, and what am I supposed to use with caution? the changelog isnt very specific. 20110619 19:15:53< boucman> so far, which events caused animations to cycle was hard coded 20110619 19:16:04< shadowmaster> just to make sure I'm not accidentally using it 20110619 19:16:21< mordante> Sytyi, then install the texlive package and enable the target to make the the manual 20110619 19:16:23< boucman> now, it's only a default value that can be replaced by WML (and it's a bit smarter too) 20110619 19:16:51< Sytyi> mordante: thanks. Doxygen docs are so cool ! :-) 20110619 19:16:53< boucman> so, it's a new WML feature, but you should leave it unless you know what you are doing 20110619 19:17:17< mordante> Sytyi, yes doxygen is really nice to use 20110619 19:17:41< boucman> I have documented the param in AnimationWML wiki page, but it's a bit vague since it's hard to explain the side effect of bad usage (animations not being played at all is the most likely) 20110619 19:18:52< Espreon> Ivanovic; shadowmaster: Well, since it pisses everyone off (me too), I guess I'll just comment out the font loading code for Junicode. 20110619 19:19:33< shadowmaster> boucman: ah, found it. 20110619 19:21:45< shadowmaster> also found this offscreen attribute, which caught my attention. Are normally non-idle/non-standing animations rendered into a software surface? 20110619 19:21:45< CIA-95> espreon * r49932 /trunk/data/hardwired/fonts.cfg: Commented out the font loading code for Junicode, for there is no reason to try to load that font right now. 20110619 19:22:22< boucman> well, yes, eventually they have to go on a surface to be displayed 20110619 19:22:49< shadowmaster> I mean, offscreen. 20110619 19:22:51-!- zaroth [~zaroth@wesnoth/developer/zaroth] has joined #wesnoth-dev 20110619 19:23:13< boucman> shadowmaster: no, they are skipped entirely when offscreen 20110619 19:23:46< boucman> that's the whole point of the parameter : to specify that a given anims has side effects (typically sounds) taht you want to happen even when offscreen 20110619 19:23:50< boucman> zaroth: hey 20110619 19:23:54< boucman> how is it going ? 20110619 19:24:28< zaroth> boucman: hey, did you look into the new google doc? 20110619 19:24:29< boucman> I have your image in front of me 20110619 19:24:48< boucman> i'll open it in google right away 20110619 19:25:08< zaroth> wesbot: seen Crab_ 20110619 19:25:09< wesbot> zaroth: The person with the nick Crab_ last spoke 9d 22h ago. 9d 21h ago they left with the message: Quit: Leaving. 20110619 19:25:13< boucman> ok, got it 20110619 19:25:21-!- Appleman1234 [~Appleman1@CPE-60-226-179-130.qld.bigpond.net.au] has joined #wesnoth-dev 20110619 19:26:00< zaroth> that's the same architecture I described to you previously 20110619 19:26:15< zaroth> however, I draw it more nicely and tried to word my problems so they're understandable 20110619 19:27:20< boucman> ok, give me a sec to understand 20110619 19:27:59< boucman> hmm 20110619 19:28:14< boucman> ok, first about help... 20110619 19:28:35< boucman> you say that help should have its own config loader wrapper... I'd tend to disagree 20110619 19:29:09< loonycyborg> anonymissimus: I personally think that the reverse time graphics option is only useful for provoking silly arguments and therefore should be axed :P 20110619 19:29:11< boucman> it should share it with game instance, and if there is no game instance it should share it with game controller (that's the case of main menu help) 20110619 19:29:18< CIA-95> anonymissimus * r49933 /trunk/projectfiles/VC9/wesnoth.vcproj: MSVC projectfile update 20110619 19:29:58< zaroth> but do you imply that game controller should have unit information inside its config then? 20110619 19:30:04< zaroth> it's needed by the help system 20110619 19:30:09< CIA-95> anonymissimus * r49934 /trunk/projectfiles/CodeBlocks/wesnoth.cbp: codeBlocks projectfile update 20110619 19:30:14< boucman> i'm torn 20110619 19:30:22< boucman> on the one hand, yes :P 20110619 19:30:30< CIA-95> anonymissimus * r49935 /trunk/projectfiles/CodeBlocks/README.txt: updated build instructions 20110619 19:30:40< boucman> on the other hand, we could just axe totally unit documentation from the main screen... 20110619 19:31:00< boucman> the problem is that it pulls a lot of game context we don't want to pull... 20110619 19:31:09< boucman> so it's very costy 20110619 19:31:10< zaroth> I'm looking for any suggestions right now 20110619 19:31:11< Espreon> I wouldn't miss it. 20110619 19:31:32< shadowmaster> and misses other context (terrain stats, etc.) atm 20110619 19:31:33< boucman> yes, I can understand that, that's what i'm torn 20110619 19:32:34< boucman> if we load every unit of every era in help, then the load time would be just horrendous, and i don't know if it's possible (define collision-wise) 20110619 19:33:04< boucman> if we skip it entirely, we don't neet to look at units until players choose their leaders, and with some cheating we could even avoid that 20110619 19:33:47< boucman> if we load mainline only, we can hardcode the path to look for, thus avoiding the define nightmare... but it means that UMC couldn't appear in the main menu help at all 20110619 19:34:11< anonymissimus> shadowmaster: read that link - I thibk I get esr's point; he is proposing the same top-down view for the tod picture like for the map 20110619 19:35:01< anonymissimus> but however, it feels unnnatural to me...we should consider the tod pictures as if a wesnoth unit is looking at the sun 20110619 19:35:07< shadowmaster> oh boy, there's a point :o 20110619 19:35:21< anonymissimus> so I agree with alink's opinion on it ;) 20110619 19:36:25< zaroth> boucman: I think that it's acceptable that in main menu it's only mainline content config for now 20110619 19:36:51< anonymissimus> changing the user preferences option into a wml setting (maybe [time]reversed= or something) is fne for me (no idea about players) 20110619 19:37:33< anonymissimus> (since UMC can then do whatever the author wants...) 20110619 19:37:38< boucman> zaroth: ok, here is a proposal : in the campaign headers add the data needed for help (in term of files to read and defines to use, not the whole unit data), the help class will always take a config when called, it's the responsibility of the caller to give it, and have a new class (main_menu_help) in charge of loading it from the main menu 20110619 19:37:41< shadowmaster> anonymissimus: that's already doable 20110619 19:37:48< zaroth> because if we do it the way that there are three configs: mainmenu, mainmenu_mainline_help and game_instance (with help switching between these last two), it'll be easy to extend help system later to allow loading help from any UMC 20110619 19:37:59< anonymissimus> by editing images yes 20110619 19:38:00< boucman> it can be empty right now, and either parse everything or only mainline the first time its called 20110619 19:38:03< zaroth> if it's going to have its own config,that is 20110619 19:38:04< boucman> something like that 20110619 19:38:13< shadowmaster> anonymissimus: just clone the default time schedule macros and add ~FL(horiz) to the paths 20110619 19:38:13< zaroth> boucman: let me read first :-) 20110619 19:38:15-!- tschmitz [626cdb95@gateway/web/freenode/ip.98.108.219.149] has joined #wesnoth-dev 20110619 19:38:23< anonymissimus> oh yes right 20110619 19:38:29< boucman> yeah, i'll read yours while you read mine :P 20110619 19:39:17< zaroth> sounds sensible 20110619 19:39:35< zaroth> however, does it mean that you find my general outline of the architecture the way it should be done? 20110619 19:39:52< zaroth> because if yes, the another problem remains, unsignletoning of the config_cache 20110619 19:40:24< zaroth> and although I only skimmed through the config_cache yet, I could see a few problems with this already... 20110619 19:42:21< boucman> you plan makes sense, I can't tell if it's "the way" to do it, but it makes sense 20110619 19:43:18< zaroth> ok, so I'll start analyzing the config_cache.hpp deeper now 20110619 19:43:46< zaroth> one problem is that if I change anything to this class, whole game_controller.cpp (and possibly more) will break, suggestions? 20110619 19:44:00< zaroth> (branch, config_cache_new, something else?) 20110619 19:44:08< zaroth> (I'd go for config_cache_new) 20110619 19:45:21< boucman> yes, makes sense since we already duplicated game_controller 20110619 19:45:59< zaroth> luckily, any _abstract thingies won't be needed this time 20110619 19:46:08< zaroth> :)) 20110619 19:46:14< boucman> :) 20110619 19:47:30< mordante> I'm off bye 20110619 19:47:51-!- mordante [~mordante@wesnoth/developer/mordante] has quit [Quit: Leaving] 20110619 19:49:20< boucman> zaroth: ok, any thing to discuss ? 20110619 19:49:57< zaroth> boucman: until I stumble upon something hard to understand/solve in config_cache.[ch]pp, no 20110619 19:50:38< boucman> ok, please do more reports, they are pretty handy for me 20110619 20:08:11-!- Alarantalara [~alarantal@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has left #wesnoth-dev [] 20110619 20:10:53-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Quit: :wq] 20110619 20:26:05-!- Wurmish [46f6e12e@gateway/web/freenode/ip.70.246.225.46] has joined #wesnoth-dev 20110619 20:42:21-!- MeccaGod [~majs@h146n3fls33o279.telia.com] has quit [Ping timeout: 255 seconds] 20110619 20:46:40-!- MeccaGod [~majs@h146n3fls33o279.telia.com] has joined #wesnoth-dev 20110619 21:42:09-!- Blueblaze [~Blueblaze@adsl-99-4-144-59.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20110619 22:26:52-!- mjs-de [~mjs-de@p3EE2311B.dip.t-dialin.net] has joined #wesnoth-dev 20110619 22:32:32-!- Blueblaze [~Blueblaze@adsl-99-4-144-59.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20110619 22:36:57-!- Appleman1234 [~Appleman1@CPE-60-226-179-130.qld.bigpond.net.au] has quit [Remote host closed the connection] 20110619 22:41:16< shadowmaster> fendrin: I read that liminal was removed in 1.9.7? why? 20110619 22:41:29< shadowmaster> (Espreon ?) 20110619 22:42:17< loonycyborg> iirc because they decided to adopt a more general system. 20110619 22:42:19< shadowmaster> I am writing UtBS' later development history, so that's sort of a "plot point" 20110619 22:50:03-!- monochromatic [~monochrom@pool-74-109-69-208.phlapa.east.verizon.net] has quit [Quit: resetting some things] 20110619 22:53:21< fendrin> shadowmaster: Espreon didn't like it very much. 20110619 22:53:45< fendrin> shadowmaster: And I hated the implementation myself. 20110619 22:54:58< Rhonda> hmmmmmmmmmmm 20110619 22:55:07< Rhonda> src/game.cpp changed between 1.9.6 and 1.9.7 … 20110619 22:55:31< Rhonda> const std::string wesnothd_program = 20110619 22:55:31< Rhonda> preferences::get_mp_server_program_name().empty() ? 20110619 22:55:31< Rhonda> get_program_invocation("wesnothd") : preferences::get_mp_server_program_name(); 20110619 22:55:52< Rhonda> These three lines aren't there anymore, anyone got a clue whether they moved to some different place? 20110619 22:56:00< shadowmaster> zaroth: ^ 20110619 22:56:23< Rhonda> That file is also faaaar shorter than before. 20110619 22:56:44-!- MeccaGod [~majs@h146n3fls33o279.telia.com] has quit [] 20110619 22:57:40< loonycyborg> Rhonda: Why are you interested in this particular change? 20110619 22:58:00< Rhonda> Because I need to patch it to say wesnothd-1.9 instead of wesnothd :) 20110619 22:58:44< Rhonda> I think I have an idea. 20110619 22:59:05< Rhonda> wesbot: log r49829 20110619 22:59:06< wesbot> zaroth * r49829 : moved responsibility for holding commandline_options togame_controller_abstract 20110619 22:59:09< wesbot> URL: http://svn.gna.org/viewcvs/wesnoth?view=rev&rev=49829 20110619 22:59:26< loonycyborg> It's in game_controller.cpp now. 20110619 23:00:12< Rhonda> loonycyborg: Yep, just found it myself. :) 20110619 23:03:18-!- Sytyi [~sytyi@254-130-133-95.pool.ukrtel.net] has quit [Quit: Leaving.] 20110619 23:11:36< shadowmaster> I'm trying to get a log of all trunk commits for UtBS during 2010 using my git-svn tree. Any idea what I'm doing wrong? http://pastebin.com/1crewjGW 20110619 23:22:39-!- Blueblaze [~Blueblaze@adsl-99-4-144-59.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20110619 23:26:28-!- wesbot changed the topic of #wesnoth-dev to: released 1.9.7, announcing "soon" | 218 bugs, 318 feature requests, 27 patches | logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org --- Log closed Mon Jun 20 00:00:34 2011