--- Log opened Mon Jun 27 00:00:59 2011 20110627 00:20:17-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Quit: Leaving.] 20110627 00:25:02-!- deekay [~dk@wesnoth/developer/dragonking] has quit [Quit: deekay] 20110627 01:03:44< zookeeper> i thought i'd play a little bit for a change, but even scrolling the map of the first scenario of TB is so incredibly choppy that i really don't want to anymore 20110627 01:03:48< zookeeper> (1.8.6) 20110627 01:04:53< zookeeper> as far as i can tell the performance has just kept getting worse in the past year or two. i even have map and standing animations off, so it's not that. 20110627 01:05:46< anonymissimus> well if you ask me we really do not need water animations and standing animations at all 20110627 01:06:07< zookeeper> i don't, because i agree with that anyway :p 20110627 01:06:47< zookeeper> this is choppy in the same way that unoptimized trunk builds have been choppy for me in the past. 20110627 01:06:55< anonymissimus> artists could put their effort into things making more sense such as the spectre which still has no attack animations :| 20110627 01:06:59 * zookeeper shrugs 20110627 01:07:35< zookeeper> i hope this is specific to my system and not the same for everyone 20110627 01:07:43< shadowmaster> anonymissimus: sounds like a good idea! tell them that 20110627 01:07:55< anonymissimus> :) 20110627 01:08:15< anonymissimus> well since I'm no artist at all I cant tell them anything 20110627 01:09:58< anonymissimus> most games I play have little graphics; thats not something that makes a game good imho; it's just eating up resources 20110627 01:11:52< shadowmaster> you should have played Wesnoth 1.0. 20110627 01:12:09< shadowmaster> in fact, I hope you have. 20110627 01:12:29< zookeeper> sometimes artists are exactly like OSS purists; the planned end result being "right" matters more than getting stuff done in our lifetime ;) 20110627 01:13:40-!- chris_oelmueller is now known as chrisoelmueller 20110627 01:13:56< shadowmaster> you need to keep in mind that for Joe R. User, it's the little "wasteful" details that keep their interest in newer versions of the game. I don't think Wesnoth would be at all popular as it is now if the art department had frozen pre-1.0. 20110627 01:14:29< shadowmaster> Joe doesn't care about your super-efficient AI algorithm for multiplayer either. 20110627 01:14:56< shadowmaster> And furthermore, Joe will rarely see a Spectre in multiplayer. 20110627 01:14:59< zookeeper> i doubt many joes keep coming back for a new standing animation every now and then 20110627 01:15:23< anonymissimus> well as far as I'm concerned it's wesnoth's extendability which is simply unmatched 20110627 01:15:34< shadowmaster> extensibility 20110627 01:16:50< anonymissimus> no i never played 1.0 20110627 01:17:14< anonymissimus> i've played 1.2 at some point 20110627 01:17:42< shadowmaster> there was a certain charm to the marionette-like animations but I'm thankful our artists have learned better 20110627 01:18:00< anonymissimus> assuming there werent much graphics changes in one dev cycle, i found the graphics to be sufficient 20110627 01:19:57< shadowmaster> I am not sure how much of the animations changed by 1.2, but the baseframes changed a lot, especially for the loyalists. 20110627 01:20:12< shadowmaster> They used to be midgets clad in armor with no team color. 20110627 01:21:27< zookeeper> well, we were talking about wasteful animations, not quality of graphics 20110627 01:28:15< anonymissimus> well there's also this general tendency that things get added and added and added over ther years 20110627 01:29:11< anonymissimus> functions grow till thousands of lines are hard to understand and I guess that it somehow affects performance too 20110627 01:29:32< anonymissimus> and then the devs who implemented their stuff disappear :( 20110627 01:31:26< anonymissimus> ok, 400 lines 20110627 01:31:57< anonymissimus> move_unit in actions.cpp thats the largest I noticed 20110627 01:33:51-!- Vorpal [~AnMaster@unaffiliated/anmaster] has quit [Ping timeout: 250 seconds] 20110627 01:37:05-!- zookeeper 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20110627 07:03:20-!- cjhopman [~chris@c-71-202-164-232.hsd1.ca.comcast.net] has quit [Changing host] 20110627 07:03:20-!- cjhopman [~chris@wesnoth/developer/cjhopman] has joined #wesnoth-dev 20110627 07:11:40-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: ...] 20110627 07:11:48-!- alkenrinnstet [~alkenrinn@nusnet-36-80.dynip.nus.edu.sg] has joined #wesnoth-dev 20110627 07:14:01-!- Gallaecio [~quassel@92.39.broadband12.iol.cz] has joined #wesnoth-dev 20110627 07:18:30-!- Elvish_Pillager [~eli@71-10-224-192.dhcp.oxfr.ma.charter.com] has quit [Ping timeout: 276 seconds] 20110627 07:21:20-!- timotei [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20110627 07:59:28-!- alkenrinnstet [~alkenrinn@nusnet-36-80.dynip.nus.edu.sg] has quit [Quit: Leaving.] 20110627 08:00:41-!- Ardonik [~ardonik@75.28.102.149] has joined #wesnoth-dev 20110627 08:03:33-!- Blueblaze [~Blueblaze@adsl-76-202-17-154.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20110627 08:05:58-!- Blueblaze [~Blueblaze@76.202.17.154] has joined #wesnoth-dev 20110627 08:06:28-!- Blueblaze [~Blueblaze@76.202.17.154] has quit [Client Quit] 20110627 08:13:42-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 252 seconds] 20110627 08:15:40-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20110627 08:31:16-!- Octalot [~noct@host86-182-33-242.range86-182.btcentralplus.com] has quit [Remote host closed the connection] 20110627 08:33:48< CIA-95> shadowmaster * r50047 /trunk/data/core/terrain.cfg: (log message trimmed) 20110627 08:33:48< CIA-95> Re-rationization of terrain names, part 1 20110627 08:33:48< CIA-95> Eleazar's "rationalization" of terrain names in r47151, r47154 left quite a 20110627 08:33:48< CIA-95> bunch of terrains with editor_name attributes but no name attribute. While it 20110627 08:33:48< CIA-95> may theoretically make sense to inherit the name attribute from an aliased 20110627 08:35:38-!- Blueblaze [~Blueblaze@adsl-76-202-17-154.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20110627 08:40:38-!- Blueblaze [~Blueblaze@adsl-76-202-17-154.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20110627 08:44:20-!- stikonas [~and@ctv-79-132-175-26.vinita.lt] has joined #wesnoth-dev 20110627 08:44:21-!- stikonas [~and@ctv-79-132-175-26.vinita.lt] has quit [Changing host] 20110627 08:44:21-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20110627 08:57:37-!- zaroth [~zaroth@wesnoth/developer/zaroth] has quit [Remote host closed the connection] 20110627 08:57:56< CIA-95> shadowmaster * r50048 /trunk/data/core/terrain.cfg: 20110627 08:57:56< CIA-95> Re-rationalization of terrain names, part 2 20110627 08:57:56< CIA-95> Interested people look at the full commit message in SVN instead of CIA's crappy notifications. 20110627 08:57:56< CIA-95> * All nameless terrains were given generic-enough names. 20110627 08:57:56< CIA-95> * "Aquatic Village" became simply "Village"; "Sunken Castle/Keep" is "Ruined Castle/Keep" 20110627 08:58:54-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20110627 08:59:16-!- mjs-de [~mjs-de@d120122.adsl.hansenet.de] has joined #wesnoth-dev 20110627 08:59:51< CIA-95> shadowmaster * r50049 /trunk/changelog: I deserve a changelog entry and section of my own for this crappy effort 20110627 09:00:00< shadowmaster> zookeeper: may want to take a look at r50047 and r50048 20110627 09:00:50< zookeeper> shadowmaster, yeah, i'm going to 20110627 09:04:09< shadowmaster> Now I need to untangle the .editor_name vs .description mess which is part my fault for not noticing esr's half-baked implementation of editor names with a not-quite standard WML attribute name. 20110627 09:04:53< esr> shadowmaster: How should it have been done better? 20110627 09:05:39< shadowmaster> Naming it something other than description may have been a good idea. What if somebody decided that terrains deserve paragraph-long descriptions in their definitions? 20110627 09:08:22< zookeeper> shadowmaster, looks ok to me, but should all flat terrains get the in-game name "flat" instead? the same for "frozen". 20110627 09:09:07-!- Grimling [~FKint@91.181.125.226] has joined #wesnoth-dev 20110627 09:09:19< shadowmaster> Not sure. "Flat" is already part of the list of aliased bases/terrains/whatevers in parenthesis in the report text. 20110627 09:09:25< esr> shadowmaster: Reasonable point. But at leasr it's easily fixable. 20110627 09:09:31-!- Grimling [~FKint@91.181.125.226] has quit [Client Quit] 20110627 09:09:41< shadowmaster> i.e. "Grassland (Flat)" 20110627 09:09:57< zookeeper> shadowmaster, hmh, ok... 20110627 09:10:32< zookeeper> i'm gonna take a further look in a few minutes -> 20110627 09:10:40< shadowmaster> okay, "Forest (Forest)" sounds silly 20110627 09:10:41-!- alkenrinnstet [~alkenrinn@nusnet-36-80.dynip.nus.edu.sg] has joined #wesnoth-dev 20110627 09:11:10< shadowmaster> an option could be *not* including in parenthesis terrain bases that have the same user-visible name as the terrain itself 20110627 09:11:56< shadowmaster> F(F) is a consequence of the overlays mechanism; you may notice Shallow Water is just Shallow Water and not "Shallow Water (Shallow Water)" 20110627 09:13:14-!- MeccaGod [~majs@h146n3fls33o279.telia.com] has joined #wesnoth-dev 20110627 09:14:31< shadowmaster> esr: one thing I may consider is deprecating .description (it's not used in mainline anyway) to reserve it for such an occasion (paragraph-long descriptions) now that .editor_name exists and works 20110627 09:14:57< esr> shadowmaster: Seems like a good plsan. 20110627 09:15:11< esr> s/plsan/plan/ 20110627 09:19:47< CIA-95> shadowmaster * r50050 /trunk/data/core/terrain.cfg: Hide deprecated terrains from the editor palette while someone decides when to kill them 20110627 09:19:57< CIA-95> shadowmaster * r50051 /trunk/ (changelog src/scripting/lua.cpp): Lua: wesnoth.get_terrain_info() can now retrieve .editor_name 20110627 09:31:05< zookeeper> shadowmaster, i might be totally wrong, but i thought eleazar wanted to drop the terrain name (except in the editor) so only the aliasing info would be displayed 20110627 09:33:31< shadowmaster> maybe, but I don't think "(Foo, Bar)" looks good 20110627 09:35:44< shadowmaster> now, in the "(Flat)" (really Grassland) case "perhaps" dropping the parenthesis may make sense 20110627 09:36:06< zookeeper> well, yes, the parenthesis could be dropped everywhere in that case, no? 20110627 09:36:32< zookeeper> "Forest,Hills", "Sand", "Village,Mountain", "Flat" 20110627 09:37:20< zookeeper> plus, dropping the name would grant extra space where it might be possible to cram small icons to denote the best/worst stuff. 20110627 09:40:01< shadowmaster> so that'd mean either .name becomes synonym with .editor_name, or .name gets deprecated or .editor_name gets deprecated 20110627 09:40:13< shadowmaster> or .name gets an use somewhere else in the regular gameplay display 20110627 09:40:20< shadowmaster> er, *a use 20110627 09:41:02< zookeeper> yes 20110627 09:42:01< shadowmaster> I'm not sure I'm comfortable with "Chasm (Unwalkable)" becoming simply "Unwalkable" in-game 20110627 09:43:04< zookeeper> seems pretty descriptive to me 20110627 09:43:16< zookeeper> in any case, shouldn't fence and water lilies only have editor_name like other embellishments? 20110627 09:43:31-!- covale [~covale@h55eb1ca0.selukra.dyn.perspektivbredband.net] has joined #wesnoth-dev 20110627 09:44:23< shadowmaster> that problem is quite related to the above; right now nameless embelishments look inconsistent in-game 20110627 09:46:03< zookeeper> okay 20110627 09:46:04< shadowmaster> okay, let's drop .name visibility for a release and see what happens 20110627 09:47:22< zookeeper> in trunk editor, i can't see the golden frame below the pointer unless it's on the map edge 20110627 09:48:40< shadowmaster> how od, I can. 20110627 09:57:30-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 255 seconds] 20110627 09:58:22-!- alkenrinnstet [~alkenrinn@nusnet-36-80.dynip.nus.edu.sg] has quit [Quit: Leaving.] 20110627 10:05:41-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20110627 10:07:07-!- covale [~covale@h55eb1ca0.selukra.dyn.perspektivbredband.net] has quit [Quit: Leaving.] 20110627 10:10:16< Ivanovic> moin 20110627 10:11:34-!- hhyloc [~hhyloc@113.166.146.102] has joined #wesnoth-dev 20110627 10:11:53< shadowmaster> fabi: how about ignoring any joystick that doesn't have buttons, by default' 20110627 10:12:50< shadowmaster> I could use a way to disable the joystick in Preferences too. 20110627 10:15:48< shadowmaster> (yes, I know $ sudo modprobe -r hp_accel and/or blacklisting that and lis3lv02d is a nice workaround, but I don't know about other people.) 20110627 10:25:40-!- hhyloc [~hhyloc@113.166.146.102] has quit [Ping timeout: 258 seconds] 20110627 10:27:04-!- hhyloc [~hhyloc@113.166.146.102] has joined #wesnoth-dev 20110627 10:29:42-!- alkenrinnstet [~alkenrinn@nusnet-36-80.dynip.nus.edu.sg] has joined #wesnoth-dev 20110627 10:46:56-!- tschmitz [626cdb95@gateway/web/freenode/ip.98.108.219.149] has quit [Ping timeout: 252 seconds] 20110627 10:47:35< shadowmaster> Um, what the hell... 20110627 10:49:36< shadowmaster> oh crap, the terrain report code is duplicated all over the place. 20110627 10:51:31< shadowmaster> Right, I forgot "Owned village" and such are also part of the report *facepalm* 20110627 10:52:23< shadowmaster> zookeeper: what do you suggest to do to report that case? 20110627 10:53:35< shadowmaster> okay, one problem with dropping .name is that "Keep (Castle)" will become simply "Castle" 20110627 10:57:57-!- covale [~covale@h55eb1ca0.selukra.dyn.perspektivbredband.net] has joined #wesnoth-dev 20110627 10:58:51-!- negusnyul [~negusnyul@dsl4E5CC8DB.pool.t-online.hu] has joined #wesnoth-dev 20110627 11:07:05-!- covale [~covale@h55eb1ca0.selukra.dyn.perspektivbredband.net] has quit [Quit: Leaving.] 20110627 11:07:38< zookeeper> shadowmaster, right, good points 20110627 11:08:37< zookeeper> i guess we can't just drop the name display then without adding something else 20110627 11:09:01< zookeeper> so, umm, let's not try to drop it just yet :P 20110627 11:09:50 * shadowmaster nods. 20110627 11:11:30-!- Appleman1234 [~Appleman1@CPE-60-226-179-130.qld.bigpond.net.au] has joined #wesnoth-dev 20110627 11:21:55-!- beetlenaut [~dan@174.32.63.204] has quit [Read error: Connection reset by peer] 20110627 11:25:21-!- beetlenaut [~dan@174.32.63.204] has joined #wesnoth-dev 20110627 11:26:28-!- wesbot changed the topic of #wesnoth-dev to: 219 bugs, 320 feature requests, 28 patches | logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20110627 11:26:34< CIA-95> shadowmaster * r50052 /trunk/src/ (editor/editor_palettes.cpp reports.cpp): 20110627 11:26:34< CIA-95> Reduce code duplication in the game and editor by reusing gamemap functions for generating terrain reports 20110627 11:26:34< CIA-95> This way we don't need to hunt this again if the report format changes. 20110627 11:36:35< CIA-95> shadowmaster * r50053 /trunk/data/gui/default/window/ (campaign_difficulty.cfg simple_item_selector.cfg): gui2: campaign_difficulty, simple_item_selector: Set standard margins for the central listbox widget (looks nicer this way) 20110627 11:36:36-!- loonybot [~loonybot@46.138.87.135] has joined #wesnoth-dev 20110627 11:36:36-!- loonybot [~loonybot@46.138.87.135] has quit [Changing host] 20110627 11:36:36-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20110627 11:47:29< CIA-95> shadowmaster * r50054 /trunk/src/gui/dialogs/simple_item_selector.cpp: 20110627 11:47:29< CIA-95> gui2/simple_item_selector: Hide the message label when it's empty so it doesn't take up space 20110627 11:47:29< CIA-95> Some day there should be a way to specify in the dialog WML to auto-hide a control with an empty label. 20110627 12:11:21-!- Crendgrim [~crend@77-22-254-233-dynip.superkabel.de] has joined #wesnoth-dev 20110627 12:21:46-!- alkenrinnstet [~alkenrinn@nusnet-36-80.dynip.nus.edu.sg] has quit [Quit: Leaving.] 20110627 12:34:43-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 240 seconds] 20110627 12:42:35< Nephro> Any docs on creating new WML tags around? 20110627 13:02:32-!- alkenrinnstet [~alkenrinn@bb121-6-177-142.singnet.com.sg] has joined #wesnoth-dev 20110627 13:10:21< timotei> Nephro: you can create new ones using Lua 20110627 13:11:33-!- neph_ [~neph@80.233.231.12] has joined #wesnoth-dev 20110627 13:12:37-!- Nephro [~Dmitry@80.233.231.12] has quit [Ping timeout: 244 seconds] 20110627 13:15:49-!- yenloc [~hhyloc@74.115.6.52] has joined #wesnoth-dev 20110627 13:18:10-!- hhyloc [~hhyloc@113.166.146.102] has quit [Ping timeout: 258 seconds] 20110627 13:27:03-!- MeccaGod [~majs@h146n3fls33o279.telia.com] has quit [] 20110627 13:52:22-!- hyenloc [~hhyloc@113.166.146.102] has joined #wesnoth-dev 20110627 13:55:41-!- yenloc [~hhyloc@74.115.6.52] has quit [Ping timeout: 240 seconds] 20110627 13:56:59-!- hyenloc [~hhyloc@113.166.146.102] has quit [Client Quit] 20110627 13:57:20-!- hhyloc [~hhyloc@113.166.146.102] has joined #wesnoth-dev 20110627 13:59:47-!- Gambit [~Gambit@wesnoth/developer/grickit] has joined #wesnoth-dev 20110627 14:03:42-!- Vorpal [~AnMaster@unaffiliated/anmaster] has joined #wesnoth-dev 20110627 14:44:47-!- MeccaGod [majs@h146n3fls33o279.telia.com] has joined #wesnoth-dev 20110627 15:10:25-!- anonymissimus [~chatzilla@HSI-KBW-095-208-215-104.hsi5.kabel-badenwuerttemberg.de] has joined #wesnoth-dev 20110627 15:11:44< anonymissimus> timotei: when you tested omp with MSVC, did you get a complaint about missing dll at runtime ? how did you solve it ? 20110627 15:19:16-!- timotei21 [~timotei@81.196.151.58] has joined #wesnoth-dev 20110627 15:19:16-!- timotei21 [~timotei@81.196.151.58] has quit [Changing host] 20110627 15:19:16-!- timotei21 [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20110627 15:22:23-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Ping timeout: 250 seconds] 20110627 15:28:03< anonymissimus> timotei21: when you tested omp with MSVC, did you get a complaint about missing dll at runtime ? how did you solve it ? 20110627 15:28:16< timotei21> anonymissimus: yes. loonycyborg gave me one iirc 20110627 15:28:18< timotei21> or I found it 20110627 15:28:38< timotei21> anonymissimus: http://dl.dropbox.com/u/462510/vcomp90d.dll 20110627 15:42:10-!- zaroth [~zaroth@wesnoth/developer/zaroth] has joined #wesnoth-dev 20110627 15:56:38-!- Appleman1234 [~Appleman1@CPE-60-226-179-130.qld.bigpond.net.au] has quit [Ping timeout: 246 seconds] 20110627 15:58:52-!- Shakey [~Shakey@12.190.80.225] has joined #wesnoth-dev 20110627 15:59:18-!- timotei21 [~timotei@wesnoth/developer/timotei] has quit [Read error: Connection reset by peer] 20110627 16:02:41-!- Vorpal [~AnMaster@unaffiliated/anmaster] has quit [Ping timeout: 260 seconds] 20110627 16:05:44-!- Vorpal [~AnMaster@unaffiliated/anmaster] has joined #wesnoth-dev 20110627 16:07:38-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20110627 16:12:50-!- timotei [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20110627 16:14:57-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20110627 16:16:38-!- vcap [~vcap@AReims-551-1-88-188.w92-155.abo.wanadoo.fr] has quit [Quit: leaving] 20110627 16:18:27< anonymissimus> loonycyborg: I'm experiencing a crash in the wesnoth map editor when trying to load any map. It is only reproducible with the tdm-gccc built on windows, not on Linux, not with MSVC built and also not with an official release. The best I have is this gdb-on-win backtrace: http://pastebin.com/SLux6D2Q 20110627 16:18:30-!- vcap [~vcap@AReims-551-1-88-188.w92-155.abo.wanadoo.fr] has joined #wesnoth-dev 20110627 16:19:10< anonymissimus> that tells me it's probably somehow related to that dll - I took that dl from an official release 20110627 16:20:27< loonycyborg> official release's boost uses win32 thread api. 20110627 16:20:46< loonycyborg> Probably you have pthread because you compiled boost under cygwin. 20110627 16:21:25-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20110627 16:21:41< loonycyborg> To make it use win32 thread api one must pass 'threadapi=win32' to bjam. 20110627 16:22:33-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Ping timeout: 258 seconds] 20110627 16:25:17-!- stikonas [~gentoo@ctv-79-132-175-26.vinita.lt] has joined #wesnoth-dev 20110627 16:31:11-!- Unnheulu [~ieuan@cpc1-pnth2-2-0-cust545.5-2.cable.virginmedia.com] has joined #wesnoth-dev 20110627 16:35:54-!- timotei [~timotei@193.34.190.70] has joined #wesnoth-dev 20110627 16:35:54-!- timotei [~timotei@193.34.190.70] has quit [Changing host] 20110627 16:35:54-!- timotei [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20110627 16:40:17-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Client Quit] 20110627 16:40:39-!- yenloc [~hhyloc@113.166.146.102] has joined #wesnoth-dev 20110627 16:43:45-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20110627 16:44:27-!- Unnheulu [~ieuan@cpc1-pnth2-2-0-cust545.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20110627 16:52:01-!- yenloc [~hhyloc@113.166.146.102] has quit [Quit: Leaving] 20110627 16:53:23-!- vcap [~vcap@AReims-551-1-88-188.w92-155.abo.wanadoo.fr] has quit [Quit: leaving] 20110627 16:53:56-!- vcap [~vcap@AReims-551-1-88-188.w92-155.abo.wanadoo.fr] has joined #wesnoth-dev 20110627 17:03:29-!- Sytyi [~sytyi@250-174-133-95.pool.ukrtel.net] has joined #wesnoth-dev 20110627 17:14:09-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20110627 17:22:48-!- Exasperation [4a47319b@gateway/web/freenode/ip.74.71.49.155] has joined #wesnoth-dev 20110627 17:28:05-!- tschmitz [626cdb95@gateway/web/freenode/ip.98.108.219.149] has joined #wesnoth-dev 20110627 17:34:45-!- mjs-de [~mjs-de@d120122.adsl.hansenet.de] has quit [Remote host closed the connection] 20110627 17:40:58-!- Unnheulu [~ieuan@cpc1-pnth2-2-0-cust545.5-2.cable.virginmedia.com] has joined #wesnoth-dev 20110627 17:44:23-!- Elvish_Pillager [~eli@71-10-224-192.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20110627 17:44:40-!- zaroth [~zaroth@wesnoth/developer/zaroth] has quit [Remote host closed the connection] 20110627 17:54:26< fabi> shadowmaster: Turning all joystick support off by default will fix your problem and is the easiest way for me to go. I will do that first. 20110627 18:05:46-!- fabi [~fabi@88-134-20-121-dynip.superkabel.de] has quit [Remote host closed the connection] 20110627 18:12:48< Sytyi> wesbot: seen mordante 20110627 18:12:48< wesbot> Sytyi: The person with the nick mordante last spoke 4d 20h ago. 4d 20h ago was here and on the channel #wesnoth-de with the message: Quit: Leaving 20110627 18:13:01< CIA-95> anonymissimus * r50055 /trunk/src/scripting/lua.cpp: fixed indentation 20110627 18:13:19< CIA-95> anonymissimus * r50056 /trunk/projectfiles/VC9/ (4 files): 20110627 18:13:19< CIA-95> enable openmp in MSVC2008+standalone project files 20110627 18:13:19< CIA-95> needed dll: http://www.mediafire.com/?dqlpppu2vqdd0yl 20110627 18:13:19< CIA-95> (put into wesnoth project root/execution dir) 20110627 18:13:36< CIA-95> anonymissimus * r50057 /trunk/src/scripting/lua.cpp: add a macro for the unit setter which also checks for out of bounds 20110627 18:13:53< CIA-95> anonymissimus * r50058 /trunk/src/scripting/lua.cpp: 20110627 18:13:53< CIA-95> check for out of bounds when setting unit sides 20110627 18:13:53< CIA-95> fixes segfault 20110627 18:15:15-!- hhyloc [~hhyloc@113.166.146.102] has quit [Ping timeout: 258 seconds] 20110627 18:17:29< neph_> anonymissimus, hi. Do you know how I can create a new WML tag and assign it to a Lua function? 20110627 18:17:39< neph_> how can I* 20110627 18:22:28< anonymissimus> neph_: write the function as wesnoth.wml_actions.some_tag() end and load the file where this is with wesnoth.dofile or .require 20110627 18:23:40< anonymissimus> or if its a tag suitable for core just add it in data/lua/wml-tags.lua 20110627 18:24:30< anonymissimus> as for your wesnoth.modify_ai i think it's best to keep it silently added, dont wire the existing tag to it 20110627 18:24:50< neph_> anonymissimus, no, it's not about modify_ai at all 20110627 18:26:17< neph_> anonymissimus, did I understand right, that the first way is suitable for locally used WML lua tags, but if I add it to data/lua/wml-tags... then it will be available globally? 20110627 18:29:07< anonymissimus> neph_: yes 20110627 18:29:15< neph_> anonymissimus, thanks 20110627 18:29:34-!- alkenrinnstet [~alkenrinn@bb121-6-177-142.singnet.com.sg] has quit [Quit: Leaving.] 20110627 18:29:47< anonymissimus> although depends on what "local" means 20110627 18:29:54-!- fendrin [~fabi@88-134-20-121-dynip.superkabel.de] has joined #wesnoth-dev 20110627 18:30:46< anonymissimus> if you refer to preprocessor scopes; an addon could also modify a core tag if it loads a file defining such a tag from outside its #ifdef 20110627 18:31:09< anonymissimus> and thereby break core and other addons... 20110627 18:31:27< neph_> anonymissimus, well, I am designing a tag that should be available to all scenario devs 20110627 18:32:09< anonymissimus> what is its functionality ? 20110627 18:33:08< neph_> It creates a candidate action that sticks to a certain unit, being it's "behaviour"... We discussed this with Crab some time ago. 20110627 18:33:50< neph_> We decided that it will be backed by a Lua function 20110627 18:35:33< anonymissimus> neph_: it may make sense to create an own file then, maybe data/lua/ai/something.lua and load it with wesnoth.require in wml-tags.lua 20110627 18:36:00< neph_> anonymissimus, thank you 20110627 18:37:09< anonymissimus> or better data/ai/lua/ 20110627 18:40:01-!- hhyloc [~hhyloc@113.166.146.102] has joined #wesnoth-dev 20110627 19:00:59< neph_> anonymissimus, I always thought, that it's not good to have includes of the form ../../some_folder/asd.hpp. 20110627 19:02:29< neph_> hmm, but I actually have some of these in my own code, so it's probably inevitable 20110627 19:11:34< anonymissimus> #include "../lua_jailbreak_exception.hpp" 20110627 19:11:51< anonymissimus> thats in luaconf.h by mordante's ok 20110627 19:15:51-!- hhyloc [~hhyloc@113.166.146.102] has quit [Read error: Connection reset by peer] 20110627 19:18:33< Sytyi> loonycyborg: Can you answer a few questions about gui2 realisation and wml tags. I.E wml tags mentioned in src/gui/auxilary/widget_definition and src/gui/auxilary/window_builder the same or diifferent ? 20110627 19:18:57< Sytyi> * same / are the same 20110627 19:23:36< loonycyborg> Sytyi: I don't know much about GUI2's internals yet. I've only designed my first dialog with it recently. 20110627 19:24:02< loonycyborg> Same/different in what context? 20110627 19:24:07< Sytyi> loonycyborg: Thanks. 20110627 19:25:03< Sytyi> loonycyborg: AFAI understand you need to define widget with [widget_definitiion] and then use like [widget] 20110627 19:25:40< Sytyi> there are 2 subfolders, each containing nearly the same filenames. 20110627 19:26:04< Sytyi> I'm trying to annotate each and to build a hierarchy of tags, 20110627 19:27:06< Sytyi> and can not understand whether tags mentioned in widget_definition/*.cpp are the same as in window_builder/*.cpp 20110627 19:27:47< Sytyi> there are everything with two different lists of tags 20110627 19:29:01-!- timotei [~timotei@81.196.151.56] has joined #wesnoth-dev 20110627 19:29:01-!- timotei [~timotei@81.196.151.56] has quit [Changing host] 20110627 19:29:01-!- timotei [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20110627 19:32:27< loonycyborg> Sytyi: What mentions exactly do you mean? The wiki_grabber comments? 20110627 19:32:36< Sytyi> loonycyborg: yep 20110627 19:34:15< loonycyborg> One set is GUIWidgetDefinitionWML while other is GUIWidgetInstanceWML 20110627 19:34:40< loonycyborg> Since they're separate sections in the wiki then probably they're different. 20110627 19:38:23< Sytyi> loonycyborg: Thanks a lot. Trying to compare with default.cfg from data/gui to find what will exactly be definition 20110627 19:39:18< loonycyborg> GUIWidgetDefinitionWML is for defining new widgets for the toolkit while GUIWidgetInstanceWML is for actually placing those widgets onto the GUI. 20110627 19:39:47-!- stikonas [~gentoo@ctv-79-132-175-26.vinita.lt] has quit [Read error: Connection reset by peer] 20110627 19:41:42< Sytyi> loonycyborg: thank you a lot. :) 20110627 19:44:57< CIA-95> timotei * r50059 /website/eclipse.wesnoth.org/ (doc_howto.html features.html index.html): ~ Rename 'Documentation & How to install' to: 'Documentation' and 'Download' 20110627 19:45:08-!- Unnheulu [~ieuan@cpc1-pnth2-2-0-cust545.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20110627 19:45:40-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Read error: Connection reset by peer] 20110627 19:47:47-!- Appleman1234 [~Appleman1@eduroam-gw.er2.uq.cpe.aarnet.net.au] has joined #wesnoth-dev 20110627 19:53:39-!- Appleman1234 [~Appleman1@eduroam-gw.er2.uq.cpe.aarnet.net.au] has quit [Ping timeout: 250 seconds] 20110627 19:53:39-!- stikonas [~and@ctv-79-132-175-26.vinita.lt] has joined #wesnoth-dev 20110627 19:53:39-!- stikonas [~and@ctv-79-132-175-26.vinita.lt] has quit [Changing host] 20110627 19:53:39-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20110627 20:00:22-!- mjs-de [~mjs-de@wh.Uni-Dortmund.DE] has joined #wesnoth-dev 20110627 20:06:24-!- Appleman1234 [~Appleman1@CPE-60-226-179-130.qld.bigpond.net.au] has joined #wesnoth-dev 20110627 20:18:56< anonymissimus> loonycyborg: doesnt seem to work; also, this threadapi= is not listed among the other something= options 20110627 20:19:12< anonymissimus> when doing ./bjam --help 20110627 20:19:24< loonycyborg> It doesn't list everything. 20110627 20:19:59< loonycyborg> I use it when cross-compiling boost. 20110627 20:20:42< anonymissimus> well then maybe you should check whether you can load maps with such a crosscompiled editor on win^^ 20110627 20:21:18< anonymissimus> its not fatal, since I can workaround it by using an MSVC binary, but quite nasty in any case 20110627 20:21:51< anonymissimus> sincer when "using" BfW, that is, coding lua wml or playing I use the MinGW binary 20110627 20:22:11< loonycyborg> I'm pretty sure that I can't get a segfault from pthread dll because it's not even used. 20110627 20:24:50< loonycyborg> './bjam threadapi=win32 --with-thread' should definitely work. 20110627 20:30:40-!- tschmitz [626cdb95@gateway/web/freenode/ip.98.108.219.149] has quit [Ping timeout: 252 seconds] 20110627 20:36:58< anonymissimus> that fails 20110627 20:37:21-!- MeccaGod [majs@h146n3fls33o279.telia.com] has quit [Ping timeout: 264 seconds] 20110627 20:38:58-!- beetlenaut [~dan@174.32.63.204] has quit [Read error: Connection reset by peer] 20110627 20:39:23< anonymissimus> without the threadapi option it succeeds 20110627 20:40:47-!- MeccaGod [majs@h146n3fls33o279.telia.com] has joined #wesnoth-dev 20110627 20:43:17< loonycyborg> anonymissimus: What is the output exactly? 20110627 20:49:10< anonymissimus> well why is that dll included if it's unused ? :P 20110627 20:49:15< anonymissimus> loonycyborg: http://pastebin.com/AgzPSqLH 20110627 20:49:31< anonymissimus> not very clean that output 20110627 20:49:43< anonymissimus> is there some option to ingore all warnings 20110627 20:51:03< loonycyborg> Which boost version is that? 20110627 20:51:55< anonymissimus> boost_1_46_1 20110627 20:52:15-!- vcap [~vcap@AReims-551-1-88-188.w92-155.abo.wanadoo.fr] has quit [Ping timeout: 255 seconds] 20110627 20:54:06-!- vcap [~vcap@AReims-551-1-67-56.w90-58.abo.wanadoo.fr] has joined #wesnoth-dev 20110627 20:55:46-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20110627 21:05:53< anonymissimus> loonycyborg: libbost_thread isnt even linked into currently 20110627 21:09:14< anonymissimus> but it doesnt matter, i get undefined references from boos_regex inly solveable by adding pthread to the linked libraries (that was already the biggest problem when I compiled first tdm-gcc) 20110627 21:10:05< loonycyborg> Hm.. It seems that building boost.thread is disabled altogether if threadapi=pthread 20110627 21:10:23< loonycyborg> And only if targeting windows. 20110627 21:12:39-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Ping timeout: 276 seconds] 20110627 21:14:27-!- stikonas [~and@ctv-79-132-175-26.vinita.lt] has joined #wesnoth-dev 20110627 21:14:35-!- stikonas [~and@ctv-79-132-175-26.vinita.lt] has quit [Changing host] 20110627 21:14:35-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20110627 21:18:40< anonymissimus> well if you dont know a solution I guess I should live with that crash for now 20110627 21:19:06< anonymissimus> until I can build the prerequisites without cygwin 20110627 21:19:47< loonycyborg> http://files.wesnoth.org/hidden/win/ <- perhaps you can try my cross-compiled boost.regex. 20110627 21:20:14< loonycyborg> If it'll be too old I'll upload one from boost 1.46.1 20110627 21:21:28< anonymissimus> think i already tried that 20110627 21:21:46< loonycyborg> But I agree that building with cygwin is the root cause. 20110627 21:22:22< anonymissimus> I'm afraid that this crash isnt the only problem and I will notice some more whenever that dll is called 20110627 21:22:44< anonymissimus> strange that loading maps ingame works however 20110627 21:23:20-!- MeccaGod [majs@h146n3fls33o279.telia.com] has quit [Ping timeout: 240 seconds] 20110627 21:27:21-!- MeccaGod [majs@h146n3fls33o279.telia.com] has joined #wesnoth-dev 20110627 21:27:49< loonycyborg> Probably the case of regex + mingw32 + pthread just isn't well tested. 20110627 21:28:32< loonycyborg> Anyway, I've uploaded 1.46.1 .a files to hidden/win 20110627 21:29:07< loonycyborg> Those were used to build the official binary. 20110627 21:29:50-!- Unnheulu [~ieuan@cpc1-pnth2-2-0-cust545.5-2.cable.virginmedia.com] has joined #wesnoth-dev 20110627 21:33:15-!- Unnheulu [~ieuan@cpc1-pnth2-2-0-cust545.5-2.cable.virginmedia.com] has quit [Client Quit] 20110627 21:35:14< Sytyi> Is there any manual how to define local wml tags ? 20110627 21:39:45< anonymissimus> Sytyi: no need for a manual, it's easy enough ;) 20110627 21:39:47< Exasperation> there is http://wiki.wesnoth.org/LuaWML#Events_and_WML_actions - look at wesnoth.register_wml_action and wesnoth.wml_actions 20110627 21:40:17< Sytyi> thanks ! :) 20110627 21:40:24< anonymissimus> Sytyi: neph_ just asked the same earlier today 20110627 21:40:32< anonymissimus> and my answers are in the log 20110627 21:40:33< Exasperation> welcome 20110627 21:40:59< anonymissimus> [18:17] anonymissimus, hi. Do you know how I can create a new WML tag and assign it to a Lua function? 20110627 21:41:19-!- mjs-de [~mjs-de@wh.Uni-Dortmund.DE] has quit [Remote host closed the connection] 20110627 21:41:38< anonymissimus> that was at 6pm GMT afaik 20110627 21:41:57< anonymissimus> um no 4 pm :| 20110627 21:42:35-!- zaroth [~zaroth@wesnoth/developer/zaroth] has joined #wesnoth-dev 20110627 21:46:42-!- Sytyi [~sytyi@250-174-133-95.pool.ukrtel.net] has quit [Ping timeout: 240 seconds] 20110627 21:47:36-!- MeccaGod [majs@h146n3fls33o279.telia.com] has quit [Ping timeout: 255 seconds] 20110627 21:53:41-!- cjhopman [~chris@wesnoth/developer/cjhopman] has quit [Ping timeout: 240 seconds] 20110627 21:53:42-!- hopman- [~chris@c-71-202-164-232.hsd1.ca.comcast.net] has joined #wesnoth-dev 20110627 22:20:31< crimson_penguin> esr: the charset on http://www.catb.org/~esr/faqs/hacker-howto.html appears to be messed up 20110627 22:20:49< crimson_penguin> and it does send as charset=iso-8859-1, so it's not just a bad default 20110627 22:35:45-!- Gallaecio [~quassel@92.39.broadband12.iol.cz] has quit [Ping timeout: 255 seconds] 20110627 22:44:21-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20110627 22:47:51-!- Upthorn [~ogmar@c-76-105-37-245.hsd1.ca.comcast.net] has quit [Ping timeout: 240 seconds] 20110627 22:53:20-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Ping timeout: 252 seconds] 20110627 22:55:09-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20110627 22:59:26-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Ping timeout: 258 seconds] 20110627 23:01:00-!- Gallaecio [~quassel@92.39.broadband12.iol.cz] has joined #wesnoth-dev 20110627 23:01:14-!- stikonas [~and@ctv-79-132-175-26.vinita.lt] has joined #wesnoth-dev 20110627 23:01:14-!- stikonas [~and@ctv-79-132-175-26.vinita.lt] has quit [Changing host] 20110627 23:01:14-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20110627 23:01:44-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20110627 23:03:01-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Quit: :wq] 20110627 23:06:55-!- Crendgrim [~crend@77-22-254-233-dynip.superkabel.de] has quit [Remote host closed the connection] 20110627 23:07:51-!- Appleman1234 [~Appleman1@CPE-60-226-179-130.qld.bigpond.net.au] has quit [Ping timeout: 240 seconds] 20110627 23:21:27< esr> crimson_penguin: A problem with my Docbook toolchain, alas. 20110627 23:23:33-!- yann [~dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has quit [Ping timeout: 264 seconds] 20110627 23:29:18-!- Vorpal [~AnMaster@unaffiliated/anmaster] has quit [Ping timeout: 255 seconds] 20110627 23:33:02-!- yann [~dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has joined #wesnoth-dev 20110627 23:34:04-!- Alarantalara [~alarantal@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20110627 23:38:40-!- neph_ [~neph@80.233.231.12] has quit [Ping timeout: 260 seconds] 20110627 23:38:49-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Ping timeout: 244 seconds] 20110627 23:41:10-!- stikonas [~and@ctv-79-132-175-26.vinita.lt] has joined #wesnoth-dev 20110627 23:41:10-!- stikonas [~and@ctv-79-132-175-26.vinita.lt] has quit [Changing host] 20110627 23:41:10-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20110627 23:55:20-!- mjs-de [~mjs-de@d120122.adsl.hansenet.de] has joined #wesnoth-dev 20110627 23:59:06< shadowmaster> Ivanovic: http://forums.wesnoth.org/viewtopic.php?p=494433#p494433 20110627 23:59:20< zookeeper> esr, @ #wesnoth: Hi, does anybody knows what does this entry in the Timeline make reference to? "The long watch of the River Guard begins. " --- Log closed Tue Jun 28 00:00:01 2011