--- Log opened Thu Aug 04 00:00:22 2011 --- Day changed Thu Aug 04 2011 20110804 00:00:22< CIA-57> tschmitz * r50576 /trunk/src/whiteboard/ (3 files): Changed private inheritance into composition. 20110804 00:00:40< CIA-57> tschmitz * r50577 /trunk/src/whiteboard/ (move.cpp move.hpp): Fixed bug when planning a move to a village out of turn. 20110804 00:00:57< CIA-57> tschmitz * r50578 /trunk/src/ (mouse_events.cpp whiteboard/move.cpp): Fixed: ability to move leader when recruits are planned. --- Log opened Thu Aug 04 00:51:51 2011 20110804 00:51:59-!- lobby [~wesnoth@wesnoth/bot/lobby] has joined #wesnoth-dev 20110804 00:51:59-!- Topic for #wesnoth-dev: 222 bugs, 323 feature requests, 22 patches | logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20110804 00:51:59-!- Topic set by wesbot [~wesbot@asteria.debian.or.at] [Tue Aug 2 11:26:29 2011] 20110804 00:51:59[Users #wesnoth-dev] 20110804 00:51:59[ [Relic] ] [ ettin ] [ LordNasty ] 20110804 00:51:59[ Aeth ] [ fendrin ] [ melinath ] 20110804 00:51:59[ Aethaeryn ] [ fstltna ] [ monochromatic ] 20110804 00:51:59[ AI0867 ] [ Gambit ] [ Rhonda ] 20110804 00:51:59[ apoi ] [ Genesis ] [ shadowm_laptop] 20110804 00:51:59[ Appleman1234 ] [ Greywhind ] [ shadowmaster ] 20110804 00:51:59[ chpln ] [ hopman- ] [ shikadibot ] 20110804 00:51:59[ chrisoelmueller] [ Ingmar ] [ Smar ] 20110804 00:51:59[ CIA-57 ] [ isaac ] [ Tigge ] 20110804 00:51:59[ crimson_penguin] [ Ivanovic ] [ tschmitz ] 20110804 00:51:59[ deekay ] [ iwaim ] [ Upthorn ] 20110804 00:51:59[ elias ] [ janebot ] [ vcap_ ] 20110804 00:51:59[ Elvish_Pillager] [ Johannes13_] [ Vorpal ] 20110804 00:51:59[ enchilado ] [ knotwork ] [ wesbot ] 20110804 00:51:59[ erl ] [ lobby ] 20110804 00:51:59[ Espreon ] [ loonycyborg] 20110804 00:51:59-!- Irssi: #wesnoth-dev: Total of 46 nicks [0 ops, 0 halfops, 0 voices, 46 normal] 20110804 00:52:09-!- Channel #wesnoth-dev created Tue Jan 27 06:28:41 2009 20110804 00:52:12-!- Soliton [~Soliton@wesnoth/developer/soliton] has joined #wesnoth-dev 20110804 00:53:15-!- Irssi: Join to #wesnoth-dev was synced in 84 secs 20110804 01:03:03-!- deekay [~dk@wesnoth/developer/dragonking] has quit [Quit: deekay] 20110804 01:03:29< Espreon> loonycyborg: The ways of thy scripts have been questionèd. 20110804 01:08:50-!- enchilado [~enchilado@ppp118-208-136-212.lns20.bne1.internode.on.net] has quit [Quit: back laterish] 20110804 01:21:36-!- enchilado [~enchilado@ppp118-208-136-212.lns20.bne1.internode.on.net] has joined #wesnoth-dev 20110804 01:23:20-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20110804 01:23:23-!- Johannes13_ [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 258 seconds] 20110804 01:38:02-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20110804 01:48:32-!- tschmitz [18827665@gateway/web/freenode/ip.24.130.118.101] has quit [Ping timeout: 252 seconds] 20110804 02:17:02-!- loonybot [~loonybot@46.138.82.163] has joined #wesnoth-dev 20110804 02:17:02-!- loonybot [~loonybot@46.138.82.163] has quit [Changing host] 20110804 02:17:02-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20110804 02:21:48< loonycyborg> Aethaeryn: No idea what you're talking about. 20110804 02:24:44< loonycyborg> Could you be a tiny bit more specific? 20110804 02:26:53< Aethaeryn> loonycyborg: I do "svn up" and then "scons blah blah blah" automatically. 20110804 02:26:55< Aethaeryn> Via script. 20110804 02:27:12< Aethaeryn> For some reason, it took about 10 minutes and gave way more than 60 lines of compiling stuff, although svn said "at latest revision" 20110804 02:27:16< Aethaeryn> as in, just to update the version number of 1.8 20110804 02:28:59< loonycyborg> Just changing the revision changes src/revision.cpp and everything that uses it. 20110804 02:29:11< loonycyborg> All other rebuilds are caused by something else. 20110804 02:31:41< loonycyborg> Change in src/revision.cpp causes all programs to be relinked and maybe couple of helper static libraries too. 20110804 02:33:35< loonycyborg> Probably it much lower number of lines than 60 20110804 02:35:44< Aethaeryn> Right 20110804 02:35:56< Aethaeryn> It took an unusually large amount of lines and an unusually long amount of time. 20110804 02:36:19< loonycyborg> Maybe some system library got updated. 20110804 02:37:06< loonycyborg> Changed system headers can cause rebuilds. 20110804 02:37:17< Aethaeryn> ah 20110804 02:37:36< Aethaeryn> So local updates, rather than anything Wesnoth did. 20110804 02:38:37< loonycyborg> Yes. 20110804 02:48:36-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20110804 02:50:21< loonycyborg> gn 20110804 02:50:23-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20110804 02:51:40-!- Genesis [~genesis@ACaen-552-1-87-85.w92-144.abo.wanadoo.fr] has quit [Remote host closed the connection] 20110804 03:26:48-!- tschmitz [18827665@gateway/web/freenode/ip.24.130.118.101] has joined #wesnoth-dev 20110804 04:08:29-!- Ivanovic_ [~ivanovic@dtmd-4d052ec4.pool.mediaWays.net] has joined #wesnoth-dev 20110804 04:12:00-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 258 seconds] 20110804 04:12:25-!- Ivanovic_ is now known as Ivanovic 20110804 04:29:10-!- Elvish_Pillager [~eli@71-10-224-192.dhcp.oxfr.ma.charter.com] has quit [Ping timeout: 252 seconds] 20110804 04:30:36-!- tschmitz [18827665@gateway/web/freenode/ip.24.130.118.101] has quit [Ping timeout: 252 seconds] 20110804 04:43:33-!- Alarantalara [~alarantal@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20110804 04:45:18-!- tschmitz [18827665@gateway/web/freenode/ip.24.130.118.101] has joined #wesnoth-dev 20110804 04:51:13-!- tschmitz_ [18827665@gateway/web/freenode/ip.24.130.118.101] has joined #wesnoth-dev 20110804 04:54:04-!- tschmitz [18827665@gateway/web/freenode/ip.24.130.118.101] has quit [Ping timeout: 252 seconds] 20110804 04:54:10-!- tschmitz_ is now known as tschmitz 20110804 05:00:30-!- tschmitz_ [18827665@gateway/web/freenode/ip.24.130.118.101] has joined #wesnoth-dev 20110804 05:02:52-!- tschmitz [18827665@gateway/web/freenode/ip.24.130.118.101] has quit [Ping timeout: 252 seconds] 20110804 05:06:27-!- tschmitz_ is now known as tschmitz 20110804 05:19:44-!- tschmitz [18827665@gateway/web/freenode/ip.24.130.118.101] has quit [Ping timeout: 252 seconds] 20110804 05:24:03-!- tschmitz [18827665@gateway/web/freenode/ip.24.130.118.101] has joined #wesnoth-dev 20110804 05:26:29-!- wesbot changed the topic of #wesnoth-dev to: 222 bugs, 323 feature requests, 23 patches | logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20110804 05:30:17-!- Elvish_Pillager [~eli@71-10-224-192.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20110804 05:55:04-!- tschmitz_ [18827665@gateway/web/freenode/ip.24.130.118.101] has joined #wesnoth-dev 20110804 05:57:08-!- tschmitz [18827665@gateway/web/freenode/ip.24.130.118.101] has quit [Ping timeout: 252 seconds] 20110804 05:58:45-!- tschmitz_ is now known as tschmitz 20110804 06:08:34-!- Gambit [~Gambit@wesnoth/developer/grickit] has quit [Quit: BLAST? ? OFF!] 20110804 06:36:52-!- Alarantalara [~alarantal@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has left #wesnoth-dev [] 20110804 06:50:07-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20110804 07:03:49-!- ancestral [~ancestral@71-34-27-179.mpls.qwest.net] has joined #wesnoth-dev 20110804 07:05:29-!- enchilado [~enchilado@ppp118-208-136-212.lns20.bne1.internode.on.net] has quit [Quit: My sound is messed up again ._.] 20110804 07:07:13-!- enchilado [~enchilado@ppp118-208-136-212.lns20.bne1.internode.on.net] has joined #wesnoth-dev 20110804 07:46:11-!- Elvish_Pillager [~eli@71-10-224-192.dhcp.oxfr.ma.charter.com] has quit [Ping timeout: 246 seconds] 20110804 08:00:34-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20110804 08:06:42-!- enchilado [~enchilado@ppp118-208-136-212.lns20.bne1.internode.on.net] has quit [Read error: No route to host] 20110804 08:07:13-!- enchilado [~enchilado@ppp118-208-136-212.lns20.bne1.internode.on.net] has joined #wesnoth-dev 20110804 08:15:24-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: ...] 20110804 08:42:01-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20110804 08:50:42-!- timotei [~Timo@193.34.190.70] has joined #wesnoth-dev 20110804 08:50:42-!- timotei [~Timo@193.34.190.70] has quit [Changing host] 20110804 08:50:42-!- timotei [~Timo@wesnoth/developer/timotei] has joined #wesnoth-dev 20110804 08:55:02< CIA-57> tschmitz * r50579 /trunk/src/whiteboard/ (highlight_visitor.cpp highlight_visitor.hpp): Fixed problem with highlighting allies' actions and attempting to modify them. 20110804 09:09:28-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20110804 09:17:52-!- Johannes13 [~Johannes@p5B07E85A.dip.t-dialin.net] has joined #wesnoth-dev 20110804 09:17:52-!- Johannes13 [~Johannes@p5B07E85A.dip.t-dialin.net] has quit [Changing host] 20110804 09:17:52-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20110804 09:21:59-!- FKint [~FKint@91.181.186.230] has joined #wesnoth-dev 20110804 09:33:57-!- ancestral [~ancestral@71-34-27-179.mpls.qwest.net] has quit [Quit: And that’s the end of THAT chapter.] 20110804 09:34:27-!- Appleman1234 [~Appleman1@emerch3.lnk.telstra.net] has quit [Remote host closed the connection] 20110804 09:37:17-!- MeccaGod [~majs@host189-199.bornet.net] has joined #wesnoth-dev 20110804 09:43:07-!- Crendgrim [~crend@77-22-254-233-dynip.superkabel.de] has joined #wesnoth-dev 20110804 09:50:32-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Read error: Connection reset by peer] 20110804 09:50:33-!- Johannes13_ [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20110804 10:02:47-!- Ivanovic [~ivanovic@dtmd-4d052ec4.pool.mediaWays.net] has quit [Changing host] 20110804 10:02:47-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-dev 20110804 10:03:59< Ivanovic> moin 20110804 10:09:44-!- loonybot [~loonybot@46.138.82.163] has joined #wesnoth-dev 20110804 10:09:44-!- loonybot [~loonybot@46.138.82.163] has quit [Changing host] 20110804 10:09:44-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20110804 10:16:18< Ivanovic> esr, fendrin, zookeeper: http://forums.wesnoth.org/viewtopic.php?f=4&t=34619 20110804 10:18:26-!- Johannes13__ [~Johannes@p5B07E912.dip.t-dialin.net] has joined #wesnoth-dev 20110804 10:21:59-!- Johannes13_ [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 240 seconds] 20110804 10:29:00< Rhonda> Has anyone tried to get us into a humblebundle? :) 20110804 10:29:04-!- Johannes13__ is now known as Johannes13 20110804 10:29:07-!- Johannes13 [~Johannes@p5B07E912.dip.t-dialin.net] has quit [Changing host] 20110804 10:29:08-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20110804 10:29:33-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20110804 10:29:40< Ivanovic> Rhonda: hmm, since we are free from the start for everyone: no 20110804 10:29:59< Ivanovic> so far the games that were in the bundle are all closed games, where *at least* the data is closed 20110804 10:30:02< Rhonda> They should just bundle us as additional gift game. :) 20110804 10:30:32< Ivanovic> hmm, another problem: wesnoth is not at steam 20110804 10:30:46< Ivanovic> since there tends to also be a steam key for all the programs 20110804 10:30:48< Ivanovic> ;) 20110804 10:34:03< Ivanovic> Rhonda: ah, another prob, most packages there offer a static linux binary, this would have to be created, too 20110804 10:34:33< Ivanovic> (okay, we *do* have .debs, but beside those there tends to also be some kind of generic binary with installer) 20110804 10:54:15-!- negusnyul [~negusnyul@dsl4E5CDB9E.pool.t-online.hu] has joined #wesnoth-dev 20110804 11:02:39< timotei> fendrin, YUPIIII 20110804 11:02:46< timotei> we have update mechanism!!!! :D 20110804 11:03:55< timotei> Ivanovic, the steam is not obligatory 20110804 11:04:02< timotei> but why not get us into steam anyway? 20110804 11:04:20< timotei> we would get more attention :P 20110804 11:04:30< enchilado> Wesnoth could have achievements! 20110804 11:04:59< enchilado> Rhonda: if Wesnoth had a price that would make sense, but having a free game as a bonus is just silly... 20110804 11:08:33< Rhonda> But we do have achievements. The help for units doesn't appear directly. 20110804 11:08:41< Rhonda> You have to achieve them. :) 20110804 11:08:43< enchilado> :> 20110804 11:09:00< enchilado> I was thinking more like, "kill a Drake Arbiter with a Peasant". :D 20110804 11:09:40< Rhonda> "playing for 10 hours without a loo break" 20110804 11:10:22< enchilado> I don't think I could play for 10 hours with any amount of loo breaks... 20110804 11:13:48-!- Cookiee [~quassel@unaffiliated/cookiee] has joined #wesnoth-dev 20110804 11:14:28< timotei> fendrin, and everything works with scons :P 20110804 11:14:28< zookeeper> achievements... bleh. i think the whole idea takes away from the fun of special accomplishments, since whenever you receive an achievement you know it was designed to be possible in the first place. 20110804 11:16:37< Ivanovic> the main problem is that the achievements are known upfront 20110804 11:17:02< timotei> it's nicer to find them by playing :D 20110804 11:17:02< Ivanovic> so you already know that an achievement is to kill 10 arbiter with spearmen 20110804 11:17:26< zookeeper> or they can be hidden, but then you'll be disappointed when some special achievement of yours isn't recognized by the game 20110804 11:17:45< Espreon> I believe it's possible for Steam achievements to be hidden. 20110804 11:18:29< enchilado> zookeeper: hey, I was joking. I don't like achievements at all. 20110804 11:19:09< enchilado> I was reading the things that people have said about Braid on www.braid-game.com and someone mentioned how you actually felt like you'd made an achievement when you completed the puzzles 20110804 11:19:25< enchilado> not an Achievement with a capital A worth 10 Microsoft Points 20110804 11:19:33< timotei> Espreon, they're "secret" iirc 20110804 11:19:37< shadowmaster> timotei: we have an update mechanism? 20110804 11:19:49< Espreon> timotei: ... Whatever. 20110804 11:19:50< timotei> shadowmaster, for the umc plugin 20110804 11:19:51< zookeeper> enchilado, yeah, that's what "achievements" should be like IMO. 20110804 11:19:58< shadowmaster> timotei: bah 20110804 11:20:05< timotei> shadowmaster, but I've happily make one for wesnoth if others want :P 20110804 11:20:08< timotei> I'd* 20110804 11:20:21< Ivanovic> zookeeper: so the achievement would be: "completed UTBS in the hardest difficulty" 20110804 11:20:22< shadowmaster> zaroth was working on something llike that, no idea how it worked 20110804 11:20:30< timotei> ah. 20110804 11:20:31< shadowmaster> binary patches for windows anyway 20110804 11:20:40< timotei> well, that was just a windows patch installer 20110804 11:20:45< timotei> not a standalone updater 20110804 11:20:47< timotei> yeah 20110804 11:20:49< enchilado> Ivanovic: Psh, easy! :D 20110804 11:20:58< zookeeper> Ivanovic, yeah, which is telling you that completing the game as intended is an "achievement". pretty pointless. 20110804 11:21:08< Ivanovic> enchilado: hmm, northern rebirth on the hardest difficulty? 20110804 11:21:17< Ivanovic> without losing a unit? 20110804 11:21:17< Espreon> zookeeper: Lots of games have pointless achievements. 20110804 11:21:22< enchilado> Well, I haven't completed either at all... 20110804 11:21:24< shadowmaster> Ivanovic: with peasants only! 20110804 11:21:34< enchilado> I'm still stuck on UTBS's last level, I don't remember what difficulty 20110804 11:21:36< zookeeper> Espreon, yes, i know. i bet in some it's an achievement to complete each level. 20110804 11:21:38< enchilado> I think I lost the save files anyway 20110804 11:21:39< Ivanovic> shadowmaster: and without losing a single one of them! 20110804 11:21:58< Espreon> zookeeper: That'd be scary. 20110804 11:22:14< enchilado> On the level where you run away from the flooding caves I managed to get to the desert without recruiting any units, BUT... I think I did save and reload a few times :( 20110804 11:22:51< enchilado> I really like UTBS though. After its story I never need to play another campaign. 20110804 11:24:57< zookeeper> Ivanovic, if you have a recognized achievement for "complete UtBS on hardest difficult with no losses" then you're still getting an achievement for something that's been specifically intended to be possible to do, unless you make potentially impossible achievements, which would be bad. 20110804 11:25:27< enchilado> I think I would feel pretty proud of myself if I did that without a little box telling me I'd done good 20110804 11:25:58< zookeeper> i mean, that's pretty much the same as the game just giving you the option of one more difficulty level - sure, it might be nice, but is completing the game on _any_ difficulty level really something that needs special recognition? 20110804 11:26:24< Ivanovic> zookeeper: yeah, that is a problem with those achivements these days, they don't make too much sense 20110804 11:26:27< enchilado> I always found achievements for doing things necessary to complete games a little silly 20110804 11:26:29-!- wesbot changed the topic of #wesnoth-dev to: 221 bugs, 324 feature requests, 23 patches | logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20110804 11:26:31< enchilado> like... 20110804 11:26:40< Ivanovic> basically a "hey yeah dude, you did what we told you to do!" 20110804 11:26:43< enchilado> "Finish the first level" or whatever 20110804 11:26:51< enchilado> if I made a game with achievements I would have, "Begin the game" 20110804 11:27:22< Ivanovic> enchilado: what i really like are ingame challenges where they fit 20110804 11:27:35< Ivanovic> for doing some "special" things ingame which result in some (small) ingame bonus 20110804 11:27:50< Ivanovic> as they are eg done in assassins creed brotherhood as "guild challenges" 20110804 11:27:54< zookeeper> i do think it's a good idea to reward spectacular play in some way, but what do you need an achievement for? just give the player a rare item or extra story or something. 20110804 11:28:22< Ivanovic> there you get some bonus from various factions if you manage some amount of their challenges 20110804 11:28:27< enchilado> Ivanovic: yeah. Various special levels that give bonus tokens to collect or whatever. 20110804 11:29:14< Ivanovic> in that game it is stuff like "kill 20 guards with a knives or the crossbow without being detected" kind of things 20110804 11:29:14< enchilado> Ivanovic: not the only game that has it, of course, but I've been playing it recently so it's the first that springs to mind: VVVVVV has special Orbs in hard-to-reach places, which you can collect to play more music tracks from your ship 20110804 11:29:31< loonycyborg> "Finish HttT using only shaman line of units and loyals" :P 20110804 11:29:32< enchilado> ... not that something like that would fit in Wesnoth 20110804 11:29:52< Ivanovic> enchilado: yeah, stuff like this does only make sense where it fits 20110804 11:31:21< Ivanovic> regarding hard to reach places: place a prisoner in the southeast corner of the first map when playing in hard 20110804 11:31:41< zookeeper> loonycyborg, yeah - i much prefer that to be an informal and not officially supported challenge. whoever originally came up with the shamans-only idea didn't know if it was possible, as the game didn't tell them that it is. it makes the accomplishment feel more like you've actually accomplished something special. 20110804 11:32:18< Ivanovic> and to have the unit join you, you have to escort it to the northwest corner... 20110804 11:32:20< Ivanovic> ^^ 20110804 11:32:20< enchilado> Ivanovic: I was working on designing a UMC a while ago that would have special units to get on your team in hard-to-reach places 20110804 11:32:39< enchilado> I was never happy enough with the story to start actually making it though ._. 20110804 11:33:09< zookeeper> if the game tells you that you accomplished something that was intended to be possible, then sure, you might feel like you're a really good player, but... you still didn't do anything that the designers of the game didn't think of. 20110804 11:34:36-!- EdB [~edb@89.82.194.231] has joined #wesnoth-dev 20110804 11:37:15< enchilado> If I was making a game I would have things that looked unintended but weren't 20110804 11:38:10< enchilado> ... there are a few game ideas that I have, but meh, I doubt I'll ever bother to learn how to do it 20110804 11:44:10-!- Nephro [~Dmitry@host81-102-106-91.not-set-yet.ntli.net] has joined #wesnoth-dev 20110804 11:45:45-!- Cookiee is now known as Cookie 20110804 12:55:02-!- negusnyul [~negusnyul@dsl4E5CDB9E.pool.t-online.hu] has quit [Remote host closed the connection] 20110804 12:59:05-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 258 seconds] 20110804 13:27:26-!- Upth [~ogmar@c-76-105-37-245.hsd1.ca.comcast.net] has joined #wesnoth-dev 20110804 13:30:01-!- Upthorn [~ogmar@c-76-105-37-245.hsd1.ca.comcast.net] has quit [Ping timeout: 252 seconds] 20110804 13:33:41-!- EdB [~edb@89.82.194.231] has quit [Remote host closed the connection] 20110804 13:33:55-!- FKint [~FKint@91.181.186.230] has quit [Quit: Leaving] 20110804 13:44:54-!- 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16:43:18-!- stikonas [~and@ctv-79-132-164-251.vinita.lt] has quit [Changing host] 20110804 16:43:18-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20110804 16:49:07-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20110804 16:49:59-!- Cookie [~quassel@unaffiliated/cookiee] has quit [Read error: Connection reset by peer] 20110804 16:57:13-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20110804 17:01:05-!- negusnyul [~negusnyul@catv-89-134-98-189.catv.broadband.hu] has quit [Remote host closed the connection] 20110804 17:16:20-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-dev 20110804 17:35:37-!- Sytyi [~sytyi@173-216-133-95.pool.ukrtel.net] has joined #wesnoth-dev 20110804 18:00:18-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20110804 18:04:58-!- dtiger [~dtiger@dynamic-vpdn-93-125-13-172.telecom.by] has joined #wesnoth-dev 20110804 18:22:29-!- tschmitz [18827665@gateway/web/freenode/ip.24.130.118.101] has joined #wesnoth-dev 20110804 19:20:55-!- crimson_penguin [~ben@184.71.170.250] has joined #wesnoth-dev 20110804 19:20:55-!- crimson_penguin [~ben@184.71.170.250] has quit [Changing host] 20110804 19:20:55-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20110804 19:28:34-!- tschmitz [18827665@gateway/web/freenode/ip.24.130.118.101] has quit [Ping timeout: 252 seconds] 20110804 19:34:00-!- tschmitz [18827665@gateway/web/freenode/ip.24.130.118.101] has joined #wesnoth-dev 20110804 19:40:33< Crendgrim> FPI #13 and #31 are looking very, very similar 20110804 19:40:54< Crendgrim> (not the numbers :p ) 20110804 19:49:46-!- Crab_ [~Crab_@wesnoth/developer/crab] has joined #wesnoth-dev 20110804 19:50:47-!- negusnyul [~negusnyul@dsl4E5CDB9E.pool.t-online.hu] has joined #wesnoth-dev 20110804 19:54:15-!- hopman- [~chris@c-24-23-181-11.hsd1.ca.comcast.net] has quit [Ping timeout: 260 seconds] 20110804 20:10:00-!- timotei21 [~Timo@193.34.190.70] has joined #wesnoth-dev 20110804 20:10:00-!- timotei21 [~Timo@193.34.190.70] has quit [Changing host] 20110804 20:10:00-!- timotei21 [~Timo@wesnoth/developer/timotei] has joined #wesnoth-dev 20110804 20:12:57-!- anonymissimus [~chatzilla@HSI-KBW-046-005-024-090.hsi8.kabel-badenwuerttemberg.de] has joined #wesnoth-dev 20110804 20:13:29< CIA-57> anonymissimus * r50580 /trunk/data/core/units/ (goblins/Wolf_Rider.cfg monsters/Wolf.cfg): more terrain types for wolf and wolf rider water standing animations (fix for bug #18138) 20110804 20:13:52< CIA-57> anonymissimus * r50581 /trunk/data/core/terrain.cfg: let units submerge in swamp merfolk village (fix for bug #18140) 20110804 20:14:07< CIA-57> anonymissimus * r50582 /trunk/data/campaigns/tutorial/scenarios/2_Tutorial.cfg: fixed tod image referred to as above minimap (bug #18022) 20110804 20:24:16-!- timotei21 [~Timo@wesnoth/developer/timotei] has quit 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#wesnoth-dev 20110804 20:43:32-!- timotei21 [~Timo@193.34.190.70] has quit [Changing host] 20110804 20:43:32-!- timotei21 [~Timo@wesnoth/developer/timotei] has joined #wesnoth-dev 20110804 20:44:57< Crendgrim> any forum mod/admin around? 20110804 20:45:37< Crab_> Crendgrim: I had some mod powers, sometime ago... 20110804 20:46:28< Crendgrim> once upon a time :) 20110804 20:46:50< Crendgrim> well, look at 19:40 20110804 20:47:02< Crendgrim> ah, wait, you weren't around right then 20110804 20:47:08< Crendgrim> [19:40] FPI #13 and #31 are looking very, very similar 20110804 20:47:13-!- Sytyi [~sytyi@60-116-133-95.pool.ukrtel.net] has joined #wesnoth-dev 20110804 20:49:10< Gambit> Crendgrim: ? 20110804 20:49:22< Crab_> yes, indeed. http://forums.wesnoth.org/viewtopic.php?t=1158 20110804 20:49:38< Crab_> technically, I've got enough mod powers, so can edit the post 20110804 20:50:00< Gambit> Our FPI list is brought to you by the Department of Redundancy Department 20110804 20:50:04< Gambit> "You said no ranking system twice." 20110804 20:50:11< Gambit> "Yeah well. We *really* don't want a ranking system ;D " 20110804 20:50:58< Crab_> but 13 and 31 have different extended descriptions 20110804 20:51:14< Crendgrim> Gambit: :) 20110804 20:51:16< Crab_> 13 focuses more on inter-player ranking, 31 on per-player stats 20110804 20:51:22< Crendgrim> Crab_: right 20110804 20:51:24< timotei21> Crendgrim, what's a FPI? 20110804 20:51:27< timotei21> shikadibot, FPI ? 20110804 20:51:27< shikadibot> timotei21: Sorry, I don't know what "FPI " means... 20110804 20:51:28< Crendgrim> but this could confuse players 20110804 20:51:39< Crendgrim> timotei21: hi.. follow Crab's link ;) 20110804 20:51:45< Crab_> if I just kill a fpi, the numbers would shift, that'a s problem 20110804 20:51:47< Gambit> janebot: !define FPI @timotei21 20110804 20:51:47< timotei21> ok, reading log :P 20110804 20:51:47< janebot> timotei21: FPI means: Frequently Proposed Idea 20110804 20:52:02< timotei21> ah... acronym is killing us :)) 20110804 20:52:13< Crab_> since any reference to FPI #x (where x is high enough) would be invalidated. 20110804 20:52:13< chrisoelmueller> you mean AIKU? 20110804 20:52:16< Crendgrim> BFWTOSGWRHAOAE 20110804 20:52:22< Crendgrim> (or sth alike) 20110804 20:52:45< Crendgrim> that's a valid point.. 20110804 20:53:46< Crab_> BFWTOSGWRHAOAE - 'battle for wesnoth too often specifies great wesnoth-related hackish acronyms of ancient etymology' ? 20110804 20:54:13< Crendgrim> wow 20110804 20:54:29< Crendgrim> it is possible to make something else of that 20110804 20:55:17< Crendgrim> no, "Battle for Wesnoth, the open source game with rampantly high amount of acronyms everywhere" 20110804 20:55:50< timotei21> chrisoelmueller, AIKU or Haiku? :P 20110804 20:56:19< timotei21> I love the most IIRWIIR 20110804 20:56:37< timotei21> it sounds like a... game with planes in the x world war 20110804 20:56:54< Gambit> timotei21: Why not either one? 20110804 20:56:54< Gambit> They are both good I M O. 20110804 20:56:54< Gambit> This is not funny. 20110804 20:57:11< Crendgrim> don't speak too fast. 20110804 20:57:14< Gambit> (your name didn't count in the syllable amount) 20110804 20:57:41< timotei21> wow 20110804 20:57:44< timotei21> wesnoth has a FAQ? 20110804 20:57:47< timotei21> never thought of :)) 20110804 20:57:55< timotei21> http://wiki.wesnoth.org/FAQ 20110804 20:58:04< Crab_> so, should I do anything wrt that post ? 20110804 20:58:12< timotei21> I love when I found new things about something I thought I know 20110804 20:58:12< Gambit> nah 20110804 20:58:20< Gambit> It's all going to get rewritten as soon as I stop being lazy anyway. 20110804 20:58:27< Crab_> :)) 20110804 20:58:49< Gambit> see: http://forums.wesnoth.org/viewtopic.php?f=16&t=32361 20110804 20:58:56< timotei21> anyone here has LinkedIn account? 20110804 20:59:04< timotei21> social networking ftw 20110804 21:03:13-!- tschmitz [18827665@gateway/web/freenode/ip.24.130.118.101] has joined #wesnoth-dev 20110804 21:07:29< CIA-57> timotei * r50583 /trunk/utils/umc_dev/manual/dev_manual.tex: eclipse plugin: Document the last build changes 20110804 21:07:51< CIA-57> timotei * r50584 /trunk/utils/umc_dev/ (25 files in 13 dirs): 20110804 21:07:51< CIA-57> eclipse plugin: Remove the dependency of the the plugin 20110804 21:07:51< CIA-57> to org.xtext.junit et al, by creating a separate 20110804 21:07:51< CIA-57> tests project 20110804 21:08:24< CIA-57> timotei * r50585 /trunk/utils/umc_dev/org.wesnoth.ui/META-INF/MANIFEST.MF: eclipse plugin: Remove some redundant plugin dependencies 20110804 21:08:47< CIA-57> timotei * r50586 /trunk/utils/umc_dev/ (14 files in 4 dirs): 20110804 21:08:47< CIA-57> eclipse plugin: Flatten the feature project into 20110804 21:08:47< CIA-57> the main one and rename it to 'org.wesnoth' 20110804 21:09:12< CIA-57> timotei * r50587 /trunk/utils/umc_dev/manual/dev_manual.tex: 20110804 21:09:12< CIA-57> eclipse plugin: update the manual to reflect the 20110804 21:09:12< CIA-57> latest changes 20110804 21:09:36< CIA-57> timotei * r50588 /trunk/utils/umc_dev/ (3 files in 2 dirs): eclipse plugin: Play a bit with the dependencies 20110804 21:10:02< CIA-57> timotei * r50589 /trunk/utils/umc_dev/ (8 files in 3 dirs): 20110804 21:10:02< CIA-57> eclipse plugin: Revert part of the flattening commit. 20110804 21:10:02< CIA-57> It seems the PDE Build needs a separate directory 20110804 21:10:02< CIA-57> for the feature 20110804 21:10:33< CIA-57> timotei * r50590 /trunk/utils/umc_dev/manual/dev_manual.tex: eclipse plugin: Update the manual 20110804 21:11:07< CIA-57> timotei * r50591 /trunk/utils/umc_dev/ (7 files in 3 dirs): 20110804 21:11:07< CIA-57> eclipse plugin: Work a bit more on the updating 20110804 21:11:07< CIA-57> mechanism 20110804 21:11:27< CIA-57> timotei * r50592 /trunk/utils/umc_dev/ (build/SConstruct org.wesnoth.feature/feature.xml): eclipse plugin: The pde build with scons works now. 20110804 21:11:47< CIA-57> timotei * r50593 /trunk/utils/umc_dev/build/ (SConstruct build.properties build.xml site.xml): 20110804 21:11:47< CIA-57> eclipse plugin: Tweak a bit the PDE Build. Now, 20110804 21:11:47< CIA-57> the built standalone + update site works 20110804 21:11:47< CIA-57> as intended. 20110804 21:12:06< CIA-57> timotei * r50594 /trunk/utils/umc_dev/ (8 files in 6 dirs): eclipse plugin: Major the version to 2.0.0 20110804 21:12:45< CIA-57> timotei * r50595 /trunk/utils/umc_dev/ (4 files in 2 dirs): eclipse plugin: Brand the org.wesnoth feature 20110804 21:12:59< CIA-57> timotei * r50596 /trunk/utils/umc_dev/build/build.properties: eclipse plugin: Remove unused properties 20110804 21:13:22< CIA-57> timotei * r50597 /trunk/utils/umc_dev/build/build.xml: 20110804 21:13:22< CIA-57> eclipse plugin: Quiet the delete task in case 20110804 21:13:22< CIA-57> the directories don't exist 20110804 21:13:44< CIA-57> timotei * r50598 /trunk/utils/umc_dev/ (5 files in 3 dirs): 20110804 21:13:44< CIA-57> eclipse plugin: Use qualified class names so Eclipse 20110804 21:13:44< CIA-57> won't import those classes to trigger "unused import" 20110804 21:13:44< CIA-57> when compiling the plugin. Also move the syntax adapter 20110804 21:13:44< CIA-57> class to a better syntax 20110804 21:14:03-!- Crab_ [~Crab_@wesnoth/developer/crab] has quit [Quit: Leaving.] 20110804 21:14:05< CIA-57> timotei * r50599 /trunk/utils/umc_dev/ (5 files in 4 dirs): 20110804 21:14:05< CIA-57> eclipse plugin: Append the ".qualifier" to the plugins 20110804 21:14:05< CIA-57> so it can be replaced with the build timestamp. 20110804 21:14:05< CIA-57> This is a standard for all eclipse plugins 20110804 21:14:24< CIA-57> timotei * r50600 /trunk/utils/umc_dev/org.wesnoth/p2.inf: 20110804 21:14:24< CIA-57> eclipse plugin: Use the "updates/" directory as the 20110804 21:14:24< CIA-57> update address for the plugins 20110804 21:14:44< CIA-57> timotei * r50601 /trunk/utils/umc_dev/ (7 files in 3 dirs): 20110804 21:14:44< CIA-57> eclipse plugin: Use a separate feature to track the 20110804 21:14:44< CIA-57> product's dependencies 20110804 21:15:05< CIA-57> timotei * r50602 /trunk/utils/umc_dev/build/ (SConstruct build.xml): 20110804 21:15:05< CIA-57> eclipse plugin: Let the user specify the updates 20110804 21:15:05< CIA-57> and binaries target directories. 20110804 21:15:24< CIA-57> timotei * r50603 /trunk/utils/umc_dev/manual/dev_manual.tex: eclipse plugin: Document the last project addition 20110804 21:15:41< CIA-57> timotei * r50604 /trunk/utils/umc_dev/ (build/SConstruct org.wesnoth.dependencies.feature/build.xml): 20110804 21:15:41< CIA-57> eclipse plugin: Remove the generated build.xml 20110804 21:15:41< CIA-57> and add it to cleanup routin 20110804 21:16:07< CIA-57> timotei * r50605 /trunk/utils/umc_dev/org.wesnoth/ (7 files in 4 dirs): 20110804 21:16:07< CIA-57> eclipse plugin: Implement a convenience method that 20110804 21:16:07< CIA-57> returns the cardinality of a WMLExpression as Integer 20110804 21:16:28< CIA-57> timotei * r50606 /trunk/utils/umc_dev/org.wesnoth/src/org/wesnoth/ (6 files in 5 dirs): 20110804 21:16:28< CIA-57> eclipse plugin: Implement the remaining of the validation 20110804 21:16:28< CIA-57> routines, and allow the user to enable/disable 20110804 21:16:28< CIA-57> the WML validation 20110804 21:16:49< CIA-57> timotei * r50607 /trunk/utils/umc_dev/ (4 files in 4 dirs): 20110804 21:16:49< CIA-57> eclipse plugin: Create a wrapper method over the 20110804 21:16:49< CIA-57> 'resolveElementAt' to prevent the NPE bug in xtext 20110804 21:27:11-!- anonymissimus [~chatzilla@HSI-KBW-046-005-024-090.hsi8.kabel-badenwuerttemberg.de] has quit [Quit: ChatZilla 0.9.86.1 [Firefox 3.6.2/20100316074819]] 20110804 21:57:29-!- dtiger [~dtiger@dynamic-vpdn-93-125-13-172.telecom.by] has quit [Remote host closed the connection] 20110804 21:59:06-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20110804 22:02:35-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Ping timeout: 260 seconds] 20110804 22:07:48-!- stikonas [~and@ctv-79-132-164-251.vinita.lt] has joined #wesnoth-dev 20110804 22:07:48-!- stikonas [~and@ctv-79-132-164-251.vinita.lt] has quit [Changing host] 20110804 22:07:48-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20110804 22:11:24-!- timotei21 [~Timo@wesnoth/developer/timotei] has quit [Quit: Leaving] 20110804 22:22:06-!- loonybot [~loonybot@46.138.82.163] has joined #wesnoth-dev 20110804 22:22:06-!- loonybot [~loonybot@46.138.82.163] has quit [Changing host] 20110804 22:22:06-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20110804 22:33:18-!- MeccaGod [~majs@host189-199.bornet.net] has quit [] 20110804 22:34:09-!- Upth [~ogmar@c-76-105-37-245.hsd1.ca.comcast.net] has quit [Ping timeout: 252 seconds] 20110804 22:37:46-!- tschmitz [18827665@gateway/web/freenode/ip.24.130.118.101] has quit [Ping timeout: 252 seconds] 20110804 23:07:06-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Ping timeout: 276 seconds] 20110804 23:12:36-!- grzywacz [~grzywacz@89-78-52-133.dynamic.chello.pl] has joined #wesnoth-dev 20110804 23:12:36-!- grzywacz [~grzywacz@89-78-52-133.dynamic.chello.pl] has quit [Changing host] 20110804 23:12:36-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20110804 23:15:08-!- Upth [~ogmar@public-nat1.scc.losrios.edu] has joined #wesnoth-dev 20110804 23:15:08-!- Upth is now known as Upthorn 20110804 23:23:51-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Remote host closed the connection] 20110804 23:26:29-!- wesbot changed the topic of #wesnoth-dev to: 218 bugs, 324 feature requests, 23 patches | logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20110804 23:35:12-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: ...] 20110804 23:35:30-!- p1mps [~p1mps@adsl-ull-222-210.49-151.net24.it] has joined #wesnoth-dev 20110804 23:36:28-!- Alarantalara [~alarantal@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20110804 23:36:56-!- Alarantalara [~alarantal@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has left #wesnoth-dev [] 20110804 23:37:13-!- Upthorn [~ogmar@public-nat1.scc.losrios.edu] has quit [Ping timeout: 252 seconds] 20110804 23:40:31-!- Alarantalara [~alarantal@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20110804 23:40:40-!- Upth [~ogmar@public-nat1.scc.losrios.edu] has joined #wesnoth-dev 20110804 23:40:40-!- Upth is now known as Upthorn 20110804 23:40:55-!- Crendgrim [~crend@77-22-254-233-dynip.superkabel.de] has quit [Quit: ...] 20110804 23:41:31-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [] 20110804 23:47:29-!- Upthorn [~ogmar@public-nat1.scc.losrios.edu] has quit [Ping timeout: 252 seconds] 20110804 23:49:35-!- Alarantalara [~alarantal@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has quit [Remote host closed the connection] --- Log closed Fri Aug 05 00:00:10 2011