--- Log opened Tue Aug 09 00:00:45 2011 20110809 00:08:17-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Quit: Leaving.] 20110809 00:13:57-!- Gambit_ [~Gambit@wesnoth/developer/grickit] has joined #wesnoth-dev 20110809 00:14:24-!- Gambit [~Gambit@wesnoth/developer/grickit] has quit [Ping timeout: 250 seconds] 20110809 00:21:06-!- mjs-de [~mjs-de@p3EE23B49.dip.t-dialin.net] has quit [Remote host closed the connection] 20110809 00:23:44-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Ping timeout: 252 seconds] 20110809 00:24:48-!- fendrin [~fabi@88-134-20-121-dynip.superkabel.de] has joined #wesnoth-dev 20110809 00:25:34-!- Gambit_ is now known as Gambit 20110809 00:29:46-!- stikonas [~and@84.32.245.15] has joined #wesnoth-dev 20110809 00:29:47-!- stikonas [~and@84.32.245.15] has quit [Changing host] 20110809 00:29:47-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20110809 00:38:36-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 255 seconds] 20110809 00:42:04-!- horon [~horon@nttkyo103205.tkyo.nt.adsl.ppp.infoweb.ne.jp] has joined #wesnoth-dev 20110809 00:55:30-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20110809 01:03:20-!- crimson_pingvin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20110809 01:03:26-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Read error: Connection reset by peer] 20110809 01:03:27-!- crimson_pingvin is now known as crimson_penguin 20110809 01:04:15-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Read error: Connection reset by peer] 20110809 01:04:21-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20110809 01:04:40-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20110809 01:09:05-!- Johannes13_ [~Johannes@p4FDED906.dip.t-dialin.net] has joined #wesnoth-dev 20110809 01:09:05-!- Johannes13_ [~Johannes@p4FDED906.dip.t-dialin.net] has quit [Changing host] 20110809 01:09:05-!- Johannes13_ [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20110809 01:09:45-!- Johannes13_ [~Johannes@unaffiliated/johannes13] has quit [Read error: Connection reset by peer] 20110809 01:10:34-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20110809 01:10:37-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20110809 01:12:45-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 258 seconds] 20110809 02:01:23-!- Appleman1234 [~Appleman1@ppp59-167-222-56.qld.adsl.internode.on.net] has joined #wesnoth-dev 20110809 02:06:10-!- Appleman1234 [~Appleman1@ppp59-167-222-56.qld.adsl.internode.on.net] has quit [Quit: Leaving] 20110809 02:22:23-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20110809 02:59:37< fendrin> wesbot: seen crab_? 20110809 02:59:38< wesbot> fendrin: The person with the nick Crab_ last spoke 2d 5h ago. 3h 25m ago they left with the message: Quit: Leaving. 20110809 03:06:49-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20110809 03:07:02-!- crimson_penguin [~ben@184.71.170.250] has joined #wesnoth-dev 20110809 03:07:02-!- crimson_penguin [~ben@184.71.170.250] has quit [Changing host] 20110809 03:07:02-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20110809 03:11:48-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Ping timeout: 276 seconds] 20110809 03:22:48-!- JordiGH [~jordi@octave/developer/JordiGH] has joined #wesnoth-dev 20110809 03:25:46-!- juilletrain [janiseliza@209.222.163.215] has joined #wesnoth-dev 20110809 03:26:03< JordiGH> What are the current recommendations for making portraits? juilletrain here might do some. I found this, but it says it's outdated: http://wiki.wesnoth.org/Making_portrait_art_in_vector 20110809 03:29:01< JordiGH> Oh, wait, there's this... http://wiki.wesnoth.org/Create_Art 20110809 03:29:36< Espreon> Well... 20110809 03:29:54< Espreon> If you wish to make art for mainline, just follow the mainline style. 20110809 03:30:08< Espreon> Yeah, most of the art tutorials on the wiki are outdated. 20110809 03:30:11< JordiGH> juilletrain: Zombies, right? 20110809 03:30:46< juilletrain> yes. they eat brains. 20110809 03:30:59< JordiGH> Btw, why does Wesnoth not say the z-word? Homage to zombie films 20110809 03:30:59< JordiGH> ? 20110809 03:31:24< Espreon> Because we don't wish to do so? 20110809 03:31:37< JordiGH> I thought it was an in-joke. 20110809 03:31:52< Espreon> What joke? 20110809 03:32:06< Espreon> If you mean that absurd reference in DiD, yeah... 20110809 03:32:08< JordiGH> It's a law of zombies films. You can't say "zombie" in zombie films. 20110809 03:32:09< Espreon> That's been removed. 20110809 03:32:23< Espreon> Sigh... 20110809 03:32:50< shadowmaster> I think the Technical requirements for portraits topic in Art Contributions is the current must-read document (http://forums.wesnoth.org/viewtopic.php?f=9&t=24555) and you may be able to get ideas from kitty's tutorial (http://forums.wesnoth.org/viewtopic.php?f=9&t=21138) as well 20110809 03:33:08< JordiGH> Espreon: What was in DiD? 20110809 03:34:24< Espreon> Oh, nothing. 20110809 03:45:24-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 252 seconds] 20110809 04:02:27-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20110809 04:05:32-!- fendrin [~fabi@88-134-20-121-dynip.superkabel.de] has quit [Remote host closed the connection] 20110809 04:09:40-!- fendrin [~fabi@88-134-20-121-dynip.superkabel.de] has joined #wesnoth-dev 20110809 04:24:28-!- un214 [~un214@adsl-75-45-20-64.dsl.scrm01.sbcglobal.net] has joined #wesnoth-dev 20110809 04:28:22-!- Aeth [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Ping timeout: 264 seconds] 20110809 04:35:48-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20110809 04:50:29-!- cz1stf [~cz1stf@94.230.156.14] has joined #wesnoth-dev 20110809 04:50:34-!- cz1stf [~cz1stf@94.230.156.14] has left #wesnoth-dev [] 20110809 04:55:00-!- fendrin [~fabi@88-134-20-121-dynip.superkabel.de] has quit [Remote host closed the connection] 20110809 04:56:09-!- Aeth [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-dev 20110809 04:59:24-!- Ivanovic_ [~ivanovic@dtmd-4d0527c1.pool.mediaWays.net] has joined #wesnoth-dev 20110809 05:02:45-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 258 seconds] 20110809 05:03:21-!- Ivanovic_ is now known as Ivanovic 20110809 05:05:36-!- enchilado [~enchilado@ppp118-208-34-231.lns20.bne1.internode.on.net] has quit [Read error: Connection reset by peer] 20110809 05:05:43-!- enchilado [~enchilado@ppp118-208-34-231.lns20.bne1.internode.on.net] has joined #wesnoth-dev 20110809 05:15:54-!- Gambit [~Gambit@wesnoth/developer/grickit] has quit [Read error: Connection reset by peer] 20110809 05:18:58-!- un214 [~un214@adsl-75-45-20-64.dsl.scrm01.sbcglobal.net] has quit [Remote host closed the connection] 20110809 05:56:10-!- juilletrain [janiseliza@209.222.163.215] has quit [] 20110809 05:57:08-!- enchilado [~enchilado@ppp118-208-34-231.lns20.bne1.internode.on.net] has quit [Quit: brb; speakers screwed up] 20110809 05:59:23-!- enchilado [~enchilado@ppp118-208-34-231.lns20.bne1.internode.on.net] has joined #wesnoth-dev 20110809 06:19:32-!- crimson_pingvin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20110809 06:19:32-!- crimson_pingvin [~ben@wesnoth/developer/crimsonpenguin] has quit [Read error: Connection reset by peer] 20110809 06:19:55-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Read error: Connection reset by peer] 20110809 06:22:02-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20110809 07:22:52-!- JordiGH [~jordi@octave/developer/JordiGH] has quit [Ping timeout: 258 seconds] 20110809 07:52:06< CIA-57> thonsew * r50662 /trunk/src/halo.cpp: Fix for bug #17292 Mage of Light Flash during melee combat. Added an unrender(), render() pair around changes in the location of the halo. 20110809 08:07:12-!- MeccaGod [~majs@host189-199.bornet.net] has joined #wesnoth-dev 20110809 08:14:53-!- Unnheulu [~ieuan@host86-180-11-31.range86-180.btcentralplus.com] has joined #wesnoth-dev 20110809 08:38:36-!- sytyi [~sytyi@138-239-133-95.pool.ukrtel.net] has joined #wesnoth-dev 20110809 08:40:28< CIA-57> thonsew * r50663 /trunk/src/ (unit_map.cpp unit_map.hpp): Fixed bug #18457 broken replay by partial reversion of unit_map speed up patch. 20110809 08:45:27-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20110809 08:51:27-!- yann [~dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has joined #wesnoth-dev 20110809 08:59:37-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Read error: Connection reset by peer] 20110809 09:00:33-!- crimson_penguin [~ben@64-46-27-95.dyn.novuscom.net] has joined #wesnoth-dev 20110809 09:00:33-!- crimson_penguin [~ben@64-46-27-95.dyn.novuscom.net] has quit [Changing host] 20110809 09:00:33-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20110809 09:08:54-!- Non-Descriptive [~unet@ip-83-149-3-133.nwgsm.ru] has joined #wesnoth-dev 20110809 09:09:16< Non-Descriptive> ju 20110809 09:11:22-!- Non-Descriptive [~unet@ip-83-149-3-133.nwgsm.ru] has left #wesnoth-dev [] 20110809 09:11:25-!- Non-Descriptive [~unet@ip-83-149-3-133.nwgsm.ru] has joined #wesnoth-dev 20110809 09:12:25-!- Non-Descriptive [~unet@ip-83-149-3-133.nwgsm.ru] has left #wesnoth-dev [] 20110809 09:21:14-!- tschmitz [18827665@gateway/web/freenode/ip.24.130.118.101] has quit [Ping timeout: 252 seconds] 20110809 09:30:06-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20110809 09:43:37-!- Ivanovic [~ivanovic@dtmd-4d0527c1.pool.mediaWays.net] has quit [Changing host] 20110809 09:43:37-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-dev 20110809 09:44:01< Ivanovic> moin 20110809 09:46:35< sytyi> morning 20110809 09:47:34-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Ping timeout: 258 seconds] 20110809 09:47:37-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20110809 09:48:43-!- vultraz [~chatzilla@124.109.10.221] has quit [Ping timeout: 246 seconds] 20110809 09:54:46-!- Elvish_Pillager [~eli@71-10-224-192.dhcp.oxfr.ma.charter.com] has quit [Ping timeout: 264 seconds] 20110809 10:11:28-!- Appleman1234 [~Appleman1@ppp59-167-222-56.qld.adsl.internode.on.net] has joined #wesnoth-dev 20110809 10:17:09-!- loonybot [~loonybot@46.138.80.53] has joined #wesnoth-dev 20110809 10:17:09-!- loonybot [~loonybot@46.138.80.53] has quit [Changing host] 20110809 10:17:09-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20110809 10:20:14-!- EdB [~edb@89.82.194.231] has joined #wesnoth-dev 20110809 10:21:48-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: ...] 20110809 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[~horon@nttkyo103205.tkyo.nt.adsl.ppp.infoweb.ne.jp] has quit [Read error: Connection reset by peer] 20110809 14:20:29-!- horon [~horon@nttkyo103205.tkyo.nt.adsl.ppp.infoweb.ne.jp] has joined #wesnoth-dev 20110809 14:22:30-!- Gambit [~Gambit@wesnoth/developer/grickit] has joined #wesnoth-dev 20110809 14:24:24-!- EdB [~edb@89.82.194.231] has quit [Remote host closed the connection] 20110809 14:52:55-!- loonybot [~loonybot@46.138.80.53] has joined #wesnoth-dev 20110809 14:52:55-!- loonybot [~loonybot@46.138.80.53] has quit [Changing host] 20110809 14:52:55-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20110809 15:30:56-!- anonymissimus [~chatzilla@HSI-KBW-046-005-024-090.hsi8.kabel-badenwuerttemberg.de] has joined #wesnoth-dev 20110809 15:32:12< CIA-57> anonymissimus * r50664 /trunk/src/gamestatus.cpp: prevented some [side]key= attributes from being propagated to the leader creation (fix for bug #18455) 20110809 15:32:33< CIA-57> anonymissimus * r50665 /trunk/changelog: changelog entry which I forgot in r50649 20110809 15:36:16-!- monochromatic [~monochrom@pool-173-59-78-102.phlapa.east.verizon.net] has quit [Ping timeout: 246 seconds] 20110809 15:36:28-!- monochromatic [~monochrom@pool-173-59-78-102.phlapa.east.verizon.net] has joined #wesnoth-dev 20110809 16:04:22-!- Elvish_Pillager [~eli@71-10-224-192.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20110809 16:11:33-!- JordiGH [~jordi@octave/developer/JordiGH] has joined #wesnoth-dev 20110809 16:14:43-!- horon [~horon@nttkyo103205.tkyo.nt.adsl.ppp.infoweb.ne.jp] has quit [Read error: Connection reset by peer] 20110809 16:15:08-!- horon [~horon@nttkyo103205.tkyo.nt.adsl.ppp.infoweb.ne.jp] has joined #wesnoth-dev 20110809 16:29:48< CIA-57> sytyi * r50666 /trunk/src/tools/schema/ (sourceparser.cpp sourceparser.hpp tag.cpp tag.hpp): Added markup to ignore keys. 20110809 16:33:22-!- JordiGH [~jordi@octave/developer/JordiGH] has left #wesnoth-dev ["Leaving"] 20110809 16:35:36-!- 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19:04:16-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20110809 19:10:13-!- tschmitz [18827665@gateway/web/freenode/ip.24.130.118.101] has joined #wesnoth-dev 20110809 19:27:28-!- inferno8 [~kvirc@77-253-62-198.adsl.inetia.pl] has joined #wesnoth-dev 20110809 19:31:23-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-dev 20110809 19:32:46-!- Unnheulu [~ieuan@host86-180-11-31.range86-180.btcentralplus.com] has quit [Quit: Ex-Chat] 20110809 19:56:12-!- negusnyul_ [~negusnyul@h47-207.pool95-168.dyn.tolna.net] has joined #wesnoth-dev 20110809 20:12:22< chrisoelmueller> Ivanovic: would you like your credits entry over at UH to read your real name, too? sometimes people only want their nicks there which is why I ask now :) 20110809 20:23:26-!- tschmitz [18827665@gateway/web/freenode/ip.24.130.118.101] has quit [Ping timeout: 252 seconds] 20110809 20:28:31-!- tschmitz [18827665@gateway/web/freenode/ip.24.130.118.101] has joined #wesnoth-dev 20110809 20:34:16-!- sytyi [~sytyi@138-239-133-95.pool.ukrtel.net] has quit [Ping timeout: 250 seconds] 20110809 20:39:14-!- inferno8 [~kvirc@77-253-62-198.adsl.inetia.pl] has quit [Ping timeout: 258 seconds] 20110809 20:39:45-!- inferno8 [~kvirc@77-253-62-198.adsl.inetia.pl] has joined #wesnoth-dev 20110809 20:45:35-!- Crab_ [~Crab_@wesnoth/developer/crab] has joined #wesnoth-dev 20110809 20:46:10< Crab_> hi, fendrin - you were looking for me ? 20110809 20:47:50-!- sytyi [~sytyi@61-139-112-92.pool.ukrtel.net] has joined #wesnoth-dev 20110809 20:55:18< Espreon> anonymissimus: Since you seem to be addicting to fixing bugs right now, why not try fixing bug #18475 while keeping bug #17292 fixed? 20110809 21:01:08< CIA-57> timotei * r50667 /trunk/utils/umc_dev/org.wesnoth/ (8 files in 4 dirs): 20110809 21:01:08< CIA-57> eclipse plugin: Add a link to the data/core 20110809 21:01:08< CIA-57> directory for each project 20110809 21:01:29< CIA-57> timotei * r50668 /trunk/utils/umc_dev/changelog: eclipse plugin: Update the changelog 20110809 21:02:13< CIA-57> timotei * r50669 /trunk/utils/umc_dev/org.wesnoth/src/org/wesnoth/ (5 files in 4 dirs): 20110809 21:02:13< CIA-57> eclipse plugin: Recreate the Core Library link if 20110809 21:02:13< CIA-57> we change the project's wesnoth install 20110809 21:12:38-!- specing [~specing@unaffiliated/specing] has joined #wesnoth-dev 20110809 21:13:27< specing> Hello, is it possible for wesnoth to force a resolution upon the window manager? 20110809 21:13:58< specing> Im running it under a tiling WM 20110809 21:18:22-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20110809 21:21:51-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20110809 21:39:58< anonymissimus> Espreon: just because I'm better at not introduing bugs in my commits he ? :P 20110809 21:40:13< anonymissimus> no thats thonsews task 20110809 21:40:44< anonymissimus> i feel rather attracted by bugs related to the wml or lua action engine 20110809 21:41:09< Espreon> My my, I'm sorry that I've smarted you. 20110809 21:42:05< anonymissimus> what about you fixing http://gna.org/bugs/?18441 ? 20110809 21:42:38< Espreon> If it makes you happy, go ahead. 20110809 21:42:46< anonymissimus> if it's a stack overflow or such you probably have an infinite recursion which tend to be eady to fix 20110809 21:43:17< anonymissimus> and you already fiddled with that area ;) 20110809 21:43:28< Espreon> Lies. 20110809 21:43:29< anonymissimus> you can do it I'm sure ;) 20110809 21:43:32< Espreon> Nope. 20110809 21:43:44< Espreon> I have a snowball's chance in Hell of fixing it. 20110809 21:45:22< Espreon> In the time it'd take me to fix it, I could have accomplished something far greater. 20110809 21:45:26< Espreon> .win 82 20110809 21:45:26< Espreon> Damn it. 20110809 21:46:08< anonymissimus> well but that is it; 80% or even more of a coder's time spent on coding should be bugfixing IMHO 20110809 21:46:30< Espreon> I see; however, there's a problem. 20110809 21:46:52< Espreon> ... I'm not a coder. 20110809 21:46:53< anonymissimus> thats the last 10% of a feature and they are always the hardest 20110809 21:47:12< anonymissimus> didnt you create a C++ patch lately 20110809 21:47:27< Espreon> Oh come on, any idiot could have done that. 20110809 21:47:33< anonymissimus> blabla you can do wml and lua 20110809 21:47:55< Espreon> WML doesn't count; I suck at Lua. 20110809 21:49:58-!- tschmitz [18827665@gateway/web/freenode/ip.24.130.118.101] has quit [Ping timeout: 252 seconds] 20110809 21:49:58< anonymissimus> well that patch you made doesnt look trivial 20110809 21:50:15< Espreon> Believe me, it's quite trivial. 20110809 21:51:10< Espreon> anonymissimus: If that doesn't convince you, then I'll just tell you that 99% of the C++ I've ever read is sheer nonsense to me. 20110809 21:51:11< anonymissimus> what makes one a coder is not whether you know C++ syntax I think; it's rather about recognizin structures 20110809 21:51:41< anonymissimus> well guess what, for me too 20110809 21:52:38< Espreon> Well, I don't recognize 99% of the structures. 20110809 21:52:44< Espreon> There you go. 20110809 21:52:44< anonymissimus> although the problem with the wesnoth source is not so C++ syntax but rather that you have lots of calls to undocumented stuff which also calls lots of undocumented stuff and so forth 20110809 21:53:37< Espreon> And I don't wish to deal with that! 20110809 21:53:40< anonymissimus> and I'm going crazy trying to understand all the content of teh code where I'm currently at 20110809 21:55:21< Espreon> All right, become wood, but I shan't become wood by reading C++ or other nonsense. 20110809 21:55:35< anonymissimus> well, about that new bug you reported, just assign to thonsew since he introduced it :P 20110809 21:56:21< Espreon> All right, then stop convincing me I have abilities that I don't. 20110809 21:57:02< anonymissimus> well did you try ? just in case you succeed you'll get great satisfaction xD 20110809 21:57:23< Espreon> Try doing what? 20110809 21:57:41-!- tschmitz [18827665@gateway/web/freenode/ip.24.130.118.101] has joined #wesnoth-dev 20110809 21:58:16< anonymissimus> fixing bug #18441 20110809 21:58:30< Espreon> Nope! 20110809 22:01:44< Espreon> Also, fixing that bug won't give me satisfaction, for noöne should be trying to do what's triggering it... Well, unless it affects more than I think it does. 20110809 22:02:53< anonymissimus> well, imagine you realizing that despite your expectation you could do it, wouldn't that be great ? 20110809 22:03:04< Espreon> Maybe. 20110809 22:03:18< Espreon> But, as you probably know, I have an add-on to develop. 20110809 22:03:36< anonymissimus> of course, me too 20110809 22:03:43< anonymissimus> i have several 20110809 22:04:58< Espreon> Ah, but mine is probably far more complex. 20110809 22:05:15< Espreon> And I care too much about quality. 20110809 22:05:31< anonymissimus> "> Ah, but mine is probably far more complex" 20110809 22:05:48< anonymissimus> I have a hard time imgining something more complex than SoW 20110809 22:06:18< anonymissimus> its not so much code, but it turns the gamne 180° degree 20110809 22:06:38< Espreon> But, I have an elaborate multifloor system. 20110809 22:07:43 * anonymissimus attempts fixing bug #18441 20110809 22:08:07-!- timotei [~Timo@wesnoth/developer/timotei] has quit [Quit: Leaving] 20110809 22:08:09 * Espreon chuckles 20110809 22:13:59< Ivanovic> Crab_, anonymissimus: so commit access for Elvish_Hunter is okay? 20110809 22:14:12< sytyi> mordante: I'm working with GUI WML markup now. 43 unique error now. Mostly about unknown type values and listbox, tree_view. I'd like to discuss it with you and also know, if I can commit validation code? 20110809 22:14:46< Ivanovic> specing: what do you mean with "force a resolution"? 20110809 22:15:21< Ivanovic> specing: while in windowed mode you can basically set the game to anything smaller than your window managers display resolution (and larger than 800x480!) 20110809 22:15:32< sytyi> mordante: ^ http://pastebin.com/B1ifLYGe 20110809 22:15:54< Ivanovic> specing: in full screen mode you get the solutions to chose from that sdl thinks are valid (those are eg based on what the display driver tells sdl is allowed) 20110809 22:19:58< specing> Ivanovic: not resizable 20110809 22:20:06-!- sytyi [~sytyi@61-139-112-92.pool.ukrtel.net] has quit [Quit: Leaving.] 20110809 22:20:24< Ivanovic> specing: open the preferences, go to the display tab and there you should be able to select a different resolution 20110809 22:21:14< anonymissimus> Ivanovic: well, yes; note that he doesnt know C++ (but we have many such guys don't we) 20110809 22:21:34< Ivanovic> anonymissimus: yeah 20110809 22:22:01< anonymissimus> he is active in the wesnoth UMC repo sicne quite some time now too 20110809 22:22:52< specing> Ivanovic: I can change the resolution, but the problem is that my window manager can do that too, and it does that to e.g. 1440*200 or 400*900 20110809 22:23:17< anonymissimus> Espreon: does it make sense to supply anything else than >=1 for the [attacks]sub,divide,multiply,add= keys ? that could be a fix then 20110809 22:23:35< Ivanovic> specing: honestly, i don't understand exactly what you are talking about 20110809 22:23:38< Espreon> Eh, not sure. Lemme do some reading. 20110809 22:23:45< Ivanovic> especially what you mean regarding "tiling window manager" 20110809 22:23:58< Ivanovic> tiling is eg a technique used by the display driver to save bandwidth 20110809 22:24:28< Ivanovic> or it might be something done as part of compositing/whatever 20110809 22:25:26-!- deekay [~dk@wesnoth/developer/dragonking] has joined #wesnoth-dev 20110809 22:25:27< Ivanovic> i know that when using kde i can, while in windowed mode, either use the display preferences to change the resolution to fixed sizes depending on what xrandr provides or that i can go change the size of the window by using the window border 20110809 22:25:51< Ivanovic> when in fullscreen mode i can just change the resolution used for the display by setting a different value via the preferences 20110809 22:26:17< Ivanovic> (though you could also close wesnoth and manually alter the values for x and y size in the preferences file) 20110809 22:26:24-!- dtiger [~dtiger@dynamic-vpdn-213-184-233-120.telecom.by] has quit [Remote host closed the connection] 20110809 22:26:35-!- inferno8 [~kvirc@77-253-62-198.adsl.inetia.pl] has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 20110809 22:28:01< specing> Ivanovic: this is what I mean: http://www.image-share.com/ipng-841-156.html 20110809 22:28:51< Ivanovic> specing: hmm, somehow this looks as if you are in some kind of full screen mode 20110809 22:29:03< Ivanovic> so you could try eg hitting ctfl+f 20110809 22:29:18< Ivanovic> or exit wesnoth and alter the preferences file 20110809 22:29:31< Ivanovic> though this seems to simply be something strange with your window manager 20110809 22:29:39< Ivanovic> and how it interacts with an sdl app 20110809 22:38:05< specing> Ivanovic: I have another SDL game (Globulation 2) and it overrides my window manager correctly 20110809 22:38:16-!- negusnyul_ [~negusnyul@h47-207.pool95-168.dyn.tolna.net] has quit [Read error: Connection reset by peer] 20110809 22:38:32< specing> Also other OpenGL games do the same 20110809 22:38:51-!- AngelsJinx [~AngelsJin@203.160.126.252] has joined #wesnoth-dev 20110809 22:39:02-!- negusnyul_ [~negusnyul@h47-207.pool95-168.dyn.tolna.net] has joined #wesnoth-dev 20110809 22:43:11-!- negusnyul_ [~negusnyul@h47-207.pool95-168.dyn.tolna.net] has quit [Read error: Connection reset by peer] 20110809 22:43:50-!- negusnyul_ [~negusnyul@h47-207.pool95-168.dyn.tolna.net] has joined #wesnoth-dev 20110809 22:44:04-!- loonycyborg [loonycybor@wesnoth/developer/loonycyborg] has quit [K-Lined] 20110809 22:46:21-!- loonycyborg [loonycybor@wesnoth/developer/loonycyborg] has joined #wesnoth-dev 20110809 22:50:00-!- MeccaGod [~majs@host189-199.bornet.net] has quit [] 20110809 22:53:25< anonymissimus> Espreon: well, teh pronlem is the - 20110809 22:54:01< anonymissimus> the number of strikes is calculated to a negative value, resulting in an unsigned int overflow 20110809 22:54:29< anonymissimus> which is too much later on, resulting in an out of memory error 20110809 22:54:56< Espreon> Hmmm, I see. 20110809 22:55:42< anonymissimus> don't you think you could have found this out ? :P 20110809 22:55:54< anonymissimus> so I'm half-way to teh fix now 20110809 22:56:07< Espreon> The former, yes; the latter, no. 20110809 22:56:23< Espreon> But yeah, forbidding "-" in those for weapon specials should be fine. 20110809 22:58:49-!- negusnyul_ [~negusnyul@h47-207.pool95-168.dyn.tolna.net] has quit [Read error: Connection reset by peer] 20110809 22:59:08-!- negusnyul_ [~negusnyul@h47-207.pool95-168.dyn.tolna.net] has joined #wesnoth-dev 20110809 23:00:11< Ivanovic> specing: and the available space is larger than 800x480? 20110809 23:00:40< Ivanovic> that is: with 1.8.x you need to use a param like --small-gui (not 100% sure about the exact spelling) to allow 800x480 as smallest res 20110809 23:00:53< Ivanovic> in 1.8.x you need at least 800x600 as minimum resolution 20110809 23:01:00< Ivanovic> anythin below simply can't work 20110809 23:04:32< specing> Ivanovic: I will give you the glob2 screenshot for reference 20110809 23:05:47< Ivanovic> specing: some information about the resolution you allow wesnoth, like eg the stdcout/cerr output would be more helpful! 20110809 23:06:17< Ivanovic> especially the output when trying to set a different resolution using the preferences menu 20110809 23:06:24< specing> Ivanovic: http://www.image-share.com/ipng-841-172.html 20110809 23:06:54< Ivanovic> and this is sdl "software mode" or is it an opengl canvas? 20110809 23:07:02< Ivanovic> (since wesnoth is *NOT* opengl!) 20110809 23:07:58< chrisoelmueller> specing: can't you just tag wesnoth to always behave like Float mode in your rc.lua? 20110809 23:08:31< specing> Ivanovic: Im not quite sure about that, it does link to both libSDL and libGL 20110809 23:09:06< specing> (and so does wesnoth) 20110809 23:09:41< specing> chrisoelmueller: that sounds more like a workaround than a solution 20110809 23:09:59< Ivanovic> [23:05:47] specing: some information about the resolution you allow wesnoth, like eg the stdcout/cerr output would be more helpful! 20110809 23:10:20-!- Appleman1234 [~Appleman1@ppp59-167-222-56.qld.adsl.internode.on.net] has quit [Ping timeout: 260 seconds] 20110809 23:10:34< specing> wesnoth outputs this: (when run in configuration on the image) 20110809 23:10:36< specing> Checking video mode: 1016x620x32... 20110809 23:10:37< specing> setting mode to 1016x620x32 20110809 23:14:11< Ivanovic> specing: and now please check how much space is available in the tile you assigned wesnoth to 20110809 23:14:20< Ivanovic> this looks to be significantly smaller 20110809 23:14:40< Ivanovic> as if eg the wesnoth window was *behind* the other stuff 20110809 23:15:03-!- Crendgrim [~crend@77-22-254-233-dynip.superkabel.de] has quit [Quit: zzz...] 20110809 23:15:22< Ivanovic> somehow i fear that it might be some kind of libsdl issue 20110809 23:16:36< anonymissimus> Espreon: putting that return statement there was a bad idea; if teh value is inappropriate that wapon specail should just get ingored 20110809 23:16:54< anonymissimus> but possible other modifications must get calculated 20110809 23:16:55< Ivanovic> specing: that is: glob2 is an opengl app 20110809 23:17:43< anonymissimus> think I have it fixed now :) 20110809 23:18:23< Espreon> anonymissimus: Hear this: that was my first C++ patch and my last one. 20110809 23:18:28< Espreon> But, yah. 20110809 23:18:31< Espreon> *yay 20110809 23:18:46-!- specing [~specing@unaffiliated/specing] has quit [Ping timeout: 264 seconds] 20110809 23:18:48< anonymissimus> no, you have potential ;) 20110809 23:20:09< Espreon> No, I don't. 20110809 23:20:25< anonymissimus> but you followed the given patterns 20110809 23:20:40< anonymissimus> that's 90% of the work 20110809 23:20:42< Espreon> Anyone could have done that. 20110809 23:20:48< Espreon> Uh, wha? 20110809 23:20:57< anonymissimus> well, yes 20110809 23:21:00< Espreon> It was just simple searching. 20110809 23:21:12< Espreon> I used freakin' Kate to find where that shit was located. 20110809 23:21:12-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 255 seconds] 20110809 23:22:14< Espreon> Or are you talking about something else I'm not getting? 20110809 23:22:48-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20110809 23:28:45-!- gabba [~gabba@wesnoth/developer/gabba] has joined #wesnoth-dev 20110809 23:29:14< gabba> Hey tschmitz 20110809 23:29:19-!- o11c [~ben@74.85.42.110] has joined #wesnoth-dev 20110809 23:29:25< gabba> how are things moving along? 20110809 23:29:46< tschmitz> gabba: Fairly badly 20110809 23:29:55< gabba> uh oh 20110809 23:30:07< tschmitz> The existing setup seems unfriendly to multi-turn moves 20110809 23:30:35< gabba> In what way? 20110809 23:30:49< tschmitz> Hm, let's see 20110809 23:31:00< o11c> Hi. http://wiki.wesnoth.org/GIT-SVN mentions a tarball (normally I'd just do a git svn clone ... I'm assuming this is for performance reasons?). URL please? 20110809 23:31:22< Espreon> Heh, no. 20110809 23:31:26< Espreon> That thing's massive. 20110809 23:32:12< o11c> Well fetching all the individual bits is bound to be slower than all at once ... 20110809 23:32:19< Espreon> Yup. 20110809 23:32:46< Espreon> Well, it's not really my call, but we don't have infinite resources. 20110809 23:33:23< Espreon> I suppose if someone like Soliton gives it to you, then fine. 20110809 23:33:56-!- specing [~specing@unaffiliated/specing] has joined #wesnoth-dev 20110809 23:34:00< tschmitz> gabba: I'm not exactly sure. Perhaps I'm just "having trouble" with it 20110809 23:34:22< o11c> I'm not really planning to participate in wesnoth development, but I do want the history, which in SVN sucks 20110809 23:34:55< Espreon> Oh, well... then I guess your chances of getting it are far slimmer. 20110809 23:35:01< gabba> tschmitz: its something pretty ambitious to achieve in a short time frame 20110809 23:35:05< specing> Sorry, I ran out of RAM :(, again :( 20110809 23:36:14-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20110809 23:36:16< tschmitz> gabba: The existing code just doesn't feel very flexible 20110809 23:36:42< Ivanovic> specing: the last thing i wrote: [23:16:55] specing: that is: glob2 is an opengl app 20110809 23:37:06< Ivanovic> o11c: pasted you the url in a query 20110809 23:37:22< tschmitz> gabba: I can't say whether or not our side_actions container is going to be salvageable now that we want to organize actions differently 20110809 23:37:26< Ivanovic> o11c: and yeah, it is *considerably* faster to just get the tarball, otherwise you will likely wait for days 20110809 23:37:36< Ivanovic> (50,000 revisions take their time!) 20110809 23:38:12< gabba> tschmitz: aren't you planning to use one container per side per turn? 20110809 23:39:09< tschmitz> gabba: In general terms, yes 20110809 23:39:41< gabba> tschmitz: I'm surprised you feel limited by that, I thought the interface for multi-turn move creation and perhaps the building of the unit map in stages would be the hardest 20110809 23:39:54< tschmitz> gabba: So do I give each team a container of side_actions's? Or change the side_actions container to contain a container of action_queues? 20110809 23:39:57< specing> Ivanovic: ok 20110809 23:40:13< Ivanovic> specing: so it might likely be some libdl issue 20110809 23:40:13< specing> Ivanovic: the tile is smaller, yes 20110809 23:40:20< o11c> (funny, wget is switching between saying 1h 40m and 99m, before increasing to over 2h) 20110809 23:40:28< specing> It should be 720px 20110809 23:40:33< specing> horizontal 20110809 23:40:44< specing> and ~450 px vertical 20110809 23:40:55< tschmitz> gabba: building the unit map in stages *properly* will be difficult, but for now it will merely involve changing the iteration code to match whatever the new "containment" scheme ends up being 20110809 23:40:57< Ivanovic> 720px vertical might be the reason that you have problems 20110809 23:41:08< Ivanovic> anything below 800px vertical is *NOT* supported 20110809 23:41:24< Ivanovic> s/vertical/horizontal 20110809 23:41:32< gabba> tschmitz: giving each team one side_actions per turn makes the most sense 20110809 23:41:44< Ivanovic> and anything below 600px vertical requires the use of the commandline parameter --small-gui 20110809 23:41:47< gabba> tschmitz: you're already iterating over several side_actions 20110809 23:41:59< Ivanovic> *but* you still have to be at at least 480px 20110809 23:42:32< Ivanovic> so this might simply be the reason for your problems, the tile you provide is smaller than 800x600 and sdl does not take a canvas of its own 20110809 23:42:39< gabba> tschmitz: essentially it's the same as if there were "infinite teams" whose actions you must iterate over :P 20110809 23:43:14< tschmitz> gabba: The thing that's bothering me, I think, is that a multi-turn move is different from a sequence of individual single-turn moves 20110809 23:43:58< gabba> tschmitz: it sure is, since the various parts of the the multi-turn move end up in various containers 20110809 23:44:09< o11c> this discussion is quite interesting, it's kind of like something I've been wondering about ... 20110809 23:44:34< CIA-57> anonymissimus * r50670 /trunk/src/unit_abilities.cpp: Check for multiply= >=0 and divide= >0 in weapon specials. (fix for bug #18441) 20110809 23:44:44< o11c> namely, is it possible to overcome the "side-based" and "turn-based" aspects of wesnoth? 20110809 23:44:59< tschmitz> gabba: even so, if I make a multi-turn move, I don't care about reaching any of the intermediate destinations, but if I make a sequence of single-turn moves, then I do 20110809 23:45:37< o11c> I was thinking side-based could be overcome by swapping sides a lot ... can turns be jumped-to out of order? 20110809 23:46:25< gabba> o11c, depends on your proficiency in C++ and the number of years you're willing to spend 20110809 23:46:26< Crab_> o11c: well, at any particular time,there's 1 'active' side. but jumping is easy to get. 20110809 23:46:47< Crab_> s/years/hours :) 20110809 23:46:56< o11c> I like to think I'm quite proficient ... 20110809 23:48:06< anonymissimus> I know of 2 addons which implement side-jumping by jumping over side turns 20110809 23:48:20< anonymissimus> using [end_turn] 20110809 23:48:56< gabba> tschmitz: sure but I don't see how that's a problem 20110809 23:49:02< o11c> as for time ... I've kind of taken on some responsibility that will take up a few months ... thats what I said a few months ago and I haven't even gotten the first 90% yet 20110809 23:49:23< o11c> anonymissimus: nice, do you recall the names? 20110809 23:49:34< anonymissimus> ATBX and SoW 20110809 23:49:56< anonymissimus> on the 1.9 addons server, Settlers of Wesnoth is mine, ATBX by Exasperation 20110809 23:50:34< anonymissimus> basically, you end the turns of every side you come to until you reach teh target side, which can be in teh next game turn then 20110809 23:50:53< anonymissimus> sounds simple, but isn't xD 20110809 23:51:25< o11c> minor user experience penalty, since the turn number will be jumping up a lot 20110809 23:51:29< anonymissimus> Espreon: I've fixed it :) 20110809 23:51:56< anonymissimus> o11c: yes, although the visible turn number can be changed 20110809 23:52:06< o11c> ooh 20110809 23:52:20< o11c> though I imagine possible problems with autosaves ... 20110809 23:52:22< Espreon> anonymissimus: Yay... 20110809 23:52:46< o11c> but that could be why you said "visible" 20110809 23:52:59< Crab_> well, it's rather easy to hack the code to allow for turn/side jump via a new wml tag 20110809 23:53:22< tschmitz> gabba: So do I make them the same? 20110809 23:53:26< Crab_> that can, supposedly, deal with autosaves as well 20110809 23:54:06< negusnyul_> how can I enable debug options when compiling wesnoth? (I'm using cmake) 20110809 23:54:35< negusnyul_> I use gdb and want to get a nice backtrace 20110809 23:54:46< negusnyul_> But I don't really know cmake 20110809 23:55:10< gabba> tschmitz: sorry, again I'm not sure what you mean 20110809 23:55:39< gabba> tschmitz: if you want I can summarize how I think the whole thing should work, from interface to backend 20110809 23:56:48< o11c> negusnyul_: I'm guessing "cmake -D CMAKE_BUILD_TYPE=Debug ." - though I am only familiar with cmake through other projects, it looks like it might be generic 20110809 23:57:09< o11c> check in CMakeCache.txt 20110809 23:57:14< anonymissimus> Espreon: and thx for these test cases btw, I wish every bug would include one 20110809 23:57:23< anonymissimus> those are really good 20110809 23:57:31< tschmitz> gabba: Do I get the same thing (if I plan a multi-turn move for a certain destination) as (if I plan a sequence of single turn moves that ends at that destination)? 20110809 23:57:36< anonymissimus> gn8 20110809 23:57:40-!- anonymissimus [~chatzilla@HSI-KBW-046-005-024-090.hsi8.kabel-badenwuerttemberg.de] has quit [Quit: ChatZilla 0.9.86.1 [Firefox 3.6.2/20100316074819]] 20110809 23:58:17-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20110809 23:58:21< gabba> tschmitz: yes, if you select precisely the same waypoints to stop at when planning manually 20110809 23:58:36< tschmitz> gabba: Also, I would be thrilled if you proposed a design 20110809 23:59:13< gabba> tschmitz: Ok, here it goes 20110809 23:59:42< gabba> tschmitz: You have two use cases, one where the user is in plannning mode, the other when he's not 20110809 23:59:53< gabba> 1 - He's not in planning mode 20110809 23:59:53< tschmitz> gabba: But it won't be possible to delete a single multi-turn-move in a single go, and it won't recalculate the *whole* path if an enemy gets in the way of a piece of it --- Log closed Wed Aug 10 00:00:07 2011