--- Log opened Sat Aug 13 00:00:15 2011 20110813 00:09:33-!- Alarantalara [~alarantal@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20110813 00:13:24< CIA-57> espreon * r50739 /trunk/data/tools/unit_tree/menu.js: Set svn:eol-style. 20110813 00:14:04-!- loonybot [~loonybot@46.138.80.53] has joined #wesnoth-dev 20110813 00:14:04-!- loonybot [~loonybot@46.138.80.53] has quit [Changing host] 20110813 00:14:04-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20110813 00:19:23< CIA-57> alarantalara * r50740 /trunk/data/core/ (terrain-graphics/misc.cfg terrain-graphics.cfg): Apply patch #2862: stone wall transitions. Fixes Bug #15940. 20110813 00:29:34-!- monochromatic [~monochrom@pool-173-59-78-102.phlapa.east.verizon.net] has quit [Ping timeout: 264 seconds] 20110813 00:31:08-!- monochromatic [~monochrom@pool-173-59-66-222.phlapa.east.verizon.net] has joined #wesnoth-dev 20110813 00:36:37< CIA-57> alarantalara * r50741 /trunk/data/core/terrain-graphics.cfg: Allow embellishments to be drawn in the swamp 20110813 00:51:24-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 240 seconds] 20110813 01:01:26-!- tschmitz [18827665@gateway/web/freenode/ip.24.130.118.101] has quit [Ping timeout: 252 seconds] 20110813 01:16:42-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 258 seconds] 20110813 01:25:32-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20110813 01:35:56-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20110813 01:56:34-!- negusnyul [~negusnyul@h47-207.pool95-168.dyn.tolna.net] has quit [Ping timeout: 258 seconds] 20110813 02:15:36< Espreon> Hmmm, I probably should have opened a separate bug report for the save loaded as replay corruption. 20110813 02:15:41< Espreon> Oh well. 20110813 02:24:49< CIA-57> alarantalara * r50742 /trunk/data/core/ (4 files in 2 dirs): Add gray and tropical water reefs 20110813 02:28:23-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20110813 02:32:45-!- enchilado [~enchilado@ppp118-208-34-231.lns20.bne1.internode.on.net] has quit [Read error: Connection reset by peer] 20110813 02:33:17-!- enchilado [~enchilado@ppp118-208-34-231.lns20.bne1.internode.on.net] has joined #wesnoth-dev 20110813 02:39:26-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20110813 02:39:36-!- crimson_penguin [~ben@184.71.170.250] has joined #wesnoth-dev 20110813 02:39:47-!- crimson_penguin [~ben@184.71.170.250] has quit [Changing host] 20110813 02:39:47-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20110813 02:43:41-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Ping timeout: 240 seconds] 20110813 03:10:20-!- un214 [~un214@75.45.20.64] has joined #wesnoth-dev 20110813 03:16:52-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Disconnected by services] 20110813 03:17:08-!- monochromatic [~monochrom@pool-173-59-66-222.phlapa.east.verizon.net] has quit [Ping timeout: 252 seconds] 20110813 03:17:08-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20110813 03:18:44-!- monochromatic [~monochrom@pool-74-109-64-37.phlapa.east.verizon.net] has joined #wesnoth-dev 20110813 04:05:24-!- Ivanovic_ [~ivanovic@dtmd-4db2ede1.pool.mediaWays.net] has joined #wesnoth-dev 20110813 04:05:24-!- Ivanovic_ [~ivanovic@dtmd-4db2ede1.pool.mediaWays.net] has quit [Changing host] 20110813 04:05:24-!- Ivanovic_ [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-dev 20110813 04:09:26-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 258 seconds] 20110813 04:11:16-!- Blueblaze [~Blueblaze@adsl-76-202-17-202.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20110813 04:11:25-!- Ivanovic_ is now known as Ivanovic 20110813 04:12:37-!- Blueblaze [~Blueblaze@adsl-76-202-17-202.dsl.hstntx.sbcglobal.net] has quit [Client Quit] 20110813 04:46:35-!- un214 [~un214@75.45.20.64] has quit [Remote host closed the connection] 20110813 04:59:24-!- Alarantalara [~alarantal@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has quit [Remote host closed the connection] 20110813 05:18:24-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 276 seconds] 20110813 05:18:31-!- shadowm_laptop2 [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20110813 05:23:35-!- shadowm_laptop2 is now known as shadowm_laptop 20110813 05:26:29-!- wesbot changed the topic of #wesnoth-dev to: 180 bugs, 328 feature requests, 19 patches | logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20110813 05:37:37-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20110813 05:46:18-!- tschmitz [18827665@gateway/web/freenode/ip.24.130.118.101] has joined #wesnoth-dev 20110813 06:24:59-!- Blueblaze [~Blueblaze@adsl-76-202-17-202.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20110813 06:26:42-!- Gambit [~Gambit@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20110813 06:35:51-!- Blueblaze [~Blueblaze@adsl-76-202-17-202.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20110813 06:48:22-!- Blueblaze [~Blueblaze@adsl-76-202-17-202.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20110813 06:59:44-!- Blueblaze [~Blueblaze@adsl-76-202-17-202.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20110813 07:03:46-!- Elvish_Pillager [~eli@71-10-224-192.dhcp.oxfr.ma.charter.com] has quit [Ping timeout: 260 seconds] 20110813 07:14:50-!- ancestral [~ancestral@71-34-27-179.mpls.qwest.net] has joined #wesnoth-dev 20110813 07:24:55-!- ancestral [~ancestral@71-34-27-179.mpls.qwest.net] has quit [Quit: Smell ya later!] 20110813 07:38:32-!- tschmitz [18827665@gateway/web/freenode/ip.24.130.118.101] has quit [Ping timeout: 252 seconds] 20110813 07:38:51-!- EdB [~edb@89.82.194.231] has joined #wesnoth-dev 20110813 07:42:39-!- EdB [~edb@89.82.194.231] has quit [Remote host closed the connection] 20110813 07:51:26-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20110813 08:20:07-!- enchilado [~enchilado@ppp118-208-34-231.lns20.bne1.internode.on.net] has quit [Read error: Connection reset by peer] 20110813 08:20:35-!- enchilado [~enchilado@ppp118-208-34-231.lns20.bne1.internode.on.net] has joined #wesnoth-dev 20110813 08:47:29-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: ...] 20110813 08:52:43< CIA-57> ivanovic * r50743 /trunk/po/ (wesnoth-httt/id.po wesnoth-low/id.po): updated Indonesian translation 20110813 09:04:41-!- MeccaGod [~majs@host189-199.bornet.net] has joined #wesnoth-dev 20110813 09:10:08-!- stikonas [~and@ctv-213-164-102-32.vinita.lt] has joined #wesnoth-dev 20110813 09:10:08-!- stikonas [~and@ctv-213-164-102-32.vinita.lt] has quit [Changing host] 20110813 09:10:08-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20110813 09:35:09-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20110813 10:04:51-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Ping timeout: 276 seconds] 20110813 10:10:41-!- atomicbomb [~quassel@125.160.86.228] has joined #wesnoth-dev 20110813 10:13:04-!- enchilado [~enchilado@ppp118-208-34-231.lns20.bne1.internode.on.net] has quit [Read error: No route to host] 20110813 10:13:27-!- enchilado [~enchilado@ppp118-208-34-231.lns20.bne1.internode.on.net] has joined #wesnoth-dev 20110813 10:57:51-!- timotei [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20110813 11:05:00-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20110813 11:27:19-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [] 20110813 12:01:18-!- vcap_ [~vcap@AReims-551-1-110-22.w86-207.abo.wanadoo.fr] has joined #wesnoth-dev 20110813 12:04:46-!- vcap [~vcap@AReims-551-1-5-33.w86-215.abo.wanadoo.fr] has quit [Ping timeout: 260 seconds] 20110813 12:27:09-!- fabi [~fabi@88-134-20-121-dynip.superkabel.de] has joined #wesnoth-dev 20110813 12:29:11-!- negusnyul [~negusnyul@h47-207.pool95-168.dyn.tolna.net] has joined #wesnoth-dev 20110813 12:31:18-!- fendrin [~fabi@88-134-20-121-dynip.superkabel.de] has quit [Ping timeout: 276 seconds] 20110813 12:48:09-!- horon [~horon@nttkyo103205.tkyo.nt.adsl.ppp.infoweb.ne.jp] has joined #wesnoth-dev 20110813 12:52:26-!- sytyi [~sytyi@60-73-133-95.pool.ukrtel.net] has joined #wesnoth-dev 20110813 13:43:56-!- mjs-de [~mjs-de@g224181220.adsl.alicedsl.de] has joined #wesnoth-dev 20110813 14:07:15-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20110813 14:26:07-!- Gambit [~Gambit@wesnoth/developer/grickit] has joined #wesnoth-dev 20110813 15:37:49-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20110813 15:40:02-!- Appleman1234 [~Appleman1@ppp59-167-222-56.qld.adsl.internode.on.net] has quit [Quit: Leaving] 20110813 15:45:16-!- specing [~specing@unaffiliated/specing] has quit [Ping timeout: 260 seconds] 20110813 15:45:56< Gambit> Is there anything special one has to do if commiting something that adds a new string to the game? 20110813 15:58:10< timotei> Gambit: I don't think so. Ivanovic runs that pot update from time to time IIRC, which regenerates the .po files 20110813 15:58:34< Gambit> Okay. Thanks. 20110813 16:02:06< CIA-57> grickit * r50744 /trunk/data/core/ (terrain-graphics.cfg terrain.cfg): Added a variation of the windmill that functions as a village. 20110813 16:02:08-!- specing [~specing@unaffiliated/specing] has joined #wesnoth-dev 20110813 16:15:16-!- horon [~horon@nttkyo103205.tkyo.nt.adsl.ppp.infoweb.ne.jp] has quit [Read error: Connection reset by peer] 20110813 16:15:44-!- horon [~horon@nttkyo103205.tkyo.nt.adsl.ppp.infoweb.ne.jp] has joined #wesnoth-dev 20110813 16:29:08-!- elias [~allefant@allefant.com] has quit [Ping timeout: 252 seconds] 20110813 16:54:32-!- Alarantalara [~alarantal@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20110813 16:55:10-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20110813 16:55:16< CIA-57> thonsew * r50745 /trunk/src/replay_controller.cpp: 20110813 16:55:16< CIA-57> Quick fix for seg fault portion of bug #18495 replay load causes segfault 20110813 16:55:16< CIA-57> Moved the initialization of the gui buttons to after they were initialized in display.cpp by the fire event. 20110813 17:04:57< CIA-57> alarantalara * r50746 /trunk/data/core/terrain-graphics.cfg: Insert missing ,. Fixes bug #18496 20110813 17:05:53< timotei> wesbot: topic 20110813 17:05:55< wesbot> timotei: Don't be impatient, wait until something changes... *tsk* 20110813 17:06:01< timotei> lol???? 20110813 17:13:18-!- Elvish_Pillager [~eli@71-10-224-192.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20110813 17:15:24-!- inferno8 [~kvirc@178-36-97-242.adsl.inetia.pl] has joined #wesnoth-dev 20110813 17:16:32-!- inferno8 [~kvirc@178-36-97-242.adsl.inetia.pl] has quit [Client Quit] 20110813 17:26:29-!- wesbot changed the topic of #wesnoth-dev to: 179 bugs, 328 feature requests, 19 patches | logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20110813 17:31:24< CIA-57> alarantalara * r50747 /trunk/ (7 files in 5 dirs): Update changelog 20110813 17:45:19-!- fabi [~fabi@88-134-20-121-dynip.superkabel.de] has quit [Read error: Connection reset by peer] 20110813 17:45:45-!- fabi [~fabi@88-134-20-121-dynip.superkabel.de] has joined #wesnoth-dev 20110813 17:48:43-!- Elvish_Hunter [6d357186@gateway/web/freenode/ip.109.53.113.134] has joined #wesnoth-dev 20110813 17:49:00< Elvish_Hunter> Hi all 20110813 17:49:03-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20110813 17:49:26< Elvish_Hunter> Does anybody mind if I move this to the Ideas forum, where it belongs? http://forums.wesnoth.org/viewtopic.php?f=13&t=34726 20110813 17:57:36< Elvish_Hunter> Done. 20110813 18:01:56-!- Elvish_Hunter [6d357186@gateway/web/freenode/ip.109.53.113.134] has quit [] 20110813 18:03:10< timotei> Alarantalara: What mac do you have? 20110813 18:03:20< timotei> iMac/mac mini/macbook pro/macbook air? 20110813 18:04:15< Alarantalara> I have an old G4, and an iMac 20110813 18:10:03< Alarantalara> What is the policy regarding creating new WML keys? 20110813 18:11:16< Alarantalara> There are a lot of special cases to set terrain aliases in terrain.cfg and it seems like they could all be removed if a no_alias key that removed terrains from the alias list was added 20110813 18:12:09< Alarantalara> The current need for special case terrain_types was what led to bug 18216 20110813 18:17:41-!- horon [~horon@nttkyo103205.tkyo.nt.adsl.ppp.infoweb.ne.jp] has quit [Quit: Leaving...] 20110813 18:22:39-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20110813 18:25:37-!- fabi [~fabi@88-134-20-121-dynip.superkabel.de] has quit [Read error: Connection reset by peer] 20110813 18:26:03-!- fabi [~fabi@88-134-20-121-dynip.superkabel.de] has joined #wesnoth-dev 20110813 18:28:13< Gambit> wesbot: log 18216 20110813 18:28:15< wesbot> alink * r18216 : * reduce memory usage for the default zoom level* the movement hint use multiline, colors and bigger font to display terrain defense and turns to reach 20110813 18:28:19< wesbot> URL: http://svn.gna.org/viewcvs/wesnoth?view=rev&rev=18216 20110813 18:28:19< Gambit> oh hmmm 20110813 18:28:22< Gambit> wesbot: bug 18216 20110813 18:28:23< wesbot> Bug #18216 Assigned to: Simon Forsyth Status: None Priority: 5 - Normal 20110813 18:28:26< wesbot> Summary: Tropical Forest/Hill terrain 20110813 18:28:28< wesbot> Original submission: The tropical forest implanted on a hill registers as a fo 20110813 18:28:31< wesbot> rest alias rather than a hill/forest. 20110813 18:28:34< wesbot> URL: https://gna.org/bugs/?18216 20110813 18:28:36< Gambit> give me a link darn you 20110813 18:29:35< Alarantalara> It perhaps helps to know that the reason that any other hills work that way with forest is that they have been added as special cases 20110813 18:30:03< Alarantalara> Forest on mountain = forest terrain with pretty mountain background 20110813 18:30:37< fabi> Alarantalara: Forest on mountain? Since when? 20110813 18:31:14< Alarantalara> You can put one on the other in the editor, but it has no game effect 20110813 18:31:44< Alarantalara> I think it was since forest was allowed to be on terrain other than the default forest base and the only hills at the time 20110813 18:34:51< Alarantalara> so since 1.8 at least 20110813 18:36:10-!- chrisoelmueller [bouncer@syngo.info] has quit [Excess Flood] 20110813 18:37:19-!- Guest55320 [bouncer@syngo.info] has joined #wesnoth-dev 20110813 18:40:00< Alarantalara> This is actually the same issue that lead to bats getting the feral trait only with forests instead of villages 20110813 18:40:52-!- Guest55320 is now known as chrisoelmueller 20110813 18:42:15< Alarantalara> There is no way to specify that a terrain should alias to a subset of the possible base terrains 20110813 18:44:51-!- elias [~allefant@allefant.com] has joined #wesnoth-dev 20110813 18:45:23-!- anonymissimus [~chatzilla@HSI-KBW-046-005-024-090.hsi8.kabel-badenwuerttemberg.de] has joined #wesnoth-dev 20110813 18:46:19< Alarantalara> It also affects mushroom groves, but people tend not to put them on other terrain 20110813 18:57:23-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Read error: Connection reset by peer] 20110813 18:59:38-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20110813 19:05:33-!- atomicbomb [~quassel@125.160.86.228] has quit [Remote host closed the connection] 20110813 19:09:05-!- tschmitz [18827665@gateway/web/freenode/ip.24.130.118.101] has joined #wesnoth-dev 20110813 19:42:52-!- tschmitz_ [18827665@gateway/web/freenode/ip.24.130.118.101] has joined #wesnoth-dev 20110813 19:44:10-!- tschmitz [18827665@gateway/web/freenode/ip.24.130.118.101] has quit [Ping timeout: 252 seconds] 20110813 19:46:25-!- Blueblaze [~Blueblaze@adsl-99-171-162-149.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20110813 20:00:40-!- stikonas [~gentoo@ctv-213-164-102-32.vinita.lt] has joined #wesnoth-dev 20110813 20:00:40-!- stikonas [~gentoo@ctv-213-164-102-32.vinita.lt] has quit [Changing host] 20110813 20:00:40-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20110813 20:04:11-!- tschmitz_ is now known as tschmitz 20110813 20:21:16-!- inferno8 [~kvirc@178-36-97-242.adsl.inetia.pl] has joined #wesnoth-dev 20110813 20:36:10-!- sytyi [~sytyi@60-73-133-95.pool.ukrtel.net] has quit [Ping timeout: 264 seconds] 20110813 20:42:54-!- Blueblaze [~Blueblaze@adsl-99-171-162-149.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20110813 20:51:06-!- sytyi [~sytyi@117-16-133-95.pool.ukrtel.net] has joined #wesnoth-dev 20110813 20:52:12-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20110813 20:55:47-!- MeccaGod [~majs@host189-199.bornet.net] has quit [] 20110813 20:57:15-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20110813 21:21:13-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Quit: SIGKILL] 20110813 21:31:12-!- Blueblaze [~Blueblaze@adsl-99-171-162-149.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20110813 21:40:02< Espreon> Alarantalara: I tend to put mushroom grove on things other than cave. 20110813 21:40:37< Alarantalara> can you give me an example? 20110813 21:41:10< Espreon> Lemme just load my map. 20110813 21:41:35< Espreon> Alarantalara: Mostly flay. 20110813 21:41:37< Espreon> *flat 20110813 21:41:48< Espreon> Yeah, just flat and cave. 20110813 21:42:44< Alarantalara> Right now, it doesn't matter what you put it on, it's always mushroom grove. 20110813 21:43:13< Espreon> Yeah. 20110813 21:43:43-!- mjs-de [~mjs-de@g224181220.adsl.alicedsl.de] has quit [Remote host closed the connection] 20110813 21:44:24< Alarantalara> With forest and village, the trend has been towards making defense = best of base and it except on flat, and movement worst of base and it except on flat 20110813 21:44:52< Alarantalara> however, there is no way to represent the "except" part in WML right now 20110813 21:45:29< Alarantalara> so Villages got set to base and village at all times with an exception for bats 20110813 21:45:42< Alarantalara> and forest is forest at all times except for some hills 20110813 21:45:51< Alarantalara> and mushroom grove is always mushroom grove 20110813 21:46:34< Alarantalara> adding a way to specify "except" in WML could make villages, and forest actually be what they were tending towards 20110813 21:47:40< Alarantalara> while reducing the number of terrain_type tags and possibly allowing the feral trait to be removed again if desired (since bats would have 40% defense on flat villages again without special handling) 20110813 21:48:38< Alarantalara> I mention mushroom grove because it could happen to that terrain as well, though that isn't the point of the whole thing 20110813 21:52:00< zookeeper> i'm not too keen on adding actual exceptions to the aliasing rules 20110813 21:53:19< Alarantalara> I can understand that 20110813 21:54:27< Alarantalara> I am suggesting it mostly because trying to do them in WML generates a lot of extra tags to enter the exceptions that way 20110813 21:54:48< Alarantalara> Right now, hills are treated as an exception to the standard forest rule 20110813 21:55:05< zookeeper> yeah, i know, i wrote those exceptions :x it's quite a pain 20110813 21:55:15< Alarantalara> except that desert hills are still completely forest, and tropical forest on any hill is completely forest 20110813 21:55:27< Alarantalara> and if one more hill is added, it will get worse 20110813 21:55:55< Alarantalara> So I thought it might be better to write a way to formalize the exception 20110813 21:56:05< Alarantalara> something like no_alias=Gt 20110813 21:56:07< zookeeper> however, i don't recall off the top of my head why we have forested hills instead of all forests being worst movement and best defense of base,forest 20110813 21:56:30< Alarantalara> because then cavalry has defense 40 in forest 20110813 21:56:35< zookeeper> right, that's it i guess 20110813 21:58:17< zookeeper> frankly, i'd like to find a good simple solution to that so we could make all forests work the same way regardless of base 20110813 21:59:37< Alarantalara> quite. So far the best I have is allowing the forest to say use base unless it is flat, but there may be a better answer 20110813 22:01:48< zookeeper> worst movement of base,forest and defense of forest? orcs and dwarves would get worse defenses on forested hills, but i wonder if i'm missing some other disaster. 20110813 22:02:44< Alarantalara> probably not, since right now forest on anything else is just forest 20110813 22:03:11< Alarantalara> so only units that have better hill defense than forest would be affected 20110813 22:03:35< Alarantalara> It really hurts dwarves, though 20110813 22:04:38< zookeeper> yeah, but then again i think forested hills aren't used much in MP maps, which are the main balance concern 20110813 22:07:28< Alarantalara> Elensefar Courtyard has some, I'll take a look at the others 20110813 22:10:30< zookeeper> great 20110813 22:11:13< Alarantalara> 18 maps total 20110813 22:11:25< Alarantalara> 6p_Volcano 18 20110813 22:11:36< Alarantalara> Ruins of Terra Dwelve has 24 20110813 22:12:46< Alarantalara> Hamlets has 45, though many are out of bounds 20110813 22:12:55< zookeeper> well, i'm sure those can be sorted out somehow if we'd really want to make such a change 20110813 22:14:09< Alarantalara> The other ones that make heavy use of it are Aethermaw and Arcanclave Citadel 20110813 22:14:16< Alarantalara> and Thousand Stings 20110813 22:17:56< zookeeper> hrhm 20110813 22:25:04< zookeeper> mounted units would be affected too (mountedfoot has 30% forest and 40% hills), but that'd kinda make sense anyway so probably not a problem 20110813 22:27:50< zookeeper> so, the biggest issue is orcs, dwarves and other hill units 20110813 22:28:03< Alarantalara> also largefoot units, whatever they are 20110813 22:29:26< Alarantalara> and the Khalifate 20110813 22:32:47< zookeeper> right, i have absolutely no idea about khalifate defenses 20110813 22:32:58< Alarantalara> They all have good hills bad forest 20110813 22:33:17< Alarantalara> generally 60-40 right now 20110813 22:33:39< zookeeper> great :x 20110813 22:37:56< zookeeper> do you think it'd make sense and be intuitive if units which have 60% on plain hills would drop to 40% in forested hills? 20110813 22:38:53< zookeeper> an orc has 40% both in flat and in forest that's on flat. they'd have 60% on plain hills, and 40% on forested hills. 20110813 22:39:12 * zookeeper scratches head 20110813 22:39:27< Alarantalara> I thought orcs had 50% in forest 20110813 22:39:42< zookeeper> oh, right, could be 20110813 22:39:54< Alarantalara> yeah, orcs have 50% in both hills and forest 20110813 22:40:02< Alarantalara> so they wouldn't be affected 20110813 22:40:12< zookeeper> fine :P a dwarf has 30% both in flat and in forest that's on flat. they'd have 60% on plain hills, and 30% on forested hills. 20110813 22:40:53< Alarantalara> personally, that seems strange to me 20110813 22:41:14< Alarantalara> it's not as though the hills went away 20110813 22:41:32< zookeeper> yeah, and it's not like the trees hinder them on flat. 20110813 22:43:14< Alarantalara> looking through the maps, it looks like one of the preferred uses is allowing dwarves and elves to both be able to effectively siege villages 20110813 22:43:26< Alarantalara> (for forested hill terrain) 20110813 22:45:33< zookeeper> durr. 20110813 22:47:54< zookeeper> strange. i was pretty sure i had added the forested hills originally, but looks like it was fendrin. 20110813 22:48:10< anonymissimus> zookeeper: re bug #16850 20110813 22:48:25< anonymissimus> would you mind won't fixing that ? 20110813 22:48:53< anonymissimus> since it makes the event less useful, is usually not noticable, and may break exisintg UMC 20110813 22:49:32< anonymissimus> enemies are still defeated in teh subsequent side turns aren't they ? xD 20110813 22:50:27< zookeeper> well, it can equally likely result in strange bugs if you make the reasonable assumption that it won't keep firing every turn 20110813 22:51:17< anonymissimus> well then why not document the behavior ? honestly, why woudl someone put the first_time_only=no into that event ? 20110813 22:52:20< anonymissimus> the event is fired from the check:victory function and it makes somehow sense to fire it from there since the neccessary calculations are made there anyway 20110813 22:52:22< zookeeper> because they have a scenario where enemy leaders keep spawning and something special happens every time they manage to kill all the ones in play? 20110813 22:52:40< anonymissimus> it is more difficult on teh C++ side than it looks from wml ;) 20110813 22:53:16< zookeeper> yeah, but that's a reason to postpone it, not to mark it as won't fix 20110813 22:53:17< anonymissimus> zookeeper: good idea, does it exist ? :P 20110813 22:53:22< zookeeper> no idea 20110813 22:53:32< anonymissimus> postponing stuff is bad 20110813 22:54:03< anonymissimus> it makes only sense if it is likely that something else which is in progress will fix it or make the fix easier 20110813 22:54:14< anonymissimus> which is nto teh case here 20110813 22:56:17< zookeeper> well, in any case, i'm getting the vibe that you want to close it just to lower the bugcount ;) 20110813 22:58:21< anonymissimus> I was just almost convinced to let it open :| 20110813 23:00:32< zookeeper> basically, i just don't see what sense it would make to declare the current behaviour the intended one... the benefits seem way more marginal than the drawbacks (if you have a scenario like in my example), and it's just more complicated on the WML side 20110813 23:02:20-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20110813 23:05:10-!- yann [~dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has quit [Ping timeout: 240 seconds] 20110813 23:26:29-!- wesbot changed the topic of #wesnoth-dev to: 181 bugs, 328 feature requests, 19 patches | logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20110813 23:30:56-!- inferno8 [~kvirc@178-36-97-242.adsl.inetia.pl] has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 20110813 23:36:33< CIA-57> alarantalara * r50748 /trunk/data/core/terrain-graphics.cfg: Fixed bug #18497: Wood & Stone Bridge graphics go under Swamp. 20110813 23:48:21-!- Alarantalara [~alarantal@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has quit [Remote host closed the connection] --- Log closed Sun Aug 14 00:00:17 2011