--- Log opened Wed Nov 02 00:00:24 2011 20111102 00:02:16-!- Alarantalara [~alarantal@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20111102 00:04:20-!- ancestral [~ancestral@c-75-73-88-54.hsd1.mn.comcast.net] has joined #wesnoth-dev 20111102 00:04:44-!- mackensen [~cfulton@wikipedia/Mackensen] has joined #wesnoth-dev 20111102 00:04:48-!- wesbot changed the topic of #wesnoth-dev to: 170 bugs, 326 feature requests, 13 patches | logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20111102 00:05:14< mackensen> hello there, I'm looking for the link to the git tarball? 20111102 00:06:09< Espreon> Sigh... it seems that everyone EVER wants that tarball. 20111102 00:06:27< Espreon> But... 20111102 00:06:31< AI0867> files.wesnoth.org/hidden/wesnoth-git.tar.bz2 20111102 00:06:39< Espreon> ... Sigh. 20111102 00:06:42< AI0867> =P 20111102 00:06:47< shadowmaster> So cranky, Espreon ? 20111102 00:07:00< Espreon> It's been revealed in public yet again... 20111102 00:07:31< shadowmaster> I think I said before that these logs aren't indexed, so that should pose no problem. 20111102 00:07:52< mackensen> it's much appreciated all the same ;) 20111102 00:08:39< AI0867> it's 1.4 GiB, so I suggest you use wget 20111102 00:08:49< mackensen> good thing that's what I did 20111102 00:11:00-!- mjs-de [~mjs-de@f053189014.adsl.alicedsl.de] has quit [Remote host closed the connection] 20111102 00:14:20-!- mackensen [~cfulton@wikipedia/Mackensen] has left #wesnoth-dev [] 20111102 00:17:25-!- ancestral [~ancestral@c-75-73-88-54.hsd1.mn.comcast.net] has quit [Quit: i go sleeps kthxbai] 20111102 00:18:05-!- ancestral [~ancestral@c-75-73-88-54.hsd1.mn.comcast.net] has joined #wesnoth-dev 20111102 00:24:14-!- horon [~horon@nttkyo340050.tkyo.nt.adsl.ppp.infoweb.ne.jp] has joined #wesnoth-dev 20111102 00:33:25< anonymissimus> what's bad about it being revealed ? 20111102 00:34:24< shadowmaster> That we don't want it being downloaded too often/multiple people downloading at the same time as that has an impact on wesnoth.org's performance and the monthly bandwidth plan. 20111102 00:35:28< anonymissimus> understood 20111102 00:44:27-!- ancestral [~ancestral@c-75-73-88-54.hsd1.mn.comcast.net] has quit [Quit: i go sleeps kthxbai] 20111102 00:46:41-!- ancestral [~ancestral@c-75-73-88-54.hsd1.mn.comcast.net] has joined #wesnoth-dev 20111102 00:48:13-!- Vorpal [~AnMaster@unaffiliated/anmaster] has quit [Ping timeout: 240 seconds] 20111102 00:49:22-!- ancestral [~ancestral@c-75-73-88-54.hsd1.mn.comcast.net] has quit [Client Quit] 20111102 00:50:16-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20111102 00:51:33-!- ancestral [~ancestral@c-75-73-88-54.hsd1.mn.comcast.net] has joined #wesnoth-dev 20111102 00:57:00-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 256 seconds] 20111102 01:07:49-!- ancestral [~ancestral@c-75-73-88-54.hsd1.mn.comcast.net] has quit [Quit: i go sleeps kthxbai] 20111102 01:13:46-!- fendrin [~fabi@88-134-14-215-dynip.superkabel.de] has joined #wesnoth-dev 20111102 01:23:18-!- ancestral [~ancestral@c-75-73-88-54.hsd1.mn.comcast.net] has joined #wesnoth-dev 20111102 01:26:09-!- Upth [~ogmar@c-76-105-37-245.hsd1.ca.comcast.net] has joined #wesnoth-dev 20111102 01:26:10-!- Upth is now known as Upthorn 20111102 01:36:21-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has quit [Quit: I ATE'NT DEAD] 20111102 01:36:45-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20111102 01:39:21-!- atomicbomb [~quassel@222.124.85.104] has joined #wesnoth-dev 20111102 01:48:37-!- ancestral [~ancestral@c-75-73-88-54.hsd1.mn.comcast.net] has quit [Quit: And that’s the end of THAT chapter.] 20111102 01:52:29-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20111102 01:52:38-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20111102 01:55:55< CIA-64> alarantalara * r51800 /trunk/ (15 files in 3 dirs): Wire in rotting bridge variant 20111102 01:57:26-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Ping timeout: 260 seconds] 20111102 01:59:02< CIA-64> espreon * r51801 /trunk/data/core/images/terrain/bridge/ (11 files): Ran umcpropfix. 20111102 01:59:39-!- enchilado [~enchilado@unaffiliated/enchilado] has quit [Ping timeout: 276 seconds] 20111102 02:22:55-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20111102 02:25:35< CIA-64> alarantalara * r51802 /trunk/data/core/terrain-graphics/internal-tracks.cfg: Allow variant images for tracks 20111102 02:26:26< Moloch_IT> I (maybe) found a fix for the replays issue https://gna.org/bugs/index.php?18892 20111102 02:26:42< Moloch_IT> i posted a comment 20111102 02:27:51-!- crimson_penguin [~ben@S0106602ad06b8003.vc.shawcable.net] has joined #wesnoth-dev 20111102 02:27:51-!- crimson_penguin [~ben@S0106602ad06b8003.vc.shawcable.net] has quit [Changing host] 20111102 02:27:51-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20111102 02:29:24< shadowmaster> according to anonymissimus the buttons get destroyed and recreated as a side-effect of the game_display::invalidate_all() call in replay_controller::update_gui(), so it makes sense to recapture their pointers following that. However, I wonder if game_display::invalidate_call() could be invoked via some event handler that's out of the replay_controller class' control? 20111102 02:29:38< CIA-64> alarantalara * r51803 /trunk/data/core/terrain-graphics/internal-tracks.cfg: Correct high neighbour count track macros 20111102 02:29:46< shadowmaster> I mean game_display::invalidate_all() 20111102 02:30:33-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20111102 02:31:48-!- enchilado [~enchilado@unaffiliated/enchilado] has joined #wesnoth-dev 20111102 02:31:51-!- Alarantalara [~alarantal@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has left #wesnoth-dev [] 20111102 02:32:38-!- Blueblaze [~Blueblaze@adsl-76-202-18-35.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20111102 02:39:10-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20111102 02:46:20< anonymissimus> shadowmaster: actually, it's (*gui_).draw(); 20111102 02:46:44< anonymissimus> I wrote into the bug report the most important stuff of whyt I found out about it 20111102 02:46:49< shadowmaster> so game_display::draw() :) 20111102 02:47:09< anonymissimus> yes 20111102 02:47:31< anonymissimus> Moloch_IT: you should probably explain why you think this fixes it 20111102 02:48:00< shadowmaster> (via inheritance, that's actually display::draw() since it's not reimplemented or extended in game_display) 20111102 02:51:16< anonymissimus> hm well it makes actually, sense; calling buttons_.update(gui_); recaptures the buttons from display 20111102 02:51:45< shadowmaster> hence my line half a page above. :) 20111102 02:52:39< anonymissimus> however, it feels wrong that the display class handles control over its buttons outside so that writing this cashing in replay_controller was possible 20111102 02:54:18< shadowmaster> It could have been a result of the addition of the End Turn -> End Scenario label change some time after linger mode was introduced in 1.3.x, as I suggested before. I recall the author (YogiHH?) admitting to the solution being hacky, although back then I didn't know enough to be interested in checking what he was talking about. 20111102 02:55:49< shadowmaster> Then again, the entirety of the theme GUI was designed in times when maintainability and good practice weren't relevant issues. 20111102 02:58:31< anonymissimus> Moloch_IT: what about no exchanging but inserting a buttons_.update(gui_) call after the update_gui() ? 20111102 02:59:40< shadowmaster> OTOH it appears the only other user of the find_button() method is in playturn.cpp:311 20111102 03:00:25< Moloch_IT> you mean updating buttons 2 times, 1 before and 1 after the call? 20111102 03:01:05< Moloch_IT> i'm trying to figure out why my fix is working... :D 20111102 03:01:10< shadowmaster> that would be useless since they don't get a chance to be used before the draw() call 20111102 03:03:12< anonymissimus> there are several other calls to update_gui() in play_controller; you's need to recapture the buttons after all of them 20111102 03:04:10< anonymissimus> anyway, good luck, I'm off cya 20111102 03:04:20-!- anonymissimus [~chatzilla@HSI-KBW-078-042-163-105.hsi3.kabel-badenwuerttemberg.de] has quit [Quit: ChatZilla 0.9.86.1 [Firefox 3.6.2/20100316074819]] 20111102 03:04:22< shadowmaster> make update_gui() recapture them instead? 20111102 03:07:52< shadowmaster> The fix should fail to cover all the cases anyway; the WML redraw action will cause the UI to be refreshed and that should destroy the button objects too 20111102 03:08:35< shadowmaster> There are more WML actions triggering the same path. 20111102 03:09:31< Moloch_IT> display::draw_all_panels() contains a call to create_buttons() 20111102 03:10:00< shadowmaster> Exactly. That's triggered via display::draw() ( -> display::draw_init() ) 20111102 03:10:55< Moloch_IT> it was why i switched this 2 lines to fix the problem, before i forget about it 20111102 03:11:04< Moloch_IT> :) 20111102 03:11:38< shadowmaster> searching for ->draw( and .draw( in the source should reveal many more instances where game_display::draw() and its parent implementation display::draw() is called 20111102 03:13:12< Moloch_IT> a lot of callers, yes 20111102 03:13:35< Moloch_IT> i'll go bed 20111102 03:14:19< Moloch_IT> bye 20111102 03:14:22< Moloch_IT> :) 20111102 03:14:27< shadowmaster> night 20111102 03:14:37-!- Moloch_IT [~Moloch_IT@78.159.207.2] has quit [Remote host closed the connection] 20111102 03:24:33-!- Elvish_Pillager [~eli@dhip-149.coburn.residences.colby.edu] has quit [Ping timeout: 245 seconds] 20111102 03:34:54-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20111102 03:51:53-!- Gambit [~Gambit@wesnoth/developer/grickit] has quit [Read error: Connection 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20111102 07:29:58-!- SigurdFireDragon [1865eeac@gateway/web/freenode/ip.24.101.238.172] has quit [Quit: Page closed] 20111102 07:41:08< shadowmaster> unit.placement=map_overwrite apparently doesn't work 20111102 08:03:38< shadowmaster> wesnoth: src/hotkeys.cpp:1293: std::vector > hotkey::command_executor::get_menu_images(display&, const std::vector >&): Assertion `b' failed. 20111102 08:03:46< shadowmaster> oops, wrong channel 20111102 08:05:16-!- vultraz [~chatzilla@124.109.10.221] has quit [Read error: Connection reset by peer] 20111102 08:13:52< CIA-64> shadowmaster * r51804 /trunk/src/hotkeys.cpp: 20111102 08:13:52< CIA-64> Fallback to the End Turn action's default title if there's no End Turn button in the theme GUI when displaying a context menu 20111102 08:13:52< CIA-64> a) Yes, it makes sense to not have an End Turn button. 20111102 08:13:52< CIA-64> b) No, it doesn't make sense to rely on the existence of an End Turn button. 20111102 08:13:52< CIA-64> c) Yes, this change is completely harmless. 20111102 08:15:11-!- vultraz [~chatzilla@124.109.10.221] has joined #wesnoth-dev 20111102 08:29:04-!- mjs-de [~mjs-de@g224183158.adsl.alicedsl.de] has joined #wesnoth-dev 20111102 08:38:53-!- mjs-de [~mjs-de@g224183158.adsl.alicedsl.de] has quit [Remote host closed the connection] 20111102 08:47:18-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20111102 08:56:49-!- horon [~horon@nttkyo340050.tkyo.nt.adsl.ppp.infoweb.ne.jp] has joined #wesnoth-dev 20111102 09:08:18-!- mjs-de [~mjs-de@vpn6042.itmc.tu-dortmund.de] has joined #wesnoth-dev 20111102 09:10:44-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Quit: Lost terminal] 20111102 09:26:48-!- stikonas [~gentoo@bcm-131-111-216-35.girton.cam.ac.uk] has joined #wesnoth-dev 20111102 09:26:48-!- stikonas [~gentoo@bcm-131-111-216-35.girton.cam.ac.uk] has quit [Changing host] 20111102 09:26:48-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20111102 09:26:49-!- negusnyul [~negusnyul@h47-207.pool95-168.dyn.tolna.net] has joined #wesnoth-dev 20111102 09:34:56-!- Moloch_IT [~Moloch_IT@78.159.207.2] has joined #wesnoth-dev 20111102 09:52:43-!- Ivanovic [~ivanovic@dtmd-4db2c8ba.pool.mediaWays.net] has quit [Changing host] 20111102 09:52:43-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-dev 20111102 09:53:11< Ivanovic> moin 20111102 09:53:34-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20111102 09:55:15-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20111102 10:08:18-!- fendrin [~fabi@88-134-14-215-dynip.superkabel.de] has quit [Remote host closed the connection] 20111102 10:08:34-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20111102 10:13:59-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20111102 10:47:58< CIA-64> ivanovic * r51805 /trunk/po/ (6 files in 6 dirs): updated Galician translation 20111102 11:06:11-!- atomicbomb 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over, joins: mjs-de, Espreon, apoi, wesbot, crimson_penguin, chpln, melinath, Moloch_IT, yann, Greywhind 20111102 11:33:12-!- Rhonda [~rhonda@anguilla.debian.or.at] has joined #wesnoth-dev 20111102 11:33:12-!- Netsplit over, joins: {V} 20111102 11:34:20-!- isaac [~isaac@heal.cauterized.net] has joined #wesnoth-dev 20111102 11:34:43-!- Netsplit over, joins: pbunbun 20111102 11:49:01-!- mjs-de [~mjs-de@vpn6042.itmc.tu-dortmund.de] has quit [Remote host closed the connection] 20111102 11:51:32-!- ServerMode/#wesnoth-dev [+t] by holmes.freenode.net 20111102 11:51:32-!- oldtopmanserver [1000@unaffiliated/oldtopmanserver] has joined #wesnoth-dev 20111102 11:58:40-!- oldtopmanserver [1000@unaffiliated/oldtopmanserver] has quit [Ping timeout: 260 seconds] 20111102 12:01:33-!- CIA-99 [~CIA@cia.atheme.org] has joined #wesnoth-dev 20111102 12:03:04-!- loonycyborg is now known as Guest63401 20111102 12:14:03-!- mjs-de [~mjs-de@g224183158.adsl.alicedsl.de] has joined #wesnoth-dev 20111102 12:24:37-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20111102 12:29:45-!- Guest63401 [~sergey@ppp109-252-49-111.pppoe.spdop.ru] has quit [Quit: I ATE'NT DEAD] 20111102 12:30:07-!- loonycyborg [~sergey@ppp109-252-49-111.pppoe.spdop.ru] has joined #wesnoth-dev 20111102 12:32:01-!- loonycyborg [~sergey@ppp109-252-49-111.pppoe.spdop.ru] has quit [Changing host] 20111102 12:32:01-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has joined #wesnoth-dev 20111102 12:37:55-!- EdB [~edb@172.103.89.79.rev.sfr.net] has joined #wesnoth-dev 20111102 12:45:16< Ivanovic> for those waiting for the results regarding the fosdem "open source games" dev room: got a mail late yesterday stating that the decission was postponed since they don't know yet which rooms they will have but they expect to know (and decide) some time later this week 20111102 12:59:26-!- Elvish_Pillager [~eli@dhip-149.coburn.residences.colby.edu] has joined #wesnoth-dev 20111102 13:03:08-!- Sytyi [~Sytyi@195.69.77.128] has joined #wesnoth-dev 20111102 13:08:12-!- Sytyi1 [~Sytyi@195.69.77.128] has joined #wesnoth-dev 20111102 13:08:12-!- Sytyi [~Sytyi@195.69.77.128] has quit [Read error: Connection reset by peer] 20111102 13:14:13-!- Sytyi1 [~Sytyi@195.69.77.128] has quit [Ping timeout: 256 seconds] 20111102 13:24:50-!- Vorpal [~AnMaster@unaffiliated/anmaster] has joined #wesnoth-dev 20111102 13:26:11-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20111102 13:40:33-!- oldtopmanserver [1000@unaffiliated/oldtopmanserver] has joined #wesnoth-dev 20111102 13:48:11-!- MeccaGod [~majs@host189-199.bornet.net] has joined #wesnoth-dev 20111102 13:55:29-!- Gambit [~Gambit@pa-184-5-186-26.dhcp.embarqhsd.net] has joined #wesnoth-dev 20111102 13:55:32-!- Gambit [~Gambit@pa-184-5-186-26.dhcp.embarqhsd.net] has quit [Changing host] 20111102 13:55:32-!- Gambit [~Gambit@wesnoth/developer/grickit] has joined #wesnoth-dev 20111102 14:10:07-!- EdB [~edb@172.103.89.79.rev.sfr.net] has quit [Remote host closed the connection] 20111102 14:22:19-!- atomicbomb [~quassel@61.94.94.174] has quit [Quit: bye. gonna take a rest] 20111102 14:34:42-!- Rhonda [~rhonda@anguilla.debian.or.at] has quit [Changing host] 20111102 14:34:43-!- Rhonda [~rhonda@wesnoth/developer/rhonda] has joined #wesnoth-dev 20111102 14:37:32-!- stikonas [~gentoo@bcm-131-111-216-35.girton.cam.ac.uk] has joined #wesnoth-dev 20111102 14:37:32-!- stikonas [~gentoo@bcm-131-111-216-35.girton.cam.ac.uk] has quit [Changing host] 20111102 14:37:32-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20111102 14:55:08< Moloch_IT> i submitted a patch for bug #18892 https://gna.org/patch/index.php?3005 20111102 15:00:32-!- mjs-de [~mjs-de@g224183158.adsl.alicedsl.de] has quit [Remote host closed the connection] 20111102 15:04:12-!- Sytyi [~Sytyi@25-7-133-95.pool.ukrtel.net] has joined #wesnoth-dev 20111102 15:13:38-!- horon [~horon@nttkyo340050.tkyo.nt.adsl.ppp.infoweb.ne.jp] has quit [Quit: Leaving...] 20111102 15:27:22-!- EdB [~edb@89.82.194.231] has joined #wesnoth-dev 20111102 15:52:02-!- mjs-de [~mjs-de@g224183158.adsl.alicedsl.de] has joined #wesnoth-dev 20111102 15:53:30-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20111102 15:54:26-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20111102 16:33:56-!- dtiger [~dtiger@dynamic-vpdn-93-125-116-87.telecom.by] has joined #wesnoth-dev 20111102 16:44:24-!- dtiger_ [~dtiger@dynamic-vpdn-93-125-116-141.telecom.by] has joined #wesnoth-dev 20111102 16:44:28-!- dtiger [~dtiger@dynamic-vpdn-93-125-116-87.telecom.by] has quit [Ping timeout: 255 seconds] 20111102 16:58:19-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20111102 17:04:38-!- dtiger_ [~dtiger@dynamic-vpdn-93-125-116-141.telecom.by] has quit [Ping timeout: 244 seconds] 20111102 17:04:56-!- dtiger_ [~dtiger@dynamic-vpdn-213-184-233-126.telecom.by] has joined #wesnoth-dev 20111102 17:11:31-!- dtiger_ [~dtiger@dynamic-vpdn-213-184-233-126.telecom.by] has quit [Ping timeout: 252 seconds] 20111102 17:12:18-!- dtiger_ [~dtiger@dynamic-vpdn-93-125-116-88.telecom.by] has joined #wesnoth-dev 20111102 17:16:33-!- fendrin [~fabi@88-134-14-215-dynip.superkabel.de] has joined #wesnoth-dev 20111102 17:16:55< fendrin> hi 20111102 17:17:48< fendrin> wesbot: seen anonymisimus? 20111102 17:17:48< wesbot> fendrin: Sorry, I don't know of anonymisimus. 20111102 17:17:53< fendrin> wesbot: seen anonymissimus? 20111102 17:17:54< wesbot> fendrin: The person with the nick anonymissimus last spoke 14h 13m ago. 14h 13m ago they left with the message: Quit: ChatZilla 0.9.86.1 [Firefox 3.6.2/20100316074819] 20111102 17:21:57-!- stikonas [~gentoo@bcm-131-111-216-35.girton.cam.ac.uk] has joined #wesnoth-dev 20111102 17:21:57-!- stikonas [~gentoo@bcm-131-111-216-35.girton.cam.ac.uk] has quit [Changing host] 20111102 17:21:57-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20111102 17:32:40-!- anonymissimus [~chatzilla@HSI-KBW-078-042-163-105.hsi3.kabel-badenwuerttemberg.de] has joined #wesnoth-dev 20111102 17:32:55-!- crimson_penguin [~ben@184.71.170.250] has joined #wesnoth-dev 20111102 17:32:55-!- crimson_penguin [~ben@184.71.170.250] has quit [Changing host] 20111102 17:32:55-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20111102 17:33:33< anonymissimus> fendrin: as for the $second_unit, I don't think you nedd to do anything further, that is; just test that it works 20111102 17:33:51< fendrin> hi anonymissimus 20111102 17:33:57< anonymissimus> hi 20111102 17:33:59< fendrin> It works. 20111102 17:34:24< fendrin> But I doubt that I fetched every little detail. The saving and reloading of the issue for example. 20111102 17:34:49< fendrin> I wanted to ask you if you like to look after the lua related stuff I still need to implement around the feature. 20111102 17:35:31< anonymissimus> why you think saving/loading matters ? 20111102 17:36:28< fendrin> recruit/recall actions need to act exactly like they do when watching a replay for example. 20111102 17:36:48< fendrin> I am sure that the replay still does not contain the extra "who did it" information. 20111102 17:36:58< anonymissimus> hm, yes...the paths tend to be the same 20111102 17:37:08< anonymissimus> the call paths 20111102 17:42:53< anonymissimus> fendrin: you're right about the replay... 20111102 17:45:22< fendrin> anonymissimus: I also came along a lua section that needed to call a method that I had extended by the from location. 20111102 17:45:51-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20111102 17:45:52< fendrin> I filled it with the null_location, so from lua you can not use the feature in it's full range. 20111102 17:45:54< fendrin> hi noy 20111102 17:46:08< noy> hey 20111102 17:47:03< anonymissimus> fendrin: can you point me to ti ? 20111102 17:47:12< fendrin> anonymissimus: That is in src/ai/lua/core.cpp line 269. 20111102 17:47:32< fendrin> anonymissimus: And in src/ai/lua/core.cpp line 283. 20111102 17:51:05< anonymissimus> for these two I guess it could be ok if you acquire optionally some further arguments for the "from" 20111102 17:51:18< anonymissimus> in the same way it's done for the "where" 20111102 17:51:52< fendrin> anonymissimus: Idealy the "from" would be filtered by a SUF. That is what I do currently for the [recall] action wml tag. 20111102 17:52:09< anonymissimus> but I dont know about the lua ai and how and under which circumstances that function is called 20111102 17:52:50< anonymissimus> but it looks very similar to the callback functions in scripting/lua.cpp 20111102 17:53:02< fendrin> anonymissimus: I see. Talking to crab_ about it might be unavoidable. 20111102 17:54:40< anonymissimus> SUF: not in context of such callback functions 20111102 17:55:01< anonymissimus> they generally take precise coordinates; if the user wants a SUF he dies it in lua 20111102 17:55:09< anonymissimus> does 20111102 17:56:25< anonymissimus> so the wml tag recall takes a subtag [from] now which takes a SUF or what ? 20111102 17:56:36< anonymissimus> sounds like a nice feature 20111102 17:57:26< fendrin> [event] [recall] SUF for the unit to be recalled [filter_leader] SUF for the leader who does the job. 20111102 17:57:51< fendrin> But that is work in progress, still not commited. 20111102 17:59:38< anonymissimus> filter_second makes more sense 20111102 18:00:01< anonymissimus> and the [filter] is left out so to say 20111102 18:00:36< fendrin> hmmm 20111102 18:01:30< anonymissimus> we already have a similar case, [kill][secondary_unit] 20111102 18:01:33< AI0867> Elvish_Pillager, esr, Ivanovic, mordante, noyga, sapient, shadowmaster, torangan: what git userinfo (name (real and/or otherwise) + email) would you want your wescamp userid to be converted to? (for some of you, I can just copy it from your other uses of git) 20111102 18:01:57< fendrin> [kill] [killer] lol 20111102 18:02:11< esr> AI0867: esr@thyrsus.com 20111102 18:02:12< anonymissimus> then maybe also name it secondary_unit 20111102 18:02:50< anonymissimus> yes thats most in line then 20111102 18:03:11< Ivanovic> AI0867: use my normal email address and my full name 20111102 18:03:28< fendrin> anonymissimus: Sure, no problem. I do think that [filter_leader] is more self explaining but it doesn't matter much to me. 20111102 18:05:00< anonymissimus> such namings are important; if it is implemented once it can't be changed in the future without braking UMC 20111102 18:12:25-!- ancestral [~ancestral@209.181.233.7] has joined #wesnoth-dev 20111102 18:14:33< fendrin> anonymissimus: Sure, but I trust you there and take the name you suggested. 20111102 18:16:24-!- Sytyi [~Sytyi@25-7-133-95.pool.ukrtel.net] has quit [Quit: Leaving.] 20111102 18:17:48-!- Sytyi [~Sytyi@25-7-133-95.pool.ukrtel.net] has joined #wesnoth-dev 20111102 18:17:58< CIA-99> fendrin * r51806 /trunk/src/ai/lua/core.cpp: Added a TODO reminder for me to check with crab about lua ai related issues of the multileader recall/recruit aspects. 20111102 18:19:36< anonymissimus> fendrin: I think Nephro wrote those functions though, you could ask him 20111102 18:19:58< fendrin> wesbot: seen nephro? 20111102 18:19:58< wesbot> fendrin: The person with the nick Nephro 2d 17h ago person left: "Leaving" 20111102 18:27:02-!- mjs-de [~mjs-de@g224183158.adsl.alicedsl.de] has quit [Remote host closed the connection] 20111102 18:32:52-!- Crendgrim [~crend@77-22-113-8-dynip.superkabel.de] has joined #wesnoth-dev 20111102 18:44:40-!- Sytyi [~Sytyi@25-7-133-95.pool.ukrtel.net] has quit [Quit: Leaving.] 20111102 18:55:24< CIA-99> fendrin * r51807 /trunk/ (changelog src/game_events.cpp): Added support for [secondary_unit] SUF in [recall] action wml. 20111102 18:56:23-!- Moloch_IT [~Moloch_IT@78.159.207.2] has quit [Read error: Connection reset by peer] 20111102 18:58:37-!- SigurdFireDragon [1865eeac@gateway/web/freenode/ip.24.101.238.172] has joined #wesnoth-dev 20111102 19:02:30-!- ancestral [~ancestral@209.181.233.7] has quit [Quit: i go sleeps kthxbai] 20111102 19:06:46-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20111102 19:15:38< fendrin> hi boucman 20111102 19:22:06< boucman> hey 20111102 19:22:44-!- Shakey [~Shakey@12.190.80.225] has joined #wesnoth-dev 20111102 19:27:46< fendrin> anonymissimus: What do you think about adding a counter= attribute to [recall]? It would recall n units that match the filters. 20111102 19:30:03< anonymissimus> hm one could easily have the same effect by using REPEAT + [recall] 20111102 19:30:42< anonymissimus> in have_unit, count=n means that n units must match the filter 20111102 19:31:25< anonymissimus> it would be a different meaning for count= 20111102 19:31:51< anonymissimus> zookeeper: what action tags that take a count= attribute can you thimk of ? 20111102 19:31:58< fendrin> Yeah, the name can be "many="? 20111102 19:32:26< zookeeper> anonymissimus, none 20111102 19:32:31< zookeeper> doesn't mean there aren't any 20111102 19:32:41< fendrin> It is easily doable with the REPEAT or FOREACH macro. Just thought it is something more common that would be nice to be supported directly. 20111102 19:33:32< zookeeper> actually i don't think it's very common. usually you want to recall one unit to multiple specific locations each, don't you? 20111102 19:42:35< fendrin> I do usually want to recall a certain set of units next to a leader. Aka: recall all units that were recruited by landar around him. 20111102 19:43:19< fendrin> or : recall all loyal units around kalenz 20111102 19:44:56< zookeeper> i almost never need that... mostly just "recall heroes, and maybe an extra advisor/supporter/loyal" 20111102 19:46:10-!- Sytyi [~Sytyi@246-15-133-95.pool.ukrtel.net] has joined #wesnoth-dev 20111102 19:47:46< fendrin> Yeah, LoW had all the loyals around since ever. I would need to rebalance if I change that. 20111102 19:50:45< fendrin> And it seems fine for that campaign, it gives the feeling of a team that masters the challenges. 20111102 19:55:10-!- timotei [~timotei@188.24.3.35] has joined #wesnoth-dev 20111102 19:55:10-!- timotei [~timotei@188.24.3.35] has quit [Changing host] 20111102 19:55:10-!- timotei [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20111102 20:02:10-!- mjs-de [~mjs-de@g224183158.adsl.alicedsl.de] has joined #wesnoth-dev 20111102 20:08:25-!- Octalot [~noct@host109-155-60-91.range109-155.btcentralplus.com] has quit [] 20111102 20:08:43< anonymissimus> fendrin: btu for such usecases a for loop is bad 20111102 20:09:03< anonymissimus> you need "recall until no more units can be recalled" 20111102 20:09:12< anonymissimus> without knowing how many they are 20111102 20:10:10< anonymissimus> so some wml code, "continue recalling with this filter and this leader until the last recall attempt did no longer create a unit" 20111102 20:10:22< fendrin> anonymissimus: That is why I wanted to have it coded in c++ and not in wml. 20111102 20:10:50< anonymissimus> but count= is a for loop 20111102 20:11:11< anonymissimus> you need to know in your wml code how many there are 20111102 20:11:30< fendrin> Yes, that is why I would like to do it in c++. 20111102 20:11:35< fendrin> count=999 20111102 20:11:57< fendrin> Will be another condition in a while loop. 20111102 20:12:28< fendrin> while (recruit_list != empty and i So it will get executed exactly once for each unit in the recall list to check if that unit matches the filter. Or it will stop earlier when the i reaches count. 20111102 20:20:24-!- SigurdFireDragon [1865eeac@gateway/web/freenode/ip.24.101.238.172] has quit [Quit: Page closed] 20111102 20:21:01-!- SigurdFireDragon [1865eeac@gateway/web/freenode/ip.24.101.238.172] has joined #wesnoth-dev 20111102 20:24:13< CIA-99> fendrin * r51808 /trunk/src/game_events.cpp: Code cleanup for r51807. 20111102 20:27:03-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20111102 20:28:31< shadowmaster> AI0867: Ignacio R. Morelle per my global git config 20111102 20:32:47-!- chrisoelmueller [bouncer@syngo.info] has joined #wesnoth-dev 20111102 20:49:50-!- dtiger_ [~dtiger@dynamic-vpdn-93-125-116-88.telecom.by] has quit [Remote host closed the connection] 20111102 20:51:00< Crendgrim> anonymissimus: do you know who is working on the select events, and if they have any chance to come before 1.10? 20111102 20:51:40< shadowmaster> I thought select events already existed since 1.5.x and just needed MP syncing? 20111102 20:52:15< Crendgrim> *click events 20111102 20:52:25< Crendgrim> sorry. 20111102 20:55:50< fendrin> Crendgrim: Never heard about such a feature. 20111102 20:56:16< Crendgrim> well, that's the point :) 20111102 20:56:54< Crendgrim> it basically should allow to have "select" events working on enemy units and empty hexes 20111102 20:58:05< fendrin> Crendgrim: I suggested a similar feature. 20111102 20:58:22< Crendgrim> and? 20111102 20:59:04< Crendgrim> (what I'm speaking about is FR 18556) 20111102 21:08:55-!- Shakey [~Shakey@12.190.80.225] has quit [Quit: Shakey] 20111102 21:09:22-!- Shakey [~Shakey@12.190.80.225] has joined #wesnoth-dev 20111102 21:09:33-!- Shakey [~Shakey@12.190.80.225] has quit [Client Quit] 20111102 21:20:22-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20111102 21:29:43-!- EdB [~edb@89.82.194.231] has quit [Remote host closed the connection] 20111102 21:32:09-!- Sytyi [~Sytyi@246-15-133-95.pool.ukrtel.net] has quit [Quit: Leaving.] 20111102 21:32:57-!- SigurdFireDragon [1865eeac@gateway/web/freenode/ip.24.101.238.172] has quit [Ping timeout: 265 seconds] 20111102 21:38:18-!- Grimling [~FKint@91.181.216.159] has joined #wesnoth-dev 20111102 21:40:09-!- SigurdFireDragon [1865eeac@gateway/web/freenode/ip.24.101.238.172] has joined #wesnoth-dev 20111102 21:51:53-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 276 seconds] 20111102 21:53:37< anonymissimus> Crendgrim: no, and I dont think so 20111102 21:54:25< anonymissimus> we've got a lot of bugs to fix 20111102 21:54:32< Crendgrim> okay, thanks 20111102 21:55:02< anonymissimus> and the fixes for these bugs will cause bugs by themself 20111102 21:55:27< Crendgrim> :) as usually, yes 20111102 21:55:54< Crendgrim> well, at least I know now that I can't use it; and that's also a good thing. 20111102 21:55:54< anonymissimus> some of them might even cause more bugs than they fix 20111102 21:57:50-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [] 20111102 21:58:59< anonymissimus> Gambit: I don't understand why someone wants a wesnoth tournament for money anyway... 20111102 21:59:53< Espreon> Because moniez are srs bsns.™ 20111102 22:00:00< anonymissimus> and not even knowing who Dave is 20111102 22:03:33< CIA-99> espreon * r51809 /trunk/data/campaigns/The_Hammer_of_Thursagan/units/ (3 files): Began fixing the masked dwarves, starting with the Masked Thunderer line. 20111102 22:07:23-!- enchilado [~enchilado@unaffiliated/enchilado] has joined #wesnoth-dev 20111102 22:16:51-!- Crendgrim [~crend@77-22-113-8-dynip.superkabel.de] has quit [Quit: ...] 20111102 22:30:58-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20111102 22:43:12-!- MeccaGod [~majs@host189-199.bornet.net] has quit [] 20111102 22:50:58-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20111102 23:00:16-!- ancestral [~ancestral@67-6-61-207.mpls.qwest.net] has joined #wesnoth-dev 20111102 23:00:34< anonymissimus> Espreon: what you're doing there ? 20111102 23:10:03-!- Upthorn [~ogmar@c-76-105-37-245.hsd1.ca.comcast.net] has quit [Read error: Connection reset by peer] 20111102 23:10:08-!- Upth [~ogmar@c-76-105-37-245.hsd1.ca.comcast.net] has joined #wesnoth-dev 20111102 23:10:08-!- Upth is now known as Upthorn 20111102 23:22:48< CIA-99> ivanovic * r51810 /trunk/po/wesnoth-nr/sk.po: updated Slovak translation 20111102 23:23:29-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Read error: Connection reset by peer] 20111102 23:25:22-!- Octalot [~noct@host109-155-60-91.range109-155.btcentralplus.com] has joined #wesnoth-dev 20111102 23:31:47-!- Blueblaze [~Blueblaze@adsl-76-202-22-80.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20111102 23:35:37-!- mjs-de [~mjs-de@g224183158.adsl.alicedsl.de] has quit [Remote host closed the connection] 20111102 23:41:30-!- Octalot [~noct@host109-155-60-91.range109-155.btcentralplus.com] has quit [] 20111102 23:47:07-!- Upthorn [~ogmar@c-76-105-37-245.hsd1.ca.comcast.net] has quit [Ping timeout: 244 seconds] 20111102 23:48:34-!- Octalot [~noct@host109-155-60-91.range109-155.btcentralplus.com] has joined #wesnoth-dev 20111102 23:54:05-!- Elvish_Pillager [~eli@dhip-149.coburn.residences.colby.edu] has quit [Ping timeout: 240 seconds] 20111102 23:55:03-!- Blueblaze2 [~Blueblaze@adsl-99-171-162-46.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20111102 23:58:09-!- Blueblaze [~Blueblaze@adsl-76-202-22-80.dsl.hstntx.sbcglobal.net] has quit [Ping timeout: 258 seconds] 20111102 23:58:09-!- Blueblaze2 is now known as Blueblaze --- Log closed Thu Nov 03 00:00:25 2011