--- Log opened Sun Nov 20 00:00:17 2011 20111120 00:04:48-!- wesbot changed the topic of #wesnoth-dev to: String/feature-freeze active for trunk | 174 bugs, 326 feature requests, 13 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20111120 00:08:35-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 260 seconds] 20111120 00:19:45-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Remote host closed the connection] 20111120 00:33:20-!- MeccaGod [majs@host189-199.bornet.net] has quit [] 20111120 00:54:32-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20111120 01:00:53< anonymissimus> pah...just to let you know...I attempted fixing bug #16299 and give up now...that doesnt really happen often 20111120 01:01:15< anonymissimus> most of what I gathered is in the bug thread 20111120 01:10:52-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20111120 01:13:18-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20111120 01:13:44-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has joined #wesnoth-dev 20111120 01:17:57< AI0867> wesbot: bug #16299 20111120 01:17:58< wesbot> Bug #16299 Assigned to: None Status: Confirmed Priority: 5 - Normal 20111120 01:18:01< wesbot> Summary: changing control of a side right before it starts its turn misses side init 20111120 01:18:04< wesbot> Original submission: Hello.I have a weak connection and time to time I get 20111120 01:18:07< wesbot> disconnected. Always I have to change the nick because the old one it is still 20111120 01:18:07< AI0867> ah, that one 20111120 01:18:10< wesbot> URL: https://gna.org/bugs/?16299 20111120 01:18:17-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20111120 01:21:54-!- Mkaysi [Mkaysi@TouchLay/Member/Mkaysi] has quit [Ping timeout: 244 seconds] 20111120 01:30:35< CIA-81> espreon * r52020 /trunk/po/ (wesnoth-editor/ang@latin.po wesnoth-lib/ang@latin.po): Updated the Old English translation. 20111120 01:39:24-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 252 seconds] 20111120 01:43:15-!- Mkaysi [Mkaysi@TouchLay/Member/Mkaysi] has joined #wesnoth-dev 20111120 01:48:12< AI0867> current networking system seems to support multiple threads. Do we ever use more than one? 20111120 01:52:39-!- fabi [~fabi@88-134-14-215-dynip.superkabel.de] has joined #wesnoth-dev 20111120 01:55:59-!- fendrin [~fabi@88-134-14-215-dynip.superkabel.de] has quit [Ping timeout: 252 seconds] 20111120 01:57:19< CIA-81> espreon * r52021 /trunk/po/wesnoth-dm/en_GB.po: Updated the British English translation. 20111120 01:57:45< AI0867> Soliton: i see two ways to fix the race condition: 20111120 01:58:00< AI0867> -add a 'flush' function to network_worker.cpp 20111120 01:58:28< AI0867> -always flush queued buffers when closing a socket, rather than just discarding them 20111120 01:58:51< AI0867> is there a reason the second isn't already the case? 20111120 02:02:53-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20111120 02:28:17-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Quit: Leaving.] 20111120 02:33:40-!- horon [~horon@nttkyo340195.tkyo.nt.adsl.ppp.infoweb.ne.jp] has joined #wesnoth-dev 20111120 02:46:00-!- Blueblaze [~Blueblaze@adsl-76-202-19-125.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20111120 02:51:23< fabi> wesbot: seen crab_? 20111120 02:51:24< wesbot> fabi: The person with the nick Crab_ last spoke 22d 7h ago. 4d 3h ago they left with the message: Client Quit 20111120 02:55:16< AI0867> loonycyborg: which windows build system do you use? (and which others are known to work?) 20111120 03:06:51< fabi> Ivanovic: I think I can workaround bug #18984 for the release tomorrow. Still need to talk to crab for a final fix of the problem. 20111120 03:11:56< anonymissimus> AI0867: MSVC and Codeblocks/MinGw are known to work 20111120 03:12:21< anonymissimus> the description in projectfiles/codeblocks/readme should work out of the box 20111120 03:12:23< AI0867> even with translations? I heard some rumors that gettext didn't work with anything but mingw 20111120 03:12:48< anonymissimus> ah yes, teh translations arent built with these mehods 20111120 03:13:02< anonymissimus> I suppose loony is using scons on win 20111120 03:13:18< Espreon> anonymissimus: No, I was saying how you can't switch translations. 20111120 03:13:38< AI0867> I tried MSVC10 yesterday, but cmake refused to generate a solution for me 20111120 03:13:39< Espreon> Also, my CodeBlocks build couldn't handle "AM"/"PM" stuff right. 20111120 03:13:46< Espreon> It just displays "C". 20111120 03:13:57< anonymissimus> Espreon: you don't understand 20111120 03:14:01< anonymissimus> I think 20111120 03:14:10< anonymissimus> and cmake is outdated supposedly 20111120 03:14:19< anonymissimus> MSVC+cmake that is 20111120 03:14:32< Espreon> I know that the translations aren't built, but you said that when you moved the mo files to your MSVC build, you couldn't switch out of the German translation. 20111120 03:14:47< anonymissimus> i never said that 20111120 03:14:53< Espreon> Yeah, you did. 20111120 03:14:56< anonymissimus> and I move no mo files 20111120 03:15:03< Espreon> That's a lie. 20111120 03:15:13< Espreon> We had a long talk about it. 20111120 03:15:37-!- Gambit [~Gambit@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20111120 03:15:44< anonymissimus> hm ok I strain to recall some problem like this 20111120 03:16:06< anonymissimus> I never used the MSVC binary for anything else than c++ coding since long 20111120 03:16:57-!- atomicbomb [~quassel@125.161.21.187] has joined #wesnoth-dev 20111120 03:18:58< anonymissimus> anyway what I mean is that these mo files aren't created on win if you don't use scons 20111120 03:19:22< Espreon> Yes, we know that. 20111120 03:19:43< anonymissimus> since I don't care about translations much I never bothered with scons on win so far 20111120 03:20:32< anonymissimus> cmake+MSVC wouldnt get you the mo files as well btw 20111120 03:20:50< Espreon> We know. 20111120 03:24:19-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20111120 03:26:26< Espreon> AI0867: To ensure that things work they way they should, loonycyborg's method for making release builds should be used. 20111120 03:26:48-!- Gambit [~Gambit@wesnoth/developer/grickit] has joined #wesnoth-dev 20111120 03:28:53-!- anonymissimus [~chatzilla@HSI-KBW-078-042-163-105.hsi3.kabel-badenwuerttemberg.de] has quit [Quit: done building targets] 20111120 03:38:24< Espreon> Yeah, my CodeBlocks + MinGW build seems to handle everything fine. 20111120 03:38:38< Espreon> I dunno why "AM" and "PM" showed up correctly this time, though. 20111120 04:07:07-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20111120 04:14:52-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Read error: Connection reset by peer] 20111120 04:19:25-!- Elvish_Pillager [~eli@dhip-149.coburn.residences.colby.edu] has quit [Ping timeout: 240 seconds] 20111120 04:31:55< shadowmaster> wesbot: log 50744 20111120 04:31:58< wesbot> grickit * r50744 : Added a variation of the windmill that functions as a village. 20111120 04:32:01< wesbot> URL: http://svn.gna.org/viewcvs/wesnoth?view=rev&rev=50744 20111120 04:32:07< shadowmaster> Gambit: shame on you for never adding this to the changelog 20111120 04:33:01< shadowmaster> it'd also be nice if you took the time to make a separate editor icon for the windmill village so people don't inadvertently mix both up in the same map 20111120 04:43:44-!- Blueblaze2 [~Blueblaze@adsl-99-171-162-79.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20111120 04:44:17-!- Blueblaze [~Blueblaze@adsl-76-202-19-125.dsl.hstntx.sbcglobal.net] has quit [Ping timeout: 252 seconds] 20111120 04:44:17-!- Blueblaze2 is now known as Blueblaze 20111120 04:56:00< CIA-81> fendrin * r52022 /trunk/src/replay.cpp: 20111120 04:56:00< CIA-81> Don't try to add the leader specific recruit list from a null pointer. 20111120 04:56:00< CIA-81> Workaround for bug #18984 20111120 04:56:06-!- gabba [~gabba@wesnoth/developer/gabba] has joined #wesnoth-dev 20111120 04:56:11-!- Ivanovic_ [~ivanovic@dtmd-4d0bc341.pool.mediaWays.net] has joined #wesnoth-dev 20111120 04:56:11-!- Ivanovic_ [~ivanovic@dtmd-4d0bc341.pool.mediaWays.net] has quit [Changing host] 20111120 04:56:11-!- Ivanovic_ [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-dev 20111120 04:56:31-!- Vorpal [~AnMaster@unaffiliated/anmaster] has quit [Ping timeout: 248 seconds] 20111120 05:00:14-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 252 seconds] 20111120 05:02:12-!- Ivanovic_ is now known as Ivanovic 20111120 06:12:59-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [] 20111120 06:15:35-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has quit [Quit: oldtopman has left the house] 20111120 06:20:22-!- dtiger [~dtiger@dynamic-vpdn-93-125-13-120.telecom.by] has joined #wesnoth-dev 20111120 08:08:54-!- atomicbomb [~quassel@125.161.21.187] has quit [Remote host closed the connection] 20111120 08:10:35-!- Sytyi [~Sytyi@170-41-133-95.pool.ukrtel.net] has joined #wesnoth-dev 20111120 08:18:24-!- horon_ [~horon@nttkyo732168.tkyo.nt.adsl.ppp.infoweb.ne.jp] has joined #wesnoth-dev 20111120 08:20:17-!- horon [~horon@nttkyo340195.tkyo.nt.adsl.ppp.infoweb.ne.jp] has quit [Ping timeout: 260 seconds] 20111120 08:42:11-!- Sytyi [~Sytyi@170-41-133-95.pool.ukrtel.net] has quit [Quit: Leaving.] 20111120 08:49:44-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20111120 08:50:47-!- Samual [samual@c-71-195-88-69.hsd1.pa.comcast.net] has quit [Ping timeout: 244 seconds] 20111120 09:02:20-!- Gambit [~Gambit@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20111120 09:08:37< CIA-81> gabba * r52024 /trunk/src/whiteboard/mapbuilder.cpp: 20111120 09:08:37< CIA-81> Revert revision #52012 "add workaround for bug #18992" 20111120 09:08:37< CIA-81> Fixes bug#17277 again. 20111120 09:08:40< CIA-81> gabba * r52023 /trunk/src/whiteboard/manager.cpp: 20111120 09:08:40< CIA-81> Don't build planned unit map if whiteboard is disabled. (Really) Fixes bug#18992. 20111120 09:08:40< CIA-81> Relatively minor side effects if you plan an action then toggle out of planning mode: 20111120 09:08:40< CIA-81> - for moves the location that displays the unit in the sidebar will switch from future to current position 20111120 09:08:41< CIA-81> - for recruit/recall, your real current money will be displayed (could actually be considered a feature, you can switch between real/projected money with tab) 20111120 09:08:42< CIA-81> gabba * r52025 /trunk/src/mouse_events.cpp: 20111120 09:08:42< CIA-81> Ensure future unit map isn't active while "select" event is being fired. 20111120 09:08:42< CIA-81> The map was being modified before the whiteboard got the occasion to restore the game state. 20111120 09:08:43< CIA-81> Fixes bug #18534 20111120 09:08:50< CIA-81> gabba * r52026 /trunk/src/ (game_events.cpp whiteboard/manager.cpp): Added asserts to ensure game events and other gamestate-changing stuff never happen while future unit map is active. 20111120 09:08:56< CIA-81> gabba * r52027 /trunk/src/whiteboard/mapbuilder.cpp: Revert revision #51485 "Add a work-round for bug #18534." since bug #18534 is now fixed. 20111120 09:13:47-!- Romster [~Romster@unaffiliated/romster] has quit [Ping timeout: 252 seconds] 20111120 09:15:04-!- gabba [~gabba@wesnoth/developer/gabba] has left #wesnoth-dev [] 20111120 09:17:15-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20111120 09:18:08-!- Romster [~Romster@unaffiliated/romster] has joined #wesnoth-dev 20111120 09:25:17-!- Kolbur [~die@89.204.130.82] has joined #wesnoth-dev 20111120 09:30:18-!- Romster [~Romster@unaffiliated/romster] has quit [Excess Flood] 20111120 09:30:43-!- Romster [~Romster@unaffiliated/romster] has joined #wesnoth-dev 20111120 09:36:21-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20111120 09:58:09-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20111120 10:11:49-!- LordNasty [~NaSTy@93-43-171-141.ip92.fastwebnet.it] has quit [Ping timeout: 260 seconds] 20111120 10:13:11-!- Romster [~Romster@unaffiliated/romster] has quit [Ping timeout: 252 seconds] 20111120 10:14:04-!- Romster [~Romster@unaffiliated/romster] has joined #wesnoth-dev 20111120 10:19:47-!- Romster [~Romster@unaffiliated/romster] has quit [Ping timeout: 252 seconds] 20111120 10:21:49-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20111120 10:27:48< Ivanovic> moin 20111120 10:36:23< boucman> moin 20111120 10:37:28-!- Romster [~Romster@unaffiliated/romster] has joined #wesnoth-dev 20111120 10:38:24-!- Polarina [~Polarina@wesnoth/translator/Polarina] has joined #wesnoth-dev 20111120 10:39:08< Polarina> Greetings! 20111120 10:42:38-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20111120 10:42:54-!- Blueblaze [~Blueblaze@adsl-99-171-162-79.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20111120 10:52:35-!- negusnyul [~negusnyul@dsl4E5CCB8D.pool.t-online.hu] has joined #wesnoth-dev 20111120 10:54:08-!- crimson_pingvin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20111120 10:54:39-!- Gallaecio [~quassel@84.120.216.157.dyn.user.ono.com] has joined #wesnoth-dev 20111120 10:57:32-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Ping timeout: 245 seconds] 20111120 10:57:32-!- crimson_pingvin is now known as crimson_penguin 20111120 11:13:20-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20111120 11:23:59< Soliton> AI0867: we use 32 threads for stable versions. flush sounds good, maybe only if it's a forced disconnect. i don't think there is a specific reason why it wasn't done yet. 20111120 11:27:09-!- atomicbomb [~quassel@125.160.83.196] has joined #wesnoth-dev 20111120 11:31:50< loonycyborg> AI0867: I use scons to build windows release. 20111120 11:33:08< loonycyborg> I've made a special target to handle nsis etc so on release I only run "scons windows-installer" 20111120 11:46:15-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Ping timeout: 260 seconds] 20111120 11:53:16-!- Mkaysi [Mkaysi@TouchLay/Member/Mkaysi] has quit [Ping timeout: 244 seconds] 20111120 11:58:57-!- Mkaysi [Mkaysi@TouchLay/Member/Mkaysi] has joined #wesnoth-dev 20111120 12:05:17-!- fabi_ [~fabi@88-134-14-215-dynip.superkabel.de] has joined #wesnoth-dev 20111120 12:05:23-!- fabi [~fabi@88-134-14-215-dynip.superkabel.de] has quit [Ping timeout: 252 seconds] 20111120 12:18:44-!- atomicbomb [~quassel@125.160.83.196] has quit [Remote host closed the connection] 20111120 12:20:03-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20111120 12:38:41-!- Vorpal [~AnMaster@unaffiliated/anmaster] has joined #wesnoth-dev 20111120 12:59:20-!- Gambit [~Gambit@wesnoth/developer/grickit] has joined #wesnoth-dev 20111120 13:01:04-!- fabi_ is now known as fendrin 20111120 13:01:14< fendrin> Ivanovic: moin 20111120 13:01:21< Ivanovic> hi fendrin 20111120 13:01:32< Ivanovic> so what is the status of the bug? is at least a workaround in place? 20111120 13:01:41< fendrin> Ivanovic: yes 20111120 13:01:42< Ivanovic> and. does this break the backwards compatibility? 20111120 13:01:47< fendrin> hmmm 20111120 13:01:56< fendrin> no, I don't think so. 20111120 13:02:08< Ivanovic> great! 20111120 13:02:25< fendrin> But I don't know the exact test case anonymous used. 20111120 13:02:40< fendrin> So I can't say for sure that the workaround holds. 20111120 13:02:50< Ivanovic> okay 20111120 13:04:46< fendrin> The remaining problem is: leader specific recruit lists do not work for the ai, meaning the game will crash then (in multiplayer). 20111120 13:05:04< fendrin> Or go out of sync 20111120 13:05:25< fendrin> I think that is not that important since no one uses them so far. 20111120 13:05:49-!- mjs-de [~mjs-de@d117193.adsl.hansenet.de] has joined #wesnoth-dev 20111120 13:05:51< Kolbur> moin 20111120 13:06:40< Ivanovic> okay 20111120 13:08:45< Ivanovic> boucman, fendrin, mordante, ...: if you have an idea for a session you could hold in the fosdem game dev room, please make sure to send a message with the info to the mailing list 20111120 13:10:50< boucman> ok 20111120 13:10:54< fendrin> Ivanovic: I have learned that ordering posters online will be cheaper than using my old connection since they no longer own a device for producing small margins. Still I think having them would be a nice idea. 20111120 13:11:27< Ivanovic> fendrin: okay, good to know 20111120 13:27:14< vultraz> I've noticed [terrain]'s effect doesn't kick in until the end of the even in which it is used. Is that a bug or deliberate? 20111120 13:37:36< zookeeper> neither really, AFAIK 20111120 13:41:43-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20111120 13:43:56< shadowmaster> vultraz: redraw was meant to force gamemap refreshes at one point IIRC 20111120 13:46:13-!- Mkaysi [Mkaysi@TouchLay/Member/Mkaysi] has quit [Ping timeout: 240 seconds] 20111120 13:53:35-!- yann [~dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has quit [Ping timeout: 248 seconds] 20111120 14:24:47-!- grzywacz [~grzywacz@89-72-193-138.dynamic.chello.pl] has joined #wesnoth-dev 20111120 14:24:47-!- grzywacz [~grzywacz@89-72-193-138.dynamic.chello.pl] has quit [Changing host] 20111120 14:24:47-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20111120 14:33:02-!- Elvish_Pillager [~eli@dhip-149.coburn.residences.colby.edu] has joined #wesnoth-dev 20111120 14:36:26-!- Netsplit *.net <-> *.split quits: Rhonda 20111120 14:36:30-!- Rh0nda [~rhonda@anguilla.debian.or.at] has joined #wesnoth-dev 20111120 14:39:42-!- LordNasty [~NaSTy@93-43-171-141.ip92.fastwebnet.it] has joined #wesnoth-dev 20111120 14:56:19-!- Mkaysi [Mkaysi@TouchLay/Member/Mkaysi] has joined #wesnoth-dev 20111120 14:58:19-!- mordante [~mordante@roadie.xs4all.nl] has joined #wesnoth-dev 20111120 14:58:19-!- mordante [~mordante@roadie.xs4all.nl] has quit [Changing host] 20111120 14:58:19-!- mordante [~mordante@wesnoth/developer/mordante] has joined #wesnoth-dev 20111120 14:58:34< mordante> servus 20111120 14:58:55-!- yann [~dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has joined #wesnoth-dev 20111120 15:02:03-!- vultraz [~chatzilla@124.109.10.221] has quit [Ping timeout: 260 seconds] 20111120 15:02:53< mordante> fendrin, anonymissimus, shadowm_laptop indeed my tests normally don't involve memory leaks, valgrind runs too slow 20111120 15:04:00-!- vultraz [~chatzilla@124.109.10.221] has joined #wesnoth-dev 20111120 15:13:24< mordante> AI0867, IIRC the server switched to one thread recently to work around some config class changes, not sure whether reverted 20111120 15:19:36-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has joined #wesnoth-dev 20111120 15:51:00-!- horon_ [~horon@nttkyo732168.tkyo.nt.adsl.ppp.infoweb.ne.jp] has quit [Quit: Leaving...] 20111120 15:56:34-!- anonymissimus [~chatzilla@HSI-KBW-078-042-163-105.hsi3.kabel-badenwuerttemberg.de] has joined #wesnoth-dev 20111120 16:00:41< anonymissimus> gabba: you are sure about that assert in game_events ? 20111120 16:01:00< anonymissimus> game events can be raised way before they fire 20111120 16:03:42-!- Blueblaze [~Blueblaze@99.171.162.79] has joined #wesnoth-dev 20111120 16:04:15< anonymissimus> Gabba: I don't think we need more than one thread per bug thats why I didnt mark in progress instead 20111120 16:05:05< CIA-81> elias * r52028 /trunk/data/tools/ (unit_tree/animations.py unit_tree/helpers.py wmlunits): [wmlunits] Fixed forest tile picture. Fixed inclusion of addon campaigns with only shared units. 20111120 16:10:13-!- Mkaysi [Mkaysi@TouchLay/Member/Mkaysi] has quit [Ping timeout: 240 seconds] 20111120 16:13:06< anonymissimus> fendrin: there's nothing special about my testcase and I can currently not reproduce it 20111120 16:13:43-!- Mkaysi [Mkaysi@TouchLay/Member/Mkaysi] has joined #wesnoth-dev 20111120 16:14:10-!- Mkaysi [Mkaysi@TouchLay/Member/Mkaysi] has quit [Read error: Connection reset by peer] 20111120 16:15:20-!- Mkaysi [Mkaysi@TouchLay/Member/Mkaysi] has joined #wesnoth-dev 20111120 16:19:40< anonymissimus> so well, a release would be ok i think 20111120 16:23:13< anonymissimus> vultraz: that is not a bug; the terrain does change, it is just not visible, maybe call [recraw] 20111120 16:25:42< AI0867> loonycyborg: is there an archive or list of instructions somewhere to get all the necessary libraries and headers? So far I've only found those for MSVC and code::blocks 20111120 16:26:45 * anonymissimus is also (somewhat) interested in that 20111120 16:27:25< anonymissimus> or a general how-to-compile-on-win-so-the translations-are also-done 20111120 16:27:38< AI0867> mordante: the only instance I find of NUM_SHARDS is in network_worker.cpp and equals 1 20111120 16:34:15< mordante> AI0867, the server code has min_threads = 1 (https://gna.org/bugs/index.php?18654) 20111120 16:35:11< Kolbur> moin anonymissimus 20111120 16:40:41< AI0867> mordante: could that have something to do with thonsew's other work? 20111120 16:43:12< mordante> not sure afaik anonymissimus was looking at it 20111120 16:44:36< loonycyborg> AI0867: There's SDK on http://files.wesnoth.org/hidden/win/ 20111120 16:45:45< loonycyborg> But it's hard to provide pre-build binaries for boost due to many incompatible variants of mingw in existance. 20111120 16:46:53-!- Sytyi [~Sytyi@170-41-133-95.pool.ukrtel.net] has joined #wesnoth-dev 20111120 16:49:33-!- Crendgrim [~crend@77-22-113-8-dynip.superkabel.de] has joined #wesnoth-dev 20111120 16:53:25< Gambit> mordante: a lot of your questions on the recent mailing list posting are responded to in "Re: [Wesnoth-dev] Wesnoth-dev Digest, Vol 75, Issue 6". I forgot to change my subject line when I responded. 20111120 16:54:24< anonymissimus> mordante: I hardly looked at it 20111120 16:54:46< anonymissimus> mordante: an it doesnt seem thonsew is/was responsible for it 20111120 16:59:33-!- Ivanovic changed the topic of #wesnoth-dev to: 1.9.11 planned on Monday 21st, 16:00 GMT+1 | String/feature-freeze active for trunk | 174 bugs, 326 feature requests, 13 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20111120 17:00:37< Ivanovic> AI0867, anonymissimus, boucman, esr, fendrin, Gambit, grzywacz, loonycyborg, mordante, shadowmaster, Soliton, zookeeper: any problems if i release in <23h? 20111120 17:00:55< zookeeper> not from me... 20111120 17:01:25< loonycyborg> nope. 20111120 17:02:36< shadowmaster> I haven't tested trunk lately, so no idea 20111120 17:02:50< shadowmaster> especially not after last night's changes 20111120 17:03:03< AI0867> Ivanovic: I'm going to try to get some fixes in before that 20111120 17:03:09< Gambit> No 20111120 17:03:25< Ivanovic> AI0867: sure 20111120 17:06:46-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Quit: bandwidth] 20111120 17:07:10< mordante> Gambit, which ones does it answer? 20111120 17:07:21< mordante> anonymissimus, ok 20111120 17:07:30< mordante> Ivanovic, not for me 20111120 17:20:23-!- Crendgrim [~crend@77-22-113-8-dynip.superkabel.de] has quit [Remote host closed the connection] 20111120 17:33:11-!- yann [~dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has quit [Ping timeout: 252 seconds] 20111120 17:39:22-!- negusnyul [~negusnyul@dsl4E5CCB8D.pool.t-online.hu] has quit [Remote host closed the connection] 20111120 17:43:07-!- yann_ [~dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has joined #wesnoth-dev 20111120 17:43:38-!- yann_ is now known as yann 20111120 17:46:03< anonymissimus> Soliton: you seemed to take care for bug #16299 ; is there anything you could tell me about it ? 20111120 17:46:20-!- Samual [gitkf-e@c-71-195-88-69.hsd1.pa.comcast.net] has joined #wesnoth-dev 20111120 17:49:12-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20111120 17:51:16-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has quit [Remote host closed the connection] 20111120 17:51:59-!- Rh0nda is now known as Rhonda 20111120 17:52:22-!- Rhonda [~rhonda@anguilla.debian.or.at] has quit [Changing host] 20111120 17:52:22-!- Rhonda [~rhonda@wesnoth/developer/rhonda] has joined #wesnoth-dev 20111120 17:55:44-!- yann [~dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has quit [Ping timeout: 252 seconds] 20111120 18:06:41-!- yann [~dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has joined #wesnoth-dev 20111120 18:09:11< Soliton> anonymissimus: well, as you probably noticed yourself do_init_side() is not called like it is supposed to. maybe the easiest way to debug further is to findout when that regression appeared. 20111120 18:27:02-!- negusnyul [~negusnyul@dsl4E5CCB8D.pool.t-online.hu] has joined #wesnoth-dev 20111120 18:31:52< Soliton> maybe the client is longer in replay mode then it used to be. i.e. in init_side() it is still replaying and only then gets control. 20111120 18:38:01-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20111120 18:38:22< Kolbur> Soliton: have you tried the reproduction steps i described for this bug? 20111120 18:39:22< fendrin> Ivanovic: no problems, go ahead :-) 20111120 18:40:00< Soliton> Kolbur: no. 20111120 18:53:28-!- negusnyul [~negusnyul@dsl4E5CCB8D.pool.t-online.hu] has quit [Remote host closed the connection] 20111120 18:53:55< Soliton> AI0867: shards != threads. official servers have 7 shards. 20111120 18:56:15-!- yann [~dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has quit [Remote host closed the connection] 20111120 18:58:57< Soliton> Kolbur: it'd be useful to get debug output (--log-debug=all) from client A of your test. 20111120 18:59:37< Soliton> and a savegame from the end state. 20111120 19:05:45< Kolbur> ok, how do i get the debug output? 20111120 19:08:09< Soliton> you add --log-debug=all to the parameters for wesnoth. 20111120 19:08:51< Soliton> on windows the output will end up in stderr.txt. 20111120 19:10:27-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20111120 19:51:59< CIA-81> mordante * r52029 /trunk/src/game.cpp: 20111120 19:51:59< CIA-81> Remove a duplicated std::ios_base::binary. 20111120 19:51:59< CIA-81> Also some minor formatting cleanup. Issue discovered by cppcheck. 20111120 19:52:00< CIA-81> mordante * r52031 /trunk/src/marked-up_text.cpp: 20111120 19:52:00< CIA-81> Remove duplicate tests. 20111120 19:52:00< CIA-81> Issue discovered by cppcheck. 20111120 19:52:03< CIA-81> mordante * r52030 /trunk/src/marked-up_text.cpp: 20111120 19:52:03< CIA-81> Remove duplicate tests. 20111120 19:52:03< CIA-81> Issue discovered by cppcheck. 20111120 19:52:17< Kolbur> Soliton: the log is quite big, should i post the entire thing? 20111120 19:54:16< Kolbur> or cut it down somehow? 20111120 20:07:11< Soliton> Kolbur: ideally post the whole thing. might have to zip it. 20111120 20:15:35< Kolbur> ok, i uploaded the savegame and the stderr.txt 20111120 20:16:52< anonymissimus> "maybe the client is longer in replay mode then it used to be. i.e. in init_side() it is still replaying and only then gets control": the client which gets control then ? 20111120 20:17:05< anonymissimus> I dont think thats the case however 20111120 20:17:50< anonymissimus> I didnt involve the VCS time machine as this bug is already present so long 20111120 20:18:56< anonymissimus> and Kolbur it is enough to simply press escape in the second side, end turn in the first, and quit in the second 20111120 20:19:13< anonymissimus> no fancy unit moving needed 20111120 20:21:13< Kolbur> yes true, it's just for demonstrating that the mp don't get refreshed 20111120 20:21:26< anonymissimus> I mean, do you have an idea how many times I reproduce such a thing, testcases need to be as minimal as by all mean possible 20111120 20:21:34< Kolbur> should i post a log without fancy unit moving? 20111120 20:22:22< anonymissimus> btw thats something you could finc out Kolbur : 20111120 20:22:38< anonymissimus> in what revision did it appear; thats generally very helful 20111120 20:22:59< anonymissimus> for instance "not yet in 1.7.8 but from 1.7.9 on" 20111120 20:23:37< anonymissimus> that way we have a very limited range of changes which can be reponsible for a problem 20111120 20:23:52< Kolbur> hm, isee 20111120 20:23:58< anonymissimus> maybe people have old game versions still 20111120 20:25:23-!- crimson_penguin [~ben@S0106602ad06b8003.vc.shawcable.net] has joined #wesnoth-dev 20111120 20:25:33-!- crimson_penguin [~ben@S0106602ad06b8003.vc.shawcable.net] has quit [Changing host] 20111120 20:25:33-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20111120 20:32:28< Kolbur> and yes, i actually not completely clueless about stuff like that ;) 20111120 20:32:39< Kolbur> *i'm 20111120 20:39:40< Kolbur> so where can i get the old 1.7 windows binaries? 20111120 20:43:47< anonymissimus> http://sourceforge.net/projects/wesnoth/files/wesnoth/ 20111120 20:44:22< anonymissimus> my connection is too slow for downloading extra for such a thing 20111120 20:45:19< anonymissimus> the VCS time machine requires at least 2 rebuilts for back and forth so aint better either or worse 20111120 20:46:08< anonymissimus> info of type "not yet in 1.7.8 but from 1.7.9 on" is helpful for all sorts of bug reports, not only for that one 20111120 20:49:52< anonymissimus> Kolbur: there are no log messages in your stderrs 20111120 20:50:30< anonymissimus> Kolbur: do you know how to make a link to an executable ? 20111120 20:51:34< anonymissimus> in the target field of the propertied of such a link you could have somethign like this: E:\Programme\Wesnoth_1.8_svn\wesnoth.exe --log-debug=all 20111120 20:51:52< Kolbur> are you sure? there's a huge number of whitespace before the actual log messages 20111120 20:51:56< anonymissimus> for passing a command line parameter 20111120 20:51:58< Kolbur> for some reason 20111120 20:52:03< Kolbur> yes, i did that 20111120 20:54:28-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [] 20111120 20:55:13< anonymissimus> you can't have; for a simple launch with --log-debug=all just to the titlescreen I'm already ad line ~8000 in my stderr 20111120 20:55:31< anonymissimus> or you did somethign else wrong 20111120 20:56:02< anonymissimus> perhaps some of the confusion stuff windows does since vista 20111120 20:56:24< Kolbur> the file i uploaded has almost 100000 lines 20111120 20:59:44< anonymissimus> ah ok 20111120 21:00:05< anonymissimus> but then it's a good question why there is so many whitespace, never seen that 20111120 21:05:25-!- Elvish_Hunter [5f4a85e3@gateway/web/freenode/ip.95.74.133.227] has joined #wesnoth-dev 20111120 21:09:12-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20111120 21:09:26< CIA-81> elvish_hunter * r52032 /trunk/ (changelog data/lua/wml-tags.lua): [harm_unit]: reworked damage calculation code to fix a bug, where the private unit can be influenced by units with leadership and cast more damage than expected 20111120 21:13:43< anonymissimus> Kolbur: if you find out the revision range I'll look through them for candidates 20111120 21:14:13< anonymissimus> (a version range is a revision range) 20111120 21:14:53< anonymissimus> though maybe that area changed a lot since then; hopefully not 20111120 21:15:35-!- Elvish_Hunter [5f4a85e3@gateway/web/freenode/ip.95.74.133.227] has quit [Quit: Ciao!] 20111120 21:21:28< Kolbur> hm, this is a problem because my bandwidth is limited 20111120 21:55:30< grzywacz> git would be your friend... 20111120 21:59:13-!- mjs-de [~mjs-de@d117193.adsl.hansenet.de] has quit [Remote host closed the connection] 20111120 22:09:21-!- Appleman1234 [~Appleman1@ppp59-167-222-56.qld.adsl.internode.on.net] has quit [Remote host closed the connection] 20111120 22:09:58-!- Sytyi [~Sytyi@170-41-133-95.pool.ukrtel.net] has quit [Quit: Leaving.] 20111120 22:19:57-!- Octalot [~noct@host86-182-34-115.range86-182.btcentralplus.com] has joined #wesnoth-dev 20111120 22:21:10-!- dtiger [~dtiger@dynamic-vpdn-93-125-13-120.telecom.by] has quit [Remote host closed the connection] 20111120 22:29:29-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 258 seconds] 20111120 22:29:52-!- Gambit [~Gambit@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20111120 22:31:06-!- Gambit [~Gambit@wesnoth/developer/grickit] has joined #wesnoth-dev 20111120 22:31:24-!- Gambit [~Gambit@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20111120 22:32:07< anonymissimus> grzywacz: a rebuilt of wesnoth lasts ~30min for me 20111120 22:32:19< anonymissimus> maybe bit more 20111120 22:33:29-!- Gambit [~Gambit@wesnoth/developer/grickit] has joined #wesnoth-dev 20111120 22:33:48< boucman> zookeeper: around ? 20111120 22:34:14< boucman> anonymissimus: can I assign patch 3040 to you ? 20111120 22:34:54-!- mordante [~mordante@wesnoth/developer/mordante] has quit [Quit: Leaving] 20111120 22:37:02< zookeeper> boucman, yeah 20111120 22:37:54< boucman> zookeeper: could you handle patch 3039 ? 20111120 22:38:31< anonymissimus> wesbot: patch 3040 20111120 22:38:32< wesbot> Patch #3040 Assigned to: None Status: None Priority: 5 - Normal 20111120 22:38:32< wesbot> Summary: Updates most of helper.lua to use wesnoth.wml_actions instead of wesnoth.fire 20111120 22:38:35< wesbot> Original submission: In helper.lua this changes wesnoth.fire to wesnoth.wml_ac 20111120 22:38:38< wesbot> tions, except for line 191, where it is inappropriate. 20111120 22:38:40< wesbot> URL: https://gna.org/patch/?3040 20111120 22:38:43< wesbot> Attached file (1st): https://gna.org/patch/download.php?file_id=14489 20111120 22:38:43< zookeeper> well, i guess if it's needed 20111120 22:39:16< anonymissimus> boucman: ok, but it is anyway a "resubmit once that trunk is open again" 20111120 22:39:51< boucman> ok, i'll assignt to you and mark as postponed with a comment... 20111120 22:40:19< zookeeper> boucman, i won't do it until tomorrow morning though 20111120 22:40:53< anonymissimus> oh well just checking out 1.7.3 20111120 22:41:01< boucman> ok, it's probably a postponed one too 20111120 22:41:25< anonymissimus> lets see whats up 20111120 22:44:38< anonymissimus> and I forgot that I need to be able to built it 20111120 22:44:46-!- negusnyul [~negusnyul@dsl51B64BFB.pool.t-online.hu] has joined #wesnoth-dev 20111120 22:45:20< anonymissimus> at that time I wasnt yet maintaining the win built systems meaning that it should be extremely har 20111120 22:52:57-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 244 seconds] 20111120 23:20:04< Soliton> i guess the init bug got introduced with [init_side] i.e. r35883. 20111120 23:20:43< Soliton> atm it simply can't work right if one side just drops without doing the side init. 20111120 23:21:46< Soliton> so we need to remember whether the side was initialized (whiteboard already seems to do it) and if we get control do the init if necessary. 20111120 23:23:29< Soliton> so if you want to verify with an old version you can check 1.6. any 1.7 version should already be broken. 20111120 23:26:30-!- negusnyul [~negusnyul@dsl51B64BFB.pool.t-online.hu] has quit [Remote host closed the connection] 20111120 23:27:29< fendrin> anonymissimus: Hi, do you have an idea about the lua syntax around ai/lua/core.cpp line 260 on? I think there is the failure with bug 18984. 20111120 23:32:54< Soliton> anonymissimus: so if you want to fix that bug i think it's enough to call play_controller::init_side() from turn_info::process_network_data() on controller change if the side was not initialized yet. 20111120 23:34:59< Soliton> Kolbur: ^ or maybe you want to try your hand at C++? ;-) 20111120 23:36:11-!- Blueblaze [~Blueblaze@99.171.162.79] has quit [Quit: Blueblaze] 20111120 23:47:50-!- Blueblaze [~Blueblaze@adsl-99-171-162-79.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev --- Log closed Mon Nov 21 00:00:37 2011