--- Log opened Sun Nov 27 00:00:04 2011 20111127 00:08:33-!- mjs-de [~mjs-de@d189127.adsl.hansenet.de] has quit [Remote host closed the connection] 20111127 00:24:28-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Quit: Leaving.] 20111127 00:25:00-!- Upth [~ogmar@c-76-105-37-245.hsd1.ca.comcast.net] has joined #wesnoth-dev 20111127 00:25:00-!- Upth is now known as Upthorn 20111127 00:35:25-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 260 seconds] 20111127 00:37:16-!- matthiaskrgr [matthiaskr@109.73.162.119] has quit [Excess Flood] 20111127 00:39:24-!- matthiaskrgr [matthiaskr@109.73.162.119] has joined #wesnoth-dev 20111127 00:45:19-!- Bob_The_Mighty [~chatzilla@cpc7-brig15-2-0-cust815.3-3.cable.virginmedia.com] has joined #wesnoth-dev 20111127 00:47:26< fendrin> anonymissimus: Hi, did the enabling of en_US cause any troubles? 20111127 00:56:57-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [] 20111127 00:58:40-!- negusnyul [~negusnyul@dsl4E5CDAE3.pool.t-online.hu] has quit [Remote host closed the connection] 20111127 01:09:57< AI0867> loonycyborg: it's a reasonably fresh checkout. I haven't successfully compiled anything yet 20111127 01:10:25< AI0867> anonymissimus: tdm-g++ 20111127 01:11:15< AI0867> quite a number of other modules compiled successfully though 20111127 01:18:44-!- happygrue [~quassel@c-98-222-183-113.hsd1.il.comcast.net] has joined #wesnoth-dev 20111127 01:18:44-!- happygrue [~quassel@c-98-222-183-113.hsd1.il.comcast.net] has quit [Changing host] 20111127 01:18:44-!- happygrue [~quassel@wesnoth/developer/wintermute] has joined #wesnoth-dev 20111127 01:18:48-!- Bob_The_Mighty [~chatzilla@cpc7-brig15-2-0-cust815.3-3.cable.virginmedia.com] has quit [Quit: ChatZilla 0.9.87 [Firefox 7.0.1/20110928134238]] 20111127 01:19:43-!- CuZnDragon [~unknown@sourcemage/elder/CuZnDragon] has quit [Remote host closed the connection] 20111127 01:23:13< anonymissimus> fendrin: yes, but it seems I solved it 20111127 01:23:31< anonymissimus> (local revision) 20111127 01:23:38< anonymissimus> until now 20111127 01:24:15-!- Johannes13 [~Johannes@p4FDEABDE.dip.t-dialin.net] has joined #wesnoth-dev 20111127 01:24:15-!- Johannes13 [~Johannes@p4FDEABDE.dip.t-dialin.net] has quit [Changing host] 20111127 01:24:15-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20111127 01:24:37-!- Appleman1234 [~Appleman1@ppp59-167-222-56.qld.adsl.internode.on.net] has quit [Ping timeout: 260 seconds] 20111127 01:25:18< anonymissimus> AI0867: I dunno, are you trying to invent a new built system ? 20111127 01:47:39-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20111127 01:58:45-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 253 seconds] 20111127 02:04:48-!- Upthorn [~ogmar@c-76-105-37-245.hsd1.ca.comcast.net] has quit [Ping timeout: 252 seconds] 20111127 02:08:14-!- Appleman1234 [~Appleman1@ppp59-167-222-56.qld.adsl.internode.on.net] has joined #wesnoth-dev 20111127 02:08:24-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has quit [Quit: I ATE'NT DEAD] 20111127 02:08:45-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20111127 02:09:42-!- happygrue [~quassel@wesnoth/developer/wintermute] has quit [Ping timeout: 240 seconds] 20111127 02:22:55-!- happygrue [~quassel@c-98-222-183-113.hsd1.il.comcast.net] has joined #wesnoth-dev 20111127 02:22:55-!- happygrue [~quassel@c-98-222-183-113.hsd1.il.comcast.net] has quit [Changing host] 20111127 02:22:55-!- happygrue [~quassel@wesnoth/developer/wintermute] has joined #wesnoth-dev 20111127 02:39:03-!- Appleman1234 [~Appleman1@ppp59-167-222-56.qld.adsl.internode.on.net] has quit [Remote host closed the connection] 20111127 02:56:04< CIA-81> anonymissimus * r52102 /trunk/projectfiles/VC10/ (wesnoth.vcxproj wesnoth.vcxproj.filters): visual studio 2010 projectfile update 20111127 02:56:11< CIA-81> anonymissimus * r52103 /trunk/src/tests/utils/game_config_manager.cpp: fix compilation in VC9 (setlocale not in std::) 20111127 02:56:26< CIA-81> anonymissimus * r52104 /trunk/src/tests/utils/game_config_manager.cpp: fix tests broken by recent language stuff change 20111127 02:56:42< CIA-81> anonymissimus * r52105 /trunk/src/tests/test_network_worker.cpp: 20111127 02:56:42< CIA-81> disable a test which causes memory problems with Linux/scons and MSVC for me 20111127 02:56:42< CIA-81> (I dunno whether the code it refers to should better be fixed instead though) 20111127 02:56:57< CIA-81> anonymissimus * r52106 /trunk/src/tests/main.cpp: fix compilation in MSVC (unknown type game_display) 20111127 02:57:18< CIA-81> anonymissimus * r52107 /trunk/projectfiles/VC9/wesnoth.vcproj: (log message trimmed) 20111127 02:57:18< CIA-81> make tests usable in MSVC9 20111127 02:57:18< CIA-81> basically this method: http://blog.yastrebkov.com/2010/07/boost-test-setup-and-usage.html 20111127 02:57:18< CIA-81> since I haven't found a way to solve the 400+ linker 20111127 02:57:18< CIA-81> errors when adding as a new project. 20111127 02:57:19< CIA-81> Created 2 additional configurations for project wesnoth only to 20111127 02:57:19< CIA-81> build a test.exe out of this project (debug/release). 20111127 02:58:34< anonymissimus> shadowmaster: you could recompile and rerun the test now 20111127 02:59:07< anonymissimus> they work for me now (although the one I disabled strikes me as a workaround) 20111127 03:08:48-!- matthiaskrgr [matthiaskr@109.73.162.119] has quit [Excess Flood] 20111127 03:10:02-!- matthiaskrgr [matthiaskr@109.73.162.119] has joined #wesnoth-dev 20111127 03:15:49-!- Upth [~ogmar@69.62.144.56] has joined #wesnoth-dev 20111127 03:15:49-!- Upth is now known as Upthorn 20111127 03:22:48-!- lobby [~wesnoth@wesnoth/bot/lobby] has joined #wesnoth-dev 20111127 03:22:48-!- Topic for #wesnoth-dev: released 1.9.11, announcing "soon" | String/feature-freeze active for trunk | 169 bugs, 326 feature requests, 14 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20111127 03:22:48-!- Topic set by wesbot [~wesbot@wesnoth/bot/wesbot] [Sat Nov 26 18:04:49 2011] 20111127 03:22:48[Users #wesnoth-dev] 20111127 03:22:48[ [Relic] ] [ enchilado] [ koan ] [ Smar ] 20111127 03:22:48[ Aeth ] [ erl ] [ lobby ] [ Soliton] 20111127 03:22:48[ AI0867 ] [ Espreon ] [ LordNasty ] [ Tigge ] 20111127 03:22:48[ Amu ] [ fendrin ] [ matthiaskrgr ] [ Upthorn] 20111127 03:22:48[ anonymissimus ] [ fstltna ] [ Mkaysi ] [ Vorpal ] 20111127 03:22:48[ apoi ] [ Gambit ] [ oldtopmanserver] [ vultraz] 20111127 03:22:48[ chpln ] [ Ingmar ] [ pbunbun ] [ wesbot ] 20111127 03:22:48[ CIA-81 ] [ isaac ] [ Polarina ] [ yann ] 20111127 03:22:48[ crimson_penguin] [ Ivanovic ] [ Rhonda ] [ {V} ] 20111127 03:22:48[ ejls ] [ iwaim_ ] [ Samual ] 20111127 03:22:48[ elias ] [ janebot ] [ shadowmaster ] 20111127 03:22:48[ Elvish_Pillager] [ knotwork_] [ shikadibot ] 20111127 03:22:48-!- Irssi: #wesnoth-dev: Total of 45 nicks [0 ops, 0 halfops, 0 voices, 45 normal] 20111127 03:23:23-!- Channel #wesnoth-dev created Tue Jan 27 06:28:41 2009 20111127 03:24:39-!- Irssi: Join to #wesnoth-dev was synced in 127 secs 20111127 03:34:42-!- anonymissimus [~chatzilla@HSI-KBW-078-042-163-105.hsi3.kabel-badenwuerttemberg.de] has quit [Quit: done building targets] 20111127 03:35:53-!- happygrue [~George@wesnoth/developer/wintermute] has joined #wesnoth-dev 20111127 03:47:52-!- Upthorn [~ogmar@69.62.144.56] has quit [Read error: Connection reset by peer] 20111127 04:29:00-!- Ivanovic_ [~ivanovic@dtmd-4db2f4a4.pool.mediaWays.net] has joined #wesnoth-dev 20111127 04:32:35-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 252 seconds] 20111127 04:32:57-!- Ivanovic_ is now known as Ivanovic 20111127 04:45:36-!- horon [~horon@nttkyo316066.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has joined #wesnoth-dev 20111127 04:45:37-!- horon_ [~horon@nttkyo316066.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has joined #wesnoth-dev 20111127 04:45:56-!- horon [~horon@nttkyo316066.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has quit [Client Quit] 20111127 05:14:37-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-dev 20111127 05:34:43-!- Elvish_Pillager [~eli@24-183-180-146.dhcp.oxfr.ma.charter.com] has quit [Ping timeout: 260 seconds] 20111127 06:00:08-!- Gambit [~Gambit@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20111127 06:21:06< Espreon> https://gna.org/bugs/index.php?19061 ... Such a lovely bug... 20111127 06:37:40-!- esr [~chatzilla@static-71-162-243-5.phlapa.fios.verizon.net] has joined #wesnoth-dev 20111127 06:51:50-!- Appleman1234 [~Appleman1@ppp59-167-222-56.qld.adsl.internode.on.net] has joined #wesnoth-dev 20111127 07:20:28-!- SigurdFireDragon [1865eeac@gateway/web/freenode/ip.24.101.238.172] has joined #wesnoth-dev 20111127 07:22:30-!- dtiger [~dtiger@dynamic-vpdn-93-125-17-175.telecom.by] has joined #wesnoth-dev 20111127 07:53:05-!- ancestral [~ancestral@67-6-61-207.mpls.qwest.net] has joined #wesnoth-dev 20111127 08:09:37-!- timotei [~timotei@188.24.5.240] has joined #wesnoth-dev 20111127 08:09:37-!- timotei [~timotei@188.24.5.240] has quit [Changing host] 20111127 08:09:37-!- timotei [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20111127 08:17:51< timotei> Alarantalara, Ivanovic: yeah, checking full screen in the display options quits wesnoth 20111127 08:22:47< timotei> here's the log: http://pastebin.com/d6rTz17E 20111127 08:25:28< timotei> ah. there's already a bug on that :) 20111127 08:36:16-!- loonybot [~loonybot@ppp109-252-63-154.pppoe.spdop.ru] has joined #wesnoth-dev 20111127 08:36:16-!- loonybot [~loonybot@ppp109-252-63-154.pppoe.spdop.ru] has quit [Changing host] 20111127 08:36:16-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20111127 08:37:22-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has joined #wesnoth-dev 20111127 08:43:48-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20111127 08:51:36-!- matthiaskrgr [matthiaskr@109.73.162.119] has quit [Excess Flood] 20111127 08:53:32-!- matthiaskrgr [matthiaskr@s9.rdlbnc.com] has joined #wesnoth-dev 20111127 08:56:58-!- SigurdFireDragon [1865eeac@gateway/web/freenode/ip.24.101.238.172] has quit [Quit: Page closed] 20111127 09:21:50-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20111127 09:43:03-!- Ivanovic [~ivanovic@dtmd-4db2f4a4.pool.mediaWays.net] has quit [Changing host] 20111127 09:43:04-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-dev 20111127 09:44:29< Ivanovic> moin 20111127 09:56:41-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: ...] 20111127 10:08:44-!- mjs-de [~mjs-de@g224181040.adsl.alicedsl.de] has joined #wesnoth-dev 20111127 10:28:55-!- Appleman1234 [~Appleman1@ppp59-167-222-56.qld.adsl.internode.on.net] has quit [Ping timeout: 258 seconds] 20111127 10:29:00-!- matthiaskrgr [matthiaskr@s9.rdlbnc.com] has quit [Excess Flood] 20111127 10:31:02-!- matthiaskrgr [matthiaskr@109.73.162.119] has joined #wesnoth-dev 20111127 10:44:25-!- Appleman1234 [~Appleman1@ppp59-167-222-56.qld.adsl.internode.on.net] has joined #wesnoth-dev 20111127 10:46:11-!- MeccaGod [~majs@host189-199.bornet.net] has joined #wesnoth-dev 20111127 11:12:00-!- Crendgrim [~crend@77-22-113-8-dynip.superkabel.de] has joined #wesnoth-dev 20111127 11:22:17-!- negusnyul [~negusnyul@h47-207.pool95-168.dyn.tolna.net] has joined #wesnoth-dev 20111127 11:26:41-!- Elvish_Pillager [~eli@24-183-180-146.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20111127 11:56:46-!- Elvish_Pillager [~eli@24-183-180-146.dhcp.oxfr.ma.charter.com] has quit [Ping timeout: 260 seconds] 20111127 12:04:49-!- wesbot changed the topic of #wesnoth-dev to: released 1.9.11, announcing "soon" | String/feature-freeze active for trunk | 170 bugs, 326 feature requests, 14 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20111127 12:14:34-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20111127 12:17:14-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20111127 12:41:10-!- melinath [~melinath@li341-41.members.linode.com] has joined #wesnoth-dev 20111127 12:46:28-!- Octalot [~noct@host86-182-34-115.range86-182.btcentralplus.com] has joined #wesnoth-dev 20111127 13:24:44-!- negusnyul [~negusnyul@h47-207.pool95-168.dyn.tolna.net] has quit [Remote host closed the connection] 20111127 13:26:28-!- Octalot [~noct@host86-182-34-115.range86-182.btcentralplus.com] has quit [] 20111127 13:28:41-!- Octalot [~noct@host86-182-34-115.range86-182.btcentralplus.com] has joined #wesnoth-dev 20111127 13:47:24-!- Gambit [~Gambit@wesnoth/developer/grickit] has joined #wesnoth-dev 20111127 13:50:36-!- Octalot [~noct@host86-182-34-115.range86-182.btcentralplus.com] has quit [] 20111127 13:53:46-!- Octalot [~noct@host86-182-34-115.range86-182.btcentralplus.com] has joined #wesnoth-dev 20111127 14:04:54-!- ancestral [~ancestral@67-6-61-207.mpls.qwest.net] has quit [Quit: And that’s the end of THAT chapter.] 20111127 14:29:16-!- negusnyul [~negusnyul@dsl4E5CDAE3.pool.t-online.hu] has joined #wesnoth-dev 20111127 14:46:56-!- horon_ [~horon@nttkyo316066.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has quit [Quit: Leaving...] 20111127 14:53:01-!- MeccaGod [~majs@host189-199.bornet.net] has quit [] 20111127 15:29:04< AI0867> anonymissimus: no, I'm simply trying to use code::blocks (without scons) atm 20111127 15:29:40< AI0867> I've followed the readme in projectfiles/CodeBlocks/ 20111127 15:30:52< AI0867> but, you've gotten VC10 to work? 20111127 15:37:42-!- MeccaGod [~majs@host189-199.bornet.net] has joined #wesnoth-dev 20111127 15:38:14-!- happygrue_ [~quassel@65.211.170.154] has joined #wesnoth-dev 20111127 15:38:14-!- happygrue_ [~quassel@65.211.170.154] has quit [Changing host] 20111127 15:38:14-!- happygrue_ [~quassel@wesnoth/developer/wintermute] has joined #wesnoth-dev 20111127 15:38:21< AI0867> also, it's really nice how both code::blocks and visual studio require a external directory, and they're incompatible... 20111127 16:06:10-!- Elvish_Pillager [~eli@dhip-149.coburn.residences.colby.edu] has joined #wesnoth-dev 20111127 16:08:31-!- anonymissimus [~chatzilla@HSI-KBW-078-042-163-105.hsi3.kabel-badenwuerttemberg.de] has joined #wesnoth-dev 20111127 16:10:36< anonymissimus> AI0867: then I don't get why you seem to have much more probs than several supposedly less experienced wml coders 20111127 16:11:27< anonymissimus> yes, VC10 works, but i prefer VC9 over it (seems faster and less crashing) 20111127 16:11:54< anonymissimus> and yes, thats the way building C++ on windows works 20111127 16:12:39< anonymissimus> windows is not a dev environment in itsself, there's always includes/libs+eventuall dlls 20111127 16:13:41< anonymissimus> actually, I expect this to be in one way or another on Linux as well, it's just that I dont know it or don't notice it since the dependencies as spread all over the system (ugh!) 20111127 16:14:36< anonymissimus> and of course they are incompatible; it's 2 very different compilers which build the libs 20111127 16:14:57< anonymissimus> (the headers could perhaps be the same) 20111127 16:18:19< CIA-81> anonymissimus * r52109 /trunk/src/tests/utils/fake_event_source.cpp: mute an MSVC warning about truncating from an int 20111127 16:18:22< CIA-81> anonymissimus * r52108 /trunk/src/tests/gui/test_gui2.cpp: mute an MSVC warning about unreachable code 20111127 16:18:22< CIA-81> anonymissimus * r52110 /trunk/src/tests/utils/fake_event_source.cpp: mute an MSVC warning about truncating from an int 20111127 16:18:26< CIA-81> anonymissimus * r52111 /trunk/src/tests/utils/fake_event_source.cpp: mute an MSVC warning about truncating 20111127 16:18:28< CIA-81> anonymissimus * r52112 /trunk/src/tests/utils/fake_event_source.cpp: mute an MSVC warning about truncating 20111127 16:18:31< CIA-81> anonymissimus * r52113 /trunk/src/tests/utils/fake_event_source.cpp: mute an MSVC warning about truncating from an int 20111127 16:18:35< CIA-81> anonymissimus * r52114 /trunk/src/tests/utils/fake_event_source.cpp: mute an MSVC warning about truncating from an int 20111127 16:18:38< CIA-81> anonymissimus * r52115 /trunk/projectfiles/VC9/wesnoth.vcproj: 20111127 16:18:39< CIA-81> disable MSVC warnings about unreferenced local functions for gui/widgets/generator 20111127 16:18:39< CIA-81> (they're wrong according to mordante) 20111127 16:23:50< timotei> anonymissimus: you could anytime add paths to the PATH (or maybe it works with the INCLUDE) environmental paths 20111127 16:24:06< timotei> for include files, and then no need to reference that in the ide. 20111127 16:38:51-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20111127 16:48:06< AI0867> anonymissimus: looks like it was mainly caused by using the 64 bit version of tdm-gcc 20111127 16:48:14< AI0867> 32 bit hasn't shown any problems so far 20111127 16:52:00< AI0867> some warnings about duplicate sections, but no errors 20111127 16:57:43< anonymissimus> timotei: I hate adding anything to PATH 20111127 16:57:59< anonymissimus> it can easily result in one similar reference overwriting another 20111127 16:58:18< anonymissimus> any thereby breaking the stuff referencing the overwritten one 20111127 16:58:49< timotei> anonymissimus: that's what's PATH for. For adding stuff so you can globally reference it... 20111127 16:59:11< timotei> But yeah, I wouldn't use that for includes anyway 20111127 16:59:59< anonymissimus> timotei: well, for instance, I imagine it can happen that the MinGw built environment and the visual C++ one have same names for some dependency 20111127 17:00:06< anonymissimus> but different versions 20111127 17:00:18< anonymissimus> so that could turn out bad 20111127 17:00:45< anonymissimus> AI0867: oha ok yes I never used the 64 bit one 20111127 17:01:24< anonymissimus> AI0867: afaik the wesnoth version targeting 64 bit is built with the 32 bit as well 20111127 17:01:41< anonymissimus> but better ask loonycyborg about that since I have no clue 20111127 17:02:08< anonymissimus> (I see no 64 bit wesnoth version, that is) 20111127 17:02:39< loonycyborg> AI0867: Ah. That could explain it. 64-bit port of mingw is relatively new development. 20111127 17:03:18< loonycyborg> I've never tried using it myself yet. 20111127 17:04:57< anonymissimus> AI0867: perhaps I need to mention that in the guide ? were you intentionally choosing a supposedly non-ideal compiler ? 20111127 17:07:45-!- anonymissimus [~chatzilla@HSI-KBW-078-042-163-105.hsi3.kabel-badenwuerttemberg.de] has quit [Quit: ChatZilla 0.9.86.1 [Firefox 3.6.13/20101206122310]] 20111127 17:10:57-!- anonymissimus [~chatzilla@HSI-KBW-078-042-163-105.hsi3.kabel-badenwuerttemberg.de] has joined #wesnoth-dev 20111127 17:20:06-!- Octalot [~noct@host86-182-34-115.range86-182.btcentralplus.com] has quit [] 20111127 17:27:19< AI0867> anonymissimus: I chose 64 bit because this computer can run it. The accompanying readme says compiling for 32-bits using tdm-64 is fairly unstable, but said no such thing about compiling for 64-bit 20111127 17:39:34-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has joined #wesnoth-dev 20111127 17:54:41-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has quit [Quit: oldtopman has left the house] 20111127 17:55:33< fendrin> wesbot: seen crab_? 20111127 17:55:33< wesbot> fendrin: The person with the nick Crab_ last spoke 29d 22h ago. 11d 18h ago they left with the message: Client Quit 20111127 18:01:37-!- happygrue_ [~quassel@wesnoth/developer/wintermute] has quit [Ping timeout: 252 seconds] 20111127 18:06:55-!- matthiaskrgr [matthiaskr@109.73.162.119] has quit [Quit: Hosted by rdlBNC (Server 3 - East Coast USA)] 20111127 18:08:55-!- Sytyi [~Sytyi@15-211-201-46.pool.ukrtel.net] has joined #wesnoth-dev 20111127 18:12:34-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20111127 18:20:01-!- matthiaskrgr [matthiaskr@109.73.162.119] has joined #wesnoth-dev 20111127 18:21:10< CIA-81> ai0867 * r52116 /trunk/data/campaigns/tutorial/scenarios/1_Tutorial.cfg: Fix the recruiting part of first tutorial scenario 20111127 18:36:43 * anonymissimus get only 9 remaining MSVC warnings for a full rebuilt in debug config 20111127 18:37:46-!- Upth [~ogmar@69.62.144.56] has joined #wesnoth-dev 20111127 18:37:46-!- Upth is now known as Upthorn 20111127 18:39:23< anonymissimus> the latest change somehow removed the strange linker warnings about debug information missing ... 20111127 18:47:46< anonymissimus> AI0867: are you working on the tutorial bugs now ? could you please assign or mark them ? since I wanted to look at them perhaps 20111127 18:48:28-!- Crendgrim [~crend@77-22-113-8-dynip.superkabel.de] has quit [Read error: Connection reset by peer] 20111127 18:48:47< AI0867> anonymissimus: that was the one I continually ran into 20111127 18:49:02-!- Crendgrim [~crend@77-22-113-8-dynip.superkabel.de] has joined #wesnoth-dev 20111127 18:49:04< AI0867> that is, every time I try a new platform 20111127 18:55:05< anonymissimus> ok the pls assign or mark what you fixed 20111127 18:57:05< anonymissimus> fendrin: didn't you code the encyclopedia stuff ? 20111127 18:57:42< Espreon> anonymissimus: He did. 20111127 18:58:59-!- Octalot [~noct@host86-182-34-115.range86-182.btcentralplus.com] has joined #wesnoth-dev 20111127 18:59:19-!- VladimirSlavik [~chatzilla@120.210.broadband9.iol.cz] has joined #wesnoth-dev 20111127 18:59:44-!- VladimirSlavik [~chatzilla@120.210.broadband9.iol.cz] has quit [Changing host] 20111127 18:59:44-!- VladimirSlavik [~chatzilla@wesnoth/translator/VladimirSlavik] has joined #wesnoth-dev 20111127 19:02:40< AI0867> anonymissimus: done 20111127 19:06:29< anonymissimus> fendrin: take a quick look at bug #19028 pls, I don't supposed there are units intended to appear directly in the encyclopedia !? 20111127 19:11:20-!- anonymissimus [~chatzilla@HSI-KBW-078-042-163-105.hsi3.kabel-badenwuerttemberg.de] has quit [Quit: done building targets] 20111127 19:11:28-!- anonymissimus [~chatzilla@HSI-KBW-078-042-163-105.hsi3.kabel-badenwuerttemberg.de] has joined #wesnoth-dev 20111127 19:12:14< anonymissimus> wesbot: bug 19028 20111127 19:12:15< wesbot> Bug #19028 Assigned to: None Status: Works For Me Priority: 5 - Normal 20111127 19:12:18< wesbot> Summary: Setting to show all units in help doesn't reviel Enciclopedia entries for units 20111127 19:12:21< wesbot> Original submission: I would expect to see all information in Help whose visib 20111127 19:12:24< wesbot> ility depends on the list of encountered unit types if I set that option in pref 20111127 19:12:27< wesbot> URL: https://gna.org/bugs/?19028 20111127 19:24:19-!- VladimirSlavik [~chatzilla@wesnoth/translator/VladimirSlavik] has quit [Quit: ChatZilla 0.9.87 [Firefox 9.0/20111122192043]] 20111127 19:25:34-!- gabba [~gabba@wesnoth/developer/gabba] has joined #wesnoth-dev 20111127 19:45:03< timotei> wesbot: seen thonsew 20111127 19:45:03< wesbot> timotei: The person with the nick thonsew last spoke 59d 2h ago. 59d 2h ago they left with the message: Quit: Leaving 20111127 19:54:12-!- dtiger [~dtiger@dynamic-vpdn-93-125-17-175.telecom.by] has quit [Remote host closed the connection] 20111127 20:41:12< CIA-81> gabba * r52117 /trunk/src/whiteboard/ (manager.cpp manager.hpp): More protection against whiteboard being called on before teams are initialized correctly. 20111127 20:41:19< CIA-81> gabba * r52118 /trunk/src/whiteboard/manager.cpp: 20111127 20:41:19< CIA-81> Protection against the scoped unit map structs being used before whiteboard is initialized. 20111127 20:41:19< CIA-81> Should fix bug #19061 20111127 20:41:20< CIA-81> gabba * r52119 /trunk/src/mouse_events.cpp: Removed unused comment and scope braces. 20111127 20:41:27< CIA-81> gabba * r52120 /trunk/src/whiteboard/manager.cpp: whiteboard gold calculations just returns 0 if teams aren't initialized yet. 20111127 20:48:22-!- Kolbur [~die@82.113.98.78] has joined #wesnoth-dev 20111127 20:49:00< Kolbur> hello 20111127 20:49:57< Kolbur> anonymissimus: i saw you were successful with the bug? that's great! 20111127 21:01:38< anonymissimus> Kolbur: lets see 20111127 21:02:26< anonymissimus> Kolbur: let me encourage you and every mp player to switch to 1.9 *now* 20111127 21:02:39< anonymissimus> if you do once 1.10 is out it is too late 20111127 21:03:12< anonymissimus> you are likely to have another annoying bug in 1.10 then bugging you for years 20111127 21:03:29-!- happygrue_ [~quassel@wesnoth/developer/wintermute] has joined #wesnoth-dev 20111127 21:04:06< Kolbur> hehe, i know, guess why i tried to help ;) 20111127 21:04:32< Kolbur> i'll keep my eyes open in the WTT 20111127 21:05:32< Kolbur> so when both players use 1.9.11 it shouldn't happen, right? 20111127 21:05:41-!- MeccaGod [~majs@host189-199.bornet.net] has quit [] 20111127 21:05:51< anonymissimus> uhm no from 1.9.12 on 20111127 21:06:05< Kolbur> ah ok 20111127 21:06:51< anonymissimus> anyone able to play with trunk is encouraged to test it though 20111127 21:07:32< anonymissimus> thats especially helpful so we can fix stuff before a release 20111127 21:07:53< Kolbur> dunno if there are any players participating who compile 20111127 21:08:22-!- Appleman1234 [~Appleman1@ppp59-167-222-56.qld.adsl.internode.on.net] has quit [Remote host closed the connection] 20111127 21:08:25< anonymissimus> there are many Linux-players and it is not very difficult to compile wesnoth on ubuntu for instance 20111127 21:08:34< Kolbur> any idea when the 1.9.12 release is planned? 20111127 21:09:22< anonymissimus> IIRWIIR but maybe in 2 weeks 20111127 21:10:28-!- Appleman1234 [~Appleman1@ppp59-167-222-56.qld.adsl.internode.on.net] has joined #wesnoth-dev 20111127 21:12:32< Soliton> should be enough for the host to have the fix, btw. 20111127 21:13:14-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Quit: :wq] 20111127 21:14:25< anonymissimus> Soliton: I'd love to understand how the data is transferred (when and from who to who)... 20111127 21:14:54< anonymissimus> Soliton: hm every player can save a replay locally 20111127 21:15:25< anonymissimus> that init_side needs to be added to the replay data for every player 20111127 21:15:44-!- happygrue_ [~quassel@wesnoth/developer/wintermute] has quit [Ping timeout: 248 seconds] 20111127 21:15:57< anonymissimus> I could have placed the creation before the call sending the data 20111127 21:16:29< anonymissimus> but since I don't understand what happens then I do it in each client locally 20111127 21:16:40< anonymissimus> or so I understand it currently 20111127 21:17:23< anonymissimus> and by replay I mean the replay than can be watched later, not the one taking place during the game 20111127 21:17:46< Soliton> you do it in the client that owns the side, everyone else gets it via the replay. 20111127 21:18:17< Soliton> what's the difference between those? 20111127 21:18:46< anonymissimus> "you do it in the client that owns the side, everyone else gets it via the replay": I don't understand that 20111127 21:19:17< anonymissimus> I don't, I'm adding nothing in the client that disconnects 20111127 21:19:37< Soliton> indeed, that'd be kinda hard... 20111127 21:19:40< anonymissimus> I'm adding it in every other client which are waiting for the data to get sent 20111127 21:19:52< Kolbur> wasn't this the problem? that there was no owner at the time the init should be sent? 20111127 21:21:10< anonymissimus> Soliton: to let you know, I was debugging this with 2 MSVC instances and one client without debugger, so three in total :) 20111127 21:23:02< Soliton> how the proper way is supposed to work: clients remember what side got initialised; if a client gets a new side ([change_controller]) it initialises the side if it wasn't yet; everyone else gets the init as usual via the replay. 20111127 21:23:57< Soliton> i'm assuming the init remembering works via this new NETWORK_SIDE_STATE stuff but i haven't checked that out more closely. 20111127 21:26:17< anonymissimus> the network side state is the state of the current (active) side from the point of view of the other clients 20111127 21:26:26< Soliton> that's some funny NETWORK_SIDE_STATEs. 20111127 21:26:28-!- matthiaskrgr [matthiaskr@109.73.162.119] has quit [Quit: Hosted by rdlBNC (Server 3 - East Coast USA)] 20111127 21:26:41< anonymissimus> whether it appears to have disconnected or leaved or whatever 20111127 21:27:31< anonymissimus> and if it did that before it managed to sent the init_side to the other clients, the other clients create the init_side, add it to their replay and replay it 20111127 21:28:40< Soliton> if every side does that the point of [init_side] is lost. 20111127 21:29:25< anonymissimus> what is the point of init_side ? 20111127 21:30:02< anonymissimus> actually, it wasn't clear to me why suokko created it 20111127 21:30:12< Soliton> having a synchronized side initialisation. 20111127 21:31:14< anonymissimus> well, I dont understand 20111127 21:31:38< anonymissimus> "happen at the same time in all the clients" ? 20111127 21:34:03< Soliton> anyway, what you said how it works now it seems to me the other clients would have 2 [init_side] in their replays now? the one they put there and the one they get from the new controller. 20111127 21:35:43< Soliton> importance of synchronized events: http://wiki.wesnoth.org/EventWML#Multiplayer_safety 20111127 21:39:45< anonymissimus> Soliton: I have a complex mp addon wich uses a lot of side turn events 20111127 21:39:58< anonymissimus> so I know that section 20111127 21:40:12< anonymissimus> (and it seems it works still) 20111127 21:40:23< Soliton> i thought so. not sure what you don't understand then. 20111127 21:40:34< anonymissimus> in trunk, at least I dont get OOS 20111127 21:41:52< fendrin> anonymissimus: assigned bug #19028 to me. 20111127 21:44:40< anonymissimus> Soliton: it's great you check my fix however 20111127 21:45:34-!- matthiaskrgr [matteh@109.73.162.119] has joined #wesnoth-dev 20111127 21:48:07< anonymissimus> Soliton: this 2 init_side stuff shoudl be checked 20111127 21:56:48< Soliton> should the wiki document in which version stuff was implemented if it's in the current stable? 20111127 22:07:59< anonymissimus> Soliton: the replays of the 2 remaining clients look ok (3 humans and one leaves) 20111127 22:08:00 * Soliton removed the (wrong) version note. 20111127 22:08:46< Soliton> anonymissimus: ok, then your description of what happens appears wrong. 20111127 22:08:49< anonymissimus> no duplicate init_sides (the saved replays, that is) 20111127 22:09:47< Soliton> in any case you need to document what those funny NETWORK_SIDE_STATEs means. 20111127 22:09:51< anonymissimus> Soliton: I was trying to figure out how this network::send_data_all_except(cfg, from); call in process_network_data works 20111127 22:10:08< anonymissimus> what it sends to whom and when 20111127 22:10:30< anonymissimus> then maybe I would have seen clearer 20111127 22:10:32< Soliton> clients send to the server. 20111127 22:11:06< anonymissimus> but why do clients sent data back which they just got sent ? 20111127 22:11:48< Soliton> they don't. 20111127 22:12:07< anonymissimus> and this call is executed on every client, not only the host 20111127 22:12:24< anonymissimus> or is it so that the call has only effect on teh host ? 20111127 22:12:42< anonymissimus> or the current side ? 20111127 22:12:47< anonymissimus> that is my confusion 20111127 22:13:03< anonymissimus> if this client is the current side, that is 20111127 22:13:54< Soliton> if you're talking about a specific code path you need to point it out. i don't really know what you're talking about. 20111127 22:13:54-!- Appleman1234 [~Appleman1@ppp59-167-222-56.qld.adsl.internode.on.net] has quit [Remote host closed the connection] 20111127 22:15:02< anonymissimus> I'm talking about line 147 in playturn.cpp 20111127 22:15:42-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-dev 20111127 22:16:05< Soliton> ok, you can ignore that it's not used anymore. 20111127 22:16:23< Soliton> should probably be removed. 20111127 22:16:44< Soliton> nowadays there are no peers but the server. 20111127 22:16:57< anonymissimus> oho ok... 20111127 22:20:41< Soliton> does your addon need synchronization in its side turn events? 20111127 22:21:07< anonymissimus> sine it has message with options: yes 20111127 22:22:39< anonymissimus> anyway, changing the gamestate should be enough 20111127 22:22:45< Soliton> ok, and only the current side gets to choose even in the case of bug 16299? 20111127 22:23:00< anonymissimus> there are, for instance, units placed on teh map 20111127 22:23:15< anonymissimus> and they did synchronous for the clients 20111127 22:23:57< Soliton> if those units don't depend on some choice i don't see how that's relevant. 20111127 22:28:05< anonymissimus> Soliton: just checked, I get OOS in that case 20111127 22:28:55< anonymissimus> ok so there's something I don't understand yes 20111127 22:28:57< anonymissimus> yet 20111127 22:30:51< anonymissimus> well, a message with options should have shown for player #2 and #3; pressed esc with player #2, then sent the message with player #1, quitted with #2 20111127 22:31:15< anonymissimus> #1 and #3 got OOS and no messages showed 20111127 22:32:18< anonymissimus> in normal play (without someone leaving) the same case worked 20111127 22:32:48< anonymissimus> the results of the chosen option show up in the same way on the clients 20111127 22:33:12< Soliton> how do you send a message with player #1 if only #2 and #3 should get the message shown? 20111127 22:36:27< anonymissimus> I don't understand the question 20111127 22:37:19< anonymissimus> from all what I unerstand, the side turn synchronization is still ok 20111127 22:37:49< anonymissimus> the "message sending" in player 1 means that his turn is ended 20111127 22:38:09< Soliton> oh, ok. 20111127 22:38:11< anonymissimus> automatically; and for player #2 in his side turn event shows up a message with options 20111127 22:38:43-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20111127 22:38:58< anonymissimus> after #2 has chosen, his turn ends automatically, the same happens for player #3, and then #1's turn "continues" 20111127 22:39:47< anonymissimus> the result of the chosen option shows up in the same way (there are some wml variables set) comparing the clients 20111127 22:40:13< anonymissimus> so that means that side turn events are synched still 20111127 22:40:22< loonycyborg> Soliton: btw do you ever use --log-debug=server with wesnothd? 20111127 22:40:25< Soliton> ok, but you did not get to choose in the bug case, no? 20111127 22:40:48< anonymissimus> in the bug case it went bad yes, and I didnt get to choose yes 20111127 22:40:55< loonycyborg> For me really bad things were happening with it enabled. 20111127 22:40:58< anonymissimus> so there's something left to do 20111127 22:41:18< Soliton> what did the OOS say? 20111127 22:41:22< anonymissimus> but it seems better than previously 20111127 22:43:22< Soliton> loonycyborg: bad output or bad behaviour as well? 20111127 22:43:29< loonycyborg> Both. 20111127 22:43:50< loonycyborg> Like 'Removing illegal command 'init_side'' 20111127 22:44:17< loonycyborg> Also, it seems some random garbage is printed too. 20111127 22:44:20< Soliton> that sounds like an effect from anonymissimus fix. 20111127 22:44:48< loonycyborg> Only with --log-debug=server 20111127 22:44:58< loonycyborg> It works fine by default. 20111127 22:45:29< Soliton> the garbage is expected, i think. but i forgot what the deal was. 20111127 22:45:58< anonymissimus> as for illegal command init_side, this sometimes happened in 1.8 as well 20111127 22:46:15< anonymissimus> which doesnt mean there could be additional ones now 20111127 22:46:40< Soliton> it should happen if one player lags a lot and already got replaced. 20111127 22:47:22< Soliton> loonycyborg: you mean illegal init_side commands only come with debug output enabled? that sounds strange then. 20111127 22:47:24< anonymissimus> Soliton: in the second trial now I got no special OOS message 20111127 22:47:37< anonymissimus> and I no longer have the other one 20111127 22:47:53< anonymissimus> it was some weird stuff I couldn't interpret however 20111127 22:48:09< loonycyborg> Soliton: Yes. illegal init_side is caused by --log-debug too. 20111127 22:49:26< anonymissimus> Soliton: ok possibly/probably my fix should be modified so that only the active side (the one who gets control for the client that left) should created the init_side and sent it to the other clients 20111127 22:49:38< anonymissimus> is that what you mean ? 20111127 22:50:23< Soliton> that's what i hoped to have explained previously, yes. 20111127 22:50:29< loonycyborg> That is part of the output from it: http://pastebin.com/arpxFNRc 20111127 22:50:47< loonycyborg> When I tried to start a game with AI player. 20111127 22:51:52< loonycyborg> It seems that it made me an observer for some reason.. 20111127 22:52:00< Soliton> ok, "Side 0 has no controller but should! The host needs to assign control for the game to proceed past that side's turn." already means there is something going wrong with who controls what side. 20111127 22:52:16-!- negusnyul [~negusnyul@dsl4E5CDAE3.pool.t-online.hu] has quit [Remote host closed the connection] 20111127 22:54:03< Soliton> loonycyborg: you could try if commenting out src/server/game.cpp:286ff helps. that should remove the garbage. 20111127 22:58:20< loonycyborg> There still are some unprintable characters with it commented. 20111127 22:58:33< loonycyborg> Assuming 286ff is 286 20111127 22:59:21-!- Crendgrim [~crend@77-22-113-8-dynip.superkabel.de] has quit [Quit: ...] 20111127 22:59:36< Soliton> i mean 286-290. 20111127 23:00:05< Soliton> paste the remaining garbage. 20111127 23:03:00< anonymissimus> loonycyborg: here I read about switching to observers: https://gna.org/bugs/?18654 20111127 23:03:21< loonycyborg> Soliton: http://pastebin.com/wNbzi0DF 20111127 23:03:43< anonymissimus> possible it's what you've hit 20111127 23:07:17< loonycyborg> Yes. That's exactly it. 20111127 23:08:13< Soliton> loonycyborg: you didn't comment those lines out then. 20111127 23:09:21< Soliton> loonycyborg: maybe you got different line numbers, i mean the part where [side] ... [/side] stuff is output. 20111127 23:10:32< loonycyborg> That's my git-diff: http://pastebin.com/Q4DemVhx 20111127 23:11:26< Soliton> right, i meant commenting out that if not make it always happen... 20111127 23:17:21< loonycyborg> Soliton: If I comment that entire if block there's no more garbage. 20111127 23:18:07< loonycyborg> And no illegal commands either. 20111127 23:18:37< loonycyborg> I only get 'debug server: in process_data_game...' etc 20111127 23:19:01< loonycyborg> So I definitely didn't forget --log-debug=server :P 20111127 23:21:14< anonymissimus> Soliton: ok what do we do with bug #16299 ? I can't mark it ready for test or fixed now 20111127 23:22:12< Soliton> loonycyborg: ok, please commit with a note that it corrupts data for some reason. 20111127 23:22:41< anonymissimus> I think I unassign it, mark it "none" at refer to the IRC log from this evening 20111127 23:23:23< anonymissimus> but it seems an improvement so no need to revert or something 20111127 23:23:45< anonymissimus> and I need to understand what gets sent when and from who to who :| 20111127 23:25:33-!- Sytyi [~Sytyi@15-211-201-46.pool.ukrtel.net] has quit [Quit: Leaving.] 20111127 23:25:42-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Quit: Leaving.] 20111127 23:30:39< anonymissimus> btw are the times in the IRC actually German time or do they just show up as German time for me (why should they) ? 20111127 23:30:46< anonymissimus> IRC log 20111127 23:31:17< anonymissimus> if they were GMT it should be an hour less 20111127 23:31:51< Soliton> anonymissimus: well, seems to me like the code looks right except that you do the side init no matter what side dropped. 20111127 23:33:05< Soliton> like i proposed initially i'd put the code adding init_side where the rest of change_controller is handled and only add init_side when appropriate. 20111127 23:33:44< Soliton> i.e. if the side is now human and probably human_ai. 20111127 23:34:53-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Quit: SIGKILL] 20111127 23:35:47< CIA-81> loonycyborg * r52121 /trunk/src/server/game.cpp: 20111127 23:35:47< CIA-81> Fix bug #18654 20111127 23:35:47< CIA-81> Comment debug output statements that causes memory corruption 20111127 23:35:47< CIA-81> found by Soliton. 20111127 23:36:21< anonymissimus> Soliton: depending on controller ? 20111127 23:36:21< anonymissimus> I doubt that 20111127 23:36:38< anonymissimus> it should be added no matetr what the controller is; an ai side should fire the side turn event as well 20111127 23:37:23< anonymissimus> and consider the replay 20111127 23:37:36< Soliton> it should only be added by the one owning the side. 20111127 23:37:51< anonymissimus> yes, I think I understand that now 20111127 23:38:15< anonymissimus> but where and when gets it sent to the other clients then ? 20111127 23:38:52< anonymissimus> if it is not line 147 in playturn.cpp 20111127 23:39:12< Soliton> the other problem is that currently even the owning side does only execute the init via the replay which makes no sense. 20111127 23:40:17< Soliton> which is the actual problem. 20111127 23:41:08-!- Netsplit *.net <-> *.split quits: mjs-de, loonybot 20111127 23:46:38-!- lobby [~wesnoth@wesnoth/bot/lobby] has joined #wesnoth-dev 20111127 23:46:39-!- Topic for #wesnoth-dev: released 1.9.11, announcing "soon" | String/feature-freeze active for trunk | 170 bugs, 326 feature requests, 14 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20111127 23:46:39-!- Topic set by wesbot [~wesbot@wesnoth/bot/wesbot] [Sun Nov 27 12:04:48 2011] 20111127 23:46:39[Users #wesnoth-dev] 20111127 23:46:39[ [Relic] ] [ Espreon ] [ Kolbur ] [ shikadibot] 20111127 23:46:39[ Aeth ] [ esr ] [ lobby ] [ Smar ] 20111127 23:46:39[ Aethaeryn ] [ fendrin ] [ loonycyborg ] [ Soliton ] 20111127 23:46:39[ AI0867 ] [ fstltna ] [ LordNasty ] [ stikonas ] 20111127 23:46:39[ Amu ] [ gabba ] [ matthiaskrgr ] [ Tigge ] 20111127 23:46:39[ anonymissimus ] [ Gambit ] [ melinath ] [ Upthorn ] 20111127 23:46:39[ apoi ] [ happygrue ] [ mjs-de ] [ Vorpal ] 20111127 23:46:39[ chpln ] [ Ingmar ] [ Mkaysi ] [ vultraz ] 20111127 23:46:39[ CIA-81 ] [ isaac ] [ Octalot ] [ wesbot ] 20111127 23:46:39[ crimson_penguin] [ Ivanovic ] [ oldtopmanserver] [ yann ] 20111127 23:46:39[ ejls ] [ iwaim_ ] [ pbunbun ] [ zookeeper ] 20111127 23:46:39[ elias ] [ janebot ] [ Polarina ] [ {V} ] 20111127 23:46:39[ Elvish_Pillager] [ Johannes13] [ Rhonda ] 20111127 23:46:39[ enchilado ] [ knotwork_ ] [ Samual ] 20111127 23:46:39[ erl ] [ koan ] [ shadowmaster ] 20111127 23:46:39-!- Irssi: #wesnoth-dev: Total of 57 nicks [0 ops, 0 halfops, 0 voices, 57 normal] 20111127 23:46:49-!- Channel #wesnoth-dev created Tue Jan 27 06:28:41 2009 20111127 23:47:48-!- Irssi: Join to #wesnoth-dev was synced in 77 secs 20111127 23:48:34-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 244 seconds] 20111127 23:49:29 * anonymissimus suspects nobody will commit a better fix pre-1.10 20111127 23:51:09-!- mjs-de [~mjs-de@92.224.181.40] has quit [Remote host closed the connection] 20111127 23:51:36< Soliton> as i said before i will fix it if you don't get to it first. 20111127 23:52:22< Soliton> however this weekend is over so it has likely to wait until the next. 20111127 23:53:47-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20111127 23:58:54-!- knotwork__ [~markm@142.177.176.80] has joined #wesnoth-dev 20111127 23:58:54-!- knotwork__ [~markm@142.177.176.80] has quit [Changing host] 20111127 23:58:54-!- knotwork__ [~markm@unaffiliated/knotwork] has joined #wesnoth-dev --- Log closed Mon Nov 28 00:00:14 2011