--- Log opened Tue Nov 15 00:00:48 2011 20111115 00:05:32-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth 20111115 00:23:04< jANaM> Soliton: Would you like to try to reproduce the bug I have? (very easy). 1) Start A New Land with only "Use map settings" checked. Set player 2,3 and 4 to empty and start the game. 2) Move leader to 27,22. 3) go to planning mode and tell leader to move to 26,20. 4) Click on 26,20 and then tell it to go to 26,18 to attack the revenant. 20111115 00:23:50< jANaM> the game crashes immediately. This must be "bug #17926: Planning double-back moves sometimes crashes game". I'll add this info to the bugpage. 20111115 00:24:10< jANaM> my only addition will be an easier way to reproduce the bug. 20111115 00:25:20< jANaM> I will also attach the terminal output I got. I'll tell when I've added the comment. 20111115 00:25:39-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has joined #wesnoth 20111115 00:26:22-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has quit [Read error: Connection reset by peer] 20111115 00:27:41< jANaM> I'll refine the instructions a bit first. 20111115 00:29:02-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has joined #wesnoth 20111115 00:29:26< jANaM> player 2,3 and 4 do not need to be set to empty, I just clicked start game.. 20111115 00:36:26< jANaM> I've refined them. This will be the new edition "1) Click on Multiplayer. 2) Select Local Game. 3) Select the map "4p -- A New Land". 4) With only "Use map settings" checked press ok and click "I'm ready". 5) Move leader(lieutenant) to 27,22. 6) go to planning mode and tell leader to move to 26,20. 7) Click on 26,20 and then tell it to go to 26,18 to attack the revenant. Immediate game crash and quit." 20111115 00:37:03< jANaM> but I'll post when I've added this comment to the bug. 20111115 00:45:19< jANaM> Finally posted the comment on "bug #17926: Planning double-back moves sometimes crashes game". This is what crashed me and my acquaintance's game today. 20111115 00:45:53< jANaM> its no longer a "crashes sometimes" but rather "crashes always" :) 20111115 00:46:31< jANaM> ..now. If I posted a new bug it would have been a duplicate. http://wiki.wesnoth.org/ReportingBugs#Guidelines_for_reporting_bugs was very useful! 20111115 00:48:34-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Remote host closed the connection] 20111115 00:49:37-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has quit [Remote host closed the connection] 20111115 00:51:37-!- oldtopman [~oldtopman@71-208-213-204.hlrn.qwest.net] has joined #wesnoth 20111115 00:51:37-!- oldtopman [~oldtopman@71-208-213-204.hlrn.qwest.net] has quit [Changing host] 20111115 00:51:37-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has joined #wesnoth 20111115 00:51:57< jANaM> Soliton: Thx for yours and others help. Without it I'm unsure if I would have succeeded in making my first comment to a bug I experienced. 20111115 00:54:26< jANaM> I mean without everyones help this comment wouldn't have been as useful as it is now. 20111115 00:57:00-!- Wolfram74 [~Wolfram74@dhcpw81fff831.dynamic.uiowa.edu] has quit [Remote host closed the connection] 20111115 01:02:41< Gambit> Congratulations jANaM :) 20111115 01:03:25< jANaM> Gambit: thx. Did you successfully reproduce it? 20111115 01:03:42< Gambit> I have not been paying attention, sorry. 20111115 01:03:52< Gambit> I've been working on something else. 20111115 01:04:02< jANaM> Gambit: uhm, aha. ok. 20111115 01:04:51< jANaM> I've found 8 bugs all in all related to the whiteboard. 20111115 01:06:01< jANaM> I want to test this on the svn version, so I need to get it first. 20111115 01:07:12< jANaM> Does it start with 'svn co foobar'? 20111115 01:07:20< jANaM> rhetorical question. 20111115 01:07:43< jANaM> found the page at http://wiki.wesnoth.org/WesnothSVN 20111115 01:15:55< jANaM> I found the command. It is "svn co http://svn.gna.org/svn/wesnoth/trunk wesnoth" 20111115 01:19:39< Gambit> Yep 20111115 01:26:01-!- Wolfram74 [~Wolfram74@173-28-206-55.client.mchsi.com] has joined #wesnoth 20111115 01:34:40-!- Appleman1234 [~Appleman1@emerch3.lnk.telstra.net] has joined #wesnoth 20111115 01:42:21-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20111115 01:47:00-!- Nissarin [~nissarin@91.202.192.6] has quit [Quit: Leaving] 20111115 01:54:39-!- Blueblaze [~Blueblaze@99.171.162.46] has joined #wesnoth 20111115 01:56:20-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20111115 02:05:54-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20111115 02:06:04-!- crimson_penguin [~ben@184.71.170.250] has joined #wesnoth 20111115 02:06:04-!- crimson_penguin [~ben@184.71.170.250] has quit [Changing host] 20111115 02:06:04-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20111115 02:11:17-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Ping timeout: 276 seconds] 20111115 02:16:16-!- Blueblaze [~Blueblaze@99.171.162.46] has quit [Quit: Blueblaze] 20111115 02:24:01-!- Natasiel [~natasiel@wesnoth/mp-mod/natasiel] has quit [Quit: Leaving] 20111115 03:07:11-!- MouldyOldBones [~mob@gateway/tor-sasl/mouldyoldbones] has quit [Ping timeout: 248 seconds] 20111115 03:10:06-!- MouldyOldBones [~mob@gateway/tor-sasl/mouldyoldbones] has joined #wesnoth 20111115 03:15:17-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20111115 03:55:30-!- Blueblaze [~Blueblaze@adsl-99-171-162-46.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20111115 03:56:34-!- Blueblaze [~Blueblaze@adsl-99-171-162-46.dsl.hstntx.sbcglobal.net] has quit [Client Quit] 20111115 04:10:11-!- Ivanovic_ [~ivanovic@dtmd-4d0bfa76.pool.mediaWays.net] has joined #wesnoth 20111115 04:12:53-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 252 seconds] 20111115 04:14:08-!- Ivanovic_ is now known as Ivanovic 20111115 04:22:15-!- Elvish_Pillager [~eli@dhip-149.coburn.residences.colby.edu] has quit [Ping timeout: 260 seconds] 20111115 04:44:52-!- Wolfram74 [~Wolfram74@173-28-206-55.client.mchsi.com] has quit [Remote host closed the connection] 20111115 04:51:17-!- horon [~horon@nttkyo339176.tkyo.nt.adsl.ppp.infoweb.ne.jp] has joined #wesnoth 20111115 04:53:48-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20111115 05:06:46-!- knotwork [~markm@142.177.233.143] has joined #wesnoth 20111115 05:06:46-!- knotwork [~markm@142.177.233.143] has quit [Changing host] 20111115 05:06:46-!- knotwork [~markm@unaffiliated/knotwork] has joined #wesnoth 20111115 05:20:03-!- Wolfram74 [~Wolfram74@63-152-78-169.cdrr.qwest.net] has joined #wesnoth 20111115 05:20:12-!- enchilado [~enchilado@defocus/yummy/enchilado] has quit [Quit: leaving] 20111115 05:24:04-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20111115 05:43:56-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has quit [Remote host closed the connection] 20111115 06:08:03-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [] 20111115 06:14:08-!- Blueblaze [~Blueblaze@adsl-99-171-162-46.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20111115 06:26:40-!- hagabaka [~hagabaka@unaffiliated/hagabaka] has quit [Ping timeout: 240 seconds] 20111115 06:27:02-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth 20111115 06:41:07-!- Blueblaze [~Blueblaze@adsl-99-171-162-46.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20111115 06:44:22-!- Blueblaze [~Blueblaze@adsl-99-171-162-46.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20111115 06:45:40-!- Haldrik [~haldrik@unaffiliated/haldrik] has joined #wesnoth 20111115 07:04:11-!- Blueblaze [~Blueblaze@adsl-99-171-162-46.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20111115 07:27:18-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [] 20111115 07:40:32< jANaM> When attaching terminal output is it enough to paste whatever is written to the terminal after the command "./wesnoth" ? 20111115 07:43:04-!- Talad|Away [~myself@planeshift/director/Talad] has quit [Ping timeout: 258 seconds] 20111115 07:54:06< jANaM> By the way, bug https://gna.org/bugs/?17926 is reproducible in v1.9.10+svn (51971). 20111115 08:14:22-!- jANaM [~jANaM@gateway/tor-sasl/janam] has quit [] 20111115 08:22:30-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20111115 08:30:23-!- Appleman1234 [~Appleman1@emerch3.lnk.telstra.net] has quit [Read error: Connection reset by peer] 20111115 09:08:58-!- enchilado [~enchilado@defocus/yummy/enchilado] has joined #wesnoth 20111115 09:26:32-!- Appleman1234 [~Appleman1@ppp59-167-222-56.qld.adsl.internode.on.net] has joined #wesnoth 20111115 09:28:47-!- ElBuzzard [~Orz@ip98-164-247-137.oc.oc.cox.net] has joined #wesnoth 20111115 09:34:45-!- jANaM [~jANaM@gateway/tor-sasl/janam] has joined #wesnoth 20111115 09:35:40< jANaM> Soliton: The bug I had also works in Battle for Wesnoth v1.9.10+svn (51971) 20111115 09:39:52< jANaM> Maybe I'm overadvertising this bug. If anyone can confirm this bug I would be grateful. How to reproduce it is described with a 74 word long description in comment #2 at https://gna.org/bugs/?17926 20111115 10:05:15-!- enchilado [~enchilado@defocus/yummy/enchilado] has quit [Ping timeout: 260 seconds] 20111115 10:06:43-!- enchilado [~enchilado@defocus/yummy/enchilado] has joined #wesnoth 20111115 10:08:33-!- happygrue_ [~George@wesnoth/developer/wintermute] has joined #wesnoth 20111115 10:09:23-!- Wolfram74 [~Wolfram74@63-152-78-169.cdrr.qwest.net] has quit [Remote host closed the connection] 20111115 10:10:09-!- happygrue [~George@wesnoth/developer/wintermute] has quit [Ping timeout: 252 seconds] 20111115 10:21:22-!- Ivanovic [~ivanovic@dtmd-4d0bfa76.pool.mediaWays.net] has quit [Changing host] 20111115 10:21:22-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth 20111115 10:24:22-!- notthepope [~ohno@adsl-074-170-129-099.sip.msy.bellsouth.net] has joined #wesnoth 20111115 10:38:30-!- Gambit [~Gambit@wesnoth/developer/grickit] has quit [Ping timeout: 260 seconds] 20111115 10:47:59-!- ElBuzzard [~Orz@ip98-164-247-137.oc.oc.cox.net] has quit [Quit: Brawnk] 20111115 10:55:34< Ivanovic> moin 20111115 10:56:07< enchilado> moin 20111115 10:56:11< jANaM> Ivanovic: Can you reproduce bug 17926? 20111115 10:56:27< Ivanovic> wesbot: but 17926 20111115 10:56:32< jANaM> (comment #2 has the 74 word description) 20111115 10:56:32< Ivanovic> wesbot: bug 17926 20111115 10:56:33< wesbot> Bug #17926 Assigned to: Gabriel M. Status: Ready For Test Priority: 5 - Normal 20111115 10:56:36< wesbot> Summary: Planning double-back moves sometimes crashes game 20111115 10:56:38< wesbot> Original submission: I've been able to repeat a bug which crashes the game, bu 20111115 10:56:41< wesbot> t I cannot yet completely describe when it occurs. I can reproduce it, and attac 20111115 10:56:44< wesbot> URL: https://gna.org/bugs/?17926 20111115 10:56:47< wesbot> Attached file (1st): https://gna.org/bugs/download.php?file_id=14556 20111115 10:57:27< jANaM> Doesn't include comment #2 which I added for an easy way to reproduce. 20111115 10:57:48< Ivanovic> but it includes the topic and the link 20111115 10:58:02< jANaM> aha, ah yea...yes.. 20111115 10:58:19< jANaM> of course. I didn't post the topic. 20111115 11:02:28-!- Talad [~myself@planeshift/director/Talad] has joined #wesnoth 20111115 11:08:53-!- Cookiee [~quassel@unaffiliated/cookiee] has joined #wesnoth 20111115 11:36:09-!- ElBuzzard [~Orz@ip98-164-247-137.oc.oc.cox.net] has joined #wesnoth 20111115 11:40:34-!- Gambit [~Gambit@wesnoth/developer/grickit] has joined #wesnoth 20111115 11:51:22-!- vultraz [~chatzilla@124.109.10.221] has quit [Ping timeout: 252 seconds] 20111115 12:08:57-!- Cookiee [~quassel@unaffiliated/cookiee] has quit [Remote host closed the connection] 20111115 12:33:07-!- ElBuzzard [~Orz@ip98-164-247-137.oc.oc.cox.net] has quit [Quit: Brawnk] 20111115 13:25:45-!- vultraz [~chatzilla@124.109.10.221] has joined #wesnoth 20111115 13:35:32-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20111115 14:08:22-!- Elvish_Pillager [~eli@dhip-149.coburn.residences.colby.edu] has joined #wesnoth 20111115 14:21:05-!- vultraz [~chatzilla@124.109.10.221] has quit [Ping timeout: 256 seconds] 20111115 14:23:38-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth 20111115 14:25:11< janebot> Twitter: @Wesnoth: @lancemanfv I don't see anything wrong with the image. When you resize it, Wesnoth displays more of the map. Art size/quality never changes. [ Nov-15-2011 13:23 ] [ http://tinyurl.com/7yefaju ] 20111115 15:14:21-!- enchilado [~enchilado@defocus/yummy/enchilado] has quit [Ping timeout: 252 seconds] 20111115 15:15:57-!- enchilado [~enchilado@ppp118-208-74-10.lns20.bne4.internode.on.net] has joined #wesnoth 20111115 15:31:51-!- Crendgrim [~crend@77-22-113-8-dynip.superkabel.de] has joined #wesnoth 20111115 15:36:19-!- Wolfram74 [~Wolfram74@63-152-78-169.cdrr.qwest.net] has joined #wesnoth 20111115 15:50:07-!- Blueblaze [~Blueblaze@adsl-99-171-162-46.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20111115 15:53:00< Rhonda> I got around to update the wesnoth packages in my PPA 20111115 15:53:21-!- negusnyul [~negusnyul@dsl4E5CCA44.pool.t-online.hu] has joined #wesnoth 20111115 15:55:43< Rhonda> Gambit, you might want to retweet me :) 20111115 15:56:51< Gambit> Where? 20111115 15:57:06< Rhonda> on twitter 20111115 15:57:21< Gambit> I don't see any tweets about it. 20111115 15:58:11 * Mkaysi upgrades Wesnoth from that PPA 20111115 15:59:35< Rhonda> Mkaysi: I think they aren't yet finished building though 20111115 15:59:44< Rhonda> Gambit: http://twitter.com/#!/lalobee/status/136458217608843264 20111115 16:00:03< Mkaysi> Hmm, that can explain why aptitude shows only update to libsomething :) 20111115 16:00:07< Gambit> Ah it just appeared. 20111115 16:00:35< Rhonda> I put it on identi.ca and that forwards to twitter, so yeah, delay expected :) 20111115 16:02:03< jANaM> Meet me at 1.9.10 to test the bug. I want to see if anyone who performs the whiteboard action can crash my instance of wesnoth.(in which case I can safely go back to 1.8.6) 20111115 16:03:10< Mkaysi> Do you mean that bug where Wesnoth crashes if unit which has planned whiteboard action dies? 20111115 16:04:27< jANaM> Mkaysi: I don't understand. What this bug is about is that on ANL the game can crash on turn 1, by using whiteboard planning to try to attack a revenant. 20111115 16:04:48-!- horon [~horon@nttkyo339176.tkyo.nt.adsl.ppp.infoweb.ne.jp] has quit [Quit: Leaving...] 20111115 16:04:51< jANaM> wesbot: bug 17926 20111115 16:04:51< wesbot> Bug #17926 Assigned to: Gabriel M. Status: Ready For Test Priority: 5 - Normal 20111115 16:04:54< wesbot> Summary: Planning double-back moves sometimes crashes game 20111115 16:04:57< wesbot> Original submission: I've been able to repeat a bug which crashes the game, bu 20111115 16:05:00< wesbot> t I cannot yet completely describe when it occurs. I can reproduce it, and attac 20111115 16:05:03< wesbot> URL: https://gna.org/bugs/?17926 20111115 16:05:06< wesbot> Attached file (1st): https://gna.org/bugs/download.php?file_id=14556 20111115 16:05:08< janebot> Twitter: @Wesnoth: RT @lalobee: Updated my #Ubuntu #PPA for #wesnoth devel packages: http://t.co/5cRdxIA6 [ Nov-15-2011 15:00 ] [ http://tinyurl.com/cfspug2 ] 20111115 16:05:23< jANaM> I don't know what the summary tries to tell us. It was not me who created this bug. I just added a comment to it. 20111115 16:05:28< Mkaysi> Ok, that seems to be different 20111115 16:07:05-!- Talad [~myself@planeshift/director/Talad] has quit [] 20111115 16:07:53< jANaM> Mkaysi: Its reproducible by these steps: 20111115 16:07:53< jANaM> "1) Click on Multiplayer. 2) Select Local Game. 3) Select the map "4p -- A New Land". 4) With only "Use map settings" checked press ok and click "I'm ready". 5) Move leader(lieutenant) to 27,22. 3) go to planning mode and tell leader to move to 26,20. 4) Click on 26,20 and then tell it to go to 26,18 to attack the revenant." 20111115 16:10:11< Mkaysi> Ok 20111115 16:10:30< jANaM> Mkaysi: I better test the bug you mentioned. What is its bug number? 20111115 16:10:45< Mkaysi> I don't remember :) 20111115 16:10:53 * Mkaysi goes to Gnaa to find it 20111115 16:11:27< jANaM> Is it one of the 8 whiteboard bugs? 20111115 16:11:48< Mkaysi> wesbot: bug #18694 20111115 16:11:48< wesbot> Bug #18694 Assigned to: None Status: None Priority: 5 - Normal 20111115 16:11:49< wesbot> Summary: When planned unit dies before planned action is done the game crashes at everywhere. 20111115 16:11:51< wesbot> Original submission: We were playing multiplayer with the map "Dark Prophecy" 20111115 16:11:54< wesbot> and at one point my unit died and game crashed at everywhere. I know that it cra 20111115 16:11:57< wesbot> URL: https://gna.org/bugs/?18694 20111115 16:13:36< jANaM> Mkaysi: You opened this bug report? 20111115 16:14:42< Mkaysi> jANaM: Yes 20111115 16:17:33< jANaM> Do you mean that bug where Wesnoth crashes if unit which has planned whiteboard action dies? -- I'm trying to test this now.. 20111115 16:20:06< jANaM> Mkaysi: Sorry, but 1.9.10 didn't crash, by your description. 20111115 16:20:40-!- Mkaysi changed the topic of #wesnoth to: Wesnoth User Channel | http://www.wesnoth.org/ | Social channel: #wesnoth-offtopic | Latest stable version: 1.8.6 | Latest development version: 1.9.10 (1.10 beta 1) | Public IRC logs: http://irclogs.wesnOkoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20111115 16:20:50< Mkaysi> ok 20111115 16:20:55< Mkaysi> What did I do? :O 20111115 16:21:01< jANaM> Mkaysi: What I didn't understand in your bug report is how to reproduce this problem. 20111115 16:21:06< Mkaysi> Why isn't this channel mode +t? 20111115 16:21:35< jANaM> Mkaysi: What do I need to do so that I get the same bug as you? 20111115 16:21:52< Mkaysi> jANaM: By playing multiplayer with two sides and planning action to one unit and then as other side kill that unit. When owner of that unit gets turn, Wesnoth crashes for everyone 20111115 16:22:51< Mkaysi> http://irclogs.wesnOkoth.org 20111115 16:22:57-!- Mkaysi changed the topic of #wesnoth to: Wesnoth User Channel | http://www.wesnoth.org/ | Social channel: #wesnoth-offtopic | Latest stable version: 1.8.6 | Latest development version: 1.9.10 (1.10 beta 1) | Public IRC logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20111115 16:23:19 * Mkaysi recommends using mode +t to avoid xchat users who accidentally click topic bar and write something and press enter. 20111115 16:23:30< jANaM> Mkaysi: Want to show me? I got 1.9.10 and svn wesnoth 51971 20111115 16:23:57< Mkaysi> Sorry, but I can't right now :( 20111115 16:24:26< jANaM> Mkaysi: no need to show me, but I just wanted to tell you that I didn't understand how to reproduce the bug in your bug report. 20111115 16:24:46< Mkaysi> 1. Plan some unit to do something. 20111115 16:24:58< Mkaysi> 2. Kill that unit when it has planned action. 20111115 16:25:06< jANaM> Yes, like my wolfrider to go to place b 20111115 16:25:10< Mkaysi> 3. Wesnoth crashes for every player 20111115 16:25:16< jANaM> 2. I did! It didn't crash 20111115 16:25:25< jANaM> only in multiplayer? 20111115 16:25:37< jANaM> I selected local game, and used 2 sides in the cave of the basilisk 20111115 16:25:43< Mkaysi> I think that it has crashed for me in some campaign too. 20111115 16:25:53< jANaM> oh. 20111115 16:26:09< Mkaysi> I first encountered it in online multiplayer 20111115 16:26:27< jANaM> aha, ok. It only crashes sometimes? 20111115 16:26:57< Mkaysi> For me it crashes every time and as I said in comment, it didn't crash when I ran Wesnoth inside GDB 20111115 16:29:26< jANaM> In the Mon 19 Sep 2011 04:40:53 PM UTC, original submission there was no description on how to reproduce the bug. 20111115 16:30:55< jANaM> aha, this gdb thing solved it 20111115 16:31:20< jANaM> gdb it helps to find more debug info, right? 20111115 16:31:38< jANaM> Thonsew said "If you don't have gdb, then you can't produce a backtrace." 20111115 16:35:46< Mkaysi> I think so 20111115 16:36:49< jANaM> Mkaysi: Can you help me some other time to reproduce this bug? 20111115 16:36:54< jANaM> I think you said you were in a hurry. 20111115 16:37:00< Mkaysi> I can probably try 20111115 16:37:12< jANaM> on 1.9.10? 20111115 16:37:21< Mkaysi> Yes, I am reading about apt-pinning and I must go to read to exams soon 20111115 16:37:57< jANaM> ok, later then if you wish. 20111115 16:38:06< Mkaysi> It seems that I have only Battle for Wesnoth v1.9.9+svn (51717) 20111115 16:38:06< Mkaysi> installed 20111115 16:38:13< Mkaysi> on this computer. 20111115 16:38:56< jANaM> Oh I got 51971, but if we both do svn up now maybe we'll get the same version? 20111115 16:39:12< jANaM> Want to test with svn? 20111115 16:39:12< Mkaysi> Ok 20111115 16:39:17< Mkaysi> Sure 20111115 16:39:44< jANaM> ok. I just did svn up. 20111115 16:39:59 * Mkaysi is currently running it 20111115 16:40:12< jANaM> Now I got svn 51979. 20111115 16:40:29< Mkaysi> Bah, I can help to reproduce it now. I am too lazy to read to that exam currently 20111115 16:40:58< Octalot> I'd go prepare for your exam, do Wesnoth later. No I'm lying, I'd do Wesnoth now, then regret it come the exam. 20111115 16:41:07< jANaM> whatever you wish. I will be glad to reproduce it now :) 20111115 16:41:35< Mkaysi> That exam is on Thursday so I have time (but I have tried to start reading to exams before the last night before it) 20111115 16:41:41< Gambit> Why not do both at the same time? 20111115 16:41:43< jANaM> when I update my source I just type 'scons'? 20111115 16:41:54< Gambit> jANaM: svn up and then scons 20111115 16:41:59< jANaM> its finished already 20111115 16:42:01< Mkaysi> I'm not sure about scons. I use cmake 20111115 16:42:11< Mkaysi> svn up && cmake . && make && sudo make install 20111115 16:42:12< Gambit> Also if you have a dual core processor you can do "scons -j2" 20111115 16:42:17< Gambit> Or -j4 on a quad core 20111115 16:42:28< jANaM> ok, scons to build from beginning and scons to build only some object files. Very convenient :) 20111115 16:42:37< Gambit> And if you're a rich jerk with with hexacore, I'll only tell you if you buy me one :D 20111115 16:44:07< jANaM> ok. I am now running 51979 20111115 16:45:00< Mkaysi> make says 80% 20111115 16:45:16< jANaM> ok 20111115 16:46:27< jANaM> Gambit: 6 cores -j6 20111115 16:46:40< Gambit> Ah darn. You figured it out. ;) 20111115 16:46:59< jANaM> I've read that if you have hyperthreading it is not recommended to change the value. 20111115 16:47:46< jANaM> I just noticed that 50% of my cpu was used and searched how to utilize more. 20111115 16:51:04< Ivanovic> since HT advertises as full cores: of course increase the number! 20111115 16:52:03-!- enchilado [~enchilado@ppp118-208-74-10.lns20.bne4.internode.on.net] has quit [Ping timeout: 276 seconds] 20111115 16:52:35-!- enchilado [~enchilado@ppp118-208-5-215.lns20.bne1.internode.on.net] has joined #wesnoth 20111115 16:52:44< jANaM> Ivanovic: advertises. I don't have personal experience but I would still go for the number of cores. 20111115 16:52:53< jANaM> just to play safe. 20111115 16:55:07< Ivanovic> what is the worst thing to happen? 20111115 16:55:11< Ivanovic> it is not faster 20111115 16:55:12< jANaM> Mkaysi: Dark prohpecy is not available, is it? I couldn't find it. 20111115 16:55:27< Mkaysi> jANaM: I think that it comes by default 20111115 16:55:33< Mkaysi> make: 92% 20111115 16:55:35< jANaM> oh..aha. 20111115 16:57:17< jANaM> Mkaysi: Not Dark Forecast? 20111115 16:57:32< Mkaysi> I think that it was Dark Prophecy 20111115 16:57:45< Mkaysi> jANaM: Is it survival? 20111115 16:58:02< jANaM> yes, dark forecast is a 2 player survival. 20111115 16:58:26< jANaM> aha, you were not opponents then.. 20111115 16:59:32-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20111115 16:59:33< jANaM> Mkaysi: I played with an acquaintance and I marked the enemy as "Suppose Dead" and when it was my friends turn he/she couldn't attack it. 20111115 17:00:55< jANaM> He/she("he") playfully called it that I had cursed the enemy, but when it was his turn then he said it was more like a blessing for the enemy :) 20111115 17:01:12 * Mkaysi isn't sure about what suppose dead does. Make: 97% 20111115 17:02:05< jANaM> Mkaysi: "Suppose Dead" is used I think to be pretty sure that a certain unit is going to die, or when you plan an attack and you say, we take out unit A and then we do 'this and that'. 20111115 17:02:26< Mkaysi> Oj 20111115 17:02:28< Mkaysi> *Ok 20111115 17:04:07 * Mkaysi is now installing 20111115 17:04:18< Mkaysi> Done 20111115 17:04:20-!- Blueblaze [~Blueblaze@adsl-99-171-162-46.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20111115 17:04:29< jANaM> ok 20111115 17:04:48< jANaM> cool 20111115 17:06:09< Mkaysi> 20111115 18:05:44 error filesystem: Trying to open file with empty name. 20111115 17:06:09< Mkaysi> 20111115 18:05:44 error config: Could not open file 20111115 17:07:13< Mkaysi> Does the SVN version work for you? 20111115 17:07:18< jANaM> Is it not possible to open wesnoth? Did you install 51979? 20111115 17:07:30 * Mkaysi pastebins 20111115 17:08:13< Mkaysi> http://pastie.org/2867712 20111115 17:08:54< jANaM> I think that autotools was going to be abandoned. Is this related? 20111115 17:09:11< jANaM> but you used cmake. Sorry I don't know. 20111115 17:10:35-!- MeccaGod [~majs@host189-199.bornet.net] has joined #wesnoth 20111115 17:10:46< jANaM> Mkaysi: Has it failed before in a previous build attempt? 20111115 17:11:13< Mkaysi> No it hasn't. It has always worked before 20111115 17:11:39< jANaM> oh, I understand. 20111115 17:13:09< jANaM> Mkaysi: Do you think you know where you could start to make a first step to solve this problem? 20111115 17:13:38< Mkaysi> No, I don't 20111115 17:14:21< jANaM> Would you like to test with 1.9.10 instead of svn? Then I could try what I learnt in the svn version. 20111115 17:14:48< Mkaysi> I must install it first 20111115 17:14:58< jANaM> oh, from source? 20111115 17:15:28< Mkaysi> No, from Rhonda's PPA :) 20111115 17:15:41< jANaM> aha, ok. 20111115 17:15:48< jANaM> cool :) 20111115 17:20:25-!- oldtopman [~oldtopman@71-208-213-204.hlrn.qwest.net] has joined #wesnoth 20111115 17:20:33-!- oldtopman [~oldtopman@71-208-213-204.hlrn.qwest.net] has quit [Changing host] 20111115 17:20:33-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has joined #wesnoth 20111115 17:28:08< jANaM> Mkaysi: "We were playing multiplayer with the map" (Dark Forecast) "and at one point my unit died and game crashed at everywhere." >> Did wesnoth just quit without an error message or anything? 20111115 17:29:22< Mkaysi> It just quit and terminal showed that 20111115 17:29:28< Mkaysi> "20110919 19:20:28 warning whiteboard: Move defined with insufficient movement left. 20111115 17:29:28< Mkaysi> wesnoth-1.9: /tmp/buildd/wesnoth-1.9-1.9.9/src/whiteboard/move.cpp:378: virtual 20111115 17:29:28< Mkaysi> void wb::move::apply_temp_modifier(unit_map&): Assertion `unit_it != unit_map.en 20111115 17:29:28< Mkaysi> d()' failed. 20111115 17:29:28< Mkaysi> Aborted " 20111115 17:30:28< jANaM> What did your unit plan to do before dying? 20111115 17:30:49< Mkaysi> If I recall correctly, it was planned just to move to another hex 20111115 17:32:10< jANaM> hmm ok...I'll try to reproduce while you try to install 20111115 17:32:59< Mkaysi> It's installed now 20111115 17:34:10< jANaM> my nick is wesgreek 20111115 17:34:50< Mkaysi> "The server requires version '1.9.10' while you are using version '1.9.9'" 20111115 17:35:52< Mkaysi> And https://launchpad.net/~rhonda/+archive/wesnoth-devel/+packages says "waiting to build" :( 20111115 17:36:23< jANaM> aha...Ah, you mean there is no 1.9.10 binary? 20111115 17:37:51< Mkaysi> It seems so 20111115 17:38:10-!- Nissarin [~nissarin@91.202.192.6] has joined #wesnoth 20111115 17:38:17< Mkaysi> But didn't Rhonda upload packages some hours ago? Why are they still waiting to be build? 20111115 17:40:09< jANaM> https://launchpad.net/~rhonda/+archive/wesnoth-devel/+packages : These are all source packages 20111115 17:40:20< jANaM> or not? 20111115 17:40:34< jANaM> Maybe not... 20111115 17:40:43< jANaM> I don't know 20111115 17:41:32< jANaM> Anyway I have 1.9.9 sources. I can start compiling...soon.. 20111115 17:42:45< jANaM> Mkaysi: I don't know if you have tried scons. It both does a "./configure" + "make" all at the same time just by typing "scons" in the wesnoth directory 20111115 17:43:45< jANaM> Just started now to compile 1.9.9. 20111115 17:45:13< jANaM> I'm here now "build/release/ai/composite/rca.o" 20111115 17:55:24-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20111115 17:57:48< jANaM> Mkaysi: Ok it finished. Wanna try in 1.9.9? 20111115 17:57:58< Soliton> Mkaysi: did you install your svn build? 20111115 17:58:24< Mkaysi> jANaM: I think that I must do homeworks now 20111115 17:58:28< Mkaysi> Soliton: Yes 20111115 17:58:44< jANaM> Mkaysi: Uhm, ok. We can do this another time if you want to 20111115 17:58:48< Soliton> it seems like it's not finding much in /usr/local/share/wesnoth. 20111115 17:59:23< jANaM> Mkaysi: Why don't you run wesnoth in the directory that you compiled it? I do. I don't install. 20111115 17:59:26< Mkaysi> Yes, lets try it another time 20111115 17:59:47< Soliton> yep, easiest is to just run in the build dir. 20111115 17:59:57< jANaM> You don't need to install to run it I can just run it in ~/src/wesnoth/wesnoth(binary) double click 20111115 18:00:07-!- Wolfram74 [~Wolfram74@63-152-78-169.cdrr.qwest.net] has quit [Remote host closed the connection] 20111115 18:07:30< Octalot> Replicated that crash while running under Valgrind (not as useful as expected, but does give the callstack): http://pastebin.com/nXpfyfn7 20111115 18:15:52< jANaM> Mkaysi: Anyway I think I just reproduced that bug. I had a mage that had a plan to go somewhere else and I ended my turn. Later someone kills that unit and instead of erasing that plan it just quits the game. 20111115 18:17:31< jANaM> Mkaysi: That's what you meant? I have a unit that has a plan to go somewhere else. I end my turn without executing the move. Then the enemy kills my unit and wesnoth just quits? 20111115 18:25:47-!- rork [~quassel@s51477552.adsl.wanadoo.nl] has joined #wesnoth 20111115 18:34:37< jANaM> Trying with svn 51979 right now. I'm sacrificing a walking corpse in (2p)dark forecast and making a plan for it to move away. Ending my turn as long as its alive and after they killed it my game just quit. 20111115 18:35:32< jANaM> but the message before ending my turn said "please execute all plans before finishing your turn" so I can't say I wasn't warned. 20111115 18:35:48< jANaM> (not exact quote, but it said something like that) 20111115 18:38:42-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth 20111115 18:43:19< Rhonda> Mkaysi: I'm sorry that only the natty packages have been picked up so far. :( But somehow you might want to give it a try and install those? 20111115 18:43:49-!- Filar [~Mussious@dgp158.neoplus.adsl.tpnet.pl] has joined #wesnoth 20111115 18:44:33-!- crimson_penguin [~ben@184.71.170.250] has joined #wesnoth 20111115 18:44:33-!- crimson_penguin [~ben@184.71.170.250] has quit [Changing host] 20111115 18:44:33-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20111115 18:56:28< Octalot> jANaM: does your game quit when the kill happens? For me it was at the start of the next turn (the start of the player who has actions) 20111115 18:57:59< jANaM> Octalot: Yes, it quit when it was killed. 20111115 18:58:47< jANaM> I opened a local game in 51979 dark forecast 20111115 18:58:59< jANaM> and set myself controlling both sides. 20111115 18:59:24< Octalot> ah, I'm still on the Debian package of 1.9.10. 20111115 18:59:35< jANaM> ah..ok. 20111115 19:01:42< jANaM> yes. In 51979 I set an ulfserker to make a plan to move away and I ended the turn. Later right after it was killed then the game quit. 20111115 19:02:26< jANaM> I have 1.9.10 as well. I'll try there too. 20111115 19:02:56< jANaM> Octalot: Would you like to try in multiplayer? Then we can see if we both will crash. 20111115 19:14:27< jANaM> When it asks "Some units have planned actions left. Do you really want to end your turn?". Then I select yes. 20111115 19:15:48< jANaM> It always gives "warning whiteboard: Move defined with insufficient movement left.". I think that it means that if a unit dies it doesn't have any movement left. 20111115 19:15:56< Octalot> I have to leave, I'll be back later tonight (or tomorrow) 20111115 19:16:05< jANaM> alright 20111115 19:16:52-!- Octalot [~noct@host109-155-61-73.range109-155.btcentralplus.com] has quit [] 20111115 19:20:11< jANaM> After the error it shows this link: src/whiteboard/move.cpp . I think I'll have a look there. 20111115 19:25:23< jANaM> "// @todo: find a better treatment of movement points when defining moves out-of-turn" >> Maybe I can do this todo? 20111115 19:25:45-!- enchilado [~enchilado@ppp118-208-5-215.lns20.bne1.internode.on.net] has quit [Ping timeout: 252 seconds] 20111115 19:26:46-!- enchilado [~enchilado@ppp118-208-5-215.lns20.bne1.internode.on.net] has joined #wesnoth 20111115 19:28:22-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20111115 19:35:45-!- Filar [~Mussious@dgp158.neoplus.adsl.tpnet.pl] has quit [Ping timeout: 260 seconds] 20111115 19:45:23-!- grzywacz [~grzywacz@89-72-193-138.dynamic.chello.pl] has joined #wesnoth 20111115 19:45:33-!- grzywacz [~grzywacz@89-72-193-138.dynamic.chello.pl] has quit [Changing host] 20111115 19:45:33-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20111115 19:47:10-!- ElBuzzard [~Orz@ip98-164-247-137.oc.oc.cox.net] has joined #wesnoth 20111115 19:47:28-!- Filar [~Mussious@dfp202.neoplus.adsl.tpnet.pl] has joined #wesnoth 20111115 19:49:18-!- jANaM [~jANaM@gateway/tor-sasl/janam] has quit [Remote host closed the connection] 20111115 20:04:25-!- ElBuzzard [~Orz@ip98-164-247-137.oc.oc.cox.net] has quit [Quit: This computer has gone to sleep] 20111115 20:20:07-!- ElBuzzard [~Orz@ip98-164-247-137.oc.oc.cox.net] has joined #wesnoth 20111115 20:36:34-!- Narrat [~omnius@p5DC68CF3.dip.t-dialin.net] has joined #wesnoth 20111115 20:46:30-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20111115 20:48:03-!- NightWolf [NightWolf@95.157.8.173] has joined #wesnoth 20111115 21:00:17-!- jANaM [~jANaM@gateway/tor-sasl/janam] has joined #wesnoth 20111115 21:00:48-!- jANaM [~jANaM@gateway/tor-sasl/janam] has quit [Client Quit] 20111115 21:00:49-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20111115 21:02:08-!- Visalleras is now known as ushiu 20111115 21:02:35-!- Filar [~Mussious@dfp202.neoplus.adsl.tpnet.pl] has quit [Quit: Leaving] 20111115 21:17:24-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: GO, GET TO THE CHOPPAH!!!] 20111115 21:34:42-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20111115 21:39:39-!- enchilado [~enchilado@ppp118-208-5-215.lns20.bne1.internode.on.net] has quit [Changing host] 20111115 21:39:39-!- enchilado [~enchilado@defocus/yummy/enchilado] has joined #wesnoth 20111115 21:46:24-!- Appleman1234 [~Appleman1@ppp59-167-222-56.qld.adsl.internode.on.net] has quit [Remote host closed the connection] 20111115 21:53:18-!- janebot [grickit@unaffiliated/gambit/bot/gambot] has quit [Ping timeout: 258 seconds] 20111115 21:53:23-!- janebot [grickit@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20111115 22:05:39-!- rork [~quassel@s51477552.adsl.wanadoo.nl] has quit [Remote host closed the connection] 20111115 22:09:59-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Quit: :wq] 20111115 22:14:18-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20111115 22:25:04-!- Crendgrim [~crend@77-22-113-8-dynip.superkabel.de] has quit [Quit: ...] 20111115 22:28:31-!- Gambit [~Gambit@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20111115 22:31:21-!- negusnyul [~negusnyul@dsl4E5CCA44.pool.t-online.hu] has quit [Read error: Connection reset by peer] 20111115 22:32:27-!- Gambit [~Gambit@wesnoth/developer/grickit] has joined #wesnoth 20111115 22:36:45-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20111115 23:00:17-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth 20111115 23:14:05-!- ElBuzzard [~Orz@ip98-164-247-137.oc.oc.cox.net] has quit [Quit: Brawnk] 20111115 23:15:14-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 252 seconds] 20111115 23:19:49-!- MeccaGod [~majs@host189-199.bornet.net] has quit [] 20111115 23:26:05-!- Haldrik [~haldrik@unaffiliated/haldrik] has quit [Quit: Hi, I'm a quit message virus. 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