--- Log opened Fri Dec 09 00:00:40 2011 --- Day changed Fri Dec 09 2011 20111209 00:00:40< gabba> I did two allied clients vs 1 AI up to now, but apparently that doesn't trigger those bugs 20111209 00:00:55-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 244 seconds] 20111209 00:01:16< gabba> Gonna try 3 and 4, since I now I wonder if two separate teams sharing plans does work as intended 20111209 00:04:49-!- wesbot changed the topic of #wesnoth-dev to: String/feature-freeze active for trunk | 170 bugs, 326 feature requests, 13 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20111209 00:05:11< anonymissimus> I'm sorry to say that but perhaps for 1.10 the whiteboard or parts of it may need to be deactivated 20111209 00:05:57< anonymissimus> for instance, would it be feasible to disable whiteboard only in multiplayer or such 20111209 00:06:53< gabba> sure, if there are still critical bugs and we don't want to delay 1.10 for that 20111209 00:07:05< gabba> this needs some consensus though 20111209 00:07:51-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Quit: Leaving.] 20111209 00:08:17< gabba> and if the wb doesn't make it in 1.10, I'm not sure I'll want to slug it out for another year or two without getting this into players' hands... so my continuation of the project might depend on the possibility to backport fixes 20111209 00:11:23-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20111209 00:24:47-!- gabba [~gabba@wesnoth/developer/gabba] has quit [Remote host closed the connection] 20111209 00:25:21-!- Kolbur [~die@89.204.130.211] has left #wesnoth-dev [] 20111209 00:25:32-!- gabba [~gabba@wesnoth/developer/gabba] has joined #wesnoth-dev 20111209 00:32:39-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 252 seconds] 20111209 00:36:44-!- noy [~Noy@S0106602ad0727b65.vw.shawcable.net] has joined #wesnoth-dev 20111209 00:36:47-!- noy [~Noy@S0106602ad0727b65.vw.shawcable.net] has quit [Changing host] 20111209 00:36:47-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20111209 00:37:07-!- mjs-de [~mjs-de@f053189059.adsl.alicedsl.de] has quit [Ping timeout: 240 seconds] 20111209 00:39:25-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Ping timeout: 252 seconds] 20111209 00:48:21-!- gabba [~gabba@wesnoth/developer/gabba] has quit [Quit: Leaving.] 20111209 00:49:00-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20111209 00:49:09-!- gabba [~gabba@wesnoth/developer/gabba] has joined #wesnoth-dev 20111209 00:50:00< gabba> wanted to give a chance to the improved Unity in Ubuntu, but God does it get in the way of switching between 3 different Wesnoth clients 20111209 00:50:01-!- mjs-de [~mjs-de@f053190044.adsl.alicedsl.de] has joined #wesnoth-dev 20111209 00:51:32< gabba> Tried tweaking it with compiz-config, but that usually ends in losing all window decorations or the WM simply crashing... fortunately Ctrl-alt-backspace works, lol 20111209 00:54:14< anonymissimus> gabba: http://imagebin.org/187691 when planning multi turn moves, minor image problem 20111209 00:55:35< gabba> anonymissimus: probably the same bug as https://gna.org/bugs/?17989 20111209 00:58:19< gabba> going afk 20111209 01:16:23-!- vultraz [~chatzilla@124.109.10.221] has quit [Read error: Connection reset by peer] 20111209 01:17:08-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 240 seconds] 20111209 01:17:45-!- gabba [~gabba@wesnoth/developer/gabba] has quit [Remote host closed the connection] 20111209 01:19:20-!- vultraz [~chatzilla@124.109.10.221] has joined #wesnoth-dev 20111209 01:23:56-!- mjs-de [~mjs-de@f053190044.adsl.alicedsl.de] has quit [Remote host closed the connection] 20111209 01:30:01-!- Gambit [~Gambit@wesnoth/developer/grickit] has quit [Quit: No Ping reply in 180 seconds.] 20111209 01:30:32-!- Gambit [~Gambit@wesnoth/developer/grickit] has joined #wesnoth-dev 20111209 01:40:48-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20111209 01:43:53-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-dev 20111209 01:44:42-!- {V} [~V@174-76-ftth.onsneteindhoven.nl] has quit [Read error: Connection reset by peer] 20111209 01:45:12-!- {V} [~V@174-76-ftth.onsneteindhoven.nl] has joined #wesnoth-dev 20111209 01:52:52-!- atomicbomb [~quassel@125.161.21.166] has joined #wesnoth-dev 20111209 01:56:08< anonymissimus> Gabba: as far as sp is concerned the whiteboard is functional I think, apart from the UI 20111209 01:57:03< anonymissimus> there were several times units drawn ghosted instead of "really" I think but thats also a minor problem; and not sure how much is caused by me being confused by the UI ;) 20111209 01:58:00< anonymissimus> a "delete all planned actions" functionality may be pretty useful in case one needs to re-plan 20111209 02:05:02-!- anonymissimus [~chatzilla@HSI-KBW-078-042-163-105.hsi3.kabel-badenwuerttemberg.de] has quit [Quit: done building targets] 20111209 02:07:29-!- happygrue [~George@wesnoth/developer/wintermute] has quit [Ping timeout: 252 seconds] 20111209 02:11:00-!- happygrue [~George@wesnoth/developer/wintermute] has joined #wesnoth-dev 20111209 02:18:48-!- Blueblaze [~Blueblaze@adsl-99-4-147-142.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20111209 02:29:11-!- crimson_pingvin [~ben@184.71.170.250] has joined #wesnoth-dev 20111209 02:29:11-!- crimson_pingvin [~ben@184.71.170.250] has quit [Changing host] 20111209 02:29:11-!- crimson_pingvin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20111209 02:29:16-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Read error: Connection reset by peer] 20111209 02:29:16-!- crimson_pingvin is now known as crimson_penguin 20111209 02:51:07-!- gabba [~gabba@wesnoth/developer/gabba] has joined #wesnoth-dev 20111209 02:53:16-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20111209 02:53:26-!- crimson_penguin [~ben@184.71.170.250] has joined #wesnoth-dev 20111209 02:53:26-!- crimson_penguin [~ben@184.71.170.250] has quit [Changing host] 20111209 02:53:26-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20111209 02:55:46-!- horon [~horon@nttkyo316066.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has joined #wesnoth-dev 20111209 02:58:29-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Ping timeout: 268 seconds] 20111209 03:04:12-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has quit [Remote host closed the connection] 20111209 03:32:16-!- Vorpal [~AnMaster@unaffiliated/anmaster] has quit [Ping timeout: 240 seconds] 20111209 03:37:54-!- crimson_penguin [~ben@S0106602ad06b8003.vc.shawcable.net] has joined #wesnoth-dev 20111209 03:37:54-!- crimson_penguin [~ben@S0106602ad06b8003.vc.shawcable.net] has quit [Changing host] 20111209 03:37:54-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20111209 04:02:31-!- atomicbomb [~quassel@125.161.21.166] has quit [Read error: Connection reset by peer] 20111209 04:28:48-!- gabba [~gabba@wesnoth/developer/gabba] has quit [Quit: Leaving.] 20111209 04:34:14-!- Elvish_Pillager [~eli@dhip-149.coburn.residences.colby.edu] has quit [Ping timeout: 244 seconds] 20111209 04:39:38-!- atomicbomb [~quassel@125.164.89.49] has joined #wesnoth-dev 20111209 04:52:38-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 252 seconds] 20111209 04:54:55-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20111209 04:54:57-!- Ivanovic_ [~ivanovic@dtmd-4db2600c.pool.mediaWays.net] has joined #wesnoth-dev 20111209 04:58:07-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 244 seconds] 20111209 04:58:54-!- Ivanovic_ is now known as Ivanovic 20111209 05:24:07-!- chains [~Rylar@71-214-87-236.ptld.qwest.net] has quit [Ping timeout: 240 seconds] 20111209 05:38:14-!- Blueblaze [~Blueblaze@adsl-99-4-147-142.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20111209 05:41:53-!- gabba [~gabba@wesnoth/developer/gabba] has joined #wesnoth-dev 20111209 05:46:52-!- esr [~chatzilla@wesnoth/developer/esr] has quit [Remote host closed the connection] 20111209 05:52:28< gabba> Soliton, Ivanovic: when I start a server with --verbose and under gdb, join with two clients, create a game with one client, have the second client join, and make both quit; then when I try to create another game with the same client the other cannot see it in the lobby unless he quits to main menu and re-joins the lobby. 20111209 05:53:17-!- Blueblaze [~Blueblaze@99.4.147.142] has joined #wesnoth-dev 20111209 05:53:31< gabba> Also, from that point on when I re-join the server I usually see my name duplicated in the players list 20111209 06:06:32-!- blarumyrran [~uu@wesnoth/artist/blarumyrran] has quit [Read error: Connection reset by peer] 20111209 06:07:14-!- blarumyrran [~uu@r22fw1.campusnet.ee] has joined #wesnoth-dev 20111209 06:07:40-!- blarumyrran is now known as Guest99064 20111209 06:12:51-!- Blueblaze [~Blueblaze@99.4.147.142] has quit [Quit: Blueblaze] 20111209 06:16:32< shadowmaster> mordante: I noticed the campaign menu sort algorithm used (game_controller.cpp:726) isn't stable. As a result, campaigns with the same (or none whatsoever) rank apparently can be sorted differently depending on the STL implementation, instead of keeping the original order in WML. (This was noted comparing my campaign's entries for separate episodes as displayed on Linux against Mac OS X.) 20111209 06:16:45< shadowmaster> mordante: would it be too much of a problem to use the STL stable_sort algorithm instead? 20111209 06:17:32< shadowmaster> that is, to potentially preserve the WML order when the ranks are the same/nonexistent (I presume I have no way to test that but to ask Mac OS X users of my campaign, though) 20111209 06:18:55< shadowmaster> from what I gather, both algorithms are O(n * log(n)) (whatever that means, but stable_sort can become O((n * log(n))^2) depending on how much memory is available [ http://www.sgi.com/tech/stl/stable_sort.html ] 20111209 06:19:32< shadowmaster> (algorithmic complexity analysis isn't a subject I've ever been able to understand, sadly) 20111209 06:21:01< gabba> shadowmaster: really? O(function) only means that the amount of calculations to do don't grow faster than that function times a constant 20111209 06:22:44< gabba> so for instance O(x^2) is worse than O(log(x)) because x^2 is a function that grows much faster than log(x)... easy to see when you draw the graph of both functions 20111209 06:23:38< shadowmaster> hm 20111209 06:28:29< gabba> shadowmaster: might as well complete the crash course :P : 20111209 06:28:40< gabba> x, n or whatever parameter you feed to the function represents the size of the dataset you use you algorithm on... so the number of elements in your table/array 20111209 06:29:10< gabba> And how do you get to a result like O(x^2)? 20111209 06:31:48< gabba> Well it's pretty easy to understand if you're doing two loops over all your data, one inside each other. Outer loop is executed x times, and so inner loop is executed x*x times. So x^2 times. 20111209 06:32:25< shadowmaster> right 20111209 06:32:45< gabba> Since you don't really care if there are 1 or 5 operations inside the inner loop to describe your overall algorithm growth, you abstract away and just say O(n^2) 20111209 06:35:03< gabba> More esoteric functions like log(n) usually come because your dataset is organised as a tree, but you don't need to know how to analyse those to understand the O() notation. 20111209 06:35:13< gabba> End of crash course ;) 20111209 06:49:10-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20111209 06:53:45-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20111209 06:54:53-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 244 seconds] 20111209 07:06:00-!- Gambit [~Gambit@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20111209 07:19:13-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has 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[ignacio@wesnoth/developer/shadowmaster] has quit [] 20111209 09:13:50-!- Ivanovic [~ivanovic@dtmd-4db2600c.pool.mediaWays.net] has quit [Changing host] 20111209 09:13:50-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-dev 20111209 09:14:57< Ivanovic> moin 20111209 09:16:27-!- Appleman1234 [~Appleman1@ppp59-167-222-56.qld.adsl.internode.on.net] has joined #wesnoth-dev 20111209 09:22:50< gabba> morning Ivanovic 20111209 09:26:36-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Ping timeout: 240 seconds] 20111209 09:31:19< CIA-79> gabba * r52197 /trunk/src/menu_events.cpp: 20111209 09:31:19< CIA-79> Revert revision 52061 "Auto-execute remaining whiteboard planned actions at end of turn" for now. 20111209 09:31:19< CIA-79> Attacks were executing on remote clients but not locally, because of the seed callback mechanism no having a chance to trigger. 20111209 09:33:21< gabba> ^Still working on proper auto-execution... it's more a feature than a tweak to be honest, but the current dialog spam at end of turn really needs a proper replacement 20111209 09:35:00-!- gabba [~gabba@wesnoth/developer/gabba] has left #wesnoth-dev [] 20111209 09:55:54-!- Octalot [~noct@host86-186-159-239.range86-186.btcentralplus.com] has joined #wesnoth-dev 20111209 10:05:48-!- EdB [~edb@89.82.194.231] has joined #wesnoth-dev 20111209 10:34:38-!- EdB [~edb@89.82.194.231] has quit [Remote host closed the connection] 20111209 10:40:47-!- atomicbomb [~quassel@125.164.89.49] has quit [Remote host closed the connection] 20111209 10:47:21-!- Sytyi [~Sytyi@195.69.77.128] has joined #wesnoth-dev 20111209 11:18:37-!- Blueblaze [~Blueblaze@adsl-99-4-147-142.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20111209 11:29:44-!- mjs-de [~mjs-de@f053190044.adsl.alicedsl.de] has joined #wesnoth-dev 20111209 11:34:29-!- Sytyi [~Sytyi@195.69.77.128] has quit [Read error: Connection reset by peer] 20111209 11:34:44-!- Sytyi [~Sytyi@195.69.77.128] has joined #wesnoth-dev 20111209 11:44:15-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20111209 12:05:31-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20111209 12:06:45-!- stikonas [~and@ctv-213-164-121-13.vinita.lt] has joined #wesnoth-dev 20111209 12:06:48-!- stikonas [~and@ctv-213-164-121-13.vinita.lt] has quit [Changing host] 20111209 12:06:48-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20111209 12:09:38-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20111209 12:20:11-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20111209 12:29:57-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20111209 12:34:31-!- atomicbomb [~quassel@125.160.81.229] has joined #wesnoth-dev 20111209 13:05:08-!- Blueblaze [~Blueblaze@adsl-99-4-147-142.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20111209 13:09:40-!- Guest99064 [~uu@r22fw1.campusnet.ee] has quit [Quit: Leaving] 20111209 13:11:27-!- Kolbur [~die@82.113.99.184] has joined #wesnoth-dev 20111209 13:21:56-!- Sytyi [~Sytyi@195.69.77.128] has quit [Quit: Leaving.] 20111209 13:33:58-!- Sytyi [~Sytyi@195.69.77.128] has joined #wesnoth-dev 20111209 14:03:10-!- Sytyi [~Sytyi@195.69.77.128] has quit [Ping timeout: 252 seconds] 20111209 14:04:44-!- loonybot [~loonybot@46.138.81.125] has joined #wesnoth-dev 20111209 14:04:44-!- loonybot [~loonybot@46.138.81.125] has quit [Changing host] 20111209 14:04:44-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20111209 14:28:31-!- Gambit [~Gambit@wesnoth/developer/grickit] has joined #wesnoth-dev 20111209 14:59:41< Kolbur> hello 20111209 15:00:28< Kolbur> can someone please reevaluate the status of bug #17948 20111209 15:00:30< Kolbur> ? 20111209 15:15:11-!- Crendgrim [~crend@77-22-113-8-dynip.superkabel.de] has joined #wesnoth-dev 20111209 15:48:38-!- atomicbomb [~quassel@125.160.81.229] has quit [Remote host closed the connection] 20111209 15:51:27-!- negusnyul [~negusnyul@145.236.87.57] has joined #wesnoth-dev 20111209 15:52:10-!- mjs-de [~mjs-de@f053190044.adsl.alicedsl.de] has quit [Remote host closed the connection] 20111209 16:07:24-!- Sytyi [~Sytyi@8-147-112-92.pool.ukrtel.net] has joined #wesnoth-dev 20111209 16:13:48-!- anonymissimus [~chatzilla@HSI-KBW-078-042-163-105.hsi3.kabel-badenwuerttemberg.de] has joined #wesnoth-dev 20111209 16:14:40< anonymissimus> Kolbur: that bug is postponed untili an undefined time 20111209 16:15:22< anonymissimus> will most certainly not be dealt with pre-1.10, like all of the DSU/sighted event bugs 20111209 16:17:59< anonymissimus> there is a plan to substitute DSU with a modified whiteboard which should be a rather invisible change to the player which is the prerequisite for fixing the DSU bugs according to Crab 20111209 16:19:00< anonymissimus> but no idea when this is going to happen; it will probably be tried to do it in the 1.11 dev cycle 20111209 16:20:07-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20111209 16:29:09< Kolbur> which means all related problems will stay in 1.10? 20111209 16:29:17-!- Elvish_Pillager [~eli@dhip-149.coburn.residences.colby.edu] has joined #wesnoth-dev 20111209 16:30:11< Mkaysi> wesbot: bug #17948 20111209 16:30:12< wesbot> Bug #17948 Assigned to: Iurii Chernyi Status: Postponed Priority: 5 - Normal 20111209 16:30:15< wesbot> Summary: Delayed shroud updates + automove => scouting exploit 20111209 16:30:18< wesbot> Original submission: This bug has to do with the undo move function when delay 20111209 16:30:21< wesbot> ed shroud update is activated and using automoves (giving units with 0 mp left m 20111209 16:30:24< wesbot> URL: https://gna.org/bugs/?17948 20111209 16:30:26< wesbot> Attached file (1st): https://gna.org/bugs/download.php?file_id=12721 20111209 16:31:38-!- stikonas_ [~and@ctv-213-164-121-13.vinita.lt] has joined #wesnoth-dev 20111209 16:31:46-!- stikonas_ [~and@ctv-213-164-121-13.vinita.lt] has quit [Changing host] 20111209 16:31:46-!- stikonas_ [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20111209 16:32:03-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20111209 16:40:40-!- stikonas_ [~and@wesnoth/translator/stikonas] has quit [Read error: Connection reset by peer] 20111209 16:43:46-!- stikonas [~gentoo@ctv-213-164-121-13.vinita.lt] has joined #wesnoth-dev 20111209 16:43:46-!- stikonas [~gentoo@ctv-213-164-121-13.vinita.lt] has quit [Changing host] 20111209 16:43:46-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20111209 16:48:37-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 240 seconds] 20111209 17:03:27-!- Vorpal [~AnMaster@unaffiliated/anmaster] has joined #wesnoth-dev 20111209 17:03:46< anonymissimus> Kolbur: most certainly, yes 20111209 17:06:06< anonymissimus> Kolbur: btw I'm disappointed by how few people play on the 1.9 mp server, perhaps you can spread the news that the "MP bug" got worked around ? 20111209 17:08:05< anonymissimus> we need much more testing there that is 20111209 17:08:29< Kolbur> yes, the WTT tournament is currently going a bit slow unfortunately 20111209 17:08:46< Kolbur> might be better when the next round finally starts 20111209 17:09:13< Kolbur> i just posted something today for bug 16299 ;) 20111209 17:10:18< Kolbur> seems like the initialisation doesn't get propagated properly, i guess that's what you meant ? 20111209 17:11:20-!- mordante [~mordante@87.215.201.26] has joined #wesnoth-dev 20111209 17:11:35< mordante> servus 20111209 17:11:44< Kolbur> moin 20111209 17:11:45< mordante> anonymissimus, regarding your c++11 linker errors, I have a fix 20111209 17:11:50< mordante> servus Kolbur 20111209 17:12:16< mordante> only can't commit at the moment, it needs a bit more polishing, hopefully have time later this evening 20111209 17:13:19< mordante> but it should be possible unless RL plays tricks on me again 20111209 17:13:50< anonymissimus> mordante: ok so that means you got the same or similar problem and it is not win-specific ? 20111209 17:14:03< mordante> yup 20111209 17:14:24< anonymissimus> then I wonder why loonycyborg told me that it works for him... 20111209 17:14:46< anonymissimus> the compilation itsself worked btw 20111209 17:14:54< mordante> because he probably doesn't use the same compiler as I do ;-) 20111209 17:15:15< mordante> anyway got to go 20111209 17:15:21< anonymissimus> cheers 20111209 17:15:26< mordante> bye 20111209 17:15:28-!- mordante [~mordante@87.215.201.26] has quit [Client Quit] 20111209 17:22:42< anonymissimus> Kolbur: can reproduce; it is possibly the result of that I didn't correctly fix it 20111209 17:23:22< anonymissimus> reloading from the client which took control should work around it in any case; the situation is still better than in 1.8 I guess 20111209 17:24:24< anonymissimus> so something about the replay data the observer gets sent seems wrong; however I checked the replays of the remaining clients they were ok 20111209 17:27:47< anonymissimus> (actually, if you have OOS then reloading a save from one client always resolves the problem) 20111209 17:29:56< anonymissimus> or should, at least if the replay and gamestate version that client has is ok 20111209 17:30:06-!- horon [~horon@nttkyo316066.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has quit [Quit: Leaving...] 20111209 17:32:16< Kolbur> transferring control back seems to work fine too 20111209 17:33:14< Kolbur> but in that case other observers are screwed by OOS errors ^^ 20111209 17:37:09-!- Octalot [~noct@host86-186-159-239.range86-186.btcentralplus.com] has quit [] 20111209 17:38:25-!- Sytyi [~Sytyi@8-147-112-92.pool.ukrtel.net] has quit [Quit: Leaving.] 20111209 17:40:01-!- Sytyi [~Sytyi@8-147-112-92.pool.ukrtel.net] has joined #wesnoth-dev 20111209 17:43:58< anonymissimus> Kolbur: yes, but the remaining player's replays and saves should be ok as opposed to 1.8 20111209 17:44:38< anonymissimus> ok in that the disonnecting side's move points aren't lost etc so it's possible to continue by reloading and the game isn't lost 20111209 17:45:43< Kolbur> yes 20111209 17:47:14< Kolbur> what i meant is that the usual continuation is the disconnecting player coming back as an observer and get control transferred back which works in this case but any observers will have OOS errors (which could be mitigated by reloading) 20111209 17:47:44-!- alink [~alink@wesnoth/developer/alink] has joined #wesnoth-dev 20111209 17:47:49< alink> hi 20111209 17:48:03< Kolbur> but it's definitely better than before, so thx for that :) 20111209 17:48:18< Ivanovic> hi alink 20111209 17:48:22< Ivanovic> nice to see you around 20111209 17:48:38< alink> hello Ivanovic 20111209 17:49:34< alink> yeah i make myself a bit too rare ;) 20111209 17:53:20< anonymissimus> alink: one of the things we would be glad to see you looking at: https://gna.org/bugs/index.php?18793 20111209 17:53:33< anonymissimus> since afaik you know the display code well 20111209 17:54:11< anonymissimus> (personally I suspect shadowmaster is wrong or confused about that point) 20111209 17:54:35< alink> anonymissimus: indeed i should know this area (assuming it didn't change too much) 20111209 17:55:35< alink> i wish too mainly work on something else first, but i can do a quick check 20111209 17:55:47< alink> s/too/to 20111209 17:58:34< alink> it seems indeed not properly centered 20111209 17:58:59-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20111209 18:03:51< anonymissimus> AI0867: IIRC properly centering it would imply more scrolling which is bad so I consider it a feature 20111209 18:04:57< anonymissimus> "scroll only so far that the position scrolled to is visible" appears enough 20111209 18:05:29< alink> no, the code is smart enough to avoid useless scrolling. In this case, even for an isolated unit, it inaccurately centers to it 20111209 18:06:05< alink> which causes more manual scrolling by the user when he tries to move his unit 20111209 18:08:34< alink> wesbot: seen maxxy 20111209 18:08:34< wesbot> alink: Sorry, I don't know of maxxy. 20111209 18:08:52< alink> wesbot: seen a-name-like-maxxy 20111209 18:08:52< wesbot> alink: Sorry, I don't know of a-name-like-maxxy. 20111209 18:09:14-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20111209 18:09:17< alink> (which is the person who write that code IIRC) 20111209 18:09:32-!- crimson_penguin [~ben@S0106602ad06b8003.vc.shawcable.net] has joined #wesnoth-dev 20111209 18:09:32-!- crimson_penguin [~ben@S0106602ad06b8003.vc.shawcable.net] has quit [Changing host] 20111209 18:09:32-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20111209 18:13:53-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Ping timeout: 240 seconds] 20111209 18:15:23< alink> mmmh, or maybe the code try to be even smarter. It looks like it scrolls just enough to have the unit roughly centered, some sort of lazy scrolling 20111209 18:16:33< alink> maybe not a bad idea for slow scrolling, but not wanted for instant scrolling (because minimizing travel distance is pointless when you teleport the view) 20111209 18:23:08-!- Sytyi [~Sytyi@8-147-112-92.pool.ukrtel.net] has quit [Quit: Leaving.] 20111209 18:23:50-!- Sytyi [~Sytyi@8-147-112-92.pool.ukrtel.net] has joined #wesnoth-dev 20111209 18:23:56< alink> ok i see, it's a nice feature with a hardcoded value (50%) between perfect centering and minimal scroll distance 20111209 18:24:20< alink> double inside_frac = 0.5; // 0.0 = always center the target, 1.0 = scroll the minimum distance 20111209 18:24:42< alink> display.cpp:1791 20111209 18:25:29< alink> maybe we can tweak the value depending of the type scrolling (warp or not, etc) 20111209 18:26:04< alink> anyway, need to think more about what is best and I need to go now 20111209 18:45:27-!- csarmi [csarmi@178-164-141-152.pool.digikabel.hu] has joined #wesnoth-dev 20111209 18:47:57-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20111209 18:50:36-!- Sytyi [~Sytyi@8-147-112-92.pool.ukrtel.net] has quit [Read error: Connection reset by peer] 20111209 18:59:27-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20111209 19:01:38-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20111209 19:03:05-!- stikonas [~and@ctv-213-164-121-13.vinita.lt] has joined #wesnoth-dev 20111209 19:03:05-!- stikonas [~and@ctv-213-164-121-13.vinita.lt] has quit [Changing host] 20111209 19:03:05-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20111209 19:19:10-!- Gallaecio [~quassel@84.120.216.157.dyn.user.ono.com] has joined #wesnoth-dev 20111209 19:20:15< AI0867> gabba: http://forum.wesnoth.org/viewtopic.php?p=515090#p515090 <-- the linux commandline you posted will capture stdout, you probably want stderr instead. (use 2>) 20111209 19:42:21-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20111209 19:47:34-!- Upthorn [~ogmar@c-98-208-38-181.hsd1.ca.comcast.net] has quit [Ping timeout: 255 seconds] 20111209 19:59:59-!- mordante [~mordante@roadie.xs4all.nl] has joined #wesnoth-dev 20111209 19:59:59-!- mordante [~mordante@roadie.xs4all.nl] has quit [Changing host] 20111209 19:59:59-!- mordante [~mordante@wesnoth/developer/mordante] has joined #wesnoth-dev 20111209 20:00:14< mordante> servus 20111209 20:00:28< mordante> Rhonda, did you change wesnoth.debian.net on purpose? 20111209 20:01:18< mordante> AI0867, I do not have a shell account on wesnoth.org 20111209 20:01:22-!- mordante [~mordante@wesnoth/developer/mordante] has left #wesnoth-dev [] 20111209 20:04:44-!- alink [~alink@wesnoth/developer/alink] has quit [Remote host closed the connection] 20111209 20:07:38< CIA-79> mordante * r52198 /trunk/ (changelog src/ai/actions.hpp): 20111209 20:07:38< CIA-79> Fixes compilation with clang 3.0 in C++11 mode. 20111209 20:07:38< CIA-79> The actual problem was in the linking phase. Anonymissimus had a similar 20111209 20:07:38< CIA-79> problem in MSVC in C++11 mode, this change might fix that as well. 20111209 20:08:04-!- mordante [~mordante@wesnoth/developer/mordante] has joined #wesnoth-dev 20111209 20:17:05< anonymissimus> mordante: it was gcc not MSVC but blargh 20111209 20:17:31< anonymissimus> actually, didnt try enabling c++11 in MSVC 20111209 20:17:52< mordante> anonymissimus, ah ok, gcc has no issues at all with that code, it was an issue for clang 20111209 20:18:12< anonymissimus> but perhaps its gone now 20111209 20:18:44< mordante> yeah, but I can't reproduce it with gcc, so I leave testing to you 20111209 20:19:27-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20111209 20:22:35< anonymissimus> the commit looks promising lets see 20111209 20:23:10< mordante> well there are no symbols anymore to link ;-) 20111209 20:23:46< anonymissimus> do I need to enable c++11 in MSVC at all ? 20111209 20:25:21< CIA-79> mordante * r52199 /trunk/src/game_controller.cpp: 20111209 20:25:21< CIA-79> Use a stable sort for sorting campaigns. 20111209 20:25:21< CIA-79> Changed upon shadow_master's request. 20111209 20:25:31< CIA-79> mordante * r52200 /trunk/changelog: Also commit the changelog update... 20111209 20:26:07< mordante> no idea 20111209 20:26:15< mordante> shadowmaster, with the number of elements we sort I doubt you can see a difference between sort and stable_sort 20111209 20:28:10< anonymissimus> from what it sounds at stackoverflow its enabled by default 20111209 20:28:32< anonymissimus> that is, some of the c++11 features 20111209 20:29:39< anonymissimus> not in MSVC2008 though and we refrain from using 2010 due to its worse performance 20111209 20:38:10< shadowmaster> mordante: alright 20111209 20:40:39-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20111209 20:41:03-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20111209 21:00:55< Rhonda> mordante: Oh, hmm. I was wondering what wesnoth.deb.at did (did show me a default page) and thought it would make sense to point it to the wesnoth.org server instead for times of DNS troubles … 20111209 21:01:22-!- Octalot [~noct@host86-186-159-239.range86-186.btcentralplus.com] has joined #wesnoth-dev 20111209 21:02:53-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 252 seconds] 20111209 21:05:11< Rhonda> mordante: Please use irclogs.wesnoth.org for now 20111209 21:08:17-!- grzywacz [~grzywacz@89-72-193-138.dynamic.chello.pl] has joined #wesnoth-dev 20111209 21:08:17-!- grzywacz [~grzywacz@89-72-193-138.dynamic.chello.pl] has quit [Changing host] 20111209 21:08:17-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20111209 21:12:34< anonymissimus> mordante: yup sucess 20111209 21:12:56< anonymissimus> I supposed you get the warnings about deprecated std::auto_ptr as well ? 20111209 21:12:57-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Read error: Connection reset by peer] 20111209 21:13:26-!- stikonas [~and@ctv-213-164-121-13.vinita.lt] has joined #wesnoth-dev 20111209 21:13:26-!- stikonas [~and@ctv-213-164-121-13.vinita.lt] has quit [Changing host] 20111209 21:13:26-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20111209 21:25:53-!- Gallaecio [~quassel@84.120.216.157.dyn.user.ono.com] has quit [Remote host closed the connection] 20111209 21:37:18< mordante> Rhonda, ah ok, does that mean your logs are no longer available? 20111209 21:37:36< mordante> anonymissimus, good, yes I get the warning as well 20111209 21:37:55< mordante> which isn't that odd, std::auto_ptr has been deprecated in C++11 20111209 21:38:09< mordante> gcc tells you how to silence the warning 20111209 21:40:04-!- MeccaGod [~majs@host189-199.bornet.net] has joined #wesnoth-dev 20111209 21:42:30< loonycyborg> mordante: Maybe replace them with boost::scoped_ptr? 20111209 21:43:50< mordante> loonycyborg, yup, but it's not high on my priority-list 20111209 21:44:10-!- alink [~alink@wesnoth/developer/alink] has joined #wesnoth-dev 20111209 21:44:39< loonycyborg> Then I'll do it if I'll get around to :P 20111209 21:45:02-!- Upth [~ogmar@public-nat1.scc.losrios.edu] has joined #wesnoth-dev 20111209 21:45:02-!- Upth is now known as Upthorn 20111209 21:45:08< mordante> feel free to do so :-P 20111209 21:45:25< mordante> shadowmaster, do you know where the image path functions are documented in the wiki? 20111209 21:46:22-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 255 seconds] 20111209 21:47:13-!- Crendgrim [~crend@77-22-113-8-dynip.superkabel.de] has quit [Quit: ...] 20111209 21:51:17< mordante> anonymissimus, I've been able to reproduce https://gna.org/bugs/index.php?18832, debugging now 20111209 21:51:40-!- Sytyi [~Sytyi@236-128-133-95.pool.ukrtel.net] has joined #wesnoth-dev 20111209 21:54:25< loonycyborg> mordante: Actually using scoped_ptr is impossible since the code tries to copy it. I'll look for alternatives. 20111209 21:55:04< mordante> ok 20111209 21:56:15< mordante> I'm off now, night 20111209 21:56:36-!- mordante [~mordante@wesnoth/developer/mordante] has quit [Quit: Leaving] 20111209 22:06:49-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20111209 22:07:23< shadowmaster> mordante: http://wiki.wesnoth.org/ImagePathFunctionWML 20111209 22:09:50-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20111209 22:11:32-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20111209 22:16:13< anonymissimus> I've been searching for that image path function stuff several times as well; i usually google for it now, typeing wesnoth wiki image path function is faster than searching the link ;) 20111209 22:16:44< chrisoelmueller> the fate of all wikis 20111209 22:16:50< shadowmaster> that's why bookmarks were invented in the early nineties 20111209 22:17:04< chrisoelmueller> (i also search our wiki by google because mediawiki search is awful) 20111209 22:21:55< alink> well google is still needed the first time 20111209 22:30:26-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-dev 20111209 22:36:18< shadowmaster> boucman: several animations in http://wiki.wesnoth.org/AnimationWML mention an undocumented "highlight" attribute 20111209 22:36:34< shadowmaster> sure you didn't mean a different name? 20111209 22:40:48-!- mjs-de [~mjs-de@f053190044.adsl.alicedsl.de] has joined #wesnoth-dev 20111209 22:43:43< shadowmaster> mordante: btw, have you had a chance to take a look at https://gna.org/bugs/?19121 ? 20111209 22:44:22-!- chpln [~chpln@ppp118-210-139-195.lns20.adl6.internode.on.net] has quit [Ping timeout: 248 seconds] 20111209 22:46:02-!- chpln [~chpln@ppp118-210-56-64.lns20.adl2.internode.on.net] has joined #wesnoth-dev 20111209 22:46:09-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Read error: Connection reset by peer] 20111209 22:47:01-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20111209 22:47:03-!- Sytyi [~Sytyi@236-128-133-95.pool.ukrtel.net] has quit [Quit: Leaving.] 20111209 22:48:04< shadowmaster> in an unrelated note, it appears the sorting isn't responsible for the delay when opening the Campaigns menu since I still get a noticeable delay after commenting out the sorter call 20111209 22:51:27< alink> shadowmaster: the following openings seems faster though 20111209 22:51:46< shadowmaster> it also turns out most of that period of time isn't spent on gui2::tcampaign_selection::pre_show() like I initially thought 20111209 22:52:44< shadowmaster> but it follows the end of that function 20111209 22:52:48< alink> remove all campaigns but one to see if it depends of their number ? 20111209 22:53:05< shadowmaster> yeah, I imagine it could be an inefficiency in the dialog rendering 20111209 22:53:49< alink> btw does this dialog works without campaign ? because i think they are optional with debian 20111209 22:54:38< shadowmaster> looking at the implementation, it appears a multipage widget is initialized with every campaign description and image pair , so I suspect every single entry is prerendered offscreen 20111209 22:55:02< shadowmaster> since campaign images are 350x350 it should be no surprise that it takes a little while 20111209 22:55:39< alink> could also explain why the first one is slower, it needs to load all these images from disk 20111209 22:56:52< shadowmaster> if data/campaigns is missing in mainline the preprocessor will throw an error; otherwise, if the directory is present but empty, you'll get an error stating that "no campaigns are available" if you don't have add-on campaigns installed either 20111209 22:57:33< alink> ok, seems good 20111209 22:57:41< shadowmaster> if the world were perfect, the error message would explain what to do to solve the situation, though ;) 20111209 22:59:56< shadowmaster> either way, the wesnoth-*-data package in Debian forcefully creates data/campaigns because it installs the tutorial, so the preprocessor situation won't arise 20111209 23:08:02-!- chains [~Rylar@71-214-87-236.ptld.qwest.net] has joined #wesnoth-dev 20111209 23:14:07-!- Upthorn [~ogmar@public-nat1.scc.losrios.edu] has quit [Ping timeout: 255 seconds] 20111209 23:19:14-!- Upth [~ogmar@public-nat1.scc.losrios.edu] has joined #wesnoth-dev 20111209 23:19:14-!- Upth is now known as Upthorn 20111209 23:36:08-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Ping timeout: 268 seconds] 20111209 23:37:42-!- stikonas [~gentoo@ctv-213-164-121-13.vinita.lt] has joined #wesnoth-dev 20111209 23:37:42-!- stikonas [~gentoo@ctv-213-164-121-13.vinita.lt] has quit [Changing host] 20111209 23:37:42-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20111209 23:42:19< CIA-79> alink * r52201 /trunk/src/ (display.cpp sdl_utils.cpp sdl_utils.hpp): Fix local-ToD transitions for big RGB values (was clamped to +/-128) 20111209 23:43:44-!- negusnyul [~negusnyul@145.236.87.57] has quit [Remote host closed the connection] 20111209 23:44:39-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20111209 23:57:27-!- stikonas_ [~gentoo@ctv-213-164-121-13.vinita.lt] has joined #wesnoth-dev 20111209 23:57:27-!- stikonas_ [~gentoo@ctv-213-164-121-13.vinita.lt] has quit [Changing host] 20111209 23:57:27-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev --- Log closed Sat Dec 10 00:00:04 2011