--- Log opened Mon Dec 26 00:00:28 2011 20111226 00:15:53-!- Filar [~Mussious@dgh168.neoplus.adsl.tpnet.pl] has quit [Quit: Leaving] 20111226 00:34:24-!- Blueblaze [~Blueblaze@adsl-76-202-21-0.dsl.hstntx.sbcglobal.net] has joined #wesnoth-umc-dev 20111226 01:05:46-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 248 seconds] 20111226 01:06:10< Aeth> Espreon: floating text isn't a macro anymore? 20111226 01:06:19< Espreon> Aeth: No. 20111226 01:06:26< Aeth> Espreon: what do I replace it with then? 20111226 01:06:28< Espreon> Just use [floating_text] 20111226 01:19:45< Aeth> Espreon: I can't get it to work. 20111226 01:19:56< Aeth> What is its syntax? 20111226 01:20:12< Espreon> [floating_text] 20111226 01:20:16< Espreon> text= _ "mu" 20111226 01:20:20< Espreon> [/floating_text] 20111226 01:20:24< Aeth> yes 20111226 01:20:26< Espreon> Use Pango if you want colors. 20111226 01:20:30< Espreon> ... and shit. 20111226 01:20:37< Aeth> I understand that. 20111226 01:20:44< Aeth> What I don't understand is its syntax :-P 20111226 01:20:58< Aeth> If I do: 20111226 01:21:07< Aeth> side=$side_number it floats all over the bottom half of the map 20111226 01:21:30< Aeth> If I give it a location (e.g. 8,2) it never shows 20111226 01:22:40< Espreon> It takes an SLF. 20111226 01:22:56< Espreon> Not sure if [filter] is to be used. 20111226 01:27:13< Espreon> Hmmm, removing FLOATING_TEXT probably wasn't a good idea. 20111226 01:27:26< Espreon> Oh well. 20111226 01:27:37-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 252 seconds] 20111226 01:27:58< Aeth> Espreon: Yes, the syntax is hideous. 20111226 01:28:05< Aeth> As in, I can't guess it. 20111226 01:28:13< Aeth> And I just wasted an entire TV show on one tag. 20111226 01:28:20< Aeth> This is why I stick to Lua when I can. 20111226 01:28:32< Aeth> At least I have an illusion of progress. 20111226 01:28:41< Aeth> When I write lines. 20111226 01:29:02< Espreon> Aeth: Blame anonymissimus or E_H. 20111226 01:29:06< Espreon> Not sure which wrote it. 20111226 01:38:42<+CIA-48> wesnoth-umc-dev: aethaeryn * r12544 /trunk/Aethaeryns_Maps/scenarios/4p_Fortress_Assault.cfg: Getting Aethaeryn's Maps to run again. 20111226 01:38:51< Aeth> Damn I set a hard password for that one. Had to look it up. 20111226 01:43:43-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20111226 02:21:54< Aeth> Espreon: No one is on the 1.9.13 servers :-( 20111226 02:22:01< Aeth> On Christmas day, a development version 20111226 02:25:53< Espreon> Oh well. 20111226 02:35:09<+CIA-48> wesnoth-umc-dev: aethaeryn * r12545 /trunk/Aethaeryns_Maps/scenarios/5p_Aeth_Empires.cfg: Fixing the portraits to point to the big, transparent ones. 20111226 02:44:49< Aeth> Espreon: Want to play one of my maps? 20111226 02:50:12< Espreon> Aeth: I guess. But remember, trunk or nothing. 20111226 02:52:07< Espreon> Aeth: Still up for it? 20111226 02:59:42< Aeth> Espreon: Well, I downgraded my trunk about 30 releases to get 1.9.13 to get multiple people. 20111226 02:59:50< Aeth> But I downgraded a moved copy of it 20111226 03:00:01< Aeth> I can do either 20111226 03:00:10< Espreon> Just do trunk once I'm done recompiling. 20111226 03:00:51< Espreon> Aeth: Would you care to use a UMC era? 20111226 03:01:30< Aeth> Espreon: Doesn't matter, I just want to do my maps and see if I find bugs 20111226 03:01:38< Aeth> And they're really fun... with other people 20111226 03:01:47 * Espreon wanted to use the EoMa 20111226 03:01:59< Espreon> Hmm, might as well update all of trunk too. 20111226 03:02:05< Espreon> ... in my umc-dev checkout. 20111226 03:03:02< Aeth> Espreon: One of my earliest maps... Fortress Assault... I use this as a test of UMC eras a bit 20111226 03:03:08< Aeth> Windsong are terribly powerful 20111226 03:03:30< Espreon> No, that's EoM. 20111226 03:03:34< Espreon> EoMa is the Era of Magic. 20111226 03:05:30< Aeth> I know that's not EoMa 20111226 03:05:41< Espreon> Good. 20111226 03:06:35-!- atomicbomb [~quassel@125.164.91.171] has joined #wesnoth-umc-dev 20111226 03:08:12< Aeth> Espreon: I don't like 1v1s though 20111226 03:08:16< Aeth> too much competitive pressure 20111226 03:08:32< Aeth> I play games to relax 20111226 03:08:43< Espreon> I don't like MP though 20111226 03:08:52< Espreon> too much competitive pressure 20111226 03:08:53< Aeth> I don't make normal MP 20111226 03:08:58< Espreon> Good. 20111226 03:09:04< Aeth> I make games that don't even pretend to be a fair fight, just an interesting one. 20111226 03:09:12< Aeth> e.g. 3v1 or 3v2 20111226 03:09:25< Aeth> Or that one FFA on a continuously randomized map. 20111226 03:09:44< Aeth> How do you fight a fair fight in a tight 6p FFA when the terrain changes every few turns radically? :-P 20111226 03:10:18< Aeth> The problem is that most of my stuff is large-player games. 20111226 03:13:14-!- Blueblaze [~Blueblaze@adsl-76-202-21-0.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20111226 04:05:49<+CIA-48> wesnoth-umc-dev: shikadilord * r12546 /trunk/After_the_Storm/ (changelog images/units/shaxthal/rayblade.png): AtS: new unit baseframe for the Shaxthal Rayblade 20111226 04:06:38-!- Vorpal [~AnMaster@unaffiliated/anmaster] has quit [Ping timeout: 240 seconds] 20111226 05:10:22<+CIA-48> wesnoth-umc-dev: shikadilord * r12547 /trunk/After_the_Storm/base-rc.cfg: AtS: add brown, purple and cyan Shaxthal lifeform palettes 20111226 05:43:35-!- shadowm_laptop2 [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20111226 05:44:07-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Disconnected by services] 20111226 05:44:11-!- shadowm_laptop2 is now known as shadowm_laptop 20111226 05:55:33-!- Blueblaze [~Blueblaze@adsl-76-202-21-0.dsl.hstntx.sbcglobal.net] has joined #wesnoth-umc-dev 20111226 06:27:34-!- Gambit [~gambit@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20111226 06:35:22-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Quit: l80rz] 20111226 07:00:17<+CIA-48> wesnoth-umc-dev: shikadilord * r12548 /trunk/After_the_Storm/episode2/maps/08_And_then_there_was_Chaos.map: AtS E2S8: initial map 20111226 07:04:02-!- ancestral [~ancestral@c-98-213-154-3.hsd1.il.comcast.net] has joined #wesnoth-umc-dev 20111226 07:16:09-!- ancestral [~ancestral@c-98-213-154-3.hsd1.il.comcast.net] has quit [Ping timeout: 240 seconds] 20111226 07:32:30-!- ancestral [~ancestral@c-98-213-154-3.hsd1.il.comcast.net] has joined #wesnoth-umc-dev 20111226 07:41:37-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20111226 07:52:52<+CIA-48> wesnoth-umc-dev: shikadilord * r12549 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