--- Log opened Fri Dec 30 00:00:44 2011 20111230 00:05:36<+CIA-48> wesnoth-umc-dev: doofus-01 * r12613 /trunk/Tales_of_the_Setting_Sun/ (26 files in 4 dirs): weapons should be done now, armor is still just basic 20111230 00:12:54-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20111230 00:14:47-!- Filar [~Mussious@dfz23.neoplus.adsl.tpnet.pl] has quit [Quit: Leaving] 20111230 00:43:09-!- Octalot [~noct@host109-153-155-176.range109-153.btcentralplus.com] has left #wesnoth-umc-dev [] 20111230 00:51:10-!- Blueblaze [~Blueblaze@adsl-76-202-18-138.dsl.hstntx.sbcglobal.net] has joined #wesnoth-umc-dev 20111230 00:59:29-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20111230 01:27:26-!- Blueblaze [~Blueblaze@adsl-76-202-18-138.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20111230 01:35:12<+CIA-48> wesnoth-umc-dev: shikadilord * r12614 /trunk/After_the_Storm/base-rc.cfg: AtS: make the darkest colour in the shaxthal_drone_surface palette lighter 20111230 02:12:37<+CIA-48> wesnoth-umc-dev: shikadilord * r12615 /trunk/After_the_Storm/ (4 files in 2 dirs): 20111230 02:12:37<+CIA-48> wesnoth-umc-dev: AtS: updated Shaxthal baseframes according per the changes in r12614 20111230 02:12:37<+CIA-48> wesnoth-umc-dev: * Protector Drone 20111230 02:12:37<+CIA-48> wesnoth-umc-dev: * War Drone 20111230 02:12:37<+CIA-48> wesnoth-umc-dev: * Assault Drone (with an additional complete reshading) 20111230 02:14:37<+CIA-48> wesnoth-umc-dev: shikadilord * r12616 /trunk/After_the_Storm/ (images/units/shaxthal/larva.png units/shaxthal/Larva.cfg): AtS: removed unused Shaxthal Larva code and hideous placeholder baseframe 20111230 02:20:12<+CIA-48> wesnoth-umc-dev: shikadilord * r12617 /trunk/After_the_Storm/ (3 files in 3 dirs): AtS: remove the Shaxthal Runner Drone surface variation and make the actual baseframe use the surface palette 20111230 02:35:05<+CIA-48> wesnoth-umc-dev: shikadilord * r12618 /trunk/After_the_Storm/images/units/shaxthal/rayblade.png: AtS: update Shaxthal Rayblade baseframe 20111230 03:12:01-!- un214 [~un214@adsl-75-45-4-106.dsl.scrm01.sbcglobal.net] has joined #wesnoth-umc-dev 20111230 03:12:57-!- un214 [~un214@adsl-75-45-4-106.dsl.scrm01.sbcglobal.net] has quit [Remote host closed the connection] 20111230 03:14:06-!- un214 [~un214@adsl-75-45-4-106.dsl.scrm01.sbcglobal.net] has joined #wesnoth-umc-dev 20111230 03:17:42-!- noy [~Noy@wesnoth/developer/noy] has quit [Ping timeout: 268 seconds] 20111230 03:20:25-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20111230 03:24:39-!- vultraz [~chatzilla@124.109.10.221] has joined #wesnoth-umc-dev 20111230 04:11:07-!- vultraz [~chatzilla@124.109.10.221] has quit [Ping timeout: 252 seconds] 20111230 04:13:36-!- vultraz [~chatzilla@124.109.10.221] has joined #wesnoth-umc-dev 20111230 04:33:00-!- Crendgrim [~crend@77-22-113-8-dynip.superkabel.de] has quit [Quit: ...] 20111230 05:05:17-!- Gambit [~gambit@wesnoth/developer/grickit] has quit [Read error: Connection reset by peer] 20111230 05:16:10<+CIA-48> wesnoth-umc-dev: doofus-01 * r12619 /trunk/Tales_of_the_Setting_Sun/ (12 files in 4 dirs): some small fixes that I should not be committing all at once, but mostly related to weapons and fight at Kaoston 20111230 05:22:06-!- un214 [~un214@adsl-75-45-4-106.dsl.scrm01.sbcglobal.net] has quit [Remote host closed the connection] 20111230 05:24:54-!- un214 [~un214@adsl-75-45-4-106.dsl.scrm01.sbcglobal.net] has joined #wesnoth-umc-dev 20111230 05:49:48<+CIA-48> weldyn: Ignacio R. Morelle phpBB-3.0.9 * rfb5fc6d / antispam/index.php : Anti-Spam ACP: unflag OC Ban targets when banning is enabled - http://git.io/Rm2Aww 20111230 06:04:49-!- shadowm_laptop2 [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20111230 06:06:15-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 252 seconds] 20111230 06:06:33-!- shadowm_laptop2 is now known as shadowm_laptop 20111230 06:37:42-!- un214 [~un214@adsl-75-45-4-106.dsl.scrm01.sbcglobal.net] has quit [Remote host closed the connection] 20111230 07:19:37-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [] 20111230 07:58:51-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20111230 08:29:09<+CIA-48> wesnoth-umc-dev: shikadilord * r12620 /trunk/Invasion_from_the_Unknown/images/ (campaign-icon-episode2.png units/demons/shadow-courier.png): IftU: updated baseframe: Shadow Courier 20111230 08:32:26<+CIA-48> wesnoth-umc-dev: shikadilord * r12621 /trunk/Invasion_from_the_Unknown/images/campaign-icon-episode1.png: IftU: new icon for E1 20111230 08:38:29-!- janebot [grickit@unaffiliated/gambit/bot/gambot] has quit [Ping timeout: 240 seconds] 20111230 09:18:46-!- janebot [grickit@unaffiliated/gambit/bot/gambot] has joined #wesnoth-umc-dev 20111230 09:21:05-!- Crendgrim [~crend@77-22-113-8-dynip.superkabel.de] has joined #wesnoth-umc-dev 20111230 09:32:45-!- Blueblaze [~Blueblaze@adsl-76-202-18-138.dsl.hstntx.sbcglobal.net] has joined #wesnoth-umc-dev 20111230 10:16:50-!- Crend [~crend@77-22-113-8-dynip.superkabel.de] has joined #wesnoth-umc-dev 20111230 10:18:38-!- Crendgrim [~crend@77-22-113-8-dynip.superkabel.de] has quit [Ping timeout: 240 seconds] 20111230 10:50:49-!- loonybot [~loonybot@46.138.65.240] has joined #wesnoth-umc-dev 20111230 10:50:49-!- loonybot [~loonybot@46.138.65.240] has quit [Changing host] 20111230 10:50:49-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-umc-dev 20111230 10:50:52-!- mode/#wesnoth-umc-dev [+v loonybot] by ChanServ 20111230 10:54:29-!- Blueblaze [~Blueblaze@adsl-76-202-18-138.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20111230 11:04:12<+CIA-48> wesnoth-umc-dev: vultraz * r12622 /trunk/After_the_Storm/episode2/scenarios/08_And_then_there_was_Chaos.cfg: AtS: some grammar fixes 20111230 11:51:19-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20111230 12:34:37-!- vultraz [~chatzilla@124.109.10.221] has quit [Write error: Broken pipe] 20111230 12:36:08-!- Crend is now known as Crendgrim 20111230 12:38:30-!- vultraz [~chatzilla@124.109.10.221] has joined #wesnoth-umc-dev 20111230 12:50:36-!- Filar [~Mussious@dgd15.neoplus.adsl.tpnet.pl] has joined #wesnoth-umc-dev 20111230 13:05:13-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: ...] 20111230 13:40:40-!- vultraz [~chatzilla@124.109.10.221] has quit [Read error: Connection reset by peer] 20111230 13:48:22-!- vultraz [~chatzilla@124.109.10.221] has joined #wesnoth-umc-dev 20111230 15:07:01-!- Gambit [~gambit@wesnoth/developer/grickit] has joined #wesnoth-umc-dev 20111230 15:07:53-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20111230 15:28:26-!- Filar [~Mussious@dgd15.neoplus.adsl.tpnet.pl] has quit [Quit: Leaving] 20111230 15:32:52<+CIA-48> wesnoth-umc-dev: vultraz * r12623 /trunk/NX-RPG/ (4 files in 2 dirs): NX: imported the [remove_terrain_overlays] and short gate death event code from AtS 20111230 15:33:04< vultraz> *whistles* 20111230 15:54:26<+CIA-48> wesnoth-umc-dev: vultraz * r12624 /trunk/NX-RPG/units/mechanical/Gate.cfg: NX: I copied/pasted the gate death event verbatim from AtS and forgot to change the finter conditions to match...STUPID 20111230 15:54:58< vultraz> filter* 20111230 16:27:01-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 252 seconds] 20111230 16:36:35< Gambit> I just had an idea that seems a bit... evil... to me, but I think I'll implement it anyway. 20111230 16:36:46< Gambit> If I make an add-on track how many times each person has played it 20111230 16:37:05< Gambit> And then when say... three people play together, it passes all those values to each other 20111230 16:37:28< Gambit> Then when they play with other people, it compares those values and updates if anyone has higher numbers for a certain individual. 20111230 16:37:45< Gambit> This way, every player will have a listing of every other player who has played this add-on and how many times. 20111230 16:38:04< Gambit> And so I can get a semi-accurate account of how many times the add-on has been played in total 20111230 16:40:02< Gambit> And because the real number will always be higher, I can brag "Played over X times!" 20111230 16:40:21< Gambit> And it survives people wiping out their user data directories, because the file lives on everyone's computers. 20111230 16:40:43< Gambit> So if I reset my persistence files, my number would just be redownloaded from another player next time I played. 20111230 16:41:44< Gambit> It's that last part; that viral sort of nature that makes it feel evil and like maybe I shouldn't. 20111230 16:42:37< Gambit> That same technology could be used for statistics tracking for a peer-2-peer leaderboard or meta game. 20111230 16:43:43-!- Filar [~Mussious@dgd15.neoplus.adsl.tpnet.pl] has joined #wesnoth-umc-dev 20111230 16:43:47< Gambit> zookeeper: Penny for your thoughts on the above infodump. 20111230 16:43:52< Crendgrim> Gambit: bad. 20111230 16:43:57< Crendgrim> very bad. 20111230 16:44:43< Crendgrim> programs collecting information without allowing the user to turn this behavior off are ... well, bad. 20111230 16:47:24< Gambit> The idea of a peer-2-peer meta game excites me too now... 20111230 16:47:29< Gambit> Crendgrim: Ah right. Hadn't thought of that. 20111230 16:47:54< Gambit> In order to turn it off, I have to collect information about them though. xD 20111230 16:48:09< Gambit> So that if they turn it off after awhile, I can tell the other players to delete them. 20111230 16:48:16< Crendgrim> ... sigh. 20111230 16:49:12< Gambit> And the information isn't being collected and centrally stored. 20111230 16:49:17< Gambit> It's being disbursed. 20111230 16:49:29< Gambit> err dispersed 20111230 16:49:38< Crendgrim> I personally won't like anyone to know how much I play... 20111230 16:51:43< zookeeper> err, and then you can break the system by just changing the values in the local file to some silly large number and going online. 20111230 16:52:00< Gambit> Yeah... 20111230 16:53:05< Gambit> Which means also having a "last updated" date for each person and then a reasonable limit for "number of games one could play per day" 20111230 16:53:34< Crendgrim> ... 20111230 16:54:13< zookeeper> which then makes the whole system pretty pointless. 20111230 16:54:27< Gambit> Not really 20111230 16:54:44< Gambit> Only manual editing would come anywhere near the limit 20111230 16:54:55< zookeeper> aren't server statistics still collected about how many games are played with a particular era/scenario? 20111230 16:55:25< Gambit> Dunno 20111230 16:56:24< Gambit> I don't think 20111230 16:57:41< zookeeper> well, better to get that reactivated then than to make such a silly hack for one person's add-ons. 20111230 17:00:38< Gambit> This thing of tracking how many times people have played is only the first step though 20111230 17:00:54< Gambit> You could use this for any persistent information 20111230 17:01:12< Gambit> It's an alternative to letting add-ons store persistent variables on the server 20111230 17:01:27< Gambit> Which I suspect would be shot down. 20111230 17:02:17< Gambit> Oh wait, no it wouldn't be. 20111230 17:02:21< Gambit> Crab_ wants to do that. 20111230 17:02:30< Gambit> He's just too busy right now. 20111230 17:07:45< Gambit> Protecting the system from tampering is tough, but it doesn't have to be exact. 20111230 17:08:08< Gambit> Since this is data collected lots of times from lots of people. 20111230 17:08:32< Gambit> For the meta game stuff it'd just be "Has NPC X been killed 1000 times yet?" 20111230 17:08:45< Gambit> Something like that 20111230 17:08:59-!- Filar [~Mussious@dgd15.neoplus.adsl.tpnet.pl] has quit [Remote host closed the connection] 20111230 17:09:03< Gambit> So you just have limits on how much a certain value can jump over time. 20111230 17:10:21< Gambit> I'm assuming Lua has access to the time 20111230 17:12:00< Gambit> If not you could do something like an average of the number of turns played. And then you have a time for your meta world. 20111230 17:12:57< Gambit> A clock. 20111230 18:03:30-!- Filar [~Mussious@dgd15.neoplus.adsl.tpnet.pl] has joined #wesnoth-umc-dev 20111230 18:17:43< zookeeper> Gambit, i don't see what you're talking about. 20111230 18:17:56-!- Blueblaze [~Blueblaze@adsl-76-202-18-138.dsl.hstntx.sbcglobal.net] has joined #wesnoth-umc-dev 20111230 18:17:59-!- un214 [~un214@adsl-75-45-4-106.dsl.scrm01.sbcglobal.net] has joined #wesnoth-umc-dev 20111230 18:18:41< Gambit> zookeeper: Hmm? 20111230 18:18:43< zookeeper> what use would it be to know whether NPC x has been killed 1000 times in games played on the server? 20111230 18:19:07< un214> I can come up with one 20111230 18:19:21< Gambit> You could have an RPG where the next area isn't unlocked for everyone until they have collectively done something 20111230 18:19:44< Gambit> An add-on that reacts to how people play it. 20111230 18:20:41< Gambit> You could do the Demon's Souls approach to multiplayer 20111230 18:21:03< Gambit> You could make an MMO if we could store variables on the server 20111230 18:21:05< Gambit> A real MMO 20111230 18:21:21< Gambit> Lots of games going at once since you can only have 9 players per game 20111230 18:21:28< Gambit> But they'd be interacting with each other via the server 20111230 18:21:37< zookeeper> dude, the words "a real MMO" mean a real MMO, not some persistent variables hack on a wesnoth server. -.- 20111230 18:21:55< Gambit> Okay... well... closer to a real MMO than we can be right now :P 20111230 18:22:03< zookeeper> better. 20111230 18:22:05< Gambit> That's not possible with this peer to peer thing. 20111230 18:22:17< Gambit> But lots of other things are. 20111230 18:34:32<+CIA-48> wesnoth-umc-dev: anonymissimus * r12625 /trunk/The_Earths_Gut/scenarios/08_Lost.cfg: TEG: #undef a local macro 20111230 18:34:46<+CIA-48> wesnoth-umc-dev: anonymissimus * r12626 /trunk/Wesnoth_Lua_Pack/ai_helper.lua: WLP: strip trailing whitespace 20111230 18:35:42<+CIA-48> wesnoth-umc-dev: anonymissimus * r12627 /trunk/The_Earths_Gut/scenarios/18_The_investigation.cfg: TEG: #undef a local macro 20111230 18:36:32<+CIA-48> wesnoth-umc-dev: anonymissimus * r12628 /trunk/The_Earths_Gut/tools/eol_space.lua: TEG: simplify strip trailing whitespace algorithm and affect tabs as well 20111230 18:38:29<+CIA-48> wesnoth-umc-dev: anonymissimus * r12629 /trunk/The_Earths_Gut/ (12 files in 6 dirs): TEG: strip trailing whitespace 20111230 18:44:04<+CIA-48> wesnoth-umc-dev: vultraz * r12630 /trunk/NX-RPG/ (18 files in 8 dirs): NX: ran wmllint, began fixing errors 20111230 18:50:35-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20111230 18:56:09-!- ancestral [~ancestral@67-6-35-100.mpls.qwest.net] has joined #wesnoth-umc-dev 20111230 19:02:38-!- Filar [~Mussious@dgd15.neoplus.adsl.tpnet.pl] has quit [Quit: Leaving] 20111230 19:05:11-!- Filar [~Mussious@dgd15.neoplus.adsl.tpnet.pl] has joined #wesnoth-umc-dev 20111230 19:05:53-!- Filar [~Mussious@dgd15.neoplus.adsl.tpnet.pl] has quit [Remote host closed the connection] 20111230 19:09:24-!- Blueblaze [~Blueblaze@adsl-76-202-18-138.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20111230 19:10:42-!- un214 [~un214@adsl-75-45-4-106.dsl.scrm01.sbcglobal.net] has quit [Remote host closed the connection] 20111230 19:12:58<+CIA-48> wesnoth-umc-dev: doofus-01 * r12631 /trunk/Tales_of_the_Setting_Sun/scenarios1/ (7 files): some dummy scenarios for second chapter(? - the 200 series) 20111230 19:53:52-!- Blueblaze [~Blueblaze@adsl-76-202-18-138.dsl.hstntx.sbcglobal.net] has joined #wesnoth-umc-dev 20111230 20:08:49-!- Netsplit *.net <-> *.split quits: zookeeper, Blueblaze, loonycyborg 20111230 20:12:47-!- Netsplit over, joins: Blueblaze, zookeeper, loonycyborg 20111230 20:18:31-!- Netsplit *.net <-> *.split quits: shadowmaster 20111230 20:18:54-!- Gambit_ [~gambit@pa-184-5-186-26.dhcp.embarqhsd.net] has joined #wesnoth-umc-dev 20111230 20:19:38-!- Gambit [~gambit@wesnoth/developer/grickit] has quit [Ping timeout: 240 seconds] 20111230 20:19:44-!- Gambit_ is now known as Gambit 20111230 20:21:32-!- shadowmaster [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20111230 20:23:23-!- Netsplit *.net <-> *.split quits: janebot, @ChanServ, +shikadibot, vultraz, noy 20111230 20:24:02-!- Netsplit over, joins: noy, vultraz, janebot, @ChanServ, +shikadibot 20111230 20:25:09-!- Gambit is now known as Guest91787 20111230 20:26:05-!- Guest91787 is now known as Gambit 20111230 20:26:23-!- Gambit [~gambit@pa-184-5-186-26.dhcp.embarqhsd.net] has quit [Changing host] 20111230 20:26:24-!- Gambit [~gambit@wesnoth/developer/grickit] has joined #wesnoth-umc-dev 20111230 20:47:16-!- ancestral [~ancestral@67-6-35-100.mpls.qwest.net] has quit [Quit: i go sleeps kthxbai] 20111230 20:55:03-!- Filar [~Mussious@dgd15.neoplus.adsl.tpnet.pl] has joined #wesnoth-umc-dev 20111230 21:11:21<+CIA-48> wesnoth-umc-dev: csarmi * r12632 /trunk/Era_Khalifate/ (20 files in 2 dirs): 20111230 21:46:12-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20111230 22:20:57-!- Crendgrim [~crend@77-22-113-8-dynip.superkabel.de] has quit [Quit: ...] 20111230 22:24:45-!- Filar [~Mussious@dgd15.neoplus.adsl.tpnet.pl] has quit [Quit: Leaving] 20111230 22:26:25-!- Octalot [~noct@host109-153-155-176.range109-153.btcentralplus.com] has joined #wesnoth-umc-dev 20111230 23:12:39-!- Filar [~Mussious@dgc235.neoplus.adsl.tpnet.pl] has joined #wesnoth-umc-dev 20111230 23:23:23-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-umc-dev 20111230 23:26:38-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Client Quit] 20111230 23:26:53-!- Aethaeryn [~Michael@c-69-243-41-48.hsd1.md.comcast.net] has joined #wesnoth-umc-dev 20111230 23:26:57-!- Aethaeryn [~Michael@c-69-243-41-48.hsd1.md.comcast.net] has quit [Changing host] 20111230 23:26:57-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-umc-dev 20111230 23:39:13-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: ...] 20111230 23:39:55-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-umc-dev --- Log closed Sat Dec 31 00:00:11 2011