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[~cyphase@unaffiliated/cyphase] has quit [Ping timeout: 248 seconds] 20111209 04:48:31-!- Soul_keeper [1000@wsip-70-166-30-4.sd.sd.cox.net] has joined #wesnoth 20111209 04:52:38-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 252 seconds] 20111209 04:54:55-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20111209 04:54:57-!- Ivanovic_ [~ivanovic@dtmd-4db2600c.pool.mediaWays.net] has joined #wesnoth 20111209 04:58:07-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 244 seconds] 20111209 04:58:54-!- Ivanovic_ is now known as Ivanovic 20111209 05:32:16-!- cyphase [~cyphase@unaffiliated/cyphase] has joined #wesnoth 20111209 05:34:11< cyphase> the HttT scenario Blackwater Port should list killing all the enemy leaders as an alternate objective to just waiting for the turns to run out 20111209 05:34:41< cyphase> it's strange that it doesn't, because The Bay of Pearls does 20111209 05:36:51< cyphase> also bay of pearls says you can win by holding out until time runs out, then says you'll lose if time runs out 20111209 05:37:29< shadowmaster> is that version 1.8 or development? 20111209 05:38:14-!- Blueblaze [~Blueblaze@adsl-99-4-147-142.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20111209 05:38:55< cyphase> 1.8 20111209 05:39:36< shadowmaster> on 1.9.12, it says you can win by defeating *one* leader, and resisting until the end of turns afterwards, or defeating both enemy leaders, then it lists as a defeat condition the end of turns with *both* leaders alive, which is consistent with the victory conditions 20111209 05:39:39< cyphase> also this isn't a bug, but possibly unintended.. you can open 2 naga cages in the first turn 20111209 05:40:06< cyphase> 3* 20111209 05:40:22< csarmi> hmm 20111209 05:40:28< cyphase> Victory: Defeat one enemy leader, and tesist the other until time expires 20111209 05:40:29< shadowmaster> 1.8 doesn't explain the defeat condition, but that won't be fixed at this point 20111209 05:40:45< cyphase> Alternate Objectives: Defeat all enemy leaders (early finish bonus) 20111209 05:40:53< cyphase> Defeat: Death of Konrad, Time runs out 20111209 05:41:05< shadowmaster> (since 1.8 is no longer being actively maintained, and such a fix would break the string freeze anyway) 20111209 05:41:36< cyphase> and mostly i was talking about Blackwater Port not listing the alternate objective 20111209 05:41:49< cyphase> yea, i know it won't be fixed in 1.8, just pointing it out for 1.9 20111209 05:42:08< shadowmaster> the alternate objective is only shown on hard difficulty for some reason 20111209 05:42:50< shadowmaster> hm, apparently because on hard you'll get free units following that path 20111209 05:43:17< shadowmaster> I'll ask zookeeper about it later I guess 20111209 05:53:17-!- Blueblaze [~Blueblaze@99.4.147.142] has joined #wesnoth 20111209 06:06:32-!- blarumyrran [~uu@wesnoth/artist/blarumyrran] has quit [Read error: Connection 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20111209 09:13:50-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth 20111209 09:14:54< Ivanovic> moin 20111209 09:16:27-!- Appleman1234 [~Appleman1@ppp59-167-222-56.qld.adsl.internode.on.net] has joined #wesnoth 20111209 09:26:36-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Ping timeout: 240 seconds] 20111209 09:55:54-!- Octalot [~noct@host86-186-159-239.range86-186.btcentralplus.com] has joined #wesnoth 20111209 10:05:47-!- csarmi_work [528d8c84@gateway/web/freenode/ip.82.141.140.132] has joined #wesnoth 20111209 10:19:30-!- ^aL-ITAngel^ [~phoenix@95.237.75.195] has joined #wesnoth 20111209 10:40:47-!- atomicbomb [~quassel@125.164.89.49] has quit [Remote host closed the connection] 20111209 10:57:39-!- vurtual [~vurtual@74.206.62.26] has quit [Quit: quit] 20111209 10:58:22-!- vurtual [~vurtual@74.206.62.26] has joined #wesnoth 20111209 11:07:13-!- Jarkko [~jake@gprs-internet-ffdef000-210.dhcp.inet.fi] has joined #wesnoth 20111209 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14:04:47-!- Muad_Dibber_ [~raymonvw@ip5451aac1.direct-adsl.nl] has quit [Ping timeout: 240 seconds] 20111209 14:10:02< Kullervo2> Sup. 20111209 14:10:13< csarmi_work> cool 20111209 14:17:12-!- Muad_Dibber_ [~raymonvw@ip5451aac1.direct-adsl.nl] has joined #wesnoth 20111209 14:28:31-!- Gambit [~Gambit@wesnoth/developer/grickit] has joined #wesnoth 20111209 14:38:24-!- Jarkko [~jake@gprs-internet-ffdef000-210.dhcp.inet.fi] has quit [Quit: leaving] 20111209 14:39:59< astraljava> csarmi_work: Don't have any instances handy (would need to reboot to that), but what is the problem? 20111209 14:40:26< astraljava> Oh, that was ages ago. Did you get the svn issue resolved? 20111209 14:53:53< csarmi_work> astraljava 20111209 14:54:01< csarmi_work> the problem is of a general kind 20111209 14:54:29< csarmi_work> I don't really get what I should do to remove an SVN. 20111209 14:54:54< csarmi_work> and what the difference is between a checkout and a repository 20111209 14:55:16< csarmi_work> But I need to get home first 20111209 14:55:29< csarmi_work> so I could explain better what my problem is 20111209 14:56:22< csarmi_work> should be in an hour or two 20111209 14:56:28< csarmi_work> in any case it is not urgent 20111209 15:01:13-!- csarmi_work [528d8c84@gateway/web/freenode/ip.82.141.140.132] has left #wesnoth [] 20111209 15:04:34-!- Kullervo2 [~yaaic@net160-0-245-109.mbb.telenor.rs] has quit [Ping timeout: 244 seconds] 20111209 15:15:11-!- Crendgrim [~crend@77-22-113-8-dynip.superkabel.de] has joined #wesnoth 20111209 15:17:43< astraljava> csarmi: Ok. 20111209 15:38:11-!- Blarumyrran [~uu@wesnoth/artist/blarumyrran] has joined #wesnoth 20111209 15:41:44-!- daglees [~belvedere@91.186.226.48] has joined #wesnoth 20111209 15:41:46-!- daglees [~belvedere@91.186.226.48] has quit [Changing host] 20111209 15:41:46-!- daglees [~belvedere@unaffiliated/daglees] has joined #wesnoth 20111209 15:42:27-!- Kullervo2 [~yaaic@net160-0-245-109.mbb.telenor.rs] has joined #wesnoth 20111209 15:48:38-!- atomicbomb [~quassel@125.160.81.229] has quit [Remote host closed the connection] 20111209 15:51:27-!- negusnyul [~negusnyul@145.236.87.57] has joined #wesnoth 20111209 16:01:53-!- ushiu [~driedleav@97.Red-88-1-65.dynamicIP.rima-tde.net] has joined #wesnoth 20111209 16:21:11-!- PolarPanda [~quassel@unaffiliated/peterporty] has joined #wesnoth 20111209 16:29:19-!- Elvish_Pillager [~eli@dhip-149.coburn.residences.colby.edu] has joined #wesnoth 20111209 16:30:49< csarmi> hola 20111209 16:31:16< astraljava> o/ 20111209 16:31:37< Faux-kun> hello~ 20111209 16:31:59< csarmi> so do you reckon you can help me? 20111209 16:32:39< astraljava> I have absolutely no idea, until I know more about the problems. But I'm still at work, can you give me 45 minutes so that I get home and can boot to Windows? 20111209 16:32:58< csarmi> sure but its probably smth very basic 20111209 16:34:05< astraljava> Ok. Feel free to present the issues already. 20111209 16:36:04< csarmi> i've got a directory on my hard drive where I made some svn checout 20111209 16:36:14< csarmi> or reporsitory or whatever it is called 20111209 16:36:33< csarmi> it contains wesnoth 20111209 16:37:30< csarmi> i just want to get rid of it 20111209 16:38:09< csarmi> the contents of the directory or any linking it contains 20111209 16:38:42< csarmi> if I sound confusing that is because there is something I don't get about this SVN thing, something fundamental, i suppose 20111209 16:39:58< astraljava> csarmi: Basically the source directory is just one that contains all the items the game binary then consists of, or uses. SVN keeps tracks of the source files in the .svn/ directory. It will most likely be hidden by default. 20111209 16:40:36< astraljava> csarmi: If you want to get rid of everything, just delete the root directory. If you only want to get rid of the version-controlling, just delete the .svn/ directory. 20111209 16:41:14< csarmi> IVe tried to delete the whole directory 20111209 16:41:30< csarmi> it worked like 5 hours on it then stopped and couldn't go on 20111209 16:42:04< csarmi> but i was afk so may the comp went to sleep then hanged up on it 20111209 16:42:05< astraljava> Perhaps something was being used while you were attempting the deletion. 20111209 16:42:31< csarmi> what does 'create a repository' mean? 20111209 16:42:36< astraljava> Windows doesn't load everything in the memory like unices do, so you have a lock on the file when it is being used. 20111209 16:43:13< astraljava> csarmi: That means you have something that you want under the version control, so you create the initial structure of that, so that the system then keeps track of the changes. 20111209 16:43:39< csarmi> so I create a directory say MineWesnoth 20111209 16:44:08< csarmi> and if I create a repository thereit shall contain the wesnoth project files on svn.gna.org 20111209 16:44:39< astraljava> csarmi: No, for that you need to checkout from the existing repository. 20111209 16:45:20< csarmi> so by 'create a repository here' I say that I would like to use this folder for wesnoth project? 20111209 16:46:09< astraljava> csarmi: You don't need to do that. When you checkout, it will create a directory for that by itself. 20111209 16:46:41< astraljava> csarmi: I normally create a root directory for my software projects. For example: src/ 20111209 16:47:13< astraljava> csarmi: Then I cd into it, and do `svn co http://svn.gna.org/wesnoth` (or whatever is the actual URL anyway) 20111209 16:47:53< astraljava> csarmi: That command then creates the wesnoth/ directory, according to the URL of course. You can specify the name if you like it to have something specific. 20111209 16:48:09< astraljava> csarmi: I'd assume whatever you use in Windows works pretty much the same way. 20111209 16:48:12< csarmi> svn co? 20111209 16:48:20< astraljava> csarmi: TortoiseSVN, perhaps? 20111209 16:48:20< csarmi> oh i see 20111209 16:48:36-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 240 seconds] 20111209 16:48:50< csarmi> yes but it is weird and there is export and import and svn checout and create repository 20111209 16:48:51< astraljava> csarmi: Yeah, `svn` being the tool, and `co` being the command to it, short for "checkout". 20111209 16:49:19< astraljava> csarmi: You will want to choose checkout, and it will give you a dialog where you can enter the URL to the project. 20111209 16:49:49< csarmi> yes well i already have two directories like that 20111209 16:49:53< csarmi> where I used checout 20111209 16:50:53< astraljava> csarmi: Well I see no reason to do that anymore. If you just want to update that, you should right-click on the wesnoth directory, it should have a context menu with "update" or something similar, so that you can pull in the new changes since the checkout. 20111209 16:51:16< csarmi> yes i can update 20111209 16:51:23< astraljava> csarmi: Of course, after that you need to compile again. 20111209 16:51:31< csarmi> but I can'T fidn a menu where I can delete it 20111209 16:51:50< csarmi> and the hell knows what it messes up in registry or whatever 20111209 16:52:07< astraljava> csarmi: That's not really a revision control system command, that's a filesystem-level command. 20111209 16:52:21< astraljava> csarmi: Shouldn't affect the underlying system in any way. 20111209 16:52:24< csarmi> i pressed delete on the whole directory where it is 20111209 16:52:37< csarmi> i suppose that's the route directory 20111209 16:52:49< astraljava> csarmi: root* 20111209 16:52:55< csarmi> now it gets stuck after 1 minutes of deleting at 3% 20111209 16:53:15< csarmi> the directory itself doesn't contain any svn stuff anymorer 20111209 16:53:22< astraljava> csarmi: I don't know what's going on there. Are you sure nothing is using the files underneath that? 20111209 16:53:54< csarmi> well nothing should be 20111209 16:53:59< csarmi> i got irc going 20111209 16:54:11< csarmi> and whatever runs by default 20111209 16:55:12< csarmi> i rebott 20111209 16:55:13< astraljava> csarmi: You can use Process Explorer from sysinternals to track all running processes, it should show you if some zombie process of wesnoth or whatever is still hanging in there, locking the files. 20111209 16:55:20< astraljava> csarmi: That's another way, yes. :) 20111209 16:55:31< csarmi> actually i uninstalled this fucker 20111209 16:55:34< astraljava> csarmi: I don't want to suggest that first, even to a Windows user. :) 20111209 16:55:35< csarmi> and reboot 20111209 16:55:51-!- csarmi [csarmi@178-164-141-244.pool.digikabel.hu] has quit [] 20111209 16:56:05-!- hulavuta [~Justin@107.159.88.184.cfl.res.rr.com] has joined #wesnoth 20111209 16:56:11< astraljava> Ok, I go home now. See ya in 15. 20111209 16:56:44< ushiu> Process Explorer... dissapointed me so much.. 20111209 16:57:57< ushiu> not like videolan, 7z, windirstat, freefilesync, paint.net, quassel, wesnoth, etcetera 20111209 17:03:24-!- Narrat [~omnius@p5DC687F7.dip.t-dialin.net] has joined #wesnoth 20111209 17:08:27-!- Vorpal [~AnMaster@unaffiliated/anmaster] has joined #wesnoth 20111209 17:26:34< ushiu> for its defence.. it's mainly a windows problem 20111209 17:26:44-!- csarmi [csarmi@178-164-141-152.pool.digikabel.hu] has joined #wesnoth 20111209 17:27:04< csarmi> yea well 20111209 17:30:06-!- horon [~horon@nttkyo316066.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has quit [Quit: Leaving...] 20111209 17:30:35< astraljava> ushiu: Yeah, it's not like it's of the free software quality that we're accustomed to, but still much better than the default one. 20111209 17:31:55< csarmi> so in the end i did manage to delete it 20111209 17:32:02< csarmi> totalcommander never managed it 20111209 17:32:18< csarmi> always hanged up 20111209 17:32:32< csarmi> but windows did, eventually 20111209 17:32:37< astraljava> Ok good. 20111209 17:33:23< csarmi> I'm not sure I dare install it again though. 20111209 17:37:06< astraljava> csarmi: What do you want to install? 20111209 17:37:09-!- Octalot [~noct@host86-186-159-239.range86-186.btcentralplus.com] has quit [] 20111209 17:38:36< csarmi> tortoise svn 20111209 17:39:11< astraljava> csarmi: It shouldn't affect the other system in any way. But then again, we're talking about Windows here... 20111209 17:39:58< csarmi> what other system? 20111209 17:40:57< astraljava> csarmi: The host. Isn't that what you're worried about? 20111209 17:42:11< csarmi> what host? my operating system? 20111209 17:42:47< astraljava> Yes, sorry. 20111209 17:44:45-!- rork [~quassel@s51477552.adsl.wanadoo.nl] has joined #wesnoth 20111209 17:45:06< Blarumyrran> "It shouldn't affect the other system in any way" hm? I'm sure it offered on install options like integrating it with the standard windows file manager 20111209 17:46:00< astraljava> Blarumyrran: Fine. It shouldn't affect the host in any stability-hindering way. 20111209 17:46:29< csarmi> well it did integrate with windows file manager yes 20111209 17:47:00< csarmi> and now all of the sudden i wasnt sure what controls the contents of thtat directory 20111209 17:47:08< csarmi> it is often me who does, afterall 20111209 17:47:56< csarmi> btw how do I find whatthe revision number is for the major releases? 20111209 17:48:31< csarmi> for example, for some stupid reason i would like to see it exactly as it was for wesnoth 1.2.6. 20111209 17:48:43< csarmi> or wesnoth 1.9.9. 20111209 17:48:57< csarmi> I mean the version some release was compiled of 20111209 17:49:01< csarmi> from 20111209 17:49:05< csarmi> whaetevr the righ word is 20111209 17:49:13< Ivanovic> http://svn.gna.org/viewcvs/wesnoth/tags/ 20111209 17:49:21< Ivanovic> you look for when the respective tag was created 20111209 17:49:33< astraljava> csarmi: Look into the tortoisesvn context menus, I'm sure there's a log option or something. 20111209 17:49:34-!- Kullervo2 [~yaaic@net160-0-245-109.mbb.telenor.rs] has quit [Ping timeout: 268 seconds] 20111209 17:50:07< astraljava> csarmi: Like in the picture @ http://tortoisesvn.net/features.html 20111209 17:50:18-!- Kullervo2 [~yaaic@net160-0-245-109.mbb.telenor.rs] has joined #wesnoth 20111209 17:50:26-!- Filar [~Mussious@dfv203.neoplus.adsl.tpnet.pl] has joined #wesnoth 20111209 17:50:38< csarmi> there is a log yes 20111209 17:50:51< csarmi> but it was a hell for me to find the revision 1.9.9. came from 20111209 17:51:12< csarmi> in the end I only managed because i could pin down the exact date it came out 20111209 17:51:13< astraljava> csarmi: Oh ok, yeah, what Ivanovic said. 20111209 17:51:24< csarmi> and crosschecked it with my files 20111209 17:51:45< Ivanovic> astraljava: look at the revision number right next to the folder name 20111209 17:51:48< Gambit> For convenience: 20111209 17:51:52< csarmi> ah now that is great, exactly what I was looking for 20111209 17:51:53< Gambit> !tag 1.9.9 20111209 17:51:58< Ivanovic> csarmi: that is: the revision there is usually not changed 20111209 17:52:03< csarmi> !tag 1.3.12 20111209 17:52:05< Gambit> shadowmaster: Where is shikadibot? 20111209 17:52:33< csarmi> !Gambit 13/3rd 20111209 17:52:47< csarmi> !Gambit 13/3d 20111209 17:52:51< csarmi> hmm 20111209 17:52:53< Gambit> ... Wut? 20111209 17:53:06< csarmi> tried to roll the dice 20111209 17:53:30< csarmi> I thought I could gambit 20111209 17:53:48< csarmi> anyway that'd to 20111209 17:55:33< Gambit> janebot: !3d13 20111209 17:55:34< janebot> Gambit: The total is 25 20111209 17:55:54< csarmi> 25 what 20111209 17:56:14< csarmi> janebot: !2d12 20111209 17:56:14< janebot> csarmi: The total is 12 20111209 17:56:50< csarmi> what is the 'lobby' nick about? 20111209 17:57:05< Gambit> It's a bot hooked up to the MP lobby 20111209 17:57:08< csarmi> you can msg it to post on server? 20111209 17:57:12< Gambit> See: #wesnoth-mp-lobby-stable 20111209 17:57:17< Gambit> And no. 20111209 17:57:27< Gambit> I should work on that today... 20111209 17:57:51< csarmi> i joined that channel so 20111209 17:57:55< csarmi> what should that do 20111209 17:58:05< Gambit> It just lets you see the lobby without being in it 20111209 17:58:33< Gambit> Also if the multiplayer server goes down, I believe lobby quits 20111209 17:58:42< Gambit> So you can see from IRC the status of the MP server. 20111209 17:58:59-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth 20111209 17:59:13< Gambit> And lobby is on wesnoth.org, so if the whole machine goes down lobby also goes away 20111209 17:59:41< csarmi> wellwhat i see there is games starting/finishing 20111209 17:59:52< Gambit> Probably nobody is chatting in the lobby 20111209 18:00:03< csarmi> how do I check who is logged in? 20111209 18:00:04-!- ^aL-ITAngel^ [~phoenix@95.237.75.195] has quit [Ping timeout: 268 seconds] 20111209 18:00:05< Gambit> That is now frowned upon. 20111209 18:00:09< Gambit> You cannot 20111209 18:00:18< csarmi> chatting in the lobby? 20111209 18:00:49< Gambit> Yeah you're supposed to create another room for random chatting 20111209 18:01:06< csarmi> but it seems to post only when the game is actually started, not when it is created 20111209 18:01:10-!- MouldyOldBones [~mob@gateway/tor-sasl/mouldyoldbones] has joined #wesnoth 20111209 18:01:12< Gambit> On the multiplayer server I mean. 20111209 18:01:16< csarmi> create room? how? 20111209 18:01:34< Gambit> Hmmm. Are you new to Wesnoth? 20111209 18:01:51< csarmi> I'm not 20111209 18:02:01< Gambit> In the lobby in the game there's a "create game" button 20111209 18:02:08< csarmi> Are you talking about creating a false game? 20111209 18:02:14< csarmi> tochat 20111209 18:02:20< Gambit> Yep 20111209 18:02:33< csarmi> if you go in that room you can't see obby anymore 20111209 18:02:36< csarmi> lobby 20111209 18:02:49< Gambit> There are separate channels of chat, but I don't think the "new lobby" is going to be default in 1.10 :( 20111209 18:04:16< csarmi> well i certainly hope not 20111209 18:05:05< csarmi> at least it doesn't really work for me 20111209 18:06:17< csarmi> any way i can see when a game is created 20111209 18:06:21< csarmi> mfrom here 20111209 18:09:14-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20111209 18:09:32-!- crimson_penguin [~ben@S0106602ad06b8003.vc.shawcable.net] has joined #wesnoth 20111209 18:09:32-!- crimson_penguin [~ben@S0106602ad06b8003.vc.shawcable.net] has quit [Changing host] 20111209 18:09:32-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20111209 18:13:53-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Ping timeout: 240 seconds] 20111209 18:17:30-!- hulavuta [~Justin@107.159.88.184.cfl.res.rr.com] has quit [Read error: Connection reset by peer] 20111209 18:18:12< csarmi> Gambit 20111209 18:18:19< csarmi> that channel is great 20111209 18:18:29< csarmi> how do i find channels like that? 20111209 18:19:36< Gambit> there's a list of IRC channels here: http://wiki.wesnoth.org/Support 20111209 18:20:10< csarmi> well this channel you showed me isnt listed there 20111209 18:20:25< Gambit> Yeah... 20111209 18:21:03< csarmi> also how do i autojoin channels on startup and identify and things like that 20111209 18:21:07< csarmi> i used to know that 20111209 18:21:19< Gambit> What client are you using? 20111209 18:21:24< csarmi> mIRC 20111209 18:21:38< Gambit> I really don't know 20111209 18:21:44< Gambit> You'll have to dig through its preferences 20111209 18:21:58< csarmi> I will 20111209 18:22:34-!- Filar [~Mussious@dfv203.neoplus.adsl.tpnet.pl] has quit [Quit: Leaving] 20111209 18:23:16-!- csarmi [csarmi@178-164-141-152.pool.digikabel.hu] has quit [] 20111209 18:23:33-!- csarmi [csarmi@178-164-141-152.pool.digikabel.hu] has joined #wesnoth 20111209 18:23:56< csarmi> I got kicked of wesnoth-mp-lobby now 20111209 18:24:31< csarmi> says invite only 20111209 18:24:49< Gambit> #wesnoth-mp-lobby-stable ? 20111209 18:25:02-!- csarmi [csarmi@178-164-141-152.pool.digikabel.hu] has quit [Client Quit] 20111209 18:25:16-!- csarmi [csarmi@178-164-141-152.pool.digikabel.hu] has joined #wesnoth 20111209 18:25:32< csarmi> strange 20111209 18:25:35< csarmi> ni kick now 20111209 18:25:38< csarmi> no 20111209 18:25:45< csarmi> teh i got forwarded 20111209 18:25:47< csarmi> then 20111209 18:31:06< csarmi> lobby watch is fascinating 20111209 18:32:26< csarmi> what is tuxlobby and dicplobby? 20111209 18:37:46< Gambit> server2.wesnoth.org and server3.wesnoth.org 20111209 18:37:51< Gambit> The alternate servers 20111209 18:39:32< csarmi> oh right 20111209 18:39:40< csarmi> i could have figured that out 20111209 18:40:04< csarmi> so there is no keeping track of who is online 20111209 18:40:14< csarmi> or its just that it is restricked 20111209 18:40:20< csarmi> *+t-c 20111209 18:42:36< csarmi> strange that it echoes if poeple login to tux and dicp and not when they do to official though i can understand that because of the amoutn of people logging in and out 20111209 18:47:57-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20111209 18:52:47-!- rork [~quassel@s51477552.adsl.wanadoo.nl] has quit [Remote host closed the connection] 20111209 19:01:36-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20111209 19:03:13< csarmi> Noy: got a minute? 20111209 19:03:27< noy> ? 20111209 19:08:53-!- Kullervo2 [~yaaic@net160-0-245-109.mbb.telenor.rs] has quit [Ping timeout: 248 seconds] 20111209 19:10:17-!- vurtual [~vurtual@74.206.62.26] has quit [Ping timeout: 252 seconds] 20111209 19:35:55< cyphase> ah cool, there's a portable app version of BfW 20111209 19:37:54-!- ^aL-ITAngel^ [~phoenix@95.237.75.195] has joined #wesnoth 20111209 19:42:21-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth 20111209 20:17:54-!- Nissarin [~nissarin@91.202.192.6] has joined #wesnoth 20111209 20:19:27-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20111209 20:30:37-!- vurtual [~vurtual@74.206.62.26] has joined #wesnoth 20111209 20:35:02-!- vurtual [~vurtual@74.206.62.26] has quit [Read error: Connection reset by peer] 20111209 20:35:04-!- vurtual_ [~vurtual@74.206.62.26] has joined #wesnoth 20111209 20:39:47-!- vurtual_ [~vurtual@74.206.62.26] has quit [Ping timeout: 252 seconds] 20111209 20:40:39-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20111209 20:41:03-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20111209 20:41:50-!- vurtual_ [~vurtual@74.206.62.26] has joined #wesnoth 20111209 20:42:16-!- vurtual_ is now known as VurtualRuler98 20111209 20:47:32-!- Faux-kun [~fauxonym7@112.205.149.191] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Like it? Visit #hydrairc on EFNet] 20111209 20:48:54-!- Cyber_Rock [~lenovoi@unaffiliated/cyber-rock/x-7112426] has joined #wesnoth 20111209 21:01:18-!- daglees [~belvedere@unaffiliated/daglees] has quit [Quit: Leaving] 20111209 21:01:22-!- Octalot [~noct@host86-186-159-239.range86-186.btcentralplus.com] has joined #wesnoth 20111209 21:02:53-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 252 seconds] 20111209 21:08:17-!- grzywacz [~grzywacz@89-72-193-138.dynamic.chello.pl] has joined #wesnoth 20111209 21:08:17-!- grzywacz [~grzywacz@89-72-193-138.dynamic.chello.pl] has quit [Changing host] 20111209 21:08:17-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20111209 21:11:56-!- Filar [~Mussious@dfv203.neoplus.adsl.tpnet.pl] has joined #wesnoth 20111209 21:25:07-!- Filar [~Mussious@dfv203.neoplus.adsl.tpnet.pl] has quit [Remote host closed the connection] 20111209 21:28:42< csarmi> is there a way to make stats (kills, losses, etc) carry over to reload 20111209 21:28:57< csarmi> I mean in nirmal mp game 20111209 21:28:59< csarmi> normal 20111209 21:40:04-!- MeccaGod [~majs@host189-199.bornet.net] has joined #wesnoth 20111209 21:46:22-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 255 seconds] 20111209 21:47:13-!- Crendgrim [~crend@77-22-113-8-dynip.superkabel.de] has quit [Quit: ...] 20111209 21:48:13-!- hagabaka [~hagabaka@cblmdm24-53-178-92.buckeyecom.net] has joined #wesnoth 20111209 21:48:13-!- hagabaka [~hagabaka@cblmdm24-53-178-92.buckeyecom.net] has quit [Changing host] 20111209 21:48:13-!- hagabaka [~hagabaka@unaffiliated/hagabaka] has joined #wesnoth 20111209 21:51:18-!- Kullervo2 [~yaaic@cable-89-216-238-20.dynamic.sbb.rs] has joined #wesnoth 20111209 22:04:50-!- Filar [~Mussious@dfv203.neoplus.adsl.tpnet.pl] has joined #wesnoth 20111209 22:11:32-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20111209 22:20:10< Soliton> stats should get reloaded just like in sp. if not that's a bug. 20111209 22:21:33-!- cyphase [~cyphase@unaffiliated/cyphase] has quit [Ping timeout: 252 seconds] 20111209 22:25:13< csarmi> they don't seem to be reloaded 20111209 22:25:20< csarmi> lately 20111209 22:25:46< Soliton> does it work in sp? 20111209 22:25:50< csarmi> I didn't much look into it or test but in the last dozen of mp games i'Ve seen/played it wasn't the case 20111209 22:25:58< csarmi> and sometimes it was strange in SP oo 20111209 22:26:24< Soliton> there's a report about that, i think. 20111209 22:26:26< csarmi> like showintűg something completely nuts as 1.8k damage done 100 expected 20111209 22:26:51< csarmi> But I'll take a look in 1.9.12. 20111209 22:28:00-!- Filar [~Mussious@dfv203.neoplus.adsl.tpnet.pl] has quit [Quit: Leaving] 20111209 22:28:06< csarmi> there is such a game running on 1.9.12. server now but itwas reloaded from an 1.9.10. save not sure if that matters 20111209 22:28:34< csarmi> but I'm not sure if we're talking about the same thing 20111209 22:28:48< csarmi> I mean kills shown are just the kills made after the reload 20111209 22:28:56< csarmi> and I think EV too 20111209 22:30:26-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth 20111209 22:33:08-!- cyphase [~cyphase@unaffiliated/cyphase] has joined #wesnoth 20111209 22:38:59< Soliton> there's a statistics section in savegames that records those. 20111209 22:41:20-!- Cyber_Rock [~lenovoi@unaffiliated/cyber-rock/x-7112426] has left #wesnoth [] 20111209 22:44:22-!- chpln [~chpln@ppp118-210-139-195.lns20.adl6.internode.on.net] has quit [Ping timeout: 248 seconds] 20111209 22:46:02-!- chpln [~chpln@ppp118-210-56-64.lns20.adl2.internode.on.net] has joined #wesnoth 20111209 22:46:09-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Read error: Connection reset by peer] 20111209 22:47:01-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20111209 22:47:10< csarmi> well I'm not sure how to reproduce it 20111209 22:47:40< csarmi> saved a game and reloaded but it worked now 20111209 22:53:28< Soul_keeper> --controller6=null doesn't seem to disable side 6, any ideas what I should be passing besides null ? 20111209 22:58:38< Soliton> try: --controller6=ai --algorithm6=idle_ai 20111209 23:00:23< Soul_keeper> would that mean that side would have no leader ? 20111209 23:01:49< Soliton> no idea what you're talking about. 20111209 23:03:11< Soul_keeper> it does give them a leader :( 20111209 23:04:01< Soul_keeper> --controller6=NONE NULL Empty, none, nil, etc. can't disable a side for a scenario 20111209 23:04:08< Soliton> those command line options have nothing to do with that. 20111209 23:04:45< Soul_keeper> any idea which ones might ? 20111209 23:05:30< Blarumyrran> as in, kill off all the units of a side? 20111209 23:05:33< Soliton> none. 20111209 23:05:58< Blarumyrran> nvm 20111209 23:07:14-!- Tomsik [~Tomsik@bce152.neoplus.adsl.tpnet.pl] has joined #wesnoth 20111209 23:07:26< Soul_keeper> ok --controller6=null is exactely what I wanted, I was missreading the results 20111209 23:07:58< Soul_keeper> it still selects a faction even when set to null, so I assumed they were alive 20111209 23:10:42< Soul_keeper> Soliton, I'd thank you, but I feel dirty after the exchange we had. 20111209 23:10:49-!- Soul_keeper [1000@wsip-70-166-30-4.sd.sd.cox.net] has left #wesnoth ["Leaving"] 20111209 23:15:03 * Soliton wonders what exchange that was. 20111209 23:15:33-!- nyuszika7h is now known as nyan-cat 20111209 23:15:49-!- nyan-cat is now known as nyuszika7h 20111209 23:16:51 * csarmi doesn't understand either 20111209 23:25:48-!- Tomsik [~Tomsik@bce152.neoplus.adsl.tpnet.pl] has quit [Quit: Fin.] 20111209 23:29:29< csarmi> actually, the player reloading sees the cumulated stats 20111209 23:29:40< csarmi> mhis opponent sees the stats since the reload 20111209 23:29:46< csarmi> not sure if that is a bug 20111209 23:31:52< Soliton> ah, probably more a feature request then. 20111209 23:39:57< csarmi> should be a big change I suppose 20111209 23:40:15< csarmi> nmor maybe not? 20111209 23:43:03< Soliton> well, i doubt anyone will care anytime soon. :-P 20111209 23:43:44-!- negusnyul [~negusnyul@145.236.87.57] has quit [Remote host closed the connection] 20111209 23:44:39-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20111209 23:45:59< csarmi> i just dont understand 20111209 23:46:12< csarmi> is there a reason to have that assymetry? 20111209 23:46:42< csarmi> less data transferred? 20111209 23:46:46< Soliton> no, the other clients just don't get the info. 20111209 23:47:42< Soliton> who knows when mp and when statistics were implemented.. or whether the implementor thought anyone would care. 20111209 23:48:44< csarmi> I'm wondering if it has anything to do with mp campaign reloading problems. 20111209 23:50:33< Soliton> no idea what those are but this is just an unimplemented feature. --- Log closed Sat Dec 10 00:00:04 2011