--- Log opened Fri Jan 20 00:00:53 2012 20120120 00:10:59-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 252 seconds] 20120120 00:13:05-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20120120 00:15:00< shadowm> anonymissimus: I believe it's a separate, more detailed tooltip that's supposed to be activated by a specific hotkey sequence 20120120 00:15:47< shadowm> that's what an untranslatable string in data/gui/default.cfg suggests anyway. It doesn't seem like that functionality is used anywhere in production. 20120120 00:16:34< shadowm> of course you'd have more luck asking mordante since he's the only one who's ever had anything to do with GUI2 framework development... 20120120 00:22:25-!- Exasperation [4a47319b@gateway/web/freenode/ip.74.71.49.155] has quit [Quit: Page closed] 20120120 00:28:04-!- mjs-de [~mjs-de@f053190166.adsl.alicedsl.de] has joined #wesnoth-dev 20120120 00:39:54-!- Crab___ [~Crab_@wesnoth/developer/crab] has quit [Quit: Do it for joy and you can do it forever] 20120120 00:42:38-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Quit: Leaving.] 20120120 00:44:04-!- ancestral [~ancestral@67-6-35-100.mpls.qwest.net] has joined #wesnoth-dev 20120120 00:54:53-!- mjs-de [~mjs-de@f053190166.adsl.alicedsl.de] has quit [Remote host closed the connection] 20120120 01:06:57-!- Sapient [~sapient@wesnoth/developer/sapient] has joined #wesnoth-dev 20120120 01:09:07< Sapient> yo Gambit 20120120 01:09:34< Gambit> Hello 20120120 01:10:01< Sapient> you looked for me? 20120120 01:10:36< Gambit> Ah yeah. You said you liked this when it was on 1.8. And I've ported/improved it: http://forums.wesnoth.org/viewtopic.php?f=15&t=35896 20120120 01:11:24-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Quit: SIGKILL] 20120120 01:11:53< Gambit> Though I may have accidentally unbalanced it. 20120120 01:12:18< Sapient> o yeah... well it is certainly one of the most interesting mods I've heard of 20120120 01:12:33< Sapient> I only played it a few times though 20120120 01:14:26< Sapient> oh, good news, I finally got a software development job 20120120 01:14:39< Sapient> bad news, we have to use TextPad 20120120 01:16:09< Sapient> and they don't have any policy against pidgin, so I may be on here during work hours sometimes 20120120 01:19:06< Sapient> Gambit: did you mod it using WML or have you joined the Lua camp? ;) 20120120 01:19:13< Gambit> There's a bit of lua 20120120 01:19:33< Gambit> Apparently [set_variable] rand = is predetermined 20120120 01:19:53< Gambit> So I have to use lua to get random numbers that are actually random. 20120120 01:19:56< Gambit> I can't believe all these years I've never noticed. 20120120 01:20:15< Espreon> Sadness. 20120120 01:20:15< Sapient> It's not predetermined in MP... 20120120 01:20:39< Sapient> it's only predetermined if you are reloading single player games 20120120 01:20:45< Gambit> local games? 20120120 01:20:51< Sapient> yeah 20120120 01:20:59< Espreon> http://en.wikipedia.org/wiki/Textpad#Criticism ... Yuck. 20120120 01:21:09< Espreon> Sapient: I feel sorry for ya. 20120120 01:22:17< Sapient> although I saw a glimmer of hope when I noticed one of the programmers had an Emacs book on his desk 20120120 01:22:34< Sapient> not sure if he is actually allowed to use it though 20120120 01:22:50< Espreon> Why would they make you use a certain editor? 20120120 01:22:55< Espreon> Seems dumb to me. 20120120 01:23:15< Sapient> it is a bit unusual, yeah 20120120 01:29:32-!- PolarPanda [~quassel@unaffiliated/peterporty] has quit [Ping timeout: 272 seconds] 20120120 01:32:07< anonymissimus> which language do you have to code with it ? 20120120 01:32:48< Sapient> it 20120120 01:33:05< Sapient> it's a proprietary language 20120120 01:33:32< Sapient> kinda like assembler on crack 20120120 01:34:18-!- Blueblaze [~Blueblaze@adsl-99-4-146-126.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20120120 01:35:15< Sapient> but I love quirky little-used languages 20120120 01:35:31< Sapient> as you can probably tell from my devotion to WML 20120120 01:37:32< anonymissimus> hm I prefer widely used ones which tend to have good editor support 20120120 01:38:15< anonymissimus> btw Sapient it was said you would know the unit map ? 20120120 01:38:30< anonymissimus> gabba had some important questions 20120120 01:38:46< Sapient> yes... I knew it when rusty made it and I knew it when cjhopman revised it 20120120 01:39:09< Sapient> after that, some changes which I didn't understand 20120120 01:39:42< Sapient> I think silene did them 20120120 01:39:49< cjhopman> I looked at it recently and it was essentially completely rewritten 20120120 01:40:14< Sapient> yeah, I had my doubts about the changes 20120120 01:40:25< cjhopman> by thonsew 20120120 01:40:37< Sapient> oh, right 20120120 01:40:56 * Sapient stands corrected 20120120 01:43:46< Sapient> no wait... silene made a lot of changes too 20120120 01:44:33< Sapient> I was a bit disappointed when it started moving away from cjhopman's design and I haven't followed it too closely since then 20120120 01:44:37-!- erl [~erl@vetinte.spelaroll.se] has quit [Ping timeout: 252 seconds] 20120120 01:44:54< Sapient> but, what was your question? 20120120 01:47:39-!- Pete-Flux [~quassel@unaffiliated/peterporty] has joined #wesnoth-dev 20120120 01:48:45< anonymissimus> I have none 20120120 01:50:16< Sapient> :O 20120120 01:51:08< Sapient> wesbot: seen gabba? 20120120 01:51:09< wesbot> Sapient: The person with the nick gabba last spoke 1d ago. 1d ago person left: 20120120 01:52:46-!- Pete-Flux [~quassel@unaffiliated/peterporty] has quit [Read error: Connection reset by peer] 20120120 01:53:13-!- Pete-Flux [~quassel@unaffiliated/peterporty] has joined #wesnoth-dev 20120120 01:55:02< CIA-45> espreon * r52669 /trunk/ (8 files in 7 dirs): Updated the Spanish translation. 20120120 02:04:50< Sapient> hmm... it looks like Crab already answered his questions on 2012-01-18 16:37 (http://wesnoth.debian.net) 20120120 02:05:48< Sapient> one day I hope I am as smart as Crab ~_^ 20120120 02:12:47-!- vultraz [~chatzilla@124.109.10.221] has quit [Ping timeout: 252 seconds] 20120120 02:13:59-!- Blueblaze [~Blueblaze@adsl-99-4-146-126.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20120120 02:16:40-!- Sapient [~sapient@wesnoth/developer/sapient] has quit [Quit: ChatZilla 0.9.88-rdmsoft [XULRunner 1.9.0.17/2009122204]] 20120120 02:22:02-!- anonymissimus [~chatzilla@HSI-KBW-078-042-163-105.hsi3.kabel-badenwuerttemberg.de] has quit [Quit: done building targets] 20120120 02:24:59-!- ancestral [~ancestral@67-6-35-100.mpls.qwest.net] has quit [Quit: i go sleeps kthxbai] 20120120 02:25:01< CIA-45> espreon * r52670 /trunk/po/wesnoth-tutorial/es.po: Updated the Spanish translation. 20120120 02:29:23< CIA-45> espreon * r52671 /website/start/1.10/ (12 files in 2 dirs): Updated the Spanish release announcement; other things... apparently... 20120120 02:31:39< Espreon> I dunno why why it switched en_GB and en_US... and hopfully I won't be eaten for it. 20120120 02:33:22-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20120120 02:52:18-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: Computer has gone to sleep.] 20120120 03:01:01-!- horon [~horon@nttkyo324106.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has 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[~enchilado@defocus/yummy/enchilado] has quit [Quit: BBL->] 20120120 07:20:26-!- Espreon [~espreon@wesnoth/developer/espreon] has quit [Ping timeout: 252 seconds] 20120120 07:56:40-!- Blueblaze [~Blueblaze@adsl-99-4-146-126.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20120120 08:28:55-!- Blueblaze [~Blueblaze@adsl-99-4-146-126.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20120120 08:34:25-!- Blueblaze [~Blueblaze@adsl-99-4-146-126.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20120120 08:35:50-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20120120 08:42:47-!- timotei [~timotei@188.24.4.60] has joined #wesnoth-dev 20120120 08:42:48-!- timotei [~timotei@188.24.4.60] has quit [Changing host] 20120120 08:42:48-!- timotei [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20120120 08:44:42-!- Blueblaze [~Blueblaze@adsl-99-4-146-126.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20120120 08:55:27-!- Appleman1234 [~Appleman1@ppp59-167-222-56.qld.adsl.internode.on.net] has joined #wesnoth-dev 20120120 08:59:38-!- chpln [~chpln@ppp118-210-43-108.lns20.adl2.internode.on.net] has quit [Ping timeout: 240 seconds] 20120120 09:01:31-!- chpln [~chpln@ppp118-210-43-108.lns20.adl2.internode.on.net] has joined #wesnoth-dev 20120120 09:22:28-!- stikonas [~and@bcm-131-111-216-70.girton.cam.ac.uk] has joined #wesnoth-dev 20120120 09:22:31-!- stikonas [~and@bcm-131-111-216-70.girton.cam.ac.uk] has quit [Changing host] 20120120 09:22:31-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20120120 09:26:22-!- vultraz [~chatzilla@124.109.10.221] has joined #wesnoth-dev 20120120 09:30:00-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20120120 09:35:48-!- Ivanovic [~ivanovic@dtmd-4db274c8.pool.mediaWays.net] has quit [Changing host] 20120120 09:35:48-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-dev 20120120 09:39:40< Ivanovic> moin 20120120 09:39:55< timotei> wow 20120120 09:39:55< timotei> http://www.washingtonpost.com/wp-srv/business/documents/megaupload_indictment.pdf 20120120 09:49:18-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20120120 10:08:08-!- EdB [~edb@tss37-1-89-82-194-231.dsl.sta.abo.bbox.fr] has joined #wesnoth-dev 20120120 10:56:14< vultraz> um.... 20120120 10:56:23< vultraz> tis weird.... 20120120 10:56:44< vultraz> Xcode giving a lot of warnings when compiling 20120120 10:57:40< vultraz> wesnoth 20120120 10:58:44< vultraz> wesbot: seen Alarantalara 20120120 10:58:44< wesbot> vultraz: The person with the nick Alarantalara last spoke 18h 52m ago. 18h 31m ago they left with the message: Quit: Leaving. 20120120 10:58:57< vultraz> darn.... 20120120 11:04:13< vultraz> guess I have to wait for him.... 20120120 11:04:43< vultraz> though how he can help, I dunno... 20120120 11:07:16-!- Elvish_Hunter [6d35ad28@gateway/web/freenode/ip.109.53.173.40] has joined #wesnoth-dev 20120120 11:12:55< Rhonda> If planning mode is activated, and you take back an action with h, the unit is extremely greyed out at the original spot, hard to see 20120120 11:13:05< Rhonda> I think this is something that should be fixed prior to 1.10 20120120 11:14:41< CIA-45> elvish_hunter * r52672 /trunk/ (2 files in 2 dirs): TRoW: fixed a bug found by myself in the Sea Serpent event in scenario 13. 20120120 11:18:39-!- Elvish_Hunter [6d35ad28@gateway/web/freenode/ip.109.53.173.40] has quit [Quit: Ciao!] 20120120 11:19:35< vultraz> Rhonda: yeah, quite hard. once I even lost/forgot I had a unit that was greyed like that 20120120 11:19:42< vultraz> was a ghost 20120120 11:23:10-!- Appleman1234 [~Appleman1@ppp59-167-222-56.qld.adsl.internode.on.net] has quit [Remote host closed the connection] 20120120 11:25:54-!- EdB [~edb@tss37-1-89-82-194-231.dsl.sta.abo.bbox.fr] has quit [Quit: Konversation terminated!] 20120120 11:28:48-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Quit: SIGKILL] 20120120 11:30:42-!- Gambit [~gambit@wesnoth/developer/grickit] has joined #wesnoth-dev 20120120 11:36:44-!- loonybot [~loonybot@94.29.10.245] has joined #wesnoth-dev 20120120 11:36:44-!- loonybot [~loonybot@94.29.10.245] has quit [Changing host] 20120120 11:36:44-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20120120 11:37:05-!- Crab____ [~Crab____@74.125.57.17] has joined #wesnoth-dev 20120120 11:37:36-!- fendrin [~fabi@88-134-14-215-dynip.superkabel.de] has quit [Remote host closed the connection] 20120120 11:41:05< CIA-45> ivanovic * r52673 /trunk/doc/manual/images/README.txt: upon Rhondas request add a howto for capturing the manual screenshots 20120120 11:48:41< Rhonda> wesbot: bug 19310 20120120 11:48:41< wesbot> Bug #19310 Assigned to: Gabriel Morin Status: Confirmed Priority: 5 - Normal 20120120 11:48:44< wesbot> Summary: when taking back a planned action, unit is greyed out 20120120 11:48:47< wesbot> Original submission: When one plans an action for a unit and later takes back 20120120 11:48:50< wesbot> the planned action with h, the unit is totally greyed out in the original spot, 20120120 11:48:53< wesbot> URL: https://gna.org/bugs/?19310 20120120 11:53:20-!- enchilado [~enchilado@defocus/yummy/enchilado] has joined #wesnoth-dev 20120120 11:53:21-!- enchilado [~enchilado@defocus/yummy/enchilado] has quit [Client Quit] 20120120 11:54:14-!- enchilado [~enchilado@defocus/yummy/enchilado] has joined #wesnoth-dev 20120120 12:10:54-!- Johannes13 [~Johannes@p4FDEF5C5.dip.t-dialin.net] has joined #wesnoth-dev 20120120 12:10:55-!- Johannes13 [~Johannes@p4FDEF5C5.dip.t-dialin.net] has quit [Changing host] 20120120 12:10:55-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20120120 12:16:18< vultraz> Ivanovic: 'availability' and 'translatable' were misspelled in doc/manual/images/README.txt. sorry for the nitpick 20120120 12:18:17< Ivanovic> Rhonda: i set the status of this report to "important" 20120120 12:42:56< Rhonda> Ivanovic: I thought about that but wasnt too sure 20120120 12:49:48-!- wesbot changed the topic of #wesnoth-dev to: commit what you want in 1.10 until Saturday, January 21st, 23:59 GMT+1 | HARD string and feature-freeze active for trunk and the 1.10 announcment | 150 bugs, 334 feature requests, 15 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20120120 13:19:36< Ivanovic> okay, ist it just me or is it really not possible to open any existing map in the trunk map editor? 20120120 13:19:53< Ivanovic> i seem to always get this error message: 20120120 13:19:55< Ivanovic> Condition '(w_ >= 1 && h_ >= 1)' failed at /src/wesnoth/src/map.cpp:264 in function 'read'. 20120120 13:22:34< Ivanovic> besides this "wall" terrain is really screwed and totally broken, too 20120120 13:23:33< Ivanovic> http://imagebin.org/index.php?mode=image&id=194594 20120120 13:23:43< Ivanovic> yes, those areas should be filled by "black" 20120120 13:23:54< Ivanovic> zookeeper: you don't happen to know terrain wml well enough to have a look at this? 20120120 13:24:33< Ivanovic> basically some "completely black hex" as interior for the wall might already help 20120120 13:25:04< Ivanovic> eg with the normal cave wall itself it works a lot better 20120120 13:30:00< vultraz> Ivanovic: they don't look like that for me... 20120120 13:30:06< loonycyborg> Ivanovic: I get the same load error with a test map I saved. 20120120 13:30:28< Ivanovic> vultraz: might be some platform specific libsdl behaviour 20120120 13:30:45< Ivanovic> but i know that i don't get it with the cave wall 20120120 13:31:41< vultraz> don't get that error either 20120120 13:34:06< Ivanovic> vultraz: no prob in 1.9.14, prob in 1.9.14+svn 20120120 13:34:34< vultraz> yeah I was using that 20120120 13:34:48< Ivanovic> (with the editor that is) 20120120 13:34:56< Ivanovic> the wall corruption happens here with both versions 20120120 13:34:56< vultraz> few days old, though 20120120 13:35:03< Ivanovic> really the very latest 20120120 13:36:31< CIA-45> ivanovic * r52674 /trunk/ (19 files in 8 dirs): updated German translation 20120120 13:45:02-!- Appleman1234 [~Appleman1@ppp59-167-222-56.qld.adsl.internode.on.net] has joined #wesnoth-dev 20120120 13:45:27-!- timotei [~timotei@188.24.4.60] has joined #wesnoth-dev 20120120 13:45:27-!- timotei [~timotei@188.24.4.60] has quit [Changing host] 20120120 13:45:27-!- timotei [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20120120 13:51:40-!- Elvish_Pillage2 [~eli@dhip-149.coburn.residences.colby.edu] has joined #wesnoth-dev 20120120 13:55:18< Crab____> wesbot: log 52638 20120120 13:55:20< wesbot> anonymissimus * r52638 : Introduce parameter allow_invalid in gamemap::read (fix for bug #19018) 20120120 13:55:23< wesbot> URL: http://svn.gna.org/viewcvs/wesnoth?view=rev&rev=52638 20120120 13:55:35< Crab____> Ivanovic: that's probably what affected the editor ^ 20120120 13:58:06< Ivanovic> AUTSCH! 20120120 14:00:48< Crab____> if that's the case, it shows the problems we have with not having a proper regression test suite - it is three days since the commit 20120120 14:08:24-!- mjs-de [~mjs-de@f053190166.adsl.alicedsl.de] has joined #wesnoth-dev 20120120 14:18:09< zookeeper> Ivanovic, the walls look perfectly normal over here (using r52544 build with latest data) 20120120 14:22:28-!- stikonas [~gentoo@bcm-131-111-216-70.girton.cam.ac.uk] has joined #wesnoth-dev 20120120 14:22:31-!- stikonas [~gentoo@bcm-131-111-216-70.girton.cam.ac.uk] has quit [Changing host] 20120120 14:22:31-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20120120 14:25:15-!- enchilado [~enchilado@defocus/yummy/enchilado] has quit [Quit: BBL->] 20120120 14:25:59-!- Espreon [~espreon@wesnoth/developer/espreon] has joined #wesnoth-dev 20120120 14:33:05-!- Appleman1234 [~Appleman1@ppp59-167-222-56.qld.adsl.internode.on.net] has quit [Ping timeout: 260 seconds] 20120120 14:39:54-!- apoi_ [~andi@85-126-180-242.volume.xdsl-line.inode.at] has quit [Quit: leaving] 20120120 14:40:58-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20120120 14:42:15-!- anonymissimus [~chatzilla@HSI-KBW-078-042-163-105.hsi3.kabel-badenwuerttemberg.de] has joined #wesnoth-dev 20120120 14:42:59< anonymissimus> that's bad, the map editor appears to have its own data-reading code and passes an empty map along, naturally I didnt expect that :( 20120120 14:44:51-!- apoi [~andi@85-126-180-242.volume.xdsl-line.inode.at] has joined #wesnoth-dev 20120120 14:49:53< Ivanovic> zookeeper: can you maybe look at the wml and determine what the "wall" is doing different compared to the cavewall? 20120120 14:51:27< zookeeper> Ivanovic, well, they are done completely differently than all the other walls 20120120 14:51:59< Ivanovic> zookeeper: the main difference has to be somewhere regardin "placement of darkened area" 20120120 14:52:11< Ivanovic> do you know/understand how this part is done? 20120120 14:53:51< zookeeper> not really, no. the stone walls have always been pretty weird. 20120120 14:54:09< zookeeper> gimme a moment to get an actual clean checkout so i can make sure none of my millions of local changes is affecting it 20120120 14:54:30< Ivanovic> unlikely, somehow i assume it is lib/system dependent, too 20120120 14:54:56< Ivanovic> since it appears as if values are "overwritten" when i eg move above the hex using my mouse cursor 20120120 14:55:12< zookeeper> oh? 20120120 14:55:13< Ivanovic> replaced with the image eg from the mouse cursor (placement stuff in the map editor) 20120120 14:55:29< Ivanovic> yeah, interestingly this does not happen with the normal cave wall 20120120 14:55:49< Ivanovic> which is why i assume that some different technique is used for the "fill area" part 20120120 14:56:12< Ivanovic> possibly not using an image which is black but just some "set area black" command which fails miserably 20120120 14:56:43< zookeeper> no, it uses an image but it might use different kind of layering for it, which exposes some kind of a drawing bug which doesn't happen with the other walls 20120120 14:57:01< zookeeper> does scrolling also cause those kind of glitches? 20120120 14:57:10< Ivanovic> it might, not sure 20120120 14:58:07< zookeeper> durr. figured i'd just copy my trunk checkout and then revert all changes and unversioned files from it, but... "Copying 79125 items, 28 minutes remaining" ... 20120120 14:58:32< Ivanovic> many small files require ages for copying... 20120120 14:59:03< zookeeper> yeah, it's really annoying. 20120120 14:59:23< Ivanovic> another reason why image pallettes make sense... 20120120 14:59:25< Ivanovic> ;) 20120120 14:59:30< vultraz> fast hard drive FTW 20120120 15:02:20< CIA-45> anonymissimus * r52675 /trunk/src/map.cpp: disable the size check I added (workaround for regression found by Ivanovic) 20120120 15:03:16< anonymissimus> I can only cry about it; whenever I risk a little invasiveness there's something unexpected happening :( 20120120 15:04:41< Ivanovic> anonymissimus: which is the main reason for the long feature freeze 20120120 15:04:55< Ivanovic> so that there is time to fix issues and find (and fix) the issues created by fixes 20120120 15:05:27< Crab____> anonymissimus: well, such stuff always happens. that's why the beginning of a new release cycle is a perfect time to break things :)) 20120120 15:07:59< anonymissimus> I imagine that rewriting this map loading code (and adding a unit test) might be a good task, and unifying the callcases 20120120 15:08:29< anonymissimus> they dont behave consistent 20120120 15:08:38< Crab____> yes, I agree 20120120 15:09:31< Crab____> but it's not about unit tests I'm concerned about, it's more about tests that can check the UI paths, like 'do campaigns load?', 'do replays play?', etc 20120120 15:10:32< vultraz> funny, new, major changes/features seems to get removed/postponed soon (eg joystick support, kaliafte,) 20120120 15:10:56< anonymissimus> well what could be done is something like a long lua script in a wml event which calls functions from the lua interface and calls error() in case the stuff doesnt work 20120120 15:11:25< anonymissimus> or doesnt do what is expected, but the wml engine and the lua api dont need such thing atm 20120120 15:11:51< anonymissimus> it would have been useful at the time thonsew made his changes however 20120120 15:12:17-!- {V} [~V@174-76-ftth.onsneteindhoven.nl] has quit [Read error: Connection reset by peer] 20120120 15:12:48-!- {V} [~V@174-76-ftth.onsneteindhoven.nl] has joined #wesnoth-dev 20120120 15:14:02< anonymissimus> but no UI checking this way though...for campaigns loading and such, we could perhaps use or introduce command line parameters+a shell script making the tests 20120120 15:18:07< zookeeper> yeah, no difference with clean trunk (still using a r52544 build): walls look fine. 20120120 15:18:35-!- {V} [~V@174-76-ftth.onsneteindhoven.nl] has quit [Ping timeout: 255 seconds] 20120120 15:18:57-!- {V} [~V@174-76-ftth.onsneteindhoven.nl] has joined #wesnoth-dev 20120120 15:19:30< timotei> Crab____: the campaigns loading can be check with the command line thing I implemented IIRC 20120120 15:19:48< timotei> checked* 20120120 15:20:31< Crab____> timotei: yet there's a difference between 'can be' and 'is checked automatically' 20120120 15:20:39< timotei> xD 20120120 15:20:44< timotei> Yeah... 20120120 15:21:14< Crab____> anonymissimus: I was thinking of adding UI checking through lua, but not through the usual WML/lua interface 20120120 15:21:15< timotei> I could try implementing some script that tries to start each campaign/scenario on all difficulties. 20120120 15:21:30< Crab____> timotei: better list the implementation plan first :) 20120120 15:21:43< anonymissimus> timotei: you also need a way to "catch" the error 20120120 15:21:45< timotei> But I need first to see if/how I can see when a scenario loaded fine... 20120120 15:21:53< timotei> anonymissimus: catch? just skim the log I guess 20120120 15:21:54< timotei> :P 20120120 15:21:58< timotei> for warning/error 20120120 15:22:01< timotei> and also 20120120 15:22:15< timotei> I rembemr I return 1 or smth like that if there's a fatal error 20120120 15:22:27< Crab____> timotei: a reasonable first step would be to find a way to build wesnoth somewhere in the internet, after commits :) 20120120 15:22:32-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 252 seconds] 20120120 15:22:34< anonymissimus> skimming stderr might be an idea... 20120120 15:22:41< timotei> Crab____: hmm, need a server for continuous integration 20120120 15:22:56< timotei> But I own an azure subscription from my MSDN Ultimate subscription 20120120 15:23:03< timotei> need to check if I can do what we want... 20120120 15:23:21< Crab____> since to test things automatically we firstly need to build wesnoth automatically. this would also help catch all stuff like 'hey, you added a compiler warning' earlier 20120120 15:23:31< timotei> True. 20120120 15:24:44< anonymissimus> ambitious... 20120120 15:24:50< timotei> anonymissimus: what? 20120120 15:24:53< timotei> It's doable :P 20120120 15:25:04< timotei> I for one would like to dirty my hands with such things 20120120 15:25:10-!- {V} [~V@174-76-ftth.onsneteindhoven.nl] has quit [Read error: Connection reset by peer] 20120120 15:25:14< timotei> We use CI at work, it's a blessing 20120120 15:25:23< anonymissimus> well if something useful comes out of it 20120120 15:25:25< timotei> except when the build failes due to your commits lol 20120120 15:25:39< anonymissimus> but I would start only if I have an immediate idea 20120120 15:25:55-!- {V} [~V@174-76-ftth.onsneteindhoven.nl] has joined #wesnoth-dev 20120120 15:26:08< timotei> Damn.. why everytime I wanna do something cool, I don't have the time? And when I have the time I forget about it 20120120 15:26:13< Crab____> :)) 20120120 15:26:24< anonymissimus> such as adding lua test scripts to teh test scenario for all lua functions and wml tags, this would have caught a lot of stuff in thonsew's changes 20120120 15:28:34-!- negusnyul [~negusnyul@dsl4E5CDBD4.pool.t-online.hu] has joined #wesnoth-dev 20120120 15:28:47< Crab____> yes, but such breakage happens from time to time 20120120 15:28:50< anonymissimus> I'll look into this wmllint bug: http://forums.wesnoth.org/viewtopic.php?p=519028#p519028 20120120 15:28:53< vultraz> wesbot: seen Exasperation 20120120 15:28:54< wesbot> vultraz: The person with the nick Exasperation last spoke 1d 6h ago. 15h 6m ago they left with the message: Quit: Page closed 20120120 15:28:59< Crab____> so, there's still value in implementing it :) 20120120 15:29:39< timotei> Ok, I'll need to check if my current azure subscription supports a windows server 2008 virtual image 20120120 15:30:35< anonymissimus> Crab____: well, everybody with lua knowledge can do that 20120120 15:30:57< Crab____> anonymissimus: no, it requires some important C++ hacks, as well.. 20120120 15:31:10< anonymissimus> and knowledge about how wml and lua are supposed to work 20120120 15:31:22< Crab____> anonymissimus: since to trigger actions on the main menu with lua, we need a separate control channel 20120120 15:31:38< Crab____> anonymissimus: and, after we get to scenario, what if we want to test save/load ? 20120120 15:31:56< Crab____> for in-scenario stuff, yes, you're right. 20120120 15:32:26< anonymissimus> well I was thinking of all the wml tags/lua functions that can be called from [event]s already only 20120120 15:33:06< Crab____> yes, they can do a lot 20120120 15:33:19< anonymissimus> in any case this is a much better job than adding any new questionable feature 20120120 15:34:30< anonymissimus> perhaps make a GSoC out of it ? 20120120 15:35:28< Crab____> only if it would be proven to work before gsoc 20120120 15:35:33-!- {V} [~V@174-76-ftth.onsneteindhoven.nl] has quit [Ping timeout: 248 seconds] 20120120 15:35:40-!- {V} [~V@174-76-ftth.onsneteindhoven.nl] has joined #wesnoth-dev 20120120 15:35:41< Crab____> then, it'd make sense to make a gsoc on improving and providing more coverage 20120120 15:35:57< Crab____> but to ensure that it ends ok, it'd better to have a good starting point 20120120 15:39:08-!- Crendgrim [~crend@77-22-114-250-dynip.superkabel.de] has joined #wesnoth-dev 20120120 15:39:44-!- vultraz [~chatzilla@124.109.10.221] has quit [Ping timeout: 244 seconds] 20120120 15:42:05-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has joined #wesnoth-dev 20120120 15:45:19-!- vultraz [~chatzilla@124.109.10.221] has joined #wesnoth-dev 20120120 15:47:39-!- Pete-Flux [~quassel@unaffiliated/peterporty] has joined #wesnoth-dev 20120120 15:49:38-!- vultraz [~chatzilla@124.109.10.221] has quit [Ping timeout: 240 seconds] 20120120 15:49:58-!- Samual [gitkf-e@c-71-195-88-69.hsd1.pa.comcast.net] has quit [Ping timeout: 276 seconds] 20120120 15:50:43-!- Samual [gitkf-e@c-71-195-88-69.hsd1.pa.comcast.net] has joined #wesnoth-dev 20120120 15:50:49-!- {V} [~V@174-76-ftth.onsneteindhoven.nl] has quit [Ping timeout: 252 seconds] 20120120 15:51:03-!- {V} [~V@174-76-ftth.onsneteindhoven.nl] has joined #wesnoth-dev 20120120 16:04:04-!- {V} [~V@174-76-ftth.onsneteindhoven.nl] has quit [Ping timeout: 240 seconds] 20120120 16:04:08-!- Samual [gitkf-e@c-71-195-88-69.hsd1.pa.comcast.net] has quit [Ping timeout: 240 seconds] 20120120 16:04:18-!- {V} [~V@174-76-ftth.onsneteindhoven.nl] has joined #wesnoth-dev 20120120 16:07:47-!- Samual [~Samual@c-71-195-88-69.hsd1.pa.comcast.net] has joined #wesnoth-dev 20120120 16:11:41-!- vultraz [~chatzilla@124.109.10.221] has joined #wesnoth-dev 20120120 16:14:37< CIA-45> espreon * r52676 /trunk/doc/manual/images/README.txt: Fixed a couple of spelling errors; set svn:eol-style. 20120120 16:15:07-!- vultraz [~chatzilla@124.109.10.221] has quit [Read error: Connection reset by peer] 20120120 16:26:51-!- vultraz [~chatzilla@124.109.10.221] has joined #wesnoth-dev 20120120 16:27:44-!- Blueblaze [~Blueblaze@adsl-99-4-146-126.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20120120 16:29:56-!- Blueblaze [~Blueblaze@adsl-99-4-146-126.dsl.hstntx.sbcglobal.net] has quit [Client Quit] 20120120 16:31:57-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has quit [Remote host closed the connection] 20120120 16:33:12-!- lipk [~lipka_bol@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20120120 16:33:55-!- vultraz [~chatzilla@124.109.10.221] has quit [Ping timeout: 272 seconds] 20120120 16:34:45-!- Samual [~Samual@c-71-195-88-69.hsd1.pa.comcast.net] has quit [Ping timeout: 248 seconds] 20120120 16:34:51-!- Samual [gitkf-e@c-71-195-88-69.hsd1.pa.comcast.net] has joined #wesnoth-dev 20120120 16:36:59-!- vultraz [~chatzilla@124.109.10.221] has joined #wesnoth-dev 20120120 16:39:49< stikonas> Will the new version be tagged as 1.10.0 or 1.10? 20120120 16:42:54< Ivanovic> stikonas: as what is used in the announcement for the download urls 20120120 16:43:15< stikonas> then it is 1.10 20120120 16:45:12< anonymissimus> Espreon: http://forums.wesnoth.org/viewtopic.php?p=519028#p519028 first issue there sounds like made for you 20120120 16:45:30< anonymissimus> and I dont understand his third issue 20120120 16:47:06< Espreon> Hmmm... 20120120 16:47:42< Espreon> I don't think I'm allowed to fix that issue right now. 20120120 16:47:51< Espreon> It'll probably have to wait till 1.10.1 20120120 16:47:55< Espreon> ... but he's right. 20120120 16:48:40< Espreon> It seems that the misspelling might have trickled into the translations... 20120120 16:50:02< Espreon> I guess pofix will have to be used after 1.10 is tagged and the translators will have to be notified. 20120120 16:58:17< Espreon> Ivanovic: I'm not allowed to fix it right now, right? 20120120 16:59:17< Ivanovic> since some langs have used this term, too, you can't 20120120 16:59:32< Espreon> Blargh. 20120120 16:59:39< Ivanovic> for those langs using the *correct* term it would lead to a case of "old and new available" and not replace stuff 20120120 17:00:17< Ivanovic> because of this it would lead to a fuzzy string 20120120 17:01:28< Ivanovic> afk now, got to prepare me some food... 20120120 17:01:34< Espreon> Sigh. 20120120 17:08:21-!- vultraz [~chatzilla@124.109.10.221] has quit [Ping timeout: 248 seconds] 20120120 17:12:56-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20120120 17:13:23-!- vultraz [~chatzilla@124.109.10.221] has joined #wesnoth-dev 20120120 17:16:26-!- horon [~horon@nttkyo324106.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has quit [Quit: Leaving...] 20120120 17:17:38-!- vultraz [~chatzilla@124.109.10.221] has quit [Ping timeout: 240 seconds] 20120120 17:19:39-!- mjs-de [~mjs-de@f053190166.adsl.alicedsl.de] has quit [Remote host closed the connection] 20120120 17:21:22< anonymissimus> Crab____: btw I really dislike the changes google made to its main pages lately^^ 20120120 17:21:57< anonymissimus> i liked to quick advanced search and langiage tools links 20120120 17:23:02< Crab____> anonymissimus: you're not the only one) 20120120 17:23:25< Crab____> anonymissimus: to some extent, it's a variation of http://tvtropes.org/pmwiki/pmwiki.php/Main/TheyChangedItNowItSucks , of course. but still... 20120120 17:24:02< anonymissimus> no, it requires me more clicks than before 20120120 17:24:11< anonymissimus> and I need jscript enabled 20120120 17:24:18< anonymissimus> its not subjective 20120120 17:24:29-!- negusnyul [~negusnyul@dsl4E5CDBD4.pool.t-online.hu] has left #wesnoth-dev ["Konversation terminated!"] 20120120 17:25:38< janebot> Wesnoth Forums | Developers’ Discussions • Re: [STATUS] Forum/MP server login changes for Wesnoth 1.10 by energyman76c [ 01-20-2012 16:18 ] [ http://r.wesnoth.org/p519046 ] 20120120 17:26:02< Crab____> anonymissimus: yes, advanced search was located in a better place before 20120120 17:26:13-!- vultraz [~chatzilla@124.109.10.221] has joined #wesnoth-dev 20120120 17:30:24< anonymissimus> and when I click on search it fro some reason appends crap to whats already in the box: string python re.match python re.match python re.match python 20120120 17:39:18-!- fendrin [~fabi@88-134-14-215-dynip.superkabel.de] has joined #wesnoth-dev 20120120 17:43:43-!- vultraz [~chatzilla@124.109.10.221] has quit [Ping timeout: 276 seconds] 20120120 17:45:46-!- fendrin [~fabi@88-134-14-215-dynip.superkabel.de] has quit [Remote host closed the connection] 20120120 17:47:41-!- vultraz [~chatzilla@124.109.10.221] has joined #wesnoth-dev 20120120 17:53:43-!- MeccaGod [~majs@host189-199.bornet.net] has joined #wesnoth-dev 20120120 17:54:45-!- vultraz [~chatzilla@124.109.10.221] has quit [Ping timeout: 248 seconds] 20120120 17:55:21-!- vultraz [~chatzilla@124.109.10.221] has joined #wesnoth-dev 20120120 17:55:31-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has joined #wesnoth-dev 20120120 18:01:38-!- lipk [~lipka_bol@host-91-147-212-174.biatv.hu] has quit [Ping timeout: 240 seconds] 20120120 18:07:04< elias> should parameters like "[turn]" be translated? 20120120 18:07:25< AI0867> context? 20120120 18:07:36< elias> _("Change turn number (and time of day), or increase by one if no number is specified."), _("[turn]"), "D"); 20120120 18:07:55< elias> i have no idea how to trigger that in-game myself 20120120 18:08:04< elias> so not really sure 20120120 18:08:58< AI0867> :help, probably 20120120 18:09:51< elias> i see 20120120 18:10:03< elias> so the command is always called "turn" 20120120 18:10:16< Ivanovic> elias: in this context it looks as if it was some "./command [optional_param]" case 20120120 18:10:43< elias> yeah, so just the help string, makes sense now 20120120 18:10:47< Ivanovic> re, btw 20120120 18:26:53< Gambit> The resistance values are so unintuitive... 20120120 18:27:37< Gambit> Sad we can't break everything and fix that (can we?) 20120120 18:29:34< Ivanovic> no, we can't 20120120 18:34:32-!- Crab____ [~Crab____@74.125.57.17] has quit [Quit: Crab____] 20120120 18:38:23< CIA-45> elias * r52677 /trunk/po/wesnoth/de.po: Translated some missing strings in po/wesnoth/de.po. 20120120 18:40:27< CIA-45> ivanovic * r52678 /website/start/1.10/ (13 files in 2 dirs): updated Lithuanian announcement translation 20120120 18:43:40< CIA-45> ivanovic * r52679 /trunk/po/ (6 files in 6 dirs): updated Lithuanian and Italian translation 20120120 18:49:51< anonymissimus> AI0867: you go my info about that utils/wmlxgettext chokes on data/lua/wml-tags.lua ? 20120120 18:51:09< anonymissimus> I mean, I could just upload my addon to give you testcases and let you do the work, but its probably if first the probs reproducible with mainline lua files are fixed, and then I can recheck whether it suns clean onto my addon 20120120 18:52:18< anonymissimus> where is this script extracting the .pos from UMC addons btw ? 20120120 18:53:51< AI0867> ah, right 20120120 18:53:55< AI0867> I'll check 20120120 18:56:22< anonymissimus> AI0867: the problem spot was the -- [insert_tag] with [set_variables] and [clear_variable], so we line IIRC 20120120 18:56:26< AI0867> somewhere on wescamp 20120120 18:56:33< AI0867> build-system repo or something 20120120 18:56:57< anonymissimus> (and this also means the the translatable string in data/lua/wml-tags.lua can never be extracted) 20120120 18:57:44< AI0867> anonymissimus: I'm getting a different error than you 20120120 18:57:54< AI0867> on-empty node stack at end of data/lua/wml-tags.lua at ./utils/wmlxgettext line 180, line 1124. 20120120 18:57:57< AI0867> WML seems invalid for data/lua/wml-tags.lua, node info extraction forfeited past the error point at ./utils/wmlxgettext line 187. 20120120 18:58:21< anonymissimus> well that was about the error I got 20120120 18:58:30< AI0867> different line though 20120120 18:59:31< anonymissimus> and I got similar on custom lua files, so after you fix it I retry 20120120 19:27:00< CIA-45> ivanovic * r52680 /trunk/po/wesnoth-help/hu.po: updated Hungarian translation 20120120 19:29:20-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20120120 19:39:46-!- lipk [~lipka_bol@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20120120 19:53:59-!- vultraz [~chatzilla@124.109.10.221] has quit [Quit: must.free.CPU!] 20120120 19:59:56< Ivanovic> anonymissimus: i can confirm that the editor is again able to load maps 20120120 20:02:41< CIA-45> ivanovic * r52681 /website/start/1.10/po/ (pl.po wesnoth-start-1.10.pot): updated Polish announcement translation 20120120 20:03:16< CIA-45> ivanovic * r52682 /trunk/ (9 files in 8 dirs): updated Polish translation 20120120 20:08:52< Ivanovic> anonymissimus: please review your commit r52593 and work around your break of the string freeze 20120120 20:09:20< Ivanovic> the string "Clockwork Scorpion" was newly introduced in this commit# 20120120 20:16:06< anonymissimus> ?? 20120120 20:16:23< anonymissimus> wesbot: log 52593 20120120 20:16:25< wesbot> anonymissimus * r52593 : Added unit sets for the "not a default faction" case composed by Doc Paterson.If any faction is not one of the default factions (e.g. Khalifate)it gets these units now instead of both factions getting no unitsat all. If the other faction is a default one it still gets the setcomposed for it in particular in the same game.(bug #19281)http://forums.wesnoth.org/viewtopic.php?p=518542&sid=73489ef47cba8b3a39ac219353 20120120 20:16:31< wesbot> URL: http://svn.gna.org/viewcvs/wesnoth?view=rev&rev=52593 20120120 20:16:44< anonymissimus> damn 20120120 20:17:36< anonymissimus> I didnt realize the stringfreeze breakage 20120120 20:18:41< Ivanovic> this scorpion is the only problem 20120120 20:22:00< anonymissimus> does the gettext tool consider commented lines ? 20120120 20:22:13< anonymissimus> that is, lines with # which would normally be commented 20120120 20:22:32-!- lipk [~lipka_bol@host-91-147-212-174.biatv.hu] has quit [Ping timeout: 248 seconds] 20120120 20:22:35< anonymissimus> from the engine viewpoint 20120120 20:23:08< Ivanovic> as far as i know wmlxgettext does ignore those 20120120 20:26:03< shadowm> it just doesn't ignore emulated multiline comments with #ifdef 0 or __UNUSED__ or any other random "unlikely to be ever defined" symbols since it has no way to know that 20120120 20:27:12-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20120120 20:27:51< Ivanovic> it is a simple script using regex (hey, it is a perl script) 20120120 20:28:05-!- csarmi [csarmi@84-236-96-245.pool.digikabel.hu] has joined #wesnoth-dev 20120120 20:28:11< Ivanovic> i think at least lines starting with a # are ignored 20120120 20:28:59< shadowm> # skip other # lines as comments 20120120 20:28:59< shadowm> next LINE if m/^\s*\#/ and !defined $str; 20120120 20:30:39< shadowm> I don't see anything about trailing comments, so those might be worth testing 20120120 20:32:00< shadowm> OTOH there are branches where part of the current line is consumed and the current step repeated 20120120 20:32:27-!- stikonas [~and@bcm-131-111-216-70.girton.cam.ac.uk] has joined #wesnoth-dev 20120120 20:32:31-!- stikonas [~and@bcm-131-111-216-70.girton.cam.ac.uk] has quit [Changing host] 20120120 20:32:31-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20120120 20:37:19< shadowm> Ivanovic, Espreon : what should I do when translating a string like this one? http://shadowm.rewound.net/f/manualt.png 20120120 20:37:42< shadowm> (wesnoth-manual, although that's obvious) 20120120 20:37:43< timotei> shadowm: no translation I guess 20120120 20:38:02< timotei> That's what I did when translated some GNOME things into Romanian 20120120 20:38:13< shadowm> timotei: no msgstr, no 100% translation 20120120 20:38:26< Ivanovic> shadowm: you should create a screenshot, place that in doc/manual/images/es/ and change the text to point to the updated screenshot 20120120 20:38:44< shadowm> Espreon: could you do that for me? :) 20120120 20:38:51< Ivanovic> the guidelines for creating those screenshots are available in doc/manual/images/README.txt 20120120 20:39:25< Espreon> shadowm: Sure, just lemme ask someone about something insane that happened... 20120120 20:39:43< Espreon> And when I mean "sure", I mean "maybe". 20120120 20:39:43< shadowm> what and who would that be? 20120120 20:39:49< timotei> Gah.. Yahoo IMAP is so fail... 20120120 20:49:25-!- Exasperation [4a47319b@gateway/web/freenode/ip.74.71.49.155] has joined #wesnoth-dev 20120120 20:52:03< shadowm_laptop> I'm seeing many manual screenshots including the color cursor. 20120120 20:52:28< shadowm_laptop> That is wrong for two reasons: 1) the color cursor option is no longer enabled by default, and 2) the mouse cursor doesn't belong in general presentation screenshots, only in how-tos and such 20120120 20:54:11< shadowm_laptop> Ivanovic: and you should seriously consider adding a [time_area] for the Evil HQ™ locations in AToTB scenario 3 20120120 20:54:25< shadowm_laptop> for 1.11.x and/or 1.8.1 20120120 20:54:29< shadowm_laptop> er, 1.10.1 20120120 20:54:51-!- Appleman1234 [~Appleman1@ppp59-167-222-56.qld.adsl.internode.on.net] has joined #wesnoth-dev 20120120 20:55:01< Ivanovic> ping me once 1.10 is branched off about this 20120120 21:06:22< Ivanovic> zookeeper: who might know how to best handle the wall stuff? 20120120 21:06:42< zookeeper> Ivanovic, someone who knows about the drawing code, i'd imagine 20120120 21:06:57< Ivanovic> so basically it comes down to boucman? 20120120 21:07:07< Ivanovic> or do you mean the terrain wml involved? 20120120 21:07:37< Ivanovic> boucman: maybe you know what is going on here: http://imagebin.org/index.php?mode=image&id=194594 20120120 21:07:53< zookeeper> no, the terrain WML should be fine, assuming no one has done something funny to it recently... it very much sounds like some sort of a rendering issue 20120120 21:08:02< Ivanovic> happens on both, my 64bit amd/radeon system as well as on the 32bit intel setup, so not just graphics driver dependent 20120120 21:08:31< Ivanovic> somehow the "interior" of the "wall" terrain gets replaced when eg moving the mouse over it or just scrolling around 20120120 21:09:12< Ivanovic> zookeeper: my feeling is that the "base" layer is not applied correctly and/or on the correct leven 20120120 21:09:13< shadowm_laptop> I haven't seen that happen here on an Intel GM45 IGP 20120120 21:09:16< Ivanovic> s/leven/level 20120120 21:09:37< Ivanovic> shadowm_laptop: got it here with my thinkpad x60t (intel 945GM) 20120120 21:09:47< shadowm_laptop> that question is probably more for alink than boucman anyway 20120120 21:10:04< Ivanovic> and other users seem to have those issues with the wall terrain, too 20120120 21:10:15< Ivanovic> saw it in a forum post some days ago 20120120 21:10:52< Ivanovic> http://forums.wesnoth.org/viewtopic.php?f=4&t=35886 20120120 21:11:09< Ivanovic> i fear those "triangles" inside this wall got the same origin 20120120 21:11:38< shadowm_laptop> gcc and SDL versions, out of curiosity? 20120120 21:12:17< Ivanovic> gcc (Gentoo 4.5.3-r2 p1.0, pie-0.4.7) 4.5.3 20120120 21:12:32< Ivanovic> media-libs/libsdl-1.2.14-r6 20120120 21:13:23< Ivanovic> it seems to only happen with the stone wall, not the cave wall, so i assume that some differences in the WML used play right into this, too 20120120 21:13:35< shadowm_laptop> I meant to say glibc, not gcc 20120120 21:13:50< Ivanovic> but i am really not sure what those differences might be since i understand basically nothing of the terrain wml, especially not of this wall macro collection 20120120 21:13:51< shadowm_laptop> although for that matter, I'm using gcc 4.6.2, and my builds are -O3 20120120 21:14:01< Ivanovic> sys-libs/glibc-2.14.1-r2 20120120 21:14:10< Ivanovic> with -O2 builds 20120120 21:14:17< shadowm_laptop> what you are seeing is extremely unlikely to be a problem with the WML 20120120 21:14:56-!- Appleman1234 [~Appleman1@ppp59-167-222-56.qld.adsl.internode.on.net] has quit [Ping timeout: 240 seconds] 20120120 21:15:14-!- Appleman1234 [~Appleman1@ppp59-167-222-56.qld.adsl.internode.on.net] has joined #wesnoth-dev 20120120 21:15:19< shadowm_laptop> you can see that there are road portions where they shouldn't be -- there's no way AFAIK for the builder to clone an adjacent hex 20120120 21:15:43< Ivanovic> shadowm_laptop: those artifacts come from moving the map around and/or the mouse cursor over the area 20120120 21:15:58< Ivanovic> and yeah, when moving over it again, there are different artifacts shown 20120120 21:15:59< shadowm_laptop> and their shapes don't resemble hexes either 20120120 21:16:22< Ivanovic> the shapes resemble the base which is left if you overlay it with the transitions for the wall 20120120 21:17:00< Ivanovic> as if something is going wrong with painting the base in addition to the transition 20120120 21:17:11< shadowm_laptop> a possible way to cause that with WML is to have a terrain on map with no base 20120120 21:17:33< Ivanovic> this is when i just open the map editor and create an area with wall terrain, too 20120120 21:17:45< Ivanovic> with only the vanilla stuff available 20120120 21:17:47< shadowm_laptop> that is, absolutely no builder rules, so it becomes some kind of glitch inductor 20120120 21:17:53< shadowm_laptop> could also be caused by missing graphics, but you'd see that in stderr 20120120 21:19:52< Ivanovic> nothing in stderr 20120120 21:24:01-!- vultraz [~chatzilla@124.109.10.221] has joined #wesnoth-dev 20120120 21:31:13-!- Samual is now known as Xamual 20120120 21:31:29-!- matthiaskrgr is now known as Samual 20120120 21:31:55-!- Samual is now known as matthiaskrgr 20120120 21:32:14-!- matthiaskrgr is now known as amual 20120120 21:32:37-!- amual is now known as tehShadow 20120120 21:32:56-!- tehShadow is now known as matthiaskrgr 20120120 21:36:53< Exasperation> vultraz, you were looking for me? 20120120 21:41:14< vultraz> Exasperation: what's it mean if I get an error saying 'Grid cell does not have exactly 1 child'? 20120120 21:43:35< Exasperation> That's an issue with GUI Layout. A grid has a bunch of [row]s as children, each row has n [column]s as children, each [column] is a grid cell which can contain a single widget. 20120120 21:43:59< vultraz> so... 20120120 21:44:03< vultraz> 1 column, 1 widget 20120120 21:44:32< Exasperation> So it's saying you have a [column] with more than one widget in it 20120120 21:44:37< Exasperation> yeah 20120120 21:44:58< Exasperation> there are ways to get around that (stacked widgets, nested grids) 20120120 21:45:27< Exasperation> it's explained at http://wiki.wesnoth.org/GUILayout 20120120 21:48:26< vultraz> http://pastebin.com/uiDrhD0u 20120120 21:48:35< vultraz> latest code 20120120 21:48:36< vultraz> I guess it doesn't like teh header? 20120120 21:50:05< vultraz> wait.....it shoudn't...it's within the listbox 20120120 21:51:29< vultraz> wait..hold on a sec.. 20120120 21:51:34< Exasperation> does the error message give any additional information? 20120120 21:53:54< vultraz> nope 20120120 21:55:41-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has quit [Remote host closed the connection] 20120120 21:55:58< Exasperation> ah, I think I found a problem 20120120 21:56:58< vultraz> oh? where 20120120 21:57:18< Exasperation> nevermind, it just didn't paste properly 20120120 21:57:29< Exasperation> still looking 20120120 21:58:15< vultraz> it appeared after added the header code 20120120 21:58:29< vultraz> but I've looked through that over and over.. 20120120 21:59:29< Exasperation> Ah, found it 20120120 21:59:40< Exasperation> grid cells need exactly one child 20120120 21:59:50< Exasperation> you have a couple of empty grid cells in your header 20120120 22:00:20< vultraz> oh....*facepalm* 20120120 22:00:29< vultraz> well...do they even need to be there? 20120120 22:01:02< Gambit> ldd wesnoth 20120120 22:01:06< Gambit> Fail. 20120120 22:01:22< Exasperation> I don't know, it's your dialog. Is there supposed to be something above the name_sort label? 20120120 22:01:40< Exasperation> er, to the left of, not above 20120120 22:01:54< vultraz> eg, do teh header columns have to = the listboz columns 20120120 22:01:58< vultraz> listbox* 20120120 22:02:13< Exasperation> you might want to put [spacer]s in those empty columns then 20120120 22:02:16< vultraz> because there's supposed to be nothing over the checkboxes 20120120 22:02:27-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20120120 22:06:38< CIA-45> ivanovic * r52683 /trunk/ (5 files in 5 dirs): updated German and Slovak translation 20120120 22:07:17< Exasperation> I don't think the header needs to have the same number of columns as the list elements, but you probably do want a column with a spacer to get the header elements lined up correctly 20120120 22:10:33< boucman> Ivanovic: probably WML related, so not my area... 20120120 22:11:09< shadowm> Ivanovic: out of curiosity, are you using a compositor? 20120120 22:11:25< shadowm> (kwin with XRender/GL, compiz, some other crap) 20120120 22:11:54< shadowm> still don't se anything wrong using r52682 20120120 22:13:06< shadowm> I for one am using kwin from KDE SC 4.7.4 with the GL compositor in indirect rendering mode; disabling it doesn't make any difference either 20120120 22:14:09< shadowm> I see a minor glitch in which 1 pixel dots occasionally appear within cave walls, but nothing like your screenshot 20120120 22:14:28< shadowm> if I weren't looking for it I'd not see it, in fact 20120120 22:27:03< Ivanovic> i am using kde with kwin via opengl 20120120 22:28:17< Ivanovic> but turning compositing off does not change a thing 20120120 22:29:00< shadowm> I'd say my glitch could be effectively caused by WML, but that trail yo see is most likely a render bug 20120120 22:29:03< shadowm> *you 20120120 22:30:44< Ivanovic> okay, i'll be able to show this glitch to boucman at fosdem since i also see the same issue on my laptop 20120120 22:30:51< Ivanovic> maybe he has an idea where to best start looking 20120120 22:31:16< boucman> Ivanovic: as said earlier, the weird shapes make me think it's a WML bug, though it's hard to be sure 20120120 22:32:24-!- lipk [~lipka_bol@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20120120 22:32:43-!- EdB [~edb@tss37-1-89-82-194-231.dsl.sta.abo.bbox.fr] has joined #wesnoth-dev 20120120 22:32:46-!- lipk [~lipka_bol@host-91-147-212-174.biatv.hu] has left #wesnoth-dev [] 20120120 22:32:56< Ivanovic> boucman: the shapes are very easy to explain and if i could easily capure a video you would directly see it 20120120 22:33:19< shadowm> > wmllint: converting /home/shadowm/src/wesnoth/data/core/_main.cfg 20120120 22:33:21< boucman> I saw the screenshot, is there something more to see in a video ? 20120120 22:33:22< shadowm> hmm 20120120 22:33:24< Ivanovic> the strange area you see inside the hex, eg in the editor, is what is left after the terrain with all its transitions is painted 20120120 22:33:41< Ivanovic> that is: imagine there being a grassland hex in the front 20120120 22:33:43< shadowm> anonymissimus: I don't know what you did to wmllint, but it's trying to remove the [lua] block in that file 20120120 22:33:49< shadowm> anonymissimus: that needs to be fixed immediately 20120120 22:33:51< Ivanovic> now render *only* the transitions over this hex 20120120 22:33:56< boucman> so those area arn't overdrawn ? 20120120 22:34:00< Ivanovic> this makes the "inside wall" appear this way 20120120 22:34:03< Ivanovic> exactly 20120120 22:34:23< boucman> yes, so the WML that is supposed to detect the inside of the cave wall doesn't provide a base frame 20120120 22:34:27< boucman> taht's my guess 20120120 22:34:27< Ivanovic> so if i eg got the mouse cursor there with some terrain stuff (in the editor) this can stay there 20120120 22:34:50< Ivanovic> i don't know how the terrain wml works and who might know this 20120120 22:35:00< Ivanovic> but yeah, something amiss with the base terrain is my guess, too 20120120 22:35:13< shadowm> Ivanovic as I said, alink, but if it's just WML you can ask Alarantalara too 20120120 22:35:15< Ivanovic> s/cave/wall 20120120 22:35:18< shadowm> anonymissimus: well, not the [lua] block in its entirety, but every line covered by the << >> quotes 20120120 22:35:21< anonymissimus> shadowm: yes Ialready noticed 20120120 22:35:25 * Ivanovic summons Alarantalara 20120120 22:35:56< shadowm> try harder ;) 20120120 22:36:03< timotei> Ivanovic: mac issues? 20120120 22:36:13< anonymissimus> elias: Seit Ihr sicher -> Seid ... 20120120 22:36:16< Ivanovic> nope, this happens on a linux system 20120120 22:36:22< Ivanovic> but something strange in regards to terrain 20120120 22:36:22< shadowm> except not mine! 20120120 22:37:29< CIA-45> anonymissimus * r52684 /trunk/data/tools/wmllint: 20120120 22:37:29< CIA-45> Fix leading whitespace being ignored when searching for subtag start. 20120120 22:37:29< CIA-45> Reenables the check for "unknown xy referred to by id". 20120120 22:37:29< CIA-45> Fix for a bug report in the forum: http://forums.wesnoth.org/viewtopic.php?p=519028#p519028 20120120 22:37:29< CIA-45> (It's not clear to me what the purpose of the subtag_depth variable is 20120120 22:37:29< CIA-45> though.) 20120120 22:37:39< elias> anonymissimus: thanks 20120120 22:37:40< CIA-45> anonymissimus * r52685 /trunk/data/tools/wmllint: 20120120 22:37:41< CIA-45> Make wmllint id checks respect comma-separated lists of ids. 20120120 22:37:41< CIA-45> Another bug which I found due to the previous fix. I had added that 20120120 22:37:41< CIA-45> feature in the engine's SUF some time after the check in wmllint did 20120120 22:37:41< CIA-45> already no longer work. 20120120 22:37:56< CIA-45> anonymissimus * r52686 /trunk/data/multiplayer/scenarios/2p_Hornshark_Island.cfg: 20120120 22:37:56< CIA-45> remove a new translatable string I introduced in r52593 20120120 22:37:56< CIA-45> Can be reverted as soon as the stringfreeze is thawed. 20120120 22:37:58< elias> Ivanovic: want me to make a commit just for that typo? 20120120 22:38:11< CIA-45> anonymissimus * r52687 /trunk/data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg: mute wmllint false positives about unknown unit referred by id 20120120 22:38:12< Ivanovic> elias: sure 20120120 22:38:27< CIA-45> anonymissimus * r52688 /trunk/data/campaigns/Legend_of_Wesmere/scenarios/chapter5/21_Elvish_Assassins.cfg: mute a wmllint false positive about unknown unit referred by id 20120120 22:38:39< CIA-45> elias * r52689 /trunk/po/wesnoth/de.po: fixed typo in german translation 20120120 22:38:42< CIA-45> anonymissimus * r52690 /trunk/data/campaigns/Legend_of_Wesmere/scenarios/chapter5/22_Northern_Battle.cfg: mute a wmllint false positive about unknown unit referred by id 20120120 22:41:40< anonymissimus> ah come on, your commit somehow broke my dcommit elias 20120120 22:42:55< elias> :/ 20120120 22:43:01< anonymissimus> wtf 20120120 22:44:40< anonymissimus> !$% 20120120 22:44:42< elias> you really should switch to git, much harder to break than svn in my experience 20120120 22:44:54< anonymissimus> i already am 20120120 22:45:05< elias> yes, i meant, wesnoth as a whole 20120120 22:45:12< anonymissimus> for some reason I said I'd have unstaged changes and my revisions seem lost now 20120120 22:45:58< chrisoelmueller> anonymissimus: are they also purged from git reflog? 20120120 22:46:30< shadowm> I think requiring people to download a 2 GiB or more repository to contribute would be too high of an entry barrier for new developers 20120120 22:46:45< anonymissimus> git reflog ? what do youm mean exactly ? 20120120 22:47:04< chrisoelmueller> well try to run that command and check if your revisions idle around in there 20120120 22:48:00< shadowm> I for one wouldn't be able to download such a repository easily (I'd need to use a remote server like wesnoth.org to generate a tarball I could download to my laptop using rsync over the course of days) 20120120 22:48:29< anonymissimus> I dont know how to interpret the output but it looks as if they are still there 20120120 22:48:31< Gambit> github already provides such things 20120120 22:48:38< Gambit> If we used that instead of GNA 20120120 22:48:46< shadowm> Gambit: what does it provide? 20120120 22:48:58< Gambit> shadowm: zips and tarballs 20120120 22:49:04< shadowm> for tags 20120120 22:49:07< Gambit> Of HEAD of every branch and for tags 20120120 22:49:08< shadowm> or also for repositories now? 20120120 22:49:21< shadowm> but are those snapshots of the index, or does it contain the repository too? 20120120 22:49:26< chrisoelmueller> anonymissimus: then you can e.g. cherry-pick them back to your master 20120120 22:49:52< chrisoelmueller> if, which i guess, you don't want to mess with svn and git simultaneously 20120120 22:49:59< shadowm> that is: a snapshot of the index is just as useful for development as any of our current release tarballs 20120120 22:50:08< Gambit> shadowm: ah 20120120 22:51:40< shadowm> I think in general git-svn is safer if you use a separate branch to stage your commits and merge it to the synced SVN branch before dcommitting from there 20120120 22:52:06< shadowm> haven't tried that myself, though 20120120 22:53:23< shadowm> I wonder how new contributors to Linux deal with the repository size issue. Shallow clones? 20120120 22:53:25< anonymissimus> this damn problem has happened at least twice for me now 20120120 22:53:37< anonymissimus> timotei had it also at least once 20120120 22:53:40< shadowm> or perhaps patches against index snapshots? 20120120 22:53:44< timotei> ha? 20120120 22:54:02< anonymissimus> timotei: I recall esr breaking a dcommit of yours 20120120 22:54:18< timotei> ah 20120120 22:54:19< anonymissimus> same happened to me now and i dunno how to fix my reo 20120120 22:54:23< timotei> it's easy to fix :P 20120120 22:54:38< timotei> anonymissimus: so 20120120 22:54:41< anonymissimus> the revisions I had are unstaged changes at, 20120120 22:54:42< timotei> you have commited stuff right? 20120120 22:54:56< timotei> I mean, there's no commited stuff 20120120 22:54:59< timotei> uncommited* 20120120 22:55:15< timotei> if so, go to .git/logs/HEAD 20120120 22:55:25< anonymissimus> ?? 20120120 22:55:29< timotei> and from bottom to top, see the sha ID of your last commit 20120120 22:55:36-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20120120 22:55:39< timotei> then: git checkout 20120120 22:55:46< timotei> and rebase + dcommit :) 20120120 22:55:49< timotei> and voilla 20120120 22:56:09< anonymissimus> "no committed stuff" meaning that the revisions I had pending are all shown as unstaged changes ? yes 20120120 22:56:13< timotei> I think I've broke myself the repository several times, but I'm happy git doesn't forget *one* of your commits 20120120 22:56:30< timotei> anonymissimus: actually, excuse me. I asked some retorical question 20120120 22:56:33< loonycyborg> timotei: anonymissimus: When exactly this happens? This never happened to me. 20120120 22:56:49< Alarantalara> Ivanovic: does that strangeness happen in the middle of large keeps as well? 20120120 22:56:49< anonymissimus> this happens when someone commits while I dcommit 20120120 22:56:50< timotei> anonymissimus: just go on with what I said 20120120 22:56:56< timotei> loonycyborg: breaking a dcommit 20120120 22:57:03< Ivanovic> Alarantalara: what do you mean with "large keep"? 20120120 22:57:04-!- EdB [~edb@tss37-1-89-82-194-231.dsl.sta.abo.bbox.fr] has quit [Quit: Konversation terminated!] 20120120 22:57:08< Ivanovic> which hex exactly should i test? 20120120 22:57:08< anonymissimus> I dont know whether it need something else in addition 20120120 22:57:11-!- MeccaGod [~majs@host189-199.bornet.net] has quit [] 20120120 22:57:14< timotei> or... (most of my cases) reseting past some commits 20120120 22:57:20< timotei> anonymissimus: no problem 20120120 22:57:28< Alarantalara> a keep that consists of many hexes 20120120 22:57:30< anonymissimus> and I dont know whether it is windows-only 20120120 22:57:33< timotei> anonymissimus: you could copy your repo 20120120 22:57:35< timotei> just to be safe 20120120 22:58:04< Alarantalara> such as using the flood tool to replace all the stone wall with keep 20120120 22:58:04< timotei> loonycyborg: I think it's something like: git forgets where he is... 20120120 22:58:30< timotei> loonycyborg: so the safest bet: reset to your last commit, and redo rebase&dcommit :P 20120120 22:58:58< timotei> THat's the good thing, git maintains your commits ids in .git/log/HEAD :P 20120120 22:59:20< timotei> anonymissimus: let me know if it worked 20120120 22:59:46< anonymissimus> do I pick the sha at the top ? 20120120 22:59:48< Ivanovic> regarding keeps: sunken and swamped keep (runined versions) appear basically identical to the normal runined keep 20120120 22:59:52< Ivanovic> intentional? 20120120 23:00:00< timotei> anonymissimus: at the bottom. the last one of yours 20120120 23:00:05< timotei> (hopefully you remember the message) 20120120 23:00:09< Ivanovic> Alarantalara: no, no issue like with the wall when using the normal keep 20120120 23:00:33< Alarantalara> Ivanovic: that's strange, since the interiors are drawn with the same WML 20120120 23:00:38< timotei> anonymissimus: the message should be prefixed with commit:, not checkout/rebase 20120120 23:00:43< timotei> or other things 20120120 23:01:10< timotei> and take the first sha IIRC 20120120 23:02:23< Alarantalara> and it's the base that's not being drawn, not the transitions 20120120 23:02:33< Ivanovic> Alarantalara: for the wall: yeah 20120120 23:05:12< anonymissimus> I'm hopelessly confused now I'm afraid 20120120 23:05:21-!- enchilado [~enchilado@defocus/yummy/enchilado] has joined #wesnoth-dev 20120120 23:07:22< timotei> anonymissimus: afraid of what? Git has it all :P 20120120 23:07:22< timotei> really 20120120 23:08:25-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20120120 23:13:17-!- stikonas [~and@bcm-131-111-216-70.girton.cam.ac.uk] has joined #wesnoth-dev 20120120 23:13:17-!- stikonas [~and@bcm-131-111-216-70.girton.cam.ac.uk] has quit [Changing host] 20120120 23:13:17-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20120120 23:13:54-!- Crendgrim [~crend@77-22-114-250-dynip.superkabel.de] has quit [Quit: ...] 20120120 23:14:10< anonymissimus> timotei: "[22:55] timotei and rebase + dcommit" svn rebase ? 20120120 23:14:19< timotei> yeah 20120120 23:14:34< timotei> anonymissimus: hmm, is your clock fine? 20120120 23:14:57< timotei> Ah, it's fine. Sorry 20120120 23:15:08< timotei> Didn't see 20 minutes passing already 20120120 23:15:08< timotei> :P 20120120 23:16:54< Alarantalara> Ivanovic: on the off chance it is something that shadowmaster mentioned, can you confirm the file data/core/images/terrain/walls/wall-stone-base.png is present? 20120120 23:17:29< Ivanovic> yes, the file is present and 228 byte large 20120120 23:17:33< CIA-45> anonymissimus * r52691 /trunk/data/campaigns/Northern_Rebirth/scenarios/05a_The_Pursuit.cfg: mute a wmllint false positive about unknown unit referred by id 20120120 23:17:40< timotei> anonymissimus: :D 20120120 23:17:45< CIA-45> anonymissimus * r52692 /trunk/data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg: mute a wmllint false positive about unknown unit referred by id 20120120 23:17:49< anonymissimus> seems it wroked yes 20120120 23:17:56< timotei> ;) 20120120 23:18:04< CIA-45> anonymissimus * r52693 /trunk/data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg: mute wmllint false positives about unknown unit referred by id 20120120 23:18:18< CIA-45> anonymissimus * r52694 /trunk/data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg: mute wmllint false positives about unknown unit referred by id 20120120 23:18:32< CIA-45> anonymissimus * r52695 /trunk/data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg: mute wmllint false positives about unknown unit referred by id 20120120 23:18:43< anonymissimus> but anyway all: please don't commit or dcommit if you see someone is dcommitting atm ;) 20120120 23:18:48< CIA-45> anonymissimus * r52696 /trunk/data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg: fix a bad key found by wmllint 20120120 23:18:58< timotei> anonymissimus: :)) 20120120 23:19:04< CIA-45> anonymissimus * r52697 /trunk/ (changelog data/tools/wmllint): 20120120 23:19:04< CIA-45> Revert revisions of mine: 52659, 52660 20120120 23:19:04< CIA-45> Since it introduced wrong line numbers in wmllint messages. 20120120 23:19:04< CIA-45> And probably messes up files in case dryrun isn't used. 20120120 23:19:05< CIA-45> Reintroduces the wmllint breakage problem with Hornshark Island. 20120120 23:19:07< timotei> anonymissimus: It can't be helped:P 20120120 23:19:14< timotei> What if we both dcommit at the same time? :P 20120120 23:19:20< CIA-45> anonymissimus * r52698 /trunk/data/campaigns/Legend_of_Wesmere/scenarios/chapter1/03_Kalian_under_Attack.cfg: mute a wmllint false positive about unknown unit referred to by id 20120120 23:19:26< anonymissimus> it'd be a horrible mess 20120120 23:19:40< anonymissimus> and with mordante as well heh ? 20120120 23:20:04< Espreon> Ivanovic: In the tutorial, you mention that the "part of screen" screenshots should be stored at 90% quality yet the command specified "80". Which is the typo? 20120120 23:20:11-!- Exasperation [4a47319b@gateway/web/freenode/ip.74.71.49.155] has quit [Quit: Page closed] 20120120 23:20:21< Ivanovic> Espreon: uhm, no idea 20120120 23:20:27< Ivanovic> for the german ones i used 80 today 20120120 23:20:43< Espreon> I guess I'll use 80 as well. 20120120 23:20:48< chrisoelmueller> have you considered only importing the last ~2700 commits into a to-be-started-from-scratch new git repo and leaving the svn hosted somewhere to refer to older file histories? 20120120 23:21:03< chrisoelmueller> not sure how often and how far you need to back in history 20120120 23:21:08< chrisoelmueller> but 2 gig sounds pretty bad indeed 20120120 23:21:08< Espreon> Ugh, looks horrible. 20120120 23:21:08< anonymissimus> shadowm: should be "fixed" now, however, you should see that wmllint breaks for Hornshark 20120120 23:21:38< Espreon> I'll use at least 90. 20120120 23:21:45< anonymissimus> that was what I intended to fix 20120120 23:22:12< anonymissimus> shadowm: of course, a workaround would be to move that lua code into an own file, btu doesnt fix the actual problem 20120120 23:24:08-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 255 seconds] 20120120 23:31:11< shadowm> chrisoelmueller: it could still grow like that in years 20120120 23:33:12-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: Computer has gone to sleep.] 20120120 23:36:58< timotei> Ok, fun time: moving 11k gna e-mails from the POP to the IMAP version of my email 20120120 23:38:44< chrisoelmueller> shadowm: but at least that buys you a few years to hope for better internet all over the world 20120120 23:39:00< shadowm> hahahahahaha 20120120 23:39:01< chrisoelmueller> i fear it won't happen though :| 20120120 23:39:08< shadowm> hahaha... yeah. 20120120 23:39:24< shadowm> some of us just cannot afford it for one or another reason 20120120 23:39:42< timotei> shadowm: ISP tend to upgrade the internet at the same current price... 20120120 23:39:49< timotei> or at least that was my case 20120120 23:39:51< timotei> something like: 20120120 23:40:03< timotei> 6 years ago: 15 kilo 20120120 23:40:12< shadowm> timotei: I'm pretty sure mine hasn't upgraded my mobile broadband (3.5G) connection since we got it mid-2010 20120120 23:40:14< timotei> 4 years ago: 30 kilo - it was AWESOME 20120120 23:40:25< timotei> I could download the windows server 2003 trial image in 5-6 hours lol : 20120120 23:40:44< timotei> and now it's 3-5 MB/s 20120120 23:41:00< shadowm> still 6 GiB quota, still 1 mbit/sec / 80 kbit/sec average 20120120 23:41:10< timotei> shadowm: ah, yeah, right 20120120 23:41:23< shadowm> still 20 GiB hard quota with a 2 kbit/sec average 20120120 23:41:23< timotei> Probably they could increase the quota, but unlikely so 20120120 23:41:42< timotei> mobile phone companies tend to suck every single cent out of their clients 20120120 23:41:43< shadowm> ISPs exist to steal your money 20120120 23:41:44< shadowm> yes 20120120 23:41:48< shadowm> that too 20120120 23:42:13< timotei> and when you want to go away: they lure you with all kind of (stupid) offers 20120120 23:42:41< shadowm> they can't legally do that here with cell phones 20120120 23:42:46< shadowm> not since last Monday 20120120 23:43:43< shadowm> mobile broadband is probably not covered by the legislation since they aren't real cell phones even though they share the same infrastructure and even get phone numbers, though 20120120 23:45:17-!- Elvish_Pillage2 [~eli@dhip-149.coburn.residences.colby.edu] has quit [Ping timeout: 255 seconds] 20120120 23:57:35-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20120120 23:57:37< Alarantalara> I found a bad fix for the triangles mentioned here: http://forum.wesnoth.org/viewtopic.php?f=4&t=35886 20120120 23:57:41-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20120120 23:58:06< Alarantalara> Which is arbitrarily increasing the size of the updated rectangle on scrolling 20120120 23:59:21-!- Elvish_Pillage2 [~eli@137.146.143.156] has joined #wesnoth-dev --- Log closed Sat Jan 21 00:00:52 2012