--- Log opened Sun Mar 18 00:00:32 2012 20120318 00:11:57<+CIA-16> wesnoth-umc-dev: shikadilord * r13842 /trunk/After_the_Storm/ (3 files in 3 dirs): AtS: improve attack animations for the Faerie Avatar/Shaxthal Infiltrator 20120318 00:12:48<+CIA-16> wesnoth-umc-dev: shikadilord * r13843 /trunk/After_the_Storm/units/ (faeries/Faerie_Avatar.cfg shaxthal/Infiltrator.cfg): AtS: remove unused healing animation 20120318 00:19:35<+CIA-16> wesnoth-umc-dev: shikadilord * r13844 /trunk/After_the_Storm/ (changelog units/shaxthal/Queen.cfg): AtS: add a blast animation to the Shaxthal Queen's ranged attack 20120318 00:34:33-!- Crendgrim [~crend@77-22-112-72-dynip.superkabel.de] has quit [Quit: Konversation terminated!] 20120318 00:35:33-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20120318 00:42:26<+CIA-16> wesnoth-umc-dev: shikadilord * r13845 /trunk/After_the_Storm/ (3 files in 3 dirs): 20120318 00:42:26<+CIA-16> wesnoth-umc-dev: AtS: heavily optimize and refactor Elyssa's ranged fire attack animation 20120318 00:42:26<+CIA-16> wesnoth-umc-dev: This will later allow us to reuse the same code without duplicating it 20120318 00:42:26<+CIA-16> wesnoth-umc-dev: everywhere. 20120318 00:42:26<+CIA-16> wesnoth-umc-dev: Currently, the Demon Stormtide benefits from this. A reversed animation 20120318 00:42:27<+CIA-16> wesnoth-umc-dev: is used in two cutscenes (E2S7, E2S10), and that needs to be refactored 20120318 00:42:28<+CIA-16> wesnoth-umc-dev: and optimized separately. 20120318 00:52:24<+CIA-16> wesnoth-umc-dev: shikadilord * r13846 /trunk/After_the_Storm/macros/animation-utils.cfg: AtS: allow easier overriding of the flame blast target with the FLAME_BLAST_AFFECTS_SELF macro 20120318 00:53:06<+CIA-16> wesnoth-umc-dev: shikadilord * r13847 /trunk/After_the_Storm/ (2 files in 2 dirs): AtS: make the E2S7 and E2S10 cutscenes use the stock flame blast animation WML with overridden offsets 20120318 00:53:31<+CIA-16> wesnoth-umc-dev: ai0867 * r13848 /trunk/The_Dark_Hordes/scenarios/09_Underground_River.cfg: Add some reward for killing the nagas 20120318 00:57:41-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 252 seconds] 20120318 02:26:31-!- atomicbomb [~quassel@125.160.81.153] has joined #wesnoth-umc-dev 20120318 02:27:36<+CIA-16> wesnoth-umc-dev: shikadilord * r13849 /trunk/After_the_Storm/episode2/ (2 files in 2 dirs): AtS E2S1: remove a couple of extra villages 20120318 03:03:43<+CIA-16> wesnoth-umc-dev: ai0867 * r13850 /trunk/Era_of_Strife/ (5 files in 2 dirs): Don't use mainline for "runic hammer". It doesn't have that string anymore 20120318 03:08:44<+CIA-16> wesnoth-umc-dev: shikadilord * r13851 /trunk/After_the_Storm/episode3/storytxt.cfg: AtS E3S1: rewrite most story prose 20120318 03:09:13<+CIA-16> wesnoth-umc-dev: shikadilord * r13852 /trunk/After_the_Storm/episode3/scenarios/01_Beyond_her_Smile.cfg: AtS E3S1: more WIP crap 20120318 03:15:20-!- atomic [~quassel@125.160.81.9] has joined #wesnoth-umc-dev 20120318 03:17:26<+CIA-16> wesnoth-umc-dev: ai0867 * r13853 /trunk/The_Dark_Hordes/ (7 files in 2 dirs): Create a mainline-strings.cfg and use it for all TDH units 20120318 03:17:58-!- atomicbomb [~quassel@125.160.81.153] has quit [Ping timeout: 245 seconds] 20120318 03:22:01-!- SpoOkyMagician [~chatzilla@74-141-242-243.dhcp.insightbb.com] has quit [Quit: meh.] 20120318 04:11:41-!- Gambit [~gambit@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20120318 04:54:53-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20120318 05:04:16-!- SpoOkyMagician [~chatzilla@74-141-242-243.dhcp.insightbb.com] has joined #wesnoth-umc-dev 20120318 05:10:20< vultraz> hey SpoOly 20120318 05:10:25< vultraz> SPoOky* 20120318 05:13:50< vultraz> SpoOky* 20120318 05:14:19< vultraz> rofl 20120318 05:14:21< SpoOkyMagician> oh hello. (watching an sxc game) 20120318 05:20:36<+CIA-16> wesnoth-umc-dev: vultraz * r13854 /trunk/Unwelcome_Guests_Series/ (4 files in 2 dirs): UGS: ran umcpropfix 20120318 05:20:51< SpoOkyMagician> meh, having one of those days I don't feel like doing much. 20120318 05:20:55< SpoOkyMagician> ^ oh thanks 20120318 05:24:45< SpoOkyMagician> vultraz: wanna play UG1? 20120318 05:26:40< vultraz> hummm 20120318 05:26:44< vultraz> not sure 20120318 05:27:01< SpoOkyMagician> eh ok. 20120318 05:27:03<+CIA-16> wesnoth-umc-dev: vultraz * r13855 /trunk/Unwelcome_Guests_Series/utils/ugs_ii_events.cfg: UGS: 'Vengeful.ogg' --> 'vengeful.ogg' 20120318 05:27:15< SpoOkyMagician> i cant believe i never fixed that... lol 20120318 05:27:31< SpoOkyMagician> but it still plays 20120318 05:28:00< SpoOkyMagician> there is actually a lot of music tags that still use that i think... ill check/fix all. 20120318 05:29:18-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [] 20120318 05:30:02< SpoOkyMagician> theres one in intros. (fixed) 20120318 05:30:18< SpoOkyMagician> 2... 20120318 05:30:48<+CIA-16> wesnoth-umc-dev: vultraz * r13856 /trunk/Unwelcome_Guests_Series/utils/ugs_ii_events.cfg: UGS: corrected a bunch of typos 20120318 05:36:33<+CIA-16> wesnoth-umc-dev: spookymagician * r13857 /trunk/Unwelcome_Guests_Series/ (4 files in 2 dirs): various typos fixed. 20120318 05:38:04< SpoOkyMagician> might as well see if I can make the group rest thing work... *codes it* 20120318 05:38:50<+CIA-16> wesnoth-umc-dev: vultraz * r13858 /trunk/Unwelcome_Guests_Series/utils/ (ugs_ii_events.cfg ugs_iii_events.cfg): UGS: 'removeitem' --> 'remove_item' 20120318 05:39:48< vultraz> SpoOkyMagician: ^^^^^^^^ 20120318 05:39:54< vultraz> ¬_¬ 20120318 05:40:05< SpoOkyMagician> i havent updated the events 20120318 05:40:10< SpoOkyMagician> i only moved them over 20120318 05:40:24<+CIA-16> wesnoth-umc-dev: ai0867 * r13859 /trunk/The_Dark_Hordes/translations/ (37 files in 37 dirs): Translation update 20120318 05:40:36< vultraz> ah 20120318 05:40:43< SpoOkyMagician> i just wanted to remove the WIP directory 20120318 05:40:48< vultraz> ah 20120318 05:41:15<+CIA-16> wesnoth-umc-dev: ai0867 * r13860 /trunk/The_Dark_Hordes/CHANGELOG: changelog update 20120318 05:43:10< vultraz> SpoOkyMagician: BTW, do you really want UGS 2 + 3 playable without going through 1? 20120318 05:43:19< vultraz> as it's really an mp campaign, AFAIK 20120318 05:43:37< SpoOkyMagician> they are single scenarios 20120318 05:43:47< SpoOkyMagician> i dont want it to be a mp campaign 20120318 05:43:51< vultraz> ah 20120318 05:43:54< vultraz> seems like it, tho 20120318 05:44:07< SpoOkyMagician> the players/character roles are not the same each chapter 20120318 05:44:15< vultraz> rly? 20120318 05:44:19< SpoOkyMagician> nope 20120318 05:44:43< vultraz> I should rly play UGS two 20120318 05:44:44< SpoOkyMagician> the concept was its always 4 heroes that relate to the story 20120318 05:44:59< vultraz> actually, I haven't finished UGS 1 yet ^_^ 20120318 05:45:11< SpoOkyMagician> heh 20120318 05:45:24< SpoOkyMagician> if you didnt already know - 20120318 05:45:48< SpoOkyMagician> UG2 and UG3 used to be UG1 and UG2 20120318 05:45:54< SpoOkyMagician> UG1 is new 20120318 05:46:04< vultraz> rly? 20120318 05:46:07< SpoOkyMagician> yeah 20120318 05:46:11< vultraz> nice 20120318 05:46:18< vultraz> will there be an UGS 4? 20120318 05:46:25< vultraz> a* 20120318 05:46:28< SpoOkyMagician> nope. the story ends on 3 20120318 05:46:56< vultraz> you know, you seem basically done 20120318 05:47:05< SpoOkyMagician> yeah it was done at one point 20120318 05:47:19< SpoOkyMagician> noy seen it before. 20120318 05:47:24< SpoOkyMagician> i believe 20120318 05:47:33< noy> ? 20120318 05:47:47< SpoOkyMagician> didnt you watch me play Unwelcome Guests Series/ 20120318 05:47:49< SpoOkyMagician> ? 20120318 05:47:52< SpoOkyMagician> a long time ago 20120318 05:48:09< vultraz> well... 20120318 05:48:20< vultraz> before you left on your wesbreak we played it a bit 20120318 05:48:22< vultraz> UGS 1 20120318 05:48:39< vultraz> but I got killed by the gryphon 20120318 05:48:44< vultraz> or was it wolves 20120318 05:48:49< SpoOkyMagician> heh its been so long. i dont even remember... oh wait. now i do lol. 20120318 05:48:56< SpoOkyMagician> yeah 20120318 05:49:02< vultraz> gryphon I think XD 20120318 05:49:38< SpoOkyMagician> the old version, I didn't really like. 20120318 05:49:38< noy> well I'm not really on a wesbreak 20120318 05:49:51< noy> I still do most of the admin stuff 20120318 05:49:56< SpoOkyMagician> noy: im talking about an addon 20120318 05:49:57< noy> I just do different things 20120318 05:50:27< SpoOkyMagician> you observed i believe a long time ago. 20120318 05:50:40< vultraz> me or noy 20120318 05:50:44< SpoOkyMagician> noy 20120318 05:50:54< SpoOkyMagician> this was before the new scenario 20120318 05:51:19< vultraz> ah 20120318 05:51:58< SpoOkyMagician> but the old version used damage/strikes/hp/etc bonuses 20120318 05:53:13< SpoOkyMagician> i had bob_the_mighty play it once back then. He said it was too easy. I agree with his opinion now. it was. 20120318 05:54:41< SpoOkyMagician> but anyway enough of the history lesson. 20120318 05:57:22<+CIA-16> wesnoth-umc-dev: vultraz * r13861 /trunk/NX-RPG/changelog: NX: changelog update 20120318 05:57:23< vultraz> heeheehee 20120318 05:59:00< SpoOkyMagician> hm... lets see if this works... 20120318 06:01:16< vultraz> SpoOkyMagician: BTW have you gotten to NX scen 2 yet? 20120318 06:01:33< SpoOkyMagician> i havent yet sorry 20120318 06:01:40< SpoOkyMagician> ill test it after this 20120318 06:03:12<+CIA-16> wesnoth-umc-dev: vultraz * r13862 /trunk/NX-RPG/part1/scenarios/02_Unknown_Land.cfg: NX: made the spectre stay another 1300 ms at the end 20120318 06:05:42< vultraz> heyy I like this song 20120318 06:05:55< vultraz> Halfway Gone - Lifehouse 20120318 06:07:31< SpoOkyMagician> aw 20120318 06:07:40< SpoOkyMagician> it wont work 20120318 06:09:27< SpoOkyMagician> i wonder if i can trick it... 20120318 06:14:42< SpoOkyMagician> darn it... i thought that would work 20120318 06:18:25< SpoOkyMagician> YAY 20120318 06:18:27< SpoOkyMagician> it works 20120318 06:21:04-!- atomicbomb [~quassel@125.160.81.9] has joined #wesnoth-umc-dev 20120318 06:21:13-!- atomicbomb [~quassel@125.160.81.9] has quit [Remote host closed the connection] 20120318 06:22:09< SpoOkyMagician> vultraz: ^ 20120318 06:22:20-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Read error: Connection reset by peer] 20120318 06:22:44-!- Aethaeryn [~Michael@c-69-243-41-48.hsd1.md.comcast.net] has joined #wesnoth-umc-dev 20120318 06:22:50-!- Aethaeryn [~Michael@c-69-243-41-48.hsd1.md.comcast.net] has quit [Changing host] 20120318 06:22:51-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-umc-dev 20120318 06:25:41<+CIA-16> wesnoth-umc-dev: spookymagician * r13863 /trunk/Unwelcome_Guests_Series/ (3 files in 3 dirs): new group rest macro. 20120318 06:55:35< SpoOkyMagician> vultraz: you have a problem with the first scenario... 20120318 06:55:57< SpoOkyMagician> after i advanced the units, it created the old ones for the final dialog... 20120318 06:56:20< SpoOkyMagician> there are 5 dwarf heroes 20120318 06:56:28< SpoOkyMagician> 3 elves 20120318 06:56:50< SpoOkyMagician> other than that, i complete it on easy in 71 turns. 20120318 06:57:01< SpoOkyMagician> minimal turns should be 70 on easy 20120318 06:57:08< SpoOkyMagician> if you want a turn limit 20120318 06:58:24< SpoOkyMagician> and the start of scenario 2 doesnt recall the 2 other units 20120318 07:00:24< vultraz> SpoOkyMagician: it's a known bug 20120318 07:00:28< SpoOkyMagician> k 20120318 07:00:44< SpoOkyMagician> and kills in scenario 2 dont work for move again. (if not known already) 20120318 07:00:48< vultraz> you have to find all 3 characters in scen 1 20120318 07:00:53< vultraz> hummm 20120318 07:01:02< vultraz> ohwait 20120318 07:01:04< vultraz> no move? 20120318 07:01:04< SpoOkyMagician> i did 20120318 07:01:14< vultraz> that's intentional 20120318 07:01:17< SpoOkyMagician> you know when you kill you get to move again 20120318 07:01:31< SpoOkyMagician> well ok 20120318 07:01:40< SpoOkyMagician> but i did find all three units in scenario 1 20120318 07:02:42< SpoOkyMagician> well, i dont think i can survive scenario 2 at the moment. but, it does look cool thusfar 20120318 07:04:10< vultraz> hummmm 20120318 07:12:43< SpoOkyMagician> i dont see any way to complete this scenario. is it still a WIP? 20120318 07:18:27< SpoOkyMagician> took me 56 turns to sneak around the DA to explore the map 20120318 07:18:44< SpoOkyMagician> then i died 20120318 07:19:58< vultraz> O_O 20120318 07:20:00< vultraz> 56?!!! 20120318 07:20:04< SpoOkyMagician> yeah 20120318 07:20:07 * vultraz falls off chair 20120318 07:20:12< SpoOkyMagician> that was without enemies 20120318 07:20:41< SpoOkyMagician> with enemies, i lasted 1 turn 20120318 07:20:46< SpoOkyMagician> xD 20120318 07:20:52< SpoOkyMagician> on easiest 20120318 07:22:09< SpoOkyMagician> but anyway im gonna take a breadk vultraz. 20120318 07:22:14< SpoOkyMagician> ill ttyl 20120318 07:22:21-!- SpoOkyMagician [~chatzilla@74-141-242-243.dhcp.insightbb.com] has quit [Quit: later all.] 20120318 07:58:37-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20120318 08:03:25-!- Crendgrim [~crend@77-22-112-72-dynip.superkabel.de] has joined #wesnoth-umc-dev 20120318 08:11:03-!- Drakefriend [~kvirc@31-19-75-43-dynip.superkabel.de] has joined #wesnoth-umc-dev 20120318 09:11:14-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20120318 09:24:02<+CIA-16> wesnoth-umc-dev: elvish-hunter * r13864 /trunk/Between_Two_Fires/ (units/Arnwoldian_Champion.cfg utils/abilities.cfg): BTF: added Last Stand ability 20120318 09:24:38-!- loonybot [~loonybot@46.138.68.89] has joined #wesnoth-umc-dev 20120318 09:24:39-!- loonybot [~loonybot@46.138.68.89] has quit [Changing host] 20120318 09:24:39-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-umc-dev 20120318 09:24:42-!- mode/#wesnoth-umc-dev [+v loonybot] by ChanServ 20120318 09:26:33<+CIA-16> wesnoth-umc-dev: elvish-hunter * r13865 /trunk/Between_Two_Fires/ (units/Arnwoldian_Swordsman.cfg utils/abilities.cfg): BTF: added Shielding ability 20120318 09:30:12<+CIA-16> wesnoth-umc-dev: elvish-hunter * r13866 /trunk/Between_Two_Fires/ (8 files in 2 dirs): BTF: added Gemini ability 20120318 10:54:10-!- atomic [~quassel@125.160.81.9] has quit [Remote host closed the connection] 20120318 11:04:59<+CIA-16> wesnoth-umc-dev: vultraz * r13867 /trunk/NX-RPG/part1/scenarios/01_Awakening.cfg: NX: commented out some code causing 5 dwarves and 3 elves to appear at victory 20120318 11:11:20-!- 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20120318 19:57:24-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20120318 20:27:56<+CIA-16> wesnoth-umc-dev: doofus-01 * r13868 /trunk/Tales_of_the_Setting_Sun/ (6 files in 4 dirs): more work on shop scheme for Agoratera - not done 20120318 21:09:00-!- Filar [~Filar@dfv237.neoplus.adsl.tpnet.pl] has joined #wesnoth-umc-dev 20120318 21:25:37-!- Crendgrim [~crend@77-22-112-72-dynip.superkabel.de] has quit [Quit: ...] 20120318 21:51:47-!- Drakefriend [~kvirc@31-19-75-43-dynip.superkabel.de] has quit [Quit: I quit for now. Goodbye.] 20120318 22:22:59<+CIA-16> wesnoth-umc-dev: espreon * r13869 /trunk/The_Silver_Lands/ (po/Makefile.in.in utils/make-modules/po.mk): TSL: pulled in translation system thingy updates from WesCamp. 20120318 22:23:43< Espreon> ... Yup, that's me! 20120318 22:40:50< Gambit> I approve of this commit message and its use of scientific terminology. 20120318 22:42:09-!- Gambit [~gambit@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20120318 22:50:01-!- Gambit [~gambit@wesnoth/developer/grickit] has joined #wesnoth-umc-dev 20120318 22:52:45-!- Filar [~Filar@dfv237.neoplus.adsl.tpnet.pl] has quit [Quit: Ex-Chat] 20120318 22:55:55-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 246 seconds] 20120318 23:14:29-!- Octalot [~noct@host86-171-38-77.range86-171.btcentralplus.com] has quit [] 20120318 23:28:46-!- SpoOkyMagician [~chatzilla@74-141-242-243.dhcp.insightbb.com] has joined #wesnoth-umc-dev 20120318 23:37:29-!- Gambit [~gambit@wesnoth/developer/grickit] has quit [Read error: Connection reset by peer] --- Log closed Mon Mar 19 00:00:32 2012