--- Log opened Fri Apr 20 00:00:53 2012 20120420 00:01:40-!- Johannes13_ [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20120420 00:01:51-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Read error: Connection reset by peer] 20120420 00:04:45-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20120420 00:05:12-!- _vdn [~nazgul-sa@ppp85-141-121-175.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 00:05:44-!- _vdn [~nazgul-sa@ppp85-141-121-175.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 00:06:04-!- ancestral [~ancestral@75-161-171-183.mpls.qwest.net] has joined #wesnoth-dev 20120420 00:12:20-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Quit: Leaving.] 20120420 00:14:30-!- flyingco1ma [jhd@cube.netsoc.tcd.ie] has left #wesnoth-dev [] 20120420 00:15:43-!- khoover [~crazy1010@bas5-unionville55-1177775332.dsl.bell.ca] has quit [Ping timeout: 264 seconds] 20120420 00:18:46-!- _vdn [~nazgul-sa@ppp85-141-121-175.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 00:19:21-!- _vdn [~nazgul-sa@ppp85-141-121-175.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 00:20:34< mattsc> Alarantalara, jamit, anonymissimus, anybody interested in AI control: I have a new scenario (Prune Cart) out in 'AI Demos', v0.6.0. 20120420 00:21:15< mattsc> This is my first scenario that has potential to be expanded to be a general-use defensive AI. (It's not there yet, but I think it can be done.) 20120420 00:21:35< neph> matthiaskrgr, 20120420 00:21:38< neph> oops 20120420 00:21:44< neph> mattsc, how did you achieve that? 20120420 00:21:48< mattsc> See: http://forums.wesnoth.org/viewtopic.php?f=10&t=34976&p=526597#p526597 for some more on it 20120420 00:22:59< mattsc> neph: this has been in the works for months now. Lots of testing different algorithms etc., lots of frustration. The feedback I've gotten from others (esp. recently on the messenger scenario) has helped a lot too. 20120420 00:23:34< neph> mattsc, is this particular ai only focusing on defense? 20120420 00:23:34< mattsc> neph: note that I am not saying that this _is_ a general-use defensive AI, just that it is set up in a way that I can probably get it there in time 20120420 00:24:27< mattsc> neph: yes and no. It sets up defensive lines in squad sizes of 5 along favorable terrain. 20120420 00:24:35-!- Johannes13_ [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 265 seconds] 20120420 00:24:43< neph> it's really cool that you are working on this, these candidate actions can be very useful if we get somewhere with the ca swapper 20120420 00:24:54< mattsc> But it also does (some) attacks. The attack capabilities certainly need to be extended. 20120420 00:25:49< mattsc> neph: thanks. :D I'm pretty happy with this one (even as incomplete and buggy as it still is). 20120420 00:26:37< mattsc> I figure I give the GSoC students a good starting point with some of this and then they can expand on it and make it work right. :) 20120420 00:27:32-!- khoover [~crazy1010@69.159.21.142] has joined #wesnoth-dev 20120420 00:31:17< neph> mattsc, do you have commit access? 20120420 00:32:39-!- _vdn [~nazgul-sa@ppp85-141-121-175.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 00:33:15-!- _vdn [~nazgul-sa@ppp85-141-121-175.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 00:34:10< mattsc> neph: no 20120420 00:34:35< mattsc> ... and that's probably better that way (both for me and for Wesnoth) 20120420 00:46:46-!- _vdn [~nazgul-sa@ppp85-141-121-175.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 00:47:28-!- _vdn [~nazgul-sa@ppp85-141-121-175.pppoe.mtu-net.ru] has joined 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[~neXyon@84-119-56-54.dynamic.xdsl-line.inode.at] has quit [Client Quit] 20120420 01:18:13-!- PolarPanda [~quassel@unaffiliated/peterporty] has quit [Ping timeout: 248 seconds] 20120420 01:18:57-!- ancestral [~ancestral@75-161-171-183.mpls.qwest.net] has quit [Quit: i go sleeps kthxbai] 20120420 01:39:22< Artemius23> Good night to all. 20120420 01:44:19-!- mattsc [~mattsc@d50-92-196-35.bchsia.telus.net] has joined #wesnoth-dev 20120420 01:53:27-!- PolarPanda [~quassel@unaffiliated/peterporty] has joined #wesnoth-dev 20120420 01:57:20-!- _vdn [~nazgul-sa@ppp85-141-121-175.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 01:57:58-!- _vdn [~nazgul-sa@ppp85-141-121-175.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 01:58:58-!- neph [~neph@b0fa3f89.bb.sky.com] has quit [Ping timeout: 272 seconds] 20120420 01:59:29-!- Ayne [~Ayne@cpc2-sgyl34-2-0-cust493.sgyl.cable.virginmedia.com] has left #wesnoth-dev [] 20120420 02:21:10-!- naman22 [18VAAGRDS@1.22.184.166] has quit [Read error: 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20120420 11:31:05-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 11:39:37-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 11:40:53-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 11:46:56-!- LordNasty [~NaSTy@93-43-154-6.ip92.fastwebnet.it] has joined #wesnoth-dev 20120420 11:47:46-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 250 seconds] 20120420 11:49:43-!- s951 [~s951@cpc31-cmbg15-2-0-cust850.5-4.cable.virginmedia.com] has joined #wesnoth-dev 20120420 11:50:22< Crendgrim> hum... is there anyone who knows something about ThemeWML? 20120420 11:51:56< zookeeper> on very low values of something, sure 20120420 11:52:28-!- leonid [~leonid@111.193.211.21] has joined #wesnoth-dev 20120420 11:53:16< Crendgrim> am I right if I assume that you cannot dynamically change the text of labels via Lua? 20120420 11:53:55< Crendgrim> (or their presence) 20120420 11:54:03< zookeeper> you mean through wesnoth.theme_items ? 20120420 11:54:31< Crendgrim> for example, yes 20120420 11:55:02< Crendgrim> I wanted to replace the HP/XP labels for certain units, but I don't see any way to achieve that 20120420 11:55:03< zookeeper> i don't know 20120420 11:55:28-!- enchilado [~enchilado@defocus/yummy/enchilado] has quit [Read error: Connection reset by peer] 20120420 11:55:30< Crendgrim> okay, thanks. 20120420 11:55:59< Crendgrim> another (unrelated) question: Can you store variables in a [unit_type]? 20120420 11:57:28-!- enchilado [~enchilado@defocus/yummy/enchilado] has joined #wesnoth-dev 20120420 11:57:28< zookeeper> i don't know that either ;) 20120420 11:58:06< Crendgrim> haha, okay.. thanks anyways 20120420 11:58:09-!- horon [~horon@nttkyo322045.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has joined #wesnoth-dev 20120420 11:59:19< Crendgrim> zookeeper: ah, what I forgot (maybe you know it this time ;) ): Are you able to change the "rect" attribute of [status] items somehow? 20120420 12:00:35< zookeeper> i don't know :> 20120420 12:00:42< Crendgrim> hehe. 20120420 12:01:29< Crendgrim> ah, I still remember the good old times, when at least other people could tell me what's wrong with my WML... :D 20120420 12:02:11-!- enchilado [~enchilado@defocus/yummy/enchilado] has quit [Read error: Connection reset by peer] 20120420 12:02:30-!- enchilado [~enchilado@defocus/yummy/enchilado] has joined #wesnoth-dev 20120420 12:03:15-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20120420 12:11:16< AI0867> Crendgrim: yes, when you get past that, you have to resort to reading the C++ (or lua, nowadays), and figure it out for yourself 20120420 12:11:42< AI0867> ;) 20120420 12:11:49< Crendgrim> AI0867: right. And hope it still works after years of not being touched. 20120420 12:12:02< AI0867> document it on the wiki 20120420 12:12:08< AI0867> then if someone breaks it, it's a bug =P 20120420 12:12:22< Crendgrim> well... for that I first need to understand how it was meant to work. 20120420 12:12:42< Crendgrim> and that's quite hard if there is no or too less documentation (as it's the case for e.g. ThemeWML) 20120420 12:12:56< AI0867> ah, themeWML 20120420 12:13:29-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 12:14:01-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 12:20:24-!- enchilado [~enchilado@defocus/yummy/enchilado] has quit [Quit: BBL->] 20120420 12:20:56-!- trademark_ [~trademark@mon69-1-82-67-23-185.fbx.proxad.net] has joined #wesnoth-dev 20120420 12:24:24-!- loonybot [~loonybot@46.138.79.150] has joined #wesnoth-dev 20120420 12:24:24-!- loonybot [~loonybot@46.138.79.150] has quit [Changing host] 20120420 12:24:24-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20120420 12:26:59< Crendgrim> zookeeper: this you could know (though I fear it doesn't work .. again): How do I get the variation of a stored unit? 20120420 12:27:24< zookeeper> $unit.variation 20120420 12:28:38< Crendgrim> hm 20120420 12:28:50< Crendgrim> I did the following: local u = wesnoth.get_displayed_unit() 20120420 12:28:54< Crendgrim> but u.variation returns "nil" :/ 20120420 12:29:18< zookeeper> umm, well, that's lua so i'm not sure 20120420 12:29:22< Crendgrim> also, variation is not listed on this page: http://wiki.wesnoth.org/InternalActionsWMLUnitTags (although I do not entirely trust that page) 20120420 12:30:56< zookeeper> humm. try variation_name instead 20120420 12:31:57< zookeeper> if that doesn't know then i'm out of ideas 20120420 12:32:37-!- stikonas [~and@bcm-131-111-216-103.girton.cam.ac.uk] has joined #wesnoth-dev 20120420 12:32:37-!- stikonas [~and@bcm-131-111-216-103.girton.cam.ac.uk] has quit [Changing host] 20120420 12:32:37-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20120420 12:32:56< Crendgrim> lua_var is of type nil, value nil 20120420 12:33:01< Crendgrim> sigh. thanks 20120420 12:33:06< Crendgrim> I'll ask a LuaDev then 20120420 12:38:47-!- neph [~neph@b0fa3f89.bb.sky.com] has joined #wesnoth-dev 20120420 12:40:52-!- Crab_ [Crab_@wesnoth/developer/crab] has joined #wesnoth-dev 20120420 12:43:19-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 12:43:58-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 12:45:55-!- ancestral [~ancestral@75-161-171-183.mpls.qwest.net] has quit [Quit: ancestral] 20120420 12:56:35-!- leonid [~leonid@111.193.211.21] has quit [Remote host closed the connection] 20120420 13:06:40-!- boucman_mobile [~boucman@wesnoth/developer/boucman] has quit [Read error: Connection reset by peer] 20120420 13:07:59-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 13:08:43-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 13:14:33-!- khoover [~crazy1010@69.159.21.142] has quit [Remote host closed the connection] 20120420 13:26:48-!- IvanSav [~IvanSav@ns2.ultranet.com.ua] has joined #wesnoth-dev 20120420 13:34:27-!- khoover [~crazy1010@69.159.21.142] has joined #wesnoth-dev 20120420 13:36:58-!- s951 [~s951@cpc31-cmbg15-2-0-cust850.5-4.cable.virginmedia.com] has quit [Quit: Leaving] 20120420 13:37:21-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 13:38:00-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 13:40:39-!- Elvish_Pillager [~eli@dhip-149.coburn.residences.colby.edu] has joined #wesnoth-dev 20120420 13:50:43-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20120420 13:57:14-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 13:57:55-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 14:02:16-!- khoover [~crazy1010@69.159.21.142] has quit [Remote host closed the connection] 20120420 14:03:23-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 14:03:55-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 14:09:00< vultraz> fendrin: I'm trying to work on that mount unit arrow 20120420 14:09:02< vultraz> ATM 20120420 14:13:26-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 14:14:09-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20120420 14:14:09-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 14:15:46-!- Artemius23 [~yigit@139.179.175.168] has quit [Quit: Ex-Chat] 20120420 14:19:02< vultraz> fendrin: PMed it 20120420 14:39:28-!- bloodycoin [~bloodycoi@193.170.135.239] has joined #wesnoth-dev 20120420 14:39:32-!- s951 [~s951@cpc31-cmbg15-2-0-cust850.5-4.cable.virginmedia.com] has joined #wesnoth-dev 20120420 14:53:27-!- mattsc [~mattsc@d50-92-196-35.bchsia.telus.net] has joined #wesnoth-dev 20120420 14:53:35< fendrin> vultraz: it is nice. 20120420 14:54:12< fendrin> vultraz: But the wrong color and I don't know if I can support animation at its usecase. 20120420 14:54:32< vultraz> humm 20120420 14:55:02< vultraz> should it be green? 20120420 14:56:22< vultraz> eg, hovew-hex-yours.png colors? 20120420 14:56:25< vultraz> hover* 20120420 14:56:30< mattsc> Crendgrim: variation in lua: unit.__cfg.variation 20120420 14:56:58< Crendgrim> mattsc: thanks! 20120420 14:57:13< Crendgrim> stupid me. I did find that out somewhere else, didn't I? ... 20120420 14:58:47-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 14:59:21-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 14:59:56 * fendrin searches for someone who knows how these team coloring works. 20120420 15:01:21-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has quit [Quit: Leaving.] 20120420 15:02:01-!- mattsc [~mattsc@d50-92-196-35.bchsia.telus.net] has quit [Quit: I'm asleep] 20120420 15:07:30-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 15:08:01-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 15:10:10-!- mattsc [~mattsc@S0106000352077632.gv.shawcable.net] has joined #wesnoth-dev 20120420 15:12:53-!- neXyon [~neXyon@84-119-56-54.dynamic.xdsl-line.inode.at] has quit [Quit: bye] 20120420 15:19:49-!- _vdn 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[~s951@cpc31-cmbg15-2-0-cust850.5-4.cable.virginmedia.com] has quit [Quit: Leaving] 20120420 16:23:53-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 16:24:26-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 16:33:43-!- naman22 [18VAAGRDS@1.22.184.164] has quit [Ping timeout: 276 seconds] 20120420 16:34:51-!- naman22 [18VAAGRDS@1.22.184.164] has joined #wesnoth-dev 20120420 16:37:36-!- naman22 [18VAAGRDS@1.22.184.164] has quit [Read error: Connection reset by peer] 20120420 16:38:42-!- naman22 [18VAAGRDS@1.22.184.164] has joined #wesnoth-dev 20120420 16:42:25-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 16:43:01-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 16:43:44-!- naman22 [18VAAGRDS@1.22.184.164] has quit [Ping timeout: 272 seconds] 20120420 16:46:48-!- Crab_ [Crab_@wesnoth/developer/crab] has quit [Quit: Crab_] 20120420 16:50:25-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 16:50:41-!- naman22 [18VAAGRDS@1.22.184.164] has joined #wesnoth-dev 20120420 16:51:06-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 16:54:52< neph> mattsc, I haven't seen your code yet, but if it has a good generalized design, then we should certainly store it in the repositories 20120420 16:55:15< neph> it isn't good imho that reusable code lies around on the addon server somewhere 20120420 16:56:25< mattsc> neph: ok (I have no strong opinion on that one way or the other). However, the code at the moment is clearly not reusable. 20120420 16:57:48< mattsc> I don't know if you saw the posts in my thread from about an hour ago, but I probably posted this a little earlier than I should have. I got excited yesterday because I finally had cleared out one of the big roadblocks, but there's still a long way to go. 20120420 16:59:47< neph> No, it's ok 20120420 16:59:53-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 17:00:11< neph> As long as we can extract a generalized reusable structure it should be fine. 20120420 17:00:30-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 17:01:51< mattsc> neph: ok. But even for that it's not yet ready, imho 20120420 17:06:06-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 17:06:43-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 17:18:38-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 17:18:52-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20120420 17:19:07-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 17:20:29-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20120420 17:21:16-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Read error: Connection reset by peer] 20120420 17:26:50-!- negusnyul [~negusnyul@dsl4E5CD9C2.pool.t-online.hu] has quit [Read error: Connection reset by peer] 20120420 17:42:45-!- Upthorn [~ogmar@69.62.144.56] has quit [Ping timeout: 248 seconds] 20120420 17:42:57-!- neXyon [~neXyon@84-119-56-54.dynamic.xdsl-line.inode.at] has joined #wesnoth-dev 20120420 17:44:48-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 17:45:08-!- horon [~horon@nttkyo322045.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has quit [Quit: Leaving...] 20120420 17:45:21-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 17:48:04-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20120420 17:49:12-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20120420 17:57:17-!- Upth [~ogmar@69.62.144.56] has joined #wesnoth-dev 20120420 17:57:17-!- Upth is now known as Upthorn 20120420 17:59:06-!- Upth [~ogmar@69.62.144.56] has joined #wesnoth-dev 20120420 17:59:42-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 18:00:19-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 18:02:08-!- Upthorn [~ogmar@69.62.144.56] has quit [Ping timeout: 245 seconds] 20120420 18:05:53-!- Upth [~ogmar@69.62.144.56] has quit [Ping timeout: 245 seconds] 20120420 18:12:39-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: Computer has gone to sleep.] 20120420 18:12:45-!- negusnyul [~negusnyul@dsl4E5CD9C2.pool.t-online.hu] has joined #wesnoth-dev 20120420 18:18:18-!- knotwork [~markm@unaffiliated/knotwork] has quit [Read error: Connection reset by peer] 20120420 18:18:58-!- knotwork [~markm@142.177.235.162] has joined #wesnoth-dev 20120420 18:18:58-!- knotwork [~markm@142.177.235.162] has quit [Changing host] 20120420 18:18:58-!- knotwork [~markm@unaffiliated/knotwork] has joined #wesnoth-dev 20120420 18:18:58-!- knotwork [~markm@unaffiliated/knotwork] has quit [Read error: Connection reset by peer] 20120420 18:38:06-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20120420 18:41:10-!- stikonas [~and@bcm-131-111-216-103.girton.cam.ac.uk] has joined #wesnoth-dev 20120420 18:41:10-!- stikonas [~and@bcm-131-111-216-103.girton.cam.ac.uk] has quit [Changing host] 20120420 18:41:10-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20120420 18:45:43-!- naman22 [18VAAGRDS@1.22.184.164] has quit [Ping timeout: 264 seconds] 20120420 18:45:57-!- naman22 [18VAAGRDS@1.22.184.164] has joined #wesnoth-dev 20120420 18:47:25-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20120420 18:54:29-!- s951 [~s951@cpc31-cmbg15-2-0-cust850.5-4.cable.virginmedia.com] has joined #wesnoth-dev 20120420 18:59:30-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 19:00:04-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 19:01:27-!- mordante [~mordante@wesnoth/developer/mordante] has joined #wesnoth-dev 20120420 19:01:39< mordante> servus 20120420 19:04:56-!- Gallaecio [~quassel@84.120.114.134.dyn.user.ono.com] has joined #wesnoth-dev 20120420 19:11:58-!- ancestral [~ancestral@75-161-171-183.mpls.qwest.net] has joined #wesnoth-dev 20120420 19:26:57-!- neXyon [~neXyon@84-119-56-54.dynamic.xdsl-line.inode.at] has quit [Quit: bye] 20120420 19:30:46-!- Ivanovic [~ivanovic@dtmd-4db26c83.pool.mediaWays.net] has quit [Changing host] 20120420 19:30:46-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-dev 20120420 19:31:30< Ivanovic> hi 20120420 19:38:43-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 19:39:15-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 19:39:31-!- avrilfanomar [~omar@91.202.129.140] has joined #wesnoth-dev 20120420 19:44:56-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has quit [Quit: ZNC - http://znc.in] 20120420 19:45:56-!- loonycyborg [loonycybor@wesnoth/developer/loonycyborg] has joined #wesnoth-dev 20120420 19:47:47-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20120420 19:48:00-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 19:48:33-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 19:54:08-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 19:54:41-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 19:59:20-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Client Quit] 20120420 19:59:52-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 20:04:53-!- csarmi [csarmi@92-249-148-191.pool.digikabel.hu] has joined #wesnoth-dev 20120420 20:05:01-!- ancestral [~ancestral@75-161-171-183.mpls.qwest.net] has quit [Quit: And that’s the end of THAT chapter.] 20120420 20:08:33-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20120420 20:10:55-!- thethomaseffect [~thethomas@86-44-234-0-dynamic.b-ras1.mgr.mullingar.eircom.net] has joined #wesnoth-dev 20120420 20:16:07-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 20:16:56-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 20:23:45-!- noy is now known as Wesnoth|Noy 20120420 20:26:25-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 20:26:57-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 20:27:38-!- molgrum [~molgrum@h-189-21.a189.priv.bahnhof.se] has joined #wesnoth-dev 20120420 20:36:16-!- Crendgrim [~crend@77-22-112-72-dynip.superkabel.de] has quit [Quit: ...] 20120420 20:36:43-!- Gallaecio [~quassel@84.120.114.134.dyn.user.ono.com] has quit [Quit: http://quassel-irc.org - Converse confortabelmente. En calquera parte.] 20120420 20:37:00-!- Gallaecio [~quassel@84.120.114.134.dyn.user.ono.com] has joined #wesnoth-dev 20120420 20:37:55-!- naman22 [18VAAGRDS@1.22.184.164] has quit [Ping timeout: 264 seconds] 20120420 20:38:13-!- naman22 [18VAAGRDS@1.22.184.164] has joined #wesnoth-dev 20120420 20:48:49-!- mattsc [~mattsc@fw.hia.nrc.ca] has quit [Quit: I'm asleep] 20120420 20:52:25-!- loonycyborg [loonycybor@wesnoth/developer/loonycyborg] has quit [Ping timeout: 276 seconds] 20120420 20:52:40-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20120420 20:52:47-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 20:53:30-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 20:55:19-!- shadowm changed the topic of #wesnoth-dev to: 171 bugs, 329 feature requests, 18 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20120420 20:56:54-!- Crab_ [~Crab_@wesnoth/developer/crab] has joined #wesnoth-dev 20120420 20:57:36-!- Crab_ is now known as Wesnoth|Crab_ 20120420 20:58:51-!- Wesnoth|Crab_ [~Crab_@wesnoth/developer/crab] has left #wesnoth-dev [] 20120420 21:03:15-!- neofutur [~neofutur@mtgox/staff/pdpc.student.ne0futur] has joined #wesnoth-dev 20120420 21:03:32< neofutur> hi all, for information, the 800x600 resolution is mostly broken in new version 1.10 20120420 21:03:43< neofutur> some fields orcheckboxes cant be reached 20120420 21:04:09< neofutur> (always worked before 1.10 20120420 21:04:42< CIA-69> ivanovic * r53948 /trunk/ (11 files in 11 dirs): updated Galician and Portuguese (Brazil) translation 20120420 21:04:45< CIA-69> ivanovic * r53949 /branches/1.10/ (13 files in 12 dirs): updated Galician and Portuguese (Brazil) translation 20120420 21:05:45-!- mordante is now known as Wesnoth|mordante 20120420 21:12:25-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has joined #wesnoth-dev 20120420 21:15:01-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 21:15:34-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 21:20:32-!- enchilado [~enchilado@defocus/yummy/enchilado] has joined #wesnoth-dev 20120420 21:20:49-!- IvanSav_ [~IvanSav@ns2.ultranet.com.ua] has joined #wesnoth-dev 20120420 21:21:46-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has quit [Ping timeout: 260 seconds] 20120420 21:25:54-!- mattsc [~mattsc@fw.hia.nrc.ca] has joined #wesnoth-dev 20120420 21:26:09-!- IvanSav_ [~IvanSav@ns2.ultranet.com.ua] has quit [Quit: IvanSav_] 20120420 21:26:55-!- loonycyborg [loonycybor@wesnoth/developer/loonycyborg] has joined #wesnoth-dev 20120420 21:28:01-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 21:28:36-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 21:29:14< mattsc> neph, Crab_: what's the best way of having a custom candidate action executed exactly n times, even if the condition triggering it might still persist. For example: 20120420 21:30:24< mattsc> Assume there's a unit that I consider a threat (by whatever condition) and I want to send exactly 2 units to intercept it. After those units were sent, the threat might still be there, and I might have more units to send, but I want to do something else with them. 20120420 21:31:17< mattsc> The only thing I can think of right now is to set up a counter variable (e.g. in my_ai.data) that I reset each turn. But that seems ... inelegant. 20120420 21:32:02-!- s951 [~s951@cpc31-cmbg15-2-0-cust850.5-4.cable.virginmedia.com] has quit [Quit: Leaving] 20120420 21:32:22-!- loonycyborg [loonycybor@wesnoth/developer/loonycyborg] has quit [Ping timeout: 252 seconds] 20120420 21:33:01-!- loonycyborg [~sergey@46.138.79.150] has joined #wesnoth-dev 20120420 21:33:06-!- loonycyborg [~sergey@46.138.79.150] has quit [Changing host] 20120420 21:33:06-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has joined #wesnoth-dev 20120420 21:38:10-!- MeccaGod [majs@host189-199.bornet.net] has quit [] 20120420 21:41:01-!- Wesnoth|mordante is now known as mordante 20120420 21:41:45-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20120420 21:42:24-!- negusnyul [~negusnyul@dsl4E5CD9C2.pool.t-online.hu] has quit [Remote host closed the connection] 20120420 21:44:03-!- Wesnoth|Noy is now known as noy 20120420 21:45:37-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20120420 21:50:42-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 21:51:15-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 21:54:31-!- fendrin [~fabi@88-134-20-82-dynip.superkabel.de] has joined #wesnoth-dev 20120420 21:54:31-!- fendrin [~fabi@88-134-20-82-dynip.superkabel.de] has quit [Changing host] 20120420 21:54:31-!- fendrin [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-dev 20120420 21:56:57< fendrin> vultraz: green or blue? 20120420 21:57:24< fendrin> vultraz: I am not sure about the color, but not red. Red is for attacking. 20120420 21:59:18< fendrin> neofutur: Please show me some screenshots of broken resolutions. 20120420 22:00:21< mordante> I'm off bye 20120420 22:00:34-!- mordante [~mordante@wesnoth/developer/mordante] has quit [Quit: Leaving] 20120420 22:02:54< neofutur> itsnot ingame, but whe trying to create a game for example 20120420 22:03:02-!- enchilado [~enchilado@defocus/yummy/enchilado] has quit [Quit: BBS->] 20120420 22:04:18< neph> mattsc, well, persistent things need to be stored somewhere 20120420 22:04:56< mattsc> hi, neph. I meant, is there a way of doing it without storing a counter variable? 20120420 22:04:57< neph> also, if you write candidate action in Lua, you can store such counters as upvalues 20120420 22:06:55< mattsc> Actually, for the particular example I am working on I found a way of doing it, but in general I don't see a way of getting around the counter variable thing. 20120420 22:06:58< neph> mattsc, well, a counter variable isn't elegant in this case really. Instead, you might want to store a list of units assigned on a task somewhere(an upvalue for example), that would serve as a counter and provide some more useful info 20120420 22:07:28-!- hankerspace [~quassel@hankerspace.dyndns.org] has joined #wesnoth-dev 20120420 22:08:15< mattsc> neph: right, that's what I meant (I don't like the counter variable) 20120420 22:08:55< mattsc> The problem is that this is not a task assigned to those units from the beginning. It gets determined at the time which is best suited for the task. 20120420 22:10:00< mattsc> I guess I could have the previous CA set that upvalue and then have the current CA use it, but I wouldn't exactly call that elegant either. 20120420 22:10:36-!- s951 [~s951@cpc31-cmbg15-2-0-cust850.5-4.cable.virginmedia.com] has joined #wesnoth-dev 20120420 22:12:54-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 22:13:26-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 22:14:33-!- enchilado [~enchilado@defocus/yummy/enchilado] has joined #wesnoth-dev 20120420 22:15:18< neofutur> fendrin: wait a minute i ll make you screenshots 20120420 22:17:21< fendrin> neofutur: cool, thanks 20120420 22:18:42-!- Artemius23 [~yigit@139.179.175.2] has quit [Quit: Ex-Chat] 20120420 22:21:37< neofutur> http://xena.ww7.be/wesnoth_800x600_2.png http://xena.ww7.be/wesnoth_800x600_1.png 20120420 22:21:55< neofutur> iirc I seen others like that, dont remember where 20120420 22:24:52< fendrin> neofutur: I see, would you please fill a bug report at bugs.wesnoth.org and attach the screenshots? 20120420 22:27:21< neofutur> probably not , seeing how the last bug I created for 16 bit colors have been treated / ignored 20120420 22:27:46< neofutur> well its been fixed 1 year later but . . . 20120420 22:28:45< neofutur> ( http://gna.org/bugs/?15882 ) 20120420 22:30:17< fendrin> neofutur: Hmmm, wasn't it an upstream problem? 20120420 22:31:12< fendrin> The problem seems to me that this bug was hard to reproduce and we can't take any actions against bugs we can't reproduce. 20120420 22:31:37< fendrin> Nobody meant to be unfriendly, this bug report conversation is typical for this kind of bug. 20120420 22:31:38< neofutur> easy to see what changed in the wesnoth code concerning 16 bitx colors 20120420 22:32:00< neofutur> it worked for 10 years and stopped working ,and i had not upgradedxorg at this time 20120420 22:32:05< neofutur> and its fixed now 20120420 22:32:48< neofutur> non 16 bit colors were used only in lists , not ingame 20120420 22:33:49< fendrin> Sorry, I have seen a lot of Wesnoth code but I am not aware of any changes regarding the drawing in different bit depth. 20120420 22:33:55-!- tyrannodogg [~tyrannodo@ip-233-16.travedsl.de] has joined #wesnoth-dev 20120420 22:34:26< neofutur> also, I had an account on gna.org and it seems to have been deleted 20120420 22:34:32< neofutur> not sure I want to create a new one 20120420 22:34:42< fendrin> If it is abvious for you what caused the bug, then tell it in the report. I promise that this will be treated seriously. 20120420 22:37:13< neofutur> i took much time to document the bugreport, provide screenshots, tell exactly the problem, answer questions . . . 20120420 22:37:37< neofutur> but as I said its been fixed 1 year later 20120420 22:37:44< fendrin> Yeah, it is hard work to participate in a open source project. 20120420 22:37:49< fendrin> And things take its time. 20120420 22:37:53< neofutur> also if it was a xorg bug strange _only_ wesnoth had thisproblem ;) 20120420 22:38:14< fendrin> You should not take that personaly. 20120420 22:38:34< fendrin> On the other hand some bugs in Wesnoth are fixed quite fast. 20120420 22:39:12< neofutur> ( + someone added a comment that he could reproduce the bug ) 20120420 22:39:29< neofutur> i dont takeitpersonally, i dont liketo loose my time if its notuseful 20120420 22:39:59-!- Upth [~ogmar@108-85-91-228.lightspeed.frokca.sbcglobal.net] has joined #wesnoth-dev 20120420 22:39:59-!- Upth is now known as Upthorn 20120420 22:40:24< neofutur> + the rules for password strengh on gna.org are mad 20120420 22:40:38< fendrin> Okay okay 20120420 22:40:38< neofutur> upercase-lowercase+number is enough 20120420 22:40:47< fendrin> You do not want to fill bug reports. 20120420 22:40:48< neofutur> a bugreport tool is not a bank . . . 20120420 22:40:49< fendrin> I understand. 20120420 22:42:51-!- IvanSav [~IvanSav@ns2.ultranet.com.ua] has quit [Quit: IvanSav] 20120420 22:44:31-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20120420 22:45:38< neofutur> fendrin: http://gna.org/bugs/index.php?19651 20120420 22:46:09-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 22:46:43-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 22:47:20< fendrin> neofutur: Well, there will be no trolling. Some of the core developers own small device where Wesnoth run on, we need support down to 800x480 for them. 20120420 22:47:49 * shadowm dislikes the defensive stance of the bug report. 20120420 22:48:21< shadowm> oh dear gods Spanish translation 20120420 22:48:40< neofutur> I often report small resolution bugs to many projects, and generally got trolled ;( 20120420 22:48:44< shadowm> Espreon: did you tell your people to test their crap in-game? 20120420 22:49:21< shadowm> neofutur: I've been aware of some of these issues for a while, so don't hold your breath. 20120420 22:49:44< shadowm> The Password button however does not present this problem when using the default English translation 20120420 22:50:24< shadowm> In fact, odds are this won't be solved until a few more years 20120420 22:50:46< fendrin> neofutur: Every glitch in Wesnoth from 800x480 up to every resolution possible is a bug and we are glad if people report them. 20120420 22:51:18< shadowm> I could go and move a bunch of options to a separate dialog with more flexible geometry but then people could get angry if I don't choose the correct options 20120420 22:51:26< shadowm> i.e. the least used stuff 20120420 22:51:47< fendrin> shadowm: German translations tend to grow bigger than English as well. I do not think that Spanish is the only problem language. 20120420 22:52:08< shadowm> yes, I know, but our policy is that you translators should try to do your best to not make these problems evident 20120420 22:53:05< neofutur> french is often longer than english too 20120420 22:53:17< neofutur> well, most languages are longer than english ;) 20120420 22:53:26< fendrin> Yeah, still we can make neofutur some hope that we treat his bug report seriously and tell the translators about it.. 20120420 22:53:26< neofutur> one of the reasons english is my preferred language ;) 20120420 22:53:34< shadowm> fendrin: I already did 20120420 22:54:11< fendrin> shadowm: Shall I assign the bug report to Espreon? 20120420 22:54:39< shadowm> no 20120420 22:55:05-!- Ayne [~Ayne@cpc2-sgyl34-2-0-cust493.sgyl.cable.virginmedia.com] has joined #wesnoth-dev 20120420 22:55:22< shadowm> as I said, the Password button is the only object in this dialog that does not break with English at 800x600 20120420 22:55:33< shadowm> so the majority of the issues shown in the screenshot are not translation-specific 20120420 22:56:29< neofutur> imo, since english is nearly always shorter than any other languages, the UI should always reserve more space than needed for english 20120420 22:56:43-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Read error: Connection reset by peer] 20120420 22:56:46< neofutur> so translators can translate knowing they have enough space 20120420 22:56:49< shadowm> yeah, but in this case we already ran out of space for English too 20120420 22:56:57< neofutur> smaller fonts ;) 20120420 22:57:15< neofutur> or using more onmouseover to save space ? 20120420 22:57:48< shadowm> it seems like UI design is converging towards large font layouts on purpose, presumably to make them more accessible and avoid conflicts with, say, asian scripts 20120420 22:58:08< shadowm> so reducing the font size of the primary elements in this case does not seem viable 20120420 22:58:44< shadowm> also, our UI frameworks are very limited, specially so the legacy one in use in these screens 20120420 22:59:27-!- molgrum [~molgrum@h-189-21.a189.priv.bahnhof.se] has quit [Quit: Lämnar] 20120420 23:01:17< shadowm> I've been wanting to bring this up with the community at large to see if they can offer alternatives that we might be able to implement in the future 20120420 23:02:01< shadowm> but I don't know if that would be stepping on anyone's toes since mordante could have this in this kilometric to-do list for the following decade 20120420 23:02:10< shadowm> *in his 20120420 23:02:38< shadowm> the problem is that the community at large is also unlikely to understand technical and manpower limitations 20120420 23:02:56< fendrin> Yeah, but mordante needs to gang up team members. It is his own fault if he stays a one man army against that huge enemy. 20120420 23:03:27< fendrin> It can't be that gui2 issues block the development of certain aspects for ages. 20120420 23:03:27< shadowm> so we could end up with yet another UI design proposal that will not be implemented in time 20120420 23:03:46< shadowm> (i.e. there have been proposals for improving other dialogs sitting idle since 2005) 20120420 23:05:19< fendrin> My opinion is that an own gui system is not a good idea at all. The main argument for it was that most libraries available are ugly when used in games. But I do not agree with that. Some games have nice dialogs and use gtk or something like that. 20120420 23:05:36-!- enchilado [~enchilado@defocus/yummy/enchilado] has quit [Quit: BRB->] 20120420 23:05:53-!- hankerspace [~quassel@hankerspace.dyndns.org] has quit [Read error: Connection reset by peer] 20120420 23:06:19< shadowm> I think I also proposed using gtk+ or qt back in the day, some time before gui2 development even began. 20120420 23:06:41< shadowm> Both are themeable, too. 20120420 23:06:57-!- Ayne [~Ayne@cpc2-sgyl34-2-0-cust493.sgyl.cable.virginmedia.com] has quit [Quit: ~ Trillian Astra - www.trillian.im ~] 20120420 23:06:58-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has quit [Quit: oldtopman has left the house] 20120420 23:07:01< fendrin> It might even be worth to think about some even more higher level library use. 20120420 23:07:42< fendrin> Crystalspace for example offers an interface for 2d game boards. 20120420 23:08:32< fendrin> Just to name something. Most likely isn't crystalspace an option for Wesnoth. 20120420 23:09:25< mattsc> neph: btw, I seem to have a defensive AI now that can win that scenario (protecting the cart) 20120420 23:09:33-!- mjs-de [~mjs-de@p3EE23718.dip.t-dialin.net] has joined #wesnoth-dev 20120420 23:10:42< mattsc> It still has many things that are either sub-optimal or missing entirely (like those suggested by anonymissimus), but it is already getting better 20120420 23:11:26< fendrin> shadowm: By the way, I have implemented another FPI. It's a view= attribute in the [unit_type] and [unit] which is taken for fog/shroud removal if present instead of the movement points. 20120420 23:11:56< shadowm> fendrin: wait, which FPI is this and could you explain what this actually means? 20120420 23:12:28< fendrin> Give me a minute, I was sure it must be an FPI. Let me search. 20120420 23:12:48< shadowm> "When making a new thread, you should include a category at the beginning of the post title like so: “[engine]Separate vision range from movement”" 20120420 23:13:00< shadowm> is it that? (which isn't a FPI but rather an example of how to post an idea) 20120420 23:14:11-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 23:14:32< fendrin> Ah 20120420 23:14:40< fendrin> You are right, it is just an example. 20120420 23:14:51< fendrin> Okay, I will explain it. 20120420 23:14:54-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 23:15:13< shadowm> I think I understood now. 20120420 23:15:19< fendrin> If the view= attribute is not touched by the coder of the unit nothing changes at all. 20120420 23:15:51< fendrin> If the view= attribute is present the unit does have a different view range than movement range. 20120420 23:16:53< fendrin> I first thought it might make problems with ambush in regions where the unit can move but not see. But I was wrong. The movement code handles everything fine and like expected. 20120420 23:17:17< shadowm> Yeah, that's what I gathered. It seems like it could be useful in some specific cases, i.e. cutscenes (although now fog can be manipulated directly as an alternative). 20120420 23:17:39< fendrin> Well, it comes with a second feature. 20120420 23:17:43< fendrin> Also optional. 20120420 23:17:46< shadowm> Or maybe someone could give a unit a trait like "this guy can see very far to the distance" for some reason. 20120420 23:18:01< fendrin> I could also think about slower dwarvish scouts. 20120420 23:18:11-!- enchilado [~enchilado@defocus/yummy/enchilado] has joined #wesnoth-dev 20120420 23:18:15< fendrin> That can be used as scouts because of more vision. 20120420 23:18:21< fendrin> Not in mainline of course. 20120420 23:18:41< fendrin> The current dwarvish scout is just to fast for a dwarf. 20120420 23:19:05< fendrin> The dwarves have a too good movement schema to have high movement points. 20120420 23:19:07< shadowm> That's kind of their thing. :p 20120420 23:19:25< shadowm> I never really understood why that unit was mainlined anyway. 20120420 23:19:37< fendrin> For dwarf campaigns. 20120420 23:19:53< fendrin> It is ugly to have no scouting unit in a campaign. 20120420 23:19:59< shadowm> I suppose that's an alternative to conspicuous gryphon riders flying underground, yeah. 20120420 23:20:07< fendrin> Indeed. 20120420 23:20:33< fendrin> The second feature it comes with is a view_costs table in movement_schema 20120420 23:20:52-!- enchilado [~enchilado@defocus/yummy/enchilado] has quit [Read error: Connection reset by peer] 20120420 23:21:05< fendrin> Thus you can have units see over terrain that is not reachable but does not cover sight like deep water for example. 20120420 23:21:07-!- enchilado [~enchilado@defocus/yummy/enchilado] has joined #wesnoth-dev 20120420 23:21:25< fendrin> If not given the default is the movement_costs like it is now. 20120420 23:22:12< shadowm> Hopefully the usage of that feature will remain limited to campaigns and other add-ons, though. 20120420 23:22:18< neofutur> I wouldnt vote for using qt or gtk 20120420 23:22:39< neofutur> wesnoth is already using 10x more ram than when i started using it around version 0.6.2 20120420 23:22:43-!- s951 [~s951@cpc31-cmbg15-2-0-cust850.5-4.cable.virginmedia.com] has quit [Quit: Leaving] 20120420 23:23:02-!- s951 [~s951@cpc31-cmbg15-2-0-cust850.5-4.cable.virginmedia.com] has joined #wesnoth-dev 20120420 23:23:07< shadowm> neofutur: 0.6.2 didn't have as many terrain graphics and unit animations :p 20120420 23:23:39< neofutur> disabling unit animations could help saving much ram ? 20120420 23:23:47< shadowm> no 20120420 23:23:54< fendrin> neofutur: Since those libraries are most likely in your RAM already it wouldn't matter much. For me, the kde I use holds qt in ram and firefox does it with gtk. Every extra applikation just uses the same copie in RAM: 20120420 23:24:33< shadowm> actually, maybe you could save a little, but not much 20120420 23:24:56< shadowm> most of the image cache is probably populated by terrain graphics, though, and that's unavoidable 20120420 23:24:57< neofutur> fendrin: I use windowmaker to save ram for ewesnoth :p 20120420 23:25:44< shadowm> I loaded an autosave from a MP game from last night now in a fresh session and Wesnoth uses 124 MiB of RAM 20120420 23:25:54< fendrin> shadowm: I do not see an urgent need for using the features in mainline campaigns or multiplayer. But it is a nice addon for UMC and it is cheap. I could reuse existing code and the extra stuff is very not intrusive. 20120420 23:26:18< shadowm> but there are a lot of factors contributing to that footprint besides data files 20120420 23:26:20< fendrin> shadowm: I mean, I have reused existing code, the feature is already complete. 20120420 23:27:37< shadowm> that said, as a developer I couldn't possibly try to work on Wesnoth with a system with less than 4 GiB of RAM 20120420 23:28:46< shadowm> (i.e. at one point of compiling test builds approx 1.5 GiB need to fit in RAM for a few seconds/minutes) 20120420 23:29:44< fendrin> shadowm: But maybe esr would like to use the feature for the named dwarvish scout unit in the tHoT campaign. 20120420 23:29:45-!- enchilado [~enchilado@defocus/yummy/enchilado] has quit [Read error: Connection reset by peer] 20120420 23:29:58-!- enchilado [~enchilado@defocus/yummy/enchilado] has joined #wesnoth-dev 20120420 23:30:08-!- _vdn1 [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 23:30:15-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Read error: Connection reset by peer] 20120420 23:30:29< shadowm> fendrin: I kind of doubt it. It seems like his interest in Wesnoth has waned significantly as of late. 20120420 23:31:13< fendrin> Yeah, seems so. 20120420 23:31:32< shadowm> And as a campaign maintainer myself, I know one can only do so much with a single campaign before having a strong urge to move on. 20120420 23:34:39-!- _vdn1 [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Client Quit] 20120420 23:35:06-!- mjs-de [~mjs-de@p3EE23718.dip.t-dialin.net] has quit [Remote host closed the connection] 20120420 23:35:12-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 23:36:00< fendrin> shadowm: Indeed, I wish I had someone taking over LoW as well. 20120420 23:37:28-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20120420 23:37:54< fendrin> Okay, I would like to commit the view= feature soon, if there is nothing speaking against it. 20120420 23:38:36< shadowm> Not from me, at least. 20120420 23:39:14< fendrin> I thought so. Would have bet that this feature is not considered very evil by anyone. 20120420 23:40:25< fendrin> The FPI I am working currently on is 24: "Ranged attacks should actually be ranged." 20120420 23:40:42< fendrin> But I am not sure how to do it nicely. 20120420 23:41:19< shadowm> There are more important things that need to be done than implementing FPIs, however. But you know that already. 20120420 23:41:24-!- Gambit [~gambit@wesnoth/developer/grickit] has joined #wesnoth-dev 20120420 23:41:37 * shadowm doesn't want to be involved in that again. 20120420 23:42:02< fendrin> shadowm: Yeah, I know. The long term goal is the FR for total conversions I got from zookeeper. 20120420 23:43:13< fendrin> I can add support for total conversions but I think I need to fill some holes where Wesnoth is too limited for actually support real total conversions. 20120420 23:44:03< fendrin> If done with the mind involved I can limit it at very few mostly generic features which can be used to satisfy most needs a possible conversion could have. 20120420 23:44:45< fendrin> So far I have isolated only 4 features which are needed by most hex field games out there which can not be easily done with lua. 20120420 23:45:26< shadowm> ... 20120420 23:45:42< fendrin> 1. The view= feature. 20120420 23:45:47< shadowm> Who said the point of the mod framework was to make completely different games out of Wesnoth? 20120420 23:46:15< shadowm> Because if the point is turning Wesnoth into a generic game engine then I'm sure there are dozens of those out there already. 20120420 23:46:31< shadowm> Not necessarily open-source, but people don't necessarily care about that. 20120420 23:47:23< fendrin> Well, the mod framework does not necessarily need to support every kind of hex based and turn based strategy game. 20120420 23:47:53< fendrin> But if it can be achieved by adding 4 more or less simple features then I do not see anything speaking against it. 20120420 23:47:59< shadowm> Anyway, no, I won't get dragged into this again. *goes to do something else* 20120420 23:48:53< fendrin> shadowm: That is a pity. You helped me a lot when doing the palette stuff, too bad that your mood was not always the best. 20120420 23:49:45< shadowm> The editor functionality is a common interest of pretty much everyone in here since we are mostly mainline developers or UMC maintainers. 20120420 23:49:52-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Quit: Leaving.] 20120420 23:50:14< fendrin> shadowm: But maybe I can come back to you when doing the area editor feature? You seemed to have had interest in that. 20120420 23:50:16< shadowm> Maing it possible to change certain mechanics to implement a completely different game, though? I'm not in that crowd. 20120420 23:50:45< shadowm> Yes, I'd love to see that come to fruition since it'd save me a lot of maintenance load in the future, in AtS. 20120420 23:51:31< fendrin> Don't worry. I already have a working prototype. The feature is not far away. 20120420 23:51:57< shadowm> That said, I don't intend to use the 1.11.x editor for production purposes until AtS is completed. 20120420 23:52:40< shadowm> In general, I won't be testing Wesnoth 1.11.x beyond what concerns me (the add-ons management code) a lot until that happens. 20120420 23:54:12< fendrin> shadowm: I do not need you for testing purposes, but I value your ideas about how the feature should work and about the gui design around it. 20120420 23:55:42-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120420 23:56:02-!- Appleman1234 [~Appleman1@ppp59-167-222-56.qld.adsl.internode.on.net] has quit [Remote host closed the connection] 20120420 23:56:14-!- _vdn [~nazgul-sa@ppp91-77-235-143.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120420 23:58:16-!- mattsc [~mattsc@fw.hia.nrc.ca] has quit [Remote host closed the connection] 20120420 23:58:31-!- mattsc [~mattsc@fw.hia.nrc.ca] has joined #wesnoth-dev --- Log closed Sat Apr 21 00:00:53 2012