--- Log opened Thu Jul 19 00:00:46 2012 20120719 00:01:04< jamit> Why is Delfador level 5? Because during the writing of HttT he got a look at his own stats. Level 3?!? He took aim with his staff and queried (in a rather HAL-like voice) "Just what do you think you're doing, Dave?" 20120719 00:01:40< AI0867> because history 20120719 00:01:48< AI0867> also he's old and you shoudn't use him too much 20120719 00:04:02-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20120719 00:09:36< Espreon> Ivanovic: You don't care if I change "Bahasa Indonesian" on g.w.o to "Indonesian", right? 20120719 00:10:41< Espreon> Note that "Bahasa Indonesian" is a hybrid of "Bahasa Indonesia" and "Indonesian". 20120719 00:14:09-!- mattsc [~mattsc@fw.hia.nrc.ca] has quit [Quit: bye] 20120719 00:21:54-!- bwrsandman [~sandy@57-73-252-216.dsl.colba.net] has joined #wesnoth-dev 20120719 00:27:10-!- Gallaecio_ [~quassel@84.120.114.134.dyn.user.ono.com] has quit [Read error: Connection reset by peer] 20120719 00:30:21-!- bwrsandman [~sandy@57-73-252-216.dsl.colba.net] has quit [Quit: Leaving.] 20120719 00:30:38-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20120719 00:35:50-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20120719 00:44:02< CIA-87> jamit * r54778 /trunk/src/ (actions.cpp actions.hpp mouse_events.cpp mouse_events.hpp): 20120719 00:44:02< CIA-87> Convert unit_sighted_result to interrupted. 20120719 00:44:02< CIA-87> This should allow there to be less guessing as to why movement ended. 20120719 00:46:09< CIA-87> ai0867 * r54779 /website/gettext.wesnoth.org/bin/update-gettext-stats: Add a few more timestamps to g.w.o log 20120719 01:25:28-!- negusnyul [~negusnyul@1F2EBB6E.dsl.pool.telekom.hu] has quit [Quit: Konversation terminated!] 20120719 01:26:33-!- Crendgrim [~crend@77-22-112-72-dynip.superkabel.de] has quit [Remote host closed the connection] 20120719 01:30:37-!- ToBeFree [~tobefree@unaffiliated/tobefree] has quit [Read error: Connection reset by peer] 20120719 01:39:39-!- Elvish_Pillager [~eli@71-10-229-241.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20120719 01:49:51-!- wesbot changed the topic of #wesnoth-dev to: 182 bugs, 337 feature requests, 17 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20120719 01:53:56-!- mjs-de [~mjs-de@d185120.adsl.hansenet.de] has quit [Remote host closed the connection] 20120719 02:03:26-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20120719 02:47:13-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 252 seconds] 20120719 02:49:15-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20120719 02:53:01< CIA-87> jamit * r54780 /trunk/src/whiteboard/move.cpp: 20120719 02:53:01< CIA-87> Streamline wb::move::execute() to make better use of the new parameters and 20120719 02:53:01< CIA-87> return value of move_unit_along_route(). 20120719 02:55:19< jamit> ejls: ^ I ended up dropping only ~20 lines of code. There might be more that could be done, but that would involve analyzing what the whiteboard needs. This was just changing how information was obtained from move_unit(). 20120719 03:16:49-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20120719 03:17:48-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20120719 03:31:02-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20120719 03:42:00-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20120719 03:52:28-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has quit [Quit: Leaving.] 20120719 03:52:34-!- happygrue_ [~quassel@wesnoth/developer/wintermute] has quit [Remote host closed the connection] 20120719 04:10:25-!- Artemius [~Artemius@139.179.205.69] has quit [Quit: Ex-Chat] 20120719 04:12:34-!- Gambit is now known as keming 20120719 04:14:51-!- keming is now known as BatmanGambit 20120719 04:17:21-!- BatmanGambit is now known as XanatosGambit 20120719 04:38:01< CIA-87> jamit * r54781 /trunk/src/mouse_events.cpp: Making better use of move_unit()'s parameters. 20120719 04:39:04-!- un214 [~un214@108.221.231.209] has joined #wesnoth-dev 20120719 05:25:21< CIA-87> jamit * r54782 /trunk/src/mouse_events.cpp: Making better use of move_unit()'s parameters. 20120719 05:38:42-!- XanatosGambit [~gambit@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20120719 05:43:00< CIA-87> jamit * r54783 /trunk/src/mouse_events.cpp: 20120719 05:43:00< CIA-87> Allow fog to be cleared during a move+attack. 20120719 05:43:00< CIA-87> Suppressing the fog clearing was just creating inconsistencies. It denied 20120719 05:43:00< CIA-87> players a chance to abort if their movement revealed a powerful enemy. Plus, 20120719 05:43:00< CIA-87> there are already other things (e.g. ambushes) that can interrupt the move. 20120719 05:50:16< CIA-87> jamit * r54784 /trunk/src/menu_events.cpp: Clean up the display for "press t to continue". 20120719 06:02:58-!- un214 [~un214@108.221.231.209] has quit [Remote host closed the connection] 20120719 06:21:31< CIA-87> jamit * r54785 /trunk/src/actions.cpp: Add "the moving unit is gone" to the definition of movement being interrupted. 20120719 07:09:46< Ivanovic> Espreon: hmm, good one, not sure 20120719 07:09:57< Ivanovic> there was probably a reason for the bahasa part 20120719 07:11:48< CIA-87> jamit * r54786 /branches/1.10/src/actions.cpp: 20120719 07:11:48< CIA-87> Don't allow "Press t to continue" if we're executing a whiteboard move. 20120719 07:11:48< CIA-87> Fixes bug #19744. 20120719 07:13:05< CIA-87> jamit * r54787 /trunk/src/actions.cpp: 20120719 07:13:05< CIA-87> Don't allow "Press t to continue" if we're executing a whiteboard move. 20120719 07:13:05< CIA-87> Fixes bug #19744. 20120719 07:14:38< Espreon> Ivanovic: Yeah, "Bahasa Indonesia" (not "Bahasa Indonesian", which is what we currently have) is the Indonesian term for the Indonesian language, if you were wondering. 20120719 07:24:43< Ivanovic> okay,y then it can be indonesian for the website 20120719 07:25:26< Espreon> All right. 20120719 07:25:58-!- Gallaecio [~quassel@84.120.114.134.dyn.user.ono.com] has joined #wesnoth-dev 20120719 07:26:46< CIA-87> espreon * r54788 /website/gettext.wesnoth.org/langs.php: 'Bahasa Indonesian' -> 'Indonesian' on g.w.o. 20120719 07:26:59< Espreon> Ivanovic: Thanks. 20120719 07:40:47-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Quit: Read error: User fell down infinite stairs] 20120719 07:44:21-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20120719 07:49:51-!- wesbot changed the topic of #wesnoth-dev to: 181 bugs, 337 feature requests, 17 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! 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Here's another supposedly quick and easy question :P 20120719 16:50:55< Crab_> hello 20120719 16:51:17< mattsc> Is there a built-in way to check whether the (major) game state has changed (from Lua, I mean, not C++)? 20120719 16:51:38< mattsc> Or do I need to store all units and their stats and compare them by hand? 20120719 16:52:21< Crab_> no, it's not possible. 20120719 16:52:37< Crab_> the assumption is that move/attack/recruit/recall changes the major game state 20120719 16:52:39< mattsc> Ok, that's what I thought. Thanks. 20120719 16:52:57< Crab_> i.e. WML can change terrain, recruit lists, recall lists, units, time of day, etc 20120719 16:53:28< mattsc> True ... 20120719 16:53:36< Crab_> eventually, it'd be a good idea to add support for 'no wml events fired after this move' function 20120719 16:54:11< Crab_> also, move_to_targets assumes that moves don't change the game state apart from the obvious effect of the move 20120719 16:54:18< Crab_> that's for the evaluation to be faster 20120719 16:54:50< mattsc> Right. And that (speed of evaluation) is also why I am asking. 20120719 16:55:59< mattsc> A lot of my evaluation functions do very similar things and would benefit from having certain things (e.g. enemy attack maps etc.) evaluated only once, but of course they need to decide somehow when a game state change has happened. 20120719 17:00:26< Crab_> yes, I understand 20120719 17:00:47< Crab_> that would require some observer mechanism to be implemented 20120719 17:00:55< Crab_> then you'll be able to code the rest in lua 20120719 17:03:27< mattsc> Ok. Thanks. This is not too important for now, I was just wondering. 20120719 17:09:05-!- csarmi [csarmi@178-164-141-160.pool.digikabel.hu] has joined #wesnoth-dev 20120719 17:41:57-!- fendrin [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-dev 20120719 18:09:08-!- ancestral [~ancestral@65-128-225-244.mpls.qwest.net] has joined #wesnoth-dev 20120719 18:13:18-!- EdB [~edb@tss37-1-89-82-194-231.dsl.sta.abo.bbox.fr] has joined #wesnoth-dev 20120719 18:24:09-!- csarmi [csarmi@178-164-141-160.pool.digikabel.hu] has quit [] 20120719 18:37:34< jamit> Crab_: around? 20120719 18:39:31< Crab_> jamit: yes 20120719 18:40:21< jamit> I was looking at how move_unit() is called, and it lead me to ai::move_result::do_execute(). The logic there has me a little confused. 20120719 18:40:35< jamit> Do you know off the top of your head what it is supposed to do? 20120719 18:40:52< Crab_> yes. ai::move_result is one of the action object that AI uses to move/recruit/attack/recall 20120719 18:41:08< Crab_> it encapsulates two things - check that the action is possible, and do it 20120719 18:41:40< jamit> When is it supposed to call set_gamestate_changed()? 20120719 18:41:48< Crab_> in particular, move_result::execute moves the unit from A to B and ensures that it's in the replay. the actual move logic is not in ai, but in src/actions.cpp 20120719 18:42:15< Crab_> set_gamestate_changed is called when an action happened that can only be done a finite number of times per turn 20120719 18:42:23< Crab_> unit spending a movement point, for example 20120719 18:42:48< Crab_> it's ok to call it once after several such changes, if they happen 'in 1 go without the AI acting in between' 20120719 18:43:02< jamit> OK. That can be done a lot simpler than how it is done now. move_unit() returns the number of hexes traveled. If that is greater than zero, the unit moved. 20120719 18:43:32< jamit> No real need to see if the unit is still around, then check if its position is different than where it started. 20120719 18:43:35< Crab_> the main purpose of set_gamestate_changed is to invalidate caches and to prevent infinite loops 20120719 18:44:17< Crab_> let me check the code... 20120719 18:44:53< jamit> In fact, if the unit is not still around, it sounds like set_gamestate_changed() should be called. 20120719 18:45:16< Crab_> yes 20120719 18:45:52-!- timotei [~timotei@188.24.5.98] has joined #wesnoth-dev 20120719 18:45:53-!- timotei [~timotei@188.24.5.98] has quit [Changing host] 20120719 18:45:53-!- timotei [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20120719 18:46:14< Crab_> also, move_result handles the 'stop' 20120719 18:46:36< Crab_> it's an action where AI pretends to remove all the MP from a unit 20120719 18:46:55< jamit> That's what I conjectured. 20120719 18:47:15< Crab_> and that 'stop' should only be done if unit has reached destination and if stop was required (remove_movement_ is true) 20120719 18:48:07< jamit> That part looks OK. It's just the code block (part of an if) that calls move_unit() that looks improvable. 20120719 18:48:10< Crab_> also, if we have seen new enemies/friends during the move, that's also the reason for calling it 20120719 18:48:57< jamit> Well, you cannot see new units if you did not move, so seeing new friends/enemies would be covered merely by seeing if the unit moved. 20120719 18:48:59< Crab_> but, as I understand, you're right in that it can only happen now if we have moved (spent MP) 20120719 18:49:58< Crab_> but we need to get unit's location anyway (it might be used later by the AI) 20120719 18:50:00< jamit> The way I would do it is "if moved or there is an ambusher then gamestate changed" 20120719 18:50:12< Crab_> well, how you can trigger an ambush without moving? 20120719 18:50:35< Crab_> by moving into ambusher's hex? 20120719 18:51:06< jamit> I cannot rule that case out. It seems like screwy WML could plop a hidden unit next to where we start, and the unit tries to move right into it. Or bad pathfinding might do it. 20120719 18:51:30< jamit> But yes, basically moving into an ambusher's hex from the starting hex. 20120719 18:51:32< Crab_> ok 20120719 18:53:29< Crab_> then yes, we can replace if (unit_location_ != from_) with a 'mp spent' check, and remove the part about seen units 20120719 18:55:04< jamit> Another thing I was thinking of -- you mentioned to mattsc something about knowing whether or not any WML had executed. 20120719 18:55:33-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has joined #wesnoth-dev 20120719 18:55:49< jamit> Maybe there could be a function that returns the number of WML events that had fired since the program started? The number itself would be meaningless, but seeing if it changed would be meaningful. 20120719 19:16:56< fendrin> hi Crab_ 20120719 19:17:17< fendrin> Crab_: Do you know who is (if any) working on support for MP campaigns? 20120719 19:18:28< fendrin> AI0867: You asked something about [area]? 20120719 19:22:51< fendrin> zookeeper: Hello, do you have some time? 20120719 19:23:16< CIA-87> jamit * r54789 /trunk/src/ai/actions.cpp: Simplify the AI detection of a unit actually moving. 20120719 19:31:04-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20120719 19:31:46-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20120719 19:32:40-!- Crendgrim [~crend@77-22-112-72-dynip.superkabel.de] has quit [Remote host closed the connection] 20120719 19:49:51-!- wesbot changed the topic of #wesnoth-dev to: 180 bugs, 337 feature requests, 17 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20120719 19:53:16-!- Gallaecio [~quassel@84.120.114.134.dyn.user.ono.com] has joined #wesnoth-dev 20120719 19:55:39-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Ping timeout: 255 seconds] 20120719 20:02:03-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20120719 20:16:02-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20120719 20:20:46-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20120719 20:23:59-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20120719 20:24:17-!- Guest79410 [~tobefree@freiwuppertal.de] has joined #wesnoth-dev 20120719 20:24:46-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20120719 20:26:32-!- ToBeFree [~tobefree@unaffiliated/tobefree] has quit [Quit: Leaving] 20120719 20:28:30-!- Guest79410 is now known as ToBeFree 20120719 20:28:30-!- ToBeFree [~tobefree@freiwuppertal.de] has quit [Changing host] 20120719 20:28:30-!- ToBeFree [~tobefree@unaffiliated/tobefree] has joined #wesnoth-dev 20120719 20:39:16-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20120719 20:41:49-!- ToBeFree [~tobefree@unaffiliated/tobefree] has quit [Excess Flood] 20120719 20:42:32-!- EdB [~edb@tss37-1-89-82-194-231.dsl.sta.abo.bbox.fr] has quit [Quit: Konversation terminated!] 20120719 20:43:15-!- ToBeFree [~tobefree@unaffiliated/tobefree] has joined #wesnoth-dev 20120719 20:43:37-!- trademark_ [~trademark@mon69-1-82-67-23-185.fbx.proxad.net] has joined #wesnoth-dev 20120719 20:43:52< trademark_> hey 20120719 20:44:01< lipkab> hi trademark_ 20120719 20:44:43-!- timotei [~timotei@188.24.5.98] has joined #wesnoth-dev 20120719 20:44:43-!- timotei [~timotei@188.24.5.98] has quit [Changing host] 20120719 20:44:43-!- timotei [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20120719 20:54:33< zookeeper> fendrin, yeah, what's up? 20120719 20:58:58-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Read error: Connection reset by peer] 20120719 20:59:15-!- timotei [~timotei@188.24.5.98] has joined #wesnoth-dev 20120719 20:59:15-!- timotei [~timotei@188.24.5.98] has quit [Changing host] 20120719 20:59:15-!- timotei [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20120719 21:01:39-!- mattsc [~mattsc@fw.hia.nrc.ca] has quit [Quit: bye] 20120719 21:07:23-!- lipk [~lipk@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20120719 21:08:04-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has quit [Ping timeout: 248 seconds] 20120719 21:10:02-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20120719 21:10:52-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Read error: Connection reset by peer] 20120719 21:11:12-!- timotei [~timotei@188.24.5.98] has joined #wesnoth-dev 20120719 21:11:13-!- timotei [~timotei@188.24.5.98] has quit [Changing host] 20120719 21:11:13-!- timotei [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20120719 21:11:34-!- _vdn [~nazgul-sa@ppp91-77-243-212.pppoe.mtu-net.ru] has joined #wesnoth-dev 20120719 21:12:42-!- neXyon [~neXyon@84-119-52-87.dynamic.xdsl-line.inode.at] has joined #wesnoth-dev 20120719 21:27:33-!- lipk [~lipk@host-91-147-212-174.biatv.hu] has quit [Quit: And away we go] 20120719 21:32:26-!- Elvish_Pillager [~eli@71-10-229-241.dhcp.oxfr.ma.charter.com] has quit [Ping timeout: 255 seconds] 20120719 21:38:03-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20120719 21:38:30-!- trademark_ [~trademark@mon69-1-82-67-23-185.fbx.proxad.net] has quit [Ping timeout: 264 seconds] 20120719 21:51:13-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Read error: Connection reset by peer] 20120719 21:54:41-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20120719 22:02:13-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has quit [Ping timeout: 252 seconds] 20120719 22:03:42-!- stikonas_ [~gentoo@ctv-79-132-164-161.vinita.lt] has joined #wesnoth-dev 20120719 22:03:45-!- stikonas_ [~gentoo@ctv-79-132-164-161.vinita.lt] has quit [Changing host] 20120719 22:03:45-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20120719 22:07:35< AI0867> fendrin: a while ago 20120719 22:08:00< AI0867> fendrin: I asked whether any support for it (in maps or scenarios) was planned anytime soon 20120719 22:16:27-!- stikonas [~gentoo@ctv-79-132-164-161.vinita.lt] has joined #wesnoth-dev 20120719 22:16:28-!- stikonas [~gentoo@ctv-79-132-164-161.vinita.lt] has quit [Changing host] 20120719 22:16:28-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20120719 22:16:30-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has quit [Ping timeout: 276 seconds] 20120719 22:19:32-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Read error: Connection reset by peer] 20120719 22:33:52-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [] 20120719 22:59:32-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20120719 23:23:31-!- Gallaecio [~quassel@84.120.114.134.dyn.user.ono.com] has quit [Remote host closed the connection] 20120719 23:24:34-!- Gallaecio [~quassel@84.120.114.134.dyn.user.ono.com] has joined #wesnoth-dev 20120719 23:29:18-!- Gambit [~gambit@wesnoth/developer/grickit] has joined #wesnoth-dev 20120719 23:40:10-!- _vdn [~nazgul-sa@ppp91-77-243-212.pppoe.mtu-net.ru] has quit [Quit: Leaving.] 20120719 23:49:21-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20120719 23:49:29-!- stikonas [~gentoo@ctv-79-132-164-161.vinita.lt] has joined #wesnoth-dev 20120719 23:49:30-!- stikonas [~gentoo@ctv-79-132-164-161.vinita.lt] has quit [Changing host] 20120719 23:49:30-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev --- Log closed Fri Jul 20 00:00:46 2012