--- Log opened Wed Aug 22 00:00:30 2012 --- Day changed Wed Aug 22 2012 20120822 00:00:30< shadowm> The game will continue only as long as there's another client that can become the new host. 20120822 00:01:06< shadowm> (Excluding a bug where a clientless unjoinable game may persist in the lobby.) 20120822 00:25:37-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 240 seconds] 20120822 00:34:02-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20120822 00:40:45< Necrosporus> How do I unhide unit on start of its movement and hide after few seconds while it's not moved? 20120822 00:41:46< Necrosporus> Animation alpha seem to work for visual side (though I'd prefer to disable hide built-in alpha thing) 20120822 00:43:52-!- negusnyul [~negusnyul@dsl4E5CD6CD.pool.t-online.hu] has quit [Quit: Konversation terminated!] 20120822 01:01:50< fendrin> Alarantalara: around? 20120822 01:03:00< shadowm> fendrin: So what's the status of the fix for the editor palette overpainting regression on trunk? 20120822 01:03:19-!- mattsc [~mattsc@24.102.134.37.res-cmts.sm.ptd.net] has joined #wesnoth-dev 20120822 01:03:46< fendrin> shadowm: It is not fixed in trunk. 20120822 01:04:15< shadowm> Exactly. 20120822 01:04:32< shadowm> You said a long while ago that you had a fix and it'd be committed soon. 20120822 01:05:15< fendrin> Yes, but that branch is not stable enough to get in trunk. 20120822 01:05:42< fendrin> The fix will get merged when it is. 20120822 01:06:03< fendrin> And that won't be before 1.11.0 is out. 20120822 01:06:11< shadowm> That's quite unfortunate. 20120822 01:06:58< fendrin> I guess it is only a small issue compared to other stuff I introduced that we don't know of yet. 20120822 01:07:20< shadowm> It's small but extremely conspicuous. 20120822 01:07:49< fendrin> It's a bit ugly to fix as well. 20120822 01:08:27< shadowm> It wasn't back when I fixed it. 20120822 01:08:45< shadowm> It's very reappearance is a symptom of a larger design problem. 20120822 01:08:53< shadowm> *Its 20120822 01:09:01< fendrin> Indeed. 20120822 01:19:08< Alarantalara> fendrin: I am now 20120822 01:20:35< fendrin> Alarantalara: Did you code the railroad terrain? 20120822 01:22:26< Alarantalara> I think zookeeper did the current version. The one I did was replaced. 20120822 01:23:11< Alarantalara> I just checked the logs, it was boucman. 20120822 01:26:23< fendrin> hmmm, I am working at the moment on making bridges with railroads on them. 20120822 01:27:20< AI0867> Necrosporus: anything containing the phrase "several seconds" seems like a bad idea for a TBS 20120822 01:44:21-!- lansiir [~oldtopman@unaffiliated/oldtopman] has joined #wesnoth-dev 20120822 01:44:55-!- mattsc [~mattsc@24.102.134.37.res-cmts.sm.ptd.net] has quit [Quit: I'm asleep] 20120822 01:46:48-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has quit [Ping timeout: 245 seconds] 20120822 02:03:50-!- mattsc [~mattsc@24.102.134.37.res-cmts.sm.ptd.net] has joined #wesnoth-dev 20120822 02:06:12-!- jamit [~james@pool-96-235-148-103.cmdnnj.east.verizon.net] has quit [Quit: Leaving.] 20120822 02:54:44-!- markus_ [~mjs-de@d119239.adsl.hansenet.de] has joined #wesnoth-dev 20120822 02:58:34-!- mjs-de [~mjs-de@g224177158.adsl.alicedsl.de] has quit [Ping timeout: 260 seconds] 20120822 03:05:50-!- mattsc [~mattsc@24.102.134.37.res-cmts.sm.ptd.net] has quit [Quit: bye] 20120822 03:16:42-!- PolarPanda [~quassel@unaffiliated/peterporty] has quit [Remote host closed the connection] 20120822 03:19:17-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20120822 04:15:46-!- ancestral [~ancestral@65-128-252-93.mpls.qwest.net] has quit [Quit: i go sleeps kthxbai] 20120822 04:19:33< fendrin> Alarantalara: Do you have a version of the railways without the wooden planks? 20120822 04:19:56< Alarantalara> I might. Let me check 20120822 04:21:54< Alarantalara> I do, but they're unshaded - just grey shapes 20120822 04:23:12< Alarantalara> You could use them as an alpha mask for the final art to get most of the way 20120822 04:23:37< fendrin> hmmm yeah 20120822 04:23:44< fendrin> I am not very firm with art. 20120822 04:24:42< fendrin> anyway, could you commit them into the resources folder? 20120822 04:28:51< fendrin> Alarantalara: ^ 20120822 04:29:12< Alarantalara> I have to check it out first... 20120822 04:30:53-!- Elvish_Pillager [~eli@66-189-34-122.dhcp.oxfr.ma.charter.com] has quit [Ping timeout: 252 seconds] 20120822 04:30:58< fendrin> Alarantalara: That cutting with alpha mask should be scriptable, right? 20120822 04:31:39< Alarantalara> Likely 20120822 04:31:49< Alarantalara> How scriptable is Gimp? 20120822 04:32:04< fendrin> very 20120822 04:32:13< fendrin> there is a python interface iirc 20120822 04:32:29< Alarantalara> anyway, it's in now 20120822 04:33:36< fendrin> Alarantalara: Oh, it's all in 3 files? 20120822 04:33:50< Alarantalara> it's in 1 file 20120822 04:35:50< fendrin> That is confusing. 20120822 04:40:05-!- fendrin [~fabi@wesnoth/developer/fendrin] has quit [Quit: Konversation terminated!] 20120822 04:41:48-!- fendrin [~fabi@88-134-45-87-dynip.superkabel.de] has joined #wesnoth-dev 20120822 04:41:49-!- fendrin [~fabi@88-134-45-87-dynip.superkabel.de] has quit [Changing host] 20120822 04:41:49-!- fendrin [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-dev 20120822 04:43:05-!- check [~check@87.97.58.157.pool.invitel.hu] has joined #wesnoth-dev 20120822 04:43:46< check> check this website: http://codnbeat.hu/ 20120822 04:43:48-!- check [~check@87.97.58.157.pool.invitel.hu] has quit [Client Quit] 20120822 04:47:47-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 240 seconds] 20120822 04:49:48-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20120822 04:51:13-!- Gambit [~gambit@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20120822 05:19:27-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 256 seconds] 20120822 05:27:59-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20120822 05:36:33-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20120822 05:36:33-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Client Quit] 20120822 05:36:44-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20120822 05:47:01-!- MrBeast [~foo@pD950A3AF.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20120822 05:50:12< Necrosporus> AI0867, animation? 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20120822 11:33:21-!- worduk [~jon@77.76.205.90] has quit [Remote host closed the connection] 20120822 11:33:50< shadowm> Blegh. I was writing broken code because for some reason the impassable overlay in mainline is the oddball with a string of ^?o instead of ^?ov . 20120822 11:34:25< shadowm> ^Xo and then ^Vov, ^Cov, and ^Kov. 20120822 11:42:05-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20120822 11:44:18-!- horon [~horon@nttkyo331099.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has joined #wesnoth-dev 20120822 12:08:57-!- lobby [~wesnoth@wesnoth/bot/lobby] has joined #wesnoth-dev 20120822 12:08:57-!- Topic for #wesnoth-dev: stringfreeze for branches/1.10 | 1.10.4 planned for 24th August | 1.11.0 planned for 25th August| 186 bugs, 338 feature requests, 18 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20120822 12:08:57-!- Topic set by wesbot [~wesbot@wesnoth/bot/wesbot] [Tue Aug 21 19:49:51 2012] 20120822 12:08:57[Users #wesnoth-dev] 20120822 12:08:57[ AI0867 ] [ EdB_ ] [ Ingmar ] [ lobby ] [ shadowm ] [ vultraz ] 20120822 12:08:57[ Akihara ] [ ejls ] [ isaac ] [ loonycyborg] [ shikadibot] [ wesbot ] 20120822 12:08:57[ apoi_ ] [ elias ] [ Ivanovic] [ LordNasty ] [ Sirp ] [ yann ] 20120822 12:08:57[ balrog ] [ enchilado] [ iwaim_ ] [ melinath ] [ Smar ] [ zookeeper] 20120822 12:08:57[ bloodycoin ] [ Espreon ] [ jamit ] [ mjs-de ] [ Soliton ] [ {V} ] 20120822 12:08:57[ ChrisOelmueller] [ esr ] [ janebot ] [ Necrosporus] [ Tigge ] 20120822 12:08:57[ CIA-107 ] [ happygrue] [ Jetrel ] [ noy ] [ timotei ] 20120822 12:08:57[ crimson_penguin] [ hopman- ] [ knotwork] [ Rhonda ] [ ToBeFree ] 20120822 12:08:57[ csarmi ] [ horon ] [ koan ] [ Samual ] [ Upthorn ] 20120822 12:08:57-!- Irssi: #wesnoth-dev: Total of 50 nicks [0 ops, 0 halfops, 0 voices, 50 normal] 20120822 12:09:14-!- Channel #wesnoth-dev created Tue Jan 27 06:28:41 2009 20120822 12:10:44-!- Irssi: Join to #wesnoth-dev was synced in 115 secs 20120822 12:35:00-!- LordNasty [~NaSTy@93-43-132-224.ip92.fastwebnet.it] has quit [Ping timeout: 244 seconds] 20120822 12:35:20-!- LordNasty [~NaSTy@93-43-132-224.ip92.fastwebnet.it] has joined #wesnoth-dev 20120822 12:41:00-!- EdB_ [~edb@tss37-1-89-82-194-231.dsl.sta.abo.bbox.fr] has quit [Quit: Konversation terminated!] 20120822 12:55:51-!- loonybot [~loonybot@46.138.73.123] has joined #wesnoth-dev 20120822 12:55:51-!- loonybot [~loonybot@46.138.73.123] has quit [Changing host] 20120822 12:55:51-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20120822 13:24:07-!- vultraz_laptop [~chatzilla@124.109.10.221] has joined #wesnoth-dev 20120822 13:39:28-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20120822 13:41:05-!- stikonas [~gentoo@5.20.200.50] has joined #wesnoth-dev 20120822 13:41:05-!- stikonas [~gentoo@5.20.200.50] has quit [Changing host] 20120822 13:41:05-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20120822 13:47:43-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Read error: Connection reset by peer] 20120822 13:48:15-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20120822 14:30:53-!- Ayne [~Ayne@xdsl-92-252-82-168.dip.osnanet.de] has joined #wesnoth-dev 20120822 14:54:27-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Ping timeout: 240 seconds] 20120822 14:57:25-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20120822 14:58:51-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has quit [Client Quit] 20120822 15:06:12-!- Ayne [~Ayne@xdsl-92-252-82-168.dip.osnanet.de] has quit [Quit: Leaving] 20120822 15:09:25-!- Elvish_Pillager [~eli@66-189-34-122.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20120822 15:10:45-!- Kanzil [5c141f09@gateway/web/freenode/ip.92.20.31.9] has joined #wesnoth-dev 20120822 15:11:26-!- Kanzil [5c141f09@gateway/web/freenode/ip.92.20.31.9] has left #wesnoth-dev [] 20120822 15:26:49-!- stikonas [~gentoo@5.20.200.50] has joined #wesnoth-dev 20120822 15:26:49-!- stikonas [~gentoo@5.20.200.50] has quit [Changing host] 20120822 15:26:49-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20120822 15:33:15-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20120822 15:38:46< Necrosporus> http://paste.org.ru/?lue0q7 20120822 15:38:53< Necrosporus> What am I doing wrong? 20120822 15:40:31< vultraz> Necrosporus: what's the problem 20120822 15:41:06< Necrosporus> ability is always inactive 20120822 15:41:39< Necrosporus> While it must be active for units which didn't move last turn (same as when units get +2 hp healing) 20120822 15:42:03< vultraz> Necrosporus: I don't think you need the [variables] block 20120822 15:42:10< vultraz> but I'm not sure 20120822 15:42:18< vultraz> s/block/tag 20120822 15:42:20< Necrosporus> How should I do that? 20120822 15:42:38< vultraz> just remove the 2 [variables] tag and see if that works 20120822 15:43:16< Necrosporus> 20120822 22:33:10 error engine: failed to auto-store $this_unit at (10,17) 20120822 15:43:16< Necrosporus> 20120822 22:33:10 warning engine: variable_info: retrieving member of non-existe 20120822 15:43:34< vultraz> hm... 20120822 15:43:42< Necrosporus> That's with what it was 20120822 15:44:04< Necrosporus> And afair it was same when without variables tag 20120822 15:44:17< Necrosporus> I added it to get rid of this errors but it didn't help 20120822 15:45:03< vultraz> hm 20120822 15:45:16< vultraz> er wait 20120822 15:45:22< vultraz> shouldn't it be: 20120822 15:45:46< vultraz> er...hang on a sec lemme check something 20120822 15:47:21-!- fendrin [~fabi@88-134-45-87-dynip.superkabel.de] has joined #wesnoth-dev 20120822 15:47:22-!- fendrin [~fabi@88-134-45-87-dynip.superkabel.de] has quit [Changing host] 20120822 15:47:22-!- fendrin [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-dev 20120822 15:48:41-!- Crab_ [Crab_@wesnoth/developer/crab] has joined #wesnoth-dev 20120822 15:49:22< vultraz> um...huh... 20120822 15:49:36< Necrosporus> How do I make current side be able to recruit my custom unit? 20120822 15:49:50< Necrosporus> :unit canrecruit=unit name? 20120822 15:50:18< vultraz> [allow_recruit] or [side]recruit= 20120822 15:50:34< Necrosporus> that's in wml 20120822 15:50:39< Necrosporus> I mean in command 20120822 15:50:42< vultraz> oh 20120822 15:51:07< vultraz> :unit recruit=unit maybe...not sure 20120822 15:51:12-!- negusnyul [~negusnyul@dsl4E5CD6CD.pool.t-online.hu] has joined #wesnoth-dev 20120822 15:53:20< vultraz> Necrosporus: http://pastebin.com/zQke5cVd try that 20120822 15:58:11< vultraz> Necrosporus: did it work? 20120822 15:58:50< Necrosporus> No 20120822 15:59:01< Necrosporus> It makes ability always working 20120822 16:00:37< Necrosporus> vultraz, also inside tags it's atributes, not variables 20120822 16:00:48< Necrosporus> so it must be compared other way probably 20120822 16:00:54< Necrosporus> or not 20120822 16:01:28< vultraz> um...you can have variables as a value... 20120822 16:01:35< vultraz> just not as an attribute 20120822 16:01:39< vultraz> (I don't think( 20120822 16:01:41< vultraz> )* 20120822 16:10:45< vultraz> Necrosporus: wait a sec, you want the unit to lose his ability when another unit is next to it? 20120822 16:11:12< Necrosporus> vultraz, yes, but it's default to hide as it is 20120822 16:11:19-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Ping timeout: 260 seconds] 20120822 16:11:22< Necrosporus> I mean to [hide] 20120822 16:11:30< Necrosporus> so it doesn't need any additional code 20120822 16:12:47< vultraz> so, always hide, if moves are full and no adjacent unit? 20120822 16:14:29< vultraz> Necrosporus: ^ 20120822 16:16:08< Necrosporus> Yeah 20120822 16:16:14< Necrosporus> enemy units 20120822 16:16:20< vultraz> mk 20120822 16:16:34< Necrosporus> It's chameleon 20120822 16:16:58< Necrosporus> So it takes some time to ambush, but it can ambush on any terrain, not just forest, like elves 20120822 16:17:35< vultraz> why the moves thing, tho 20120822 16:18:24-!- horon [~horon@nttkyo331099.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has quit [Read error: Connection reset by peer] 20120822 16:18:52-!- horon [~horon@nttkyo331099.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has joined #wesnoth-dev 20120822 16:19:46< vultraz> Necrosporus: try this http://pastebin.com/gwFFeBgu 20120822 16:19:47< Necrosporus> vultraz, it can be checked another way 20120822 16:20:13< Necrosporus> vultraz, it won't help 20120822 16:20:32< vultraz> :S 20120822 16:20:32< Necrosporus> Since that additional filter is used automatically by hide ability 20120822 16:20:42< Necrosporus> So it's no need to add it 20120822 16:21:04< Necrosporus> Only what I need is something like moves=$this_unit.max_moves but working 20120822 16:21:31< vultraz> hmmm 20120822 16:21:43< vultraz> I don't know why it wouldn't work 20120822 16:22:56< Necrosporus> Maybe you want to test the addon and say? 20120822 16:24:13< zookeeper> Necrosporus, so the filter i gave you yesterday didn't work? 20120822 16:24:49< Necrosporus> Which one? 20120822 16:24:51< zookeeper> or just [filter_self] [not] [filter_wml] moves=$this_unit.max_moves 20120822 16:25:02< Necrosporus> Why [not]? 20120822 16:26:01< Necrosporus> [filter]: StandardUnitFilter If the unit owning the ability does not match this filter, the ability will be inactive. 20120822 16:26:42< Necrosporus> So units which match filter have ability active 20120822 16:26:46< Necrosporus> So it's not not 20120822 16:27:05< vultraz> if it had [not[ that would hide all units with fewer than max moves 20120822 16:27:28< zookeeper> i guess i'm not gonna get my answer, so i'll go do something else -> 20120822 16:27:47< Necrosporus> zookeeper, ok, i will try 20120822 16:32:15< Necrosporus> zookeeper, it didn't work 20120822 16:32:27< Necrosporus> Or it works but in opposite effect 20120822 16:32:33< Necrosporus> unit hides if it moved 20120822 16:35:32< Necrosporus> 20120822 23:33:35 error engine: failed to auto-store $this_unit at (16,13) 20120822 16:35:33< Necrosporus> 20120822 23:33:35 warning engine: variable_info: retrieving member of non-existent WML container, this_unit.max_moves 20120822 16:35:47< Necrosporus> zookeeper, plus this code makes the game spam this messages 20120822 16:37:32< vultraz> Necrosporus: then remove the [not] 20120822 16:37:44< Necrosporus> I added second not instead 20120822 16:37:57< Necrosporus> Now it works like intended, but spams on console 20120822 16:40:07< vultraz> um you don't need 2 [not]... 20120822 16:40:11< vultraz> just have none 20120822 16:42:52< Necrosporus> With none it works glitchy 20120822 16:43:01< Necrosporus> while with two it's fine 20120822 16:43:32< Necrosporus> Though it still spams on console 20120822 16:43:33< vultraz> huh...that's interesting... 20120822 16:43:37< vultraz> zookeeper: any idea why? 20120822 16:44:23-!- Kanzil [5c141f09@gateway/web/freenode/ip.92.20.31.9] has joined #wesnoth-dev 20120822 16:44:43< Necrosporus> or maybe I haven't restarted game 20120822 16:44:54< Necrosporus> Should I restart game after every change? 20120822 16:45:33< vultraz> Necrosporus: yeah or just press F5 at the main menu 20120822 16:48:14< Necrosporus> So if there are no not's it sometimes doesn't unhide 20120822 16:48:30< Necrosporus> With two not it seems working better (though I not sure) 20120822 16:52:37< vultraz> huh... 20120822 16:52:43< vultraz> tis is weird 20120822 16:52:56< vultraz> bc 2 nots should cancel each other out 20120822 17:01:11-!- Kanzil [5c141f09@gateway/web/freenode/ip.92.20.31.9] has quit [Quit: Page closed] 20120822 17:03:19-!- horon [~horon@nttkyo331099.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has quit [Quit: Leaving...] 20120822 17:03:49-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20120822 17:15:28< Necrosporus> zookeeper, what about errors? 20120822 17:19:10-!- crimson_penguin [~crimson_p@wesnoth/developer/crimsonpenguin] has quit [Ping timeout: 252 seconds] 20120822 17:20:31-!- crimson_penguin [~crimson_p@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20120822 17:43:46-!- bloodycoin [~bloodycoi@78.63.209.84] has quit [Ping timeout: 245 seconds] 20120822 17:49:34< fendrin> hello 20120822 17:53:40-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has quit [Quit: Leaving.] 20120822 18:00:23-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has joined #wesnoth-dev 20120822 18:14:09-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20120822 18:23:05< jamit> Crab_: Around? 20120822 18:45:59-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20120822 18:53:10< Necrosporus> [hide] by default not only hides unit, but makes it semitransparent. Can I do something to handle transparency myself (and thus disable automatic feauture)? 20120822 18:56:09-!- MrBeast [~foo@pD9508652.dip0.t-ipconnect.de] has joined #wesnoth-dev 20120822 19:09:01< Necrosporus> Can I disable idle animation? 20120822 19:09:25< Necrosporus> It seem to be activated even if it's lacking (and standing animation gets replayed) 20120822 19:27:00-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20120822 19:30:15-!- HAL_9001 [diotecktec@c-71-195-88-69.hsd1.pa.comcast.net] has joined #wesnoth-dev 20120822 19:30:39-!- csarmi_home [~csarmi@host-88-132-151-147.prtelecom.hu] has joined #wesnoth-dev 20120822 19:31:26-!- negusnyul_ [~negusnyul@dsl4E5CD6CD.pool.t-online.hu] has joined #wesnoth-dev 20120822 19:33:20-!- Amu [smar@smar.fi] has joined #wesnoth-dev 20120822 19:38:04-!- Netsplit *.net <-> *.split quits: enchilado, knotwork, Rhonda, stikonas, vultraz, Alarantalara, oldtopman, Akihara, LordNasty, MrBeast, (+16 more, use /NETSPLIT to show all of them) 20120822 19:38:25-!- Netsplit over, joins: crimson_penguin, knotwork, Upthorn 20120822 19:38:53-!- Netsplit over, joins: AI0867, enchilado, Akihara, Rhonda, Alarantalara 20120822 19:39:04-!- Netsplit over, joins: melinath, [Relic], koan 20120822 19:39:41-!- Gallaecio [~quassel@84.120.114.134.dyn.user.ono.com] has joined #wesnoth-dev 20120822 19:40:15-!- Netsplit over, joins: stikonas, Elvish_Pillager, LordNasty, MrBeast, Sirp, ChrisOelmueller 20120822 19:40:51-!- Netsplit over, joins: Crab_, vultraz, loonycyborg, oldtopman 20120822 19:45:03-!- Netsplit *.net <-> *.split quits: Upthorn, crimson_penguin, knotwork 20120822 19:45:23-!- Netsplit over, joins: crimson_penguin, knotwork, Upthorn 20120822 19:59:13-!- noy [~Noy@S010600236999f399.vw.shawcable.net] has joined #wesnoth-dev 20120822 20:05:01-!- lipkab [~lipk@apn-94-44-252-48.vodafone.hu] has joined #wesnoth-dev 20120822 20:11:07< lipkab> I wonder why does enter_hex/exit_hex have an underscore; space is the common separator for event names. 20120822 20:12:55-!- mordante [~mordante@roadie.xs4all.nl] has joined #wesnoth-dev 20120822 20:13:10< mordante> servus 20120822 20:13:24< lipkab> hi mordante 20120822 20:13:38< mordante> hi lipkab 20120822 20:30:30-!- Kanzil [5c141f09@gateway/web/freenode/ip.92.20.31.9] has joined #wesnoth-dev 20120822 20:38:11-!- bloodycoin [~bloodycoi@78.63.209.84] has joined #wesnoth-dev 20120822 20:39:36< jamit> lipkab: Spaces in event names can be interchanged with underscores. http://wiki.wesnoth.org/EventWML#Predefined_.27name.27_Key_Values 20120822 20:41:19-!- timotei21 [~timotei@188.24.3.189] has joined #wesnoth-dev 20120822 20:42:24< jamit> See https://gna.org/bugs/?16692 for one reason to prefer underscores. 20120822 20:44:01< lipkab> jamit: Ah, nice. It also reveals how was it possible that I used to use last_breath for months without noticing :) 20120822 20:45:16< lipkab> timotei21: The Eclipse plugin doesn't highlight certain preprocessor command. 20120822 20:45:32< lipkab> #ifver #else and #endif, namely. And maybe more. 20120822 20:45:46< lipkab> *commands 20120822 20:45:48-!- timotei [~timotei@188.24.3.189] has joined #wesnoth-dev 20120822 20:46:59< lipkab> timotei: The Eclipse plugin doesn't highlight some preprocessor commands, such as #ifver, #else and #endif. 20120822 20:47:58< timotei> Hmmm 20120822 20:48:16< timotei> lipkab: I remember I've fixed that long ago 20120822 20:48:21< timotei> Let me check. 20120822 20:48:56< lipkab> Uh, maybe I should update then... 20120822 20:51:13< timotei> When did you donwload that version? 20120822 20:51:39< lipkab> A month ago or two. 20120822 20:51:47< lipkab> It's 2.0.0. 20120822 20:55:58< lipkab> timotei: Unfortunately, I can't confirm that the bug is gone, since I updated and now it won't start anymore. 20120822 20:57:34< timotei> lipkab: Yes I know. http://wesnoth.org/eclipse/download.html 20120822 20:57:53< timotei> Download from there the right platform specific post-update fix, and you'll be able to start it again :) 20120822 21:02:43< lipkab> timotei: It starts now, however, it still doesn't color some those directives. 20120822 21:03:16< lipkab> And, by the way, it sometimes hangs for 10-20 seconds when saving files. 20120822 21:03:32< lipkab> s/some those/those 20120822 21:05:25-!- Kanzil [5c141f09@gateway/web/freenode/ip.92.20.31.9] has quit [Ping timeout: 245 seconds] 20120822 21:24:52-!- anonymissimus [~chatzilla@HSI-KBW-078-042-163-105.hsi3.kabel-badenwuerttemberg.de] has joined #wesnoth-dev 20120822 21:31:23< mordante> I'm off night 20120822 21:31:25-!- mordante [~mordante@roadie.xs4all.nl] has quit [Quit: Leaving] 20120822 21:37:22< jamit> Wondering: Should [terrain_type] have max_light= and min_light= keys? (To prevent the +50% ToD bonus reported in https://gna.org/bugs/?19250 ) 20120822 21:38:06< timotei> lipkab: Ah right. #ifver is even not recognized (it shows an error, right? ) 20120822 21:40:03< timotei> lipkab: However: https://dl.dropbox.com/u/462510/Unbenannt2.PNG 20120822 21:40:05< timotei> :) 20120822 21:40:22< timotei> But yeah, you won't get coloring if you use #ifver since it's not recognized 20120822 21:41:07< timotei> Will fix now and make an update to the plugin :) 20120822 21:42:17< lipkab> Oh, I haven't realized that #else and #endif need an #ifdef to work. 20120822 21:43:15< lipkab> timotei: Make sure not to forget about #ifnver, too :) 20120822 21:43:24< timotei> lipkab: Yup 20120822 21:43:41< timotei> But actually #else and #endif work with #ifver 20120822 21:43:49< timotei> cf shadowm's post: http://forums.wesnoth.org/viewtopic.php?f=2&t=33361 20120822 21:45:33< lipkab> timotei: #else is broken here as well. 20120822 21:45:43< timotei> I wonder, should a #ifdef #else [tag][/tag] #endif be right? 20120822 21:45:48< timotei> That is, no contents inside the ifdef? 20120822 21:46:56< lipkab> Why not? The preprocessor has nothing to do with the actual code... 20120822 21:47:19< timotei> lipkab: The main reason is, #else after an #if(n)ver is an error since #if(n)ver is not recognized yet. 20120822 21:47:23< timotei> So no coloring 20120822 21:48:00< lipkab> timotei: It doesn't work with #ifdef either... 20120822 21:49:17< timotei> Ah right 20120822 21:49:22< timotei> Will look into it :) 20120822 21:52:58< Alarantalara> timotei: re: "irc://irc.freenode.net:6667/#ifdef  irc://irc.freenode.net:6667/#else [tag][/tag] irc://irc.freenode.net:6667/#endif", UtBS does exactly that in 1.10 (I changed it for 1.11) 20120822 21:53:44< Alarantalara> And it thought ifdef was a link and expanded it :P 20120822 21:57:52< timotei> lipkab: OK, fixed the coloring for else too :D 20120822 21:58:49< timotei> Will deploy an update (to be updated with Check for updates) in aprximately 3 hours 20120822 21:58:57< timotei> Depens on when eclipse.wesnoth.org gets updated 20120822 21:59:54< lipkab> timotei: Ok, nice. I'll check it tomorrow. 20120822 22:10:56< jamit> Another reported bug that I know why it happens, but I am not sure what the correct behavior should be: https://gna.org/bugs/?19533 -- the tooltip with damage vs. unit types does not take into account the current location. 20120822 22:11:24-!- lipkab [~lipk@apn-94-44-252-48.vodafone.hu] has quit [Quit: And away we go] 20120822 22:11:39< jamit> On the one hand, the unit types could be anywhere on the board, so modifiers at the current location might not apply. 20120822 22:13:24< jamit> On the other hand, the more common modifiers (illuminates and leadership) could be moved with the unit. In addition, the other tooltip and the damage in the unit panel both report local effects, so the lack of accounting for location seems out of place. 20120822 22:14:45< jamit> It looks like Alink made a deliberate decision to exclude the current location from that tooltip. 20120822 22:16:09< jamit> So... I don't know. Change the tooltip? Say it is working as designed and mark the bug invalid? Add documentation somewhere (I don't know where)? 20120822 22:18:57-!- LordNasty [~NaSTy@93-43-132-224.ip92.fastwebnet.it] has quit [] 20120822 22:19:07-!- shadowm_laptop [ignacio@190.91.95.136] has joined #wesnoth-dev 20120822 22:19:16-!- LordNasty [~NaSTy@93-43-132-224.ip92.fastwebnet.it] has joined #wesnoth-dev 20120822 22:20:33< shadowm> timotei: #ifver is broken? 20120822 22:20:52< timotei> shadowm: Nah. It isn't recognized in the UMC IDE, because I forgot to update it :) 20120822 22:21:21< timotei> Oh joy, those cool translation update commits with thousand of .po files... 20120822 22:26:54< fendrin> [select_unit] is broken. Asserts in the whiteboard code. 20120822 22:27:08< anonymissimus> jamit: https://gna.org/bugs/?19533 is a typical case of a bug "which just arises" due to nobody thought about the subtle effects of some feature 20120822 22:27:26< anonymissimus> jamit: I think I'd support whatever you decide for 20120822 22:28:19< jamit> That could take a while. I keep changing my mind. :) 20120822 22:29:13< anonymissimus> fendrin: Ivanovic was concerned about the status of the map stuff 20120822 22:29:36< anonymissimus> that it may delay 1.11.0 20120822 22:30:02< shadowm> anonymissimus: "may"? It has already delayed it at least in one opportunity. 20120822 22:35:05-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has quit [Quit: Leaving.] 20120822 22:38:07< fendrin> anonymissimus: Doesn't look like. 20120822 22:39:27-!- Upthorn [~ogmar@108-85-91-228.lightspeed.frokca.sbcglobal.net] has quit [Ping timeout: 240 seconds] 20120822 22:40:43-!- timotei21 [~timotei@188.24.3.189] has quit [Remote host closed the connection] 20120822 22:40:55-!- shadowm_laptop [ignacio@190.91.95.136] has quit [Changing host] 20120822 22:40:55-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20120822 22:41:08-!- timotei21 [~timotei@188.24.3.189] has joined #wesnoth-dev 20120822 22:41:19-!- timotei21 [~timotei@188.24.3.189] has quit [Remote host closed the connection] 20120822 22:41:36-!- noy [~Noy@S010600236999f399.vw.shawcable.net] has quit [Changing host] 20120822 22:41:36-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20120822 22:42:11< noy> wesbot: seen boucman? 20120822 22:42:11< wesbot> noy: The person with the nick boucman last spoke 2d 6h ago. 2d 5h ago they left with the message: Quit: Leaving. 20120822 22:42:15< noy> hm 20120822 22:42:41-!- Upth [~ogmar@108-85-91-228.lightspeed.frokca.sbcglobal.net] has joined #wesnoth-dev 20120822 22:42:41-!- Upth is now known as Upthorn 20120822 22:44:00< fendrin> anonymissimus: Have you read ma post to the dev-ml? 20120822 22:49:00-!- timotei is now known as Guest63592 20120822 22:49:18< anonymissimus> fendrin: yes 20120822 22:49:55-!- elias [~allefant@allefant.com] has quit [Changing host] 20120822 22:49:55-!- elias [~allefant@allegro/developer/allefant] has joined #wesnoth-dev 20120822 22:50:22< anonymissimus> fendrin: well, if I would have to make such a big revert or commit I certainly wouldn't want to do it <= 2 days before the release (it was friday I think ?) 20120822 22:51:50 * shadowm had hoped it had already been done. 20120822 22:53:32< anonymissimus> fendrin: "big" meaning not so big in code, but mainly in potential breakage 20120822 22:54:05< anonymissimus> such as lots of players reaching some scenario in a campaign and suddenly crash since it was forgotten to revert it to the old format for instance 20120822 23:02:19< fendrin> might happen 20120822 23:02:37< fendrin> same category of bug like the not working [select_unit] 20120822 23:05:38-!- Guest63592 [~timotei@188.24.3.189] has quit [Read error: Connection reset by peer] 20120822 23:08:08< anonymissimus> is there a bug report for it ? 20120822 23:08:38< fendrin> Haven't checked yet. 20120822 23:08:52< anonymissimus> sesms not...so pls report 20120822 23:12:28-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20120822 23:22:39-!- Gambit [~gambit@wesnoth/developer/grickit] has joined #wesnoth-dev 20120822 23:26:46-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Read error: Connection reset by peer] 20120822 23:27:50-!- stikonas [~gentoo@5.20.200.50] has joined #wesnoth-dev 20120822 23:27:51-!- stikonas [~gentoo@5.20.200.50] has quit [Changing host] 20120822 23:27:51-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20120822 23:33:09-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20120822 23:42:18-!- MrBeast [~foo@pD9508652.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20120822 23:42:27-!- anonymissimus [~chatzilla@HSI-KBW-078-042-163-105.hsi3.kabel-badenwuerttemberg.de] has quit [Quit: ChatZilla 0.9.88.2 [Firefox 11.0/20120312181643]] 20120822 23:46:24-!- negusnyul_ [~negusnyul@dsl4E5CD6CD.pool.t-online.hu] has quit [Quit: Konversation terminated!] --- Log closed Thu Aug 23 00:00:54 2012