--- Log opened Wed Sep 05 00:00:23 2012 20120905 00:04:03< Necrosporus> loonycyborg, if something works in wine, it probably will work on windows too 20120905 00:05:55-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has quit [Quit: *pouf*] 20120905 00:10:02< Necrosporus> loonycyborg, so if you ever build wesnoth with this patch, pm me please 20120905 00:10:33< loonycyborg> Is it committed to 1.10 branch? 20120905 00:10:57< Necrosporus> boucman said he's going to test it beforehand, so probably no 20120905 00:11:20< Necrosporus> http://pastebin.com/WpZuj7gV the patch is here 20120905 00:13:01-!- Crendgrim [~crend@77-22-112-72-dynip.superkabel.de] has quit [Quit: ...] 20120905 00:13:25< loonycyborg> Then I'll build after he tests and commits it. 20120905 00:14:28< loonycyborg> Shame that CIA service is non-functional for us for now. 20120905 00:16:04-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Quit: Leaving.] 20120905 00:19:52-!- Alarantalara 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#wesnoth-dev 20120905 03:32:29-!- un214 [~un214@adsl-108-204-248-68.dsl.scrm01.sbcglobal.net] has quit [Read error: Connection reset by peer] 20120905 03:40:13-!- SirBeast [~foo@pD950802F.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20120905 03:45:24-!- PolarPanda [~quassel@unaffiliated/peterporty] has quit [Remote host closed the connection] 20120905 03:54:47-!- happygrue [~quassel@c-76-119-97-171.hsd1.ma.comcast.net] has joined #wesnoth-dev 20120905 03:54:47-!- happygrue [~quassel@c-76-119-97-171.hsd1.ma.comcast.net] has quit [Changing host] 20120905 03:54:47-!- happygrue [~quassel@wesnoth/developer/wintermute] has joined #wesnoth-dev 20120905 03:59:39-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 276 seconds] 20120905 03:59:53-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20120905 04:08:37< shadowm> ancestral: Please don't call them "developer" releases or someone out there will think they are only for developers. 20120905 04:09:08< ancestral> I'll correct it to "development" releases 20120905 04:09:24< ancestral> Which is what I meant to say 20120905 04:09:24< shadowm> I know "development" is only marginally better, and I'd call them "testing" releases if it were my place to decide that. 20120905 04:09:46< ancestral> Until they're labeled differently, I'm calling them as they're labeled 20120905 04:41:38-!- mattsc [~mattsc@d50-92-210-201.bchsia.telus.net] has quit [Quit: bye] 20120905 04:48:05-!- Necrosporus [~Necrospor@unaffiliated/necrosporus] has joined #wesnoth-dev 20120905 04:53:12-!- Ivanovic_ [~ivanovic@dtmd-4db2a281.pool.mediaWays.net] has joined #wesnoth-dev 20120905 04:56:16-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 265 seconds] 20120905 04:57:04-!- Ivanovic_ is now known as Ivanovic 20120905 05:20:27-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20120905 05:47:22-!- Alarantalara 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Use a pastebin: http://pastebin.com | http://imagebin.org 20120905 07:52:06-!- Topic set by wesbot [~wesbot@wesnoth/bot/wesbot] [Tue Sep 4 19:49:52 2012] 20120905 07:52:06[Users #wesnoth-dev] 20120905 07:52:06[ [Relic] ] [ crimson_penguin] [ happygrue] [ Jetrel ] [ rossi ] [ Upthorn ] 20120905 07:52:06[ AI0867 ] [ csarmi ] [ hopman- ] [ knotwork ] [ Samual ] [ vultraz ] 20120905 07:52:06[ Akihara ] [ ejls ] [ Ingmar ] [ lobby ] [ shadowm ] [ wesbot ] 20120905 07:52:06[ Amu ] [ elias ] [ isaac ] [ loonycyborg] [ shikadibot] [ yann ] 20120905 07:52:06[ apoi ] [ enchilado ] [ Ivanovic ] [ LordNasty ] [ Soliton ] [ zookeeper] 20120905 07:52:06[ balrog ] [ Espreon ] [ iwaim_ ] [ melinath ] [ Tigge ] [ {V} ] 20120905 07:52:06[ ChrisOelmueller] [ esr ] [ jamit ] [ Necrosporus] [ timotei ] 20120905 07:52:06[ CIA-106 ] [ fendrin ] [ janebot ] [ Rhonda ] [ ToBeFree ] 20120905 07:52:06-!- Irssi: #wesnoth-dev: Total of 46 nicks [0 ops, 0 halfops, 0 voices, 46 normal] 20120905 07:52:06!niven.freenode.net [freenode-info] if you're at a conference and other people are having trouble connecting, please mention it to staff: http://freenode.net/faq.shtml#gettinghelp 20120905 07:52:11-!- Channel #wesnoth-dev created Tue Jan 27 06:28:41 2009 20120905 07:53:16-!- Irssi: Join to #wesnoth-dev was synced in 77 secs 20120905 08:47:13-!- stikonas [~gentoo@5.20.200.50] has joined #wesnoth-dev 20120905 08:47:18-!- stikonas [~gentoo@5.20.200.50] has quit [Changing host] 20120905 08:47:18-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20120905 09:02:22-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20120905 09:20:13-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20120905 10:06:06-!- Samual [diotecktec@xonotic/core-team/Samual] has quit [Ping timeout: 264 seconds] 20120905 10:12:08-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20120905 10:31:02-!- Amu is now known as Smar 20120905 11:04:53-!- Elvish_Hunter [02c63c09@gateway/web/freenode/ip.2.198.60.9] has joined #wesnoth-dev 20120905 11:06:05-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20120905 11:06:52-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20120905 11:09:23< Elvish_Hunter> Hmm, it seems like the CIA bot is not working again... 20120905 11:09:56< Elvish_Hunter> Oh well, I'll report the commit by myself. 20120905 11:10:14< shadowm> Yes, that's been the most frequent subject of my rants as of lates. 20120905 11:10:21< shadowm> There is no solution. 20120905 11:11:15-!- horon [~horon@nttkyo042189.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has joined #wesnoth-dev 20120905 11:11:23< Elvish_Hunter> elvish_hunter * r55246 /trunk/ (changelog data/core/images/portraits/khalifate data/core/macros/names.cfg): 20120905 11:11:35< Elvish_Hunter> Removed two Khalifate leftovers (Hakim portrait and KHALIFATE_NAMES macro) 20120905 11:12:08< Elvish_Hunter> Well, now at least the Khalifate is gone for good. 20120905 11:13:23< shadowm> I was about to suggest that you asked shikadibot or wesbot next time, but perhaps we could have you do CIA's job instead if we can figure out how to keep you awake and at the computer 24/7. 20120905 11:13:50< shadowm> Or, you know, everyone updating from SVN finds out about changes anyway. 20120905 11:15:55< Elvish_Hunter> :-P 20120905 11:46:05 * vultraz forgot why the Khalifate were removed in the first place 20120905 11:50:36< Elvish_Hunter> Because they weren't yet balanced and finished. 20120905 11:50:53< vultraz> ah 20120905 11:51:03< vultraz> but then why were they added in the first place... 20120905 11:59:36-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Read error: Connection reset by peer] 20120905 12:00:30-!- Elvish_Hunter [02c63c09@gateway/web/freenode/ip.2.198.60.9] has quit [Quit: Ciao!] 20120905 12:02:23< fendrin> Hello, I need a solution to fix a assertion exit when the Wesnoth editor is not able to assign "Shallow Water" and "Grassland" as the two default terrains. That is a problem when the data dir is not the original Wesnoth one. 20120905 12:03:57< fendrin> My idea was to supply the default editor terrains from a wml config file. 20120905 12:33:41< AI0867> vultraz: because people thought they could get them balanced in time? 20120905 12:33:50< vultraz> ahh 20120905 12:36:29-!- mjs-de [~mjs-de@f053190228.adsl.alicedsl.de] has joined #wesnoth-dev 20120905 12:37:34-!- LordWolfy [~Ookami@BSN-61-117-250.dial-up.dsl.siol.net] has joined #wesnoth-dev 20120905 12:37:36< LordWolfy> hello 20120905 12:38:46< vultraz> heyllo 20120905 12:40:05< LordWolfy> any devs here 20120905 12:40:20< zookeeper> lots 20120905 12:47:24< LordWolfy> well 20120905 12:47:40< LordWolfy> i've been programing in java for about 4/5 years 20120905 12:47:47< LordWolfy> and i decided to try C++/C/C# 20120905 12:48:03< LordWolfy> and well, i've never actually done any opengl/dx stuff 20120905 12:48:13< LordWolfy> and i wanna know what's a good way to get started on those things 20120905 12:48:30< LordWolfy> like the svn for this game, i don't even know where the main file is XD 20120905 12:54:11< zookeeper> well... i don't know the best way to get acquianted with the codebase, but basically you can just start writing and submitting small patches (preferably bugfixes, the bug tracker being at https://gna.org/bugs/?group=wesnoth ) 20120905 12:54:45< zookeeper> there's also http://wiki.wesnoth.org/EasyCoding if you're looking for ideas 20120905 12:56:15< fendrin> LordWolfy: Are you from Germany? 20120905 12:56:19< LordWolfy> nope, but close 20120905 12:56:40< fendrin> You speak German? 20120905 12:56:50< LordWolfy> i'm not looking for ideas 20120905 12:56:55< LordWolfy> i wanna know how this thing works 20120905 12:56:56< LordWolfy> etc 20120905 12:56:57< LordWolfy> ... 20120905 12:58:04< zookeeper> http://wiki.wesnoth.org/CompilingWesnothOnWindows 20120905 12:58:09< zookeeper> no idea how up-to-date that is 20120905 12:58:40< LordWolfy> well the thing is i wanna write my own indie game ^^ 20120905 12:58:42< zookeeper> once you've managed to get it to compile, i guess you'd just start messing with the code to learn how it works. that's how i learned what little c++ i know :p 20120905 12:58:57< LordWolfy> and i'm looking how things are made in already polished projects 20120905 13:15:18-!- LordWolf [~Ookami@BSN-143-35-201.dial-up.dsl.siol.net] has joined #wesnoth-dev 20120905 13:17:38-!- LordWolfy [~Ookami@BSN-61-117-250.dial-up.dsl.siol.net] has quit [Ping timeout: 240 seconds] 20120905 13:19:57< LordWolf> So no dev devs here >_> 20120905 13:23:13< zookeeper> not that many at this time, usually. stick around until later. 20120905 13:23:45< LordWolf> ok 20120905 13:23:46< LordWolf> cool 20120905 13:27:20-!- loonybot [~loonybot@46.138.72.79] has joined #wesnoth-dev 20120905 13:27:20-!- loonybot [~loonybot@46.138.72.79] has quit [Changing host] 20120905 13:27:20-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20120905 13:39:35-!- Elvish_Pillager [~eli@dhip-029.rrw.residences.colby.edu] has joined #wesnoth-dev 20120905 14:07:52-!- timotei [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20120905 14:17:42-!- negusnyul [~negusnyul@dsl4E5CD2F5.pool.t-online.hu] has joined #wesnoth-dev 20120905 14:27:56< jamit> LordWolf: I guess "the main file" means where the execution begins? main() is in src/game.cpp. 20120905 14:28:09< LordWolf> thx 20120905 14:29:02< fendrin> Is there a way to get output about parsed units? 20120905 14:29:32< fendrin> The Wesnoth help is empty despite the fact that I defined races in units.cfg and the units seem to get parsed. 20120905 14:35:53-!- Gambit [~gambit@wesnoth/developer/grickit] has joined #wesnoth-dev 20120905 14:40:02-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20120905 15:00:26< fendrin> AI0867: Hello, are you around? 20120905 15:14:17-!- mattsc [~mattsc@216.123.55.165] has joined #wesnoth-dev 20120905 15:27:50< AI0867> fendrin: sort of 20120905 15:36:27< fendrin> AI0867: You wrote the endless recursion detection of the [base_unit] tag. There is a comment "If you want to allow diamond-style inheritance, replace the config::error throw with a continue" 20120905 15:37:18< fendrin> I guess I need diamond-style inheritance. Unit A derives from B and C while both B and C are derived from D. That case is reported as endless recursion but should work fine. 20120905 15:38:32< fendrin> AI0867: Are you sure that replacing the config::error with a continue will still protect against endless recursion? For me it looks rather like it will just do nothing useful. 20120905 16:01:05-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has quit [Quit: Leaving.] 20120905 16:01:40 * AI0867 checks 20120905 16:04:29< AI0867> if you replace it with continue, then that unit will not be merged (not needed for diamond-inheritance, as it already has been), and thus won't add a new [base_unit] to merge 20120905 16:08:52-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Ping timeout: 246 seconds] 20120905 16:14:54-!- mattsc [~mattsc@216.123.55.165] has quit [Quit: I'm asleep] 20120905 16:30:09-!- Upthorn [~ogmar@96-39-148-99.dhcp.knwc.wa.charter.com] has quit [Ping timeout: 246 seconds] 20120905 16:33:17-!- MrBeast [~foo@pD9508A9F.dip0.t-ipconnect.de] has joined #wesnoth-dev 20120905 16:33:31-!- mattsc [~mattsc@fw.hia.nrc.ca] has joined #wesnoth-dev 20120905 16:37:10-!- Upth [~ogmar@96-39-148-99.dhcp.knwc.wa.charter.com] has joined #wesnoth-dev 20120905 16:37:10-!- Upth is now known as Upthorn 20120905 16:52:57-!- Upthorn [~ogmar@96-39-148-99.dhcp.knwc.wa.charter.com] has quit [Ping timeout: 272 seconds] 20120905 17:02:46-!- MrBeast [~foo@pD9508A9F.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 20120905 17:12:21-!- MrBeast [~foo@pD9508A9F.dip0.t-ipconnect.de] has joined #wesnoth-dev 20120905 17:14:02-!- horon [~horon@nttkyo042189.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has quit [Quit: Leaving...] 20120905 17:19:24-!- happygrue [~quassel@wesnoth/developer/wintermute] has quit [Read error: Connection reset by peer] 20120905 17:34:52-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20120905 17:56:19-!- happygrue [~quassel@c-76-119-97-171.hsd1.ma.comcast.net] has joined #wesnoth-dev 20120905 17:56:19-!- happygrue [~quassel@c-76-119-97-171.hsd1.ma.comcast.net] has quit [Changing host] 20120905 17:56:19-!- happygrue [~quassel@wesnoth/developer/wintermute] has joined #wesnoth-dev 20120905 18:00:49-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20120905 18:15:52-!- timotei [~timotei@188.24.3.92] has joined #wesnoth-dev 20120905 18:15:52-!- timotei [~timotei@188.24.3.92] has quit [Changing host] 20120905 18:15:52-!- timotei [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20120905 19:15:05-!- negusnyul [~negusnyul@dsl4E5CD2F5.pool.t-online.hu] has quit [Ping timeout: 246 seconds] 20120905 19:18:05-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20120905 19:25:46-!- negusnyul [~negusnyul@dsl4E5CD2F5.pool.t-online.hu] has joined #wesnoth-dev 20120905 20:07:02-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Quit: Leaving.] 20120905 20:19:55-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has joined #wesnoth-dev 20120905 20:33:04-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20120905 20:37:44-!- Upth [~ogmar@72.10.14.158] has joined #wesnoth-dev 20120905 20:37:44-!- Upth is now known as Upthorn 20120905 20:46:57-!- timotei21 [~timotei@188.24.3.114] has joined #wesnoth-dev 20120905 20:46:57-!- timotei21 [~timotei@188.24.3.114] has quit [Changing host] 20120905 20:46:57-!- timotei21 [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20120905 20:47:04-!- negusnyul [~negusnyul@dsl4E5CD2F5.pool.t-online.hu] has quit [Remote host closed the connection] 20120905 20:47:35-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Read error: Connection reset by peer] 20120905 20:50:35-!- negusnyul [~negusnyul@dsl4E5CD2F5.pool.t-online.hu] has joined #wesnoth-dev 20120905 20:54:55-!- lipkab [~lipka_bol@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20120905 20:58:49-!- lipkab [~lipka_bol@host-91-147-212-174.biatv.hu] has left #wesnoth-dev [] 20120905 20:59:36-!- the_new_lipk [~lipk@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20120905 21:09:37-!- Upthorn [~ogmar@72.10.14.158] has quit [Ping timeout: 240 seconds] 20120905 21:10:02-!- Upth [~ogmar@72.10.14.158] has joined #wesnoth-dev 20120905 21:10:02-!- Upth is now known as Upthorn 20120905 21:14:29-!- Samual [diotecktec@c-71-195-88-69.hsd1.pa.comcast.net] has joined #wesnoth-dev 20120905 21:14:29-!- Samual [diotecktec@c-71-195-88-69.hsd1.pa.comcast.net] has quit [Changing host] 20120905 21:14:29-!- Samual [diotecktec@xonotic/core-team/Samual] has joined #wesnoth-dev 20120905 21:20:23-!- Upthorn [~ogmar@72.10.14.158] has quit [Ping timeout: 252 seconds] 20120905 21:23:28-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20120905 21:30:56 * fendrin has a problem. 20120905 21:31:57< shadowm> Sounds about right. 20120905 21:32:13< fendrin> I have my own terrain definitions and the corresponding movement_costs table in the units. Still the game does not recognize the stuff and my units can't move. Is there anything else that needs to be done than terrain_type and moveypes? 20120905 21:32:26< fendrin> shadowm: I know you could not resist... 20120905 21:38:02-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20120905 21:39:43-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20120905 21:58:02-!- timotei21 [~timotei@wesnoth/developer/timotei] has quit [Quit: SIGKILL] 20120905 21:58:08-!- Elvish_Pillager [~eli@dhip-029.rrw.residences.colby.edu] has quit [Ping timeout: 268 seconds] 20120905 22:03:47-!- the_new_lipk [~lipk@host-91-147-212-174.biatv.hu] has quit [Quit: - )] 20120905 22:10:24-!- Elvish_Pillager [~eli@dhip-029.rrw.residences.colby.edu] has joined #wesnoth-dev 20120905 22:16:04-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20120905 22:27:10-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has joined #wesnoth-dev 20120905 22:41:53< AI0867> fendrin: that should be sufficient. WML? 20120905 22:48:58< fendrin> AI0867: One moment please. 20120905 22:51:52< fendrin> AI0867: http://pastebin.com/ihTWfEHJ The contents of terrain.cfg 20120905 22:53:02< fendrin> AI0867: http://pastebin.com/YzZHCNRJ The contents of unit.cfg 20120905 22:53:21< fendrin> AI0867: I have checked with :inspect that the unit actually got the movetype. 20120905 22:56:01< AI0867> fendrin: it's the terrain's id that has to match 20120905 22:56:08< AI0867> not the translatable name 20120905 22:56:56< fendrin> AI0867: Uh 20120905 22:57:10< fendrin> AI0867: The documentation says otherwise. 20120905 22:57:19< AI0867> core says what I say 20120905 22:57:30< AI0867> working code > documentation 20120905 22:58:20< fendrin> AI0867: Yeah, I will update the wiki. Many thanks for you help :-) 20120905 23:01:18< zookeeper> fendrin, you can give the HttT guy a WML fix since presumably you know which tag it is that breaks 20120905 23:01:55< zookeeper> (debug mode and :n won't do because then he loses the gryph recruits) 20120905 23:04:00< fendrin> zookeeper: I will have a look into it. 20120905 23:05:40-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20120905 23:11:06< zookeeper> great 20120905 23:12:11< zookeeper> whenever i break stuff myself, i try to cater to people reporting the problem and help them to fix it locally, seems like good form :p 20120905 23:18:41-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 246 seconds] 20120905 23:31:05-!- negusnyul [~negusnyul@dsl4E5CD2F5.pool.t-online.hu] has quit [Quit: Konversation terminated!] 20120905 23:32:01-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20120905 23:59:00-!- mattsc [~mattsc@fw.hia.nrc.ca] has quit [Quit: bye] --- Log closed Thu Sep 06 00:00:23 2012