--- Log opened Sun Sep 23 00:00:18 2012 20120923 00:18:49-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [] 20120923 01:09:11-!- mattsc [~mattsc@d154-20-32-241.bchsia.telus.net] has joined #wesnoth-umc-dev 20120923 01:41:23-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20120923 02:16:24-!- mattsc [~mattsc@d154-20-32-241.bchsia.telus.net] has quit [Quit: bye] 20120923 02:41:19-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20120923 03:14:11-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20120923 03:57:31<+CIA-59> wesnoth-umc-dev: shikadilord * r15973 /trunk/After_the_Storm/ (5 files in 2 dirs): AtS: new unit graphics for the Faerie Sprite unit line, all by myself 20120923 03:58:20<+CIA-59> wesnoth-umc-dev: shikadilord * r15974 /trunk/After_the_Storm/images/units/fairies/ (dusk.png fallen.png night-nymph.png nightshade-fire.png): AtS: this looks like a half-assed wesnoth-optipng pass to me 20120923 04:02:37<+CIA-59> wesnoth-umc-dev: shikadilord * r15975 /trunk/After_the_Storm/units/faeries/Fire_Faerie_Spirit.cfg: AtS: give the Forest Spirit a halo 20120923 04:04:58-!- mattsc [~mattsc@d154-20-32-241.bchsia.telus.net] has joined #wesnoth-umc-dev 20120923 05:31:09-!- mattsc [~mattsc@d154-20-32-241.bchsia.telus.net] has quit [Quit: bye] 20120923 05:43:46-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [] 20120923 06:08:28-!- csarmi [~csarmi@host-88-132-150-133.prtelecom.hu] has joined #wesnoth-umc-dev 20120923 07:22:21-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Remote host closed the connection] 20120923 08:26:37-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20120923 08:52:33-!- Netsplit *.net <-> *.split quits: melinath 20120923 08:53:24<+CIA-59> wesnoth-umc-dev: doofus-01 * r15976 /trunk/Tales_of_the_Setting_Sun/ (21 files in 5 dirs): helmet mechanism, still not fully implemented yet - but getting close... 20120923 09:10:14-!- Netsplit over, joins: melinath 20120923 10:07:22-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20120923 13:49:25-!- Crendgrim [~crend@37-4-215-190-dynip.superkabel.de] has joined #wesnoth-umc-dev 20120923 13:54:23-!- fendrin_ [~fabi@88-134-46-58-dynip.superkabel.de] has joined #wesnoth-umc-dev 20120923 13:58:44-!- fendrin [~fabi@wesnoth/developer/fendrin] has quit [Ping timeout: 260 seconds] 20120923 14:09:13-!- skyfaller [~skyfaller@ool-43551e75.dyn.optonline.net] has joined #wesnoth-umc-dev 20120923 14:09:13-!- skyfaller [~skyfaller@ool-43551e75.dyn.optonline.net] has quit [Changing host] 20120923 14:09:13-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has joined #wesnoth-umc-dev 20120923 14:37:47-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20120923 15:01:40-!- loonybot [~loonybot@46.138.72.79] has joined #wesnoth-umc-dev 20120923 15:01:40-!- loonybot [~loonybot@46.138.72.79] has quit [Changing host] 20120923 15:01:40-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-umc-dev 20120923 15:01:43-!- mode/#wesnoth-umc-dev [+v loonybot] by ChanServ 20120923 15:12:39-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Read error: Connection reset by peer] 20120923 15:13:15-!- skyfaller [~skyfaller@ool-43551e75.dyn.optonline.net] has joined #wesnoth-umc-dev 20120923 15:13:15-!- skyfaller [~skyfaller@ool-43551e75.dyn.optonline.net] has quit [Changing host] 20120923 15:13:15-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has joined #wesnoth-umc-dev 20120923 15:31:05<+CIA-59> wesnoth-umc-dev: battlestarooo * r15977 /trunk/Scarlet_Sea/images/interface/spells/ (132 files in 11 dirs): added spell icons 20120923 15:39:42< vultraz> ^ I should look at that for pillage-worthy stuff 20120923 16:04:18-!- vultraz [~chatzilla@124.109.10.167] has quit [Ping timeout: 264 seconds] 20120923 16:09:25<+CIA-59> wesnoth-umc-dev: battlestarooo * r15978 /trunk/Scarlet_Sea/lua/upgrade.cfg: remove for new version 20120923 16:10:20<+CIA-59> wesnoth-umc-dev: battlestarooo * r15979 /trunk/Scarlet_Sea/lua/upgrade.cfg: I'm updating the stupid way because I haven't figured SVN out yet. 20120923 16:16:34-!- mattsc [~mattsc@d154-20-32-241.bchsia.telus.net] has joined #wesnoth-umc-dev 20120923 17:06:18<+CIA-59> wesnoth-umc-dev: battlestarooo * r15980 /trunk/Scarlet_Sea/images/splash.png: Splash.png updated 20120923 18:03:15-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20120923 18:04:24-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-umc-dev 20120923 18:05:50-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20120923 18:07:02-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-umc-dev 20120923 18:19:30-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20120923 18:24:19<+CIA-59> Wesnoth-AI-Demos: mattsc master * r407161c / lua/grunt-rush-Freelands-S1_engine.lua : Rush and hold CAs: got rid of 'attack_flag' variable - http://git.io/UNVcUw 20120923 18:59:34<+CIA-59> Wesnoth-AI-Demos: mattsc master * r9b30a8f / lua/grunt-rush-Freelands-S1_engine.lua : Retreat units: only consider injured units for retreating to villages - http://git.io/4FBM5A 20120923 19:46:42-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20120923 19:50:01-!- vultraz [~chatzilla@124.109.10.167] has joined #wesnoth-umc-dev 20120923 20:33:29-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20120923 21:31:12-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20120923 21:46:09<+CIA-59> wesnoth-umc-dev: doofus-01 * r15981 /trunk/Tales_of_the_Setting_Sun/images/portraits/RPG/helmets/ (7 files): helmet images 20120923 22:00:39-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-umc-dev 20120923 22:20:01< mattsc> Hi skyfaller, Alarantalara. Did you see SeattleDad's post about a gold-based metric for recruiting? 20120923 22:20:47< mattsc> http://forums.wesnoth.org/viewtopic.php?f=10&t=36642&sid=146c81fabc5fd7ed7924030583999b77&start=60#p538329 20120923 22:21:51<+CIA-59> wesnoth-umc-dev: shikadilord * r15982 /trunk/After_the_Storm/episode3/scenarios/03_Amidst_the_Ruins_of_Glamdrol.cfg: AtS E3S3: make side 2 units start facing SE, not NE 20120923 22:45:16<+CIA-59> Wesnoth-AI-Demos: mattsc master * ra9b22e5 / lua/grunt-rush-Freelands-S1_engine.lua : retreat_units: more fiddling with the hex rating - http://git.io/Sej1BQ 20120923 23:22:29< skyfaller> mattsc: fascinating, that does look a bit like the approach I was discussing with Alarantalara 20120923 23:22:50< skyfaller> but I feel like we were discussing more factors than he included in his post 20120923 23:23:30< skyfaller> I guess I'm not sure how he calculates the "Basic Damage Metric" 20120923 23:23:56< skyfaller> I feel like we put a lot of time/effort into trying to figure out how to calculate something like that 20120923 23:24:46< mattsc> skyfaller: yeah, that's why I told you about it. 20120923 23:24:53< skyfaller> also, this all seems to be occurring in the context of training the recruiter, which is different from our attempt to hand-write rules to guide Fred in recruiting 20120923 23:25:49< mattsc> Agreed. But discussing it with him might benefit both sides anyway. 20120923 23:25:54< mattsc> SeattleDad comes by #wesnoth-dev every few days, you might want to discuss it in more detail with him. 20120923 23:25:58< skyfaller> like, he's talking about "target unit cost"... which units are we targeting? 20120923 23:26:27< mattsc> Don't ask me, I've only paid very supericial attention to it. :) 20120923 23:26:38< skyfaller> ah, fine, I hate adding IRC channels but it's for a good cause 20120923 23:27:10< skyfaller> sorry I've been mostly absent lately, I've been trying to teach myself to play online poker but with limited success :P 20120923 23:27:31< skyfaller> I've made a profit from a couple of big tournament wins but I haven't been able to duplicate them 20120923 23:27:58< skyfaller> so maybe I just got lucky 20120923 23:28:36< mattsc> :) 20120923 23:29:08< mattsc> No worries, as you can see, I haven't had that much time myself (and things will continue like that for at least a couple more weeks) 20120923 23:29:13< skyfaller> strangely this feels a lot like my Wesnoth experience 20120923 23:30:01< AI0867> skyfaller: have you tried playing cashgames instead? 20120923 23:31:08< skyfaller> AI0867: oh, I lost all of my money in cash games, my tournament strategy seems to be more effective so far 20120923 23:31:32< skyfaller> like I said, I'm still turning a profit despite constant losses since my big wins 20120923 23:33:11-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20120923 23:33:41< skyfaller> big in terms of return on investment, not in absolute amounts of $ 20120923 23:45:27-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 256 seconds] 20120923 23:46:24-!- Crendgrim [~crend@37-4-215-190-dynip.superkabel.de] has quit [Quit: ...] 20120923 23:53:43-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20120923 23:59:10-!- vultraz [~chatzilla@124.109.10.167] has quit [Ping timeout: 246 seconds] --- Log closed Mon Sep 24 00:00:18 2012