--- Log opened Sun Sep 02 00:00:11 2012 20120902 00:00:22< Failure> i thought hidden is only for the side table information 20120902 00:00:34< zookeeper> it is 20120902 00:00:42-!- TheBladeRoden [d066ff65@gateway/web/freenode/ip.208.102.255.101] has joined #wesnoth 20120902 00:03:47< Failure> hmm, maybe if i set hidden=yes modify the leader as hide_unit and change its total moves to zero and disallow him to recruit, i got a total invisible side, and with the event of changing objectives i can chang this again, this could be a nice workaorund for my Problem, am i Wrong? 20120902 00:04:28< zookeeper> sure, but why would you clumsily hide the leader when you could just create it at the time when the side becomes visible? 20120902 00:05:29< Failure> i can create a leader? how? 20120902 00:06:18< zookeeper> the same way you create any unit, with the [unit] tag. just use canrecruit=yes 20120902 00:06:39< zookeeper> and don't specify any of the leader attributes in the [side] tag originally, but rather use no_leader=yes there 20120902 00:07:38< Failure> so just keep the leader things away of the side tag like ignoring him and put him into game later? 20120902 00:07:48< zookeeper> yes 20120902 00:08:32< zookeeper> that's the usual way of doing it. or you can just define the leader in the [side] tag normally, but then use [store_unit] in a prestart event to remove him, and [unstore_unit] to put him back when you want 20120902 00:09:04< Failure> Ashes on my Cow's Head for haven't tried this before stealing your time xDD 20120902 00:09:08< Failure> Thanks Due 20120902 00:09:12< Failure> Dude 20120902 00:09:38< Crendgrim> what, btw, is the use of "no_leader=no"? 20120902 00:09:53< zookeeper> Crendgrim, pretty much none, i guess 20120902 00:09:58< Crendgrim> or, to put it differently: Why does that attribute exist at all? 20120902 00:10:19< Failure> i think for changing to no_leader=yes? 20120902 00:11:17< zookeeper> well i think it'd be silly for the engine to specifically disallow you from using no_leader=no. 20120902 00:11:59< zookeeper> and how else would you make it "not exist"? 20120902 00:12:29< Crendgrim> well, where is the difference for the engine? 20120902 00:12:38< zookeeper> there is none 20120902 00:12:45< zookeeper> but you're still not presenting an alternative 20120902 00:13:12-!- Failure [5098a4ce@gateway/web/freenode/ip.80.152.164.206] has quit [Quit: Page closed] 20120902 00:13:35< Crendgrim> I mean: if you specify "no_leader=yes" and have a leader, how is that different from a scenario where it's "no_leader=no" (standard, as I take it?) with a leader? 20120902 00:13:47< Crendgrim> or is there a difference when there is no leader? 20120902 00:13:56< zookeeper> well presumably different in that you won't get the leader 20120902 00:14:43< Crendgrim> does that mean that you have to modify the side back to no_leader=no once you create a recruiting unit? 20120902 00:14:49< zookeeper> what 20120902 00:14:53< zookeeper> you're not making sense now 20120902 00:15:09< zookeeper> no_leader= only has any effect on scenario-level [side] definitions 20120902 00:15:21< zookeeper> trying to apply it mid-scenario doesn't do anything 20120902 00:16:00< Crendgrim> alright... I'll try to rephrase it in a PM tomorrow, when I'm not that tired and hopefully make more sense :) 20120902 00:16:17< zookeeper> it's only purpose is to tell the game that "don't try to read leader attributes from this [side] tag" 20120902 00:17:06< Crendgrim> ah 20120902 00:17:11< Crendgrim> alright, that explains it. 20120902 00:17:16< zookeeper> well, AFAIK anyway. i'm not sure, but i'd expect you to be able to use no_leader=yes and still define the leader inside the [side] tag as a separate [unit] 20120902 00:17:33< Crendgrim> thanks :) now it makes perfect sense to me again 20120902 00:18:25-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20120902 00:19:39-!- IvanMorve [~martin@85-171-174-207.rev.numericable.fr] has quit [Quit: IvanMorve] 20120902 00:25:16-!- PolarPanda [~quassel@unaffiliated/peterporty] has quit [Remote host closed the connection] 20120902 00:25:50-!- TheBladeRoden [d066ff65@gateway/web/freenode/ip.208.102.255.101] has quit [Ping timeout: 245 seconds] 20120902 00:28:31-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 255 seconds] 20120902 00:39:01-!- Crendgrim [~crend@77-22-112-72-dynip.superkabel.de] has quit [Quit: ...] 20120902 00:54:26-!- shadowm changed the topic of #wesnoth to: Wesnoth User Channel | http://www.wesnoth.org/ | Social channel: #wesnoth-offtopic | Latest stable version: 1.10.4 | Latest development version: 1.11.0 | Public IRC logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20120902 00:54:43< shadowm> Yeah. Now I remember why I stopped doing that. 20120902 01:33:45-!- Laela [50eb531b@gateway/web/freenode/ip.80.235.83.27] has quit [Ping timeout: 245 seconds] 20120902 01:50:42-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20120902 02:08:43-!- Samual [diotecktec@xonotic/core-team/Samual] has joined #wesnoth 20120902 02:37:49-!- Haldrik [~haldrik@unaffiliated/haldrik] has quit [Quit: Haldrik] 20120902 02:42:11-!- horon [~horon@nttkyo042189.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has joined #wesnoth 20120902 02:49:54-!- negusnyul [~negusnyul@dsl4E5CD2F5.pool.t-online.hu] has quit [Ping timeout: 264 seconds] 20120902 02:54:06-!- natasiel [~natasiel@wesnoth/mp-mod/natasiel] has quit [Ping timeout: 276 seconds] 20120902 03:06:16-!- natasiel [~natasiel@modemcable228.141-160-184.mc.videotron.ca] has joined #wesnoth 20120902 03:06:16-!- natasiel [~natasiel@modemcable228.141-160-184.mc.videotron.ca] has quit [Changing host] 20120902 03:06:16-!- natasiel [~natasiel@wesnoth/mp-mod/natasiel] has joined #wesnoth 20120902 03:17:06-!- Narrat [~Narrat@p5DC6AE07.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 20120902 03:23:32-!- Elvish_Pillager [~eli@66-189-34-122.dhcp.oxfr.ma.charter.com] has quit [Ping timeout: 248 seconds] 20120902 03:24:00-!- natasiel [~natasiel@wesnoth/mp-mod/natasiel] has quit [Ping timeout: 276 seconds] 20120902 03:27:10-!- natasiel [~natasiel@wesnoth/mp-mod/natasiel] has joined #wesnoth 20120902 03:37:43-!- natasiel [~natasiel@wesnoth/mp-mod/natasiel] has quit [Ping timeout: 246 seconds] 20120902 03:50:02-!- natasiel [~natasiel@modemcable228.141-160-184.mc.videotron.ca] has joined #wesnoth 20120902 03:50:02-!- natasiel [~natasiel@modemcable228.141-160-184.mc.videotron.ca] has quit [Changing host] 20120902 03:50:02-!- natasiel [~natasiel@wesnoth/mp-mod/natasiel] has joined #wesnoth 20120902 04:25:35-!- MrBeast [~foo@pD950ADEA.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20120902 04:56:09-!- Ivanovic_ [~ivanovic@dtmd-4d0bfa6c.pool.mediaWays.net] has joined #wesnoth 20120902 04:59:37-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 265 seconds] 20120902 05:00:03-!- Ivanovic_ is now known as Ivanovic 20120902 05:05:00-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: KABOOM! It seems that I have exploded. Please wait while I reinstall the universe.] 20120902 05:05:20-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth 20120902 05:05:24-!- natasiel [~natasiel@wesnoth/mp-mod/natasiel] has quit [Ping timeout: 276 seconds] 20120902 05:08:57-!- natasiel [~natasiel@wesnoth/mp-mod/natasiel] has joined #wesnoth 20120902 05:16:46-!- natasiel [~natasiel@wesnoth/mp-mod/natasiel] has quit [Ping timeout: 246 seconds] 20120902 05:38:57-!- TC01 [~ben@128.220.149.13] has joined #wesnoth 20120902 05:41:31-!- natasiel [~natasiel@modemcable228.141-160-184.mc.videotron.ca] has joined #wesnoth 20120902 05:41:38-!- natasiel [~natasiel@modemcable228.141-160-184.mc.videotron.ca] has quit [Changing host] 20120902 05:41:38-!- natasiel [~natasiel@wesnoth/mp-mod/natasiel] has joined #wesnoth 20120902 05:41:54-!- Necrosporus [~Necrospor@unaffiliated/necrosporus] has quit [Quit: Necrosporus] 20120902 05:48:09< celticminstrel> Heh, [filter_attack] is actually listed twice in the WML tags infobox. 20120902 05:49:50< Espreon> Then fix it. 20120902 05:59:19-!- Gambit [~gambit@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20120902 05:59:28-!- MadMerlin [~neil@206-248-167-197.dsl.teksavvy.com] has quit [Ping timeout: 268 seconds] 20120902 05:59:52-!- MadMerlin2 [~neil@206-248-167-197.dsl.teksavvy.com] has joined #wesnoth 20120902 06:02:22< celticminstrel> Working on it. 20120902 06:11:41-!- nerukrg is now known as dkkrg 20120902 06:18:41< celticminstrel> I'm wondering whether a few of these changes were the right way to go (mainly the ones changed from {Event,Animation}WML to Standard*Filter). http://wiki.wesnoth.org/index.php?title=Template%3AWML_Tags&diff=47151&oldid=47145 20120902 06:19:30< celticminstrel> Basically it's a question of, "should this link to where the tag is used, or where its contents are described?:. 20120902 06:19:34< celticminstrel> ^?". 20120902 06:21:53< shadowm> Preferably the latter when the former is not an unique location. 20120902 06:22:25< celticminstrel> Okay. 20120902 06:22:45< shadowm> Filters are debatable, I guess. 20120902 06:24:29< celticminstrel> Heh. 20120902 06:30:05-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has quit [] 20120902 07:07:58-!- Necrosporus [~Necrospor@unaffiliated/necrosporus] has joined #wesnoth 20120902 07:09:57-!- MadMerlin2 [~neil@206-248-167-197.dsl.teksavvy.com] has quit [Ping timeout: 260 seconds] 20120902 07:11:18-!- MadMerlin2 [~neil@206-248-167-197.dsl.teksavvy.com] has joined #wesnoth 20120902 07:16:57-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has quit [Quit: *pouf*] 20120902 07:18:02-!- TheBladeRoden [d066ff65@gateway/web/freenode/ip.208.102.255.101] has joined #wesnoth 20120902 07:18:17-!- TheBladeRoden [d066ff65@gateway/web/freenode/ip.208.102.255.101] has quit [Client Quit] 20120902 07:22:00-!- MadMerlin2 [~neil@206-248-167-197.dsl.teksavvy.com] has quit [Remote host closed the connection] 20120902 07:22:46-!- MadMerlin2 [~neil@206-248-167-197.dsl.teksavvy.com] has joined #wesnoth 20120902 07:36:03-!- TC01 [~ben@128.220.149.13] has quit [Quit: Leaving] 20120902 07:43:52-!- hopman- [~chris@50-193-32-122-static.hfc.comcastbusiness.net] has joined #wesnoth 20120902 08:18:52-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: And lo! 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has joined #wesnoth 20120902 21:12:47-!- chimay [~chimay@gateway/tor-sasl/chimay] has quit [Quit: WeeChat 0.3.9-rc1] 20120902 21:19:45-!- Necrosporus [~Necrospor@unaffiliated/necrosporus] has quit [Ping timeout: 260 seconds] 20120902 21:21:35-!- gm15301 [~quassel@193-168.195-178.cust.bluewin.ch] has quit [Remote host closed the connection] 20120902 21:21:43-!- shadowm_laptop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20120902 21:23:44-!- Necrosporus [~Necrospor@unaffiliated/necrosporus] has joined #wesnoth 20120902 21:47:42-!- shurnor [~quassel@238.Red-81-39-206.dynamicIP.rima-tde.net] has quit [Read error: Connection reset by peer] 20120902 22:10:11-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20120902 22:11:30-!- firebug [~Thinkpad@39-150-131-46.internet.emt.ee] has joined #wesnoth 20120902 22:51:24-!- Octalot [~noct@host86-139-241-27.range86-139.btcentralplus.com] has quit [Ping timeout: 276 seconds] 20120902 22:52:04-!- lightbulbjim [~jim@5adb8351.bb.sky.com] has quit [Ping timeout: 248 seconds] 20120902 22:58:54-!- Jarkko_P [~jake@212-226-40-42-nat.elisa-mobile.fi] has quit [Quit: leaving] 20120902 23:00:22-!- TC01 [~ben@128.220.149.13] has joined #wesnoth 20120902 23:11:17-!- Crendgrim [~crend@77-22-112-72-dynip.superkabel.de] has quit [Quit: ...] 20120902 23:25:54< celticminstrel> Verification/clarification would be nice. http://wiki.wesnoth.org/index.php?title=UnitTypeWML&diff=47162&oldid=47113 20120902 23:26:56-!- Fear [~fear@unaffiliated/fear] has joined #wesnoth 20120902 23:26:57-!- Fear [~fear@unaffiliated/fear] has quit [Client Quit] 20120902 23:27:26-!- Fear [~fear@unaffiliated/fear] has joined #wesnoth 20120902 23:27:41-!- Fear [~fear@unaffiliated/fear] has quit [Read error: Connection reset by peer] 20120902 23:28:33< shadowm> celticminstrel: unit_type.portrait is not really intended for public use. 20120902 23:28:54< celticminstrel> Why not? 20120902 23:29:04< shadowm> Or that's what I was told back in the day. The explanation never made much sense to me and most people can simply use the profile attribute. 20120902 23:29:23< celticminstrel> I see. 20120902 23:29:25< shadowm> I have no idea and I don't feel like traveling back to 2008 atm to read the explanation again. 20120902 23:29:31< celticminstrel> Heh. 20120902 23:29:40< celticminstrel> Maybe I should note that then? 20120902 23:30:25< shadowm> The only thing that people need to know about profile is that if you provide foo/bar.png and the game can automatically find a foo/transparent/bar.png file too, it will use the latter in dialogues and use the former only for Help. 20120902 23:30:46< shadowm> You might want to note that [portrait] is reserved for internal use and not really necessary or something like that. 20120902 23:30:51< celticminstrel> Okay. 20120902 23:31:44< shadowm> And that there's a ~RIGHT() image path function (fake, though) that is used by dialogues to show the portrait to the right instead of the left, but perhaps that's already documented too. 20120902 23:32:04< celticminstrel> I think it's documented in the description of [message]. 20120902 23:34:17< celticminstrel> [protect_location] and [protect_unit] are deprecated, right? Meaning I probably shouldn't add them to the list? 20120902 23:34:52< shadowm> Are they? 20120902 23:35:02< celticminstrel> I thought they were, in favour of [goal]. 20120902 23:35:23< shadowm> I don't know anything about AI-related syntax. 20120902 23:35:48< celticminstrel> Well, it does say they are on the wiki: http://wiki.wesnoth.org/AiWML#Deprecated_AI_Targeting_Aspects 20120902 23:37:01< shadowm> If they still work on current stable or development they should be linked. 20120902 23:38:08< celticminstrel> I'm not sure if they do, but I think I've seen them used in some mainline campaigns, so I guess that probably means they do work in 1.10. 20120902 23:40:10 * celticminstrel searches, finds 37 occurences of [protect_ in the mainline data folder, including [protect_unit], [protect_location], and [protect_area]. 20120902 23:41:34< celticminstrel> [protect_area] is only used in A Small Favour in Descent Into Darkness. 20120902 23:43:58< celticminstrel> I should check to see whether [protect_area] is a tag defined only in that campaign… 20120902 23:49:09-!- IvanMorve [~martin@85-171-174-207.rev.numericable.fr] has quit [Quit: IvanMorve] 20120902 23:54:27-!- Muad_Dibber [~raymonvw@ip5451aac1.direct-adsl.nl] has joined #wesnoth 20120902 23:56:33-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 260 seconds] 20120902 23:59:29< celticminstrel> …why do I have [wml_action] on my list of tags? --- Log closed Mon Sep 03 00:00:02 2012