--- Log opened Mon Dec 17 00:00:55 2012 20121217 00:31:55< irker899> AI-Demos: mattsc master * r9f2825d / micro_ais/ais/mai_animals_engine.lua : Animals AI: tonumber() is not needed any more - http://git.io/oKOrOw 20121217 01:14:13-!- SpoOkyMagician [~chatzilla@74-141-249-126.dhcp.insightbb.com] has joined #wesnoth-umc-dev 20121217 01:31:25-!- un214 [~un214@adsl-108-204-254-2.dsl.scrm01.sbcglobal.net] has joined #wesnoth-umc-dev 20121217 01:38:24< irker899> AI-Demos: mattsc master * raf11c75 / micro_ais/ais/mai_animals_engine.lua : Swarm: Make vision_radius have the same default in both CAs of this AI - http://git.io/IKbo-A 20121217 02:08:29-!- SpoOkyMagician [~chatzilla@74-141-249-126.dhcp.insightbb.com] has quit [Quit: .zZ] 20121217 02:23:27< irker899> AI-Demos: mattsc master * r7f1ad2a / micro_ais/ais/mai_animals_engine.lua : Animals: more of: don't modify input cfg table - http://git.io/bOPYag 20121217 02:28:59-!- ancestral [~ancestral@65-128-234-158.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20121217 02:35:01-!- un214 [~un214@adsl-108-204-254-2.dsl.scrm01.sbcglobal.net] has quit [Remote host closed the connection] 20121217 02:43:14-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20121217 02:59:14< irker899> AI-Demos: mattsc master * r8a1df9e / micro_ais/ais/mai_animals_engine.lua : Adjust comments, whitespaces - http://git.io/nHaung 20121217 03:02:35< irker899> AI-Demos: mattsc master * r03415b5 / micro_ais/ais/mai_animals_engine.lua : Forest animals: add condition to avoid error when no terrain to move to is found - http://git.io/8lFB6g 20121217 03:03:53-!- ancestral [~ancestral@65-128-234-158.mpls.qwest.net] has joined #wesnoth-umc-dev 20121217 03:18:05< irker899> AI-Demos: mattsc master * r1bad2c0 / micro_ais/ais/mai_guardian_engine.lua : Eliminate some more unnecessary tonumber() calls - http://git.io/A2HPTQ 20121217 03:21:01-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20121217 03:34:42-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20121217 03:54:32-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20121217 03:54:33-!- noy [~Noy@wesnoth/developer/noy] has quit [Excess Flood] 20121217 04:16:03-!- un214 [~un214@adsl-108-204-254-2.dsl.scrm01.sbcglobal.net] has joined #wesnoth-umc-dev 20121217 04:36:06-!- ancestral [~ancestral@65-128-234-158.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20121217 04:46:14-!- un214 [~un214@adsl-108-204-254-2.dsl.scrm01.sbcglobal.net] has quit [Remote host closed the connection] 20121217 04:46:38-!- ancestral [~ancestral@65-128-234-158.mpls.qwest.net] has joined #wesnoth-umc-dev 20121217 04:58:10-!- ancestral [~ancestral@65-128-234-158.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20121217 05:25:14-!- __gh0st [~gh0st@89.31.118.161] has joined #wesnoth-umc-dev 20121217 05:45:39< irker899> AI-Demos: gh0st master * r5dbb928 / (4 files in 2 dirs): Implement waypoint movement mechanism to messenger escort & some minor fixes to patrol - http://git.io/jwOgkw 20121217 05:45:47< irker899> wesnoth-umc-dev: doofus-01 * r16445 /trunk/Bad_Moon_Rising/maps/World.map: 20121217 05:45:48< irker899> wesnoth-umc-dev: changed some of the road to South Pass to 'dark earth' so that the ghosts attacks in the last worldmap scenario are not such a PITA 20121217 05:46:43< irker899> wesnoth-umc-dev: doofus-01 * r16446 /trunk/Bad_Moon_Rising/units/Dark_Messiah.cfg: 20121217 05:46:43< irker899> wesnoth-umc-dev: fixed Scarrion's little portrait 20121217 05:48:34< irker899> wesnoth-umc-dev: doofus-01 * r16447 /trunk/Bad_Moon_Rising/external_binary_data/images/ (BMRslasher.png Splash-BMR1.png): 20121217 05:48:35< irker899> wesnoth-umc-dev: updating the Sales & Marketing images 20121217 05:49:36< irker899> wesnoth-umc-dev: doofus-01 * r16448 /trunk/Bad_Moon_Rising/images/portraits/ (astreya.png athanta.png): 20121217 05:49:36< irker899> wesnoth-umc-dev: updating some portraits 20121217 05:59:22-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20121217 06:18:01< irker899> wesnoth-umc-dev: doofus-01 * r16449 /trunk/Bad_Moon_Rising/scenarios2/ (1_10_NewHome.cfg 1_10_World.cfg): 20121217 06:18:02< irker899> wesnoth-umc-dev: some minor changes to the final scenarios 20121217 06:18:57< irker899> wesnoth-umc-dev: doofus-01 * r16450 /trunk/Bad_Moon_Rising/scenarios1/0_00_Prologue.cfg: 20121217 06:18:57< irker899> wesnoth-umc-dev: some cosmetic changes to the intro scenario 20121217 06:21:47< irker899> wesnoth-umc-dev: doofus-01 * r16451 /trunk/Bad_Moon_Rising/dist/VERSION: 20121217 06:21:48< irker899> wesnoth-umc-dev: releasing 1.5.2 for BfW 1.11.1 20121217 07:04:18< irker899> AI-Demos: gh0st master * rb6bea67 / (2 files): To check if a messenger is near a waypoint is sufficient - http://git.io/MpWeDg 20121217 07:18:19-!- faabumc [~vcr@wesnoth/developer/faabumc] has joined #wesnoth-umc-dev 20121217 07:18:50-!- mattsc [~mattsc@d154-20-32-241.bchsia.telus.net] has quit [Quit: bye] 20121217 07:47:30-!- faabumc [~vcr@wesnoth/developer/faabumc] has quit [Ping timeout: 264 seconds] 20121217 07:52:18-!- ancestral [~ancestral@65-128-234-158.mpls.qwest.net] has joined #wesnoth-umc-dev 20121217 08:44:08-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20121217 10:01:32-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Remote host closed the connection] 20121217 10:04:20-!- irker899 [~irker@ai0867.net] has quit [Quit: transmission timeout] 20121217 10:28:49-!- fendrin [~fabi@wesnoth/developer/fendrin] has quit [Quit: Konversation terminated!] 20121217 10:29:26-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-umc-dev 20121217 10:29:29-!- mode/#wesnoth-umc-dev [+v loonybot] by ChanServ 20121217 10:36:47-!- irker697 [~irker@ai0867.net] has joined #wesnoth-umc-dev 20121217 10:36:47< irker697> wesnoth-umc-dev: vultraz * r16452 /trunk/NX-RPG/macros/unit_deaths.cfg: 20121217 10:36:47< irker697> wesnoth-umc-dev: NX: restructured the unit death code a bit to fix a bug where you get gold from killing gates (discovered by bumba) 20121217 10:37:59< irker697> wesnoth-umc-dev: vultraz * r16453 /trunk/NX-RPG/macros/items.cfg: 20121217 10:37:59< irker697> wesnoth-umc-dev: NX: fixed some indent 20121217 10:41:08< irker697> wesnoth-umc-dev: vultraz * r16454 /trunk/NX-RPG/macros/items.cfg: 20121217 10:41:08< irker697> wesnoth-umc-dev: NX: wtf keeps screwing up my indent 20121217 10:49:28< irker697> wesnoth-umc-dev: vultraz * r16455 /trunk/NX-RPG/ (4 files in 3 dirs): 20121217 10:49:29< irker697> wesnoth-umc-dev: NX: ran wmlindent 20121217 10:58:59< irker697> wesnoth-umc-dev: vultraz * r16456 /trunk/NX-RPG/macros/items.cfg: 20121217 10:59:00< irker697> wesnoth-umc-dev: NX: added wmlindent ignore comment around line of pango markup that was causing the script to malfunciton 20121217 11:03:14< vultraz> esr: how come wmlindnet derps out at pango markup? 20121217 11:03:44< esr> vultraz: I didn't know that it does that. 20121217 11:05:41< vultraz> if it comes across a line such as text="{AMOUNT}", it just doesn't go any further 20121217 11:31:47-!- ancestral [~ancestral@65-128-234-158.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20121217 12:16:32-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20121217 13:30:03< irker697> wesnoth-umc-dev: vultraz * r16457 /trunk/NX-RPG/episode1/scenarios/03_Fleeing_the_Swarm.cfg: 20121217 13:30:04< irker697> wesnoth-umc-dev: NX E1SE: moving dialog into victory event 20121217 13:32:43< irker697> wesnoth-umc-dev: vultraz * r16458 /trunk/NX-RPG/episode1/scenarios/03_Fleeing_the_Swarm.cfg: 20121217 13:32:43< irker697> wesnoth-umc-dev: NX E1S3: compressed 2 events 20121217 13:36:03-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20121217 14:43:24-!- __gh0st [~gh0st@89.31.118.161] has quit [Ping timeout: 255 seconds] 20121217 14:43:55-!- __gh0st [~gh0st@89.31.118.161] has joined #wesnoth-umc-dev 20121217 15:08:22-!- ancestral [~ancestral@65-128-234-158.mpls.qwest.net] has joined #wesnoth-umc-dev 20121217 15:08:30-!- ancestral [~ancestral@65-128-234-158.mpls.qwest.net] has quit [Client Quit] 20121217 15:11:29-!- mattsc [~mattsc@207.230.251.234] has joined #wesnoth-umc-dev 20121217 15:21:12-!- faabumc [~vcr@wesnoth/developer/faabumc] has joined #wesnoth-umc-dev 20121217 15:32:37< irker697> AI-Demos: mattsc master * r8e38974 / micro_ais/ais/mai_guardian_engine.lua : Guardians: change ai.move -> ai_helper.movefull_stopunit - http://git.io/AkaKQw 20121217 15:33:04< irker697> AI-Demos: mattsc master * r26eb81a / micro_ais/ais/mai_guardian_engine.lua : Some minor formatting changes - http://git.io/Y9M91Q 20121217 15:36:02< irker697> AI-Demos: mattsc master * re595741 / micro_ais/ais/mai_guardian_engine.lua : Guardians: bug fix (forgotten change of id -> cfg.id) - http://git.io/KE_cOQ 20121217 15:42:51< irker697> wesnoth-umc-dev: vultraz * r16459 /trunk/NX-RPG/episode1/scenarios/03_Fleeing_the_Swarm.cfg: 20121217 15:42:52< irker697> wesnoth-umc-dev: NX E1S3: filled in some dialog 20121217 16:08:31< irker697> AI-Demos: mattsc master * r6354f1c / (scenarios/dragon.cfg maps/dragon.map): Dragon: switch to mainline map - http://git.io/xuyx5Q 20121217 16:12:09< irker697> AI-Demos: mattsc master * r8cf7e45 / (micro_ais/scenarios/dragon.cfg scenarios/dragon.cfg): Move dragon scenario file into micro_ais directory - http://git.io/AQY_gg 20121217 16:18:22< irker697> AI-Demos: mattsc master * r39d682b / (3 files in 2 dirs): Hunter MAI: add show_messages parameter - http://git.io/23dqTg 20121217 16:23:24< irker697> AI-Demos: mattsc master * rb0cd2a1 / micro_ais/scenarios/dragon.cfg : Add a comment - http://git.io/pPGn1A 20121217 16:31:05< irker697> wesnoth-umc-dev: vultraz * r16460 /trunk/NX-RPG/episode1/scenarios/03_Fleeing_the_Swarm.cfg: 20121217 16:31:05< irker697> wesnoth-umc-dev: NX E1S3: added more victory dialog 20121217 16:39:46-!- mattsc [~mattsc@207.230.251.234] has quit [Ping timeout: 265 seconds] 20121217 16:57:51-!- mattsc [~mattsc@fw.hia.nrc.ca] has joined #wesnoth-umc-dev 20121217 17:32:36-!- faabumc [~vcr@wesnoth/developer/faabumc] has quit [Quit: Ex-Chat] 20121217 17:54:15< irker697> AI-Demos: mattsc master * rb78018e / (scenarios/guardians.cfg maps/guardians.map): Guardians: use mainline map - http://git.io/8rEixA 20121217 17:55:19< irker697> AI-Demos: mattsc master * r8a2d4cc / (micro_ais/scenarios/guardians.cfg scenarios/guardians.cfg): Move guardians scenario file into micro_ais directory - http://git.io/3P3Oeg 20121217 17:58:23< irker697> AI-Demos: mattsc master * r5af5537 / (micro_ais/scenarios/guardians.cfg utils/fai_macros.cfg): Move HOME_GUARDIAN macro into scenario file - http://git.io/UIw-hA 20121217 18:06:18< irker697> AI-Demos: mattsc master * r615802a / micro_ais/scenarios/guardians.cfg : Guardians: minor changes to the messages - http://git.io/_cdJBA 20121217 18:11:11< irker697> AI-Demos: Alarantalara master * r0ddd4e5 / (lua/generic-recruit_engine.lua lua/generic-rush_engine.lua): Use get_villages instead of get_locations to get villages - http://git.io/Sw8R7w 20121217 18:26:55-!- _gh0st [~gh0st@89.31.118.161] has joined #wesnoth-umc-dev 20121217 18:28:07-!- __gh0st [~gh0st@89.31.118.161] has quit [Ping timeout: 276 seconds] 20121217 18:32:57-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has joined #wesnoth-umc-dev 20121217 18:38:18< irker697> AI-Demos: Alarantalara master * r1422f72 / lua/generic-recruit_engine.lua : Count units on the map fewer times - http://git.io/6kQhYQ 20121217 18:42:07-!- _gh0st [~gh0st@89.31.118.161] has quit [Quit: off for sleep] 20121217 18:45:44< irker697> AI-Demos: Alarantalara master * r25c8ce6 / lua/generic-recruit_engine.lua : Remove id generation for private units - http://git.io/ZJpmpA 20121217 19:05:30< irker697> AI-Demos: Alarantalara master * r117f65f / lua/generic-recruit_engine.lua : Improve estimation for hp ratio - http://git.io/zzitZQ 20121217 19:17:39< irker697> AI-Demos: mattsc master * rdb066a7 / scenarios/swarm.cfg : Swarm: minor changes to messages - http://git.io/wZU7lA 20121217 19:17:40< irker697> AI-Demos: mattsc master * r94edc7d / (micro_ais/scenarios/swarm.cfg scenarios/swarm.cfg): Move swarm scenario file to micro_ai directory - http://git.io/WhpBDA 20121217 19:17:41< irker697> AI-Demos: mattsc master * rf40bfbc / (5 files in 4 dirs): Move animals map to micro_ai scenario - http://git.io/Az5edw 20121217 19:25:34< irker697> AI-Demos: mattsc master * r992c894 / micro_ais/ais/mai_animals_engine.lua : Swarm AI: change vision radius default - http://git.io/0QCz2g 20121217 20:04:09-!- fendrin [~fabi@88-134-21-229-dynip.superkabel.de] has joined #wesnoth-umc-dev 20121217 20:04:09-!- fendrin [~fabi@88-134-21-229-dynip.superkabel.de] has quit [Changing host] 20121217 20:04:09-!- fendrin [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-umc-dev 20121217 20:05:03-!- mattsc [~mattsc@fw.hia.nrc.ca] has quit [Quit: bye] 20121217 20:13:15-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20121217 20:35:58-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20121217 22:37:57-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 248 seconds] 20121217 22:46:15< irker697> AI-Demos: Alarantalara master * r5bd3dac / (lua/generic-recruit_engine.lua lua/generic-rush_engine.lua): First implementation of minimal recruiting when grabbing villages - http://git.io/Up8bog 20121217 22:48:04< Alarantalara> skyfaller: Check out Ron on Howling Ghost badlands. No more overrecruiting turn 1. Gold is saved for the next castle. 20121217 22:49:20< Alarantalara> Unfortunatley, it recruits one too few units if the leader doesn't capture a village turn 1 due to cost 20121217 22:49:33< Alarantalara> movement cost, that is 20121217 22:53:24< irker697> wesnoth-umc-dev: bumbadadabum * r16463 /trunk/Era_of_Myths/images/ (13 files in 2 dirs): 20121217 22:53:25< irker697> wesnoth-umc-dev: EoM: added new images 20121217 22:54:55< irker697> wesnoth-umc-dev: bumbadadabum * r16464 /trunk/Era_of_Myths/ (25 files in 3 dirs): 20121217 22:54:55< irker697> wesnoth-umc-dev: EoM: Updated celestial anims and sounds 20121217 23:46:12-!- mattsc [~mattsc@d154-20-32-241.bchsia.telus.net] has joined #wesnoth-umc-dev --- Log closed Tue Dec 18 00:00:56 2012