--- Log opened Tue Dec 18 00:00:56 2012 20121218 00:19:33< irker697> AI-Demos: mattsc master * r3742008 / (2 files in 2 dirs): Move switchboard scenario to micro_ais directory - http://git.io/tIY2Zw 20121218 00:47:35< irker697> AI-Demos: mattsc master * rc4bfd58 / scenarios/messenger-escort.cfg : Minor changes to messages in Messenger Escort scenario - http://git.io/mzjfjw 20121218 00:54:33< irker697> AI-Demos: mattsc master * r8e4b281 / (4 files in 4 dirs): Move Messenger Escort scenario and map to micro_ais directory - http://git.io/8fBWnA 20121218 01:00:19-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20121218 01:13:44-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20121218 01:26:57< irker697> AI-Demos: Alarantalara master * r4b183da / (lua/generic-recruit_engine.lua lua/generic-rush_engine.lua): Recruit a unit to capture a village if the leader will not - http://git.io/A5ldIA 20121218 01:31:36< irker697> AI-Demos: Alarantalara master * raddedb2 / lua/generic-recruit_engine.lua : Get rid of extraneous print - http://git.io/WEBY0w 20121218 01:46:29< irker697> AI-Demos: Alarantalara master * rb4fa5e0 / lua/generic-recruit_engine.lua : Try to recruit on hexes less likely to be in the way of other recruiting - http://git.io/p0angg 20121218 01:54:01< irker697> AI-Demos: Alarantalara master * r1b0907b / lua/generic-recruit_engine.lua : Avoid error when first village evaluated is unreachable - http://git.io/E4zuuw 20121218 01:54:10-!- SpoOkyMagician [~chatzilla@74-141-249-126.dhcp.insightbb.com] has joined #wesnoth-umc-dev 20121218 02:04:15< irker697> AI-Demos: Alarantalara master * rd7bc7af / CHANGELOG : Update changelog - http://git.io/rhXExA 20121218 02:11:39-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20121218 02:20:13< irker697> AI-Demos: Alarantalara master * rf6902b2 / lua/generic-rush_engine.lua : Don't go to 1-hex castles - http://git.io/ojAWpA 20121218 02:21:40-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20121218 02:26:19-!- faabumc [~vcr@wesnoth/developer/faabumc] has joined #wesnoth-umc-dev 20121218 02:34:45< vultraz> shikadibot: !dir trunk 20121218 02:34:52< vultraz> m...that no work 20121218 02:35:03< vultraz> shikadibot: dir 20121218 02:35:11-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20121218 02:35:12< vultraz> Espreon: relp 20121218 02:44:56< vultraz> shikadibot: !trunk 20121218 02:45:00< vultraz> :( 20121218 02:45:04< vultraz> shikadibot: help 20121218 02:45:04<+shikadibot> vultraz: Available topics: !, 8, ?, D, DIR, DIRLOG, FILE, FILELOG, HELP, HUG, LOG, MATH, NAMEGEN, NETNAME, NETPROTO, PING, REPO, TAG, VERSION, WHATIS, WSS 20121218 02:45:14< vultraz> ah.. 20121218 02:45:25< vultraz> shikadibot: repo 20121218 02:45:25<+shikadibot> vultraz: Repository URI: http://wesnoth-umc-dev.svn.sourceforge.net/svnroot/wesnoth-umc-dev 20121218 02:45:29< vultraz> there 20121218 02:58:31< irker697> AI-Demos: mattsc master * r54d3e45 / (15 files in 3 dirs): Get rid of all the '#ifdef TEST' bits again - http://git.io/e-MieQ 20121218 03:02:11< irker697> AI-Demos: mattsc master * rc77e296 / (2 files in 2 dirs): Remove Lua variable mai_dir - http://git.io/3BeWzg 20121218 03:06:46< Alarantalara> mattsc, skyfaller, a thought about attacking. All else being equal, it's better to attack from a hex that the opponent has higher defense on. That way they can't move one step next turn and retailiate. 20121218 03:07:15< skyfaller> yes, that is pretty reasonable 20121218 03:07:42< mattsc> Alarantalara: makes sense. I'll try to take that into account when I get back to working on attacks 20121218 03:07:44< skyfaller> I mean, isn't that in the Wesnoth hints on the start screen? If your units don't care what terrain they stand on, they should stand on terrain that is good for your opponents 20121218 03:08:11< skyfaller> e.g. if you are fighting elves, and you can put your footpad on a hill or forest and get the same defense, you should stand on the forest 20121218 03:09:00< irker697> AI-Demos: mattsc master * r4bad6e7 / (14 files in 4 dirs): Remove WML constant MAI_DIR - http://git.io/f4cTZA 20121218 03:09:45< Alarantalara> I think it's more that I just realized that we weren't doing that 20121218 03:10:05< mattsc> Alarantalara: I just noticed that we never cleaned up the recruiting code in wml-tags. 20121218 03:10:58< mattsc> I'll do that tomorrow unless you want to (it's not a lot of work by any means), but I'm off for tonight 20121218 03:11:42< Alarantalara> I'll see if I get to it tonight. I could throw some parameters into it too, I think. 20121218 03:12:19< mattsc> Ok, either way is fine by me. Just mentioning it so that I remember (since I already forgot once) 20121218 03:17:09-!- mattsc [~mattsc@d154-20-32-241.bchsia.telus.net] has quit [Quit: bye] 20121218 03:20:25-!- faabumc [~vcr@wesnoth/developer/faabumc] has quit [Quit: Ex-Chat] 20121218 03:22:52-!- un214 [~un214@adsl-108-204-254-2.dsl.scrm01.sbcglobal.net] has joined #wesnoth-umc-dev 20121218 03:30:04-!- un214 [~un214@adsl-108-204-254-2.dsl.scrm01.sbcglobal.net] has quit [Remote host closed the connection] 20121218 03:39:51< irker697> AI-Demos: Alarantalara master * rf3e106c / lua/generic-recruit_engine.lua : Correct inequality - http://git.io/MftNog 20121218 03:40:49-!- SpoOkyMagician [~chatzilla@74-141-249-126.dhcp.insightbb.com] has quit [Quit: :|] 20121218 03:59:04< irker697> AI-Demos: Alarantalara master * r77cf85b / lua/generic-recruit_engine.lua : Do not discard poison damage - http://git.io/RPacBw 20121218 04:00:08-!- un214 [~un214@108.204.254.2] has joined #wesnoth-umc-dev 20121218 04:12:29-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 255 seconds] 20121218 04:13:33-!- vultraz [~chatzilla@124.109.10.167] has joined #wesnoth-umc-dev 20121218 04:14:02-!- vultraz [~chatzilla@124.109.10.167] has quit [Changing host] 20121218 04:14:02-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-umc-dev 20121218 04:26:36-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 264 seconds] 20121218 04:27:08-!- vultraz_ [~chatzilla@124.109.10.167] has joined #wesnoth-umc-dev 20121218 04:27:23-!- vultraz_ is now known as vultraz 20121218 04:28:29-!- vultraz [~chatzilla@124.109.10.167] has quit [Changing host] 20121218 04:28:29-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-umc-dev 20121218 04:30:45< irker697> wesnoth-umc-dev: doofus-01 * r16465 /trunk/Bad_Moon_Rising/images/portraits/athanta.png: 20121218 04:30:45< irker697> wesnoth-umc-dev: touch-up to athanta portrait 20121218 04:32:11< Alarantalara> skyfaller: As player 2 on the Freelands map, I've noticed that you only recruit 5 units turn 1 in at least some cases. I was wondering if you could explain your reasoning behind it. 20121218 04:35:21-!- Blueblaze [~Blueblaze@2602:304:cca1:1d59:6233:4bff:fe0a:827b] has joined #wesnoth-umc-dev 20121218 04:44:14-!- un214 [~un214@108.204.254.2] has quit [Remote host closed the connection] 20121218 05:29:21< skyfaller> Alarantalara: I recruit only as many units as can reach villages in one turn if I can get away with it 20121218 05:29:58< skyfaller> I know that I can get a bigger force to the front sooner if I recruit more units and accept that some of them will take more turns to get to the front 20121218 05:30:04< skyfaller> but I don't like spending the upkeep 20121218 05:30:23< skyfaller> and I prefer to wait until I see what the enemy has recruited before I spend my money, if I can 20121218 05:30:39< skyfaller> this is especially true with defensive factions like Rebels 20121218 05:31:06< skyfaller> if I'm trying to execute a grunt rush I may accept that I'll have to have some initial upkeep costs 20121218 05:31:41< skyfaller> and buy more units on turn one 20121218 05:32:17< skyfaller> if I'm Rebels or playing defensively with another faction, my goal is to bank and buy as few units as possible until the enemy makes a serious attack, and then hit them hard 20121218 05:32:47< skyfaller> did that answer your question? it's kind of a broad question 20121218 06:04:52-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Remote host closed the connection] 20121218 06:05:20-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has joined #wesnoth-umc-dev 20121218 06:05:33-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Remote host closed the connection] 20121218 06:54:59-!- Blueblaze [~Blueblaze@2602:304:cca1:1d59:6233:4bff:fe0a:827b] has quit [Quit: Blueblaze] 20121218 07:17:36-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20121218 07:30:46-!- irker697 [~irker@ai0867.net] has quit [Quit: transmission timeout] 20121218 08:50:26-!- __gh0st [~gh0st@89.31.118.161] has joined #wesnoth-umc-dev 20121218 08:50:48-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 272 seconds] 20121218 08:57:18-!- vultraz [~chatzilla@124.109.10.167] has joined #wesnoth-umc-dev 20121218 08:57:56-!- vultraz [~chatzilla@124.109.10.167] has quit [Changing host] 20121218 08:57:56-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-umc-dev 20121218 09:14:42-!- __gh0st [~gh0st@89.31.118.161] has quit [Ping timeout: 276 seconds] 20121218 10:21:06-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 264 seconds] 20121218 10:59:43-!- gh0st [~gh0st@89.31.118.161] has joined #wesnoth-umc-dev 20121218 11:36:36-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-umc-dev 20121218 11:36:39-!- mode/#wesnoth-umc-dev [+v loonybot] by ChanServ 20121218 12:50:34-!- Crendgrim [~crend@port-92-204-115-197.dynamic.qsc.de] has joined #wesnoth-umc-dev 20121218 13:30:52-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has joined #wesnoth-umc-dev 20121218 13:39:32-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20121218 14:07:44-!- Crendgrim [~crend@port-92-204-115-197.dynamic.qsc.de] has quit [Quit: Konversation terminated!] 20121218 15:22:54-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 264 seconds] 20121218 15:24:20-!- vultraz [~chatzilla@124.109.10.167] has joined #wesnoth-umc-dev 20121218 15:26:00-!- vultraz [~chatzilla@124.109.10.167] has quit [Changing host] 20121218 15:26:00-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-umc-dev 20121218 15:37:32-!- mattsc [~mattsc@207.230.251.234] has joined #wesnoth-umc-dev 20121218 16:14:57-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20121218 16:52:59-!- mattsc [~mattsc@207.230.251.234] has quit [Quit: I'm asleep] 20121218 16:57:22-!- irker484 [~irker@ai0867.net] has joined #wesnoth-umc-dev 20121218 16:57:22< irker484> AI-Demos: mattsc master * r2d8a33c / micro_ais/ais/mai_patrol_engine.lua : Patrols: add some comments and rename 'ally' variable - http://git.io/FT45mQ 20121218 16:57:22< irker484> AI-Demos: mattsc master * r711dbce / (micro_ais/ais/mai_patrol_engine.lua scenarios/patrols.cfg): Patrols: check that potential attack target is on enemy side - http://git.io/6ggUHQ 20121218 17:16:03-!- mattsc [~mattsc@fw.hia.nrc.ca] has joined #wesnoth-umc-dev 20121218 17:52:23< irker484> AI-Demos: mattsc master * r5e4b50b / (3 files in 2 dirs): Patrol: add one_time_only parameter - http://git.io/DbFQ6w 20121218 18:00:00< irker484> AI-Demos: mattsc master * r9480fe9 / micro_ais/ais/mai_patrol_engine.lua : Patrol: fix check for whether unit was killed before ai.stopunit_all - http://git.io/NtcYLQ 20121218 18:08:52< irker484> AI-Demos: mattsc master * rdcb27e0 / micro_ais/ais/mai_patrol_engine.lua : Patrols: enemy on last WP is always attacked if one_time_only is set - http://git.io/cXHBVg 20121218 18:19:26< irker484> AI-Demos: mattsc master * r6caac2e / scenarios/patrols.cfg : Patrols: have Konrad be handled by MAI also - http://git.io/73-StA 20121218 18:21:09< irker484> AI-Demos: mattsc master * r068fd7a / lua/konrad_goto_engine.lua : Remove konrad_goto engine - http://git.io/NhSAtA 20121218 18:30:07-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20121218 18:51:54< irker484> AI-Demos: mattsc master * reaf06ba / micro_ais/ais/mai_patrol_engine.lua : Patrols: bug fix in attack target selection - http://git.io/ODztyw 20121218 18:54:41-!- fendrin [~fabi@wesnoth/developer/fendrin] has quit [Quit: Konversation terminated!] 20121218 18:56:51< irker484> wesnoth-umc-dev: Xudo55 * r16461 /trunk/World_of_Wesnoth/ (39 files in 9 dirs): 20121218 18:56:53< irker484> wesnoth-umc-dev: Xudo55 * r16462 /trunk/World_of_Wesnoth/data/classes.cfg: 20121218 18:56:53< irker484> wesnoth-umc-dev: Added descriptions for barbarians skills. 20121218 19:01:28-!- gh0st [~gh0st@89.31.118.161] has quit [Quit: Off for sleep] 20121218 19:34:32< irker484> AI-Demos: mattsc master * r1da4278 / micro_ais/ais/mai_patrol_engine.lua : Patrols: simplify how waypoints are stored - http://git.io/ihEdQA 20121218 19:34:33< irker484> AI-Demos: mattsc master * r818642d / micro_ais/ais/mai_patrol_engine.lua : Patrols: add unit id to stored next_step variable - http://git.io/NDGd6A 20121218 19:34:34< irker484> AI-Demos: mattsc master * rdc475b3 / scenarios/patrols.cfg : Patrols: Move Konrad and Jabb to the same side - http://git.io/eRZGmg 20121218 19:42:27< irker484> AI-Demos: mattsc master * r1b55f02 / scenarios/patrols.cfg : Patrols scenario: remove Konrad retreat villages labels - http://git.io/sBGzXg 20121218 19:52:16< irker484> AI-Demos: mattsc master * rddf5ab9 / scenarios/patrols.cfg : Patrols scenario: add two horsemen - http://git.io/ODueig 20121218 20:55:39< irker484> AI-Demos: mattsc master * r9b0533d / (3 files in 2 dirs): Patrol: add out_and_back= parameter - http://git.io/cYw9aw 20121218 22:06:16< irker484> AI-Demos: mattsc master * r8bc9058 / (micro_ais/ais/mai_patrol_engine.lua scenarios/patrols.cfg): Patrols: change way how data are stored again - http://git.io/m2C4jw 20121218 22:14:52< irker484> AI-Demos: mattsc master * r7898e36 / micro_ais/ais/mai_patrol_engine.lua : Patrols: change where route reversing is done - http://git.io/5VYl_g 20121218 22:19:31< irker484> AI-Demos: mattsc master * ref08f1a / scenarios/patrols.cfg : Patrols scenario: make horsemen patrol route shorter - http://git.io/1No0LQ 20121218 22:22:41-!- mattsc [~mattsc@fw.hia.nrc.ca] has quit [Quit: bye] 20121218 22:35:24-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 272 seconds] 20121218 22:36:09-!- csarmi [~csarmi@host-93-92-56-147.comunique.hu] has joined #wesnoth-umc-dev 20121218 22:39:42-!- csarmi [~csarmi@host-93-92-56-147.comunique.hu] has quit [Client Quit] 20121218 23:11:37-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20121218 23:17:15-!- mattsc [~mattsc@d154-20-32-241.bchsia.telus.net] has joined #wesnoth-umc-dev --- Log closed Wed Dec 19 00:00:57 2012