--- Log opened Fri Dec 21 00:00:22 2012 20121221 00:04:03< Alarantalara1> The answer should of course be against units like spearmen who have no physical resistances. The relatively better quality of poison against units with them is already accounted for. 20121221 00:04:27< Alarantalara1> Which is part of why the excessive bias exists in that image. 20121221 00:09:10< irker646> AI-Demos: mattsc master * r82f3c02 / scenarios/wolves.cfg : Wolves scenario: a few changes to messages - http://git.io/i9LnBw 20121221 00:10:32< irker646> AI-Demos: mattsc master * r2f2c678 / (micro_ais/scenarios/wolves.cfg scenarios/wolves.cfg): Move wolves scenario to micro_ai directory - http://git.io/-u1daA 20121221 00:16:37-!- mattsc [~mattsc@fw.hia.nrc.ca] has quit [Read error: Operation timed out] 20121221 00:18:53-!- vultraz [~chatzilla@124.109.10.167] has joined #wesnoth-umc-dev 20121221 00:19:53-!- Crendgrim [~crend@port-92-204-16-105.dynamic.qsc.de] has quit [Quit: ...] 20121221 00:34:59-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20121221 00:43:25-!- mattsc [~mattsc@d154-20-32-241.bchsia.telus.net] has joined #wesnoth-umc-dev 20121221 00:43:55-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20121221 00:56:46< skyfaller> it is really hard to justify more than 2 poisoners on any front 20121221 00:57:31< skyfaller> if you are having trouble keeping units poisoned because they have healing or regeneration, then maybe poison is not what you should be using 20121221 00:58:00< skyfaller> and if they do not have healing or regeneration, a couple of poisoners should be enough to eventually turn everyone green 20121221 00:58:36-!- happygrue [~happygrue@wesnoth/developer/wintermute] has quit [Read error: Connection reset by peer] 20121221 00:58:52< skyfaller> really one poisoner should be enough on each front, but 2 gets the job done faster and gives you some redundancy so you can still spread poison if one of them dies 20121221 00:59:00-!- happygrue [~happygrue@c-76-119-97-171.hsd1.ma.comcast.net] has joined #wesnoth-umc-dev 20121221 00:59:01-!- happygrue [~happygrue@c-76-119-97-171.hsd1.ma.comcast.net] has quit [Changing host] 20121221 00:59:01-!- happygrue [~happygrue@wesnoth/developer/wintermute] has joined #wesnoth-umc-dev 20121221 01:07:16< Alarantalara1> I seem to remember wanting more than that on Cynsaun battlefield 20121221 01:08:16< Alarantalara1> Fronts are a bit of a problem for counting, since there is no method to count them yet 20121221 01:09:10< Alarantalara1> Freelands has 2 or 3 depending on if you want to count the center (possibly not) 20121221 01:09:19< Alarantalara1> Cynsaun has 3 but they're huge 20121221 01:09:35< Alarantalara1> Den of Onis has 1? 20121221 01:10:02< Alarantalara1> And even if you counted the other routes, there's no way I'd want multiple poisoners there 20121221 01:12:49< Alarantalara1> I think I'll start with this: 20121221 01:13:03< irker646> AI-Demos: Alarantalara master * r7101406 / lua/generic-recruit_engine.lua : Discourage poisoning if there is more than one poisoner per 5 enemy units - http://git.io/k-i2TA 20121221 01:14:18< Alarantalara1> I'm not sure that's an ideal number (The game now ends with 3 instead of 8 on the map, which may still be too many, but it's definitely better) 20121221 01:21:15-!- Blueblaze [~Blueblaze@2602:304:cca1:1d59:6233:4bff:fe0a:827b] has joined #wesnoth-umc-dev 20121221 01:29:57-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20121221 01:35:11-!- vultraz [~chatzilla@124.109.10.167] has quit [Changing host] 20121221 01:35:11-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-umc-dev 20121221 01:38:03< irker646> AI-Demos: mattsc master * r849b520 / (2 files): Remove debug library from Healer Support and Bottleneck Defense AIs - http://git.io/Tg66ig 20121221 01:40:44< irker646> AI-Demos: Alarantalara master * r99406f3 / lua/generic-recruit_engine.lua : Do not encourage poison against the unliving - http://git.io/QDCTgQ 20121221 01:46:06< Alarantalara1> mattsc: http://imagebin.org/240159 20121221 01:48:00< Alarantalara1> In addition to the slow speed, I think it might have made more sense if the adept in the bottom right had tried to kill the drake north of it. As it is, it will likely just die next turn 20121221 01:50:01< Alarantalara1> Which it did in my next slow speed image: http://imagebin.org/240160 20121221 01:50:57-!- Blueblaze [~Blueblaze@2602:304:cca1:1d59:6233:4bff:fe0a:827b] has quit [Remote host closed the connection] 20121221 01:51:15-!- Blueblaze [~Blueblaze@2602:304:cca1:1d59:6233:4bff:fe0a:827b] has joined #wesnoth-umc-dev 20121221 01:57:53< mattsc> Alarantalara1: This is Fred playing? 20121221 01:58:07< Alarantalara1> yes 20121221 01:58:30< mattsc> Ok, I'll keep that in mind. Thanks. 20121221 01:58:52-!- Blueblaze [~Blueblaze@2602:304:cca1:1d59:6233:4bff:fe0a:827b] has quit [Quit: Blueblaze] 20121221 01:58:53< mattsc> It's probably still going to be a little until I get back to Fred though 20121221 02:00:14< mattsc> Alarantalara1: fyi, the Messenger Escort AI currently breaks when reloading. 20121221 02:00:51< mattsc> We need to keep in mind that anything that's supposed to be persistent in self.data needs to be in WML table format. Well, *I* keep forgetting at least. 20121221 02:03:21< Alarantalara1> I suppose this isn't a problem with the older version used by UtBS? 20121221 02:03:39< Alarantalara1> I notice it uses it, but only to pass an attack from eval to exec 20121221 02:04:03-!- Blueblaze [~Blueblaze@76.202.17.213] has joined #wesnoth-umc-dev 20121221 02:06:56< mattsc> Alarantalara1: that's correct. This is only since the introduction of waypoints a few days ago. 20121221 02:07:23< mattsc> I'm just mentioning it as a reminder to both of us. I'll fix it later. 20121221 02:16:05-!- Blueblaze [~Blueblaze@76.202.17.213] has quit [Quit: Blueblaze] 20121221 02:54:12-!- gh0st [~gh0st@89.31.118.161] has joined #wesnoth-umc-dev 20121221 03:28:20-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20121221 03:42:51-!- un214 [~un214@108.241.25.160] has joined #wesnoth-umc-dev 20121221 03:51:13< irker646> AI-Demos: mattsc master * r7d1a624 / micro_ais/ais/mai_messenger_escort_engine.lua : Messenger Escort AI: make AI stable across save/load cycles - http://git.io/I75wfQ 20121221 04:01:54-!- gh0st [~gh0st@89.31.118.161] has quit [Ping timeout: 264 seconds] 20121221 04:36:46-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 250 seconds] 20121221 04:38:56-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20121221 04:41:19< irker646> AI-Demos: mattsc master * r3fe6d87 / micro_ais/ais/urudin_engine.lua : Add a comment - http://git.io/CO0iKQ 20121221 04:41:52-!- faabumc [~vcr@wesnoth/developer/faabumc] has joined #wesnoth-umc-dev 20121221 04:42:52< irker646> AI-Demos: mattsc master * r0796da9 / micro_ais/ais/priority_target_engine.lua : Minor change to a comment - 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http://git.io/fqQYrA 20121221 18:02:10-!- ancestral [~ancestral@65-128-234-158.mpls.qwest.net] has joined #wesnoth-umc-dev 20121221 18:15:07-!- gh0st [~gh0st@89.31.118.161] has quit [Ping timeout: 252 seconds] 20121221 18:18:45-!- gh0st [~gh0st@89.31.118.161] has joined #wesnoth-umc-dev 20121221 18:19:15< irker086> AI-Demos: gh0st master * r22a8890 / (micro_ais/ais/mai_animals_engine.lua scenarios/animals.cfg): Wolves AI: Set up parameters as SUF - http://git.io/gkY_WA 20121221 18:59:29-!- gh0st [~gh0st@89.31.118.161] has quit [Quit: Off for sleep] 20121221 19:05:37-!- iwaim_ [~iwaim@gateway.alib.jp] has quit [Ping timeout: 246 seconds] 20121221 19:12:05-!- ancestral [~ancestral@65-128-234-158.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20121221 19:21:49-!- iwaim_ [~iwaim@2001:2c0:40e:2002:0:4:14:80] has joined #wesnoth-umc-dev 20121221 19:42:47-!- lobby [~wesnoth@wesnoth/bot/lobby] has joined #wesnoth-umc-dev 20121221 19:42:47-!- Topic for #wesnoth-umc-dev: Wesnoth-UMC-Dev Project discussion and support channel | http://wesnoth-umc-dev.ai0867.net | Staff: AI0867, Espreon | Blog: http://wesnoth-umc-dev.ai0867.net/blog/ | IRC logs: http://irclogs.wesnoth.org, http://irclogs.ai0867.net 20121221 19:42:47-!- Topic set by shadowm [] [Mon Aug 27 11:27:23 2012] 20121221 19:42:47[Users #wesnoth-umc-dev] 20121221 19:42:47[@ChanServ ] [ AI0867 ] [ irker086] [ loonycyborg] [ shadowm ] [ wesbot ] 20121221 19:42:47[+loonybot ] [ Espreon ] [ iwaim_ ] [ mattsc ] [ skyfaller] [ zookeeper] 20121221 19:42:47[+shikadibot] [ happygrue] [ lobby ] [ melinath ] [ vultraz ] 20121221 19:42:47-!- Irssi: #wesnoth-umc-dev: Total of 17 nicks [1 ops, 0 halfops, 2 voices, 14 normal] 20121221 19:42:47-!- Home page for #wesnoth-umc-dev: http://wesnoth-umc-dev.ai0867.net 20121221 19:43:27-!- Channel #wesnoth-umc-dev created Mon Mar 31 16:51:24 2008 20121221 19:44:42-!- Irssi: Join to #wesnoth-umc-dev was synced in 125 secs 20121221 20:17:43-!- mattsc [~mattsc@fw.hia.nrc.ca] has quit [Quit: bye] 20121221 21:19:16-!- irker086 [~irker@ai0867.net] has quit [Quit: transmission timeout] 20121221 21:20:34-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Read error: Connection reset by peer] 20121221 21:39:32-!- irker383 [~irker@ai0867.net] has joined #wesnoth-umc-dev 20121221 21:39:32< irker383> AI-Demos: Alarantalara master * r8d191a4 / lua/generic-recruit_engine.lua : Correct error in damage done by poison when multiple attacks exist - http://git.io/Ag_5Ew 20121221 21:42:53-!- mattsc [~mattsc@d154-20-32-241.bchsia.telus.net] has joined #wesnoth-umc-dev 20121221 21:58:26-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20121221 22:26:50-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20121221 22:37:48-!- fendrin [~fabi@88-134-17-148-dynip.superkabel.de] has joined #wesnoth-umc-dev 20121221 22:37:49-!- fendrin [~fabi@88-134-17-148-dynip.superkabel.de] has quit [Changing host] 20121221 22:37:49-!- fendrin [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-umc-dev 20121221 22:52:00< irker383> AI-Demos: Alarantalara master * r7fb8c6f / lua/generic-recruit_engine.lua : Integrate penalty for not capturing a village in one turn into the effective cost for the unit - http://git.io/eSm9gA 20121221 23:00:37-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20121221 23:00:42-!- noy [~Noy@wesnoth/developer/noy] has quit [Excess Flood] 20121221 23:09:00-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Remote host closed the connection] 20121221 23:15:27-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20121221 23:25:06-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20121221 23:47:36-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 264 seconds] --- Log closed Sat Dec 22 00:00:31 2012