--- Log opened Sat Jan 05 00:00:05 2013 20130105 00:01:21-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20130105 00:23:03< irker380> wesnoth: jamit * r56014 /trunk/src/ (unit.cpp unit.hpp): 20130105 00:23:03< irker380> wesnoth: Merge the code for expiring effects. 20130105 00:23:04< irker380> wesnoth: I hope this is adequate for future growth (specifically, for when someone implements 20130105 00:23:04< irker380> wesnoth: objects that last until the unit gains a level). 20130105 00:31:24-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20130105 00:37:43-!- timotei21 [~timotei@wesnoth/developer/timotei] has quit [Read error: Connection reset by peer] 20130105 00:43:29-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 260 seconds] 20130105 00:50:03-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20130105 00:51:48-!- prkc [~negusnyul@2E6B5205.dsl.pool.telekom.hu] has quit [Quit: Konversation terminated!] 20130105 01:00:04-!- exciton [chuck-the-@89.208.169.104] has quit [Read error: Connection reset by peer] 20130105 01:00:18-!- exciton [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20130105 01:05:42-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20130105 01:12:48-!- nejucomo [~nejucomo@gateway/tor-sasl/nejucomo] has joined #wesnoth-dev 20130105 01:18:49< irker380> wesnoth: jamit * r56015 /trunk/src/unit.cpp: 20130105 01:18:49< irker380> wesnoth: Expire modifications (which might affect max movement) before restoring movement 20130105 01:18:50< irker380> wesnoth: and attacks in unit::new_turn(). 20130105 01:31:39-!- Blueblaze [~Blueblaze@adsl-76-202-17-213.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20130105 01:34:43-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20130105 01:39:16-!- Blueblaze [~Blueblaze@adsl-76-202-17-213.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20130105 01:40:31-!- SpoOkyMagician [~chatzilla@74-141-249-126.dhcp.insightbb.com] has quit [Quit: later] 20130105 01:46:55< jamit> Regarding [object] duration=turn, was it decided that these should never expire before turn 2, or that income/healing should not be changed to accommodate objects expiring on turn 1? 20130105 01:47:18-!- Blueblaze [~Blueblaze@adsl-76-202-17-213.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20130105 01:47:47< jamit> They could be made to expire on turn 1 (without affecting other start-of-turn behavior) at the cost of another loop through all units at the start of each side-turn. 20130105 02:34:43-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20130105 02:44:32-!- csarmi [~csarmi@host-93-92-56-147.comunique.hu] has joined #wesnoth-dev 20130105 02:57:11-!- horon_ [~horon@nttkyo042189.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has joined #wesnoth-dev 20130105 03:01:39-!- nejucomo [~nejucomo@gateway/tor-sasl/nejucomo] has quit [Ping timeout: 276 seconds] 20130105 03:23:54-!- 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10:33:50-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has quit [Read error: Connection reset by peer] 20130105 10:34:01-!- timotei21 [~timotei@wesnoth/developer/timotei] has quit [Ping timeout: 265 seconds] 20130105 10:34:02-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20130105 10:35:05< lipkab> Who manages add-ons.wesnoth.org? 20130105 10:35:27< Ivanovic> define "manages" 20130105 10:36:10< lipkab> #define manages "Updates underlying code" 20130105 10:36:40< Ivanovic> clearly nobody 20130105 10:36:55< Ivanovic> that is ilor once worked on a replacement of campaignd 20130105 10:37:12< Ivanovic> but i don't know the result of this, if it ever got ready for deployment and stuff like this 20130105 10:38:52-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has quit [Read error: Connection reset by peer] 20130105 10:39:10-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20130105 10:41:54< lipkab> Ivanovic: Thankies. Is the codebase behind a.w.o available somewhere in our source tree? 20130105 10:42:09< Ivanovic> jepp, it is all in our code tree 20130105 10:42:13< Ivanovic> search for campaignd 20130105 10:42:22< Ivanovic> that is the resulting binaries name 20130105 10:42:41< lipkab> Ok, thanks. 20130105 10:46:08-!- stikonas [~gentoo@5.20.200.50] has joined #wesnoth-dev 20130105 10:46:11-!- stikonas [~gentoo@5.20.200.50] has quit [Changing host] 20130105 10:46:11-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20130105 10:55:29-!- timotei21 [~timotei@188.24.52.226] has joined #wesnoth-dev 20130105 10:55:29-!- timotei21 [~timotei@188.24.52.226] has quit [Changing host] 20130105 10:55:29-!- timotei21 [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20130105 10:58:42-!- timotei21 [~timotei@wesnoth/developer/timotei] has quit [Client Quit] 20130105 10:58:55-!- timotei-temp [~timotei@188.24.52.226] has quit [Ping timeout: 260 seconds] 20130105 10:59:33< Ivanovic> you might find two things in the sources, there might already be the code for the supposed to be added replacement 20130105 10:59:37< Ivanovic> not 100% sure though 20130105 11:00:22< Ivanovic> that is there are addon and campaign_server 20130105 11:00:26< Ivanovic> one is the old, one is the new 20130105 11:00:33< Ivanovic> the old one is currently still in use IIRC 20130105 11:03:57-!- vultraz [~chatzilla@124.109.10.167] has joined #wesnoth-dev 20130105 11:07:15-!- EdB [~edb@tss37-1-89-82-194-231.dsl.sta.abo.bbox.fr] has joined #wesnoth-dev 20130105 11:12:07-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has quit [Read error: Connection reset by peer] 20130105 11:12:14-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20130105 11:15:51-!- mjs-de [~mjs-de@92.224.180.65] has joined #wesnoth-dev 20130105 11:21:10-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has quit [Read error: Connection reset by peer] 20130105 11:21:17-!- lipkab 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[~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20130105 13:09:55-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Read error: No route to host] 20130105 13:10:12-!- stikonas [~gentoo@5.20.200.50] has joined #wesnoth-dev 20130105 13:10:13-!- stikonas [~gentoo@5.20.200.50] has quit [Changing host] 20130105 13:10:13-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20130105 13:20:31-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20130105 13:58:56-!- Gambit [~gambit@wesnoth/developer/grickit] has joined #wesnoth-dev 20130105 14:23:04-!- Elvish_Pillager [~eli@66-189-34-122.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20130105 15:12:13-!- irker613 [~irker@ai0867.net] has joined #wesnoth-dev 20130105 15:12:13< irker613> wesnoth: jamit * r56016 /trunk/src/ (actions/attack.cpp unit.cpp scripting/lua.cpp): 20130105 15:12:13< irker613> wesnoth: Have unit::advance_to() no longer change the unit's current hit points. 20130105 15:12:13< irker613> wesnoth: This was overridden more often than not anyway, and the code is overall simpler 20130105 15:12:13< irker613> wesnoth: without hit points being changed by this function. 20130105 15:12:28-!- csarmi [~csarmi@host-93-92-56-147.comunique.hu] has joined #wesnoth-dev 20130105 15:40:50-!- nejucomo [~nejucomo@gateway/tor-sasl/nejucomo] has joined #wesnoth-dev 20130105 15:53:15< irker613> wesnoth: jamit * r56017 /trunk/ (data/lua/wml-tags.lua changelog src/scripting/lua.cpp): 20130105 15:53:16< irker613> wesnoth: Make Lua's wesnoth.transform_unit() function preserve hit points. 20130105 15:53:16< irker613> wesnoth: This is actually simpler to implement and is more consistent with the [transform_unit] tag. 20130105 15:53:17< irker613> wesnoth: Plus, the wiki documentation for wesnoth.transform_unit() does not state that the hit points 20130105 15:53:17< irker613> wesnoth: definitely will be changed (it's a bit vague on that point), so this is consistent with the 20130105 15:53:18< irker613> wesnoth: existing documentation. 20130105 16:06:09-!- Blueblaze [~Blueblaze@adsl-76-202-17-213.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20130105 16:12:35< irker613> wesnoth: jamit * r56018 /trunk/ (changelog src/unit.cpp): 20130105 16:12:36< irker613> wesnoth: More regular enforcement of maximum hit points. 20130105 16:12:36< irker613> wesnoth: This impacts [transform_unit], [effect]apply_to=type, [effect]apply_to=variation, 20130105 16:12:37< irker613> wesnoth: and wesnoth.transform_unit(). 20130105 16:23:06-!- nejucomo [~nejucomo@gateway/tor-sasl/nejucomo] has quit [Ping timeout: 276 seconds] 20130105 16:27:16-!- nejucomo [~nejucomo@gateway/tor-sasl/nejucomo] has joined #wesnoth-dev 20130105 16:28:14-!- Blueblaze [~Blueblaze@adsl-76-202-17-213.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20130105 16:28:49< Soliton> lipkab: were you asking about the add-on website or campaignd? i.e. add-ons.wesnoth.org:80 or 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wesnoth: jamit * r56019 /trunk/ (data/lua/wml-tags.lua changelog src/unit.cpp): 20130105 18:47:07< irker613> wesnoth: Make it a default to remove poison from immune units. 20130105 18:47:07< irker613> wesnoth: This impacts wesnoth.transform_unit, [effect]apply_to=type, and [effect]apply_to=variation. 20130105 18:47:09< irker613> wesnoth: If desired, the poisoned state can still be explicitly set for immune units; this change 20130105 18:47:09< irker613> wesnoth: only affects default behavior, making it correspond better to the core rules. 20130105 18:47:59-!- nejucomo [~nejucomo@gateway/tor-sasl/nejucomo] has joined #wesnoth-dev 20130105 18:56:46< irker613> wesnoth: jamit * r56020 /trunk/data/lua/wml-tags.lua: 20130105 18:56:47< irker613> wesnoth: Suppress the level-up animation when [transform_unit] is used to transform a unit to 20130105 18:56:48< irker613> wesnoth: its normal advancement (for consistency with transforming to a specified type). 20130105 19:02:54-!- EdB [~edb@tss37-1-89-82-194-231.dsl.sta.abo.bbox.fr] has quit [Quit: Konversation terminated!] 20130105 19:03:53-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has joined #wesnoth-dev 20130105 19:05:10-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20130105 19:16:10< irker613> wesnoth: jamit * r56021 /trunk/data/ (4 files in 3 dirs): 20130105 19:16:11< irker613> wesnoth: Convert some WML macros and Lua functions to use unpoisonable/undrainable instead of not_living. 20130105 19:16:11< irker613> wesnoth: One remaining use of "not_living" is in the feeding ability. 20130105 19:33:39-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20130105 19:39:24-!- nejucomo [~nejucomo@gateway/tor-sasl/nejucomo] has quit [Ping timeout: 276 seconds] 20130105 19:40:50-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has quit [Quit: *pouf*] 20130105 19:46:06-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20130105 19:59:42-!- Octalot 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[~Blueblaze@adsl-76-202-17-213.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20130105 22:19:47< irker613> wesnoth: alarantalara * r56022 /trunk/data/ai/lua/generic-recruit_engine.lua: 20130105 22:19:48< irker613> wesnoth: Consider regenerating units as effectively unpoisonable 20130105 22:20:49-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20130105 22:52:17< AI0867> Alarantalara: regenerating units still fail to heal 8 hitpoints next turn if you poison them 20130105 22:52:54< AI0867> so poison is still effective for killing entrenched regenerators 20130105 22:55:49< Alarantalara> That's true, but practically, you aren't doing additional damage, which is what is being measured here. A unit without regeneration will lose the 8 hp the next turn and then won't gain any on a subsequent turn unless a unit that can cure is already adjacent 20130105 22:56:32< Alarantalara> So regeneration negates about half the effect of poison 20130105 22:57:39< Alarantalara> Alternatively: you are playing orcs and you need to kill a troll. Would you recruit an assassin or an archer? 20130105 22:58:07< Alarantalara> The assassin will do more damage with poison to pretty well everything but a troll 20130105 22:58:59< Alarantalara> but you'll find that recruiting the archer is a better choice 20130105 23:09:26< AI0867> if you have just the one unit 20130105 23:11:01< Alarantalara> Adding more units usually moves things even more in favour of the units that do more damage. If you can do enough damage in one turn, it doesn't matter if the unit regenerates or not 20130105 23:22:16-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20130105 23:25:26-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20130105 23:38:00-!- fendrin [~fabi@wesnoth/developer/fendrin] has quit [Quit: Konversation terminated!] --- Log closed Sun Jan 06 00:00:11 2013